diff --git a/src/test/abilities/desolate-land.test.ts b/src/test/abilities/desolate-land.test.ts index dec156c3764..75576d7a8f6 100644 --- a/src/test/abilities/desolate-land.test.ts +++ b/src/test/abilities/desolate-land.test.ts @@ -51,6 +51,7 @@ describe("Abilities - Desolate Land", () => { game.move.select(Moves.SPLASH, 1, 2); await game.forceEnemyMove(Moves.ROAR, 0); + await game.forceEnemyMove(Moves.SPLASH, 1); await game.phaseInterceptor.to("TurnEndPhase"); @@ -66,6 +67,7 @@ describe("Abilities - Desolate Land", () => { game.move.select(Moves.SPLASH, 1, 2); await game.forceEnemyMove(Moves.ROAR, 1); + await game.forceEnemyMove(Moves.SPLASH, 0); await game.phaseInterceptor.to("TurnEndPhase"); diff --git a/src/test/utils/gameManager.ts b/src/test/utils/gameManager.ts index cd87dd2558f..d3dfc20d989 100644 --- a/src/test/utils/gameManager.ts +++ b/src/test/utils/gameManager.ts @@ -467,7 +467,7 @@ export default class GameManager { this.doSelectPokeball(ballIndex); } - // ??? + doSelectPokeball(ballIndex: number) { this.onNextPrompt("CommandPhase", Mode.BALL, () => { const ballHandler = this.scene.ui.getHandler() as BallUiHandler;