mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-04 15:32:18 +02:00
[UI/UX] "Stop trying to teach move" Defaulting to "No"
This commit is contained in:
parent
dd2f475ded
commit
8bdacafaa5
@ -13,6 +13,7 @@ import i18next from "i18next";
|
|||||||
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
|
import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase";
|
||||||
import type Pokemon from "#app/field/pokemon";
|
import type Pokemon from "#app/field/pokemon";
|
||||||
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
import { SelectModifierPhase } from "#app/phases/select-modifier-phase";
|
||||||
|
import { ConfirmUiMode } from "#app/ui/confirm-ui-handler";
|
||||||
|
|
||||||
export enum LearnMoveType {
|
export enum LearnMoveType {
|
||||||
/** For learning a move via level-up, evolution, or other non-item-based event */
|
/** For learning a move via level-up, evolution, or other non-item-based event */
|
||||||
@ -171,6 +172,10 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase {
|
|||||||
globalScene.ui.setMode(this.messageMode);
|
globalScene.ui.setMode(this.messageMode);
|
||||||
this.replaceMoveCheck(move, pokemon);
|
this.replaceMoveCheck(move, pokemon);
|
||||||
},
|
},
|
||||||
|
false,
|
||||||
|
0,
|
||||||
|
0,
|
||||||
|
ConfirmUiMode.REJECT_MOVE,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,7 +5,14 @@ import i18next from "i18next";
|
|||||||
import { Button } from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
|
|
||||||
|
export enum ConfirmUiMode {
|
||||||
|
DEFAULT,
|
||||||
|
REJECT_MOVE,
|
||||||
|
}
|
||||||
|
|
||||||
export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
||||||
|
private confirmUiMode: ConfirmUiMode;
|
||||||
|
|
||||||
public static readonly windowWidth: number = 48;
|
public static readonly windowWidth: number = 48;
|
||||||
|
|
||||||
private switchCheck: boolean;
|
private switchCheck: boolean;
|
||||||
@ -105,7 +112,16 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
|||||||
|
|
||||||
this.optionSelectContainer.setPosition(globalScene.game.canvas.width / 6 - 1 + xOffset, -48 + yOffset);
|
this.optionSelectContainer.setPosition(globalScene.game.canvas.width / 6 - 1 + xOffset, -48 + yOffset);
|
||||||
|
|
||||||
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
this.confirmUiMode = args.length >= 6 ? (args[5] as ConfirmUiMode) : ConfirmUiMode.DEFAULT;
|
||||||
|
|
||||||
|
switch (this.confirmUiMode) {
|
||||||
|
case ConfirmUiMode.DEFAULT:
|
||||||
|
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
||||||
|
break;
|
||||||
|
case ConfirmUiMode.REJECT_MOVE:
|
||||||
|
this.setCursor(this.switchCheck ? this.switchCheckCursor : 1);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user