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Update test/moves/court-change.test.ts
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
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@ -62,7 +62,8 @@ describe("Move - Court Change", () => {
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await game.toNextTurn();
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await game.toNextTurn();
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// Ninjask will not be poisoned because of Safeguard
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// Ninjask will not be poisoned because of Safeguard
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expect(ninjask.status?.effect).not.toBe(StatusEffect.POISON);
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expect(game.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, ArenaTagSide.PLAYER)).toBeDefined();
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expect(ninjask.status?.effect).toBeUndefined();
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game.move.use(MoveId.COURT_CHANGE);
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game.move.use(MoveId.COURT_CHANGE);
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await game.toEndOfTurn();
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await game.toEndOfTurn();
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