diff --git a/src/test/moves/telekinesis.test.ts b/src/test/moves/telekinesis.test.ts index 54b328e4acd..ca45ba1c792 100644 --- a/src/test/moves/telekinesis.test.ts +++ b/src/test/moves/telekinesis.test.ts @@ -1,4 +1,4 @@ -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { allMoves } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -36,19 +36,18 @@ describe("Moves - Telekinesis", () => { it("Telekinesis makes the affected vulnerable to most attacking moves regardless of accuracy", async () => { await game.classicMode.startBattle([ Species.MAGIKARP ]); - const enemyOpponent = game.scene.getEnemyPokemon(); - expect(enemyOpponent).toBeDefined(); + const enemyOpponent = game.scene.getEnemyPokemon()!; game.move.select(Moves.TELEKINESIS); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); await game.toNextTurn(); vi.spyOn(allMoves[Moves.TACKLE], "accuracy", "get").mockReturnValue(0); game.move.select(Moves.TACKLE); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.hp).toBeLessThan(enemyOpponent?.getMaxHp()!); + expect(enemyOpponent.isFullHp()).toBe(false); }); it("Telekinesis makes the affected airborne and immune to most Ground-moves", async () => { @@ -59,72 +58,68 @@ describe("Moves - Telekinesis", () => { game.move.select(Moves.TELEKINESIS); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); await game.toNextTurn(); vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(100); game.move.select(Moves.MUD_SHOT); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.hp).toEqual(enemyOpponent?.getMaxHp()!); + expect(enemyOpponent.isFullHp()).toBe(true); }); it("Telekinesis can still affect Pokemon that have been transformed into invalid Pokemon", async () => { game.override.enemyMoveset(Moves.TRANSFORM); await game.classicMode.startBattle([ Species.DIGLETT ]); - const enemyOpponent = game.scene.getEnemyPokemon(); - expect(enemyOpponent).toBeDefined(); + const enemyOpponent = game.scene.getEnemyPokemon()!; game.move.select(Moves.TELEKINESIS); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeDefined(); - expect(enemyOpponent?.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.summonData.speciesForm?.speciesId).toBe(Species.DIGLETT); }); it("Moves like Smack Down and 1000 Arrows remove all effects of Telekinesis from the target Pokemon", async () => { await game.classicMode.startBattle([ Species.MAGIKARP ]); - const enemyOpponent = game.scene.getEnemyPokemon(); - expect(enemyOpponent).toBeDefined(); + const enemyOpponent = game.scene.getEnemyPokemon()!; game.move.select(Moves.TELEKINESIS); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); await game.toNextTurn(); game.move.select(Moves.SMACK_DOWN); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeUndefined(); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); }); it("Ingrain will remove the floating effect of Telekinesis, but not the 100% hit", async () => { game.override.enemyMoveset([ Moves.SPLASH, Moves.INGRAIN ]); await game.classicMode.startBattle([ Species.MAGIKARP ]); - const playerPokemon = game.scene.getPlayerPokemon(); - const enemyOpponent = game.scene.getEnemyPokemon(); - expect(enemyOpponent).toBeDefined(); + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyOpponent = game.scene.getEnemyPokemon()!; game.move.select(Moves.TELEKINESIS); await game.forceEnemyMove(Moves.SPLASH); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeDefined(); await game.toNextTurn(); vi.spyOn(allMoves[Moves.MUD_SHOT], "accuracy", "get").mockReturnValue(0); game.move.select(Moves.MUD_SHOT); await game.forceEnemyMove(Moves.INGRAIN); await game.phaseInterceptor.to("TurnEndPhase"); - expect(enemyOpponent?.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.INGRAIN)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); - expect(enemyOpponent?.getTag(BattlerTagType.FLOATING)).toBeUndefined(); - const lastMoveResult = playerPokemon?.getLastXMoves()[0].result; - expect(lastMoveResult).toBe(MoveResult.SUCCESS); + expect(enemyOpponent.getTag(BattlerTagType.TELEKINESIS)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.INGRAIN)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.IGNORE_FLYING)).toBeDefined(); + expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); }); });