Merge branch 'beta' into bugfix/turncount_wimpout

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NightKev 2024-11-28 20:06:30 -08:00 committed by GitHub
commit 8882b58276
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11 changed files with 226 additions and 17 deletions

87
package-lock.json generated
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@ -4481,6 +4497,17 @@
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@ -4648,6 +4675,14 @@
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@ -5485,6 +5525,11 @@
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@ -5551,6 +5596,25 @@
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@ -5917,6 +5991,14 @@
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@ -55,6 +55,7 @@
"i18next-http-backend": "^2.6.1", "i18next-http-backend": "^2.6.1",
"i18next-korean-postposition-processor": "^1.0.0", "i18next-korean-postposition-processor": "^1.0.0",
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"phaser3-rex-plugins": "^1.1.84" "phaser3-rex-plugins": "^1.1.84"
}, },

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@ -3008,7 +3008,8 @@ export default class BattleScene extends SceneBase {
} }
validateAchv(achv: Achv, args?: unknown[]): boolean { validateAchv(achv: Achv, args?: unknown[]): boolean {
if (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) && achv.validate(this, args)) { if ((!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE)
&& achv.validate(this, args)) {
this.gameData.achvUnlocks[achv.id] = new Date().getTime(); this.gameData.achvUnlocks[achv.id] = new Date().getTime();
this.ui.achvBar.showAchv(achv); this.ui.achvBar.showAchv(achv);
if (vouchers.hasOwnProperty(achv.id)) { if (vouchers.hasOwnProperty(achv.id)) {

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@ -5779,9 +5779,10 @@ export function initAbilities() {
.attr(WonderSkinAbAttr) .attr(WonderSkinAbAttr)
.ignorable(), .ignorable(),
new Ability(Abilities.ANALYTIC, 5) new Ability(Abilities.ANALYTIC, 5)
.attr(MovePowerBoostAbAttr, (user, target, move) => .attr(MovePowerBoostAbAttr, (user, target, move) => {
!!target?.getLastXMoves(1).find(m => m.turn === target?.scene.currentBattle.turn) const movePhase = user?.scene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.id !== user.id);
|| user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command !== Command.FIGHT, 1.3), return Utils.isNullOrUndefined(movePhase);
}, 1.3),
new Ability(Abilities.ILLUSION, 5) new Ability(Abilities.ILLUSION, 5)
.attr(UncopiableAbilityAbAttr) .attr(UncopiableAbilityAbAttr)
.attr(UnswappableAbilityAbAttr) .attr(UnswappableAbilityAbAttr)
@ -6340,8 +6341,7 @@ export function initAbilities() {
.attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ]) .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ])
.ignorable(), .ignorable(),
new Ability(Abilities.SUPERSWEET_SYRUP, 9) new Ability(Abilities.SUPERSWEET_SYRUP, 9)
.attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1) .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1),
.condition(getOncePerBattleCondition(Abilities.SUPERSWEET_SYRUP)),
new Ability(Abilities.HOSPITALITY, 9) new Ability(Abilities.HOSPITALITY, 9)
.attr(PostSummonAllyHealAbAttr, 4, true), .attr(PostSummonAllyHealAbAttr, 4, true),
new Ability(Abilities.TOXIC_CHAIN, 9) new Ability(Abilities.TOXIC_CHAIN, 9)

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@ -10554,6 +10554,7 @@ export function initMoves() {
new AttackMove(Moves.TWIN_BEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9) new AttackMove(Moves.TWIN_BEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9)
.attr(MultiHitAttr, MultiHitType._2), .attr(MultiHitAttr, MultiHitType._2),
new AttackMove(Moves.RAGE_FIST, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) new AttackMove(Moves.RAGE_FIST, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9)
.partial() // Counter resets every wave instead of on arena reset
.attr(HitCountPowerAttr) .attr(HitCountPowerAttr)
.punchingMove(), .punchingMove(),
new AttackMove(Moves.ARMOR_CANNON, Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) new AttackMove(Moves.ARMOR_CANNON, Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9)

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@ -21,7 +21,6 @@ import { EggSourceType } from "#enums/egg-source-types";
import { EggTier } from "#enums/egg-type"; import { EggTier } from "#enums/egg-type";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { achvs } from "#app/system/achv";
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { Type } from "#enums/type"; import { Type } from "#enums/type";
import { getPokeballTintColor } from "#app/data/pokeball"; import { getPokeballTintColor } from "#app/data/pokeball";
@ -520,12 +519,6 @@ function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter:
]; ];
} }
function checkAchievement(scene: BattleScene) {
if (scene.arena.biomeType === Biome.SPACE) {
scene.validateAchv(achvs.BREEDERS_IN_SPACE);
}
}
function restorePartyAndHeldItems(scene: BattleScene) { function restorePartyAndHeldItems(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!; const encounter = scene.currentBattle.mysteryEncounter!;
// Restore original party // Restore original party
@ -617,8 +610,6 @@ function onGameOver(scene: BattleScene) {
function doPostEncounterCleanup(scene: BattleScene) { function doPostEncounterCleanup(scene: BattleScene) {
const encounter = scene.currentBattle.mysteryEncounter!; const encounter = scene.currentBattle.mysteryEncounter!;
if (!encounter.misc.encounterFailed) { if (!encounter.misc.encounterFailed) {
// Give achievement if in Space biome
checkAchievement(scene);
// Give 20 friendship to the chosen pokemon // Give 20 friendship to the chosen pokemon
encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED); encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED);
restorePartyAndHeldItems(scene); restorePartyAndHeldItems(scene);

