balance changes and updates to various MEs
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@ -1,18 +1,20 @@
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { Type } from "#app/data/type";
|
||||
import { isNullOrUndefined } from "#app/utils";
|
||||
import { Nature } from "#enums/nature";
|
||||
|
||||
/**
|
||||
* Data that can customize a Pokemon in non-standard ways from its Species
|
||||
* Currently only used by Mystery Encounters, may need to be renamed if it becomes more widely used
|
||||
* Currently only used by Mystery Encounters and Mints
|
||||
*/
|
||||
export class MysteryEncounterPokemonData {
|
||||
export class CustomPokemonData {
|
||||
public spriteScale: number;
|
||||
public ability: Abilities | -1;
|
||||
public passive: Abilities | -1;
|
||||
public nature: Nature | -1;
|
||||
public types: Type[];
|
||||
|
||||
constructor(data?: MysteryEncounterPokemonData | Partial<MysteryEncounterPokemonData>) {
|
||||
constructor(data?: CustomPokemonData | Partial<CustomPokemonData>) {
|
||||
if (!isNullOrUndefined(data)) {
|
||||
Object.assign(this, data);
|
||||
}
|
||||
@ -20,6 +22,7 @@ export class MysteryEncounterPokemonData {
|
||||
this.spriteScale = this.spriteScale ?? -1;
|
||||
this.ability = this.ability ?? -1;
|
||||
this.passive = this.passive ?? -1;
|
||||
this.nature = this.nature ?? -1;
|
||||
this.types = this.types ?? [];
|
||||
}
|
||||
}
|
@ -1,4 +1,4 @@
|
||||
import { leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { generateModifierType, leaveEncounterWithoutBattle, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { Species } from "#enums/species";
|
||||
@ -13,6 +13,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import i18next from "i18next";
|
||||
|
||||
/** the i18n namespace for this encounter */
|
||||
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
|
||||
@ -96,6 +97,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||
}
|
||||
}
|
||||
|
||||
const silverPokeball = generateModifierType(scene, modifierTypes.SILVER_POKEBALL);
|
||||
encounter.setDialogueToken("itemName", silverPokeball?.name ?? i18next.t("modifierType:ModifierType.SILVER_POKEBALL.name"));
|
||||
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName());
|
||||
|
||||
return true;
|
||||
@ -121,8 +124,8 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||
return true;
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Give the player a Shiny charm
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SHINY_CHARM));
|
||||
// Give the player a Silver Pokeball
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SILVER_POKEBALL));
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
|
@ -11,7 +11,7 @@ import { Species } from "#enums/species";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { Type } from "#app/data/type";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
@ -28,7 +28,7 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
import { MoveCategory } from "#app/data/move";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
@ -133,7 +133,7 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
},
|
||||
{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ ability: ability, types: [randSeedInt(18), randSeedInt(18)] }),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ ability: ability, types: [randSeedInt(18), randSeedInt(18)] }),
|
||||
isBoss: true,
|
||||
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
||||
},
|
||||
@ -352,15 +352,15 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
newTypes.push(secondType);
|
||||
|
||||
// Apply the type changes (to both base and fusion, if pokemon is fused)
|
||||
if (!pokemon.mysteryEncounterPokemonData) {
|
||||
pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.customPokemonData) {
|
||||
pokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.mysteryEncounterPokemonData.types = newTypes;
|
||||
pokemon.customPokemonData.types = newTypes;
|
||||
if (pokemon.isFusion()) {
|
||||
if (!pokemon.fusionMysteryEncounterPokemonData) {
|
||||
pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
if (!pokemon.fusionCustomPokemonData) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.fusionMysteryEncounterPokemonData.types = newTypes;
|
||||
pokemon.fusionCustomPokemonData.types = newTypes;
|
||||
}
|
||||
}
|
||||
})
|
||||
@ -424,17 +424,8 @@ function onYesAbilitySwap(scene: BattleScene, resolve) {
|
||||
const onPokemonSelected = (pokemon: PlayerPokemon) => {
|
||||
// Do ability swap
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (pokemon.isFusion()) {
|
||||
if (!pokemon.fusionMysteryEncounterPokemonData) {
|
||||
pokemon.fusionMysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
}
|
||||
pokemon.fusionMysteryEncounterPokemonData.ability = encounter.misc.ability;
|
||||
} else {
|
||||
if (!pokemon.mysteryEncounterPokemonData) {
|
||||
pokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
}
|
||||
pokemon.mysteryEncounterPokemonData.ability = encounter.misc.ability;
|
||||
}
|
||||
|
||||
applyAbilityOverrideToPokemon(pokemon, encounter.misc.ability);
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender());
|
||||
scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true));
|
||||
};
|
||||
|
@ -14,6 +14,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||
import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
|
||||
/** i18n namespace for encounter */
|
||||
const namespace = "mysteryEncounters/darkDeal";
|
||||
@ -140,6 +141,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
// Removes random pokemon (including fainted) from party and adds name to dialogue data tokens
|
||||
// Will never return last battle able mon and instead pick fainted/unable to battle
|
||||
const removedPokemon = getRandomPlayerPokemon(scene, true, false, true);
|
||||
|
||||
// Get all the pokemon's held items
|
||||
const modifiers = removedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
|
||||
scene.removePokemonFromPlayerParty(removedPokemon);
|
||||
@ -159,7 +161,13 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ROGUE_BALL));
|
||||
|
||||
// Start encounter with random legendary (7-10 starter strength) that has level additive
|
||||
const bossTypes: Type[] = encounter.misc.removedTypes;
|
||||
// If this is a mono-type challenge, always ensure the required type is filtered for
|
||||
let bossTypes: Type[] = encounter.misc.removedTypes;
|
||||
const singleTypeChallenges = scene.gameMode.challenges.filter(c => c.id === Challenges.SINGLE_TYPE);
|
||||
if (scene.gameMode.isChallenge && singleTypeChallenges.length > 0) {
|
||||
bossTypes = singleTypeChallenges.map(c => c.value as Type);
|
||||
}
|
||||
|
||||
const bossModifiers: PokemonHeldItemModifier[] = encounter.misc.modifiers;
|
||||
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
|
||||
const roll = randSeedInt(100);
|
||||
|
@ -211,7 +211,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
}
|
||||
} else {
|
||||
// Check if the player has max stacks of that Healing Charm already
|
||||
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
||||
const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
@ -220,7 +220,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
scene.playSound("item_fanfare");
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
|
||||
} else {
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH));
|
||||
}
|
||||
}
|
||||
|
||||
@ -289,8 +289,8 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const modifier = encounter.misc.chosenModifier;
|
||||
|
||||
// Check if the player has max stacks of Berry Pouch already
|
||||
const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier;
|
||||
// Check if the player has max stacks of Healing Charm already
|
||||
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
||||
|
||||
if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) {
|
||||
// At max stacks, give the first party pokemon a Shell Bell instead
|
||||
@ -299,7 +299,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
scene.playSound("item_fanfare");
|
||||
await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true);
|
||||
} else {
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH));
|
||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
||||
}
|
||||
|
||||
// Remove the modifier if its stacks go to 0
|
||||
|
@ -4,24 +4,30 @@ import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/mod
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
|
||||
import { Species } from "#enums/species";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import { Type } from "#app/data/type";
|
||||
import { BattlerIndex } from "#app/battle";
|
||||
import { PokemonMove } from "#app/field/pokemon";
|
||||
import Pokemon, { PokemonMove } from "#app/field/pokemon";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { EncounterBattleAnim } from "#app/data/battle-anims";
|
||||
import { WeatherType } from "#app/data/weather";
|
||||
import { isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import { StatusEffect } from "#app/data/status-effect";
|
||||
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { EncounterAnim } from "#enums/encounter-anims";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { Ability } from "#app/data/ability";
|
||||
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
|
||||
|
||||
/** the i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/fieryFallout";
|
||||
@ -62,16 +68,24 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
{
|
||||
species: volcaronaSpecies,
|
||||
isBoss: false,
|
||||
gender: Gender.MALE
|
||||
gender: Gender.MALE,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 2));
|
||||
}
|
||||
},
|
||||
{
|
||||
species: volcaronaSpecies,
|
||||
isBoss: false,
|
||||
gender: Gender.FEMALE
|
||||
gender: Gender.FEMALE,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 2));
|
||||
}
|
||||
}
|
||||
],
|
||||
doubleBattle: true,
|
||||
disableSwitch: true
|
||||
disableSwitch: true,
|
||||
};
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
|
||||
@ -138,7 +152,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
async (scene: BattleScene) => {
|
||||
// Pick battle
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonCharcoal(scene));
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem(scene));
|
||||
|
||||
encounter.startOfBattleEffects.push(
|
||||
{
|
||||
@ -152,18 +166,6 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
move: new PokemonMove(Moves.FIRE_SPIN),
|
||||
ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY],
|
||||
move: new PokemonMove(Moves.QUIVER_DANCE),
|
||||
ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.ENEMY_2],
|
||||
move: new PokemonMove(Moves.QUIVER_DANCE),
|
||||
ignorePp: true
|
||||
});
|
||||
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
|
||||
}
|
||||
@ -179,7 +181,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
],
|
||||
},
|
||||
async (scene: BattleScene) => {
|
||||
// Damage non-fire types and burn 1 random non-fire type member
|
||||
// Damage non-fire types and burn 1 random non-fire type member + give it Heatproof
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const nonFireTypes = scene.getParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE));
|
||||
|
||||
@ -197,7 +199,11 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
|
||||
// Burn applied
|
||||
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
|
||||
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name);
|
||||
queueEncounterMessage(scene, `${namespace}:option.2.target_burned`);
|
||||
|
||||
// Also permanently change the burned Pokemon's ability to Heatproof
|
||||
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF);
|
||||
}
|
||||
}
|
||||
|
||||
@ -208,8 +214,10 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
.withOption(
|
||||
MysteryEncounterOptionBuilder
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)
|
||||
.withPrimaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3PrimaryName dialogue token automatically
|
||||
.withSecondaryPokemonRequirement(new TypeRequirement(Type.FIRE, true, 1)) // Will set option3SecondaryName dialogue token automatically
|
||||
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
|
||||
new TypeRequirement(Type.FIRE, true, 1),
|
||||
new AbilityRequirement(FIRE_RESISTANT_ABILITIES)
|
||||
)) // Will set option3PrimaryName dialogue token automatically
|
||||
.withDialogue({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
@ -231,26 +239,27 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
{ fillRemaining: true },
|
||||
undefined,
|
||||
() => {
|
||||
giveLeadPokemonCharcoal(scene);
|
||||
giveLeadPokemonAttackTypeBoostItem(scene);
|
||||
});
|
||||
|
||||
const primary = encounter.options[2].primaryPokemon!;
|
||||
const secondary = encounter.options[2].secondaryPokemon![0];
|
||||
|
||||
setEncounterExp(scene, [primary.id, secondary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
|
||||
setEncounterExp(scene, [primary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
.build();
|
||||
|
||||
function giveLeadPokemonCharcoal(scene: BattleScene) {
|
||||
// Give first party pokemon Charcoal for free at end of battle
|
||||
function giveLeadPokemonAttackTypeBoostItem(scene: BattleScene) {
|
||||
// Give first party pokemon attack type boost item for free at end of battle
|
||||
const leadPokemon = scene.getParty()?.[0];
|
||||
if (leadPokemon) {
|
||||
const charcoal = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.FIRE]) as AttackTypeBoosterModifierType;
|
||||
applyModifierTypeToPlayerPokemon(scene, leadPokemon, charcoal);
|
||||
scene.currentBattle.mysteryEncounter!.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
|
||||
queueEncounterMessage(scene, `${namespace}:found_charcoal`);
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType;
|
||||
applyModifierTypeToPlayerPokemon(scene, leadPokemon, boosterModifierType);
|
||||
encounter.setDialogueToken("itemName", boosterModifierType.name);
|
||||
encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
|
||||
queueEncounterMessage(scene, `${namespace}:found_item`);
|
||||
}
|
||||
}
|
||||
|
@ -56,7 +56,13 @@ export const MysteriousChallengersEncounter: MysteryEncounter =
|
||||
|
||||
// Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config
|
||||
// Number of mons is based off wave: 1-20 is 2, 20-40 is 3, etc. capping at 6 after wave 100
|
||||
const hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
|
||||
let retries = 0;
|
||||
let hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
|
||||
while (retries < 5 && hardTrainerType === normalTrainerType) {
|
||||
// Will try to use a different trainer from the normal trainer type
|
||||
hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex);
|
||||
retries++;
|
||||
}
|
||||
const hardTemplate = new TrainerPartyCompoundTemplate(
|
||||
new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true),
|
||||
new TrainerPartyTemplate(
|
||||
|
@ -21,7 +21,7 @@ import i18next from "i18next";
|
||||
const namespace = "mysteryEncounters/shadyVitaminDealer";
|
||||
|
||||
const VITAMIN_DEALER_CHEAP_PRICE_MULTIPLIER = 1.5;
|
||||
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 3.5;
|
||||
const VITAMIN_DEALER_EXPENSIVE_PRICE_MULTIPLIER = 5;
|
||||
|
||||
/**
|
||||
* Shady Vitamin Dealer encounter.
