Merge remote-tracking branch 'upstream/beta' into intim-tests

This commit is contained in:
Bertie690 2025-06-09 22:13:22 -04:00
commit 929175f41e
644 changed files with 120825 additions and 117969 deletions

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@ -1,6 +1,17 @@
/** @type {import('dependency-cruiser').IConfiguration} */
module.exports = {
forbidden: [
{
name: "only-type-imports",
severity: "error",
comment: "Files in enums and @types may only use type imports.",
from: {
path: ["(^|/)src/@types", "(^|/)src/enums"],
},
to: {
dependencyTypesNot: ["type-only"],
},
},
{
name: "no-circular-at-runtime",
severity: "warn",
@ -31,6 +42,8 @@ module.exports = {
"[.]d[.]ts$", // TypeScript declaration files
"(^|/)tsconfig[.]json$", // TypeScript config
"(^|/)(?:babel|webpack)[.]config[.](?:js|cjs|mjs|ts|cts|mts|json)$", // other configs
// anything in src/@types
"(^|/)src/@types/",
],
},
to: {},

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@ -31,7 +31,6 @@
"src/overrides.ts",
// TODO: these files are too big and complex, ignore them until their respective refactors
"src/data/moves/move.ts",
"src/data/abilities/ability.ts",
// this file is just too big:
"src/data/balance/tms.ts"
@ -42,9 +41,6 @@
// TODO: Remove if we ever get down to 0 circular imports
"organizeImports": { "enabled": false },
"linter": {
"ignore": [
"src/phases/move-effect-phase.ts" // TODO: unignore after move-effect-phase refactor
],
"enabled": true,
"rules": {
"recommended": true,

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@ -1,172 +0,0 @@
/**
* This script creates a test boilerplate file in the appropriate
* directory based on the type selected.
* @example npm run create-test
*/
import fs from "fs";
import inquirer from "inquirer";
import path from "path";
import { fileURLToPath } from "url";
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const typeChoices = ["Move", "Ability", "Item", "Mystery Encounter"];
/**
* Prompts the user to select a type via list.
* @returns {Promise<{selectedOption: string}>} the selected type
*/
async function promptTestType() {
const typeAnswer = await inquirer.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create:",
choices: [...typeChoices, "EXIT"],
},
]);
if (typeAnswer.selectedOption === "EXIT") {
console.log("Exiting...");
return process.exit();
}
if (!typeChoices.includes(typeAnswer.selectedOption)) {
console.error(`Please provide a valid type (${typeChoices.join(", ")})!`);
return await promptTestType();
}
return typeAnswer;
}
/**
* Prompts the user to provide a file name.
* @param {string} selectedType
* @returns {Promise<{userInput: string}>} the selected file name
*/
async function promptFileName(selectedType) {
const fileNameAnswer = await inquirer.prompt([
{
type: "input",
name: "userInput",
message: `Please provide the name of the ${selectedType}:`,
},
]);
if (!fileNameAnswer.userInput || fileNameAnswer.userInput.trim().length === 0) {
console.error("Please provide a valid file name!");
return await promptFileName(selectedType);
}
return fileNameAnswer;
}
/**
* Runs the interactive create-test "CLI"
* @returns {Promise<void>}
*/
async function runInteractive() {
const typeAnswer = await promptTestType();
const fileNameAnswer = await promptFileName(typeAnswer.selectedOption);
const type = typeAnswer.selectedOption.toLowerCase();
// Convert fileName from kebab-case or camelCase to snake_case
const fileName = fileNameAnswer.userInput
.replace(/-+/g, "_") // Convert kebab-case (dashes) to underscores
.replace(/([a-z])([A-Z])/g, "$1_$2") // Convert camelCase to snake_case
.replace(/\s+/g, "_") // Replace spaces with underscores
.toLowerCase(); // Ensure all lowercase
// Format the description for the test case
const formattedName = fileName.replace(/_/g, " ").replace(/\b\w/g, char => char.toUpperCase());
// Determine the directory based on the type
let dir;
let description;
switch (type) {
case "move":
dir = path.join(__dirname, "test", "moves");
description = `Moves - ${formattedName}`;
break;
case "ability":
dir = path.join(__dirname, "test", "abilities");
description = `Abilities - ${formattedName}`;
break;
case "item":
dir = path.join(__dirname, "test", "items");
description = `Items - ${formattedName}`;
break;
case "mystery encounter":
dir = path.join(__dirname, "test", "mystery-encounter", "encounters");
description = `Mystery Encounter - ${formattedName}`;
break;
default:
console.error(`Invalid type. Please use one of the following: ${typeChoices.join(", ")}.`);
process.exit(1);
}
// Define the content template
const content = `import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("${description}", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.SPLASH ])
.ability(Abilities.BALL_FETCH)
.battleType("single")
.disableCrits()
.enemySpecies(Species.MAGIKARP)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should do X", async () => {
await game.classicMode.startBattle([ Species.FEEBAS ]);
game.move.select(Moves.SPLASH);
await game.phaseInterceptor.to("BerryPhase");
expect(true).toBe(true);
});
});
`;
// Ensure the directory exists
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
// Create the file with the given name
const filePath = path.join(dir, `${fileName}.test.ts`);
if (fs.existsSync(filePath)) {
console.error(`File "${fileName}.test.ts" already exists.`);
process.exit(1);
}
// Write the template content to the file
fs.writeFileSync(filePath, content, "utf8");
console.log(`File created at: ${filePath}`);
}
runInteractive();

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@ -145,6 +145,5 @@
</div>
<script type="module" src="./src/main.ts"></script>
<script src="./src/touch-controls.ts" type="module"></script>
<script src="./src/debug.js" type="module"></script>
</body>
</html>

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@ -12,3 +12,8 @@ post-merge:
commands:
update-submodules:
run: git submodule update --init --recursive
post-checkout:
commands:
update-submodules:
run: git submodule update --init --recursive

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@ -13,6 +13,7 @@
"test:cov": "vitest run --coverage --no-isolate",
"test:watch": "vitest watch --coverage --no-isolate",
"test:silent": "vitest run --silent --no-isolate",
"test:create": "node scripts/create-test/create-test.js",
"typecheck": "tsc --noEmit",
"eslint": "eslint --fix .",
"eslint-ci": "eslint .",
@ -21,7 +22,6 @@
"docs": "typedoc",
"depcruise": "depcruise src",
"depcruise:graph": "depcruise src --output-type dot | node dependency-graph.js > dependency-graph.svg",
"create-test": "node ./create-test-boilerplate.js",
"postinstall": "npx lefthook install && npx lefthook run post-merge",
"update-version:patch": "npm version patch --force --no-git-tag-version",
"update-version:minor": "npm version minor --force --no-git-tag-version",

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@ -0,0 +1,147 @@
/**
* This script creates a test boilerplate file in the appropriate
* directory based on the type selected.
* @example npm run test:create
*/
import chalk from "chalk";
import inquirer from "inquirer";
import fs from "node:fs";
import path from "node:path";
import { fileURLToPath } from "node:url";
//#region Constants
const version = "2.0.1";
// Get the directory name of the current module file
const __filename = fileURLToPath(import.meta.url);
const __dirname = path.dirname(__filename);
const projectRoot = path.join(__dirname, "..", "..");
const boilerplateFilePath = path.join(__dirname, "test-boilerplate.ts");
const choices = [
{ label: "Move", dir: "moves" },
{ label: "Ability", dir: "abilities" },
{ label: "Item", dir: "items" },
{ label: "Mystery Encounter", dir: "mystery-encounter/encounters" },
{ label: "Utils", dir: "utils" },
{ label: "UI", dir: "ui" },
];
//#endregion
//#region Functions
/**
* Get the path to a given folder in the test directory
* @param {...string} folders the subfolders to append to the base path
* @returns {string} the path to the requested folder
*/
function getTestFolderPath(...folders) {
return path.join(projectRoot, "test", ...folders);
}
/**
* Prompts the user to select a type via list.
* @returns {Promise<{selectedOption: {label: string, dir: string}}>} the selected type
*/
async function promptTestType() {
const typeAnswer = await inquirer.prompt([
{
type: "list",
name: "selectedOption",
message: "What type of test would you like to create:",
choices: [...choices.map(choice => ({ name: choice.label, value: choice })), "EXIT"],
},
]);
if (typeAnswer.selectedOption === "EXIT") {
console.log("Exiting...");
return process.exit();
}
if (!choices.some(choice => choice.dir === typeAnswer.selectedOption.dir)) {
console.error(`Please provide a valid type: (${choices.map(choice => choice.label).join(", ")})!`);
return await promptTestType();
}
return typeAnswer;
}
/**
* Prompts the user to provide a file name.
* @param {string} selectedType
* @returns {Promise<{userInput: string}>} the selected file name
*/
async function promptFileName(selectedType) {
/** @type {{userInput: string}} */
const fileNameAnswer = await inquirer.prompt([
{
type: "input",
name: "userInput",
message: `Please provide the name of the ${selectedType}:`,
},
]);
if (!fileNameAnswer.userInput || fileNameAnswer.userInput.trim().length === 0) {
console.error("Please provide a valid file name!");
return await promptFileName(selectedType);
}
return fileNameAnswer;
}
/**
* Runs the interactive test:create "CLI"
* @returns {Promise<void>}
*/
async function runInteractive() {
console.group(chalk.grey(`Create Test - v${version}\n`));
try {
const typeAnswer = await promptTestType();
const fileNameAnswer = await promptFileName(typeAnswer.selectedOption.label);
const type = typeAnswer.selectedOption;
// Convert fileName from snake_case or camelCase to kebab-case
const fileName = fileNameAnswer.userInput
.replace(/_+/g, "-") // Convert snake_case (underscore) to kebab-case (dashes)
.replace(/([a-z])([A-Z])/g, "$1-$2") // Convert camelCase to kebab-case
.replace(/\s+/g, "-") // Replace spaces with dashes
.toLowerCase(); // Ensure all lowercase
// Format the description for the test case
const formattedName = fileName.replace(/-/g, " ").replace(/\b\w/g, char => char.toUpperCase());
// Determine the directory based on the type
const dir = getTestFolderPath(type.dir);
const description = `${type.label} - ${formattedName}`;
// Define the content template
const content = fs.readFileSync(boilerplateFilePath, "utf8").replace("{{description}}", description);
// Ensure the directory exists
if (!fs.existsSync(dir)) {
fs.mkdirSync(dir, { recursive: true });
}
// Create the file with the given name
const filePath = path.join(dir, `${fileName}.test.ts`);
if (fs.existsSync(filePath)) {
console.error(chalk.red.bold(`\n✗ File "${fileName}.test.ts" already exists!\n`));
process.exit(1);
}
// Write the template content to the file
fs.writeFileSync(filePath, content, "utf8");
console.log(chalk.green.bold(`\n✔ File created at: test/${type.dir}/${fileName}.test.ts\n`));
console.groupEnd();
} catch (err) {
console.error(chalk.red("✗ Error: ", err.message));
}
}
//#endregion
//#region Run
runInteractive();
//#endregion

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@ -0,0 +1,43 @@
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import GameManager from "#test/testUtils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("{{description}}", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.disableCrits()
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.BALL_FETCH)
.enemyMoveset(MoveId.SPLASH)
.startingLevel(100)
.enemyLevel(100);
});
it("should do XYZ", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.use(MoveId.SPLASH);
await game.toEndOfTurn();
expect(true).toBe(true);
});
});

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@ -1,6 +1,7 @@
/**
* Dex entry for a single Pokemon Species
*/
export interface DexData {
[key: number]: DexEntry;
}
export interface DexEntry {
seenAttr: bigint;
caughtAttr: bigint;
@ -10,7 +11,3 @@ export interface DexEntry {
hatchedCount: number;
ivs: number[];
}
export interface DexData {
[key: number]: DexEntry;
}

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@ -2,9 +2,6 @@ export interface Localizable {
localize(): void;
}
export interface TranslationEntries {
[key: string]: string | { [key: string]: string };
}
export interface SimpleTranslationEntries {
[key: string]: string;
}

56
src/@types/move-types.ts Normal file
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@ -0,0 +1,56 @@
import type {
AttackMove,
StatusMove,
SelfStatusMove,
ChargingAttackMove,
ChargingSelfStatusMove,
MoveAttrConstructorMap,
MoveAttr,
} from "#app/data/moves/move";
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
export type * from "#app/data/moves/move";
/**
* Map of move subclass names to their respective classes.
* Does not include the ChargeMove subclasses. For that, use `ChargingMoveClassMap`.
*
* @privateremarks
* The `never` field (`declare private _: never`) in some classes is necessary
* to ensure typescript does not improperly narrow a failed `is` guard to `never`.
*
* For example, if we did not have the never, and wrote
* ```
* function Foo(move: Move) {
* if (move.is("AttackMove")) {
*
* } else if (move.is("StatusMove")) { // typescript errors on the `is`, saying that `move` is `never`
*
* }
* ```
*/
export type MoveClassMap = {
AttackMove: AttackMove;
StatusMove: StatusMove;
SelfStatusMove: SelfStatusMove;
};
/**
* Union type of all move subclass names
*/
export type MoveKindString = "AttackMove" | "StatusMove" | "SelfStatusMove";
/**
* Map of move attribute names to attribute instances.
*/
export type MoveAttrMap = {
[K in keyof MoveAttrConstructorMap]: InstanceType<MoveAttrConstructorMap[K]>;
};
/**
* Union type of all move attribute names as strings.
*/
export type MoveAttrString = keyof MoveAttrMap;
export type ChargingMove = ChargingAttackMove | ChargingSelfStatusMove;

25
src/@types/phase-types.ts Normal file
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@ -0,0 +1,25 @@
import type { PhaseConstructorMap } from "#app/phase-manager";
// Intentionally export the types of everything in phase-manager, as this file is meant to be
// the centralized place for type definitions for the phase system.
export type * from "#app/phase-manager";
// This file includes helpful types for the phase system.
// It intentionally imports the phase constructor map from the phase manager (and re-exports it)
/**
* Map of phase names to constructors for said phase
*/
export type PhaseMap = {
[K in keyof PhaseConstructorMap]: InstanceType<PhaseConstructorMap[K]>;
};
/**
* Union type of all phase constructors.
*/
export type PhaseClass = PhaseConstructorMap[keyof PhaseConstructorMap];
/**
* Union type of all phase names as strings.
*/
export type PhaseString = keyof PhaseMap;

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@ -1,9 +1,9 @@
import type { EnemyPokemon } from "#app/field/pokemon";
import type { PersistentModifier } from "#app/modifier/modifier";
import type { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species";
import type { TrainerConfig } from "./trainer-config";
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
import type { SpeciesId } from "#enums/species-id";
import type { TrainerConfig } from "../data/trainers/trainer-config";
import type { TrainerPartyTemplate } from "../data/trainers/TrainerPartyTemplate";
export type PartyTemplateFunc = () => TrainerPartyTemplate;
export type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon;
@ -11,7 +11,7 @@ export type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[];
export type GenAIFunc = (party: EnemyPokemon[]) => void;
export interface TrainerTierPools {
[key: number]: Species[];
[key: number]: SpeciesId[];
}
export interface TrainerConfigs {
[key: number]: TrainerConfig;

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@ -80,13 +80,15 @@ import type { FixedBattleConfig } from "#app/battle";
import Battle from "#app/battle";
import { BattleType } from "#enums/battle-type";
import type { GameMode } from "#app/game-mode";
import { GameModes, getGameMode } from "#app/game-mode";
import { getGameMode } from "#app/game-mode";
import { GameModes } from "#enums/game-modes";
import FieldSpritePipeline from "#app/pipelines/field-sprite";
import SpritePipeline from "#app/pipelines/sprite";
import PartyExpBar from "#app/ui/party-exp-bar";
import type { TrainerSlot } from "./enums/trainer-slot";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type TrainerData from "#app/system/trainer-data";
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
@ -101,14 +103,12 @@ import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
import { addUiThemeOverrides } from "#app/ui/ui-theme";
import type PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
import {
FormChangeItem,
pokemonFormChanges,
SpeciesFormChangeManualTrigger,
SpeciesFormChangeTimeOfDayTrigger,
} from "#app/data/pokemon-forms";
import { FormChangePhase } from "#app/phases/form-change-phase";
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
import type { SpeciesFormChangeTrigger } from "./data/pokemon-forms/form-change-triggers";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { SpeciesFormChangeTimeOfDayTrigger } from "./data/pokemon-forms/form-change-triggers";
import { SpeciesFormChangeManualTrigger } from "./data/pokemon-forms/form-change-triggers";
import { FormChangeItem } from "#enums/form-change-item";
import { getTypeRgb } from "#app/data/type";
import { PokemonType } from "#enums/pokemon-type";
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
@ -120,7 +120,7 @@ import { SceneBase } from "#app/scene-base";
import CandyBar from "#app/ui/candy-bar";
import type { Variant } from "#app/sprites/variant";
import { variantData, clearVariantData } from "#app/sprites/variant";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import Overrides from "#app/overrides";
import { InputsController } from "#app/inputs-controller";
import { UiInputs } from "#app/ui-inputs";
@ -129,12 +129,12 @@ import { ArenaFlyout } from "#app/ui/arena-flyout";
import { EaseType } from "#enums/ease-type";
import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import type { ExpNotification } from "#enums/exp-notification";
import { MoneyFormat } from "#enums/money-format";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { UiTheme } from "#enums/ui-theme";
import { TimedEventManager } from "#app/timed-event-manager";
import type { PokemonAnimType } from "#enums/pokemon-anim-type";
@ -142,21 +142,7 @@ import i18next from "i18next";
import { TrainerType } from "#enums/trainer-type";
import { battleSpecDialogue } from "#app/data/dialogue";
import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase";
import { MessagePhase } from "#app/phases/message-phase";
import { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase";
import type { MovePhase } from "#app/phases/move-phase";
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import {
@ -170,22 +156,19 @@ import {
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { ExpPhase } from "#app/phases/exp-phase";
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
import { BattlerTagType } from "#enums/battler-tag-type";
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
import { StatusEffect } from "#enums/status-effect";
import { initGlobalScene } from "#app/global-scene";
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import { expSpriteKeys } from "./sprites/sprite-keys";
import { hasExpSprite } from "./sprites/sprite-utils";
import { timedEventManager } from "./global-event-manager";
import { starterColors } from "./global-vars/starter-colors";
import { startingWave } from "./starting-wave";
import { PhaseManager } from "./phase-manager";
const DEBUG_RNG = false;
@ -298,18 +281,8 @@ export default class BattleScene extends SceneBase {
public gameData: GameData;
public sessionSlotId: number;
/** PhaseQueue: dequeue/remove the first element to get the next phase */
public phaseQueue: Phase[];
public conditionalQueue: Array<[() => boolean, Phase]>;
/** PhaseQueuePrepend: is a temp storage of what will be added to PhaseQueue */
private phaseQueuePrepend: Phase[];
/** overrides default of inserting phases to end of phaseQueuePrepend array, useful or inserting Phases "out of order" */
private phaseQueuePrependSpliceIndex: number;
private nextCommandPhaseQueue: Phase[];
private currentPhase: Phase | null;
private standbyPhase: Phase | null;
/** Manager for the phases active in the battle scene */
public readonly phaseManager: PhaseManager;
public field: Phaser.GameObjects.Container;
public fieldUI: Phaser.GameObjects.Container;
public charSprite: CharSprite;
@ -397,11 +370,7 @@ export default class BattleScene extends SceneBase {
constructor() {
super("battle");
this.phaseQueue = [];
this.phaseQueuePrepend = [];
this.conditionalQueue = [];
this.phaseQueuePrependSpliceIndex = -1;
this.nextCommandPhaseQueue = [];
this.phaseManager = new PhaseManager();
this.eventManager = new TimedEventManager();
this.updateGameInfo();
initGlobalScene(this);
@ -707,20 +676,20 @@ export default class BattleScene extends SceneBase {
ui.setup();
const defaultMoves = [Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE];
const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
Promise.all([
Promise.all(loadPokemonAssets),
initCommonAnims().then(() => loadCommonAnimAssets(true)),
Promise.all([Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE].map(m => initMoveAnim(m))).then(
() => loadMoveAnimAssets(defaultMoves, true),
),
Promise.all(
[MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE].map(m => initMoveAnim(m)),
).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(),
]).then(() => {
this.pushPhase(new LoginPhase());
this.pushPhase(new TitlePhase());
this.phaseManager.pushNew("LoginPhase");
this.phaseManager.pushNew("TitlePhase");
this.shiftPhase();
this.phaseManager.shiftPhase();
});
}
@ -812,6 +781,7 @@ export default class BattleScene extends SceneBase {
}
}
// TODO: Add a `getPartyOnSide` function for getting the party of a pokemon
public getPlayerParty(): PlayerPokemon[] {
return this.party;
}
@ -899,9 +869,9 @@ export default class BattleScene extends SceneBase {
if (allyPokemon?.isActive(true)) {
let targetingMovePhase: MovePhase;
do {
targetingMovePhase = this.findPhase(
targetingMovePhase = this.phaseManager.findPhase(
mp =>
mp instanceof MovePhase &&
mp.is("MovePhase") &&
mp.targets.length === 1 &&
mp.targets[0] === removedPokemon.getBattlerIndex() &&
mp.pokemon.isPlayer() !== allyPokemon.isPlayer(),
@ -1225,7 +1195,7 @@ export default class BattleScene extends SceneBase {
[this.luckLabelText, this.luckText].map(t => t.setVisible(false));
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN);
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || BiomeId.TOWN);
this.field.setVisible(true);
@ -1277,7 +1247,7 @@ export default class BattleScene extends SceneBase {
duration: 250,
ease: "Sine.easeInOut",
onComplete: () => {
this.clearPhaseQueue();
this.phaseManager.clearPhaseQueue();
this.ui.freeUIData();
this.uiContainer.remove(this.ui, true);
@ -1450,7 +1420,7 @@ export default class BattleScene extends SceneBase {
}
if (lastBattle?.double && !newDouble) {
this.tryRemovePhase(p => p instanceof SwitchPhase);
this.phaseManager.tryRemovePhase((p: Phase) => p.is("SwitchPhase"));
for (const p of this.getPlayerField()) {
p.lapseTag(BattlerTagType.COMMANDED);
}
@ -1492,7 +1462,7 @@ export default class BattleScene extends SceneBase {
playerField.forEach((pokemon, p) => {
if (pokemon.isOnField()) {
this.pushPhase(new ReturnPhase(p));
this.phaseManager.pushNew("ReturnPhase", p);
}
});
@ -1501,7 +1471,7 @@ export default class BattleScene extends SceneBase {
pokemon.resetTera();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
if (
pokemon.hasSpecies(Species.TERAPAGOS) ||
pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
) {
this.arena.playerTerasUsed = 0;
@ -1509,7 +1479,7 @@ export default class BattleScene extends SceneBase {
}
if (!this.trainer.visible) {
this.pushPhase(new ShowTrainerPhase());
this.phaseManager.pushNew("ShowTrainerPhase");
}
}
@ -1518,13 +1488,13 @@ export default class BattleScene extends SceneBase {
}
if (!this.gameMode.hasRandomBiomes && !isNewBiome) {
this.pushPhase(new NextEncounterPhase());
this.phaseManager.pushNew("NextEncounterPhase");
} else {
this.pushPhase(new NewBiomeEncounterPhase());
this.phaseManager.pushNew("NewBiomeEncounterPhase");
const newMaxExpLevel = this.getMaxExpLevel();
if (newMaxExpLevel > maxExpLevel) {
this.pushPhase(new LevelCapPhase());
this.phaseManager.pushNew("LevelCapPhase");
}
}
}
@ -1532,8 +1502,8 @@ export default class BattleScene extends SceneBase {
return this.currentBattle;
}
newArena(biome: Biome, playerFaints?: number): Arena {
this.arena = new Arena(biome, Biome[biome].toLowerCase(), playerFaints);
newArena(biome: BiomeId, playerFaints?: number): Arena {
this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = {
@ -1589,7 +1559,7 @@ export default class BattleScene extends SceneBase {
}
const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes(
this.getCurrentPhase()?.constructor.name ?? "",
this.phaseManager.getCurrentPhase()?.phaseName ?? "",
);
if (
@ -1599,7 +1569,7 @@ export default class BattleScene extends SceneBase {
!isNullOrUndefined(this.currentBattle.trainer) &&
this.currentBattle.trainer.config.hasSpecialtyType()
) {
if (species.speciesId === Species.WORMADAM) {
if (species.speciesId === SpeciesId.WORMADAM) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GROUND:
return 1; // Sandy Cloak
@ -1609,7 +1579,7 @@ export default class BattleScene extends SceneBase {
return 0; // Plant Cloak
}
}
if (species.speciesId === Species.ROTOM) {
if (species.speciesId === SpeciesId.ROTOM) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FLYING:
return 4; // Fan Rotom
@ -1625,7 +1595,7 @@ export default class BattleScene extends SceneBase {
return 3; // Frost Rotom
}
}
if (species.speciesId === Species.ORICORIO) {
if (species.speciesId === SpeciesId.ORICORIO) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GHOST:
return 3; // Sensu Style
@ -1637,7 +1607,7 @@ export default class BattleScene extends SceneBase {
return 2; // Pa'u Style
}
}
if (species.speciesId === Species.PALDEA_TAUROS) {
if (species.speciesId === SpeciesId.PALDEA_TAUROS) {
switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FIRE:
return 1; // Blaze Breed
@ -1645,41 +1615,41 @@ export default class BattleScene extends SceneBase {
return 2; // Aqua Breed
}
}
if (species.speciesId === Species.SILVALLY || species.speciesId === Species.ARCEUS) {
if (species.speciesId === SpeciesId.SILVALLY || species.speciesId === SpeciesId.ARCEUS) {
// Would probably never happen, but might as well
return this.currentBattle.trainer.config.specialtyType;
}
}
switch (species.speciesId) {
case Species.UNOWN:
case Species.SHELLOS:
case Species.GASTRODON:
case Species.BASCULIN:
case Species.DEERLING:
case Species.SAWSBUCK:
case Species.SCATTERBUG:
case Species.SPEWPA:
case Species.VIVILLON:
case Species.FLABEBE:
case Species.FLOETTE:
case Species.FLORGES:
case Species.FURFROU:
case Species.PUMPKABOO:
case Species.GOURGEIST:
case Species.ORICORIO:
case Species.MAGEARNA:
case Species.ZARUDE:
case Species.SQUAWKABILLY:
case Species.TATSUGIRI:
case Species.PALDEA_TAUROS:
case SpeciesId.UNOWN:
case SpeciesId.SHELLOS:
case SpeciesId.GASTRODON:
case SpeciesId.BASCULIN:
case SpeciesId.DEERLING:
case SpeciesId.SAWSBUCK:
case SpeciesId.SCATTERBUG:
case SpeciesId.SPEWPA:
case SpeciesId.VIVILLON:
case SpeciesId.FLABEBE:
case SpeciesId.FLOETTE:
case SpeciesId.FLORGES:
case SpeciesId.FURFROU:
case SpeciesId.PUMPKABOO:
case SpeciesId.GOURGEIST:
case SpeciesId.ORICORIO:
case SpeciesId.MAGEARNA:
case SpeciesId.ZARUDE:
case SpeciesId.SQUAWKABILLY:
case SpeciesId.TATSUGIRI:
case SpeciesId.PALDEA_TAUROS:
return randSeedInt(species.forms.length);
case Species.PIKACHU:
case SpeciesId.PIKACHU:
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
}
return randSeedInt(8);
case Species.EEVEE:
case SpeciesId.EEVEE:
if (
this.currentBattle?.battleType === BattleType.TRAINER &&
this.currentBattle?.waveIndex < 30 &&
@ -1688,27 +1658,27 @@ export default class BattleScene extends SceneBase {
return 0; // No Partner Eevee for Wave 12 Preschoolers
}
return randSeedInt(2);
case Species.FROAKIE:
case Species.FROGADIER:
case Species.GRENINJA:
case SpeciesId.FROAKIE:
case SpeciesId.FROGADIER:
case SpeciesId.GRENINJA:
if (this.currentBattle?.battleType === BattleType.TRAINER && !isEggPhase) {
return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier
}
return randSeedInt(2);
case Species.URSHIFU:
case SpeciesId.URSHIFU:
return randSeedInt(2);
case Species.ZYGARDE:
case SpeciesId.ZYGARDE:
return randSeedInt(4);
case Species.MINIOR:
case SpeciesId.MINIOR:
return randSeedInt(7);
case Species.ALCREMIE:
case SpeciesId.ALCREMIE:
return randSeedInt(9);
case Species.MEOWSTIC:
case Species.INDEEDEE:
case Species.BASCULEGION:
case Species.OINKOLOGNE:
case SpeciesId.MEOWSTIC:
case SpeciesId.INDEEDEE:
case SpeciesId.BASCULEGION:
case SpeciesId.OINKOLOGNE:
return gender === Gender.FEMALE ? 1 : 0;
case Species.TOXTRICITY: {
case SpeciesId.TOXTRICITY: {
const lowkeyNatures = [
Nature.LONELY,
Nature.BOLD,
@ -1728,7 +1698,7 @@ export default class BattleScene extends SceneBase {
}
return 0;
}
case Species.GIMMIGHOUL:
case SpeciesId.GIMMIGHOUL:
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
if (this.gameMode.hasMysteryEncounters && !isEggPhase) {
return 1; // Wandering form
@ -1738,10 +1708,10 @@ export default class BattleScene extends SceneBase {
if (ignoreArena) {
switch (species.speciesId) {
case Species.BURMY:
case Species.WORMADAM:
case Species.ROTOM:
case Species.LYCANROC:
case SpeciesId.BURMY:
case SpeciesId.WORMADAM:
case SpeciesId.ROTOM:
case SpeciesId.LYCANROC:
return randSeedInt(species.forms.length);
}
return 0;
@ -2172,10 +2142,10 @@ export default class BattleScene extends SceneBase {
return filteredSpecies[randSeedInt(filteredSpecies.length)];
}
generateRandomBiome(waveIndex: number): Biome {
generateRandomBiome(waveIndex: number): BiomeId {
const relWave = waveIndex % 250;
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
const maxDepth = biomeDepths[Biome.END][0] - 2;
const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
const maxDepth = biomeDepths[BiomeId.END][0] - 2;
const depthWeights = new Array(maxDepth + 1)
.fill(null)
.map((_, i: number) => ((1 - Math.min(Math.abs(i / (maxDepth - 1) - relWave / 250) + 0.25, 1)) / 0.75) * 250);
@ -2617,286 +2587,6 @@ export default class BattleScene extends SceneBase {
}
}
/* Phase Functions */
getCurrentPhase(): Phase | null {
return this.currentPhase;
}
getStandbyPhase(): Phase | null {
return this.standbyPhase;
}
/**
* Adds a phase to the conditional queue and ensures it is executed only when the specified condition is met.
*
* This method allows deferring the execution of a phase until certain conditions are met, which is useful for handling
* situations like abilities and entry hazards that depend on specific game states.
*
* @param {Phase} phase - The phase to be added to the conditional queue.
* @param {() => boolean} condition - A function that returns a boolean indicating whether the phase should be executed.
*
*/
pushConditionalPhase(phase: Phase, condition: () => boolean): void {
this.conditionalQueue.push([condition, phase]);
}
/**
* Adds a phase to nextCommandPhaseQueue, as long as boolean passed in is false
* @param phase {@linkcode Phase} the phase to add
* @param defer boolean on which queue to add to, defaults to false, and adds to phaseQueue
*/
pushPhase(phase: Phase, defer = false): void {
(!defer ? this.phaseQueue : this.nextCommandPhaseQueue).push(phase);
}
/**
* Adds Phase(s) to the end of phaseQueuePrepend, or at phaseQueuePrependSpliceIndex
* @param phases {@linkcode Phase} the phase(s) to add
*/
unshiftPhase(...phases: Phase[]): void {
if (this.phaseQueuePrependSpliceIndex === -1) {
this.phaseQueuePrepend.push(...phases);
} else {
this.phaseQueuePrepend.splice(this.phaseQueuePrependSpliceIndex, 0, ...phases);
}
}
/**
* Clears the phaseQueue
*/
clearPhaseQueue(): void {
this.phaseQueue.splice(0, this.phaseQueue.length);
}
/**
* Clears all phase-related stuff, including all phase queues, the current and standby phases, and a splice index
*/
clearAllPhases(): void {
for (const queue of [this.phaseQueue, this.phaseQueuePrepend, this.conditionalQueue, this.nextCommandPhaseQueue]) {
queue.splice(0, queue.length);
}
this.currentPhase = null;
this.standbyPhase = null;
this.clearPhaseQueueSplice();
}
/**
* Used by function unshiftPhase(), sets index to start inserting at current length instead of the end of the array, useful if phaseQueuePrepend gets longer with Phases
*/
setPhaseQueueSplice(): void {
this.phaseQueuePrependSpliceIndex = this.phaseQueuePrepend.length;
}
/**
* Resets phaseQueuePrependSpliceIndex to -1, implies that calls to unshiftPhase will insert at end of phaseQueuePrepend
*/
clearPhaseQueueSplice(): void {
this.phaseQueuePrependSpliceIndex = -1;
}
/**
* Is called by each Phase implementations "end()" by default
* We dump everything from phaseQueuePrepend to the start of of phaseQueue
* then removes first Phase and starts it
*/
shiftPhase(): void {
if (this.standbyPhase) {
this.currentPhase = this.standbyPhase;
this.standbyPhase = null;
return;
}
if (this.phaseQueuePrependSpliceIndex > -1) {
this.clearPhaseQueueSplice();
}
if (this.phaseQueuePrepend.length) {
while (this.phaseQueuePrepend.length) {
const poppedPhase = this.phaseQueuePrepend.pop();
if (poppedPhase) {
this.phaseQueue.unshift(poppedPhase);
}
}
}
if (!this.phaseQueue.length) {
this.populatePhaseQueue();
// Clear the conditionalQueue if there are no phases left in the phaseQueue
this.conditionalQueue = [];
}
this.currentPhase = this.phaseQueue.shift() ?? null;
// Check if there are any conditional phases queued
if (this.conditionalQueue?.length) {
// Retrieve the first conditional phase from the queue
const conditionalPhase = this.conditionalQueue.shift();
// Evaluate the condition associated with the phase
if (conditionalPhase?.[0]()) {
// If the condition is met, add the phase to the phase queue
this.pushPhase(conditionalPhase[1]);
} else if (conditionalPhase) {
// If the condition is not met, re-add the phase back to the front of the conditional queue
this.conditionalQueue.unshift(conditionalPhase);
} else {
console.warn("condition phase is undefined/null!", conditionalPhase);
}
}
if (this.currentPhase) {
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
this.currentPhase.start();
}
}
overridePhase(phase: Phase): boolean {
if (this.standbyPhase) {
return false;
}
this.standbyPhase = this.currentPhase;
this.currentPhase = phase;
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
phase.start();
return true;
}
/**
* Find a specific {@linkcode Phase} in the phase queue.
*
* @param phaseFilter filter function to use to find the wanted phase
* @returns the found phase or undefined if none found
*/
findPhase<P extends Phase = Phase>(phaseFilter: (phase: P) => boolean): P | undefined {
return this.phaseQueue.find(phaseFilter) as P;
}
tryReplacePhase(phaseFilter: (phase: Phase) => boolean, phase: Phase): boolean {
const phaseIndex = this.phaseQueue.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueue[phaseIndex] = phase;
return true;
}
return false;
}
tryRemovePhase(phaseFilter: (phase: Phase) => boolean): boolean {
const phaseIndex = this.phaseQueue.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueue.splice(phaseIndex, 1);
return true;
}
return false;
}
/**
* Will search for a specific phase in {@linkcode phaseQueuePrepend} via filter, and remove the first result if a match is found.
* @param phaseFilter filter function
*/
tryRemoveUnshiftedPhase(phaseFilter: (phase: Phase) => boolean): boolean {
const phaseIndex = this.phaseQueuePrepend.findIndex(phaseFilter);
if (phaseIndex > -1) {
this.phaseQueuePrepend.splice(phaseIndex, 1);
return true;
}
return false;
}
/**
* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
* @param phase {@linkcode Phase} the phase to be added
* @param targetPhase {@linkcode Phase} the type of phase to search for in phaseQueue
* @returns boolean if a targetPhase was found and added
*/
prependToPhase(phase: Phase | Phase[], targetPhase: Constructor<Phase>): boolean {
if (!Array.isArray(phase)) {
phase = [phase];
}
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase);
if (targetIndex !== -1) {
this.phaseQueue.splice(targetIndex, 0, ...phase);
return true;
}
this.unshiftPhase(...phase);
return false;
}
/**
* Tries to add the input phase(s) to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()}
* @param phase {@linkcode Phase} the phase(s) to be added
* @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue}
* @returns `true` if a `targetPhase` was found to append to
*/
appendToPhase(phase: Phase | Phase[], targetPhase: Constructor<Phase>): boolean {
if (!Array.isArray(phase)) {
phase = [phase];
}
const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase);
if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) {
this.phaseQueue.splice(targetIndex + 1, 0, ...phase);
return true;
}
this.unshiftPhase(...phase);
return false;
}
/**
* Adds a MessagePhase, either to PhaseQueuePrepend or nextCommandPhaseQueue
* @param message string for MessagePhase
* @param callbackDelay optional param for MessagePhase constructor
* @param prompt optional param for MessagePhase constructor
* @param promptDelay optional param for MessagePhase constructor
* @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue
*/
queueMessage(
message: string,
callbackDelay?: number | null,
prompt?: boolean | null,
promptDelay?: number | null,
defer?: boolean | null,
) {
const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay);
if (!defer) {
// adds to the end of PhaseQueuePrepend
this.unshiftPhase(phase);
} else {
//remember that pushPhase adds it to nextCommandPhaseQueue
this.pushPhase(phase);
}
}
/**
* Queues an ability bar flyout phase
* @param pokemon The pokemon who has the ability
* @param passive Whether the ability is a passive
* @param show Whether to show or hide the bar
*/
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
this.unshiftPhase(show ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase());
this.clearPhaseQueueSplice();
}
/**
* Hides the ability bar if it is currently visible
*/
public hideAbilityBar(): void {
if (this.abilityBar.isVisible()) {
this.unshiftPhase(new HideAbilityPhase());
}
}
/**
* Moves everything from nextCommandPhaseQueue to phaseQueue (keeping order)
*/
populatePhaseQueue(): void {
if (this.nextCommandPhaseQueue.length) {
this.phaseQueue.push(...this.nextCommandPhaseQueue);
this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length);
}
this.phaseQueue.push(new TurnInitPhase());
}
addMoney(amount: number): void {
this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER);
this.updateMoneyText();
@ -2944,7 +2634,7 @@ export default class BattleScene extends SceneBase {
}
} else if (!virtual) {
const defaultModifierType = getDefaultModifierTypeForTier(modifier.type.tier);
this.queueMessage(
this.phaseManager.queueMessage(
i18next.t("battle:itemStackFull", {
fullItemName: modifier.type.name,
itemName: defaultModifierType.name,
@ -3089,9 +2779,9 @@ export default class BattleScene extends SceneBase {
const removeOld = itemModifier.stackCount === 0;
if (!removeOld || !source || this.removeModifier(itemModifier, !source.isPlayer())) {
if (!removeOld || !source || this.removeModifier(itemModifier, source.isEnemy())) {
const addModifier = () => {
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
if (!matchingModifier || this.removeModifier(matchingModifier, target.isEnemy())) {
if (target.isPlayer()) {
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant);
if (source && itemLost) {
@ -3475,7 +3165,7 @@ export default class BattleScene extends SceneBase {
fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon),
);
let matchingFormChange: SpeciesFormChange | null;
if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) {
if (pokemon.species.speciesId === SpeciesId.NECROZMA && matchingFormChangeOpts.length > 1) {
// Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves.
const formChangeItemModifiers = (
this.findModifiers(
@ -3495,17 +3185,17 @@ export default class BattleScene extends SceneBase {
}
if (matchingFormChange) {
let phase: Phase;
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) {
phase = new FormChangePhase(pokemon, matchingFormChange, modal);
if (pokemon.isPlayer() && !matchingFormChange.quiet) {
phase = this.phaseManager.create("FormChangePhase", pokemon, matchingFormChange, modal);
} else {
phase = new QuietFormChangePhase(pokemon, matchingFormChange);
phase = this.phaseManager.create("QuietFormChangePhase", pokemon, matchingFormChange);
}
if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) {
this.overridePhase(phase);
if (pokemon.isPlayer() && !matchingFormChange.quiet && modal) {
this.phaseManager.overridePhase(phase);
} else if (delayed) {
this.pushPhase(phase);
this.phaseManager.pushPhase(phase);
} else {
this.unshiftPhase(phase);
this.phaseManager.unshiftPhase(phase);
}
return true;
}
@ -3520,11 +3210,12 @@ export default class BattleScene extends SceneBase {
fieldAssets?: Phaser.GameObjects.Sprite[],
delayed = false,
): boolean {
const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets);
const phaseManager = this.phaseManager;
const phase: Phase = phaseManager.create("PokemonAnimPhase", battleAnimType, pokemon, fieldAssets);
if (delayed) {
this.pushPhase(phase);
phaseManager.pushPhase(phase);
} else {
this.unshiftPhase(phase);
phaseManager.unshiftPhase(phase);
}
return true;
}
@ -3569,9 +3260,8 @@ export default class BattleScene extends SceneBase {
gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
wave: this.currentBattle?.waveIndex ?? 0,
party: this.party
? this.party.map(p => {
return {
party:
this.party?.map(p => ({
name: p.name,
form: p.getFormKey(),
types: p.getTypes().map(type => PokemonType[type]),
@ -3581,9 +3271,7 @@ export default class BattleScene extends SceneBase {
currentHP: p.hp,
maxHP: p.getMaxHp(),
status: p.status?.effect ? StatusEffect[p.status.effect] : "",
};
})
: [],
})) ?? [], // TODO: review if this can be nullish
modeChain: this.ui?.getModeChain() ?? [],
};
(window as any).gameInfo = gameInfo;
@ -3601,7 +3289,7 @@ export default class BattleScene extends SceneBase {
activePokemon = activePokemon.concat(this.getEnemyParty());
for (const p of activePokemon) {
keys.push(p.getSpriteKey(true));
if (p instanceof PlayerPokemon) {
if (p.isPlayer()) {
keys.push(p.getBattleSpriteKey(true, true));
}
keys.push(p.species.getCryKey(p.formIndex));
@ -3617,7 +3305,7 @@ export default class BattleScene extends SceneBase {
* @param pokemon The (enemy) pokemon
*/
initFinalBossPhaseTwo(pokemon: Pokemon): void {
if (pokemon instanceof EnemyPokemon && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
if (pokemon.isEnemy() && pokemon.isBoss() && !pokemon.formIndex && pokemon.bossSegmentIndex < 1) {
this.fadeOutBgm(fixedInt(2000), false);
this.ui.showDialogue(
battleSpecDialogue[BattleSpec.FINAL_BOSS].firstStageWin,
@ -3635,19 +3323,19 @@ export default class BattleScene extends SceneBase {
this.currentBattle.double = true;
const availablePartyMembers = this.getPlayerParty().filter(p => p.isAllowedInBattle());
if (availablePartyMembers.length > 1) {
this.pushPhase(new ToggleDoublePositionPhase(true));
this.phaseManager.pushNew("ToggleDoublePositionPhase", true);
if (!availablePartyMembers[1].isOnField()) {
this.pushPhase(new SummonPhase(1));
this.phaseManager.pushNew("SummonPhase", 1);
}
}
this.shiftPhase();
this.phaseManager.shiftPhase();
},
);
return;
}
this.shiftPhase();
this.phaseManager.shiftPhase();
}
/**
@ -3759,10 +3447,10 @@ export default class BattleScene extends SceneBase {
if (exp) {
const partyMemberIndex = party.indexOf(expPartyMembers[pm]);
this.unshiftPhase(
this.phaseManager.unshiftPhase(
expPartyMembers[pm].isOnField()
? new ExpPhase(partyMemberIndex, exp)
: new ShowPartyExpBarPhase(partyMemberIndex, exp),
? this.phaseManager.create("ExpPhase", partyMemberIndex, exp)
: this.phaseManager.create("ShowPartyExpBarPhase", partyMemberIndex, exp),
);
}
}
@ -3966,16 +3654,13 @@ export default class BattleScene extends SceneBase {
if (previousEncounter !== null && encounterType === previousEncounter) {
return false;
}
if (
return !(
this.mysteryEncounterSaveData.encounteredEvents.length > 0 &&
encounterCandidate.maxAllowedEncounters &&
encounterCandidate.maxAllowedEncounters > 0 &&
this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >=
encounterCandidate.maxAllowedEncounters
) {
return false;
}
return true;
);
})
.map(m => allMysteryEncounters[m]);
// Decrement tier

