mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-06-21 09:02:47 +02:00
Merge d3f47f0824
into 4b70fab608
This commit is contained in:
commit
8cce6299e9
@ -38,6 +38,7 @@ export enum UiMode {
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UNAVAILABLE,
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UNAVAILABLE,
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CHALLENGE_SELECT,
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CHALLENGE_SELECT,
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RENAME_POKEMON,
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RENAME_POKEMON,
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RENAME_RUN,
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RUN_HISTORY,
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RUN_HISTORY,
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RUN_INFO,
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RUN_INFO,
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TEST_DIALOGUE,
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TEST_DIALOGUE,
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@ -127,6 +127,7 @@ export interface SessionSaveData {
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battleType: BattleType;
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battleType: BattleType;
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trainer: TrainerData;
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trainer: TrainerData;
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gameVersion: string;
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gameVersion: string;
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runNameText: string;
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timestamp: number;
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timestamp: number;
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challenges: ChallengeData[];
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challenges: ChallengeData[];
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mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
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mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME,
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@ -979,6 +980,54 @@ export class GameData {
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});
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});
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}
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}
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async renameSession(slotId: number, newName: string): Promise<boolean> {
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return new Promise(async resolve => {
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if (slotId < 0) {
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return resolve(false);
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}
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const sessionData: SessionSaveData | null = await this.getSession(slotId);
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if (!sessionData) {
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return resolve(false);
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}
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if (newName === "") {
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return resolve(true);
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}
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sessionData.runNameText = newName;
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const updatedDataStr = JSON.stringify(sessionData);
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const encrypted = encrypt(updatedDataStr, bypassLogin);
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const secretId = this.secretId;
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const trainerId = this.trainerId;
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if (!bypassLogin) {
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pokerogueApi.savedata.session
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.update({ slot: slotId, trainerId, secretId, clientSessionId }, encrypted)
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.then(error => {
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if (error) {
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console.error("Failed to update session name:", error);
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resolve(false);
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} else {
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localStorage.setItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`, encrypted);
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updateUserInfo().then(success => {
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if (success !== null && !success) {
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return resolve(false);
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}
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});