|
||||
|
@ -18,7 +18,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
|
||||
import { PartyHealPhase } from "#app/phases/party-heal-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
|
||||
/** i18n namespace for the encounter */
|
||||
const namespace = "mysteryEncounters/slumberingSnorlax";
|
||||
@ -72,7 +72,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter =
|
||||
stackCount: 2
|
||||
},
|
||||
],
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
aiType: AiType.SMART // Required to ensure Snorlax uses Sleep Talk while it is asleep
|
||||
};
|
||||
const config: EnemyPartyConfig = {
|
||||
|
@ -162,7 +162,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
if (pokemon2CommonEggs > 0) {
|
||||
const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2CommonEggs, rarity: i18next.t("egg:defaultTier") });
|
||||
pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText });
|
||||
encounter.setDialogueToken("pokemon1CommonEggs", eggsText);
|
||||
encounter.setDialogueToken("pokemon2CommonEggs", eggsText);
|
||||
}
|
||||
encounter.options[1].dialogue!.buttonTooltip = pokemon2Tooltip;
|
||||
|
||||
@ -219,7 +219,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon1;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SOOTHE_BELL], fillRemaining: true }, eggOptions);
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1);
|
||||
@ -271,7 +271,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon2;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SOOTHE_BELL], fillRemaining: true }, eggOptions);
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2);
|
||||
@ -323,7 +323,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter =
|
||||
encounter.misc.chosenPokemon = pokemon3;
|
||||
encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender());
|
||||
const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs);
|
||||
setEncounterRewards(scene, { fillRemaining: true }, eggOptions);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SOOTHE_BELL], fillRemaining: true }, eggOptions);
|
||||
|
||||
// Remove all Pokemon from the party except the chosen Pokemon
|
||||
removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3);
|
||||
@ -460,12 +460,16 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number]
|
||||
}
|
||||
|
||||
// Maximum of 30 points
|
||||
const totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
|
||||
let totalPoints = Math.min(pointsFromStarterTier + pointsFromBst, 30);
|
||||
|
||||
// 1 Rare egg for every 6 points
|
||||
const numRares = Math.floor(totalPoints / 6);
|
||||
// First 5 points go to Common eggs
|
||||
let numCommons = Math.min(totalPoints, 5);
|
||||
totalPoints -= numCommons;
|
||||
|
||||
// Then, 1 Rare egg for every 4 points
|
||||
const numRares = Math.floor(totalPoints / 4);
|
||||
// 1 Common egg for every point leftover
|
||||
const numCommons = totalPoints % 6;
|
||||
numCommons += totalPoints % 4;
|
||||
|
||||
return [numCommons, numRares];
|
||||
}
|
||||
|
@ -14,7 +14,7 @@ import { BattlerIndex } from "#app/battle";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
@ -79,7 +79,7 @@ export const TheStrongStuffEncounter: MysteryEncounter =
|
||||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||
modifierConfigs: [
|
||||
|
@ -70,7 +70,7 @@ export const TrashToTreasureEncounter: MysteryEncounter =
|
||||
moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH]
|
||||
};
|
||||
const config: EnemyPartyConfig = {
|
||||
levelAdditiveModifier: 1,
|
||||
levelAdditiveModifier: 0.5,
|
||||
pokemonConfigs: [pokemonConfig],
|
||||
disableSwitch: true
|
||||
};
|
||||
|
@ -4,23 +4,31 @@ import { Species } from "#enums/species";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
|
||||
import { leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||
import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
|
||||
import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { HiddenAbilityRateBoosterModifier, PokemonBaseStatFlatModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { achvs } from "#app/system/achv";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
|
||||
import { modifierTypes } from "#app/modifier/modifier-type";
|
||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import i18next from "#app/plugins/i18n";
|
||||
import { doPokemonTransformationSequence, TransformationScreenPosition } from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
|
||||
import { getLevelTotalExp } from "#app/data/exp";
|
||||
import { Stat } from "#enums/stat";
|
||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { Nature } from "#enums/nature";
|
||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { trainerConfigs, TrainerPartyTemplate } from "#app/data/trainer-config";
|
||||
import { PartyMemberStrength } from "#enums/party-member-strength";
|
||||
|
||||
/** i18n namespace for encounter */
|
||||
const namespace = "mysteryEncounters/weirdDream";
|
||||
@ -80,10 +88,9 @@ const EXCLUDED_TRANSFORMATION_SPECIES = [
|
||||
|
||||
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
|
||||
const NON_LEGENDARY_BST_THRESHOLD = 570;
|
||||
const GAIN_OLD_GATEAU_ITEM_BST_THRESHOLD = 450;
|
||||
|
||||
/** 0-100 */
|
||||
const PERCENT_LEVEL_LOSS_ON_REFUSE = 12.5;
|
||||
const PERCENT_LEVEL_LOSS_ON_REFUSE = 10;
|
||||
|
||||
/**
|
||||
* Value ranges of the resulting species BST transformations after adding values to original species
|
||||
@ -105,7 +112,8 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.WEIRD_DREAM)
|
||||
.withEncounterTier(MysteryEncounterTier.ROGUE)
|
||||
.withDisallowedChallenges(Challenges.SINGLE_TYPE, Challenges.SINGLE_GENERATION)
|
||||
.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
|
||||
// TODO: should reset minimum wave to 10 when there are more Rogue tiers in pool. Matching Dark Deal minimum for now.
