Removing most of the bangs

This commit is contained in:
frutescens 2024-08-30 18:05:15 -07:00
parent c772056399
commit a4a5713af0

View File

@ -83,11 +83,12 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
} }
setup() { setup() {
console.log(this.event?.bannerFilename); if (this.event) {
this.banner = new Phaser.GameObjects.Image(this.scene, this.event!.xPosition ?? 29, this.event!.yPosition ?? 64, this.event!.bannerFilename!); // TODO: are the bangs correct here? console.log(this.event.bannerFilename);
this.banner = new Phaser.GameObjects.Image(this.scene, this.event.xPosition ?? 29, this.event.yPosition ?? 64, this.event.bannerFilename!);
this.banner.setName("img-event-banner"); this.banner.setName("img-event-banner");
this.banner.setOrigin(0.08, -0.35); this.banner.setOrigin(0.08, -0.35);
this.banner.setScale(this.event!.scale ?? 0.18); this.banner.setScale(this.event.scale ?? 0.18);
// this.bannerShadow = new Phaser.GameObjects.Rectangle( // this.bannerShadow = new Phaser.GameObjects.Rectangle(
// this.scene, // this.scene,
// this.banner.x - 2, // this.banner.x - 2,
@ -100,12 +101,12 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
// this.bannerShadow.setScale(0.07); // this.bannerShadow.setScale(0.07);
// this.bannerShadow.setAlpha(0.5); // this.bannerShadow.setAlpha(0.5);
// this.bannerShadow.setOrigin(0,0); // this.bannerShadow.setOrigin(0,0);
if (this.event!.eventType !== EventType.GENERIC) { if (this.event.eventType !== EventType.GENERIC) {
this.eventTimerText = addTextObject( this.eventTimerText = addTextObject(
this.scene, this.scene,
this.banner.x + 8, this.banner.x + 8,
this.banner.y + 100, this.banner.y + 100,
this.timeToGo(this.event!.endDate), // TODO: is the bang correct here? this.timeToGo(this.event.endDate),
TextStyle.WINDOW TextStyle.WINDOW
); );
this.eventTimerText.setName("text-event-timer"); this.eventTimerText.setName("text-event-timer");
@ -116,6 +117,7 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
} }
this.add(this.banner); this.add(this.banner);
} }
}
show() { show() {
this.setVisible(true); this.setVisible(true);