Merge branch 'beta' into admin-panel-unlink-update

This commit is contained in:
Opaque02 2024-10-04 09:56:47 +10:00
commit a477880ea1
1168 changed files with 7301 additions and 128028 deletions

View File

@ -1,6 +1,6 @@
VITE_BYPASS_LOGIN=0
VITE_BYPASS_TUTORIAL=0
VITE_SERVER_URL=https://api.beta.pokerogue.net
VITE_SERVER_URL=https://apibeta.pokerogue.net
VITE_DISCORD_CLIENT_ID=1248062921129459756
VITE_GOOGLE_CLIENT_ID=955345393540-2k6lfftf0fdnb0krqmpthjnqavfvvf73.apps.googleusercontent.com
VITE_I18N_DEBUG=1
VITE_I18N_DEBUG=0

View File

@ -3,5 +3,5 @@ VITE_BYPASS_TUTORIAL=0
VITE_SERVER_URL=http://192.168.1.101:8001
VITE_DISCORD_CLIENT_ID=1234567890
VITE_GOOGLE_CLIENT_ID=1234567890
VITE_I18N_DEBUG=1
VITE_I18N_DEBUG=0
VITE_PORT=8000

38
.github/CODEOWNERS vendored
View File

@ -5,41 +5,3 @@
# github actions/templates etc. - Dev Leads
/.github @pagefaultgames/dev-leads
# --- Translations ---
# all translations - Translation Leads
/src/locales @pagefaultgames/translation-leads
# Catalan (Spain/Spanish)
/src/locales/ca_ES @pagefaultgames/catalan-translation-team
# German
/src/locales/de @pagefaultgames/german-translation-team
# English
/src/locales/en @pagefaultgames/english-translation-team
# Spanish
/src/locales/es @pagefaultgames/spanish-translation-team
# French
/src/locales/fr @pagefaultgames/french-translation-team
# Italian
/src/locales/it @pagefaultgames/italian-translation-team
# Japenese
/src/locales/ja @pagefaultgames/japanese-translation-team
# Korean
/src/locales/ko @pagefaultgames/korean-translation-team
# Brasilian (Brasil/Portuguese)
/src/locales/pt_BR @pagefaultgames/portuguese_br-translation-team
# Chinese (simplified)
/src/locales/zh_CN @pagefaultgames/chinese_simplified-translation-team
# Chinese (traditional)
/src/locales/zh_TW @pagefaultgames/chinese_traditional-translation-team

2
.github/FUNDING.yml vendored
View File

@ -1 +1 @@
github: patapancakes
github: pagefaultgames

View File

@ -11,6 +11,8 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: 'recursive'
- uses: actions/setup-node@v4
with:
node-version: "20"

View File

@ -10,6 +10,8 @@ jobs:
runs-on: ubuntu-latest
steps:
- uses: actions/checkout@v4
with:
submodules: 'recursive'
- uses: actions/setup-node@v4
with:
node-version: "20"

View File

@ -22,6 +22,8 @@ jobs:
steps:
- name: Check out Git repository # Step to check out the repository
uses: actions/checkout@v4 # Use the checkout action version 4
with:
submodules: 'recursive'
- name: Set up Node.js # Step to set up Node.js environment
uses: actions/setup-node@v4 # Use the setup-node action version 4

View File

@ -26,6 +26,7 @@ jobs:
- name: Checkout repository for Typedoc
uses: actions/checkout@v3
with:
submodules: 'recursive'
path: pokerogue_docs
- name: Install OS package

View File

@ -20,6 +20,8 @@ jobs:
steps:
- name: Check out Git repository
uses: actions/checkout@v4
with:
submodules: 'recursive'
- name: Set up Node.js
uses: actions/setup-node@v4
with:

View File

@ -22,6 +22,7 @@ jobs:
- name: Check out Git repository
uses: actions/checkout@v4
with:
submodules: 'recursive'
path: tests-action
- name: Set up Node.js
uses: actions/setup-node@v4

3
.gitmodules vendored Normal file
View File

@ -0,0 +1,3 @@
[submodule "public/locales"]
path = public/locales
url = https://github.com/pagefaultgames/pokerogue-locales

View File

@ -24,6 +24,9 @@ We're using ESLint as our common linter and formatter. It will run automatically
**How do I test a new _______?**
- In the `src/overrides.ts` file there are overrides for most values you'll need to change for testing
**How do I retrieve the translations?**
- The translations were moved to the [dedicated translation repository](https://github.com/pagefaultgames/pokerogue-locales) and are now applied as a submodule in this project.
- The command to retrieve the translations is `git submodule update --init --recursive`. If you still struggle to get it working, please reach out to #dev-corner channel in Discord.
## 🪧 To Do
Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to see how can you help us!

View File

@ -1,9 +1,7 @@
/**
* This script creates a test boilerplate file for a move or ability.
* @param {string} type - The type of test to create. Either "move", "ability",
* or "item".
* @param {string} fileName - The name of the file to create.
* @example npm run create-test move tackle
* This script creates a test boilerplate file in the appropriate
* directory based on the type selected.
* @example npm run create-test
*/
import fs from "fs";
@ -34,7 +32,7 @@ async function promptTestType() {
console.log("Exiting...");
return process.exit();
} else if (!typeChoices.includes(typeAnswer.selectedOption)) {
console.error('Please provide a valid type ("move", "ability", or "item")!');
console.error(`Please provide a valid type (${typeChoices.join(", ")})!`);
return await promptTestType();
}
@ -102,7 +100,7 @@ async function runInteractive() {
description = `Mystery Encounter - ${formattedName}`;
break;
default:
console.error('Invalid type. Please use "move", "ability", or "item".');
console.error(`Invalid type. Please use one of the following: ${typeChoices.join(", ")}.`);
process.exit(1);
}

View File

@ -13,4 +13,9 @@ pre-push:
commands:
eslint:
glob: "*.{js,ts,jsx,tsx}"
run: npx eslint --fix {push_files}
run: npx eslint --fix {push_files}
post-merge:
commands:
update-submodules:
run: git submodule update --init --recursive

289
package-lock.json generated
View File

@ -12,6 +12,7 @@
"crypto-js": "^4.2.0",
"i18next": "^23.11.1",
"i18next-browser-languagedetector": "^7.2.1",
"i18next-http-backend": "^2.6.1",
"i18next-korean-postposition-processor": "^1.0.0",
"json-stable-stringify": "^1.1.0",
"phaser": "^3.70.0",
@ -32,11 +33,12 @@
"inquirer": "^11.0.2",
"jsdom": "^24.0.0",
"lefthook": "^1.6.12",
"msw": "^2.4.9",
"phaser3spectorjs": "^0.0.8",
"typedoc": "^0.26.4",
"typescript": "^5.5.3",
"typescript-eslint": "^8.0.0-alpha.54",
"vite": "^5.3.5",
"vite": "^5.4.8",
"vite-tsconfig-paths": "^4.3.2",
"vitest": "^2.0.4",
"vitest-canvas-mock": "^0.3.3"
@ -486,6 +488,37 @@
"node": ">=6.9.0"
}
},
"node_modules/@bundled-es-modules/cookie": {
"version": "2.0.0",
"resolved": "https://registry.npmjs.org/@bundled-es-modules/cookie/-/cookie-2.0.0.tgz",
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"dev": true,
"license": "ISC",
"dependencies": {
"cookie": "^0.5.0"
}
},
"node_modules/@bundled-es-modules/statuses": {
"version": "1.0.1",
"resolved": "https://registry.npmjs.org/@bundled-es-modules/statuses/-/statuses-1.0.1.tgz",
"integrity": "sha512-yn7BklA5acgcBr+7w064fGV+SGIFySjCKpqjcWgBAIfrAkY+4GQTJJHQMeT3V/sgz23VTEVV8TtOmkvJAhFVfg==",
"dev": true,
"license": "ISC",
"dependencies": {
"statuses": "^2.0.1"
}
},
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"dev": true,
"license": "ISC",
"dependencies": {
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"tough-cookie": "^4.1.4"
}
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"version": "0.21.5",
"resolved": "https://registry.npmjs.org/@esbuild/aix-ppc64/-/aix-ppc64-0.21.5.tgz",
@ -1461,6 +1494,24 @@
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"license": "Apache-2.0"
},
"node_modules/@mswjs/interceptors": {
"version": "0.35.8",
"resolved": "https://registry.npmjs.org/@mswjs/interceptors/-/interceptors-0.35.8.tgz",
"integrity": "sha512-PFfqpHplKa7KMdoQdj5td03uG05VK2Ng1dG0sP4pT9h0dGSX2v9txYt/AnrzPb/vAmfyBBC0NQV7VaBEX+efgQ==",
"dev": true,
"license": "MIT",
"dependencies": {
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"@open-draft/logger": "^0.3.0",
"@open-draft/until": "^2.0.0",
"is-node-process": "^1.2.0",
"outvariant": "^1.4.3",
"strict-event-emitter": "^0.5.1"
},
"engines": {
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}
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"version": "2.1.5",
"resolved": "https://registry.npmjs.org/@nodelib/fs.scandir/-/fs.scandir-2.1.5.tgz",
@ -1499,6 +1550,31 @@
"node": ">= 8"
}
},
"node_modules/@open-draft/deferred-promise": {
"version": "2.2.0",
"resolved": "https://registry.npmjs.org/@open-draft/deferred-promise/-/deferred-promise-2.2.0.tgz",
"integrity": "sha512-CecwLWx3rhxVQF6V4bAgPS5t+So2sTbPgAzafKkVizyi7tlwpcFpdFqq+wqF2OwNBmqFuu6tOyouTuxgpMfzmA==",
"dev": true,
"license": "MIT"
},
"node_modules/@open-draft/logger": {
"version": "0.3.0",
"resolved": "https://registry.npmjs.org/@open-draft/logger/-/logger-0.3.0.tgz",
"integrity": "sha512-X2g45fzhxH238HKO4xbSr7+wBS8Fvw6ixhTDuvLd5mqh6bJJCFAPwU9mPDxbcrRtfxv4u5IHCEH77BmxvXmmxQ==",
"dev": true,
"license": "MIT",
"dependencies": {
"is-node-process": "^1.2.0",
"outvariant": "^1.4.0"
}
},
"node_modules/@open-draft/until": {
"version": "2.1.0",
"resolved": "https://registry.npmjs.org/@open-draft/until/-/until-2.1.0.tgz",
"integrity": "sha512-U69T3ItWHvLwGg5eJ0n3I62nWuE6ilHlmz7zM0npLBRvPRd7e6NYmg54vvRtP5mZG7kZqZCFVdsTWo7BPtBujg==",
"dev": true,
"license": "MIT"
},
"node_modules/@pkgjs/parseargs": {
"version": "0.11.0",
"resolved": "https://registry.npmjs.org/@pkgjs/parseargs/-/parseargs-0.11.0.tgz",
@ -1777,6 +1853,13 @@
"eslint": ">=8.40.0"
}
},
"node_modules/@types/cookie": {
"version": "0.6.0",
"resolved": "https://registry.npmjs.org/@types/cookie/-/cookie-0.6.0.tgz",
"integrity": "sha512-4Kh9a6B2bQciAhf7FSuMRRkUWecJgJu9nPnx3yzpsfXX/c50REIqpHY4C82bXP90qrLtXtkDxTZosYO3UpOwlA==",
"dev": true,
"license": "MIT"
},
"node_modules/@types/eslint": {
"version": "8.56.11",
"resolved": "https://registry.npmjs.org/@types/eslint/-/eslint-8.56.11.tgz",
@ -1842,6 +1925,13 @@
"undici-types": "~5.26.4"
}
},
"node_modules/@types/statuses": {
"version": "2.0.5",
"resolved": "https://registry.npmjs.org/@types/statuses/-/statuses-2.0.5.tgz",
"integrity": "sha512-jmIUGWrAiwu3dZpxntxieC+1n/5c3mjrImkmOSQ2NC5uP6cYO4aAZDdSmRcI5C1oiTmqlZGHC+/NmJrKogbP5A==",
"dev": true,
"license": "MIT"
},
"node_modules/@types/tough-cookie": {
"version": "4.0.5",
"resolved": "https://registry.npmjs.org/@types/tough-cookie/-/tough-cookie-4.0.5.tgz",
@ -2622,6 +2712,16 @@
"dev": true,
"license": "MIT"
},
"node_modules/cookie": {
"version": "0.5.0",
"resolved": "https://registry.npmjs.org/cookie/-/cookie-0.5.0.tgz",
"integrity": "sha512-YZ3GUyn/o8gfKJlnlX7g7xq4gyO6OSuhGPKaaGssGB2qgDUS0gPgtTvoyZLTt9Ab6dC4hfc9dV5arkvc/OCmrw==",
"dev": true,
"license": "MIT",
"engines": {
"node": ">= 0.6"
}
},
"node_modules/cross-fetch": {
"version": "4.0.0",
"resolved": "https://registry.npmjs.org/cross-fetch/-/cross-fetch-4.0.0.tgz",
@ -3551,7 +3651,6 @@
"integrity": "sha512-5xoDfX+fL7faATnagmWPpbFtwh/R77WmMMqqHGS65C3vvB0YHrgF+B1YmZ3441tMj5n63k0212XNoJwzlhffQw==",
"dev": true,
"hasInstallScript": true,
"license": "MIT",
"optional": true,
"os": [
"darwin"
@ -3740,6 +3839,16 @@
"dev": true,
"license": "MIT"
},
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"resolved": "https://registry.npmjs.org/graphql/-/graphql-16.9.0.tgz",
"integrity": "sha512-GGTKBX4SD7Wdb8mqeDLni2oaRGYQWjWHGKPQ24ZMnUtKfcsVoiv4uX8+LJr1K6U5VW2Lu1BwJnj7uiori0YtRw==",
"dev": true,
"license": "MIT",
"engines": {
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}
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"resolved": "https://registry.npmjs.org/has-flag/-/has-flag-4.0.0.tgz",
@ -3797,6 +3906,13 @@
"node": ">= 0.4"
}
},
"node_modules/headers-polyfill": {
"version": "4.0.3",
"resolved": "https://registry.npmjs.org/headers-polyfill/-/headers-polyfill-4.0.3.tgz",
"integrity": "sha512-IScLbePpkvO846sIwOtOTDjutRMWdXdJmXdMvk6gCBHxFO8d+QKOQedyZSxFTTFYRSmlgSTDtXqqq4pcenBXLQ==",
"dev": true,
"license": "MIT"
},
"node_modules/html-encoding-sniffer": {
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"resolved": "https://registry.npmjs.org/html-encoding-sniffer/-/html-encoding-sniffer-4.0.0.tgz",
@ -3888,9 +4004,10 @@
}
},
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"license": "MIT",
"dependencies": {
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}
@ -4072,6 +4189,13 @@
"url": "https://github.com/sponsors/sindresorhus"
}
},
"node_modules/is-node-process": {
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"resolved": "https://registry.npmjs.org/is-node-process/-/is-node-process-1.2.0.tgz",
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"dev": true,
"license": "MIT"
},
"node_modules/is-number": {
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"resolved": "https://registry.npmjs.org/is-number/-/is-number-7.0.0.tgz",
@ -4805,6 +4929,90 @@
"dev": true,
"license": "MIT"
},
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"integrity": "sha512-1m8xccT6ipN4PTqLinPwmzhxQREuxaEJYdx4nIbggxP8aM7r1e71vE7RtOUSQoAm1LydjGfZKy7370XD/tsuYg==",
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"@inquirer/confirm": "^3.0.0",
"@mswjs/interceptors": "^0.35.8",
"@open-draft/until": "^2.1.0",
"@types/cookie": "^0.6.0",
"@types/statuses": "^2.0.4",
"chalk": "^4.1.2",
"graphql": "^16.8.1",
"headers-polyfill": "^4.0.2",
"is-node-process": "^1.2.0",
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"path-to-regexp": "^6.3.0",
"strict-event-emitter": "^0.5.1",
"type-fest": "^4.9.0",
"yargs": "^17.7.2"
},
"bin": {
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},
"engines": {
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"funding": {
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},
"peerDependencies": {
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"dev": true,
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"integrity": "sha512-yOGpmOAL7CkKe/91I5O3gPICmJNLJ1G4zFYVAsRHg7M64biSnPtRj0WNQt++bRkjYOqjWXrhnUw1utzmVErAdg==",
"dev": true,
"license": "(MIT OR CC0-1.0)",
"engines": {
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"funding": {
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@ -4835,7 +5043,6 @@
"url": "https://github.com/sponsors/ai"
}
],
"license": "MIT",
"bin": {
"nanoid": "bin/nanoid.cjs"
},
@ -4983,6 +5190,13 @@
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@ -5105,6 +5319,13 @@
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@ -5220,9 +5441,9 @@
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"dev": true,
"funding": [
{
@ -5238,16 +5459,21 @@
"url": "https://github.com/sponsors/ai"
}
],
"license": "MIT",
"dependencies": {
"nanoid": "^3.3.7",
"picocolors": "^1.0.1",
"source-map-js": "^1.2.0"
"picocolors": "^1.1.0",
"source-map-js": "^1.2.1"
},
"engines": {
"node": "^10 || ^12 || >=14"
}
},
"node_modules/postcss/node_modules/picocolors": {
"version": "1.1.0",
"resolved": "https://registry.npmjs.org/picocolors/-/picocolors-1.1.0.tgz",
"integrity": "sha512-TQ92mBOW0l3LeMeyLV6mzy/kWr8lkd/hp3mTg7wYK7zJhuBStmGMBG0BdeDZS/dZx1IukaX6Bk11zcln25o1Aw==",
"dev": true
},
"node_modules/prelude-ls": {
"version": "1.2.1",
"resolved": "https://registry.npmjs.org/prelude-ls/-/prelude-ls-1.2.1.tgz",
@ -5644,11 +5870,10 @@
}
},
"node_modules/source-map-js": {
"version": "1.2.0",
"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.0.tgz",
"integrity": "sha512-itJW8lvSA0TXEphiRoawsCksnlf8SyvmFzIhltqAHluXd88pkCd+cXJVHTDwdCr0IzwptSm035IHQktUu1QUMg==",
"version": "1.2.1",
"resolved": "https://registry.npmjs.org/source-map-js/-/source-map-js-1.2.1.tgz",
"integrity": "sha512-UXWMKhLOwVKb728IUtQPXxfYU+usdybtUrK/8uGE8CQMvrhOpwvzDBwj0QhSL7MQc7vIsISBG8VQ8+IDQxpfQA==",
"dev": true,
"license": "BSD-3-Clause",
"engines": {
"node": ">=0.10.0"
}
@ -5667,6 +5892,16 @@
"dev": true,
"license": "MIT"
},
"node_modules/statuses": {
"version": "2.0.1",
"resolved": "https://registry.npmjs.org/statuses/-/statuses-2.0.1.tgz",
"integrity": "sha512-RwNA9Z/7PrK06rYLIzFMlaF+l73iwpzsqRIFgbMLbTcLD6cOao82TaWefPXQvB2fOC4AjuYSEndS7N/mTCbkdQ==",
"dev": true,
"license": "MIT",
"engines": {
"node": ">= 0.8"
}
},
"node_modules/std-env": {
"version": "3.7.0",
"resolved": "https://registry.npmjs.org/std-env/-/std-env-3.7.0.tgz",
@ -5674,6 +5909,13 @@
"dev": true,
"license": "MIT"
},
"node_modules/strict-event-emitter": {
"version": "0.5.1",
"resolved": "https://registry.npmjs.org/strict-event-emitter/-/strict-event-emitter-0.5.1.tgz",
"integrity": "sha512-vMgjE/GGEPEFnhFub6pa4FmJBRBVOLpIII2hvCZ8Kzb7K0hlHo7mQv6xYrBvCL2LtAIBwFUK8wvuJgTVSQ5MFQ==",
"dev": true,
"license": "MIT"
},
"node_modules/string-width": {
"version": "5.1.2",
"resolved": "https://registry.npmjs.org/string-width/-/string-width-5.1.2.tgz",
@ -6231,15 +6473,14 @@
}
},
"node_modules/vite": {
"version": "5.3.5",
"resolved": "https://registry.npmjs.org/vite/-/vite-5.3.5.tgz",
"integrity": "sha512-MdjglKR6AQXQb9JGiS7Rc2wC6uMjcm7Go/NHNO63EwiJXfuk9PgqiP/n5IDJCziMkfw9n4Ubp7lttNwz+8ZVKA==",
"version": "5.4.8",
"resolved": "https://registry.npmjs.org/vite/-/vite-5.4.8.tgz",
"integrity": "sha512-FqrItQ4DT1NC4zCUqMB4c4AZORMKIa0m8/URVCZ77OZ/QSNeJ54bU1vrFADbDsuwfIPcgknRkmqakQcgnL4GiQ==",
"dev": true,
"license": "MIT",
"dependencies": {
"esbuild": "^0.21.3",
"postcss": "^8.4.39",
"rollup": "^4.13.0"
"postcss": "^8.4.43",
"rollup": "^4.20.0"
},
"bin": {
"vite": "bin/vite.js"
@ -6258,6 +6499,7 @@
"less": "*",
"lightningcss": "^1.21.0",
"sass": "*",
"sass-embedded": "*",
"stylus": "*",
"sugarss": "*",
"terser": "^5.4.0"
@ -6275,6 +6517,9 @@
"sass": {
"optional": true
},
"sass-embedded": {
"optional": true
},
"stylus": {
"optional": true
},

View File

@ -19,7 +19,8 @@
"docs": "typedoc",
"depcruise": "depcruise src",
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
"create-test": "node ./create-test-boilerplate.js"
"create-test": "node ./create-test-boilerplate.js",
"postinstall": "npx lefthook install && npx lefthook run post-merge"
},
"devDependencies": {
"@eslint/js": "^9.3.0",
@ -36,11 +37,12 @@
"inquirer": "^11.0.2",
"jsdom": "^24.0.0",
"lefthook": "^1.6.12",
"msw": "^2.4.9",
"phaser3spectorjs": "^0.0.8",
"typedoc": "^0.26.4",
"typescript": "^5.5.3",
"typescript-eslint": "^8.0.0-alpha.54",
"vite": "^5.3.5",
"vite": "^5.4.8",
"vite-tsconfig-paths": "^4.3.2",
"vitest": "^2.0.4",
"vitest-canvas-mock": "^0.3.3"
@ -50,6 +52,7 @@
"crypto-js": "^4.2.0",
"i18next": "^23.11.1",
"i18next-browser-languagedetector": "^7.2.1",
"i18next-http-backend": "^2.6.1",
"i18next-korean-postposition-processor": "^1.0.0",
"json-stable-stringify": "^1.1.0",
"phaser": "^3.70.0",

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1
public/locales Submodule

@ -0,0 +1 @@
Subproject commit 3ccef8472dd7cc7c362538489954cb8fdad27e5f

View File

@ -1,18 +1,8 @@
import { type enConfig } from "#app/locales/en/config";
import { TOptions } from "i18next";
//TODO: this needs to be type properly in the future
// Module declared to make referencing keys in the localization files type-safe.
declare module "i18next" {
interface CustomTypeOptions {
defaultNS: "menu", // needed here as well for typedoc
resources: typeof enConfig
}
interface TFunction {
(
key: string | string[],
options?: TOptions & Record<string, unknown>
): string;
}
interface TFunction {
(key: string | string[], options?: TOptions & Record<string, unknown>): string;
}
}

View File

@ -0,0 +1,9 @@
/**
* Pokerogue API response for path: `/savedata/session/clear`
*/
export interface PokerogueApiClearSessionData {
/** Contains the error message if any occured */
error?: string;
/** Is `true` if the request was successfully processed */
success?: boolean;
}

View File

@ -25,7 +25,7 @@ import { trainerConfigs, TrainerSlot } from "./data/trainer-config";
import Trainer, { TrainerVariant } from "./field/trainer";
import TrainerData from "./system/trainer-data";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { pokemonPrevolutions } from "./data/pokemon-evolutions";
import { pokemonPrevolutions } from "./data/balance/pokemon-evolutions";
import PokeballTray from "./ui/pokeball-tray";
import InvertPostFX from "./pipelines/invert";
import { Achv, achvs, ModifierAchv, MoneyAchv } from "./system/achv";
@ -42,7 +42,7 @@ import PokemonSpriteSparkleHandler from "./field/pokemon-sprite-sparkle-handler"
import CharSprite from "./ui/char-sprite";
import DamageNumberHandler from "./field/damage-number-handler";
import PokemonInfoContainer from "./ui/pokemon-info-container";
import { biomeDepths, getBiomeName } from "./data/biomes";
import { biomeDepths, getBiomeName } from "./data/balance/biomes";
import { SceneBase } from "./scene-base";
import CandyBar from "./ui/candy-bar";
import { Variant, variantData } from "./data/variant";
@ -1040,10 +1040,6 @@ export default class BattleScene extends SceneBase {
this.gameMode = getGameMode(GameModes.CLASSIC);
this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
console.log("Seed:", this.seed);
this.resetSeed(); // Properly resets RNG after saving and quitting a session
this.disableMenu = false;
this.score = 0;
@ -1078,6 +1074,12 @@ export default class BattleScene extends SceneBase {
//@ts-ignore - allowing `null` for currentBattle causes a lot of trouble
this.currentBattle = null; // TODO: resolve ts-ignore
// Reset RNG after end of game or save & quit.
// This needs to happen after clearing this.currentBattle or the seed will be affected by the last wave played
this.setSeed(Overrides.SEED_OVERRIDE || Utils.randomString(24));
console.log("Seed:", this.seed);
this.resetSeed();
this.biomeWaveText.setText(startingWave.toString());
this.biomeWaveText.setVisible(false);
@ -1201,7 +1203,7 @@ export default class BattleScene extends SceneBase {
// Check for mystery encounter
// Can only occur in place of a standard (non-boss) wild battle, waves 10-180
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex, mysteryEncounterType) || newBattleType === BattleType.MYSTERY_ENCOUNTER || !isNullOrUndefined(mysteryEncounterType)) {
if (this.isWaveMysteryEncounter(newBattleType, newWaveIndex, mysteryEncounterType) || newBattleType === BattleType.MYSTERY_ENCOUNTER) {
newBattleType = BattleType.MYSTERY_ENCOUNTER;
// Reset base spawn weight
this.mysteryEncounterSaveData.encounterSpawnChance = BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT;
@ -1669,7 +1671,11 @@ export default class BattleScene extends SceneBase {
this.scoreText.setVisible(this.gameMode.isDaily);
}
updateAndShowText(duration: integer): void {
/**
* Displays the current luck value.
* @param duration The time for this label to fade in, if it is not already visible.
*/
updateAndShowText(duration: number): void {
const labels = [ this.luckLabelText, this.luckText ];
labels.forEach(t => t.setAlpha(0));
const luckValue = getPartyLuckValue(this.getParty());
@ -2439,7 +2445,10 @@ export default class BattleScene extends SceneBase {
}
if ((modifier as PersistentModifier).add(this.modifiers, !!virtual, this)) {
if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) {
success = modifier.apply([ this.getPokemonById(modifier.pokemonId), true ]);
const pokemon = this.getPokemonById(modifier.pokemonId);
if (pokemon) {
success = modifier.apply(pokemon, true);
}
}
if (playSound && !this.sound.get(soundName)) {
this.playSound(soundName);
@ -2466,7 +2475,7 @@ export default class BattleScene extends SceneBase {
for (const p in this.party) {
const pokemon = this.party[p];
const args: any[] = [ pokemon ];
const args: unknown[] = [];
if (modifier instanceof PokemonHpRestoreModifier) {
if (!(modifier as PokemonHpRestoreModifier).fainted) {
const hpRestoreMultiplier = new Utils.IntegerHolder(1);
@ -2479,8 +2488,8 @@ export default class BattleScene extends SceneBase {
args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon);
}
if (modifier.shouldApply(args)) {
const result = modifier.apply(args);
if (modifier.shouldApply(pokemon, ...args)) {
const result = modifier.apply(pokemon, ...args);
if (result instanceof Promise) {
modifierPromises.push(result.then(s => success ||= s));
} else {
@ -2492,8 +2501,8 @@ export default class BattleScene extends SceneBase {
return Promise.allSettled([this.party.map(p => p.updateInfo(instant)), ...modifierPromises]).then(() => resolve(success));
} else {
const args = [ this ];
if (modifier.shouldApply(args)) {
const result = modifier.apply(args);
if (modifier.shouldApply(...args)) {
const result = modifier.apply(...args);
if (result instanceof Promise) {
return result.then(success => resolve(success));
} else {
@ -2515,7 +2524,10 @@ export default class BattleScene extends SceneBase {
}
if ((modifier as PersistentModifier).add(this.enemyModifiers, false, this)) {
if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) {
modifier.apply([ this.getPokemonById(modifier.pokemonId), true ]);
const pokemon = this.getPokemonById(modifier.pokemonId);
if (pokemon) {
modifier.apply(pokemon, true);
}
}
for (const rm of modifiersToRemove) {
this.removeModifier(rm, true);
@ -2749,7 +2761,10 @@ export default class BattleScene extends SceneBase {
if (modifierIndex > -1) {
modifiers.splice(modifierIndex, 1);
if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) {
modifier.apply([ this.getPokemonById(modifier.pokemonId), false ]);
const pokemon = this.getPokemonById(modifier.pokemonId);
if (pokemon) {
modifier.apply(pokemon, false);
}
}
return true;
}
@ -2767,16 +2782,36 @@ export default class BattleScene extends SceneBase {
return (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType);
}
findModifiers(modifierFilter: ModifierPredicate, player: boolean = true): PersistentModifier[] {
return (player ? this.modifiers : this.enemyModifiers).filter(m => (modifierFilter as ModifierPredicate)(m));
/**
* Get all of the modifiers that pass the `modifierFilter` function
* @param modifierFilter The function used to filter a target's modifiers
* @param isPlayer Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @returns the list of all modifiers that passed the `modifierFilter` function
*/
findModifiers(modifierFilter: ModifierPredicate, isPlayer: boolean = true): PersistentModifier[] {
return (isPlayer ? this.modifiers : this.enemyModifiers).filter(modifierFilter);
}
/**
* Find the first modifier that pass the `modifierFilter` function
* @param modifierFilter The function used to filter a target's modifiers
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @returns the first modifier that passed the `modifierFilter` function; `undefined` if none passed
*/
findModifier(modifierFilter: ModifierPredicate, player: boolean = true): PersistentModifier | undefined {
return (player ? this.modifiers : this.enemyModifiers).find(m => (modifierFilter as ModifierPredicate)(m));
return (player ? this.modifiers : this.enemyModifiers).find(modifierFilter);
}
applyShuffledModifiers(scene: BattleScene, modifierType: Constructor<Modifier>, player: boolean = true, ...args: any[]): PersistentModifier[] {
let modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args));
/**
* Apply all modifiers that match `modifierType` in a random order
* @param scene {@linkcode BattleScene} used to randomize the order of modifiers
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply`
* @returns the list of all modifiers that matched `modifierType` and were applied.
*/
applyShuffledModifiers<T extends PersistentModifier>(scene: BattleScene, modifierType: Constructor<T>, player: boolean = true, ...args: Parameters<T["apply"]>): T[] {
let modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args));
scene.executeWithSeedOffset(() => {
const shuffleModifiers = mods => {
if (mods.length < 1) {
@ -2790,15 +2825,23 @@ export default class BattleScene extends SceneBase {
return this.applyModifiersInternal(modifiers, player, args);
}
applyModifiers(modifierType: Constructor<Modifier>, player: boolean = true, ...args: any[]): PersistentModifier[] {
const modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args));
/**
* Apply all modifiers that match `modifierType`
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply`
* @returns the list of all modifiers that matched `modifierType` and were applied.
*/
applyModifiers<T extends PersistentModifier>(modifierType: Constructor<T>, player: boolean = true, ...args: Parameters<T["apply"]>): T[] {
const modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args));
return this.applyModifiersInternal(modifiers, player, args);
}
applyModifiersInternal(modifiers: PersistentModifier[], player: boolean, args: any[]): PersistentModifier[] {
const appliedModifiers: PersistentModifier[] = [];
/** Helper function to apply all passed modifiers */
applyModifiersInternal<T extends PersistentModifier>(modifiers: T[], player: boolean, args: Parameters<T["apply"]>): T[] {
const appliedModifiers: T[] = [];
for (const modifier of modifiers) {
if (modifier.apply(args)) {
if (modifier.apply(...args)) {
console.log("Applied", modifier.type.name, !player ? "(enemy)" : "");
appliedModifiers.push(modifier);
}
@ -2807,10 +2850,17 @@ export default class BattleScene extends SceneBase {
return appliedModifiers;
}
applyModifier(modifierType: Constructor<Modifier>, player: boolean = true, ...args: any[]): PersistentModifier | null {
const modifiers = (player ? this.modifiers : this.enemyModifiers).filter(m => m instanceof modifierType && m.shouldApply(args));
/**
* Apply the first modifier that matches `modifierType`
* @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier}
* @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true`
* @param ...args The list of arguments needed to invoke `modifierType.apply`
* @returns the first modifier that matches `modifierType` and was applied; return `null` if none matched
*/
applyModifier<T extends PersistentModifier>(modifierType: Constructor<T>, player: boolean = true, ...args: Parameters<T["apply"]>): T | null {
const modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args));
for (const modifier of modifiers) {
if (modifier.apply(args)) {
if (modifier.apply(...args)) {
console.log("Applied", modifier.type.name, !player ? "(enemy)" : "");
return modifier;
}
@ -2876,7 +2926,7 @@ export default class BattleScene extends SceneBase {
}
}
validateAchv(achv: Achv, args?: any[]): boolean {
validateAchv(achv: Achv, args?: unknown[]): boolean {
if (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) && achv.validate(this, args)) {
this.gameData.achvUnlocks[achv.id] = new Date().getTime();
this.ui.achvBar.showAchv(achv);
@ -2889,7 +2939,7 @@ export default class BattleScene extends SceneBase {
return false;
}
validateVoucher(voucher: Voucher, args?: any[]): boolean {
validateVoucher(voucher: Voucher, args?: unknown[]): boolean {
if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(this, args)) {
this.gameData.voucherUnlocks[voucher.id] = new Date().getTime();
this.ui.achvBar.showAchv(voucher);
@ -2998,7 +3048,7 @@ export default class BattleScene extends SceneBase {
if (participantIds.size > 0) {
if (this.currentBattle.battleType === BattleType.TRAINER || this.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
expValue = Math.floor(expValue * 1.5);
} else if (this.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER && this.currentBattle.mysteryEncounter) {
} else if (this.currentBattle.isBattleMysteryEncounter() && this.currentBattle.mysteryEncounter) {
expValue = Math.floor(expValue * this.currentBattle.mysteryEncounter.expMultiplier);
}
for (const partyMember of nonFaintedPartyMembers) {
@ -3087,20 +3137,16 @@ export default class BattleScene extends SceneBase {
private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number, sessionDataEncounterType?: MysteryEncounterType): boolean {
const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves();
if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave) {
// If ME type is already defined in session data, no need to roll RNG check
if (!isNullOrUndefined(sessionDataEncounterType)) {
return true;
}
// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
const encounteredEvents = this.mysteryEncounterSaveData.encounteredEvents;
// If total number of encounters is lower than expected for the run, slightly favor a new encounter spawn (reverse as well)
// Reduces occurrence of runs with total encounters significantly different from AVERAGE_ENCOUNTERS_PER_RUN_TARGET
// Favored rate changes can never exceed 50%. So if base rate is 15/256 and favored rate would add 200/256, result will be (15 + 128)/256
const expectedEncountersByFloor = AVERAGE_ENCOUNTERS_PER_RUN_TARGET / (highestMysteryEncounterWave - lowestMysteryEncounterWave) * (waveIndex - lowestMysteryEncounterWave);
const currentRunDiffFromAvg = expectedEncountersByFloor - encounteredEvents.length;
const favoredEncounterRate = sessionEncounterRate + currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER;
const favoredEncounterRate = sessionEncounterRate + Math.min(currentRunDiffFromAvg * ANTI_VARIANCE_WEIGHT_MODIFIER, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT / 2);
const successRate = isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE) ? favoredEncounterRate : Overrides.MYSTERY_ENCOUNTER_RATE_OVERRIDE!;

View File

@ -213,7 +213,7 @@ export default class Battle {
getBgmOverride(scene: BattleScene): string | null {
const battlers = this.enemyParty.slice(0, this.getBattlerCount());
if (this.battleType === BattleType.MYSTERY_ENCOUNTER && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) {
if (this.isBattleMysteryEncounter() && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) {
// Music is overridden for MEs during ME onInit()
// Should not use any BGM overrides before swapping from DEFAULT mode
return null;
@ -409,6 +409,13 @@ export default class Battle {
scene.rngSeedOverride = tempSeedOverride;
return ret;
}
/**
* Returns if the battle is of type {@linkcode BattleType.MYSTERY_ENCOUNTER}
*/
isBattleMysteryEncounter(): boolean {
return this.battleType === BattleType.MYSTERY_ENCOUNTER;
}
}
export class FixedBattle extends Battle {
@ -490,7 +497,7 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand
}
/* 1/3 chance for evil team grunts to be double battles */
const evilTeamGrunts = [TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT];
const evilTeamGrunts = [TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT];
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {

