From 98315887720d70dbca1db8858e05b4a88722cae5 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Rapha=C3=ABl=20Pinto?= Date: Mon, 6 May 2024 18:40:19 +0200 Subject: [PATCH] Chore : Refactored and relocated Vite environment type declarations. - Renamed and moved vite.env.d.ts to vite-env.d.ts within the src directory. - Converted import.meta.env variables to the appropriate types as necessary. --- src/battle-scene.ts | 4 ++-- vite.env.d.ts => src/vite-env.d.ts | 0 2 files changed, 2 insertions(+), 2 deletions(-) rename vite.env.d.ts => src/vite-env.d.ts (100%) diff --git a/src/battle-scene.ts b/src/battle-scene.ts index cbf363f689a..a7653a34031 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -62,7 +62,7 @@ import { Variant, variantData } from './data/variant'; import { Localizable } from './plugins/i18n'; import { STARTING_WAVE_OVERRIDE, OPP_SPECIES_OVERRIDE, SEED_OVERRIDE, STARTING_BIOME_OVERRIDE } from './overrides'; -export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1"; +export const bypassLogin = Boolean(import.meta.env.VITE_BYPASS_LOGIN); const DEBUG_RNG = false; @@ -112,7 +112,7 @@ export default class BattleScene extends SceneBase { public gameSpeed: integer = 1; public damageNumbersMode: integer = 0; public showLevelUpStats: boolean = true; - public enableTutorials: boolean = import.meta.env.VITE_BYPASS_TUTORIAL === "1"; + public enableTutorials: boolean = Boolean(import.meta.env.VITE_BYPASS_TUTORIAL); public enableRetries: boolean = false; public uiTheme: UiTheme = UiTheme.DEFAULT; public windowType: integer = 0; diff --git a/vite.env.d.ts b/src/vite-env.d.ts similarity index 100% rename from vite.env.d.ts rename to src/vite-env.d.ts