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Merge branch 'beta' into qol/Modifiers-type-inference--mirror
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@ -2668,20 +2668,42 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr {
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||||
}
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||||
}
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||||
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||||
/**
|
||||
* Attribute used for moves that change stat stages
|
||||
* @param stats {@linkcode BattleStat} array of stats to be changed
|
||||
* @param stages stages by which to change the stats, from -6 to 6
|
||||
* @param selfTarget whether the changes are applied to the user (true) or the target (false)
|
||||
* @param condition {@linkcode MoveConditionFunc} optional condition to trigger the stat change
|
||||
* @param firstHitOnly whether the stat change only applies on the first hit of a multi hit move
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||||
* @param moveEffectTrigger {@linkcode MoveEffectTrigger} the trigger for the effect to take place
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||||
* @param firstTargetOnly whether, if this is a multi target move, to only apply the effect after the first target is hit, rather than once for each target
|
||||
* @param lastHitOnly whether the effect should only apply after the last hit of a multi hit move
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||||
*
|
||||
* @extends MoveEffectAttr
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||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class StatStageChangeAttr extends MoveEffectAttr {
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||||
public stats: BattleStat[];
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||||
public stages: integer;
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||||
private condition: MoveConditionFunc | null;
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||||
private showMessage: boolean;
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||||
|
||||
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false) {
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||||
super(selfTarget, moveEffectTrigger, firstHitOnly, false, firstTargetOnly);
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||||
constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false) {
|
||||
super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly);
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||||
this.stats = stats;
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||||
this.stages = stages;
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||||
this.condition = condition!; // TODO: is this bang correct?
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||||
this.showMessage = showMessage;
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||||
}
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||||
|
||||
/**
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||||
* Attempts to change stats of the user or target (depending on value of selfTarget) if conditions are met
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||||
* @param user {@linkcode Pokemon} the user of the move
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||||
* @param target {@linkcode Pokemon} the target of the move
|
||||
* @param move {@linkcode Move} the move
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||||
* @param args unused
|
||||
* @returns whether stat stages were changed
|
||||
*/
|
||||
apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean | Promise<boolean> {
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||||
if (!super.apply(user, target, move, args) || (this.condition && !this.condition(user, target, move))) {
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||||
return false;
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||||
@ -9154,11 +9176,10 @@ export function initMoves() {
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.attr(ClearTerrainAttr)
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.condition((user, target, move) => !!user.scene.arena.terrain),
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new AttackMove(Moves.SCALE_SHOT, Type.DRAGON, MoveCategory.PHYSICAL, 25, 90, 20, -1, 0, 8)
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||||
//.attr(StatStageChangeAttr, Stat.SPD, 1, true) // TODO: Have boosts only apply at end of move, not after every hit
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//.attr(StatStageChangeAttr, Stat.DEF, -1, true)
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.attr(StatStageChangeAttr, [Stat.SPD], 1, true, null, true, false, MoveEffectTrigger.HIT, false, true)
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||||
.attr(StatStageChangeAttr, [Stat.DEF], -1, true, null, true, false, MoveEffectTrigger.HIT, false, true)
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.attr(MultiHitAttr)
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.makesContact(false)