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@ -4,7 +4,7 @@ import { Constructor } from "#app/utils";
import * as Utils from "../utils";
import { getPokemonNameWithAffix } from "../messages";
import { Weather, WeatherType } from "./weather";
import { BattlerTag, GroundedTag, GulpMissileTag, SemiInvulnerableTag } from "./battler-tags";
import { BattlerTag, GroundedTag } from "./battler-tags";
import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect";
import { Gender } from "./gender";
import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, ChargeAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move";
@ -123,6 +123,7 @@ export class Ability implements Localizable {
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>;
type AbAttrCondition = (pokemon: Pokemon) => boolean;
// TODO: Can this be improved?
type PokemonAttackCondition = (user: Pokemon | null, target: Pokemon | null, move: Move) => boolean;
type PokemonDefendCondition = (target: Pokemon, user: Pokemon, move: Move) => boolean;
type PokemonStatStageChangeCondition = (target: Pokemon, statsChanged: BattleStat[], stages: number) => boolean;
@ -518,6 +519,7 @@ export class FullHpResistTypeAbAttr extends PreDefendAbAttr {
if (pokemon.isFullHp() && typeMultiplier.value > 0.5) {
typeMultiplier.value = 0.5;
pokemon.turnData.moveEffectiveness = 0.5;
return true;
}
return false;
@ -536,53 +538,6 @@ export class PostDefendAbAttr extends AbAttr {
}
}
/**
* Applies the effects of Gulp Missile when the user is hit by an attack.
* @extends PostDefendAbAttr
*/
export class PostDefendGulpMissileAbAttr extends PostDefendAbAttr {
constructor() {
super(true);
}
/**
* Damages the attacker and triggers the secondary effect based on the form or the BattlerTagType.
* @param {Pokemon} pokemon - The defending Pokemon.
* @param passive - n/a
* @param {Pokemon} attacker - The attacking Pokemon.
* @param {Move} move - The move being used.
* @param {HitResult} hitResult - n/a
* @param {any[]} args - n/a
* @returns Whether the effects of the ability are applied.
*/
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean | Promise<boolean> {
const battlerTag = pokemon.getTag(GulpMissileTag);
if (!battlerTag || move.category === MoveCategory.STATUS || pokemon.getTag(SemiInvulnerableTag)) {
return false;
}
if (simulated) {
return true;
}
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
if (!cancelled.value) {
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), HitResult.OTHER);
}
if (battlerTag.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ Stat.DEF ], -1));
} else {
attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon);
}
pokemon.removeTag(battlerTag.tagType);
return true;
}
}
export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr {
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
const attackPriority = new Utils.IntegerHolder(move.priority);
@ -2479,7 +2434,7 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
pokemon.setStatStage(s, target.getStatStage(s));
}
pokemon.summonData.moveset = target.getMoveset().map(m => new PokemonMove(m!.moveId, m!.ppUsed, m!.ppUp)); // TODO: are those bangs correct?
pokemon.summonData.moveset = target.getMoveset().map(m => new PokemonMove(m?.moveId ?? Moves.NONE, m?.ppUsed, m?.ppUp));
pokemon.summonData.types = target.getTypes();
@ -3199,12 +3154,12 @@ export class ForewarnAbAttr extends PostSummonAbAttr {
} else if (move?.getMove().power === -1) {
movePower = 80;
} else {
movePower = move!.getMove().power; // TODO: is this bang correct?
movePower = move?.getMove().power ?? 0;
}
if (movePower > maxPowerSeen) {
maxPowerSeen = movePower;
maxMove = move!.getName(); // TODO: is this bang correct?
maxMove = move?.getName() ?? "";
}
}
}
@ -5210,8 +5165,7 @@ export function initAbilities() {
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonMoldBreaker", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
.attr(MoveAbilityBypassAbAttr),
new Ability(Abilities.SUPER_LUCK, 4)
.attr(BonusCritAbAttr)
.partial(),
.attr(BonusCritAbAttr),
new Ability(Abilities.AFTERMATH, 4)
.attr(PostFaintContactDamageAbAttr, 4)
.bypassFaint(),
@ -5223,8 +5177,7 @@ export function initAbilities() {
.attr(IgnoreOpponentStatStagesAbAttr)
.ignorable(),
new Ability(Abilities.TINTED_LENS, 4)
//@ts-ignore
.attr(DamageBoostAbAttr, 2, (user, target, move) => target?.getMoveEffectiveness(user, move) <= 0.5), // TODO: fix TS issues
.attr(DamageBoostAbAttr, 2, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) <= 0.5),
new Ability(Abilities.FILTER, 4)
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75)
.ignorable(),
@ -5342,8 +5295,9 @@ export function initAbilities() {
.attr(WonderSkinAbAttr)
.ignorable(),
new Ability(Abilities.ANALYTIC, 5)
//@ts-ignore
.attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.getLastXMoves(1).find(m => m.turn === target?.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command !== Command.FIGHT, 1.3), // TODO fix TS issues
.attr(MovePowerBoostAbAttr, (user, target, move) =>
!!target?.getLastXMoves(1).find(m => m.turn === target?.scene.currentBattle.turn)
|| user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command !== Command.FIGHT, 1.3),
new Ability(Abilities.ILLUSION, 5)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
@ -5508,8 +5462,7 @@ export function initAbilities() {
.bypassFaint()
.partial(),
new Ability(Abilities.STAKEOUT, 7)
//@ts-ignore
.attr(MovePowerBoostAbAttr, (user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()].command === Command.POKEMON, 2), // TODO: fix TS issues
.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
new Ability(Abilities.WATER_BUBBLE, 7)
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
.attr(MoveTypePowerBoostAbAttr, Type.WATER, 2)
@ -5647,8 +5600,7 @@ export function initAbilities() {
new Ability(Abilities.PRISM_ARMOR, 7)
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => target.getMoveEffectiveness(user, move) >= 2, 0.75),
new Ability(Abilities.NEUROFORCE, 7)
//@ts-ignore
.attr(MovePowerBoostAbAttr, (user, target, move) => target?.getMoveEffectiveness(user, move) >= 2, 1.25), // TODO: fix TS issues
.attr(MovePowerBoostAbAttr, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) >= 2, 1.25),
new Ability(Abilities.INTREPID_SWORD, 8)
.attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
.condition(getOncePerBattleCondition(Abilities.INTREPID_SWORD)),
@ -5669,13 +5621,19 @@ export function initAbilities() {
new Ability(Abilities.MIRROR_ARMOR, 8)
.ignorable()
.unimplemented(),
/**
* Right now, the logic is attached to Surf and Dive moves. Ideally, the post-defend/hit should be an
* ability attribute but the current implementation of move effects for BattlerTag does not support this- in the case
* where Cramorant is fainted.
* @see {@linkcode GulpMissileTagAttr} and {@linkcode GulpMissileTag} for Gulp Missile implementation
*/
new Ability(Abilities.GULP_MISSILE, 8)
.attr(UnsuppressableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)
.attr(NoFusionAbilityAbAttr)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(PostDefendGulpMissileAbAttr),
.bypassFaint(),
new Ability(Abilities.STALWART, 8)
.attr(BlockRedirectAbAttr),
new Ability(Abilities.STEAM_ENGINE, 8)
@ -5740,10 +5698,8 @@ export function initAbilities() {
.attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
.ignorable(),
new Ability(Abilities.HUNGER_SWITCH, 8)
//@ts-ignore
.attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 0 : 1) // TODO: fix ts-ignore
//@ts-ignore
.attr(PostTurnFormChangeAbAttr, p => p.getFormKey ? 1 : 0) // TODO: fix ts-ignore
.attr(PostTurnFormChangeAbAttr, p => p.getFormKey() ? 0 : 1)
.attr(PostTurnFormChangeAbAttr, p => p.getFormKey() ? 1 : 0)
.attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr)
.attr(NoTransformAbilityAbAttr)

View File

@ -511,6 +511,39 @@ class WaterSportTag extends WeakenMoveTypeTag {
}
}
/**
* Arena Tag class for the secondary effect of {@link https://bulbapedia.bulbagarden.net/wiki/Plasma_Fists_(move) | Plasma Fists}.
* Converts Normal-type moves to Electric type for the rest of the turn.
*/
export class PlasmaFistsTag extends ArenaTag {
constructor() {
super(ArenaTagType.PLASMA_FISTS, 1, Moves.PLASMA_FISTS);
}
/** Queues Plasma Fists' on-add message */
onAdd(arena: Arena): void {
arena.scene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
}
onRemove(arena: Arena): void { } // Removes default on-remove message
/**
* Converts Normal-type moves to Electric type
* @param arena n/a
* @param args
* - `[0]` {@linkcode Utils.NumberHolder} A container with a move's {@linkcode Type}
* @returns `true` if the given move type changed; `false` otherwise.
*/
apply(arena: Arena, args: any[]): boolean {
const moveType = args[0];
if (moveType instanceof Utils.NumberHolder && moveType.value === Type.NORMAL) {
moveType.value = Type.ELECTRIC;
return true;
}
return false;
}
}
/**
* Abstract class to implement arena traps.
*/
@ -1010,6 +1043,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: integer, sourceMov
return new MudSportTag(turnCount, sourceId);
case ArenaTagType.WATER_SPORT:
return new WaterSportTag(turnCount, sourceId);
case ArenaTagType.PLASMA_FISTS:
return new PlasmaFistsTag();
case ArenaTagType.SPIKES:
return new SpikesTag(sourceId, side);
case ArenaTagType.TOXIC_SPIKES:

View File

@ -1,6 +1,6 @@
import { Type } from "./type";
import * as Utils from "../utils";
import { pokemonEvolutions, SpeciesFormEvolution } from "./pokemon-evolutions";
import { Type } from "#app/data/type";
import * as Utils from "#app/utils";
import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import i18next from "i18next";
import { Biome } from "#enums/biome";
import { Species } from "#enums/species";

View File

@ -1,16 +1,16 @@
import { allMoves } from "./move";
import * as Utils from "../utils";
import { allMoves } from "#app/data/move";
import * as Utils from "#app/utils";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
export const speciesEggMoves = {
[Species.BULBASAUR]: [ Moves.SAPPY_SEED, Moves.SLUDGE_WAVE, Moves.EARTH_POWER, Moves.MATCHA_GOTCHA ],
[Species.BULBASAUR]: [ Moves.SAPPY_SEED, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.MATCHA_GOTCHA ],
[Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.OBLIVION_WING ],
[Species.SQUIRTLE]: [ Moves.FREEZE_DRY, Moves.SHORE_UP, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ],
[Species.CATERPIE]: [ Moves.SANDSEAR_STORM, Moves.SILK_TRAP, Moves.TWIN_BEAM, Moves.BLEAKWIND_STORM ],
[Species.WEEDLE]: [ Moves.THOUSAND_ARROWS, Moves.SWORDS_DANCE, Moves.ATTACK_ORDER, Moves.NOXIOUS_TORQUE ],
[Species.PIDGEY]: [ Moves.WILDBOLT_STORM, Moves.SANDSEAR_STORM, Moves.CALM_MIND, Moves.BOOMBURST ],
[Species.WEEDLE]: [ Moves.THOUSAND_ARROWS, Moves.NOXIOUS_TORQUE, Moves.ATTACK_ORDER, Moves.VICTORY_DANCE ],
[Species.PIDGEY]: [ Moves.WILDBOLT_STORM, Moves.SANDSEAR_STORM, Moves.NASTY_PLOT, Moves.BOOMBURST ],
[Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ],
[Species.SPEAROW]: [ Moves.FLOATY_FALL, Moves.EXTREME_SPEED, Moves.TIDY_UP, Moves.TRIPLE_ARROWS ],
[Species.EKANS]: [ Moves.NOXIOUS_TORQUE, Moves.DRAGON_DANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ],
@ -21,46 +21,46 @@ export const speciesEggMoves = {
[Species.ZUBAT]: [ Moves.FLOATY_FALL, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ],
[Species.ODDISH]: [ Moves.SLUDGE_BOMB, Moves.FIERY_DANCE, Moves.STRENGTH_SAP, Moves.SPORE ],
[Species.PARAS]: [ Moves.LEECH_LIFE, Moves.HORN_LEECH, Moves.CRABHAMMER, Moves.SAPPY_SEED ],
[Species.VENONAT]: [ Moves.SLUDGE_BOMB, Moves.MOONLIGHT, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ],
[Species.VENONAT]: [ Moves.SLUDGE_BOMB, Moves.TOXIC_THREAD, Moves.EARTH_POWER, Moves.STORED_POWER ],
[Species.DIGLETT]: [ Moves.TRIPLE_DIVE, Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.HEADLONG_RUSH ],
[Species.MEOWTH]: [ Moves.COVET, Moves.SWORDS_DANCE, Moves.DOUBLE_KICK, Moves.TAIL_SLAP ],
[Species.PSYDUCK]: [ Moves.SPLISHY_SPLASH, Moves.AQUA_STEP, Moves.AURA_SPHERE, Moves.MYSTICAL_POWER ],
[Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.PLAY_ROUGH, Moves.METEOR_MASH, Moves.NO_RETREAT ],
[Species.MEOWTH]: [ Moves.HEART_STAMP, Moves.SWORDS_DANCE, Moves.SIZZLY_SLIDE, Moves.TAIL_SLAP ],
[Species.PSYDUCK]: [ Moves.FROST_BREATH, Moves.AQUA_STEP, Moves.MYSTICAL_POWER, Moves.BOUNCY_BUBBLE ],
[Species.MANKEY]: [ Moves.DRAIN_PUNCH, Moves.SLACK_OFF, Moves.METEOR_MASH, Moves.NO_RETREAT ],
[Species.GROWLITHE]: [ Moves.ZING_ZAP, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ],
[Species.POLIWAG]: [ Moves.SLACK_OFF, Moves.WILDBOLT_STORM, Moves.DRAIN_PUNCH, Moves.SURGING_STRIKES ],
[Species.ABRA]: [ Moves.AURA_SPHERE, Moves.BADDY_BAD, Moves.THUNDERBOLT, Moves.PSYSTRIKE ],
[Species.ABRA]: [ Moves.AURA_SPHERE, Moves.BADDY_BAD, Moves.ICE_BEAM, Moves.PSYSTRIKE ],
[Species.MACHOP]: [ Moves.COMBAT_TORQUE, Moves.METEOR_MASH, Moves.MOUNTAIN_GALE, Moves.FISSURE ],
[Species.BELLSPROUT]: [ Moves.SOLAR_BLADE, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.VICTORY_DANCE ],
[Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.STRENGTH_SAP, Moves.BOUNCY_BUBBLE, Moves.MALIGNANT_CHAIN ],
[Species.GEODUDE]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.SHORE_UP, Moves.HEAD_SMASH ],
[Species.GEODUDE]: [ Moves.FLARE_BLITZ, Moves.HEAD_SMASH, Moves.SHORE_UP, Moves.SHELL_SMASH ],
[Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.SWORDS_DANCE, Moves.VOLT_TACKLE ],
[Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.FLAMETHROWER, Moves.MYSTICAL_POWER, Moves.SHED_TAIL ],
[Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.BODY_PRESS, Moves.ICE_BEAM, Moves.THUNDERCLAP ],
[Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.ROOST, Moves.VICTORY_DANCE ],
[Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.FLAMETHROWER, Moves.ICE_BEAM, Moves.THUNDERCLAP ],
[Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.DRILL_RUN, Moves.VICTORY_DANCE ],
[Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.MULTI_ATTACK, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ],
[Species.SEEL]: [ Moves.FREEZE_DRY, Moves.BOUNCY_BUBBLE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ],
[Species.GRIMER]: [ Moves.SUCKER_PUNCH, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ],
[Species.SHELLDER]: [ Moves.ROCK_BLAST, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.BONE_RUSH ],
[Species.GASTLY]: [ Moves.SLUDGE_BOMB, Moves.AURA_SPHERE, Moves.NASTY_PLOT, Moves.ASTRAL_BARRAGE ],
[Species.ONIX]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.HEAVY_SLAM, Moves.DIAMOND_STORM ],
[Species.ONIX]: [ Moves.SHORE_UP, Moves.THOUSAND_WAVES, Moves.COIL, Moves.DIAMOND_STORM ],
[Species.DROWZEE]: [ Moves.BADDY_BAD, Moves.STRENGTH_SAP, Moves.LUMINA_CRASH, Moves.DARK_VOID ],
[Species.KRABBY]: [ Moves.FIRE_LASH, Moves.PLAY_ROUGH, Moves.IVY_CUDGEL, Moves.SHELL_SMASH ],
[Species.VOLTORB]: [ Moves.NASTY_PLOT, Moves.OVERHEAT, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ],
[Species.KRABBY]: [ Moves.DIRE_CLAW, Moves.JET_PUNCH, Moves.IVY_CUDGEL, Moves.SHELL_SMASH ],
[Species.VOLTORB]: [ Moves.NASTY_PLOT, Moves.FUSION_FLARE, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ],
[Species.EXEGGCUTE]: [ Moves.FICKLE_BEAM, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.LUMINA_CRASH ],
[Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.SHADOW_SNEAK, Moves.BITTER_BLADE ],
[Species.LICKITUNG]: [ Moves.BODY_SLAM, Moves.FIRE_LASH, Moves.GRAV_APPLE, Moves.MILK_DRINK ],
[Species.LICKITUNG]: [ Moves.CRUSH_GRIP, Moves.FIRE_LASH, Moves.SLACK_OFF, Moves.MAGICAL_TORQUE ],
[Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.BODY_PRESS, Moves.MALIGNANT_CHAIN ],
[Species.RHYHORN]: [ Moves.SHORE_UP, Moves.ICE_HAMMER, Moves.ACCELEROCK, Moves.HEAD_SMASH ],
[Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.SNAP_TRAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ],
[Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.TRAILBLAZE, Moves.FACADE, Moves.SEISMIC_TOSS ],
[Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.FROST_BREATH, Moves.HURRICANE, Moves.SPACIAL_REND ],
[Species.GOLDEEN]: [ Moves.DRILL_RUN, Moves.FLIP_TURN, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ],
[Species.GOLDEEN]: [ Moves.GLACIAL_LANCE, Moves.SUPERCELL_SLAM, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ],
[Species.STARYU]: [ Moves.CALM_MIND, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ],
[Species.SCYTHER]: [ Moves.MIGHTY_CLEAVE, Moves.BUG_BITE, Moves.STORM_THROW, Moves.DOUBLE_IRON_BASH ],
[Species.PINSIR]: [ Moves.EARTHQUAKE, Moves.LEECH_LIFE, Moves.CLOSE_COMBAT, Moves.EXTREME_SPEED ],
[Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.BLAZING_TORQUE, Moves.LIQUIDATION, Moves.COMBAT_TORQUE ],
[Species.PINSIR]: [ Moves.HEADLONG_RUSH, Moves.LEECH_LIFE, Moves.CRUSH_GRIP, Moves.EXTREME_SPEED ],
[Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.LIQUIDATION, Moves.COMBAT_TORQUE ],
[Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.DRAGON_ASCENT, Moves.SURGING_STRIKES ],
[Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.SHELL_SMASH, Moves.STEAM_ERUPTION ],
[Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.SCALD, Moves.SHELL_SMASH ],
[Species.DITTO]: [ Moves.MIMIC, Moves.SKETCH, Moves.METRONOME, Moves.IMPRISON ],
[Species.EEVEE]: [ Moves.WISH, Moves.NO_RETREAT, Moves.ZIPPY_ZAP, Moves.BOOMBURST ],
[Species.PORYGON]: [ Moves.THUNDERCLAP, Moves.AURA_SPHERE, Moves.FLAMETHROWER, Moves.TECHNO_BLAST ],
@ -68,56 +68,56 @@ export const speciesEggMoves = {
[Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.HIGH_HORSEPOWER, Moves.TRIPLE_DIVE, Moves.MIGHTY_CLEAVE ],
[Species.AERODACTYL]: [ Moves.FLOATY_FALL, Moves.FLARE_BLITZ, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ],
[Species.ARTICUNO]: [ Moves.EARTH_POWER, Moves.CALM_MIND, Moves.AURORA_VEIL, Moves.AEROBLAST ],
[Species.ZAPDOS]: [ Moves.WEATHER_BALL, Moves.CALM_MIND, Moves.SANDSEAR_STORM, Moves.ELECTRO_SHOT ],
[Species.ZAPDOS]: [ Moves.BLEAKWIND_STORM, Moves.CALM_MIND, Moves.SANDSEAR_STORM, Moves.ELECTRO_SHOT ],
[Species.MOLTRES]: [ Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.AEROBLAST, Moves.TORCH_SONG ],
[Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.CRUSH_GRIP, Moves.FIRE_LASH, Moves.GIGATON_HAMMER ],
[Species.MEWTWO]: [ Moves.METEOR_MASH, Moves.MOONBLAST, Moves.THUNDEROUS_KICK, Moves.PHOTON_GEYSER ],
[Species.MEW]: [ Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE, Moves.SHELL_SMASH ],
[Species.CHIKORITA]: [ Moves.SAPPY_SEED, Moves.STONE_AXE, Moves.DRAGON_DANCE, Moves.SPORE ],
[Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.SCORCHING_SANDS, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ],
[Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ],
[Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.FISHIOUS_REND ],
[Species.SENTRET]: [ Moves.TIDY_UP, Moves.THIEF, Moves.NUZZLE, Moves.EXTREME_SPEED ],
[Species.SENTRET]: [ Moves.TIDY_UP, Moves.FAKE_OUT, Moves.NUZZLE, Moves.EXTREME_SPEED ],
[Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.AEROBLAST, Moves.BOOMBURST ],
[Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.THIEF, Moves.PARTING_SHOT, Moves.SPORE ],
[Species.SPINARAK]: [ Moves.PARTING_SHOT, Moves.ATTACK_ORDER, Moves.GASTRO_ACID, Moves.STRENGTH_SAP ],
[Species.CHINCHOU]: [ Moves.THUNDERCLAP, Moves.BOUNCY_BUBBLE, Moves.THUNDER_CAGE, Moves.TAIL_GLOW ],
[Species.PICHU]: [ Moves.RISING_VOLTAGE, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.THUNDERCLAP ],
[Species.PICHU]: [ Moves.MOONBLAST, Moves.TRIPLE_AXEL, Moves.FIERY_DANCE, Moves.AURA_WHEEL ],
[Species.CLEFFA]: [ Moves.CALM_MIND, Moves.EARTH_POWER, Moves.WISH, Moves.LIGHT_OF_RUIN ],
[Species.IGGLYBUFF]: [ Moves.DRAIN_PUNCH, Moves.GRAV_APPLE, Moves.SOFT_BOILED, Moves.EXTREME_SPEED ],
[Species.TOGEPI]: [ Moves.SCORCHING_SANDS, Moves.ROOST, Moves.RELIC_SONG, Moves.FIERY_DANCE ],
[Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.CALM_MIND, Moves.LUMINA_CRASH ],
[Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.MOONBLAST, Moves.LUMINA_CRASH ],
[Species.MAREEP]: [ Moves.ICE_BEAM, Moves.PARABOLIC_CHARGE, Moves.CORE_ENFORCER, Moves.TAIL_GLOW ],
[Species.HOPPIP]: [ Moves.FLOATY_FALL, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SPORE ],
[Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.POPULATION_BOMB ],
[Species.SUNKERN]: [ Moves.SPORE, Moves.SAPPY_SEED, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ],
[Species.SUNKERN]: [ Moves.SPORE, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ],
[Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.HEAT_WAVE, Moves.BLEAKWIND_STORM ],
[Species.WOOPER]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ],
[Species.MURKROW]: [ Moves.TRIPLE_ARROWS, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ],
[Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ],
[Species.UNOWN]: [ Moves.NATURE_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ],
[Species.GIRAFARIG]: [ Moves.MYSTICAL_POWER, Moves.NIGHT_DAZE, Moves.RECOVER, Moves.BOOMBURST ],
[Species.PINECO]: [ Moves.METAL_BURST, Moves.LUNGE, Moves.BODY_PRESS, Moves.SHORE_UP ],
[Species.DUNSPARCE]: [ Moves.BODY_SLAM, Moves.MAGICAL_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ],
[Species.PINECO]: [ Moves.METAL_BURST, Moves.SHORE_UP, Moves.BODY_PRESS, Moves.DIAMOND_STORM ],
[Species.DUNSPARCE]: [ Moves.WICKED_TORQUE, Moves.MAGICAL_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ],
[Species.GLIGAR]: [ Moves.FLOATY_FALL, Moves.THOUSAND_WAVES, Moves.ROOST, Moves.MIGHTY_CLEAVE ],
[Species.SNUBBULL]: [ Moves.FACADE, Moves.EARTHQUAKE, Moves.SWORDS_DANCE, Moves.EXTREME_SPEED ],
[Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.KNOCK_OFF, Moves.FISHIOUS_REND ],
[Species.SHUCKLE]: [ Moves.STUFF_CHEEKS, Moves.HEAL_ORDER, Moves.BODY_PRESS, Moves.SALT_CURE ],
[Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.FIRST_IMPRESSION, Moves.ICICLE_SPEAR, Moves.DRAGON_DANCE ],
[Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.STORM_THROW, Moves.TRIPLE_AXEL, Moves.WICKED_BLOW ],
[Species.TEDDIURSA]: [ Moves.MOUNTAIN_GALE, Moves.RAGING_BULL, Moves.SLACK_OFF, Moves.PRECIPICE_BLADES ],
[Species.TEDDIURSA]: [ Moves.MOUNTAIN_GALE, Moves.FAKE_OUT, Moves.SLACK_OFF, Moves.PRECIPICE_BLADES ],
[Species.SLUGMA]: [ Moves.BURNING_BULWARK, Moves.POWER_GEM, Moves.SOLAR_BEAM, Moves.MAGMA_STORM ],
[Species.SWINUB]: [ Moves.SLACK_OFF, Moves.LANDS_WRATH, Moves.MIGHTY_CLEAVE, Moves.GLACIAL_LANCE ],
[Species.CORSOLA]: [ Moves.SCALD, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.SALT_CURE ],
[Species.REMORAID]: [ Moves.WATER_SHURIKEN, Moves.TAKE_HEART, Moves.SHELL_SIDE_ARM, Moves.BOUNCY_BUBBLE ],
[Species.DELIBIRD]: [ Moves.DRILL_RUN, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.GLACIAL_LANCE ],
[Species.DELIBIRD]: [ Moves.BONEMERANG, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.GLACIAL_LANCE ],
[Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ],
[Species.HOUNDOUR]: [ Moves.HEAT_WAVE, Moves.FIERY_WRATH, Moves.SOLAR_BEAM, Moves.HYDRO_STEAM ],
[Species.HOUNDOUR]: [ Moves.MOONLIGHT, Moves.FIERY_WRATH, Moves.SECRET_SWORD, Moves.HYDRO_STEAM ],
[Species.PHANPY]: [ Moves.SHORE_UP, Moves.SWORDS_DANCE, Moves.ICICLE_CRASH, Moves.COLLISION_COURSE ],
[Species.STANTLER]: [ Moves.THUNDEROUS_KICK, Moves.HYPER_VOICE, Moves.BULK_UP, Moves.PHOTON_GEYSER ],
[Species.STANTLER]: [ Moves.THUNDEROUS_KICK, Moves.PHOTON_GEYSER, Moves.SWORDS_DANCE, Moves.BOOMBURST ],
[Species.SMEARGLE]: [ Moves.CONVERSION, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.DARK_VOID ],
[Species.TYROGUE]: [ Moves.VICTORY_DANCE, Moves.THUNDEROUS_KICK, Moves.METEOR_MASH, Moves.WICKED_BLOW ],
[Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.QUIVER_DANCE ],
[Species.ELEKID]: [ Moves.BLAZING_TORQUE, Moves.TIDY_UP, Moves.MOUNTAIN_GALE, Moves.ZIPPY_ZAP ],
[Species.ELEKID]: [ Moves.FIRE_LASH, Moves.ZING_ZAP, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR ],
[Species.MAGBY]: [ Moves.THUNDERCLAP, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ],
[Species.MILTANK]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.YAWN, Moves.SIZZLY_SLIDE ],
[Species.RAIKOU]: [ Moves.PARABOLIC_CHARGE, Moves.NASTY_PLOT, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ],
@ -125,10 +125,10 @@ export const speciesEggMoves = {
[Species.SUICUNE]: [ Moves.RECOVER, Moves.NASTY_PLOT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ],
[Species.LARVITAR]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.SHORE_UP, Moves.DIAMOND_STORM ],
[Species.LUGIA]: [ Moves.NASTY_PLOT, Moves.LUMINA_CRASH, Moves.AURA_SPHERE, Moves.OBLIVION_WING ],
[Species.HO_OH]: [ Moves.FLOATY_FALL, Moves.PRECIPICE_BLADES, Moves.REVIVAL_BLESSING, Moves.BOLT_BEAK ],
[Species.HO_OH]: [ Moves.BRAVE_BIRD, Moves.DRAGON_DANCE, Moves.REVIVAL_BLESSING, Moves.BOLT_BEAK ],
[Species.CELEBI]: [ Moves.PHOTON_GEYSER, Moves.MATCHA_GOTCHA, Moves.REVIVAL_BLESSING, Moves.QUIVER_DANCE ],
[Species.TREECKO]: [ Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.SECRET_SWORD, Moves.DRAGON_ENERGY ],
[Species.TORCHIC]: [ Moves.HIGH_JUMP_KICK, Moves.SUPERCELL_SLAM, Moves.KNOCK_OFF, Moves.V_CREATE ],
[Species.TORCHIC]: [ Moves.HIGH_JUMP_KICK, Moves.SUPERCELL_SLAM, Moves.BURNING_BULWARK, Moves.V_CREATE ],
[Species.MUDKIP]: [ Moves.SHORE_UP, Moves.MOUNTAIN_GALE, Moves.BULK_UP, Moves.SURGING_STRIKES ],
[Species.POOCHYENA]: [ Moves.JAW_LOCK, Moves.CLOSE_COMBAT, Moves.DIRE_CLAW, Moves.NO_RETREAT ],
[Species.ZIGZAGOON]: [ Moves.EXTREME_SPEED, Moves.NUZZLE, Moves.HIGH_HORSEPOWER, Moves.TIDY_UP ],
@ -154,7 +154,7 @@ export const speciesEggMoves = {
[Species.ELECTRIKE]: [ Moves.RISING_VOLTAGE, Moves.FLAMETHROWER, Moves.NASTY_PLOT, Moves.ICE_BEAM ],
[Species.PLUSLE]: [ Moves.FLAMETHROWER, Moves.GLITZY_GLOW, Moves.SPLISHY_SPLASH, Moves.TAIL_GLOW ],
[Species.MINUN]: [ Moves.ICE_BEAM, Moves.BADDY_BAD, Moves.SPARKLY_SWIRL, Moves.TAIL_GLOW ],
[Species.VOLBEAT]: [ Moves.BATON_PASS, Moves.LUNGE, Moves.DECORATE, Moves.VICTORY_DANCE ],
[Species.VOLBEAT]: [ Moves.BATON_PASS, Moves.STICKY_WEB, Moves.DECORATE, Moves.VICTORY_DANCE ],
[Species.ILLUMISE]: [ Moves.PARTING_SHOT, Moves.GLITZY_GLOW, Moves.POWDER, Moves.QUIVER_DANCE ],
[Species.GULPIN]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.MALIGNANT_CHAIN ],
[Species.CARVANHA]: [ Moves.THUNDER_FANG, Moves.SWORDS_DANCE, Moves.OBSTRUCT, Moves.SURGING_STRIKES ],
@ -168,7 +168,7 @@ export const speciesEggMoves = {
[Species.SWABLU]: [ Moves.ROOST, Moves.NASTY_PLOT, Moves.FLOATY_FALL, Moves.BOOMBURST ],
[Species.ZANGOOSE]: [ Moves.FACADE, Moves.HIGH_HORSEPOWER, Moves.EXTREME_SPEED, Moves.TIDY_UP ],
[Species.SEVIPER]: [ Moves.ICE_BEAM, Moves.BITTER_BLADE, Moves.SUCKER_PUNCH, Moves.NO_RETREAT ],
[Species.LUNATONE]: [ Moves.POWER_GEM, Moves.NIGHT_DAZE, Moves.SHELL_SMASH, Moves.LUMINA_CRASH ],
[Species.LUNATONE]: [ Moves.POWER_GEM, Moves.MOONGEIST_BEAM, Moves.SHELL_SMASH, Moves.LUMINA_CRASH ],
[Species.SOLROCK]: [ Moves.PSYSHIELD_BASH, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH, Moves.SACRED_FIRE ],
[Species.BARBOACH]: [ Moves.DRAGON_DANCE, Moves.ZING_ZAP, Moves.ICE_SPINNER, Moves.SURGING_STRIKES ],
[Species.CORPHISH]: [ Moves.CEASELESS_EDGE, Moves.JET_PUNCH, Moves.SUCKER_PUNCH, Moves.SHELL_SMASH ],
@ -177,7 +177,7 @@ export const speciesEggMoves = {
[Species.ANORITH]: [ Moves.FIRST_IMPRESSION, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.MIGHTY_CLEAVE ],
[Species.FEEBAS]: [ Moves.CALM_MIND, Moves.FREEZE_DRY, Moves.MOONBLAST, Moves.STEAM_ERUPTION ],
[Species.CASTFORM]: [ Moves.BOOMBURST, Moves.HYDRO_STEAM, Moves.ERUPTION, Moves.QUIVER_DANCE ],
[Species.KECLEON]: [ Moves.DRAIN_PUNCH, Moves.DRAGON_DANCE, Moves.EXTREME_SPEED, Moves.MULTI_ATTACK ],
[Species.KECLEON]: [ Moves.ZIPPY_ZAP, Moves.COIL, Moves.EXTREME_SPEED, Moves.MULTI_ATTACK ],
[Species.SHUPPET]: [ Moves.STORM_THROW, Moves.TIDY_UP, Moves.PARTING_SHOT, Moves.SPECTRAL_THIEF ],
[Species.DUSKULL]: [ Moves.BULK_UP, Moves.DRAIN_PUNCH, Moves.STRENGTH_SAP, Moves.RAGE_FIST ],
[Species.TROPIUS]: [ Moves.STUFF_CHEEKS, Moves.EARTH_POWER, Moves.APPLE_ACID, Moves.SAPPY_SEED ],
@ -189,13 +189,13 @@ export const speciesEggMoves = {
[Species.RELICANTH]: [ Moves.DRAGON_DANCE, Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.DIAMOND_STORM ],
[Species.LUVDISC]: [ Moves.BATON_PASS, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ],
[Species.BAGON]: [ Moves.FLOATY_FALL, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH ],
[Species.BELDUM]: [ Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.TRIPLE_AXEL, Moves.SHIFT_GEAR ],
[Species.BELDUM]: [ Moves.HEADLONG_RUSH, Moves.DRAIN_PUNCH, Moves.TRIPLE_AXEL, Moves.SHIFT_GEAR ],
[Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SALT_CURE ],
[Species.REGICE]: [ Moves.EARTH_POWER, Moves.TAKE_HEART, Moves.RECOVER, Moves.FREEZE_DRY ],
[Species.REGISTEEL]: [ Moves.BODY_PRESS, Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.GIGATON_HAMMER ],
[Species.LATIAS]: [ Moves.CORE_ENFORCER, Moves.FUSION_FLARE, Moves.SPARKLY_SWIRL, Moves.MYSTICAL_POWER ],
[Species.LATIOS]: [ Moves.CORE_ENFORCER, Moves.BLUE_FLARE, Moves.NASTY_PLOT, Moves.TACHYON_CUTTER ],
[Species.KYOGRE]: [ Moves.BOUNCY_BUBBLE, Moves.HURRICANE, Moves.FREEZE_DRY, Moves.ELECTRO_SHOT ],
[Species.KYOGRE]: [ Moves.RECOVER, Moves.HURRICANE, Moves.FREEZY_FROST, Moves.WILDBOLT_STORM ],
[Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ],
