mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-06 07:29:30 +02:00
Merge 0f0482d556
into 5bfcb1d379
This commit is contained in:
commit
8b40b9f3f6
17
src/@types/typed-event-target.ts
Normal file
17
src/@types/typed-event-target.ts
Normal file
@ -0,0 +1,17 @@
|
||||
/**
|
||||
* Interface restricting the events emitted by an {@linkcode EventTarget} to a certain kind of {@linkcode Event}.
|
||||
* @typeParam T - The type to restrict the interface's access; must extend from {@linkcode Event}
|
||||
*/
|
||||
export interface TypedEventTarget<T extends Event = never> extends EventTarget {
|
||||
dispatchEvent(event: T): boolean;
|
||||
addEventListener(
|
||||
event: T["type"],
|
||||
callback: EventListenerOrEventListenerObject | null,
|
||||
options?: AddEventListenerOptions | boolean,
|
||||
): void;
|
||||
removeEventListener(
|
||||
type: T["type"],
|
||||
callback: EventListenerOrEventListenerObject | null,
|
||||
options?: EventListenerOptions | boolean,
|
||||
): void;
|
||||
}
|
@ -72,6 +72,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { TrainerVariant } from "#enums/trainer-variant";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import type { BattleSceneEvent } from "#events/battle-scene";
|
||||
import { NewArenaEvent } from "#events/battle-scene";
|
||||
import { Arena, ArenaBase } from "#field/arena";
|
||||
import { DamageNumberHandler } from "#field/damage-number-handler";
|
||||
@ -126,6 +127,7 @@ import { vouchers } from "#system/voucher";
|
||||
import { trainerConfigs } from "#trainers/trainer-config";
|
||||
import type { HeldModifierConfig } from "#types/held-modifier-config";
|
||||
import type { Localizable } from "#types/locales";
|
||||
import type { TypedEventTarget } from "#types/typed-event-target";
|
||||
import { AbilityBar } from "#ui/ability-bar";
|
||||
import { ArenaFlyout } from "#ui/arena-flyout";
|
||||
import { CandyBar } from "#ui/candy-bar";
|
||||
@ -329,15 +331,9 @@ export class BattleScene extends SceneBase {
|
||||
public eventManager: TimedEventManager;
|
||||
|
||||
/**
|
||||
* Allows subscribers to listen for events
|
||||
*
|
||||
* Current Events:
|
||||
* - {@linkcode BattleSceneEventType.MOVE_USED} {@linkcode MoveUsedEvent}
|
||||
* - {@linkcode BattleSceneEventType.TURN_INIT} {@linkcode TurnInitEvent}
|
||||
* - {@linkcode BattleSceneEventType.TURN_END} {@linkcode TurnEndEvent}
|
||||
* - {@linkcode BattleSceneEventType.NEW_ARENA} {@linkcode NewArenaEvent}
|
||||
* Allows subscribers to listen for events.
|
||||
*/
|
||||
public readonly eventTarget: EventTarget = new EventTarget();
|
||||
public readonly eventTarget: TypedEventTarget<BattleSceneEvent> = new EventTarget();
|
||||
|
||||
constructor() {
|
||||
super("battle");
|
||||
|
@ -44,7 +44,6 @@ import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { BerryUsedEvent } from "#events/battle-scene";
|
||||
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
|
||||
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
|
||||
import { BerryModifierType } from "#modifiers/modifier-type";
|
||||
@ -4751,8 +4750,6 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
|
||||
// This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed.
|
||||
for (const berryType of pokemon.summonData.berriesEatenLast) {
|
||||
getBerryEffectFunc(berryType)(pokemon);
|
||||
const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
|
||||
}
|
||||
|
||||
// uncomment to make cheek pouch work with cud chew
|
||||
|
@ -6,6 +6,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { HitResult } from "#enums/hit-result";
|
||||
import { type BattleStat, Stat } from "#enums/stat";
|
||||
import { MovesetChangedEvent } from "#events/battle-scene";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
@ -152,6 +153,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
berryName: getBerryName(berryType),
|
||||
}),
|
||||
);
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(consumer.id, ppRestoreMove));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
@ -67,7 +67,7 @@ import {
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { SwitchType } from "#enums/switch-type";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { MoveUsedEvent } from "#events/battle-scene";
|
||||
import { MovesetChangedEvent } from "#events/battle-scene";
|
||||
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
|
||||
import {
|
||||
AttackTypeBoosterModifier,
|
||||
@ -7314,8 +7314,8 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
|
||||
const lastPpUsed = movesetMove.ppUsed;
|
||||
movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp());
|
||||
|
||||
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
|
||||
globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }));
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, movesetMove));
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -7419,11 +7419,13 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move
|
||||
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move.