|
||||
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
|
||||
.withIntroSpriteConfigs([
|
||||
{
|
||||
spriteKey: "weird_dream_woman",
|
||||
@ -130,6 +138,15 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
.withQuery(`${namespace}:query`)
|
||||
.withOnInit((scene: BattleScene) => {
|
||||
scene.loadBgm("mystery_encounter_weird_dream", "mystery_encounter_weird_dream.mp3");
|
||||
|
||||
// Calculate all the newly transformed Pokemon and begin asset load
|
||||
const teamTransformations = getTeamTransformations(scene);
|
||||
const loadAssets = teamTransformations.map(t => (t.newPokemon as PlayerPokemon).loadAssets());
|
||||
scene.currentBattle.mysteryEncounter!.misc = {
|
||||
teamTransformations,
|
||||
loadAssets
|
||||
};
|
||||
|
||||
return true;
|
||||
})
|
||||
.withOnVisualsStart((scene: BattleScene) => {
|
||||
@ -155,13 +172,10 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
doShowDreamBackground(scene);
|
||||
});
|
||||
|
||||
// Calculate all the newly transformed Pokemon and begin asset load
|
||||
const teamTransformations = getTeamTransformations(scene);
|
||||
const loadAssets = teamTransformations.map(t => (t.newPokemon as PlayerPokemon).loadAssets());
|
||||
scene.currentBattle.mysteryEncounter!.misc = {
|
||||
teamTransformations,
|
||||
loadAssets
|
||||
};
|
||||
for (const transformation of scene.currentBattle.mysteryEncounter!.misc.teamTransformations) {
|
||||
scene.removePokemonFromPlayerParty(transformation.previousPokemon, false);
|
||||
scene.getParty().push(transformation.newPokemon);
|
||||
}
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Starts cutscene dialogue, but does not await so that cutscene plays as player goes through dialogue
|
||||
@ -192,7 +206,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
await showEncounterText(scene, `${namespace}:option.1.dream_complete`);
|
||||
|
||||
await doNewTeamPostProcess(scene, transformations);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT]});
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT, modifierTypes.MINT], fillRemaining: false });
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -208,7 +222,88 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
||||
],
|
||||
},
|
||||
async (scene: BattleScene) => {
|
||||
// Reduce party levels by 20%
|
||||
// Battle your "future" team for some item rewards
|
||||
const transformations: PokemonTransformation[] = scene.currentBattle.mysteryEncounter!.misc.teamTransformations;
|
||||
|
||||
// Uses the pokemon that player's party would have transformed into
|
||||
const enemyPokemonConfigs: EnemyPokemonConfig[] = [];
|
||||
for (const transformation of transformations) {
|
||||
const newPokemon = transformation.newPokemon;
|
||||
const previousPokemon = transformation.previousPokemon;
|
||||
|
||||
await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, newPokemon.species.getRootSpeciesId(), true);
|
||||
|
||||
const dataSource = new PokemonData(newPokemon);
|
||||
dataSource.player = false;
|
||||
|
||||
// Copy all held items
|
||||
const heldItems = previousPokemon.getHeldItems();
|
||||
const newPokemonHeldItemConfigs: HeldModifierConfig[] = heldItems.map(previousMod => {
|
||||
return {
|
||||
modifier: previousMod.clone() as PokemonHeldItemModifier,
|
||||
stackCount: previousMod.getStackCount(),
|
||||
isTransferable: false
|
||||
};
|
||||
});
|
||||
|
||||
if (newPokemonHeldItemConfigs.filter(config => config.modifier instanceof PokemonBaseStatFlatModifier).length === 0) {
|
||||
// Also add Old Gateau (even on transformed mons that shouldn't normally get it)
|
||||
newPokemonHeldItemConfigs.push({
|
||||
modifier: generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU) as PokemonHeldItemModifierType,
|
||||
stackCount: 1,
|
||||
isTransferable: false
|
||||
});
|
||||
}
|
||||
|
||||
const enemyConfig: EnemyPokemonConfig = {
|
||||
species: transformation.newSpecies,
|
||||
isBoss: newPokemon.getSpeciesForm().getBaseStatTotal() > NON_LEGENDARY_BST_THRESHOLD,
|
||||
level: previousPokemon.level,
|
||||
dataSource: dataSource,
|
||||
modifierConfigs: newPokemonHeldItemConfigs
|
||||
};
|
||||
|
||||
enemyPokemonConfigs.push(enemyConfig);
|
||||
}
|
||||
|
||||
const genderIndex = scene.gameData.gender ?? PlayerGender.UNSET;
|
||||
const trainerConfig = trainerConfigs[genderIndex === PlayerGender.FEMALE ? TrainerType.FUTURE_SELF_F : TrainerType.FUTURE_SELF_M].clone();
|
||||
trainerConfig.setPartyTemplates(new TrainerPartyTemplate(transformations.length, PartyMemberStrength.STRONG));
|
||||
const enemyPartyConfig: EnemyPartyConfig = {
|
||||
trainerConfig: trainerConfig,
|
||||
pokemonConfigs: enemyPokemonConfigs,
|
||||
female: genderIndex === PlayerGender.FEMALE
|
||||
};
|
||||
|
||||
const onBeforeRewards = () => {
|
||||
// Before battle rewards, unlock the passive on a pokemon in the player's team for the rest of the run (not permanently)
|
||||
// One random pokemon will get its passive unlocked
|
||||
const passiveDisabledPokemon = scene.getParty().filter(p => !p.passive);
|
||||
if (passiveDisabledPokemon?.length > 0) {
|
||||
const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)];
|
||||
enablePassiveMon.passive = true;
|
||||
enablePassiveMon.updateInfo(true);
|
||||
}
|
||||
};
|
||||
|
||||
setEncounterRewards(scene, { guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], fillRemaining: false }, undefined, onBeforeRewards);
|
||||
|
||||
await showEncounterText(scene, `${namespace}:option.2.selected_2`, null, undefined, true);
|
||||
await initBattleWithEnemyConfig(scene, enemyPartyConfig);
|
||||
}
|
||||
)
|
||||
.withSimpleOption(
|
||||
{
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}:option.3.selected`,
|
||||
},
|
||||
],
|
||||
},
|
||||
async (scene: BattleScene) => {
|
||||
// Leave, reduce party levels by 10%
|
||||
for (const pokemon of scene.getParty()) {
|
||||
pokemon.level = Math.max(Math.ceil((100 - PERCENT_LEVEL_LOSS_ON_REFUSE) / 100 * pokemon.level), 1);
|
||||
pokemon.exp = getLevelTotalExp(pokemon.level, pokemon.species.growthRate);
|
||||
@ -234,7 +329,7 @@ interface PokemonTransformation {
|
||||
function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
|
||||
const party = scene.getParty();
|
||||
// Removes all pokemon from the party
|
||||
const alreadyUsedSpecies: PokemonSpecies[] = [];
|
||||
const alreadyUsedSpecies: PokemonSpecies[] = party.map(p => p.species);
|
||||
const pokemonTransformations: PokemonTransformation[] = party.map(p => {
|
||||
return {
|
||||
previousPokemon: p
|
||||
@ -249,11 +344,11 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
|
||||
// First, roll 2 of the party members to new Pokemon at a +90 to +110 BST difference
|
||||
// Then, roll the remainder of the party members at a +40 to +50 BST difference
|
||||
const numPokemon = party.length;
|
||||
const removedPokemon = randSeedShuffle(party.slice(0));
|
||||
for (let i = 0; i < numPokemon; i++) {
|
||||
const removed = party[randSeedInt(party.length)];
|
||||
const removed = removedPokemon[i];
|
||||
const index = pokemonTransformations.findIndex(p => p.previousPokemon.id === removed.id);
|
||||
pokemonTransformations[index].heldItems = removed.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier));
|
||||
scene.removePokemonFromPlayerParty(removed, false);
|
||||
|
||||
const bst = removed.calculateBaseStats().reduce((a, b) => a + b, 0);
|
||||
let newBstRange: [number, number];
|
||||
@ -275,14 +370,13 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] {
|
||||
|
||||
|
||||
pokemonTransformations[index].newSpecies = newSpecies;
|
||||
console.log("New species: " + JSON.stringify(newSpecies));
|
||||
alreadyUsedSpecies.push(newSpecies);
|
||||
}
|
||||
|
||||
for (const transformation of pokemonTransformations) {
|
||||
const newAbilityIndex = randSeedInt(transformation.newSpecies.getAbilityCount());
|
||||
const newPlayerPokemon = scene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined);
|
||||
transformation.newPokemon = newPlayerPokemon;
|
||||
scene.getParty().push(newPlayerPokemon);
|
||||
transformation.newPokemon = scene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined);
|
||||
}
|
||||
|
||||
return pokemonTransformations;
|
||||
@ -295,119 +389,16 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
const newPokemon = transformation.newPokemon;
|
||||
const speciesRootForm = newPokemon.species.getRootSpeciesId();
|
||||
|
||||
// Roll HA a second time
|
||||
if (newPokemon.species.abilityHidden) {
|
||||
const hiddenIndex = newPokemon.species.ability2 ? 2 : 1;
|
||||
if (newPokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new IntegerHolder(256);
|
||||
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
if (hasHiddenAbility) {
|
||||
newPokemon.abilityIndex = hiddenIndex;
|
||||
}
|
||||
}
|
||||
if (await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, speciesRootForm)) {
|
||||
atLeastOneNewStarter = true;
|
||||
}
|
||||
|
||||
// Roll IVs a second time
|
||||
newPokemon.ivs = newPokemon.ivs.map(iv => {
|
||||
const newValue = randSeedInt(31);
|
||||
return newValue > iv ? newValue : iv;
|
||||
});
|
||||
|
||||
// For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it
|
||||
if (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny()) {
|
||||
if (newPokemon.getSpeciesForm().abilityHidden && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1) {
|
||||
scene.validateAchv(achvs.HIDDEN_ABILITY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.subLegendary) {
|
||||
scene.validateAchv(achvs.CATCH_SUB_LEGENDARY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.legendary) {
|
||||
scene.validateAchv(achvs.CATCH_LEGENDARY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.mythical) {
|
||||
scene.validateAchv(achvs.CATCH_MYTHICAL);
|
||||
}
|
||||
|
||||
scene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs);
|
||||
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
|
||||
if (newStarterUnlocked) {
|
||||
atLeastOneNewStarter = true;
|
||||
await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
|
||||
}
|
||||
}
|
||||
|
||||
// If the previous pokemon had pokerus, transfer to new pokemon
|
||||
newPokemon.pokerus = previousPokemon.pokerus;
|
||||
|
||||
// Transfer previous Pokemon's luck value
|
||||
newPokemon.luck = previousPokemon.getLuck();
|
||||
|
||||
// If the previous pokemon had higher IVs, override to those (after updating dex IVs > prevents perfect 31s on a new unlock)
|
||||
newPokemon.ivs = newPokemon.ivs.map((iv, index) => {
|
||||
return previousPokemon.ivs[index] > iv ? previousPokemon.ivs[index] : iv;
|
||||
});
|
||||
|
||||
// For pokemon that the player owns (including ones just caught), gain a candy
|
||||
if (!!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
scene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1);
|
||||
}
|
||||
|
||||
// Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species
|
||||
newPokemon.generateAndPopulateMoveset();
|
||||
// Store a copy of a "standard" generated moveset for the new pokemon, will be used later for finding a favored move
|
||||
const newPokemonGeneratedMoveset = newPokemon.moveset;
|
||||
|
||||
newPokemon.moveset = previousPokemon.moveset;
|
||||
|
||||
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm);
|
||||
|
||||
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
|
||||
addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
|
||||
|
||||
// Randomize the second type of the pokemon
|
||||
// If the pokemon does not normally have a second type, it will gain 1
|
||||
const newTypes = [newPokemon.getTypes()[0]];
|
||||
let newType = randSeedInt(18) as Type;
|
||||
while (newType === newTypes[0]) {
|
||||
newType = randSeedInt(18) as Type;
|
||||
}
|
||||
newTypes.push(newType);
|
||||
if (!newPokemon.mysteryEncounterPokemonData) {
|
||||
newPokemon.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
}
|
||||
newPokemon.mysteryEncounterPokemonData.types = newTypes;
|
||||
|
||||
// Copy old items to new pokemon
|
||||
for (const item of transformation.heldItems) {
|
||||
item.pokemonId = newPokemon.id;
|
||||
await scene.addModifier(item, false, false, false, true);
|
||||
}
|
||||
|
||||
// Any pokemon that is at or below 450 BST gets +20 permanent BST to 3 stats: HP (halved, +10), lowest of Atk/SpAtk, and lowest of Def/SpDef
|
||||
if (newPokemon.getSpeciesForm().getBaseStatTotal() <= GAIN_OLD_GATEAU_ITEM_BST_THRESHOLD) {
|
||||
const stats: Stat[] = [Stat.HP];
|
||||
const baseStats = newPokemon.getSpeciesForm().baseStats.slice(0);
|
||||
// Attack or SpAtk
|
||||
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
|
||||
// Def or SpDef
|
||||
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU()
|
||||
.generateType(scene.getParty(), [20, stats])
|
||||
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
|
||||
const modifier = modType?.newModifier(newPokemon);
|
||||
if (modifier) {
|
||||
await scene.addModifier(modifier, false, false, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Enable passive if previous had it
|
||||
newPokemon.passive = previousPokemon.passive;
|
||||
|
||||
newPokemon.calculateStats();
|
||||
await newPokemon.updateInfo();
|
||||
}
|
||||
@ -426,6 +417,133 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Applies special changes to the newly transformed pokemon, such as passing previous moves, gaining egg moves, etc.
