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New options in overrides
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@ -125,6 +125,7 @@ class DefaultOverrides {
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readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | integer = 0;
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readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | integer = 0;
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readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean = false;
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readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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readonly GENDER_OVERRIDE: Gender | null = null;
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readonly GENDER_OVERRIDE: Gender | null = null;
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readonly MOVESET_OVERRIDE: Moves | Array<Moves> = [];
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readonly MOVESET_OVERRIDE: Moves | Array<Moves> = [];
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@ -146,6 +147,7 @@ class DefaultOverrides {
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readonly OPP_LEVEL_OVERRIDE: number = 0;
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readonly OPP_LEVEL_OVERRIDE: number = 0;
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readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean = false;
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readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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readonly OPP_GENDER_OVERRIDE: Gender | null = null;
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readonly OPP_GENDER_OVERRIDE: Gender | null = null;
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readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [];
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readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = [];
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