|
||||
user.summonData.moveset = user.getMoveset().slice(0);
|
||||
user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id);
|
||||
const newMove = new PokemonMove(copiedMove.id);
|
||||
user.summonData.moveset[thisMoveIndex] = newMove;
|
||||
|
||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name }));
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, newMove));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
@ -1,53 +1,65 @@
|
||||
import type { BerryModifier } from "#modifiers/modifier";
|
||||
import type { Move } from "#moves/move";
|
||||
// biome-ignore lint/correctness/noUnusedImports: TSDoc
|
||||
import type { PokemonSummonData } from "#data/pokemon-data";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
|
||||
/** Alias for all {@linkcode BattleScene} events */
|
||||
/** Enum comprising all {@linkcode BattleScene} events that can be emitted. */
|
||||
export enum BattleSceneEventType {
|
||||
/**
|
||||
* Triggers when the corresponding setting is changed
|
||||
* Emitted when the corresponding setting is changed
|
||||
* @see {@linkcode CandyUpgradeNotificationChangedEvent}
|
||||
*/
|
||||
CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged",
|
||||
|
||||
/**
|
||||
* Triggers when a move is successfully used
|
||||
* @see {@linkcode MoveUsedEvent}
|
||||
* Emitted whenever a Pokemon's moveset is changed or altered - whether from moveset-overridding effects,
|
||||
* PP consumption or restoration.
|
||||
* @see {@linkcode MovesetChangedEvent}
|
||||
*/
|
||||
MOVE_USED = "onMoveUsed",
|
||||
/**
|
||||
* Triggers when a berry gets successfully used
|
||||
* @see {@linkcode BerryUsedEvent}
|
||||
*/
|
||||
BERRY_USED = "onBerryUsed",
|
||||
MOVESET_CHANGED = "onMovesetChanged",
|
||||
|
||||
/**
|
||||
* Triggers at the start of each new encounter
|
||||
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
|
||||
* (such as immediately before a switch-out).
|
||||
* @see {@linkcode SummonDataResetEvent}
|
||||
*/
|
||||
SUMMON_DATA_RESET = "onSummonDataReset",
|
||||
|
||||
/**
|
||||
* Emitted at the start of each new encounter
|
||||
* @see {@linkcode EncounterPhaseEvent}
|
||||
*/
|
||||
ENCOUNTER_PHASE = "onEncounterPhase",
|
||||
/**
|
||||
* Triggers on the first turn of a new battle
|
||||
* @see {@linkcode TurnInitEvent}
|
||||
*/
|
||||
TURN_INIT = "onTurnInit",
|
||||
/**
|
||||
* Triggers after a turn ends in battle
|
||||
* Emitted after a turn ends in battle
|
||||
* @see {@linkcode TurnEndEvent}
|
||||
*/
|
||||
TURN_END = "onTurnEnd",
|
||||
|
||||
/**
|
||||
* Triggers when a new {@linkcode Arena} is created during initialization
|
||||
* Emitted when a new {@linkcode Arena} is created during initialization
|
||||
* @see {@linkcode NewArenaEvent}
|
||||
*/
|
||||
NEW_ARENA = "onNewArena",
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
|
||||
* @extends Event
|
||||
* Abstract container class for all {@linkcode BattleSceneEventType} events.
|
||||
*/
|
||||
export class CandyUpgradeNotificationChangedEvent extends Event {
|
||||
abstract class BattleSceneEvent extends Event {
|
||||
public declare abstract readonly type: BattleSceneEventType; // that's a mouthful!
