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Update PostTerrainChange
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@ -3514,6 +3514,10 @@ export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr {
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}
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}
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export class PostTerrainChangeAbAttr extends AbAttr {
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export class PostTerrainChangeAbAttr extends AbAttr {
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willSucceedPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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return true;
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}
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applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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return false;
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return false;
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}
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}
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@ -3532,11 +3536,11 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr
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this.terrainTypes = terrainTypes;
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this.terrainTypes = terrainTypes;
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}
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}
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applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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willSucceedPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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if (!this.terrainTypes.find(t => t === terrain)) {
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return !!this.terrainTypes.find(t => t === terrain) && pokemon.canAddTag(this.tagType);
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return false;
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}
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}
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applyPostTerrainChange(pokemon: Pokemon, passive: boolean, simulated: boolean, terrain: TerrainType, args: any[]): boolean {
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if (simulated) {
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if (simulated) {
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return pokemon.canAddTag(this.tagType);
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return pokemon.canAddTag(this.tagType);
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} else {
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} else {
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@ -5394,7 +5398,8 @@ export function applyPostWeatherLapseAbAttrs(attrType: Constructor<PostWeatherLa
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export function applyPostTerrainChangeAbAttrs(attrType: Constructor<PostTerrainChangeAbAttr>,
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export function applyPostTerrainChangeAbAttrs(attrType: Constructor<PostTerrainChangeAbAttr>,
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pokemon: Pokemon, terrain: TerrainType, simulated: boolean = false, ...args: any[]): Promise<void> {
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pokemon: Pokemon, terrain: TerrainType, simulated: boolean = false, ...args: any[]): Promise<void> {
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return applyAbAttrsInternal<PostTerrainChangeAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostTerrainChange(pokemon, passive, simulated, terrain, args), args, false, simulated);
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return applyAbAttrsInternal<PostTerrainChangeAbAttr>(attrType, pokemon, (attr, passive) => attr.applyPostTerrainChange(pokemon, passive, simulated, terrain, args),
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(attr, passive) => attr.willSucceedPostTerrainChange(pokemon, passive, simulated, terrain, args), args, false, simulated);
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}
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}
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export function applyCheckTrappedAbAttrs(attrType: Constructor<CheckTrappedAbAttr>,
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export function applyCheckTrappedAbAttrs(attrType: Constructor<CheckTrappedAbAttr>,
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