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Update gameManager.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -347,10 +347,7 @@ export default class GameManager {
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}
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}
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/**
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* Emulate selecting a modifier (item) the next time the {@linkcode SelectModifierPhase} occurs.
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* Does not actually take anything (in fact, it just skips grabbing an item).
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*/
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/** Queue up button presses to skip taking an item on the next {@linkcode SelectModifierPhase} */
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doSelectModifier() {
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this.onNextPrompt(
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"SelectModifierPhase",
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