|
||||
// biome-ignore lint/complexity/noUselessConstructor: changes the type of the type field
|
||||
constructor(type: BattleSceneEventType) {
|
||||
super(type);
|
||||
}
|
||||
}
|
||||
|
||||
export type { BattleSceneEvent };
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
|
||||
*/
|
||||
export class CandyUpgradeNotificationChangedEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED;
|
||||
/** The new value the setting was changed to */
|
||||
public newValue: number;
|
||||
constructor(newValue: number) {
|
||||
@ -58,61 +70,62 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events
|
||||
* @extends Event
|
||||
* Container class for {@linkcode BattleSceneEventType.MOVESET_CHANGED} events. \
|
||||
* Emitted whenever the moveset of any {@linkcode Pokemon} is changed, or a move's PP is increased or decreased.
|
||||
*/
|
||||
export class MoveUsedEvent extends Event {
|
||||
/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */
|
||||
export class MovesetChangedEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.MOVESET_CHANGED;
|
||||
|
||||
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose moveset has changed. */
|
||||
public pokemonId: number;
|
||||
/** The {@linkcode Move} used */
|
||||
public move: Move;
|
||||
/** The amount of PP used on the {@linkcode Move} this turn */
|
||||
public ppUsed: number;
|
||||
constructor(userId: number, move: Move, ppUsed: number) {
|
||||
super(BattleSceneEventType.MOVE_USED);
|
||||
/**
|
||||
* The {@linkcode PokemonMove} having been changed.
|
||||
* Will override the corresponding slot of the moveset flyout for that Pokemon.
|
||||
*/
|
||||
public move: PokemonMove;
|
||||
|
||||
this.pokemonId = userId;
|
||||
constructor(pokemonId: number, move: PokemonMove) {
|
||||
super(BattleSceneEventType.MOVESET_CHANGED);
|
||||
|
||||
this.pokemonId = pokemonId;
|
||||
this.move = move;
|
||||
this.ppUsed = ppUsed;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
|
||||
* @extends Event
|
||||
*/
|
||||
export class BerryUsedEvent extends Event {
|
||||
/** The {@linkcode BerryModifier} being used */
|
||||
public berryModifier: BerryModifier;
|
||||
constructor(berry: BerryModifier) {
|
||||
super(BattleSceneEventType.BERRY_USED);
|
||||
|
||||
this.berryModifier = berry;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events
|
||||
* @extends Event
|
||||
* Container class for {@linkcode BattleSceneEventType.SUMMON_DATA_RESET} events. \
|
||||
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
|
||||
* (such as immediately before a switch-out).
|
||||
*/
|
||||
export class EncounterPhaseEvent extends Event {
|
||||
export class SummonDataResetEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.SUMMON_DATA_RESET;
|
||||
|
||||
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose data has been reset. */
|
||||
public pokemonId: number;
|
||||
|
||||
constructor(pokemonId: number) {
|
||||
super(BattleSceneEventType.SUMMON_DATA_RESET);
|
||||
|
||||
this.pokemonId = pokemonId;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events.
|
||||
*/
|
||||
export class EncounterPhaseEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.ENCOUNTER_PHASE;
|
||||
constructor() {
|
||||
super(BattleSceneEventType.ENCOUNTER_PHASE);
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
|
||||
* @extends Event
|
||||
*/
|
||||
export class TurnInitEvent extends Event {
|
||||
constructor() {
|
||||
super(BattleSceneEventType.TURN_INIT);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.TURN_END} events
|
||||
* @extends Event
|
||||
*/
|
||||
export class TurnEndEvent extends Event {
|
||||
export class TurnEndEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.TURN_END;
|
||||
/** The amount of turns in the current battle */
|
||||
public turnCount: number;
|
||||
constructor(turnCount: number) {
|
||||
@ -123,9 +136,9 @@ export class TurnEndEvent extends Event {
|
||||
}
|
||||
/**
|
||||
* Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events
|
||||
* @extends Event
|
||||
*/
|
||||
export class NewArenaEvent extends Event {
|
||||
export class NewArenaEvent extends BattleSceneEvent {
|
||||
declare type: BattleSceneEventType.NEW_ARENA;
|
||||
constructor() {
|
||||
super(BattleSceneEventType.NEW_ARENA);
|
||||
}
|
||||
|
@ -107,6 +107,7 @@ import { SwitchType } from "#enums/switch-type";
|
||||
import type { TrainerSlot } from "#enums/trainer-slot";
|
||||
import { UiMode } from "#enums/ui-mode";
|
||||
import { WeatherType } from "#enums/weather-type";
|
||||
import { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
|
||||
import { doShinySparkleAnim } from "#field/anims";
|
||||
import {
|
||||
BaseStatModifier,
|
||||
@ -1817,7 +1818,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
/**
|
||||
* Return all the {@linkcode PokemonMove}s that make up this Pokemon's moveset.
