Replace many instantiations of new phase with phase manager

This commit is contained in:
Sirz Benjie 2025-06-08 00:51:35 -05:00
parent ce779dfe3f
commit a72bdc7f1b
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GPG Key ID: 4A524B4D196C759E
58 changed files with 625 additions and 650 deletions

View File

@ -685,8 +685,8 @@ export default class BattleScene extends SceneBase {
).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(),
]).then(() => {
this.phaseManager.createAndPush("LoginPhase");
this.phaseManager.createAndPush("TitlePhase");
this.phaseManager.pushNew("LoginPhase");
this.phaseManager.pushNew("TitlePhase");
this.phaseManager.shiftPhase();
});
@ -1461,7 +1461,7 @@ export default class BattleScene extends SceneBase {
playerField.forEach((pokemon, p) => {
if (pokemon.isOnField()) {
this.phaseManager.createAndPush("ReturnPhase", p);
this.phaseManager.pushNew("ReturnPhase", p);
}
});
@ -1478,7 +1478,7 @@ export default class BattleScene extends SceneBase {
}
if (!this.trainer.visible) {
this.phaseManager.createAndPush("ShowTrainerPhase");
this.phaseManager.pushNew("ShowTrainerPhase");
}
}
@ -1487,13 +1487,13 @@ export default class BattleScene extends SceneBase {
}
if (!this.gameMode.hasRandomBiomes && !isNewBiome) {
this.phaseManager.createAndPush("NextEncounterPhase");
this.phaseManager.pushNew("NextEncounterPhase");
} else {
this.phaseManager.createAndPush("NewBiomeEncounterPhase");
this.phaseManager.pushNew("NewBiomeEncounterPhase");
const newMaxExpLevel = this.getMaxExpLevel();
if (newMaxExpLevel > maxExpLevel) {
this.phaseManager.createAndPush("LevelCapPhase");
this.phaseManager.pushNew("LevelCapPhase");
}
}
}
@ -3185,9 +3185,9 @@ export default class BattleScene extends SceneBase {
if (matchingFormChange) {
let phase: Phase;
if (pokemon.isPlayer() && !matchingFormChange.quiet) {
phase = this.phaseManager.createPhase("FormChangePhase", pokemon, matchingFormChange, modal);
phase = this.phaseManager.create("FormChangePhase", pokemon, matchingFormChange, modal);
} else {
phase = this.phaseManager.createPhase("QuietFormChangePhase", pokemon, matchingFormChange);
phase = this.phaseManager.create("QuietFormChangePhase", pokemon, matchingFormChange);
}
if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) {
this.phaseManager.overridePhase(phase);
@ -3210,7 +3210,7 @@ export default class BattleScene extends SceneBase {
delayed = false,
): boolean {
const phaseManager = this.phaseManager;
const phase: Phase = phaseManager.createPhase("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets);
const phase: Phase = phaseManager.create("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets);
if (delayed) {
phaseManager.pushPhase(phase);
} else {
@ -3322,9 +3322,9 @@ export default class BattleScene extends SceneBase {
this.currentBattle.double = true;
const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle());
if (availablePartyMembers.length > 1) {
this.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
this.phaseManager.pushNew("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) {
this.phaseManager.createAndPush("SummonPhase", 1);
this.phaseManager.pushNew("SummonPhase", 1);
}
}
@ -3448,8 +3448,8 @@ export default class BattleScene extends SceneBase {
const partyMemberIndex = party.indexOf(expPartyMembers[pm]);
this.phaseManager.unshiftPhase(
expPartyMembers[pm].isOnField()
? this.phaseManager.createPhase("ExpPhase", partyMemberIndex, exp)
: this.phaseManager.createPhase("ShowPartyExpBarPhase", partyMemberIndex, exp),
? this.phaseManager.create("ExpPhase", partyMemberIndex, exp)
: this.phaseManager.create("ShowPartyExpBarPhase", partyMemberIndex, exp),
);
}
}

View File

@ -47,15 +47,8 @@ import { Command } from "#app/ui/command-ui-handler";
import { BerryModifierType } from "#app/modifier/modifier-type";
import { getPokeballName } from "#app/data/pokeball";
import { BattleType } from "#enums/battle-type";
import { MovePhase } from "#app/phases/move-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import type { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
import { SwitchPhase } from "#app/phases/switch-phase";
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { NewBattlePhase } from "#app/phases/new-battle-phase";
import { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
import { allAbilities } from "#app/data/data-lists";
import { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import { Ability } from "#app/data/abilities/ability-class";
@ -76,7 +69,6 @@ import { MoveFlags } from "#enums/MoveFlags";
import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
import type { BerryType } from "#enums/berry-type";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { CommonAnim } from "../battle-anims";
import { getBerryEffectFunc } from "../berry";
import { BerryUsedEvent } from "#app/events/battle-scene";
@ -97,7 +89,6 @@ import type {
import type { BattlerIndex } from "#app/battle";
import type Move from "#app/data/moves/move";
import type { ArenaTrapTag, SuppressAbilitiesTag } from "#app/data/arena-tag";
import { SelectBiomePhase } from "#app/phases/select-biome-phase";
import { noAbilityTypeOverrideMoves } from "../moves/invalid-moves";
export class BlockRecoilDamageAttr extends AbAttr {
@ -199,10 +190,13 @@ export class PostTeraFormChangeStatChangeAbAttr extends AbAttr {
const statStageChangePhases: StatStageChangePhase[] = [];
if (!simulated) {
statStageChangePhases.push(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages));
const phaseManager = globalScene.phaseManager;
statStageChangePhases.push(
phaseManager.create("StatStageChangePhase", pokemon.getBattlerIndex(), true, this.stats, this.stages),
);
for (const statStageChangePhase of statStageChangePhases) {
globalScene.phaseManager.unshiftPhase(statStageChangePhase);
phaseManager.unshiftPhase(statStageChangePhase);
}
}
}
@ -580,8 +574,8 @@ export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr {
super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args);
if (!pokemon.isFullHp() && !simulated) {
const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / 4),
i18next.t("abilityTriggers:typeImmunityHeal", {
@ -589,7 +583,6 @@ export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr {
abilityName,
}),
true,
),
);
cancelled.value = true; // Suppresses "No Effect" message
}
@ -631,8 +624,12 @@ class TypeImmunityStatStageChangeAbAttr extends TypeImmunityAbAttr {
super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args);
cancelled.value = true; // Suppresses "No Effect" message
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [this.stat], this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[this.stat],
this.stages,
);
}
}
@ -959,8 +956,12 @@ export class MoveImmunityStatStageChangeAbAttr extends MoveImmunityAbAttr {
args: any[],
): void {
super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [this.stat], this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[this.stat],
this.stages,
);
}
}
@ -1062,18 +1063,21 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
const ally = pokemon.getAlly();
const otherPokemon = !isNullOrUndefined(ally) ? pokemon.getOpponents().concat([ally]) : pokemon.getOpponents();
for (const other of otherPokemon) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(other.getBattlerIndex(), false, [this.stat], this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
other.getBattlerIndex(),
false,
[this.stat],
this.stages,
);
}
} else {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
(this.selfTarget ? pokemon : attacker).getBattlerIndex(),
this.selfTarget,
[this.stat],
this.stages,
),
);
}
}
@ -1129,13 +1133,12 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
_args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
(this.selfTarget ? pokemon : attacker).getBattlerIndex(),
true,
this.stats,
this.stages,
),
);
}
}
@ -1449,8 +1452,12 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
_args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [this.stat], this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[this.stat],
this.stages,
);
}
}
@ -1765,8 +1772,12 @@ export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChang
_args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.statsToChange, this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
this.statsToChange,
this.stages,
);
}
}
@ -2927,9 +2938,7 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr {
override applyPostVictory(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): void {
const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat;
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [stat], this.stages),
);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [stat], this.stages);
}
}
}
@ -2995,9 +3004,7 @@ export class PostKnockOutStatStageChangeAbAttr extends PostKnockOutAbAttr {
): void {
const stat = typeof this.stat === "function" ? this.stat(pokemon) : this.stat;
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [stat], this.stages),
);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [stat], this.stages);
}
}
}
@ -3111,8 +3118,12 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr {
_args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.pushPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, this.stages),
globalScene.phaseManager.pushNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
false,
this.stats,
this.stages,
);
}
cancelled.value = this.overwrites;
@ -3314,8 +3325,12 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr {
if (this.selfTarget) {
// we unshift the StatStageChangePhase to put it right after the showAbility and not at the end of the
// phase list (which could be after CommandPhase for example)
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
this.stats,
this.stages,
);
} else {
for (const opponent of pokemon.getOpponents()) {
@ -3329,8 +3344,12 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr {
}
}
if (!cancelled.value) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(opponent.getBattlerIndex(), false, this.stats, this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
opponent.getBattlerIndex(),
false,
this.stats,
this.stages,
);
}
}
@ -3356,8 +3375,8 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr {
override applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): void {
const target = pokemon.getAlly();
if (!simulated && !isNullOrUndefined(target)) {
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
target.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / this.healRatio),
i18next.t("abilityTriggers:postSummonAllyHeal", {
@ -3366,7 +3385,6 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr {
}),
true,
!this.showAnim,
),
);
}
}
@ -3444,7 +3462,7 @@ export class DownloadAbAttr extends PostSummonAbAttr {
}
if (!simulated) {
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, 1));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), false, this.stats, 1);
}
}
}
@ -3725,8 +3743,11 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
override applyPostSummon(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): void {
const target = this.getTarget(pokemon.getOpponents());
globalScene.phaseManager.unshiftPhase(
new PokemonTransformPhase(pokemon.getBattlerIndex(), target.getBattlerIndex(), true),
globalScene.phaseManager.unshiftNew(
"PokemonTransformPhase",
pokemon.getBattlerIndex(),
target.getBattlerIndex(),
true,
);
}
}
@ -4109,8 +4130,17 @@ export class ReflectStatStageChangeAbAttr extends PreStatStageChangeAbAttr {
const stages = args[1];
this.reflectedStat = stat;
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(attacker.getBattlerIndex(), false, [stat], stages, true, false, true, null, true),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
attacker.getBattlerIndex(),
false,
[stat],
stages,
true,
false,
true,
null,
true,
);
}
cancelled.value = true;
@ -5211,8 +5241,8 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr {
): void {
const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / (16 / this.healFactor)),
i18next.t("abilityTriggers:postWeatherLapseHeal", {
@ -5220,7 +5250,6 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr {
abilityName,
}),
true,
),
);
}
}
@ -5365,13 +5394,12 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr {
override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, _args: any[]): void {
if (!simulated) {
const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / 8),
i18next.t("abilityTriggers:poisonHeal", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName }),
true,
),
);
}
}
@ -5528,8 +5556,11 @@ export class RepeatBerryNextTurnAbAttr extends PostTurnAbAttr {
_cancelled: BooleanHolder | null,
_args: any[],
): void {
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.USE_ITEM,
);
// Re-apply effects of all berries previously scarfed.
@ -5592,15 +5623,11 @@ export class MoodyAbAttr extends PostTurnAbAttr {
if (canRaise.length > 0) {
const raisedStat = canRaise[pokemon.randBattleSeedInt(canRaise.length)];
canLower = canRaise.filter(s => s !== raisedStat);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [raisedStat], 2),
);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [raisedStat], 2);
}
if (canLower.length > 0) {
const loweredStat = canLower[pokemon.randBattleSeedInt(canLower.length)];
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [loweredStat], -1),
);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [loweredStat], -1);
}
}
}
@ -5616,7 +5643,7 @@ export class SpeedBoostAbAttr extends PostTurnAbAttr {
}
override applyPostTurn(pokemon: Pokemon, _passive: boolean, _simulated: boolean, _args: any[]): void {
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPD], 1));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [Stat.SPD], 1);
}
}
@ -5628,8 +5655,8 @@ export class PostTurnHealAbAttr extends PostTurnAbAttr {
override applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, _args: any[]): void {
if (!simulated) {
const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name;
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / 16),
i18next.t("abilityTriggers:postTurnHeal", {
@ -5637,7 +5664,6 @@ export class PostTurnHealAbAttr extends PostTurnAbAttr {
abilityName,
}),
true,
),
);
}
}
@ -5860,10 +5886,10 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
// If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance
if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) {
const target = this.getTarget(dancer, source, targets);
phaseManager.createAndUnshift("MovePhase", dancer, target, move, true, true);
phaseManager.unshiftNew("MovePhase", dancer, target, move, true, true);
} else if (move.getMove() instanceof SelfStatusMove) {
// If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself
phaseManager.createAndUnshift("MovePhase", dancer, [dancer.getBattlerIndex()], move, true, true);
phaseManager.unshiftNew("MovePhase", dancer, [dancer.getBattlerIndex()], move, true, true);
}
}
}
@ -5949,8 +5975,8 @@ export class StatStageChangeCopyAbAttr extends AbAttr {
args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
args[0] as BattleStat[],
@ -5958,7 +5984,6 @@ export class StatStageChangeCopyAbAttr extends AbAttr {
true,
false,
false,
),
);
}
}
@ -6058,8 +6083,8 @@ export class HealFromBerryUseAbAttr extends AbAttr {
}
const { name: abilityName } = passive ? pokemon.getPassiveAbility() : pokemon.getAbility();
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() * this.healPercent),
i18next.t("abilityTriggers:healFromBerryUse", {
@ -6067,7 +6092,6 @@ export class HealFromBerryUseAbAttr extends AbAttr {
abilityName,
}),
true,
),
);
}
}
@ -6502,8 +6526,12 @@ export class FlinchStatStageChangeAbAttr extends FlinchEffectAbAttr {
_args: any[],
): void {
if (!simulated) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
this.stats,
this.stages,
);
}
}
@ -7241,9 +7269,13 @@ class ForceSwitchOutHelper {
if (switchOutTarget.hp > 0) {
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
globalScene.phaseManager.prependToPhase(
new SwitchPhase(this.switchType, switchOutTarget.getFieldIndex(), true, true),
globalScene.phaseManager.prependNewToPhase(
"MoveEndPhase",
"SwitchPhase",
this.switchType,
switchOutTarget.getFieldIndex(),
true,
true,
);
return true;
}
@ -7260,9 +7292,14 @@ class ForceSwitchOutHelper {
const summonIndex = globalScene.currentBattle.trainer
? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot)
: 0;
globalScene.phaseManager.prependToPhase(
new SwitchSummonPhase(this.switchType, switchOutTarget.getFieldIndex(), summonIndex, false, false),
globalScene.phaseManager.prependNewToPhase(
"MoveEndPhase",
"SwitchSummonPhase",
this.switchType,
switchOutTarget.getFieldIndex(),
summonIndex,
false,
false,
);
return true;
}
@ -7294,13 +7331,13 @@ class ForceSwitchOutHelper {
globalScene.clearEnemyHeldItemModifiers();
if (switchOutTarget.hp) {
globalScene.phaseManager.createAndPush("BattleEndPhase", false);
globalScene.phaseManager.pushNew("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.createAndPush("SelectBiomePhase");
globalScene.phaseManager.pushNew("SelectBiomePhase");
}
globalScene.phaseManager.createAndPush("NewBattlePhase");
globalScene.phaseManager.pushNew("NewBattlePhase");
}
}
}