|
||||
* Returns whether the transformed pokemon unlocks a new starter for the player.
|
||||
* @param scene
|
||||
* @param previousPokemon
|
||||
* @param newPokemon
|
||||
* @param speciesRootForm
|
||||
* @param forBattle Default `false`. If true, will perform notifications and dex unlocks for the player.
|
||||
*/
|
||||
async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon: PlayerPokemon, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise<boolean> {
|
||||
let isNewStarter = false;
|
||||
// Roll HA a second time
|
||||
if (newPokemon.species.abilityHidden) {
|
||||
const hiddenIndex = newPokemon.species.ability2 ? 2 : 1;
|
||||
if (newPokemon.abilityIndex < hiddenIndex) {
|
||||
const hiddenAbilityChance = new IntegerHolder(256);
|
||||
scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance);
|
||||
|
||||
const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value);
|
||||
|
||||
if (hasHiddenAbility) {
|
||||
newPokemon.abilityIndex = hiddenIndex;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Roll IVs a second time
|
||||
newPokemon.ivs = newPokemon.ivs.map(iv => {
|
||||
const newValue = randSeedInt(31);
|
||||
return newValue > iv ? newValue : iv;
|
||||
});
|
||||
|
||||
// Roll a neutral nature
|
||||
newPokemon.nature = [Nature.HARDY, Nature.DOCILE, Nature.BASHFUL, Nature.QUIRKY, Nature.SERIOUS][randSeedInt(5)];
|
||||
|
||||
// For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it
|
||||
if (!forBattle && (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny())) {
|
||||
if (newPokemon.getSpeciesForm().abilityHidden && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1) {
|
||||
scene.validateAchv(achvs.HIDDEN_ABILITY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.subLegendary) {
|
||||
scene.validateAchv(achvs.CATCH_SUB_LEGENDARY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.legendary) {
|
||||
scene.validateAchv(achvs.CATCH_LEGENDARY);
|
||||
}
|
||||
|
||||
if (newPokemon.species.mythical) {
|
||||
scene.validateAchv(achvs.CATCH_MYTHICAL);
|
||||
}
|
||||
|
||||
scene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs);
|
||||
const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false);
|
||||
if (newStarterUnlocked) {
|
||||
isNewStarter = true;
|
||||
await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() }));
|
||||
}
|
||||
}
|
||||
|
||||
// If the previous pokemon had pokerus, transfer to new pokemon
|
||||
newPokemon.pokerus = previousPokemon.pokerus;
|
||||
|
||||
// Transfer previous Pokemon's luck value
|
||||
newPokemon.luck = previousPokemon.getLuck();
|
||||
|
||||
// If the previous pokemon had higher IVs, override to those (after updating dex IVs > prevents perfect 31s on a new unlock)
|
||||
newPokemon.ivs = newPokemon.ivs.map((iv, index) => {
|
||||
return previousPokemon.ivs[index] > iv ? previousPokemon.ivs[index] : iv;
|
||||
});
|
||||
|
||||
// For pokemon that the player owns (including ones just caught), gain a candy
|
||||
if (!forBattle && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
scene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1);
|
||||
}
|
||||
|
||||
// Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species
|
||||
newPokemon.generateAndPopulateMoveset();
|
||||
// Store a copy of a "standard" generated moveset for the new pokemon, will be used later for finding a favored move
|
||||
const newPokemonGeneratedMoveset = newPokemon.moveset;
|
||||
|
||||
newPokemon.moveset = previousPokemon.moveset.slice(0);
|
||||
|
||||
const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm, forBattle);
|
||||
|
||||
// Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset)
|
||||
addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex);
|
||||
|
||||
// Randomize the second type of the pokemon
|
||||
// If the pokemon does not normally have a second type, it will gain 1
|
||||
const newTypes = [newPokemon.getTypes()[0]];
|
||||
let newType = randSeedInt(18) as Type;
|
||||
while (newType === newTypes[0]) {
|
||||
newType = randSeedInt(18) as Type;
|
||||
}
|
||||
newTypes.push(newType);
|
||||
if (!newPokemon.customPokemonData) {
|
||||
newPokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
newPokemon.customPokemonData.types = newTypes;
|
||||
|
||||
// Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats: lowest of HP/Spd, lowest of Atk/SpAtk, and lowest of Def/SpDef
|
||||
if (newPokemon.getSpeciesForm().getBaseStatTotal() < NON_LEGENDARY_BST_THRESHOLD) {
|
||||
const stats: Stat[] = [];
|
||||
const baseStats = newPokemon.getSpeciesForm().baseStats.slice(0);
|
||||
// HP or Speed
|
||||
stats.push(baseStats[Stat.HP] < baseStats[Stat.SPD] ? Stat.HP : Stat.SPD);
|
||||
// Attack or SpAtk
|
||||
stats.push(baseStats[Stat.ATK] < baseStats[Stat.SPATK] ? Stat.ATK : Stat.SPATK);
|
||||
// Def or SpDef
|
||||
stats.push(baseStats[Stat.DEF] < baseStats[Stat.SPDEF] ? Stat.DEF : Stat.SPDEF);
|
||||
const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU()
|
||||
.generateType(scene.getParty(), [20, stats])
|
||||
?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU);
|
||||
const modifier = modType?.newModifier(newPokemon);
|
||||
if (modifier) {
|
||||
await scene.addModifier(modifier, false, false, false, true);
|
||||
}
|
||||
}
|
||||
|
||||
// Enable passive if previous had it
|
||||
newPokemon.passive = previousPokemon.passive;
|
||||
|
||||
return isNewStarter;
|
||||
}
|
||||
|
||||
function getTransformedSpecies(originalBst: number, bstSearchRange: [number, number], hasPokemonBstHigherThan600: boolean, hasPokemonBstBetween570And600: boolean, alreadyUsedSpecies: PokemonSpecies[]): PokemonSpecies {
|
||||
let newSpecies: PokemonSpecies | undefined;
|
||||
while (isNullOrUndefined(newSpecies)) {
|
||||
@ -549,7 +667,7 @@ function doSideBySideTransformations(scene: BattleScene, transformations: Pokemo
|
||||
* @param newPokemon
|
||||
* @param speciesRootForm
|
||||
*/
|
||||
async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species): Promise<number | null> {
|
||||
async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise<number | null> {
|
||||
let eggMoveIndex: null | number = null;
|
||||
const eggMoves = newPokemon.getEggMoves()?.slice(0);
|
||||
if (eggMoves) {
|
||||
@ -575,7 +693,7 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla
|
||||
}
|
||||
|
||||
// For pokemon that the player owns (including ones just caught), unlock the egg move
|
||||
if (!isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
if (!forBattle && !isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) {
|
||||
await scene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true);
|
||||
}
|
||||
}
|
||||
|
@ -577,10 +577,10 @@ export class AbilityRequirement extends EncounterPokemonRequirement {
|
||||
|
||||
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
|
||||
if (!this.invertQuery) {
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.some((ability) => pokemon.getAbility().id === ability));
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.some((ability) => pokemon.getAbility().id === ability || pokemon.getPassiveAbility().id === ability));
|
||||
} else {
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilitiess
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.filter((ability) => pokemon.getAbility().id === ability).length === 0);
|
||||
// for an inverted query, we only want to get the pokemon that don't have ANY of the listed abilities
|
||||
return partyPokemon.filter((pokemon) => this.requiredAbilities.filter((ability) => pokemon.getAbility().id === ability || pokemon.getPassiveAbility().id === ability).length === 0);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -118,3 +118,17 @@ export const EXTORTION_ABILITIES = [
|
||||
Abilities.SUCTION_CUPS,
|
||||
Abilities.STICKY_HOLD
|
||||
];
|
||||
|
||||
/**
|
||||
* Abilities that signify resistance to fire
|
||||
*/
|
||||
export const FIRE_RESISTANT_ABILITIES = [
|
||||
Abilities.FLAME_BODY,
|
||||
Abilities.FLASH_FIRE,
|
||||
Abilities.WELL_BAKED_BODY,
|
||||
Abilities.HEATPROOF,
|
||||
Abilities.THERMAL_EXCHANGE,
|
||||
Abilities.THICK_FAT,
|
||||
Abilities.WATER_BUBBLE,
|
||||
Abilities.MAGMA_ARMOR
|
||||
];
|
||||
|
@ -27,7 +27,7 @@ import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||
import PokemonSpecies from "#app/data/pokemon-species";
|
||||
import { Egg, IEggOptions } from "#app/data/egg";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
|
||||
@ -71,7 +71,7 @@ export interface EnemyPokemonConfig {
|
||||
nickname?: string;
|
||||
bossSegments?: number;
|
||||
bossSegmentModifier?: number; // Additive to the determined segment number
|
||||
mysteryEncounterPokemonData?: MysteryEncounterPokemonData;
|
||||
mysteryEncounterPokemonData?: CustomPokemonData;
|
||||
formIndex?: number;
|
||||
abilityIndex?: number;
|
||||
level?: number;
|
||||
@ -145,7 +145,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
newTrainer.setVisible(false);
|
||||
scene.field.add(newTrainer);
|
||||
scene.currentBattle.trainer = newTrainer;
|
||||
loadEnemyAssets.push(newTrainer.loadAssets());
|
||||
loadEnemyAssets.push(newTrainer.loadAssets().then(() => newTrainer.initSprite()));
|
||||
|
||||
battle.enemyLevels = scene.currentBattle.trainer.getPartyLevels(scene.currentBattle.waveIndex);
|
||||
} else {
|
||||
@ -251,7 +251,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig:
|
||||
|
||||
// Set custom mystery encounter data fields (such as sprite scale, custom abilities, types, etc.)
|
||||
if (!isNullOrUndefined(config.mysteryEncounterPokemonData)) {
|
||||
enemyPokemon.mysteryEncounterPokemonData = config.mysteryEncounterPokemonData;
|
||||
enemyPokemon.customPokemonData = config.mysteryEncounterPokemonData;
|
||||
}
|
||||
|
||||
// Set Boss
|
||||
|
@ -20,6 +20,8 @@ import { Gender } from "#app/data/gender";
|
||||
import { PermanentStat } from "#enums/stat";
|
||||
import { VictoryPhase } from "#app/phases/victory-phase";
|
||||
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
||||
/** Will give +1 level every 10 waves */
|
||||
export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
|
||||
@ -832,3 +834,23 @@ export function isPokemonValidForEncounterOptionSelection(pokemon: Pokemon, scen
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Permanently overrides the ability (not passive) of a pokemon.
