Merge branch 'beta' into tagalog-laguage

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Lugiad 2025-07-29 19:55:40 +02:00 committed by GitHub
commit 8d9a94397b
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4 changed files with 425 additions and 511 deletions

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@ -30,19 +30,19 @@
"@biomejs/biome": "2.0.0", "@biomejs/biome": "2.0.0",
"@ls-lint/ls-lint": "2.3.1", "@ls-lint/ls-lint": "2.3.1",
"@types/jsdom": "^21.1.7", "@types/jsdom": "^21.1.7",
"@types/node": "^22.16.3", "@types/node": "^22.16.5",
"@vitest/coverage-istanbul": "^3.2.4", "@vitest/coverage-istanbul": "^3.2.4",
"@vitest/expect": "^3.2.4", "@vitest/expect": "^3.2.4",
"chalk": "^5.4.1", "chalk": "^5.4.1",
"dependency-cruiser": "^16.10.4", "dependency-cruiser": "^16.10.4",
"inquirer": "^12.7.0", "inquirer": "^12.8.2",
"jsdom": "^26.1.0", "jsdom": "^26.1.0",
"lefthook": "^1.12.2", "lefthook": "^1.12.2",
"msw": "^2.10.4", "msw": "^2.10.4",
"phaser3spectorjs": "^0.0.8", "phaser3spectorjs": "^0.0.8",
"typedoc": "^0.28.7", "typedoc": "^0.28.8",
"typescript": "^5.8.3", "typescript": "^5.8.3",
"vite": "^6.3.5", "vite": "^7.0.6",
"vite-tsconfig-paths": "^5.1.4", "vite-tsconfig-paths": "^5.1.4",
"vitest": "^3.2.4", "vitest": "^3.2.4",
"vitest-canvas-mock": "^0.3.3" "vitest-canvas-mock": "^0.3.3"

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@ -11,7 +11,7 @@ export interface IllusionData {
/** The name of pokemon featured in the illusion */ /** The name of pokemon featured in the illusion */
name: string; name: string;
/** The nickname of the pokemon featured in the illusion */ /** The nickname of the pokemon featured in the illusion */
nickname: string; nickname?: string;
/** Whether the pokemon featured in the illusion is shiny or not */ /** Whether the pokemon featured in the illusion is shiny or not */
shiny: boolean; shiny: boolean;
/** The variant of the pokemon featured in the illusion */ /** The variant of the pokemon featured in the illusion */

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@ -213,7 +213,11 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
* TODO: Stop treating this like a unique ID and stop treating 0 as no pokemon * TODO: Stop treating this like a unique ID and stop treating 0 as no pokemon
*/ */
public id: number; public id: number;
public nickname: string; /**
* The Pokemon's current nickname, or `undefined` if it currently lacks one.
* If omitted, references to this should refer to the default name for this Pokemon's species.
*/
public nickname?: string;
public species: PokemonSpecies; public species: PokemonSpecies;
public formIndex: number; public formIndex: number;
public abilityIndex: number; public abilityIndex: number;
@ -443,7 +447,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
getNameToRender(useIllusion = true) { getNameToRender(useIllusion = true) {
const illusion = this.summonData.illusion; const illusion = this.summonData.illusion;
const name = useIllusion ? (illusion?.name ?? this.name) : this.name; const name = useIllusion ? (illusion?.name ?? this.name) : this.name;
const nickname: string = useIllusion ? (illusion?.nickname ?? this.nickname) : this.nickname; const nickname: string | undefined = useIllusion ? illusion?.nickname : this.nickname;
try { try {
if (nickname) { if (nickname) {
return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually... return decodeURIComponent(escape(atob(nickname))); // TODO: Remove `atob` and `escape`... eventually...