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resolve(true);
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}
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});
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} else {
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localStorage.setItem(
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`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`,
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encrypt(updatedDataStr, bypassLogin),
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);
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resolve(true);
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}
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});
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}
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loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
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loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
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// biome-ignore lint/suspicious/noAsyncPromiseExecutor: <explanation>
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// biome-ignore lint/suspicious/noAsyncPromiseExecutor: <explanation>
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return new Promise(async (resolve, reject) => {
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return new Promise(async (resolve, reject) => {
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|
54
src/ui/rename-run-ui-handler.ts
Normal file
54
src/ui/rename-run-ui-handler.ts
Normal file
@ -0,0 +1,54 @@
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|
import type { InputFieldConfig } from "./form-modal-ui-handler";
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import { FormModalUiHandler } from "./form-modal-ui-handler";
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import type { ModalConfig } from "./modal-ui-handler";
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import i18next from "i18next";
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|
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export default class RenameRunFormUiHandler extends FormModalUiHandler {
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getModalTitle(_config?: ModalConfig): string {
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|
return i18next.t("menu:renamerun");
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|
}
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|
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|
getWidth(_config?: ModalConfig): number {
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|
return 160;
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|
}
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|
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|
getMargin(_config?: ModalConfig): [number, number, number, number] {
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|
return [0, 0, 48, 0];
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|
}
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|
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|
getButtonLabels(_config?: ModalConfig): string[] {
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|
return [i18next.t("menu:rename"), i18next.t("menu:cancel")];
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|
}
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|
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|
getReadableErrorMessage(error: string): string {
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|
const colonIndex = error?.indexOf(":");
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|
if (colonIndex > 0) {
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|
error = error.slice(0, colonIndex);
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|
}
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|
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|
return super.getReadableErrorMessage(error);
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|
}
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|
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|
override getInputFieldConfigs(): InputFieldConfig[] {
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|
return [{ label: i18next.t("menu:runName") }];
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|
}
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|
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|
show(args: any[]): boolean {
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|
if (super.show(args)) {
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|
if (this.inputs?.length) {
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|
this.inputs.forEach(input => {
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|
input.text = "";
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|
});
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|
}
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const config = args[0] as ModalConfig;
