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more fixes
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1990b69c18
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9e442f2b07
@ -353,7 +353,7 @@ export function getSize(str: string) {
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export function getDRPD(scene: BattleScene): DRPD {
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var drpd: DRPD = JSON.parse(localStorage.getItem(getLogID(scene))) as DRPD;
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drpd = updateLog(drpd);
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scene.arenaFlyout.updateFieldText()
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//scene.arenaFlyout.updateFieldText()
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return drpd;
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}
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@ -2368,6 +2368,8 @@ export class TurnInitPhase extends FieldPhase {
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})
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}
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this.scene.arenaFlyout.updateFieldText()
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this.scene.setScoreText(txt.join("/"))
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this.end();
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@ -2876,35 +2878,34 @@ export class TurnStartPhase extends FieldPhase {
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if (pokemon.getBattlerIndex() == 1) targIDs = ["Counter", "Ally", "Self", "L", "R"]
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switch (mv.getMove().moveTarget) {
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case MoveTarget.USER:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.OTHER:
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ALL_OTHERS:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.NEAR_OTHER:
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ALL_NEAR_OTHERS:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.NEAR_ENEMY:
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ALL_NEAR_ENEMIES:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.RANDOM_NEAR_ENEMY:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ALL_ENEMIES:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ATTACKER:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.NEAR_ALLY:
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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@ -2916,25 +2917,25 @@ export class TurnStartPhase extends FieldPhase {
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.USER_AND_ALLIES:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ALL:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.USER_SIDE:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.ENEMY_SIDE:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.BOTH_SIDES:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.PARTY:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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case MoveTarget.CURSE:
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//LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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LoggerTools.Actions[pokemon.getBattlerIndex()] += " → " + targets.map(v => targIDs[v+1])
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break;
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}
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}
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@ -3045,6 +3046,8 @@ export class TurnEndPhase extends FieldPhase {
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start() {
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super.start();
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this.scene.arenaFlyout.updateFieldText()
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this.scene.currentBattle.incrementTurn(this.scene);
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this.scene.eventTarget.dispatchEvent(new TurnEndEvent(this.scene.currentBattle.turn));
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@ -272,7 +272,7 @@ export default class ArenaFlyout extends Phaser.GameObjects.Container {
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this.flyoutTextHeaderField.text = "Stats"
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this.flyoutTextHeaderPlayer.text = ""
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this.flyoutTextHeaderEnemy.text = ""
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this.flyoutTextPlayer.setPosition(6, 5)
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this.flyoutTextPlayer.setPosition(6, 4)
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this.flyoutTextPlayer.setFontSize(30);
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var instructions = []
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var drpd = LoggerTools.getDRPD(this.scene as BattleScene);
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@ -290,7 +290,7 @@ export default class ArenaFlyout extends Phaser.GameObjects.Container {
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instructions.push("Reward: " + drpd.waves[i].shop)
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}
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}
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for (var i = instructions.length - 8; i < instructions.length; i++) {
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for (var i = instructions.length - 10; i < instructions.length; i++) {
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if (i >= 0) {
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this.flyoutTextPlayer.text += instructions[i]
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}
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