View File

@ -1,5 +1,5 @@
import { globalScene } from "#app/global-scene";
import type { Command } from "./ui/command-ui-handler";
import type { Command } from "#enums/command";
import {
randomString,
getEnumValues,
@ -8,8 +8,10 @@ import {
shiftCharCodes,
randSeedItem,
randInt,
randSeedFloat,
} from "#app/utils/common";
import Trainer, { TrainerVariant } from "./field/trainer";
import Trainer from "./field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type { GameMode } from "./game-mode";
import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier";
import type { PokeballType } from "#enums/pokeball";
@ -19,10 +21,10 @@ import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender";
import { MusicPreference } from "#app/system/settings/settings";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -32,14 +34,7 @@ import { ModifierTier } from "#app/modifier/modifier-tier";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { BattleType } from "#enums/battle-type";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
export enum BattlerIndex {
ATTACKER = -1,
PLAYER,
PLAYER_2,
ENEMY,
ENEMY_2,
}
import { BattlerIndex } from "#enums/battler-index";
export interface TurnCommand {
command: Command;
@ -78,7 +73,7 @@ export default class Battle {
public battleScore = 0;
public postBattleLoot: PokemonHeldItemModifier[] = [];
public escapeAttempts = 0;
public lastMove: Moves;
public lastMove: MoveId;
public battleSeed: string = randomString(16, true);
private battleSeedState: string | null = null;
public moneyScattered = 0;
@ -150,7 +145,7 @@ export default class Battle {
randSeedGaussForLevel(value: number): number {
let rand = 0;
for (let i = value; i > 0; i--) {
rand += Phaser.Math.RND.realInRange(0, 1);
rand += randSeedFloat();
}
return rand / value;
}
@ -205,7 +200,7 @@ export default class Battle {
const message = i18next.t("battle:moneyPickedUp", {
moneyAmount: formattedMoneyAmount,
});
globalScene.queueMessage(message, undefined, true);
globalScene.phaseManager.queueMessage(message, undefined, true);
globalScene.currentBattle.moneyScattered = 0;
}
@ -264,14 +259,14 @@ export default class Battle {
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) {
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
case SpeciesId.REGIROCK:
case SpeciesId.REGICE:
case SpeciesId.REGISTEEL:
case SpeciesId.REGIGIGAS:
case SpeciesId.REGIDRAGO:
case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g5";
case Species.KYUREM:
case SpeciesId.KYUREM:
return "battle_legendary_kyurem";
default:
if (pokemon.species.legendary) {
@ -282,80 +277,80 @@ export default class Battle {
}
if (globalScene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) {
case Species.ARTICUNO:
case Species.ZAPDOS:
case Species.MOLTRES:
case Species.MEWTWO:
case Species.MEW:
case SpeciesId.ARTICUNO:
case SpeciesId.ZAPDOS:
case SpeciesId.MOLTRES:
case SpeciesId.MEWTWO:
case SpeciesId.MEW:
return "battle_legendary_kanto";
case Species.RAIKOU:
case SpeciesId.RAIKOU:
return "battle_legendary_raikou";
case Species.ENTEI:
case SpeciesId.ENTEI:
return "battle_legendary_entei";
case Species.SUICUNE:
case SpeciesId.SUICUNE:
return "battle_legendary_suicune";
case Species.LUGIA:
case SpeciesId.LUGIA:
return "battle_legendary_lugia";
case Species.HO_OH:
case SpeciesId.HO_OH:
return "battle_legendary_ho_oh";
case Species.REGIROCK:
case Species.REGICE:
case Species.REGISTEEL:
case Species.REGIGIGAS:
case Species.REGIDRAGO:
case Species.REGIELEKI:
case SpeciesId.REGIROCK:
case SpeciesId.REGICE:
case SpeciesId.REGISTEEL:
case SpeciesId.REGIGIGAS:
case SpeciesId.REGIDRAGO:
case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g6";
case Species.GROUDON:
case Species.KYOGRE:
case SpeciesId.GROUDON:
case SpeciesId.KYOGRE:
return "battle_legendary_gro_kyo";
case Species.RAYQUAZA:
case SpeciesId.RAYQUAZA:
return "battle_legendary_rayquaza";
case Species.DEOXYS:
case SpeciesId.DEOXYS:
return "battle_legendary_deoxys";
case Species.UXIE:
case Species.MESPRIT:
case Species.AZELF:
case SpeciesId.UXIE:
case SpeciesId.MESPRIT:
case SpeciesId.AZELF:
return "battle_legendary_lake_trio";
case Species.HEATRAN:
case Species.CRESSELIA:
case Species.DARKRAI:
case Species.SHAYMIN:
case SpeciesId.HEATRAN:
case SpeciesId.CRESSELIA:
case SpeciesId.DARKRAI:
case SpeciesId.SHAYMIN:
return "battle_legendary_sinnoh";
case Species.DIALGA:
case Species.PALKIA:
case SpeciesId.DIALGA:
case SpeciesId.PALKIA:
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) {
return "battle_legendary_origin_forme";
}
return "battle_legendary_dia_pal";
case Species.GIRATINA:
case SpeciesId.GIRATINA:
return "battle_legendary_giratina";
case Species.ARCEUS:
case SpeciesId.ARCEUS:
return "battle_legendary_arceus";
case Species.COBALION:
case Species.TERRAKION:
case Species.VIRIZION:
case Species.KELDEO:
case Species.TORNADUS:
case Species.LANDORUS:
case Species.THUNDURUS:
case Species.MELOETTA:
case Species.GENESECT:
case SpeciesId.COBALION:
case SpeciesId.TERRAKION:
case SpeciesId.VIRIZION:
case SpeciesId.KELDEO:
case SpeciesId.TORNADUS:
case SpeciesId.LANDORUS:
case SpeciesId.THUNDURUS:
case SpeciesId.MELOETTA:
case SpeciesId.GENESECT:
return "battle_legendary_unova";
case Species.KYUREM:
case SpeciesId.KYUREM:
return "battle_legendary_kyurem";
case Species.XERNEAS:
case Species.YVELTAL:
case Species.ZYGARDE:
case SpeciesId.XERNEAS:
case SpeciesId.YVELTAL:
case SpeciesId.ZYGARDE:
return "battle_legendary_xern_yvel";
case Species.TAPU_KOKO:
case Species.TAPU_LELE:
case Species.TAPU_BULU:
case Species.TAPU_FINI:
case SpeciesId.TAPU_KOKO:
case SpeciesId.TAPU_LELE:
case SpeciesId.TAPU_BULU:
case SpeciesId.TAPU_FINI:
return "battle_legendary_tapu";
case Species.SOLGALEO:
case Species.LUNALA:
case SpeciesId.SOLGALEO:
case SpeciesId.LUNALA:
return "battle_legendary_sol_lun";
case Species.NECROZMA:
case SpeciesId.NECROZMA:
switch (pokemon.getFormKey()) {
case "dusk-mane":
case "dawn-wings":
@ -365,50 +360,50 @@ export default class Battle {
default:
return "battle_legendary_sol_lun";
}
case Species.NIHILEGO:
case Species.PHEROMOSA:
case Species.BUZZWOLE:
case Species.XURKITREE:
case Species.CELESTEELA:
case Species.KARTANA:
case Species.GUZZLORD:
case Species.POIPOLE:
case Species.NAGANADEL:
case Species.STAKATAKA:
case Species.BLACEPHALON:
case SpeciesId.NIHILEGO:
case SpeciesId.PHEROMOSA:
case SpeciesId.BUZZWOLE:
case SpeciesId.XURKITREE:
case SpeciesId.CELESTEELA:
case SpeciesId.KARTANA:
case SpeciesId.GUZZLORD:
case SpeciesId.POIPOLE:
case SpeciesId.NAGANADEL:
case SpeciesId.STAKATAKA:
case SpeciesId.BLACEPHALON:
return "battle_legendary_ub";
case Species.ZACIAN:
case Species.ZAMAZENTA:
case SpeciesId.ZACIAN:
case SpeciesId.ZAMAZENTA:
return "battle_legendary_zac_zam";
case Species.GLASTRIER:
case Species.SPECTRIER:
case SpeciesId.GLASTRIER:
case SpeciesId.SPECTRIER:
return "battle_legendary_glas_spec";
case Species.CALYREX:
case SpeciesId.CALYREX:
if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") {
return "battle_legendary_riders";
}
return "battle_legendary_calyrex";
case Species.GALAR_ARTICUNO:
case Species.GALAR_ZAPDOS:
case Species.GALAR_MOLTRES:
case SpeciesId.GALAR_ARTICUNO:
case SpeciesId.GALAR_ZAPDOS:
case SpeciesId.GALAR_MOLTRES:
return "battle_legendary_birds_galar";
case Species.WO_CHIEN:
case Species.CHIEN_PAO:
case Species.TING_LU:
case Species.CHI_YU:
case SpeciesId.WO_CHIEN:
case SpeciesId.CHIEN_PAO:
case SpeciesId.TING_LU:
case SpeciesId.CHI_YU:
return "battle_legendary_ruinous";
case Species.KORAIDON:
case Species.MIRAIDON:
case SpeciesId.KORAIDON:
case SpeciesId.MIRAIDON:
return "battle_legendary_kor_mir";
case Species.OKIDOGI:
case Species.MUNKIDORI:
case Species.FEZANDIPITI:
case SpeciesId.OKIDOGI:
case SpeciesId.MUNKIDORI:
case SpeciesId.FEZANDIPITI:
return "battle_legendary_loyal_three";
case Species.OGERPON:
case SpeciesId.OGERPON:
return "battle_legendary_ogerpon";
case Species.TERAPAGOS:
case SpeciesId.TERAPAGOS:
return "battle_legendary_terapagos";
case Species.PECHARUNT:
case SpeciesId.PECHARUNT:
return "battle_legendary_pecharunt";
default:
if (pokemon.species.legendary) {

View File

@ -197,10 +197,7 @@ export function canIAssignThisKey(config, key) {
export function canIOverrideThisSetting(config, settingName) {
const key = getKeyWithSettingName(config, settingName);
// || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected
if (config.blacklist?.includes(key)) {
return false;
}
return true;
return !config.blacklist?.includes(key);
}
export function canIDeleteThisKey(config, key) {

View File

@ -1,3 +1,5 @@
import { SpeciesId } from "#enums/species-id";
/** The maximum size of the player's party */
export const PLAYER_PARTY_MAX_SIZE: number = 6;
@ -17,3 +19,38 @@ export const CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES: [number, number] = [10, 180
/** The raw percentage power boost for type boost items*/
export const TYPE_BOOST_ITEM_BOOST_PERCENT = 20;
/**
* The default species that a new player can choose from
*/
export const defaultStarterSpecies: SpeciesId[] = [
SpeciesId.BULBASAUR,
SpeciesId.CHARMANDER,
SpeciesId.SQUIRTLE,
SpeciesId.CHIKORITA,
SpeciesId.CYNDAQUIL,
SpeciesId.TOTODILE,
SpeciesId.TREECKO,
SpeciesId.TORCHIC,
SpeciesId.MUDKIP,
SpeciesId.TURTWIG,
SpeciesId.CHIMCHAR,
SpeciesId.PIPLUP,
SpeciesId.SNIVY,
SpeciesId.TEPIG,
SpeciesId.OSHAWOTT,
SpeciesId.CHESPIN,
SpeciesId.FENNEKIN,
SpeciesId.FROAKIE,
SpeciesId.ROWLET,
SpeciesId.LITTEN,
SpeciesId.POPPLIO,
SpeciesId.GROOKEY,
SpeciesId.SCORBUNNY,
SpeciesId.SOBBLE,
SpeciesId.SPRIGATITO,
SpeciesId.FUECOCO,
SpeciesId.QUAXLY,
];
export const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary

View File

@ -1,12 +1,12 @@
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next";
import type { Localizable } from "#app/interfaces/locales";
import type { Localizable } from "#app/@types/locales";
import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable {
public id: Abilities;
public id: AbilityId;
private nameAppend: string;
public name: string;
@ -20,7 +20,7 @@ export class Ability implements Localizable {
public attrs: AbAttr[];
public conditions: AbAttrCondition[];
constructor(id: Abilities, generation: number) {
constructor(id: AbilityId, generation: number) {
this.id = id;
this.nameAppend = "";
@ -39,7 +39,7 @@ export class Ability implements Localizable {
return this.isCopiable && this.isReplaceable;
}
localize(): void {
const i18nKey = Abilities[this.id]
const i18nKey = AbilityId[this.id]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))

File diff suppressed because it is too large Load Diff

View File

@ -7,9 +7,9 @@ import { MoveTarget } from "#enums/MoveTarget";
import { MoveCategory } from "#enums/MoveCategory";
import { getPokemonNameWithAffix } from "#app/messages";
import type Pokemon from "#app/field/pokemon";
import { HitResult } from "#app/field/pokemon";
import { HitResult } from "#enums/hit-result";
import { StatusEffect } from "#enums/status-effect";
import type { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#enums/battler-index";
import {
BlockNonDirectDamageAbAttr,
InfiltratorAbAttr,
@ -20,28 +20,20 @@ import {
applyOnLoseAbAttrs,
} from "#app/data/abilities/ability";
import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
import { CommonBattleAnim } from "#app/data/battle-anims";
import { CommonAnim } from "#enums/move-anims-common";
import i18next from "i18next";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CommonAnimPhase } from "#app/phases/common-anim-phase";
export enum ArenaTagSide {
BOTH,
PLAYER,
ENEMY,
}
import { MoveId } from "#enums/move-id";
import { ArenaTagSide } from "#enums/arena-tag-side";
export abstract class ArenaTag {
constructor(
public tagType: ArenaTagType,
public turnCount: number,
public sourceMove?: Moves,
public sourceMove?: MoveId,
public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH,
) {}
@ -54,7 +46,7 @@ export abstract class ArenaTag {
onRemove(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
{ moveName: this.getMoveName() },
@ -116,7 +108,7 @@ export abstract class ArenaTag {
*/
export class MistTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side);
super(ArenaTagType.MIST, turnCount, MoveId.MIST, sourceId, side);
}
onAdd(arena: Arena, quiet = false): void {
@ -126,7 +118,7 @@ export class MistTag extends ArenaTag {
const source = globalScene.getPokemonById(this.sourceId);
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:mistOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -161,7 +153,7 @@ export class MistTag extends ArenaTag {
cancelled.value = true;
if (!simulated) {
globalScene.queueMessage(i18next.t("arenaTag:mistApply"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mistApply"));
}
return true;
@ -188,7 +180,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
turnCount: number,
sourceMove: Moves,
sourceMove: MoveId,
sourceId: number,
side: ArenaTagSide,
weakenedCategories: MoveCategory[],
@ -230,16 +222,16 @@ export class WeakenMoveScreenTag extends ArenaTag {
/**
* Reduces the damage of physical moves.
* Used by {@linkcode Moves.REFLECT}
* Used by {@linkcode MoveId.REFLECT}
*/
class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]);
super(ArenaTagType.REFLECT, turnCount, MoveId.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]);
}
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -250,16 +242,16 @@ class ReflectTag extends WeakenMoveScreenTag {
/**
* Reduces the damage of special moves.
* Used by {@linkcode Moves.LIGHT_SCREEN}
* Used by {@linkcode MoveId.LIGHT_SCREEN}
*/
class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]);
super(ArenaTagType.LIGHT_SCREEN, turnCount, MoveId.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]);
}
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -270,11 +262,11 @@ class LightScreenTag extends WeakenMoveScreenTag {
/**
* Reduces the damage of physical and special moves.
* Used by {@linkcode Moves.AURORA_VEIL}
* Used by {@linkcode MoveId.AURORA_VEIL}
*/
class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [
super(ArenaTagType.AURORA_VEIL, turnCount, MoveId.AURORA_VEIL, sourceId, side, [
MoveCategory.SPECIAL,
MoveCategory.PHYSICAL,
]);
@ -282,7 +274,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -291,7 +283,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
}
}
type ProtectConditionFunc = (arena: Arena, moveId: Moves) => boolean;
type ProtectConditionFunc = (arena: Arena, moveId: MoveId) => boolean;
/**
* Class to implement conditional team protection
@ -305,7 +297,7 @@ export class ConditionalProtectTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
sourceMove: Moves,
sourceMove: MoveId,
sourceId: number,
side: ArenaTagSide,
condition: ProtectConditionFunc,
@ -318,7 +310,7 @@ export class ConditionalProtectTag extends ArenaTag {
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
{ moveName: super.getMoveName() },
@ -337,7 +329,7 @@ export class ConditionalProtectTag extends ArenaTag {
* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
* @param _attacker the attacking {@linkcode Pokemon}
* @param defender the defending {@linkcode Pokemon}
* @param moveId the {@linkcode Moves | identifier} for the move being used
* @param moveId the {@linkcode MoveId | identifier} for the move being used
* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
* @returns `true` if this tag protected against the attack; `false` otherwise
*/
@ -347,7 +339,7 @@ export class ConditionalProtectTag extends ArenaTag {
isProtected: BooleanHolder,
_attacker: Pokemon,
defender: Pokemon,
moveId: Moves,
moveId: MoveId,
ignoresProtectBypass: BooleanHolder,
): boolean {
if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer() && this.protectConditionFunc(arena, moveId)) {
@ -355,7 +347,7 @@ export class ConditionalProtectTag extends ArenaTag {
isProtected.value = true;
if (!simulated) {
new CommonBattleAnim(CommonAnim.PROTECT, defender).play();
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:conditionalProtectApply", {
moveName: super.getMoveName(),
pokemonNameWithAffix: getPokemonNameWithAffix(defender),
@ -375,15 +367,15 @@ export class ConditionalProtectTag extends ArenaTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Guard_(move) Quick Guard's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move's priority is greater than 0.
* This includes moves with modified priorities from abilities (e.g. Prankster)
*/
const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
const move = allMoves[moveId];
const effectPhase = globalScene.getCurrentPhase();
const effectPhase = globalScene.phaseManager.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) {
if (effectPhase?.is("MoveEffectPhase")) {
const attacker = effectPhase.getUserPokemon();
if (attacker) {
return move.getPriority(attacker) > 0;
@ -398,7 +390,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/
class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
super(ArenaTagType.QUICK_GUARD, MoveId.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
}
}
@ -406,7 +398,7 @@ class QuickGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Wide_Guard_(move) Wide Guard's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is multi-targeted (even if it's only used against one Pokemon).
*/
const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -429,7 +421,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =
*/
class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
super(ArenaTagType.WIDE_GUARD, MoveId.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
}
}
@ -437,7 +429,7 @@ class WideGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Mat_Block_(move) Mat Block's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect.
* @param moveId {@linkcode Moves} The move to check against this condition.
* @param moveId {@linkcode MoveId} The move to check against this condition.
* @returns `true` if the incoming move is not a Status move.
*/
const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -451,14 +443,14 @@ const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =>
*/
class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
super(ArenaTagType.MAT_BLOCK, MoveId.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
}
onAdd(_arena: Arena) {
if (this.sourceId) {
const source = globalScene.getPokemonById(this.sourceId);
if (source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:matBlockOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -474,7 +466,7 @@ class MatBlockTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Crafty_Shield_(move) Crafty Shield's}
* protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition
* @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is a Status move, is not a hazard, and does not target all
* Pokemon or sides of the field.
*/
@ -495,7 +487,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/
class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
super(ArenaTagType.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
}
}
@ -507,17 +499,17 @@ export class NoCritTag extends ArenaTag {
/**
* Constructor method for the NoCritTag class
* @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect
* @param sourceMove {@linkcode MoveId} the move that created this effect
* @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/
constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) {
constructor(turnCount: number, sourceMove: MoveId, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
}
/** Queues a message upon adding this effect to the field */
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, {
moveName: this.getMoveName(),
}),
@ -527,7 +519,7 @@ export class NoCritTag extends ArenaTag {
/** Queues a message upon removing this effect from the field */
onRemove(_arena: Arena): void {
const source = globalScene.getPokemonById(this.sourceId!); // TODO: is this bang correct?
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:noCritOnRemove", {
pokemonNameWithAffix: getPokemonNameWithAffix(source ?? undefined),
moveName: this.getMoveName(),
@ -546,7 +538,7 @@ class WishTag extends ArenaTag {
private healHp: number;
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side);
super(ArenaTagType.WISH, turnCount, MoveId.WISH, sourceId, side);
}
onAdd(_arena: Arena): void {
@ -567,8 +559,8 @@ class WishTag extends ArenaTag {
onRemove(_arena: Arena): void {
const target = globalScene.getField()[this.battlerIndex];
if (target?.isActive(true)) {
globalScene.queueMessage(this.triggerMessage);
globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false));
globalScene.phaseManager.queueMessage(this.triggerMessage);
globalScene.phaseManager.unshiftNew("PokemonHealPhase", target.getBattlerIndex(), this.healHp, null, true, false);
}
}
}
@ -588,7 +580,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag.
*/
constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: Moves, sourceId: number) {
constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: MoveId, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type;
@ -617,15 +609,15 @@ export class WeakenMoveTypeTag extends ArenaTag {
*/
class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, Moves.MUD_SPORT, sourceId);
super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, MoveId.MUD_SPORT, sourceId);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:mudSportOnRemove"));
}
}
@ -635,15 +627,15 @@ class MudSportTag extends WeakenMoveTypeTag {
*/
class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, Moves.WATER_SPORT, sourceId);
super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, MoveId.WATER_SPORT, sourceId);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:waterSportOnRemove"));
}
}
@ -653,13 +645,13 @@ class WaterSportTag extends WeakenMoveTypeTag {
* Converts Normal-type moves to Electric type for the rest of the turn.
*/
export class IonDelugeTag extends ArenaTag {
constructor(sourceMove?: Moves) {
constructor(sourceMove?: MoveId) {
super(ArenaTagType.ION_DELUGE, 1, sourceMove);
}
/** Queues an on-add message */
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd"));
}
onRemove(_arena: Arena): void {} // Removes default on-remove message
@ -696,7 +688,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have.
*/
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) {
constructor(tagType: ArenaTagType, sourceMove: MoveId, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1;
@ -750,7 +742,7 @@ export class ArenaTrapTag extends ArenaTag {
*/
class SpikesTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3);
super(ArenaTagType.SPIKES, MoveId.SPIKES, sourceId, side, 3);
}
onAdd(arena: Arena, quiet = false): void {
@ -758,7 +750,7 @@ class SpikesTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:spikesOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -781,7 +773,7 @@ class SpikesTag extends ArenaTrapTag {
const damageHpRatio = 1 / (10 - 2 * this.layers);
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:spikesActivateTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
@ -802,7 +794,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean;
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2);
super(ArenaTagType.TOXIC_SPIKES, MoveId.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false;
}
@ -811,7 +803,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:toxicSpikesOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -834,7 +826,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
if (pokemon.isOfType(PokemonType.POISON)) {
this.neutralized = true;
if (globalScene.arena.removeTag(this.tagType)) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:toxicSpikesActivateTrapPoison", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
@ -867,7 +859,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
}
/**
* Arena Tag class for delayed attacks, such as {@linkcode Moves.FUTURE_SIGHT} or {@linkcode Moves.DOOM_DESIRE}.
* Arena Tag class for delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}.
* Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used),
* and deals damage after the turn count is reached.
*/
@ -876,7 +868,7 @@ export class DelayedAttackTag extends ArenaTag {
constructor(
tagType: ArenaTagType,
sourceMove: Moves | undefined,
sourceMove: MoveId | undefined,
sourceId: number,
targetIndex: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH,
@ -891,8 +883,13 @@ export class DelayedAttackTag extends ArenaTag {
const ret = super.lapse(arena);
if (!ret) {
globalScene.unshiftPhase(
new MoveEffectPhase(this.sourceId!, [this.targetIndex], allMoves[this.sourceMove!], false, true),
globalScene.phaseManager.unshiftNew(
"MoveEffectPhase",
this.sourceId!,
[this.targetIndex],
allMoves[this.sourceMove!],
false,
true,
); // TODO: are those bangs correct?
}
@ -909,7 +906,7 @@ export class DelayedAttackTag extends ArenaTag {
*/
class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1);
super(ArenaTagType.STEALTH_ROCK, MoveId.STEALTH_ROCK, sourceId, side, 1);
}
onAdd(arena: Arena, quiet = false): void {
@ -917,7 +914,7 @@ class StealthRockTag extends ArenaTrapTag {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stealthRockOnAdd", {
opponentDesc: source.getOpponentDescriptor(),
}),
@ -971,7 +968,7 @@ class StealthRockTag extends ArenaTrapTag {
}
const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stealthRockActivateTrap", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
@ -994,14 +991,14 @@ class StealthRockTag extends ArenaTrapTag {
*/
class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1);
super(ArenaTagType.STICKY_WEB, MoveId.STICKY_WEB, sourceId, side, 1);
}
onAdd(arena: Arena, quiet = false): void {
super.onAdd(arena);
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (!quiet && source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stickyWebOnAdd", {
moveName: this.getMoveName(),
opponentDesc: source.getOpponentDescriptor(),
@ -1020,14 +1017,14 @@ class StickyWebTag extends ArenaTrapTag {
}
if (!cancelled.value) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:stickyWebActivateTrap", {
pokemonName: pokemon.getNameToRender(),
}),
);
const stages = new NumberHolder(-1);
globalScene.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
false,
[Stat.SPD],
@ -1038,7 +1035,6 @@ class StickyWebTag extends ArenaTrapTag {
null,
false,
true,
),
);
return true;
}
@ -1055,7 +1051,7 @@ class StickyWebTag extends ArenaTrapTag {
*/
export class TrickRoomTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId);
super(ArenaTagType.TRICK_ROOM, turnCount, MoveId.TRICK_ROOM, sourceId);
}
/**
@ -1074,7 +1070,7 @@ export class TrickRoomTag extends ArenaTag {
onAdd(_arena: Arena): void {
const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null;
if (source) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:trickRoomOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -1083,22 +1079,22 @@ export class TrickRoomTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:trickRoomOnRemove"));
}
}
/**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Gravity_(move) Gravity}.
* Grounds all Pokémon on the field, including Flying-types and those with
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns.
* {@linkcode AbilityId.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/
export class GravityTag extends ArenaTag {
constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY);
super(ArenaTagType.GRAVITY, turnCount, MoveId.GRAVITY);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnAdd"));
globalScene.getField(true).forEach(pokemon => {
if (pokemon !== null) {
pokemon.removeTag(BattlerTagType.FLOATING);
@ -1111,7 +1107,7 @@ export class GravityTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:gravityOnRemove"));
}
}
@ -1122,12 +1118,12 @@ export class GravityTag extends ArenaTag {
*/
class TailwindTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side);
super(ArenaTagType.TAILWIND, turnCount, MoveId.TAILWIND, sourceId, side);
}
onAdd(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1136,31 +1132,33 @@ class TailwindTag extends ArenaTag {
const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable!
const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? [];
const phaseManager = globalScene.phaseManager;
for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(Abilities.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED);
globalScene.queueMessage(
phaseManager.queueMessage(
i18next.t("abilityTriggers:windPowerCharged", {
pokemonName: getPokemonNameWithAffix(pokemon),
moveName: this.getMoveName(),
}),
);
}
// Raise attack by one stage if party member has WIND_RIDER ability
// TODO: Ability displays should be handled by the ability
if (pokemon.hasAbility(Abilities.WIND_RIDER)) {
globalScene.queueAbilityDisplay(pokemon, false, true);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
globalScene.queueAbilityDisplay(pokemon, false, false);
if (pokemon.hasAbility(AbilityId.WIND_RIDER)) {
phaseManager.queueAbilityDisplay(pokemon, false, true);
phaseManager.unshiftNew("StatStageChangePhase", pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true);
phaseManager.queueAbilityDisplay(pokemon, false, false);
}
}
}
onRemove(_arena: Arena, quiet = false): void {
if (!quiet) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1171,29 +1169,29 @@ class TailwindTag extends ArenaTag {
/**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Happy_Hour_(move) Happy Hour}.
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}.
* Doubles the prize money from trainers and money moves like {@linkcode MoveId.PAY_DAY} and {@linkcode MoveId.MAKE_IT_RAIN}.
*/
class HappyHourTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side);
super(ArenaTagType.HAPPY_HOUR, turnCount, MoveId.HAPPY_HOUR, sourceId, side);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnAdd"));
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:happyHourOnRemove"));
}
}
class SafeguardTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side);
super(ArenaTagType.SAFEGUARD, turnCount, MoveId.SAFEGUARD, sourceId, side);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1201,7 +1199,7 @@ class SafeguardTag extends ArenaTag {
}
onRemove(_arena: Arena): void {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1221,7 +1219,7 @@ class NoneTag extends ArenaTag {
*/
class ImprisonTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1);
super(ArenaTagType.IMPRISON, MoveId.IMPRISON, sourceId, side, 1);
}
/**
@ -1234,10 +1232,10 @@ class ImprisonTag extends ArenaTrapTag {
const party = this.getAffectedPokemon();
party?.forEach((p: Pokemon) => {
if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
}
});
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("battlerTags:imprisonOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(source),
}),
@ -1263,7 +1261,7 @@ class ImprisonTag extends ArenaTrapTag {
override activateTrap(pokemon: Pokemon): boolean {
const source = this.getSourcePokemon();
if (source?.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId);
pokemon.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
}
return true;
}
@ -1289,12 +1287,12 @@ class ImprisonTag extends ArenaTrapTag {
*/
class FireGrassPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, Moves.FIRE_PLEDGE, sourceId, side);
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, MoveId.FIRE_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
// "A sea of fire enveloped your/the opposing team!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1309,14 +1307,17 @@ class FireGrassPledgeTag extends ArenaTag {
.filter(pokemon => !pokemon.isOfType(PokemonType.FIRE) && !pokemon.switchOutStatus)
.forEach(pokemon => {
// "{pokemonNameWithAffix} was hurt by the sea of fire!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:fireGrassPledgeLapse", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
);
// TODO: Replace this with a proper animation
globalScene.unshiftPhase(
new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM),
globalScene.phaseManager.unshiftNew(
"CommonAnimPhase",
pokemon.getBattlerIndex(),
pokemon.getBattlerIndex(),
CommonAnim.MAGMA_STORM,
);
pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8), { result: HitResult.INDIRECT });
});
@ -1334,12 +1335,12 @@ class FireGrassPledgeTag extends ArenaTag {
*/
class WaterFirePledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, Moves.WATER_PLEDGE, sourceId, side);
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, MoveId.WATER_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
// "A rainbow appeared in the sky on your/the opposing team's side!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1368,12 +1369,12 @@ class WaterFirePledgeTag extends ArenaTag {
*/
class GrassWaterPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, Moves.GRASS_PLEDGE, sourceId, side);
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, MoveId.GRASS_PLEDGE, sourceId, side);
}
override onAdd(_arena: Arena): void {
// "A swamp enveloped your/the opposing team!"
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t(
`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`,
),
@ -1390,11 +1391,11 @@ class GrassWaterPledgeTag extends ArenaTag {
*/
export class FairyLockTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId);
super(ArenaTagType.FAIRY_LOCK, turnCount, MoveId.FAIRY_LOCK, sourceId);
}
onAdd(_arena: Arena): void {
globalScene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:fairyLockOnAdd"));
}
}
@ -1451,7 +1452,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
public override onRemove(_arena: Arena, quiet = false) {
this.beingRemoved = true;
if (!quiet) {
globalScene.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove"));
globalScene.phaseManager.queueMessage(i18next.t("arenaTag:neutralizingGasOnRemove"));
}
for (const pokemon of globalScene.getField(true)) {
@ -1472,7 +1473,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
private playActivationMessage(pokemon: Pokemon | null) {
if (pokemon) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("arenaTag:neutralizingGasOnAdd", {
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
}),
@ -1485,7 +1486,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
export function getArenaTag(
tagType: ArenaTagType,
turnCount: number,
sourceMove: Moves | undefined,
sourceMove: MoveId | undefined,
sourceId: number,
targetIndex?: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH,

