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12 changed files with 240 additions and 165 deletions

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@ -0,0 +1,17 @@
/**
* Interface restricting the events emitted by an {@linkcode EventTarget} to a certain kind of {@linkcode Event}.
* @typeParam T - The type to restrict the interface's access; must extend from {@linkcode Event}
*/
export interface TypedEventTarget<T extends Event = never> extends EventTarget {
dispatchEvent(event: T): boolean;
addEventListener(
event: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: AddEventListenerOptions | boolean,
): void;
removeEventListener(
type: T["type"],
callback: EventListenerOrEventListenerObject | null,
options?: EventListenerOptions | boolean,
): void;
}

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@ -72,6 +72,7 @@ import type { TrainerSlot } from "#enums/trainer-slot";
import { TrainerType } from "#enums/trainer-type";
import { TrainerVariant } from "#enums/trainer-variant";
import { UiTheme } from "#enums/ui-theme";
import type { BattleSceneEvent } from "#events/battle-scene";
import { NewArenaEvent } from "#events/battle-scene";
import { Arena, ArenaBase } from "#field/arena";
import { DamageNumberHandler } from "#field/damage-number-handler";
@ -126,6 +127,7 @@ import { vouchers } from "#system/voucher";
import { trainerConfigs } from "#trainers/trainer-config";
import type { HeldModifierConfig } from "#types/held-modifier-config";
import type { Localizable } from "#types/locales";
import type { TypedEventTarget } from "#types/typed-event-target";
import { AbilityBar } from "#ui/ability-bar";
import { ArenaFlyout } from "#ui/arena-flyout";
import { CandyBar } from "#ui/candy-bar";
@ -329,15 +331,9 @@ export class BattleScene extends SceneBase {
public eventManager: TimedEventManager;
/**
* Allows subscribers to listen for events
*
* Current Events:
* - {@linkcode BattleSceneEventType.MOVE_USED} {@linkcode MoveUsedEvent}
* - {@linkcode BattleSceneEventType.TURN_INIT} {@linkcode TurnInitEvent}
* - {@linkcode BattleSceneEventType.TURN_END} {@linkcode TurnEndEvent}
* - {@linkcode BattleSceneEventType.NEW_ARENA} {@linkcode NewArenaEvent}
* Allows subscribers to listen for events.
*/
public readonly eventTarget: EventTarget = new EventTarget();
public readonly eventTarget: TypedEventTarget<BattleSceneEvent> = new EventTarget();
constructor() {
super("battle");

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@ -44,7 +44,6 @@ import { BATTLE_STATS, EFFECTIVE_STATS, getStatKey, Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type";
import { BerryUsedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "#modifiers/modifier";
import { BerryModifierType } from "#modifiers/modifier-type";
@ -4751,8 +4750,6 @@ export class CudChewConsumeBerryAbAttr extends AbAttr {
// This doesn't count as "eating" a berry (for unnerve/stuff cheeks/unburden) as no item is consumed.
for (const berryType of pokemon.summonData.berriesEatenLast) {
getBerryEffectFunc(berryType)(pokemon);
const bMod = new BerryModifier(new BerryModifierType(berryType), pokemon.id, berryType, 1);
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(bMod)); // trigger message
}
// uncomment to make cheek pouch work with cud chew

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@ -6,6 +6,7 @@ import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type";
import { HitResult } from "#enums/hit-result";
import { type BattleStat, Stat } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { NumberHolder, randSeedInt, toDmgValue } from "#utils/common";
import i18next from "i18next";
@ -152,6 +153,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
berryName: getBerryName(berryType),
}),
);
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(consumer.id, ppRestoreMove));
}
}
break;

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@ -67,7 +67,7 @@ import {
import { StatusEffect } from "#enums/status-effect";
import { SwitchType } from "#enums/switch-type";
import { WeatherType } from "#enums/weather-type";
import { MoveUsedEvent } from "#events/battle-scene";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import {
AttackTypeBoosterModifier,
@ -7314,8 +7314,8 @@ export class ReducePpMoveAttr extends MoveEffectAttr {
const lastPpUsed = movesetMove.ppUsed;
movesetMove.ppUsed = Math.min(lastPpUsed + this.reduction, movesetMove.getMovePp());
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target.id, movesetMove.getMove(), movesetMove.ppUsed));
globalScene.phaseManager.queueMessage(i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove.getName(), reduction: (movesetMove.ppUsed) - lastPpUsed }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, movesetMove));
return true;
}
@ -7419,11 +7419,13 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
return false;
}
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move
// Populate summon data with a copy of the current moveset, replacing the copying move with the copied move.
user.summonData.moveset = user.getMoveset().slice(0);
user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id);
const newMove = new PokemonMove(copiedMove.id);
user.summonData.moveset[thisMoveIndex] = newMove;
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name }));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, newMove));
return true;
}

