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Fixed lack of message causing Chilly Reception to fail
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@ -1360,7 +1360,8 @@ export class PreMoveMessageAttr extends MoveAttr {
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/**
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/**
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* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
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* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
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* @param message - The message to display before move use, either as a string or a function producing one.
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* @param message - The message to display before move use, either as a string or a function producing one.
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* A value of `undefined` or an empty string (`''`) will cause no message to be displayed.
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* A value of `undefined` or an empty string (`''`) will cause no message to be displayed
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* (though the move will still suceed).
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*/
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*/
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constructor(message: string | undefined | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined)) {
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constructor(message: string | undefined | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined)) {
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super();
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super();
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@ -1373,9 +1374,9 @@ export class PreMoveMessageAttr extends MoveAttr {
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: this.message;
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: this.message;
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if (message) {
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if (message) {
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globalScene.queueMessage(message, 500);
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globalScene.queueMessage(message, 500);
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return true;
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}
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}
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return false;
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// always return `true` to ensure moves succeed even without a message
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return true;
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}
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}
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}
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}
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