View File

@ -26,10 +26,6 @@ import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
export enum ArenaTagSide {
BOTH,
@ -568,9 +564,7 @@ class WishTag extends ArenaTag {
const target = globalScene.getField()[this.battlerIndex];
if (target?.isActive(true)) {
globalScene.phaseManager.queueMessage(this.triggerMessage);
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false),
);
globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), this.healHp, null, true, false);
}
}
}
@ -893,8 +887,13 @@ export class DelayedAttackTag extends ArenaTag {
const ret = super.lapse(arena);
if (!ret) {
globalScene.phaseManager.unshiftPhase(
new MoveEffectPhase(this.sourceId!, [this.targetIndex], allMoves[this.sourceMove!], false, true),
globalScene.phaseManager.unshiftNew(
"MoveEffectPhase",
this.sourceId!,
[this.targetIndex],
allMoves[this.sourceMove!],
false,
true,
); // TODO: are those bangs correct?
}
@ -1028,8 +1027,8 @@ class StickyWebTag extends ArenaTrapTag {
}),
);
const stages = new NumberHolder(-1);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
false,
[Stat.SPD],
@ -1040,7 +1039,6 @@ class StickyWebTag extends ArenaTrapTag {
null,
false,
true,
),
);
return true;
}
@ -1138,26 +1136,26 @@ class TailwindTag extends ArenaTag {
const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable!
const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? [];
const phaseManager = globalScene.phaseManager;
for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED);
globalScene.phaseManager.queueMessage(
phaseManager.queueMessage(
i18next.t("abilityTriggers:windPowerCharged", {
pokemonName: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
}),
);
}
// Raise attack by one stage if party member has WIND_RIDER ability
// TODO: Ability displays should be handled by the ability
if (pokemon.hasAbility(AbilityId.WIND_RIDER)) {
globalScene.phaseManager.queueAbilityDisplay(pokemon, false, true);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true),
);
globalScene.phaseManager.queueAbilityDisplay(pokemon, false, false);
phaseManager.queueAbilityDisplay(pokemon, false, true);
phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true);
phaseManager.queueAbilityDisplay(pokemon, false, false);
}
}
}
@ -1319,8 +1317,11 @@ class FireGrassPledgeTag extends ArenaTag {
}),
);
// TODO: Replace this with a proper animation
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.MAGMA_STORM,
);
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
});

View File

@ -27,12 +27,9 @@ import { PokemonType } from "#enums/pokemon-type";
import type Pokemon from "#app/field/pokemon";
import { HitResult, MoveResult } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
import type { MovePhase } from "#app/phases/move-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import i18next from "#app/plugins/i18n";
import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils/common";
import { AbilityId } from "#enums/ability-id";
@ -719,9 +716,7 @@ export class ConfusedTag extends BattlerTag {
onAdd(pokemon: Pokemon): void {
super.onAdd(pokemon);
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION),
);
globalScene.phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION);
globalScene.phaseManager.queueMessage(
i18next.t("battlerTags:confusedOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
@ -756,14 +751,14 @@ export class ConfusedTag extends BattlerTag {
return false;
}
globalScene.phaseManager.queueMessage(
const phaseManager = globalScene.phaseManager;
phaseManager.queueMessage(
i18next.t("battlerTags:confusedLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION),
);
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION);
// 1/3 chance of hitting self with a 40 base power move
if (pokemon.randBattleSeedInt(3) === 0 || Overrides.CONFUSION_ACTIVATION_OVERRIDE === true) {
@ -773,9 +768,9 @@ export class ConfusedTag extends BattlerTag {
((((2 * pokemon.level) / 5 + 2) * 40 * atk) / def / 50 + 2) * (pokemon.randBattleSeedIntRange(85, 100) / 100),
);
// Intentionally don't increment rage fist's hitCount
globalScene.phaseManager.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
phaseManager.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself"));
pokemon.damageAndUpdate(damage, { result: HitResult.CONFUSION });
(globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel();
(phaseManager.getCurrentPhase() as MovePhase).cancel();
}
return true;
@ -881,24 +876,24 @@ export class InfatuatedTag extends BattlerTag {
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
const phaseManager = globalScene.phaseManager;
if (ret) {
globalScene.phaseManager.queueMessage(
phaseManager.queueMessage(
i18next.t("battlerTags:infatuatedLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct?
}),
);
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT),
);
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT);
if (pokemon.randBattleSeedInt(2)) {
globalScene.phaseManager.queueMessage(
phaseManager.queueMessage(
i18next.t("battlerTags:infatuatedLapseImmobilize", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
(globalScene.phaseManager.getCurrentPhase() as MovePhase).cancel();
(phaseManager.getCurrentPhase() as MovePhase).cancel();
}
}
@ -965,14 +960,17 @@ export class SeedTag extends BattlerTag {
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
if (!cancelled.value) {
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(source.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.LEECH_SEED),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
source.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.LEECH_SEED,
);
const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false);
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
source.getBattlerIndex(),
!reverseDrain ? damage : damage * -1,
!reverseDrain
@ -984,7 +982,6 @@ export class SeedTag extends BattlerTag {
}),
false,
true,
),
);
}
}
@ -1039,9 +1036,9 @@ export class PowderTag extends BattlerTag {
movePhase.fail();
movePhase.showMoveText();
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.POWDER),
);
const idx = pokemon.getBattlerIndex();
globalScene.phaseManager.unshiftNew("CommonAnimPhase", idx, idx, CommonAnim.POWDER);
const cancelDamage = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelDamage);
@ -1088,14 +1085,13 @@ export class NightmareTag extends BattlerTag {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.queueMessage(
const phaseManager = globalScene.phaseManager;
phaseManager.queueMessage(
i18next.t("battlerTags:nightmareLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE),
); // TODO: Update animation type
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE); // TODO: Update animation type
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
@ -1194,7 +1190,7 @@ export class EncoreTag extends MoveRestrictionBattlerTag {
const lastMove = pokemon.getLastXMoves(1)[0];
globalScene.phaseManager.tryReplacePhase(
m => m.is("MovePhase") && m.pokemon === pokemon,
globalScene.phaseManager.createPhase("MovePhase", pokemon, lastMove.targets ?? [], movesetMove),
globalScene.phaseManager.create("MovePhase", pokemon, lastMove.targets ?? [], movesetMove),
);
}
}
@ -1276,15 +1272,14 @@ export class IngrainTag extends TrappedTag {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / 16),
i18next.t("battlerTags:ingrainLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
true,
),
);
}
@ -1315,8 +1310,12 @@ export class OctolockTag extends TrappedTag {
const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (shouldLapse) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), false, [Stat.DEF, Stat.SPDEF], -1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
false,
[Stat.DEF, Stat.SPDEF],
-1,
);
return true;
}
@ -1344,8 +1343,8 @@ export class AquaRingTag extends BattlerTag {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
pokemon.getBattlerIndex(),
toDmgValue(pokemon.getMaxHp() / 16),
i18next.t("battlerTags:aquaRingLapse", {
@ -1353,7 +1352,6 @@ export class AquaRingTag extends BattlerTag {
pokemonName: getPokemonNameWithAffix(pokemon),
}),
true,
),
);
}
@ -1445,13 +1443,14 @@ export abstract class DamagingTrapTag extends TrappedTag {
const ret = super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.queueMessage(
const phaseManager = globalScene.phaseManager;
phaseManager.queueMessage(
i18next.t("battlerTags:damagingTrapLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
}),
);
globalScene.phaseManager.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, this.commonAnim));
phaseManager.unshiftNew("CommonAnimPhase", pokemon.getBattlerIndex(), undefined, this.commonAnim);
const cancelled = new BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
@ -1764,8 +1763,12 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
* @param user - The pokemon that is being attacked and has the tag
*/
override onContact(attacker: Pokemon, _user: Pokemon): void {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(attacker.getBattlerIndex(), false, [this.stat], this.levels),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
attacker.getBattlerIndex(),
false,
[this.stat],
this.levels,
);
}
}
@ -2281,8 +2284,11 @@ export class SaltCuredTag extends BattlerTag {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.SALT_CURE,
);
const cancelled = new BooleanHolder(false);
@ -2332,8 +2338,11 @@ export class CursedTag extends BattlerTag {
const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType);
if (ret) {
globalScene.phaseManager.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.SALT_CURE,
);
const cancelled = new BooleanHolder(false);
@ -2509,13 +2518,12 @@ export class CommandedTag extends BattlerTag {
/** Caches the Tatsugiri's form key and sharply boosts the tagged Pokemon's stats */
override onAdd(pokemon: Pokemon): void {
this._tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly";
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD],
2,
),
);
}
@ -2592,8 +2600,8 @@ export class StockpilingTag extends BattlerTag {
);
// Attempt to increase DEF and SPDEF by one stage, keeping track of successful changes.
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF, Stat.DEF],
@ -2602,7 +2610,6 @@ export class StockpilingTag extends BattlerTag {
false,
true,
this.onStatStagesChanged,
),
);
}
}
@ -2620,14 +2627,28 @@ export class StockpilingTag extends BattlerTag {
const spDefChange = this.statChangeCounts[Stat.SPDEF];
if (defChange) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.DEF], -defChange, true, false, true),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.DEF],
-defChange,
true,
false,
true,
);
}
if (spDefChange) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF], -spDefChange, true, false, true),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF],
-spDefChange,
true,
false,
true,
);
}
}
@ -2667,9 +2688,7 @@ export class GulpMissileTag extends BattlerTag {
}
if (this.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) {
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(attacker.getBattlerIndex(), false, [Stat.DEF], -1),
);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", attacker.getBattlerIndex(), false, [Stat.DEF], -1);
} else {
attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon);
}
@ -3290,8 +3309,15 @@ export class SyrupBombTag extends BattlerTag {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPD], -1, true, false, true),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPD],
-1,
true,
false,
true,
);
return --this.turnCount > 0;
}

