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cant fly high enough to avoid sandstorm/hail damage
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@ -1,11 +1,11 @@
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import BattleScene from "#app/battle-scene.js";
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import BattleScene from "#app/battle-scene";
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import { applyPreWeatherEffectAbAttrs, SuppressWeatherEffectAbAttr, PreWeatherDamageAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPostWeatherLapseAbAttrs, PostWeatherLapseAbAttr } from "#app/data/ability.js";
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import { CommonAnim } from "#app/data/battle-anims.js";
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import { SemiInvulnerableTag } from "#app/data/battler-tags.js";
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import { Weather, getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather.js";
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import { WeatherType } from "#app/enums/weather-type.js";
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import Pokemon, { HitResult } from "#app/field/pokemon.js";
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import * as Utils from "#app/utils.js";
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import { CommonAnim } from "#app/data/battle-anims";
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import { Weather, getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather";
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import { BattlerTagType } from "#app/enums/battler-tag-type.js";
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import { WeatherType } from "#app/enums/weather-type";
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import Pokemon, { HitResult } from "#app/field/pokemon";
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import * as Utils from "#app/utils";
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import { CommonAnimPhase } from "./common-anim-phase";
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export class WeatherEffectPhase extends CommonAnimPhase {
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@ -40,7 +40,7 @@ export class WeatherEffectPhase extends CommonAnimPhase {
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applyPreWeatherEffectAbAttrs(PreWeatherDamageAbAttr, pokemon, this.weather, cancelled);
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applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled);
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if (cancelled.value || pokemon.getTag(SemiInvulnerableTag)) {
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if (cancelled.value || pokemon.getTag(BattlerTagType.UNDERGROUND) || pokemon.getTag(BattlerTagType.UNDERWATER)) {
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return;
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}
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@ -5,6 +5,7 @@ import GameManager from "#test/utils/gameManager";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
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import { SPLASH_ONLY } from "../utils/testUtils";
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import { BattlerIndex } from "#app/battle";
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describe("Weather - Hail", () => {
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let phaserGame: Phaser.Game;
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@ -34,6 +35,7 @@ describe("Weather - Hail", () => {
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.SPLASH);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("TurnEndPhase");
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@ -42,11 +44,12 @@ describe("Weather - Hail", () => {
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});
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});
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it("does not inflict damage to a Pokemon that is in a semi-invulnerable state", async () => {
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game.override.moveset([Moves.FLY]);
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it("does not inflict damage to a Pokemon that is underwater (Dive) or underground (Dig)", async () => {
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game.override.moveset([Moves.DIG]);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.FLY);
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game.move.select(Moves.DIG);
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await game.setTurnOrder([BattlerIndex.ENEMY, BattlerIndex.PLAYER]);
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await game.phaseInterceptor.to("TurnEndPhase");
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@ -42,11 +42,11 @@ describe("Weather - Sandstorm", () => {
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});
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});
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it("does not inflict damage to a Pokemon that is in a semi-invulnerable state", async () => {
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game.override.moveset([Moves.FLY]);
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it("does not inflict damage to a Pokemon that is underwater (Dive) or underground (Dig)", async () => {
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game.override.moveset([Moves.DIVE]);
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await game.classicMode.startBattle([Species.MAGIKARP]);
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game.move.select(Moves.FLY);
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game.move.select(Moves.DIVE);
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await game.phaseInterceptor.to("TurnEndPhase");
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