[Species.RAYQUAZA]: [ Moves.V_CREATE, Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.OBLIVION_WING ],
[Species.JIRACHI]: [ Moves.TACHYON_CUTTER, Moves.TRIPLE_ARROWS, Moves.ROCK_SLIDE, Moves.SHELL_SMASH ],
@ -206,7 +206,7 @@ export const speciesEggMoves = {
[Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.HEAD_CHARGE, Moves.FLARE_BLITZ, Moves.EXTREME_SPEED ],
[Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.COSMIC_POWER, Moves.POWER_TRIP, Moves.AQUA_STEP ],
[Species.KRICKETOT]: [ Moves.BONEMERANG, Moves.VICTORY_DANCE, Moves.STONE_AXE, Moves.POPULATION_BOMB ],
[Species.SHINX]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.FACADE, Moves.BOLT_STRIKE ],
[Species.SHINX]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.ZIPPY_ZAP, Moves.BOLT_STRIKE ],
[Species.BUDEW]: [ Moves.FIERY_DANCE, Moves.ACID_SPRAY, Moves.BOUNCY_BUBBLE, Moves.QUIVER_DANCE ],
[Species.CRANIDOS]: [ Moves.VOLT_TACKLE, Moves.ACCELEROCK, Moves.FLARE_BLITZ, Moves.SHIFT_GEAR ],
[Species.SHIELDON]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.DIAMOND_STORM ],
@ -223,7 +223,7 @@ export const speciesEggMoves = {
[Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ],
[Species.BRONZOR]: [ Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.GLARE, Moves.LUMINA_CRASH ],
[Species.BONSLY]: [ Moves.ACCELEROCK, Moves.SWORDS_DANCE, Moves.STRENGTH_SAP, Moves.SAPPY_SEED ],
[Species.MIME_JR]: [ Moves.CALM_MIND, Moves.MOONBLAST, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ],
[Species.MIME_JR]: [ Moves.CHILLY_RECEPTION, Moves.MOONBLAST, Moves.FROST_BREATH, Moves.LUMINA_CRASH ],
[Species.HAPPINY]: [ Moves.COTTON_GUARD, Moves.SEISMIC_TOSS, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ],
[Species.CHATOT]: [ Moves.SPARKLING_ARIA, Moves.TORCH_SONG, Moves.BATON_PASS, Moves.BOOMBURST ],
[Species.SPIRITOMB]: [ Moves.PARTING_SHOT, Moves.BADDY_BAD, Moves.STRENGTH_SAP, Moves.SPECTRAL_THIEF ],
@ -232,7 +232,7 @@ export const speciesEggMoves = {
[Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.TACHYON_CUTTER, Moves.TRIPLE_AXEL, Moves.DOUBLE_IRON_BASH ],
[Species.HIPPOPOTAS]: [ Moves.SHORE_UP, Moves.STONE_AXE, Moves.BULK_UP, Moves.SALT_CURE ],
[Species.SKORUPI]: [ Moves.COIL, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.WICKED_BLOW ],
[Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_PUNCH, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ],
[Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_SPINNER, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ],
[Species.CARNIVINE]: [ Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.COIL, Moves.SAPPY_SEED ],
[Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ],
[Species.MANTYKE]: [ Moves.SPLISHY_SPLASH, Moves.FREEZY_FROST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ],
@ -243,7 +243,7 @@ export const speciesEggMoves = {
[Species.AZELF]: [ Moves.PSYSTRIKE, Moves.ICE_BEAM, Moves.MOONBLAST, Moves.TAIL_GLOW ],
[Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.TAKE_HEART, Moves.RECOVER, Moves.MAKE_IT_RAIN ],
[Species.PALKIA]: [ Moves.RECOVER, Moves.TAKE_HEART, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ],
[Species.HEATRAN]: [ Moves.TORCH_SONG, Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.MATCHA_GOTCHA ],
[Species.HEATRAN]: [ Moves.MATCHA_GOTCHA, Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.TORCH_SONG ],
[Species.REGIGIGAS]: [ Moves.SKILL_SWAP, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.GIGATON_HAMMER ],
[Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH, Moves.RECOVER, Moves.SPECTRAL_THIEF ],
[Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ],
@ -274,18 +274,18 @@ export const speciesEggMoves = {
[Species.THROH]: [ Moves.MACH_PUNCH, Moves.SLACK_OFF, Moves.METEOR_MASH, Moves.RAGE_FIST ],
[Species.SAWK]: [ Moves.DRAIN_PUNCH, Moves.SUCKER_PUNCH, Moves.METEOR_MASH, Moves.VICTORY_DANCE ],
[Species.SEWADDLE]: [ Moves.STONE_AXE, Moves.PSYCHO_CUT, Moves.BITTER_BLADE, Moves.VICTORY_DANCE ],
[Species.VENIPEDE]: [ Moves.SWORDS_DANCE, Moves.LEECH_LIFE, Moves.NOXIOUS_TORQUE, Moves.POWER_TRIP ],
[Species.VENIPEDE]: [ Moves.BANEFUL_BUNKER, Moves.LEECH_LIFE, Moves.NOXIOUS_TORQUE, Moves.POWER_TRIP ],
[Species.COTTONEE]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.SLEEP_POWDER, Moves.SEED_FLARE ],
[Species.PETILIL]: [ Moves.THUNDEROUS_KICK, Moves.SPARKLING_ARIA, Moves.FIERY_DANCE, Moves.FLOWER_TRICK ],
[Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.SPLISHY_SPLASH, Moves.NO_RETREAT ],
[Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.WICKED_BLOW ],
[Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.ZIPPY_ZAP, Moves.EARTHQUAKE, Moves.PYRO_BALL ],
[Species.MARACTUS]: [ Moves.SCORCHING_SANDS, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ],
[Species.MARACTUS]: [ Moves.EARTH_POWER, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ],
[Species.DWEBBLE]: [ Moves.CRABHAMMER, Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.MIGHTY_CLEAVE ],
[Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.BULLET_PUNCH, Moves.DRAGON_DANCE, Moves.COLLISION_COURSE ],
[Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.BULLET_PUNCH, Moves.NOXIOUS_TORQUE, Moves.VICTORY_DANCE ],
[Species.SIGILYPH]: [ Moves.MOONBLAST, Moves.CALM_MIND, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ],
[Species.YAMASK]: [ Moves.STRENGTH_SAP, Moves.INFERNAL_PARADE, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ],
[Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.LIQUIDATION, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ],
[Species.YAMASK]: [ Moves.STRENGTH_SAP, Moves.GLARE, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ],
[Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.AQUA_STEP, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ],
[Species.ARCHEN]: [ Moves.ROOST, Moves.EARTHQUAKE, Moves.FLOATY_FALL, Moves.MIGHTY_CLEAVE ],
[Species.TRUBBISH]: [ Moves.COIL, Moves.RECOVER, Moves.DIRE_CLAW, Moves.GIGATON_HAMMER ],
[Species.ZORUA]: [ Moves.FLAMETHROWER, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.FIERY_WRATH ],
@ -295,19 +295,19 @@ export const speciesEggMoves = {
[Species.DUCKLETT]: [ Moves.SPLISHY_SPLASH, Moves.EARTH_POWER, Moves.WILDBOLT_STORM, Moves.QUIVER_DANCE ],
[Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.CALM_MIND, Moves.SPARKLY_SWIRL ],
[Species.DEERLING]: [ Moves.TIDY_UP, Moves.FLOWER_TRICK, Moves.BODY_SLAM, Moves.COMBAT_TORQUE ],
[Species.EMOLGA]: [ Moves.TRIPLE_AXEL, Moves.SPLISHY_SPLASH, Moves.TAILWIND, Moves.ZIPPY_ZAP ],
[Species.KARRABLAST]: [ Moves.LEECH_LIFE, Moves.HEAL_ORDER, Moves.HIGH_HORSEPOWER, Moves.DOUBLE_IRON_BASH ],
[Species.EMOLGA]: [ Moves.TRIPLE_AXEL, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.AURA_WHEEL ],
[Species.KARRABLAST]: [ Moves.LEECH_LIFE, Moves.BITTER_BLADE, Moves.HIGH_HORSEPOWER, Moves.DOUBLE_IRON_BASH ],
[Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.SAPPY_SEED ],
[Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.INFERNAL_PARADE, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ],
[Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.TOXIC, Moves.GLITZY_GLOW ],
[Species.JOLTIK]: [ Moves.THUNDER, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ],
[Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.BUZZY_BUZZ, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ],
[Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ],
[Species.JOLTIK]: [ Moves.WILDBOLT_STORM, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ],
[Species.FERROSEED]: [ Moves.STRENGTH_SAP, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ],
[Species.KLINK]: [ Moves.TRIPLE_AXEL, Moves.HIGH_HORSEPOWER, Moves.FUSION_BOLT, Moves.DOUBLE_IRON_BASH ],
[Species.TYNAMO]: [ Moves.SCALD, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.PLASMA_FISTS ],
[Species.ELGYEM]: [ Moves.LUSTER_PURGE, Moves.TRICK_ROOM, Moves.AURA_SPHERE, Moves.TAIL_GLOW ],
[Species.TYNAMO]: [ Moves.SCALD, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.AURA_WHEEL ],
[Species.ELGYEM]: [ Moves.LUSTER_PURGE, Moves.BADDY_BAD, Moves.AURA_SPHERE, Moves.TAIL_GLOW ],
[Species.LITWICK]: [ Moves.FIERY_DANCE, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE ],
[Species.AXEW]: [ Moves.STONE_AXE, Moves.DIRE_CLAW, Moves.BITTER_BLADE, Moves.GLAIVE_RUSH ],
[Species.CUBCHOO]: [ Moves.TRIPLE_AXEL, Moves.LIQUIDATION, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ],
[Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.ICE_SHARD, Moves.COLLISION_COURSE ],
[Species.CRYOGONAL]: [ Moves.FREEZING_GLARE, Moves.AURORA_VEIL, Moves.NASTY_PLOT, Moves.ORIGIN_PULSE ],
[Species.SHELMET]: [ Moves.POWER_GEM, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.STEAM_ERUPTION ],
[Species.STUNFISK]: [ Moves.BANEFUL_BUNKER, Moves.SANDSEAR_STORM, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ],
@ -315,24 +315,24 @@ export const speciesEggMoves = {
[Species.DRUDDIGON]: [ Moves.FIRE_LASH, Moves.ROOST, Moves.DRAGON_DARTS, Moves.CLANGOROUS_SOUL ],
[Species.GOLETT]: [ Moves.SHIFT_GEAR, Moves.DRAIN_PUNCH, Moves.HEADLONG_RUSH, Moves.RAGE_FIST ],
[Species.PAWNIARD]: [ Moves.SUCKER_PUNCH, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.LAST_RESPECTS ],
[Species.BOUFFALANT]: [ Moves.SLACK_OFF, Moves.JUMP_KICK, Moves.HEAD_SMASH, Moves.FLARE_BLITZ ],
[Species.BOUFFALANT]: [ Moves.SLACK_OFF, Moves.HIGH_JUMP_KICK, Moves.HEAD_SMASH, Moves.FLARE_BLITZ ],
[Species.RUFFLET]: [ Moves.FLOATY_FALL, Moves.AURA_SPHERE, Moves.NO_RETREAT, Moves.BOLT_BEAK ],
[Species.VULLABY]: [ Moves.FOUL_PLAY, Moves.BODY_PRESS, Moves.ROOST, Moves.RUINATION ],
[Species.HEATMOR]: [ Moves.EARTH_POWER, Moves.OVERHEAT, Moves.THUNDERBOLT, Moves.V_CREATE ],
[Species.DURANT]: [ Moves.HIGH_HORSEPOWER, Moves.FIRST_IMPRESSION, Moves.SWORDS_DANCE, Moves.BEHEMOTH_BASH ],
[Species.DEINO]: [ Moves.FIERY_WRATH, Moves.ESPER_WING, Moves.SLUDGE_BOMB, Moves.FICKLE_BEAM ],
[Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.MATCHA_GOTCHA, Moves.EARTH_POWER, Moves.TORCH_SONG ],
[Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.BODY_PRESS, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ],
[Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.MIGHTY_CLEAVE, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ],
[Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ],
[Species.VIRIZION]: [ Moves.PSYBLADE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ],
[Species.TORNADUS]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.ICE_BEAM, Moves.OBLIVION_WING ],
[Species.THUNDURUS]: [ Moves.EARTH_POWER, Moves.HURRICANE, Moves.FROST_BREATH, Moves.ELECTRO_SHOT ],
[Species.RESHIRAM]: [ Moves.MORNING_SUN, Moves.TAKE_HEART, Moves.FICKLE_BEAM, Moves.ERUPTION ],
[Species.ZEKROM]: [ Moves.DRAGON_DANCE, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ],
[Species.RESHIRAM]: [ Moves.ENERGY_BALL, Moves.TAKE_HEART, Moves.FICKLE_BEAM, Moves.ERUPTION ],
[Species.ZEKROM]: [ Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ],
[Species.LANDORUS]: [ Moves.STONE_AXE, Moves.FLOATY_FALL, Moves.ROOST, Moves.BLEAKWIND_STORM ],
[Species.KYUREM]: [ Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.NO_RETREAT, Moves.GLACIAL_LANCE ],
[Species.KYUREM]: [ Moves.DRAGON_DARTS, Moves.GLACIAL_LANCE, Moves.NO_RETREAT, Moves.DRAGON_ENERGY ],
[Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ],
[Species.MELOETTA]: [ Moves.VICTORY_DANCE, Moves.QUIVER_DANCE, Moves.TRIPLE_ARROWS, Moves.TORCH_SONG ],
[Species.MELOETTA]: [ Moves.BODY_SLAM, Moves.TORCH_SONG, Moves.TRIPLE_ARROWS, Moves.BOOMBURST ],
[Species.GENESECT]: [ Moves.EXTREME_SPEED, Moves.U_TURN, Moves.TACHYON_CUTTER, Moves.TAIL_GLOW ],
[Species.CHESPIN]: [ Moves.BODY_PRESS, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ],
[Species.FENNEKIN]: [ Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.THUNDERBOLT, Moves.TORCH_SONG ],
@ -344,13 +344,13 @@ export const speciesEggMoves = {
[Species.FLABEBE]: [ Moves.GLITZY_GLOW, Moves.MYSTICAL_FIRE, Moves.TAKE_HEART, Moves.SEED_FLARE ],
[Species.SKIDDO]: [ Moves.HIGH_HORSEPOWER, Moves.GRASSY_GLIDE, Moves.STONE_AXE, Moves.SAPPY_SEED ],
[Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.SUCKER_PUNCH, Moves.METEOR_MASH, Moves.WICKED_BLOW ],
[Species.FURFROU]: [ Moves.TIDY_UP, Moves.SLACK_OFF, Moves.COVET, Moves.MULTI_ATTACK ],
[Species.ESPURR]: [ Moves.GLARE, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.PSYSTRIKE ],
[Species.FURFROU]: [ Moves.TIDY_UP, Moves.SLACK_OFF, Moves.COMBAT_TORQUE, Moves.MULTI_ATTACK ],
[Species.ESPURR]: [ Moves.LUSTER_PURGE, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.DARK_VOID ],
[Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.SHADOW_BONE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ],
[Species.SPRITZEE]: [ Moves.TRICK_ROOM, Moves.FOUL_PLAY, Moves.WISH, Moves.REVIVAL_BLESSING ],
[Species.SPRITZEE]: [ Moves.SPEED_SWAP, Moves.TORCH_SONG, Moves.ROOST, Moves.REVIVAL_BLESSING ],
[Species.SWIRLIX]: [ Moves.BELLY_DRUM, Moves.HEADLONG_RUSH, Moves.MAGICAL_TORQUE, Moves.REVIVAL_BLESSING ],
[Species.INKAY]: [ Moves.POWER_TRIP, Moves.SPIN_OUT, Moves.RECOVER, Moves.PSYCHO_BOOST ],
[Species.BINACLE]: [ Moves.TRIPLE_AXEL, Moves.ACCELEROCK, Moves.DIRE_CLAW, Moves.MIGHTY_CLEAVE ],
[Species.BINACLE]: [ Moves.TRIPLE_AXEL, Moves.CRABHAMMER, Moves.DIRE_CLAW, Moves.MIGHTY_CLEAVE ],
[Species.SKRELP]: [ Moves.STRENGTH_SAP, Moves.TRICK_ROOM, Moves.CALM_MIND, Moves.CORE_ENFORCER ],
[Species.CLAUNCHER]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.WATER_SHURIKEN, Moves.ORIGIN_PULSE ],
[Species.HELIOPTILE]: [ Moves.WEATHER_BALL, Moves.HYDRO_STEAM, Moves.EARTH_POWER, Moves.BOOMBURST ],
@ -360,15 +360,15 @@ export const speciesEggMoves = {
[Species.DEDENNE]: [ Moves.BOOMBURST, Moves.FAKE_OUT, Moves.NASTY_PLOT, Moves.REVIVAL_BLESSING ],
[Species.CARBINK]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SPARKLY_SWIRL, Moves.DIAMOND_STORM ],
[Species.GOOMY]: [ Moves.SCALD, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ],
[Species.KLEFKI]: [ Moves.HEAL_BELL, Moves.ENCORE, Moves.TOPSY_TURVY, Moves.INSTRUCT ],
[Species.KLEFKI]: [ Moves.HEAL_BELL, Moves.ENCORE, Moves.INSTRUCT, Moves.TOPSY_TURVY ],
[Species.PHANTUMP]: [ Moves.RAGE_FIST, Moves.TRICK_ROOM, Moves.SYNTHESIS, Moves.SAPPY_SEED ],
[Species.PUMPKABOO]: [ Moves.SPIRIT_SHACKLE, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ],
[Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ],
[Species.NOIBAT]: [ Moves.AEROBLAST, Moves.OVERDRIVE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ],
[Species.XERNEAS]: [ Moves.SEARING_SHOT, Moves.LUMINA_CRASH, Moves.STRENGTH_SAP, Moves.TAIL_GLOW ],
[Species.XERNEAS]: [ Moves.EARTH_POWER, Moves.SPRINGTIDE_STORM, Moves.STRENGTH_SAP, Moves.TAIL_GLOW ],
[Species.YVELTAL]: [ Moves.SHELL_SIDE_ARM, Moves.POWER_TRIP, Moves.FIERY_WRATH, Moves.CLANGOROUS_SOUL ],
[Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.HEAL_ORDER, Moves.CLANGOROUS_SOUL, Moves.DOUBLE_IRON_BASH ],
[Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.GEOMANCY ],
[Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.AURA_SPHERE, Moves.SHORE_UP, Moves.GEOMANCY ],
[Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.SECRET_SWORD, Moves.FIERY_WRATH, Moves.SHELL_SMASH ],
[Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.MAGMA_STORM ],
[Species.ROWLET]: [ Moves.THOUSAND_ARROWS, Moves.SHADOW_BONE, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ],
@ -379,7 +379,7 @@ export const speciesEggMoves = {
[Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.THUNDERCLAP, Moves.QUIVER_DANCE ],
[Species.CRABRAWLER]: [ Moves.JET_PUNCH, Moves.SHORE_UP, Moves.SUCKER_PUNCH, Moves.SURGING_STRIKES ],
[Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.THUNDERCLAP, Moves.OBLIVION_WING ],
[Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.MOONBLAST, Moves.HEAT_WAVE, Moves.SPORE ],
[Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.SLEEP_POWDER, Moves.HEAT_WAVE, Moves.SPARKLY_SWIRL ],
[Species.ROCKRUFF]: [ Moves.HIGH_HORSEPOWER, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ],
[Species.WISHIWASHI]: [ Moves.HEAL_ORDER, Moves.ICE_SPINNER, Moves.DRAGON_DANCE, Moves.JET_PUNCH ],
[Species.MAREANIE]: [ Moves.CEASELESS_EDGE, Moves.SIZZLY_SLIDE, Moves.BODY_PRESS, Moves.LEECH_SEED ],
@ -394,31 +394,31 @@ export const speciesEggMoves = {
[Species.ORANGURU]: [ Moves.JUNGLE_HEALING, Moves.YAWN, Moves.FOLLOW_ME, Moves.LUMINA_CRASH ],
[Species.PASSIMIAN]: [ Moves.FAKE_OUT, Moves.SUCKER_PUNCH, Moves.ZING_ZAP, Moves.PYRO_BALL ],
[Species.WIMPOD]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.JET_PUNCH, Moves.SURGING_STRIKES ],
[Species.SANDYGAST]: [ Moves.SCORCHING_SANDS, Moves.SPLISHY_SPLASH, Moves.TAKE_HEART, Moves.SALT_CURE ],
[Species.SANDYGAST]: [ Moves.SANDSEAR_STORM, Moves.SPLISHY_SPLASH, Moves.TAKE_HEART, Moves.SALT_CURE ],
[Species.PYUKUMUKU]: [ Moves.COMEUPPANCE, Moves.BANEFUL_BUNKER, Moves.TOXIC_SPIKES, Moves.SALT_CURE ],
[Species.TYPE_NULL]: [ Moves.DIRE_CLAW, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.SHELL_SMASH ],
[Species.MINIOR]: [ Moves.EARTH_POWER, Moves.FLOATY_FALL, Moves.ZING_ZAP, Moves.DIAMOND_STORM ],
[Species.KOMALA]: [ Moves.SLACK_OFF, Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.COLLISION_COURSE ],
[Species.TURTONATOR]: [ Moves.BURNING_BULWARK, Moves.MORNING_SUN, Moves.BODY_PRESS, Moves.CORE_ENFORCER ],
[Species.TOGEDEMARU]: [ Moves.FAKE_OUT, Moves.METAL_BURST, Moves.METEOR_MASH, Moves.BOLT_STRIKE ],
[Species.TOGEDEMARU]: [ Moves.FAKE_OUT, Moves.METAL_BURST, Moves.METEOR_MASH, Moves.AURA_WHEEL ],
[Species.MIMIKYU]: [ Moves.SPIRIT_BREAK, Moves.TIDY_UP, Moves.BITTER_BLADE, Moves.SPECTRAL_THIEF ],
[Species.BRUXISH]: [ Moves.PLAY_ROUGH, Moves.FIRE_FANG, Moves.DRAGON_DANCE, Moves.SURGING_STRIKES ],
[Species.DRAMPA]: [ Moves.SLACK_OFF, Moves.TRICK_ROOM, Moves.CORE_ENFORCER, Moves.BOOMBURST ],
[Species.DHELMISE]: [ Moves.SHADOW_BONE, Moves.STRENGTH_SAP, Moves.LIQUIDATION, Moves.SAPPY_SEED ],
[Species.JANGMO_O]: [ Moves.BODY_PRESS, Moves.SHELL_SIDE_ARM, Moves.SECRET_SWORD, Moves.GLAIVE_RUSH ],
[Species.TAPU_KOKO]: [ Moves.MAGICAL_TORQUE, Moves.TRIPLE_AXEL, Moves.RISING_VOLTAGE, Moves.PLASMA_FISTS ],
[Species.TAPU_KOKO]: [ Moves.MAGICAL_TORQUE, Moves.TRIPLE_AXEL, Moves.RISING_VOLTAGE, Moves.BOLT_STRIKE ],
[Species.TAPU_LELE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.HEAT_WAVE, Moves.EXPANDING_FORCE ],
[Species.TAPU_BULU]: [ Moves.SAPPY_SEED, Moves.DRAIN_PUNCH, Moves.MAGICAL_TORQUE, Moves.VICTORY_DANCE ],
[Species.TAPU_FINI]: [ Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ],
[Species.COSMOG]: [ Moves.PHOTON_GEYSER, Moves.PRECIPICE_BLADES, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE ],
[Species.NIHILEGO]: [ Moves.STRENGTH_SAP, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.QUIVER_DANCE ],
[Species.BUZZWOLE]: [ Moves.FIRST_IMPRESSION, Moves.COMBAT_TORQUE, Moves.ROCK_WRECKER, Moves.DOUBLE_IRON_BASH ],
[Species.PHEROMOSA]: [ Moves.AURA_SPHERE, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.DIAMOND_STORM ],
[Species.PHEROMOSA]: [ Moves.SECRET_SWORD, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.DIAMOND_STORM ],
[Species.XURKITREE]: [ Moves.FLAMETHROWER, Moves.GIGA_DRAIN, Moves.TAIL_GLOW, Moves.THUNDERCLAP ],
[Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.SANDSEAR_STORM, Moves.OBLIVION_WING ],
[Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ],
[Species.GUZZLORD]: [ Moves.SUCKER_PUNCH, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ],
[Species.NECROZMA]: [ Moves.CLANGOROUS_SOUL, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.DYNAMAX_CANNON ],
[Species.NECROZMA]: [ Moves.DYNAMAX_CANNON, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.CLANGOROUS_SOUL ],
[Species.MAGEARNA]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.MAKE_IT_RAIN ],
[Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.METEOR_MASH, Moves.STORM_THROW ],
[Species.POIPOLE]: [ Moves.CORE_ENFORCER, Moves.ICE_BEAM, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ],
@ -428,11 +428,11 @@ export const speciesEggMoves = {
[Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS ],
[Species.GROOKEY]: [ Moves.HIGH_HORSEPOWER, Moves.CLANGOROUS_SOUL, Moves.GRASSY_GLIDE, Moves.SAPPY_SEED ],
[Species.SCORBUNNY]: [ Moves.EXTREME_SPEED, Moves.HIGH_JUMP_KICK, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE ],
[Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.SCORCHING_SANDS, Moves.NASTY_PLOT ],
[Species.SKWOVET]: [ Moves.KNOCK_OFF, Moves.SLACK_OFF, Moves.BODY_PRESS, Moves.POPULATION_BOMB ],
[Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.ENERGY_BALL, Moves.NASTY_PLOT ],
[Species.SKWOVET]: [ Moves.SUCKER_PUNCH, Moves.SLACK_OFF, Moves.COIL, Moves.POPULATION_BOMB ],
[Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BASH ],
[Species.BLIPBUG]: [ Moves.HEAL_ORDER, Moves.EXPANDING_FORCE, Moves.SPORE, Moves.TAIL_GLOW ],
[Species.NICKIT]: [ Moves.BADDY_BAD, Moves.BURNING_JEALOUSY, Moves.SPARKLY_SWIRL, Moves.FIERY_WRATH ],
[Species.BLIPBUG]: [ Moves.HEAL_ORDER, Moves.LUSTER_PURGE, Moves.SLEEP_POWDER, Moves.TAIL_GLOW ],
[Species.NICKIT]: [ Moves.BADDY_BAD, Moves.FLAMETHROWER, Moves.SPARKLY_SWIRL, Moves.MAKE_IT_RAIN ],
[Species.GOSSIFLEUR]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SEED_FLARE ],
[Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.MILK_DRINK, Moves.BODY_PRESS, Moves.MULTI_ATTACK ],
[Species.CHEWTLE]: [ Moves.ICE_FANG, Moves.ACCELEROCK, Moves.SHELL_SMASH, Moves.FISHIOUS_REND ],
@ -446,25 +446,25 @@ export const speciesEggMoves = {
[Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.BITTER_BLADE ],
[Species.CLOBBOPUS]: [ Moves.STORM_THROW, Moves.JET_PUNCH, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ],
[Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ],
[Species.HATENNA]: [ Moves.RECOVER, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.SEARING_SHOT ],
[Species.HATENNA]: [ Moves.RECOVER, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.TORCH_SONG ],
[Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ],
[Species.MILCERY]: [ Moves.MOONBLAST, Moves.CHILLY_RECEPTION, Moves.EARTH_POWER, Moves.GEOMANCY ],
[Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.HEAL_ORDER, Moves.POPULATION_BOMB ],
[Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.RISING_VOLTAGE, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ],
[Species.SNOM]: [ Moves.MOONBLAST, Moves.SURF, Moves.EARTH_POWER, Moves.FIERY_DANCE ],
[Species.SNOM]: [ Moves.FROST_BREATH, Moves.HEAL_ORDER, Moves.EARTH_POWER, Moves.SPORE ],
[Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.HELPING_HAND, Moves.ACCELEROCK, Moves.DIAMOND_STORM ],
[Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.SHELL_SMASH, Moves.GLACIAL_LANCE ],
[Species.INDEEDEE]: [ Moves.MATCHA_GOTCHA, Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.REVIVAL_BLESSING ],
[Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ],
[Species.CUFANT]: [ Moves.LIQUIDATION, Moves.CURSE, Moves.COMBAT_TORQUE, Moves.GIGATON_HAMMER ],
[Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.FIRE_LASH, Moves.DRAGON_DANCE ],
[Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.SCALE_SHOT, Moves.FIRE_LASH, Moves.DRAGON_DANCE ],
[Species.ARCTOZOLT]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
[Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ],
[Species.ARCTOVISH]: [ Moves.ICE_FANG, Moves.THUNDER_FANG, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ],
[Species.DURALUDON]: [ Moves.CORE_ENFORCER, Moves.BODY_PRESS, Moves.RECOVER, Moves.TACHYON_CUTTER ],
[Species.DREEPY]: [ Moves.SHADOW_BONE, Moves.POWER_UP_PUNCH, Moves.BLAZING_TORQUE, Moves.GLAIVE_RUSH ],
[Species.DREEPY]: [ Moves.SHADOW_BONE, Moves.NASTY_PLOT, Moves.FIRE_LASH, Moves.COLLISION_COURSE ],
[Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE, Moves.PRECIPICE_BLADES ],
[Species.ZAMAZENTA]: [ Moves.PSYSHIELD_BASH, Moves.BODY_PRESS, Moves.SLACK_OFF, Moves.VICTORY_DANCE ],
[Species.ZAMAZENTA]: [ Moves.BULK_UP, Moves.BODY_PRESS, Moves.SLACK_OFF, Moves.DIAMOND_STORM ],
[Species.ETERNATUS]: [ Moves.BODY_PRESS, Moves.NASTY_PLOT, Moves.MALIGNANT_CHAIN, Moves.DRAGON_ENERGY ],
[Species.KUBFU]: [ Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ],
[Species.ZARUDE]: [ Moves.SAPPY_SEED, Moves.MIGHTY_CLEAVE, Moves.WICKED_BLOW, Moves.VICTORY_DANCE ],
@ -482,7 +482,7 @@ export const speciesEggMoves = {
[Species.NYMBLE]: [ Moves.KNOCK_OFF, Moves.FELL_STINGER, Moves.ATTACK_ORDER, Moves.WICKED_BLOW ],
[Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.ICE_PUNCH, Moves.MACH_PUNCH, Moves.PLASMA_FISTS ],
[Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.THIEF, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ],
[Species.FIDOUGH]: [ Moves.WISH, Moves.BODY_PRESS, Moves.SIZZLY_SLIDE, Moves.TIDY_UP ],
[Species.FIDOUGH]: [ Moves.SOFT_BOILED, Moves.HIGH_HORSEPOWER, Moves.SIZZLY_SLIDE, Moves.TIDY_UP ],
[Species.SMOLIV]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.BOOMBURST ],
[Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.EARTHQUAKE, Moves.FLARE_BLITZ, Moves.EXTREME_SPEED ],
[Species.NACLI]: [ Moves.BODY_PRESS, Moves.TOXIC, Moves.CURSE, Moves.DIAMOND_STORM ],
@ -492,7 +492,7 @@ export const speciesEggMoves = {
[Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.CLOSE_COMBAT, Moves.PSYCHIC_FANGS, Moves.NO_RETREAT ],
[Species.SHROODLE]: [ Moves.GASTRO_ACID, Moves.PARTING_SHOT, Moves.TOXIC, Moves.SKETCH ],
[Species.BRAMBLIN]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.FLOWER_TRICK, Moves.LAST_RESPECTS ],
[Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.TOPSY_TURVY, Moves.PARTING_SHOT, Moves.SAPPY_SEED ],
[Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.TOPSY_TURVY, Moves.SAPPY_SEED, Moves.TAIL_GLOW ],
[Species.KLAWF]: [ Moves.CRABHAMMER, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH ],
[Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FROST_BREATH, Moves.TORCH_SONG ],
[Species.RELLOR]: [ Moves.HEAL_BLOCK, Moves.RECOVER, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ],
@ -509,7 +509,7 @@ export const speciesEggMoves = {
[Species.FLAMIGO]: [ Moves.THUNDEROUS_KICK, Moves.TRIPLE_AXEL, Moves.FLOATY_FALL, Moves.VICTORY_DANCE ],
[Species.CETODDLE]: [ Moves.MOUNTAIN_GALE, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.DRAGON_DANCE ],
[Species.VELUZA]: [ Moves.PSYBLADE, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.BITTER_BLADE ],
[Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.ICE_SPINNER, Moves.TOXIC, Moves.SALT_CURE ],
[Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.SIZZLY_SLIDE, Moves.TOXIC, Moves.SALT_CURE ],
[Species.TATSUGIRI]: [ Moves.ICE_BEAM, Moves.FILLET_AWAY, Moves.CORE_ENFORCER, Moves.STEAM_ERUPTION ],
[Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.MORNING_SUN, Moves.COLLISION_COURSE, Moves.SHIFT_GEAR ],
[Species.SCREAM_TAIL]: [ Moves.TORCH_SONG, Moves.GLITZY_GLOW, Moves.MOONLIGHT, Moves.SPARKLY_SWIRL ],
@ -521,7 +521,7 @@ export const speciesEggMoves = {
[Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.STEAM_ERUPTION ],
[Species.IRON_HANDS]: [ Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS, Moves.ICE_HAMMER ],
[Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.ROOST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ],
[Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.QUIVER_DANCE, Moves.MALIGNANT_CHAIN ],
[Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN, Moves.QUIVER_DANCE ],
[Species.IRON_THORNS]: [ Moves.DIAMOND_STORM, Moves.SHORE_UP, Moves.SHIFT_GEAR, Moves.PLASMA_FISTS ],
[Species.FRIGIBAX]: [ Moves.DRAGON_DARTS, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.GLACIAL_LANCE ],
[Species.GIMMIGHOUL]: [ Moves.HAPPY_HOUR, Moves.AURA_SPHERE, Moves.SURF, Moves.ASTRAL_BARRAGE ],
@ -540,7 +540,7 @@ export const speciesEggMoves = {
[Species.MUNKIDORI]: [ Moves.PSYSTRIKE, Moves.HEAT_WAVE, Moves.EARTH_POWER, Moves.MALIGNANT_CHAIN ],
[Species.FEZANDIPITI]: [ Moves.BARB_BARRAGE, Moves.VICTORY_DANCE, Moves.TRIPLE_AXEL, Moves.MAGICAL_TORQUE ],
[Species.OGERPON]: [ Moves.FLOWER_TRICK, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ],
[Species.GOUGING_FIRE]: [ Moves.SUPERCELL_SLAM, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ],
[Species.GOUGING_FIRE]: [ Moves.EXTREME_SPEED, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ],
[Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.MORNING_SUN, Moves.ELECTRO_DRIFT ],
[Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.KOWTOW_CLEAVE, Moves.STONE_AXE, Moves.BITTER_BLADE ],
[Species.IRON_CROWN]: [ Moves.NASTY_PLOT, Moves.SECRET_SWORD, Moves.PSYSTRIKE, Moves.ELECTRO_DRIFT ],
@ -566,7 +566,7 @@ export const speciesEggMoves = {
[Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ENDURE, Moves.DRAIN_PUNCH, Moves.V_CREATE ],
[Species.GALAR_YAMASK]: [ Moves.STRENGTH_SAP, Moves.DIRE_CLAW, Moves.THOUSAND_WAVES, Moves.SPECTRAL_THIEF ],
[Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.THOUSAND_ARROWS, Moves.STRENGTH_SAP, Moves.DOUBLE_IRON_BASH ],
[Species.HISUI_GROWLITHE]: [ Moves.WOOD_HAMMER, Moves.HEAD_SMASH, Moves.MORNING_SUN, Moves.DRAGON_DANCE ],
[Species.HISUI_GROWLITHE]: [ Moves.WAVE_CRASH, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.DRAGON_DANCE ],
[Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.ELECTRO_DRIFT ],
[Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.STRENGTH_SAP, Moves.FISHIOUS_REND ],
[Species.HISUI_SNEASEL]: [ Moves.THUNDEROUS_KICK, Moves.KNOCK_OFF, Moves.TRIPLE_AXEL, Moves.VICTORY_DANCE ],

