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named imports for Utils
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@ -1,7 +1,7 @@
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import { Arena } from "#app/field/arena";
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import BattleScene from "#app/battle-scene";
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import { Type } from "#app/data/type";
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import * as Utils from "#app/utils";
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import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils";
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import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move";
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import { getPokemonNameWithAffix } from "#app/messages";
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import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon";
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@ -126,11 +126,11 @@ export class MistTag extends ArenaTag {
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* Cancels the lowering of stats
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* @param arena the {@linkcode Arena} containing this effect
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* @param simulated `true` if the effect should be applied quietly
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* @param cancelled a {@linkcode Utils.BooleanHolder | BooleanHolder} whose value is set to `true`
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* @param cancelled a {@linkcode BooleanHolder} whose value is set to `true`
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* to flag the stat reduction as cancelled
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* @returns `true` if a stat reduction was cancelled; `false` otherwise
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*/
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override apply(arena: Arena, simulated: boolean, cancelled: Utils.BooleanHolder): boolean {
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override apply(arena: Arena, simulated: boolean, cancelled: BooleanHolder): boolean {
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cancelled.value = true;
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if (!simulated) {
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@ -170,10 +170,10 @@ export class WeakenMoveScreenTag extends ArenaTag {
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* @param arena the {@linkcode Arena} where the move is applied.
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* @param simulated n/a
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* @param moveCategory the attacking move's {@linkcode MoveCategory}.
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* @param damageMultiplier A {@linkcode Utils.NumberHolder | NumberHolder} containing the damage multiplier
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* @param damageMultiplier A {@linkcode NumberHolder} containing the damage multiplier
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* @returns `true` if the attacking move was weakened; `false` otherwise.
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*/
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override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: Utils.NumberHolder): boolean {
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override apply(arena: Arena, simulated: boolean, moveCategory: MoveCategory, damageMultiplier: NumberHolder): boolean {
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if (this.weakenedCategories.includes(moveCategory)) {
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damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5;
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return true;
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@ -261,15 +261,15 @@ export class ConditionalProtectTag extends ArenaTag {
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* and protects the target if conditions are met
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* @param arena the {@linkcode Arena} containing this tag
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* @param simulated `true` if the tag is applied quietly; `false` otherwise.
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* @param isProtected a {@linkcode Utils.BooleanHolder | BooleanHolder} used to flag if the move is protected against
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* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
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* @param attacker the attacking {@linkcode Pokemon}
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* @param defender the defending {@linkcode Pokemon}
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* @param moveId the {@linkcode Moves | identifier} for the move being used
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* @param ignoresProtectBypass a {@linkcode Utils.BooleanHolder | BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
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* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
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* @returns `true` if this tag protected against the attack; `false` otherwise
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*/
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override apply(arena: Arena, simulated: boolean, isProtected: Utils.BooleanHolder, attacker: Pokemon, defender: Pokemon,
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moveId: Moves, ignoresProtectBypass: Utils.BooleanHolder): boolean {
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override apply(arena: Arena, simulated: boolean, isProtected: BooleanHolder, attacker: Pokemon, defender: Pokemon,
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moveId: Moves, ignoresProtectBypass: BooleanHolder): boolean {
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if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer()
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&& this.protectConditionFunc(arena, moveId)) {
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@ -300,7 +300,7 @@ export class ConditionalProtectTag extends ArenaTag {
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*/
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const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => {
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const move = allMoves[moveId];
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const priority = new Utils.NumberHolder(move.priority);
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const priority = new NumberHolder(move.priority);
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const effectPhase = arena.scene.getCurrentPhase();
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if (effectPhase instanceof MoveEffectPhase) {
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@ -464,7 +464,7 @@ class WishTag extends ArenaTag {
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if (user) {
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this.battlerIndex = user.getBattlerIndex();
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this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) });
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this.healHp = Utils.toDmgValue(user.getMaxHp() / 2);
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this.healHp = toDmgValue(user.getMaxHp() / 2);
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} else {
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console.warn("Failed to get source for WishTag onAdd");
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}
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@ -506,10 +506,10 @@ export class WeakenMoveTypeTag extends ArenaTag {
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* @param arena n/a
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* @param simulated n/a
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* @param type the attack's {@linkcode Type}
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* @param power a {@linkcode Utils.NumberHolder | NumberHolder} containing the attack's power
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* @param power a {@linkcode NumberHolder} containing the attack's power
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* @returns `true` if the attack's power was reduced; `false` otherwise.
