diff --git a/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts index 90e2312e624..c37f221cb7e 100644 --- a/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts +++ b/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts @@ -96,7 +96,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { shiny: false, formIndex: 1, bossSegmentModifier: 1, - moveSet: [Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH], + moveSet: [Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM, Moves.PAYBACK], }, ], }, @@ -122,7 +122,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { }); }); - it("should give 2 Leftovers, 2 Shell Bell, and Black Sludge", async () => { + it("should give 2 Leftovers, 1 Shell Bell, and Black Sludge", async () => { await game.runToMysteryEncounter(MysteryEncounterType.TRASH_TO_TREASURE, defaultParty); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); @@ -134,7 +134,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { const shellBell = scene.findModifier(m => m instanceof HitHealModifier) as HitHealModifier; expect(shellBell).toBeDefined(); - expect(shellBell?.stackCount).toBe(2); + expect(shellBell?.stackCount).toBe(1); const blackSludge = scene.findModifier(m => m instanceof HealShopCostModifier) as HealShopCostModifier; expect(blackSludge).toBeDefined();