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@ -1,53 +1,65 @@
import type { BerryModifier } from "#modifiers/modifier";
import type { Move } from "#moves/move";
// biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { PokemonSummonData } from "#data/pokemon-data";
import type { PokemonMove } from "#moves/pokemon-move";
/** Alias for all {@linkcode BattleScene} events */
/** Enum comprising all {@linkcode BattleScene} events that can be emitted. */
export enum BattleSceneEventType {
/**
* Triggers when the corresponding setting is changed
* Emitted when the corresponding setting is changed
* @see {@linkcode CandyUpgradeNotificationChangedEvent}
*/
CANDY_UPGRADE_NOTIFICATION_CHANGED = "onCandyUpgradeNotificationChanged",
/**
* Triggers when a move is successfully used
* @see {@linkcode MoveUsedEvent}
* Emitted whenever a Pokemon's moveset is changed or altered - whether from moveset-overridding effects,
* PP consumption or restoration.
* @see {@linkcode MovesetChangedEvent}
*/
MOVE_USED = "onMoveUsed",
/**
* Triggers when a berry gets successfully used
* @see {@linkcode BerryUsedEvent}
*/
BERRY_USED = "onBerryUsed",
MOVESET_CHANGED = "onMovesetChanged",
/**
* Triggers at the start of each new encounter
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
* @see {@linkcode SummonDataResetEvent}
*/
SUMMON_DATA_RESET = "onSummonDataReset",
/**
* Emitted at the start of each new encounter
* @see {@linkcode EncounterPhaseEvent}
*/
ENCOUNTER_PHASE = "onEncounterPhase",
/**
* Triggers on the first turn of a new battle
* @see {@linkcode TurnInitEvent}
*/
TURN_INIT = "onTurnInit",
/**
* Triggers after a turn ends in battle
* Emitted after a turn ends in battle
* @see {@linkcode TurnEndEvent}
*/
TURN_END = "onTurnEnd",
/**
* Triggers when a new {@linkcode Arena} is created during initialization
* Emitted when a new {@linkcode Arena} is created during initialization
* @see {@linkcode NewArenaEvent}
*/
NEW_ARENA = "onNewArena",
}
/**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
* @extends Event
* Abstract container class for all {@linkcode BattleSceneEventType} events.
*/
export class CandyUpgradeNotificationChangedEvent extends Event {
abstract class BattleSceneEvent extends Event {
public declare abstract readonly type: BattleSceneEventType; // that's a mouthful!
// biome-ignore lint/complexity/noUselessConstructor: changes the type of the type field
constructor(type: BattleSceneEventType) {
super(type);
}
}
export type { BattleSceneEvent };
/**
* Container class for {@linkcode BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED} events
*/
export class CandyUpgradeNotificationChangedEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED;
/** The new value the setting was changed to */
public newValue: number;
constructor(newValue: number) {
@ -58,61 +70,62 @@ export class CandyUpgradeNotificationChangedEvent extends Event {
}
/**
* Container class for {@linkcode BattleSceneEventType.MOVE_USED} events
* @extends Event
* Container class for {@linkcode BattleSceneEventType.MOVESET_CHANGED} events. \
* Emitted whenever the moveset of any {@linkcode Pokemon} is changed, or a move's PP is increased or decreased.
*/
export class MoveUsedEvent extends Event {
/** The ID of the {@linkcode Pokemon} that used the {@linkcode Move} */
export class MovesetChangedEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.MOVESET_CHANGED;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose moveset has changed. */
public pokemonId: number;
/** The {@linkcode Move} used */
public move: Move;
/** The amount of PP used on the {@linkcode Move} this turn */
public ppUsed: number;
constructor(userId: number, move: Move, ppUsed: number) {
super(BattleSceneEventType.MOVE_USED);
/**
* The {@linkcode PokemonMove} having been changed.
* Will override the corresponding slot of the moveset flyout for that Pokemon.
*/
public move: PokemonMove;
this.pokemonId = userId;
constructor(pokemonId: number, move: PokemonMove) {
super(BattleSceneEventType.MOVESET_CHANGED);
this.pokemonId = pokemonId;
this.move = move;
this.ppUsed = ppUsed;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.BERRY_USED} events
* @extends Event
*/
export class BerryUsedEvent extends Event {
/** The {@linkcode BerryModifier} being used */
public berryModifier: BerryModifier;
constructor(berry: BerryModifier) {
super(BattleSceneEventType.BERRY_USED);
this.berryModifier = berry;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events
* @extends Event
* Container class for {@linkcode BattleSceneEventType.SUMMON_DATA_RESET} events. \
* Emitted whenever the {@linkcode PokemonSummonData} of any {@linkcode Pokemon} is reset to its initial state
* (such as immediately before a switch-out).
*/
export class EncounterPhaseEvent extends Event {
export class SummonDataResetEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.SUMMON_DATA_RESET;
/** The {@linkcode Pokemon.ID | ID} of the {@linkcode Pokemon} whose data has been reset. */
public pokemonId: number;
constructor(pokemonId: number) {
super(BattleSceneEventType.SUMMON_DATA_RESET);
this.pokemonId = pokemonId;
}
}
/**
* Container class for {@linkcode BattleSceneEventType.ENCOUNTER_PHASE} events.
*/
export class EncounterPhaseEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.ENCOUNTER_PHASE;
constructor() {
super(BattleSceneEventType.ENCOUNTER_PHASE);
}
}
/**
* Container class for {@linkcode BattleSceneEventType.TURN_INIT} events
* @extends Event
*/
export class TurnInitEvent extends Event {
constructor() {
super(BattleSceneEventType.TURN_INIT);
}
}
/**
* Container class for {@linkcode BattleSceneEventType.TURN_END} events
* @extends Event
*/
export class TurnEndEvent extends Event {
export class TurnEndEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.TURN_END;
/** The amount of turns in the current battle */
public turnCount: number;
constructor(turnCount: number) {
@ -123,9 +136,9 @@ export class TurnEndEvent extends Event {
}
/**
* Container class for {@linkcode BattleSceneEventType.NEW_ARENA} events
* @extends Event
*/
export class NewArenaEvent extends Event {
export class NewArenaEvent extends BattleSceneEvent {
declare type: BattleSceneEventType.NEW_ARENA;
constructor() {
super(BattleSceneEventType.NEW_ARENA);
}