|
||||
* Takes into account player/enemy moveset overrides (which will also override PP count).
|
||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||
* @returns An array of {@linkcode PokemonMove}, as described above.
|
||||
*/
|
||||
getMoveset(ignoreOverride = false): PokemonMove[] {
|
||||
@ -2822,6 +2823,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (this.summonData.moveset) {
|
||||
this.summonData.moveset[moveIndex] = move;
|
||||
}
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.id, move));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -5071,6 +5073,10 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
this.summonData.speciesForm = null;
|
||||
this.updateFusionPalette();
|
||||
}
|
||||
|
||||
// Emit an event to reset all temporary moveset overrides due to Mimic/Transform wearing off.
|
||||
globalScene.eventTarget.dispatchEvent(new SummonDataResetEvent(this.id));
|
||||
|
||||
this.summonData = new PokemonSummonData();
|
||||
this.tempSummonData = new PokemonTempSummonData();
|
||||
this.summonData.illusion = illusion;
|
||||
|
@ -2,7 +2,6 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { CommonAnim } from "#enums/move-anims-common";
|
||||
import { BerryUsedEvent } from "#events/battle-scene";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { BerryModifier } from "#modifiers/modifier";
|
||||
import { FieldPhase } from "#phases/field-phase";
|
||||
@ -65,7 +64,6 @@ export class BerryPhase extends FieldPhase {
|
||||
berryModifier.consumed = false;
|
||||
pokemon.loseHeldItem(berryModifier);
|
||||
}
|
||||
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
|
||||
}
|
||||
globalScene.updateModifiers(pokemon.isPlayer());
|
||||
|
||||
|
@ -18,7 +18,7 @@ import { MoveResult } from "#enums/move-result";
|
||||
import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode";
|
||||
import { PokemonType } from "#enums/pokemon-type";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import { MoveUsedEvent } from "#events/battle-scene";
|
||||
import { MovesetChangedEvent } from "#events/battle-scene";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import { applyMoveAttrs } from "#moves/apply-attrs";
|
||||
import { frenzyMissFunc } from "#moves/move-utils";
|
||||
@ -317,7 +317,7 @@ export class MovePhase extends BattlePhase {
|
||||
// "commit" to using the move, deducting PP.
|
||||
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
|
||||
this.move.usePp(ppUsed);
|
||||
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed));
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
|
||||
}
|
||||
|
||||
/**
|
||||
@ -620,10 +620,10 @@ export class MovePhase extends BattlePhase {
|
||||
}
|
||||
|
||||
if (this.failed) {
|
||||
// TODO: should this consider struggle?
|
||||
// TODO: should this consider struggle and pressure?
|
||||
const ppUsed = isIgnorePP(this.useMode) ? 0 : 1;
|
||||
this.move.usePp(ppUsed);
|
||||
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed));
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
|
||||
}
|
||||
|
||||
if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) {
|
||||
|
@ -4,6 +4,7 @@ import type { BattlerIndex } from "#enums/battler-index";
|
||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
|
||||
import { MovesetChangedEvent } from "#events/battle-scene";
|
||||
import { PokemonMove } from "#moves/pokemon-move";
|
||||
import { PokemonPhase } from "#phases/pokemon-phase";
|
||||
import i18next from "i18next";
|
||||
@ -50,12 +51,14 @@ export class PokemonTransformPhase extends PokemonPhase {
|
||||
user.setStatStage(s, target.getStatStage(s));
|
||||
}
|
||||
|
||||
user.summonData.moveset = target.getMoveset().map(m => {
|
||||
if (m) {
|
||||
user.summonData.moveset = target.getMoveset().map(oldMove => {
|
||||
if (oldMove) {
|
||||
// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
|
||||
return new PokemonMove(m.moveId, 0, 0, Math.min(m.getMove().pp, 5));
|
||||
const newMove = new PokemonMove(oldMove.moveId, 0, 0, Math.min(oldMove.getMove().pp, 5));
|
||||
this.emitMovesetChange(oldMove, newMove);
|
||||
return newMove;
|
||||
}
|
||||
console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`);
|
||||
console.warn(`Transform: somehow iterating over a ${oldMove} value when copying moveset!`);
|
||||
return new PokemonMove(MoveId.NONE);
|
||||
});
|
||||
|
||||
@ -86,4 +89,21 @@ export class PokemonTransformPhase extends PokemonPhase {
|
||||
|
||||
Promise.allSettled(promises).then(() => this.end());
|
||||
}
|
||||
|
||||
/**
|
||||
* Emit an event upon transforming and changing movesets.