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this.submitAction = _ => {
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this.sanitizeInputs();
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const sanitizedName = btoa(encodeURIComponent(this.inputs[0].text));
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config.buttonActions[0](sanitizedName);
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return true;
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|
};
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return true;
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|
}
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|
return false;
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|
}
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|
}
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@ -206,6 +206,10 @@ export default class RunInfoUiHandler extends UiHandler {
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headerText.setOrigin(0, 0);
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headerText.setOrigin(0, 0);
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headerText.setPositionRelative(headerBg, 8, 4);
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headerText.setPositionRelative(headerBg, 8, 4);
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this.runContainer.add(headerText);
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this.runContainer.add(headerText);
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const runName = addTextObject(0, 0, this.runInfo.runNameText, TextStyle.WINDOW);
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runName.setOrigin(0, 0);
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runName.setPositionRelative(headerBg, 60, 4);
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this.runContainer.add(runName);
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}
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}
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/**
|
/**
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@ -6,15 +6,17 @@ import { GameMode } from "../game-mode";
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import * as Modifier from "#app/modifier/modifier";
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import * as Modifier from "#app/modifier/modifier";
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import type { SessionSaveData } from "../system/game-data";
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import type { SessionSaveData } from "../system/game-data";
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import type PokemonData from "../system/pokemon-data";
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import type PokemonData from "../system/pokemon-data";
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import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler";
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import { isNullOrUndefined, fixedInt, getPlayTimeString, formatLargeNumber } from "#app/utils/common";
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import { isNullOrUndefined, fixedInt, getPlayTimeString, formatLargeNumber } from "#app/utils/common";
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import MessageUiHandler from "./message-ui-handler";
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import MessageUiHandler from "./message-ui-handler";
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import { TextStyle, addTextObject } from "./text";
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import { TextStyle, addTextObject } from "./text";
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import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
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import { addWindow } from "./ui-theme";
|
import { addWindow } from "./ui-theme";
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import { RunDisplayMode } from "#app/ui/run-info-ui-handler";
|
import { RunDisplayMode } from "#app/ui/run-info-ui-handler";
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||||||
|
import { GameModes } from "#enums/game-modes";
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|
|
||||||
const SESSION_SLOTS_COUNT = 5;
|
const SESSION_SLOTS_COUNT = 5;
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const SLOTS_ON_SCREEN = 3;
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const SLOTS_ON_SCREEN = 2;
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|
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||||||
export enum SaveSlotUiMode {
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export enum SaveSlotUiMode {
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LOAD,
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LOAD,
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@ -32,6 +34,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
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|
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private uiMode: SaveSlotUiMode;
|
private uiMode: SaveSlotUiMode;