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.partial(),
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.makesContact(false),
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new AttackMove(Moves.METEOR_BEAM, Type.ROCK, MoveCategory.SPECIAL, 120, 90, 10, 100, 0, 8)
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||||
.attr(ChargeAttr, ChargeAnim.METEOR_BEAM_CHARGING, i18next.t("moveTriggers:isOverflowingWithSpacePower", {pokemonName: "{USER}"}), null, true)
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.attr(StatStageChangeAttr, [ Stat.SPATK ], 1, true)
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||||
|
@ -44,6 +44,8 @@ export class LoadingScene extends SceneBase {
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||||
this.loadAtlas("prompt", "ui");
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||||
this.loadImage("candy", "ui");
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||||
this.loadImage("candy_overlay", "ui");
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||||
this.loadImage("friendship", "ui");
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||||
this.loadImage("friendship_overlay", "ui");
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||||
this.loadImage("cursor", "ui");
|
||||
this.loadImage("cursor_reverse", "ui");
|
||||
for (const wv of Utils.getEnumValues(WindowVariant)) {
|
||||
|
@ -4,7 +4,7 @@ import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr,
|
||||
import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag";
|
||||
import { MoveAnim } from "#app/data/battle-anims";
|
||||
import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags";
|
||||
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr } from "#app/data/move";
|
||||
import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, MoveEffectTrigger, ChargeAttr, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move";
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||||
import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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||||
import { Moves } from "#app/enums/moves";
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||||
@ -14,6 +14,7 @@ import { PokemonMultiHitModifier, FlinchChanceModifier, EnemyAttackStatusEffectC
|
||||
import i18next from "i18next";
|
||||
import * as Utils from "#app/utils";
|
||||
import { PokemonPhase } from "./pokemon-phase";
|
||||
import { Type } from "#app/data/type";
|
||||
|
||||
export class MoveEffectPhase extends PokemonPhase {
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||||
public move: PokemonMove;
|
||||
@ -404,7 +405,10 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
}
|
||||
|
||||
const semiInvulnerableTag = target.getTag(SemiInvulnerableTag);
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if (semiInvulnerableTag && !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)) {
|
||||
if (semiInvulnerableTag
|
||||
&& !this.move.getMove().getAttrs(HitsTagAttr).some(hta => hta.tagType === semiInvulnerableTag.tagType)
|
||||
&& !(this.move.getMove().getAttrs(ToxicAccuracyAttr) && user.isOfType(Type.POISON))
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -44,7 +44,7 @@ export class WeatherEffectPhase extends CommonAnimPhase {
|
||||
return;
|
||||
}
|
||||
|
||||
const damage = Math.ceil(pokemon.getMaxHp() / 16);
|
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const damage = Utils.toDmgValue(pokemon.getMaxHp() / 16);
|
||||
|
||||
this.scene.queueMessage(getWeatherDamageMessage(this.weather?.weatherType!, pokemon)!); // TODO: are those bangs correct?
|
||||
pokemon.damageAndUpdate(damage, HitResult.EFFECTIVE, false, false, true);
|
||||
|
@ -39,7 +39,7 @@ describe("Weather - Hail", () => {
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
game.scene.getField(true).forEach(pokemon => {
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||||
expect(pokemon.hp).toBeLessThan(pokemon.getMaxHp() - Math.floor(pokemon.getMaxHp() / 16));
|
||||
expect(pokemon.hp).toBe(pokemon.getMaxHp() - Math.max(Math.floor(pokemon.getMaxHp() / 16), 1));
|
||||
});
|
||||
});
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||||
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||||
@ -56,6 +56,20 @@ describe("Weather - Hail", () => {
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
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||||
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp() - Math.floor(enemyPokemon.getMaxHp() / 16));
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expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp() - Math.max(Math.floor(enemyPokemon.getMaxHp() / 16), 1));
|
||||
});
|
||||
|
||||
it("does not inflict damage to Ice type Pokemon", async () => {
|
||||
await game.classicMode.startBattle([Species.CLOYSTER]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
|
||||
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp() - Math.max(Math.floor(enemyPokemon.getMaxHp() / 16), 1));
|
||||
});
|
||||
});
|
||||
|
@ -1,4 +1,6 @@