|
||||
* @param origMovee - The target's original {@linkcode PokemonMove} being copied
|
||||
* @param copiedMove - The new {@linkcode PokemonMove} being added to the user's moveset
|
||||
*/
|
||||
private emitMovesetChange(origMove: PokemonMove, copiedMove: PokemonMove): void {
|
||||
const user = this.getPokemon();
|
||||
const target = globalScene.getField()[this.targetIndex];
|
||||
|
||||
// Dispatch an event for the user's moveset temporarily changing.
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, copiedMove));
|
||||
// If the user is a player having transformed into an enemy, permanently reveal the corresponding move in their moveset.
|
||||
if (user.isPlayer() && target.isEnemy()) {
|
||||
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, origMove));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,6 +1,5 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { BattlerIndex } from "#enums/battler-index";
|
||||
import { TurnInitEvent } from "#events/battle-scene";
|
||||
import type { PlayerPokemon } from "#field/pokemon";
|
||||
import {
|
||||
handleMysteryEncounterBattleStartEffects,
|
||||
@ -46,8 +45,6 @@ export class TurnInitPhase extends FieldPhase {
|
||||
}
|
||||
});
|
||||
|
||||
globalScene.eventTarget.dispatchEvent(new TurnInitEvent());
|
||||
|
||||
handleMysteryEncounterBattleStartEffects();
|
||||
|
||||
// If true, will skip remainder of current phase (and not queue CommandPhases etc.)
|
||||
|
@ -1,33 +1,41 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
import { BerryType } from "#enums/berry-type";
|
||||
import { MoveId } from "#enums/move-id";
|
||||
import { TextStyle } from "#enums/text-style";
|
||||
import { UiTheme } from "#enums/ui-theme";
|
||||
import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene";
|
||||
import type { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
|
||||
import { BattleSceneEventType } from "#events/battle-scene";
|
||||
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
|
||||
import type { Move } from "#moves/move";
|
||||
import type { Pokemon } from "#field/pokemon";
|
||||
import type { PokemonMove } from "#moves/pokemon-move";
|
||||
// biome-ignore lint/correctness/noUnusedImports: TSDoc
|
||||
import type { BattleInfo } from "#ui/battle-info";
|
||||
import { addTextObject } from "#ui/text";
|
||||
import { fixedInt } from "#utils/common";
|
||||
|
||||
/** Container for info about a {@linkcode Move} */
|
||||
/** Container for info about a given {@linkcode PokemonMove} having been used */
|
||||
interface MoveInfo {
|
||||
/** The {@linkcode Move} itself */
|
||||
move: Move;
|
||||
|
||||
/** The maximum PP of the {@linkcode Move} */
|
||||
maxPp: number;
|
||||
/** The amount of PP used by the {@linkcode Move} */
|
||||
ppUsed: number;
|
||||
/** The name of the {@linkcode Move} having been used. */
|
||||
name: string;
|
||||
/** The {@linkcode PokemonMove} having been used. */
|
||||
move: PokemonMove;
|
||||
}
|
||||
|
||||
/** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */
|
||||
/**
|
||||
* A 4-length tuple consisting of all moves that each {@linkcode Pokemon} has used in the given battle.
|
||||
* Entries that are `undefined` indicate moves which have not been used yet.
|
||||
*/
|
||||
type MoveInfoTuple = [MoveInfo?, MoveInfo?, MoveInfo?, MoveInfo?];
|
||||
|
||||
/**
|
||||
* A Flyout Menu attached to each Pokemon's {@linkcode BattleInfo} object,
|
||||
* showing all revealed moves and their current PP counts.
