From a255e06d8287ea6c5acaaa6cd3dfb03673f1e75f Mon Sep 17 00:00:00 2001 From: Esca Date: Thu, 30 Jan 2025 20:26:05 +0100 Subject: [PATCH] [Bug] [Move] Opponent's Healing Wish now checks opponent's party (#5207) --- src/data/move.ts | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/data/move.ts b/src/data/move.ts index 2d2da38cce7..9219272267c 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1892,7 +1892,8 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { } // We don't know which party member will be chosen, so pick the highest max HP in the party - const maxPartyMemberHp = globalScene.getPlayerParty().map(p => p.getMaxHp()).reduce((maxHp: integer, hp: integer) => Math.max(hp, maxHp), 0); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + const maxPartyMemberHp = party.map(p => p.getMaxHp()).reduce((maxHp: integer, hp: integer) => Math.max(hp, maxHp), 0); globalScene.pushPhase( new PokemonHealPhase(