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Update gastro_acid.test.ts
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@ -81,7 +81,6 @@ describe("Moves - Gastro Acid", () => {
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it("should suppress the passive of a target even if its main ability is unsuppressable", async () => {
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game.override.enemyAbility(Abilities.COMATOSE);
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game.override.enemyPassiveAbility(Abilities.WATER_ABSORB);
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game.override.enemyHasPassiveAbility(true);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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const enemyPokemon = game.scene.getEnemyPokemon();
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