|
||||
* @todo Stop tracking player move usages
|
||||
*/
|
||||
export class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
/** Is this object linked to a player's Pokemon? */
|
||||
private player: boolean;
|
||||
|
||||
/** The Pokemon this object is linked to */
|
||||
/** The Pokemon this object is linked to. */
|
||||
private pokemon: Pokemon;
|
||||
|
||||
/** The restricted width of the flyout which should be drawn to */
|
||||
@ -52,15 +60,22 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
|
||||
/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
|
||||
private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
|
||||
/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
|
||||
private moveInfo: MoveInfo[] = [];
|
||||
/** An array of {@linkcode MoveInfo}s used to track moves for the {@linkcode Pokemon} linked to the flyout. */
|
||||
private moveInfo: MoveInfoTuple = [];
|
||||
/**
|
||||
* An array of {@linkcode MoveInfo}s used to track move slots
|
||||
* temporarily overridden by {@linkcode MoveId.TRANSFORM} or {@linkcode MoveId.MIMIC}.
|
||||
*
|
||||
* Reset once {@linkcode pokemon} switches out via a {@linkcode SummonDataResetEvent}.
|
||||
*/
|
||||
private tempMoveInfo: MoveInfoTuple = [];
|
||||
|
||||
/** Current state of the flyout's visibility */
|
||||
public flyoutVisible = false;
|
||||
|
||||
// Stores callbacks in a variable so they can be unsubscribed from when destroyed
|
||||
private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event);
|
||||
private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event);
|
||||
private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event);
|
||||
private readonly onSummonDataResetEvent = (event: SummonDataResetEvent) => this.onSummonDataReset(event);
|
||||
|
||||
constructor(player: boolean) {
|
||||
super(globalScene, 0, 0);
|
||||
@ -124,79 +139,90 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
/**
|
||||
* Links the given {@linkcode Pokemon} and subscribes to the {@linkcode BattleSceneEventType.MOVE_USED} event
|
||||
* @param pokemon {@linkcode Pokemon} to link to this flyout
|
||||
* Link the given {@linkcode Pokemon} to this flyout and subscribe to the {@linkcode BattleSceneEventType.MOVESET_CHANGED} event.
|
||||
* @param pokemon - The {@linkcode Pokemon} to link to this flyout
|
||||
*/
|
||||
initInfo(pokemon: EnemyPokemon) {
|
||||
public initInfo(pokemon: Pokemon): void {
|
||||
this.pokemon = pokemon;
|
||||
|
||||
this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`;
|
||||
this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`;
|
||||
|
||||
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
|
||||
globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
|
||||
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
|
||||
globalScene.eventTarget.addEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
|
||||
}
|
||||
|
||||
/** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */
|
||||
private setText() {
|
||||
for (let i = 0; i < this.flyoutText.length; i++) {
|
||||
const flyoutText = this.flyoutText[i];
|
||||
const moveInfo = this.moveInfo[i];
|
||||
|
||||
if (!moveInfo) {
|
||||
continue;
|
||||
}
|
||||
|
||||
const currentPp = moveInfo.maxPp - moveInfo.ppUsed;
|
||||
flyoutText.text = `${moveInfo.move.name} ${currentPp}/${moveInfo.maxPp}`;
|
||||
}
|
||||
}
|
||||
|
||||
/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
|
||||
private onMoveUsed(event: Event) {
|
||||
const moveUsedEvent = event as MoveUsedEvent;
|
||||
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
|
||||
// Ignore Struggle
|
||||
/**
|
||||
* Set and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array.
|
||||
* @param index - The 0-indexed position of the flyout text object to update
|
||||
*/
|
||||
private updateText(index: number): void {
|
||||
// Use temp move info if present, or else the regular move info.