View File

@ -0,0 +1,574 @@
import { Abilities } from "#app/enums/abilities";
import { Species } from "#app/enums/species";
export const starterPassiveAbilities = {
[Species.BULBASAUR]: Abilities.GRASSY_SURGE,
[Species.CHARMANDER]: Abilities.BEAST_BOOST,
[Species.SQUIRTLE]: Abilities.STURDY,
[Species.CATERPIE]: Abilities.MAGICIAN,
[Species.WEEDLE]: Abilities.TINTED_LENS,
[Species.PIDGEY]: Abilities.SHEER_FORCE,
[Species.RATTATA]: Abilities.STRONG_JAW,
[Species.SPEAROW]: Abilities.MOXIE,
[Species.EKANS]: Abilities.REGENERATOR,
[Species.SANDSHREW]: Abilities.TOUGH_CLAWS,
[Species.NIDORAN_F]: Abilities.FLARE_BOOST,
[Species.NIDORAN_M]: Abilities.GUTS,
[Species.VULPIX]: Abilities.FUR_COAT,
[Species.ZUBAT]: Abilities.INTIMIDATE,
[Species.ODDISH]: Abilities.TRIAGE,
[Species.PARAS]: Abilities.TRIAGE,
[Species.VENONAT]: Abilities.SIMPLE,
[Species.DIGLETT]: Abilities.STURDY,
[Species.MEOWTH]: Abilities.TOUGH_CLAWS,
[Species.PSYDUCK]: Abilities.SIMPLE,
[Species.MANKEY]: Abilities.IRON_FIST,
[Species.GROWLITHE]: Abilities.SPEED_BOOST,
[Species.POLIWAG]: Abilities.NO_GUARD,
[Species.ABRA]: Abilities.PSYCHIC_SURGE,
[Species.MACHOP]: Abilities.QUICK_FEET,
[Species.BELLSPROUT]: Abilities.FLOWER_GIFT,
[Species.TENTACOOL]: Abilities.TOXIC_CHAIN,
[Species.GEODUDE]: Abilities.DRY_SKIN,
[Species.PONYTA]: Abilities.MAGIC_GUARD,
[Species.SLOWPOKE]: Abilities.UNAWARE,
[Species.MAGNEMITE]: Abilities.LEVITATE,
[Species.FARFETCHD]: Abilities.SNIPER,
[Species.DODUO]: Abilities.PARENTAL_BOND,
[Species.SEEL]: Abilities.WATER_BUBBLE,
[Species.GRIMER]: Abilities.WATER_ABSORB,
[Species.SHELLDER]: Abilities.ICE_SCALES,
[Species.GASTLY]: Abilities.SHADOW_SHIELD,
[Species.ONIX]: Abilities.ROCKY_PAYLOAD,
[Species.DROWZEE]: Abilities.MAGICIAN,
[Species.KRABBY]: Abilities.THERMAL_EXCHANGE,
[Species.VOLTORB]: Abilities.TRANSISTOR,
[Species.EXEGGCUTE]: Abilities.RIPEN,
[Species.CUBONE]: Abilities.PARENTAL_BOND,
[Species.LICKITUNG]: Abilities.CHEEK_POUCH,
[Species.KOFFING]: Abilities.PARENTAL_BOND,
[Species.RHYHORN]: Abilities.FILTER,
[Species.TANGELA]: Abilities.SEED_SOWER,
[Species.KANGASKHAN]: Abilities.GUTS,
[Species.HORSEA]: Abilities.DRAGONS_MAW,
[Species.GOLDEEN]: Abilities.MULTISCALE,
[Species.STARYU]: Abilities.REGENERATOR,
[Species.SCYTHER]: Abilities.TINTED_LENS,
[Species.PINSIR]: Abilities.TINTED_LENS,
[Species.TAUROS]: Abilities.STAMINA,
[Species.MAGIKARP]: Abilities.MULTISCALE,
[Species.LAPRAS]: Abilities.LIGHTNING_ROD,
[Species.DITTO]: Abilities.ADAPTABILITY,
[Species.EEVEE]: Abilities.PICKUP,
[Species.PORYGON]: Abilities.PROTEAN,
[Species.OMANYTE]: Abilities.STURDY,
[Species.KABUTO]: Abilities.TOUGH_CLAWS,
[Species.AERODACTYL]: Abilities.ORICHALCUM_PULSE,
[Species.ARTICUNO]: Abilities.SNOW_WARNING,
[Species.ZAPDOS]: Abilities.DRIZZLE,
[Species.MOLTRES]: Abilities.DROUGHT,
[Species.DRATINI]: Abilities.AERILATE,
[Species.MEWTWO]: Abilities.NEUROFORCE,
[Species.MEW]: Abilities.PROTEAN,
[Species.CHIKORITA]: Abilities.THICK_FAT,
[Species.CYNDAQUIL]: Abilities.DROUGHT,
[Species.TOTODILE]: Abilities.TOUGH_CLAWS,
[Species.SENTRET]: Abilities.PICKUP,
[Species.HOOTHOOT]: Abilities.AERILATE,
[Species.LEDYBA]: Abilities.PRANKSTER,
[Species.SPINARAK]: Abilities.PRANKSTER,
[Species.CHINCHOU]: Abilities.WATER_BUBBLE,
[Species.PICHU]: Abilities.ELECTRIC_SURGE,
[Species.CLEFFA]: Abilities.ANALYTIC,
[Species.IGGLYBUFF]: Abilities.HUGE_POWER,
[Species.TOGEPI]: Abilities.PIXILATE,
[Species.NATU]: Abilities.TINTED_LENS,
[Species.MAREEP]: Abilities.ELECTROMORPHOSIS,
[Species.HOPPIP]: Abilities.FLUFFY,
[Species.AIPOM]: Abilities.SCRAPPY,
[Species.SUNKERN]: Abilities.DROUGHT,
[Species.YANMA]: Abilities.SHEER_FORCE,
[Species.WOOPER]: Abilities.COMATOSE,
[Species.MURKROW]: Abilities.DARK_AURA,
[Species.MISDREAVUS]: Abilities.BEADS_OF_RUIN,
[Species.UNOWN]: Abilities.PICKUP,
[Species.GIRAFARIG]: Abilities.PARENTAL_BOND,
[Species.PINECO]: Abilities.IRON_BARBS,
[Species.DUNSPARCE]: Abilities.UNAWARE,
[Species.GLIGAR]: Abilities.TOXIC_BOOST,
[Species.SNUBBULL]: Abilities.PIXILATE,
[Species.QWILFISH]: Abilities.TOXIC_DEBRIS,
[Species.SHUCKLE]: Abilities.HARVEST,
[Species.HERACROSS]: Abilities.TECHNICIAN,
[Species.SNEASEL]: Abilities.TOUGH_CLAWS,
[Species.TEDDIURSA]: Abilities.THICK_FAT,
[Species.SLUGMA]: Abilities.DESOLATE_LAND,
[Species.SWINUB]: Abilities.SLUSH_RUSH,
[Species.CORSOLA]: Abilities.STORM_DRAIN,
[Species.REMORAID]: Abilities.SIMPLE,
[Species.DELIBIRD]: Abilities.HUGE_POWER,
[Species.SKARMORY]: Abilities.LIGHTNING_ROD,
[Species.HOUNDOUR]: Abilities.DROUGHT,
[Species.PHANPY]: Abilities.SPEED_BOOST,
[Species.STANTLER]: Abilities.SPEED_BOOST,
[Species.SMEARGLE]: Abilities.PRANKSTER,
[Species.TYROGUE]: Abilities.MOXIE,
[Species.SMOOCHUM]: Abilities.PSYCHIC_SURGE,
[Species.ELEKID]: Abilities.SHEER_FORCE,
[Species.MAGBY]: Abilities.CONTRARY,
[Species.MILTANK]: Abilities.STAMINA,
[Species.RAIKOU]: Abilities.TRANSISTOR,
[Species.ENTEI]: Abilities.MOXIE,
[Species.SUICUNE]: Abilities.UNAWARE,
[Species.LARVITAR]: Abilities.SAND_RUSH,
[Species.LUGIA]: Abilities.DELTA_STREAM,
[Species.HO_OH]: Abilities.MAGIC_GUARD,
[Species.CELEBI]: Abilities.PSYCHIC_SURGE,
[Species.TREECKO]: Abilities.TINTED_LENS,
[Species.TORCHIC]: Abilities.RECKLESS,
[Species.MUDKIP]: Abilities.DRIZZLE,
[Species.POOCHYENA]: Abilities.TOUGH_CLAWS,
[Species.ZIGZAGOON]: Abilities.RUN_AWAY,
[Species.WURMPLE]: Abilities.SIMPLE,
[Species.LOTAD]: Abilities.DRIZZLE,
[Species.SEEDOT]: Abilities.SHARPNESS,
[Species.TAILLOW]: Abilities.AERILATE,
[Species.WINGULL]: Abilities.SWIFT_SWIM,
[Species.RALTS]: Abilities.PSYCHIC_SURGE,
[Species.SURSKIT]: Abilities.WATER_BUBBLE,
[Species.SHROOMISH]: Abilities.GUTS,
[Species.SLAKOTH]: Abilities.GUTS,
[Species.NINCADA]: Abilities.MAGIC_GUARD,
[Species.WHISMUR]: Abilities.PUNK_ROCK,
[Species.MAKUHITA]: Abilities.STAMINA,
[Species.AZURILL]: Abilities.MISTY_SURGE,
[Species.NOSEPASS]: Abilities.LEVITATE,
[Species.SKITTY]: Abilities.SCRAPPY,
[Species.SABLEYE]: Abilities.UNNERVE,
[Species.MAWILE]: Abilities.UNNERVE,
[Species.ARON]: Abilities.EARTH_EATER,
[Species.MEDITITE]: Abilities.MINDS_EYE,
[Species.ELECTRIKE]: Abilities.ELECTRIC_SURGE,
[Species.PLUSLE]: Abilities.POWER_SPOT,
[Species.MINUN]: Abilities.POWER_SPOT,
[Species.VOLBEAT]: Abilities.HONEY_GATHER,
[Species.ILLUMISE]: Abilities.HONEY_GATHER,
[Species.GULPIN]: Abilities.EARTH_EATER,
[Species.CARVANHA]: Abilities.SHEER_FORCE,
[Species.WAILMER]: Abilities.LEVITATE,
[Species.NUMEL]: Abilities.FUR_COAT,
[Species.TORKOAL]: Abilities.ANALYTIC,
[Species.SPOINK]: Abilities.PSYCHIC_SURGE,
[Species.SPINDA]: Abilities.SIMPLE,
[Species.TRAPINCH]: Abilities.ADAPTABILITY,
[Species.CACNEA]: Abilities.SAND_RUSH,
[Species.SWABLU]: Abilities.ADAPTABILITY,
[Species.ZANGOOSE]: Abilities.POISON_HEAL,
[Species.SEVIPER]: Abilities.MULTISCALE,
[Species.LUNATONE]: Abilities.SHADOW_SHIELD,
[Species.SOLROCK]: Abilities.DROUGHT,
[Species.BARBOACH]: Abilities.SIMPLE,
[Species.CORPHISH]: Abilities.TOUGH_CLAWS,
[Species.BALTOY]: Abilities.WELL_BAKED_BODY,
[Species.LILEEP]: Abilities.SEED_SOWER,
[Species.ANORITH]: Abilities.WATER_ABSORB,
[Species.FEEBAS]: Abilities.MAGIC_GUARD,
[Species.CASTFORM]: Abilities.ADAPTABILITY,
[Species.KECLEON]: Abilities.ADAPTABILITY,
[Species.SHUPPET]: Abilities.SHADOW_SHIELD,
[Species.DUSKULL]: Abilities.UNNERVE,
[Species.TROPIUS]: Abilities.RIPEN,
[Species.ABSOL]: Abilities.SHARPNESS,
[Species.WYNAUT]: Abilities.STURDY,
[Species.SNORUNT]: Abilities.SNOW_WARNING,
[Species.SPHEAL]: Abilities.UNAWARE,
[Species.CLAMPERL]: Abilities.DRIZZLE,
[Species.RELICANTH]: Abilities.PRIMORDIAL_SEA,
[Species.LUVDISC]: Abilities.MULTISCALE,
[Species.BAGON]: Abilities.DRAGONS_MAW,
[Species.BELDUM]: Abilities.LEVITATE,
[Species.REGIROCK]: Abilities.SAND_STREAM,
[Species.REGICE]: Abilities.SNOW_WARNING,
[Species.REGISTEEL]: Abilities.FILTER,
[Species.LATIAS]: Abilities.PRISM_ARMOR,
[Species.LATIOS]: Abilities.TINTED_LENS,
[Species.KYOGRE]: Abilities.MOLD_BREAKER,
[Species.GROUDON]: Abilities.TURBOBLAZE,
[Species.RAYQUAZA]: Abilities.UNNERVE,
[Species.JIRACHI]: Abilities.COMATOSE,
[Species.DEOXYS]: Abilities.PROTEAN,
[Species.TURTWIG]: Abilities.THICK_FAT,
[Species.CHIMCHAR]: Abilities.BEAST_BOOST,
[Species.PIPLUP]: Abilities.DRIZZLE,
[Species.STARLY]: Abilities.ROCK_HEAD,
[Species.BIDOOF]: Abilities.SAP_SIPPER,
[Species.KRICKETOT]: Abilities.SHARPNESS,
[Species.SHINX]: Abilities.SPEED_BOOST,
[Species.BUDEW]: Abilities.GRASSY_SURGE,
[Species.CRANIDOS]: Abilities.ROCK_HEAD,
[Species.SHIELDON]: Abilities.EARTH_EATER,
[Species.BURMY]: Abilities.STURDY,
[Species.COMBEE]: Abilities.INTIMIDATE,
[Species.PACHIRISU]: Abilities.HONEY_GATHER,
[Species.BUIZEL]: Abilities.MOXIE,
[Species.CHERUBI]: Abilities.ORICHALCUM_PULSE,
[Species.SHELLOS]: Abilities.REGENERATOR,
[Species.DRIFLOON]: Abilities.MAGIC_GUARD,
[Species.BUNEARY]: Abilities.ADAPTABILITY,
[Species.GLAMEOW]: Abilities.INTIMIDATE,
[Species.CHINGLING]: Abilities.PUNK_ROCK,
[Species.STUNKY]: Abilities.NEUTRALIZING_GAS,
[Species.BRONZOR]: Abilities.BULLETPROOF,
[Species.BONSLY]: Abilities.SAP_SIPPER,
[Species.MIME_JR]: Abilities.OPPORTUNIST,
[Species.HAPPINY]: Abilities.FUR_COAT,
[Species.CHATOT]: Abilities.PUNK_ROCK,
[Species.SPIRITOMB]: Abilities.VESSEL_OF_RUIN,
[Species.GIBLE]: Abilities.SAND_STREAM,
[Species.MUNCHLAX]: Abilities.RIPEN,
[Species.RIOLU]: Abilities.MINDS_EYE,
[Species.HIPPOPOTAS]: Abilities.UNAWARE,
[Species.SKORUPI]: Abilities.SUPER_LUCK,
[Species.CROAGUNK]: Abilities.MOXIE,
[Species.CARNIVINE]: Abilities.ARENA_TRAP,
[Species.FINNEON]: Abilities.WATER_BUBBLE,
[Species.MANTYKE]: Abilities.UNAWARE,
[Species.SNOVER]: Abilities.THICK_FAT,
[Species.ROTOM]: Abilities.HADRON_ENGINE,
[Species.UXIE]: Abilities.UNAWARE,
[Species.MESPRIT]: Abilities.MOODY,
[Species.AZELF]: Abilities.NEUROFORCE,
[Species.DIALGA]: Abilities.LEVITATE,
[Species.PALKIA]: Abilities.SPEED_BOOST,
[Species.HEATRAN]: Abilities.EARTH_EATER,
[Species.REGIGIGAS]: Abilities.SCRAPPY,
[Species.GIRATINA]: Abilities.SHADOW_SHIELD,
[Species.CRESSELIA]: Abilities.SHADOW_SHIELD,
[Species.PHIONE]: Abilities.SIMPLE,
[Species.MANAPHY]: Abilities.PRIMORDIAL_SEA,
[Species.DARKRAI]: Abilities.UNNERVE,
[Species.SHAYMIN]: Abilities.WIND_RIDER,
[Species.ARCEUS]: Abilities.ADAPTABILITY,
[Species.VICTINI]: Abilities.SHEER_FORCE,
[Species.SNIVY]: Abilities.MULTISCALE,
[Species.TEPIG]: Abilities.ROCK_HEAD,
[Species.OSHAWOTT]: Abilities.INTREPID_SWORD,
[Species.PATRAT]: Abilities.NO_GUARD,
[Species.LILLIPUP]: Abilities.FUR_COAT,
[Species.PURRLOIN]: Abilities.PICKUP,
[Species.PANSAGE]: Abilities.WELL_BAKED_BODY,
[Species.PANSEAR]: Abilities.WATER_ABSORB,
[Species.PANPOUR]: Abilities.SAP_SIPPER,
[Species.MUNNA]: Abilities.NEUTRALIZING_GAS,
[Species.PIDOVE]: Abilities.SNIPER,
[Species.BLITZLE]: Abilities.ELECTRIC_SURGE,
[Species.ROGGENROLA]: Abilities.SOLID_ROCK,
[Species.WOOBAT]: Abilities.OPPORTUNIST,
[Species.DRILBUR]: Abilities.SAND_STREAM,
[Species.AUDINO]: Abilities.FRIEND_GUARD,
[Species.TIMBURR]: Abilities.ROCKY_PAYLOAD,
[Species.TYMPOLE]: Abilities.POISON_HEAL,
[Species.THROH]: Abilities.STAMINA,
[Species.SAWK]: Abilities.SCRAPPY,
[Species.SEWADDLE]: Abilities.SHARPNESS,
[Species.VENIPEDE]: Abilities.STAMINA,
[Species.COTTONEE]: Abilities.FLUFFY,
[Species.PETILIL]: Abilities.SIMPLE,
[Species.BASCULIN]: Abilities.SUPREME_OVERLORD,
[Species.SANDILE]: Abilities.TOUGH_CLAWS,
[Species.DARUMAKA]: Abilities.GORILLA_TACTICS,
[Species.MARACTUS]: Abilities.WELL_BAKED_BODY,
[Species.DWEBBLE]: Abilities.ROCKY_PAYLOAD,
[Species.SCRAGGY]: Abilities.PROTEAN,
[Species.SIGILYPH]: Abilities.FLARE_BOOST,
[Species.YAMASK]: Abilities.PURIFYING_SALT,
[Species.TIRTOUGA]: Abilities.WATER_ABSORB,
[Species.ARCHEN]: Abilities.MULTISCALE,
[Species.TRUBBISH]: Abilities.NEUTRALIZING_GAS,
[Species.ZORUA]: Abilities.DARK_AURA,
[Species.MINCCINO]: Abilities.FUR_COAT,
[Species.GOTHITA]: Abilities.UNNERVE,
[Species.SOLOSIS]: Abilities.PSYCHIC_SURGE,
[Species.DUCKLETT]: Abilities.DRIZZLE,
[Species.VANILLITE]: Abilities.SLUSH_RUSH,
[Species.DEERLING]: Abilities.FUR_COAT,
[Species.EMOLGA]: Abilities.TRANSISTOR,
[Species.KARRABLAST]: Abilities.QUICK_DRAW,
[Species.FOONGUS]: Abilities.THICK_FAT,
[Species.FRILLISH]: Abilities.POISON_HEAL,
[Species.ALOMOMOLA]: Abilities.MULTISCALE,
[Species.JOLTIK]: Abilities.TRANSISTOR,
[Species.FERROSEED]: Abilities.ROUGH_SKIN,
[Species.KLINK]: Abilities.STEELY_SPIRIT,
[Species.TYNAMO]: Abilities.POISON_HEAL,
[Species.ELGYEM]: Abilities.PRISM_ARMOR,
[Species.LITWICK]: Abilities.SOUL_HEART,
[Species.AXEW]: Abilities.DRAGONS_MAW,
[Species.CUBCHOO]: Abilities.TOUGH_CLAWS,
[Species.CRYOGONAL]: Abilities.SNOW_WARNING,
[Species.SHELMET]: Abilities.PROTEAN,
[Species.STUNFISK]: Abilities.STORM_DRAIN,
[Species.MIENFOO]: Abilities.NO_GUARD,
[Species.DRUDDIGON]: Abilities.INTIMIDATE,
[Species.GOLETT]: Abilities.SHADOW_SHIELD,
[Species.PAWNIARD]: Abilities.SWORD_OF_RUIN,
[Species.BOUFFALANT]: Abilities.ROCK_HEAD,
[Species.RUFFLET]: Abilities.SPEED_BOOST,
[Species.VULLABY]: Abilities.THICK_FAT,
[Species.HEATMOR]: Abilities.CONTRARY,
[Species.DURANT]: Abilities.COMPOUND_EYES,
[Species.DEINO]: Abilities.PARENTAL_BOND,
[Species.LARVESTA]: Abilities.DROUGHT,
[Species.COBALION]: Abilities.INTREPID_SWORD,
[Species.TERRAKION]: Abilities.ROCKY_PAYLOAD,
[Species.VIRIZION]: Abilities.SHARPNESS,
[Species.TORNADUS]: Abilities.DRIZZLE,
[Species.THUNDURUS]: Abilities.DRIZZLE,
[Species.RESHIRAM]: Abilities.ORICHALCUM_PULSE,
[Species.ZEKROM]: Abilities.HADRON_ENGINE,
[Species.LANDORUS]: Abilities.STORM_DRAIN,
[Species.KYUREM]: Abilities.SNOW_WARNING,
[Species.KELDEO]: Abilities.GRIM_NEIGH,
[Species.MELOETTA]: Abilities.MINDS_EYE,
[Species.GENESECT]: Abilities.PROTEAN,
[Species.CHESPIN]: Abilities.DAUNTLESS_SHIELD,
[Species.FENNEKIN]: Abilities.PSYCHIC_SURGE,
[Species.FROAKIE]: Abilities.STAKEOUT,
[Species.BUNNELBY]: Abilities.GUTS,
[Species.FLETCHLING]: Abilities.MAGIC_GUARD,
[Species.SCATTERBUG]: Abilities.PRANKSTER,
[Species.LITLEO]: Abilities.BEAST_BOOST,
[Species.FLABEBE]: Abilities.GRASSY_SURGE,
[Species.SKIDDO]: Abilities.SEED_SOWER,
[Species.PANCHAM]: Abilities.FUR_COAT,
[Species.FURFROU]: Abilities.FLUFFY,
[Species.ESPURR]: Abilities.FUR_COAT,
[Species.HONEDGE]: Abilities.SHARPNESS,
[Species.SPRITZEE]: Abilities.FUR_COAT,
[Species.SWIRLIX]: Abilities.WELL_BAKED_BODY,
[Species.INKAY]: Abilities.UNNERVE,
[Species.BINACLE]: Abilities.SAP_SIPPER,
[Species.SKRELP]: Abilities.DRAGONS_MAW,
[Species.CLAUNCHER]: Abilities.SWIFT_SWIM,
[Species.HELIOPTILE]: Abilities.PROTEAN,
[Species.TYRUNT]: Abilities.RECKLESS,
[Species.AMAURA]: Abilities.ICE_SCALES,
[Species.HAWLUCHA]: Abilities.MOXIE,
[Species.DEDENNE]: Abilities.PIXILATE,
[Species.CARBINK]: Abilities.SOLID_ROCK,
[Species.GOOMY]: Abilities.REGENERATOR,
[Species.KLEFKI]: Abilities.LEVITATE,
[Species.PHANTUMP]: Abilities.SHADOW_TAG,
[Species.PUMPKABOO]: Abilities.WELL_BAKED_BODY,
[Species.BERGMITE]: Abilities.ICE_SCALES,
[Species.NOIBAT]: Abilities.PUNK_ROCK,
[Species.XERNEAS]: Abilities.HARVEST,
[Species.YVELTAL]: Abilities.SOUL_HEART,
[Species.ZYGARDE]: Abilities.HUGE_POWER,
[Species.DIANCIE]: Abilities.LEVITATE,
[Species.HOOPA]: Abilities.OPPORTUNIST,
[Species.VOLCANION]: Abilities.FILTER,
[Species.ROWLET]: Abilities.SNIPER,
[Species.LITTEN]: Abilities.OPPORTUNIST,
[Species.POPPLIO]: Abilities.PUNK_ROCK,
[Species.PIKIPEK]: Abilities.TECHNICIAN,
[Species.YUNGOOS]: Abilities.TOUGH_CLAWS,
[Species.GRUBBIN]: Abilities.SPEED_BOOST,
[Species.CRABRAWLER]: Abilities.WATER_BUBBLE,
[Species.ORICORIO]: Abilities.ADAPTABILITY,
[Species.CUTIEFLY]: Abilities.TINTED_LENS,
[Species.ROCKRUFF]: Abilities.ROCKY_PAYLOAD,
[Species.WISHIWASHI]: Abilities.REGENERATOR,
[Species.MAREANIE]: Abilities.TOXIC_DEBRIS,
[Species.MUDBRAY]: Abilities.CUD_CHEW,
[Species.DEWPIDER]: Abilities.TINTED_LENS,
[Species.FOMANTIS]: Abilities.SHARPNESS,
[Species.MORELULL]: Abilities.TRIAGE,
[Species.SALANDIT]: Abilities.DRAGONS_MAW,
[Species.STUFFUL]: Abilities.SCRAPPY,
[Species.BOUNSWEET]: Abilities.MOXIE,
[Species.COMFEY]: Abilities.FRIEND_GUARD,
[Species.ORANGURU]: Abilities.POWER_SPOT,
[Species.PASSIMIAN]: Abilities.LIBERO,
[Species.WIMPOD]: Abilities.REGENERATOR,
[Species.SANDYGAST]: Abilities.SAND_SPIT,
[Species.PYUKUMUKU]: Abilities.PURIFYING_SALT,
[Species.TYPE_NULL]: Abilities.ADAPTABILITY,
[Species.MINIOR]: Abilities.STURDY,
[Species.KOMALA]: Abilities.GUTS,
[Species.TURTONATOR]: Abilities.DAUNTLESS_SHIELD,
[Species.TOGEDEMARU]: Abilities.ROUGH_SKIN,
[Species.MIMIKYU]: Abilities.TOUGH_CLAWS,
[Species.BRUXISH]: Abilities.MULTISCALE,
[Species.DRAMPA]: Abilities.THICK_FAT,
[Species.DHELMISE]: Abilities.WATER_BUBBLE,
[Species.JANGMO_O]: Abilities.DAUNTLESS_SHIELD,
[Species.TAPU_KOKO]: Abilities.TRANSISTOR,
[Species.TAPU_LELE]: Abilities.SHEER_FORCE,
[Species.TAPU_BULU]: Abilities.TRIAGE,
[Species.TAPU_FINI]: Abilities.FAIRY_AURA,
[Species.COSMOG]: Abilities.BEAST_BOOST,
[Species.NIHILEGO]: Abilities.LEVITATE,
[Species.BUZZWOLE]: Abilities.MOXIE,
[Species.PHEROMOSA]: Abilities.TINTED_LENS,
[Species.XURKITREE]: Abilities.TRANSISTOR,
[Species.CELESTEELA]: Abilities.HEATPROOF,
[Species.KARTANA]: Abilities.SHARPNESS,
[Species.GUZZLORD]: Abilities.POISON_HEAL,
[Species.NECROZMA]: Abilities.BEAST_BOOST,
[Species.MAGEARNA]: Abilities.STEELY_SPIRIT,
[Species.MARSHADOW]: Abilities.IRON_FIST,
[Species.POIPOLE]: Abilities.SHEER_FORCE,
[Species.STAKATAKA]: Abilities.SOLID_ROCK,
[Species.BLACEPHALON]: Abilities.MAGIC_GUARD,
[Species.ZERAORA]: Abilities.TOUGH_CLAWS,
[Species.MELTAN]: Abilities.STEELY_SPIRIT,
[Species.GROOKEY]: Abilities.GRASS_PELT,
[Species.SCORBUNNY]: Abilities.NO_GUARD,
[Species.SOBBLE]: Abilities.SUPER_LUCK,
[Species.SKWOVET]: Abilities.HARVEST,
[Species.ROOKIDEE]: Abilities.IRON_BARBS,
[Species.BLIPBUG]: Abilities.PSYCHIC_SURGE,
[Species.NICKIT]: Abilities.MAGICIAN,
[Species.GOSSIFLEUR]: Abilities.GRASSY_SURGE,
[Species.WOOLOO]: Abilities.SIMPLE,
[Species.CHEWTLE]: Abilities.ROCKY_PAYLOAD,
[Species.YAMPER]: Abilities.SHEER_FORCE,
[Species.ROLYCOLY]: Abilities.SOLID_ROCK,
[Species.APPLIN]: Abilities.DRAGONS_MAW,
[Species.SILICOBRA]: Abilities.SAND_RUSH,
[Species.CRAMORANT]: Abilities.LIGHTNING_ROD,
[Species.ARROKUDA]: Abilities.INTIMIDATE,
[Species.TOXEL]: Abilities.ELECTRIC_SURGE,
[Species.SIZZLIPEDE]: Abilities.SPEED_BOOST,
[Species.CLOBBOPUS]: Abilities.WATER_BUBBLE,
[Species.SINISTEA]: Abilities.SHADOW_SHIELD,
[Species.HATENNA]: Abilities.FAIRY_AURA,
[Species.IMPIDIMP]: Abilities.FUR_COAT,
[Species.MILCERY]: Abilities.REGENERATOR,
[Species.FALINKS]: Abilities.PARENTAL_BOND,
[Species.PINCURCHIN]: Abilities.ELECTROMORPHOSIS,
[Species.SNOM]: Abilities.SNOW_WARNING,
[Species.STONJOURNER]: Abilities.STURDY,
[Species.EISCUE]: Abilities.ICE_SCALES,
[Species.INDEEDEE]: Abilities.FRIEND_GUARD,
[Species.MORPEKO]: Abilities.MOODY,
[Species.CUFANT]: Abilities.EARTH_EATER,
[Species.DRACOZOLT]: Abilities.NO_GUARD,
[Species.ARCTOZOLT]: Abilities.TRANSISTOR,
[Species.DRACOVISH]: Abilities.SWIFT_SWIM,
[Species.ARCTOVISH]: Abilities.STRONG_JAW,
[Species.DURALUDON]: Abilities.STEELWORKER,
[Species.DREEPY]: Abilities.PARENTAL_BOND,
[Species.ZACIAN]: Abilities.UNNERVE,
[Species.ZAMAZENTA]: Abilities.UNNERVE,
[Species.ETERNATUS]: Abilities.NEUTRALIZING_GAS,
[Species.KUBFU]: Abilities.IRON_FIST,
[Species.ZARUDE]: Abilities.TOUGH_CLAWS,
[Species.REGIELEKI]: Abilities.ELECTRIC_SURGE,
[Species.REGIDRAGO]: Abilities.MULTISCALE,
[Species.GLASTRIER]: Abilities.FILTER,
[Species.SPECTRIER]: Abilities.SHADOW_SHIELD,
[Species.CALYREX]: Abilities.HARVEST,
[Species.ENAMORUS]: Abilities.FAIRY_AURA,
[Species.SPRIGATITO]: Abilities.MAGICIAN,
[Species.FUECOCO]: Abilities.PUNK_ROCK,
[Species.QUAXLY]: Abilities.OPPORTUNIST,
[Species.LECHONK]: Abilities.SIMPLE,
[Species.TAROUNTULA]: Abilities.HONEY_GATHER,
[Species.NYMBLE]: Abilities.GUTS,
[Species.PAWMI]: Abilities.TRANSISTOR,
[Species.TANDEMAUS]: Abilities.SCRAPPY,
[Species.FIDOUGH]: Abilities.WATER_ABSORB,
[Species.SMOLIV]: Abilities.RIPEN,
[Species.SQUAWKABILLY]: Abilities.MOXIE,
[Species.NACLI]: Abilities.SOLID_ROCK,
[Species.CHARCADET]: Abilities.PRISM_ARMOR,
[Species.TADBULB]: Abilities.STAMINA,
[Species.WATTREL]: Abilities.SHEER_FORCE,
[Species.MASCHIFF]: Abilities.STRONG_JAW,
[Species.SHROODLE]: Abilities.CORROSION,
[Species.BRAMBLIN]: Abilities.SHADOW_SHIELD,
[Species.TOEDSCOOL]: Abilities.PRANKSTER,
[Species.KLAWF]: Abilities.WATER_ABSORB,
[Species.CAPSAKID]: Abilities.PARENTAL_BOND,
[Species.RELLOR]: Abilities.PRANKSTER,
[Species.FLITTLE]: Abilities.DAZZLING,
[Species.TINKATINK]: Abilities.STEELWORKER,
[Species.WIGLETT]: Abilities.STURDY,
[Species.BOMBIRDIER]: Abilities.UNBURDEN,
[Species.FINIZEN]: Abilities.IRON_FIST,
[Species.VAROOM]: Abilities.LEVITATE,
[Species.CYCLIZAR]: Abilities.PROTEAN,
[Species.ORTHWORM]: Abilities.REGENERATOR,
[Species.GLIMMET]: Abilities.LEVITATE,
[Species.GREAVARD]: Abilities.FUR_COAT,
[Species.FLAMIGO]: Abilities.MOXIE,
[Species.CETODDLE]: Abilities.ICE_SCALES,
[Species.VELUZA]: Abilities.SUPER_LUCK,
[Species.DONDOZO]: Abilities.PARENTAL_BOND,
[Species.TATSUGIRI]: Abilities.ADAPTABILITY,
[Species.GREAT_TUSK]: Abilities.INTIMIDATE,
[Species.SCREAM_TAIL]: Abilities.UNAWARE,
[Species.BRUTE_BONNET]: Abilities.CHLOROPHYLL,
[Species.FLUTTER_MANE]: Abilities.DAZZLING,
[Species.SLITHER_WING]: Abilities.SCRAPPY,
[Species.SANDY_SHOCKS]: Abilities.EARTH_EATER,
[Species.IRON_TREADS]: Abilities.STEELY_SPIRIT,
[Species.IRON_BUNDLE]: Abilities.SNOW_WARNING,
[Species.IRON_HANDS]: Abilities.IRON_FIST,
[Species.IRON_JUGULIS]: Abilities.LIGHTNING_ROD,
[Species.IRON_MOTH]: Abilities.LEVITATE,
[Species.IRON_THORNS]: Abilities.SAND_STREAM,
[Species.FRIGIBAX]: Abilities.SNOW_WARNING,
[Species.GIMMIGHOUL]: Abilities.HONEY_GATHER,
[Species.WO_CHIEN]: Abilities.VESSEL_OF_RUIN,
[Species.CHIEN_PAO]: Abilities.INTIMIDATE,
[Species.TING_LU]: Abilities.STAMINA,
[Species.CHI_YU]: Abilities.BERSERK,
[Species.ROARING_MOON]: Abilities.TOUGH_CLAWS,
[Species.IRON_VALIANT]: Abilities.ADAPTABILITY,
[Species.KORAIDON]: Abilities.OPPORTUNIST,
[Species.MIRAIDON]: Abilities.OPPORTUNIST,
[Species.WALKING_WAKE]: Abilities.BEAST_BOOST,
[Species.IRON_LEAVES]: Abilities.SHARPNESS,
[Species.POLTCHAGEIST]: Abilities.TRIAGE,
[Species.OKIDOGI]: Abilities.FUR_COAT,
[Species.MUNKIDORI]: Abilities.NEUROFORCE,
[Species.FEZANDIPITI]: Abilities.LEVITATE,
[Species.OGERPON]: Abilities.OPPORTUNIST,
[Species.GOUGING_FIRE]: Abilities.BEAST_BOOST,
[Species.RAGING_BOLT]: Abilities.BEAST_BOOST,
[Species.IRON_BOULDER]: Abilities.SHARPNESS,
[Species.IRON_CROWN]: Abilities.SHARPNESS,
[Species.TERAPAGOS]: Abilities.SOUL_HEART,
[Species.PECHARUNT]: Abilities.TOXIC_CHAIN,
[Species.ALOLA_RATTATA]: Abilities.ADAPTABILITY,
[Species.ALOLA_SANDSHREW]: Abilities.ICE_SCALES,
[Species.ALOLA_VULPIX]: Abilities.SHEER_FORCE,
[Species.ALOLA_DIGLETT]: Abilities.STURDY,
[Species.ALOLA_MEOWTH]: Abilities.DARK_AURA,
[Species.ALOLA_GEODUDE]: Abilities.DRY_SKIN,
[Species.ALOLA_GRIMER]: Abilities.TOXIC_DEBRIS,
[Species.ETERNAL_FLOETTE]: Abilities.MAGIC_GUARD,
[Species.GALAR_MEOWTH]: Abilities.STEELWORKER,
[Species.GALAR_PONYTA]: Abilities.MOXIE,
[Species.GALAR_SLOWPOKE]: Abilities.UNAWARE,
[Species.GALAR_FARFETCHD]: Abilities.INTREPID_SWORD,
[Species.GALAR_ARTICUNO]: Abilities.SERENE_GRACE,
[Species.GALAR_ZAPDOS]: Abilities.TOUGH_CLAWS,
[Species.GALAR_MOLTRES]: Abilities.DARK_AURA,
[Species.GALAR_CORSOLA]: Abilities.SHADOW_SHIELD,
[Species.GALAR_ZIGZAGOON]: Abilities.POISON_HEAL,
[Species.GALAR_DARUMAKA]: Abilities.FLASH_FIRE,
[Species.GALAR_YAMASK]: Abilities.TABLETS_OF_RUIN,
[Species.GALAR_STUNFISK]: Abilities.ARENA_TRAP,
[Species.HISUI_GROWLITHE]: Abilities.RECKLESS,
[Species.HISUI_VOLTORB]: Abilities.TRANSISTOR,
[Species.HISUI_QWILFISH]: Abilities.MERCILESS,
[Species.HISUI_SNEASEL]: Abilities.SCRAPPY,
[Species.HISUI_ZORUA]: Abilities.ADAPTABILITY,
[Species.PALDEA_TAUROS]: Abilities.ADAPTABILITY,
[Species.PALDEA_WOOPER]: Abilities.THICK_FAT,
[Species.BLOODMOON_URSALUNA]: Abilities.BERSERK
};

View File

@ -1,16 +1,18 @@
import { Gender } from "./gender";
import { PokeballType } from "./pokeball";
import Pokemon from "../field/pokemon";
import { Gender } from "#app/data/gender";
import { PokeballType } from "#app/data/pokeball";
import Pokemon from "#app/field/pokemon";
import { Stat } from "#enums/stat";
import { Type } from "./type";
import * as Utils from "../utils";
import { SpeciesFormKey } from "./pokemon-species";
import { WeatherType } from "./weather";
import { Nature } from "./nature";
import { Type } from "#app/data/type";
import * as Utils from "#app/utils";
import { WeatherType } from "#app/data/weather";
import { Nature } from "#app/data/nature";
import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { TimeOfDay } from "#enums/time-of-day";
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier } from "#app/modifier/modifier";
import { SpeciesFormKey } from "#enums/species-form-key";
export enum SpeciesWildEvolutionDelay {
NONE,
@ -1647,8 +1649,14 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.FROSMOTH, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM)
],
[Species.GIMMIGHOUL]: [
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition( p => p.evoCounter > 9 ), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition( p => p.evoCounter > 9 ), SpeciesWildEvolutionDelay.VERY_LONG)
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
]
};

53
src/data/balance/rates.ts Normal file
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@ -0,0 +1,53 @@
/**
* Rates for shinies and other random properties are defined in this file.
* CHANCE is defined as x/65536
* RATE is defined as 1/x
*/
// #region Encounterable properties
/** `64/65536 -> 1/1024` */
export const BASE_SHINY_CHANCE = 64;
/** `256/65536 -> 1/256` */
export const BASE_HIDDEN_ABILITY_CHANCE = 256;
// #region Egg properties
// Threshold x at which a gacha egg is determined to be a certain tier
// Specifically, the tier is determined by the highest threshold a random value between 0-255 meets or exceeds
// Legendary Up Gacha raises these thresholds by 1, thereby giving Legendary eggs 2/256 chance
export const GACHA_DEFAULT_COMMON_EGG_THRESHOLD = 52; // Default 204/256 chance, 203/256 chance in Legendary Up Gacha
export const GACHA_DEFAULT_RARE_EGG_THRESHOLD = 8; // Default 44/256 chance
export const GACHA_DEFAULT_EPIC_EGG_THRESHOLD = 1; // Default 7/256 chance, leaving Legendary as 1/256 chance
export const GACHA_LEGENDARY_UP_THRESHOLD_OFFSET = 1; // The offset to threshold for Legendary Up gacha eggs. +x/256 Legendary Egg chance, -x/256 Common Egg chance
// The number of eggs without finding a certain tier egg it takes for egg pity to kick in and that tier to be forced
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
export const EGG_PITY_LEGENDARY_THRESHOLD = 412;
export const EGG_PITY_EPIC_THRESHOLD = 59;
export const EGG_PITY_RARE_THRESHOLD = 9;
// Waves to hatch an egg of a given tier
export const HATCH_WAVES_COMMON_EGG = 10;
export const HATCH_WAVES_RARE_EGG = 25;
export const HATCH_WAVES_EPIC_EGG = 50;
export const HATCH_WAVES_LEGENDARY_EGG = 100;
export const HATCH_WAVES_MANAPHY_EGG = 50;
// Rates for specific random properties in 1/x
export const GACHA_DEFAULT_SHINY_RATE = 128;
export const GACHA_SHINY_UP_SHINY_RATE = 64;
export const SAME_SPECIES_EGG_SHINY_RATE = 12;
export const SAME_SPECIES_EGG_HA_RATE = 8;
export const MANAPHY_EGG_MANAPHY_RATE = 8;
export const GACHA_EGG_HA_RATE = 192;
// 1/x for legendary eggs, 1/x*2 for epic eggs, 1/x*4 for rare eggs, and 1/x*8 for common eggs
export const GACHA_DEFAULT_RARE_EGGMOVE_RATE = 6;
export const SAME_SPECIES_EGG_RARE_EGGMOVE_RATE = 3;
export const GACHA_MOVE_UP_RARE_EGGMOVE_RATE = 3;
// #region Variant properties
// The chance x/10 of a shiny being a variant, then of being specifically an epic variant
export const SHINY_VARIANT_CHANCE = 4;
export const SHINY_EPIC_CHANCE = 1;