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@ -1,7 +1,7 @@
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
export type SignatureSpecies = {
[key in string]: (Species | Species[])[];
[key in string]: (SpeciesId | SpeciesId[])[];
};
/**
@ -18,87 +18,87 @@ export type SignatureSpecies = {
*/
export const signatureSpecies: SignatureSpecies = new Proxy({
// Gym Leaders- Kanto
BROCK: [Species.ONIX, Species.GEODUDE, [Species.OMANYTE, Species.KABUTO], Species.AERODACTYL],
MISTY: [Species.STARYU, Species.PSYDUCK, Species.WOOPER, Species.LAPRAS],
LT_SURGE: [Species.PICHU, Species.VOLTORB, Species.ELEKID, Species.JOLTEON],
ERIKA: [Species.ODDISH, Species.BELLSPROUT, Species.TANGELA, Species.HOPPIP],
JANINE: [Species.VENONAT, Species.SPINARAK, Species.ZUBAT, Species.KOFFING],
SABRINA: [Species.ABRA, Species.MR_MIME, Species.SMOOCHUM, Species.ESPEON],
BLAINE: [Species.GROWLITHE, Species.PONYTA, Species.MAGBY, Species.VULPIX],
GIOVANNI: [Species.RHYHORN, Species.MEOWTH, [Species.NIDORAN_F, Species.NIDORAN_M], Species.DIGLETT], // Tera Ground Meowth
BROCK: [SpeciesId.ONIX, SpeciesId.GEODUDE, [SpeciesId.OMANYTE, SpeciesId.KABUTO], SpeciesId.AERODACTYL],
MISTY: [SpeciesId.STARYU, SpeciesId.PSYDUCK, SpeciesId.WOOPER, SpeciesId.LAPRAS],
LT_SURGE: [SpeciesId.PICHU, SpeciesId.VOLTORB, SpeciesId.ELEKID, SpeciesId.JOLTEON],
ERIKA: [SpeciesId.ODDISH, SpeciesId.BELLSPROUT, SpeciesId.TANGELA, SpeciesId.HOPPIP],
JANINE: [SpeciesId.VENONAT, SpeciesId.SPINARAK, SpeciesId.ZUBAT, SpeciesId.KOFFING],
SABRINA: [SpeciesId.ABRA, SpeciesId.MR_MIME, SpeciesId.SMOOCHUM, SpeciesId.ESPEON],
BLAINE: [SpeciesId.GROWLITHE, SpeciesId.PONYTA, SpeciesId.MAGBY, SpeciesId.VULPIX],
GIOVANNI: [SpeciesId.RHYHORN, SpeciesId.MEOWTH, [SpeciesId.NIDORAN_F, SpeciesId.NIDORAN_M], SpeciesId.DIGLETT], // Tera Ground Meowth
// Gym Leaders- Johto
FALKNER: [Species.PIDGEY, Species.HOOTHOOT, Species.NATU, Species.MURKROW],
BUGSY: [Species.SCYTHER, Species.SHUCKLE, Species.YANMA, [Species.PINSIR, Species.HERACROSS]],
WHITNEY: [Species.MILTANK, Species.AIPOM, Species.IGGLYBUFF, [Species.GIRAFARIG, Species.STANTLER]],
MORTY: [Species.GASTLY, Species.MISDREAVUS, Species.DUSKULL, Species.SABLEYE],
CHUCK: [Species.POLIWRATH, Species.MANKEY, Species.TYROGUE, Species.MACHOP],
JASMINE: [Species.STEELIX, Species.MAGNEMITE, Species.PINECO, Species.SKARMORY],
PRYCE: [Species.SWINUB, Species.SEEL, Species.SHELLDER, Species.SNEASEL],
CLAIR: [Species.HORSEA, Species.DRATINI, Species.MAGIKARP, Species.DRUDDIGON], // Tera Dragon Magikarp
FALKNER: [SpeciesId.PIDGEY, SpeciesId.HOOTHOOT, SpeciesId.NATU, SpeciesId.MURKROW],
BUGSY: [SpeciesId.SCYTHER, SpeciesId.SHUCKLE, SpeciesId.YANMA, [SpeciesId.PINSIR, SpeciesId.HERACROSS]],
WHITNEY: [SpeciesId.MILTANK, SpeciesId.AIPOM, SpeciesId.IGGLYBUFF, [SpeciesId.GIRAFARIG, SpeciesId.STANTLER]],
MORTY: [SpeciesId.GASTLY, SpeciesId.MISDREAVUS, SpeciesId.DUSKULL, SpeciesId.SABLEYE],
CHUCK: [SpeciesId.POLIWRATH, SpeciesId.MANKEY, SpeciesId.TYROGUE, SpeciesId.MACHOP],
JASMINE: [SpeciesId.STEELIX, SpeciesId.MAGNEMITE, SpeciesId.PINECO, SpeciesId.SKARMORY],
PRYCE: [SpeciesId.SWINUB, SpeciesId.SEEL, SpeciesId.SHELLDER, SpeciesId.SNEASEL],
CLAIR: [SpeciesId.HORSEA, SpeciesId.DRATINI, SpeciesId.MAGIKARP, SpeciesId.DRUDDIGON], // Tera Dragon Magikarp
// Gym Leaders- Hoenn
ROXANNE: [Species.NOSEPASS, Species.GEODUDE, [Species.LILEEP, Species.ANORITH], Species.ARON],
BRAWLY: [Species.MAKUHITA, Species.MACHOP, Species.MEDITITE, Species.SHROOMISH],
WATTSON: [Species.ELECTRIKE, Species.VOLTORB, Species.MAGNEMITE, [Species.PLUSLE, Species.MINUN]],
FLANNERY: [Species.TORKOAL, Species.SLUGMA, Species.NUMEL, Species.HOUNDOUR],
NORMAN: [Species.SLAKOTH, Species.KECLEON, Species.WHISMUR, Species.ZANGOOSE],
WINONA: [Species.SWABLU, Species.WINGULL, Species.TROPIUS, Species.SKARMORY],
TATE: [Species.SOLROCK, Species.NATU, Species.CHINGLING, Species.GALLADE],
LIZA: [Species.LUNATONE, Species.BALTOY, Species.SPOINK, Species.GARDEVOIR],
JUAN: [Species.HORSEA, Species.SPHEAL, Species.BARBOACH, Species.CORPHISH],
ROXANNE: [SpeciesId.NOSEPASS, SpeciesId.GEODUDE, [SpeciesId.LILEEP, SpeciesId.ANORITH], SpeciesId.ARON],
BRAWLY: [SpeciesId.MAKUHITA, SpeciesId.MACHOP, SpeciesId.MEDITITE, SpeciesId.SHROOMISH],
WATTSON: [SpeciesId.ELECTRIKE, SpeciesId.VOLTORB, SpeciesId.MAGNEMITE, [SpeciesId.PLUSLE, SpeciesId.MINUN]],
FLANNERY: [SpeciesId.TORKOAL, SpeciesId.SLUGMA, SpeciesId.NUMEL, SpeciesId.HOUNDOUR],
NORMAN: [SpeciesId.SLAKOTH, SpeciesId.KECLEON, SpeciesId.WHISMUR, SpeciesId.ZANGOOSE],
WINONA: [SpeciesId.SWABLU, SpeciesId.WINGULL, SpeciesId.TROPIUS, SpeciesId.SKARMORY],
TATE: [SpeciesId.SOLROCK, SpeciesId.NATU, SpeciesId.CHINGLING, SpeciesId.GALLADE],
LIZA: [SpeciesId.LUNATONE, SpeciesId.BALTOY, SpeciesId.SPOINK, SpeciesId.GARDEVOIR],
JUAN: [SpeciesId.HORSEA, SpeciesId.SPHEAL, SpeciesId.BARBOACH, SpeciesId.CORPHISH],
// Gym Leaders- Sinnoh
ROARK: [Species.CRANIDOS, Species.GEODUDE, Species.NOSEPASS, Species.LARVITAR],
GARDENIA: [Species.BUDEW, Species.CHERUBI, Species.TURTWIG, Species.LEAFEON],
MAYLENE: [Species.RIOLU, Species.MEDITITE, Species.CHIMCHAR, Species.CROAGUNK],
CRASHER_WAKE: [Species.BUIZEL, Species.WOOPER, Species.PIPLUP, Species.MAGIKARP],
FANTINA: [Species.MISDREAVUS, Species.DRIFLOON, Species.DUSKULL, Species.SPIRITOMB],
BYRON: [Species.SHIELDON, Species.BRONZOR, Species.ARON, Species.SKARMORY],
CANDICE: [Species.FROSLASS, Species.SNOVER, Species.SNEASEL, Species.GLACEON],
VOLKNER: [Species.ELEKID, Species.SHINX, Species.CHINCHOU, Species.ROTOM],
ROARK: [SpeciesId.CRANIDOS, SpeciesId.GEODUDE, SpeciesId.NOSEPASS, SpeciesId.LARVITAR],
GARDENIA: [SpeciesId.BUDEW, SpeciesId.CHERUBI, SpeciesId.TURTWIG, SpeciesId.LEAFEON],
MAYLENE: [SpeciesId.RIOLU, SpeciesId.MEDITITE, SpeciesId.CHIMCHAR, SpeciesId.CROAGUNK],
CRASHER_WAKE: [SpeciesId.BUIZEL, SpeciesId.WOOPER, SpeciesId.PIPLUP, SpeciesId.MAGIKARP],
FANTINA: [SpeciesId.MISDREAVUS, SpeciesId.DRIFLOON, SpeciesId.DUSKULL, SpeciesId.SPIRITOMB],
BYRON: [SpeciesId.SHIELDON, SpeciesId.BRONZOR, SpeciesId.ARON, SpeciesId.SKARMORY],
CANDICE: [SpeciesId.FROSLASS, SpeciesId.SNOVER, SpeciesId.SNEASEL, SpeciesId.GLACEON],
VOLKNER: [SpeciesId.ELEKID, SpeciesId.SHINX, SpeciesId.CHINCHOU, SpeciesId.ROTOM],
// Gym Leaders- Unova
CILAN: [Species.PANSAGE, Species.SNIVY, Species.MARACTUS, Species.FERROSEED],
CHILI: [Species.PANSEAR, Species.TEPIG, Species.HEATMOR, Species.DARUMAKA],
CRESS: [Species.PANPOUR, Species.OSHAWOTT, Species.BASCULIN, Species.TYMPOLE],
CHEREN: [Species.LILLIPUP, Species.MINCCINO, Species.PIDOVE, Species.BOUFFALANT],
LENORA: [Species.PATRAT, Species.DEERLING, Species.AUDINO, Species.BRAVIARY],
ROXIE: [Species.VENIPEDE, Species.KOFFING, Species.TRUBBISH, Species.TOXEL],
BURGH: [Species.SEWADDLE, Species.DWEBBLE, [Species.KARRABLAST, Species.SHELMET], Species.DURANT],
ELESA: [Species.BLITZLE, Species.EMOLGA, Species.JOLTIK, Species.TYNAMO],
CLAY: [Species.DRILBUR, Species.SANDILE, Species.TYMPOLE, Species.GOLETT],
SKYLA: [Species.DUCKLETT, Species.WOOBAT, [Species.RUFFLET, Species.VULLABY], Species.ARCHEN],
BRYCEN: [Species.CRYOGONAL, Species.VANILLITE, Species.CUBCHOO, Species.GALAR_DARUMAKA],
DRAYDEN: [Species.AXEW, Species.DRUDDIGON, Species.TRAPINCH, Species.DEINO],
MARLON: [Species.FRILLISH, Species.TIRTOUGA, Species.WAILMER, Species.MANTYKE],
CILAN: [SpeciesId.PANSAGE, SpeciesId.SNIVY, SpeciesId.MARACTUS, SpeciesId.FERROSEED],
CHILI: [SpeciesId.PANSEAR, SpeciesId.TEPIG, SpeciesId.HEATMOR, SpeciesId.DARUMAKA],
CRESS: [SpeciesId.PANPOUR, SpeciesId.OSHAWOTT, SpeciesId.BASCULIN, SpeciesId.TYMPOLE],
CHEREN: [SpeciesId.LILLIPUP, SpeciesId.MINCCINO, SpeciesId.PIDOVE, SpeciesId.BOUFFALANT],
LENORA: [SpeciesId.PATRAT, SpeciesId.DEERLING, SpeciesId.AUDINO, SpeciesId.BRAVIARY],
ROXIE: [SpeciesId.VENIPEDE, SpeciesId.KOFFING, SpeciesId.TRUBBISH, SpeciesId.TOXEL],
BURGH: [SpeciesId.SEWADDLE, SpeciesId.DWEBBLE, [SpeciesId.KARRABLAST, SpeciesId.SHELMET], SpeciesId.DURANT],
ELESA: [SpeciesId.BLITZLE, SpeciesId.EMOLGA, SpeciesId.JOLTIK, SpeciesId.TYNAMO],
CLAY: [SpeciesId.DRILBUR, SpeciesId.SANDILE, SpeciesId.TYMPOLE, SpeciesId.GOLETT],
SKYLA: [SpeciesId.DUCKLETT, SpeciesId.WOOBAT, [SpeciesId.RUFFLET, SpeciesId.VULLABY], SpeciesId.ARCHEN],
BRYCEN: [SpeciesId.CRYOGONAL, SpeciesId.VANILLITE, SpeciesId.CUBCHOO, SpeciesId.GALAR_DARUMAKA],
DRAYDEN: [SpeciesId.AXEW, SpeciesId.DRUDDIGON, SpeciesId.TRAPINCH, SpeciesId.DEINO],
MARLON: [SpeciesId.FRILLISH, SpeciesId.TIRTOUGA, SpeciesId.WAILMER, SpeciesId.MANTYKE],
// Gym Leaders- Kalos
VIOLA: [Species.SCATTERBUG, Species.SURSKIT, Species.CUTIEFLY, Species.BLIPBUG],
GRANT: [Species.TYRUNT, Species.AMAURA, Species.BINACLE, Species.DWEBBLE],
KORRINA: [Species.RIOLU, Species.MIENFOO, Species.HAWLUCHA, Species.PANCHAM],
RAMOS: [Species.SKIDDO, Species.HOPPIP, Species.BELLSPROUT, [Species.PHANTUMP, Species.PUMPKABOO]],
CLEMONT: [Species.HELIOPTILE, Species.MAGNEMITE, Species.DEDENNE, Species.ROTOM],
VALERIE: [Species.SYLVEON, Species.MAWILE, Species.MR_MIME, [Species.SPRITZEE, Species.SWIRLIX]],
OLYMPIA: [Species.ESPURR, Species.SIGILYPH, Species.INKAY, Species.SLOWKING],
WULFRIC: [Species.BERGMITE, Species.SNOVER, Species.CRYOGONAL, Species.SWINUB],
VIOLA: [SpeciesId.SCATTERBUG, SpeciesId.SURSKIT, SpeciesId.CUTIEFLY, SpeciesId.BLIPBUG],
GRANT: [SpeciesId.TYRUNT, SpeciesId.AMAURA, SpeciesId.BINACLE, SpeciesId.DWEBBLE],
KORRINA: [SpeciesId.RIOLU, SpeciesId.MIENFOO, SpeciesId.HAWLUCHA, SpeciesId.PANCHAM],
RAMOS: [SpeciesId.SKIDDO, SpeciesId.HOPPIP, SpeciesId.BELLSPROUT, [SpeciesId.PHANTUMP, SpeciesId.PUMPKABOO]],
CLEMONT: [SpeciesId.HELIOPTILE, SpeciesId.MAGNEMITE, SpeciesId.DEDENNE, SpeciesId.ROTOM],
VALERIE: [SpeciesId.SYLVEON, SpeciesId.MAWILE, SpeciesId.MR_MIME, [SpeciesId.SPRITZEE, SpeciesId.SWIRLIX]],
OLYMPIA: [SpeciesId.ESPURR, SpeciesId.SIGILYPH, SpeciesId.INKAY, SpeciesId.SLOWKING],
WULFRIC: [SpeciesId.BERGMITE, SpeciesId.SNOVER, SpeciesId.CRYOGONAL, SpeciesId.SWINUB],
// Gym Leaders- Galar
MILO: [Species.GOSSIFLEUR, Species.SEEDOT, Species.APPLIN, Species.LOTAD],
NESSA: [Species.CHEWTLE, Species.WIMPOD, Species.ARROKUDA, Species.MAREANIE],
KABU: [Species.SIZZLIPEDE, Species.VULPIX, Species.GROWLITHE, Species.TORKOAL],
BEA: [Species.MACHOP, Species.GALAR_FARFETCHD, Species.CLOBBOPUS, Species.FALINKS],
ALLISTER: [Species.GASTLY, Species.GALAR_YAMASK, Species.GALAR_CORSOLA, Species.SINISTEA],
OPAL: [Species.MILCERY, Species.GALAR_WEEZING, Species.TOGEPI, Species.MAWILE],
BEDE: [Species.HATENNA, Species.GALAR_PONYTA, Species.GARDEVOIR, Species.SYLVEON],
GORDIE: [Species.ROLYCOLY, [Species.SHUCKLE, Species.BINACLE], Species.STONJOURNER, Species.LARVITAR],
MELONY: [Species.LAPRAS, Species.SNOM, Species.EISCUE, [Species.GALAR_MR_MIME, Species.GALAR_DARUMAKA]],
PIERS: [Species.GALAR_ZIGZAGOON, Species.SCRAGGY, Species.TOXEL, Species.INKAY], // Tera Dark Toxel
MARNIE: [Species.IMPIDIMP, Species.MORPEKO, Species.PURRLOIN, Species.CROAGUNK], // Tera Dark Croagunk
RAIHAN: [Species.DURALUDON, Species.TRAPINCH, Species.GOOMY, Species.TURTONATOR],
MILO: [SpeciesId.GOSSIFLEUR, SpeciesId.SEEDOT, SpeciesId.APPLIN, SpeciesId.LOTAD],
NESSA: [SpeciesId.CHEWTLE, SpeciesId.WIMPOD, SpeciesId.ARROKUDA, SpeciesId.MAREANIE],
KABU: [SpeciesId.SIZZLIPEDE, SpeciesId.VULPIX, SpeciesId.GROWLITHE, SpeciesId.TORKOAL],
BEA: [SpeciesId.MACHOP, SpeciesId.GALAR_FARFETCHD, SpeciesId.CLOBBOPUS, SpeciesId.FALINKS],
ALLISTER: [SpeciesId.GASTLY, SpeciesId.GALAR_YAMASK, SpeciesId.GALAR_CORSOLA, SpeciesId.SINISTEA],
OPAL: [SpeciesId.MILCERY, SpeciesId.GALAR_WEEZING, SpeciesId.TOGEPI, SpeciesId.MAWILE],
BEDE: [SpeciesId.HATENNA, SpeciesId.GALAR_PONYTA, SpeciesId.GARDEVOIR, SpeciesId.SYLVEON],
GORDIE: [SpeciesId.ROLYCOLY, [SpeciesId.SHUCKLE, SpeciesId.BINACLE], SpeciesId.STONJOURNER, SpeciesId.LARVITAR],
MELONY: [SpeciesId.LAPRAS, SpeciesId.SNOM, SpeciesId.EISCUE, [SpeciesId.GALAR_MR_MIME, SpeciesId.GALAR_DARUMAKA]],
PIERS: [SpeciesId.GALAR_ZIGZAGOON, SpeciesId.SCRAGGY, SpeciesId.TOXEL, SpeciesId.INKAY], // Tera Dark Toxel
MARNIE: [SpeciesId.IMPIDIMP, SpeciesId.MORPEKO, SpeciesId.PURRLOIN, SpeciesId.CROAGUNK], // Tera Dark Croagunk
RAIHAN: [SpeciesId.DURALUDON, SpeciesId.TRAPINCH, SpeciesId.GOOMY, SpeciesId.TURTONATOR],
// Gym Leaders- Paldea; First slot is Tera
KATY: [Species.TEDDIURSA, Species.NYMBLE, Species.TAROUNTULA, Species.RELLOR], // Tera Bug Teddiursa
BRASSIUS: [Species.BONSLY, Species.SMOLIV, Species.BRAMBLIN, Species.SUNKERN], // Tera Grass Bonsly
IONO: [Species.MISDREAVUS, Species.TADBULB, Species.WATTREL, Species.MAGNEMITE], // Tera Ghost Misdreavus
KOFU: [Species.CRABRAWLER, Species.VELUZA, Species.WIGLETT, Species.WINGULL], // Tera Water Crabrawler
LARRY: [Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA], // Tera Normal Starly
RYME: [Species.TOXEL, Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU], // Tera Ghost Toxel
TULIP: [Species.FLABEBE, Species.FLITTLE, Species.RALTS, Species.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [Species.SWABLU, Species.CETODDLE, Species.SNOM, Species.CUBCHOO], // Tera Ice Swablu
KATY: [SpeciesId.TEDDIURSA, SpeciesId.NYMBLE, SpeciesId.TAROUNTULA, SpeciesId.RELLOR], // Tera Bug Teddiursa
BRASSIUS: [SpeciesId.BONSLY, SpeciesId.SMOLIV, SpeciesId.BRAMBLIN, SpeciesId.SUNKERN], // Tera Grass Bonsly
IONO: [SpeciesId.MISDREAVUS, SpeciesId.TADBULB, SpeciesId.WATTREL, SpeciesId.MAGNEMITE], // Tera Ghost Misdreavus
KOFU: [SpeciesId.CRABRAWLER, SpeciesId.VELUZA, SpeciesId.WIGLETT, SpeciesId.WINGULL], // Tera Water Crabrawler
LARRY: [SpeciesId.STARLY, SpeciesId.DUNSPARCE, SpeciesId.LECHONK, SpeciesId.KOMALA], // Tera Normal Starly
RYME: [SpeciesId.TOXEL, SpeciesId.GREAVARD, SpeciesId.SHUPPET, SpeciesId.MIMIKYU], // Tera Ghost Toxel
TULIP: [SpeciesId.FLABEBE, SpeciesId.FLITTLE, SpeciesId.RALTS, SpeciesId.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [SpeciesId.SWABLU, SpeciesId.CETODDLE, SpeciesId.SNOM, SpeciesId.CUBCHOO], // Tera Ice Swablu
}, {
get(target, prop: string) {
return target[prop as keyof SignatureSpecies] ?? [];

View File

@ -1,29 +1,29 @@
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/**
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon.
*/
export const NON_LEGEND_PARADOX_POKEMON = [
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
];
/**
@ -32,15 +32,15 @@ export const NON_LEGEND_PARADOX_POKEMON = [
* Note that all of these Ultra Beasts are still considered Sub-Legendary.
*/
export const NON_LEGEND_ULTRA_BEASTS = [
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
];

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@ -1,111 +1,15 @@
import { globalScene } from "#app/global-scene";
import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, SelfStatusMove } from "./moves/move";
import { allMoves } from "./data-lists";
import { MoveFlags } from "#enums/MoveFlags";
import type Pokemon from "../field/pokemon";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
import type { BattlerIndex } from "../battle";
import { Moves } from "#enums/moves";
import type { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils/common";
import Phaser from "phaser";
import { EncounterAnim } from "#enums/encounter-anims";
export enum AnimFrameTarget {
USER,
TARGET,
GRAPHIC,
}
enum AnimFocus {
TARGET = 1,
USER,
USER_TARGET,
SCREEN,
}
enum AnimBlendType {
NORMAL,
ADD,
SUBTRACT,
}
export enum ChargeAnim {
FLY_CHARGING = 1000,
BOUNCE_CHARGING,
DIG_CHARGING,
FUTURE_SIGHT_CHARGING,
DIVE_CHARGING,
SOLAR_BEAM_CHARGING,
SHADOW_FORCE_CHARGING,
SKULL_BASH_CHARGING,
FREEZE_SHOCK_CHARGING,
SKY_DROP_CHARGING,
SKY_ATTACK_CHARGING,
ICE_BURN_CHARGING,
DOOM_DESIRE_CHARGING,
RAZOR_WIND_CHARGING,
PHANTOM_FORCE_CHARGING,
GEOMANCY_CHARGING,
SHADOW_BLADE_CHARGING,
SOLAR_BLADE_CHARGING,
BEAK_BLAST_CHARGING,
METEOR_BEAM_CHARGING,
ELECTRO_SHOT_CHARGING,
}
export enum CommonAnim {
USE_ITEM = 2000,
HEALTH_UP,
TERASTALLIZE,
POISON = 2010,
TOXIC,
PARALYSIS,
SLEEP,
FROZEN,
BURN,
CONFUSION,
ATTRACT,
BIND,
WRAP,
CURSE_NO_GHOST,
LEECH_SEED,
FIRE_SPIN,
PROTECT,
COVET,
WHIRLPOOL,
BIDE,
SAND_TOMB,
QUICK_GUARD,
WIDE_GUARD,
CURSE,
MAGMA_STORM,
CLAMP,
SNAP_TRAP,
THUNDER_CAGE,
INFESTATION,
ORDER_UP_CURLY,
ORDER_UP_DROOPY,
ORDER_UP_STRETCHY,
RAGING_BULL_FIRE,
RAGING_BULL_WATER,
SALT_CURE,
POWDER,
SUNNY = 2100,
RAIN,
SANDSTORM,
HAIL,
SNOW,
WIND,
HEAVY_RAIN,
HARSH_SUN,
STRONG_WINDS,
MISTY_TERRAIN = 2110,
ELECTRIC_TERRAIN,
GRASSY_TERRAIN,
PSYCHIC_TERRAIN,
LOCK_ON = 2120,
}
import { AnimBlendType, AnimFrameTarget, AnimFocus, ChargeAnim, CommonAnim } from "#enums/move-anims-common";
export class AnimConfig {
public id: number;
@ -498,7 +402,7 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
}
}
export const moveAnims = new Map<Moves, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const moveAnims = new Map<MoveId, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const commonAnims = new Map<CommonAnim, AnimConfig>();
export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
@ -521,7 +425,7 @@ export function initCommonAnims(): Promise<void> {
});
}
export function initMoveAnim(move: Moves): Promise<void> {
export function initMoveAnim(move: MoveId): Promise<void> {
return new Promise(resolve => {
if (moveAnims.has(move)) {
if (moveAnims.get(move) !== null) {
@ -531,7 +435,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
if (moveAnims.get(move) !== null) {
const chargeAnimSource = allMoves[move].isChargingMove()
? allMoves[move]
: (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource && chargeAnims.get(chargeAnimSource.chargeAnim) === null) {
return;
}
@ -542,14 +446,13 @@ export function initMoveAnim(move: Moves): Promise<void> {
}
} else {
moveAnims.set(move, null);
const defaultMoveAnim =
allMoves[move] instanceof AttackMove
? Moves.TACKLE
: allMoves[move] instanceof SelfStatusMove
? Moves.FOCUS_ENERGY
: Moves.TAIL_WHIP;
const defaultMoveAnim = allMoves[move].is("AttackMove")
? MoveId.TACKLE
: allMoves[move].is("SelfStatusMove")
? MoveId.FOCUS_ENERGY
: MoveId.TAIL_WHIP;
const fetchAnimAndResolve = (move: Moves) => {
const fetchAnimAndResolve = (move: MoveId) => {
globalScene
.cachedFetch(`./battle-anims/${animationFileName(move)}.json`)
.then(response => {
@ -570,7 +473,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
}
const chargeAnimSource = allMoves[move].isChargingMove()
? allMoves[move]
: (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[move].getAttrs("DelayedAttackAttr")[0] ?? allMoves[move].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource) {
initMoveChargeAnim(chargeAnimSource.chargeAnim).then(() => resolve());
} else {
@ -594,7 +497,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
* @param move the move to populate an animation for
* @param defaultMoveAnim the move to use as the default animation
*/
function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
function useDefaultAnim(move: MoveId, defaultMoveAnim: MoveId) {
populateMoveAnim(move, moveAnims.get(defaultMoveAnim));
}
@ -606,7 +509,7 @@ function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
*
* @remarks use {@linkcode useDefaultAnim} to use a default animation
*/
function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) {
function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
const moveName = animationFileName(move);
console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams);
}
@ -664,7 +567,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
});
}
function populateMoveAnim(move: Moves, animSource: any): void {
function populateMoveAnim(move: MoveId, animSource: any): void {
const moveAnim = new AnimConfig(animSource);
if (moveAnims.get(move) === null) {
moveAnims.set(move, moveAnim);
@ -697,13 +600,13 @@ export async function loadEncounterAnimAssets(startLoad?: boolean): Promise<void
await loadAnimAssets(Array.from(encounterAnims.values()), startLoad);
}
export function loadMoveAnimAssets(moveIds: Moves[], startLoad?: boolean): Promise<void> {
export function loadMoveAnimAssets(moveIds: MoveId[], startLoad?: boolean): Promise<void> {
return new Promise(resolve => {
const moveAnimations = moveIds.flatMap(m => moveAnims.get(m) as AnimConfig);
for (const moveId of moveIds) {
const chargeAnimSource = allMoves[moveId].isChargingMove()
? allMoves[moveId]
: (allMoves[moveId].getAttrs(DelayedAttackAttr)[0] ?? allMoves[moveId].getAttrs(BeakBlastHeaderAttr)[0]);
: (allMoves[moveId].getAttrs("DelayedAttackAttr")[0] ?? allMoves[moveId].getAttrs("BeakBlastHeaderAttr")[0]);
if (chargeAnimSource) {
const moveChargeAnims = chargeAnims.get(chargeAnimSource.chargeAnim);
moveAnimations.push(moveChargeAnims instanceof AnimConfig ? moveChargeAnims : moveChargeAnims![0]); // TODO: is the bang correct?
@ -1425,9 +1328,9 @@ export class CommonBattleAnim extends BattleAnim {
}
export class MoveAnim extends BattleAnim {
public move: Moves;
public move: MoveId;
constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
constructor(move: MoveId, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
// Set target to the user pokemon if no target is found to avoid crashes
super(user, globalScene.getField()[target] ?? user, playOnEmptyField);
@ -1456,7 +1359,7 @@ export class MoveAnim extends BattleAnim {
export class MoveChargeAnim extends MoveAnim {
private chargeAnim: ChargeAnim;
constructor(chargeAnim: ChargeAnim, move: Moves, user: Pokemon) {
constructor(chargeAnim: ChargeAnim, move: MoveId, user: Pokemon) {
super(move, user, 0);
this.chargeAnim = chargeAnim;
@ -1502,8 +1405,8 @@ export async function populateAnims() {
const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[];
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
const moveNameToId = {};
for (const move of getEnumValues(Moves).slice(1)) {
const moveName = Moves[move].toUpperCase().replace(/\_/g, "");
for (const move of getEnumValues(MoveId).slice(1)) {
const moveName = MoveId[move].toUpperCase().replace(/\_/g, "");
moveNameToId[moveName] = move;
}