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@ -107,6 +107,7 @@ import { SwitchType } from "#enums/switch-type";
import type { TrainerSlot } from "#enums/trainer-slot";
import { UiMode } from "#enums/ui-mode";
import { WeatherType } from "#enums/weather-type";
import { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { doShinySparkleAnim } from "#field/anims";
import {
BaseStatModifier,
@ -1817,7 +1818,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
/**
* Return all the {@linkcode PokemonMove}s that make up this Pokemon's moveset.
* Takes into account player/enemy moveset overrides (which will also override PP count).
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
* @returns An array of {@linkcode PokemonMove}, as described above.
*/
getMoveset(ignoreOverride = false): PokemonMove[] {
@ -2822,6 +2823,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.summonData.moveset) {
this.summonData.moveset[moveIndex] = move;
}
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.id, move));
}
/**
@ -5071,6 +5073,10 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
this.summonData.speciesForm = null;
this.updateFusionPalette();
}
// Emit an event to reset all temporary moveset overrides due to Mimic/Transform wearing off.
globalScene.eventTarget.dispatchEvent(new SummonDataResetEvent(this.id));
this.summonData = new PokemonSummonData();
this.tempSummonData = new PokemonTempSummonData();
this.summonData.illusion = illusion;

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@ -2,7 +2,6 @@ import { applyAbAttrs } from "#abilities/apply-ab-attrs";
import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { CommonAnim } from "#enums/move-anims-common";
import { BerryUsedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { BerryModifier } from "#modifiers/modifier";
import { FieldPhase } from "#phases/field-phase";
@ -65,7 +64,6 @@ export class BerryPhase extends FieldPhase {
berryModifier.consumed = false;
pokemon.loseHeldItem(berryModifier);
}
globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier));
}
globalScene.updateModifiers(pokemon.isPlayer());