|
||||
* If the pokemon is a fusion, instead overrides the fused pokemon's ability.
|
||||
* @param pokemon
|
||||
* @param ability
|
||||
*/
|
||||
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: Abilities) {
|
||||
if (pokemon.isFusion()) {
|
||||
if (!pokemon.fusionCustomPokemonData) {
|
||||
pokemon.fusionCustomPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.fusionCustomPokemonData.ability = ability;
|
||||
} else {
|
||||
if (!pokemon.customPokemonData) {
|
||||
pokemon.customPokemonData = new CustomPokemonData();
|
||||
}
|
||||
pokemon.customPokemonData.ability = ability;
|
||||
}
|
||||
}
|
||||
|
@ -10,7 +10,7 @@ import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { TimeOfDay } from "#enums/time-of-day";
|
||||
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier } from "#app/modifier/modifier";
|
||||
import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
|
||||
|
||||
@ -1652,11 +1652,11 @@ export const pokemonEvolutions: PokemonEvolutions = {
|
||||
new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
|
||||
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
|
||||
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|
||||
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
|
||||
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG),
|
||||
new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter
|
||||
+ p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
|
||||
+ p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier
|
||||
|| m instanceof ExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
|| m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG)
|
||||
]
|
||||
};
|
||||
|
||||
|
@ -2471,6 +2471,22 @@ export const trainerConfigs: TrainerConfigs = {
|
||||
[TrainerType.BUG_TYPE_SUPERFAN]: new TrainerConfig(++t).setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER)
|
||||
.setPartyTemplates(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE)),
|
||||
[TrainerType.EXPERT_POKEMON_BREEDER]: new TrainerConfig(++t).setMoneyMultiplier(3).setEncounterBgm(TrainerType.ACE_TRAINER).setLocalizedName("Expert Pokemon Breeder")
|
||||
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.STRONG))
|
||||
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE)),
|
||||
[TrainerType.FUTURE_SELF_M]: new TrainerConfig(++t)
|
||||
.setMoneyMultiplier(0)
|
||||
.setEncounterBgm("mystery_encounter_weird_dream")
|
||||
.setBattleBgm("mystery_encounter_weird_dream")
|
||||
.setMixedBattleBgm("mystery_encounter_weird_dream")
|
||||
.setVictoryBgm("mystery_encounter_weird_dream")
|
||||
.setLocalizedName("Future Self M")
|
||||
.setPartyTemplates(new TrainerPartyTemplate(6, PartyMemberStrength.STRONG)),
|
||||
[TrainerType.FUTURE_SELF_F]: new TrainerConfig(++t)
|
||||
.setMoneyMultiplier(0)
|
||||
.setEncounterBgm("mystery_encounter_weird_dream")
|
||||
.setBattleBgm("mystery_encounter_weird_dream")
|
||||
.setMixedBattleBgm("mystery_encounter_weird_dream")
|
||||
.setVictoryBgm("mystery_encounter_weird_dream")
|
||||
.setLocalizedName("Future Self F")
|
||||
.setPartyTemplates(new TrainerPartyTemplate(6, PartyMemberStrength.STRONG))
|
||||
};
|
||||
|
||||
|
@ -116,6 +116,8 @@ export enum TrainerType {
|
||||
VITO,
|
||||
BUG_TYPE_SUPERFAN,
|
||||
EXPERT_POKEMON_BREEDER,
|
||||
FUTURE_SELF_M,
|
||||
FUTURE_SELF_F,
|
||||
|
||||
BROCK = 200,
|
||||
MISTY,
|
||||
|
@ -60,7 +60,7 @@ import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-ph
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { SpeciesFormKey } from "#enums/species-form-key";
|
||||
|
||||
@ -96,7 +96,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public stats: integer[];
|
||||
public ivs: integer[];
|
||||
public nature: Nature;
|
||||
public natureOverride: Nature | -1;
|
||||
public moveset: (PokemonMove | null)[];
|
||||
public status: Status | null;
|
||||
public friendship: integer;
|
||||
@ -117,7 +116,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData | null;
|
||||
public fusionCustomPokemonData: CustomPokemonData | null;
|
||||
|
||||
private summonDataPrimer: PokemonSummonData | null;
|
||||
|
||||
@ -125,7 +124,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
public battleData: PokemonBattleData;
|
||||
public battleSummonData: PokemonBattleSummonData;
|
||||
public turnData: PokemonTurnData;
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
|
||||
/** Used by Mystery Encounters to execute pokemon-specific logic (such as stat boosts) at start of battle */
|
||||
public mysteryEncounterBattleEffects?: (pokemon: Pokemon) => void;
|
||||
@ -196,7 +195,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
this.nature = dataSource.nature || 0 as Nature;
|
||||
this.nickname = dataSource.nickname;
|
||||
this.natureOverride = dataSource.natureOverride !== undefined ? dataSource.natureOverride : -1;
|
||||
this.moveset = dataSource.moveset;
|
||||
this.status = dataSource.status!; // TODO: is this bang correct?
|
||||
this.friendship = dataSource.friendship !== undefined ? dataSource.friendship : this.species.baseFriendship;
|
||||
@ -215,9 +213,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.fusionVariant = dataSource.fusionVariant || 0;
|
||||
this.fusionGender = dataSource.fusionGender;
|
||||
this.fusionLuck = dataSource.fusionLuck;
|
||||
this.fusionMysteryEncounterPokemonData = dataSource.fusionMysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = dataSource.fusionCustomPokemonData;
|
||||
this.usedTMs = dataSource.usedTMs ?? [];
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(dataSource.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(dataSource.customPokemonData);
|
||||
} else {
|
||||
this.id = Utils.randSeedInt(4294967296);
|
||||
this.ivs = ivs || Utils.getIvsFromId(this.id);
|
||||
@ -238,7 +236,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.variant = this.shiny ? this.generateVariant() : 0;
|
||||
}
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData();
|
||||
this.customPokemonData = new CustomPokemonData();
|
||||
|
||||
if (nature !== undefined) {
|
||||
this.setNature(nature);
|
||||
@ -246,8 +244,6 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.generateNature();
|
||||
}
|
||||
|
||||
this.natureOverride = -1;
|
||||
|
||||
this.friendship = species.baseFriendship;
|
||||
this.metLevel = level;
|
||||
this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1;
|
||||
@ -596,8 +592,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
const formKey = this.getFormKey();
|
||||
if (this.isMax() === true || formKey === "segin-starmobile" || formKey === "schedar-starmobile" || formKey === "navi-starmobile" || formKey === "ruchbah-starmobile" || formKey === "caph-starmobile") {
|
||||
return 1.5;
|
||||
} else if (this.mysteryEncounterPokemonData.spriteScale > 0) {
|
||||
return this.mysteryEncounterPokemonData.spriteScale;
|
||||
} else if (this.customPokemonData.spriteScale > 0) {
|
||||
return this.customPokemonData.spriteScale;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
@ -1013,7 +1009,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
getNature(): Nature {
|
||||
return this.natureOverride !== -1 ? this.natureOverride : this.nature;
|
||||
return this.customPokemonData.nature !== -1 ? this.customPokemonData.nature : this.nature;
|
||||
}
|
||||
|
||||
setNature(nature: Nature): void {
|
||||
@ -1179,15 +1175,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (!types.length || !includeTeraType) {
|
||||
if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0) {
|
||||
this.summonData.types.forEach(t => types.push(t));
|
||||
} else if (this.mysteryEncounterPokemonData.types && this.mysteryEncounterPokemonData.types.length > 0) {
|
||||
} else if (this.customPokemonData.types && this.customPokemonData.types.length > 0) {
|
||||
// "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters
|
||||
types.push(this.mysteryEncounterPokemonData.types[0]);
|
||||
types.push(this.customPokemonData.types[0]);
|
||||
|
||||
// Fusing a Pokemon onto something with "permanently changed" types will still apply the fusion's types as normal
|
||||
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride);
|
||||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
@ -1199,8 +1195,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
}
|
||||
|
||||
if (types.length === 1 && this.mysteryEncounterPokemonData.types.length >= 2) {
|
||||
types.push(this.mysteryEncounterPokemonData.types[1]);
|
||||
if (types.length === 1 && this.customPokemonData.types.length >= 2) {
|
||||
types.push(this.customPokemonData.types[1]);
|
||||
}
|
||||
} else {
|
||||
const speciesForm = this.getSpeciesForm(ignoreOverride);
|
||||
@ -1211,7 +1207,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (fusionSpeciesForm) {
|
||||
// Check if the fusion Pokemon also had "permanently changed" types
|
||||
// Otherwise, use standard fusion type logic
|
||||
const fusionMETypes = this.fusionMysteryEncounterPokemonData?.types;
|
||||
const fusionMETypes = this.fusionCustomPokemonData?.types;
|
||||
if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) {
|
||||
types.push(fusionMETypes[1]);
|
||||
} else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) {
|
||||
@ -1269,14 +1265,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
if (!isNullOrUndefined(this.fusionMysteryEncounterPokemonData?.ability) && this.fusionMysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionMysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.fusionCustomPokemonData?.ability) && this.fusionCustomPokemonData.ability !== -1) {
|
||||
return allAbilities[this.fusionCustomPokemonData.ability];
|
||||
} else {
|
||||
return allAbilities[this.getFusionSpeciesForm(ignoreOverride).getAbility(this.fusionAbilityIndex)];
|
||||
}
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.ability) && this.mysteryEncounterPokemonData.ability !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.ability];
|
||||
if (!isNullOrUndefined(this.customPokemonData.ability) && this.customPokemonData.ability !== -1) {
|
||||
return allAbilities[this.customPokemonData.ability];
|
||||
}
|
||||
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
|
||||
if (abilityId === Abilities.NONE) {
|
||||
@ -1299,8 +1295,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && !this.isPlayer()) {
|
||||
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (!isNullOrUndefined(this.mysteryEncounterPokemonData.passive) && this.mysteryEncounterPokemonData.passive !== -1) {
|
||||
return allAbilities[this.mysteryEncounterPokemonData.passive];
|
||||
if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) {
|
||||
return allAbilities[this.customPokemonData.passive];
|
||||
}
|
||||
|
||||
let starterSpeciesId = this.species.speciesId;
|
||||
@ -1985,7 +1981,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.fusionVariant = 0;
|
||||
this.fusionGender = 0;
|
||||
this.fusionLuck = 0;
|
||||
this.fusionMysteryEncounterPokemonData = null;
|
||||
this.fusionCustomPokemonData = null;
|
||||
|
||||
this.generateName();
|
||||
this.calculateStats();
|
||||
@ -4209,7 +4205,6 @@ export class PlayerPokemon extends Pokemon {
|
||||
|
||||
if (newEvolution.condition?.predicate(this)) {
|
||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, undefined, this.shiny, this.variant, this.ivs, this.nature);
|
||||
newPokemon.natureOverride = this.natureOverride;
|
||||
newPokemon.passive = this.passive;
|
||||
newPokemon.moveset = this.moveset.slice();
|
||||
newPokemon.moveset = this.copyMoveset();
|
||||
@ -4293,7 +4288,7 @@ export class PlayerPokemon extends Pokemon {
|
||||
this.fusionVariant = pokemon.variant;
|
||||
this.fusionGender = pokemon.gender;
|
||||
this.fusionLuck = pokemon.luck;
|
||||
this.fusionMysteryEncounterPokemonData = pokemon.mysteryEncounterPokemonData;
|
||||
this.fusionCustomPokemonData = pokemon.customPokemonData;
|
||||
if ((pokemon.pauseEvolutions) || (this.pauseEvolutions)) {
|
||||
this.pauseEvolutions = true;
|
||||
}
|
||||
|
@ -1564,6 +1564,7 @@ export const modifierTypes = {
|
||||
VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1),
|
||||
|
||||
GOLDEN_POKEBALL: () => new ModifierType("modifierType:ModifierType.GOLDEN_POKEBALL", "pb_gold", (type, _args) => new Modifiers.ExtraModifierModifier(type), undefined, "se/pb_bounce_1"),
|
||||
SILVER_POKEBALL: () => new ModifierType("modifierType:ModifierType.SILVER_POKEBALL", "pb_silver", (type, _args) => new Modifiers.TempExtraModifierModifier(type, 100), undefined, "se/pb_bounce_1"),
|
||||
|
||||
ENEMY_DAMAGE_BOOSTER: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_BOOSTER", "wl_item_drop", (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5)),
|
||||
ENEMY_DAMAGE_REDUCTION: () => new ModifierType("modifierType:ModifierType.ENEMY_DAMAGE_REDUCTION", "wl_guard_spec", (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5)),
|
||||
|
@ -379,6 +379,15 @@ export abstract class LapsingPersistentModifier extends PersistentModifier {
|
||||
this.battleCount = this.maxBattles;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates an existing modifier with a new `maxBattles` and `battleCount`.