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@ -0,0 +1,671 @@
import { Species } from "#enums/species";
export const POKERUS_STARTER_COUNT = 5;
/**
* Function to get the cumulative friendship threshold at which a candy is earned
* @param starterCost The cost of the starter, found in {@linkcode speciesStarterCosts}
* @returns aforementioned threshold
*/
export function getStarterValueFriendshipCap(starterCost: number): number {
switch (starterCost) {
case 1:
return 20;
case 2:
return 40;
case 3:
return 60;
case 4:
return 100;
case 5:
return 140;
case 6:
return 200;
case 7:
return 280;
case 8:
case 9:
return 450;
default:
return 600;
}
}
export const speciesStarterCosts = {
[Species.BULBASAUR]: 3,
[Species.CHARMANDER]: 3,
[Species.SQUIRTLE]: 3,
[Species.CATERPIE]: 2,
[Species.WEEDLE]: 1,
[Species.PIDGEY]: 1,
[Species.RATTATA]: 1,
[Species.SPEAROW]: 1,
[Species.EKANS]: 2,
[Species.PIKACHU]: 3,
[Species.SANDSHREW]: 2,
[Species.NIDORAN_F]: 3,
[Species.NIDORAN_M]: 3,
[Species.CLEFAIRY]: 3,
[Species.VULPIX]: 3,
[Species.JIGGLYPUFF]: 2,
[Species.ZUBAT]: 3,
[Species.ODDISH]: 3,
[Species.PARAS]: 2,
[Species.VENONAT]: 2,
[Species.DIGLETT]: 2,
[Species.MEOWTH]: 3,
[Species.PSYDUCK]: 2,
[Species.MANKEY]: 4,
[Species.GROWLITHE]: 4,
[Species.POLIWAG]: 2,
[Species.ABRA]: 4,
[Species.MACHOP]: 3,
[Species.BELLSPROUT]: 2,
[Species.TENTACOOL]: 3,
[Species.GEODUDE]: 3,
[Species.PONYTA]: 2,
[Species.SLOWPOKE]: 3,
[Species.MAGNEMITE]: 4,
[Species.FARFETCHD]: 2,
[Species.DODUO]: 3,
[Species.SEEL]: 1,
[Species.GRIMER]: 2,
[Species.SHELLDER]: 5,
[Species.GASTLY]: 4,
[Species.ONIX]: 3,
[Species.DROWZEE]: 2,
[Species.KRABBY]: 3,
[Species.VOLTORB]: 2,
[Species.EXEGGCUTE]: 3,
[Species.CUBONE]: 3,
[Species.HITMONLEE]: 4,
[Species.HITMONCHAN]: 4,
[Species.LICKITUNG]: 3,
[Species.KOFFING]: 2,
[Species.RHYHORN]: 3,
[Species.CHANSEY]: 3,
[Species.TANGELA]: 3,
[Species.KANGASKHAN]: 4,
[Species.HORSEA]: 3,
[Species.GOLDEEN]: 2,
[Species.STARYU]: 3,
[Species.MR_MIME]: 3,
[Species.SCYTHER]: 5,
[Species.JYNX]: 4,
[Species.ELECTABUZZ]: 4,
[Species.MAGMAR]: 4,
[Species.PINSIR]: 4,
[Species.TAUROS]: 4,
[Species.MAGIKARP]: 4,
[Species.LAPRAS]: 4,
[Species.DITTO]: 2,
[Species.EEVEE]: 3,
[Species.PORYGON]: 4,
[Species.OMANYTE]: 3,
[Species.KABUTO]: 3,
[Species.AERODACTYL]: 5,
[Species.SNORLAX]: 5,
[Species.ARTICUNO]: 6,
[Species.ZAPDOS]: 6,
[Species.MOLTRES]: 6,
[Species.DRATINI]: 4,
[Species.MEWTWO]: 8,
[Species.MEW]: 6,
[Species.CHIKORITA]: 2,
[Species.CYNDAQUIL]: 3,
[Species.TOTODILE]: 3,
[Species.SENTRET]: 1,
[Species.HOOTHOOT]: 2,
[Species.LEDYBA]: 1,
[Species.SPINARAK]: 1,
[Species.CHINCHOU]: 2,
[Species.PICHU]: 2,
[Species.CLEFFA]: 2,
[Species.IGGLYBUFF]: 1,
[Species.TOGEPI]: 3,
[Species.NATU]: 2,
[Species.MAREEP]: 2,
[Species.MARILL]: 4,
[Species.SUDOWOODO]: 3,
[Species.HOPPIP]: 2,
[Species.AIPOM]: 2,
[Species.SUNKERN]: 1,
[Species.YANMA]: 3,
[Species.WOOPER]: 2,
[Species.MURKROW]: 3,
[Species.MISDREAVUS]: 2,
[Species.UNOWN]: 1,
[Species.WOBBUFFET]: 2,
[Species.GIRAFARIG]: 3,
[Species.PINECO]: 2,
[Species.DUNSPARCE]: 3,
[Species.GLIGAR]: 3,
[Species.SNUBBULL]: 2,
[Species.QWILFISH]: 3,
[Species.SHUCKLE]: 3,
[Species.HERACROSS]: 5,
[Species.SNEASEL]: 4,
[Species.TEDDIURSA]: 4,
[Species.SLUGMA]: 2,
[Species.SWINUB]: 3,
[Species.CORSOLA]: 2,
[Species.REMORAID]: 2,
[Species.DELIBIRD]: 2,
[Species.MANTINE]: 3,
[Species.SKARMORY]: 4,
[Species.HOUNDOUR]: 3,
[Species.PHANPY]: 3,
[Species.STANTLER]: 3,
[Species.SMEARGLE]: 1,
[Species.TYROGUE]: 3,
[Species.SMOOCHUM]: 3,
[Species.ELEKID]: 3,
[Species.MAGBY]: 3,
[Species.MILTANK]: 4,
[Species.RAIKOU]: 6,
[Species.ENTEI]: 6,
[Species.SUICUNE]: 6,
[Species.LARVITAR]: 4,
[Species.LUGIA]: 8,
[Species.HO_OH]: 8,
[Species.CELEBI]: 6,
[Species.TREECKO]: 3,
[Species.TORCHIC]: 4,
[Species.MUDKIP]: 3,
[Species.POOCHYENA]: 2,
[Species.ZIGZAGOON]: 2,
[Species.WURMPLE]: 1,
[Species.LOTAD]: 3,
[Species.SEEDOT]: 2,
[Species.TAILLOW]: 3,
[Species.WINGULL]: 2,
[Species.RALTS]: 3,
[Species.SURSKIT]: 2,
[Species.SHROOMISH]: 3,
[Species.SLAKOTH]: 4,
[Species.NINCADA]: 4,
[Species.WHISMUR]: 2,
[Species.MAKUHITA]: 3,
[Species.AZURILL]: 4,
[Species.NOSEPASS]: 2,
[Species.SKITTY]: 1,
[Species.SABLEYE]: 2,
[Species.MAWILE]: 3,
[Species.ARON]: 3,
[Species.MEDITITE]: 3,
[Species.ELECTRIKE]: 2,
[Species.PLUSLE]: 2,
[Species.MINUN]: 2,
[Species.VOLBEAT]: 2,
[Species.ILLUMISE]: 2,
[Species.ROSELIA]: 3,
[Species.GULPIN]: 1,
[Species.CARVANHA]: 3,
[Species.WAILMER]: 2,
[Species.NUMEL]: 2,
[Species.TORKOAL]: 3,
[Species.SPOINK]: 2,
[Species.SPINDA]: 1,
[Species.TRAPINCH]: 3,
[Species.CACNEA]: 2,
[Species.SWABLU]: 2,
[Species.ZANGOOSE]: 4,
[Species.SEVIPER]: 3,
[Species.LUNATONE]: 3,
[Species.SOLROCK]: 3,
[Species.BARBOACH]: 2,
[Species.CORPHISH]: 3,
[Species.BALTOY]: 2,
[Species.LILEEP]: 3,
[Species.ANORITH]: 3,
[Species.FEEBAS]: 4,
[Species.CASTFORM]: 1,
[Species.KECLEON]: 2,
[Species.SHUPPET]: 2,
[Species.DUSKULL]: 3,
[Species.TROPIUS]: 3,
[Species.CHIMECHO]: 3,
[Species.ABSOL]: 4,
[Species.WYNAUT]: 2,
[Species.SNORUNT]: 2,
[Species.SPHEAL]: 2,
[Species.CLAMPERL]: 3,
[Species.RELICANTH]: 3,
[Species.LUVDISC]: 1,
[Species.BAGON]: 4,
[Species.BELDUM]: 4,
[Species.REGIROCK]: 6,
[Species.REGICE]: 6,
[Species.REGISTEEL]: 6,
[Species.LATIAS]: 7,
[Species.LATIOS]: 7,
[Species.KYOGRE]: 9,
[Species.GROUDON]: 9,
[Species.RAYQUAZA]: 9,
[Species.JIRACHI]: 7,
[Species.DEOXYS]: 7,
[Species.TURTWIG]: 3,
[Species.CHIMCHAR]: 3,
[Species.PIPLUP]: 3,
[Species.STARLY]: 3,
[Species.BIDOOF]: 2,
[Species.KRICKETOT]: 1,
[Species.SHINX]: 2,
[Species.BUDEW]: 3,
[Species.CRANIDOS]: 3,
[Species.SHIELDON]: 3,
[Species.BURMY]: 2,
[Species.COMBEE]: 2,
[Species.PACHIRISU]: 2,
[Species.BUIZEL]: 2,
[Species.CHERUBI]: 1,
[Species.SHELLOS]: 3,
[Species.DRIFLOON]: 2,
[Species.BUNEARY]: 2,
[Species.GLAMEOW]: 2,
[Species.CHINGLING]: 2,
[Species.STUNKY]: 2,
[Species.BRONZOR]: 3,
[Species.BONSLY]: 2,
[Species.MIME_JR]: 2,
[Species.HAPPINY]: 2,
[Species.CHATOT]: 2,
[Species.SPIRITOMB]: 4,
[Species.GIBLE]: 4,
[Species.MUNCHLAX]: 4,
[Species.RIOLU]: 3,
[Species.HIPPOPOTAS]: 3,
[Species.SKORUPI]: 3,
[Species.CROAGUNK]: 2,
[Species.CARNIVINE]: 2,
[Species.FINNEON]: 1,
[Species.MANTYKE]: 2,
[Species.SNOVER]: 2,
[Species.ROTOM]: 5,
[Species.UXIE]: 6,
[Species.MESPRIT]: 6,
[Species.AZELF]: 6,
[Species.DIALGA]: 8,
[Species.PALKIA]: 8,
[Species.HEATRAN]: 6,
[Species.REGIGIGAS]: 7,
[Species.GIRATINA]: 8,
[Species.CRESSELIA]: 6,
[Species.PHIONE]: 4,
[Species.MANAPHY]: 7,
[Species.DARKRAI]: 7,
[Species.SHAYMIN]: 6,
[Species.ARCEUS]: 9,
[Species.VICTINI]: 7,
[Species.SNIVY]: 3,
[Species.TEPIG]: 3,
[Species.OSHAWOTT]: 3,
[Species.PATRAT]: 1,
[Species.LILLIPUP]: 3,
[Species.PURRLOIN]: 2,
[Species.PANSAGE]: 2,
[Species.PANSEAR]: 2,
[Species.PANPOUR]: 2,
[Species.MUNNA]: 2,
[Species.PIDOVE]: 1,
[Species.BLITZLE]: 2,
[Species.ROGGENROLA]: 3,
[Species.WOOBAT]: 3,
[Species.DRILBUR]: 4,
[Species.AUDINO]: 3,
[Species.TIMBURR]: 4,
[Species.TYMPOLE]: 3,
[Species.THROH]: 4,
[Species.SAWK]: 4,
[Species.SEWADDLE]: 2,
[Species.VENIPEDE]: 3,
[Species.COTTONEE]: 3,
[Species.PETILIL]: 3,
[Species.BASCULIN]: 4,
[Species.SANDILE]: 4,
[Species.DARUMAKA]: 4,
[Species.MARACTUS]: 2,
[Species.DWEBBLE]: 2,
[Species.SCRAGGY]: 3,
[Species.SIGILYPH]: 4,
[Species.YAMASK]: 3,
[Species.TIRTOUGA]: 3,
[Species.ARCHEN]: 3,
[Species.TRUBBISH]: 2,
[Species.ZORUA]: 3,
[Species.MINCCINO]: 3,
[Species.GOTHITA]: 3,
[Species.SOLOSIS]: 3,
[Species.DUCKLETT]: 2,
[Species.VANILLITE]: 3,
[Species.DEERLING]: 2,
[Species.EMOLGA]: 2,
[Species.KARRABLAST]: 3,
[Species.FOONGUS]: 2,
[Species.FRILLISH]: 3,
[Species.ALOMOMOLA]: 4,
[Species.JOLTIK]: 3,
[Species.FERROSEED]: 3,
[Species.KLINK]: 3,
[Species.TYNAMO]: 2,
[Species.ELGYEM]: 2,
[Species.LITWICK]: 3,
[Species.AXEW]: 4,
[Species.CUBCHOO]: 2,
[Species.CRYOGONAL]: 4,
[Species.SHELMET]: 2,
[Species.STUNFISK]: 3,
[Species.MIENFOO]: 3,
[Species.DRUDDIGON]: 4,
[Species.GOLETT]: 3,
[Species.PAWNIARD]: 4,
[Species.BOUFFALANT]: 4,
[Species.RUFFLET]: 3,
[Species.VULLABY]: 3,
[Species.HEATMOR]: 3,
[Species.DURANT]: 4,
[Species.DEINO]: 4,
[Species.LARVESTA]: 4,
[Species.COBALION]: 6,
[Species.TERRAKION]: 6,
[Species.VIRIZION]: 6,
[Species.TORNADUS]: 7,
[Species.THUNDURUS]: 7,
[Species.RESHIRAM]: 8,
[Species.ZEKROM]: 8,
[Species.LANDORUS]: 7,
[Species.KYUREM]: 8,
[Species.KELDEO]: 6,
[Species.MELOETTA]: 7,
[Species.GENESECT]: 6,
[Species.CHESPIN]: 3,
[Species.FENNEKIN]: 3,
[Species.FROAKIE]: 4,
[Species.BUNNELBY]: 3,
[Species.FLETCHLING]: 3,
[Species.SCATTERBUG]: 2,
[Species.LITLEO]: 2,
[Species.FLABEBE]: 3,
[Species.SKIDDO]: 2,
[Species.PANCHAM]: 3,
[Species.FURFROU]: 3,
[Species.ESPURR]: 2,
[Species.HONEDGE]: 4,
[Species.SPRITZEE]: 2,
[Species.SWIRLIX]: 3,
[Species.INKAY]: 3,
[Species.BINACLE]: 3,
[Species.SKRELP]: 2,
[Species.CLAUNCHER]: 3,
[Species.HELIOPTILE]: 3,
[Species.TYRUNT]: 3,
[Species.AMAURA]: 3,
[Species.HAWLUCHA]: 4,
[Species.DEDENNE]: 2,
[Species.CARBINK]: 2,
[Species.GOOMY]: 4,
[Species.KLEFKI]: 3,
[Species.PHANTUMP]: 2,
[Species.PUMPKABOO]: 2,
[Species.BERGMITE]: 3,
[Species.NOIBAT]: 3,
[Species.XERNEAS]: 8,
[Species.YVELTAL]: 8,
[Species.ZYGARDE]: 8,
[Species.DIANCIE]: 7,
[Species.HOOPA]: 7,
[Species.VOLCANION]: 6,
[Species.ETERNAL_FLOETTE]: 4,
[Species.ROWLET]: 3,
[Species.LITTEN]: 3,
[Species.POPPLIO]: 4,
[Species.PIKIPEK]: 2,
[Species.YUNGOOS]: 2,
[Species.GRUBBIN]: 3,
[Species.CRABRAWLER]: 3,
[Species.ORICORIO]: 3,
[Species.CUTIEFLY]: 3,
[Species.ROCKRUFF]: 3,
[Species.WISHIWASHI]: 2,
[Species.MAREANIE]: 2,
[Species.MUDBRAY]: 3,
[Species.DEWPIDER]: 3,
[Species.FOMANTIS]: 2,
[Species.MORELULL]: 2,
[Species.SALANDIT]: 3,
[Species.STUFFUL]: 3,
[Species.BOUNSWEET]: 3,
[Species.COMFEY]: 4,
[Species.ORANGURU]: 4,
[Species.PASSIMIAN]: 4,
[Species.WIMPOD]: 3,
[Species.SANDYGAST]: 3,
[Species.PYUKUMUKU]: 2,
[Species.TYPE_NULL]: 5,
[Species.MINIOR]: 4,
[Species.KOMALA]: 3,
[Species.TURTONATOR]: 4,
[Species.TOGEDEMARU]: 3,
[Species.MIMIKYU]: 4,
[Species.BRUXISH]: 4,
[Species.DRAMPA]: 4,
[Species.DHELMISE]: 4,
[Species.JANGMO_O]: 4,
[Species.TAPU_KOKO]: 6,
[Species.TAPU_LELE]: 6,
[Species.TAPU_BULU]: 6,
[Species.TAPU_FINI]: 6,
[Species.COSMOG]: 7,
[Species.NIHILEGO]: 6,
[Species.BUZZWOLE]: 6,
[Species.PHEROMOSA]: 7,
[Species.XURKITREE]: 6,
[Species.CELESTEELA]: 6,
[Species.KARTANA]: 7,
[Species.GUZZLORD]: 6,
[Species.NECROZMA]: 8,
[Species.MAGEARNA]: 7,
[Species.MARSHADOW]: 7,
[Species.POIPOLE]: 7,
[Species.STAKATAKA]: 6,
[Species.BLACEPHALON]: 7,
[Species.ZERAORA]: 6,
[Species.MELTAN]: 6,
[Species.ALOLA_RATTATA]: 1,
[Species.ALOLA_SANDSHREW]: 2,
[Species.ALOLA_VULPIX]: 3,
[Species.ALOLA_DIGLETT]: 2,
[Species.ALOLA_MEOWTH]: 3,
[Species.ALOLA_GEODUDE]: 3,
[Species.ALOLA_GRIMER]: 3,
[Species.GROOKEY]: 3,
[Species.SCORBUNNY]: 4,
[Species.SOBBLE]: 3,
[Species.SKWOVET]: 2,
[Species.ROOKIDEE]: 3,
[Species.BLIPBUG]: 2,
[Species.NICKIT]: 1,
[Species.GOSSIFLEUR]: 2,
[Species.WOOLOO]: 2,
[Species.CHEWTLE]: 3,
[Species.YAMPER]: 2,
[Species.ROLYCOLY]: 3,
[Species.APPLIN]: 3,
[Species.SILICOBRA]: 3,
[Species.CRAMORANT]: 3,
[Species.ARROKUDA]: 3,
[Species.TOXEL]: 3,
[Species.SIZZLIPEDE]: 3,
[Species.CLOBBOPUS]: 2,
[Species.SINISTEA]: 3,
[Species.HATENNA]: 3,
[Species.IMPIDIMP]: 3,
[Species.MILCERY]: 3,
[Species.FALINKS]: 4,
[Species.PINCURCHIN]: 3,
[Species.SNOM]: 3,
[Species.STONJOURNER]: 3,
[Species.EISCUE]: 3,
[Species.INDEEDEE]: 4,
[Species.MORPEKO]: 3,
[Species.CUFANT]: 3,
[Species.DRACOZOLT]: 5,
[Species.ARCTOZOLT]: 4,
[Species.DRACOVISH]: 5,
[Species.ARCTOVISH]: 4,
[Species.DURALUDON]: 5,
[Species.DREEPY]: 4,
[Species.ZACIAN]: 9,
[Species.ZAMAZENTA]: 8,
[Species.ETERNATUS]: 10,
[Species.KUBFU]: 6,
[Species.ZARUDE]: 6,
[Species.REGIELEKI]: 6,
[Species.REGIDRAGO]: 6,
[Species.GLASTRIER]: 6,
[Species.SPECTRIER]: 7,
[Species.CALYREX]: 8,
[Species.GALAR_MEOWTH]: 3,
[Species.GALAR_PONYTA]: 2,
[Species.GALAR_SLOWPOKE]: 3,
[Species.GALAR_FARFETCHD]: 3,
[Species.GALAR_CORSOLA]: 3,
[Species.GALAR_ZIGZAGOON]: 3,
[Species.GALAR_DARUMAKA]: 4,
[Species.GALAR_YAMASK]: 3,
[Species.GALAR_STUNFISK]: 2,
[Species.GALAR_MR_MIME]: 3,
[Species.GALAR_ARTICUNO]: 6,
[Species.GALAR_ZAPDOS]: 6,
[Species.GALAR_MOLTRES]: 6,
[Species.HISUI_GROWLITHE]: 4,
[Species.HISUI_VOLTORB]: 3,
[Species.HISUI_QWILFISH]: 4,
[Species.HISUI_SNEASEL]: 5,
[Species.HISUI_ZORUA]: 3,
[Species.ENAMORUS]: 7,
[Species.SPRIGATITO]: 4,
[Species.FUECOCO]: 4,
[Species.QUAXLY]: 4,
[Species.LECHONK]: 2,
[Species.TAROUNTULA]: 1,
[Species.NYMBLE]: 3,
[Species.PAWMI]: 3,
[Species.TANDEMAUS]: 4,
[Species.FIDOUGH]: 2,
[Species.SMOLIV]: 3,
[Species.SQUAWKABILLY]: 2,
[Species.NACLI]: 4,
[Species.CHARCADET]: 4,
[Species.TADBULB]: 3,
[Species.WATTREL]: 3,
[Species.MASCHIFF]: 3,
[Species.SHROODLE]: 2,
[Species.BRAMBLIN]: 3,
[Species.TOEDSCOOL]: 3,
[Species.KLAWF]: 3,
[Species.CAPSAKID]: 3,
[Species.RELLOR]: 2,
[Species.FLITTLE]: 3,
[Species.TINKATINK]: 4,
[Species.WIGLETT]: 2,
[Species.BOMBIRDIER]: 3,
[Species.FINIZEN]: 3,
[Species.VAROOM]: 4,
[Species.CYCLIZAR]: 4,
[Species.ORTHWORM]: 4,
[Species.GLIMMET]: 4,
[Species.GREAVARD]: 3,
[Species.FLAMIGO]: 4,
[Species.CETODDLE]: 3,
[Species.VELUZA]: 4,
[Species.DONDOZO]: 4,
[Species.TATSUGIRI]: 4,
[Species.GREAT_TUSK]: 6,
[Species.SCREAM_TAIL]: 6,
[Species.BRUTE_BONNET]: 6,
[Species.FLUTTER_MANE]: 7,
[Species.SLITHER_WING]: 6,
[Species.SANDY_SHOCKS]: 6,
[Species.IRON_TREADS]: 6,
[Species.IRON_BUNDLE]: 6,
[Species.IRON_HANDS]: 6,
[Species.IRON_JUGULIS]: 6,
[Species.IRON_MOTH]: 6,
[Species.IRON_THORNS]: 6,
[Species.FRIGIBAX]: 4,
[Species.GIMMIGHOUL]: 4,
[Species.WO_CHIEN]: 6,
[Species.CHIEN_PAO]: 7,
[Species.TING_LU]: 6,
[Species.CHI_YU]: 7,
[Species.ROARING_MOON]: 6,
[Species.IRON_VALIANT]: 6,
[Species.KORAIDON]: 9,
[Species.MIRAIDON]: 9,
[Species.WALKING_WAKE]: 6,
[Species.IRON_LEAVES]: 6,
[Species.POLTCHAGEIST]: 4,
[Species.OKIDOGI]: 6,
[Species.MUNKIDORI]: 6,
[Species.FEZANDIPITI]: 6,
[Species.OGERPON]: 7,
[Species.GOUGING_FIRE]: 7,
[Species.RAGING_BOLT]: 6,
[Species.IRON_BOULDER]: 7,
[Species.IRON_CROWN]: 6,
[Species.TERAPAGOS]: 8,
[Species.PECHARUNT]: 6,
[Species.PALDEA_TAUROS]: 5,
[Species.PALDEA_WOOPER]: 3,
[Species.BLOODMOON_URSALUNA]: 6,
};
const starterCandyCosts: { passive: number; costReduction: [number, number]; egg: number; }[] = [
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 1 Cost
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 2 Cost
{ passive: 35, costReduction: [20, 50], egg: 25 }, // 3 Cost
{ passive: 30, costReduction: [15, 40], egg: 20 }, // 4 Cost
{ passive: 25, costReduction: [12, 35], egg: 18 }, // 5 Cost
{ passive: 20, costReduction: [10, 30], egg: 15 }, // 6 Cost
{ passive: 15, costReduction: [8, 20], egg: 12 }, // 7 Cost
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 8 Cost
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 9 Cost
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 10 Cost
];
/**
* Getter for {@linkcode starterCandyCosts} for passive unlock candy cost based on initial point cost
* @param starterCost the default point cost of the starter found in {@linkcode speciesStarterCosts}
* @returns the candy cost for passive unlock
*/
export function getPassiveCandyCount(starterCost: number): number {
return starterCandyCosts[starterCost - 1].passive;
}
/**
* Getter for {@linkcode starterCandyCosts} for value reduction unlock candy cost based on initial point cost
* @param starterCost the default point cost of the starter found in {@linkcode speciesStarterCosts}
* @returns respective candy cost for the two cost reductions as an array 2 numbers
*/
export function getValueReductionCandyCounts(starterCost: number): [number, number] {
return starterCandyCosts[starterCost - 1].costReduction;
}
/**
* Getter for {@linkcode starterCandyCosts} for egg purchase candy cost based on initial point cost
* @param starterCost the default point cost of the starter found in {@linkcode speciesStarterCosts}
* @returns the candy cost for the purchasable egg
*/
export function getSameSpeciesEggCandyCounts(starterCost: number): number {
return starterCandyCosts[starterCost - 1].egg;
}

View File

@ -1,4 +1,4 @@
import { ModifierTier } from "../modifier/modifier-tier";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";

View File

@ -2123,7 +2123,36 @@ export class StockpilingTag extends BattlerTag {
*/
export class GulpMissileTag extends BattlerTag {
constructor(tagType: BattlerTagType, sourceMove: Moves) {
super(tagType, BattlerTagLapseType.CUSTOM, 0, sourceMove);
super(tagType, BattlerTagLapseType.HIT, 0, sourceMove);
}
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
if (pokemon.getTag(BattlerTagType.UNDERWATER)) {
return true;
}
const moveEffectPhase = pokemon.scene.getCurrentPhase();
if (moveEffectPhase instanceof MoveEffectPhase) {
const attacker = moveEffectPhase.getUserPokemon();
if (!attacker) {
return false;
}
const cancelled = new Utils.BooleanHolder(false);
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
if (!cancelled.value) {
attacker.damageAndUpdate(Math.max(1, Math.floor(attacker.getMaxHp() / 4)), HitResult.OTHER);
}
if (this.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) {
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ Stat.DEF ], -1));
} else {
attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon);
}
}
return false;
}
/**
@ -2238,7 +2267,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
* Uses DisabledTag's selectionDeniedText() message
*/
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name });
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
}
/**
@ -2248,7 +2277,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag {
* @returns {string} text to display when the move is interrupted
*/
override interruptedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name });
}
override onRemove(pokemon: Pokemon): void {
@ -2501,8 +2530,8 @@ export class TormentTag extends MoveRestrictionBattlerTag {
return false;
}
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
override selectionDeniedText(pokemon: Pokemon, _move: Moves): string {
return i18next.t("battle:moveDisabledTorment", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
}
}
@ -2530,12 +2559,12 @@ export class TauntTag extends MoveRestrictionBattlerTag {
return allMoves[move].category === MoveCategory.STATUS;
}
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveDisabledTaunt", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
}
override interruptedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
return i18next.t("battle:moveDisabledTaunt", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
}
}
@ -2580,15 +2609,52 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
return false;
}
override selectionDeniedText(_pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveCannotBeSelected", { moveName: allMoves[move].name });
override selectionDeniedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:moveDisabledImprison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
}
override interruptedText(pokemon: Pokemon, move: Moves): string {
return i18next.t("battle:disableInterruptedMove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
return i18next.t("battle:moveDisabledImprison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name });
}
}
/**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field.
*/
export class SyrupBombTag extends BattlerTag {
constructor() {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB);
}
/**
* Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon
*/
override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon);
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
}
/**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon
* @param {BattlerTagLapseType} _lapseType
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field
*/
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) {
return false;
}
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline
pokemon.scene.unshiftPhase(new StatStageChangePhase(
pokemon.scene, pokemon.getBattlerIndex(), true,
[Stat.SPD], -1, true, false, true
));
return --this.turnCount > 0;
}
}
/**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
@ -2763,6 +2829,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
return new TauntTag();
case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag();
case BattlerTagType.NONE:
default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);

View File

@ -1,20 +1,21 @@
import * as Utils from "../utils";
import * as Utils from "#app/utils";
import i18next from "i18next";
import { defaultStarterSpecies, DexAttrProps, GameData } from "#app/system/game-data";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import Pokemon, { PokemonMove } from "#app/field/pokemon";
import { BattleType, FixedBattleConfig } from "#app/battle";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import { GameMode } from "#app/game-mode";
import { Type } from "./type";
import { Type } from "#app/data/type";
import { Challenges } from "#enums/challenges";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { Nature } from "./nature";
import { Moves } from "#app/enums/moves";
import { TypeColor, TypeShadow } from "#app/enums/color";
import { pokemonEvolutions } from "./pokemon-evolutions";
import { pokemonFormChanges } from "./pokemon-forms";
import { Nature } from "#app/data/nature";
import { Moves } from "#enums/moves";
import { TypeColor, TypeShadow } from "#enums/color";
import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
/** A constant for the default max cost of the starting party before a run */
const DEFAULT_PARTY_MAX_COST = 10;
@ -527,18 +528,19 @@ interface monotypeOverride {
*/
export class SingleTypeChallenge extends Challenge {
private static TYPE_OVERRIDES: monotypeOverride[] = [
{species: Species.MELOETTA, type: Type.PSYCHIC, fusion: true},
{species: Species.CASTFORM, type: Type.NORMAL, fusion: false},
];
// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
private static SPECIES_OVERRIDES: Species[] = [Species.MELOETTA];
constructor() {
super(Challenges.SINGLE_TYPE, 18);
}
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
override applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
const speciesForm = getPokemonSpeciesForm(pokemon.speciesId, dexAttr.formIndex);
const types = [speciesForm.type1, speciesForm.type2];
if (soft) {
if (soft && !SingleTypeChallenge.SPECIES_OVERRIDES.includes(pokemon.speciesId)) {
const speciesToCheck = [pokemon.speciesId];
while (speciesToCheck.length) {
const checking = speciesToCheck.pop();
@ -636,7 +638,7 @@ export class FreshStartChallenge extends Challenge {
applyStarterCost(species: Species, cost: Utils.NumberHolder): boolean {
if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarters[species];
cost.value = speciesStarterCosts[species];
return true;
}
return false;
@ -718,7 +720,7 @@ export class LowerStarterMaxCostChallenge extends Challenge {
}
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder): boolean {
if (speciesStarters[pokemon.speciesId] > DEFAULT_PARTY_MAX_COST - this.value) {
if (speciesStarterCosts[pokemon.speciesId] > DEFAULT_PARTY_MAX_COST - this.value) {
valid.value = false;
return true;
}

View File

@ -1,10 +1,11 @@
import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species";
import BattleScene from "../battle-scene";
import { PlayerPokemon } from "../field/pokemon";
import { Starter } from "../ui/starter-select-ui-handler";
import * as Utils from "../utils";
import PokemonSpecies, { PokemonSpeciesForm, getPokemonSpecies, getPokemonSpeciesForm, speciesStarters } from "./pokemon-species";
import BattleScene from "#app/battle-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import { Starter } from "#app/ui/starter-select-ui-handler";
import * as Utils from "#app/utils";
import PokemonSpecies, { PokemonSpeciesForm, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
export interface DailyRunConfig {
seed: integer;
@ -46,9 +47,9 @@ export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[]
for (let c = 0; c < starterCosts.length; c++) {
const cost = starterCosts[c];
const costSpecies = Object.keys(speciesStarters)
const costSpecies = Object.keys(speciesStarterCosts)
.map(s => parseInt(s) as Species)
.filter(s => speciesStarters[s] === cost);
.filter(s => speciesStarterCosts[s] === cost);
const randPkmSpecies = getPokemonSpecies(Utils.randSeedItem(costSpecies));
const starterSpecies = getPokemonSpecies(randPkmSpecies.getTrainerSpeciesForLevel(startingLevel, true, PartyMemberStrength.STRONGER));
starters.push(getDailyRunStarter(scene, starterSpecies, startingLevel));

View File

@ -1,30 +1,19 @@
import BattleScene from "../battle-scene";
import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "./pokemon-species";
import { VariantTier } from "../enums/variant-tier";
import * as Utils from "../utils";
import BattleScene from "#app/battle-scene";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { VariantTier } from "#enums/variant-tier";
import * as Utils from "#app/utils";
import Overrides from "#app/overrides";
import { pokemonPrevolutions } from "./pokemon-evolutions";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { PlayerPokemon } from "#app/field/pokemon";
import i18next from "i18next";
import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species";
import { EggSourceType } from "#app/enums/egg-source-types";
import { EggSourceType } from "#enums/egg-source-types";
import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates";
export const EGG_SEED = 1073741824;
// Rates for specific random properties in 1/x
const DEFAULT_SHINY_RATE = 128;
const GACHA_SHINY_UP_SHINY_RATE = 64;
const SAME_SPECIES_EGG_SHINY_RATE = 12;
const SAME_SPECIES_EGG_HA_RATE = 8;
const MANAPHY_EGG_MANAPHY_RATE = 8;
const GACHA_EGG_HA_RATE = 192;
// 1/x for legendary eggs, 1/x*2 for epic eggs, 1/x*4 for rare eggs, and 1/x*8 for common eggs
const DEFAULT_RARE_EGGMOVE_RATE = 6;
const SAME_SPECIES_EGG_RARE_EGGMOVE_RATE = 3;
const GACHA_MOVE_UP_RARE_EGGMOVE_RATE = 3;
/** Egg options to override egg properties */
export interface IEggOptions {
/** Id. Used to check if egg type will be manaphy (id % 204 === 0) */
@ -323,7 +312,7 @@ export class Egg {
////
private rollEggMoveIndex() {
let baseChance = DEFAULT_RARE_EGGMOVE_RATE;
let baseChance = GACHA_DEFAULT_RARE_EGGMOVE_RATE;
switch (this._sourceType) {
case EggSourceType.SAME_SPECIES_EGG:
baseChance = SAME_SPECIES_EGG_RARE_EGGMOVE_RATE;
@ -341,24 +330,24 @@ export class Egg {
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
if (this._species === Species.PHIONE || this._species === Species.MANAPHY) {
return 50;
return HATCH_WAVES_MANAPHY_EGG;
}
switch (eggTier ?? this._tier) {
case EggTier.COMMON:
return 10;
return HATCH_WAVES_COMMON_EGG;
case EggTier.GREAT:
return 25;
return HATCH_WAVES_RARE_EGG;
case EggTier.ULTRA:
return 50;
return HATCH_WAVES_EPIC_EGG;
}
return 100;
return HATCH_WAVES_LEGENDARY_EGG;
}
private rollEggTier(): EggTier {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? 1 : 0;
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
const tierValue = Utils.randInt(256);
return tierValue >= 52 + tierValueOffset ? EggTier.COMMON : tierValue >= 8 + tierValueOffset ? EggTier.GREAT : tierValue >= 1 + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER;
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER;
}
private rollSpecies(scene: BattleScene): Species | null {
@ -409,8 +398,8 @@ export class Egg {
const ignoredSpecies = [Species.PHIONE, Species.MANAPHY, Species.ETERNATUS];
let speciesPool = Object.keys(speciesStarters)
.filter(s => speciesStarters[s] >= minStarterValue && speciesStarters[s] <= maxStarterValue)
let speciesPool = Object.keys(speciesStarterCosts)
.filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue)
.map(s => parseInt(s) as Species)
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
@ -441,7 +430,7 @@ export class Egg {
let totalWeight = 0;
const speciesWeights : number[] = [];
for (const speciesId of speciesPool) {
let weight = Math.floor((((maxStarterValue - speciesStarters[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
const species = getPokemonSpecies(speciesId);
if (species.isRegional()) {
weight = Math.floor(weight / 2);
@ -475,7 +464,7 @@ export class Egg {
* @returns True if the egg is shiny
**/
private rollShiny(): boolean {
let shinyChance = DEFAULT_SHINY_RATE;
let shinyChance = GACHA_DEFAULT_SHINY_RATE;
switch (this._sourceType) {
case EggSourceType.GACHA_SHINY:
shinyChance = GACHA_SHINY_UP_SHINY_RATE;
@ -498,9 +487,9 @@ export class Egg {
}
const rand = Utils.randSeedInt(10);
if (rand >= 4) {
if (rand >= SHINY_VARIANT_CHANCE) {
return VariantTier.STANDARD; // 6/10
} else if (rand >= 1) {
} else if (rand >= SHINY_EPIC_CHANCE) {
return VariantTier.RARE; // 3/10
} else {
return VariantTier.EPIC; // 1/10
@ -508,16 +497,16 @@ export class Egg {
}
private checkForPityTierOverrides(scene: BattleScene): void {
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? 1 : 0;
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
scene.gameData.eggPity[EggTier.GREAT] += 1;
scene.gameData.eggPity[EggTier.ULTRA] += 1;
scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset;
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
if (scene.gameData.eggPity[EggTier.MASTER] >= 412 && this._tier === EggTier.COMMON) {
if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.MASTER;
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= 59 && this._tier === EggTier.COMMON) {
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.ULTRA;
} else if (scene.gameData.eggPity[EggTier.GREAT] >= 9 && this._tier === EggTier.COMMON) {
} else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
this._tier = EggTier.GREAT;
}
scene.gameData.eggPity[this._tier] = 0;
@ -544,7 +533,7 @@ export class Egg {
}
private getEggTierFromSpeciesStarterValue(): EggTier {
const speciesStartValue = speciesStarters[this.species];
const speciesStartValue = speciesStarterCosts[this.species];
if (speciesStartValue >= 1 && speciesStartValue <= 3) {
return EggTier.COMMON;
}
@ -567,7 +556,7 @@ export class Egg {
}
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
const legendarySpecies = Object.entries(speciesStarters)
const legendarySpecies = Object.entries(speciesStarterCosts)
.filter(s => s[1] >= 8 && s[1] <= 9)
.map(s => parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable());
@ -594,7 +583,7 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
* @returns The egg tier of a given pokemon species
*/
export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier {
const speciesBaseValue = speciesStarters[pokemonSpecies.getRootSpeciesId()];
const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()];
if (speciesBaseValue <= 3) {
return EggTier.COMMON;
} else if (speciesBaseValue <= 5) {