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@ -1,19 +1,13 @@
import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
import { HitResult } from "../field/pokemon";
import { HitResult } from "#enums/hit-result";
import { getStatusEffectHealText } from "./status-effect";
import { NumberHolder, toDmgValue, randSeedInt } from "#app/utils/common";
import {
DoubleBerryEffectAbAttr,
ReduceBerryUseThresholdAbAttr,
applyAbAttrs,
} from "./abilities/ability";
import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./abilities/ability";
import i18next from "i18next";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { Stat, type BattleStat } from "#app/enums/stat";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { globalScene } from "#app/global-scene";
export function getBerryName(berryType: BerryType): string {
@ -79,8 +73,8 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
{
const hpHealed = new NumberHolder(toDmgValue(consumer.getMaxHp() / 4));
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, hpHealed);
globalScene.unshiftPhase(
new PokemonHealPhase(
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
consumer.getBattlerIndex(),
hpHealed.value,
i18next.t("battle:hpHealBerry", {
@ -88,14 +82,13 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
berryName: getBerryName(berryType),
}),
true,
),
);
}
break;
case BerryType.LUM:
{
if (consumer.status) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
getStatusEffectHealText(consumer.status.effect, getPokemonNameWithAffix(consumer)),
);
}
@ -113,8 +106,12 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const stat: BattleStat = berryType - BerryType.ENIGMA;
const statStages = new NumberHolder(1);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, statStages);
globalScene.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [stat], statStages.value),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[stat],
statStages.value,
);
}
break;
@ -130,8 +127,12 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
const randStat = randSeedInt(Stat.SPD, Stat.ATK);
const stages = new NumberHolder(2);
applyAbAttrs(DoubleBerryEffectAbAttr, consumer, null, false, stages);
globalScene.unshiftPhase(
new StatStageChangePhase(consumer.getBattlerIndex(), true, [randStat], stages.value),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
consumer.getBattlerIndex(),
true,
[randStat],
stages.value,
);
}
break;
@ -144,7 +145,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
consumer.getMoveset().find(m => m.ppUsed < m.getMovePp());
if (ppRestoreMove) {
ppRestoreMove.ppUsed = Math.max(ppRestoreMove.ppUsed - 10, 0);
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("battle:ppHealBerry", {
pokemonNameWithAffix: getPokemonNameWithAffix(consumer),
moveName: ppRestoreMove.getName(),

View File

@ -2,115 +2,35 @@ import { BooleanHolder, type NumberHolder, randSeedItem } from "#app/utils/commo
import { deepCopy } from "#app/utils/data";
import i18next from "i18next";
import type { DexAttrProps, GameData } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/system/game-data";
import { defaultStarterSpecies } from "#app/constants";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "./moves/pokemon-move";
import type { FixedBattleConfig } from "#app/battle";
import { getRandomTrainerFunc } from "#app/battle";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
import { BattleType } from "#enums/battle-type";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import { PokemonType } from "#enums/pokemon-type";
import { Challenges } from "#enums/challenges";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { TypeColor, TypeShadow } from "#enums/color";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { globalScene } from "#app/global-scene";
import { pokemonFormChanges } from "./pokemon-forms";
import { pokemonEvolutions } from "./balance/pokemon-evolutions";
import { ChallengeType } from "#enums/challenge-type";
import type { MoveSourceType } from "#enums/move-source-type";
/** A constant for the default max cost of the starting party before a run */
const DEFAULT_PARTY_MAX_COST = 10;
/**
* An enum for all the challenge types. The parameter entries on these describe the
* parameters to use when calling the applyChallenges function.
*/
export enum ChallengeType {
/**
* Challenges which modify what starters you can choose
* @see {@link Challenge.applyStarterChoice}
*/
STARTER_CHOICE,
/**
* Challenges which modify how many starter points you have
* @see {@link Challenge.applyStarterPoints}
*/
STARTER_POINTS,
/**
* Challenges which modify how many starter points you have
* @see {@link Challenge.applyStarterPointCost}
*/
STARTER_COST,
/**
* Challenges which modify your starters in some way
* @see {@link Challenge.applyStarterModify}
*/
STARTER_MODIFY,
/**
* Challenges which limit which pokemon you can have in battle.
* @see {@link Challenge.applyPokemonInBattle}
*/
POKEMON_IN_BATTLE,
/**
* Adds or modifies the fixed battles in a run
* @see {@link Challenge.applyFixedBattle}
*/
FIXED_BATTLES,
/**
* Modifies the effectiveness of Type matchups in battle
* @see {@linkcode Challenge.applyTypeEffectiveness}
*/
TYPE_EFFECTIVENESS,
/**
* Modifies what level the AI pokemon are. UNIMPLEMENTED.
*/
AI_LEVEL,
/**
* Modifies how many move slots the AI has. UNIMPLEMENTED.
*/
AI_MOVE_SLOTS,
/**
* Modifies if a pokemon has its passive. UNIMPLEMENTED.
*/
PASSIVE_ACCESS,
/**
* Modifies the game mode settings in some way. UNIMPLEMENTED.
*/
GAME_MODE_MODIFY,
/**
* Modifies what level AI pokemon can access a move. UNIMPLEMENTED.
*/
MOVE_ACCESS,
/**
* Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED.
*/
MOVE_WEIGHT,
/**
* Modifies what the pokemon stats for Flip Stat Mode.
*/
FLIP_STAT,
}
/**
* Used for challenge types that modify movesets, these denote the various sources of moves for pokemon.
*/
export enum MoveSourceType {
LEVEL_UP, // Currently unimplemented for move access
RELEARNER, // Relearner moves currently unimplemented
COMMON_TM,
GREAT_TM,
ULTRA_TM,
COMMON_EGG,
RARE_EGG,
}
/**
* A challenge object. Exists only to serve as a base class.
*/
@ -305,11 +225,11 @@ export abstract class Challenge {
/**
* An apply function for STARTER_COST challenges. Derived classes should alter this.
* @param _species {@link Species} The pokemon to change the cost of.
* @param _species {@link SpeciesId} The pokemon to change the cost of.
* @param _cost {@link NumberHolder} The cost of the starter.
* @returns {@link boolean} Whether this function did anything.
*/
applyStarterCost(_species: Species, _cost: NumberHolder): boolean {
applyStarterCost(_species: SpeciesId, _cost: NumberHolder): boolean {
return false;
}
@ -395,11 +315,11 @@ export abstract class Challenge {
* An apply function for MOVE_ACCESS. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question.
* @param _move {@link MoveId} The move in question.
* @param _level {@link NumberHolder} The level threshold for access.
* @returns {@link boolean} Whether this function did anything.
*/
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false;
}
@ -407,11 +327,11 @@ export abstract class Challenge {
* An apply function for MOVE_WEIGHT. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question.
* @param _move {@link MoveId} The move in question.
* @param _weight {@link NumberHolder} The base weight of the move
* @returns {@link boolean} Whether this function did anything.
*/
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean {
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false;
}
@ -696,7 +616,7 @@ export class SingleGenerationChallenge extends Challenge {
interface monotypeOverride {
/** The species to override */
species: Species;
species: SpeciesId;
/** The type to count as */
type: PokemonType;
/** If part of a fusion, should we check the fused species instead of the base species? */
@ -708,7 +628,7 @@ interface monotypeOverride {
*/
export class SingleTypeChallenge extends Challenge {
private static TYPE_OVERRIDES: monotypeOverride[] = [
{ species: Species.CASTFORM, type: PokemonType.NORMAL, fusion: false },
{ species: SpeciesId.CASTFORM, type: PokemonType.NORMAL, fusion: false },
];
// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
@ -804,7 +724,7 @@ export class FreshStartChallenge extends Challenge {
return false;
}
applyStarterCost(species: Species, cost: NumberHolder): boolean {
applyStarterCost(species: SpeciesId, cost: NumberHolder): boolean {
if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarterCosts[species];
return true;
@ -992,13 +912,13 @@ export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, poi
/**
* Apply all challenges that modify the cost of a starter.
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST
* @param species {@link Species} The pokemon to change the cost of.
* @param species {@link SpeciesId} The pokemon to change the cost of.
* @param points {@link NumberHolder} The cost of the pokemon.
* @returns True if any challenge was successfully applied.
*/
export function applyChallenges(
challengeType: ChallengeType.STARTER_COST,
species: Species,
species: SpeciesId,
cost: NumberHolder,
): boolean;
/**
@ -1090,7 +1010,7 @@ export function applyChallenges(challengeType: ChallengeType.GAME_MODE_MODIFY):
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_ACCESS
* @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question.
* @param move {@link MoveId} The move in question.
* @param level {@link NumberHolder} The level threshold for access.
* @returns True if any challenge was successfully applied.
*/
@ -1098,7 +1018,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_ACCESS,
pokemon: Pokemon,
moveSource: MoveSourceType,
move: Moves,
move: MoveId,
level: NumberHolder,
): boolean;
/**
@ -1106,7 +1026,7 @@ export function applyChallenges(
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_WEIGHT
* @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question.
* @param move {@link MoveId} The move in question.
* @param weight {@link NumberHolder} The weight of the move.
* @returns True if any challenge was successfully applied.
*/
@ -1114,7 +1034,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_WEIGHT,
pokemon: Pokemon,
moveSource: MoveSourceType,
move: Moves,
move: MoveId,
weight: NumberHolder,
): boolean;

View File

@ -1,4 +1,4 @@
import type { Abilities } from "#enums/abilities";
import type { AbilityId } from "#enums/ability-id";
import type { PokemonType } from "#enums/pokemon-type";
import type { Nature } from "#enums/nature";
@ -12,8 +12,8 @@ export class CustomPokemonData {
* The scale at which to render this Pokemon's sprite.
*/
public spriteScale = -1;
public ability: Abilities | -1;
public passive: Abilities | -1;
public ability: AbilityId | -1;
public passive: AbilityId | -1;
public nature: Nature | -1;
public types: PokemonType[];
/** Deprecated but needed for session save migration */

View File

@ -1,5 +1,5 @@
import { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species";
import type { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { PlayerPokemon } from "#app/field/pokemon";
import type { Starter } from "#app/ui/starter-select-ui-handler";
@ -8,7 +8,7 @@ import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { Biome } from "#app/enums/biome";
import { BiomeId } from "#enums/biome-id";
export interface DailyRunConfig {
seed: number;
@ -34,7 +34,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let s = 0; s < 3; s++) {
const offset = 6 + s * 6;
const starterSpeciesForm = getPokemonSpeciesForm(
Number.parseInt(seed.slice(offset, offset + 4)) as Species,
Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
Number.parseInt(seed.slice(offset + 4, offset + 6)),
);
starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
@ -50,7 +50,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let c = 0; c < starterCosts.length; c++) {
const cost = starterCosts[c];
const costSpecies = Object.keys(speciesStarterCosts)
.map(s => Number.parseInt(s) as Species)
.map(s => Number.parseInt(s) as SpeciesId)
.filter(s => speciesStarterCosts[s] === cost);
const randPkmSpecies = getPokemonSpecies(randSeedItem(costSpecies));
const starterSpecies = getPokemonSpecies(
@ -102,48 +102,48 @@ interface BiomeWeights {
// Town and End are set to 0 however
// And some other biomes were balanced +1/-1 based on average size of the total daily.
const dailyBiomeWeights: BiomeWeights = {
[Biome.CAVE]: 3,
[Biome.LAKE]: 3,
[Biome.PLAINS]: 3,
[Biome.SNOWY_FOREST]: 3,
[Biome.SWAMP]: 3, // 2 -> 3
[Biome.TALL_GRASS]: 3, // 2 -> 3
[BiomeId.CAVE]: 3,
[BiomeId.LAKE]: 3,
[BiomeId.PLAINS]: 3,
[BiomeId.SNOWY_FOREST]: 3,
[BiomeId.SWAMP]: 3, // 2 -> 3
[BiomeId.TALL_GRASS]: 3, // 2 -> 3
[Biome.ABYSS]: 2, // 3 -> 2
[Biome.RUINS]: 2,
[Biome.BADLANDS]: 2,
[Biome.BEACH]: 2,
[Biome.CONSTRUCTION_SITE]: 2,
[Biome.DESERT]: 2,
[Biome.DOJO]: 2, // 3 -> 2
[Biome.FACTORY]: 2,
[Biome.FAIRY_CAVE]: 2,
[Biome.FOREST]: 2,
[Biome.GRASS]: 2, // 1 -> 2
[Biome.MEADOW]: 2,
[Biome.MOUNTAIN]: 2, // 3 -> 2
[Biome.SEA]: 2,
[Biome.SEABED]: 2,
[Biome.SLUM]: 2,
[Biome.TEMPLE]: 2, // 3 -> 2
[Biome.VOLCANO]: 2,
[BiomeId.ABYSS]: 2, // 3 -> 2
[BiomeId.RUINS]: 2,
[BiomeId.BADLANDS]: 2,
[BiomeId.BEACH]: 2,
[BiomeId.CONSTRUCTION_SITE]: 2,
[BiomeId.DESERT]: 2,
[BiomeId.DOJO]: 2, // 3 -> 2
[BiomeId.FACTORY]: 2,
[BiomeId.FAIRY_CAVE]: 2,
[BiomeId.FOREST]: 2,
[BiomeId.GRASS]: 2, // 1 -> 2
[BiomeId.MEADOW]: 2,
[BiomeId.MOUNTAIN]: 2, // 3 -> 2
[BiomeId.SEA]: 2,
[BiomeId.SEABED]: 2,
[BiomeId.SLUM]: 2,
[BiomeId.TEMPLE]: 2, // 3 -> 2
[BiomeId.VOLCANO]: 2,
[Biome.GRAVEYARD]: 1,
[Biome.ICE_CAVE]: 1,
[Biome.ISLAND]: 1,
[Biome.JUNGLE]: 1,
[Biome.LABORATORY]: 1,
[Biome.METROPOLIS]: 1,
[Biome.POWER_PLANT]: 1,
[Biome.SPACE]: 1,
[Biome.WASTELAND]: 1,
[BiomeId.GRAVEYARD]: 1,
[BiomeId.ICE_CAVE]: 1,
[BiomeId.ISLAND]: 1,
[BiomeId.JUNGLE]: 1,
[BiomeId.LABORATORY]: 1,
[BiomeId.METROPOLIS]: 1,
[BiomeId.POWER_PLANT]: 1,
[BiomeId.SPACE]: 1,
[BiomeId.WASTELAND]: 1,
[Biome.TOWN]: 0,
[Biome.END]: 0,
[BiomeId.TOWN]: 0,
[BiomeId.END]: 0,
};
export function getDailyStartingBiome(): Biome {
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END);
export function getDailyStartingBiome(): BiomeId {
const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
let totalWeight = 0;
const biomeThresholds: number[] = [];

View File

@ -1,6 +1,7 @@
import { globalScene } from "#app/global-scene";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { DexEntry, StarterDataEntry } from "#app/system/game-data";
import type { StarterDataEntry } from "#app/system/game-data";
import type { DexEntry } from "#app/@types/dex-data";
/**
* Stores data associated with a specific egg and the hatched pokemon

View File

@ -10,7 +10,7 @@ import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import type { PlayerPokemon } from "#app/field/pokemon";
import i18next from "i18next";
import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { EggSourceType } from "#enums/egg-source-types";
import {
MANAPHY_EGG_MANAPHY_RATE,
@ -67,7 +67,7 @@ export interface IEggOptions {
/** Sets how many waves it will take till this egg hatches. */
hatchWaves?: number;
/** Sets the exact species that will hatch from this egg. */
species?: Species;
species?: SpeciesId;
/** Defines if the hatched pokemon will be a shiny. */
isShiny?: boolean;
/** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */
@ -94,7 +94,7 @@ export class Egg {
private _hatchWaves: number;
private _timestamp: number;
private _species: Species;
private _species: SpeciesId;
private _isShiny: boolean;
private _variantTier: VariantTier;
private _eggMoveIndex: number;
@ -134,7 +134,7 @@ export class Egg {
return this._timestamp;
}
get species(): Species {
get species(): SpeciesId {
return this._species;
}
@ -221,8 +221,8 @@ export class Egg {
public isManaphyEgg(): boolean {
return (
this._species === Species.PHIONE ||
this._species === Species.MANAPHY ||
this._species === SpeciesId.PHIONE ||
this._species === SpeciesId.MANAPHY ||
(this._tier === EggTier.COMMON && !(this._id % 204) && !this._species)
);
}
@ -247,8 +247,10 @@ export class Egg {
let pokemonSpecies = getPokemonSpecies(this._species);
// Special condition to have Phione eggs also have a chance of generating Manaphy
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY);
if (this._species === SpeciesId.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(
randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? SpeciesId.PHIONE : SpeciesId.MANAPHY,
);
}
// Sets the hidden ability if a hidden ability exists and
@ -371,7 +373,7 @@ export class Egg {
}
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
if (this._species === Species.PHIONE || this._species === Species.MANAPHY) {
if (this._species === SpeciesId.PHIONE || this._species === SpeciesId.MANAPHY) {
return HATCH_WAVES_MANAPHY_EGG;
}
@ -399,7 +401,7 @@ export class Egg {
: EggTier.LEGENDARY;
}
private rollSpecies(): Species | null {
private rollSpecies(): SpeciesId | null {
if (!globalScene) {
return null;
}
@ -415,7 +417,7 @@ export class Egg {
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
*/
const rand = randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1;
return rand ? Species.PHIONE : Species.MANAPHY;
return rand ? SpeciesId.PHIONE : SpeciesId.MANAPHY;
}
if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!randSeedInt(2)) {
@ -445,11 +447,11 @@ export class Egg {
break;
}
const ignoredSpecies = [Species.PHIONE, Species.MANAPHY, Species.ETERNATUS];
const ignoredSpecies = [SpeciesId.PHIONE, SpeciesId.MANAPHY, SpeciesId.ETERNATUS];
let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesEggTiers[s] === this.tier)
.map(s => Number.parseInt(s) as Species)
.map(s => Number.parseInt(s) as SpeciesId)
.filter(
s =>
!pokemonPrevolutions.hasOwnProperty(s) &&
@ -496,7 +498,7 @@ export class Egg {
totalWeight += weight;
}
let species: Species;
let species: SpeciesId;
const rand = randSeedInt(totalWeight);
for (let s = 0; s < speciesWeights.length; s++) {
@ -606,17 +608,17 @@ export class Egg {
////
}
export function getValidLegendaryGachaSpecies(): Species[] {
export function getValidLegendaryGachaSpecies(): SpeciesId[] {
return Object.entries(speciesEggTiers)
.filter(s => s[1] === EggTier.LEGENDARY)
.map(s => Number.parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable() && s !== Species.ETERNATUS);
.filter(s => getPokemonSpecies(s).isObtainable() && s !== SpeciesId.ETERNATUS);
}
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): Species {
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): SpeciesId {
const legendarySpecies = getValidLegendaryGachaSpecies();
let ret: Species;
let ret: SpeciesId;
// 86400000 is the number of miliseconds in one day
const timeDate = new Date(timestamp);

View File

@ -0,0 +1,58 @@
/**
* Module holding functions to apply move attributes.
* Must not import anything that is not a type.
*/
import type Pokemon from "#app/field/pokemon";
import type { default as Move, MoveAttr } from "./move";
import type { ChargingMove } from "#app/@types/move-types";
import type { MoveAttrFilter, MoveAttrString } from "#app/@types/move-types";
function applyMoveAttrsInternal(
attrFilter: MoveAttrFilter,
user: Pokemon | null,
target: Pokemon | null,
move: Move,
args: any[],
): void {
move.attrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args));
}
function applyMoveChargeAttrsInternal(
attrFilter: MoveAttrFilter,
user: Pokemon | null,
target: Pokemon | null,
move: ChargingMove,
args: any[],
): void {
move.chargeAttrs.filter(attr => attrFilter(attr)).forEach(attr => attr.apply(user, target, move, args));
}
export function applyMoveAttrs(
attrType: MoveAttrString,
user: Pokemon | null,
target: Pokemon | null,
move: Move,
...args: any[]
): void {
applyMoveAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args);
}
export function applyFilteredMoveAttrs(
attrFilter: MoveAttrFilter,
user: Pokemon,
target: Pokemon | null,
move: Move,
...args: any[]
): void {
applyMoveAttrsInternal(attrFilter, user, target, move, args);
}
export function applyMoveChargeAttrs(
attrType: MoveAttrString,
user: Pokemon | null,
target: Pokemon | null,
move: ChargingMove,
...args: any[]
): void {
applyMoveChargeAttrsInternal((attr: MoveAttr) => attr.is(attrType), user, target, move, args);
}

View File

@ -1,257 +1,257 @@
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
/** Set of moves that cannot be called by {@linkcode Moves.METRONOME Metronome} */
export const invalidMetronomeMoves: ReadonlySet<Moves> = new Set([
Moves.AFTER_YOU,
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.BESTOW,
Moves.COMEUPPANCE,
Moves.COPYCAT,
Moves.COUNTER,
Moves.CRAFTY_SHIELD,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.ENDURE,
Moves.FEINT,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.INSTRUCT,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.OBSTRUCT,
Moves.PROTECT,
Moves.QUASH,
Moves.QUICK_GUARD,
Moves.RAGE_POWDER,
Moves.REVIVAL_BLESSING,
Moves.SHELL_TRAP,
Moves.SILK_TRAP,
Moves.SKETCH,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SNORE,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.TRANSFORM,
Moves.WIDE_GUARD,
/** Set of moves that cannot be called by {@linkcode MoveId.METRONOME Metronome} */
export const invalidMetronomeMoves: ReadonlySet<MoveId> = new Set([
MoveId.AFTER_YOU,
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.BESTOW,
MoveId.COMEUPPANCE,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.CRAFTY_SHIELD,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.INSTRUCT,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.OBSTRUCT,
MoveId.PROTECT,
MoveId.QUASH,
MoveId.QUICK_GUARD,
MoveId.RAGE_POWDER,
MoveId.REVIVAL_BLESSING,
MoveId.SHELL_TRAP,
MoveId.SILK_TRAP,
MoveId.SKETCH,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SNORE,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.TRANSFORM,
MoveId.WIDE_GUARD,
]);
/** Set of moves that cannot be called by {@linkcode Moves.ASSIST Assist} */
export const invalidAssistMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.BESTOW,
Moves.BOUNCE,
Moves.CELEBRATE,
Moves.CHATTER,
Moves.CIRCLE_THROW,
Moves.COPYCAT,
Moves.COUNTER,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.DIG,
Moves.DIVE,
Moves.DRAGON_TAIL,
Moves.ENDURE,
Moves.FEINT,
Moves.FLY,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.NATURE_POWER,
Moves.PHANTOM_FORCE,
Moves.PROTECT,
Moves.RAGE_POWDER,
Moves.ROAR,
Moves.SHADOW_FORCE,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SKY_DROP,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SWITCHEROO,
Moves.TRANSFORM,
Moves.TRICK,
Moves.WHIRLWIND,
/** Set of moves that cannot be called by {@linkcode MoveId.ASSIST Assist} */
export const invalidAssistMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.BESTOW,
MoveId.BOUNCE,
MoveId.CELEBRATE,
MoveId.CHATTER,
MoveId.CIRCLE_THROW,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.DIG,
MoveId.DIVE,
MoveId.DRAGON_TAIL,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FLY,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.NATURE_POWER,
MoveId.PHANTOM_FORCE,
MoveId.PROTECT,
MoveId.RAGE_POWDER,
MoveId.ROAR,
MoveId.SHADOW_FORCE,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SKY_DROP,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SWITCHEROO,
MoveId.TRANSFORM,
MoveId.TRICK,
MoveId.WHIRLWIND,
]);
/** Set of moves that cannot be called by {@linkcode Moves.SLEEP_TALK Sleep Talk} */
export const invalidSleepTalkMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BELCH,
Moves.BEAK_BLAST,
Moves.BIDE,
Moves.BOUNCE,
Moves.COPYCAT,
Moves.DIG,
Moves.DIVE,
Moves.FREEZE_SHOCK,
Moves.FLY,
Moves.FOCUS_PUNCH,
Moves.GEOMANCY,
Moves.ICE_BURN,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIRROR_MOVE,
Moves.MIMIC,
Moves.PHANTOM_FORCE,
Moves.RAZOR_WIND,
Moves.SHADOW_FORCE,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SKULL_BASH,
Moves.SKY_ATTACK,
Moves.SKY_DROP,
Moves.SLEEP_TALK,
Moves.SOLAR_BLADE,
Moves.SOLAR_BEAM,
Moves.STRUGGLE,
Moves.UPROAR,
/** Set of moves that cannot be called by {@linkcode MoveId.SLEEP_TALK Sleep Talk} */
export const invalidSleepTalkMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BELCH,
MoveId.BEAK_BLAST,
MoveId.BIDE,
MoveId.BOUNCE,
MoveId.COPYCAT,
MoveId.DIG,
MoveId.DIVE,
MoveId.FREEZE_SHOCK,
MoveId.FLY,
MoveId.FOCUS_PUNCH,
MoveId.GEOMANCY,
MoveId.ICE_BURN,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIRROR_MOVE,
MoveId.MIMIC,
MoveId.PHANTOM_FORCE,
MoveId.RAZOR_WIND,
MoveId.SHADOW_FORCE,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SKULL_BASH,
MoveId.SKY_ATTACK,
MoveId.SKY_DROP,
MoveId.SLEEP_TALK,
MoveId.SOLAR_BLADE,
MoveId.SOLAR_BEAM,
MoveId.STRUGGLE,
MoveId.UPROAR,
]);
/** Set of moves that cannot be copied by {@linkcode Moves.COPYCAT Copycat} */
export const invalidCopycatMoves: ReadonlySet<Moves> = new Set([
Moves.ASSIST,
Moves.BANEFUL_BUNKER,
Moves.BEAK_BLAST,
Moves.BESTOW,
Moves.CELEBRATE,
Moves.CHATTER,
Moves.CIRCLE_THROW,
Moves.COPYCAT,
Moves.COUNTER,
Moves.DESTINY_BOND,
Moves.DETECT,
Moves.DRAGON_TAIL,
Moves.ENDURE,
Moves.FEINT,
Moves.FOCUS_PUNCH,
Moves.FOLLOW_ME,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.KINGS_SHIELD,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.METRONOME,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.PROTECT,
Moves.RAGE_POWDER,
Moves.ROAR,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SLEEP_TALK,
Moves.SNATCH,
Moves.SPIKY_SHIELD,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SWITCHEROO,
Moves.TRANSFORM,
Moves.TRICK,
Moves.WHIRLWIND,
/** Set of moves that cannot be copied by {@linkcode MoveId.COPYCAT Copycat} */
export const invalidCopycatMoves: ReadonlySet<MoveId> = new Set([
MoveId.ASSIST,
MoveId.BANEFUL_BUNKER,
MoveId.BEAK_BLAST,
MoveId.BESTOW,
MoveId.CELEBRATE,
MoveId.CHATTER,
MoveId.CIRCLE_THROW,
MoveId.COPYCAT,
MoveId.COUNTER,
MoveId.DESTINY_BOND,
MoveId.DETECT,
MoveId.DRAGON_TAIL,
MoveId.ENDURE,
MoveId.FEINT,
MoveId.FOCUS_PUNCH,
MoveId.FOLLOW_ME,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.KINGS_SHIELD,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.METRONOME,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.PROTECT,
MoveId.RAGE_POWDER,
MoveId.ROAR,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SLEEP_TALK,
MoveId.SNATCH,
MoveId.SPIKY_SHIELD,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SWITCHEROO,
MoveId.TRANSFORM,
MoveId.TRICK,
MoveId.WHIRLWIND,
]);
export const invalidMirrorMoveMoves: ReadonlySet<Moves> = new Set([
Moves.ACUPRESSURE,
Moves.AFTER_YOU,
Moves.AROMATIC_MIST,
Moves.BEAK_BLAST,
Moves.BELCH,
Moves.CHILLY_RECEPTION,
Moves.COACHING,
Moves.CONVERSION_2,
Moves.COUNTER,
Moves.CRAFTY_SHIELD,
Moves.CURSE,
Moves.DECORATE,
Moves.DOODLE,
Moves.DOOM_DESIRE,
Moves.DRAGON_CHEER,
Moves.ELECTRIC_TERRAIN,
Moves.FINAL_GAMBIT,
Moves.FLORAL_HEALING,
Moves.FLOWER_SHIELD,
Moves.FOCUS_PUNCH,
Moves.FUTURE_SIGHT,
Moves.GEAR_UP,
Moves.GRASSY_TERRAIN,
Moves.GRAVITY,
Moves.GUARD_SPLIT,
Moves.HAIL,
Moves.HAZE,
Moves.HEAL_PULSE,
Moves.HELPING_HAND,
Moves.HOLD_HANDS,
Moves.INSTRUCT,
Moves.ION_DELUGE,
Moves.MAGNETIC_FLUX,
Moves.MAT_BLOCK,
Moves.ME_FIRST,
Moves.MIMIC,
Moves.MIRROR_COAT,
Moves.MIRROR_MOVE,
Moves.MIST,
Moves.MISTY_TERRAIN,
Moves.MUD_SPORT,
Moves.PERISH_SONG,
Moves.POWER_SPLIT,
Moves.PSYCH_UP,
Moves.PSYCHIC_TERRAIN,
Moves.PURIFY,
Moves.QUICK_GUARD,
Moves.RAIN_DANCE,
Moves.REFLECT_TYPE,
Moves.ROLE_PLAY,
Moves.ROTOTILLER,
Moves.SANDSTORM,
Moves.SHELL_TRAP,
Moves.SKETCH,
Moves.SNOWSCAPE,
Moves.SPIT_UP,
Moves.SPOTLIGHT,
Moves.STRUGGLE,
Moves.SUNNY_DAY,
Moves.TEATIME,
Moves.TRANSFORM,
Moves.WATER_SPORT,
Moves.WIDE_GUARD,
export const invalidMirrorMoveMoves: ReadonlySet<MoveId> = new Set([
MoveId.ACUPRESSURE,
MoveId.AFTER_YOU,
MoveId.AROMATIC_MIST,
MoveId.BEAK_BLAST,
MoveId.BELCH,
MoveId.CHILLY_RECEPTION,
MoveId.COACHING,
MoveId.CONVERSION_2,
MoveId.COUNTER,
MoveId.CRAFTY_SHIELD,
MoveId.CURSE,
MoveId.DECORATE,
MoveId.DOODLE,
MoveId.DOOM_DESIRE,
MoveId.DRAGON_CHEER,
MoveId.ELECTRIC_TERRAIN,
MoveId.FINAL_GAMBIT,
MoveId.FLORAL_HEALING,
MoveId.FLOWER_SHIELD,
MoveId.FOCUS_PUNCH,
MoveId.FUTURE_SIGHT,
MoveId.GEAR_UP,
MoveId.GRASSY_TERRAIN,
MoveId.GRAVITY,
MoveId.GUARD_SPLIT,
MoveId.HAIL,
MoveId.HAZE,
MoveId.HEAL_PULSE,
MoveId.HELPING_HAND,
MoveId.HOLD_HANDS,
MoveId.INSTRUCT,
MoveId.ION_DELUGE,
MoveId.MAGNETIC_FLUX,
MoveId.MAT_BLOCK,
MoveId.ME_FIRST,
MoveId.MIMIC,
MoveId.MIRROR_COAT,
MoveId.MIRROR_MOVE,
MoveId.MIST,
MoveId.MISTY_TERRAIN,
MoveId.MUD_SPORT,
MoveId.PERISH_SONG,
MoveId.POWER_SPLIT,
MoveId.PSYCH_UP,
MoveId.PSYCHIC_TERRAIN,
MoveId.PURIFY,
MoveId.QUICK_GUARD,
MoveId.RAIN_DANCE,
MoveId.REFLECT_TYPE,
MoveId.ROLE_PLAY,
MoveId.ROTOTILLER,
MoveId.SANDSTORM,
MoveId.SHELL_TRAP,
MoveId.SKETCH,
MoveId.SNOWSCAPE,
MoveId.SPIT_UP,
MoveId.SPOTLIGHT,
MoveId.STRUGGLE,
MoveId.SUNNY_DAY,
MoveId.TEATIME,
MoveId.TRANSFORM,
MoveId.WATER_SPORT,
MoveId.WIDE_GUARD,
]);
/** Set of moves that can never have their type overridden by an ability like Pixilate or Normalize
*
* Excludes tera blast and tera starstorm, as these are only conditionally forbidden
*/
export const noAbilityTypeOverrideMoves: ReadonlySet<Moves> = new Set([
Moves.WEATHER_BALL,
Moves.JUDGMENT,
Moves.REVELATION_DANCE,
Moves.MULTI_ATTACK,
Moves.TERRAIN_PULSE,
Moves.NATURAL_GIFT,
Moves.TECHNO_BLAST,
Moves.HIDDEN_POWER,
export const noAbilityTypeOverrideMoves: ReadonlySet<MoveId> = new Set([
MoveId.WEATHER_BALL,
MoveId.JUDGMENT,
MoveId.REVELATION_DANCE,
MoveId.MULTI_ATTACK,
MoveId.TERRAIN_PULSE,
MoveId.NATURAL_GIFT,
MoveId.TECHNO_BLAST,
MoveId.HIDDEN_POWER,
]);

View File

@ -1,5 +1,14 @@
import { MoveTarget } from "#enums/MoveTarget";
import type Pokemon from "#app/field/pokemon";
import type { BattlerIndex } from "#enums/battler-index";
import type { MoveId } from "#enums/move-id";
import type { MoveTargetSet, UserMoveConditionFunc } from "./move";
import type Move from "./move";
import { NumberHolder, isNullOrUndefined } from "#app/utils/common";
import { MoveTarget } from "#enums/MoveTarget";
import { PokemonType } from "#enums/pokemon-type";
import { allMoves } from "#app/data/data-lists";
import { applyMoveAttrs } from "./apply-attrs";
import { BattlerTagType } from "#enums/battler-tag-type";
/**
* Return whether the move targets the field
@ -18,3 +27,88 @@ export function isFieldTargeted(move: Move): boolean {
}
return false;
}
export function getMoveTargets(user: Pokemon, move: MoveId, replaceTarget?: MoveTarget): MoveTargetSet {
const variableTarget = new NumberHolder(0);
user.getOpponents(false).forEach(p => applyMoveAttrs("VariableTargetAttr", user, p, allMoves[move], variableTarget));
let moveTarget: MoveTarget | undefined;
if (allMoves[move].hasAttr("VariableTargetAttr")) {
moveTarget = variableTarget.value;
} else if (replaceTarget !== undefined) {
moveTarget = replaceTarget;
} else if (move) {
moveTarget = allMoves[move].moveTarget;
} else if (move === undefined) {
moveTarget = MoveTarget.NEAR_ENEMY;
}
const opponents = user.getOpponents(false);
let set: Pokemon[] = [];
let multiple = false;
const ally: Pokemon | undefined = user.getAlly();
switch (moveTarget) {
case MoveTarget.USER:
case MoveTarget.PARTY:
set = [user];
break;
case MoveTarget.NEAR_OTHER:
case MoveTarget.OTHER:
case MoveTarget.ALL_NEAR_OTHERS:
case MoveTarget.ALL_OTHERS:
set = !isNullOrUndefined(ally) ? opponents.concat([ally]) : opponents;
multiple = moveTarget === MoveTarget.ALL_NEAR_OTHERS || moveTarget === MoveTarget.ALL_OTHERS;
break;
case MoveTarget.NEAR_ENEMY:
case MoveTarget.ALL_NEAR_ENEMIES:
case MoveTarget.ALL_ENEMIES:
case MoveTarget.ENEMY_SIDE:
set = opponents;
multiple = moveTarget !== MoveTarget.NEAR_ENEMY;
break;
case MoveTarget.RANDOM_NEAR_ENEMY:
set = [opponents[user.randBattleSeedInt(opponents.length)]];
break;
case MoveTarget.ATTACKER:
return { targets: [-1 as BattlerIndex], multiple: false };
case MoveTarget.NEAR_ALLY:
case MoveTarget.ALLY:
set = !isNullOrUndefined(ally) ? [ally] : [];
break;
case MoveTarget.USER_OR_NEAR_ALLY:
case MoveTarget.USER_AND_ALLIES:
case MoveTarget.USER_SIDE:
set = !isNullOrUndefined(ally) ? [user, ally] : [user];
multiple = moveTarget !== MoveTarget.USER_OR_NEAR_ALLY;
break;
case MoveTarget.ALL:
case MoveTarget.BOTH_SIDES:
set = (!isNullOrUndefined(ally) ? [user, ally] : [user]).concat(opponents);
multiple = true;
break;
case MoveTarget.CURSE:
{
const extraTargets = !isNullOrUndefined(ally) ? [ally] : [];
set = user.getTypes(true).includes(PokemonType.GHOST) ? opponents.concat(extraTargets) : [user];
}
break;
}
return {
targets: set
.filter(p => p?.isActive(true))
.map(p => p.getBattlerIndex())
.filter(t => t !== undefined),
multiple,
};
}
export const frenzyMissFunc: UserMoveConditionFunc = (user: Pokemon, move: Move) => {
while (user.getMoveQueue().length && user.getMoveQueue()[0].move === move.id) {
user.getMoveQueue().shift();
}
user.removeTag(BattlerTagType.FRENZY); // FRENZY tag should be disrupted on miss/no effect
return true;
};

