revert change in the process movement time

This commit is contained in:
Greenlamp 2024-05-08 14:50:26 +02:00
parent e1a3fe20bf
commit 94562c80d7

View File

@ -292,26 +292,16 @@ export class InputsController {
} }
} }
setLastProcessedMovementTime(button: Button, axis:boolean = false): void { setLastProcessedMovementTime(button: Button): void {
if (!this.interactions.hasOwnProperty(button)) return; if (!this.interactions.hasOwnProperty(button)) return;
if (axis) {
this.buttonLock = button;
this.buttonLock2 = null;
} else {
this.setButtonLock(button); this.setButtonLock(button);
}
this.interactions[button].pressTime = this.time.now; this.interactions[button].pressTime = this.time.now;
this.interactions[button].isPressed = true; this.interactions[button].isPressed = true;
} }
delLastProcessedMovementTime(button: Button, axis:boolean = false): void { delLastProcessedMovementTime(button: Button): void {
if (!this.interactions.hasOwnProperty(button)) return; if (!this.interactions.hasOwnProperty(button)) return;
if (axis) {
this.buttonLock = null;
this.buttonLock2 = null;
} else {
this.releaseButtonLock(button); this.releaseButtonLock(button);
}
this.interactions[button].pressTime = null; this.interactions[button].pressTime = null;
this.interactions[button].isPressed = false; this.interactions[button].isPressed = false;
} }