View File

@ -25,7 +25,6 @@ import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { MoveUsedEvent } from "#app/events/battle-scene";
import { BATTLE_STATS, type BattleStat, EFFECTIVE_STATS, type EffectiveStat, getStatKey, Stat } from "#app/enums/stat";
import { PartyStatusCurePhase } from "#app/phases/party-status-cure-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase";
import { MovePhase } from "#app/phases/move-phase";
@ -34,6 +33,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms";
import { GameMode } from "#app/game-mode";
import { applyChallenges, ChallengeType } from "./challenge";
@ -341,7 +341,8 @@ export default class Move implements Localizable {
* @returns `true` if the move can bypass the target's Substitute; `false` otherwise.
*/
hitsSubstitute(user: Pokemon, target: Pokemon | null): boolean {
if (this.moveTarget === MoveTarget.USER || !target?.getTag(BattlerTagType.SUBSTITUTE)) {
if ([MoveTarget.USER, MoveTarget.USER_SIDE, MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES].includes(this.moveTarget)
|| !target?.getTag(BattlerTagType.SUBSTITUTE)) {
return false;
}
@ -398,220 +399,202 @@ export default class Move implements Localizable {
/**
* Sets the {@linkcode MoveFlags.MAKES_CONTACT} flag for the calling Move
* @param makesContact The value (boolean) to set the flag to
* @param setFlag Default `true`, set to `false` if the move doesn't make contact
* @see {@linkcode Abilities.STATIC}
* @returns The {@linkcode Move} that called this function
*/
makesContact(makesContact: boolean = true): this {
this.setFlag(MoveFlags.MAKES_CONTACT, makesContact);
makesContact(setFlag: boolean = true): this {
this.setFlag(MoveFlags.MAKES_CONTACT, setFlag);
return this;
}
/**
* Sets the {@linkcode MoveFlags.IGNORE_PROTECT} flag for the calling Move
* @param ignoresProtect The value (boolean) to set the flag to
* example: @see {@linkcode Moves.CURSE}
* @see {@linkcode Moves.CURSE}
* @returns The {@linkcode Move} that called this function
*/
ignoresProtect(ignoresProtect: boolean = true): this {
this.setFlag(MoveFlags.IGNORE_PROTECT, ignoresProtect);
ignoresProtect(): this {
this.setFlag(MoveFlags.IGNORE_PROTECT, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.IGNORE_VIRTUAL} flag for the calling Move
* @param ignoresVirtual The value (boolean) to set the flag to
* example: @see {@linkcode Moves.NATURE_POWER}
* @see {@linkcode Moves.NATURE_POWER}
* @returns The {@linkcode Move} that called this function
*/
ignoresVirtual(ignoresVirtual: boolean = true): this {
this.setFlag(MoveFlags.IGNORE_VIRTUAL, ignoresVirtual);
ignoresVirtual(): this {
this.setFlag(MoveFlags.IGNORE_VIRTUAL, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.SOUND_BASED} flag for the calling Move
* @param soundBased The value (boolean) to set the flag to
* example: @see {@linkcode Moves.UPROAR}
* @see {@linkcode Moves.UPROAR}
* @returns The {@linkcode Move} that called this function
*/
soundBased(soundBased: boolean = true): this {
this.setFlag(MoveFlags.SOUND_BASED, soundBased);
soundBased(): this {
this.setFlag(MoveFlags.SOUND_BASED, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.HIDE_USER} flag for the calling Move
* @param hidesUser The value (boolean) to set the flag to
* example: @see {@linkcode Moves.TELEPORT}
* @see {@linkcode Moves.TELEPORT}
* @returns The {@linkcode Move} that called this function
*/
hidesUser(hidesUser: boolean = true): this {
this.setFlag(MoveFlags.HIDE_USER, hidesUser);
hidesUser(): this {
this.setFlag(MoveFlags.HIDE_USER, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.HIDE_TARGET} flag for the calling Move
* @param hidesTarget The value (boolean) to set the flag to
* example: @see {@linkcode Moves.WHIRLWIND}
* @see {@linkcode Moves.WHIRLWIND}
* @returns The {@linkcode Move} that called this function
*/
hidesTarget(hidesTarget: boolean = true): this {
this.setFlag(MoveFlags.HIDE_TARGET, hidesTarget);
hidesTarget(): this {
this.setFlag(MoveFlags.HIDE_TARGET, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.BITING_MOVE} flag for the calling Move
* @param bitingMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.BITE}
* @see {@linkcode Moves.BITE}
* @returns The {@linkcode Move} that called this function
*/
bitingMove(bitingMove: boolean = true): this {
this.setFlag(MoveFlags.BITING_MOVE, bitingMove);
bitingMove(): this {
this.setFlag(MoveFlags.BITING_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.PULSE_MOVE} flag for the calling Move
* @param pulseMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.WATER_PULSE}
* @see {@linkcode Moves.WATER_PULSE}
* @returns The {@linkcode Move} that called this function
*/
pulseMove(pulseMove: boolean = true): this {
this.setFlag(MoveFlags.PULSE_MOVE, pulseMove);
pulseMove(): this {
this.setFlag(MoveFlags.PULSE_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.PUNCHING_MOVE} flag for the calling Move
* @param punchingMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.DRAIN_PUNCH}
* @see {@linkcode Moves.DRAIN_PUNCH}
* @returns The {@linkcode Move} that called this function
*/
punchingMove(punchingMove: boolean = true): this {
this.setFlag(MoveFlags.PUNCHING_MOVE, punchingMove);
punchingMove(): this {
this.setFlag(MoveFlags.PUNCHING_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.SLICING_MOVE} flag for the calling Move
* @param slicingMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.X_SCISSOR}
* @see {@linkcode Moves.X_SCISSOR}
* @returns The {@linkcode Move} that called this function
*/
slicingMove(slicingMove: boolean = true): this {
this.setFlag(MoveFlags.SLICING_MOVE, slicingMove);
slicingMove(): this {
this.setFlag(MoveFlags.SLICING_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.RECKLESS_MOVE} flag for the calling Move
* @see {@linkcode Abilities.RECKLESS}
* @param recklessMove The value to set the flag to
* @returns The {@linkcode Move} that called this function
*/
recklessMove(recklessMove: boolean = true): this {
this.setFlag(MoveFlags.RECKLESS_MOVE, recklessMove);
recklessMove(): this {
this.setFlag(MoveFlags.RECKLESS_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.BALLBOMB_MOVE} flag for the calling Move
* @param ballBombMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.ELECTRO_BALL}
* @see {@linkcode Moves.ELECTRO_BALL}
* @returns The {@linkcode Move} that called this function
*/
ballBombMove(ballBombMove: boolean = true): this {
this.setFlag(MoveFlags.BALLBOMB_MOVE, ballBombMove);
ballBombMove(): this {
this.setFlag(MoveFlags.BALLBOMB_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.POWDER_MOVE} flag for the calling Move
* @param powderMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.STUN_SPORE}
* @see {@linkcode Moves.STUN_SPORE}
* @returns The {@linkcode Move} that called this function
*/
powderMove(powderMove: boolean = true): this {
this.setFlag(MoveFlags.POWDER_MOVE, powderMove);
powderMove(): this {
this.setFlag(MoveFlags.POWDER_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.DANCE_MOVE} flag for the calling Move
* @param danceMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.PETAL_DANCE}
* @see {@linkcode Moves.PETAL_DANCE}
* @returns The {@linkcode Move} that called this function
*/
danceMove(danceMove: boolean = true): this {
this.setFlag(MoveFlags.DANCE_MOVE, danceMove);
danceMove(): this {
this.setFlag(MoveFlags.DANCE_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.WIND_MOVE} flag for the calling Move
* @param windMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.HURRICANE}
* @see {@linkcode Moves.HURRICANE}
* @returns The {@linkcode Move} that called this function
*/
windMove(windMove: boolean = true): this {
this.setFlag(MoveFlags.WIND_MOVE, windMove);
windMove(): this {
this.setFlag(MoveFlags.WIND_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.TRIAGE_MOVE} flag for the calling Move
* @param triageMove The value (boolean) to set the flag to
* example: @see {@linkcode Moves.ABSORB}
* @see {@linkcode Moves.ABSORB}
* @returns The {@linkcode Move} that called this function
*/
triageMove(triageMove: boolean = true): this {
this.setFlag(MoveFlags.TRIAGE_MOVE, triageMove);
triageMove(): this {
this.setFlag(MoveFlags.TRIAGE_MOVE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.IGNORE_ABILITIES} flag for the calling Move
* @param ignoresAbilities sThe value (boolean) to set the flag to
* example: @see {@linkcode Moves.SUNSTEEL_STRIKE}
* @see {@linkcode Moves.SUNSTEEL_STRIKE}
* @returns The {@linkcode Move} that called this function
*/
ignoresAbilities(ignoresAbilities: boolean = true): this {
this.setFlag(MoveFlags.IGNORE_ABILITIES, ignoresAbilities);
ignoresAbilities(): this {
this.setFlag(MoveFlags.IGNORE_ABILITIES, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.CHECK_ALL_HITS} flag for the calling Move
* @param checkAllHits The value (boolean) to set the flag to
* example: @see {@linkcode Moves.TRIPLE_AXEL}
* @see {@linkcode Moves.TRIPLE_AXEL}
* @returns The {@linkcode Move} that called this function
*/
checkAllHits(checkAllHits: boolean = true): this {
this.setFlag(MoveFlags.CHECK_ALL_HITS, checkAllHits);
checkAllHits(): this {
this.setFlag(MoveFlags.CHECK_ALL_HITS, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.IGNORE_SUBSTITUTE} flag for the calling Move
* @param ignoresSubstitute The value (boolean) to set the flag to
* example: @see {@linkcode Moves.WHIRLWIND}
* @see {@linkcode Moves.WHIRLWIND}
* @returns The {@linkcode Move} that called this function
*/
ignoresSubstitute(ignoresSubstitute: boolean = true): this {
this.setFlag(MoveFlags.IGNORE_SUBSTITUTE, ignoresSubstitute);
ignoresSubstitute(): this {
this.setFlag(MoveFlags.IGNORE_SUBSTITUTE, true);
return this;
}
/**
* Sets the {@linkcode MoveFlags.REDIRECT_COUNTER} flag for the calling Move
* @param redirectCounter The value (boolean) to set the flag to
* example: @see {@linkcode Moves.METAL_BURST}
* @see {@linkcode Moves.METAL_BURST}
* @returns The {@linkcode Move} that called this function
*/
redirectCounter(redirectCounter: boolean = true): this {
this.setFlag(MoveFlags.REDIRECT_COUNTER, redirectCounter);
redirectCounter(): this {
this.setFlag(MoveFlags.REDIRECT_COUNTER, true);
return this;
}
@ -1602,12 +1585,31 @@ export class PartyStatusCureAttr extends MoveEffectAttr {
if (!this.canApply(user, target, move, args)) {
return false;
}
this.addPartyCurePhase(user);
const partyPokemon = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty();
partyPokemon.forEach(p => this.cureStatus(p, user.id));
if (this.message) {
user.scene.queueMessage(this.message);
}
return true;
}
addPartyCurePhase(user: Pokemon) {
user.scene.unshiftPhase(new PartyStatusCurePhase(user.scene, user, this.message, this.abilityCondition));
/**
* Tries to cure the status of the given {@linkcode Pokemon}
* @param pokemon The {@linkcode Pokemon} to cure.
* @param userId The ID of the (move) {@linkcode Pokemon | user}.
*/
public cureStatus(pokemon: Pokemon, userId: number) {
if (!pokemon.isOnField() || pokemon.id === userId) { // user always cures its own status, regardless of ability
pokemon.resetStatus(false);
pokemon.updateInfo();
} else if (!pokemon.hasAbility(this.abilityCondition)) {
pokemon.resetStatus();
pokemon.updateInfo();
} else {
pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, pokemon.getPassiveAbility()?.id === this.abilityCondition));
}
}
}
@ -2685,20 +2687,42 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
}
}
/**
* Attribute used for moves that change stat stages
* @param stats {@linkcode BattleStat} array of stats to be changed
* @param stages stages by which to change the stats, from -6 to 6
* @param selfTarget whether the changes are applied to the user (true) or the target (false)
* @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change
* @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move
* @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place
* @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target
* @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move
*
* @extends MoveEffectAttr
* @see {@linkcode apply}
*/
export class StatStageChangeAttr extends MoveEffectAttr {
public stats: BattleStat[];
public stages: integer;
private condition: MoveConditionFunc | null;
private showMessage: boolean;
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false) {
super(selfTarget, moveEffectTrigger, firstHitOnly, false, firstTargetOnly);
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false) {
super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly);
this.stats = stats;
this.stages = stages;
this.condition = condition!; // TODO: is this bang correct?
this.showMessage = showMessage;
}
/**
* Attempts to change stats of the user or target (depending on value of selfTarget) if conditions are met
* @param user {@linkcode Pokemon} the user of the move
* @param target {@linkcode Pokemon} the target of the move
* @param move {@linkcode Move} the move
* @param args unused
* @returns whether stat stages were changed
*/
apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise<boolean> {
if (!super.apply(user, target, move, args) || (this.condition && !this.condition(user, target, move))) {
return false;
@ -3918,7 +3942,14 @@ export class PhotonGeyserCategoryAttr extends VariableMoveCategoryAttr {
}
}
export class TeraBlastCategoryAttr extends VariableMoveCategoryAttr {
/**
* Attribute used for tera moves that change category based on the user's Atk and SpAtk stats
* Note: Currently, `getEffectiveStat` does not ignore all abilities that affect stats except those
* with the attribute of `StatMultiplierAbAttr`
* TODO: Remove the `.partial()` tag from Tera Blast and Tera Starstorm when the above issue is resolved
* @extends VariableMoveCategoryAttr
*/
export class TeraMoveCategoryAttr extends VariableMoveCategoryAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const category = (args[0] as Utils.NumberHolder);
@ -4007,6 +4038,30 @@ export class VariableMoveTypeAttr extends MoveAttr {
}
}
/**
* Attribute used for Tera Starstorm that changes the move type to Stellar
* @extends VariableMoveTypeAttr
*/
export class TeraStarstormTypeAttr extends VariableMoveTypeAttr {
/**
*
* @param user the {@linkcode Pokemon} using the move
* @param target n/a
* @param move n/a
* @param args[0] {@linkcode Utils.NumberHolder} the move type
* @returns `true` if the move type is changed to {@linkcode Type.STELLAR}, `false` otherwise
*/
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
if (user.isTerastallized() && (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS)) {
const moveType = args[0] as Utils.NumberHolder;
moveType.value = Type.STELLAR;
return true;
}
return false;
}
}
export class FormChangeItemTypeAttr extends VariableMoveTypeAttr {
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
const moveType = args[0];
@ -4544,6 +4599,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
case BattlerTagType.DROWSY:
case BattlerTagType.DISABLED:
case BattlerTagType.HEAL_BLOCK:
case BattlerTagType.RECEIVE_DOUBLE_DAMAGE:
return -5;
case BattlerTagType.SEEDED:
case BattlerTagType.SALT_CURED:
@ -4564,6 +4620,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr {
case BattlerTagType.ENCORE:
return -2;
case BattlerTagType.MINIMIZED:
case BattlerTagType.ALWAYS_GET_HIT:
return 0;
case BattlerTagType.INGRAIN:
case BattlerTagType.IGNORE_ACCURACY:
@ -5226,6 +5283,9 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
*/
const switchOutTarget = this.selfSwitch ? user : target;
if (switchOutTarget instanceof PlayerPokemon) {
if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false;
}
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
if (switchOutTarget.hp > 0) {
@ -5234,6 +5294,9 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
}
return false;
} else if (user.scene.currentBattle.battleType !== BattleType.WILD) {
if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) {
return false;
}
// Switch out logic for trainer battles
switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH);
@ -5244,6 +5307,9 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
false, false), MoveEndPhase);
}
} else {
if (user.scene.currentBattle.waveIndex % 10 === 0) {
return false;
}
// Switch out logic for everything else (eg: WILD battles)
switchOutTarget.leaveField(false);
@ -5290,6 +5356,11 @@ export class ForceSwitchOutAttr extends MoveEffectAttr {
return false;
}
if (!player && user.scene.currentBattle.isBattleMysteryEncounter() && !user.scene.currentBattle.mysteryEncounter?.fleeAllowed) {
// Don't allow wild opponents to be force switched during MEs with flee disabled
return false;
}
const blockedByAbility = new Utils.BooleanHolder(false);
applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility);
return !blockedByAbility.value;
@ -5334,7 +5405,7 @@ export class ChillyReceptionAttr extends ForceSwitchOutAttr {
getCondition(): MoveConditionFunc {
// chilly reception move will go through if the weather is change-able to snow, or the user can switch out, else move will fail
return (user, target, move) => user.scene.arena.trySetWeather(WeatherType.SNOW, true) || super.getSwitchOutCondition()(user, target, move);
return (user, target, move) => user.scene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move);
}
}
export class RemoveTypeAttr extends MoveEffectAttr {
@ -6575,7 +6646,7 @@ export class MoveCondition {
export class FirstMoveCondition extends MoveCondition {
constructor() {
super((user, target, move) => user.battleSummonData?.turnCount === 1);
super((user, target, move) => user.battleSummonData?.waveTurnCount === 1);
}
getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer {
@ -7252,7 +7323,7 @@ export function initMoves() {
new StatusMove(Moves.CURSE, Type.GHOST, -1, 10, -1, 0, 2)
.attr(CurseAttr)
.ignoresSubstitute()
.ignoresProtect(true)
.ignoresProtect()
.target(MoveTarget.CURSE),
new AttackMove(Moves.FLAIL, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 15, -1, 0, 2)
.attr(LowHpPowerAttr),
@ -8080,7 +8151,7 @@ export function initMoves() {
.makesContact(false),
new SelfStatusMove(Moves.DEFEND_ORDER, Type.BUG, -1, 10, -1, 0, 4)
.attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], 1, true),
new SelfStatusMove(Moves.HEAL_ORDER, Type.BUG, -1, 10, -1, 0, 4)
new SelfStatusMove(Moves.HEAL_ORDER, Type.BUG, -1, 5, -1, 0, 4)
.attr(HealAttr, 0.5)
.triageMove(),
new AttackMove(Moves.HEAD_SMASH, Type.ROCK, MoveCategory.PHYSICAL, 150, 80, 5, -1, 0, 4)
@ -8892,8 +8963,8 @@ export function initMoves() {
.attr(HalfSacrificialAttr)
.target(MoveTarget.ALL_NEAR_OTHERS),
new AttackMove(Moves.PLASMA_FISTS, Type.ELECTRIC, MoveCategory.PHYSICAL, 100, 100, 15, -1, 0, 7)
.punchingMove()
.partial(),
.attr(AddArenaTagAttr, ArenaTagType.PLASMA_FISTS, 1)
.punchingMove(),
new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7)
.attr(PhotonGeyserCategoryAttr)
.ignoresAbilities()
@ -8923,7 +8994,7 @@ export function initMoves() {
.partial()
.ignoresVirtual(),
/* End Unused */
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, 100, 2, 7) //LGPE Implementation
new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) //LGPE Implementation
.attr(CritOnlyAttr),
new AttackMove(Moves.SPLISHY_SPLASH, Type.WATER, MoveCategory.SPECIAL, 90, 100, 15, 30, 0, 7)
.attr(StatusEffectAttr, StatusEffect.PARALYSIS)
@ -9150,16 +9221,15 @@ export function initMoves() {
.attr(HalfSacrificialAttr),
new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8)
.attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 1.5 : 1)
.attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 6 : 3),
.attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER),
new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8)
.attr(ClearTerrainAttr)
.condition((user, target, move) => !!user.scene.arena.terrain),
new AttackMove(Moves.SCALE_SHOT, Type.DRAGON, MoveCategory.PHYSICAL, 25, 90, 20, -1, 0, 8)
//.attr(StatStageChangeAttr, Stat.SPD, 1, true) // TODO: Have boosts only apply at end of move, not after every hit
//.attr(StatStageChangeAttr, Stat.DEF, -1, true)
.attr(StatStageChangeAttr, [Stat.SPD], 1, true, null, true, false, MoveEffectTrigger.HIT, false, true)
.attr(StatStageChangeAttr, [Stat.DEF], -1, true, null, true, false, MoveEffectTrigger.HIT, false, true)
.attr(MultiHitAttr)
.makesContact(false)
.partial(),
.makesContact(false),
new AttackMove(Moves.METEOR_BEAM, Type.ROCK, MoveCategory.SPECIAL, 120, 90, 10, 100, 0, 8)
.attr(ChargeAttr, ChargeAnim.METEOR_BEAM_CHARGING, i18next.t("moveTriggers:isOverflowingWithSpacePower", {pokemonName: "{USER}"}), null, true)
.attr(StatStageChangeAttr, [ Stat.SPATK ], 1, true)
@ -9425,10 +9495,11 @@ export function initMoves() {
.unimplemented(),
End Unused */
new AttackMove(Moves.TERA_BLAST, Type.NORMAL, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 9)
.attr(TeraBlastCategoryAttr)
.attr(TeraMoveCategoryAttr)
.attr(TeraBlastTypeAttr)
.attr(TeraBlastPowerAttr)
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)),
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR))
.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9)
.attr(ProtectAttr, BattlerTagType.SILK_TRAP)
.condition(failIfLastCondition),
@ -9608,9 +9679,8 @@ export function initMoves() {
.target(MoveTarget.ALL_NEAR_ENEMIES)
.triageMove(),
new AttackMove(Moves.SYRUP_BOMB, Type.GRASS, MoveCategory.SPECIAL, 60, 85, 10, -1, 0, 9)
.attr(StatStageChangeAttr, [ Stat.SPD ], -1) //Temporary
.ballBombMove()
.partial(),
.attr(AddBattlerTagAttr, BattlerTagType.SYRUP_BOMB, false, false, 3)
.ballBombMove(),
new AttackMove(Moves.IVY_CUDGEL, Type.GRASS, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 9)
.attr(IvyCudgelTypeAttr)
.attr(HighCritAttr)
@ -9619,8 +9689,10 @@ export function initMoves() {
.attr(ElectroShotChargeAttr)
.ignoresVirtual(),
new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)
.attr(TeraBlastCategoryAttr)
.partial(),
.attr(TeraMoveCategoryAttr)
.attr(TeraStarstormTypeAttr)
.attr(VariableTargetAttr, (user, target, move) => (user.hasFusionSpecies(Species.TERAPAGOS) || user.species.speciesId === Species.TERAPAGOS) && user.isTerastallized() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
new AttackMove(Moves.FICKLE_BEAM, Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
.attr(DoublePowerChanceAttr),

View File

@ -18,7 +18,7 @@ import { modifierTypes } from "#app/modifier/modifier-type";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:aTrainersTest";
const namespace = "mysteryEncounters/aTrainersTest";
/**
* A Trainer's Test encounter.
@ -32,7 +32,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withAutoHideIntroVisuals(false)
@ -76,24 +76,24 @@ export const ATrainersTestEncounter: MysteryEncounter =
encounter.dialogue.intro = [
{
speaker: `trainerNames:${trainerNameKey}`,
text: `${namespace}.${trainerNameKey}.intro_dialogue`
text: `${namespace}:${trainerNameKey}.intro_dialogue`
}
];
encounter.options[0].dialogue!.selected = [
{
speaker: `trainerNames:${trainerNameKey}`,
text: `${namespace}.${trainerNameKey}.accept`
text: `${namespace}:${trainerNameKey}.accept`
}
];
encounter.options[1].dialogue!.selected = [
{
speaker: `trainerNames:${trainerNameKey}`,
text: `${namespace}.${trainerNameKey}.decline`
text: `${namespace}:${trainerNameKey}.decline`
}
];
encounter.setDialogueToken("statTrainerName", i18next.t(`trainerNames:${trainerNameKey}`));
const eggDescription = i18next.t(`${namespace}.title`) + ":\n" + i18next.t(`trainerNames:${trainerNameKey}`);
const eggDescription = i18next.t(`${namespace}:title`) + ":\n" + i18next.t(`trainerNames:${trainerNameKey}`);
encounter.misc = { trainerType, trainerNameKey, trainerEggDescription: eggDescription };
// Trainer config
@ -128,14 +128,14 @@ export const ATrainersTestEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withIntroDialogue()
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -151,15 +151,15 @@ export const ATrainersTestEncounter: MysteryEncounter =
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.ULTRA
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.epic`));
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH], guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA], fillRemaining: true }, [eggOptions]);
return initBattleWithEnemyConfig(scene, config);
}
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`
},
async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -173,14 +173,14 @@ export const ATrainersTestEncounter: MysteryEncounter =
eggDescriptor: encounter.misc.trainerEggDescription,
tier: EggTier.GREAT
};
encounter.setDialogueToken("eggType", i18next.t(`${namespace}.eggTypes.rare`));
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [eggOptions]);
leaveEncounterWithoutBattle(scene);
}
)
.withOutroDialogue([
{
text: `${namespace}.outro`
text: `${namespace}:outro`
}
])
.build();

View File

@ -24,9 +24,10 @@ import { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import i18next from "i18next";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:absoluteAvarice";
const namespace = "mysteryEncounters/absoluteAvarice";
/**
* Absolute Avarice encounter.
@ -38,6 +39,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
.withEncounterTier(MysteryEncounterTier.GREAT)
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withSceneRequirement(new PersistentModifierRequirement("BerryModifier", 4)) // Must have at least 4 berries to spawn
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
// This sprite has the shadow
@ -161,12 +163,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
.withAutoHideIntroVisuals(false)
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -217,7 +219,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.boss_enraged`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
}
}
@ -248,11 +250,11 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -262,19 +264,17 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
// Provides 1x Reviver Seed to each party member at end of battle
const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED);
encounter.setDialogueToken("foodReward", revSeed?.name ?? i18next.t("modifierType:ModifierType.REVIVER_SEED.name"));
const givePartyPokemonReviverSeeds = () => {
const party = scene.getParty();
party.forEach(p => {
const heldItems = p.getHeldItems();
if (revSeed && !heldItems.some(item => item instanceof PokemonInstantReviveModifier)) {
const seedModifier = revSeed.newModifier(p);
if (seedModifier) {
encounter.setDialogueToken("foodReward", seedModifier.type.name);
}
scene.addModifier(seedModifier, false, false, false, true);
}
});
queueEncounterMessage(scene, `${namespace}.option.1.food_stash`);
queueEncounterMessage(scene, `${namespace}:option.1.food_stash`);
};
setEncounterRewards(scene, { fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);
@ -294,11 +294,11 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
})
@ -336,11 +336,11 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
})

View File

@ -8,14 +8,15 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { EXTORTION_ABILITIES, EXTORTION_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:offerYouCantRefuse";
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
/**
* Money offered starts at base value of Relic Gold, increasing linearly up to 3x Relic Gold based on the starter tier of the Pokemon being purchased
@ -56,22 +57,22 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`,
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const pokemon = getHighestStatTotalPlayerPokemon(scene, true, true);
const baseSpecies = pokemon.getSpeciesForm().getRootSpeciesId(true);
const starterValue: number = speciesStarters[baseSpecies] ?? 1;
const baseSpecies = pokemon.getSpeciesForm().getRootSpeciesId();
const starterValue: number = speciesStarterCosts[baseSpecies] ?? 1;
const multiplier = Math.max(MONEY_MAXIMUM_MULTIPLIER / 10 * starterValue, MONEY_MINIMUM_MULTIPLIER);
const price = scene.getWaveMoneyAmount(multiplier);
@ -104,12 +105,12 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
speaker: `${namespace}.speaker`,
text: `${namespace}:option.1.selected`,
speaker: `${namespace}:speaker`,
},
],
})
@ -135,13 +136,13 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
new AbilityRequirement(EXTORTION_ABILITIES))
)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.tooltip_disabled`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected`,
},
],
})
@ -159,12 +160,12 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.3.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected`,
},
],
},

View File

@ -33,7 +33,7 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:berriesAbound";
const namespace = "mysteryEncounters/berriesAbound";
/**
* Berries Abound encounter.
@ -46,10 +46,11 @@ export const BerriesAboundEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withCatchAllowed(true)
.withHideWildIntroMessage(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([]) // Set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -109,16 +110,16 @@ export const BerriesAboundEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -128,7 +129,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const numBerries = encounter.misc.numBerries;
const doBerryRewards = () => {
const berryText = i18next.t(`${namespace}.berries`);
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
@ -156,8 +157,8 @@ export const BerriesAboundEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`
})
.withOptionPhase(async (scene: BattleScene) => {
// Pick race for berries
@ -179,7 +180,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
if (speedDiff < 1) {
// Caught and attacked by boss, gets +1 to all stats at start of fight
const doBerryRewards = () => {
const berryText = i18next.t(`${namespace}.berries`);
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries }));
@ -198,11 +199,11 @@ export const BerriesAboundEncounter: MysteryEncounter =
const config = scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.2.boss_enraged`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.2.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
};
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards);
await showEncounterText(scene, `${namespace}.option.2.selected_bad`);
await showEncounterText(scene, `${namespace}:option.2.selected_bad`);
await initBattleWithEnemyConfig(scene, config);
return;
} else {
@ -210,7 +211,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
const numBerriesGrabbed = Math.max(Math.min(Math.round((speedDiff - 1)/0.08), numBerries), 2);
encounter.setDialogueToken("numBerries", String(numBerriesGrabbed));
const doFasterBerryRewards = () => {
const berryText = i18next.t(`${namespace}.berries`);
const berryText = i18next.t(`${namespace}:berries`);
scene.playSound("item_fanfare");
queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed }));
@ -223,7 +224,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
setEncounterExp(scene, fastestPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp);
setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doFasterBerryRewards);
await showEncounterText(scene, `${namespace}.option.2.selected`);
await showEncounterText(scene, `${namespace}:option.2.selected`);
leaveEncounterWithoutBattle(scene);
}
})
@ -231,11 +232,11 @@ export const BerriesAboundEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
},

View File

@ -49,9 +49,10 @@ import MoveInfoOverlay from "#app/ui/move-info-overlay";
import { allMoves } from "#app/data/move";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:bugTypeSuperfan";
const namespace = "mysteryEncounters/bugTypeSuperfan";
const POOL_1_POKEMON = [
Species.PARASECT,
@ -177,9 +178,14 @@ const MISC_TUTOR_MOVES = [
Moves.U_TURN
];
/**
* Wave breakpoints that determine how strong to make the Bug-Type Superfan's team
*/
const WAVE_LEVEL_BREAKPOINTS = [30, 50, 70, 100, 120, 140, 160];
/**
* Bug Type Superfan encounter.
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3810 | GitHub Issue #3810}
* @see {@link https://github.com/pagefaultgames/pokerogue/issues/3820 | GitHub Issue #3820}
* @see For biome requirements check {@linkcode mysteryEncountersByBiome}
*/
export const BugTypeSuperfanEncounter: MysteryEncounter =
@ -197,11 +203,11 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
.withAutoHideIntroVisuals(false)
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
@ -216,11 +222,46 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
female: true,
});
let beedrillKeys: { spriteKey: string, fileRoot: string }, butterfreeKeys: { spriteKey: string, fileRoot: string };
if (scene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false);
} else {
// Mega Beedrill/Gmax Butterfree
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false, 1);
}
encounter.spriteConfigs = [
{
spriteKey: beedrillKeys.spriteKey,
fileRoot: beedrillKeys.fileRoot,
hasShadow: true,
repeat: true,
isPokemon: true,
x: -30,
tint: 0.15,
y: -4,
yShadow: -4
},
{
spriteKey: butterfreeKeys.spriteKey,
fileRoot: butterfreeKeys.fileRoot,
hasShadow: true,
repeat: true,
isPokemon: true,
x: 30,
tint: 0.15,
y: -4,
yShadow: -4
},
{
spriteKey: spriteKey,
fileRoot: "trainer",
hasShadow: true,
x: 4,
y: 7,
yShadow: 7
},
];
@ -235,17 +276,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.1.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -276,9 +317,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new TypeRequirement(Type.BUG, false, 1)) // Must have 1 Bug type on team
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.disabled_tooltip`
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`
})
.withPreOptionPhase(async (scene: BattleScene) => {
// Player shows off their bug types
@ -286,31 +327,31 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
// Player gets different rewards depending on the number of bug types they have
const numBugTypes = scene.getParty().filter(p => p.isOfType(Type.BUG, true)).length;
const numBugTypesText = i18next.t(`${namespace}.numBugTypes`, { count: numBugTypes });
const numBugTypesText = i18next.t(`${namespace}:numBugTypes`, { count: numBugTypes });
encounter.setDialogueToken("numBugTypes", numBugTypesText);
if (numBugTypes < 2) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected_0_to_1`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_0_to_1`,
},
];
} else if (numBugTypes < 4) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected_2_to_3`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_2_to_3`,
},
];
} else if (numBugTypes < 6) {
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL], fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected_4_to_5`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_4_to_5`,
},
];
} else {
@ -330,6 +371,10 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
if (formChangeModifier) {
specialOptions.push(formChangeModifier);
}
const rareFormChangeModifier = generateModifierTypeOption(scene, modifierTypes.RARE_FORM_CHANGE_ITEM);
if (rareFormChangeModifier) {
specialOptions.push(rareFormChangeModifier);
}
if (specialOptions.length > 0) {
modifierOptions.push(specialOptions[randSeedInt(specialOptions.length)]);
}
@ -337,8 +382,8 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifierOptions, fillRemaining: false });
encounter.selectedOption!.dialogue!.selected = [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected_6`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected_6`,
},
];
}
@ -356,19 +401,19 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1)
))
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.3.selected_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.3.selected_dialogue`,
},
],
secondOptionPrompt: `${namespace}.option.3.select_prompt`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -407,7 +452,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
(item instanceof AttackTypeBoosterModifier && (item.type as AttackTypeBoosterModifierType).moveType === Type.BUG);
});
if (!hasValidItem) {
return getEncounterText(scene, `${namespace}.option.3.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null;
}
return null;
@ -435,7 +480,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
.build())
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
])
.build();
@ -445,29 +490,29 @@ function getTrainerConfigForWave(waveIndex: number) {
const config = trainerConfigs[TrainerType.BUG_TYPE_SUPERFAN].clone();
config.name = i18next.t("trainerNames:bug_type_superfan");
const pool3Copy = POOL_3_POKEMON.slice(0);
randSeedShuffle(pool3Copy);
let pool3Copy = POOL_3_POKEMON.slice(0);
pool3Copy = randSeedShuffle(pool3Copy);
const pool3Mon = pool3Copy.pop()!;
if (waveIndex < 30) {
if (waveIndex < WAVE_LEVEL_BREAKPOINTS[0]) {
// Use default template (2 AVG)
config
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BUTTERFREE ], TrainerSlot.TRAINER, true));
} else if (waveIndex < 50) {
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[1]) {
config
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BUTTERFREE ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < 70) {
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[2]) {
config
.setPartyTemplates(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BUTTERFREE ], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < 100) {
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true))
@ -475,7 +520,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < 120) {
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[4]) {
config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true, p => {
@ -497,8 +542,8 @@ function getTrainerConfigForWave(waveIndex: number) {
p.generateName();
}
}));
} else if (waveIndex < 140) {
randSeedShuffle(pool3Copy);
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[5]) {
pool3Copy = randSeedShuffle(pool3Copy);
const pool3Mon2 = pool3Copy.pop()!;
config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
@ -527,7 +572,7 @@ function getTrainerConfigForWave(waveIndex: number) {
p.generateName();
}
}));
} else if (waveIndex < 160) {
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[6]) {
config
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true, p => {
@ -550,6 +595,8 @@ function getTrainerConfigForWave(waveIndex: number) {
}))
.setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_4_POKEMON, TrainerSlot.TRAINER, true));
} else {
pool3Copy = randSeedShuffle(pool3Copy);
const pool3Mon2 = pool3Copy.pop()!;
config
.setPartyTemplates(new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BEEDRILL ], TrainerSlot.TRAINER, true, p => {
@ -571,9 +618,9 @@ function getTrainerConfigForWave(waveIndex: number) {
p.generateName();
}
}))
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
if (!isNullOrUndefined(pool3Mon.formIndex)) {
p.formIndex = pool3Mon.formIndex;
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon2.species], TrainerSlot.TRAINER, true, p => {
if (!isNullOrUndefined(pool3Mon2.formIndex)) {
p.formIndex = pool3Mon2.formIndex;
p.generateAndPopulateMoveset();
p.generateName();
}
@ -587,7 +634,7 @@ function getTrainerConfigForWave(waveIndex: number) {
function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
return new Promise<void>(async resolve => {
const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
await showEncounterDialogue(scene, `${namespace}.battle_won`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:battle_won`, `${namespace}:speaker`);
const overlayScale = 1;
const moveInfoOverlay = new MoveInfoOverlay(scene, {
@ -622,34 +669,14 @@ function doBugTypeMoveTutor(scene: BattleScene): Promise<void> {
moveInfoOverlay.setVisible(false);
};
const result = await selectOptionThenPokemon(scene, optionSelectItems, `${namespace}.teach_move_prompt`, undefined, onHoverOverCancel);
const result = await selectOptionThenPokemon(scene, optionSelectItems, `${namespace}:teach_move_prompt`, undefined, onHoverOverCancel);
// let forceExit = !!result;
if (!result) {
moveInfoOverlay.active = false;
moveInfoOverlay.setVisible(false);
}
// TODO: add menu to confirm player doesn't want to teach a move
// while (!result && !forceExit) {
// // Didn't teach a move, ask the player to confirm they don't want to teach a move
// await showEncounterDialogue(scene, `${namespace}.confirm_no_teach`, `${namespace}.speaker`);
// const confirm = await new Promise<boolean>(confirmResolve => {
// scene.ui.setMode(Mode.CONFIRM, () => confirmResolve(true), () => confirmResolve(false));
// });
// scene.ui.clearText();
// await scene.ui.setMode(Mode.MESSAGE);
// if (confirm) {
// // No teach, break out of loop
// forceExit = true;
// } else {
// // Re-show learn menu
// result = await selectOptionThenPokemon(scene, optionSelectItems, `${namespace}.teach_move_prompt`, undefined, onHoverOverCancel);
// if (!result) {
// moveInfoOverlay.active = false;
// moveInfoOverlay.setVisible(false);
// }
// }
// }
// TODO: add menu to confirm player doesn't want to teach a move?
// Option select complete, handle if they are learning a move
if (result && result.selectedOptionIndex < moveOptions.length) {

View File

@ -34,7 +34,7 @@ import { EncounterAnim } from "#enums/encounter-anims";
import { Challenges } from "#enums/challenges";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:clowningAround";
const namespace = "mysteryEncounters/clowningAround";
const RANDOM_ABILITY_POOL = [
Abilities.STURDY,
@ -98,11 +98,11 @@ export const ClowningAroundEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`
},
])
.withOnInit((scene: BattleScene) => {
@ -148,19 +148,19 @@ export const ClowningAroundEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.1.selected`,
speaker: `${namespace}:speaker`
},
],
})
@ -199,7 +199,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
// After the battle, offer the player the opportunity to permanently swap ability
const abilityWasSwapped = await handleSwapAbility(scene);
if (abilityWasSwapped) {
await showEncounterText(scene, `${namespace}.option.1.ability_gained`);
await showEncounterText(scene, `${namespace}:option.1.ability_gained`);
}
// Play animations once ability swap is complete
@ -222,19 +222,19 @@ export const ClowningAroundEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.2.selected`,
speaker: `${namespace}:speaker`
},
{
text: `${namespace}.option.2.selected_2`,
text: `${namespace}:option.2.selected_2`,
},
{
text: `${namespace}.option.2.selected_3`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.2.selected_3`,
speaker: `${namespace}:speaker`
},
],
})
@ -308,19 +308,19 @@ export const ClowningAroundEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.3.selected`,
speaker: `${namespace}:speaker`
},
{
text: `${namespace}.option.3.selected_2`,
text: `${namespace}:option.3.selected_2`,
},
{
text: `${namespace}.option.3.selected_3`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.3.selected_3`,
speaker: `${namespace}:speaker`
},
],
})
@ -336,8 +336,8 @@ export const ClowningAroundEncounter: MysteryEncounter =
.filter(move => move && !originalTypes.includes(move.getMove().type) && move.getMove().category !== MoveCategory.STATUS)
.map(move => move!.getMove().type);
if (priorityTypes?.length > 0) {
priorityTypes = [...new Set(priorityTypes)];
randSeedShuffle(priorityTypes);
priorityTypes = [...new Set(priorityTypes)].sort();
priorityTypes = randSeedShuffle(priorityTypes);
}
const newTypes = [originalTypes[0]];
@ -377,15 +377,15 @@ export const ClowningAroundEncounter: MysteryEncounter =
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
])
.build();
async function handleSwapAbility(scene: BattleScene) {
return new Promise<boolean>(async resolve => {
await showEncounterDialogue(scene, `${namespace}.option.1.apply_ability_dialogue`, `${namespace}.speaker`);
await showEncounterText(scene, `${namespace}.option.1.apply_ability_message`);
await showEncounterDialogue(scene, `${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
await showEncounterText(scene, `${namespace}:option.1.apply_ability_message`);
scene.ui.setMode(Mode.MESSAGE).then(() => {
displayYesNoOptions(scene, resolve);
@ -394,7 +394,7 @@ async function handleSwapAbility(scene: BattleScene) {
}
function displayYesNoOptions(scene: BattleScene, resolve) {
showEncounterText(scene, `${namespace}.option.1.ability_prompt`, null, 500, false);
showEncounterText(scene, `${namespace}:option.1.ability_prompt`, null, 500, false);
const fullOptions = [
{
label: i18next.t("menu:yes"),
@ -494,9 +494,13 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
}
for (let i = 0; i < numItems; i++) {
if (pool.length === 0) {
// Stop generating new items if somehow runs out of items to spawn
return;
}
const randIndex = randSeedInt(pool.length);
const newItemType = pool[randIndex];
let newMod;
let newMod: PokemonHeldItemModifierType;
if (tier === "Berries") {
newMod = generateModifierType(scene, modifierTypes.BERRY, [newItemType[0]]) as PokemonHeldItemModifierType;
} else {

View File

@ -30,7 +30,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import i18next from "i18next";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:dancingLessons";
const namespace = "mysteryEncounters/dancingLessons";
// Fire form
const BAILE_STYLE_BIOMES = [
@ -90,6 +90,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
.withHideWildIntroMessage(true)
.withAutoHideIntroVisuals(false)
.withCatchAllowed(true)
.withFleeAllowed(false)
.withOnVisualsStart((scene: BattleScene) => {
const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, scene.getEnemyPokemon()!, scene.getParty()[0]);
danceAnim.play(scene);
@ -98,12 +99,12 @@ export const DancingLessonsEncounter: MysteryEncounter =
})
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -154,7 +155,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
// Gets +1 to all stats except SPD on battle start
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.boss_enraged`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF], 1));
}
}],
@ -172,11 +173,11 @@ export const DancingLessonsEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -201,11 +202,11 @@ export const DancingLessonsEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
})
@ -236,13 +237,13 @@ export const DancingLessonsEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new MoveRequirement(DANCING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
secondOptionPrompt: `${namespace}.option.3.select_prompt`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
})
@ -277,7 +278,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
}
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
}
return null;

View File

@ -16,7 +16,7 @@ import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/mod
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** i18n namespace for encounter */
const namespace = "mysteryEncounter:darkDeal";
const namespace = "mysteryEncounters/darkDeal";
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
const excludedBosses = [
@ -107,32 +107,32 @@ export const DarkDealEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withCatchAllowed(true)
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.1.selected_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected_dialogue`,
},
{
text: `${namespace}.option.1.selected_message`,
text: `${namespace}:option.1.selected_message`,
},
],
})
@ -187,12 +187,12 @@ export const DarkDealEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -204,7 +204,7 @@ export const DarkDealEncounter: MysteryEncounter =
)
.withOutroDialogue([
{
text: `${namespace}.outro`
text: `${namespace}:outro`
}
])
.build();

View File

@ -19,7 +19,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:delibirdy";
const namespace = "mysteryEncounters/delibirdy";
/** Berries only */
const OPTION_2_ALLOWED_MODIFIERS = ["BerryModifier", "PokemonInstantReviveModifier"];
@ -81,15 +81,15 @@ export const DelibirdyEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
}
])
.withOnInit((scene: BattleScene) => {
@ -108,11 +108,11 @@ export const DelibirdyEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneMoneyRequirement(0, DELIBIRDY_MONEY_PRICE_MULTIPLIER) // Must have money to spawn
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -145,12 +145,12 @@ export const DelibirdyEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new HeldItemRequirement(OPTION_2_ALLOWED_MODIFIERS))
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
secondOptionPrompt: `${namespace}.option.2.select_prompt`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
})
@ -183,7 +183,7 @@ export const DelibirdyEncounter: MysteryEncounter =
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(scene, pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
}
return null;
@ -193,7 +193,7 @@ export const DelibirdyEncounter: MysteryEncounter =
})
.withOptionPhase(async (scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const modifier = encounter.misc.chosenModifier;
const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier;
// Give the player a Candy Jar if they gave a Berry, and a Healing Charm for Reviver Seed
if (modifier instanceof BerryModifier) {
@ -239,12 +239,12 @@ export const DelibirdyEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPrimaryPokemonRequirement(new HeldItemRequirement(OPTION_3_DISALLOWED_MODIFIERS, 1, true))
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
secondOptionPrompt: `${namespace}.option.3.select_prompt`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
})
@ -277,7 +277,7 @@ export const DelibirdyEncounter: MysteryEncounter =
// If pokemon has valid item, it can be selected
const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon);
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
}
return null;

View File

@ -14,7 +14,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** i18n namespace for encounter */
const namespace = "mysteryEncounter:departmentStoreSale";
const namespace = "mysteryEncounters/departmentStoreSale";
/**
* Department Store Sale encounter.
@ -43,21 +43,21 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`,
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withAutoHideIntroVisuals(false)
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
},
async (scene: BattleScene) => {
// Choose TMs
@ -82,8 +82,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
},
async (scene: BattleScene) => {
// Choose Vitamins
@ -106,8 +106,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
},
async (scene: BattleScene) => {
// Choose X Items
@ -130,8 +130,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.4.label`,
buttonTooltip: `${namespace}.option.4.tooltip`,
buttonLabel: `${namespace}:option.4.label`,
buttonTooltip: `${namespace}:option.4.tooltip`,
},
async (scene: BattleScene) => {
// Choose Pokeballs
@ -158,7 +158,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
}
])
.build();

View File

@ -14,7 +14,7 @@ import i18next from "i18next";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** i18n namespace for the encounter */
const namespace = "mysteryEncounter:fieldTrip";
const namespace = "mysteryEncounters/fieldTrip";
/**
* Field Trip encounter.
@ -44,24 +44,24 @@ export const FieldTripEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`,
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withAutoHideIntroVisuals(false)
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
secondOptionPrompt: `${namespace}.second_option_prompt`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -72,7 +72,7 @@ export const FieldTripEncounter: MysteryEncounter =
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}.physical`));
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:physical`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.PHYSICAL);
return true;
},
@ -105,9 +105,9 @@ export const FieldTripEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
secondOptionPrompt: `${namespace}.second_option_prompt`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -118,7 +118,7 @@ export const FieldTripEncounter: MysteryEncounter =
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}.special`));
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:special`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.SPECIAL);
return true;
},
@ -151,9 +151,9 @@ export const FieldTripEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
secondOptionPrompt: `${namespace}.second_option_prompt`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:second_option_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -164,7 +164,7 @@ export const FieldTripEncounter: MysteryEncounter =
label: move.getName(),
handler: () => {
// Pokemon and move selected
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}.status`));
encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:status`));
pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.STATUS);
return true;
},
@ -203,28 +203,28 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move:
if (!correctMove) {
encounter.selectedOption!.dialogue!.selected = [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
{
text: `${namespace}.incorrect`,
speaker: `${namespace}.speaker`,
text: `${namespace}:incorrect`,
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}.incorrect_exp`,
text: `${namespace}:incorrect_exp`,
},
];
setEncounterExp(scene, scene.getParty().map((p) => p.id), 50);
} else {
encounter.selectedOption!.dialogue!.selected = [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
{
text: `${namespace}.correct`,
speaker: `${namespace}.speaker`,
text: `${namespace}:correct`,
speaker: `${namespace}:speaker`,
},
{
text: `${namespace}.correct_exp`,
text: `${namespace}:correct_exp`,
},
];
setEncounterExp(scene, [pokemon.id], 100);

View File

@ -24,7 +24,7 @@ import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:fieryFallout";
const namespace = "mysteryEncounters/fieryFallout";
/**
* Damage percentage taken when suffering the heat.
@ -46,9 +46,10 @@ export const FieryFalloutEncounter: MysteryEncounter =
.withIntroSpriteConfigs([]) // Set in onInit()
.withAnimations(EncounterAnim.MAGMA_BG, EncounterAnim.MAGMA_SPOUT)
.withAutoHideIntroVisuals(false)
.withFleeAllowed(false)
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -121,16 +122,16 @@ export const FieryFalloutEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -169,11 +170,11 @@ export const FieryFalloutEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -196,7 +197,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
queueEncounterMessage(scene, `${namespace}.option.2.target_burned`);
queueEncounterMessage(scene, `${namespace}:option.2.target_burned`);
}
}
@ -210,12 +211,12 @@ export const FieryFalloutEncounter: MysteryEncounter =
.withPrimaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3PrimaryName dialogue token automatically
.withSecondaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3SecondaryName dialogue token automatically
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
})
@ -250,6 +251,6 @@ function giveLeadPokemonCharcoal(scene: BattleScene) {
const charcoal = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.FIRE]) as AttackTypeBoosterModifierType;
applyModifierTypeToPlayerPokemon(scene, leadPokemon, charcoal);
scene.currentBattle.mysteryEncounter!.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
queueEncounterMessage(scene, `${namespace}.found_charcoal`);
queueEncounterMessage(scene, `${namespace}:found_charcoal`);
}
}