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@ -18,7 +18,7 @@ import { MoveResult } from "#enums/move-result";
import { isIgnorePP, isIgnoreStatus, isReflected, isVirtual, MoveUseMode } from "#enums/move-use-mode";
import { PokemonType } from "#enums/pokemon-type";
import { StatusEffect } from "#enums/status-effect";
import { MoveUsedEvent } from "#events/battle-scene";
import { MovesetChangedEvent } from "#events/battle-scene";
import type { Pokemon } from "#field/pokemon";
import { applyMoveAttrs } from "#moves/apply-attrs";
import { frenzyMissFunc } from "#moves/move-utils";
@ -317,7 +317,7 @@ export class MovePhase extends BattlePhase {
// "commit" to using the move, deducting PP.
const ppUsed = 1 + this.getPpIncreaseFromPressure(targets);
this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon.id, move, this.move.ppUsed));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
}
/**
@ -620,10 +620,10 @@ export class MovePhase extends BattlePhase {
}
if (this.failed) {
// TODO: should this consider struggle?
// TODO: should this consider struggle and pressure?
const ppUsed = isIgnorePP(this.useMode) ? 0 : 1;
this.move.usePp(ppUsed);
globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed));
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(this.pokemon.id, this.move));
}
if (this.cancelled && this.pokemon.summonData.tags.some(t => t.tagType === BattlerTagType.FRENZY)) {

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@ -4,6 +4,7 @@ import type { BattlerIndex } from "#enums/battler-index";
import { BattlerTagType } from "#enums/battler-tag-type";
import { MoveId } from "#enums/move-id";
import { BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat";
import { MovesetChangedEvent } from "#events/battle-scene";
import { PokemonMove } from "#moves/pokemon-move";
import { PokemonPhase } from "#phases/pokemon-phase";
import i18next from "i18next";
@ -50,12 +51,14 @@ export class PokemonTransformPhase extends PokemonPhase {
user.setStatStage(s, target.getStatStage(s));
}
user.summonData.moveset = target.getMoveset().map(m => {
if (m) {
user.summonData.moveset = target.getMoveset().map(oldMove => {
if (oldMove) {
// If PP value is less than 5, do nothing. If greater, we need to reduce the value to 5.
return new PokemonMove(m.moveId, 0, 0, Math.min(m.getMove().pp, 5));
const newMove = new PokemonMove(oldMove.moveId, 0, 0, Math.min(oldMove.getMove().pp, 5));
this.emitMovesetChange(oldMove, newMove);
return newMove;
}
console.warn(`Transform: somehow iterating over a ${m} value when copying moveset!`);
console.warn(`Transform: somehow iterating over a ${oldMove} value when copying moveset!`);
return new PokemonMove(MoveId.NONE);
});
@ -86,4 +89,21 @@ export class PokemonTransformPhase extends PokemonPhase {
Promise.allSettled(promises).then(() => this.end());
}
/**
* Emit an event upon transforming and changing movesets.
* @param origMovee - The target's original {@linkcode PokemonMove} being copied
* @param copiedMove - The new {@linkcode PokemonMove} being added to the user's moveset
*/
private emitMovesetChange(origMove: PokemonMove, copiedMove: PokemonMove): void {
const user = this.getPokemon();
const target = globalScene.getField()[this.targetIndex];
// Dispatch an event for the user's moveset temporarily changing.
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(user.id, copiedMove));
// If the user is a player having transformed into an enemy, permanently reveal the corresponding move in their moveset.
if (user.isPlayer() && target.isEnemy()) {
globalScene.eventTarget.dispatchEvent(new MovesetChangedEvent(target.id, origMove));
}
}
}

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@ -1,6 +1,5 @@
import { globalScene } from "#app/global-scene";
import { BattlerIndex } from "#enums/battler-index";
import { TurnInitEvent } from "#events/battle-scene";
import type { PlayerPokemon } from "#field/pokemon";
import {
handleMysteryEncounterBattleStartEffects,
@ -46,8 +45,6 @@ export class TurnInitPhase extends FieldPhase {
}
});
globalScene.eventTarget.dispatchEvent(new TurnInitEvent());
handleMysteryEncounterBattleStartEffects();
// If true, will skip remainder of current phase (and not queue CommandPhases etc.)

