[Fix] Updated icon for dynamic messaging

This commit is contained in:
Tiago Rodrigues 2025-06-16 19:42:01 +01:00
parent 5480d8f1f1
commit a265c37a61

View File

@ -1363,7 +1363,6 @@ export default class PartyUiHandler extends MessageUiHandler {
break;
case PartyUiMode.DISCARD:
this.updateOptionsWithModifierTransferMode(pokemon);
//maybe change the name, this is the item selection menu
break;
// TODO: This still needs to be broken up.
// It could use a rework differentiating different kind of switches
@ -2071,7 +2070,7 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
setup() {
this.transferIcon = globalScene.add.sprite(0, 0, "party_transfer", "normal");
this.discardIcon = globalScene.add.sprite(0, 0, "party_discard", "normal");
this.textBox = addTextObject(-8, -7, "Transfer", TextStyle.PARTY);
this.textBox = addTextObject(-8, -7, i18next.t("partyUiHandler:TRANSFER"), TextStyle.PARTY);
this.add(this.transferIcon);
this.add(this.discardIcon);
@ -2108,13 +2107,15 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
this.transferIcon.setVisible(true);
this.discardIcon.setVisible(false);
this.textBox.setVisible(true);
this.textBox.setText("Transfer");
this.textBox.setText(i18next.t("partyUiHandler:TRANSFER"));
this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3;
break;
case PartyUiMode.MODIFIER_TRANSFER:
this.transferIcon.setVisible(false);
this.discardIcon.setVisible(true);
this.textBox.setVisible(true);
this.textBox.setText("Discard");
this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3;
break;
default:
return;