|
||||
const moveInfo = this.tempMoveInfo[index] ?? this.moveInfo[index];
|
||||
if (!moveInfo) {
|
||||
return;
|
||||
}
|
||||
|
||||
const foundInfo = this.moveInfo.find(x => x?.move.id === moveUsedEvent.move.id);
|
||||
if (foundInfo) {
|
||||
foundInfo.ppUsed = moveUsedEvent.ppUsed;
|
||||
} else {
|
||||
this.moveInfo.push({
|
||||
move: moveUsedEvent.move,
|
||||
maxPp: moveUsedEvent.move.pp,
|
||||
ppUsed: moveUsedEvent.ppUsed,
|
||||
});
|
||||
}
|
||||
|
||||
this.setText();
|
||||
const flyoutText = this.flyoutText[index];
|
||||
const maxPP = moveInfo.move.getMovePp();
|
||||
const currentPp = -moveInfo.move.ppUsed;
|
||||
flyoutText.text = `${moveInfo.name} ${currentPp}/${maxPP}`;
|
||||
}
|
||||
|
||||
private onBerryUsed(event: Event) {
|
||||
const berryUsedEvent = event as BerryUsedEvent;
|
||||
/**
|
||||
* Update the corresponding {@linkcode MoveInfo} object in the moveInfo array.
|
||||
* @param event - The {@linkcode MovesetChangedEvent} having been emitted
|
||||
*/
|
||||
private onMovesetChanged(event: MovesetChangedEvent): void {
|
||||
// Ignore other Pokemon's moves as well as Struggle and MoveId.NONE
|
||||
if (
|
||||
!berryUsedEvent ||
|
||||
berryUsedEvent.berryModifier.pokemonId !== this.pokemon?.id ||
|
||||
berryUsedEvent.berryModifier.berryType !== BerryType.LEPPA
|
||||
event.pokemonId !== this.pokemon.id ||
|
||||
event.move.moveId === MoveId.NONE ||
|
||||
event.move.moveId === MoveId.STRUGGLE
|
||||
) {
|
||||
// We only care about Leppa berries
|
||||
return;
|
||||
}
|
||||
|
||||
const foundInfo = this.moveInfo.find(info => info.ppUsed === info.maxPp);
|
||||
if (!foundInfo) {
|
||||
// This will only happen on a de-sync of PP tracking
|
||||
return;
|
||||
}
|
||||
foundInfo.ppUsed = Math.max(foundInfo.ppUsed - 10, 0);
|
||||
// Push to either the temporary or permanent move arrays, depending on which array the move was found in.
|
||||
const isPermanent = this.pokemon.getMoveset(true).includes(event.move);
|
||||
const infoArray = isPermanent ? this.moveInfo : this.tempMoveInfo;
|
||||
|
||||
this.setText();
|
||||
const index = this.pokemon.getMoveset(isPermanent).indexOf(event.move);
|
||||
if (index === -1) {
|
||||
throw new Error("Updated move passed to move flyout was not found in moveset!");
|
||||
}
|
||||
|
||||
// Update the corresponding slot in the info array with either a new entry or an updated PP reading.
|
||||
if (infoArray[index]) {
|
||||
infoArray[index].move = event.move;
|
||||
} else {
|
||||
infoArray[index] = {
|
||||
name: event.move.getMove().name,
|
||||
move: event.move,
|
||||
};
|
||||
}
|
||||
|
||||
this.updateText(index);
|
||||
}
|
||||
|
||||
/** Animates the flyout to either show or hide it by applying a fade and translation */
|
||||
toggleFlyout(visible: boolean): void {
|
||||
/**
|
||||
* Reset the linked Pokemon's temporary moveset override when it is switched out.
|
||||
* @param event - The {@linkcode SummonDataResetEvent} having been emitted
|
||||
*/
|
||||
private onSummonDataReset(event: SummonDataResetEvent): void {
|
||||
if (event.pokemonId !== this.pokemon.id) {
|
||||
// Wrong pokemon
|
||||
return;
|
||||
}
|
||||
|
||||
this.tempMoveInfo = [];
|
||||
}
|
||||
|
||||
/**
|
||||
* Animate the flyout to either show or hide the modal.
|
||||
* @param visible - Whether the the flyout should be shown
|
||||
*/
|
||||
public toggleFlyout(visible: boolean): void {
|
||||
this.flyoutVisible = visible;
|
||||
|
||||
globalScene.tweens.add({
|
||||
@ -208,9 +234,10 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
});
|
||||
}
|
||||
|
||||
destroy(fromScene?: boolean): void {
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
|
||||
/** Destroy this element and remove all associated listeners. */
|
||||
public destroy(fromScene?: boolean): void {
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
|
||||
globalScene.eventTarget.removeEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
|
||||
|
||||
super.destroy(fromScene);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user