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Fixed oopsie with mirror move/copycat
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@ -7031,7 +7031,7 @@ export class NaturePowerAttr extends CallMoveAttr {
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}
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}
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/**
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/**
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* Attribute used to copy a previously-used move.
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* Attribute used to copy the last move executed.
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* Used for {@linkcode MoveId.COPYCAT} and {@linkcode MoveId.MIRROR_MOVE}.
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* Used for {@linkcode MoveId.COPYCAT} and {@linkcode MoveId.MIRROR_MOVE}.
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*/
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*/
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export class CopyMoveAttr extends CallMoveAttr {
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export class CopyMoveAttr extends CallMoveAttr {
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@ -7047,10 +7047,14 @@ export class CopyMoveAttr extends CallMoveAttr {
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super(selfTarget);
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super(selfTarget);
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}
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}
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/**
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* If `selfTarget` is `true`, grab the last successful move used by anyone.
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* Otherwise, select the last move used by the target.
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*/
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override getMove(_user: Pokemon, target: Pokemon): MoveId {
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override getMove(_user: Pokemon, target: Pokemon): MoveId {
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return this.selfTarget
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return this.selfTarget
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? globalScene.currentBattle.lastMove
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? target.getLastXMoves()[0]?.move ?? MoveId.NONE
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: target.getLastXMoves()[0]?.move ?? MoveId.NONE
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: globalScene.currentBattle.lastMove
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}
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}
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getCondition(): MoveConditionFunc {
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getCondition(): MoveConditionFunc {
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