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*/
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override apply(arena: Arena, simulated: boolean, type: Type, power: Utils.NumberHolder): boolean {
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override apply(arena: Arena, simulated: boolean, type: Type, power: NumberHolder): boolean {
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if (type === this.weakenedType) {
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power.value *= 0.33;
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return true;
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@ -575,10 +575,10 @@ export class IonDelugeTag extends ArenaTag {
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* Converts Normal-type moves to Electric type
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* @param arena n/a
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* @param simulated n/a
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* @param moveType a {@linkcode Utils.NumberHolder | NumberHolder} containing a move's {@linkcode Type}
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* @param moveType a {@linkcode NumberHolder} containing a move's {@linkcode Type}
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* @returns `true` if the given move type changed; `false` otherwise.
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*/
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override apply(arena: Arena, simulated: boolean, moveType: Utils.NumberHolder): boolean {
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override apply(arena: Arena, simulated: boolean, moveType: NumberHolder): boolean {
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if (moveType.value === Type.NORMAL) {
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moveType.value = Type.ELECTRIC;
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return true;
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@ -669,7 +669,7 @@ class SpikesTag extends ArenaTrapTag {
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override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
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if (pokemon.isGrounded()) {
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const cancelled = new Utils.BooleanHolder(false);
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const cancelled = new BooleanHolder(false);
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applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
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if (simulated) {
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@ -678,7 +678,7 @@ class SpikesTag extends ArenaTrapTag {
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if (!cancelled.value) {
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const damageHpRatio = 1 / (10 - 2 * this.layers);
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const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
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const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
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pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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pokemon.damageAndUpdate(damage, HitResult.OTHER);
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@ -831,7 +831,7 @@ class StealthRockTag extends ArenaTrapTag {
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}
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override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
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const cancelled = new Utils.BooleanHolder(false);
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const cancelled = new BooleanHolder(false);
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applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
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if (cancelled.value) {
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@ -844,7 +844,7 @@ class StealthRockTag extends ArenaTrapTag {
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if (simulated) {
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return true;
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}
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const damage = Utils.toDmgValue(pokemon.getMaxHp() * damageHpRatio);
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const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
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pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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pokemon.damageAndUpdate(damage, HitResult.OTHER);
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if (pokemon.turnData) {
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@ -882,7 +882,7 @@ class StickyWebTag extends ArenaTrapTag {
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override activateTrap(pokemon: Pokemon, simulated: boolean): boolean {
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if (pokemon.isGrounded()) {
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const cancelled = new Utils.BooleanHolder(false);
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const cancelled = new BooleanHolder(false);
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applyAbAttrs(ProtectStatAbAttr, pokemon, cancelled);
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if (simulated) {
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@ -891,7 +891,7 @@ class StickyWebTag extends ArenaTrapTag {
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if (!cancelled.value) {
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pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() }));
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const stages = new Utils.NumberHolder(-1);
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const stages = new NumberHolder(-1);
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pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value));
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return true;
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}
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@ -916,11 +916,11 @@ export class TrickRoomTag extends ArenaTag {
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* Reverses Speed-based turn order for all Pokemon on the field
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* @param arena n/a
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* @param simulated n/a
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* @param speedReversed a {@linkcode Utils.BooleanHolder | BooleanHolder} used to flag if Speed-based
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* @param speedReversed a {@linkcode BooleanHolder} used to flag if Speed-based
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* turn order should be reversed.
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* @returns `true` if turn order is successfully reversed; `false` otherwise
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*/
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override apply(arena: Arena, simulated: boolean, speedReversed: Utils.BooleanHolder): boolean {
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override apply(arena: Arena, simulated: boolean, speedReversed: BooleanHolder): boolean {
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speedReversed.value = !speedReversed.value;
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return true;
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}
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@ -1127,7 +1127,7 @@ class FireGrassPledgeTag extends ArenaTag {
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pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
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// TODO: Replace this with a proper animation
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pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM));
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pokemon.damageAndUpdate(Utils.toDmgValue(pokemon.getMaxHp() / 8));
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pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8));
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});
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return super.lapse(arena);
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@ -1155,11 +1155,11 @@ class WaterFirePledgeTag extends ArenaTag {
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* Doubles the chance for the given move's secondary effect(s) to trigger
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* @param arena the {@linkcode Arena} containing this tag
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* @param simulated n/a
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* @param moveChance a {@linkcode Utils.NumberHolder | NumberHolder} containing
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* @param moveChance a {@linkcode NumberHolder} containing
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* the move's current effect chance
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* @returns `true` if the move's effect chance was doubled (currently always `true`)
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*/
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override apply(arena: Arena, simulated: boolean, moveChance: Utils.NumberHolder): boolean {
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override apply(arena: Arena, simulated: boolean, moveChance: NumberHolder): boolean {
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moveChance.value *= 2;
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return true;
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}
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