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { Abilities } from "#app/enums/abilities";
|
||||
import { Stat } from "#app/enums/stat";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
@ -37,7 +39,7 @@ describe("Weather - Sandstorm", () => {
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
game.scene.getField(true).forEach(pokemon => {
|
||||
expect(pokemon.hp).toBeLessThan(pokemon.getMaxHp() - Math.floor(pokemon.getMaxHp() / 16));
|
||||
expect(pokemon.hp).toBe(pokemon.getMaxHp() - Math.max(Math.floor(pokemon.getMaxHp() / 16), 1));
|
||||
});
|
||||
});
|
||||
|
||||
@ -53,6 +55,37 @@ describe("Weather - Sandstorm", () => {
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
|
||||
expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp());
|
||||
expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp() - Math.floor(enemyPokemon.getMaxHp() / 16));
|
||||
expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp() - Math.max(Math.floor(enemyPokemon.getMaxHp() / 16), 1));
|
||||
});
|
||||
|
||||
it("does not inflict damage to Rock, Ground and Steel type Pokemon", async () => {
|
||||
game.override
|
||||
.battleType("double")
|
||||
.enemySpecies(Species.SANDSHREW)
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.enemyAbility(Abilities.BALL_FETCH);
|
||||
|
||||
await game.classicMode.startBattle([Species.ROCKRUFF, Species.KLINK]);
|
||||
|
||||
game.move.select(Moves.SPLASH, 0);
|
||||
game.move.select(Moves.SPLASH, 1);
|
||||
|
||||
await game.phaseInterceptor.to("TurnEndPhase");
|
||||
|
||||
game.scene.getField(true).forEach(pokemon => {
|
||||
expect(pokemon.hp).toBe(pokemon.getMaxHp());
|
||||
});
|
||||
});
|
||||
|
||||
it("increases Rock type Pokemon Sp.Def by 50%", async () => {
|
||||
await game.classicMode.startBattle([Species.ROCKRUFF]);
|
||||
|
||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||
const playerSpdef = playerPokemon.getStat(Stat.SPDEF);
|
||||
expect(playerPokemon.getEffectiveStat(Stat.SPDEF)).toBe(Math.floor(playerSpdef * 1.5));
|
||||
|
||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||
const enemySpdef = enemyPokemon.getStat(Stat.SPDEF);
|
||||
expect(enemyPokemon.getEffectiveStat(Stat.SPDEF)).toBe(enemySpdef);
|
||||
});
|
||||
});
|
||||
|
74
src/test/moves/scale_shot.test.ts
Normal file
74
src/test/moves/scale_shot.test.ts
Normal file
@ -0,0 +1,74 @@
|
||||
import { DamagePhase } from "#app/phases/damage-phase";
|
||||
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
|
||||
import { MoveEndPhase } from "#app/phases/move-end-phase";
|
||||
import { TurnEndPhase } from "#app/phases/turn-end-phase";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { Stat } from "#enums/stat";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
||||
|
||||
describe("Moves - Scale Shot", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SCALE_SHOT])
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.starterSpecies(Species.MINCCINO)
|
||||
.ability(Abilities.NO_GUARD)
|
||||
.passiveAbility(Abilities.SKILL_LINK)
|
||||
.enemyAbility(Abilities.SHEER_FORCE)
|
||||
.enemyPassiveAbility(Abilities.STALL)
|
||||
.enemyMoveset(Moves.SKILL_SWAP)
|
||||
.enemyLevel(5);
|
||||
});
|
||||
|
||||
it("applies stat changes after last hit", async () => {
|
||||
await game.classicMode.startBattle([Species.FORRETRESS]);
|
||||
const minccino = game.scene.getPlayerPokemon()!;
|
||||
game.move.select(Moves.SCALE_SHOT);
|
||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
||||
await game.phaseInterceptor.to(DamagePhase);
|
||||
await game.phaseInterceptor.to(MoveEffectPhase);
|
||||
expect (minccino?.getStatStage(Stat.DEF)).toBe(0);
|
||||
expect (minccino?.getStatStage(Stat.SPD)).toBe(0);
|
||||
await game.phaseInterceptor.to(MoveEndPhase);
|
||||
expect (minccino.getStatStage(Stat.DEF)).toBe(-1);
|
||||
expect (minccino.getStatStage(Stat.SPD)).toBe(1);
|
||||
});
|
||||
|
||||
it("unaffected by sheer force", async () => {
|
||||
await game.classicMode.startBattle([Species.WOBBUFFET]);
|
||||
const minccino = game.scene.getPlayerPokemon()!;
|
||||
const wobbuffet = game.scene.getEnemyPokemon()!;
|
||||
wobbuffet.setStat(Stat.HP, 100, true);
|
||||
wobbuffet.hp = 100;
|
||||
game.move.select(Moves.SCALE_SHOT);
|
||||
await game.phaseInterceptor.to(TurnEndPhase);
|
||||
const hpafter1 = wobbuffet.hp;
|
||||
//effect not nullified by sheer force
|
||||
expect (minccino.getStatStage(Stat.DEF)).toBe(-1);
|
||||
expect (minccino.getStatStage(Stat.SPD)).toBe(1);
|
||||
game.move.select(Moves.SCALE_SHOT);
|
||||
await game.phaseInterceptor.to(MoveEndPhase);
|
||||
const hpafter2 = wobbuffet.hp;
|
||||
//check damage not boosted- make damage before sheer force a little lower than theoretical boosted sheer force damage
|
||||
expect (100 - hpafter1).toBe(hpafter1 - hpafter2);
|
||||
});
|
||||
});
|
76
src/test/moves/toxic.test.ts
Normal file
76
src/test/moves/toxic.test.ts
Normal file
@ -0,0 +1,76 @@
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { allMoves } from "#app/data/move";
|
||||
|
||||
describe("Moves - Toxic", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
