From a60193c7c9d11d0bd2e1a4a7062fc555cafcca16 Mon Sep 17 00:00:00 2001 From: RedstonewolfX <108761527+RedstonewolfX@users.noreply.github.com> Date: Thu, 12 Sep 2024 19:38:10 -0400 Subject: [PATCH] Update turn-start-phase.ts --- src/phases/turn-start-phase.ts | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index 6d2cc4c0a25..52a9b08d5db 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -50,7 +50,7 @@ export class TurnStartPhase extends FieldPhase { targIDs[3] = eField[0].name if (eField[1]) targIDs[4] = eField[1].name - //LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1]) + LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1]) } console.log(mv.getName(), targets) } @@ -192,6 +192,7 @@ export class TurnStartPhase extends FieldPhase { if (!queuedMove) { continue; } + LoggerTools.Actions[pokemon.getBattlerIndex()] = `[[ ${new PokemonMove(queuedMove.move).getName()} unknown target ]]` const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move) || new PokemonMove(queuedMove.move); if (move.getMove().hasAttr(MoveHeaderAttr)) { this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move)); @@ -202,13 +203,11 @@ export class TurnStartPhase extends FieldPhase { this.logTargets(pokemon, move, turnCommand) } else { const playerPhase = new MovePhase(this.scene, pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP);//TODO: is the bang correct here? - //this.logTargets(pokemon, move, turnCommand) + this.logTargets(pokemon, move, turnCommand) this.scene.pushPhase(playerPhase); } } else { this.scene.pushPhase(new MovePhase(this.scene, pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP));//TODO: is the bang correct here? - var targets = turnCommand.targets || turnCommand.move!.targets - var mv = new PokemonMove(queuedMove.move) } break; case Command.BALL: @@ -222,6 +221,7 @@ export class TurnStartPhase extends FieldPhase { } break; case Command.RUN: + LoggerTools.Actions[pokemon.getBattlerIndex()] = "Run from battle" let runningPokemon = pokemon; if (this.scene.currentBattle.double) { const playerActivePokemon = field.filter(pokemon => {