Repel Implementation - Trainer battle chance

Added repels for increased trainer battle chance
This commit is contained in:
Federico Rossi 2024-05-19 11:58:31 +02:00
parent 6dc10f549f
commit 92a7c809f8
6 changed files with 71 additions and 11 deletions

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@ -4,7 +4,7 @@ import { NextEncounterPhase, NewBiomeEncounterPhase, SelectBiomePhase, MessagePh
import Pokemon, { PlayerPokemon, EnemyPokemon } from './field/pokemon';
import PokemonSpecies, { PokemonSpeciesFilter, allSpecies, getPokemonSpecies, initSpecies, speciesStarters } from './data/pokemon-species';
import * as Utils from './utils';
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, overrideModifiers, overrideHeldItems } from './modifier/modifier';
import { Modifier, ModifierBar, ConsumablePokemonModifier, ConsumableModifier, PokemonHpRestoreModifier, HealingBoosterModifier, PersistentModifier, PokemonHeldItemModifier, ModifierPredicate, DoubleBattleChanceBoosterModifier, FusePokemonModifier, PokemonFormChangeItemModifier, TerastallizeModifier, overrideModifiers, overrideHeldItems, TrainerBattleChanceBoosterModifier } from './modifier/modifier';
import { PokeballType } from './data/pokeball';
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from './data/battle-anims';
import { Phase } from './phase';
@ -846,9 +846,11 @@ export default class BattleScene extends SceneBase {
} else {
if (!this.gameMode.hasTrainers)
newBattleType = BattleType.WILD;
else if (battleType === undefined)
newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena) ? BattleType.TRAINER : BattleType.WILD;
else
else if (battleType === undefined) {
const trainerChanceMod = new Utils.IntegerHolder(this.arena.getTrainerChance());
this.applyModifiers(TrainerBattleChanceBoosterModifier, true, trainerChanceMod);
newBattleType = this.gameMode.isWaveTrainer(newWaveIndex, this.arena, trainerChanceMod.value) ? BattleType.TRAINER : BattleType.WILD;
} else
newBattleType = battleType;
if (newBattleType === BattleType.TRAINER) {

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@ -96,13 +96,13 @@ export class GameMode implements GameModeConfig {
}
}
isWaveTrainer(waveIndex: integer, arena: Arena): boolean {
isWaveTrainer(waveIndex: integer, arena: Arena, trainerChanceMod: integer): boolean {
if (this.isDaily)
return waveIndex % 10 === 5 || (!(waveIndex % 10) && waveIndex > 10 && !this.isWaveFinal(waveIndex));
if ((waveIndex % 30) === (arena.scene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex))
return true;
else if (waveIndex % 10 !== 1 && waveIndex % 10) {
const trainerChance = arena.getTrainerChance();
const trainerChance = trainerChanceMod;
let allowTrainerBattle = true;
if (trainerChance) {
const waveBase = Math.floor(waveIndex / 10) * 10;
@ -114,7 +114,7 @@ export class GameMode implements GameModeConfig {
break;
} else if (w < waveIndex) {
arena.scene.executeWithSeedOffset(() => {
const waveTrainerChance = arena.getTrainerChance();
const waveTrainerChance = trainerChanceMod;
if (!Utils.randSeedInt(waveTrainerChance))
allowTrainerBattle = false;
}, w);
@ -123,7 +123,7 @@ export class GameMode implements GameModeConfig {
}
}
}
return allowTrainerBattle && trainerChance && !Utils.randSeedInt(trainerChance);
return allowTrainerBattle && trainerChance && !Utils.randSeedInt(trainerChanceMod);
}
return false;
}

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@ -51,6 +51,9 @@ export const modifierType: ModifierTypeTranslationEntries = {
"DoubleBattleChanceBoosterModifierType": {
description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles",
},
"TrainerBattleChanceBoosterModifierType": {
description: "Doubles the chance of an encounter being a trainer battle for {{battleCount}} battles",
},
"TempBattleStatBoosterModifierType": {
description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles",
},
@ -162,6 +165,10 @@ export const modifierType: ModifierTypeTranslationEntries = {
"SUPER_LURE": { name: "Super Lure" },
"MAX_LURE": { name: "Max Lure" },
"REPEL": { name: "Repel" },
"SUPER_REPEL": { name: "Super Repel" },
"MAX_REPEL": { name: "Max Repel" },
"MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" },
"EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" },

