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Implement Infiltrator
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@ -4334,6 +4334,21 @@ export class AlwaysHitAbAttr extends AbAttr { }
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/** Attribute for abilities that allow moves that make contact to ignore protection (i.e. Unseen Fist) */
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export class IgnoreProtectOnContactAbAttr extends AbAttr { }
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/**
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* Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Infiltrator_(Ability) | Infiltrator}.
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* Allows the source's moves to bypass the effects of opposing Light Screen, Reflect, Aurora Veil, Safeguard, Mist, and Substitute.
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*/
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export class InfiltratorAbAttr extends AbAttr {
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override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): boolean {
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const bypassed = args[0];
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if (args[0] instanceof Utils.BooleanHolder) {
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bypassed.value = true;
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return true;
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}
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return false;
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}
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}
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export class UncopiableAbilityAbAttr extends AbAttr {
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constructor() {
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super(false);
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@ -5314,7 +5329,7 @@ export function initAbilities() {
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.attr(PostSummonTransformAbAttr)
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.attr(UncopiableAbilityAbAttr),
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new Ability(Abilities.INFILTRATOR, 5)
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.unimplemented(),
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.attr(InfiltratorAbAttr),
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new Ability(Abilities.MUMMY, 5)
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.attr(PostDefendAbilityGiveAbAttr, Abilities.MUMMY)
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.bypassFaint(),
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@ -7,7 +7,7 @@ import { getPokemonNameWithAffix } from "#app/messages";
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import Pokemon, { HitResult, PlayerPokemon, PokemonMove, EnemyPokemon } from "#app/field/pokemon";
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import { StatusEffect } from "#app/data/status-effect";
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import { BattlerIndex } from "#app/battle";
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import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
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import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability";
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import { Stat } from "#enums/stat";
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import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
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import i18next from "i18next";
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@ -92,10 +92,20 @@ export class MistTag extends ArenaTag {
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}
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apply(arena: Arena, args: any[]): boolean {
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(args[0] as Utils.BooleanHolder).value = true;
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const [ attacker, cancelled ] = [
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args[0] as Pokemon,
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args[1] as Utils.BooleanHolder
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];
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const bypassed = new Utils.BooleanHolder(false);
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// TODO: Allow this to be simulated
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applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
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if (bypassed.value) {
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return false;
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}
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cancelled.value = true;
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arena.scene.queueMessage(i18next.t("arenaTag:mistApply"));
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return true;
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}
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}
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@ -126,16 +136,22 @@ export class WeakenMoveScreenTag extends ArenaTag {
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/**
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* Applies the weakening effect to the move.
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*
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* @param arena - The arena where the move is applied.
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* @param args - The arguments for the move application.
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* @param args[0] - The category of the move.
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* @param args[1] - A boolean indicating whether it is a double battle.
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* @param args[2] - An object of type `Utils.NumberHolder` that holds the damage multiplier
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* @param arena The {@linkcode Arena} where the move is applied.
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* @param args Additional parameters for the effect's application:
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* - `[0]` The attacking {@linkcode Pokemon}
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* - `[1]` The category of the move.
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* - `[2]` A boolean indicating whether it is a double battle.
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* - `[3]` An object of type `Utils.NumberHolder` that holds the damage multiplier
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*
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* @returns True if the move was weakened, otherwise false.