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private saveSlotSelectCallback: SaveSlotSelectCallback | null;
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private saveSlotSelectCallback: SaveSlotSelectCallback | null;
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|
protected manageDataConfig: OptionSelectConfig;
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|
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||||||
private scrollCursor = 0;
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private scrollCursor = 0;
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|
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@ -100,6 +103,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
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|
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||||||
processInput(button: Button): boolean {
|
processInput(button: Button): boolean {
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const ui = this.getUi();
|
const ui = this.getUi();
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||||||
|
const manageDataOptions: any[] = [];
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||||||
|
|
||||||
let success = false;
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let success = false;
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let error = false;
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let error = false;
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@ -113,9 +117,107 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
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} else {
|
} else {
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switch (this.uiMode) {
|
switch (this.uiMode) {
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case SaveSlotUiMode.LOAD:
|
case SaveSlotUiMode.LOAD:
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this.saveSlotSelectCallback = null;
|
manageDataOptions.push({
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originalCallback?.(cursor);
|
label: i18next.t("menu:loadGame"),
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|
handler: () => {
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|
globalScene.ui.revertMode();
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|
originalCallback?.(cursor);
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|
return true;
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|
},
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|
keepOpen: false,
|
||||||
|
});
|
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|
|
||||||
|
manageDataOptions.push({
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|
label: i18next.t("saveSlotSelectUiHandler:renameRun"),
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|
handler: () => {
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|
globalScene.ui.revertMode();
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|
ui.setOverlayMode(
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|
UiMode.RENAME_RUN,
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||||||
|
{
|
||||||
|
buttonActions: [
|
||||||
|
(sanitizedName: string) => {
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||||||
|
const name = decodeURIComponent(atob(sanitizedName));
|
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|
globalScene.gameData.renameSession(cursor, name).then(response => {
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||||||
|
if (response[0] === false) {
|
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|
globalScene.reset(true);
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|
} else {
|
||||||
|
this.clearSessionSlots();
|
||||||
|
this.cursorObj = null;
|
||||||
|
this.populateSessionSlots();
|
||||||
|
this.setScrollCursor(0);
|
||||||
|
this.setCursor(0);
|
||||||
|
ui.revertMode();
|
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|
ui.showText("", 0);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
},
|
||||||
|
() => {
|
||||||
|
ui.revertMode();
|
||||||
|
},
|
||||||
|
],
|
||||||
|
},
|
||||||
|
"",
|
||||||
|
);
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
});
|
||||||
|
|
||||||
|
this.manageDataConfig = {
|
||||||
|
xOffset: 0,
|
||||||
|
yOffset: 48,
|
||||||
|
options: manageDataOptions,
|
||||||
|
maxOptions: 4,
|
||||||
|
};
|
||||||
|
|
||||||
|
manageDataOptions.push({
|
||||||
|
label: i18next.t("saveSlotSelectUiHandler:deleteRun"),
|
||||||
|
handler: () => {
|
||||||
|
globalScene.ui.revertMode();
|
||||||
|
ui.showText(i18next.t("saveSlotSelectUiHandler:deleteData"), null, () => {
|
||||||
|
ui.setOverlayMode(
|
||||||
|
UiMode.CONFIRM,
|
||||||
|
() => {
|
||||||
|
globalScene.gameData.tryClearSession(cursor).then(response => {
|
||||||
|
if (response[0] === false) {
|
||||||
|
globalScene.reset(true);
|
||||||
|
} else {
|
||||||
|
this.clearSessionSlots();
|
||||||
|
this.cursorObj = null;
|
||||||
|
this.populateSessionSlots();
|
||||||
|
this.setScrollCursor(0);
|
||||||
|
this.setCursor(0);
|
||||||
|
ui.revertMode();
|
||||||
|
ui.showText("", 0);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