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@ -51,6 +51,9 @@ export const modifierType: ModifierTypeTranslationEntries = {
"DoubleBattleChanceBoosterModifierType": {
description: "Raddoppia la possibilità di imbattersi in doppie battaglie per {{battleCount}} battaglie",
},
"TrainerBattleChanceBoosterModifierType": {
description: "Raddoppia la possibilità di imbattersi in battaglie con allenatori per {{battleCount}} battaglie",
},
"TempBattleStatBoosterModifierType": {
description: "Aumenta {{tempBattleStatName}} di un livello a tutti i Pokémon nel gruppo per 5 battaglie",
},
@ -162,6 +165,10 @@ export const modifierType: ModifierTypeTranslationEntries = {
"SUPER_LURE": { name: "Profumo Invito Super" },
"MAX_LURE": { name: "Profumo Invito Max" },
"REPEL": { name: "Repellente" },
"SUPER_REPEL": { name: "Superrepellente" },
"MAX_REPEL": { name: "Repellente max" },
"MEMORY_MUSHROOM": { name: "Fungo della Memoria", description: "Ricorda la mossa dimenticata di un Pokémon" },
"EXP_SHARE": { name: "Condividi Esperienza", description: "Tutti i Pokémon della squadra ricevono il 20% dei Punti Esperienza dalla lotta anche se non vi hanno partecipato" },

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@ -407,6 +407,20 @@ export class DoubleBattleChanceBoosterModifierType extends ModifierType {
}
}
export class TrainerBattleChanceBoosterModifierType extends ModifierType {
public battleCount: integer;
constructor(localeKey: string, iconImage: string, battleCount: integer) {
super(localeKey, iconImage, (_type, _args) => new Modifiers.TrainerBattleChanceBoosterModifier(this, this.battleCount), 'repel');
this.battleCount = battleCount;
}
getDescription(scene: BattleScene): string {
return i18next.t(`modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description`, { battleCount: this.battleCount });
}
}
export class TempBattleStatBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType {
public tempBattleStat: TempBattleStat;
@ -1031,9 +1045,9 @@ export const modifierTypes = {
PP_UP: () => new PokemonPpUpModifierType(`modifierType:ModifierType.PP_UP`, 'pp_up', 1),
PP_MAX: () => new PokemonPpUpModifierType(`modifierType:ModifierType.PP_MAX`, 'pp_max', 3),
/*REPEL: () => new DoubleBattleChanceBoosterModifierType('Repel', 5),
SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType('Super Repel', 10),
MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType('Max Repel', 25),*/
REPEL: () => new TrainerBattleChanceBoosterModifierType(`modifierType:ModifierType.REPEL`, 'repel', 5),
SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.SUPER_REPEL`, 'super_repel', 10),
MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.MAX_REPEL`, 'max_repel', 25),
LURE: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.LURE`, 'lure', 5),
SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.SUPER_LURE`, 'super_lure', 10),
@ -1202,6 +1216,7 @@ const modifierPool: ModifierPool = {
return thresholdPartyMemberCount;
}, 3),
new WeightedModifierType(modifierTypes.LURE, 2),
new WeightedModifierType(modifierTypes.REPEL, 2),
new WeightedModifierType(modifierTypes.TEMP_STAT_BOOSTER, 4),
new WeightedModifierType(modifierTypes.BERRY, 2),
new WeightedModifierType(modifierTypes.TM_COMMON, 1),
@ -1246,6 +1261,7 @@ const modifierPool: ModifierPool = {
}, 3),
new WeightedModifierType(modifierTypes.DIRE_HIT, 4),
new WeightedModifierType(modifierTypes.SUPER_LURE, 4),
new WeightedModifierType(modifierTypes.SUPER_REPEL, 4),
new WeightedModifierType(modifierTypes.NUGGET, 5),
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
@ -1265,6 +1281,7 @@ const modifierPool: ModifierPool = {
[ModifierTier.ULTRA]: [
new WeightedModifierType(modifierTypes.ULTRA_BALL, 24),
new WeightedModifierType(modifierTypes.MAX_LURE, 4),
new WeightedModifierType(modifierTypes.MAX_REPEL, 4),
new WeightedModifierType(modifierTypes.BIG_NUGGET, 12),
new WeightedModifierType(modifierTypes.PP_UP, 9),
new WeightedModifierType(modifierTypes.PP_MAX, 3),

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@ -310,6 +310,33 @@ export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier
}
}
export class TrainerBattleChanceBoosterModifier extends LapsingPersistentModifier {
constructor(type: ModifierTypes.TrainerBattleChanceBoosterModifierType, battlesLeft: integer, stackCount?: integer) {
super(type, battlesLeft, stackCount);
}
match(modifier: Modifier): boolean {
if (modifier instanceof TrainerBattleChanceBoosterModifier)
return (modifier as TrainerBattleChanceBoosterModifier).battlesLeft === this.battlesLeft;
return false;
}
clone(): TrainerBattleChanceBoosterModifier {
return new TrainerBattleChanceBoosterModifier(this.type as ModifierTypes.TrainerBattleChanceBoosterModifierType, this.battlesLeft, this.stackCount);
}
getArgs(): any[] {
return [ this.battlesLeft ];
}
apply(args: any[]): boolean {
const trainerChance = args[0] as Utils.NumberHolder;
trainerChance.value = Math.ceil(trainerChance.value / 2);
return true;
}
}
export class TempBattleStatBoosterModifier extends LapsingPersistentModifier {
private tempBattleStat: TempBattleStat;