View File

@ -8,8 +8,6 @@ import i18next from "i18next";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { Stat, type BattleStat } from "#app/enums/stat";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
export function getBerryName(berryType: BerryType): string {
@ -75,8 +73,8 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
{
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
globalScene.phaseManager.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
consumer.getBattlerIndex(),
hpHealed.value,
i18next.t("battle:hpHealBerry", {
@ -84,7 +82,6 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
berryName: getBerryName(berryType),
}),
true,
),
);
}
break;
@ -109,8 +106,12 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const stat: BattleStat = berryType - BerryType.ENIGMA;
const statStages = new NumberHolder(1);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [stat], statStages.value),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[stat],
statStages.value,
);
}
break;
@ -126,8 +127,12 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
const stages = new NumberHolder(2);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
globalScene.phaseManager.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [randStat], stages.value),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[randStat],
stages.value,
);
}
break;

View File

@ -1890,7 +1890,7 @@ export class HealAttr extends MoveEffectAttr {
* This heals the target and shows the appropriate message.
*/
addHealPhase(target: Pokemon, healRatio: number) {
globalScene.phaseManager.createAndUnshift("PokemonHealPhase", target.getBattlerIndex(),
globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(),
toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim);
}
@ -2233,7 +2233,7 @@ export class HitHealAttr extends MoveEffectAttr {
message = "";
}
}
globalScene.phaseManager.unshiftPhase(new PokemonHealPhase(user.getBattlerIndex(), healAmount, message, false, true));
globalScene.phaseManager.unshiftNew("PokemonHealPhase", user.getBattlerIndex(), healAmount, message, false, true);
return true;
}
@ -3067,7 +3067,7 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
if (!virtual) {
overridden.value = true;
globalScene.phaseManager.unshiftPhase(new MoveAnimPhase(new MoveChargeAnim(this.chargeAnim, move.id, user)));
globalScene.phaseManager.unshiftNew("MoveAnimPhase", new MoveChargeAnim(this.chargeAnim, move.id, user));
globalScene.phaseManager.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user)));
user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER });
const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
@ -3207,7 +3207,7 @@ export class StatStageChangeAttr extends MoveEffectAttr {
const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true);
if (moveChance < 0 || moveChance === 100 || user.randBattleSeedInt(100) < moveChance) {
const stages = this.getLevels(user);
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase((this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", (this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage);
return true;
}
@ -3432,7 +3432,7 @@ export class AcupressureStatStageChangeAttr extends MoveEffectAttr {
const randStats = BATTLE_STATS.filter((s) => target.getStatStage(s) < 6);
if (randStats.length > 0) {
const boostStat = [ randStats[user.randBattleSeedInt(randStats.length)] ];
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(target.getBattlerIndex(), this.selfTarget, boostStat, 2));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", target.getBattlerIndex(), this.selfTarget, boostStat, 2);
return true;
}
return false;
@ -3510,7 +3510,7 @@ export class OrderUpStatBoostAttr extends MoveEffectAttr {
break;
}
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1);
return true;
}
}
@ -4546,7 +4546,7 @@ export class SpectralThiefAttr extends StatChangeBeforeDmgCalcAttr {
*/
const availableToSteal = Math.min(statStageValueTarget, 6 - statStageValueUser);
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ s ], availableToSteal));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), this.selfTarget, [ s ], availableToSteal);
target.setStatStage(s, statStageValueTarget - availableToSteal);
}
}
@ -5680,8 +5680,8 @@ export class CurseAttr extends MoveEffectAttr {
target.addTag(BattlerTagType.CURSED, 0, move.id, user.id);
return true;
} else {
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1));
globalScene.phaseManager.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.SPD ], -1));
globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1);
globalScene.phaseManager.unshiftNew("StatStageChangePhase", user.getBattlerIndex(), true, [ Stat.SPD ], -1);
return true;
}
}
@ -6154,7 +6154,7 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
// If user is player, checks if the user has fainted pokemon
if (user.isPlayer()) {
globalScene.phaseManager.unshiftPhase(new RevivalBlessingPhase(user));
globalScene.phaseManager.unshiftNew("RevivalBlessingPhase", user);
return true;
} else if (user.isEnemy() && user.hasTrainer() && globalScene.getEnemyParty().findIndex((p) => p.isFainted() && !p.isBoss()) > -1) {
// If used by an enemy trainer with at least one fainted non-boss Pokemon, this
@ -6177,7 +6177,7 @@ export class RevivalBlessingAttr extends MoveEffectAttr {
if (user.fieldPosition === FieldPosition.CENTER) {
user.setFieldPosition(FieldPosition.LEFT);
}
globalScene.phaseManager.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false));
globalScene.phaseManager.unshiftNew("SwitchSummonPhase", SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false);
}
}
return true;
@ -6351,13 +6351,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
globalScene.clearEnemyHeldItemModifiers(switchOutTarget);
if (!allyPokemon?.isActive(true) && switchOutTarget.hp) {
globalScene.phaseManager.createAndPush("BattleEndPhase", false);
globalScene.phaseManager.pushNew("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.createAndPush("SelectBiomePhase");
globalScene.phaseManager.pushNew("SelectBiomePhase");
}
globalScene.phaseManager.createAndPush("NewBattlePhase");
globalScene.phaseManager.pushNew("NewBattlePhase");
}
}
@ -6733,8 +6733,8 @@ class CallMoveAttr extends OverrideMoveEffectAttr {
? moveTargets.targets
: [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randBattleSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already
user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true });
globalScene.phaseManager.createAndUnshift("LoadMoveAnimPhase", move.id);
globalScene.phaseManager.createAndUnshift("MovePhase", user, targets, new PokemonMove(move.id, 0, 0, true), true, true);
globalScene.phaseManager.unshiftNew("LoadMoveAnimPhase", move.id);
globalScene.phaseManager.unshiftNew("MovePhase", user, targets, new PokemonMove(move.id, 0, 0, true), true, true);
return true;
}
}
@ -6962,8 +6962,8 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr {
}
user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true });
globalScene.phaseManager.createAndUnshift("LoadMoveAnimPhase", moveId);
globalScene.phaseManager.createAndUnshift("MovePhase", user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true);
globalScene.phaseManager.unshiftNew("LoadMoveAnimPhase", moveId);
globalScene.phaseManager.unshiftNew("MovePhase", user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true);
return true;
}
}
@ -7050,7 +7050,7 @@ export class RepeatMoveAttr extends MoveEffectAttr {
}));
target.getMoveQueue().unshift({ move: lastMove.move, targets: moveTargets, ignorePP: false });
target.turnData.extraTurns++;
globalScene.phaseManager.appendToPhase(new MovePhase(target, moveTargets, movesetMove), "MoveEndPhase");
globalScene.phaseManager.appendNewToPhase("MoveEndPhase", "MovePhase", target, moveTargets, movesetMove);
return true;
}
@ -7550,7 +7550,7 @@ export class TransformAttr extends MoveEffectAttr {
return false;
}
globalScene.phaseManager.unshiftPhase(new PokemonTransformPhase(user.getBattlerIndex(), target.getBattlerIndex()));
globalScene.phaseManager.unshiftNew("PokemonTransformPhase", user.getBattlerIndex(), target.getBattlerIndex());
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:transformedIntoTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) }));
@ -7852,7 +7852,7 @@ export class AfterYouAttr extends MoveEffectAttr {
//Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete.
const nextAttackPhase = globalScene.phaseManager.findPhase<MovePhase>((phase) => phase.pokemon === target);
if (nextAttackPhase && globalScene.phaseManager.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) {
globalScene.phaseManager.createAndPrependToPhase("MovePhase", "MovePhase", target, [ ...nextAttackPhase.targets ], nextAttackPhase.move);
globalScene.phaseManager.prependNewToPhase("MovePhase", "MovePhase", target, [ ...nextAttackPhase.targets ], nextAttackPhase.move);
}
return true;
@ -7889,7 +7889,7 @@ export class ForceLastAttr extends MoveEffectAttr {
globalScene.phaseManager.phaseQueue.splice(
globalScene.phaseManager.phaseQueue.indexOf(prependPhase),
0,
globalScene.phaseManager.createPhase("MovePhase", target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true)
globalScene.phaseManager.create("MovePhase", target, [ ...targetMovePhase.targets ], targetMovePhase.move, false, false, false, true)
);
}
}

View File

@ -19,7 +19,6 @@ import i18next from "i18next";
import type { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -182,7 +181,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Full heal party
globalScene.phaseManager.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
const eggOptions: IEggOptions = {
pulled: false,

View File

@ -22,7 +22,6 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import i18next from "i18next";
@ -137,7 +136,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
})
.withOptionPhase(async () => {
// Give the player a Shiny Charm
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.SHINY_CHARM);
leaveEncounterWithoutBattle(true);
})
.build(),

View File

@ -16,7 +16,6 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -165,7 +164,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
.withOptionPhase(async () => {
// Give the player 5 Rogue Balls
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.ROGUE_BALL);
// Start encounter with random legendary (7-10 starter strength) that has level additive
// If this is a mono-type challenge, always ensure the required type is filtered for

View File

@ -29,7 +29,6 @@ import {
} from "#app/modifier/modifier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import i18next from "#app/plugins/i18n";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils/common";
@ -65,10 +64,10 @@ const doEventReward = () => {
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
});
if (candidates.length > 0) {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)]));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]);
} else {
// At max stacks, give a Voucher instead
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.VOUCHER);
}
}
};
@ -181,7 +180,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN);
doEventReward();
}
@ -266,7 +265,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR);
doEventReward();
}
} else {
@ -288,7 +287,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH);
doEventReward();
}
}
@ -372,7 +371,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM);
doEventReward();
}

View File

@ -25,9 +25,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { PlayerGender } from "#enums/player-gender";
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
import { addPokeballOpenParticles } from "#app/field/anims";
import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
import { PostSummonPhase } from "#app/phases/post-summon-phase";
import { modifierTypes } from "#app/modifier/modifier-type";
import { Nature } from "#enums/nature";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -411,13 +409,13 @@ function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise<void> {
pokemon.resetSummonData();
globalScene.time.delayedCall(1000, () => {
if (pokemon.isShiny()) {
globalScene.phaseManager.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex());
}
pokemon.resetTurnData();
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true);
globalScene.phaseManager.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("PostSummonPhase", pokemon.getBattlerIndex());
resolve();
});
},

View File

@ -17,7 +17,6 @@ import {
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { randSeedInt } from "#app/utils/common";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -190,7 +189,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
if (allowedPokemon.length === 0) {
// If there are no longer any legal pokemon in the party, game over.
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else {
// Show which Pokemon was KOed, then start battle against Gimmighoul
await transitionMysteryEncounterIntroVisuals(true, true, 500);

View File

@ -29,8 +29,6 @@ import { getEncounterText, showEncounterText } from "#app/data/mystery-encounter
import { getPokemonNameWithAffix } from "#app/messages";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
@ -325,7 +323,7 @@ async function summonSafariPokemon() {
encounter.misc.pokemon = pokemon;
encounter.misc.safariPokemonRemaining -= 1;
globalScene.phaseManager.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon));
@ -336,7 +334,7 @@ async function summonSafariPokemon() {
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) {
globalScene.phaseManager.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("ScanIvsPhase", pokemon.getBattlerIndex());
}
}

View File

@ -26,7 +26,6 @@ import { AiType, PokemonMove } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -155,7 +154,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
async () => {
// Fall asleep waiting for Snorlax
// Full heal party
globalScene.phaseManager.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
queueEncounterMessage(`${namespace}:option.2.rest_result`);
leaveEncounterWithoutBattle();
},

View File

@ -27,9 +27,6 @@ import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import i18next from "i18next";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -143,7 +140,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
},
async () => {
// Refuse the challenge, they full heal the party and give the player a Rarer Candy
globalScene.phaseManager.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.RARER_CANDY],
fillRemaining: false,
@ -209,7 +206,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
for (const pokemon of playerField) {
pokemon.lapseTag(BattlerTagType.COMMANDED);
}
playerField.forEach((_, p) => globalScene.phaseManager.unshiftPhase(new ReturnPhase(p)));
playerField.forEach((_, p) => globalScene.phaseManager.unshiftNew("ReturnPhase", p));
for (const pokemon of globalScene.getPlayerParty()) {
// Only trigger form change when Eiscue is in Noice form
@ -227,7 +224,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
}
globalScene.phaseManager.unshiftPhase(new ShowTrainerPhase());
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
// Hide the trainer and init next battle
const trainer = globalScene.currentBattle.trainer;
// Unassign previous trainer from battle so it isn't destroyed before animation completes