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,93 @@
import type Pokemon from "#app/field/pokemon";
import { toDmgValue } from "#app/utils/common";
import type { MoveId } from "#enums/move-id";
import { allMoves } from "../data-lists";
import type Move from "./move";
/**
* Wrapper class for the {@linkcode Move} class for Pokemon to interact with.
* These are the moves assigned to a {@linkcode Pokemon} object.
* It links to {@linkcode Move} class via the move ID.
* Compared to {@linkcode Move}, this class also tracks things like
* PP Ups recieved, PP used, etc.
* @see {@linkcode isUsable} - checks if move is restricted, out of PP, or not implemented.
* @see {@linkcode getMove} - returns {@linkcode Move} object by looking it up via ID.
* @see {@linkcode usePp} - removes a point of PP from the move.
* @see {@linkcode getMovePp} - returns amount of PP a move currently has.
* @see {@linkcode getPpRatio} - returns the current PP amount / max PP amount.
* @see {@linkcode getName} - returns name of {@linkcode Move}.
**/
export class PokemonMove {
public moveId: MoveId;
public ppUsed: number;
public ppUp: number;
public virtual: boolean;
/**
* If defined and nonzero, overrides the maximum PP of the move (e.g., due to move being copied by Transform).
* This also nullifies all effects of `ppUp`.
*/
public maxPpOverride?: number;
constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
this.moveId = moveId;
this.ppUsed = ppUsed;
this.ppUp = ppUp;
this.virtual = virtual;
this.maxPpOverride = maxPpOverride;
}
/**
* Checks whether the move can be selected or performed by a Pokemon, without consideration for the move's targets.
* The move is unusable if it is out of PP, restricted by an effect, or unimplemented.
*
* @param pokemon - {@linkcode Pokemon} that would be using this move
* @param ignorePp - If `true`, skips the PP check
* @param ignoreRestrictionTags - If `true`, skips the check for move restriction tags (see {@link MoveRestrictionBattlerTag})
* @returns `true` if the move can be selected and used by the Pokemon, otherwise `false`.
*/
isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean {
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
return false;
}
if (this.getMove().name.endsWith(" (N)")) {
return false;
}
return ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1;
}
getMove(): Move {
return allMoves[this.moveId];
}
/**
* Sets {@link ppUsed} for this move and ensures the value does not exceed {@link getMovePp}
* @param count Amount of PP to use
*/
usePp(count = 1) {
this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp());
}
getMovePp(): number {
return this.maxPpOverride || this.getMove().pp + this.ppUp * toDmgValue(this.getMove().pp / 5);
}
getPpRatio(): number {
return 1 - this.ppUsed / this.getMovePp();
}
getName(): string {
return this.getMove().name;
}
/**
* Copies an existing move or creates a valid {@linkcode PokemonMove} object from json representing one
* @param source The data for the move to copy; can be a {@linkcode PokemonMove} or JSON object representing one
* @returns A valid {@linkcode PokemonMove} object
*/
static loadMove(source: PokemonMove | any): PokemonMove {
return new PokemonMove(source.moveId, source.ppUsed, source.ppUp, source.virtual, source.maxPpOverride);
}
}

View File

@ -12,14 +12,13 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils/common";
import i18next from "i18next";
import type { IEggOptions } from "#app/data/egg";
import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { modifierTypes } from "#app/modifier/modifier-type";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -54,27 +53,27 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
switch (randSeedInt(5)) {
case 1:
trainerType = TrainerType.CHERYL;
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.BLISSEY);
trainerNameKey = "cheryl";
break;
case 2:
trainerType = TrainerType.MARLEY;
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ARCANINE);
trainerNameKey = "marley";
break;
case 3:
trainerType = TrainerType.MIRA;
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ALAKAZAM, false, 1);
trainerNameKey = "mira";
break;
case 4:
trainerType = TrainerType.RILEY;
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.LUCARIO, false, 1);
trainerNameKey = "riley";
break;
default:
trainerType = TrainerType.BUCK;
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL);
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.CLAYDOL);
trainerNameKey = "buck";
break;
}
@ -182,7 +181,7 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
async () => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Full heal party
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
const eggOptions: IEggOptions = {
pulled: false,

View File

@ -7,11 +7,12 @@ import {
transitionMysteryEncounterIntroVisuals,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -22,10 +23,10 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { randInt } from "#app/utils/common";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import {
applyModifierTypeToPlayerPokemon,
catchPokemon,
@ -33,9 +34,8 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { TrainerSlot } from "#enums/trainer-slot";
import { PokeballType } from "#enums/pokeball";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import type { BerryType } from "#enums/berry-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import i18next from "i18next";
@ -59,7 +59,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// This sprite has the shadow
spriteKey: "",
fileRoot: "",
species: Species.GREEDENT,
species: SpeciesId.GREEDENT,
hasShadow: true,
alpha: 0.001,
repeat: true,
@ -68,7 +68,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
{
spriteKey: "",
fileRoot: "",
species: Species.GREEDENT,
species: SpeciesId.GREEDENT,
hasShadow: false,
repeat: true,
x: -5,
@ -228,17 +228,21 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
levelAdditiveModifier: 1,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.GREEDENT),
species: getPokemonSpecies(SpeciesId.GREEDENT),
isBoss: true,
bossSegments: 3,
shiny: false, // Shiny lock because of consistency issues between the different options
moveSet: [Moves.THRASH, Moves.CRUNCH, Moves.BODY_PRESS, Moves.SLACK_OFF],
moveSet: [MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF],
modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},
@ -246,7 +250,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
};
encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("greedentName", getPokemonSpecies(Species.GREEDENT).getName());
encounter.setDialogueToken("greedentName", getPokemonSpecies(SpeciesId.GREEDENT).getName());
return true;
})
@ -302,7 +306,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STUFF_CHEEKS),
move: new PokemonMove(MoveId.STUFF_CHEEKS),
ignorePp: true,
});
@ -373,12 +377,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// Let it have the food
// Greedent joins the team, level equal to 2 below highest party member (shiny locked)
const level = getHighestLevelPlayerPokemon(false, true).level - 2;
const greedent = new EnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true);
const greedent = new EnemyPokemon(getPokemonSpecies(SpeciesId.GREEDENT), level, TrainerSlot.NONE, false, true);
greedent.moveset = [
new PokemonMove(Moves.THRASH),
new PokemonMove(Moves.BODY_PRESS),
new PokemonMove(Moves.STUFF_CHEEKS),
new PokemonMove(Moves.SLACK_OFF),
new PokemonMove(MoveId.THRASH),
new PokemonMove(MoveId.BODY_PRESS),
new PokemonMove(MoveId.STUFF_CHEEKS),
new PokemonMove(MoveId.SLACK_OFF),
];
greedent.passive = true;

View File

@ -6,7 +6,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -22,7 +22,6 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import i18next from "i18next";
@ -50,7 +49,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withIntroSpriteConfigs([
{
spriteKey: Species.LIEPARD.toString(),
spriteKey: SpeciesId.LIEPARD.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -112,7 +111,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM);
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName());
encounter.setDialogueToken("liepardName", getPokemonSpecies(SpeciesId.LIEPARD).getName());
return true;
})
@ -137,7 +136,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
})
.withOptionPhase(async () => {
// Give the player a Shiny Charm
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.SHINY_CHARM);
leaveEncounterWithoutBattle(true);
})
.build(),
@ -167,7 +166,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
// Update money and remove pokemon from party
updatePlayerMoney(encounter.misc.price);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(SpeciesId.LIEPARD).baseExp, true);
leaveEncounterWithoutBattle(true);
})

View File

@ -35,7 +35,6 @@ import { BerryModifier } from "#app/modifier/modifier";
import i18next from "#app/plugins/i18n";
import { BerryType } from "#enums/berry-type";
import { PERMANENT_STATS, Stat } from "#enums/stat";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -237,8 +236,12 @@ export const BerriesAboundEncounter: MysteryEncounter = MysteryEncounterBuilder.
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
};
setEncounterRewards(

View File

@ -21,13 +21,12 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -59,110 +58,116 @@ import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/enc
const namespace = "mysteryEncounters/bugTypeSuperfan";
const POOL_1_POKEMON = [
Species.PARASECT,
Species.VENOMOTH,
Species.LEDIAN,
Species.ARIADOS,
Species.YANMA,
Species.BEAUTIFLY,
Species.DUSTOX,
Species.MASQUERAIN,
Species.NINJASK,
Species.VOLBEAT,
Species.ILLUMISE,
Species.ANORITH,
Species.KRICKETUNE,
Species.WORMADAM,
Species.MOTHIM,
Species.SKORUPI,
Species.JOLTIK,
Species.LARVESTA,
Species.VIVILLON,
Species.CHARJABUG,
Species.RIBOMBEE,
Species.SPIDOPS,
Species.LOKIX,
SpeciesId.PARASECT,
SpeciesId.VENOMOTH,
SpeciesId.LEDIAN,
SpeciesId.ARIADOS,
SpeciesId.YANMA,
SpeciesId.BEAUTIFLY,
SpeciesId.DUSTOX,
SpeciesId.MASQUERAIN,
SpeciesId.NINJASK,
SpeciesId.VOLBEAT,
SpeciesId.ILLUMISE,
SpeciesId.ANORITH,
SpeciesId.KRICKETUNE,
SpeciesId.WORMADAM,
SpeciesId.MOTHIM,
SpeciesId.SKORUPI,
SpeciesId.JOLTIK,
SpeciesId.LARVESTA,
SpeciesId.VIVILLON,
SpeciesId.CHARJABUG,
SpeciesId.RIBOMBEE,
SpeciesId.SPIDOPS,
SpeciesId.LOKIX,
];
const POOL_2_POKEMON = [
Species.SCYTHER,
Species.PINSIR,
Species.HERACROSS,
Species.FORRETRESS,
Species.SCIZOR,
Species.SHUCKLE,
Species.SHEDINJA,
Species.ARMALDO,
Species.VESPIQUEN,
Species.DRAPION,
Species.YANMEGA,
Species.LEAVANNY,
Species.SCOLIPEDE,
Species.CRUSTLE,
Species.ESCAVALIER,
Species.ACCELGOR,
Species.GALVANTULA,
Species.VIKAVOLT,
Species.ARAQUANID,
Species.ORBEETLE,
Species.CENTISKORCH,
Species.FROSMOTH,
Species.KLEAVOR,
SpeciesId.SCYTHER,
SpeciesId.PINSIR,
SpeciesId.HERACROSS,
SpeciesId.FORRETRESS,
SpeciesId.SCIZOR,
SpeciesId.SHUCKLE,
SpeciesId.SHEDINJA,
SpeciesId.ARMALDO,
SpeciesId.VESPIQUEN,
SpeciesId.DRAPION,
SpeciesId.YANMEGA,
SpeciesId.LEAVANNY,
SpeciesId.SCOLIPEDE,
SpeciesId.CRUSTLE,
SpeciesId.ESCAVALIER,
SpeciesId.ACCELGOR,
SpeciesId.GALVANTULA,
SpeciesId.VIKAVOLT,
SpeciesId.ARAQUANID,
SpeciesId.ORBEETLE,
SpeciesId.CENTISKORCH,
SpeciesId.FROSMOTH,
SpeciesId.KLEAVOR,
];
const POOL_3_POKEMON: { species: Species; formIndex?: number }[] = [
const POOL_3_POKEMON: { species: SpeciesId; formIndex?: number }[] = [
{
species: Species.PINSIR,
species: SpeciesId.PINSIR,
formIndex: 1,
},
{
species: Species.SCIZOR,
species: SpeciesId.SCIZOR,
formIndex: 1,
},
{
species: Species.HERACROSS,
species: SpeciesId.HERACROSS,
formIndex: 1,
},
{
species: Species.ORBEETLE,
species: SpeciesId.ORBEETLE,
formIndex: 1,
},
{
species: Species.CENTISKORCH,
species: SpeciesId.CENTISKORCH,
formIndex: 1,
},
{
species: Species.DURANT,
species: SpeciesId.DURANT,
},
{
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
},
{
species: Species.GOLISOPOD,
species: SpeciesId.GOLISOPOD,
},
];
const POOL_4_POKEMON = [Species.GENESECT, Species.SLITHER_WING, Species.BUZZWOLE, Species.PHEROMOSA];
const POOL_4_POKEMON = [SpeciesId.GENESECT, SpeciesId.SLITHER_WING, SpeciesId.BUZZWOLE, SpeciesId.PHEROMOSA];
const PHYSICAL_TUTOR_MOVES = [Moves.MEGAHORN, Moves.ATTACK_ORDER, Moves.BUG_BITE, Moves.FIRST_IMPRESSION, Moves.LUNGE];
const PHYSICAL_TUTOR_MOVES = [
MoveId.MEGAHORN,
MoveId.ATTACK_ORDER,
MoveId.BUG_BITE,
MoveId.FIRST_IMPRESSION,
MoveId.LUNGE,
];
const SPECIAL_TUTOR_MOVES = [
Moves.SILVER_WIND,
Moves.SIGNAL_BEAM,
Moves.BUG_BUZZ,
Moves.POLLEN_PUFF,
Moves.STRUGGLE_BUG,
MoveId.SILVER_WIND,
MoveId.SIGNAL_BEAM,
MoveId.BUG_BUZZ,
MoveId.POLLEN_PUFF,
MoveId.STRUGGLE_BUG,
];
const STATUS_TUTOR_MOVES = [
Moves.STRING_SHOT,
Moves.DEFEND_ORDER,
Moves.RAGE_POWDER,
Moves.STICKY_WEB,
Moves.SILK_TRAP,
MoveId.STRING_SHOT,
MoveId.DEFEND_ORDER,
MoveId.RAGE_POWDER,
MoveId.STICKY_WEB,
MoveId.SILK_TRAP,
];
const MISC_TUTOR_MOVES = [Moves.LEECH_LIFE, Moves.U_TURN, Moves.HEAL_ORDER, Moves.QUIVER_DANCE, Moves.INFESTATION];
const MISC_TUTOR_MOVES = [MoveId.LEECH_LIFE, MoveId.U_TURN, MoveId.HEAL_ORDER, MoveId.QUIVER_DANCE, MoveId.INFESTATION];
/**
* Wave breakpoints that determine how strong to make the Bug-Type Superfan's team
@ -213,12 +218,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
let beedrillKeys: { spriteKey: string; fileRoot: string }, butterfreeKeys: { spriteKey: string; fileRoot: string };
if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false);
beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false);
} else {
// Mega Beedrill/Gmax Butterfree
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false, 1);
beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false, 1);
}
encounter.spriteConfigs = [
@ -519,26 +524,26 @@ function getTrainerConfigForWave(waveIndex: number) {
if (waveIndex < WAVE_LEVEL_BREAKPOINTS[0]) {
// Use default template (2 AVG)
config
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true));
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[1]) {
config
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[2]) {
config
.setPartyTemplates(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
@ -547,7 +552,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -555,7 +560,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -580,7 +585,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -588,7 +593,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -625,7 +630,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -633,7 +638,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1;
p.generateAndPopulateMoveset();
p.generateName();
@ -663,7 +668,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.formIndex = 1;
p.generateAndPopulateMoveset();
@ -672,7 +677,7 @@ function getTrainerConfigForWave(waveIndex: number) {
)
.setPartyMemberFunc(
1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2);
p.formIndex = 1;
p.generateAndPopulateMoveset();
@ -760,8 +765,10 @@ function doBugTypeMoveTutor(): Promise<void> {
// Option select complete, handle if they are learning a move
if (result && result.selectedOptionIndex < moveOptions.length) {
globalScene.unshiftPhase(
new LearnMovePhase(result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId),
globalScene.phaseManager.unshiftNew(
"LearnMovePhase",
result.selectedPokemonIndex,
moveOptions[result.selectedOptionIndex].moveId,
);
}

View File

@ -20,10 +20,10 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import {
applyAbilityOverrideToPokemon,
applyModifierTypeToPlayerPokemon,
@ -37,12 +37,12 @@ import { UiMode } from "#enums/ui-mode";
import i18next from "i18next";
import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { Ability } from "#app/data/abilities/ability-class";
import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type";
import { BattlerIndex } from "#app/battle";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#enums/battler-index";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { MoveCategory } from "#enums/MoveCategory";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -54,21 +54,21 @@ import { Challenges } from "#enums/challenges";
const namespace = "mysteryEncounters/clowningAround";
const RANDOM_ABILITY_POOL = [
Abilities.STURDY,
Abilities.PICKUP,
Abilities.INTIMIDATE,
Abilities.GUTS,
Abilities.DROUGHT,
Abilities.DRIZZLE,
Abilities.SNOW_WARNING,
Abilities.SAND_STREAM,
Abilities.ELECTRIC_SURGE,
Abilities.PSYCHIC_SURGE,
Abilities.GRASSY_SURGE,
Abilities.MISTY_SURGE,
Abilities.MAGICIAN,
Abilities.SHEER_FORCE,
Abilities.PRANKSTER,
AbilityId.STURDY,
AbilityId.PICKUP,
AbilityId.INTIMIDATE,
AbilityId.GUTS,
AbilityId.DROUGHT,
AbilityId.DRIZZLE,
AbilityId.SNOW_WARNING,
AbilityId.SAND_STREAM,
AbilityId.ELECTRIC_SURGE,
AbilityId.PSYCHIC_SURGE,
AbilityId.GRASSY_SURGE,
AbilityId.MISTY_SURGE,
AbilityId.MAGICIAN,
AbilityId.SHEER_FORCE,
AbilityId.PRANKSTER,
];
/**
@ -86,7 +86,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
.withAutoHideIntroVisuals(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.MR_MIME.toString(),
spriteKey: SpeciesId.MR_MIME.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -96,7 +96,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
yShadow: -3,
},
{
spriteKey: Species.BLACEPHALON.toString(),
spriteKey: SpeciesId.BLACEPHALON.toString(),
fileRoot: "pokemon/exp",
hasShadow: true,
repeat: true,
@ -154,28 +154,28 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
pokemonConfigs: [
// Overrides first 2 pokemon to be Mr. Mime and Blacephalon
{
species: getPokemonSpecies(Species.MR_MIME),
species: getPokemonSpecies(SpeciesId.MR_MIME),
isBoss: true,
moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC],
moveSet: [MoveId.TEETER_DANCE, MoveId.ALLY_SWITCH, MoveId.DAZZLING_GLEAM, MoveId.PSYCHIC],
},
{
// Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
species: getPokemonSpecies(Species.BLACEPHALON),
species: getPokemonSpecies(SpeciesId.BLACEPHALON),
customPokemonData: new CustomPokemonData({
ability: ability,
types: [firstType, secondType],
}),
isBoss: true,
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN],
moveSet: [MoveId.TRICK, MoveId.HYPNOSIS, MoveId.SHADOW_BALL, MoveId.MIND_BLOWN],
},
],
doubleBattle: true,
});
// Load animations/sfx for start of fight moves
loadCustomMovesForEncounter([Moves.ROLE_PLAY, Moves.TAUNT]);
loadCustomMovesForEncounter([MoveId.ROLE_PLAY, MoveId.TAUNT]);
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName());
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(SpeciesId.BLACEPHALON).getName());
return true;
})
@ -208,19 +208,19 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// Mr. Mime copies the Blacephalon's random ability
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY_2],
move: new PokemonMove(Moves.ROLE_PLAY),
move: new PokemonMove(MoveId.ROLE_PLAY),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TAUNT),
move: new PokemonMove(MoveId.TAUNT),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.TAUNT),
move: new PokemonMove(MoveId.TAUNT),
ignorePp: true,
},
);

View File

@ -1,4 +1,4 @@
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { globalScene } from "#app/global-scene";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -23,22 +23,21 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
import { TrainerSlot } from "#enums/trainer-slot";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { modifierTypes } from "#app/modifier/modifier-type";
import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { EncounterAnim } from "#enums/encounter-anims";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat";
import i18next from "i18next";
@ -47,46 +46,46 @@ const namespace = "mysteryEncounters/dancingLessons";
// Fire form
const BAILE_STYLE_BIOMES = [
Biome.VOLCANO,
Biome.BEACH,
Biome.ISLAND,
Biome.WASTELAND,
Biome.MOUNTAIN,
Biome.BADLANDS,
Biome.DESERT,
BiomeId.VOLCANO,
BiomeId.BEACH,
BiomeId.ISLAND,
BiomeId.WASTELAND,
BiomeId.MOUNTAIN,
BiomeId.BADLANDS,
BiomeId.DESERT,
];
// Electric form
const POM_POM_STYLE_BIOMES = [
Biome.CONSTRUCTION_SITE,
Biome.POWER_PLANT,
Biome.FACTORY,
Biome.LABORATORY,
Biome.SLUM,
Biome.METROPOLIS,
Biome.DOJO,
BiomeId.CONSTRUCTION_SITE,
BiomeId.POWER_PLANT,
BiomeId.FACTORY,
BiomeId.LABORATORY,
BiomeId.SLUM,
BiomeId.METROPOLIS,
BiomeId.DOJO,
];
// Psychic form
const PAU_STYLE_BIOMES = [
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.MEADOW,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.FOREST,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.MEADOW,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.FOREST,
];
// Ghost form
const SENSU_STYLE_BIOMES = [
Biome.RUINS,
Biome.SWAMP,
Biome.CAVE,
Biome.ABYSS,
Biome.GRAVEYARD,
Biome.LAKE,
Biome.TEMPLE,
BiomeId.RUINS,
BiomeId.SWAMP,
BiomeId.CAVE,
BiomeId.ABYSS,
BiomeId.GRAVEYARD,
BiomeId.LAKE,
BiomeId.TEMPLE,
];
/**
@ -127,14 +126,14 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
const species = getPokemonSpecies(Species.ORICORIO);
const species = getPokemonSpecies(SpeciesId.ORICORIO);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false);
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) {
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === MoveId.REVELATION_DANCE)) {
if (enemyPokemon.moveset.length < 4) {
enemyPokemon.moveset.push(new PokemonMove(Moves.REVELATION_DANCE));
enemyPokemon.moveset.push(new PokemonMove(MoveId.REVELATION_DANCE));
} else {
enemyPokemon.moveset[0] = new PokemonMove(Moves.REVELATION_DANCE);
enemyPokemon.moveset[0] = new PokemonMove(MoveId.REVELATION_DANCE);
}
}
@ -176,13 +175,12 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.boss_enraged`);
globalScene.unshiftPhase(
new StatStageChangePhase(
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF],
1,
),
);
},
},
@ -193,7 +191,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
oricorioData,
};
encounter.setDialogueToken("oricorioName", getPokemonSpecies(Species.ORICORIO).getName());
encounter.setDialogueToken("oricorioName", getPokemonSpecies(SpeciesId.ORICORIO).getName());
return true;
})
@ -215,7 +213,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.REVELATION_DANCE),
move: new PokemonMove(MoveId.REVELATION_DANCE),
ignorePp: true,
});
@ -245,8 +243,10 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
globalScene.unshiftPhase(
new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE),
globalScene.phaseManager.unshiftNew(
"LearnMovePhase",
globalScene.getPlayerParty().indexOf(pokemon),
MoveId.REVELATION_DANCE,
);
// Play animation again to "learn" the dance

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@ -1,7 +1,7 @@
import type { PokemonType } from "#enums/pokemon-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -16,7 +16,6 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -27,68 +26,68 @@ const namespace = "mysteryEncounters/darkDeal";
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
const excludedBosses = [
Species.NECROZMA,
Species.COSMOG,
Species.COSMOEM,
Species.SOLGALEO,
Species.LUNALA,
Species.ETERNATUS,
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.KORAIDON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.MIRAIDON,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
Species.MEW,
Species.CELEBI,
Species.DEOXYS,
Species.JIRACHI,
Species.DARKRAI,
Species.PHIONE,
Species.MANAPHY,
Species.ARCEUS,
Species.SHAYMIN,
Species.VICTINI,
Species.MELOETTA,
Species.KELDEO,
Species.GENESECT,
Species.DIANCIE,
Species.HOOPA,
Species.VOLCANION,
Species.MAGEARNA,
Species.MARSHADOW,
Species.ZERAORA,
Species.ZARUDE,
Species.MELTAN,
Species.MELMETAL,
Species.PECHARUNT,
SpeciesId.NECROZMA,
SpeciesId.COSMOG,
SpeciesId.COSMOEM,
SpeciesId.SOLGALEO,
SpeciesId.LUNALA,
SpeciesId.ETERNATUS,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.KORAIDON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.MIRAIDON,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
SpeciesId.MEW,
SpeciesId.CELEBI,
SpeciesId.DEOXYS,
SpeciesId.JIRACHI,
SpeciesId.DARKRAI,
SpeciesId.PHIONE,
SpeciesId.MANAPHY,
SpeciesId.ARCEUS,
SpeciesId.SHAYMIN,
SpeciesId.VICTINI,
SpeciesId.MELOETTA,
SpeciesId.KELDEO,
SpeciesId.GENESECT,
SpeciesId.DIANCIE,
SpeciesId.HOOPA,
SpeciesId.VOLCANION,
SpeciesId.MAGEARNA,
SpeciesId.MARSHADOW,
SpeciesId.ZERAORA,
SpeciesId.ZARUDE,
SpeciesId.MELTAN,
SpeciesId.MELMETAL,
SpeciesId.PECHARUNT,
];
/**
@ -165,7 +164,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
.withOptionPhase(async () => {
// Give the player 5 Rogue Balls
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.ROGUE_BALL);
// Start encounter with random legendary (7-10 starter strength) that has level additive
// If this is a mono-type challenge, always ensure the required type is filtered for

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@ -29,14 +29,13 @@ import {
} from "#app/modifier/modifier";
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import i18next from "#app/plugins/i18n";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { randSeedItem } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { timedEventManager } from "#app/global-event-manager";
/** the i18n namespace for this encounter */
@ -65,10 +64,10 @@ const doEventReward = () => {
return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount());
});
if (candidates.length > 0) {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)]));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes[randSeedItem(candidates)]);
} else {
// At max stacks, give a Voucher instead
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.VOUCHER);
}
}
};
@ -95,7 +94,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 38,
@ -104,7 +103,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
scale: 1.06,
@ -112,7 +111,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{
spriteKey: "",
fileRoot: "",
species: Species.DELIBIRD,
species: SpeciesId.DELIBIRD,
hasShadow: true,
repeat: true,
startFrame: 65,
@ -137,7 +136,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
])
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName());
encounter.setDialogueToken("delibirdName", getPokemonSpecies(SpeciesId.DELIBIRD).getName());
globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
return true;
@ -181,7 +180,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.AMULET_COIN);
doEventReward();
}
@ -266,7 +265,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.CANDY_JAR);
doEventReward();
}
} else {
@ -288,7 +287,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.BERRY_POUCH);
doEventReward();
}
}
@ -372,7 +371,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
);
doEventReward();
} else {
globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM));
globalScene.phaseManager.unshiftNew("ModifierRewardPhase", modifierTypes.HEALING_CHARM);
doEventReward();
}

View File

@ -6,7 +6,7 @@ import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -35,7 +35,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
{
spriteKey: "",
fileRoot: "",
species: Species.FURFROU,
species: SpeciesId.FURFROU,
hasShadow: true,
repeat: true,
x: 30,

View File

@ -7,7 +7,8 @@ import {
setEncounterExp,
setEncounterRewards,
} from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { PokemonMove } from "#app/data/moves/pokemon-move";
import { modifierTypes } from "#app/modifier/modifier-type";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";

View File

@ -20,14 +20,14 @@ import {
CombinationPokemonRequirement,
TypeRequirement,
} from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender";
import { PokemonType } from "#enums/pokemon-type";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
@ -42,9 +42,8 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { Ability } from "#app/data/abilities/ability-class";
import { FIRE_RESISTANT_ABILITIES } from "#app/data/mystery-encounters/requirements/requirement-groups";
@ -83,7 +82,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mons
const volcaronaSpecies = getPokemonSpecies(Species.VOLCARONA);
const volcaronaSpecies = getPokemonSpecies(SpeciesId.VOLCARONA);
const config: EnemyPartyConfig = {
pokemonConfigs: [
{
@ -92,8 +91,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
gender: Gender.MALE,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF, Stat.SPD],
1,
);
},
},
@ -103,8 +106,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
gender: Gender.FEMALE,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.SPDEF, Stat.SPD], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.SPDEF, Stat.SPD],
1,
);
},
},
@ -119,7 +126,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
spriteKey: "",
fileRoot: "",
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -129,7 +136,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
spriteKey: "",
fileRoot: "",
species: Species.VOLCARONA,
species: SpeciesId.VOLCARONA,
repeat: true,
hidden: true,
hasShadow: true,
@ -138,12 +145,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
];
// Load animations/sfx for Volcarona moves
loadCustomMovesForEncounter([Moves.FIRE_SPIN, Moves.QUIVER_DANCE]);
loadCustomMovesForEncounter([MoveId.FIRE_SPIN, MoveId.QUIVER_DANCE]);
const pokemon = globalScene.getEnemyPokemon();
globalScene.arena.trySetWeather(WeatherType.SUNNY, pokemon);
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName());
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(SpeciesId.VOLCARONA).getName());
return true;
})
@ -193,13 +200,13 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.FIRE_SPIN),
move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.FIRE_SPIN),
move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true,
},
);
@ -239,11 +246,11 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name);
encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF);
applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
}
}
@ -283,7 +290,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const primary = encounter.options[2].primaryPokemon!;
setEncounterExp([primary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
setEncounterExp([primary.id], getPokemonSpecies(SpeciesId.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle();
})
.build(),

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@ -32,7 +32,6 @@ import PokemonData from "#app/system/pokemon-data";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { randSeedInt } from "#app/utils/common";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -76,7 +75,13 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
// Randomly boost 1 stat 2 stages
// Cannot boost Spd, Acc, or Evasion
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2));
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[randSeedInt(4, 1)],
2,
);
},
},
],

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@ -13,21 +13,19 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { TrainerSlot } from "#enums/trainer-slot";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon";
import { FieldPosition } from "#enums/field-position";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import i18next from "i18next";
import { getPokemonNameWithAffix } from "#app/messages";
import { PlayerGender } from "#enums/player-gender";
import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball";
import { addPokeballOpenParticles } from "#app/field/anims";
import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms";
import { PostSummonPhase } from "#app/phases/post-summon-phase";
import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { modifierTypes } from "#app/modifier/modifier-type";
import { Nature } from "#enums/nature";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -91,7 +89,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
.withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(Species.WOBBUFFET).getName());
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(SpeciesId.WOBBUFFET).getName());
return true;
})
.withOnVisualsStart(() => {
@ -214,7 +212,7 @@ async function summonPlayerPokemon() {
});
// Also loads Wobbuffet data (cannot be shiny)
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET);
const enemySpecies = getPokemonSpecies(SpeciesId.WOBBUFFET);
globalScene.currentBattle.enemyParty = [];
const wobbuffet = globalScene.addEnemyPokemon(
enemySpecies,
@ -411,13 +409,13 @@ function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise<void> {
pokemon.resetSummonData();
globalScene.time.delayedCall(1000, () => {
if (pokemon.isShiny()) {
globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.unshiftNew("ShinySparklePhase", pokemon.getBattlerIndex());
}
pokemon.resetTurnData();
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true);
globalScene.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("PostSummonPhase", pokemon.getBattlerIndex());
resolve();
});
},

View File

@ -17,7 +17,7 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { getTypeRgb } from "#app/data/type";
@ -33,7 +33,8 @@ import {
} from "#app/utils/common";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import {
HiddenAbilityRateBoosterModifier,
@ -64,39 +65,39 @@ const WONDER_TRADE_SHINY_CHANCE = 512;
const MAX_WONDER_TRADE_SHINY_CHANCE = 4096;
const LEGENDARY_TRADE_POOLS = {
1: [Species.RATTATA, Species.PIDGEY, Species.WEEDLE],
2: [Species.SENTRET, Species.HOOTHOOT, Species.LEDYBA],
3: [Species.POOCHYENA, Species.ZIGZAGOON, Species.TAILLOW],
4: [Species.BIDOOF, Species.STARLY, Species.KRICKETOT],
5: [Species.PATRAT, Species.PURRLOIN, Species.PIDOVE],
6: [Species.BUNNELBY, Species.LITLEO, Species.SCATTERBUG],
7: [Species.PIKIPEK, Species.YUNGOOS, Species.ROCKRUFF],
8: [Species.SKWOVET, Species.WOOLOO, Species.ROOKIDEE],
9: [Species.LECHONK, Species.FIDOUGH, Species.TAROUNTULA],
1: [SpeciesId.RATTATA, SpeciesId.PIDGEY, SpeciesId.WEEDLE],
2: [SpeciesId.SENTRET, SpeciesId.HOOTHOOT, SpeciesId.LEDYBA],
3: [SpeciesId.POOCHYENA, SpeciesId.ZIGZAGOON, SpeciesId.TAILLOW],
4: [SpeciesId.BIDOOF, SpeciesId.STARLY, SpeciesId.KRICKETOT],
5: [SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.PIDOVE],
6: [SpeciesId.BUNNELBY, SpeciesId.LITLEO, SpeciesId.SCATTERBUG],
7: [SpeciesId.PIKIPEK, SpeciesId.YUNGOOS, SpeciesId.ROCKRUFF],
8: [SpeciesId.SKWOVET, SpeciesId.WOOLOO, SpeciesId.ROOKIDEE],
9: [SpeciesId.LECHONK, SpeciesId.FIDOUGH, SpeciesId.TAROUNTULA],
};
/** Exclude Paradox mons as they aren't considered legendary/mythical */
const EXCLUDED_TRADE_SPECIES = [
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
];
/**

View File

@ -1,6 +1,6 @@
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#app/enums/moves";
import { Species } from "#app/enums/species";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -11,10 +11,10 @@ import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encount
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
const OPTION_1_REQUIRED_MOVE = Moves.SURF;
const OPTION_2_REQUIRED_MOVE = Moves.FLY;
const OPTION_1_REQUIRED_MOVE = MoveId.SURF;
const OPTION_2_REQUIRED_MOVE = MoveId.FLY;
/**
* Damage percentage taken when wandering aimlessly.
* Can be a number between `0` - `100`.
@ -129,7 +129,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
* Generic handler for using a guiding pokemon to guide you back.
*/
function handlePokemonGuidingYouPhase() {
const laprasSpecies = getPokemonSpecies(Species.LAPRAS);
const laprasSpecies = getPokemonSpecies(SpeciesId.LAPRAS);
const { mysteryEncounter } = globalScene.currentBattle;
if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) {

View File

@ -17,13 +17,12 @@ import {
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { randSeedInt } from "#app/utils/common";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/** i18n namespace for encounter */
const namespace = "mysteryEncounters/mysteriousChest";
@ -86,17 +85,17 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
disableSwitch: true,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.GIMMIGHOUL),
species: getPokemonSpecies(SpeciesId.GIMMIGHOUL),
formIndex: 0,
isBoss: true,
moveSet: [Moves.NASTY_PLOT, Moves.SHADOW_BALL, Moves.POWER_GEM, Moves.THIEF],
moveSet: [MoveId.NASTY_PLOT, MoveId.SHADOW_BALL, MoveId.POWER_GEM, MoveId.THIEF],
},
],
};
encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(Species.GIMMIGHOUL).getName());
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(SpeciesId.GIMMIGHOUL).getName());
encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString());
encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString());
encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString());
@ -189,8 +188,8 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
const allowedPokemon = globalScene.getPokemonAllowedInBattle();
if (allowedPokemon.length === 0) {
// If there are no longer any legal pokemon in the party, game over.
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
} else {
// Show which Pokemon was KOed, then start battle against Gimmighoul
await transitionMysteryEncounterIntroVisuals(true, true, 500);