|
||||
* @param count
|
||||
*/
|
||||
setNewBattleCount(count: number): void {
|
||||
this.maxBattles = count;
|
||||
this.battleCount = count;
|
||||
}
|
||||
|
||||
getMaxBattles(): number {
|
||||
return this.maxBattles;
|
||||
}
|
||||
@ -876,7 +885,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
|
||||
|
||||
this.stackCount = pokemon
|
||||
? pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
|
||||
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier).length
|
||||
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length
|
||||
: this.stackCount;
|
||||
|
||||
const text = scene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11);
|
||||
@ -891,7 +900,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier {
|
||||
|
||||
getMaxHeldItemCount(pokemon: Pokemon): integer {
|
||||
this.stackCount = pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length
|
||||
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier).length;
|
||||
+ pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length;
|
||||
return 999;
|
||||
}
|
||||
}
|
||||
@ -1944,7 +1953,7 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier {
|
||||
|
||||
apply(args: any[]): boolean {
|
||||
const pokemon = args[0] as Pokemon;
|
||||
pokemon.natureOverride = this.nature;
|
||||
pokemon.customPokemonData.nature = this.nature;
|
||||
let speciesId = pokemon.species.speciesId;
|
||||
pokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1);
|
||||
|
||||
@ -2900,6 +2909,69 @@ export class ExtraModifierModifier extends PersistentModifier {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Modifier used for timed boosts to the player's shop item rewards.
|
||||
* @extends LapsingPersistentModifier
|
||||
* @see {@linkcode apply}
|
||||
*/
|
||||
export class TempExtraModifierModifier extends LapsingPersistentModifier {
|
||||
constructor(type: ModifierType, maxBattles: number, battleCount?: number, stackCount?: number) {
|
||||
super(type, maxBattles, battleCount, stackCount);
|
||||
}
|
||||
|
||||
/**
|
||||
* Goes through existing modifiers for any that match Silver Pokeball,
|
||||
* which will then add the max count of the new item to the existing count of the current item.
|
||||
* If no existing Silver Pokeballs are found, will add a new one.
|
||||
* @param modifiers {@linkcode PersistentModifier} array of the player's modifiers
|
||||
* @param _virtual N/A
|
||||
* @param scene
|
||||
* @returns true if the modifier was successfully added or applied, false otherwise
|
||||
*/
|
||||
add(modifiers: PersistentModifier[], _virtual: boolean, scene: BattleScene): boolean {
|
||||
for (const modifier of modifiers) {
|
||||
if (this.match(modifier)) {
|
||||
const modifierInstance = modifier as TempExtraModifierModifier;
|
||||
const newBattleCount = this.getMaxBattles() + modifierInstance.getBattleCount();
|
||||
|
||||
modifierInstance.setNewBattleCount(newBattleCount);
|
||||
scene.playSound("se/restore");
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
modifiers.push(this);
|
||||
return true;
|
||||
}
|
||||
|
||||
clone() {
|
||||
return new TempExtraModifierModifier(this.type, this.getMaxBattles(), this.getBattleCount(), this.stackCount);
|
||||
}
|
||||
|
||||
match(modifier: Modifier): boolean {
|
||||
return (modifier instanceof TempExtraModifierModifier);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if {@linkcode args} contains the necessary elements.
|
||||
* @param args [1] {@linkcode Utils.NumberHolder} that holds the resulting shop item reward count
|
||||
* @returns true if the shop reward number modifier applies successfully
|
||||
*/
|
||||
shouldApply(args: any[]): boolean {
|
||||
return args && (args.length === 1) && (args[0] instanceof Utils.NumberHolder);
|
||||
}
|
||||
|
||||
/**
|
||||
* Increases the current rewards in the battle by the stackCount.
|
||||
* @param args [0] {@linkcode Utils.IntegerHolder} that holds the resulting shop item reward count
|
||||
* @returns true if the shop reward number modifier applies successfully
|
||||
*/
|
||||
apply(args: any[]): boolean {
|
||||
(args[0] as Utils.IntegerHolder).value += this.getStackCount();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
export abstract class EnemyPersistentModifier extends PersistentModifier {
|
||||
constructor(type: ModifierType, stackCount?: integer) {
|
||||
super(type, stackCount);
|
||||
|
@ -1,7 +1,7 @@
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
import { regenerateModifierPoolThresholds, ModifierTypeOption, ModifierType, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, ModifierPoolType, getPlayerModifierTypeOptions } from "#app/modifier/modifier-type";
|
||||
import { ExtraModifierModifier, HealShopCostModifier, Modifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { ExtraModifierModifier, HealShopCostModifier, Modifier, PokemonHeldItemModifier, TempExtraModifierModifier } from "#app/modifier/modifier";
|
||||
import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler";
|
||||
import PartyUiHandler, { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
@ -39,6 +39,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
const modifierCount = new Utils.IntegerHolder(3);
|
||||
if (this.isPlayer()) {
|
||||
this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount);
|
||||
this.scene.applyModifiers(TempExtraModifierModifier, true, modifierCount);
|
||||
}
|
||||
|
||||
// If custom modifiers are specified, overrides default item count
|
||||
@ -260,7 +261,13 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
// Otherwise, continue with custom multiplier
|
||||
multiplier = this.customModifierSettings.rerollMultiplier;
|
||||
}
|
||||
return Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
|
||||
|
||||
const baseMultiplier = Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * Math.pow(2, this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER);
|
||||
|
||||
// Apply Black Sludge to reroll cost
|
||||
const modifiedRerollCost = new NumberHolder(baseMultiplier);
|
||||
this.scene.applyModifier(HealShopCostModifier, true, modifiedRerollCost);
|
||||
return modifiedRerollCost.value;
|
||||
}
|
||||
|
||||
getPoolType(): ModifierPoolType {
|
||||
|
@ -12,7 +12,7 @@ import { loadBattlerTag } from "../data/battler-tags";
|
||||
import { Biome } from "#enums/biome";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
|
||||
export default class PokemonData {
|
||||
public id: integer;
|
||||
@ -33,7 +33,6 @@ export default class PokemonData {
|
||||
public stats: integer[];
|
||||
public ivs: integer[];
|
||||
public nature: Nature;
|
||||
public natureOverride: Nature | -1;
|
||||
public moveset: (PokemonMove | null)[];
|
||||
public status: Status | null;
|
||||
public friendship: integer;
|
||||
@ -54,14 +53,14 @@ export default class PokemonData {
|
||||
public fusionVariant: Variant;
|
||||
public fusionGender: Gender;
|
||||
public fusionLuck: integer;
|
||||
public fusionMysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public fusionCustomPokemonData: CustomPokemonData;
|
||||
|
||||
public boss: boolean;
|
||||
public bossSegments?: integer;
|
||||
|
||||
public summonData: PokemonSummonData;
|
||||
/** Data that can customize a Pokemon in non-standard ways from its Species */
|
||||
public mysteryEncounterPokemonData: MysteryEncounterPokemonData;
|
||||
public customPokemonData: CustomPokemonData;
|
||||
|
||||
constructor(source: Pokemon | any, forHistory: boolean = false) {
|
||||
const sourcePokemon = source instanceof Pokemon ? source : null;
|
||||
@ -87,7 +86,6 @@ export default class PokemonData {
|
||||
this.stats = source.stats;
|
||||
this.ivs = source.ivs;
|
||||
this.nature = source.nature !== undefined ? source.nature : 0 as Nature;
|
||||
this.natureOverride = source.natureOverride !== undefined ? source.natureOverride : -1;
|
||||
this.friendship = source.friendship !== undefined ? source.friendship : getPokemonSpecies(this.species).baseFriendship;
|
||||
this.metLevel = source.metLevel || 5;
|
||||
this.metBiome = source.metBiome !== undefined ? source.metBiome : -1;
|
||||
@ -107,9 +105,10 @@ export default class PokemonData {
|
||||
this.fusionVariant = source.fusionVariant;
|
||||
this.fusionGender = source.fusionGender;
|
||||
this.fusionLuck = source.fusionLuck !== undefined ? source.fusionLuck : (source.fusionShiny ? source.fusionVariant + 1 : 0);
|
||||
this.fusionCustomPokemonData = new CustomPokemonData(source.fusionMysteryEncounterPokemonData);
|
||||
this.usedTMs = source.usedTMs ?? [];
|
||||
|
||||
this.mysteryEncounterPokemonData = new MysteryEncounterPokemonData(source.mysteryEncounterPokemonData);
|
||||
this.customPokemonData = new CustomPokemonData(source.customPokemonData);
|
||||
|
||||
if (!forHistory) {
|
||||
this.boss = (source instanceof EnemyPokemon && !!source.bossSegments) || (!this.player && !!source.boss);
|
||||
|
@ -15,7 +15,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||
import { Moves } from "#enums/moves";
|
||||
import { ShinyRateBoosterModifier } from "#app/modifier/modifier";
|
||||
import { TempExtraModifierModifier } from "#app/modifier/modifier";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
|
||||
const namespace = "mysteryEncounters/anOfferYouCantRefuse";
|
||||
@ -100,7 +100,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
|
||||
expect(onInitResult).toBe(true);
|
||||
});
|
||||
|
||||
describe("Option 1 - Sell your Pokemon for money and a Shiny Charm", () => {
|
||||
describe("Option 1 - Sell your Pokemon for money and a Silver Pokeball", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = AnOfferYouCantRefuseEncounter.options[0];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
@ -131,11 +131,11 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => {
|
||||
expect(scene.money).toBe(initialMoney + price);
|
||||
});
|
||||
|
||||
it("Should give the player a Shiny Charm", async () => {
|
||||
it("Should give the player a Silver Pokeball", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1);
|
||||
|
||||
const itemModifier = scene.findModifier(m => m instanceof ShinyRateBoosterModifier) as ShinyRateBoosterModifier;
|
||||
const itemModifier = scene.findModifier(m => m instanceof TempExtraModifierModifier) as TempExtraModifierModifier;
|
||||
|
||||
