diff --git a/src/phases.ts b/src/phases.ts index 7d4937db3a4..4c6f68d3f53 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -2213,7 +2213,7 @@ const moveTarget = this.targets.length === 1 if (moveTarget) { var oldTarget = moveTarget.value; this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, this.move.moveId, moveTarget)); - //Check if this move is immune to being redirected, and restore its target to the intended target if it is. + //Check if this move is immune to being redirected, and restore its target to the intended target if it is. if ((this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr) || this.move.getMove().getAttrs(BypassRedirectAttr).length)) { //If an ability prevented this move from being redirected, display its ability pop up. if ((this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr) && !this.move.getMove().getAttrs(BypassRedirectAttr).length) && oldTarget != moveTarget.value) {