View File

@ -20,7 +20,6 @@ import {
modifierTypes,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import { MysteryEncounterBattlePhase } from "#app/phases/mystery-encounter-phases";
import type PokemonData from "#app/system/pokemon-data";
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
@ -46,9 +45,6 @@ import type { IEggOptions } from "#app/data/egg";
import { Egg } from "#app/data/egg";
import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase";
import type { Variant } from "#app/sprites/variant";
import { StatusEffect } from "#enums/status-effect";
import { globalScene } from "#app/global-scene";
@ -419,7 +415,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
console.log("Moveset:", moveset);
});
globalScene.phaseManager.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch));
globalScene.phaseManager.pushNew("MysteryEncounterBattlePhase", partyConfig.disableSwitch);
await Promise.all(loadEnemyAssets);
battle.enemyParty.forEach((enemyPokemon_2, e_1) => {
@ -758,7 +754,7 @@ export function setEncounterRewards(
}
if (customShopRewards) {
globalScene.phaseManager.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards));
globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, customShopRewards);
} else {
globalScene.phaseManager.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase"));
}
@ -798,7 +794,7 @@ export function setEncounterExp(participantId: number | number[], baseExpValue:
const participantIds = Array.isArray(participantId) ? participantId : [participantId];
globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => {
globalScene.phaseManager.unshiftPhase(new PartyExpPhase(baseExpValue, useWaveIndex, new Set(participantIds)));
globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds));
return true;
};
@ -820,7 +816,7 @@ export class OptionSelectSettings {
* @param optionSelectSettings
*/
export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) {
globalScene.phaseManager.createAndPush("MysteryEncounterPhase", optionSelectSettings);
globalScene.phaseManager.pushNew("MysteryEncounterPhase", optionSelectSettings);
}
/**
@ -849,7 +845,7 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
if (allowedPkm.length === 0) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -860,8 +856,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
return;
}
if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.createAndPush("EggLapsePhase");
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushNew("EggLapsePhase");
} else if (
!globalScene
.getEnemyParty()
@ -869,15 +865,15 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true),
)
) {
globalScene.phaseManager.createAndPush("BattleEndPhase", true);
globalScene.phaseManager.pushNew("BattleEndPhase", true);
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
globalScene.phaseManager.createAndPush("TrainerVictoryPhase");
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
}
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.phaseManager.createAndPush("EggLapsePhase");
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
}
@ -892,7 +888,7 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
if (allowedPkm.length === 0) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -903,14 +899,14 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
return;
}
if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) {
globalScene.phaseManager.createAndPush("BattleEndPhase", false);
globalScene.phaseManager.pushNew("BattleEndPhase", false);
}
globalScene.phaseManager.createAndPush("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.phaseManager.createAndPush("EggLapsePhase");
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
@ -995,7 +991,7 @@ export function handleMysteryEncounterBattleStartEffects() {
} else {
source = globalScene.getEnemyField()[0];
}
globalScene.phaseManager.createAndPush(
globalScene.phaseManager.pushNew(
"MovePhase",
// @ts-expect-error: source is guaranteed to be defined
source,
@ -1007,7 +1003,7 @@ export function handleMysteryEncounterBattleStartEffects() {
});
// Pseudo turn end phase to reset flinch states, Endure, etc.
globalScene.phaseManager.createAndPush("MysteryEncounterBattleStartCleanupPhase");
globalScene.phaseManager.pushNew("MysteryEncounterBattleStartCleanupPhase");
encounter.startOfBattleEffectsComplete = true;
}

View File

@ -32,7 +32,6 @@ import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { Gender } from "#app/data/gender";
import type { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { AbilityId } from "#enums/ability-id";
@ -675,7 +674,7 @@ export async function catchPokemon(
if (!globalScene.getEnemyParty().some(p => p.id === pokemon.id)) {
globalScene.getEnemyParty().push(pokemon);
}
globalScene.phaseManager.unshiftPhase(new VictoryPhase(pokemon.id, true));
globalScene.phaseManager.unshiftNew("VictoryPhase", pokemon.id, true);
globalScene.pokemonInfoContainer.hide();
if (pokeball) {
removePb(pokeball);

View File

@ -297,7 +297,7 @@ export class Arena {
*/
trySetWeatherOverride(weather: WeatherType): boolean {
this.weather = new Weather(weather, 0);
globalScene.phaseManager.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (weather - 1)));
globalScene.phaseManager.unshiftNew("CommonAnimPhase", undefined, undefined, CommonAnim.SUNNY + (weather - 1));
globalScene.phaseManager.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct?
return true;
}

View File

@ -231,7 +231,6 @@ import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { getPokemonNameWithAffix } from "#app/messages";
import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import { FaintPhase } from "#app/phases/faint-phase";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
@ -255,7 +254,6 @@ import { doShinySparkleAnim } from "#app/field/anims";
import { MoveFlags } from "#enums/MoveFlags";
import { timedEventManager } from "#app/global-event-manager";
import { loadMoveAnimations } from "#app/sprites/pokemon-asset-loader";
import { ResetStatusPhase } from "#app/phases/reset-status-phase";
export enum LearnMoveSituation {
MISC,
@ -4012,7 +4010,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Once the MoveEffectPhase is over (and calls it's .end() function, shiftPhase() will reset the PhaseQueueSplice via clearPhaseQueueSplice() )
*/
globalScene.phaseManager.setPhaseQueueSplice();
globalScene.phaseManager.unshiftPhase(new FaintPhase(this.getBattlerIndex(), preventEndure));
globalScene.phaseManager.unshiftNew("FaintPhase", this.getBattlerIndex(), preventEndure);
this.destroySubstitute();
this.lapseTag(BattlerTagType.COMMANDED);
}
@ -4827,7 +4825,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
if (asPhase) {
globalScene.phaseManager.unshiftPhase(new ResetStatusPhase(this, confusion, reloadAssets));
globalScene.phaseManager.unshiftNew("ResetStatusPhase", this, confusion, reloadAssets);
} else {
this.clearStatus(confusion, reloadAssets);
}

View File

@ -518,10 +518,7 @@ export class PhaseManager {
* @param args - The arguments to pass to the phase constructor.
* @returns The requested phase instance
*/
public createPhase<T extends PhaseString>(
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): PhaseMap[T] {
public create<T extends PhaseString>(phase: T, ...args: ConstructorParameters<PhaseConstructorMap[T]>): PhaseMap[T] {
const PhaseClass = PHASES[phase];
if (!PhaseClass) {
@ -533,53 +530,50 @@ export class PhaseManager {
}
/**
* Create a new phase and immediately push it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode pushPhase}.
* Create a new phase and immediately push it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode pushPhase}.
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
*/
public createAndPush<T extends PhaseString>(phase: T, ...args: ConstructorParameters<PhaseConstructorMap[T]>): void {
this.pushPhase(this.createPhase(phase, ...args));
public pushNew<T extends PhaseString>(phase: T, ...args: ConstructorParameters<PhaseConstructorMap[T]>): void {
this.pushPhase(this.create(phase, ...args));
}
/**
* Create a new phase and immediately unshift it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode unshiftPhase}.
* Create a new phase and immediately unshift it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode unshiftPhase}.
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
*/
public createAndUnshift<T extends PhaseString>(
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): void {
this.unshiftPhase(this.createPhase(phase, ...args));
public unshiftNew<T extends PhaseString>(phase: T, ...args: ConstructorParameters<PhaseConstructorMap[T]>): void {
this.unshiftPhase(this.create(phase, ...args));
}
/**
* Create a new phase and immediately prepend it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode prependToPhase}.
* Create a new phase and immediately prepend it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode prependToPhase}.
* @param targetPhase - The phase to search for in phaseQueue
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
* @returns `true` if a `targetPhase` was found to prepend to
*/
public createAndPrependToPhase<T extends PhaseString>(
public prependNewToPhase<T extends PhaseString>(
targetPhase: PhaseString,
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): boolean {
return this.prependToPhase(this.createPhase(phase, ...args), targetPhase);
return this.prependToPhase(this.create(phase, ...args), targetPhase);
}
/**
* Create a new phase and immediately append it to the phase queue. Equivalent to calling {@linkcode createPhase} followed by {@linkcode appendToPhase}.
* Create a new phase and immediately append it to the phase queue. Equivalent to calling {@linkcode create} followed by {@linkcode appendToPhase}.
* @param targetPhase - The phase to search for in phaseQueue
* @param phase - The name of the phase to create
* @param args - The arguments to pass to the phase constructor
* @returns `true` if a `targetPhase` was found to append to
*/
public createAndAppendToPhase<T extends PhaseString>(
public appendNewToPhase<T extends PhaseString>(
targetPhase: PhaseString,
phase: T,
...args: ConstructorParameters<PhaseConstructorMap[T]>
): boolean {
return this.appendToPhase(this.createPhase(phase, ...args), targetPhase);
return this.appendToPhase(this.create(phase, ...args), targetPhase);
}
}

View File

@ -14,7 +14,6 @@ import type { EnemyPokemon } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { PokemonPhase } from "#app/phases/pokemon-phase";
import { VictoryPhase } from "#app/phases/victory-phase";
import { achvs } from "#app/system/achv";
import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
@ -257,7 +256,7 @@ export class AttemptCapturePhase extends PokemonPhase {
null,
() => {
const end = () => {
globalScene.phaseManager.unshiftPhase(new VictoryPhase(this.battlerIndex));
globalScene.phaseManager.unshiftNew("VictoryPhase", this.battlerIndex);
globalScene.pokemonInfoContainer.hide();
this.removePb();
this.end();

View File

@ -57,13 +57,13 @@ export class AttemptRunPhase extends PokemonPhase {
enemyPokemon.trySetStatus(StatusEffect.FAINT);
});
globalScene.phaseManager.createAndPush("BattleEndPhase", false);
globalScene.phaseManager.pushNew("BattleEndPhase", false);
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.createAndPush("SelectBiomePhase");
globalScene.phaseManager.pushNew("SelectBiomePhase");
}
globalScene.phaseManager.createAndPush("NewBattlePhase");
globalScene.phaseManager.pushNew("NewBattlePhase");
} else {
playerPokemon.turnData.failedRunAway = true;
globalScene.phaseManager.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500);

View File

@ -2,7 +2,6 @@ import { globalScene } from "#app/global-scene";
import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/abilities/ability";
import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier";
import { BattlePhase } from "./battle-phase";
import { GameOverPhase } from "./game-over-phase";
export class BattleEndPhase extends BattlePhase {
public readonly phaseName = "BattleEndPhase";
@ -56,7 +55,7 @@ export class BattleEndPhase extends BattlePhase {
// Endless graceful end
if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex >= 5850) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase(true));
globalScene.phaseManager.unshiftNew("GameOverPhase", true);
}
for (const pokemon of globalScene.getField()) {

View File

@ -1,4 +1,3 @@
import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import { Phase } from "#app/phase";
import type { BattlerIndex } from "#app/battle";
import { globalScene } from "#app/global-scene";
@ -15,7 +14,7 @@ export class CheckStatusEffectPhase extends Phase {
const field = globalScene.getField();
for (const o of this.order) {
if (field[o].status?.isPostTurn()) {
globalScene.phaseManager.unshiftPhase(new PostTurnStatusEffectPhase(o));
globalScene.phaseManager.unshiftNew("PostTurnStatusEffectPhase", o);
}
}
this.end();

View File

@ -5,8 +5,6 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { BattlePhase } from "./battle-phase";
import { SummonMissingPhase } from "./summon-missing-phase";
import { SwitchPhase } from "./switch-phase";
import { SwitchType } from "#enums/switch-type";
export class CheckSwitchPhase extends BattlePhase {
@ -35,7 +33,7 @@ export class CheckSwitchPhase extends BattlePhase {
// ...if the checked Pokemon is somehow not on the field
if (globalScene.field.getAll().indexOf(pokemon) === -1) {
globalScene.phaseManager.unshiftPhase(new SummonMissingPhase(this.fieldIndex));
globalScene.phaseManager.unshiftNew("SummonMissingPhase", this.fieldIndex);
return super.end();
}
@ -68,9 +66,7 @@ export class CheckSwitchPhase extends BattlePhase {
UiMode.CONFIRM,
() => {
globalScene.ui.setMode(UiMode.MESSAGE);
globalScene.phaseManager.unshiftPhase(
new SwitchPhase(SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true),
);
globalScene.phaseManager.unshiftNew("SwitchPhase", SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true);
this.end();
},
() => {