expect(itemModifier).toBeDefined();
|
||||
expect(itemModifier?.stackCount).toBe(1);
|
||||
|
@ -219,7 +219,7 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
await game.phaseInterceptor.to(NewBattlePhase, false);
|
||||
|
||||
const leadPokemon = scene.getParty()[0];
|
||||
expect(leadPokemon.mysteryEncounterPokemonData?.ability).toBe(abilityToTrain);
|
||||
expect(leadPokemon.customPokemonData?.ability).toBe(abilityToTrain);
|
||||
});
|
||||
});
|
||||
|
||||
@ -340,9 +340,9 @@ describe("Clowning Around - Mystery Encounter", () => {
|
||||
scene.getParty()[2].moveset = [];
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
const leadTypesAfter = scene.getParty()[0].mysteryEncounterPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].mysteryEncounterPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].mysteryEncounterPokemonData?.types;
|
||||
const leadTypesAfter = scene.getParty()[0].customPokemonData?.types;
|
||||
const secondaryTypesAfter = scene.getParty()[1].customPokemonData?.types;
|
||||
const thirdTypesAfter = scene.getParty()[2].customPokemonData?.types;
|
||||
|
||||
expect(leadTypesAfter.length).toBe(2);
|
||||
expect(leadTypesAfter[0]).toBe(Type.WATER);
|
||||
|
@ -206,7 +206,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
expect(candyJarAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("Should remove Reviver Seed and give the player a Healing Charm", async () => {
|
||||
it("Should remove Reviver Seed and give the player a Berry Pouch", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||
|
||||
// Set 1 Reviver Seed on party lead
|
||||
@ -220,11 +220,11 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
const reviverSeedAfter = scene.findModifier(m => m instanceof PokemonInstantReviveModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
|
||||
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
|
||||
|
||||
expect(reviverSeedAfter).toBeUndefined();
|
||||
expect(healingCharmAfter).toBeDefined();
|
||||
expect(healingCharmAfter?.stackCount).toBe(1);
|
||||
expect(berryPouchAfter).toBeDefined();
|
||||
expect(berryPouchAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("Should give the player a Shell Bell if they have max stacks of Candy Jars", async () => {
|
||||
@ -256,13 +256,13 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
expect(shellBellAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("Should give the player a Shell Bell if they have max stacks of Healing Charms", async () => {
|
||||
it("Should give the player a Shell Bell if they have max stacks of Berry Pouches", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||
|
||||
// 5 Healing Charms
|
||||
// 3 Berry Pouches
|
||||
scene.modifiers = [];
|
||||
const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
|
||||
healingCharm.stackCount = 5;
|
||||
const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
|
||||
healingCharm.stackCount = 3;
|
||||
await scene.addModifier(healingCharm, true, false, false, true);
|
||||
|
||||
// Set 1 Reviver Seed on party lead
|
||||
@ -275,12 +275,12 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
const reviverSeedAfter = scene.findModifier(m => m instanceof PokemonInstantReviveModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
|
||||
const shellBellAfter = scene.findModifier(m => m instanceof HitHealModifier);
|
||||
|
||||
expect(reviverSeedAfter).toBeUndefined();
|
||||
expect(healingCharmAfter).toBeDefined();
|
||||
expect(healingCharmAfter?.stackCount).toBe(5);
|
||||
expect(healingCharmAfter?.stackCount).toBe(3);
|
||||
expect(shellBellAfter).toBeDefined();
|
||||
expect(shellBellAfter?.stackCount).toBe(1);
|
||||
});
|
||||
@ -347,7 +347,7 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
});
|
||||
});
|
||||
|
||||
it("Should decrease held item stacks and give the player a Berry Pouch", async () => {
|
||||
it("Should decrease held item stacks and give the player a Healing Charm", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||
|
||||
// Set 2 Soul Dew on party lead
|
||||
@ -361,14 +361,14 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
|
||||
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
|
||||
|
||||
expect(soulDewAfter?.stackCount).toBe(1);
|
||||
expect(berryPouchAfter).toBeDefined();
|
||||
expect(berryPouchAfter?.stackCount).toBe(1);
|
||||
expect(healingCharmAfter).toBeDefined();
|
||||
expect(healingCharmAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("Should remove held item and give the player a Berry Pouch", async () => {
|
||||
it("Should remove held item and give the player a Healing Charm", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||
|
||||
// Set 1 Soul Dew on party lead
|
||||
@ -382,20 +382,20 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
|
||||
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
|
||||
|
||||
expect(soulDewAfter).toBeUndefined();
|
||||
expect(berryPouchAfter).toBeDefined();
|
||||
expect(berryPouchAfter?.stackCount).toBe(1);
|
||||
expect(healingCharmAfter).toBeDefined();
|
||||
expect(healingCharmAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
||||
it("Should give the player a Shell Bell if they have max stacks of Berry Pouches", async () => {
|
||||
it("Should give the player a Shell Bell if they have max stacks of Healing Charms", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty);
|
||||
|
||||
// 5 Healing Charms
|
||||
scene.modifiers = [];
|
||||
const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier;
|
||||
healingCharm.stackCount = 3;
|
||||
const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier;
|
||||
healingCharm.stackCount = 5;
|
||||
await scene.addModifier(healingCharm, true, false, false, true);
|
||||
|
||||
// Set 1 Soul Dew on party lead
|
||||
@ -408,12 +408,12 @@ describe("Delibird-y - Mystery Encounter", () => {
|
||||
await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1});
|
||||
|
||||
const soulDewAfter = scene.findModifier(m => m instanceof PokemonNatureWeightModifier);
|
||||
const berryPouchAfter = scene.findModifier(m => m instanceof PreserveBerryModifier);
|
||||
const healingCharmAfter = scene.findModifier(m => m instanceof HealingBoosterModifier);
|
||||
const shellBellAfter = scene.findModifier(m => m instanceof HitHealModifier);
|
||||
|
||||
expect(soulDewAfter).toBeUndefined();
|
||||
expect(berryPouchAfter).toBeDefined();
|
||||
expect(berryPouchAfter?.stackCount).toBe(3);
|
||||
expect(healingCharmAfter).toBeDefined();
|
||||
expect(healingCharmAfter?.stackCount).toBe(5);
|
||||
expect(shellBellAfter).toBeDefined();
|
||||
expect(shellBellAfter?.stackCount).toBe(1);
|
||||
});
|
||||
|
@ -12,7 +12,7 @@ import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encount
|
||||
import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import { Moves } from "#enums/moves";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#app/modifier/modifier";
|
||||
import { Type } from "#app/data/type";
|
||||
import { Status, StatusEffect } from "#app/data/status-effect";
|
||||
import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases";
|
||||
@ -22,6 +22,8 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { Abilities } from "#enums/abilities";
|
||||
|
||||
const namespace = "mysteryEncounters/fieryFallout";
|
||||
/** Arcanine and Ninetails for 2 Fire types. Lapras, Gengar, Abra for burnable mon. */
|
||||
@ -41,10 +43,11 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
beforeEach(async () => {
|
||||
game = new GameManager(phaserGame);
|
||||
scene = game.scene;
|
||||
game.override.mysteryEncounterChance(100);
|
||||
game.override.startingWave(defaultWave);
|
||||
game.override.startingBiome(defaultBiome);
|
||||
game.override.disableTrainerWaves();
|
||||
game.override.mysteryEncounterChance(100)
|
||||
.startingWave(defaultWave)
|
||||
.startingBiome(defaultBiome)
|
||||
.disableTrainerWaves()
|
||||
.moveset([Moves.PAYBACK, Moves.THUNDERBOLT]); // Required for attack type booster item generation
|
||||
|
||||
vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(
|
||||
new Map<Biome, MysteryEncounterType[]>([
|
||||
@ -108,12 +111,16 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
{
|
||||
species: getPokemonSpecies(Species.VOLCARONA),
|
||||
isBoss: false,
|
||||
gender: Gender.MALE
|
||||
gender: Gender.MALE,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: expect.any(Function)
|
||||
},
|
||||
{
|
||||
species: getPokemonSpecies(Species.VOLCARONA),
|
||||
isBoss: false,
|
||||
gender: Gender.FEMALE
|
||||
gender: Gender.FEMALE,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
mysteryEncounterBattleEffects: expect.any(Function)
|
||||
}
|
||||
],
|
||||
doubleBattle: true,
|
||||
@ -156,12 +163,11 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
expect(enemyField[0].gender).not.toEqual(enemyField[1].gender); // Should be opposite gender
|
||||
|
||||
const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof MovePhase).map(p => p[0]);
|
||||
expect(movePhases.length).toBe(4);
|
||||
expect(movePhases.length).toBe(2);
|
||||
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.FIRE_SPIN).length).toBe(2); // Fire spin used twice before battle
|
||||
expect(movePhases.filter(p => (p as MovePhase).move.moveId === Moves.QUIVER_DANCE).length).toBe(2); // Quiver Dance used twice before battle
|
||||
});
|
||||
|
||||
it("should give charcoal to lead pokemon", async () => {
|
||||
it("should give attack type boosting item to lead pokemon", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1, undefined, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
@ -171,8 +177,8 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
const leadPokemonId = scene.getParty()?.[0].id;
|
||||
const leadPokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||
&& (m as PokemonHeldItemModifier).pokemonId === leadPokemonId, true) as PokemonHeldItemModifier[];
|
||||
const charcoal = leadPokemonItems.find(i => i.type.name === "Charcoal");
|
||||
expect(charcoal).toBeDefined;
|
||||
const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier);
|
||||
expect(item).toBeDefined;
|
||||
});
|
||||
});
|
||||
|
||||
@ -192,7 +198,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
});
|
||||
});
|
||||
|
||||
it("should damage all non-fire party PKM by 20% and randomly burn 1", async () => {