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@ -1,33 +1,41 @@
import { globalScene } from "#app/global-scene";
import { getPokemonNameWithAffix } from "#app/messages";
import { BerryType } from "#enums/berry-type";
import { MoveId } from "#enums/move-id";
import { TextStyle } from "#enums/text-style";
import { UiTheme } from "#enums/ui-theme";
import type { BerryUsedEvent, MoveUsedEvent } from "#events/battle-scene";
import type { MovesetChangedEvent, SummonDataResetEvent } from "#events/battle-scene";
import { BattleSceneEventType } from "#events/battle-scene";
import type { EnemyPokemon, Pokemon } from "#field/pokemon";
import type { Move } from "#moves/move";
import type { Pokemon } from "#field/pokemon";
import type { PokemonMove } from "#moves/pokemon-move";
// biome-ignore lint/correctness/noUnusedImports: TSDoc
import type { BattleInfo } from "#ui/battle-info";
import { addTextObject } from "#ui/text";
import { fixedInt } from "#utils/common";
/** Container for info about a {@linkcode Move} */
/** Container for info about a given {@linkcode PokemonMove} having been used */
interface MoveInfo {
/** The {@linkcode Move} itself */
move: Move;
/** The maximum PP of the {@linkcode Move} */
maxPp: number;
/** The amount of PP used by the {@linkcode Move} */
ppUsed: number;
/** The name of the {@linkcode Move} having been used. */
name: string;
/** The {@linkcode PokemonMove} having been used. */
move: PokemonMove;
}
/** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */
/**
* A 4-length tuple consisting of all moves that each {@linkcode Pokemon} has used in the given battle.
* Entries that are `undefined` indicate moves which have not been used yet.
*/
type MoveInfoTuple = [MoveInfo?, MoveInfo?, MoveInfo?, MoveInfo?];
/**
* A Flyout Menu attached to each Pokemon's {@linkcode BattleInfo} object,
* showing all revealed moves and their current PP counts.
* @todo Stop tracking player move usages
*/
export class BattleFlyout extends Phaser.GameObjects.Container {
/** Is this object linked to a player's Pokemon? */
private player: boolean;
/** The Pokemon this object is linked to */
/** The Pokemon this object is linked to. */
private pokemon: Pokemon;
/** The restricted width of the flyout which should be drawn to */
@ -52,15 +60,22 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
private moveInfo: MoveInfo[] = [];
/** An array of {@linkcode MoveInfo}s used to track moves for the {@linkcode Pokemon} linked to the flyout. */
private moveInfo: MoveInfoTuple = [];
/**
* An array of {@linkcode MoveInfo}s used to track move slots
* temporarily overridden by {@linkcode MoveId.TRANSFORM} or {@linkcode MoveId.MIMIC}.
*
* Reset once {@linkcode pokemon} switches out via a {@linkcode SummonDataResetEvent}.
*/
private tempMoveInfo: MoveInfoTuple = [];
/** Current state of the flyout's visibility */
public flyoutVisible = false;
// Stores callbacks in a variable so they can be unsubscribed from when destroyed
private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event);
private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event);
private readonly onMovesetChangedEvent = (event: MovesetChangedEvent) => this.onMovesetChanged(event);
private readonly onSummonDataResetEvent = (event: SummonDataResetEvent) => this.onSummonDataReset(event);
constructor(player: boolean) {
super(globalScene, 0, 0);
@ -124,79 +139,90 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
}
/**
* Links the given {@linkcode Pokemon} and subscribes to the {@linkcode BattleSceneEventType.MOVE_USED} event
* @param pokemon {@linkcode Pokemon} to link to this flyout
* Link the given {@linkcode Pokemon} to this flyout and subscribe to the {@linkcode BattleSceneEventType.MOVESET_CHANGED} event.
* @param pokemon - The {@linkcode Pokemon} to link to this flyout
*/
initInfo(pokemon: EnemyPokemon) {
public initInfo(pokemon: Pokemon): void {
this.pokemon = pokemon;
this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`;
this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`;
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.addEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
}
/** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */
private setText() {