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@ -86,6 +86,8 @@ class DefaultOverrides {
readonly ITEM_UNLOCK_OVERRIDE: Unlockables[] = []; readonly ITEM_UNLOCK_OVERRIDE: Unlockables[] = [];
/** Set to `true` to show all tutorials */ /** Set to `true` to show all tutorials */
readonly BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean = false; readonly BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean = false;
/** Set to `true` to be able to re-earn already unlocked achievements */
readonly ACHIEVEMENTS_REUNLOCK_OVERRIDE: boolean = false;
/** Set to `true` to force Paralysis and Freeze to always activate, or `false` to force them to not activate */ /** Set to `true` to force Paralysis and Freeze to always activate, or `false` to force them to not activate */
readonly STATUS_ACTIVATION_OVERRIDE: boolean | null = null; readonly STATUS_ACTIVATION_OVERRIDE: boolean | null = null;

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@ -9,6 +9,8 @@ import { BattlePhase } from "./battle-phase";
import { ModifierRewardPhase } from "./modifier-reward-phase"; import { ModifierRewardPhase } from "./modifier-reward-phase";
import { MoneyRewardPhase } from "./money-reward-phase"; import { MoneyRewardPhase } from "./money-reward-phase";
import { TrainerSlot } from "#app/data/trainer-config"; import { TrainerSlot } from "#app/data/trainer-config";
import { Biome } from "#app/enums/biome";
import { achvs } from "#app/system/achv";
export class TrainerVictoryPhase extends BattlePhase { export class TrainerVictoryPhase extends BattlePhase {
constructor(scene: BattleScene) { constructor(scene: BattleScene) {
@ -34,11 +36,17 @@ export class TrainerVictoryPhase extends BattlePhase {
} }
const trainerType = this.scene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? const trainerType = this.scene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct?
// Validate Voucher for boss trainers
if (vouchers.hasOwnProperty(TrainerType[trainerType])) { if (vouchers.hasOwnProperty(TrainerType[trainerType])) {
if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) { if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) {
this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType]));
} }
} }
// Breeders in Space achievement
if (this.scene.arena.biomeType === Biome.SPACE
&& (trainerType === TrainerType.BREEDER || trainerType === TrainerType.EXPERT_POKEMON_BREEDER)) {
this.scene.validateAchv(achvs.BREEDERS_IN_SPACE);
}
this.scene.ui.showText(i18next.t("battle:trainerDefeated", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }), null, () => { this.scene.ui.showText(i18next.t("battle:trainerDefeated", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }), null, () => {
const victoryMessages = this.scene.currentBattle.trainer?.getVictoryMessages()!; // TODO: is this bang correct? const victoryMessages = this.scene.currentBattle.trainer?.getVictoryMessages()!; // TODO: is this bang correct?

View File

@ -358,7 +358,7 @@ export const achvs = {
MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)),
INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0), INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0),
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 100).setSecret(), BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(),
}; };
export function initAchievements() { export function initAchievements() {

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@ -0,0 +1,81 @@
import { BattlerIndex } from "#app/battle";
import { isBetween, toDmgValue } from "#app/utils";
import { Abilities } from "#enums/abilities";
import { Moves } from "#enums/moves";
import { Species } from "#enums/species";
import GameManager from "#test/utils/gameManager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Analytic", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([ Moves.SPLASH, Moves.TACKLE ])
.ability(Abilities.ANALYTIC)
.battleType("single")
.disableCrits()
.startingLevel(200)
.enemyLevel(200)
.enemySpecies(Species.SNORLAX)
.enemyAbility(Abilities.BALL_FETCH)
.enemyMoveset(Moves.SPLASH);
});
it("should increase damage if the user moves last", async () => {
await game.classicMode.startBattle([ Species.ARCEUS ]);
const enemy = game.scene.getEnemyPokemon()!;
game.move.select(Moves.TACKLE);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]);
await game.toNextTurn();
const damage1 = enemy.getInverseHp();
enemy.hp = enemy.getMaxHp();
game.move.select(Moves.TACKLE);
await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]);
await game.phaseInterceptor.to("BerryPhase");
expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true);
});
it("should increase damage only if the user moves last in doubles", async () => {
game.override.battleType("double");
await game.classicMode.startBattle([ Species.GENGAR, Species.SHUCKLE ]);
const [ enemy, ] = game.scene.getEnemyField();
game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY);
game.move.select(Moves.SPLASH, 1);
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]);
await game.toNextTurn();
const damage1 = enemy.getInverseHp();
enemy.hp = enemy.getMaxHp();
game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY);
game.move.select(Moves.SPLASH, 1);
await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]);
await game.toNextTurn();
expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true);
enemy.hp = enemy.getMaxHp();
game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY);
game.move.select(Moves.SPLASH, 1);
await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]);
await game.phaseInterceptor.to("BerryPhase");
expect(enemy.getInverseHp()).toBe(damage1);
});
});