View File

@ -18,7 +18,6 @@ import { Command } from "#app/ui/command-ui-handler";
import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { FieldPhase } from "./field-phase";
import { SelectTargetPhase } from "./select-target-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { isNullOrUndefined } from "#app/utils/common";
import { ArenaTagSide } from "#app/data/arena-tag";
@ -192,7 +191,7 @@ export class CommandPhase extends FieldPhase {
}
console.log(moveTargets, getPokemonNameWithAffix(playerPokemon));
if (moveTargets.targets.length > 1 && moveTargets.multiple) {
globalScene.phaseManager.unshiftPhase(new SelectTargetPhase(this.fieldIndex));
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
if (turnCommand.move && (moveTargets.targets.length <= 1 || moveTargets.multiple)) {
turnCommand.move.targets = moveTargets.targets;
@ -203,7 +202,7 @@ export class CommandPhase extends FieldPhase {
) {
turnCommand.move.targets = playerPokemon.getMoveQueue()[0].targets;
} else {
globalScene.phaseManager.unshiftPhase(new SelectTargetPhase(this.fieldIndex));
globalScene.phaseManager.unshiftNew("SelectTargetPhase", this.fieldIndex);
}
globalScene.currentBattle.preTurnCommands[this.fieldIndex] = preTurnCommand;
globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand;
@ -457,8 +456,8 @@ export class CommandPhase extends FieldPhase {
cancel() {
if (this.fieldIndex) {
globalScene.phaseManager.unshiftPhase(new CommandPhase(0));
globalScene.phaseManager.unshiftPhase(new CommandPhase(1));
globalScene.phaseManager.unshiftNew("CommandPhase", 0);
globalScene.phaseManager.unshiftNew("CommandPhase", 1);
this.end();
}
}

View File

@ -4,11 +4,9 @@ import { EGG_SEED } from "#app/data/egg";
import { Phase } from "#app/phase";
import i18next from "i18next";
import Overrides from "#app/overrides";
import { EggHatchPhase } from "./egg-hatch-phase";
import { UiMode } from "#enums/ui-mode";
import { achvs } from "#app/system/achv";
import type { PlayerPokemon } from "#app/field/pokemon";
import { EggSummaryPhase } from "./egg-summary-phase";
import { EggHatchData } from "#app/data/egg-hatch-data";
/**
@ -83,7 +81,7 @@ export class EggLapsePhase extends Phase {
hatchEggsRegular(eggsToHatch: Egg[]) {
let eggsToHatchCount: number = eggsToHatch.length;
for (const egg of eggsToHatch) {
globalScene.phaseManager.unshiftPhase(new EggHatchPhase(this, egg, eggsToHatchCount));
globalScene.phaseManager.unshiftNew("EggHatchPhase", this, egg, eggsToHatchCount);
eggsToHatchCount--;
}
}
@ -99,7 +97,7 @@ export class EggLapsePhase extends Phase {
}
showSummary() {
globalScene.phaseManager.unshiftPhase(new EggSummaryPhase(this.eggHatchData));
globalScene.phaseManager.unshiftNew("EggSummaryPhase", this.eggHatchData);
this.end();
}

View File

@ -23,13 +23,7 @@ import { BoostBugSpawnModifier, IvScannerModifier, TurnHeldItemTransferModifier
import { ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type";
import Overrides from "#app/overrides";
import { BattlePhase } from "#app/phases/battle-phase";
import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
import { PostSummonPhase } from "#app/phases/post-summon-phase";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { achvs } from "#app/system/achv";
import { handleTutorial, Tutorial } from "#app/tutorial";
import { UiMode } from "#enums/ui-mode";
@ -66,7 +60,7 @@ export class EncounterPhase extends BattlePhase {
// Failsafe if players somehow skip floor 200 in classic mode
if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) {
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
}
const loadEnemyAssets: Promise<void>[] = [];
@ -436,9 +430,9 @@ export class EncounterPhase extends BattlePhase {
const doTrainerSummon = () => {
this.hideEnemyTrainer();
const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length;
globalScene.phaseManager.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.unshiftPhase(new SummonPhase(1, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 1, false);
}
this.end();
};
@ -494,7 +488,7 @@ export class EncounterPhase extends BattlePhase {
globalScene.ui.clearText();
globalScene.ui.getMessageHandler().hideNameText();
globalScene.phaseManager.unshiftPhase(new MysteryEncounterPhase());
globalScene.phaseManager.unshiftNew("MysteryEncounterPhase");
this.end();
};
@ -552,7 +546,7 @@ export class EncounterPhase extends BattlePhase {
enemyField.forEach((enemyPokemon, e) => {
if (enemyPokemon.isShiny(true)) {
globalScene.phaseManager.unshiftPhase(new ShinySparklePhase(BattlerIndex.ENEMY + e));
globalScene.phaseManager.unshiftNew("ShinySparklePhase", BattlerIndex.ENEMY + e);
}
/** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */
if (
@ -592,7 +586,7 @@ export class EncounterPhase extends BattlePhase {
);
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) {
enemyField.map(p => globalScene.phaseManager.pushPhase(new ScanIvsPhase(p.getBattlerIndex())));
enemyField.map(p => globalScene.phaseManager.pushNew("ScanIvsPhase", p.getBattlerIndex()));
}
}
@ -600,21 +594,21 @@ export class EncounterPhase extends BattlePhase {
const availablePartyMembers = globalScene.getPokemonAllowedInBattle();
if (!availablePartyMembers[0].isOnField()) {
globalScene.phaseManager.createAndPush("SummonPhase", 0);
globalScene.phaseManager.pushNew("SummonPhase", 0);
}
if (globalScene.currentBattle.double) {
if (availablePartyMembers.length > 1) {
globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.createAndPush("SummonPhase", 1);
globalScene.phaseManager.pushNew("SummonPhase", 1);
}
}
} else {
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.createAndPush("ReturnPhase", 1);
globalScene.phaseManager.pushNew("ReturnPhase", 1);
}
globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", false);
globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", false);
}
if (
@ -623,9 +617,9 @@ export class EncounterPhase extends BattlePhase {
) {
const minPartySize = globalScene.currentBattle.double ? 2 : 1;
if (availablePartyMembers.length > minPartySize) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double);
if (globalScene.currentBattle.double) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double);
}
}
}

View File

@ -14,8 +14,6 @@ import { LearnMoveSituation } from "#app/field/pokemon";
import { getTypeRgb } from "#app/data/type";
import i18next from "i18next";
import { getPokemonNameWithAffix } from "#app/messages";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves";
export class EvolutionPhase extends Phase {
@ -262,7 +260,7 @@ export class EvolutionPhase extends Phase {
SoundFade.fadeOut(globalScene, this.evolutionBgm, 100);
globalScene.phaseManager.unshiftPhase(new EndEvolutionPhase());
globalScene.phaseManager.unshiftNew("EndEvolutionPhase");
globalScene.ui.showText(
i18next.t("menu:stoppedEvolving", {
@ -355,11 +353,13 @@ export class EvolutionPhase extends Phase {
.getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation)
.filter(lm => lm[0] === EVOLVE_MOVE);
for (const lm of levelMoves) {
globalScene.phaseManager.unshiftPhase(
new LearnMovePhase(globalScene.getPlayerParty().indexOf(this.pokemon), lm[1]),
globalScene.phaseManager.unshiftNew(
"LearnMovePhase",
globalScene.getPlayerParty().indexOf(this.pokemon),
lm[1],
);
}
globalScene.phaseManager.unshiftPhase(new EndEvolutionPhase());
globalScene.phaseManager.unshiftNew("EndEvolutionPhase");
globalScene.playSound("se/shine");
this.doSpray();

View File

@ -4,7 +4,6 @@ import { ExpBoosterModifier } from "#app/modifier/modifier";
import i18next from "i18next";
import { NumberHolder } from "#app/utils/common";
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
import { LevelUpPhase } from "./level-up-phase";
export class ExpPhase extends PlayerPartyMemberPokemonPhase {
public readonly phaseName = "ExpPhase";
@ -34,7 +33,7 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase {
pokemon.addExp(exp.value);
const newLevel = pokemon.level;
if (newLevel > lastLevel) {
globalScene.phaseManager.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel));
globalScene.phaseManager.unshiftNew("LevelUpPhase", this.partyMemberIndex, lastLevel, newLevel);
}
pokemon.updateInfo().then(() => this.end());
},

View File

@ -24,13 +24,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { SwitchType } from "#enums/switch-type";
import i18next from "i18next";
import { DamageAnimPhase } from "./damage-anim-phase";
import { GameOverPhase } from "./game-over-phase";
import { PokemonPhase } from "./pokemon-phase";
import { SwitchPhase } from "./switch-phase";
import { SwitchSummonPhase } from "./switch-summon-phase";
import { ToggleDoublePositionPhase } from "./toggle-double-position-phase";
import { VictoryPhase } from "./victory-phase";
import { isNullOrUndefined } from "#app/utils/common";
import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters";
import { BattlerTagType } from "#enums/battler-tag-type";
@ -166,7 +160,7 @@ export class FaintPhase extends PokemonPhase {
const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true));
if (!legalPlayerPokemon.length) {
/** If the player doesn't have any legal Pokemon, end the game */
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else if (
globalScene.currentBattle.double &&
legalPlayerPokemon.length === 1 &&
@ -176,25 +170,23 @@ export class FaintPhase extends PokemonPhase {
* If the player has exactly one Pokemon in total at this point in a double battle, and that Pokemon
* is already on the field, unshift a phase that moves that Pokemon to center position.
*/
globalScene.phaseManager.unshiftPhase(new ToggleDoublePositionPhase(true));
globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true);
} else if (legalPlayerPartyPokemon.length > 0) {
/**
* If previous conditions weren't met, and the player has at least 1 legal Pokemon off the field,
* push a phase that prompts the player to summon a Pokemon from their party.
*/
globalScene.phaseManager.pushPhase(new SwitchPhase(SwitchType.SWITCH, this.fieldIndex, true, false));
globalScene.phaseManager.pushNew("SwitchPhase", SwitchType.SWITCH, this.fieldIndex, true, false);
}
} else {
globalScene.phaseManager.unshiftPhase(new VictoryPhase(this.battlerIndex));
globalScene.phaseManager.unshiftNew("VictoryPhase", this.battlerIndex);
if ([BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(globalScene.currentBattle.battleType)) {
const hasReservePartyMember = !!globalScene
.getEnemyParty()
.filter(p => p.isActive() && !p.isOnField() && p.trainerSlot === (pokemon as EnemyPokemon).trainerSlot)
.length;
if (hasReservePartyMember) {
globalScene.phaseManager.pushPhase(
new SwitchSummonPhase(SwitchType.SWITCH, this.fieldIndex, -1, false, false),
);
globalScene.phaseManager.pushNew("SwitchSummonPhase", SwitchType.SWITCH, this.fieldIndex, -1, false, false);
}
}
}
@ -249,7 +241,7 @@ export class FaintPhase extends PokemonPhase {
} else {
// Final boss' HP threshold has been bypassed; cancel faint and force check for 2nd phase
enemy.hp++;
globalScene.phaseManager.unshiftPhase(new DamageAnimPhase(enemy.getBattlerIndex(), 0, HitResult.INDIRECT));
globalScene.phaseManager.unshiftNew("DamageAnimPhase", enemy.getBattlerIndex(), 0, HitResult.INDIRECT);
this.end();
}
return true;

View File

@ -7,7 +7,6 @@ import type { PlayerPokemon } from "../field/pokemon";
import { UiMode } from "#enums/ui-mode";
import type PartyUiHandler from "../ui/party-ui-handler";
import { getPokemonNameWithAffix } from "../messages";
import { EndEvolutionPhase } from "./end-evolution-phase";
import { EvolutionPhase } from "./evolution-phase";
import { BattlerTagType } from "#enums/battler-tag-type";
import { SpeciesFormKey } from "#enums/species-form-key";
@ -100,7 +99,7 @@ export class FormChangePhase extends EvolutionPhase {
globalScene.time.delayedCall(900, () => {
this.pokemon.changeForm(this.formChange).then(() => {
if (!this.modal) {
globalScene.phaseManager.unshiftPhase(new EndEvolutionPhase());
globalScene.phaseManager.unshiftNew("EndEvolutionPhase");
}
globalScene.playSound("se/shine");