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*/
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apply(arena: Arena, args: any[]): boolean {
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if (this.weakenedCategories.includes((args[0] as MoveCategory))) {
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const attacker = args[0] as Pokemon;
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const bypassed = new Utils.BooleanHolder(false);
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// TODO: allow this to be simulated
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applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
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if (!bypassed.value && this.weakenedCategories.includes((args[0] as MoveCategory))) {
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(args[2] as Utils.NumberHolder).value = (args[1] as boolean) ? 2732 / 4096 : 0.5;
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return true;
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}
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@ -8,7 +8,7 @@ import { Constructor, NumberHolder } from "#app/utils";
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import * as Utils from "../utils";
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import { WeatherType } from "./weather";
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import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag";
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import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
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import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability";
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import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier";
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import { BattlerIndex, BattleType } from "../battle";
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import { TerrainType } from "./terrain";
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@ -346,6 +346,10 @@ export default class Move implements Localizable {
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return false;
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}
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const bypassed = new Utils.BooleanHolder(false);
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// TODO: Allow this to be simulated
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applyAbAttrs(InfiltratorAbAttr, user, null, false, bypassed);
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return !user.hasAbility(Abilities.INFILTRATOR)
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&& !this.hasFlag(MoveFlags.SOUND_BASED)
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&& !this.hasFlag(MoveFlags.IGNORE_SUBSTITUTE);
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@ -2066,7 +2070,7 @@ export class StatusEffectAttr extends MoveEffectAttr {
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}
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}
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if (user !== target && target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)) {
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if (user !== target && target.isSafeguarded(user)) {
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if (move.category === MoveCategory.STATUS) {
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user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) }));
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}
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@ -4996,7 +5000,7 @@ export class ConfuseAttr extends AddBattlerTagAttr {
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}
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apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
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if (!this.selfTarget && target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)) {
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if (!this.selfTarget && target.isSafeguarded(user)) {
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if (move.category === MoveCategory.STATUS) {
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user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) }));
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}
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@ -7427,6 +7431,7 @@ export function initMoves() {
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.ignoresVirtual(),
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new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1)
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.attr(TransformAttr)
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.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE))
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.ignoresProtect(),
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new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
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.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
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@ -7855,7 +7860,7 @@ export function initMoves() {
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.attr(RemoveScreensAttr),
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new StatusMove(Moves.YAWN, Type.NORMAL, -1, 10, -1, 0, 3)
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.attr(AddBattlerTagAttr, BattlerTagType.DROWSY, false, true)
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.condition((user, target, move) => !target.status && !target.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY)),
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.condition((user, target, move) => !target.status && !target.isSafeguarded(user)),
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new AttackMove(Moves.KNOCK_OFF, Type.DARK, MoveCategory.PHYSICAL, 65, 100, 20, -1, 0, 3)
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.attr(MovePowerMultiplierAttr, (user, target, move) => target.getHeldItems().filter(i => i.isTransferable).length > 0 ? 1.5 : 1)
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.attr(RemoveHeldItemAttr, false),
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@ -22,7 +22,7 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/
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import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag } from "../data/battler-tags";
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import { WeatherType } from "#app/data/weather";
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import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
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import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs } from "#app/data/ability";
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import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, ReduceStatusEffectDurationAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr } from "#app/data/ability";
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import PokemonData from "#app/system/pokemon-data";
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import { BattlerIndex } from "#app/battle";
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import { Mode } from "#app/ui/ui";
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@ -3331,13 +3331,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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const types = this.getTypes(true, true);
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const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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if (sourcePokemon && sourcePokemon !== this && this.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
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if (sourcePokemon && sourcePokemon !== this && this.isSafeguarded(sourcePokemon)) {
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return false;
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}
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const types = this.getTypes(true, true);
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switch (effect) {
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case StatusEffect.POISON:
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case StatusEffect.TOXIC:
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@ -3483,6 +3482,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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}
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}
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/**
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* Checks if this Pokemon is protected by Safeguard
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* @param attacker the {@linkcode Pokemon} inflicting status on this Pokemon
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* @returns `true` if this Pokemon is protected by Safeguard; `false` otherwise.
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*/
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isSafeguarded(attacker: Pokemon): boolean {
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const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY;
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if (this.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) {
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const bypassed = new Utils.BooleanHolder(false);
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if (attacker) {
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applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed);
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}
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return !bypassed.value;
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}
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return false;
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}
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primeSummonData(summonDataPrimer: PokemonSummonData): void {
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this.summonDataPrimer = summonDataPrimer;
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}
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