Minor changes

This commit is contained in:
Dean 2025-03-12 18:20:01 -07:00
parent 63005359a8
commit 9008e3754b
5 changed files with 51 additions and 58 deletions

View File

@ -2913,7 +2913,11 @@ export default class BattleScene extends SceneBase {
* @param show Whether to show or hide the bar
*/
public queueAbilityDisplay(pokemon: Pokemon, passive: boolean, show: boolean): void {
this.unshiftPhase((show) ? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive) : new HideAbilityPhase(pokemon.getBattlerIndex(), passive));
this.unshiftPhase(
show
? new ShowAbilityPhase(pokemon.getBattlerIndex(), passive)
: new HideAbilityPhase(pokemon.getBattlerIndex(), passive),
);
this.clearPhaseQueueSplice();
}
@ -3146,11 +3150,7 @@ export default class BattleScene extends SceneBase {
return false;
}
canTransferHeldItemModifier(
itemModifier: PokemonHeldItemModifier,
target: Pokemon,
transferQuantity: number = 1,
): boolean {
canTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, transferQuantity = 1): boolean {
const mod = itemModifier.clone() as PokemonHeldItemModifier;
const source = mod.pokemonId ? mod.getPokemon() : null;
const cancelled = new Utils.BooleanHolder(false);
@ -3164,10 +3164,7 @@ export default class BattleScene extends SceneBase {
}
const matchingModifier = this.findModifier(
(m) =>
m instanceof PokemonHeldItemModifier
&& m.matchType(mod)
&& m.pokemonId === target.id,
m => m instanceof PokemonHeldItemModifier && m.matchType(mod) && m.pokemonId === target.id,
target.isPlayer(),
) as PokemonHeldItemModifier;
@ -3176,11 +3173,7 @@ export default class BattleScene extends SceneBase {
if (matchingModifier.stackCount >= maxStackCount) {
return false;
}
const countTaken = Math.min(
transferQuantity,
mod.stackCount,
maxStackCount - matchingModifier.stackCount,
);
const countTaken = Math.min(transferQuantity, mod.stackCount, maxStackCount - matchingModifier.stackCount);
mod.stackCount -= countTaken;
} else {
const countTaken = Math.min(transferQuantity, mod.stackCount);
@ -3349,7 +3342,7 @@ export default class BattleScene extends SceneBase {
});
}
hasModifier(modifier: PersistentModifier, enemy: boolean = false): boolean {
hasModifier(modifier: PersistentModifier, enemy = false): boolean {
const modifiers = !enemy ? this.modifiers : this.enemyModifiers;
return modifiers.indexOf(modifier) > -1;
}

View File

@ -165,10 +165,10 @@ export abstract class AbAttr {
/**
* Applies ability effects without checking conditions
* @param pokemon The pokemon to apply this ability to
* @param passive Whether or not the ability is a passive
* @param simulated Whether the call is simulated
* @param args
* @param pokemon - The pokemon to apply this ability to
* @param passive - Whether or not the ability is a passive
* @param simulated - Whether the call is simulated
* @param args - Extra args passed to the function. Handled by child classes.
* @see {@linkcode canApply}
*/
apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder | null, args: any[]): void {}
@ -188,11 +188,11 @@ export abstract class AbAttr {
/**
* Returns a boolean describing whether the ability can be applied under current conditions
* @param pokemon The pokemon to apply this ability to
* @param passive Whether or not the ability is a passive
* @param simulated Whether the call is simulated
* @param args
* @returns True if the ability can be applied, false otherwise
* @param pokemon - The pokemon to apply this ability to
* @param passive - Whether or not the ability is a passive
* @param simulated - Whether the call is simulated
* @param args - Extra args passed to the function. Handled by child classes.
* @returns `true` if the ability can be applied, `false` otherwise
* @see {@linkcode apply}
*/
canApply(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean {

View File

@ -5,7 +5,7 @@ import { PokemonPhase } from "./pokemon-phase";
export class HideAbilityPhase extends PokemonPhase {
private passive: boolean;
constructor(battlerIndex: BattlerIndex, passive: boolean = false) {
constructor(battlerIndex: BattlerIndex, passive = false) {
super(battlerIndex);
this.passive = passive;

View File

@ -29,6 +29,10 @@ export class ShowAbilityPhase extends PokemonPhase {
start() {
super.start();
if (!this.pokemonOnField || !this.getPokemon()) {
return this.end();
}
// If the bar is already out, hide it before showing the new one
if (globalScene.abilityBar.isVisible()) {
globalScene.unshiftPhase(new HideAbilityPhase(this.battlerIndex, this.passive));
@ -36,12 +40,8 @@ export class ShowAbilityPhase extends PokemonPhase {
return this.end();
}
if (!this.pokemonOnField) {
return this.end();
}
const pokemon = this.getPokemon();
if (pokemon) {
if (!pokemon.isPlayer()) {
/** If its an enemy pokemon, list it as last enemy to use ability or move */
globalScene.currentBattle.lastEnemyInvolved = pokemon.getBattlerIndex() % 2;
@ -56,8 +56,5 @@ export class ShowAbilityPhase extends PokemonPhase {
this.end();
});
} else {
this.end();
}
}
}

View File

@ -21,7 +21,7 @@ export default class AbilityBar extends Phaser.GameObjects.Container {
}
setup(): void {
for (const key of [ "ability_bar_right", "ability_bar_left" ]) {
for (const key of ["ability_bar_right", "ability_bar_left"]) {
const bar = globalScene.add.image(0, 0, key);
bar.setOrigin(0, 0);
bar.setVisible(false);
@ -52,7 +52,7 @@ export default class AbilityBar extends Phaser.GameObjects.Container {
if (text) {
this.abilityBarText.setText(text);
}
return new Promise((resolve) => {
return new Promise(resolve => {
globalScene.tweens.add({
...config,
onComplete: () => {
@ -60,13 +60,13 @@ export default class AbilityBar extends Phaser.GameObjects.Container {
config.onComplete();
}
resolve();
}
},
});
});
}
public async showAbility(pokemonName: string, abilityName: string, passive: boolean = false, player: boolean = true): Promise<void> {
const text = (`${i18next.t("fightUiHandler:abilityFlyInText", { pokemonName: pokemonName, passive: passive ? i18next.t("fightUiHandler:passive") : "", abilityName: abilityName })}`);
public async showAbility(pokemonName: string, abilityName: string, passive = false, player = true): Promise<void> {
const text = `${i18next.t("fightUiHandler:abilityFlyInText", { pokemonName: pokemonName, passive: passive ? i18next.t("fightUiHandler:passive") : "", abilityName: abilityName })}`;
this.screenRight = globalScene.scaledCanvas.width;
if (player !== this.player) {
// Move the bar if it has changed from the player to enemy side (or vice versa)
@ -77,20 +77,23 @@ export default class AbilityBar extends Phaser.GameObjects.Container {
let y = baseY;
if (this.player) {
y += (globalScene.currentBattle.double ? 14 : 0);
y += globalScene.currentBattle.double ? 14 : 0;
} else {
y -= globalScene.currentBattle.double ? 28 : 14;
}
this.setY(y);
return this.startTween({
return this.startTween(
{
targets: this,
x: this.player ? screenLeft : this.screenRight - barWidth,
duration: 500,
ease: "Sine.easeOut",
hold: 1000,
}, text);
},
text,
);
}
public async hide(): Promise<void> {
@ -101,7 +104,7 @@ export default class AbilityBar extends Phaser.GameObjects.Container {
ease: "Sine.easeIn",
onComplete: () => {
this.setVisible(false);
}
},
});
}