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Fix broken test
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@ -71,6 +71,8 @@ describe("Abilities - Healer", () => {
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expect(ally.trySetStatus(StatusEffect.BURN)).toBe(true);
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("TurnEndPhase");
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await game.toNextTurn();
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expect(ally.status?.effect, "status effect was not healed").toBeFalsy();
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@ -85,6 +87,7 @@ describe("Abilities - Healer", () => {
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expect(ally.trySetStatus(StatusEffect.BURN)).toBe(true);
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game.move.select(Moves.SPLASH);
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game.move.select(Moves.SPLASH, 1);
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await game.phaseInterceptor.to("TurnEndPhase");
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await game.toNextTurn();
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expect(ally.status?.effect, "status effect was not healed").toBeFalsy();
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