diff --git a/src/phases/battle-end-phase.ts b/src/phases/battle-end-phase.ts index 06315668a8b..89f762b2d8e 100644 --- a/src/phases/battle-end-phase.ts +++ b/src/phases/battle-end-phase.ts @@ -23,6 +23,16 @@ export class BattleEndPhase extends BattlePhase { this.scene.unshiftPhase(new GameOverPhase(this.scene, true)); } + /** + * Allow Fake Out and First Impression to be used at the start of every wild battle + * Note: This is specifically a buff to those moves and not normally expected behavior + */ + for (const pokemon of this.scene.getField()) { + if (pokemon && pokemon.battleSummonData.turnCount > 1) { + pokemon.battleSummonData.turnCount = 1; + } + } + for (const pokemon of this.scene.getParty().filter(p => p.isAllowedInBattle())) { applyPostBattleAbAttrs(PostBattleAbAttr, pokemon); } diff --git a/src/test/moves/fake_out.test.ts b/src/test/moves/fake_out.test.ts index ac09917daea..166847d6343 100644 --- a/src/test/moves/fake_out.test.ts +++ b/src/test/moves/fake_out.test.ts @@ -24,14 +24,15 @@ describe("Moves - Fake Out", () => { game.override .battleType("single") .enemySpecies(Species.CORVIKNIGHT) - .starterSpecies(Species.FEEBAS) .moveset([Moves.FAKE_OUT, Moves.SPLASH]) .enemyMoveset(SPLASH_ONLY) + .enemyLevel(10) + .startingLevel(10) // prevent LevelUpPhase from happening .disableCrits(); }); - it("can only be used on the first turn a pokemon is sent out", async() => { - await game.classicMode.startBattle(); + it("can only be used on the first turn a pokemon is sent out in a battle", async() => { + await game.classicMode.startBattle([Species.FEEBAS]); const enemy = game.scene.getEnemyPokemon()!; @@ -45,22 +46,27 @@ describe("Moves - Fake Out", () => { await game.toNextTurn(); expect(enemy.hp).toBe(postTurnOneHp); + }, 20000); - game.move.select(Moves.SPLASH); - await game.doKillOpponents(); + // This is a PokeRogue buff to Fake Out + it("can be used at the start of every wave even if the pokemon wasn't recalled", async() => { + await game.classicMode.startBattle([Species.FEEBAS]); + + const enemy = game.scene.getEnemyPokemon()!; + enemy.damageAndUpdate(enemy.getMaxHp() - 1); + + game.move.select(Moves.FAKE_OUT); await game.toNextWave(); - const newEnemy = game.scene.getEnemyPokemon()!; - game.move.select(Moves.FAKE_OUT); await game.toNextTurn(); - expect(newEnemy.hp).toBe(newEnemy.getMaxHp()); + expect(game.scene.getEnemyPokemon()!.isFullHp()).toBe(false); }, 20000); it("can be used again if recalled and sent back out", async() => { game.override.startingWave(4); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([Species.FEEBAS, Species.MAGIKARP]); const enemy1 = game.scene.getEnemyPokemon()!; @@ -77,6 +83,18 @@ describe("Moves - Fake Out", () => { const enemy2 = game.scene.getEnemyPokemon()!; + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); + enemy2.hp = enemy2.getMaxHp(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.FAKE_OUT); + await game.toNextTurn(); + expect(enemy2.hp).toBeLessThan(enemy2.getMaxHp()); }, 20000); });