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some checks
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@ -4733,6 +4733,10 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr {
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return typeChange;
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}
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/**
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* Checks if the Pokemon should change types if summoned into an active terrain
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* @returns `true` if there is an active terrain requiring a type change | `false` if not
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*/
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override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise<boolean> {
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if (pokemon.scene.arena.getTerrainType() !== TerrainType.NONE) {
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return this.apply(pokemon, passive, simulated, new Utils.BooleanHolder(false), []);
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