Minor formatting change in heal-block.test.ts

This commit is contained in:
NightKev 2025-07-30 21:30:19 -07:00
parent 3b9e917f14
commit 9bcf1fddcd

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@ -77,17 +77,15 @@ describe("Moves - Heal Block", () => {
game.move.use(MoveId.WISH); game.move.use(MoveId.WISH);
await game.toNextTurn(); await game.toNextTurn();
expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)).toHaveLength( expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) //
1, .toHaveLength(1);
);
game.move.use(MoveId.SPLASH); game.move.use(MoveId.SPLASH);
await game.toNextTurn(); await game.toNextTurn();
// wish triggered, but did NOT heal the player // wish triggered, but did NOT heal the player
expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)).toHaveLength( expect(game.scene.arena.positionalTagManager.tags.filter(t => t.tagType === PositionalTagType.WISH)) //
0, .toHaveLength(0);
);
expect(player.hp).toBe(1); expect(player.hp).toBe(1);
}); });