View File

@ -29,8 +29,6 @@ import { getEncounterText, showEncounterText } from "#app/data/mystery-encounter
import { getPokemonNameWithAffix } from "#app/messages";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import { SummonPhase } from "#app/phases/summon-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups";
@ -276,7 +274,7 @@ async function summonSafariPokemon() {
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Message pokemon remaining
encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining);
globalScene.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true);
// Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken
// Safari pokemon roll twice on shiny and HA chances, but are otherwise normal
@ -325,7 +323,7 @@ async function summonSafariPokemon() {
encounter.misc.pokemon = pokemon;
encounter.misc.safariPokemonRemaining -= 1;
globalScene.unshiftPhase(new SummonPhase(0, false));
globalScene.phaseManager.unshiftNew("SummonPhase", 0, false);
encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon));
@ -336,7 +334,7 @@ async function summonSafariPokemon() {
const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier);
if (ivScannerModifier) {
globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex()));
globalScene.phaseManager.pushNew("ScanIvsPhase", pokemon.getBattlerIndex());
}
}
@ -559,7 +557,7 @@ async function doEndTurn(cursorIndex: number) {
leaveEncounterWithoutBattle(true);
}
} else {
globalScene.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000);
globalScene.phaseManager.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000);
initSubsequentOptionSelect({
overrideOptions: safariZoneGameOptions,
startingCursorIndex: cursorIndex,

View File

@ -10,7 +10,7 @@ import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -49,7 +49,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
.withPrimaryPokemonHealthRatioRequirement([0.51, 1]) // At least 1 Pokemon must have above half HP
.withIntroSpriteConfigs([
{
spriteKey: Species.KROOKODILE.toString(),
spriteKey: SpeciesId.KROOKODILE.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,

View File

@ -2,7 +2,7 @@ import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requir
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import { StatusEffect } from "#enums/status-effect";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -20,13 +20,13 @@ import {
} from "../utils/encounter-phase-utils";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { AiType, PokemonMove } from "#app/field/pokemon";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#enums/battler-index";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { AiType } from "#enums/ai-type";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -50,7 +50,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.SNORLAX.toString(),
spriteKey: SpeciesId.SNORLAX.toString(),
fileRoot: "pokemon",
hasShadow: true,
tint: 0.25,
@ -69,14 +69,14 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
console.log(encounter);
// Calculate boss mon
const bossSpecies = getPokemonSpecies(Species.SNORLAX);
const bossSpecies = getPokemonSpecies(SpeciesId.SNORLAX);
const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies,
isBoss: true,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves
nature: Nature.DOCILE,
moveSet: [Moves.BODY_SLAM, Moves.CRUNCH, Moves.SLEEP_TALK, Moves.REST],
moveSet: [MoveId.BODY_SLAM, MoveId.CRUNCH, MoveId.SLEEP_TALK, MoveId.REST],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -106,9 +106,9 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Snorlax fight start moves
loadCustomMovesForEncounter([Moves.SNORE]);
loadCustomMovesForEncounter([MoveId.SNORE]);
encounter.setDialogueToken("snorlaxName", getPokemonSpecies(Species.SNORLAX).getName());
encounter.setDialogueToken("snorlaxName", getPokemonSpecies(SpeciesId.SNORLAX).getName());
return true;
})
@ -133,14 +133,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS],
fillRemaining: true,
});
encounter.startOfBattleEffects.push(
{
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.SNORE),
move: new PokemonMove(MoveId.SNORE),
ignorePp: true,
},
);
});
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
},
)
@ -157,7 +155,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
async () => {
// Fall asleep waiting for Snorlax
// Full heal party
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
queueEncounterMessage(`${namespace}:option.2.rest_result`);
leaveEncounterWithoutBattle();
},
@ -183,7 +181,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
fillRemaining: false,
});
// Snorlax exp to Pokemon that did the stealing
setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(Species.SNORLAX).baseExp);
setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(SpeciesId.SNORLAX).baseExp);
leaveEncounterWithoutBattle();
})
.build(),

View File

@ -20,14 +20,13 @@ import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-enco
import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { getBiomeKey } from "#app/field/arena";
import { PokemonType } from "#enums/pokemon-type";
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
import { TrainerSlot } from "#enums/trainer-slot";
import { BattlerTagType } from "#enums/battler-tag-type";
import { getPokemonNameWithAffix } from "#app/messages";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import {
@ -39,7 +38,14 @@ import {
const namespace = "mysteryEncounters/teleportingHijinks";
const MONEY_COST_MULTIPLIER = 1.75;
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND, Biome.WASTELAND, Biome.DOJO];
const BIOME_CANDIDATES = [
BiomeId.SPACE,
BiomeId.FAIRY_CAVE,
BiomeId.LABORATORY,
BiomeId.ISLAND,
BiomeId.WASTELAND,
BiomeId.DOJO,
];
const MACHINE_INTERFACING_TYPES = [PokemonType.ELECTRIC, PokemonType.STEEL];
/**
@ -220,7 +226,13 @@ async function doBiomeTransitionDialogueAndBattleInit() {
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:boss_enraged`);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},
],
@ -229,7 +241,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
return config;
}
async function animateBiomeChange(nextBiome: Biome) {
async function animateBiomeChange(nextBiome: BiomeId) {
return new Promise<void>(resolve => {
globalScene.tweens.add({
targets: [globalScene.arenaEnemy, globalScene.lastEnemyTrainer],

View File

@ -11,14 +11,14 @@ import { randSeedShuffle } from "#app/utils/common";
import type MysteryEncounter from "../mystery-encounter";
import { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { IEggOptions } from "#app/data/egg";
@ -42,75 +42,75 @@ const FINAL_STAGE_EVOLUTION_WAVE = 75;
const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution {
species: Species;
species: SpeciesId;
evolution: number;
constructor(species: Species, evolution: number) {
constructor(species: SpeciesId, evolution: number) {
this.species = species;
this.evolution = evolution;
}
}
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
[Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
const POOL_1_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[SpeciesId.MUNCHLAX, new BreederSpeciesEvolution(SpeciesId.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.HAPPINY,
new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.HAPPINY,
new BreederSpeciesEvolution(SpeciesId.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.MAGBY,
new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.MAGBY,
new BreederSpeciesEvolution(SpeciesId.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.ELEKID,
new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.ELEKID,
new BreederSpeciesEvolution(SpeciesId.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.RIOLU, new BreederSpeciesEvolution(SpeciesId.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.BUDEW,
new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.BUDEW,
new BreederSpeciesEvolution(SpeciesId.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TOXEL, new BreederSpeciesEvolution(SpeciesId.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.MIME_JR,
new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.MIME_JR,
new BreederSpeciesEvolution(SpeciesId.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
],
];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [
const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[
Species.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.PICHU,
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.PICHU,
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.SMOOCHUM, new BreederSpeciesEvolution(Species.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.SMOOCHUM, new BreederSpeciesEvolution(SpeciesId.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[
Species.IGGLYBUFF,
new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.IGGLYBUFF,
new BreederSpeciesEvolution(SpeciesId.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
],
[
Species.AZURILL,
new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
SpeciesId.AZURILL,
new BreederSpeciesEvolution(SpeciesId.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(SpeciesId.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
],
[Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.WYNAUT, new BreederSpeciesEvolution(SpeciesId.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.CHINGLING, new BreederSpeciesEvolution(SpeciesId.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.BONSLY, new BreederSpeciesEvolution(SpeciesId.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[SpeciesId.MANTYKE, new BreederSpeciesEvolution(SpeciesId.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
];
/**
@ -144,10 +144,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA
? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY
: Species.CLEFABLE;
? SpeciesId.CLEFAIRY
: SpeciesId.CLEFABLE;
encounter.spriteConfigs = [
{
spriteKey: cleffaSpecies.toString(),
@ -466,10 +466,10 @@ function getPartyConfig(): EnemyPartyConfig {
// First mon is *always* this special cleffa
const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA
? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY
: Species.CLEFABLE;
? SpeciesId.CLEFAIRY
: SpeciesId.CLEFABLE;
const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [
@ -482,14 +482,14 @@ function getPartyConfig(): EnemyPartyConfig {
abilityIndex: 1, // Magic Guard
shiny: false,
nature: Nature.ADAMANT,
moveSet: [Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH, Moves.METEOR_MASH],
moveSet: [MoveId.FIRE_PUNCH, MoveId.ICE_PUNCH, MoveId.THUNDER_PUNCH, MoveId.METEOR_MASH],
ivs: [31, 31, 31, 31, 31, 31],
tera: PokemonType.FAIRY,
},
],
};
if (globalScene.arena.biomeType === Biome.SPACE) {
if (globalScene.arena.biomeType === BiomeId.SPACE) {
// All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push(
{
@ -502,7 +502,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true,
variant: 1,
nature: Nature.MODEST,
moveSet: [Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT],
moveSet: [MoveId.MOONBLAST, MoveId.MYSTICAL_FIRE, MoveId.ICE_BEAM, MoveId.THUNDERBOLT],
ivs: [31, 31, 31, 31, 31, 31],
},
{
@ -515,7 +515,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true,
variant: 2,
nature: Nature.BOLD,
moveSet: [Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT],
moveSet: [MoveId.TRI_ATTACK, MoveId.STORED_POWER, MoveId.TAKE_HEART, MoveId.MOONLIGHT],
ivs: [31, 31, 31, 31, 31, 31],
},
);
@ -542,7 +542,7 @@ function getPartyConfig(): EnemyPartyConfig {
return baseConfig;
}
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species {
function getSpeciesFromPool(speciesPool: (SpeciesId | BreederSpeciesEvolution)[][], waveIndex: number): SpeciesId {
const poolCopy = randSeedShuffle(speciesPool.slice(0));
const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!;
@ -658,8 +658,8 @@ function onGameOver() {
globalScene.playBgm(globalScene.arena.bgm);
// Clear any leftover battle phases
globalScene.clearPhaseQueue();
globalScene.clearPhaseQueueSplice();
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.clearPhaseQueueSplice();
// Return enemy Pokemon
const pokemon = globalScene.getEnemyPokemon();

View File

@ -17,7 +17,7 @@ import {
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { PokeballType } from "#enums/pokeball";
import type { EnemyPokemon } from "#app/field/pokemon";
import { PlayerPokemon } from "#app/field/pokemon";
@ -27,7 +27,7 @@ import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities";
import { AbilityId } from "#enums/ability-id";
import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#app/data/balance/special-species-groups";
import { timedEventManager } from "#app/global-event-manager";
@ -81,7 +81,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
let tries = 0;
// Reroll any species that don't have HAs
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) {
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) && tries < 5) {
species = getSalesmanSpeciesOffer();
tries++;
}
@ -110,15 +110,15 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
*/
if (
r === 0 ||
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) &&
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) &&
validEventEncounters.length === 0)
) {
// If you roll 1%, give shiny Magikarp with random variant
species = getPokemonSpecies(Species.MAGIKARP);
species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
} else if (
validEventEncounters.length > 0 &&
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE)
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE)
) {
tries = 0;
do {
@ -128,7 +128,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon = new PlayerPokemon(
species,
5,
species.abilityHidden === Abilities.NONE ? undefined : 2,
species.abilityHidden === AbilityId.NONE ? undefined : 2,
enc.formIndex,
);
pokemon.trySetShinySeed();
@ -151,7 +151,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon.trySetShinySeed();
} else {
// If there's, and this would never happen, no eligible event encounters with a hidden ability, just do Magikarp
species = getPokemonSpecies(Species.MAGIKARP);
species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
}
}

View File

@ -14,20 +14,19 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { Nature } from "#enums/nature";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import { Stat } from "#enums/stat";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
/** the i18n namespace for the encounter */
@ -64,7 +63,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableAnimation: true,
},
{
spriteKey: Species.SHUCKLE.toString(),
spriteKey: SpeciesId.SHUCKLE.toString(),
fileRoot: "pokemon",
hasShadow: true,
repeat: true,
@ -88,13 +87,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableSwitch: true,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SHUCKLE),
species: getPokemonSpecies(SpeciesId.SHUCKLE),
isBoss: true,
bossSegments: 5,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
nature: Nature.HARDY,
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER],
moveSet: [MoveId.INFESTATION, MoveId.SALT_CURE, MoveId.GASTRO_ACID, MoveId.HEAL_ORDER],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -116,8 +115,12 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.2.stat_boost`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.DEF, Stat.SPDEF], 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
[Stat.DEF, Stat.SPDEF],
1,
);
},
},
@ -126,9 +129,9 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.enemyPartyConfigs = [config];
loadCustomMovesForEncounter([Moves.GASTRO_ACID, Moves.STEALTH_ROCK]);
loadCustomMovesForEncounter([MoveId.GASTRO_ACID, MoveId.STEALTH_ROCK]);
encounter.setDialogueToken("shuckleName", getPokemonSpecies(Species.SHUCKLE).getName());
encounter.setDialogueToken("shuckleName", getPokemonSpecies(SpeciesId.SHUCKLE).getName());
return true;
})
@ -210,13 +213,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.GASTRO_ACID),
move: new PokemonMove(MoveId.GASTRO_ACID),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.STEALTH_ROCK),
move: new PokemonMove(MoveId.STEALTH_ROCK),
ignorePp: true,
},
);

View File

@ -15,21 +15,18 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species";
import { Abilities } from "#enums/abilities";
import { SpeciesId } from "#enums/species-id";
import { AbilityId } from "#enums/ability-id";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature";
import { PokemonType } from "#enums/pokemon-type";
import { BerryType } from "#enums/berry-type";
import { Stat } from "#enums/stat";
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms";
import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms/form-change-triggers";
import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/abilities/ability";
import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PartyHealPhase } from "#app/phases/party-heal-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { ReturnPhase } from "#app/phases/return-phase";
import i18next from "i18next";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -143,7 +140,7 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = MysteryEncounter
},
async () => {
// Refuse the challenge, they full heal the party and give the player a Rarer Candy
globalScene.unshiftPhase(new PartyHealPhase(true));
globalScene.phaseManager.unshiftNew("PartyHealPhase", true);
setEncounterRewards({
guaranteedModifierTypeFuncs: [modifierTypes.RARER_CANDY],
fillRemaining: false,
@ -209,14 +206,14 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
for (const pokemon of playerField) {
pokemon.lapseTag(BattlerTagType.COMMANDED);
}
playerField.forEach((_, p) => globalScene.unshiftPhase(new ReturnPhase(p)));
playerField.forEach((_, p) => globalScene.phaseManager.unshiftNew("ReturnPhase", p));
for (const pokemon of globalScene.getPlayerParty()) {
// Only trigger form change when Eiscue is in Noice form
// Hardcoded Eiscue for now in case it is fused with another pokemon
if (
pokemon.species.speciesId === Species.EISCUE &&
pokemon.hasAbility(Abilities.ICE_FACE) &&
pokemon.species.speciesId === SpeciesId.EISCUE &&
pokemon.hasAbility(AbilityId.ICE_FACE) &&
pokemon.formIndex === 1
) {
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger);
@ -227,7 +224,7 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
}
globalScene.unshiftPhase(new ShowTrainerPhase());
globalScene.phaseManager.unshiftNew("ShowTrainerPhase");
// Hide the trainer and init next battle
const trainer = globalScene.currentBattle.trainer;
// Unassign previous trainer from battle so it isn't destroyed before animation completes
@ -256,11 +253,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTOR,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SWELLOW),
species: getPokemonSpecies(SpeciesId.SWELLOW),
isBoss: false,
abilityIndex: 0, // Guts
nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK],
moveSet: [MoveId.FACADE, MoveId.BRAVE_BIRD, MoveId.PROTECT, MoveId.QUICK_ATTACK],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -274,11 +271,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.OBSTAGOON),
species: getPokemonSpecies(SpeciesId.OBSTAGOON),
isBoss: false,
abilityIndex: 1, // Guts
nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH],
moveSet: [MoveId.FACADE, MoveId.OBSTRUCT, MoveId.NIGHT_SLASH, MoveId.FIRE_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -300,11 +297,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTORIA,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.ROSERADE),
species: getPokemonSpecies(SpeciesId.ROSERADE),
isBoss: false,
abilityIndex: 0, // Natural Cure
nature: Nature.CALM,
moveSet: [Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER],
moveSet: [MoveId.SYNTHESIS, MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.SLEEP_POWDER],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType,
@ -318,11 +315,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.GARDEVOIR),
species: getPokemonSpecies(SpeciesId.GARDEVOIR),
isBoss: false,
formIndex: 1,
nature: Nature.TIMID,
moveSet: [Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP],
moveSet: [MoveId.PSYSHOCK, MoveId.MOONBLAST, MoveId.SHADOW_BALL, MoveId.WILL_O_WISP],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
@ -349,11 +346,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VIVI,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.SEAKING),
species: getPokemonSpecies(SpeciesId.SEAKING),
isBoss: false,
abilityIndex: 3, // Lightning Rod
nature: Nature.ADAMANT,
moveSet: [Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST],
moveSet: [MoveId.WATERFALL, MoveId.MEGAHORN, MoveId.KNOCK_OFF, MoveId.REST],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
@ -368,11 +365,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.BRELOOM),
species: getPokemonSpecies(SpeciesId.BRELOOM),
isBoss: false,
abilityIndex: 1, // Poison Heal
nature: Nature.JOLLY,
moveSet: [Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH],
moveSet: [MoveId.SPORE, MoveId.SWORDS_DANCE, MoveId.SEED_BOMB, MoveId.DRAIN_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
@ -386,11 +383,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.CAMERUPT),
species: getPokemonSpecies(SpeciesId.CAMERUPT),
isBoss: false,
formIndex: 1,
nature: Nature.CALM,
moveSet: [Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT],
moveSet: [MoveId.EARTH_POWER, MoveId.FIRE_BLAST, MoveId.YAWN, MoveId.PROTECT],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
@ -408,11 +405,11 @@ function getVickyTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICKY,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.MEDICHAM),
species: getPokemonSpecies(SpeciesId.MEDICHAM),
isBoss: false,
formIndex: 1,
nature: Nature.IMPISH,
moveSet: [Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH],
moveSet: [MoveId.AXE_KICK, MoveId.ICE_PUNCH, MoveId.ZEN_HEADBUTT, MoveId.BULLET_PUNCH],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType,
@ -429,11 +426,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VITO,
pokemonConfigs: [
{
species: getPokemonSpecies(Species.HISUI_ELECTRODE),
species: getPokemonSpecies(SpeciesId.HISUI_ELECTRODE),
isBoss: false,
abilityIndex: 0, // Soundproof
nature: Nature.MODEST,
moveSet: [Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE],
moveSet: [MoveId.THUNDERBOLT, MoveId.GIGA_DRAIN, MoveId.FOUL_PLAY, MoveId.THUNDER_WAVE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
@ -443,11 +440,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.SWALOT),
species: getPokemonSpecies(SpeciesId.SWALOT),
isBoss: false,
abilityIndex: 2, // Gluttony
nature: Nature.QUIET,
moveSet: [Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE],
moveSet: [MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.ICE_BEAM, MoveId.EARTHQUAKE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -496,11 +493,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.DODRIO),
species: getPokemonSpecies(SpeciesId.DODRIO),
isBoss: false,
abilityIndex: 2, // Tangled Feet
nature: Nature.JOLLY,
moveSet: [Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF],
moveSet: [MoveId.DRILL_PECK, MoveId.QUICK_ATTACK, MoveId.THRASH, MoveId.KNOCK_OFF],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType,
@ -510,11 +507,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.ALAKAZAM),
species: getPokemonSpecies(SpeciesId.ALAKAZAM),
isBoss: false,
formIndex: 1,
nature: Nature.BOLD,
moveSet: [Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT],
moveSet: [MoveId.PSYCHIC, MoveId.SHADOW_BALL, MoveId.FOCUS_BLAST, MoveId.THUNDERBOLT],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType,
@ -524,11 +521,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
],
},
{
species: getPokemonSpecies(Species.DARMANITAN),
species: getPokemonSpecies(SpeciesId.DARMANITAN),
isBoss: false,
abilityIndex: 0, // Sheer Force
nature: Nature.IMPISH,
moveSet: [Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE],
moveSet: [MoveId.EARTHQUAKE, MoveId.U_TURN, MoveId.FLARE_BLITZ, MoveId.ROCK_SLIDE],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,

View File

@ -12,7 +12,7 @@ import { speciesStarterCosts } from "#app/data/balance/starters";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import type { PokemonHeldItemModifier } from "#app/modifier/modifier";
import { AbilityAttr } from "#app/system/game-data";
import { AbilityAttr } from "#enums/ability-attr";
import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { isNullOrUndefined, randSeedShuffle } from "#app/utils/common";
@ -25,7 +25,7 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/myst
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import i18next from "i18next";
import { getStatKey } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";

View File

@ -16,16 +16,16 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import i18next from "#app/plugins/i18n";
import { ModifierTier } from "#app/modifier/modifier-tier";
import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon";
import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#enums/battler-index";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { randSeedInt } from "#app/utils/common";
@ -51,7 +51,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
.withFleeAllowed(false)
.withIntroSpriteConfigs([
{
spriteKey: Species.GARBODOR.toString() + "-gigantamax",
spriteKey: SpeciesId.GARBODOR.toString() + "-gigantamax",
fileRoot: "pokemon",
hasShadow: false,
disableAnimation: true,
@ -74,14 +74,14 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon (shiny locked)
const bossSpecies = getPokemonSpecies(Species.GARBODOR);
const bossSpecies = getPokemonSpecies(SpeciesId.GARBODOR);
const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies,
isBoss: true,
shiny: false, // Shiny lock because of custom intro sprite
formIndex: 1, // Gmax
bossSegmentModifier: 1, // +1 Segment from normal
moveSet: [Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM, Moves.PAYBACK],
moveSet: [MoveId.GUNK_SHOT, MoveId.STOMPING_TANTRUM, MoveId.HAMMER_ARM, MoveId.PAYBACK],
modifierConfigs: [
{
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
@ -127,7 +127,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Garbodor fight start moves
loadCustomMovesForEncounter([Moves.TOXIC, Moves.STOCKPILE]);
loadCustomMovesForEncounter([MoveId.TOXIC, MoveId.STOCKPILE]);
globalScene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav");
globalScene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav");
@ -206,13 +206,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TOXIC),
move: new PokemonMove(MoveId.TOXIC),
ignorePp: true,
},
{
sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STOCKPILE),
move: new PokemonMove(MoveId.STOCKPILE),
ignorePp: true,
},
);

View File

@ -10,7 +10,7 @@ import {
import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups";
import type Pokemon from "#app/field/pokemon";
import type { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -28,14 +28,12 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import type { Moves } from "#enums/moves";
import { BattlerIndex } from "#app/battle";
import { SelfStatusMove } from "#app/data/moves/move";
import type { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#enums/battler-index";
import { PokeballType } from "#enums/pokeball";
import { BattlerTagType } from "#enums/battler-tag-type";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { BerryModifier } from "#app/modifier/modifier";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -73,7 +71,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const eggMoves = pokemon.getEggMoves();
if (eggMoves) {
const eggMoveIndex = randSeedInt(4);
const randomEggMove: Moves = eggMoves[eggMoveIndex];
const randomEggMove: MoveId = eggMoves[eggMoveIndex];
encounter.misc = {
eggMove: randomEggMove,
pokemon: pokemon,
@ -103,8 +101,12 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
queueEncounterMessage(`${namespace}:option.1.stat_boost`);
globalScene.unshiftPhase(
new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1),
globalScene.phaseManager.unshiftNew(
"StatStageChangePhase",
pokemon.getBattlerIndex(),
true,
statChangesForBattle,
1,
);
},
},
@ -172,7 +174,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
// Check what type of move the egg move is to determine target
const pokemonMove = new PokemonMove(eggMove);
const move = pokemonMove.getMove();
const target = move instanceof SelfStatusMove ? BattlerIndex.ENEMY : BattlerIndex.PLAYER;
const target = move.is("SelfStatusMove") ? BattlerIndex.ENEMY : BattlerIndex.PLAYER;
encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY,
@ -270,10 +272,10 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
)
.build();
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: Moves) {
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: MoveId) {
const eggMoves = pokemon.getEggMoves();
if (eggMoves) {
let randomEggMove: Moves = eggMoves[randSeedInt(4)];
let randomEggMove: MoveId = eggMoves[randSeedInt(4)];
while (randomEggMove === previousEggMove) {
randomEggMove = eggMoves[randSeedInt(4)];
}

View File

@ -1,6 +1,6 @@
import { PokemonType } from "#enums/pokemon-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -16,7 +16,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { NumberHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils/common";
import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
@ -39,7 +39,7 @@ import { PlayerGender } from "#enums/player-gender";
import { TrainerType } from "#enums/trainer-type";
import PokemonData from "#app/system/pokemon-data";
import { Nature } from "#enums/nature";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import { trainerConfigs } from "#app/data/trainers/trainer-config";
import { TrainerPartyTemplate } from "#app/data/trainers/TrainerPartyTemplate";
import { PartyMemberStrength } from "#enums/party-member-strength";
@ -49,55 +49,55 @@ const namespace = "mysteryEncounters/weirdDream";
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
const EXCLUDED_TRANSFORMATION_SPECIES = [
Species.ETERNATUS,
SpeciesId.ETERNATUS,
/** UBs */
Species.NIHILEGO,
Species.BUZZWOLE,
Species.PHEROMOSA,
Species.XURKITREE,
Species.CELESTEELA,
Species.KARTANA,
Species.GUZZLORD,
Species.POIPOLE,
Species.NAGANADEL,
Species.STAKATAKA,
Species.BLACEPHALON,
SpeciesId.NIHILEGO,
SpeciesId.BUZZWOLE,
SpeciesId.PHEROMOSA,
SpeciesId.XURKITREE,
SpeciesId.CELESTEELA,
SpeciesId.KARTANA,
SpeciesId.GUZZLORD,
SpeciesId.POIPOLE,
SpeciesId.NAGANADEL,
SpeciesId.STAKATAKA,
SpeciesId.BLACEPHALON,
/** Paradox */
Species.GREAT_TUSK,
Species.SCREAM_TAIL,
Species.BRUTE_BONNET,
Species.FLUTTER_MANE,
Species.SLITHER_WING,
Species.SANDY_SHOCKS,
Species.ROARING_MOON,
Species.WALKING_WAKE,
Species.GOUGING_FIRE,
Species.RAGING_BOLT,
Species.IRON_TREADS,
Species.IRON_BUNDLE,
Species.IRON_HANDS,
Species.IRON_JUGULIS,
Species.IRON_MOTH,
Species.IRON_THORNS,
Species.IRON_VALIANT,
Species.IRON_LEAVES,
Species.IRON_BOULDER,
Species.IRON_CROWN,
SpeciesId.GREAT_TUSK,
SpeciesId.SCREAM_TAIL,
SpeciesId.BRUTE_BONNET,
SpeciesId.FLUTTER_MANE,
SpeciesId.SLITHER_WING,
SpeciesId.SANDY_SHOCKS,
SpeciesId.ROARING_MOON,
SpeciesId.WALKING_WAKE,
SpeciesId.GOUGING_FIRE,
SpeciesId.RAGING_BOLT,
SpeciesId.IRON_TREADS,
SpeciesId.IRON_BUNDLE,
SpeciesId.IRON_HANDS,
SpeciesId.IRON_JUGULIS,
SpeciesId.IRON_MOTH,
SpeciesId.IRON_THORNS,
SpeciesId.IRON_VALIANT,
SpeciesId.IRON_LEAVES,
SpeciesId.IRON_BOULDER,
SpeciesId.IRON_CROWN,
/** These are banned so they don't appear in the < 570 BST pool */
Species.COSMOG,
Species.MELTAN,
Species.KUBFU,
Species.COSMOEM,
Species.POIPOLE,
Species.TERAPAGOS,
Species.TYPE_NULL,
Species.CALYREX,
Species.NAGANADEL,
Species.URSHIFU,
Species.OGERPON,
Species.OKIDOGI,
Species.MUNKIDORI,
Species.FEZANDIPITI,
SpeciesId.COSMOG,
SpeciesId.MELTAN,
SpeciesId.KUBFU,
SpeciesId.COSMOEM,
SpeciesId.POIPOLE,
SpeciesId.TERAPAGOS,
SpeciesId.TYPE_NULL,
SpeciesId.CALYREX,
SpeciesId.NAGANADEL,
SpeciesId.URSHIFU,
SpeciesId.OGERPON,
SpeciesId.OKIDOGI,
SpeciesId.MUNKIDORI,
SpeciesId.FEZANDIPITI,
];
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
@ -500,7 +500,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
async function postProcessTransformedPokemon(
previousPokemon: PlayerPokemon,
newPokemon: PlayerPokemon,
speciesRootForm: Species,
speciesRootForm: SpeciesId,
forBattle = false,
): Promise<boolean> {
let isNewStarter = false;
@ -768,7 +768,7 @@ function doSideBySideTransformations(transformations: PokemonTransformation[]) {
*/
async function addEggMoveToNewPokemonMoveset(
newPokemon: PlayerPokemon,
speciesRootForm: Species,
speciesRootForm: SpeciesId,
forBattle = false,
): Promise<number | null> {
let eggMoveIndex: null | number = null;

View File

@ -1,5 +1,5 @@
import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
import type { Moves } from "#app/enums/moves";
import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon";
import { globalScene } from "#app/global-scene";
@ -300,7 +300,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
* @param options see {@linkcode CanLearnMoveRequirementOptions}
* @returns
*/
withPokemonCanLearnMoveRequirement(move: Moves | Moves[], options?: CanLearnMoveRequirementOptions) {
withPokemonCanLearnMoveRequirement(move: MoveId | MoveId[], options?: CanLearnMoveRequirementOptions) {
return this.withPrimaryPokemonRequirement(new CanLearnMoveRequirement(move, options));
}

View File

@ -2,7 +2,9 @@ import { globalScene } from "#app/global-scene";
import { allAbilities } from "../data-lists";
import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions";
import { Nature } from "#enums/nature";
import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms";
import { pokemonFormChanges } from "#app/data/pokemon-forms";
import { SpeciesFormChangeItemTrigger } from "../pokemon-forms/form-change-triggers";
import { FormChangeItem } from "#enums/form-change-item";
import { StatusEffect } from "#enums/status-effect";
import { PokemonType } from "#enums/pokemon-type";
import { WeatherType } from "#enums/weather-type";
@ -10,10 +12,10 @@ import type { PlayerPokemon } from "#app/field/pokemon";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { isNullOrUndefined } from "#app/utils/common";
import type { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import type { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import { TimeOfDay } from "#enums/time-of-day";
@ -275,15 +277,11 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean {
const timeOfDay = globalScene.arena?.getTimeOfDay();
if (
return !(
!isNullOrUndefined(timeOfDay) &&
this.requiredTimeOfDay?.length > 0 &&
!this.requiredTimeOfDay.includes(timeOfDay)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -301,15 +299,11 @@ export class WeatherRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean {
const currentWeather = globalScene.arena.weather?.weatherType;
if (
return !(
!isNullOrUndefined(currentWeather) &&
this.requiredWeather?.length > 0 &&
!this.requiredWeather.includes(currentWeather!)
) {
return false;
}
return true;
);
}
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -424,11 +418,11 @@ export class MoneyRequirement extends EncounterSceneRequirement {
}
export class SpeciesRequirement extends EncounterPokemonRequirement {
requiredSpecies: Species[];
requiredSpecies: SpeciesId[];
minNumberOfPokemon: number;
invertQuery: boolean;
constructor(species: Species | Species[], minNumberOfPokemon = 1, invertQuery = false) {
constructor(species: SpeciesId | SpeciesId[], minNumberOfPokemon = 1, invertQuery = false) {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
@ -457,7 +451,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) {
return ["species", Species[pokemon.species.speciesId]];
return ["species", SpeciesId[pokemon.species.speciesId]];
}
return ["species", ""];
}
@ -549,12 +543,17 @@ export class TypeRequirement extends EncounterPokemonRequirement {
}
export class MoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[] = [];
requiredMoves: MoveId[] = [];
minNumberOfPokemon: number;
invertQuery: boolean;
excludeDisallowedPokemon: boolean;
constructor(moves: Moves | Moves[], excludeDisallowedPokemon: boolean, minNumberOfPokemon = 1, invertQuery = false) {
constructor(
moves: MoveId | MoveId[],
excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1,
invertQuery = false,
) {
super();
this.excludeDisallowedPokemon = excludeDisallowedPokemon;
this.minNumberOfPokemon = minNumberOfPokemon;
@ -602,11 +601,11 @@ export class MoveRequirement extends EncounterPokemonRequirement {
* NOTE: If the Pokemon already knows the move, this requirement will fail, since it's not technically learnable.
*/
export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[];
requiredMoves: MoveId[];
minNumberOfPokemon: number;
invertQuery: boolean;
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon = 1, invertQuery = false) {
constructor(learnableMove: MoveId | MoveId[], minNumberOfPokemon = 1, invertQuery = false) {
super();
this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery;
@ -644,20 +643,20 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
pokemon?.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(reqMove),
);
if (includedCompatMoves.length > 0) {
return ["compatibleMove", Moves[includedCompatMoves[0]]];
return ["compatibleMove", MoveId[includedCompatMoves[0]]];
}
return ["compatibleMove", ""];
}
}
export class AbilityRequirement extends EncounterPokemonRequirement {
requiredAbilities: Abilities[];
requiredAbilities: AbilityId[];
minNumberOfPokemon: number;
invertQuery: boolean;
excludeDisallowedPokemon: boolean;
constructor(
abilities: Abilities | Abilities[],
abilities: AbilityId | AbilityId[],
excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1,
invertQuery = false,
@ -798,7 +797,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
}
filterByForm(pokemon, formChangeItem) {
if (
return (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) &&
// Get all form changes for this species with an item trigger, including any compound triggers
pokemonFormChanges[pokemon.species.speciesId]
@ -807,10 +806,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.flatMap(fc => fc.item)
.includes(formChangeItem)
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
@ -868,17 +864,15 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
) {
return true;
}
if (
return (
pokemon.isFusion() &&
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
).length &&
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
) {
return true;
}
return false;
);
}
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {

View File

@ -1,5 +1,6 @@
import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { PokemonMove } from "../moves/pokemon-move";
import type Pokemon from "#app/field/pokemon";
import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils/common";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
@ -20,11 +21,11 @@ import {
StatusEffectRequirement,
WaveRangeRequirement,
} from "./mystery-encounter-requirements";
import type { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#enums/battler-index";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import type { GameModes } from "#app/game-mode";
import type { GameModes } from "#enums/game-modes";
import type { EncounterAnim } from "#enums/encounter-anims";
import type { Challenges } from "#enums/challenges";
import { globalScene } from "#app/global-scene";