View File

@ -9,11 +9,8 @@ import { trainerConfigs } from "#app/data/trainers/trainer-config";
import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { BattlePhase } from "#app/phases/battle-phase";
import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { EndCardPhase } from "#app/phases/end-card-phase";
import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase";
import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase";
import { UnlockPhase } from "#app/phases/unlock-phase";
import { achvs, ChallengeAchv } from "#app/system/achv";
import { Unlockables } from "#app/system/unlockables";
import { UiMode } from "#enums/ui-mode";
@ -28,7 +25,6 @@ import ChallengeData from "#app/system/challenge-data";
import TrainerData from "#app/system/trainer-data";
import ArenaData from "#app/system/arena-data";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { MessagePhase } from "./message-phase";
export class GameOverPhase extends BattlePhase {
public readonly phaseName = "GameOverPhase";
@ -83,21 +79,21 @@ export class GameOverPhase extends BattlePhase {
globalScene.reset();
globalScene.phaseManager.clearPhaseQueue();
globalScene.gameData.loadSession(globalScene.sessionSlotId).then(() => {
globalScene.phaseManager.createAndPush("EncounterPhase", true);
globalScene.phaseManager.pushNew("EncounterPhase", true);
const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length;
globalScene.phaseManager.createAndPush("SummonPhase", 0);
globalScene.phaseManager.pushNew("SummonPhase", 0);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.createAndPush("SummonPhase", 1);
globalScene.phaseManager.pushNew("SummonPhase", 1);
}
if (
globalScene.currentBattle.waveIndex > 1 &&
globalScene.currentBattle.battleType !== BattleType.TRAINER
) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double);
}
}
@ -162,12 +158,12 @@ export class GameOverPhase extends BattlePhase {
);
}
if (!firstClear) {
globalScene.phaseManager.unshiftPhase(new GameOverModifierRewardPhase(modifierTypes.VOUCHER_PREMIUM));
globalScene.phaseManager.unshiftNew("GameOverModifierRewardPhase", modifierTypes.VOUCHER_PREMIUM);
}
}
this.getRunHistoryEntry().then(runHistoryEntry => {
globalScene.gameData.saveRunHistory(runHistoryEntry, this.isVictory);
globalScene.phaseManager.createAndPush("PostGameOverPhase", endCardPhase);
globalScene.phaseManager.pushNew("PostGameOverPhase", endCardPhase);
this.end();
});
};
@ -231,7 +227,7 @@ export class GameOverPhase extends BattlePhase {
.catch(_err => {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.clearPhaseQueueSplice();
globalScene.phaseManager.unshiftPhase(new MessagePhase(i18next.t("menu:serverCommunicationFailed"), 2500));
globalScene.phaseManager.unshiftNew("MessagePhase", i18next.t("menu:serverCommunicationFailed"), 2500);
// force the game to reload after 2 seconds.
setTimeout(() => {
window.location.reload();
@ -250,22 +246,22 @@ export class GameOverPhase extends BattlePhase {
handleUnlocks(): void {
if (this.isVictory && globalScene.gameMode.isClassic) {
if (!globalScene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
globalScene.phaseManager.unshiftPhase(new UnlockPhase(Unlockables.ENDLESS_MODE));
globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.ENDLESS_MODE);
}
if (
globalScene.getPlayerParty().filter(p => p.fusionSpecies).length &&
!globalScene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]
) {
globalScene.phaseManager.unshiftPhase(new UnlockPhase(Unlockables.SPLICED_ENDLESS_MODE));
globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.SPLICED_ENDLESS_MODE);
}
if (!globalScene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) {
globalScene.phaseManager.unshiftPhase(new UnlockPhase(Unlockables.MINI_BLACK_HOLE));
globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.MINI_BLACK_HOLE);
}
if (
!globalScene.gameData.unlocks[Unlockables.EVIOLITE] &&
globalScene.getPlayerParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)
) {
globalScene.phaseManager.unshiftPhase(new UnlockPhase(Unlockables.EVIOLITE));
globalScene.phaseManager.unshiftNew("UnlockPhase", Unlockables.EVIOLITE);
}
}
}

View File

@ -2,8 +2,6 @@ import { globalScene } from "#app/global-scene";
import { ExpNotification } from "#app/enums/exp-notification";
import type { PlayerPokemon } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import { EvolutionPhase } from "#app/phases/evolution-phase";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
import { LevelAchv } from "#app/system/achv";
import { NumberHolder } from "#app/utils/common";
@ -66,14 +64,14 @@ export class LevelUpPhase extends PlayerPartyMemberPokemonPhase {
// this feels like an unnecessary optimization
const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1);
for (const lm of levelMoves) {
globalScene.phaseManager.unshiftPhase(new LearnMovePhase(this.partyMemberIndex, lm[1]));
globalScene.phaseManager.unshiftNew("LearnMovePhase", this.partyMemberIndex, lm[1]);
}
}
if (!this.pokemon.pauseEvolutions) {
const evolution = this.pokemon.getEvolution();
if (evolution) {
this.pokemon.breakIllusion();
globalScene.phaseManager.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel));
globalScene.phaseManager.unshiftNew("EvolutionPhase", this.pokemon, evolution, this.lastLevel);
}
}
return super.end();

View File

@ -7,8 +7,6 @@ import { UiMode } from "#enums/ui-mode";
import i18next, { t } from "i18next";
import { sessionIdKey, executeIf } from "#app/utils/common";
import { getCookie, removeCookie } from "#app/utils/cookies";
import { SelectGenderPhase } from "./select-gender-phase";
import { UnavailablePhase } from "./unavailable-phase";
export class LoginPhase extends Phase {
public readonly phaseName = "LoginPhase";
@ -70,7 +68,7 @@ export class LoginPhase extends Phase {
});
},
() => {
globalScene.phaseManager.unshiftPhase(new LoginPhase(false));
globalScene.phaseManager.unshiftNew("LoginPhase", false);
this.end();
},
],
@ -94,7 +92,7 @@ export class LoginPhase extends Phase {
removeCookie(sessionIdKey);
globalScene.reset(true, true);
} else {
globalScene.phaseManager.unshiftPhase(new UnavailablePhase());
globalScene.phaseManager.unshiftNew("UnavailablePhase");
super.end();
}
return null;
@ -114,7 +112,7 @@ export class LoginPhase extends Phase {
globalScene.ui.setMode(UiMode.MESSAGE);
if (!globalScene.gameData.gender) {
globalScene.phaseManager.unshiftPhase(new SelectGenderPhase());
globalScene.phaseManager.unshiftNew("SelectGenderPhase");
}
handleTutorial(Tutorial.Intro).then(() => super.end());

View File

@ -63,7 +63,7 @@ export class MoveChargePhase extends PokemonPhase {
// this MoveEndPhase will be duplicated by the queued MovePhase if not removed
globalScene.phaseManager.tryRemovePhase(phase => phase.is("MoveEndPhase") && phase.getPokemon() === user);
// queue a new MovePhase for this move's attack phase
globalScene.phaseManager.createAndUnshift("MovePhase", user, [this.targetIndex], this.move, false);
globalScene.phaseManager.unshiftNew("MovePhase", user, [this.targetIndex], this.move, false);
} else {
user.getMoveQueue().push({ move: move.id, targets: [this.targetIndex] });
}

View File

@ -74,7 +74,6 @@ import type { TypeDamageMultiplier } from "#app/data/type";
import { HitCheckResult } from "#enums/hit-check-result";
import type Move from "#app/data/moves/move";
import { isFieldTargeted } from "#app/data/moves/move-utils";
import { FaintPhase } from "./faint-phase";
import { DamageAchv } from "#app/system/achv";
type HitCheckEntry = [HitCheckResult, TypeDamageMultiplier];
@ -195,7 +194,7 @@ export class MoveEffectPhase extends PokemonPhase {
}
this.queuedPhases.push(
globalScene.phaseManager.createPhase(
globalScene.phaseManager.create(
"MovePhase",
target,
newTargets,
@ -909,7 +908,7 @@ export class MoveEffectPhase extends PokemonPhase {
// set splice index here, so future scene queues happen before FaintedPhase
globalScene.phaseManager.setPhaseQueueSplice();
globalScene.phaseManager.unshiftPhase(new FaintPhase(target.getBattlerIndex(), false, user));
globalScene.phaseManager.unshiftNew("FaintPhase", target.getBattlerIndex(), false, user);
target.destroySubstitute();
target.lapseTag(BattlerTagType.COMMANDED);

View File

@ -3,13 +3,6 @@ import type { OptionPhaseCallback } from "#app/data/mystery-encounters/mystery-e
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
import { SeenEncounterData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { BattleSpec } from "#enums/battle-spec";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
@ -121,7 +114,7 @@ export class MysteryEncounterPhase extends Phase {
*/
continueEncounter() {
const endDialogueAndContinueEncounter = () => {
globalScene.phaseManager.createAndPush("MysteryEncounterOptionSelectedPhase");
globalScene.phaseManager.pushNew("MysteryEncounterOptionSelectedPhase");
this.end();
};
@ -253,7 +246,7 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase {
// The total number of legal player Pokemon that aren't currently on the field
const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true));
if (!legalPlayerPokemon.length) {
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
return this.end();
}
@ -262,13 +255,13 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase {
const playerField = globalScene.getPlayerField();
playerField.forEach((pokemon, i) => {
if (!pokemon.isAllowedInBattle() && legalPlayerPartyPokemon.length > i) {
globalScene.phaseManager.unshiftPhase(new SwitchPhase(SwitchType.SWITCH, i, true, false));
globalScene.phaseManager.unshiftNew("SwitchPhase", SwitchType.SWITCH, i, true, false);
}
});
// THEN, if is a double battle, and player only has 1 summoned pokemon, center pokemon on field
if (globalScene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) {
globalScene.phaseManager.unshiftPhase(new ToggleDoublePositionPhase(true));
globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true);
}
this.end();
@ -345,9 +338,9 @@ export class MysteryEncounterBattlePhase extends Phase {
globalScene.playBgm();
}
const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length;
globalScene.phaseManager.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.unshiftPhase(new SummonPhase(1, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 1, false);
}
if (!globalScene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) {
@ -365,9 +358,9 @@ export class MysteryEncounterBattlePhase extends Phase {
const doTrainerSummon = () => {
this.hideEnemyTrainer();
const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length;
globalScene.phaseManager.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.unshiftPhase(new SummonPhase(1, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 1, false);
}
this.endBattleSetup();
};
@ -423,37 +416,37 @@ export class MysteryEncounterBattlePhase extends Phase {
if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE) {
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) {
enemyField.map(p => globalScene.phaseManager.pushPhase(new ScanIvsPhase(p.getBattlerIndex())));
enemyField.map(p => globalScene.phaseManager.pushNew("ScanIvsPhase", p.getBattlerIndex()));
}
}
const availablePartyMembers = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle());
if (!availablePartyMembers[0].isOnField()) {
globalScene.phaseManager.createAndPush("SummonPhase", 0);
globalScene.phaseManager.pushNew("SummonPhase", 0);
}
if (globalScene.currentBattle.double) {
if (availablePartyMembers.length > 1) {
globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", true);
globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) {
globalScene.phaseManager.createAndPush("SummonPhase", 1);
globalScene.phaseManager.pushNew("SummonPhase", 1);
}
}
} else {
if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) {
globalScene.getPlayerField().forEach(pokemon => pokemon.lapseTag(BattlerTagType.COMMANDED));
globalScene.phaseManager.createAndPush("ReturnPhase", 1);
globalScene.phaseManager.pushNew("ReturnPhase", 1);
}
globalScene.phaseManager.createAndPush("ToggleDoublePositionPhase", false);
globalScene.phaseManager.pushNew("ToggleDoublePositionPhase", false);
}
if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE && !this.disableSwitch) {
const minPartySize = globalScene.currentBattle.double ? 2 : 1;
if (availablePartyMembers.length > minPartySize) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double);
if (globalScene.currentBattle.double) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double);
}
}
}
@ -560,15 +553,13 @@ export class MysteryEncounterRewardsPhase extends Phase {
encounter.doEncounterRewards();
} else if (this.addHealPhase) {
globalScene.phaseManager.tryRemovePhase(p => p.is("SelectModifierPhase"));
globalScene.phaseManager.unshiftPhase(
new SelectModifierPhase(0, undefined, {
globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, {
fillRemaining: false,
rerollMultiplier: -1,
}),
);
});
}
globalScene.phaseManager.createAndPush("PostMysteryEncounterPhase");
globalScene.phaseManager.pushNew("PostMysteryEncounterPhase");
this.end();
}
}
@ -615,10 +606,10 @@ export class PostMysteryEncounterPhase extends Phase {
continueEncounter() {
const endPhase = () => {
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.createAndPush("SelectBiomePhase");
globalScene.phaseManager.pushNew("SelectBiomePhase");
}
globalScene.phaseManager.createAndPush("NewBattlePhase");
globalScene.phaseManager.pushNew("NewBattlePhase");
this.end();
};

