From 8c11df69e3c58f80156f2fed18c667f3eb368349 Mon Sep 17 00:00:00 2001 From: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Date: Tue, 27 May 2025 12:31:04 -0500 Subject: [PATCH] Ensure ribbon and caught indicator fade with stat display --- src/ui/battle-info/enemy-battle-info.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/ui/battle-info/enemy-battle-info.ts b/src/ui/battle-info/enemy-battle-info.ts index 5fba74b1113..195d1802f41 100644 --- a/src/ui/battle-info/enemy-battle-info.ts +++ b/src/ui/battle-info/enemy-battle-info.ts @@ -36,7 +36,6 @@ export class EnemyBattleInfo extends BattleInfo { this.ownedIcon = globalScene.add.sprite(0, 0, "icon_owned").setName("icon_owned").setVisible(false).setOrigin(0, 0); this.ownedIcon.setPositionRelative(this.nameText, 0, 11.75); - this.add(this.ownedIcon); this.championRibbon = globalScene.add .sprite(0, 0, "champion_ribbon") @@ -44,7 +43,8 @@ export class EnemyBattleInfo extends BattleInfo { .setVisible(false) .setOrigin(0, 0); this.championRibbon.setPositionRelative(this.nameText, 8, 11.75); - this.add(this.championRibbon); + // Ensure these two icons are positioned below the stats container + this.addAt([this.ownedIcon, this.championRibbon], this.getIndex(this.statsContainer)); this.flyoutMenu = new BattleFlyout(this.player); this.add(this.flyoutMenu);