View File

@ -31,7 +31,7 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:fightOrFlight";
const namespace = "mysteryEncounters/fightOrFlight";
/**
* Fight or Flight encounter.
@ -44,10 +44,11 @@ export const FightOrFlightEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withCatchAllowed(true)
.withHideWildIntroMessage(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([]) // Set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -66,7 +67,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.stat_boost`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`);
// Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2));
@ -119,16 +120,16 @@ export const FightOrFlightEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -145,12 +146,12 @@ export const FightOrFlightEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.disabled_tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`
text: `${namespace}:option.2.selected`
}
]
})
@ -169,11 +170,11 @@ export const FightOrFlightEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
},

View File

@ -25,7 +25,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:funAndGames";
const namespace = "mysteryEncounters/funAndGames";
/**
* Fun and Games! encounter.
@ -44,6 +44,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
.withSkipEnemyBattleTurns(true)
// Will skip COMMAND selection menu and go straight to FIGHT (move select) menu
.withSkipToFightInput(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: "fun_and_games_game",
@ -71,13 +72,13 @@ export const FunAndGamesEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
scene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
@ -92,11 +93,11 @@ export const FunAndGamesEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneRequirement(new MoneyRequirement(0, 1.5)) // Cost equal to 1 Max Potion
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -111,7 +112,7 @@ export const FunAndGamesEncounter: MysteryEncounter =
// Only Pokemon that are not KOed/legal can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -140,11 +141,11 @@ export const FunAndGamesEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -230,7 +231,7 @@ function handleLoseMinigame(scene: BattleScene) {
scene.currentBattle.enemyParty = [];
scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(scene, true);
await showEncounterText(scene, `${namespace}.ko`);
await showEncounterText(scene, `${namespace}:ko`);
const reviveCost = scene.getWaveMoneyAmount(1.5);
updatePlayerMoney(scene, -reviveCost, true, false);
}
@ -256,19 +257,19 @@ function handleNextTurn(scene: BattleScene) {
if (healthRatio < 0.03) {
// Grand prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.MULTI_LENS], fillRemaining: false });
resultMessageKey = `${namespace}.best_result`;
resultMessageKey = `${namespace}:best_result`;
} else if (healthRatio < 0.15) {
// 2nd prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SCOPE_LENS], fillRemaining: false });
resultMessageKey = `${namespace}.great_result`;
resultMessageKey = `${namespace}:great_result`;
} else if (healthRatio < 0.33) {
// 3rd prize
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.WIDE_LENS], fillRemaining: false });
resultMessageKey = `${namespace}.good_result`;
resultMessageKey = `${namespace}:good_result`;
} else {
// No prize
isHealPhase = true;
resultMessageKey = `${namespace}.bad_result`;
resultMessageKey = `${namespace}:bad_result`;
}
// End the battle
@ -278,7 +279,7 @@ function handleNextTurn(scene: BattleScene) {
scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
leaveEncounterWithoutBattle(scene, isHealPhase);
// Must end the TurnInit phase prematurely so battle phases aren't added to queue
queueEncounterMessage(scene, `${namespace}.end_game`);
queueEncounterMessage(scene, `${namespace}:end_game`);
queueEncounterMessage(scene, resultMessageKey);
// Skip remainder of TurnInitPhase
@ -286,9 +287,9 @@ function handleNextTurn(scene: BattleScene) {
} else {
if (encounter.misc.turnsRemaining < 3) {
// Display charging messages on turns that aren't the initial turn
queueEncounterMessage(scene, `${namespace}.charging_continue`);
queueEncounterMessage(scene, `${namespace}:charging_continue`);
}
queueEncounterMessage(scene, `${namespace}.turn_remaining_${encounter.misc.turnsRemaining}`);
queueEncounterMessage(scene, `${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`);
encounter.misc.turnsRemaining--;
}

View File

@ -27,7 +27,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:globalTradeSystem";
const namespace = "mysteryEncounters/globalTradeSystem";
/** Base shiny chance of 512/65536 -> 1/128 odds, affected by events and Shiny Charms. Cannot exceed 1/16 odds. */
const WONDER_TRADE_SHINY_CHANCE = 512;
@ -93,12 +93,12 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -133,9 +133,9 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
secondOptionPrompt: `${namespace}.option.1.trade_options_prompt`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
secondOptionPrompt: `${namespace}:option.1.trade_options_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -159,7 +159,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
return true;
},
onHover: () => {
const formName = tradePokemon.species.forms && tradePokemon.species.forms.length > tradePokemon.formIndex ? tradePokemon.species.forms[pokemon.formIndex].formName : null;
const formName = tradePokemon.species.forms && tradePokemon.species.forms.length > tradePokemon.formIndex ? tradePokemon.species.forms[tradePokemon.formIndex].formName : null;
const line1 = i18next.t("pokemonInfoContainer:ability") + " " + tradePokemon.getAbility().name + (tradePokemon.getGender() !== Gender.GENDERLESS ? " | " + i18next.t("pokemonInfoContainer:gender") + " " + getGenderSymbol(tradePokemon.getGender()) : "");
const line2 = i18next.t("pokemonInfoContainer:nature") + " " + getNatureName(tradePokemon.getNature()) + (formName ? " | " + i18next.t("pokemonInfoContainer:form") + " " + formName : "");
showEncounterText(scene, `${line1}\n${line2}`, 0, 0, false);
@ -201,7 +201,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
// Show the trade animation
await showTradeBackground(scene);
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000);
scene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
await hideTradeBackground(scene);
@ -216,8 +216,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -309,7 +309,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
// Show the trade animation
await showTradeBackground(scene);
await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon);
await showEncounterText(scene, `${namespace}.trade_received`, null, 0, true, 4000);
await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000);
scene.playBgm(encounter.misc.bgmKey);
await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon);
await hideTradeBackground(scene);
@ -323,9 +323,9 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
secondOptionPrompt: `${namespace}.option.3.trade_options_prompt`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.trade_options_prompt`,
})
.withPreOptionPhase(async (scene: BattleScene): Promise<boolean> => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -355,7 +355,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
return it.isTransferable;
}).length > 0;
if (!meetsReqs) {
return getEncounterText(scene, `${namespace}.option.3.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null;
}
return null;
@ -403,18 +403,18 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
// Generate a trainer name
const traderName = generateRandomTraderName();
encounter.setDialogueToken("tradeTrainerName", traderName.trim());
await showEncounterText(scene, `${namespace}.item_trade_selected`);
await showEncounterText(scene, `${namespace}:item_trade_selected`);
leaveEncounterWithoutBattle(scene);
})
.build()
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.4.label`,
buttonTooltip: `${namespace}.option.4.tooltip`,
buttonLabel: `${namespace}:option.4.label`,
buttonTooltip: `${namespace}:option.4.tooltip`,
selected: [
{
text: `${namespace}.option.4.selected`,
text: `${namespace}:option.4.selected`,
},
],
},
@ -628,10 +628,10 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon
duration: 500,
onComplete: async () => {
scene.fadeOutBgm(1000, false);
await showEncounterText(scene, `${namespace}.pokemon_trade_selected`);
await showEncounterText(scene, `${namespace}:pokemon_trade_selected`);
tradedPokemon.cry();
scene.playBgm("evolution");
await showEncounterText(scene, `${namespace}.pokemon_trade_goodbye`);
await showEncounterText(scene, `${namespace}:pokemon_trade_goodbye`);
tradedPokeball.setAlpha(0);
tradedPokeball.setVisible(true);

View File

@ -21,7 +21,7 @@ const OPTION_2_REQUIRED_MOVE = Moves.FLY;
*/
const DAMAGE_PERCENTAGE: number = 25;
/** The i18n namespace for the encounter */
const namespace = "mysteryEncounter:lostAtSea";
const namespace = "mysteryEncounters/lostAtSea";
/**
* Lost at sea encounter.
@ -40,7 +40,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
y: 3,
},
])
.withIntroDialogue([{ text: `${namespace}.intro` }])
.withIntroDialogue([{ text: `${namespace}:intro` }])
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -50,22 +50,22 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
// Option 1: Use a (non fainted) pokemon that can learn Surf to guide you back/
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPokemonCanLearnMoveRequirement(OPTION_1_REQUIRED_MOVE)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
disabledButtonLabel: `${namespace}.option.1.label_disabled`,
buttonTooltip: `${namespace}.option.1.tooltip`,
disabledButtonTooltip: `${namespace}.option.1.tooltip_disabled`,
buttonLabel: `${namespace}:option.1.label`,
disabledButtonLabel: `${namespace}:option.1.label_disabled`,
buttonTooltip: `${namespace}:option.1.tooltip`,
disabledButtonTooltip: `${namespace}:option.1.tooltip_disabled`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -78,13 +78,13 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withPokemonCanLearnMoveRequirement(OPTION_2_REQUIRED_MOVE)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
disabledButtonLabel: `${namespace}.option.2.label_disabled`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.tooltip_disabled`,
buttonLabel: `${namespace}:option.2.label`,
disabledButtonLabel: `${namespace}:option.2.label_disabled`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.tooltip_disabled`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
})
@ -94,11 +94,11 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
.withSimpleOption(
// Option 3: Wander aimlessly
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
},
@ -118,7 +118,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
])
.build();

View File

@ -20,7 +20,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:mysteriousChallengers";
const namespace = "mysteryEncounters/mysteriousChallengers";
/**
* Mysterious Challengers encounter.
@ -34,7 +34,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -125,16 +125,16 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
},
@ -155,11 +155,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
},
@ -180,11 +180,11 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
},
@ -208,7 +208,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
)
.withOutroDialogue([
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
])
.build();

View File

@ -16,7 +16,7 @@ import { GameOverPhase } from "#app/phases/game-over-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** i18n namespace for encounter */
const namespace = "mysteryEncounter:mysteriousChest";
const namespace = "mysteryEncounters/mysteriousChest";
const RAND_LENGTH = 100;
const TRAP_PERCENT = 35;
@ -58,12 +58,12 @@ export const MysteriousChestEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -96,11 +96,11 @@ export const MysteriousChestEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -141,7 +141,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
],
});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}.option.1.normal`);
queueEncounterMessage(scene, `${namespace}:option.1.normal`);
leaveEncounterWithoutBattle(scene);
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) {
// Choose between 3 ULTRA tier items (30%)
@ -153,19 +153,19 @@ export const MysteriousChestEncounter: MysteryEncounter =
],
});
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}.option.1.good`);
queueEncounterMessage(scene, `${namespace}:option.1.good`);
leaveEncounterWithoutBattle(scene);
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) {
// Choose between 2 ROGUE tier items (10%)
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE] });
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}.option.1.great`);
queueEncounterMessage(scene, `${namespace}:option.1.great`);
leaveEncounterWithoutBattle(scene);
} else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT) {
// Choose 1 MASTER tier item (5%)
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.MASTER] });
// Display result message then proceed to rewards
queueEncounterMessage(scene, `${namespace}.option.1.amazing`);
queueEncounterMessage(scene, `${namespace}:option.1.amazing`);
leaveEncounterWithoutBattle(scene);
} else {
// Your highest level unfainted Pokemon gets OHKO. Start battle against a Gimmighoul (35%)
@ -173,7 +173,7 @@ export const MysteriousChestEncounter: MysteryEncounter =
koPlayerPokemon(scene, highestLevelPokemon);
encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender());
await showEncounterText(scene, `${namespace}.option.1.bad`);
await showEncounterText(scene, `${namespace}:option.1.bad`);
// Handle game over edge case
const allowedPokemon = scene.getParty().filter(p => p.isAllowedInBattle());
@ -193,11 +193,11 @@ export const MysteriousChestEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},

View File

@ -15,7 +15,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:partTimer";
const namespace = "mysteryEncounters/partTimer";
/**
* Part Timer encounter.
@ -45,11 +45,11 @@ export const PartTimerEncounter: MysteryEncounter =
.withAutoHideIntroVisuals(false)
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
@ -69,17 +69,17 @@ export const PartTimerEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`
text: `${namespace}:option.1.selected`
}
]
})
@ -118,7 +118,7 @@ export const PartTimerEncounter: MysteryEncounter =
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -132,14 +132,14 @@ export const PartTimerEncounter: MysteryEncounter =
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(scene, `${namespace}.job_complete_good`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(scene, `${namespace}.job_complete_bad`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`);
}
const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}.pokemon_tired`);
await showEncounterText(scene, `${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
@ -149,11 +149,11 @@ export const PartTimerEncounter: MysteryEncounter =
.withOption(MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`
text: `${namespace}:option.2.selected`
}
]
})
@ -195,7 +195,7 @@ export const PartTimerEncounter: MysteryEncounter =
// Only Pokemon non-KOd pokemon can be selected
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -209,14 +209,14 @@ export const PartTimerEncounter: MysteryEncounter =
// Give money and do dialogue
if (moneyMultiplier > 2.5) {
await showEncounterDialogue(scene, `${namespace}.job_complete_good`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
} else {
await showEncounterDialogue(scene, `${namespace}.job_complete_bad`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`);
}
const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}.pokemon_tired`);
await showEncounterText(scene, `${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
@ -228,12 +228,12 @@ export const PartTimerEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option3PrimaryName and option3PrimaryMove dialogue tokens automatically
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
})
@ -264,11 +264,11 @@ export const PartTimerEncounter: MysteryEncounter =
await transitionMysteryEncounterIntroVisuals(scene, false, false);
// Give money and do dialogue
await showEncounterDialogue(scene, `${namespace}.job_complete_good`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`);
const moneyChange = scene.getWaveMoneyAmount(2.5);
updatePlayerMoney(scene, moneyChange, true, false);
await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange }));
await showEncounterText(scene, `${namespace}.pokemon_tired`);
await showEncounterText(scene, `${namespace}:pokemon_tired`);
setEncounterRewards(scene, { fillRemaining: true });
leaveEncounterWithoutBattle(scene);
@ -277,8 +277,8 @@ export const PartTimerEncounter: MysteryEncounter =
)
.withOutroDialogue([
{
speaker: `${namespace}.speaker`,
text: `${namespace}.outro`,
speaker: `${namespace}:speaker`,
text: `${namespace}:outro`,
}
])
.build();

View File

@ -21,7 +21,7 @@ import { SummonPhase } from "#app/phases/summon-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:safariZone";
const namespace = "mysteryEncounters/safariZone";
const TRAINER_THROW_ANIMATION_TIMES = [512, 184, 768];
@ -51,12 +51,12 @@ export const SafariZoneEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
scene.currentBattle.mysteryEncounter?.setDialogueToken("numEncounters", NUM_SAFARI_ENCOUNTERS.toString());
return true;
@ -65,11 +65,11 @@ export const SafariZoneEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneRequirement(new MoneyRequirement(0, SAFARI_MONEY_MULTIPLIER)) // Cost equal to 1 Max Revive
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -98,11 +98,11 @@ export const SafariZoneEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -133,11 +133,11 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.safari.1.label`,
buttonTooltip: `${namespace}.safari.1.tooltip`,
buttonLabel: `${namespace}:safari.1.label`,
buttonTooltip: `${namespace}:safari.1.tooltip`,
selected: [
{
text: `${namespace}.safari.1.selected`,
text: `${namespace}:safari.1.selected`,
}
],
})
@ -168,11 +168,11 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.safari.2.label`,
buttonTooltip: `${namespace}.safari.2.tooltip`,
buttonLabel: `${namespace}:safari.2.label`,
buttonTooltip: `${namespace}:safari.2.tooltip`,
selected: [
{
text: `${namespace}.safari.2.selected`,
text: `${namespace}:safari.2.selected`,
},
],
})
@ -186,9 +186,9 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
// 80% chance to increase flee stage +1
const fleeChangeResult = tryChangeFleeStage(scene, 1, 8);
if (!fleeChangeResult) {
await showEncounterText(scene, getEncounterText(scene, `${namespace}.safari.busy_eating`) ?? "", null, 1000, false );
await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.busy_eating`) ?? "", null, 1000, false );
} else {
await showEncounterText(scene, getEncounterText(scene, `${namespace}.safari.eating`) ?? "", null, 1000, false);
await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.eating`) ?? "", null, 1000, false);
}
await doEndTurn(scene, 1);
@ -198,11 +198,11 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.safari.3.label`,
buttonTooltip: `${namespace}.safari.3.tooltip`,
buttonLabel: `${namespace}:safari.3.label`,
buttonTooltip: `${namespace}:safari.3.tooltip`,
selected: [
{
text: `${namespace}.safari.3.selected`,
text: `${namespace}:safari.3.selected`,
},
],
})
@ -215,9 +215,9 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
// 80% chance to decrease catch stage -1
const catchChangeResult = tryChangeCatchStage(scene, -1, 8);
if (!catchChangeResult) {
await showEncounterText(scene, getEncounterText(scene, `${namespace}.safari.beside_itself_angry`) ?? "", null, 1000, false );
await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.beside_itself_angry`) ?? "", null, 1000, false );
} else {
await showEncounterText(scene, getEncounterText(scene, `${namespace}.safari.angry`) ?? "", null, 1000, false );
await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.angry`) ?? "", null, 1000, false );
}
await doEndTurn(scene, 2);
@ -227,8 +227,8 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.safari.4.label`,
buttonTooltip: `${namespace}.safari.4.tooltip`,
buttonLabel: `${namespace}:safari.4.label`,
buttonTooltip: `${namespace}:safari.4.tooltip`,
})
.withOptionPhase(async (scene: BattleScene) => {
// Flee option
@ -253,7 +253,7 @@ async function summonSafariPokemon(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!;
// Message pokemon remaining
encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining);
scene.queueMessage(getEncounterText(scene, `${namespace}.safari.remaining_count`) ?? "", null, true);
scene.queueMessage(getEncounterText(scene, `${namespace}:safari.remaining_count`) ?? "", null, true);
// Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken
// Safari pokemon roll twice on shiny and HA chances, but are otherwise normal
@ -518,7 +518,7 @@ async function doEndTurn(scene: BattleScene, cursorIndex: number) {
leaveEncounterWithoutBattle(scene, true);
}
} else {
scene.queueMessage(getEncounterText(scene, `${namespace}.safari.watching`) ?? "", 0, null, 1000);
scene.queueMessage(getEncounterText(scene, `${namespace}:safari.watching`) ?? "", 0, null, 1000);
initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true });
}
}

View File

@ -18,7 +18,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import i18next from "i18next";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:shadyVitaminDealer";
const namespace = "mysteryEncounters/shadyVitaminDealer";
const VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER = 1.5;
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 3.5;
@ -55,26 +55,26 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`,
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneMoneyRequirement(0, VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -103,7 +103,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: pokemon.getNameToRender() }) ?? null;
}
if (!encounter.pokemonMeetsPrimaryRequirements(scene, pokemon)) {
return getEncounterText(scene, `${namespace}.invalid_selection`) ?? null;
return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null;
}
return null;
@ -139,7 +139,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
chosenPokemon.nature = newNature;
encounter.setDialogueToken("newNature", getNatureName(newNature));
queueEncounterMessage(scene, `${namespace}.cheap_side_effects`);
queueEncounterMessage(scene, `${namespace}:cheap_side_effects`);
setEncounterExp(scene, [chosenPokemon.id], 100);
chosenPokemon.updateInfo();
})
@ -150,11 +150,11 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneMoneyRequirement(0, VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -178,7 +178,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
// Only Pokemon that can gain benefits are unfainted
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -200,7 +200,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
const encounter = scene.currentBattle.mysteryEncounter!;
const chosenPokemon = encounter.misc.chosenPokemon;
queueEncounterMessage(scene, `${namespace}.no_bad_effects`);
queueEncounterMessage(scene, `${namespace}:no_bad_effects`);
setEncounterExp(scene, [chosenPokemon.id], 100);
chosenPokemon.updateInfo();
@ -209,12 +209,12 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
speaker: `${namespace}.speaker`
text: `${namespace}:option.3.selected`,
speaker: `${namespace}:speaker`
}
]
},

View File

@ -21,7 +21,7 @@ import { BerryType } from "#enums/berry-type";
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
/** i18n namespace for the encounter */
const namespace = "mysteryEncounter:slumberingSnorlax";
const namespace = "mysteryEncounters/slumberingSnorlax";
/**
* Sleeping Snorlax encounter.
@ -34,6 +34,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withCatchAllowed(true)
.withHideWildIntroMessage(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.SNORLAX.toString(),
@ -47,7 +48,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -87,16 +88,16 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -122,11 +123,11 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -134,7 +135,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
// Fall asleep waiting for Snorlax
// Full heal party
scene.unshiftPhase(new PartyHealPhase(scene, true));
queueEncounterMessage(scene, `${namespace}.option.2.rest_result`);
queueEncounterMessage(scene, `${namespace}:option.2.rest_result`);
leaveEncounterWithoutBattle(scene);
}
)
@ -143,12 +144,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new MoveRequirement(STEALING_MOVES))
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`
text: `${namespace}:option.3.selected`
}
]
})

View File

@ -23,7 +23,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:teleportingHijinks";
const namespace = "mysteryEncounters/teleportingHijinks";
const MONEY_COST_MULTIPLIER = 1.75;
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND, Biome.WASTELAND, Biome.DOJO];
@ -42,6 +42,7 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
.withSceneRequirement(new MoneyRequirement(0, MONEY_COST_MULTIPLIER)) // Must be able to pay teleport cost
.withAutoHideIntroVisuals(false)
.withCatchAllowed(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: "teleporting_hijinks_teleporter",
@ -54,12 +55,12 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
const price = scene.getWaveMoneyAmount(MONEY_COST_MULTIPLIER);
@ -75,11 +76,11 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
.withSceneMoneyRequirement(0, MONEY_COST_MULTIPLIER) // Must be able to pay teleport cost
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
}
],
})
@ -99,12 +100,12 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPokemonTypeRequirement(MACHINE_INTERFACING_TYPES, true, 1) // Must have Steel or Electric type
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.disabled_tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
}
],
})
@ -118,11 +119,11 @@ export const TeleportingHijinksEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`,
text: `${namespace}:option.3.selected`,
},
],
},
@ -161,10 +162,10 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) {
const newBiome = filteredBiomes[randSeedInt(filteredBiomes.length)];
// Show dialogue and transition biome
await showEncounterText(scene, `${namespace}.transport`);
await showEncounterText(scene, `${namespace}:transport`);
await Promise.all([animateBiomeChange(scene, newBiome), transitionMysteryEncounterIntroVisuals(scene)]);
scene.playBgm();
await showEncounterText(scene, `${namespace}.attacked`);
await showEncounterText(scene, `${namespace}:attacked`);
// Init enemy
const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
@ -185,7 +186,7 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) {
isBoss: true,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.boss_enraged`);
queueEncounterMessage(pokemon.scene, `${namespace}:boss_enraged`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
}
}],

View File

@ -10,7 +10,8 @@ import { Biome } from "#enums/biome";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { PlayerPokemon } from "#app/field/pokemon";
@ -26,7 +27,7 @@ import { Type } from "#app/data/type";
import { getPokeballTintColor } from "#app/data/pokeball";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:expertPokemonBreeder";
const namespace = "mysteryEncounters/theExpertPokemonBreeder";
const trainerNameKey = "trainerNames:expert_pokemon_breeder";
@ -85,11 +86,11 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
.withIntroSpriteConfigs([]) // These are set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: trainerNameKey,
text: `${namespace}.intro_dialogue`,
text: `${namespace}:intro_dialogue`,
},
])
.withOnInit((scene: BattleScene) => {
@ -138,45 +139,45 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
// Dialogue and egg calcs for Pokemon 1
const [pokemon1CommonEggs, pokemon1RareEggs] = calculateEggRewardsForPokemon(pokemon1);
let pokemon1Tooltip = getEncounterText(scene, `${namespace}.option.1.tooltip_base`)!;
let pokemon1Tooltip = getEncounterText(scene, `${namespace}:option.1.tooltip_base`)!;
if (pokemon1RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1RareEggs", eggsText);
}
if (pokemon1CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon1CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon1Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon1CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[0].dialogue!.buttonTooltip = pokemon1Tooltip;
// Dialogue and egg calcs for Pokemon 2
const [pokemon2CommonEggs, pokemon2RareEggs] = calculateEggRewardsForPokemon(pokemon2);
let pokemon2Tooltip = getEncounterText(scene, `${namespace}.option.2.tooltip_base`)!;
let pokemon2Tooltip = getEncounterText(scene, `${namespace}:option.2.tooltip_base`)!;
if (pokemon2RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon2RareEggs", eggsText);
}
if (pokemon2CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon2Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
}
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
// Dialogue and egg calcs for Pokemon 3
const [pokemon3CommonEggs, pokemon3RareEggs] = calculateEggRewardsForPokemon(pokemon3);
let pokemon3Tooltip = getEncounterText(scene, `${namespace}.option.3.tooltip_base`)!;
let pokemon3Tooltip = getEncounterText(scene, `${namespace}:option.3.tooltip_base`)!;
if (pokemon3RareEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") });
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3RareEggs", eggsText);
}
if (pokemon3CommonEggs > 0) {
const eggsText = i18next.t(`${namespace}.numEggs`, { count: pokemon3CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon3Tooltip += i18next.t(`${namespace}.eggs_tooltip`, { eggs: eggsText });
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon3CommonEggs, rarity: i18next.t("egg:defaultTier") });
pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
encounter.setDialogueToken("pokemon3CommonEggs", eggsText);
}
encounter.options[2].dialogue!.buttonTooltip = pokemon3Tooltip;
@ -195,18 +196,18 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonLabel: `${namespace}:option.1.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -228,17 +229,17 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon1CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1CommonEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon1RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1RareEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon1RareEggs"] }),
});
}
@ -254,11 +255,11 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonLabel: `${namespace}:option.2.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -280,17 +281,17 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon2CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2CommonEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon2RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2RareEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon2RareEggs"] }),
});
}
@ -306,11 +307,11 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonLabel: `${namespace}:option.3.label`,
selected: [
{
speaker: trainerNameKey,
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -332,17 +333,17 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
];
if (encounter.dialogueTokens.hasOwnProperty("pokemon3CommonEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3CommonEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3CommonEggs"] }),
});
}
if (encounter.dialogueTokens.hasOwnProperty("pokemon3RareEggs")) {
encounter.dialogue.outro.push({
text: i18next.t(`${namespace}.gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3RareEggs"] }),
text: i18next.t(`${namespace}:gained_eggs`, { numEggs: encounter.dialogueTokens["pokemon3RareEggs"] }),
});
}
@ -357,7 +358,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
.withOutroDialogue([
{
speaker: trainerNameKey,
text: `${namespace}.outro`,
text: `${namespace}:outro`,
},
])
.build();
@ -374,7 +375,7 @@ function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
{
nickname: i18next.t(`${namespace}.cleffa_1_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
nickname: i18next.t(`${namespace}:cleffa_1_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
@ -394,7 +395,7 @@ function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
if (scene.arena.biomeType === Biome.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push({
nickname: i18next.t(`${namespace}.cleffa_2_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
nickname: i18next.t(`${namespace}:cleffa_2_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 1, // Magic Guard
@ -405,7 +406,7 @@ function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
ivs: [31, 31, 31, 31, 31, 31]
},
{
nickname: i18next.t(`${namespace}.cleffa_3_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
nickname: i18next.t(`${namespace}:cleffa_3_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }),
species: getPokemonSpecies(cleffaSpecies),
isBoss: false,
abilityIndex: 2, // Friend Guard / Unaware
@ -437,8 +438,7 @@ function getPartyConfig(scene: BattleScene): EnemyPartyConfig {
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
const poolCopy = speciesPool.slice(0);
randSeedShuffle(poolCopy);
const poolCopy = randSeedShuffle(speciesPool.slice(0));
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;
while (speciesObject instanceof BreederSpeciesEvolution && speciesObject.evolution > waveIndex) {
@ -452,11 +452,11 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number]
// 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1)
const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18);
const rootSpecies = pokemon.species.getRootSpeciesId(true);
const rootSpecies = pokemon.species.getRootSpeciesId();
let pointsFromStarterTier = 0;
// 2 points for every 1 below 7 that the pokemon's starter tier is (max 12, min 0)
if (speciesStarters.hasOwnProperty(rootSpecies)) {
const starterTier = speciesStarters[rootSpecies];
if (speciesStarterCosts.hasOwnProperty(rootSpecies)) {
const starterTier = speciesStarterCosts[rootSpecies];
pointsFromStarterTier = Math.min(Math.max(Math.floor(7 - starterTier) * 2, 0), 12);
}
@ -472,7 +472,7 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number]
}
function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) {
const eggDescription = i18next.t(`${namespace}.title`) + ":\n" + i18next.t(trainerNameKey);
const eggDescription = i18next.t(`${namespace}:title`) + ":\n" + i18next.t(trainerNameKey);
const eggOptions: IEggOptions[] = [];
if (commonEggs > 0) {
@ -541,7 +541,7 @@ function onGameOver(scene: BattleScene) {
encounter.dialogue.outro = [
{
speaker: trainerNameKey,
text: `${namespace}.outro_failed`,
text: `${namespace}:outro_failed`,
},
];
@ -559,6 +559,10 @@ function onGameOver(scene: BattleScene) {
// Revert BGM
scene.playBgm(scene.arena.bgm);
// Clear any leftover battle phases
scene.clearPhaseQueue();
scene.clearPhaseQueueSplice();
// Return enemy Pokemon
const pokemon = scene.getEnemyPokemon();
if (pokemon) {

View File

@ -5,7 +5,8 @@ import BattleScene from "#app/battle-scene";
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Species } from "#enums/species";
import { PokeballType } from "#app/data/pokeball";
import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
@ -18,7 +19,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Abilities } from "#enums/abilities";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:pokemonSalesman";
const namespace = "mysteryEncounters/thePokemonSalesman";
const MAX_POKEMON_PRICE_MULTIPLIER = 4;
@ -45,16 +46,16 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}.speaker`,
text: `${namespace}:intro_dialogue`,
speaker: `${namespace}:speaker`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -88,15 +89,15 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
isPokemon: true
});
const starterTier = speciesStarters[species.speciesId];
const starterTier = speciesStarterCosts[species.speciesId];
// Prices decrease by starter tier less than 5, but only reduces cost by half at max
let priceMultiplier = MAX_POKEMON_PRICE_MULTIPLIER * (Math.max(starterTier, 2.5) / 5);
if (pokemon.shiny) {
// Always max price for shiny (flip HA back to normal), and add special messaging
priceMultiplier = MAX_POKEMON_PRICE_MULTIPLIER;
pokemon.abilityIndex = 0;
encounter.dialogue.encounterOptionsDialogue!.description = `${namespace}.description_shiny`;
encounter.options[0].dialogue!.buttonTooltip = `${namespace}.option.1.tooltip_shiny`;
encounter.dialogue.encounterOptionsDialogue!.description = `${namespace}:description_shiny`;
encounter.options[0].dialogue!.buttonTooltip = `${namespace}:option.1.tooltip_shiny`;
}
const price = scene.getWaveMoneyAmount(priceMultiplier);
encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender());
@ -116,11 +117,11 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
.withHasDexProgress(true)
.withSceneMoneyRequirement(0, MAX_POKEMON_PRICE_MULTIPLIER) // Wave scaling money multiplier of 2
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected_message`,
text: `${namespace}:option.1.selected_message`,
}
],
})
@ -133,7 +134,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
updatePlayerMoney(scene, -price, true, false);
// Show dialogue
await showEncounterDialogue(scene, `${namespace}.option.1.selected_dialogue`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:option.1.selected_dialogue`, `${namespace}:speaker`);
await transitionMysteryEncounterIntroVisuals(scene);
// "Catch" purchased pokemon
@ -147,11 +148,11 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},

View File

@ -20,7 +20,7 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:theStrongStuff";
const namespace = "mysteryEncounters/theStrongStuff";
// Halved for HP stat
const HIGH_BST_REDUCTION_VALUE = 15;
@ -39,6 +39,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
.withMaxAllowedEncounters(1)
.withHideWildIntroMessage(true)
.withAutoHideIntroVisuals(false)
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: "berry_juice",
@ -63,7 +64,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
]) // Set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -101,7 +102,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
],
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.2.stat_boost`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.2.stat_boost`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.DEF, Stat.SPDEF], 2));
}
}
@ -116,16 +117,16 @@ export const TheStrongStuffEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`
text: `${namespace}:option.1.selected`
}
]
},
@ -158,11 +159,11 @@ export const TheStrongStuffEncounter: MysteryEncounter =
encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString());
encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
await showEncounterText(scene, `${namespace}.option.1.selected_2`, null, undefined, true);
await showEncounterText(scene, `${namespace}:option.1.selected_2`, null, undefined, true);
encounter.dialogue.outro = [
{
text: `${namespace}.outro`,
text: `${namespace}:outro`,
}
];
setEncounterRewards(scene, { fillRemaining: true });
@ -172,11 +173,11 @@ export const TheStrongStuffEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},

View File

@ -25,7 +25,7 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:theWinstrateChallenge";
const namespace = "mysteryEncounters/theWinstrateChallenge";
/**
* The Winstrate Challenge encounter.
@ -74,11 +74,11 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withAutoHideIntroVisuals(false)
@ -94,17 +94,17 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.1.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -119,12 +119,12 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
speaker: `${namespace}.speaker`,
text: `${namespace}.option.2.selected`,
speaker: `${namespace}:speaker`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -142,7 +142,7 @@ async function spawnNextTrainerOrEndEncounter(scene: BattleScene) {
const nextConfig = encounter.enemyPartyConfigs.pop();
if (!nextConfig) {
await transitionMysteryEncounterIntroVisuals(scene, false, false);
await showEncounterDialogue(scene, `${namespace}.victory`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:victory`, `${namespace}:speaker`);
// Give 10x Voucher
const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier();
@ -150,7 +150,7 @@ async function spawnNextTrainerOrEndEncounter(scene: BattleScene) {
scene.playSound("item_fanfare");
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }));
await showEncounterDialogue(scene, `${namespace}.victory_2`, `${namespace}.speaker`);
await showEncounterDialogue(scene, `${namespace}:victory_2`, `${namespace}:speaker`);
scene.ui.clearText(); // Clears "Winstrate" title from screen as rewards get animated in
const machoBrace = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE)!;
machoBrace.type.tier = ModifierTier.MASTER;

View File

@ -1,7 +1,7 @@
import { Ability, allAbilities } from "#app/data/ability";
import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { getNatureName, Nature } from "#app/data/nature";
import { speciesStarters } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { AbilityAttr } from "#app/system/game-data";
@ -23,7 +23,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
/** The i18n namespace for the encounter */
const namespace = "mysteryEncounter:trainingSession";
const namespace = "mysteryEncounters/trainingSession";
/**
* Training Session encounter.
@ -49,22 +49,22 @@ export const TrainingSessionEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
}
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOption(
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -78,7 +78,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -101,7 +101,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
encounter.setDialogueToken("stat1", "-");
encounter.setDialogueToken("stat2", "-");
// Add the pokemon back to party with IV boost
const ivIndexes: any[] = [];
let ivIndexes: any[] = [];
playerPokemon.ivs.forEach((iv, index) => {
if (iv < 31) {
ivIndexes.push({ iv: iv, index: index });
@ -117,7 +117,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
// 25-27 starting IV caps in 2 encounters
let improvedCount = 0;
while (ivIndexes.length > 0 && improvedCount < 2) {
randSeedShuffle(ivIndexes);
ivIndexes = randSeedShuffle(ivIndexes);
const ivToChange = ivIndexes.pop();
let newVal = ivToChange.iv;
if (improvedCount === 0) {
@ -145,10 +145,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
if (improvedCount > 0) {
playerPokemon.calculateStats();
scene.gameData.updateSpeciesDexIvs(
playerPokemon.species.getRootSpeciesId(true),
playerPokemon.ivs
);
scene.gameData.updateSpeciesDexIvs(playerPokemon.species.getRootSpeciesId(true), playerPokemon.ivs);
scene.gameData.setPokemonCaught(playerPokemon, false);
}
@ -159,7 +156,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
scene.addModifier(mod, true, false, false, true);
}
scene.updateModifiers(true);
queueEncounterMessage(scene, `${namespace}.option.1.finished`);
queueEncounterMessage(scene, `${namespace}:option.1.finished`);
};
setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase);
@ -173,12 +170,12 @@ export const TrainingSessionEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
secondOptionPrompt: `${namespace}.option.2.select_prompt`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
secondOptionPrompt: `${namespace}:option.2.select_prompt`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -207,7 +204,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -224,7 +221,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
scene.removePokemonFromPlayerParty(playerPokemon, false);
const onBeforeRewardsPhase = () => {
queueEncounterMessage(scene, `${namespace}.option.2.finished`);
queueEncounterMessage(scene, `${namespace}:option.2.finished`);
// Add the pokemon back to party with Nature change
playerPokemon.setNature(encounter.misc.chosenNature);
scene.gameData.setPokemonCaught(playerPokemon, false);
@ -249,12 +246,12 @@ export const TrainingSessionEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
secondOptionPrompt: `${namespace}.option.3.select_prompt`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
secondOptionPrompt: `${namespace}:option.3.select_prompt`,
selected: [
{
text: `${namespace}.option.selected`,
text: `${namespace}:option.selected`,
},
],
})
@ -298,7 +295,7 @@ export const TrainingSessionEncounter: MysteryEncounter =
// Only Pokemon that are not KOed/legal can be trained
const selectableFilter = (pokemon: Pokemon) => {
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}.invalid_selection`);
return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`);
};
return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter);
@ -319,30 +316,26 @@ export const TrainingSessionEncounter: MysteryEncounter =
scene.removePokemonFromPlayerParty(playerPokemon, false);
const onBeforeRewardsPhase = () => {
queueEncounterMessage(scene, `${namespace}.option.3.finished`);
queueEncounterMessage(scene, `${namespace}:option.3.finished`);
// Add the pokemon back to party with ability change
const abilityIndex = encounter.misc.abilityIndex;
if (!!playerPokemon.getFusionSpeciesForm()) {
playerPokemon.fusionAbilityIndex = abilityIndex;
if (!isNullOrUndefined(playerPokemon.fusionSpecies?.speciesId) && speciesStarters.hasOwnProperty(playerPokemon.fusionSpecies.speciesId)) {
scene.gameData.starterData[playerPokemon.fusionSpecies.speciesId]
.abilityAttr |=
abilityIndex !== 1 || playerPokemon.fusionSpecies.ability2
? Math.pow(2, playerPokemon.fusionAbilityIndex)
: AbilityAttr.ABILITY_HIDDEN;
// Only update the fusion's dex data if the Pokemon is already caught in dex (ignore rentals)
const rootFusionSpecies = playerPokemon.fusionSpecies?.getRootSpeciesId();
if (!isNullOrUndefined(rootFusionSpecies)
&& speciesStarterCosts.hasOwnProperty(rootFusionSpecies)
&& !!scene.gameData.dexData[rootFusionSpecies].caughtAttr) {
scene.gameData.starterData[rootFusionSpecies].abilityAttr |= playerPokemon.fusionAbilityIndex !== 1 || playerPokemon.fusionSpecies?.ability2
? 1 << playerPokemon.fusionAbilityIndex
: AbilityAttr.ABILITY_HIDDEN;
}
} else {
playerPokemon.abilityIndex = abilityIndex;
if (speciesStarters.hasOwnProperty(playerPokemon.species.speciesId)) {
scene.gameData.starterData[playerPokemon.species.speciesId]
.abilityAttr |=
abilityIndex !== 1 || playerPokemon.species.ability2
? Math.pow(2, playerPokemon.abilityIndex)
: AbilityAttr.ABILITY_HIDDEN;
}
}
playerPokemon.getAbility();
playerPokemon.calculateStats();
scene.gameData.setPokemonCaught(playerPokemon, false);
@ -363,11 +356,11 @@ export const TrainingSessionEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.4.label`,
buttonTooltip: `${namespace}.option.4.tooltip`,
buttonLabel: `${namespace}:option.4.label`,
buttonTooltip: `${namespace}:option.4.tooltip`,
selected: [
{
text: `${namespace}.option.4.selected`,
text: `${namespace}:option.4.selected`,
},
],
},