View File

@ -1,7 +1,6 @@
import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import type { EndCardPhase } from "./end-card-phase";
import { TitlePhase } from "./title-phase";
export class PostGameOverPhase extends Phase {
public readonly phaseName = "PostGameOverPhase";
@ -28,7 +27,7 @@ export class PostGameOverPhase extends Phase {
return globalScene.reset(true);
}
globalScene.reset();
globalScene.phaseManager.unshiftPhase(new TitlePhase());
globalScene.phaseManager.unshiftNew("TitlePhase");
this.end();
});
});

View File

@ -6,8 +6,6 @@ import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import { toDmgValue, isNullOrUndefined } from "#app/utils/common";
import { BattlePhase } from "#app/phases/battle-phase";
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import type { PlayerPokemon } from "#app/field/pokemon";
/**
@ -51,16 +49,26 @@ export class RevivalBlessingPhase extends BattlePhase {
) {
if (slotIndex <= 1) {
// Revived ally pokemon
globalScene.phaseManager.unshiftPhase(
new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true),
globalScene.phaseManager.unshiftNew(
"SwitchSummonPhase",
SwitchType.SWITCH,
pokemon.getFieldIndex(),
slotIndex,
false,
true,
);
globalScene.phaseManager.unshiftPhase(new ToggleDoublePositionPhase(true));
globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true);
} else if (allyPokemon.isFainted()) {
// Revived party pokemon, and ally pokemon is fainted
globalScene.phaseManager.unshiftPhase(
new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true),
globalScene.phaseManager.unshiftNew(
"SwitchSummonPhase",
SwitchType.SWITCH,
allyPokemon.getFieldIndex(),
slotIndex,
false,
true,
);
globalScene.phaseManager.unshiftPhase(new ToggleDoublePositionPhase(true));
globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true);
}
}
}

View File

@ -6,8 +6,6 @@ import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"
import { UiMode } from "#enums/ui-mode";
import { BattlePhase } from "./battle-phase";
import { randSeedInt } from "#app/utils/common";
import { PartyHealPhase } from "./party-heal-phase";
import { SwitchBiomePhase } from "./switch-biome-phase";
export class SelectBiomePhase extends BattlePhase {
public readonly phaseName = "SelectBiomePhase";
@ -22,9 +20,9 @@ export class SelectBiomePhase extends BattlePhase {
const setNextBiome = (nextBiome: BiomeId) => {
if (nextWaveIndex % 10 === 1) {
globalScene.applyModifiers(MoneyInterestModifier, true);
globalScene.phaseManager.unshiftPhase(new PartyHealPhase(false));
globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
}
globalScene.phaseManager.unshiftPhase(new SwitchBiomePhase(nextBiome));
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
this.end();
};

View File

@ -123,11 +123,10 @@ export class SelectModifierPhase extends BattlePhase {
return false;
}
globalScene.reroll = true;
globalScene.phaseManager.unshiftPhase(
new SelectModifierPhase(
globalScene.phaseManager.unshiftNew(
"SelectModifierPhase",
this.rerollCount + 1,
this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[],
),
);
globalScene.ui.clearText();
globalScene.ui.setMode(UiMode.MESSAGE).then(() => super.end());
@ -419,7 +418,8 @@ export class SelectModifierPhase extends BattlePhase {
}
copy(): SelectModifierPhase {
return new SelectModifierPhase(
return globalScene.phaseManager.create(
"SelectModifierPhase",
this.rerollCount,
this.modifierTiers,
{

View File

@ -25,7 +25,7 @@ export class SelectStarterPhase extends Phase {
globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => {
if (slotId === -1) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.pushNew("TitlePhase");
return this.end();
}
globalScene.sessionSlotId = slotId;

View File

@ -2,7 +2,6 @@ import { globalScene } from "#app/global-scene";
import type { BattlerIndex } from "#app/battle";
import { Command } from "#app/ui/command-ui-handler";
import { UiMode } from "#enums/ui-mode";
import { CommandPhase } from "./command-phase";
import { PokemonPhase } from "./pokemon-phase";
import i18next from "#app/plugins/i18n";
import { allMoves } from "#app/data/data-lists";
@ -33,7 +32,7 @@ export class SelectTargetPhase extends PokemonPhase {
}
if (targets.length < 1) {
globalScene.currentBattle.turnCommands[this.fieldIndex] = null;
globalScene.phaseManager.unshiftPhase(new CommandPhase(this.fieldIndex));
globalScene.phaseManager.unshiftNew("CommandPhase", this.fieldIndex);
} else {
turnCommand!.targets = targets; //TODO: is the bang correct here?
}

View File

@ -2,7 +2,6 @@ import { globalScene } from "#app/global-scene";
import type { BattlerIndex } from "#app/battle";
import { PokemonPhase } from "./pokemon-phase";
import { getPokemonNameWithAffix } from "#app/messages";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
export class ShowAbilityPhase extends PokemonPhase {
public readonly phaseName = "ShowAbilityPhase";
@ -36,8 +35,8 @@ export class ShowAbilityPhase extends PokemonPhase {
// If the bar is already out, hide it before showing the new one
if (globalScene.abilityBar.isVisible()) {
globalScene.phaseManager.unshiftPhase(new HideAbilityPhase());
globalScene.phaseManager.unshiftPhase(new ShowAbilityPhase(this.battlerIndex, this.passive));
globalScene.phaseManager.unshiftNew("HideAbilityPhase");
globalScene.phaseManager.unshiftNew("ShowAbilityPhase", this.battlerIndex, this.passive);
return this.end();
}

View File

@ -3,8 +3,6 @@ import { ExpGainsSpeed } from "#app/enums/exp-gains-speed";
import { ExpNotification } from "#app/enums/exp-notification";
import { ExpBoosterModifier } from "#app/modifier/modifier";
import { NumberHolder } from "#app/utils/common";
import { HidePartyExpBarPhase } from "./hide-party-exp-bar-phase";
import { LevelUpPhase } from "./level-up-phase";
import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase";
export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase {
@ -29,9 +27,9 @@ export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase {
pokemon.addExp(exp.value);
const newLevel = pokemon.level;
if (newLevel > lastLevel) {
globalScene.phaseManager.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel));
globalScene.phaseManager.unshiftNew("LevelUpPhase", this.partyMemberIndex, lastLevel, newLevel);
}
globalScene.phaseManager.unshiftPhase(new HidePartyExpBarPhase());
globalScene.phaseManager.unshiftNew("HidePartyExpBarPhase");
pokemon.updateInfo();
if (globalScene.expParty === ExpNotification.SKIP) {

View File

@ -9,9 +9,6 @@ import { FieldPosition } from "#app/field/pokemon";
import { getPokemonNameWithAffix } from "#app/messages";
import i18next from "i18next";
import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase";
import { PostSummonPhase } from "./post-summon-phase";
import { GameOverPhase } from "./game-over-phase";
import { ShinySparklePhase } from "./shiny-sparkle-phase";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { applyPreSummonAbAttrs, PreSummonAbAttr } from "#app/data/abilities/ability";
import { globalScene } from "#app/global-scene";
@ -58,7 +55,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
console.error("Party Details:\n", party);
console.error("All available Pokemon were fainted or illegal!");
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
this.end();
return;
}
@ -275,7 +272,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
const pokemon = this.getPokemon();
if (pokemon.isShiny(true)) {
globalScene.phaseManager.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex());
}
pokemon.resetTurnData();
@ -291,7 +288,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
}
queuePostSummon(): void {
globalScene.phaseManager.pushPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex()));
globalScene.phaseManager.pushNew("PostSummonPhase", this.getPokemon().getBattlerIndex());
}
end() {

View File

@ -16,7 +16,6 @@ import { getPokemonNameWithAffix } from "#app/messages";
import { SwitchEffectTransferModifier } from "#app/modifier/modifier";
import { Command } from "#app/ui/command-ui-handler";
import i18next from "i18next";
import { PostSummonPhase } from "./post-summon-phase";
import { SummonPhase } from "./summon-phase";
import { SubstituteTag } from "#app/data/battler-tags";
import { SwitchType } from "#enums/switch-type";
@ -265,6 +264,6 @@ export class SwitchSummonPhase extends SummonPhase {
}
queuePostSummon(): void {
globalScene.phaseManager.unshiftPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex()));
globalScene.phaseManager.unshiftNew("PostSummonPhase", this.getPokemon().getBattlerIndex());
}
}

View File

@ -20,9 +20,6 @@ import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler";
import { UiMode } from "#enums/ui-mode";
import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#app/utils/common";
import i18next from "i18next";
import { CheckSwitchPhase } from "./check-switch-phase";
import { EncounterPhase } from "./encounter-phase";
import { SummonPhase } from "./summon-phase";
import { globalScene } from "#app/global-scene";
import Overrides from "#app/overrides";
@ -123,7 +120,7 @@ export class TitlePhase extends Phase {
label: i18next.t("menu:cancel"),
handler: () => {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.pushNew("TitlePhase");
super.end();
return true;
},
@ -198,7 +195,7 @@ export class TitlePhase extends Phase {
globalScene.ui.setMode(UiMode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => {
globalScene.phaseManager.clearPhaseQueue();
if (slotId === -1) {
globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.pushNew("TitlePhase");
return super.end();
}
globalScene.sessionSlotId = slotId;
@ -302,23 +299,23 @@ export class TitlePhase extends Phase {
globalScene.arena.preloadBgm();
globalScene.gameMode = getGameMode(this.gameMode);
if (this.gameMode === GameModes.CHALLENGE) {
globalScene.phaseManager.createAndPush("SelectChallengePhase");
globalScene.phaseManager.pushNew("SelectChallengePhase");
} else {
globalScene.phaseManager.createAndPush("SelectStarterPhase");
globalScene.phaseManager.pushNew("SelectStarterPhase");
}
globalScene.newArena(globalScene.gameMode.getStartingBiome());
} else {
globalScene.playBgm();
}
globalScene.phaseManager.pushPhase(new EncounterPhase(this.loaded));
globalScene.phaseManager.pushNew("EncounterPhase", this.loaded);
if (this.loaded) {
const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length;
globalScene.phaseManager.pushPhase(new SummonPhase(0, true, true));
globalScene.phaseManager.pushNew("SummonPhase", 0, true, true);
if (globalScene.currentBattle.double && availablePartyMembers > 1) {
globalScene.phaseManager.pushPhase(new SummonPhase(1, true, true));
globalScene.phaseManager.pushNew("SummonPhase", 1, true, true);
}
if (
@ -327,9 +324,9 @@ export class TitlePhase extends Phase {
) {
const minPartySize = globalScene.currentBattle.double ? 2 : 1;
if (availablePartyMembers > minPartySize) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 0, globalScene.currentBattle.double);
if (globalScene.currentBattle.double) {
globalScene.phaseManager.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double));
globalScene.phaseManager.pushNew("CheckSwitchPhase", 1, globalScene.currentBattle.double);
}
}
}

View File

@ -5,8 +5,6 @@ import { vouchers } from "#app/system/voucher";
import i18next from "i18next";
import { randSeedItem } from "#app/utils/common";
import { BattlePhase } from "./battle-phase";
import { ModifierRewardPhase } from "./modifier-reward-phase";
import { MoneyRewardPhase } from "./money-reward-phase";
import { TrainerSlot } from "#enums/trainer-slot";
import { globalScene } from "#app/global-scene";
import { BiomeId } from "#enums/biome-id";
@ -20,13 +18,11 @@ export class TrainerVictoryPhase extends BattlePhase {
globalScene.playBgm(globalScene.currentBattle.trainer?.config.victoryBgm);
globalScene.phaseManager.unshiftPhase(
new MoneyRewardPhase(globalScene.currentBattle.trainer?.config.moneyMultiplier!),
); // TODO: is this bang correct?
globalScene.phaseManager.unshiftNew("MoneyRewardPhase", globalScene.currentBattle.trainer?.config.moneyMultiplier!); // TODO: is this bang correct?
const modifierRewardFuncs = globalScene.currentBattle.trainer?.config.modifierRewardFuncs!; // TODO: is this bang correct?
for (const modifierRewardFunc of modifierRewardFuncs) {
globalScene.phaseManager.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierRewardFunc);
}
const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct?
@ -37,23 +33,21 @@ export class TrainerVictoryPhase extends BattlePhase {
globalScene.currentBattle.trainer?.config.isBoss
) {
if (timedEventManager.getUpgradeUnlockedVouchers()) {
globalScene.phaseManager.unshiftPhase(
new ModifierRewardPhase(
globalScene.phaseManager.unshiftNew(
"ModifierRewardPhase",
[
modifierTypes.VOUCHER_PLUS,
modifierTypes.VOUCHER_PLUS,
modifierTypes.VOUCHER_PLUS,
modifierTypes.VOUCHER_PREMIUM,
][vouchers[TrainerType[trainerType]].voucherType],
),
);
} else {
globalScene.phaseManager.unshiftPhase(
new ModifierRewardPhase(
globalScene.phaseManager.unshiftNew(
"ModifierRewardPhase",
[modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM][
vouchers[TrainerType[trainerType]].voucherType
],
),
);
}
}