View File

@ -8,6 +8,7 @@ import { addTextObject, TextStyle } from "./text";
import { addWindow } from "./ui-theme"; import { addWindow } from "./ui-theme";
import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import JSZip from "jszip";
interface BuildInteractableImageOpts { interface BuildInteractableImageOpts {
scale?: number; scale?: number;
@ -27,6 +28,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler {
private googleImage: Phaser.GameObjects.Image; private googleImage: Phaser.GameObjects.Image;
private discordImage: Phaser.GameObjects.Image; private discordImage: Phaser.GameObjects.Image;
private usernameInfoImage: Phaser.GameObjects.Image; private usernameInfoImage: Phaser.GameObjects.Image;
private saveDownloadImage: Phaser.GameObjects.Image;
private externalPartyContainer: Phaser.GameObjects.Container; private externalPartyContainer: Phaser.GameObjects.Container;
private infoContainer: Phaser.GameObjects.Container; private infoContainer: Phaser.GameObjects.Container;
private externalPartyBg: Phaser.GameObjects.NineSlice; private externalPartyBg: Phaser.GameObjects.NineSlice;
@ -46,7 +48,13 @@ export default class LoginFormUiHandler extends FormModalUiHandler {
scale: 0.5 scale: 0.5
}); });
this.saveDownloadImage = this.buildInteractableImage("saving_icon", "save-download-icon", {
x: 0,
scale: 0.75
});
this.infoContainer.add(this.usernameInfoImage); this.infoContainer.add(this.usernameInfoImage);
this.infoContainer.add(this.saveDownloadImage);
this.getUi().add(this.infoContainer); this.getUi().add(this.infoContainer);
this.infoContainer.setVisible(false); this.infoContainer.setVisible(false);
this.infoContainer.disableInteractive(); this.infoContainer.disableInteractive();
@ -160,7 +168,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler {
this.infoContainer.setVisible(false); this.infoContainer.setVisible(false);
this.setMouseCursorStyle("default"); //reset cursor this.setMouseCursorStyle("default"); //reset cursor
[ this.discordImage, this.googleImage, this.usernameInfoImage ].forEach((img) => img.off("pointerdown")); [ this.discordImage, this.googleImage, this.usernameInfoImage, this.saveDownloadImage ].forEach((img) => img.off("pointerdown"));
} }
private processExternalProvider(config: ModalConfig): void { private processExternalProvider(config: ModalConfig): void {
@ -178,6 +186,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler {
this.infoContainer.setVisible(true); this.infoContainer.setVisible(true);
this.getUi().moveTo(this.infoContainer, this.getUi().length - 1); this.getUi().moveTo(this.infoContainer, this.getUi().length - 1);
this.usernameInfoImage.setPositionRelative(this.infoContainer, 0, 0); this.usernameInfoImage.setPositionRelative(this.infoContainer, 0, 0);
this.saveDownloadImage.setPositionRelative(this.infoContainer, 20, 0);
this.discordImage.on("pointerdown", () => { this.discordImage.on("pointerdown", () => {
const redirectUri = encodeURIComponent(`${import.meta.env.VITE_SERVER_URL}/auth/discord/callback`); const redirectUri = encodeURIComponent(`${import.meta.env.VITE_SERVER_URL}/auth/discord/callback`);
@ -229,6 +238,34 @@ export default class LoginFormUiHandler extends FormModalUiHandler {
} }
}); });
this.saveDownloadImage.on("pointerdown", () => {
// find all data_ and sessionData keys, put them in a .txt file and download everything in a single zip
const localStorageKeys = Object.keys(localStorage); // this gets the keys for localStorage
const keyToFind = "data_";
const sessionKeyToFind = "sessionData";
const dataKeys = localStorageKeys.filter(ls => ls.indexOf(keyToFind) >= 0);
const sessionKeys = localStorageKeys.filter(ls => ls.indexOf(sessionKeyToFind) >= 0);
if (dataKeys.length > 0 || sessionKeys.length > 0) {
const zip = new JSZip();
for (let i = 0; i < dataKeys.length; i++) {
zip.file(dataKeys[i] + ".prsv", localStorage.getItem(dataKeys[i])!);
}
for (let i = 0; i < sessionKeys.length; i++) {
zip.file(sessionKeys[i] + ".prsv", localStorage.getItem(sessionKeys[i])!);
}
zip.generateAsync({ type: "blob" }).then(content => {
const url = URL.createObjectURL(content);
const a = document.createElement("a");
a.href = url;
a.download = "pokerogue_saves.zip";
a.click();
URL.revokeObjectURL(url);
});
} else {
return onFail(this.ERR_NO_SAVES);
}
});
this.externalPartyContainer.setAlpha(0); this.externalPartyContainer.setAlpha(0);
this.scene.tweens.add({ this.scene.tweens.add({
targets: this.externalPartyContainer, targets: this.externalPartyContainer,