diff --git a/src/battle.ts b/src/battle.ts index 152d4878482..c74360449ff 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -204,7 +204,6 @@ export default class Battle { } getBgmOverride(scene: BattleScene): string | null { - const battlers = this.enemyParty.slice(0, this.getBattlerCount()); if (this.battleType === BattleType.MYSTERY_ENCOUNTER && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) { // Music is overridden for MEs during ME onInit() // Should not use any BGM overrides before swapping from DEFAULT mode