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revert change in the process movement time
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parent
e1a3fe20bf
commit
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@ -292,26 +292,16 @@ export class InputsController {
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}
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}
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}
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}
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setLastProcessedMovementTime(button: Button, axis:boolean = false): void {
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setLastProcessedMovementTime(button: Button): void {
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if (!this.interactions.hasOwnProperty(button)) return;
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if (!this.interactions.hasOwnProperty(button)) return;
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if (axis) {
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this.buttonLock = button;
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this.buttonLock2 = null;
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} else {
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this.setButtonLock(button);
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this.setButtonLock(button);
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}
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this.interactions[button].pressTime = this.time.now;
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this.interactions[button].pressTime = this.time.now;
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this.interactions[button].isPressed = true;
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this.interactions[button].isPressed = true;
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}
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}
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delLastProcessedMovementTime(button: Button, axis:boolean = false): void {
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delLastProcessedMovementTime(button: Button): void {
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if (!this.interactions.hasOwnProperty(button)) return;
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if (!this.interactions.hasOwnProperty(button)) return;
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if (axis) {
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this.buttonLock = null;
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this.buttonLock2 = null;
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} else {
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this.releaseButtonLock(button);
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this.releaseButtonLock(button);
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}
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this.interactions[button].pressTime = null;
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this.interactions[button].pressTime = null;
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this.interactions[button].isPressed = false;
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this.interactions[button].isPressed = false;
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}
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}
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