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Added mention of alternate dev setup to CONTRIBUTING.md
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@ -18,17 +18,34 @@ We are here to help and the better you understand what you're working on, the ea
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PokéRogue is built with [Typescript](https://www.typescriptlang.org/docs/handbook/intro.html), using the [Phaser](https://github.com/phaserjs/phaser) game framework.
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PokéRogue is built with [Typescript](https://www.typescriptlang.org/docs/handbook/intro.html), using the [Phaser](https://github.com/phaserjs/phaser) game framework.
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If you have the motivation and experience with Typescript/Javascript (or are willing to learn) you can contribute by forking the repository and making pull requests with contributions.
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If you have the motivation and experience with Typescript/Javascript (or are willing to learn), you can contribute by forking the repository and making pull requests with contributions.
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## 💻 Environment Setup
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## 💻 Environment Setup
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### Prerequisites
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### Codespaces/Devcontainer Environment
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- node: >=22.14.0 - [manage with pnpm](https://pnpm.io/cli/env) | [manage with fnm](https://github.com/Schniz/fnm) | [manage with nvm](https://github.com/nvm-sh/nvm)
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Arguably the easiest way to get started is by using the prepared development environment.
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We have a `.devcontainer/devcontainer.json` file, meaning we are compatible with:
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- [![Open in GitHub Codespaces][codespaces-badge]][codespaces-link], or
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- the [Visual Studio Code Remote - Containers][devcontainer-ext] extension.
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This Linux environment comes with all required dependencies needed to start working on the project.
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[codespaces-badge]: <https://github.com/codespaces/badge.svg>
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[codespaces-link]: <https://github.com/codespaces/new?hide_repo_select=true&repo=620476224&ref=beta>
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[devcontainer-ext]: <https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers>
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### Local Development
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#### Prerequisites
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- node: >=22.14.0 - [manage with pnpm](https://pnpm.io/cli/env) | [manage with fnm](https://github.com/Schniz/fnm) | [manage with nvm](https://github.com/nvm-sh/nvm) | [manage with volta.sh](https://volta.sh/)
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- pnpm: 10.x - [how to install](https://pnpm.io/installation) (not recommended to install via `npm` on Windows native) | [alternate method - volta.sh](https://volta.sh/)
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- pnpm: 10.x - [how to install](https://pnpm.io/installation) (not recommended to install via `npm` on Windows native) | [alternate method - volta.sh](https://volta.sh/)
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- The repository [forked](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/fork-a-repo) and [cloned](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) locally on your device
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- The repository [forked](https://docs.github.com/en/pull-requests/collaborating-with-pull-requests/working-with-forks/fork-a-repo) and [cloned](https://docs.github.com/en/repositories/creating-and-managing-repositories/cloning-a-repository) locally on your device
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### Running Locally
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#### Running Locally
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1. Run `pnpm install` from the repository root
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1. Run `pnpm install` from the repository root
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- *if you run into any errors, reach out in the **#dev-corner** channel on Discord*
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- *if you run into any errors, reach out in the **#dev-corner** channel on Discord*
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@ -50,7 +67,7 @@ Most issues are bugs and are labeled with their area, such as `Move`, `Ability`,
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- `P2`: Minor - Incorrect (but non-crashing) move/ability/interaction
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- `P2`: Minor - Incorrect (but non-crashing) move/ability/interaction
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- `P3`: No gameplay impact - typo, minor graphical error, etc.
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- `P3`: No gameplay impact - typo, minor graphical error, etc.
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Also under issues, you can take a look at the [List of Partial / Unimplemented Moves and Abilities](https://github.com/pagefaultgames/pokerogue/issues/3503) and the [Bug Board](https://github.com/orgs/pagefaultgames/projects/3) (the latter is essentially the same as the issues page but easier to work with).
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Also under issues, you can take a look at the [List of Partial / Unimplemented Moves and Abilities](https://github.com/pagefaultgames/pokerogue/issues/3503) and the [Bug Board](https://github.com/orgs/pagefaultgames/projects/3). The latter is essentially the same as the issues page, so take your pick.
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You are free to comment on any issue so that you may be assigned to it and we can avoid multiple people working on the same thing.
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You are free to comment on any issue so that you may be assigned to it and we can avoid multiple people working on the same thing.
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@ -58,7 +75,7 @@ You are free to comment on any issue so that you may be assigned to it and we ca
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You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
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You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
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Additionally, the [docs folder](./docs) contains a variety of in-depth documents and guides useful for aspiring contributors.
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Additionally, the [docs folder](./docs) contains a variety of in-depth documents and guides useful for aspiring contributors. \
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Notable topics include:
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Notable topics include:
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- [Commenting your code](./docs/comments.md)
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- [Commenting your code](./docs/comments.md)
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- [Linting & Formatting](./docs/linting.md)
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- [Linting & Formatting](./docs/linting.md)
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@ -108,3 +125,5 @@ Most non-trivial changes (*especially bug fixes*) should come along with new tes
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1. Start the game up locally and navigate to `Menu -> Manage Data -> Import Data`
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1. Start the game up locally and navigate to `Menu -> Manage Data -> Import Data`
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2. Select [everything.prsv](test/test-utils/saves/everything.prsv) (`test/test-utils/saves/everything.prsv`) and confirm.
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2. Select [everything.prsv](test/test-utils/saves/everything.prsv) (`test/test-utils/saves/everything.prsv`) and confirm.
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[]
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