},
|
||||||
|
() => {
|
||||||
|
ui.revertMode();
|
||||||
|
ui.showText("", 0);
|
||||||
|
},
|
||||||
|
false,
|
||||||
|
0,
|
||||||
|
19,
|
||||||
|
import.meta.env.DEV ? 300 : 2000,
|
||||||
|
);
|
||||||
|
});
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
keepOpen: false,
|
||||||
|
});
|
||||||
|
|
||||||
|
manageDataOptions.push({
|
||||||
|
label: i18next.t("menuUiHandler:cancel"),
|
||||||
|
handler: () => {
|
||||||
|
globalScene.ui.revertMode();
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
keepOpen: true,
|
||||||
|
});
|
||||||
|
|
||||||
|
ui.setOverlayMode(UiMode.MENU_OPTION_SELECT, this.manageDataConfig);
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case SaveSlotUiMode.SAVE: {
|
case SaveSlotUiMode.SAVE: {
|
||||||
const saveAndCallback = () => {
|
const saveAndCallback = () => {
|
||||||
const originalCallback = this.saveSlotSelectCallback;
|
const originalCallback = this.saveSlotSelectCallback;
|
||||||
@ -160,6 +262,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
this.saveSlotSelectCallback = null;
|
this.saveSlotSelectCallback = null;
|
||||||
|
ui.showText("", 0);
|
||||||
originalCallback?.(-1);
|
originalCallback?.(-1);
|
||||||
success = true;
|
success = true;
|
||||||
}
|
}
|
||||||
@ -266,33 +369,33 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
this.cursorObj = globalScene.add.container(0, 0);
|
this.cursorObj = globalScene.add.container(0, 0);
|
||||||
const cursorBox = globalScene.add.nineslice(
|
const cursorBox = globalScene.add.nineslice(
|
||||||
0,
|
0,
|
||||||
0,
|
15,
|
||||||
"select_cursor_highlight_thick",
|
"select_cursor_highlight_thick",
|
||||||
undefined,
|
undefined,
|
||||||
296,
|
294,
|
||||||
44,
|
this.sessionSlots[prevSlotIndex ?? 0]?.saveData?.runNameText ? 50 : 60,
|
||||||
6,
|
6,
|
||||||
6,
|
6,
|
||||||
6,
|
6,
|
||||||
6,
|
6,
|
||||||
);
|
);
|
||||||
const rightArrow = globalScene.add.image(0, 0, "cursor");
|
const rightArrow = globalScene.add.image(0, 0, "cursor");
|
||||||
rightArrow.setPosition(160, 0);
|
rightArrow.setPosition(160, 15);
|
||||||
rightArrow.setName("rightArrow");
|
rightArrow.setName("rightArrow");
|
||||||
this.cursorObj.add([cursorBox, rightArrow]);
|
this.cursorObj.add([cursorBox, rightArrow]);
|
||||||
this.sessionSlotsContainer.add(this.cursorObj);
|
this.sessionSlotsContainer.add(this.cursorObj);
|
||||||
}
|
}
|
||||||
const cursorPosition = cursor + this.scrollCursor;
|
const cursorPosition = cursor + this.scrollCursor;
|
||||||
const cursorIncrement = cursorPosition * 56;
|
const cursorIncrement = cursorPosition * 76;
|
||||||
if (this.sessionSlots[cursorPosition] && this.cursorObj) {
|
if (this.sessionSlots[cursorPosition] && this.cursorObj) {
|
||||||
const hasData = this.sessionSlots[cursorPosition].hasData;
|
const hasData = this.sessionSlots[cursorPosition].hasData;
|
||||||
// If the session slot lacks session data, it does not move from its default, central position.
|
// If the session slot lacks session data, it does not move from its default, central position.
|
||||||
// Only session slots with session data will move leftwards and have a visible arrow.
|
// Only session slots with session data will move leftwards and have a visible arrow.
|
||||||
if (!hasData) {
|
if (!hasData) {
|
||||||
this.cursorObj.setPosition(151, 26 + cursorIncrement);
|
this.cursorObj.setPosition(151, 20 + cursorIncrement);
|
||||||
this.sessionSlots[cursorPosition].setPosition(0, cursorIncrement);
|
this.sessionSlots[cursorPosition].setPosition(0, cursorIncrement);
|
||||||
} else {
|
} else {
|
||||||
this.cursorObj.setPosition(145, 26 + cursorIncrement);
|
this.cursorObj.setPosition(145, 20 + cursorIncrement);
|
||||||
this.sessionSlots[cursorPosition].setPosition(-6, cursorIncrement);
|
this.sessionSlots[cursorPosition].setPosition(-6, cursorIncrement);
|
||||||
}
|
}
|
||||||
this.setArrowVisibility(hasData);
|
this.setArrowVisibility(hasData);
|
||||||
@ -310,7 +413,8 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
revertSessionSlot(slotIndex: number): void {
|
revertSessionSlot(slotIndex: number): void {
|
||||||
const sessionSlot = this.sessionSlots[slotIndex];
|
const sessionSlot = this.sessionSlots[slotIndex];
|
||||||
if (sessionSlot) {
|
if (sessionSlot) {
|
||||||
sessionSlot.setPosition(0, slotIndex * 56);
|
const valueHeight = 76;
|
||||||
|
sessionSlot.setPosition(0, slotIndex * valueHeight);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -339,7 +443,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
this.setCursor(this.cursor, prevSlotIndex);
|
this.setCursor(this.cursor, prevSlotIndex);
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: this.sessionSlotsContainer,
|
targets: this.sessionSlotsContainer,
|
||||||
y: this.sessionSlotsContainerInitialY - 56 * scrollCursor,
|
y: this.sessionSlotsContainerInitialY - 76 * scrollCursor,
|
||||||
duration: fixedInt(325),
|
duration: fixedInt(325),
|
||||||
ease: "Sine.easeInOut",
|
ease: "Sine.easeInOut",
|
||||||
});
|
});
|
||||||
@ -373,12 +477,12 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