View File

@ -1,4 +1,4 @@
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { DarkDealEncounter } from "./encounters/dark-deal-encounter";
import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter";
@ -71,44 +71,44 @@ export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
export const EXTREME_ENCOUNTER_BIOMES = [
Biome.SEA,
Biome.SEABED,
Biome.BADLANDS,
Biome.DESERT,
Biome.ICE_CAVE,
Biome.VOLCANO,
Biome.WASTELAND,
Biome.ABYSS,
Biome.SPACE,
Biome.END,
BiomeId.SEA,
BiomeId.SEABED,
BiomeId.BADLANDS,
BiomeId.DESERT,
BiomeId.ICE_CAVE,
BiomeId.VOLCANO,
BiomeId.WASTELAND,
BiomeId.ABYSS,
BiomeId.SPACE,
BiomeId.END,
];
export const NON_EXTREME_ENCOUNTER_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.FOREST,
Biome.SWAMP,
Biome.BEACH,
Biome.LAKE,
Biome.MOUNTAIN,
Biome.CAVE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.RUINS,
Biome.CONSTRUCTION_SITE,
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.SLUM,
Biome.SNOWY_FOREST,
Biome.ISLAND,
Biome.LABORATORY,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.FOREST,
BiomeId.SWAMP,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MOUNTAIN,
BiomeId.CAVE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.RUINS,
BiomeId.CONSTRUCTION_SITE,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.SLUM,
BiomeId.SNOWY_FOREST,
BiomeId.ISLAND,
BiomeId.LABORATORY,
];
/**
@ -120,55 +120,55 @@ export const NON_EXTREME_ENCOUNTER_BIOMES = [
* + ICE_CAVE
*/
export const HUMAN_TRANSITABLE_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.FOREST,
Biome.SWAMP,
Biome.BEACH,
Biome.LAKE,
Biome.MOUNTAIN,
Biome.BADLANDS,
Biome.CAVE,
Biome.DESERT,
Biome.ICE_CAVE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.RUINS,
Biome.CONSTRUCTION_SITE,
Biome.JUNGLE,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.SLUM,
Biome.SNOWY_FOREST,
Biome.ISLAND,
Biome.LABORATORY,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.FOREST,
BiomeId.SWAMP,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MOUNTAIN,
BiomeId.BADLANDS,
BiomeId.CAVE,
BiomeId.DESERT,
BiomeId.ICE_CAVE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.RUINS,
BiomeId.CONSTRUCTION_SITE,
BiomeId.JUNGLE,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.SLUM,
BiomeId.SNOWY_FOREST,
BiomeId.ISLAND,
BiomeId.LABORATORY,
];
/**
* Places where you could expect a town or city, some form of large civilization
*/
export const CIVILIZATION_ENCOUNTER_BIOMES = [
Biome.TOWN,
Biome.PLAINS,
Biome.GRASS,
Biome.TALL_GRASS,
Biome.METROPOLIS,
Biome.BEACH,
Biome.LAKE,
Biome.MEADOW,
Biome.POWER_PLANT,
Biome.GRAVEYARD,
Biome.DOJO,
Biome.FACTORY,
Biome.CONSTRUCTION_SITE,
Biome.SLUM,
Biome.ISLAND,
BiomeId.TOWN,
BiomeId.PLAINS,
BiomeId.GRASS,
BiomeId.TALL_GRASS,
BiomeId.METROPOLIS,
BiomeId.BEACH,
BiomeId.LAKE,
BiomeId.MEADOW,
BiomeId.POWER_PLANT,
BiomeId.GRAVEYARD,
BiomeId.DOJO,
BiomeId.FACTORY,
BiomeId.CONSTRUCTION_SITE,
BiomeId.SLUM,
BiomeId.ISLAND,
];
export const allMysteryEncounters: {
@ -224,41 +224,41 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
* Adding specific Encounters to the mysteryEncountersByBiome map is for specific cases and special circumstances
* that biome groups do not cover
*/
export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([
[Biome.TOWN, []],
[Biome.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]],
[Biome.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.METROPOLIS, []],
[Biome.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.SEA, [MysteryEncounterType.LOST_AT_SEA]],
[Biome.SWAMP, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.BEACH, []],
[Biome.LAKE, []],
[Biome.SEABED, []],
[Biome.MOUNTAIN, []],
[Biome.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]],
[Biome.DESERT, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ICE_CAVE, []],
[Biome.MEADOW, []],
[Biome.POWER_PLANT, []],
[Biome.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]],
[Biome.GRAVEYARD, []],
[Biome.DOJO, []],
[Biome.FACTORY, []],
[Biome.RUINS, []],
[Biome.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ABYSS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]],
[Biome.CONSTRUCTION_SITE, []],
[Biome.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.FAIRY_CAVE, []],
[Biome.TEMPLE, []],
[Biome.SLUM, []],
[Biome.SNOWY_FOREST, []],
[Biome.ISLAND, []],
[Biome.LABORATORY, []],
export const mysteryEncountersByBiome = new Map<BiomeId, MysteryEncounterType[]>([
[BiomeId.TOWN, []],
[BiomeId.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]],
[BiomeId.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.METROPOLIS, []],
[BiomeId.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]],
[BiomeId.SEA, [MysteryEncounterType.LOST_AT_SEA]],
[BiomeId.SWAMP, [MysteryEncounterType.SAFARI_ZONE]],
[BiomeId.BEACH, []],
[BiomeId.LAKE, []],
[BiomeId.SEABED, []],
[BiomeId.MOUNTAIN, []],
[BiomeId.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]],
[BiomeId.DESERT, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.ICE_CAVE, []],
[BiomeId.MEADOW, []],
[BiomeId.POWER_PLANT, []],
[BiomeId.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.GRAVEYARD, []],
[BiomeId.DOJO, []],
[BiomeId.FACTORY, []],
[BiomeId.RUINS, []],
[BiomeId.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.ABYSS, [MysteryEncounterType.DANCING_LESSONS]],
[BiomeId.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]],
[BiomeId.CONSTRUCTION_SITE, []],
[BiomeId.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]],
[BiomeId.FAIRY_CAVE, []],
[BiomeId.TEMPLE, []],
[BiomeId.SLUM, []],
[BiomeId.SNOWY_FOREST, []],
[BiomeId.ISLAND, []],
[BiomeId.LABORATORY, []],
]);
export function initMysteryEncounters() {

View File

@ -1,6 +1,6 @@
import type { Moves } from "#app/enums/moves";
import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { isNullOrUndefined } from "#app/utils/common";
import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { globalScene } from "#app/global-scene";
@ -21,13 +21,13 @@ export interface CanLearnMoveRequirementOptions {
* Requires that a pokemon can learn a specific move/moveset.
*/
export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
private readonly requiredMoves: Moves[];
private readonly requiredMoves: MoveId[];
private readonly excludeLevelMoves?: boolean;
private readonly excludeTmMoves?: boolean;
private readonly excludeEggMoves?: boolean;
private readonly includeFainted?: boolean;
constructor(requiredMoves: Moves | Moves[], options: CanLearnMoveRequirementOptions = {}) {
constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
super();
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
@ -69,12 +69,12 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
return ["requiredMoves", this.requiredMoves.map(m => new PokemonMove(m).getName()).join(", ")];
}
private getPokemonLevelMoves(pkm: PlayerPokemon): Moves[] {
private getPokemonLevelMoves(pkm: PlayerPokemon): MoveId[] {
return pkm.getLevelMoves().map(([_level, move]) => move);
}
private getAllPokemonMoves(pkm: PlayerPokemon): Moves[] {
const allPokemonMoves: Moves[] = [];
private getAllPokemonMoves(pkm: PlayerPokemon): MoveId[] {
const allPokemonMoves: MoveId[] = [];
if (!this.excludeLevelMoves) {
allPokemonMoves.push(...(this.getPokemonLevelMoves(pkm) ?? []));

View File

@ -1,130 +1,137 @@
import { Moves } from "#enums/moves";
import { Abilities } from "#enums/abilities";
import { MoveId } from "#enums/move-id";
import { AbilityId } from "#enums/ability-id";
/**
* Moves that "steal" things
*/
export const STEALING_MOVES = [Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO];
export const STEALING_MOVES = [
MoveId.PLUCK,
MoveId.COVET,
MoveId.KNOCK_OFF,
MoveId.THIEF,
MoveId.TRICK,
MoveId.SWITCHEROO,
];
/**
* Moves that "charm" someone
*/
export const CHARMING_MOVES = [
Moves.CHARM,
Moves.FLATTER,
Moves.DRAGON_CHEER,
Moves.ALLURING_VOICE,
Moves.ATTRACT,
Moves.SWEET_SCENT,
Moves.CAPTIVATE,
Moves.AROMATIC_MIST,
MoveId.CHARM,
MoveId.FLATTER,
MoveId.DRAGON_CHEER,
MoveId.ALLURING_VOICE,
MoveId.ATTRACT,
MoveId.SWEET_SCENT,
MoveId.CAPTIVATE,
MoveId.AROMATIC_MIST,
];
/**
* Moves for the Dancer ability
*/
export const DANCING_MOVES = [
Moves.AQUA_STEP,
Moves.CLANGOROUS_SOUL,
Moves.DRAGON_DANCE,
Moves.FEATHER_DANCE,
Moves.FIERY_DANCE,
Moves.LUNAR_DANCE,
Moves.PETAL_DANCE,
Moves.REVELATION_DANCE,
Moves.QUIVER_DANCE,
Moves.SWORDS_DANCE,
Moves.TEETER_DANCE,
Moves.VICTORY_DANCE,
MoveId.AQUA_STEP,
MoveId.CLANGOROUS_SOUL,
MoveId.DRAGON_DANCE,
MoveId.FEATHER_DANCE,
MoveId.FIERY_DANCE,
MoveId.LUNAR_DANCE,
MoveId.PETAL_DANCE,
MoveId.REVELATION_DANCE,
MoveId.QUIVER_DANCE,
MoveId.SWORDS_DANCE,
MoveId.TEETER_DANCE,
MoveId.VICTORY_DANCE,
];
/**
* Moves that can distract someone/something
*/
export const DISTRACTION_MOVES = [
Moves.FAKE_OUT,
Moves.FOLLOW_ME,
Moves.TAUNT,
Moves.ROAR,
Moves.TELEPORT,
Moves.CHARM,
Moves.FAKE_TEARS,
Moves.TICKLE,
Moves.CAPTIVATE,
Moves.RAGE_POWDER,
Moves.SUBSTITUTE,
Moves.SHED_TAIL,
MoveId.FAKE_OUT,
MoveId.FOLLOW_ME,
MoveId.TAUNT,
MoveId.ROAR,
MoveId.TELEPORT,
MoveId.CHARM,
MoveId.FAKE_TEARS,
MoveId.TICKLE,
MoveId.CAPTIVATE,
MoveId.RAGE_POWDER,
MoveId.SUBSTITUTE,
MoveId.SHED_TAIL,
];
/**
* Moves that protect in some way
*/
export const PROTECTING_MOVES = [
Moves.PROTECT,
Moves.WIDE_GUARD,
Moves.MAX_GUARD,
Moves.SAFEGUARD,
Moves.REFLECT,
Moves.BARRIER,
Moves.QUICK_GUARD,
Moves.FLOWER_SHIELD,
Moves.KINGS_SHIELD,
Moves.CRAFTY_SHIELD,
Moves.SPIKY_SHIELD,
Moves.OBSTRUCT,
Moves.DETECT,
MoveId.PROTECT,
MoveId.WIDE_GUARD,
MoveId.MAX_GUARD,
MoveId.SAFEGUARD,
MoveId.REFLECT,
MoveId.BARRIER,
MoveId.QUICK_GUARD,
MoveId.FLOWER_SHIELD,
MoveId.KINGS_SHIELD,
MoveId.CRAFTY_SHIELD,
MoveId.SPIKY_SHIELD,
MoveId.OBSTRUCT,
MoveId.DETECT,
];
/**
* Moves that (loosely) can be used to trap/rob someone
*/
export const EXTORTION_MOVES = [
Moves.BIND,
Moves.CLAMP,
Moves.INFESTATION,
Moves.SAND_TOMB,
Moves.SNAP_TRAP,
Moves.THUNDER_CAGE,
Moves.WRAP,
Moves.SPIRIT_SHACKLE,
Moves.MEAN_LOOK,
Moves.JAW_LOCK,
Moves.BLOCK,
Moves.SPIDER_WEB,
Moves.ANCHOR_SHOT,
Moves.OCTOLOCK,
Moves.PURSUIT,
Moves.CONSTRICT,
Moves.BEAT_UP,
Moves.COIL,
Moves.WRING_OUT,
Moves.STRING_SHOT,
MoveId.BIND,
MoveId.CLAMP,
MoveId.INFESTATION,
MoveId.SAND_TOMB,
MoveId.SNAP_TRAP,
MoveId.THUNDER_CAGE,
MoveId.WRAP,
MoveId.SPIRIT_SHACKLE,
MoveId.MEAN_LOOK,
MoveId.JAW_LOCK,
MoveId.BLOCK,
MoveId.SPIDER_WEB,
MoveId.ANCHOR_SHOT,
MoveId.OCTOLOCK,
MoveId.PURSUIT,
MoveId.CONSTRICT,
MoveId.BEAT_UP,
MoveId.COIL,
MoveId.WRING_OUT,
MoveId.STRING_SHOT,
];
/**
* Abilities that (loosely) can be used to trap/rob someone
*/
export const EXTORTION_ABILITIES = [
Abilities.INTIMIDATE,
Abilities.ARENA_TRAP,
Abilities.SHADOW_TAG,
Abilities.SUCTION_CUPS,
Abilities.STICKY_HOLD,
AbilityId.INTIMIDATE,
AbilityId.ARENA_TRAP,
AbilityId.SHADOW_TAG,
AbilityId.SUCTION_CUPS,
AbilityId.STICKY_HOLD,
];
/**
* Abilities that signify resistance to fire
*/
export const FIRE_RESISTANT_ABILITIES = [
Abilities.FLAME_BODY,
Abilities.FLASH_FIRE,
Abilities.WELL_BAKED_BODY,
Abilities.HEATPROOF,
Abilities.THERMAL_EXCHANGE,
Abilities.THICK_FAT,
Abilities.WATER_BUBBLE,
Abilities.MAGMA_ARMOR,
Abilities.WATER_VEIL,
Abilities.STEAM_ENGINE,
Abilities.PRIMORDIAL_SEA,
AbilityId.FLAME_BODY,
AbilityId.FLASH_FIRE,
AbilityId.WELL_BAKED_BODY,
AbilityId.HEATPROOF,
AbilityId.THERMAL_EXCHANGE,
AbilityId.THICK_FAT,
AbilityId.WATER_BUBBLE,
AbilityId.MAGMA_ARMOR,
AbilityId.WATER_VEIL,
AbilityId.STEAM_ENGINE,
AbilityId.PRIMORDIAL_SEA,
];

View File

@ -51,7 +51,7 @@ function getTextWithDialogueTokens(keyOrString: string): string | null {
*/
export function queueEncounterMessage(contentKey: string): void {
const text: string | null = getEncounterText(contentKey);
globalScene.queueMessage(text ?? "", null, true);
globalScene.phaseManager.queueMessage(text ?? "", null, true);
}
/**

View File

@ -1,5 +1,5 @@
import type Battle from "#app/battle";
import { BattlerIndex } from "#app/battle";
import { BattlerIndex } from "#enums/battler-index";
import { BattleType } from "#enums/battle-type";
import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes";
import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option";
@ -8,9 +8,12 @@ import {
WEIGHT_INCREMENT_ON_SPAWN_MISS,
} from "#app/data/mystery-encounters/mystery-encounters";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { AiType, PlayerPokemon } from "#app/field/pokemon";
import type { PlayerPokemon } from "#app/field/pokemon";
import type { AiType } from "#enums/ai-type";
import type Pokemon from "#app/field/pokemon";
import { EnemyPokemon, FieldPosition, PokemonMove } from "#app/field/pokemon";
import { EnemyPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/data/moves/pokemon-move";
import { FieldPosition } from "#enums/field-position";
import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type";
import {
getPartyLuckValue,
@ -20,12 +23,6 @@ import {
modifierTypes,
regenerateModifierPoolThresholds,
} from "#app/modifier/modifier-type";
import {
MysteryEncounterBattlePhase,
MysteryEncounterBattleStartCleanupPhase,
MysteryEncounterPhase,
MysteryEncounterRewardsPhase,
} from "#app/phases/mystery-encounter-phases";
import type PokemonData from "#app/system/pokemon-data";
import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler";
@ -33,13 +30,14 @@ import { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
import type { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import type { TrainerType } from "#enums/trainer-type";
import i18next from "i18next";
import Trainer, { TrainerVariant } from "#app/field/trainer";
import Trainer from "#app/field/trainer";
import { TrainerVariant } from "#enums/trainer-variant";
import type { Gender } from "#app/data/gender";
import type { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves";
import type { MoveId } from "#enums/move-id";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { Status } from "#app/data/status-effect";
@ -50,14 +48,7 @@ import type PokemonSpecies from "#app/data/pokemon-species";
import type { IEggOptions } from "#app/data/egg";
import { Egg } from "#app/data/egg";
import type { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type HeldModifierConfig from "#app/interfaces/held-modifier-config";
import { MovePhase } from "#app/phases/move-phase";
import { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
import { BattleEndPhase } from "#app/phases/battle-end-phase";
import { GameOverPhase } from "#app/phases/game-over-phase";
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import { PartyExpPhase } from "#app/phases/party-exp-phase";
import type HeldModifierConfig from "#app/@types/held-modifier-config";
import type { Variant } from "#app/sprites/variant";
import { StatusEffect } from "#enums/status-effect";
import { globalScene } from "#app/global-scene";
@ -106,7 +97,7 @@ export interface EnemyPokemonConfig {
level?: number;
gender?: Gender;
passive?: boolean;
moveSet?: Moves[];
moveSet?: MoveId[];
nature?: Nature;
ivs?: [number, number, number, number, number, number];
shiny?: boolean;
@ -428,7 +419,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
console.log("Moveset:", moveset);
});
globalScene.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch));
globalScene.phaseManager.pushNew("MysteryEncounterBattlePhase", partyConfig.disableSwitch);
await Promise.all(loadEnemyAssets);
battle.enemyParty.forEach((enemyPokemon_2, e_1) => {
@ -460,7 +451,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
* This promise does not need to be awaited on if called in an encounter onInit (will just load lazily)
* @param moves
*/
export function loadCustomMovesForEncounter(moves: Moves | Moves[]) {
export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
moves = Array.isArray(moves) ? moves : [moves];
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
}
@ -480,7 +471,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes
}
if (showMessage) {
if (changeValue < 0) {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("mysteryEncounterMessages:paid_money", {
amount: -changeValue,
}),
@ -488,7 +479,7 @@ export function updatePlayerMoney(changeValue: number, playSound = true, showMes
true,
);
} else {
globalScene.queueMessage(
globalScene.phaseManager.queueMessage(
i18next.t("mysteryEncounterMessages:receive_money", {
amount: changeValue,
}),
@ -767,9 +758,9 @@ export function setEncounterRewards(
}
if (customShopRewards) {
globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards));
globalScene.phaseManager.unshiftNew("SelectModifierPhase", 0, undefined, customShopRewards);
} else {
globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase);
globalScene.phaseManager.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase"));
}
if (eggRewards) {
@ -807,7 +798,7 @@ export function setEncounterExp(participantId: number | number[], baseExpValue:
const participantIds = Array.isArray(participantId) ? participantId : [participantId];
globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => {
globalScene.unshiftPhase(new PartyExpPhase(baseExpValue, useWaveIndex, new Set(participantIds)));
globalScene.phaseManager.unshiftNew("PartyExpPhase", baseExpValue, useWaveIndex, new Set(participantIds));
return true;
};
@ -829,7 +820,7 @@ export class OptionSelectSettings {
* @param optionSelectSettings
*/
export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) {
globalScene.pushPhase(new MysteryEncounterPhase(optionSelectSettings));
globalScene.phaseManager.pushNew("MysteryEncounterPhase", optionSelectSettings);
}
/**
@ -843,8 +834,8 @@ export function leaveEncounterWithoutBattle(
encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE,
) {
globalScene.currentBattle.mysteryEncounter!.encounterMode = encounterMode;
globalScene.clearPhaseQueue();
globalScene.clearPhaseQueueSplice();
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.clearPhaseQueueSplice();
handleMysteryEncounterVictory(addHealPhase);
}
@ -857,8 +848,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle());
if (allowedPkm.length === 0) {
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -869,8 +860,8 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
return;
}
if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) {
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
globalScene.phaseManager.pushNew("EggLapsePhase");
} else if (
!globalScene
.getEnemyParty()
@ -878,15 +869,15 @@ export function handleMysteryEncounterVictory(addHealPhase = false, doNotContinu
encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true),
)
) {
globalScene.pushPhase(new BattleEndPhase(true));
globalScene.phaseManager.pushNew("BattleEndPhase", true);
if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) {
globalScene.pushPhase(new TrainerVictoryPhase());
globalScene.phaseManager.pushNew("TrainerVictoryPhase");
}
if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
}
@ -900,8 +891,8 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
const allowedPkm = globalScene.getPlayerParty().filter(pkm => pkm.isAllowedInBattle());
if (allowedPkm.length === 0) {
globalScene.clearPhaseQueue();
globalScene.unshiftPhase(new GameOverPhase());
globalScene.phaseManager.clearPhaseQueue();
globalScene.phaseManager.unshiftNew("GameOverPhase");
return;
}
@ -912,14 +903,14 @@ export function handleMysteryEncounterBattleFailed(addHealPhase = false, doNotCo
return;
}
if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) {
globalScene.pushPhase(new BattleEndPhase(false));
globalScene.phaseManager.pushNew("BattleEndPhase", false);
}
globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase));
globalScene.phaseManager.pushNew("MysteryEncounterRewardsPhase", addHealPhase);
if (!encounter.doContinueEncounter) {
// Only lapse eggs once for multi-battle encounters
globalScene.pushPhase(new EggLapsePhase());
globalScene.phaseManager.pushNew("EggLapsePhase");
}
}
@ -1004,12 +995,19 @@ export function handleMysteryEncounterBattleStartEffects() {
} else {
source = globalScene.getEnemyField()[0];
}
// @ts-ignore: source cannot be undefined
globalScene.pushPhase(new MovePhase(source, effect.targets, effect.move, effect.followUp, effect.ignorePp));
globalScene.phaseManager.pushNew(
"MovePhase",
// @ts-expect-error: source is guaranteed to be defined
source,
effect.targets,
effect.move,
effect.followUp,
effect.ignorePp,
);
});
// Pseudo turn end phase to reset flinch states, Endure, etc.
globalScene.pushPhase(new MysteryEncounterBattleStartCleanupPhase());
globalScene.phaseManager.pushNew("MysteryEncounterBattleStartCleanupPhase");
encounter.startOfBattleEffectsComplete = true;
}
@ -1088,16 +1086,16 @@ export function getRandomEncounterSpecies(level: number, isBoss = false, rerollH
export function calculateMEAggregateStats(baseSpawnWeight: number) {
const numRuns = 1000;
let run = 0;
const biomes = Object.keys(Biome).filter(key => Number.isNaN(Number(key)));
const biomes = Object.keys(BiomeId).filter(key => Number.isNaN(Number(key)));
const alwaysPickTheseBiomes = [
Biome.ISLAND,
Biome.ABYSS,
Biome.WASTELAND,
Biome.FAIRY_CAVE,
Biome.TEMPLE,
Biome.LABORATORY,
Biome.SPACE,
Biome.WASTELAND,
BiomeId.ISLAND,
BiomeId.ABYSS,
BiomeId.WASTELAND,
BiomeId.FAIRY_CAVE,
BiomeId.TEMPLE,
BiomeId.LABORATORY,
BiomeId.SPACE,
BiomeId.WASTELAND,
];
const calculateNumEncounters = (): any[] => {
@ -1106,7 +1104,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
let mostRecentEncounterWave = 0;
const encountersByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
const validMEfloorsByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
let currentBiome = Biome.TOWN;
let currentBiome = BiomeId.TOWN;
let currentArena = globalScene.newArena(currentBiome);
globalScene.setSeed(randomString(24));
globalScene.resetSeed();
@ -1119,9 +1117,9 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// New biome
if (i % 10 === 1) {
if (Array.isArray(biomeLinks[currentBiome])) {
let biomes: Biome[];
let biomes: BiomeId[];
globalScene.executeWithSeedOffset(() => {
biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[])
biomes = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
.filter(b => {
return !Array.isArray(b) || !randSeedInt(b[1]);
})
@ -1136,10 +1134,10 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
}
}
} else if (biomeLinks.hasOwnProperty(currentBiome)) {
currentBiome = biomeLinks[currentBiome] as Biome;
currentBiome = biomeLinks[currentBiome] as BiomeId;
} else {
if (!(i % 50)) {
currentBiome = Biome.END;
currentBiome = BiomeId.END;
} else {
currentBiome = globalScene.generateRandomBiome(i);
}
@ -1161,7 +1159,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// Otherwise, roll encounter
const roll = randSeedInt(256);
validMEfloorsByBiome.set(Biome[currentBiome], (validMEfloorsByBiome.get(Biome[currentBiome]) ?? 0) + 1);
validMEfloorsByBiome.set(BiomeId[currentBiome], (validMEfloorsByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
// If total number of encounters is lower than expected for the run, slightly favor a new encounter
// Do the reverse as well
@ -1197,7 +1195,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
: tierValue > rareThreshold
? ++numEncounters[2]
: ++numEncounters[3];
encountersByBiome.set(Biome[currentBiome], (encountersByBiome.get(Biome[currentBiome]) ?? 0) + 1);
encountersByBiome.set(BiomeId[currentBiome], (encountersByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
} else {
encounterRate += WEIGHT_INCREMENT_ON_SPAWN_MISS;
}

View File

@ -17,7 +17,7 @@ import { achvs } from "#app/system/achv";
import { UiMode } from "#enums/ui-mode";
import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
import type { PokemonType } from "#enums/pokemon-type";
import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -32,10 +32,9 @@ import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type";
import { Gender } from "#app/data/gender";
import type { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { Abilities } from "#enums/abilities";
import type { AbilityId } from "#enums/ability-id";
import type { PokeballType } from "#enums/pokeball";
import { StatusEffect } from "#enums/status-effect";
@ -51,7 +50,7 @@ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
* @param variant
*/
export function getSpriteKeysFromSpecies(
species: Species,
species: SpeciesId,
female?: boolean,
formIndex?: number,
shiny?: boolean,
@ -247,17 +246,17 @@ export function getHighestStatTotalPlayerPokemon(isAllowed = false, isFainted =
*/
export function getRandomSpeciesByStarterCost(
starterTiers: number | [number, number],
excludedSpecies?: Species[],
excludedSpecies?: SpeciesId[],
types?: PokemonType[],
allowSubLegendary = true,
allowLegendary = true,
allowMythical = true,
): Species {
): SpeciesId {
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarterCosts)
.map(s => [Number.parseInt(s) as Species, speciesStarterCosts[s] as number])
.map(s => [Number.parseInt(s) as SpeciesId, speciesStarterCosts[s] as number])
.filter(s => {
const pokemonSpecies = getPokemonSpecies(s[0]);
return (
@ -294,7 +293,7 @@ export function getRandomSpeciesByStarterCost(
return Phaser.Math.RND.shuffle(tryFilterStarterTiers)[index][0].speciesId;
}
return Species.BULBASAUR;
return SpeciesId.BULBASAUR;
}
/**
@ -675,7 +674,7 @@ export async function catchPokemon(
if (!globalScene.getEnemyParty().some(p => p.id === pokemon.id)) {
globalScene.getEnemyParty().push(pokemon);
}
globalScene.unshiftPhase(new VictoryPhase(pokemon.id, true));
globalScene.phaseManager.unshiftNew("VictoryPhase", pokemon.id, true);
globalScene.pokemonInfoContainer.hide();
if (pokeball) {
removePb(pokeball);
@ -903,34 +902,34 @@ export function doPlayerFlee(pokemon: EnemyPokemon): Promise<void> {
/**
* Bug Species and their corresponding weights
*/
const GOLDEN_BUG_NET_SPECIES_POOL: [Species, number][] = [
[Species.SCYTHER, 40],
[Species.SCIZOR, 40],
[Species.KLEAVOR, 40],
[Species.PINSIR, 40],
[Species.HERACROSS, 40],
[Species.YANMA, 40],
[Species.YANMEGA, 40],
[Species.SHUCKLE, 40],
[Species.ANORITH, 40],
[Species.ARMALDO, 40],
[Species.ESCAVALIER, 40],
[Species.ACCELGOR, 40],
[Species.JOLTIK, 40],
[Species.GALVANTULA, 40],
[Species.DURANT, 40],
[Species.LARVESTA, 40],
[Species.VOLCARONA, 40],
[Species.DEWPIDER, 40],
[Species.ARAQUANID, 40],
[Species.WIMPOD, 40],
[Species.GOLISOPOD, 40],
[Species.SIZZLIPEDE, 40],
[Species.CENTISKORCH, 40],
[Species.NYMBLE, 40],
[Species.LOKIX, 40],
[Species.BUZZWOLE, 1],
[Species.PHEROMOSA, 1],
const GOLDEN_BUG_NET_SPECIES_POOL: [SpeciesId, number][] = [
[SpeciesId.SCYTHER, 40],
[SpeciesId.SCIZOR, 40],
[SpeciesId.KLEAVOR, 40],
[SpeciesId.PINSIR, 40],
[SpeciesId.HERACROSS, 40],
[SpeciesId.YANMA, 40],
[SpeciesId.YANMEGA, 40],
[SpeciesId.SHUCKLE, 40],
[SpeciesId.ANORITH, 40],
[SpeciesId.ARMALDO, 40],
[SpeciesId.ESCAVALIER, 40],
[SpeciesId.ACCELGOR, 40],
[SpeciesId.JOLTIK, 40],
[SpeciesId.GALVANTULA, 40],
[SpeciesId.DURANT, 40],
[SpeciesId.LARVESTA, 40],
[SpeciesId.VOLCARONA, 40],
[SpeciesId.DEWPIDER, 40],
[SpeciesId.ARAQUANID, 40],
[SpeciesId.WIMPOD, 40],
[SpeciesId.GOLISOPOD, 40],
[SpeciesId.SIZZLIPEDE, 40],
[SpeciesId.CENTISKORCH, 40],
[SpeciesId.NYMBLE, 40],
[SpeciesId.LOKIX, 40],
[SpeciesId.BUZZWOLE, 1],
[SpeciesId.PHEROMOSA, 1],
];
/**
@ -951,7 +950,7 @@ export function getGoldenBugNetSpecies(level: number): PokemonSpecies {
}
// Defaults to Scyther
return getPokemonSpecies(Species.SCYTHER);
return getPokemonSpecies(SpeciesId.SCYTHER);
}
/**
@ -1024,7 +1023,7 @@ export function isPokemonValidForEncounterOptionSelection(
* Permanently overrides the ability (not passive) of a pokemon.
* If the pokemon is a fusion, instead overrides the fused pokemon's ability.
*/
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: Abilities) {
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: AbilityId) {
if (pokemon.isFusion()) {
if (!pokemon.fusionCustomPokemonData) {
pokemon.fusionCustomPokemonData = new CustomPokemonData();

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@ -0,0 +1,348 @@
import i18next from "i18next";
import type { Constructor } from "#app/utils/common";
import type { TimeOfDay } from "#enums/time-of-day";
import type Pokemon from "#app/field/pokemon";
import type { SpeciesFormChange } from "#app/data/pokemon-forms";
import type { PokemonFormChangeItemModifier } from "#app/modifier/modifier";
import { getPokemonNameWithAffix } from "#app/messages";
import { globalScene } from "#app/global-scene";
import { FormChangeItem } from "#enums/form-change-item";
import { AbilityId } from "#enums/ability-id";
import { Challenges } from "#enums/challenges";
import { MoveId } from "#enums/move-id";
import { SpeciesFormKey } from "#enums/species-form-key";
import { StatusEffect } from "#enums/status-effect";
import { WeatherType } from "#enums/weather-type";
export abstract class SpeciesFormChangeTrigger {
public description = "";
canChange(_pokemon: Pokemon): boolean {
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return this instanceof triggerType;
}
}
export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger {}
export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger {
public description: string = i18next.t("pokemonEvolutions:Forms.ability");
}
export class SpeciesFormChangeCompoundTrigger {
public description = "";
public triggers: SpeciesFormChangeTrigger[];
constructor(...triggers: SpeciesFormChangeTrigger[]) {
this.triggers = triggers;
this.description = this.triggers
.filter(trigger => trigger?.description?.length > 0)
.map(trigger => trigger.description)
.join(", ");
}
canChange(pokemon: Pokemon): boolean {
for (const trigger of this.triggers) {
if (!trigger.canChange(pokemon)) {
return false;
}
}
return true;
}
hasTriggerType(triggerType: Constructor<SpeciesFormChangeTrigger>): boolean {
return !!this.triggers.find(t => t.hasTriggerType(triggerType));
}
}
export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger {
public item: FormChangeItem;
public active: boolean;
constructor(item: FormChangeItem, active = true) {
super();
this.item = item;
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.item", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
})
: i18next.t("pokemonEvolutions:Forms.deactivateItem", {
item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!globalScene.findModifier(r => {
// Assume that if m has the `formChangeItem` property, then it is a PokemonFormChangeItemModifier
const m = r as PokemonFormChangeItemModifier;
return (
"formChangeItem" in m &&
m.pokemonId === pokemon.id &&
m.formChangeItem === this.item &&
m.active === this.active
);
});
}
}
export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger {
public timesOfDay: TimeOfDay[];
constructor(...timesOfDay: TimeOfDay[]) {
super();
this.timesOfDay = timesOfDay;
this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay");
}
canChange(_pokemon: Pokemon): boolean {
return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1;
}
}
export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger {
public active: boolean;
constructor(active = false) {
super();
this.active = active;
this.description = this.active
? i18next.t("pokemonEvolutions:Forms.enter")
: i18next.t("pokemonEvolutions:Forms.leave");
}
canChange(pokemon: Pokemon): boolean {
return pokemon.isActive(true) === this.active;
}
}
export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigger {
public statusEffects: StatusEffect[];
public invert: boolean;
constructor(statusEffects: StatusEffect | StatusEffect[], invert = false) {
super();
if (!Array.isArray(statusEffects)) {
statusEffects = [statusEffects];
}
this.statusEffects = statusEffects;
this.invert = invert;
// this.description = i18next.t("pokemonEvolutions:Forms.statusEffect");
}
canChange(pokemon: Pokemon): boolean {
return this.statusEffects.indexOf(pokemon.status?.effect || StatusEffect.NONE) > -1 !== this.invert;
}
}
export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigger {
public move: MoveId;
public known: boolean;
constructor(move: MoveId, known = true) {
super();
this.move = move;
this.known = known;
const moveKey = MoveId[this.move]
.split("_")
.filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
.join("") as unknown as string;
this.description = known
? i18next.t("pokemonEvolutions:Forms.moveLearned", {
move: i18next.t(`move:${moveKey}.name`),
})
: i18next.t("pokemonEvolutions:Forms.moveForgotten", {
move: i18next.t(`move:${moveKey}.name`),
});
}
canChange(pokemon: Pokemon): boolean {
return !!pokemon.moveset.filter(m => m.moveId === this.move).length === this.known;
}
}
export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrigger {
public movePredicate: (m: MoveId) => boolean;
public used: boolean;
constructor(move: MoveId | ((m: MoveId) => boolean), used = true) {
super();
this.movePredicate = typeof move === "function" ? move : (m: MoveId) => m === move;
this.used = used;
}
}
export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.preMove");
canChange(pokemon: Pokemon): boolean {
const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()];
return !!command?.move && this.movePredicate(command.move.move) === this.used;
}
}
export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger {
description = i18next.t("pokemonEvolutions:Forms.postMove");
canChange(pokemon: Pokemon): boolean {
return (
pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used
);
}
}
export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger {
override canChange(pokemon: Pokemon): boolean {
if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) {
return false;
}
// Meloetta will not transform if it has the ability Sheer Force when using Relic Song
if (pokemon.hasAbility(AbilityId.SHEER_FORCE)) {
return false;
}
return super.canChange(pokemon);
}
}
export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger {
private formKey: string;
constructor(formKey: string) {
super();
this.formKey = formKey;
this.description = "";
}
canChange(pokemon: Pokemon): boolean {
return (
this.formKey ===
pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)]
.formKey
);
}
}
/**
* Class used for triggering form changes based on the user's Tera type.
* Used by Ogerpon and Terapagos.
*/
export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger {}
/**
* Class used for triggering form changes based on the user's lapsed Tera type.
* Used by Ogerpon and Terapagos.
*/
export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger {}
/**
* Class used for triggering form changes based on weather.
* Used by Castform and Cherrim.
*/
export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change */
public ability: AbilityId;
/** The list of weathers that trigger the form change */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weather");
}
/**
* Checks if the Pokemon has the required ability and is in the correct weather while
* the weather or ability is also not suppressed.
* @param pokemon - The pokemon that is trying to do the form change
* @returns `true` if the Pokemon can change forms, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
return (
!isAbilitySuppressed &&
!isWeatherSuppressed &&
pokemon.hasAbility(this.ability) &&
this.weathers.includes(currentWeather)
);
}
}
/**
* Class used for reverting to the original form when the weather runs out
* or when the user loses the ability/is suppressed.
* Used by Castform and Cherrim.
*/
export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChangeTrigger {
/** The ability that triggers the form change*/
public ability: AbilityId;
/** The list of weathers that will also trigger a form change to original form */
public weathers: WeatherType[];
constructor(ability: AbilityId, weathers: WeatherType[]) {
super();
this.ability = ability;
this.weathers = weathers;
this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert");
}
/**
* Checks if the Pokemon has the required ability and the weather is one that will revert
* the Pokemon to its original form or the weather or ability is suppressed
* @param {Pokemon} pokemon the pokemon that is trying to do the form change
* @returns `true` if the Pokemon will revert to its original form, `false` otherwise
*/
canChange(pokemon: Pokemon): boolean {
if (pokemon.hasAbility(this.ability, false, true)) {
const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE;
const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed();
const isAbilitySuppressed = pokemon.summonData.abilitySuppressed;
const summonDataAbility = pokemon.summonData.ability;
const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== AbilityId.NONE;
if (this.weathers.includes(currentWeather) || isWeatherSuppressed || isAbilitySuppressed || isAbilityChanged) {
return true;
}
}
return false;
}
}
export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: SpeciesFormChange, preName: string): string {
const isMega = formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1;
const isGmax = formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1;
const isEmax = formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1;
const isRevert = !isMega && formChange.formKey === pokemon.species.forms[0].formKey;
if (isMega) {
return i18next.t("battlePokemonForm:megaChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isGmax) {
return i18next.t("battlePokemonForm:gigantamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isEmax) {
return i18next.t("battlePokemonForm:eternamaxChange", {
preName,
pokemonName: pokemon.name,
});
}
if (isRevert) {
return i18next.t("battlePokemonForm:revertChange", {
pokemonName: getPokemonNameWithAffix(pokemon),
});
}
if (pokemon.getAbility().id === AbilityId.DISGUISE) {
return i18next.t("battlePokemonForm:disguiseChange");
}
return i18next.t("battlePokemonForm:formChange", { preName });
}

