Set ivs to 0 in part timer test

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Wlowscha 2025-09-04 17:53:58 +02:00
parent db87f6b3ed
commit 90c92a14f1
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@ -103,6 +103,7 @@ describe("Part-Timer - Mystery Encounter", () => {
// Override party levels to 50 so stats can be fully reflective
scene.getPlayerParty().forEach(p => {
p.level = 50;
p.ivs = [0, 0, 0, 0, 0, 0];
p.calculateStats();
});
await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 });