Fixed battle tets

This commit is contained in:
Bertie690 2025-06-03 17:54:00 -04:00
parent d6c5f0d514
commit 9b7ea69c93

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@ -9,7 +9,6 @@ import { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import { LoginPhase } from "#app/phases/login-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { SelectGenderPhase } from "#app/phases/select-gender-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { SelectStarterPhase } from "#app/phases/select-starter-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
@ -90,15 +89,10 @@ describe("Test Battle Phase", () => {
}, 20000);
it("do attack wave 3 - single battle - regular - OHKO", async () => {
game.override
.enemySpecies(Species.RATTATA)
.startingLevel(2000)
.startingWave(3)
.battleStyle("single")
.enemyMoveset([Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE]);
game.override.enemySpecies(Species.RATTATA).startingLevel(2000).battleStyle("single");
await game.classicMode.startBattle([Species.MEWTWO]);
game.move.select(Moves.TACKLE);
await game.phaseInterceptor.runFrom(EnemyCommandPhase).to(SelectModifierPhase, false);
game.move.use(Moves.TACKLE);
await game.phaseInterceptor.to("SelectModifierPhase");
}, 20000);
it("do attack wave 3 - single battle - regular - NO OHKO with opponent using non damage attack", async () => {