diff --git a/src/data/moves/move.ts b/src/data/moves/move.ts index 42a78ecf5a8..4fad459708e 100644 --- a/src/data/moves/move.ts +++ b/src/data/moves/move.ts @@ -1512,7 +1512,7 @@ export class TargetHalfHpDamageAttr extends FixedDamageAttr { switch (user.turnData.hitCount - user.turnData.hitsLeft) { case 0: // first hit of move; update initialHp tracker - this.initialHp = target.hp; // falls through + this.initialHp = target.hp; default: // multi lens added hit; use initialHp tracker to ensure correct damage (args[0] as NumberHolder).value = toDmgValue(this.initialHp / 2); diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index fe164cd9e99..01085834ba5 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -222,7 +222,6 @@ export class MoveEffectPhase extends PokemonPhase { pokemonName: getPokemonNameWithAffix(target), }), ); - // falls through to play msg case HitCheckResult.NO_EFFECT_NO_MESSAGE: case HitCheckResult.PROTECTED: case HitCheckResult.TARGET_NOT_ON_FIELD: