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Fix: Return to title works for screens other than battle screen
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parent
e2effee43d
commit
a40fcbbcd0
@ -246,6 +246,13 @@ export default class MenuUiHandler extends MessageUiHandler {
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let success = false;
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let error = false;
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const returnToTitle = () => {
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ui.setOverlayMode(Mode.CONFIRM, () => this.scene.reset(true), () => {
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ui.revertMode();
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ui.showText(null, 0);
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}, false, -98);
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}
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if (button === Button.ACTION) {
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let adjustedCursor = this.cursor;
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for (let imo of this.ignoredMenuOptions) {
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@ -295,14 +302,10 @@ export default class MenuUiHandler extends MessageUiHandler {
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case MenuOptions.RETURN_TO_TITLE:
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if (this.scene.currentBattle) {
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success = true;
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ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, () => {
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ui.setOverlayMode(Mode.CONFIRM, () => this.scene.reset(true), () => {
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ui.revertMode();
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ui.showText(null, 0);
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}, false, -98);
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});
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} else
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error = true;
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ui.showText('You will lose any progress since the beginning of the battle. Proceed?', null, returnToTitle);
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} else {
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returnToTitle();
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}
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break;
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case MenuOptions.LOG_OUT:
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success = true;
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