View File

@ -19,7 +19,7 @@ import { PokemonMove } from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for this encounter */
const namespace = "mysteryEncounter:trashToTreasure";
const namespace = "mysteryEncounters/trashToTreasure";
const SOUND_EFFECT_WAIT_TIME = 700;
@ -36,6 +36,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
.withEncounterTier(MysteryEncounterTier.ULTRA)
.withSceneWaveRangeRequirement(60, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
.withMaxAllowedEncounters(1)
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.GARBODOR.toString() + "-gigantamax",
@ -50,12 +51,12 @@ export const TrashToTreasureEncounter: MysteryEncounter =
.withAutoHideIntroVisuals(false)
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
const encounter = scene.currentBattle.mysteryEncounter!;
@ -89,11 +90,11 @@ export const TrashToTreasureEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
})
@ -122,18 +123,18 @@ export const TrashToTreasureEncounter: MysteryEncounter =
MysteryEncounterOptionBuilder
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
})
.withOptionPhase(async (scene: BattleScene) => {
// Investigate garbage, battle Gmax Garbodor
scene.setFieldScale(0.75);
await showEncounterText(scene, `${namespace}.option.2.selected_2`);
await showEncounterText(scene, `${namespace}:option.2.selected_2`);
transitionMysteryEncounterIntroVisuals(scene);
const encounter = scene.currentBattle.mysteryEncounter!;

View File

@ -25,7 +25,7 @@ import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
/** the i18n namespace for the encounter */
const namespace = "mysteryEncounter:uncommonBreed";
const namespace = "mysteryEncounters/uncommonBreed";
/**
* Uncommon Breed encounter.
@ -38,10 +38,11 @@ export const UncommonBreedEncounter: MysteryEncounter =
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
.withCatchAllowed(true)
.withHideWildIntroMessage(true)
.withFleeAllowed(false)
.withIntroSpriteConfigs([]) // Set in onInit()
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
])
.withOnInit((scene: BattleScene) => {
@ -59,17 +60,18 @@ export const UncommonBreedEncounter: MysteryEncounter =
const eggMoveIndex = randSeedInt(4);
const randomEggMove: Moves = eggMoves[eggMoveIndex];
encounter.misc = {
eggMove: randomEggMove
eggMove: randomEggMove,
pokemon: pokemon
};
if (pokemon.moveset.length < 4) {
pokemon.moveset.push(new PokemonMove(randomEggMove));
} else {
pokemon.moveset[0] = new PokemonMove(randomEggMove);
}
} else {
encounter.misc.pokemon = pokemon;
}
encounter.misc.pokemon = pokemon;
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
[Stat.DEF, Stat.SPDEF, Stat.SPD] :
@ -83,7 +85,7 @@ export const UncommonBreedEncounter: MysteryEncounter =
isBoss: false,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(pokemon.scene, `${namespace}.option.1.stat_boost`);
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`);
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
}
}],
@ -123,16 +125,16 @@ export const UncommonBreedEncounter: MysteryEncounter =
scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2"));
return true;
})
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
},
],
},
@ -165,12 +167,12 @@ export const UncommonBreedEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withSceneRequirement(new PersistentModifierRequirement("BerryModifier", 4)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
.withDialogue({
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
disabledButtonTooltip: `${namespace}.option.2.disabled_tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`
text: `${namespace}:option.2.selected`
}
]
})
@ -209,12 +211,12 @@ export const UncommonBreedEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
.withPrimaryPokemonRequirement(new MoveRequirement(CHARMING_MOVES)) // Will set option2PrimaryName and option2PrimaryMove dialogue tokens automatically
.withDialogue({
buttonLabel: `${namespace}.option.3.label`,
buttonTooltip: `${namespace}.option.3.tooltip`,
disabledButtonTooltip: `${namespace}.option.3.disabled_tooltip`,
buttonLabel: `${namespace}:option.3.label`,
buttonTooltip: `${namespace}:option.3.tooltip`,
disabledButtonTooltip: `${namespace}:option.3.disabled_tooltip`,
selected: [
{
text: `${namespace}.option.3.selected`
text: `${namespace}:option.3.selected`
}
]
})

View File

@ -23,7 +23,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
import { Challenges } from "#enums/challenges";
/** i18n namespace for encounter */
const namespace = "mysteryEncounter:weirdDream";
const namespace = "mysteryEncounters/weirdDream";
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
const EXCLUDED_TRANSFORMATION_SPECIES = [
@ -118,16 +118,16 @@ export const WeirdDreamEncounter: MysteryEncounter =
])
.withIntroDialogue([
{
text: `${namespace}.intro`,
text: `${namespace}:intro`,
},
{
speaker: `${namespace}.speaker`,
text: `${namespace}.intro_dialogue`,
speaker: `${namespace}:speaker`,
text: `${namespace}:intro_dialogue`,
},
])
.withTitle(`${namespace}.title`)
.withDescription(`${namespace}.description`)
.withQuery(`${namespace}.query`)
.withTitle(`${namespace}:title`)
.withDescription(`${namespace}:description`)
.withQuery(`${namespace}:query`)
.withOnInit((scene: BattleScene) => {
scene.loadBgm("mystery_encounter_weird_dream", "mystery_encounter_weird_dream.mp3");
return true;
@ -141,11 +141,11 @@ export const WeirdDreamEncounter: MysteryEncounter =
.newOptionWithMode(MysteryEncounterOptionMode.DEFAULT)
.withHasDexProgress(true)
.withDialogue({
buttonLabel: `${namespace}.option.1.label`,
buttonTooltip: `${namespace}.option.1.tooltip`,
buttonLabel: `${namespace}:option.1.label`,
buttonTooltip: `${namespace}:option.1.tooltip`,
selected: [
{
text: `${namespace}.option.1.selected`,
text: `${namespace}:option.1.selected`,
}
],
})
@ -165,7 +165,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
})
.withOptionPhase(async (scene: BattleScene) => {
// Starts cutscene dialogue, but does not await so that cutscene plays as player goes through dialogue
const cutsceneDialoguePromise = showEncounterText(scene, `${namespace}.option.1.cutscene`);
const cutsceneDialoguePromise = showEncounterText(scene, `${namespace}:option.1.cutscene`);
// Change the entire player's party
// Wait for all new Pokemon assets to be loaded before showing transformation animations
@ -189,7 +189,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
await cutsceneDialoguePromise;
doHideDreamBackground(scene);
await showEncounterText(scene, `${namespace}.option.1.dream_complete`);
await showEncounterText(scene, `${namespace}:option.1.dream_complete`);
await doNewTeamPostProcess(scene, transformations);
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT]});
@ -199,11 +199,11 @@ export const WeirdDreamEncounter: MysteryEncounter =
)
.withSimpleOption(
{
buttonLabel: `${namespace}.option.2.label`,
buttonTooltip: `${namespace}.option.2.tooltip`,
buttonLabel: `${namespace}:option.2.label`,
buttonTooltip: `${namespace}:option.2.tooltip`,
selected: [
{
text: `${namespace}.option.2.selected`,
text: `${namespace}:option.2.selected`,
},
],
},
@ -368,7 +368,7 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm);
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
addFavoredMoveToNewPokemonMoveset(scene, newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
// Randomize the second type of the pokemon
// If the pokemon does not normally have a second type, it will gain 1
@ -553,8 +553,7 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
let eggMoveIndex: null | number = null;
const eggMoves = newPokemon.getEggMoves()?.slice(0);
if (eggMoves) {
const eggMoveIndices = [0, 1, 2, 3];
randSeedShuffle(eggMoveIndices);
const eggMoveIndices = randSeedShuffle([0, 1, 2, 3]);
let randomEggMoveIndex = eggMoveIndices.pop();
let randomEggMove = !isNullOrUndefined(randomEggMoveIndex) ? eggMoves[randomEggMoveIndex] : null;
let retries = 0;
@ -587,12 +586,11 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
/**
* Returns index of the new egg move within the Pokemon's moveset (not the index of the move in `speciesEggMoves`)
* @param scene
* @param newPokemon
* @param newPokemonGeneratedMoveset
* @param newEggMoveIndex
*/
function addFavoredMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, newPokemonGeneratedMoveset: (PokemonMove | null)[], newEggMoveIndex: number | null) {
function addFavoredMoveToNewPokemonMoveset(newPokemon: PlayerPokemon, newPokemonGeneratedMoveset: (PokemonMove | null)[], newEggMoveIndex: number | null) {
let favoredMove: PokemonMove | null = null;
for (const move of newPokemonGeneratedMoveset) {
// Needs to match first type, second type will be replaced
@ -614,11 +612,15 @@ function addFavoredMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Playe
}
// Finally, assign favored move to random index that isn't the new egg move index
if (favoredMove) {
let favoredMoveIndex = randSeedInt(4);
while (newEggMoveIndex !== null && favoredMoveIndex === newEggMoveIndex) {
favoredMoveIndex = randSeedInt(4);
}
if (newPokemon.moveset.length < 4) {
newPokemon.moveset.push(favoredMove);
} else {
let favoredMoveIndex = randSeedInt(4);
while (newEggMoveIndex !== null && favoredMoveIndex === newEggMoveIndex) {
favoredMoveIndex = randSeedInt(4);
}
newPokemon.moveset[favoredMoveIndex] = favoredMove;
newPokemon.moveset[favoredMoveIndex] = favoredMove;
}
}
}

View File

@ -5,16 +5,16 @@ import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { TimeOfDay } from "#enums/time-of-day";
import { Nature } from "../nature";
import { EvolutionItem, pokemonEvolutions } from "../pokemon-evolutions";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "../pokemon-forms";
import { SpeciesFormKey } from "../pokemon-species";
import { StatusEffect } from "../status-effect";
import { Type } from "../type";
import { WeatherType } from "../weather";
import { Nature } from "#app/data/nature";
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
import { StatusEffect } from "#app/data/status-effect";
import { Type } from "#app/data/type";
import { WeatherType } from "#app/data/weather";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { SpeciesFormKey } from "#enums/species-form-key";
export interface EncounterRequirement {
meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met

View File

@ -32,7 +32,7 @@ import { FunAndGamesEncounter } from "#app/data/mystery-encounters/encounters/fu
import { UncommonBreedEncounter } from "#app/data/mystery-encounters/encounters/uncommon-breed-encounter";
import { GlobalTradeSystemEncounter } from "#app/data/mystery-encounters/encounters/global-trade-system-encounter";
import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter";
import { getBiomeName } from "#app/data/biomes";
import { getBiomeName } from "#app/data/balance/biomes";
/**
* Spawn chance: (BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT + WIGHT_INCREMENT_ON_SPAWN_MISS * <number of missed spawns>) / MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT
@ -363,6 +363,7 @@ export function initMysteryEncounters() {
});
// Add ANY biome encounters to biome map
// eslint-disable-next-line
let encounterBiomeTableLog = "";
mysteryEncountersByBiome.forEach((biomeEncounters, biome) => {
anyBiomeEncounters.forEach(encounter => {
@ -374,5 +375,5 @@ export function initMysteryEncounters() {
encounterBiomeTableLog += `${getBiomeName(biome).toUpperCase()}: [${biomeEncounters.map(type => MysteryEncounterType[type].toString().toLowerCase()).sort().join(", ")}]\n`;
});
console.debug("All Mystery Encounters by Biome:\n" + encounterBiomeTableLog);
//console.debug("All Mystery Encounters by Biome:\n" + encounterBiomeTableLog);
}

View File

@ -1,5 +1,5 @@
import Battle, { BattlerIndex, BattleType } from "#app/battle";
import { biomeLinks, BiomePoolTier } from "#app/data/biomes";
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
@ -832,7 +832,7 @@ export function transitionMysteryEncounterIntroVisuals(scene: BattleScene, hide:
*/
export function handleMysteryEncounterBattleStartEffects(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter;
if (scene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER && encounter && encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE && !encounter.startOfBattleEffectsComplete) {
if (scene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE && !encounter.startOfBattleEffectsComplete) {
const effects = encounter.startOfBattleEffects;
effects.forEach(effect => {
let source;
@ -871,7 +871,7 @@ export function handleMysteryEncounterBattleStartEffects(scene: BattleScene) {
*/
export function handleMysteryEncounterTurnStartEffects(scene: BattleScene): boolean {
const encounter = scene.currentBattle.mysteryEncounter;
if (scene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER && encounter && encounter.onTurnStart) {
if (scene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.onTurnStart) {
return encounter.onTurnStart(scene);
}

View File

@ -12,7 +12,8 @@ import { Mode } from "#app/ui/ui";
import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
import { Species } from "#enums/species";
import { Type } from "#app/data/type";
import PokemonSpecies, { getPokemonSpecies, speciesStarters } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { getPokemonNameWithAffix } from "#app/messages";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
@ -206,14 +207,14 @@ export function getRandomSpeciesByStarterTier(starterTiers: number | [number, nu
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarters)
.map(s => [parseInt(s) as Species, speciesStarters[s] as number])
let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarterCosts)
.map(s => [parseInt(s) as Species, speciesStarterCosts[s] as number])
.filter(s => {
const pokemonSpecies = getPokemonSpecies(s[0]);
return pokemonSpecies && (!excludedSpecies || !excludedSpecies.includes(s[0])
return pokemonSpecies && (!excludedSpecies || !excludedSpecies.includes(s[0]))
&& (allowSubLegendary || !pokemonSpecies.subLegendary)
&& (allowLegendary || !pokemonSpecies.legendary)
&& (allowMythical || !pokemonSpecies.mythical));
&& (allowMythical || !pokemonSpecies.mythical);
})
.map(s => [getPokemonSpecies(s[0]), s[1]]);
@ -224,7 +225,7 @@ export function getRandomSpeciesByStarterTier(starterTiers: number | [number, nu
// If no filtered mons exist at specified starter tiers, will expand starter search range until there are
// Starts by decrementing starter tier min until it is 0, then increments tier max up to 10
let tryFilterStarterTiers: [PokemonSpecies, number][] = filteredSpecies.filter(s => (s[1] >= min && s[1] <= max));
while (tryFilterStarterTiers.length === 0 && (min !== 0 && max !== 10)) {
while (tryFilterStarterTiers.length === 0 && !(min === 0 && max === 10)) {
if (min > 0) {
min--;
} else {
@ -757,9 +758,10 @@ const GOLDEN_BUG_NET_SPECIES_POOL: [Species, number][] = [
];
/**
* Will randomly return one of the species from GOLDEN_BUG_NET_SPECIES_POOL, based on their weights
* Will randomly return one of the species from GOLDEN_BUG_NET_SPECIES_POOL, based on their weights.
* Will also check for and evolve pokemon based on level.
*/
export function getGoldenBugNetSpecies(): PokemonSpecies {
export function getGoldenBugNetSpecies(level: number): PokemonSpecies {
const totalWeight = GOLDEN_BUG_NET_SPECIES_POOL.reduce((a, b) => a + b[1], 0);
const roll = randSeedInt(totalWeight);
@ -767,7 +769,8 @@ export function getGoldenBugNetSpecies(): PokemonSpecies {
for (const speciesWeightPair of GOLDEN_BUG_NET_SPECIES_POOL) {
w += speciesWeightPair[1];
if (roll < w) {
return getPokemonSpecies(speciesWeightPair[0]);
const initialSpecies = getPokemonSpecies(speciesWeightPair[0]);
return getPokemonSpecies(initialSpecies.getSpeciesForLevel(level, true));
}
}

View File

@ -1,10 +1,9 @@
import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier";
import Pokemon from "../field/pokemon";
import { SpeciesFormKey } from "./pokemon-species";
import { StatusEffect } from "./status-effect";
import { MoveCategory, allMoves } from "./move";
import { Type } from "./type";
import { Constructor } from "#app/utils";
import { Constructor, nil } from "#app/utils";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
@ -13,6 +12,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
import i18next from "i18next";
import { WeatherType } from "./weather";
import { Challenges } from "#app/enums/challenges";
import { SpeciesFormKey } from "#enums/species-form-key";
export enum FormChangeItem {
NONE,
@ -185,7 +185,7 @@ export class SpeciesFormChange {
return true;
}
findTrigger(triggerType: Constructor<SpeciesFormChangeTrigger>): SpeciesFormChangeTrigger | null {
findTrigger(triggerType: Constructor<SpeciesFormChangeTrigger>): SpeciesFormChangeTrigger | nil {
if (!this.trigger.hasTriggerType(triggerType)) {
return null;
}
@ -193,7 +193,7 @@ export class SpeciesFormChange {
const trigger = this.trigger;
if (trigger instanceof SpeciesFormChangeCompoundTrigger) {
return trigger.triggers.find(t => t.hasTriggerType(triggerType))!; // TODO: is this bang correct?
return trigger.triggers.find(t => t.hasTriggerType(triggerType));
}
return trigger;
@ -202,11 +202,11 @@ export class SpeciesFormChange {
export class SpeciesFormChangeCondition {
public predicate: SpeciesFormChangeConditionPredicate;
public enforceFunc: SpeciesFormChangeConditionEnforceFunc | null;
public enforceFunc: SpeciesFormChangeConditionEnforceFunc | nil;
constructor(predicate: SpeciesFormChangeConditionPredicate, enforceFunc?: SpeciesFormChangeConditionEnforceFunc) {
this.predicate = predicate;
this.enforceFunc = enforceFunc!; // TODO: is this bang correct?
this.enforceFunc = enforceFunc;
}
}

File diff suppressed because it is too large Load Diff

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@ -1,22 +1,27 @@
import BattleScene, { startingWave } from "../battle-scene";
import { ModifierTypeFunc, modifierTypes } from "../modifier/modifier-type";
import { EnemyPokemon, PokemonMove } from "../field/pokemon";
import * as Utils from "../utils";
import { PokeballType } from "./pokeball";
import { pokemonEvolutions, pokemonPrevolutions } from "./pokemon-evolutions";
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "./pokemon-species";
import { tmSpecies } from "./tms";
import { Type } from "./type";
import { doubleBattleDialogue } from "./dialogue";
import { PersistentModifier } from "../modifier/modifier";
import { TrainerVariant } from "../field/trainer";
import BattleScene, { startingWave } from "#app/battle-scene";
import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import * as Utils from "#app/utils";
import { PokeballType } from "#app/data/pokeball";
import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
import { tmSpecies } from "#app/data/balance/tms";
import { Type } from "#app/data/type";
import { doubleBattleDialogue } from "#app/data/dialogue";
import { PersistentModifier } from "#app/modifier/modifier";
import { TrainerVariant } from "#app/field/trainer";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next";
import {Moves} from "#enums/moves";
import {PartyMemberStrength} from "#enums/party-member-strength";
import {Species} from "#enums/species";
import {TrainerType} from "#enums/trainer-type";
import {Gender} from "./gender";
import { Moves } from "#enums/moves";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species";
import { TrainerType } from "#enums/trainer-type";
import { Gender } from "#app/data/gender";
/** Minimum BST for Pokemon generated onto the Elite Four's teams */
const ELITE_FOUR_MINIMUM_BST = 460;
/** Minimum BST for Pokemon generated onto the E4 Champion's team */
const CHAMPION_MINIMUM_BST = 508;
export enum TrainerPoolTier {
COMMON,
@ -860,10 +865,10 @@ export class TrainerConfig {
// Set species filter and specialty types if provided, otherwise filter by base total.
if (specialtyTypes.length) {
this.setSpeciesFilter(p => specialtyTypes.some(t => p.isOfType(t)) && p.baseTotal >= 450);
this.setSpeciesFilter(p => specialtyTypes.some(t => p.isOfType(t)) && p.baseTotal >= ELITE_FOUR_MINIMUM_BST);
this.setSpecialtyTypes(...specialtyTypes);
} else {
this.setSpeciesFilter(p => p.baseTotal >= 450);
this.setSpeciesFilter(p => p.baseTotal >= ELITE_FOUR_MINIMUM_BST);
}
// Localize the trainer's name by converting it to lowercase and replacing spaces with underscores.
@ -913,8 +918,7 @@ export class TrainerConfig {
this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool));
});
// Set species filter to only include species with a base total of 470 or higher.
this.setSpeciesFilter(p => p.baseTotal >= 470);
this.setSpeciesFilter(p => p.baseTotal >= CHAMPION_MINIMUM_BST);
// Localize the trainer's name by converting it to lowercase and replacing spaces with underscores.
const nameForCall = this.name.toLowerCase().replace(/\s/g, "_");

View File

@ -25,4 +25,5 @@ export enum ArenaTagType {
SAFEGUARD = "SAFEGUARD",
NO_CRIT = "NO_CRIT",
IMPRISON = "IMPRISON",
PLASMA_FISTS = "PLASMA_FISTS",
}

View File

@ -85,4 +85,5 @@ export enum BattlerTagType {
TORMENT = "TORMENT",
TAUNT = "TAUNT",
IMPRISON = "IMPRISON",
SYRUP_BOMB = "SYRUP_BOMB",
}

View File

@ -0,0 +1,13 @@
export enum SpeciesFormKey {
MEGA = "mega",
MEGA_X = "mega-x",
MEGA_Y = "mega-y",
PRIMAL = "primal",
ORIGIN = "origin",
INCARNATE = "incarnate",
THERIAN = "therian",
GIGANTAMAX = "gigantamax",
GIGANTAMAX_SINGLE = "gigantamax-single",
GIGANTAMAX_RAPID = "gigantamax-rapid",
ETERNAMAX = "eternamax",
}

View File

@ -1,26 +1,26 @@
import BattleScene from "../battle-scene";
import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPools, PokemonPools } from "../data/biomes";
import BattleScene from "#app/battle-scene";
import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPools, PokemonPools } from "#app/data/balance/biomes";
import { Constructor } from "#app/utils";
import * as Utils from "../utils";
import PokemonSpecies, { getPokemonSpecies } from "../data/pokemon-species";
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "../data/weather";
import { CommonAnim } from "../data/battle-anims";
import { Type } from "../data/type";
import Move from "../data/move";
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "../data/arena-tag";
import { BattlerIndex } from "../battle";
import { Terrain, TerrainType } from "../data/terrain";
import { applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs, PostTerrainChangeAbAttr, PostWeatherChangeAbAttr } from "../data/ability";
import Pokemon from "./pokemon";
import * as Utils from "#app/utils";
import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species";
import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "#app/data/weather";
import { CommonAnim } from "#app/data/battle-anims";
import { Type } from "#app/data/type";
import Move from "#app/data/move";
import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag";
import { BattlerIndex } from "#app/battle";
import { Terrain, TerrainType } from "#app/data/terrain";
import { applyPostTerrainChangeAbAttrs, applyPostWeatherChangeAbAttrs, PostTerrainChangeAbAttr, PostWeatherChangeAbAttr } from "#app/data/ability";
import Pokemon from "#app/field/pokemon";
import Overrides from "#app/overrides";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "../events/arena";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
import { ArenaTagType } from "#enums/arena-tag-type";
import { Biome } from "#enums/biome";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import { TimeOfDay } from "#enums/time-of-day";
import { TrainerType } from "#enums/trainer-type";
import { Abilities } from "#app/enums/abilities";
import { Abilities } from "#enums/abilities";
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";

View File

@ -1,43 +1,45 @@
import Phaser from "phaser";
import BattleScene, { AnySound } from "../battle-scene";
import BattleScene, { AnySound } from "#app/battle-scene";
import { Variant, VariantSet, variantColorCache } from "#app/data/variant";
import { variantData } from "#app/data/variant";
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "../ui/battle-info";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "../data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, SpeciesFormKey, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm, getStarterValueFriendshipCap, speciesStarters, starterPassiveAbilities } from "../data/pokemon-species";
import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info";
import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, ChargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget } from "#app/data/move";
import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters";
import { starterPassiveAbilities } from "#app/data/balance/passives";
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
import * as Utils from "../utils";
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "../data/type";
import { getLevelTotalExp } from "../data/exp";
import * as Utils from "#app/utils";
import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type";
import { getLevelTotalExp } from "#app/data/exp";
import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier } from "../modifier/modifier";
import { PokeballType } from "../data/pokeball";
import { Gender } from "../data/gender";
import { initMoveAnim, loadMoveAnimAssets } from "../data/battle-anims";
import { Status, StatusEffect, getRandomStatus } from "../data/status-effect";
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "../data/pokemon-evolutions";
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "../data/tms";
import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier } from "#app/modifier/modifier";
import { PokeballType } from "#app/data/pokeball";
import { Gender } from "#app/data/gender";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect";
import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions";
import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms";
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags";
import { WeatherType } from "../data/weather";
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "../data/arena-tag";
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "../data/ability";
import PokemonData from "../system/pokemon-data";
import { BattlerIndex } from "../battle";
import { Mode } from "../ui/ui";
import PartyUiHandler, { PartyOption, PartyUiMode } from "../ui/party-ui-handler";
import { WeatherType } from "#app/data/weather";
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability";
import PokemonData from "#app/system/pokemon-data";
import { BattlerIndex } from "#app/battle";
import { Mode } from "#app/ui/ui";
import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { LevelMoves } from "../data/pokemon-level-moves";
import { DamageAchv, achvs } from "../system/achv";
import { DexAttr, StarterDataEntry, StarterMoveset } from "../system/game-data";
import { LevelMoves } from "#app/data/balance/pokemon-level-moves";
import { DamageAchv, achvs } from "#app/system/achv";
import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data";
import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities";
import { Nature, getNatureStatMultiplier } from "../data/nature";
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "../data/pokemon-forms";
import { TerrainType } from "../data/terrain";
import { TrainerSlot } from "../data/trainer-config";
import { Nature, getNatureStatMultiplier } from "#app/data/nature";
import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms";
import { TerrainType } from "#app/data/terrain";
import { TrainerSlot } from "#app/data/trainer-config";
import Overrides from "#app/overrides";
import i18next from "i18next";
import { speciesEggMoves } from "../data/egg-moves";
import { ModifierTier } from "../modifier/modifier-tier";
import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { applyChallenges, ChallengeType } from "#app/data/challenge";
import { Abilities } from "#enums/abilities";
import { ArenaTagType } from "#enums/arena-tag-type";
@ -58,10 +60,12 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { Challenges } from "#enums/challenges";
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
import { PokemonAnimType } from "#enums/pokemon-anim-type";
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
import { SwitchType } from "#enums/switch-type";
import { SpeciesFormKey } from "#enums/species-form-key";
import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates";
export enum FieldPosition {
CENTER,
@ -139,7 +143,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`;
}
const hiddenAbilityChance = new Utils.IntegerHolder(256);
const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE);
if (!this.hasTrainer()) {
this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
}
@ -952,32 +956,35 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const baseStats = this.calculateBaseStats();
// Using base stats, calculate and store stats one by one
for (const s of PERMANENT_STATS) {
let value = Math.floor(((2 * baseStats[s] + this.ivs[s]) * this.level) * 0.01);
const statHolder = new Utils.IntegerHolder(Math.floor(((2 * baseStats[s] + this.ivs[s]) * this.level) * 0.01));
if (s === Stat.HP) {
value = value + this.level + 10;
statHolder.value = statHolder.value + this.level + 10;
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
if (this.hasAbility(Abilities.WONDER_GUARD, false, true)) {
value = 1;
statHolder.value = 1;
}
if (this.hp > value || this.hp === undefined) {
this.hp = value;
if (this.hp > statHolder.value || this.hp === undefined) {
this.hp = statHolder.value;
} else if (this.hp) {
const lastMaxHp = this.getMaxHp();
if (lastMaxHp && value > lastMaxHp) {
this.hp += value - lastMaxHp;
if (lastMaxHp && statHolder.value > lastMaxHp) {
this.hp += statHolder.value - lastMaxHp;
}
}
} else {
value += 5;
statHolder.value += 5;
const natureStatMultiplier = new Utils.NumberHolder(getNatureStatMultiplier(this.getNature(), s));
this.scene.applyModifier(PokemonNatureWeightModifier, this.isPlayer(), this, natureStatMultiplier);
if (natureStatMultiplier.value !== 1) {
value = Math.max(Math[natureStatMultiplier.value > 1 ? "ceil" : "floor"](value * natureStatMultiplier.value), 1);
statHolder.value = Math.max(Math[natureStatMultiplier.value > 1 ? "ceil" : "floor"](statHolder.value * natureStatMultiplier.value), 1);
}
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
}
this.setStat(s, value);
statHolder.value = Utils.clampInt(statHolder.value, 1, Number.MAX_SAFE_INTEGER);
this.setStat(s, statHolder.value);
}
this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, this.stats);
}
calculateBaseStats(): number[] {
@ -1080,6 +1087,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return !!this.fusionSpecies;
}
/**
* Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}.
* @param species the pokemon {@linkcode Species} to check
* @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}, `false` otherwise
*/
hasFusionSpecies(species: Species): boolean {
return this.fusionSpecies?.speciesId === species;
}
abstract isBoss(): boolean;
getMoveset(ignoreOverride?: boolean): (PokemonMove | null)[] {
@ -1509,6 +1525,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder);
applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder);
this.scene.arena.applyTags(ArenaTagType.PLASMA_FISTS, moveTypeHolder);
return moveTypeHolder.value as Type;
}
@ -1526,6 +1544,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns The type damage multiplier, indicating the effectiveness of the move
*/
getMoveEffectiveness(source: Pokemon, move: Move, ignoreAbility: boolean = false, simulated: boolean = true, cancelled?: Utils.BooleanHolder): TypeDamageMultiplier {
if (!Utils.isNullOrUndefined(this.turnData?.moveEffectiveness)) {
return this.turnData?.moveEffectiveness;
}
if (move.hasAttr(TypelessAttr)) {
return 1;
}
@ -1801,7 +1823,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns list of egg moves
*/
getEggMoves() : Moves[] | undefined {
return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId(true)];
return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()];
}
setMove(moveIndex: integer, moveId: Moves): void {
@ -1819,7 +1841,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* The exact mechanic is that it calculates E as the XOR of the player's trainer ID and secret ID.
* F is calculated as the XOR of the first 16 bits of the Pokemon's ID with the last 16 bits.
* The XOR of E and F are then compared to the {@linkcode shinyThreshold} (or {@linkcode thresholdOverride} if set) to see whether or not to generate a shiny.
* The base shiny odds are {@linkcode baseShinyChance} / 65536
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / 65536
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
* @returns true if the Pokemon has been set as a shiny, false otherwise
*/
@ -1835,9 +1857,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const E = this.scene.gameData.trainerId ^ this.scene.gameData.secretId;
const F = rand1 ^ rand2;
/** `64/65536 -> 1/1024` */
const baseShinyChance = 64;
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE);
if (thresholdOverride === undefined) {
if (this.scene.eventManager.isEventActive()) {
shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier();
@ -1862,15 +1882,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Function that tries to set a Pokemon shiny based on seed.
* For manual use only, usually to roll a Pokemon's shiny chance a second time.
*
* The base shiny odds are {@linkcode baseShinyChance} / 65536
* The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / 65536
* @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm)
* @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Shiny Charm and event modifiers to {@linkcode thresholdOverride}
* @returns true if the Pokemon has been set as a shiny, false otherwise
*/
trySetShinySeed(thresholdOverride?: integer, applyModifiersToOverride?: boolean): boolean {
/** `64/65536 -> 1/1024` */
const baseShinyChance = 64;
const shinyThreshold = new Utils.IntegerHolder(baseShinyChance);
const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE);
if (thresholdOverride === undefined || applyModifiersToOverride) {
if (thresholdOverride !== undefined && applyModifiersToOverride) {
shinyThreshold.value = thresholdOverride;
@ -1914,10 +1932,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (!this.shiny || (!variantData.hasOwnProperty(variantDataIndex) && !variantData.hasOwnProperty(this.species.speciesId))) {
return 0;
}
const rand = Utils.randSeedInt(10);
if (rand >= 4) {
const rand = new Utils.NumberHolder(0);
this.scene.executeWithSeedOffset(() => {
rand.value = Utils.randSeedInt(10);
}, this.id, this.scene.waveSeed);
if (rand.value >= SHINY_VARIANT_CHANCE) {
return 0; // 6/10
} else if (rand >= 1) {
} else if (rand.value >= SHINY_EPIC_CHANCE) {
return 1; // 3/10
} else {
return 2; // 1/10
@ -1925,7 +1946,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
}
generateFusionSpecies(forStarter?: boolean): void {
const hiddenAbilityChance = new Utils.IntegerHolder(256);
const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE);
if (!this.hasTrainer()) {
this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
}
@ -3973,7 +3994,8 @@ export class PlayerPokemon extends Pokemon {
let compatible = false;
for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) {
if (p[0] === this.species.speciesId || (this.fusionSpecies && p[0] === this.fusionSpecies.speciesId) && p.slice(1).indexOf(this.species.forms[this.formIndex]) > -1) {
const [pkm, form] = p;
if ((pkm === this.species.speciesId || this.fusionSpecies && pkm === this.fusionSpecies.speciesId) && form === this.getFormKey()) {
compatible = true;
break;
}
@ -4041,7 +4063,7 @@ export class PlayerPokemon extends Pokemon {
starterData.forEach((sd: StarterDataEntry, i: integer) => {
const speciesId = !i ? starterSpeciesId : fusionStarterSpeciesId as Species;
sd.friendship = (sd.friendship || 0) + starterAmount.value;
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarters[speciesId])) {
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) {
this.scene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
sd.friendship = 0;
}
@ -4989,6 +5011,8 @@ export class PokemonBattleData {
export class PokemonBattleSummonData {
/** The number of turns the pokemon has passed since entering the battle */
public turnCount: number = 1;
/** The number of turns the pokemon has passed since the start of the wave */
public waveTurnCount: number = 1;
/** The list of moves the pokemon has used since entering the battle */
public moveHistory: TurnMove[] = [];
}
@ -5005,6 +5029,7 @@ export class PokemonTurnData {
public order: number;
public statStagesIncreased: boolean = false;
public statStagesDecreased: boolean = false;
public moveEffectiveness: TypeDamageMultiplier | null = null;
}
export enum AiType {

View File

@ -1,6 +1,6 @@
import BattleScene from "../battle-scene";
import {pokemonPrevolutions} from "../data/pokemon-evolutions";
import PokemonSpecies, {getPokemonSpecies} from "../data/pokemon-species";
import BattleScene from "#app/battle-scene";
import {pokemonPrevolutions} from "#app/data/balance/pokemon-evolutions";
import PokemonSpecies, {getPokemonSpecies} from "#app/data/pokemon-species";
import {
TrainerConfig,
TrainerPartyCompoundTemplate,
@ -10,13 +10,13 @@ import {
trainerConfigs,
trainerPartyTemplates,
signatureSpecies
} from "../data/trainer-config";
import {EnemyPokemon} from "./pokemon";
import * as Utils from "../utils";
import {PersistentModifier} from "../modifier/modifier";
import {trainerNamePools} from "../data/trainer-names";
import {ArenaTagSide, ArenaTrapTag} from "#app/data/arena-tag";
import {getIsInitialized, initI18n} from "#app/plugins/i18n";
} from "#app/data/trainer-config";
import {EnemyPokemon} from "#app/field/pokemon";
import * as Utils from "#app/utils";
import { PersistentModifier } from "#app/modifier/modifier";
import { trainerNamePools } from "#app/data/trainer-names";
import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species";

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@ -1,24 +1,23 @@
import { GachaType } from "./enums/gacha-types";
import { getBiomeHasProps } from "./field/arena";
import CacheBustedLoaderPlugin from "./plugins/cache-busted-loader-plugin";
import { SceneBase } from "./scene-base";
import { WindowVariant, getWindowVariantSuffix } from "./ui/ui-theme";
import { isMobile } from "./touch-controls";
import * as Utils from "./utils";
import { initI18n } from "./plugins/i18n";
import { initPokemonPrevolutions } from "#app/data/pokemon-evolutions";
import { initBiomes } from "#app/data/biomes";
import { initEggMoves } from "#app/data/egg-moves";
import { GachaType } from "#enums/gacha-types";
import { getBiomeHasProps } from "#app/field/arena";
import CacheBustedLoaderPlugin from "#app/plugins/cache-busted-loader-plugin";
import { SceneBase } from "#app/scene-base";
import { WindowVariant, getWindowVariantSuffix } from "#app/ui/ui-theme";
import { isMobile } from "#app/touch-controls";
import * as Utils from "#app/utils";
import { initPokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import { initBiomes } from "#app/data/balance/biomes";
import { initEggMoves } from "#app/data/balance/egg-moves";
import { initPokemonForms } from "#app/data/pokemon-forms";
import { initSpecies } from "#app/data/pokemon-species";
import { initMoves } from "#app/data/move";
import { initAbilities } from "#app/data/ability";
import { initAchievements } from "#app/system/achv";
import { initTrainerTypeDialogue } from "#app/data/dialogue";
import { initChallenges } from "./data/challenge";
import { initChallenges } from "#app/data/challenge";
import i18next from "i18next";
import { initStatsKeys } from "./ui/game-stats-ui-handler";
import { initVouchers } from "./system/voucher";
import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { initVouchers } from "#app/system/voucher";
import { Biome } from "#enums/biome";
import {initMysteryEncounters} from "#app/data/mystery-encounters/mystery-encounters";
@ -31,7 +30,6 @@ export class LoadingScene extends SceneBase {
super(LoadingScene.KEY);
Phaser.Plugins.PluginCache.register("Loader", CacheBustedLoaderPlugin, "load");
initI18n();
}
preload() {
@ -46,6 +44,8 @@ export class LoadingScene extends SceneBase {
this.loadAtlas("prompt", "ui");
this.loadImage("candy", "ui");
this.loadImage("candy_overlay", "ui");
this.loadImage("friendship", "ui");
this.loadImage("friendship_overlay", "ui");
this.loadImage("cursor", "ui");
this.loadImage("cursor_reverse", "ui");
for (const wv of Utils.getEnumValues(WindowVariant)) {

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
{}

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@ -1 +0,0 @@
{}

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@ -1,40 +0,0 @@
{
"activeBattleEffects": "Efectes d'Arena Activa",
"player": "Jugador",
"neutral": "Neutre",
"enemy": "Enemic",
"sunny": "Assolellat",
"rain": "Plujós",
"sandstorm": "Tempesta Sorra",
"hail": "Calamarsa",
"snow": "Neu",
"fog": "Boira",
"heavyRain": "Diluvi",
"harshSun": "Sol Abrasador",
"strongWinds": "Vents Forts",
"misty": "Camp de Boira",
"electric": "Camp Elèctric",
"grassy": "Camp d'Herba",
"psychic": "Camp Psíquic",
"mudSport": "Xipollejo Fang",
"waterSport": "Hidrorraig",
"spikes": "Pues",
"toxicSpikes": "Pues Tòxiques",
"mist": "Boirina",
"futureSight": "Premonició",
"doomDesire": "Desig Ocult",
"wish": "Desig",
"stealthRock": "Trampa Roques",
"stickyWeb": "Xarxa Viscosa",
"trickRoom": "Espai Rar",
"gravity": "Gravetat",
"reflect": "Reflex",
"lightScreen": "Pantalla de Llum",
"auroraVeil": "Vel Aurora",
"quickGuard": "Anticipi",
"wideGuard": "Vasta Guàrdia",
"matBlock": "Escut Tatami",
"craftyShield": "Truc Defensa",
"tailwind": "Vent Afí",
"happyHour": "Paga Extra"
}

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@ -1 +0,0 @@
{}

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