for (let i = 0; i < this.flyoutText.length; i++) {
const flyoutText = this.flyoutText[i];
const moveInfo = this.moveInfo[i];
if (!moveInfo) {
continue;
}
const currentPp = moveInfo.maxPp - moveInfo.ppUsed;
flyoutText.text = `${moveInfo.move.name} ${currentPp}/${moveInfo.maxPp}`;
}
}
/** Updates all of the {@linkcode MoveInfo} objects in the moveInfo array */
private onMoveUsed(event: Event) {
const moveUsedEvent = event as MoveUsedEvent;
if (!moveUsedEvent || moveUsedEvent.pokemonId !== this.pokemon?.id || moveUsedEvent.move.id === MoveId.STRUGGLE) {
// Ignore Struggle
/**
* Set and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array.
* @param index - The 0-indexed position of the flyout text object to update
*/
private updateText(index: number): void {
// Use temp move info if present, or else the regular move info.
const moveInfo = this.tempMoveInfo[index] ?? this.moveInfo[index];
if (!moveInfo) {
return;
}
const foundInfo = this.moveInfo.find(x => x?.move.id === moveUsedEvent.move.id);
if (foundInfo) {
foundInfo.ppUsed = moveUsedEvent.ppUsed;
} else {
this.moveInfo.push({
move: moveUsedEvent.move,
maxPp: moveUsedEvent.move.pp,
ppUsed: moveUsedEvent.ppUsed,
});
}
this.setText();
const flyoutText = this.flyoutText[index];
const maxPP = moveInfo.move.getMovePp();
const currentPp = -moveInfo.move.ppUsed;
flyoutText.text = `${moveInfo.name} ${currentPp}/${maxPP}`;
}
private onBerryUsed(event: Event) {
const berryUsedEvent = event as BerryUsedEvent;
/**
* Update the corresponding {@linkcode MoveInfo} object in the moveInfo array.
* @param event - The {@linkcode MovesetChangedEvent} having been emitted
*/
private onMovesetChanged(event: MovesetChangedEvent): void {
// Ignore other Pokemon's moves as well as Struggle and MoveId.NONE
if (
!berryUsedEvent ||
berryUsedEvent.berryModifier.pokemonId !== this.pokemon?.id ||
berryUsedEvent.berryModifier.berryType !== BerryType.LEPPA
event.pokemonId !== this.pokemon.id ||
event.move.moveId === MoveId.NONE ||
event.move.moveId === MoveId.STRUGGLE
) {
// We only care about Leppa berries
return;
}
const foundInfo = this.moveInfo.find(info => info.ppUsed === info.maxPp);
if (!foundInfo) {
// This will only happen on a de-sync of PP tracking
return;
}
foundInfo.ppUsed = Math.max(foundInfo.ppUsed - 10, 0);
// Push to either the temporary or permanent move arrays, depending on which array the move was found in.
const isPermanent = this.pokemon.getMoveset(true).includes(event.move);
const infoArray = isPermanent ? this.moveInfo : this.tempMoveInfo;
this.setText();
const index = this.pokemon.getMoveset(isPermanent).indexOf(event.move);
if (index === -1) {
throw new Error("Updated move passed to move flyout was not found in moveset!");
}
// Update the corresponding slot in the info array with either a new entry or an updated PP reading.
if (infoArray[index]) {
infoArray[index].move = event.move;
} else {
infoArray[index] = {
name: event.move.getMove().name,
move: event.move,
};
}
this.updateText(index);
}
/** Animates the flyout to either show or hide it by applying a fade and translation */
toggleFlyout(visible: boolean): void {
/**
* Reset the linked Pokemon's temporary moveset override when it is switched out.
* @param event - The {@linkcode SummonDataResetEvent} having been emitted
*/
private onSummonDataReset(event: SummonDataResetEvent): void {
if (event.pokemonId !== this.pokemon.id) {
// Wrong pokemon
return;
}
this.tempMoveInfo = [];
}
/**
* Animate the flyout to either show or hide the modal.
* @param visible - Whether the the flyout should be shown
*/
public toggleFlyout(visible: boolean): void {
this.flyoutVisible = visible;
globalScene.tweens.add({
@ -208,9 +234,10 @@ export class BattleFlyout extends Phaser.GameObjects.Container {
});
}
destroy(fromScene?: boolean): void {
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent);
globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent);
/** Destroy this element and remove all associated listeners. */
public destroy(fromScene?: boolean): void {
globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVESET_CHANGED, this.onMovesetChangedEvent);
globalScene.eventTarget.removeEventListener(BattleSceneEventType.SUMMON_DATA_RESET, this.onSummonDataResetEvent);
super.destroy(fromScene);
}