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@ -1,8 +1,7 @@
import type Pokemon from "../field/pokemon";
import type Move from "./moves/move";
import { PokemonType } from "#enums/pokemon-type";
import { ProtectAttr } from "./moves/move";
import type { BattlerIndex } from "#app/battle";
import type { BattlerIndex } from "#enums/battler-index";
import i18next from "i18next";
export enum TerrainType {
@ -55,7 +54,7 @@ export class Terrain {
isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean {
switch (this.terrainType) {
case TerrainType.PSYCHIC:
if (!move.hasAttr(ProtectAttr)) {
if (!move.hasAttr("ProtectAttr")) {
// Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain
return (
move.getPriority(user) > 0 &&

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@ -1,7 +1,7 @@
import { startingWave } from "#app/starting-wave";
import { globalScene } from "#app/global-scene";
import { PartyMemberStrength } from "#enums/party-member-strength";
import { GameModes } from "#app/game-mode";
import { GameModes } from "#enums/game-modes";
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
export class TrainerPartyTemplate {

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@ -1,438 +1,443 @@
import type { TrainerTierPools } from "#app/data/trainers/typedefs";
import type { TrainerTierPools } from "#app/@types/trainer-funcs";
import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { Species } from "#enums/species";
import { SpeciesId } from "#enums/species-id";
/** Team Rocket's admin trainer pool. */
const ROCKET: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.RATTATA,
Species.SPEAROW,
Species.EKANS,
Species.VILEPLUME,
Species.DIGLETT,
Species.GROWLITHE,
Species.GRIMER,
Species.DROWZEE,
Species.VOLTORB,
Species.EXEGGCUTE,
Species.CUBONE,
Species.KOFFING,
Species.MAGIKARP,
Species.ZUBAT,
Species.ONIX,
Species.HOUNDOUR,
Species.MURKROW,
SpeciesId.RATTATA,
SpeciesId.SPEAROW,
SpeciesId.EKANS,
SpeciesId.VILEPLUME,
SpeciesId.DIGLETT,
SpeciesId.GROWLITHE,
SpeciesId.GRIMER,
SpeciesId.DROWZEE,
SpeciesId.VOLTORB,
SpeciesId.EXEGGCUTE,
SpeciesId.CUBONE,
SpeciesId.KOFFING,
SpeciesId.MAGIKARP,
SpeciesId.ZUBAT,
SpeciesId.ONIX,
SpeciesId.HOUNDOUR,
SpeciesId.MURKROW,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ABRA,
Species.GASTLY,
Species.OMANYTE,
Species.KABUTO,
Species.PORYGON,
Species.MANKEY,
Species.SCYTHER,
Species.ELEKID,
Species.MAGBY,
Species.ALOLA_SANDSHREW,
Species.ALOLA_MEOWTH,
Species.ALOLA_GEODUDE,
Species.ALOLA_GRIMER,
Species.PALDEA_TAUROS,
SpeciesId.ABRA,
SpeciesId.GASTLY,
SpeciesId.OMANYTE,
SpeciesId.KABUTO,
SpeciesId.PORYGON,
SpeciesId.MANKEY,
SpeciesId.SCYTHER,
SpeciesId.ELEKID,
SpeciesId.MAGBY,
SpeciesId.ALOLA_SANDSHREW,
SpeciesId.ALOLA_MEOWTH,
SpeciesId.ALOLA_GEODUDE,
SpeciesId.ALOLA_GRIMER,
SpeciesId.PALDEA_TAUROS,
],
[TrainerPoolTier.RARE]: [Species.DRATINI, Species.LARVITAR],
[TrainerPoolTier.RARE]: [SpeciesId.DRATINI, SpeciesId.LARVITAR],
};
/** Team Magma's admin trainer pool */
const MAGMA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.DIGLETT,
Species.GROWLITHE,
Species.VULPIX,
Species.KOFFING,
Species.RHYHORN,
Species.SLUGMA,
Species.HOUNDOUR,
Species.POOCHYENA,
Species.TORKOAL,
Species.ZANGOOSE,
Species.SOLROCK,
Species.BALTOY,
Species.ROLYCOLY,
SpeciesId.DIGLETT,
SpeciesId.GROWLITHE,
SpeciesId.VULPIX,
SpeciesId.KOFFING,
SpeciesId.RHYHORN,
SpeciesId.SLUGMA,
SpeciesId.HOUNDOUR,
SpeciesId.POOCHYENA,
SpeciesId.TORKOAL,
SpeciesId.ZANGOOSE,
SpeciesId.SOLROCK,
SpeciesId.BALTOY,
SpeciesId.ROLYCOLY,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MAGBY,
Species.TRAPINCH,
Species.LILEEP,
Species.ANORITH,
Species.GOLETT,
Species.FLETCHLING,
Species.SALANDIT,
Species.TURTONATOR,
Species.TOEDSCOOL,
Species.CAPSAKID,
Species.HISUI_GROWLITHE,
SpeciesId.MAGBY,
SpeciesId.TRAPINCH,
SpeciesId.LILEEP,
SpeciesId.ANORITH,
SpeciesId.GOLETT,
SpeciesId.FLETCHLING,
SpeciesId.SALANDIT,
SpeciesId.TURTONATOR,
SpeciesId.TOEDSCOOL,
SpeciesId.CAPSAKID,
SpeciesId.HISUI_GROWLITHE,
],
[TrainerPoolTier.RARE]: [Species.CHARCADET, Species.ARON],
[TrainerPoolTier.RARE]: [SpeciesId.CHARCADET, SpeciesId.ARON],
};
const AQUA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.TENTACOOL,
Species.GRIMER,
Species.AZURILL,
Species.CHINCHOU,
Species.REMORAID,
Species.POOCHYENA,
Species.LOTAD,
Species.WINGULL,
Species.WAILMER,
Species.SEVIPER,
Species.BARBOACH,
Species.CORPHISH,
Species.SPHEAL,
Species.CLAMPERL,
SpeciesId.TENTACOOL,
SpeciesId.GRIMER,
SpeciesId.AZURILL,
SpeciesId.CHINCHOU,
SpeciesId.REMORAID,
SpeciesId.POOCHYENA,
SpeciesId.LOTAD,
SpeciesId.WINGULL,
SpeciesId.WAILMER,
SpeciesId.SEVIPER,
SpeciesId.BARBOACH,
SpeciesId.CORPHISH,
SpeciesId.SPHEAL,
SpeciesId.CLAMPERL,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MANTYKE,
Species.HORSEA,
Species.FEEBAS,
Species.TYMPOLE,
Species.SKRELP,
Species.WIMPOD,
Species.DHELMISE,
Species.ARROKUDA,
Species.CLOBBOPUS,
Species.HISUI_QWILFISH,
Species.WIGLETT,
SpeciesId.MANTYKE,
SpeciesId.HORSEA,
SpeciesId.FEEBAS,
SpeciesId.TYMPOLE,
SpeciesId.SKRELP,
SpeciesId.WIMPOD,
SpeciesId.DHELMISE,
SpeciesId.ARROKUDA,
SpeciesId.CLOBBOPUS,
SpeciesId.HISUI_QWILFISH,
SpeciesId.WIGLETT,
],
[TrainerPoolTier.RARE]: [Species.BASCULEGION, Species.DONDOZO],
[TrainerPoolTier.RARE]: [SpeciesId.BASCULEGION, SpeciesId.DONDOZO],
};
const GALACTIC: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ZUBAT,
Species.MAGNEMITE,
Species.RHYHORN,
Species.TANGELA,
Species.LICKITUNG,
Species.MAGIKARP,
Species.YANMA,
Species.MURKROW,
Species.SWINUB,
Species.ELEKID,
Species.MAGBY,
Species.BRONZOR,
Species.SKORUPI,
SpeciesId.ZUBAT,
SpeciesId.MAGNEMITE,
SpeciesId.RHYHORN,
SpeciesId.TANGELA,
SpeciesId.LICKITUNG,
SpeciesId.MAGIKARP,
SpeciesId.YANMA,
SpeciesId.MURKROW,
SpeciesId.SWINUB,
SpeciesId.ELEKID,
SpeciesId.MAGBY,
SpeciesId.BRONZOR,
SpeciesId.SKORUPI,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ABRA,
Species.GLIGAR,
Species.SNEASEL,
Species.DUSKULL,
Species.DRIFLOON,
Species.CRANIDOS,
Species.SHIELDON,
Species.ROTOM,
Species.HISUI_QWILFISH,
SpeciesId.ABRA,
SpeciesId.GLIGAR,
SpeciesId.SNEASEL,
SpeciesId.DUSKULL,
SpeciesId.DRIFLOON,
SpeciesId.CRANIDOS,
SpeciesId.SHIELDON,
SpeciesId.ROTOM,
SpeciesId.HISUI_QWILFISH,
],
[TrainerPoolTier.RARE]: [
SpeciesId.SPIRITOMB,
SpeciesId.TEDDIURSA,
SpeciesId.HISUI_SNEASEL,
SpeciesId.HISUI_LILLIGANT,
],
[TrainerPoolTier.RARE]: [Species.SPIRITOMB, Species.TEDDIURSA, Species.HISUI_SNEASEL, Species.HISUI_LILLIGANT],
};
const PLASMA_ZINZOLIN: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.SNEASEL,
Species.SWINUB,
Species.SNORUNT,
Species.SNOVER,
Species.TIMBURR,
Species.TYMPOLE,
Species.SANDILE,
Species.DARUMAKA,
Species.VANILLITE,
Species.FOONGUS,
Species.FRILLISH,
Species.JOLTIK,
Species.FERROSEED,
Species.CUBCHOO,
Species.GALAR_DARUMAKA,
SpeciesId.SNEASEL,
SpeciesId.SWINUB,
SpeciesId.SNORUNT,
SpeciesId.SNOVER,
SpeciesId.TIMBURR,
SpeciesId.TYMPOLE,
SpeciesId.SANDILE,
SpeciesId.DARUMAKA,
SpeciesId.VANILLITE,
SpeciesId.FOONGUS,
SpeciesId.FRILLISH,
SpeciesId.JOLTIK,
SpeciesId.FERROSEED,
SpeciesId.CUBCHOO,
SpeciesId.GALAR_DARUMAKA,
],
[TrainerPoolTier.UNCOMMON]: [
Species.SPHEAL,
Species.DRILBUR,
Species.SIGILYPH,
Species.YAMASK,
Species.ZORUA,
Species.TYNAMO,
Species.MIENFOO,
Species.GOLETT,
Species.PAWNIARD,
Species.VULLABY,
Species.DURANT,
Species.BERGMITE,
Species.EISCUE,
Species.ALOLA_SANDSHREW,
Species.HISUI_ZORUA,
SpeciesId.SPHEAL,
SpeciesId.DRILBUR,
SpeciesId.SIGILYPH,
SpeciesId.YAMASK,
SpeciesId.ZORUA,
SpeciesId.TYNAMO,
SpeciesId.MIENFOO,
SpeciesId.GOLETT,
SpeciesId.PAWNIARD,
SpeciesId.VULLABY,
SpeciesId.DURANT,
SpeciesId.BERGMITE,
SpeciesId.EISCUE,
SpeciesId.ALOLA_SANDSHREW,
SpeciesId.HISUI_ZORUA,
],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.FRIGIBAX, Species.HISUI_BRAVIARY],
[TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.FRIGIBAX, SpeciesId.HISUI_BRAVIARY],
};
const PLASMA_COLRESS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.MAGNEMITE,
Species.GRIMER,
Species.VOLTORB,
Species.PORYGON,
Species.BRONZOR,
Species.ROTOM,
Species.MUNNA,
Species.DWEBBLE,
Species.FERROSEED,
Species.ELGYEM,
SpeciesId.MAGNEMITE,
SpeciesId.GRIMER,
SpeciesId.VOLTORB,
SpeciesId.PORYGON,
SpeciesId.BRONZOR,
SpeciesId.ROTOM,
SpeciesId.MUNNA,
SpeciesId.DWEBBLE,
SpeciesId.FERROSEED,
SpeciesId.ELGYEM,
],
[TrainerPoolTier.UNCOMMON]: [
Species.BELDUM,
Species.SIGILYPH,
Species.TIRTOUGA,
Species.ARCHEN,
Species.TYNAMO,
Species.GOLETT,
Species.BLIPBUG,
Species.VAROOM,
Species.ALOLA_GRIMER,
Species.HISUI_VOLTORB,
SpeciesId.BELDUM,
SpeciesId.SIGILYPH,
SpeciesId.TIRTOUGA,
SpeciesId.ARCHEN,
SpeciesId.TYNAMO,
SpeciesId.GOLETT,
SpeciesId.BLIPBUG,
SpeciesId.VAROOM,
SpeciesId.ALOLA_GRIMER,
SpeciesId.HISUI_VOLTORB,
],
[TrainerPoolTier.RARE]: [Species.ELEKID, Species.MAGBY, Species.PAWNIARD, Species.DURALUDON],
[TrainerPoolTier.RARE]: [SpeciesId.ELEKID, SpeciesId.MAGBY, SpeciesId.PAWNIARD, SpeciesId.DURALUDON],
};
const FLARE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ELECTRIKE,
Species.SKORUPI,
Species.PURRLOIN,
Species.FOONGUS,
Species.BUNNELBY,
Species.FLETCHLING,
Species.LITLEO,
Species.PANGORO,
Species.ESPURR,
Species.INKAY,
Species.CLAUNCHER,
Species.HELIOPTILE,
SpeciesId.ELECTRIKE,
SpeciesId.SKORUPI,
SpeciesId.PURRLOIN,
SpeciesId.FOONGUS,
SpeciesId.BUNNELBY,
SpeciesId.FLETCHLING,
SpeciesId.LITLEO,
SpeciesId.PANGORO,
SpeciesId.ESPURR,
SpeciesId.INKAY,
SpeciesId.CLAUNCHER,
SpeciesId.HELIOPTILE,
],
[TrainerPoolTier.UNCOMMON]: [
Species.HOUNDOUR,
Species.SNEASEL,
Species.LITWICK,
Species.HONEDGE,
Species.BINACLE,
Species.SKRELP,
Species.NOIBAT,
Species.PHANTUMP,
Species.PUMPKABOO,
SpeciesId.HOUNDOUR,
SpeciesId.SNEASEL,
SpeciesId.LITWICK,
SpeciesId.HONEDGE,
SpeciesId.BINACLE,
SpeciesId.SKRELP,
SpeciesId.NOIBAT,
SpeciesId.PHANTUMP,
SpeciesId.PUMPKABOO,
],
[TrainerPoolTier.RARE]: [Species.GOOMY, Species.HISUI_AVALUGG],
[TrainerPoolTier.RARE]: [SpeciesId.GOOMY, SpeciesId.HISUI_AVALUGG],
};
const AETHER: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.ABRA,
Species.SLOWPOKE,
Species.MAGNEMITE,
Species.EXEGGUTOR,
Species.NATU,
Species.BALTOY,
Species.MIME_JR,
Species.ELGYEM,
Species.INKAY,
Species.BRUXISH,
Species.BLIPBUG,
Species.ALOLA_RAICHU,
SpeciesId.ABRA,
SpeciesId.SLOWPOKE,
SpeciesId.MAGNEMITE,
SpeciesId.EXEGGUTOR,
SpeciesId.NATU,
SpeciesId.BALTOY,
SpeciesId.MIME_JR,
SpeciesId.ELGYEM,
SpeciesId.INKAY,
SpeciesId.BRUXISH,
SpeciesId.BLIPBUG,
SpeciesId.ALOLA_RAICHU,
],
[TrainerPoolTier.UNCOMMON]: [
Species.RALTS,
Species.MEDITITE,
Species.BELDUM,
Species.SOLOSIS,
Species.HATENNA,
Species.STANTLER,
Species.GIRAFARIG,
Species.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE,
SpeciesId.RALTS,
SpeciesId.MEDITITE,
SpeciesId.BELDUM,
SpeciesId.SOLOSIS,
SpeciesId.HATENNA,
SpeciesId.STANTLER,
SpeciesId.GIRAFARIG,
SpeciesId.ALOLA_GRIMER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.PORYGON, Species.ARMAROUGE],
[TrainerPoolTier.RARE]: [SpeciesId.PORYGON, SpeciesId.ARMAROUGE],
};
const SKULL: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GASTLY,
Species.KOFFING,
Species.ZUBAT,
Species.VENONAT,
Species.STUNKY,
Species.CROAGUNK,
Species.VENIPEDE,
Species.SCRAGGY,
Species.MAREANIE,
Species.FOMANTIS,
Species.ALOLA_GRIMER,
SpeciesId.GASTLY,
SpeciesId.KOFFING,
SpeciesId.ZUBAT,
SpeciesId.VENONAT,
SpeciesId.STUNKY,
SpeciesId.CROAGUNK,
SpeciesId.VENIPEDE,
SpeciesId.SCRAGGY,
SpeciesId.MAREANIE,
SpeciesId.FOMANTIS,
SpeciesId.ALOLA_GRIMER,
],
[TrainerPoolTier.UNCOMMON]: [
Species.NIDORAN_F,
Species.SKORUPI,
Species.PAWNIARD,
Species.VULLABY,
Species.TOXEL,
Species.GLIMMET,
Species.PALDEA_WOOPER,
Species.GALAR_SLOWPOKE,
SpeciesId.NIDORAN_F,
SpeciesId.SKORUPI,
SpeciesId.PAWNIARD,
SpeciesId.VULLABY,
SpeciesId.TOXEL,
SpeciesId.GLIMMET,
SpeciesId.PALDEA_WOOPER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.SKRELP, Species.HISUI_SNEASEL],
[TrainerPoolTier.RARE]: [SpeciesId.SKRELP, SpeciesId.HISUI_SNEASEL],
};
const MACRO_COSMOS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.VULPIX,
Species.FEEBAS,
Species.MAWILE,
Species.FROSLASS,
Species.GOTHITA,
Species.FLABEBE,
Species.SALANDIT,
Species.TSAREENA,
Species.SINISTEA,
Species.HATENNA,
Species.INDEEDEE,
Species.GALAR_PONYTA,
SpeciesId.VULPIX,
SpeciesId.FEEBAS,
SpeciesId.MAWILE,
SpeciesId.FROSLASS,
SpeciesId.GOTHITA,
SpeciesId.FLABEBE,
SpeciesId.SALANDIT,
SpeciesId.TSAREENA,
SpeciesId.SINISTEA,
SpeciesId.HATENNA,
SpeciesId.INDEEDEE,
SpeciesId.GALAR_PONYTA,
],
[TrainerPoolTier.UNCOMMON]: [
Species.TOGEPI,
Species.VULLABY,
Species.MAREANIE,
Species.CUFANT,
Species.TINKATINK,
Species.ALOLA_VULPIX,
Species.GALAR_CORSOLA,
SpeciesId.TOGEPI,
SpeciesId.VULLABY,
SpeciesId.MAREANIE,
SpeciesId.CUFANT,
SpeciesId.TINKATINK,
SpeciesId.ALOLA_VULPIX,
SpeciesId.GALAR_CORSOLA,
],
[TrainerPoolTier.RARE]: [Species.APPLIN, Species.HISUI_LILLIGANT],
[TrainerPoolTier.RARE]: [SpeciesId.APPLIN, SpeciesId.HISUI_LILLIGANT],
};
const STAR_DARK: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.MURKROW,
Species.SEEDOT,
Species.SABLEYE,
Species.CACNEA,
Species.STUNKY,
Species.SANDILE,
Species.INKAY,
Species.NYMBLE,
Species.MASCHIFF,
SpeciesId.MURKROW,
SpeciesId.SEEDOT,
SpeciesId.SABLEYE,
SpeciesId.CACNEA,
SpeciesId.STUNKY,
SpeciesId.SANDILE,
SpeciesId.INKAY,
SpeciesId.NYMBLE,
SpeciesId.MASCHIFF,
],
[TrainerPoolTier.UNCOMMON]: [
Species.UMBREON,
Species.CORPHISH,
Species.SNEASEL,
Species.ZORUA,
Species.IMPIDIMP,
Species.BOMBIRDIER,
Species.GALAR_ZIGZAGOON,
SpeciesId.UMBREON,
SpeciesId.CORPHISH,
SpeciesId.SNEASEL,
SpeciesId.ZORUA,
SpeciesId.IMPIDIMP,
SpeciesId.BOMBIRDIER,
SpeciesId.GALAR_ZIGZAGOON,
],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.SPRIGATITO],
[TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.SPRIGATITO],
};
const STAR_FIRE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GROWLITHE,
Species.HOUNDOUR,
Species.NUMEL,
Species.TORKOAL,
Species.FLETCHLING,
Species.LITLEO,
Species.SIZZLIPEDE,
Species.ROLYCOLY,
Species.CAPSAKID,
SpeciesId.GROWLITHE,
SpeciesId.HOUNDOUR,
SpeciesId.NUMEL,
SpeciesId.TORKOAL,
SpeciesId.FLETCHLING,
SpeciesId.LITLEO,
SpeciesId.SIZZLIPEDE,
SpeciesId.ROLYCOLY,
SpeciesId.CAPSAKID,
],
[TrainerPoolTier.UNCOMMON]: [
Species.PONYTA,
Species.FLAREON,
Species.MAGBY,
Species.DARUMAKA,
Species.LITWICK,
Species.SALANDIT,
Species.TURTONATOR,
SpeciesId.PONYTA,
SpeciesId.FLAREON,
SpeciesId.MAGBY,
SpeciesId.DARUMAKA,
SpeciesId.LITWICK,
SpeciesId.SALANDIT,
SpeciesId.TURTONATOR,
],
[TrainerPoolTier.RARE]: [Species.LARVESTA, Species.FUECOCO],
[TrainerPoolTier.RARE]: [SpeciesId.LARVESTA, SpeciesId.FUECOCO],
};
const STAR_POISON: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.GRIMER,
Species.VENONAT,
Species.SEVIPER,
Species.STUNKY,
Species.FOONGUS,
Species.MAREANIE,
Species.TOXEL,
Species.GRAFAIAI,
Species.PALDEA_WOOPER,
SpeciesId.GRIMER,
SpeciesId.VENONAT,
SpeciesId.SEVIPER,
SpeciesId.STUNKY,
SpeciesId.FOONGUS,
SpeciesId.MAREANIE,
SpeciesId.TOXEL,
SpeciesId.GRAFAIAI,
SpeciesId.PALDEA_WOOPER,
],
[TrainerPoolTier.UNCOMMON]: [
Species.ZUBAT,
Species.GASTLY,
Species.SKRELP,
Species.OVERQWIL,
Species.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE,
SpeciesId.ZUBAT,
SpeciesId.GASTLY,
SpeciesId.SKRELP,
SpeciesId.OVERQWIL,
SpeciesId.ALOLA_GRIMER,
SpeciesId.GALAR_SLOWPOKE,
],
[TrainerPoolTier.RARE]: [Species.GLIMMET, Species.BULBASAUR],
[TrainerPoolTier.RARE]: [SpeciesId.GLIMMET, SpeciesId.BULBASAUR],
};
const STAR_FAIRY: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.IGGLYBUFF,
Species.AZURILL,
Species.COTTONEE,
Species.FLABEBE,
Species.KLEFKI,
Species.CUTIEFLY,
Species.HATENNA,
Species.TINKATINK,
SpeciesId.IGGLYBUFF,
SpeciesId.AZURILL,
SpeciesId.COTTONEE,
SpeciesId.FLABEBE,
SpeciesId.KLEFKI,
SpeciesId.CUTIEFLY,
SpeciesId.HATENNA,
SpeciesId.TINKATINK,
],
[TrainerPoolTier.UNCOMMON]: [
Species.CLEFFA,
Species.TOGEPI,
Species.GARDEVOIR,
Species.SYLVEON,
Species.MIMIKYU,
Species.IMPIDIMP,
Species.ALOLA_VULPIX,
SpeciesId.CLEFFA,
SpeciesId.TOGEPI,
SpeciesId.GARDEVOIR,
SpeciesId.SYLVEON,
SpeciesId.MIMIKYU,
SpeciesId.IMPIDIMP,
SpeciesId.ALOLA_VULPIX,
],
[TrainerPoolTier.RARE]: [Species.GALAR_PONYTA, Species.POPPLIO],
[TrainerPoolTier.RARE]: [SpeciesId.GALAR_PONYTA, SpeciesId.POPPLIO],
};
const STAR_FIGHTING: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [
Species.TYROGUE,
Species.SHROOMISH,
Species.MAKUHITA,
Species.RIOLU,
Species.CROAGUNK,
Species.SCRAGGY,
Species.MIENFOO,
Species.PASSIMIAN,
Species.PAWMI,
SpeciesId.TYROGUE,
SpeciesId.SHROOMISH,
SpeciesId.MAKUHITA,
SpeciesId.RIOLU,
SpeciesId.CROAGUNK,
SpeciesId.SCRAGGY,
SpeciesId.MIENFOO,
SpeciesId.PASSIMIAN,
SpeciesId.PAWMI,
],
[TrainerPoolTier.UNCOMMON]: [
Species.MEDITITE,
Species.GALLADE,
Species.TIMBURR,
Species.HAWLUCHA,
Species.STUFFUL,
Species.FALINKS,
Species.FLAMIGO,
Species.PALDEA_TAUROS,
SpeciesId.MEDITITE,
SpeciesId.GALLADE,
SpeciesId.TIMBURR,
SpeciesId.HAWLUCHA,
SpeciesId.STUFFUL,
SpeciesId.FALINKS,
SpeciesId.FLAMIGO,
SpeciesId.PALDEA_TAUROS,
],
[TrainerPoolTier.RARE]: [Species.JANGMO_O, Species.QUAXLY],
[TrainerPoolTier.RARE]: [SpeciesId.JANGMO_O, SpeciesId.QUAXLY],
};
export type EvilTeam =

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@ -1,10 +1,9 @@
import { Biome } from "#enums/biome";
import { BiomeId } from "#enums/biome-id";
import { WeatherType } from "#enums/weather-type";
import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon";
import { PokemonType } from "#enums/pokemon-type";
import type Move from "./moves/move";
import { AttackMove } from "./moves/move";
import { randSeedInt } from "#app/utils/common";
import { SuppressWeatherEffectAbAttr } from "./abilities/ability";
import { TerrainType, getTerrainName } from "./terrain";
@ -95,9 +94,9 @@ export class Weather {
switch (this.weatherType) {
case WeatherType.HARSH_SUN:
return move instanceof AttackMove && moveType === PokemonType.WATER;
return move.is("AttackMove") && moveType === PokemonType.WATER;
case WeatherType.HEAVY_RAIN:
return move instanceof AttackMove && moveType === PokemonType.FIRE;
return move.is("AttackMove") && moveType === PokemonType.FIRE;
}
return false;
@ -289,13 +288,13 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
let weatherPool: WeatherPoolEntry[] = [];
const hasSun = arena.getTimeOfDay() < 2;
switch (arena.biomeType) {
case Biome.GRASS:
case BiomeId.GRASS:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 7 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 3 });
}
break;
case Biome.TALL_GRASS:
case BiomeId.TALL_GRASS:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 },
@ -304,26 +303,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 8 });
}
break;
case Biome.FOREST:
case BiomeId.FOREST:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 },
];
break;
case Biome.SEA:
case BiomeId.SEA:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 12 },
];
break;
case Biome.SWAMP:
case BiomeId.SWAMP:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 4 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.BEACH:
case BiomeId.BEACH:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 3 },
@ -332,17 +331,17 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
}
break;
case Biome.LAKE:
case BiomeId.LAKE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 10 },
{ weatherType: WeatherType.RAIN, weight: 5 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.SEABED:
case BiomeId.SEABED:
weatherPool = [{ weatherType: WeatherType.RAIN, weight: 1 }];
break;
case Biome.BADLANDS:
case BiomeId.BADLANDS:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.SANDSTORM, weight: 2 },
@ -351,26 +350,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
}
break;
case Biome.DESERT:
case BiomeId.DESERT:
weatherPool = [{ weatherType: WeatherType.SANDSTORM, weight: 2 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
}
break;
case Biome.ICE_CAVE:
case BiomeId.ICE_CAVE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.SNOW, weight: 4 },
{ weatherType: WeatherType.HAIL, weight: 1 },
];
break;
case Biome.MEADOW:
case BiomeId.MEADOW:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 2 }];
if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
}
break;
case Biome.VOLCANO:
case BiomeId.VOLCANO:
weatherPool = [
{
weatherType: hasSun ? WeatherType.SUNNY : WeatherType.NONE,
@ -378,25 +377,25 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
},
];
break;
case Biome.GRAVEYARD:
case BiomeId.GRAVEYARD:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.FOG, weight: 1 },
];
break;
case Biome.JUNGLE:
case BiomeId.JUNGLE:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 2 },
];
break;
case Biome.SNOWY_FOREST:
case BiomeId.SNOWY_FOREST:
weatherPool = [
{ weatherType: WeatherType.SNOW, weight: 7 },
{ weatherType: WeatherType.HAIL, weight: 1 },
];
break;
case Biome.ISLAND:
case BiomeId.ISLAND:
weatherPool = [
{ weatherType: WeatherType.NONE, weight: 5 },
{ weatherType: WeatherType.RAIN, weight: 1 },
@ -407,7 +406,7 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
break;
}
if (arena.biomeType === Biome.TOWN && timedEventManager.isEventActive()) {
if (arena.biomeType === BiomeId.TOWN && timedEventManager.isEventActive()) {
timedEventManager.getWeather()?.map(w => weatherPool.push(w));
}

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@ -1,17 +0,0 @@
export function getData() {
const dataStr = localStorage.getItem("data");
if (!dataStr) {
return null;
}
return JSON.parse(atob(dataStr), (k, v) =>
k.endsWith("Attr") && !["natureAttr", "abilityAttr", "passiveAttr"].includes(k) ? BigInt(v) : v,
);
}
export function getSession() {
const sessionStr = localStorage.getItem("sessionData");
if (!sessionStr) {
return null;
}
return JSON.parse(atob(sessionStr));
}

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@ -4,11 +4,11 @@ export enum MoveFlags {
IGNORE_PROTECT = 1 << 1,
/**
* Sound-based moves have the following effects:
* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}.
* - Pokemon with the {@linkcode AbilityId.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
* - Pokemon affected by {@linkcode MoveId.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
* - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE Liquid Voice} become Water-type moves.
* - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE Substitute}.
*
* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
*/
@ -20,19 +20,19 @@ export enum MoveFlags {
PUNCHING_MOVE = 1 << 7,
SLICING_MOVE = 1 << 8,
/**
* Indicates a move should be affected by {@linkcode Abilities.RECKLESS}
* Indicates a move should be affected by {@linkcode AbilityId.RECKLESS}
* @see {@linkcode Move.recklessMove()}
*/
RECKLESS_MOVE = 1 << 9,
/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */
/** Indicates a move should be affected by {@linkcode AbilityId.BULLETPROOF} */
BALLBOMB_MOVE = 1 << 10,
/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */
/** Grass types and pokemon with {@linkcode AbilityId.OVERCOAT} are immune to powder moves */
POWDER_MOVE = 1 << 11,
/** Indicates a move should trigger {@linkcode Abilities.DANCER} */
/** Indicates a move should trigger {@linkcode AbilityId.DANCER} */
DANCE_MOVE = 1 << 12,
/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */
/** Indicates a move should trigger {@linkcode AbilityId.WIND_RIDER} */
WIND_MOVE = 1 << 13,
/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */
/** Indicates a move should trigger {@linkcode AbilityId.TRIAGE} */
TRIAGE_MOVE = 1 << 14,
IGNORE_ABILITIES = 1 << 15,
/** Enables all hits of a multi-hit move to be accuracy checked individually */
@ -41,6 +41,6 @@ export enum MoveFlags {
IGNORE_SUBSTITUTE = 1 << 17,
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
REDIRECT_COUNTER = 1 << 18,
/** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */
/** Indicates a move is able to be reflected by {@linkcode AbilityId.MAGIC_BOUNCE} and {@linkcode MoveId.MAGIC_COAT} */
REFLECTABLE = 1 << 19
}

11
src/enums/ability-attr.ts Normal file
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@ -0,0 +1,11 @@
/**
* Not to be confused with an Ability Attribute.
* This is an object literal storing the slot that an ability can occupy.
*/
export const AbilityAttr = Object.freeze({
ABILITY_1: 1,
ABILITY_2: 2,
ABILITY_HIDDEN: 4,
});
export type AbilityAttr = typeof AbilityAttr[keyof typeof AbilityAttr];

View File

@ -1,4 +1,4 @@
export enum Abilities {
export enum AbilityId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */

5
src/enums/ai-type.ts Normal file
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@ -0,0 +1,5 @@
export enum AiType {
RANDOM,
SMART_RANDOM,
SMART
}

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@ -0,0 +1,5 @@
export enum ArenaTagSide {
BOTH,
PLAYER,
ENEMY
}

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@ -0,0 +1,7 @@
export enum BattlerIndex {
ATTACKER = -1,
PLAYER,
PLAYER_2,
ENEMY,
ENEMY_2
}

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@ -0,0 +1,12 @@
export enum BattlerTagLapseType {
FAINT,
MOVE,
PRE_MOVE,
AFTER_MOVE,
MOVE_EFFECT,
TURN_END,
HIT,
/** Tag lapses AFTER_HIT, applying its effects even if the user faints */
AFTER_HIT,
CUSTOM
}

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@ -1,4 +1,4 @@
export enum Biome {
export enum BiomeId {
// TODO: Should -1 be part of the enum signature (for "unknown place")
TOWN,
PLAINS,

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