From 9c99d42aa55cade835d152b17511d84006ed357e Mon Sep 17 00:00:00 2001 From: NightKev <34855794+DayKev@users.noreply.github.com> Date: Mon, 9 Jun 2025 20:45:59 -0700 Subject: [PATCH] Use `game.field` instead of `game.scene` in `metronome.test.ts` --- test/moves/metronome.test.ts | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/test/moves/metronome.test.ts b/test/moves/metronome.test.ts index b35ab4457c0..670f7bb9b88 100644 --- a/test/moves/metronome.test.ts +++ b/test/moves/metronome.test.ts @@ -87,7 +87,7 @@ describe("Moves - Metronome", () => { vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(MoveId.SOLAR_BEAM); await game.classicMode.startBattle([SpeciesId.REGIELEKI]); - const player = game.scene.getPlayerPokemon()!; + const player = game.field.getPlayerPokemon(); game.move.changeMoveset(player, [MoveId.METRONOME, MoveId.SOLAR_BEAM]); const [metronomeMove, solarBeamMove] = player.getMoveset();