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Linting fix
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@ -4055,10 +4055,10 @@ export class PostFaintHPDamageAbAttr extends PostFaintAbAttr {
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applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon | undefined, move: Move | undefined, hitResult: HitResult | undefined, args: any[]): boolean {
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applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon | undefined, move: Move | undefined, hitResult: HitResult | undefined, args: any[]): boolean {
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if (move !== undefined && attacker !== undefined) { //If the mon didn't die to indirect damage
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if (move !== undefined && attacker !== undefined) { //If the mon didn't die to indirect damage
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if (!simulated) {
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if (!simulated) {
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const damage = pokemon.turnData.attacksReceived[0].damage;
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const damage = pokemon.turnData.attacksReceived[0].damage;
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attacker.damageAndUpdate((damage), HitResult.OTHER);
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attacker.damageAndUpdate((damage), HitResult.OTHER);
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attacker.turnData.damageTaken += damage;
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attacker.turnData.damageTaken += damage;
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}
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}
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}
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}
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return true;
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return true;
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}
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}
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