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Update pokemon.ts
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@ -1410,7 +1410,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
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damage.value = Math.floor(damage.value / 2);
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damage.value = Math.floor(damage.value / 2);
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}
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}
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applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, battlerMove, damage)
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applyPreAttackAbAttrs(DamageBoostAbAttr, source, this, battlerMove, damage);
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move.getAttrs(HitsTagAttr).map(hta => hta as HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
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move.getAttrs(HitsTagAttr).map(hta => hta as HitsTagAttr).filter(hta => hta.doubleDamage).forEach(hta => {
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if (this.getTag(hta.tagType))
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if (this.getTag(hta.tagType))
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