let game: GameManager;
|
||||
|
||||
beforeAll(() => {
|
||||
phaserGame = new Phaser.Game({
|
||||
type: Phaser.HEADLESS,
|
||||
});
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
game.phaseInterceptor.restoreOg();
|
||||
});
|
||||
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.battleType("single")
|
||||
.moveset(Moves.TOXIC)
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("should be guaranteed to hit if user is Poison-type", async () => {
|
||||
vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
|
||||
await game.classicMode.startBattle([Species.TOXAPEX]);
|
||||
|
||||
game.move.select(Moves.TOXIC);
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
|
||||
});
|
||||
|
||||
it("may miss if user is not Poison-type", async () => {
|
||||
vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
|
||||
await game.classicMode.startBattle([Species.UMBREON]);
|
||||
|
||||
game.move.select(Moves.TOXIC);
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
|
||||
});
|
||||
|
||||
it("should hit semi-invulnerable targets if user is Poison-type", async () => {
|
||||
vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(0);
|
||||
game.override.enemyMoveset(Moves.FLY);
|
||||
await game.classicMode.startBattle([Species.TOXAPEX]);
|
||||
|
||||
game.move.select(Moves.TOXIC);
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.TOXIC);
|
||||
});
|
||||
|
||||
it("should miss semi-invulnerable targets if user is not Poison-type", async () => {
|
||||
vi.spyOn(allMoves[Moves.TOXIC], "accuracy", "get").mockReturnValue(-1);
|
||||
game.override.enemyMoveset(Moves.FLY);
|
||||
await game.classicMode.startBattle([Species.UMBREON]);
|
||||
|
||||
game.move.select(Moves.TOXIC);
|
||||
await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
|
||||
await game.phaseInterceptor.to("BerryPhase", false);
|
||||
|
||||
expect(game.scene.getEnemyPokemon()!.status).toBeUndefined();
|
||||
});
|
||||
});
|
@ -87,6 +87,10 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
private moveAccuracyText: Phaser.GameObjects.Text;
|
||||
private moveCategoryIcon: Phaser.GameObjects.Sprite;
|
||||
private summaryPageTransitionContainer: Phaser.GameObjects.Container;
|
||||
private friendshipShadow: Phaser.GameObjects.Sprite;
|
||||
private friendshipText: Phaser.GameObjects.Text;
|
||||
private friendshipIcon: Phaser.GameObjects.Sprite;
|
||||
private friendshipOverlay: Phaser.GameObjects.Sprite;
|
||||
|
||||
private descriptionScrollTween: Phaser.Tweens.Tween | null;
|
||||
private moveCursorBlinkTimer: Phaser.Time.TimerEvent | null;
|
||||
@ -187,6 +191,25 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
this.candyCountText.setOrigin(0, 0);
|
||||
this.summaryContainer.add(this.candyCountText);
|
||||
|
||||
this.friendshipIcon = this.scene.add.sprite(13, -60, "friendship");
|
||||
this.friendshipIcon.setScale(0.8);
|
||||
this.summaryContainer.add(this.friendshipIcon);
|
||||
|
||||
this.friendshipOverlay = this.scene.add.sprite(13, -60, "friendship_overlay");
|
||||
this.friendshipOverlay.setScale(0.8);
|
||||
this.summaryContainer.add(this.friendshipOverlay);
|
||||
|
||||
this.friendshipShadow = this.scene.add.sprite(13, -60, "friendship");
|
||||
this.friendshipShadow.setTint(0x000000);
|
||||
this.friendshipShadow.setAlpha(0.50);
|
||||
this.friendshipShadow.setScale(0.8);
|
||||
this.friendshipShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains);
|
||||
this.summaryContainer.add(this.friendshipShadow);
|
||||
|
||||
this.friendshipText = addTextObject(this.scene, 20, -66, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" });
|
||||
this.friendshipText.setOrigin(0, 0);
|
||||
this.summaryContainer.add(this.friendshipText);
|
||||
|
||||
this.championRibbon = this.scene.add.image(88, -146, "champion_ribbon");
|
||||
this.championRibbon.setOrigin(0, 0);
|
||||
//this.championRibbon.setScale(0.8);
|
||||
@ -292,6 +315,7 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0])));
|
||||
this.candyOverlay.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1])));
|
||||
|
||||
|
||||
this.numberText.setText(Utils.padInt(this.pokemon.species.speciesId, 4));
|
||||
this.numberText.setColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD));
|
||||
this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true));
|
||||
@ -345,6 +369,15 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
|
||||
this.candyShadow.setCrop(0, 0, 16, candyCropY);
|
||||
|
||||
if (this.friendshipShadow.visible) {
|
||||
this.friendshipShadow.on("pointerover", () => this.scene.ui.showTooltip("", `${i18next.t("pokemonSummary:friendship")}`, true));
|
||||
this.friendshipShadow.on("pointerout", () => this.scene.ui.hideTooltip());
|
||||
}
|
||||
|
||||
this.friendshipText.setText(`${this.pokemon?.friendship || "0"} / 255`);
|
||||
|
||||
this.friendshipShadow.setCrop(0, 0, 16, 16 - (16 * ((this.pokemon?.friendship || 0) / 255)));
|
||||
|
||||
const doubleShiny = isFusion && this.pokemon.shiny && this.pokemon.fusionShiny;
|
||||
const baseVariant = !doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user