|
||||
it("should damage all non-fire party PKM by 20%, and burn + give Heatproof to a random Pokemon", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
|
||||
|
||||
const party = scene.getParty();
|
||||
@ -209,7 +215,8 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
burnablePokemon.forEach((pkm) => {
|
||||
expect(pkm.hp, `${pkm.name} should have received 20% damage: ${pkm.hp} / ${pkm.getMaxHp()} HP`).toBe(pkm.getMaxHp() - Math.floor(pkm.getMaxHp() * 0.2));
|
||||
});
|
||||
expect(burnablePokemon.some(pkm => pkm?.status?.effect === StatusEffect.BURN)).toBeTruthy();
|
||||
expect(burnablePokemon.some(pkm => pkm.status?.effect === StatusEffect.BURN)).toBeTruthy();
|
||||
expect(burnablePokemon.some(pkm => pkm.customPokemonData.ability === Abilities.HEATPROOF));
|
||||
notBurnablePokemon.forEach((pkm) => expect(pkm.hp, `${pkm.name} should be full hp: ${pkm.hp} / ${pkm.getMaxHp()} HP`).toBe(pkm.getMaxHp()));
|
||||
});
|
||||
|
||||
@ -240,17 +247,15 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
});
|
||||
});
|
||||
|
||||
it("should give charcoal to lead pokemon", async () => {
|
||||
it("should give attack type boosting item to lead pokemon", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
|
||||
|
||||
const leadPokemonId = scene.getParty()?.[0].id;
|
||||
const leadPokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||
&& (m as PokemonHeldItemModifier).pokemonId === leadPokemonId, true) as PokemonHeldItemModifier[];
|
||||
const charcoal = leadPokemonItems.find(i => i.type.name === "Charcoal");
|
||||
expect(charcoal).toBeDefined;
|
||||
const leadPokemonItems = scene.getParty()?.[0].getHeldItems() as PokemonHeldItemModifier[];
|
||||
const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier);
|
||||
expect(item).toBeDefined;
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
@ -263,7 +268,7 @@ describe("Fiery Fallout - Mystery Encounter", () => {
|
||||
});
|
||||
|
||||
it("should be disabled if not enough FIRE types are in party", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, [Species.MAGIKARP, Species.ARCANINE]);
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, [Species.MAGIKARP]);
|
||||
await game.phaseInterceptor.to(MysteryEncounterPhase, false);
|
||||
|
||||
const encounterPhase = scene.getCurrentPhase();
|
||||
|
@ -21,7 +21,7 @@ import { BerryModifier, PokemonBaseStatTotalModifier } from "#app/modifier/modif
|
||||
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { MysteryEncounterPokemonData } from "#app/data/mystery-encounters/mystery-encounter-pokemon-data";
|
||||
import { CustomPokemonData } from "#app/data/mystery-encounters/custom-pokemon-data";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
@ -109,7 +109,7 @@ describe("The Strong Stuff - Mystery Encounter", () => {
|
||||
species: getPokemonSpecies(Species.SHUCKLE),
|
||||
isBoss: true,
|
||||
bossSegments: 5,
|
||||
mysteryEncounterPokemonData: new MysteryEncounterPokemonData({ spriteScale: 1.25 }),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
|
||||
nature: Nature.BOLD,
|
||||
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
|
||||
modifierConfigs: expect.any(Array),
|
||||
|
@ -86,7 +86,7 @@ describe("Trash to Treasure - Mystery Encounter", () => {
|
||||
|
||||
expect(TrashToTreasureEncounter.enemyPartyConfigs).toEqual([
|
||||
{
|
||||
levelAdditiveModifier: 1,
|
||||
levelAdditiveModifier: 0.5,
|
||||
disableSwitch: true,
|
||||
pokemonConfigs: [
|
||||
{
|
||||
|
@ -5,7 +5,7 @@ import { Species } from "#app/enums/species";
|
||||
import GameManager from "#app/test/utils/gameManager";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
import { Mode } from "#app/ui/ui";
|
||||
import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler";
|
||||
@ -15,6 +15,8 @@ import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils";
|
||||
import { WeirdDreamEncounter } from "#app/data/mystery-encounters/encounters/weird-dream-encounter";
|
||||
import * as EncounterTransformationSequence from "#app/data/mystery-encounters/utils/encounter-transformation-sequence";
|
||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
import { ModifierTier } from "#app/modifier/modifier-tier";
|
||||
|
||||
const namespace = "mysteryEncounters/weirdDream";
|
||||
const defaultParty = [Species.MAGBY, Species.HAUNTER, Species.ABRA];
|
||||
@ -70,7 +72,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`);
|
||||
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`);
|
||||
expect(WeirdDreamEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`);
|
||||
expect(WeirdDreamEncounter.options.length).toBe(2);
|
||||
expect(WeirdDreamEncounter.options.length).toBe(3);
|
||||
});
|
||||
|
||||
it("should initialize fully", async () => {
|
||||
@ -122,7 +124,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
for (let i = 0; i < pokemonAfter.length; i++) {
|
||||
const newPokemon = pokemonAfter[i];
|
||||
expect(newPokemon.getSpeciesForm().speciesId).not.toBe(pokemonPrior[i].getSpeciesForm().speciesId);
|
||||
expect(newPokemon.mysteryEncounterPokemonData?.types.length).toBe(2);
|
||||
expect(newPokemon.customPokemonData?.types.length).toBe(2);
|
||||
}
|
||||
|
||||
const plus90To110 = bstDiff.filter(bst => bst > 80);
|
||||
@ -132,7 +134,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
expect(plus40To50.length).toBe(1);
|
||||
});
|
||||
|
||||
it("should have 1 Memory Mushroom, 5 Rogue Balls, and 2 Mints in rewards", async () => {
|
||||
it("should have 1 Memory Mushroom, 5 Rogue Balls, and 3 Mints in rewards", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 1);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
@ -141,11 +143,12 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(4);
|
||||
expect(modifierSelectHandler.options.length).toEqual(5);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.id).toEqual("MEMORY_MUSHROOM");
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.id).toEqual("ROGUE_BALL");
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.id).toEqual("MINT");
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT");
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.id).toEqual("MINT");
|
||||
});
|
||||
|
||||
it("should leave encounter without battle", async () => {
|
||||
@ -158,7 +161,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 2 - Leave", () => {
|
||||
describe("Option 2 - Battle Future Self", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = WeirdDreamEncounter.options[1];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
@ -174,17 +177,63 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
});
|
||||
});
|
||||
|
||||
it("should reduce party levels by 12.5%", async () => {
|
||||
it("should start a battle against the player's transformation team", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2, undefined, true);
|
||||
|
||||
const enemyField = scene.getEnemyField();
|
||||
expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name);
|
||||
expect(enemyField.length).toBe(1);
|
||||
expect(scene.getEnemyParty().length).toBe(scene.getParty().length);
|
||||
});
|
||||
|
||||
it("should have 2 Rogue/2 Ultra/2 Great items in rewards", async () => {
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2, undefined, true);
|
||||
await skipBattleRunMysteryEncounterRewardsPhase(game);
|
||||
await game.phaseInterceptor.to(SelectModifierPhase, false);
|
||||
expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name);
|
||||
await game.phaseInterceptor.run(SelectModifierPhase);
|
||||
|
||||
expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT);
|
||||
const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler;
|
||||
expect(modifierSelectHandler.options.length).toEqual(6);
|
||||
expect(modifierSelectHandler.options[0].modifierTypeOption.type.tier - modifierSelectHandler.options[0].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE);
|
||||
expect(modifierSelectHandler.options[1].modifierTypeOption.type.tier - modifierSelectHandler.options[1].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ROGUE);
|
||||
expect(modifierSelectHandler.options[2].modifierTypeOption.type.tier - modifierSelectHandler.options[2].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA);
|
||||
expect(modifierSelectHandler.options[3].modifierTypeOption.type.tier - modifierSelectHandler.options[3].modifierTypeOption.upgradeCount).toEqual(ModifierTier.ULTRA);
|
||||
expect(modifierSelectHandler.options[4].modifierTypeOption.type.tier - modifierSelectHandler.options[4].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT);
|
||||
expect(modifierSelectHandler.options[5].modifierTypeOption.type.tier - modifierSelectHandler.options[5].modifierTypeOption.upgradeCount).toEqual(ModifierTier.GREAT);
|
||||
});
|
||||
});
|
||||
|
||||
describe("Option 3 - Leave", () => {
|
||||
it("should have the correct properties", () => {
|
||||
const option = WeirdDreamEncounter.options[2];
|
||||
expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT);
|
||||
expect(option.dialogue).toBeDefined();
|
||||
expect(option.dialogue).toStrictEqual({
|
||||
buttonLabel: `${namespace}:option.3.label`,
|
||||
buttonTooltip: `${namespace}:option.3.tooltip`,
|
||||
selected: [
|
||||
{
|
||||
text: `${namespace}:option.3.selected`,
|
||||
},
|
||||
],
|
||||
});
|
||||
});
|
||||
|
||||
it("should reduce party levels by 10%", async () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
|
||||
const levelsPrior = scene.getParty().map(p => p.level);
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
const levelsAfter = scene.getParty().map(p => p.level);
|
||||
|
||||
for (let i = 0; i < levelsPrior.length; i++) {
|
||||
expect(Math.max(Math.ceil(0.8875 * levelsPrior[i]), 1)).toBe(levelsAfter[i]);
|
||||
expect(Math.max(Math.ceil(0.9 * levelsPrior[i]), 1)).toBe(levelsAfter[i]);
|
||||
expect(scene.getParty()[i].levelExp).toBe(0);
|
||||
}
|
||||
|
||||
@ -195,7 +244,7 @@ describe("Weird Dream - Mystery Encounter", () => {
|
||||
const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle");
|
||||
|
||||
await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty);
|
||||
await runMysteryEncounterToEnd(game, 2);
|
||||
await runMysteryEncounterToEnd(game, 3);
|
||||
|
||||
expect(leaveEncounterWithoutBattleSpy).toBeCalled();
|
||||
});
|
||||
|