class SessionSlot extends Phaser.GameObjects.Container {
|
class SessionSlot extends Phaser.GameObjects.Container {
|
||||||
public slotId: number;
|
public slotId: number;
|
||||||
public hasData: boolean;
|
public hasData: boolean;
|
||||||
|
private slotWindow: Phaser.GameObjects.NineSlice;
|
||||||
private loadingLabel: Phaser.GameObjects.Text;
|
private loadingLabel: Phaser.GameObjects.Text;
|
||||||
|
|
||||||
public saveData: SessionSaveData;
|
public saveData: SessionSaveData;
|
||||||
|
|
||||||
constructor(slotId: number) {
|
constructor(slotId: number) {
|
||||||
super(globalScene, 0, slotId * 56);
|
super(globalScene, 0, slotId * 76);
|
||||||
|
|
||||||
this.slotId = slotId;
|
this.slotId = slotId;
|
||||||
|
|
||||||
@ -386,32 +490,63 @@ class SessionSlot extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setup() {
|
setup() {
|
||||||
const slotWindow = addWindow(0, 0, 304, 52);
|
this.slotWindow = addWindow(0, 0, 304, 70);
|
||||||
this.add(slotWindow);
|
this.add(this.slotWindow);
|
||||||
|
|
||||||
this.loadingLabel = addTextObject(152, 26, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
|
this.loadingLabel = addTextObject(152, 33, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW);
|
||||||
this.loadingLabel.setOrigin(0.5, 0.5);
|
this.loadingLabel.setOrigin(0.5, 0.5);
|
||||||
this.add(this.loadingLabel);
|
this.add(this.loadingLabel);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
decideFallback(data: SessionSaveData) {
|
||||||
|
let fallbackName;
|
||||||
|
switch (data.gameMode) {
|
||||||
|
case GameModes.CLASSIC:
|
||||||
|
fallbackName = `${GameMode.getModeName(data.gameMode)} (${globalScene.gameData.gameStats.classicSessionsPlayed + 1})`;
|
||||||
|
break;
|
||||||
|
case GameModes.ENDLESS:
|
||||||
|
case GameModes.SPLICED_ENDLESS:
|
||||||
|
fallbackName = `${GameMode.getModeName(data.gameMode)} (${globalScene.gameData.gameStats.endlessSessionsPlayed + 1})`;
|
||||||
|
break;
|
||||||
|
case GameModes.DAILY:
|
||||||
|
const runDay = new Date(data.timestamp).toLocaleDateString();
|
||||||
|
fallbackName = `${GameMode.getModeName(data.gameMode)} (${runDay})`;
|
||||||
|
break;
|
||||||
|
case GameModes.CHALLENGE:
|
||||||
|
fallbackName = `${GameMode.getModeName(data.gameMode)}`;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
return fallbackName;
|
||||||
|
}
|
||||||
|
|
||||||
async setupWithData(data: SessionSaveData) {
|
async setupWithData(data: SessionSaveData) {
|
||||||
|
const hasName = data?.runNameText;
|
||||||
this.remove(this.loadingLabel, true);
|
this.remove(this.loadingLabel, true);
|
||||||
|
if (hasName) {
|
||||||
|
const nameLabel = addTextObject(8, 5, data.runNameText, TextStyle.WINDOW);
|
||||||
|
this.add(nameLabel);
|
||||||
|
} else {
|
||||||
|
const fallbackName = this.decideFallback(data);
|
||||||
|
await globalScene.gameData.renameSession(this.slotId, fallbackName);
|
||||||
|
const nameLabel = addTextObject(8, 5, fallbackName, TextStyle.WINDOW);
|
||||||
|
this.add(nameLabel);
|
||||||
|
}
|
||||||
|
|
||||||
const gameModeLabel = addTextObject(
|
const gameModeLabel = addTextObject(
|
||||||
8,
|
8,
|
||||||
5,
|
19,
|
||||||
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unkown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
|
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unkown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
|
||||||
TextStyle.WINDOW,
|
TextStyle.WINDOW,
|
||||||
);
|
);
|
||||||
this.add(gameModeLabel);
|
this.add(gameModeLabel);
|
||||||
|
|
||||||
const timestampLabel = addTextObject(8, 19, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
|
const timestampLabel = addTextObject(8, 33, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW);
|
||||||
this.add(timestampLabel);
|
this.add(timestampLabel);
|
||||||
|
|
||||||
const playTimeLabel = addTextObject(8, 33, getPlayTimeString(data.playTime), TextStyle.WINDOW);
|
const playTimeLabel = addTextObject(8, 47, getPlayTimeString(data.playTime), TextStyle.WINDOW);
|
||||||
this.add(playTimeLabel);
|
this.add(playTimeLabel);
|
||||||
|
|
||||||
const pokemonIconsContainer = globalScene.add.container(144, 4);
|
const pokemonIconsContainer = globalScene.add.container(144, 16);
|
||||||
data.party.forEach((p: PokemonData, i: number) => {
|
data.party.forEach((p: PokemonData, i: number) => {
|
||||||
const iconContainer = globalScene.add.container(26 * i, 0);
|
const iconContainer = globalScene.add.container(26 * i, 0);
|
||||||
iconContainer.setScale(0.75);
|
iconContainer.setScale(0.75);
|
||||||
@ -440,7 +575,7 @@ class SessionSlot extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.add(pokemonIconsContainer);
|
this.add(pokemonIconsContainer);
|
||||||
|
|
||||||
const modifierIconsContainer = globalScene.add.container(148, 30);
|
const modifierIconsContainer = globalScene.add.container(148, 38);
|
||||||
modifierIconsContainer.setScale(0.5);
|
modifierIconsContainer.setScale(0.5);
|
||||||
let visibleModifierIndex = 0;
|
let visibleModifierIndex = 0;
|
||||||
for (const m of data.modifiers) {
|
for (const m of data.modifiers) {
|
||||||
|