View File

@ -9,8 +9,6 @@ import i18next from "i18next";
import { CommandPhase } from "./command-phase";
import { EnemyCommandPhase } from "./enemy-command-phase";
import { FieldPhase } from "./field-phase";
import { GameOverPhase } from "./game-over-phase";
import { ToggleDoublePositionPhase } from "./toggle-double-position-phase";
import { globalScene } from "#app/global-scene";
export class TurnInitPhase extends FieldPhase {
@ -32,7 +30,7 @@ export class TurnInitPhase extends FieldPhase {
if (!allowedPokemon.length) {
// If there are no longer any legal pokemon in the party, game over.
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else if (
allowedPokemon.length >= globalScene.currentBattle.getBattlerCount() ||
(globalScene.currentBattle.double && !allowedPokemon[0].isActive(true))
@ -45,7 +43,7 @@ export class TurnInitPhase extends FieldPhase {
p.leaveField();
}
if (allowedPokemon.length === 1 && globalScene.currentBattle.double) {
globalScene.phaseManager.unshiftPhase(new ToggleDoublePositionPhase(true));
globalScene.phaseManager.unshiftNew("ToggleDoublePositionPhase", true);
}
}
});
@ -74,7 +72,7 @@ export class TurnInitPhase extends FieldPhase {
}
});
globalScene.phaseManager.createAndPush("TurnStartPhase");
globalScene.phaseManager.pushNew("TurnStartPhase");
this.end();
}

View File

@ -9,9 +9,7 @@ import { BypassSpeedChanceModifier } from "#app/modifier/modifier";
import { Command } from "#app/ui/command-ui-handler";
import { randSeedShuffle, BooleanHolder } from "#app/utils/common";
import { FieldPhase } from "./field-phase";
import { MoveHeaderPhase } from "./move-header-phase";
import { SwitchSummonPhase } from "./switch-summon-phase";
import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
import { BattlerIndex } from "#app/battle";
import { TrickRoomTag } from "#app/data/arena-tag";
import { SwitchType } from "#enums/switch-type";
@ -146,7 +144,7 @@ export class TurnStartPhase extends FieldPhase {
switch (preTurnCommand?.command) {
case Command.TERA:
globalScene.phaseManager.createAndPush("TeraPhase", pokemon);
globalScene.phaseManager.pushNew("TeraPhase", pokemon);
}
}
@ -172,18 +170,13 @@ export class TurnStartPhase extends FieldPhase {
pokemon.getMoveset().find(m => m.moveId === queuedMove.move && m.ppUsed < m.getMovePp()) ||
new PokemonMove(queuedMove.move);
if (move.getMove().hasAttr(MoveHeaderAttr)) {
phaseManager.unshiftPhase(new MoveHeaderPhase(pokemon, move));
phaseManager.unshiftNew("MoveHeaderPhase", pokemon, move);
}
if (pokemon.isPlayer()) {
if (turnCommand.cursor === -1) {
phaseManager.createAndPush(
"MovePhase",
pokemon,
turnCommand.targets || turnCommand.move!.targets,
move,
);
phaseManager.pushNew("MovePhase", pokemon, turnCommand.targets || turnCommand.move!.targets, move);
} else {
phaseManager.createAndPush(
phaseManager.pushNew(
"MovePhase",
pokemon,
turnCommand.targets || turnCommand.move!.targets, // TODO: is the bang correct here?
@ -193,7 +186,7 @@ export class TurnStartPhase extends FieldPhase {
);
}
} else {
phaseManager.createAndPush(
phaseManager.pushNew(
"MovePhase",
pokemon,
turnCommand.targets || turnCommand.move!.targets,
@ -205,7 +198,7 @@ export class TurnStartPhase extends FieldPhase {
}
break;
case Command.BALL:
phaseManager.createAndUnshift("AttemptCapturePhase", turnCommand.targets![0] % 2, turnCommand.cursor!); //TODO: is the bang correct here?
phaseManager.unshiftNew("AttemptCapturePhase", turnCommand.targets![0] % 2, turnCommand.cursor!); //TODO: is the bang correct here?
break;
case Command.POKEMON:
{
@ -237,19 +230,19 @@ export class TurnStartPhase extends FieldPhase {
runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon;
}
}
phaseManager.createAndUnshift("AttemptRunPhase", runningPokemon.getFieldIndex());
phaseManager.unshiftNew("AttemptRunPhase", runningPokemon.getFieldIndex());
}
break;
}
}
phaseManager.createAndPush("WeatherEffectPhase");
phaseManager.createAndPush("BerryPhase");
phaseManager.pushNew("WeatherEffectPhase");
phaseManager.pushNew("BerryPhase");
/** Add a new phase to check who should be taking status damage */
phaseManager.pushPhase(new CheckStatusEffectPhase(moveOrder));
phaseManager.pushNew("CheckStatusEffectPhase", moveOrder);
phaseManager.createAndPush("TurnEndPhase");
phaseManager.pushNew("TurnEndPhase");
/**
* this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front

View File

@ -1,13 +1,12 @@
import { globalScene } from "#app/global-scene";
import { Phase } from "#app/phase";
import { UiMode } from "#enums/ui-mode";
import { LoginPhase } from "./login-phase";
export class UnavailablePhase extends Phase {
public readonly phaseName = "UnavailablePhase";
start(): void {
globalScene.ui.setMode(UiMode.UNAVAILABLE, () => {
globalScene.phaseManager.unshiftPhase(new LoginPhase(true));
globalScene.phaseManager.unshiftNew("LoginPhase", true);
this.end();
});
}

View File

@ -44,12 +44,12 @@ export class VictoryPhase extends PokemonPhase {
.getEnemyParty()
.find(p => (globalScene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true)))
) {
globalScene.phaseManager.createAndPush("BattleEndPhase", true);
globalScene.phaseManager.pushNew("BattleEndPhase", true);
if (globalScene.currentBattle.battleType === BattleType.TRAINER) {
globalScene.phaseManager.createAndPush("TrainerVictoryPhase");
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
}
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.phaseManager.createAndPush("EggLapsePhase");
globalScene.phaseManager.pushNew("EggLapsePhase");
if (globalScene.gameMode.isClassic) {
switch (globalScene.currentBattle.waveIndex) {
case ClassicFixedBossWaves.RIVAL_1:
@ -57,11 +57,11 @@ export class VictoryPhase extends PokemonPhase {
// Get event modifiers for this wave
timedEventManager
.getFixedBattleEventRewards(globalScene.currentBattle.waveIndex)
.map(r => globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes[r])));
.map(r => globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes[r]));
break;
case ClassicFixedBossWaves.EVIL_BOSS_2:
// Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop
globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE));
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.LOCK_CAPSULE);
break;
}
}
@ -70,17 +70,17 @@ export class VictoryPhase extends PokemonPhase {
new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers()),
);
} else if (globalScene.gameMode.isDaily) {
globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_CHARM));
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_CHARM);
if (
globalScene.currentBattle.waveIndex > 10 &&
!globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)
) {
globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL));
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
}
} else {
const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10;
if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) {
globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_SHARE));
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.EXP_SHARE);
}
if (
globalScene.currentBattle.waveIndex <= 750 &&
@ -95,7 +95,7 @@ export class VictoryPhase extends PokemonPhase {
);
}
if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) {
globalScene.phaseManager.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL));
globalScene.phaseManager.pushNew("ModifierRewardPhase", modifierTypes.GOLDEN_POKEBALL);
}
if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) {
globalScene.phaseManager.pushPhase(
@ -105,20 +105,20 @@ export class VictoryPhase extends PokemonPhase {
: modifierTypes.VOUCHER_PLUS,
),
);
globalScene.phaseManager.createAndPush("AddEnemyBuffModifierPhase");
globalScene.phaseManager.pushNew("AddEnemyBuffModifierPhase");
}
}
if (globalScene.gameMode.hasRandomBiomes || globalScene.isNewBiome()) {
globalScene.phaseManager.createAndPush("SelectBiomePhase");
globalScene.phaseManager.pushNew("SelectBiomePhase");
}
globalScene.phaseManager.createAndPush("NewBattlePhase");
globalScene.phaseManager.pushNew("NewBattlePhase");
} else {
globalScene.currentBattle.battleType = BattleType.CLEAR;
globalScene.score += globalScene.gameMode.getClearScoreBonus();
globalScene.updateScoreText();
globalScene.phaseManager.createAndPush("GameOverPhase", true);
globalScene.phaseManager.pushNew("GameOverPhase", true);
}
}

View File

@ -49,7 +49,6 @@ import { SpeciesId } from "#enums/species-id";
import { applyChallenges, ChallengeType } from "#app/data/challenge";
import { WeatherType } from "#enums/weather-type";
import { TerrainType } from "#app/data/terrain";
import { ReloadSessionPhase } from "#app/phases/reload-session-phase";
import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler";
import {
applySessionVersionMigration,
@ -427,7 +426,7 @@ export class GameData {
if (error) {
if (error.startsWith("session out of date")) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new ReloadSessionPhase());
globalScene.phaseManager.unshiftNew("ReloadSessionPhase");
}
console.error(error);
return resolve(false);
@ -747,7 +746,7 @@ export class GameData {
if (systemData) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new ReloadSessionPhase(JSON.stringify(systemData)));
globalScene.phaseManager.unshiftNew("ReloadSessionPhase", JSON.stringify(systemData));
this.clearLocalData();
return false;
}
@ -1249,7 +1248,7 @@ export class GameData {
if (error) {
if (error.startsWith("session out of date")) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new ReloadSessionPhase());
globalScene.phaseManager.unshiftNew("ReloadSessionPhase");
}
console.error(error);
resolve(false);
@ -1321,7 +1320,7 @@ export class GameData {
} else {
if (jsonResponse?.error?.startsWith("session out of date")) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new ReloadSessionPhase());
globalScene.phaseManager.unshiftNew("ReloadSessionPhase");
}
console.error(jsonResponse);
@ -1459,7 +1458,7 @@ export class GameData {
if (error) {
if (error.startsWith("session out of date")) {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftPhase(new ReloadSessionPhase());
globalScene.phaseManager.unshiftNew("ReloadSessionPhase");
}
console.error(error);
return resolve(false);

View File

@ -9,7 +9,6 @@ import { getLocalizedSpriteKey } from "#app/utils/common";
import { Challenges } from "#app/enums/challenges";
import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
import { Color, ShadowColor } from "#app/enums/color";
import { SelectStarterPhase } from "#app/phases/select-starter-phase";
import { globalScene } from "#app/global-scene";
/**
@ -383,14 +382,14 @@ export default class GameChallengesUiHandler extends UiHandler {
this.updateChallengeArrows(this.startCursor.visible);
} else {
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.pushNew("TitlePhase");
globalScene.phaseManager.getCurrentPhase()?.end();
}
success = true;
} else if (button === Button.SUBMIT || button === Button.ACTION) {
if (this.hasSelectedChallenge) {
if (this.startCursor.visible) {
globalScene.phaseManager.unshiftPhase(new SelectStarterPhase());
globalScene.phaseManager.unshiftNew("SelectStarterPhase");
globalScene.phaseManager.getCurrentPhase()?.end();
} else {
this.startCursor.setVisible(true);

View File

@ -4304,10 +4304,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
ui.setMode(UiMode.STARTER_SELECT);
globalScene.phaseManager.clearPhaseQueue();
if (globalScene.gameMode.isChallenge) {
globalScene.phaseManager.createAndPush("SelectChallengePhase");
globalScene.phaseManager.createAndPush("EncounterPhase");
globalScene.phaseManager.pushNew("SelectChallengePhase");
globalScene.phaseManager.pushNew("EncounterPhase");
} else {
globalScene.phaseManager.createAndPush("TitlePhase");
globalScene.phaseManager.pushNew("TitlePhase");
}
this.clearText();
globalScene.phaseManager.getCurrentPhase()?.end();

View File

@ -105,8 +105,8 @@ export default class GameManager {
// Must be run after phase interceptor has been initialized.
this.scene.phaseManager.createAndPush("LoginPhase");
this.scene.phaseManager.createAndPush("TitlePhase");
this.scene.phaseManager.pushNew("LoginPhase");
this.scene.phaseManager.pushNew("TitlePhase");
this.scene.phaseManager.shiftPhase();
this.gameWrapper.scene = this.scene;