From 937db48b473ed4f79d5d6d2399f47aa080d78464 Mon Sep 17 00:00:00 2001 From: Michael Li Date: Mon, 7 Oct 2024 16:30:10 -0400 Subject: [PATCH] Update test to use getMultiHitType() --- src/test/abilities/battle_bond.test.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/test/abilities/battle_bond.test.ts b/src/test/abilities/battle_bond.test.ts index 795175b10c4..283fb0d0f14 100644 --- a/src/test/abilities/battle_bond.test.ts +++ b/src/test/abilities/battle_bond.test.ts @@ -56,7 +56,7 @@ describe("Abilities - BATTLE BOND", () => { expect(greninja.formIndex).toBe(baseForm); }); - it("should not keep buffing Water Shuriken after Greninja switches to base form", { repeats: 10 }, async () => { + it("should not keep buffing Water Shuriken after Greninja switches to base form", async () => { await game.classicMode.startBattle([ Species.GRENINJA ]); const waterShuriken = allMoves[Moves.WATER_SHURIKEN]; @@ -65,7 +65,7 @@ describe("Abilities - BATTLE BOND", () => { let actualMultiHitType: MultiHitType | null = null; const multiHitAttr = waterShuriken.getAttrs(MultiHitAttr)[0]; vi.spyOn(multiHitAttr, "getHitCount").mockImplementation(() => { - actualMultiHitType = multiHitAttr.multiHitType; + actualMultiHitType = multiHitAttr.getMultiHitType(); return 3; });