@ -58,6 +58,7 @@ import PokedexScanUiHandler from "./pokedex-scan-ui-handler";
|
|||||||
import PokedexPageUiHandler from "./pokedex-page-ui-handler";
|
import PokedexPageUiHandler from "./pokedex-page-ui-handler";
|
||||||
import { NavigationManager } from "./settings/navigationMenu";
|
import { NavigationManager } from "./settings/navigationMenu";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
|
import RenameRunFormUiHandler from "./rename-run-ui-handler";
|
||||||
|
|
||||||
const transitionModes = [
|
const transitionModes = [
|
||||||
UiMode.SAVE_SLOT,
|
UiMode.SAVE_SLOT,
|
||||||
@ -96,6 +97,7 @@ const noTransitionModes = [
|
|||||||
UiMode.SESSION_RELOAD,
|
UiMode.SESSION_RELOAD,
|
||||||
UiMode.UNAVAILABLE,
|
UiMode.UNAVAILABLE,
|
||||||
UiMode.RENAME_POKEMON,
|
UiMode.RENAME_POKEMON,
|
||||||
|
UiMode.RENAME_RUN,
|
||||||
UiMode.TEST_DIALOGUE,
|
UiMode.TEST_DIALOGUE,
|
||||||
UiMode.AUTO_COMPLETE,
|
UiMode.AUTO_COMPLETE,
|
||||||
UiMode.ADMIN,
|
UiMode.ADMIN,
|
||||||
@ -165,6 +167,7 @@ export default class UI extends Phaser.GameObjects.Container {
|
|||||||
new UnavailableModalUiHandler(),
|
new UnavailableModalUiHandler(),
|
||||||
new GameChallengesUiHandler(),
|
new GameChallengesUiHandler(),
|
||||||
new RenameFormUiHandler(),
|
new RenameFormUiHandler(),
|
||||||
|
new RenameRunFormUiHandler(),
|
||||||
new RunHistoryUiHandler(),
|
new RunHistoryUiHandler(),
|
||||||
new RunInfoUiHandler(),
|
new RunInfoUiHandler(),
|
||||||
new TestDialogueUiHandler(UiMode.TEST_DIALOGUE),
|
new TestDialogueUiHandler(UiMode.TEST_DIALOGUE),
|
||||||
|
82
test/system/rename_run.test.ts
Normal file
82
test/system/rename_run.test.ts
Normal file
@ -0,0 +1,82 @@
|
|||||||
|
import * as bypassLoginModule from "#app/global-vars/bypass-login";
|
||||||
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||||
|
import type { SessionSaveData } from "#app/system/game-data";
|
||||||
|
import { MoveId } from "#enums/move-id";
|
||||||
|
import GameManager from "#test/testUtils/gameManager";
|
||||||
|
import Phaser from "phaser";
|
||||||
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
|
import * as account from "#app/account";
|
||||||
|
import { AbilityId } from "#enums/ability-id";
|
||||||
|
|
||||||
|
describe("System - Rename Run", () => {
|
||||||
|
let phaserGame: Phaser.Game;
|
||||||
|
let game: GameManager;
|
||||||
|
|
||||||
|
beforeAll(() => {
|
||||||
|
phaserGame = new Phaser.Game({
|
||||||
|
type: Phaser.HEADLESS,
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
beforeEach(() => {
|
||||||
|
game = new GameManager(phaserGame);
|
||||||
|
game.override
|
||||||
|
.moveset([MoveId.SPLASH])
|
||||||
|
.battleStyle("single")
|
||||||
|
.enemyAbility(AbilityId.BALL_FETCH)
|
||||||
|
.enemyMoveset(MoveId.SPLASH);
|
||||||
|
});
|
||||||
|
|
||||||
|
afterEach(() => {
|
||||||
|
game.phaseInterceptor.restoreOg();
|
||||||
|
});
|
||||||
|
|
||||||
|
describe("renameSession", () => {
|
||||||
|
beforeEach(() => {
|
||||||
|
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(false);
|
||||||
|
vi.spyOn(account, "updateUserInfo").mockImplementation(async () => [true, 1]);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should return false if slotId < 0", async () => {
|
||||||
|
const result = await game.scene.gameData.renameSession(-1, "Named Run");
|
||||||
|
|
||||||
|
expect(result).toEqual(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should return false if getSession returns null", async () => {
|
||||||
|
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue(null as unknown as SessionSaveData);
|
||||||
|
|
||||||
|
const result = await game.scene.gameData.renameSession(-1, "Named Run");
|
||||||
|
|
||||||
|
expect(result).toEqual(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should return true if bypassLogin is true", async () => {
|
||||||
|
vi.spyOn(bypassLoginModule, "bypassLogin", "get").mockReturnValue(true);
|
||||||
|
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
|
||||||
|
|
||||||
|
const result = await game.scene.gameData.renameSession(0, "Named Run");
|
||||||
|
|
||||||
|
expect(result).toEqual(true);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should return false if api returns error", async () => {
|
||||||
|
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
|
||||||
|
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("Unknown Error!");
|
||||||
|
|
||||||
|
const result = await game.scene.gameData.renameSession(0, "Named Run");
|
||||||
|
|
||||||
|
expect(result).toEqual(false);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should return true if api is succesfull", async () => {
|
||||||
|
vi.spyOn(game.scene.gameData, "getSession").mockResolvedValue({} as SessionSaveData);
|
||||||
|
vi.spyOn(pokerogueApi.savedata.session, "update").mockResolvedValue("");
|
||||||
|
|
||||||
|
const result = await game.scene.gameData.renameSession(0, "Named Run");
|
||||||
|
|
||||||
|
expect(result).toEqual(true);
|
||||||
|
expect(account.updateUserInfo).toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
});
|
Loading…
Reference in New Issue
Block a user