diff --git a/.editorconfig b/.editorconfig new file mode 100644 index 00000000000..be478a2b5fa --- /dev/null +++ b/.editorconfig @@ -0,0 +1,12 @@ +# EditorConfig is awesome: https://EditorConfig.org + +# top-most EditorConfig file +root = true + +[src/*.{js,ts}] +indent_style = space +indent_size = 2 +end_of_line = lf +charset = utf-8 +trim_trailing_whitespace = true +insert_final_newline = true diff --git a/.github/pull_request_template.md b/.github/pull_request_template.md index a30cb642a46..032e1fee69c 100644 --- a/.github/pull_request_template.md +++ b/.github/pull_request_template.md @@ -1,37 +1,76 @@ - - - + + + + ## What are the changes the user will see? ## Why am I making these changes? - - - + + ## What are the changes from a developer perspective? - - + -### Screenshots/Videos - - +## Screenshots/Videos + ## How to test the changes? - - - - + ## Checklist - [ ] **I'm using `beta` as my base branch** - [ ] There is no overlap with another PR? - [ ] The PR is self-contained and cannot be split into smaller PRs? - [ ] Have I provided a clear explanation of the changes? -- [ ] Have I considered writing automated tests for the issue? -- [ ] If I have text, did I make it translatable and add a key in the English locale file(s)? -- [ ] Have I tested the changes (manually)? - - [ ] Are all unit tests still passing? (`npm run test`) -- [ ] Are the changes visual? - - [ ] Have I provided screenshots/videos of the changes? +- [ ] Have I tested the changes manually? +- [ ] Are all unit tests still passing? (`npm run test`) + - [ ] Have I created new automated tests (`npm run create-test`) or updated existing tests related to the PR's changes? +- [ ] Have I provided screenshots/videos of the changes (if applicable)? + - [ ] Have I made sure that any UI change works for both UI themes (default and legacy)? + +Are there any localization additions or changes? If so: +- [ ] Has a locales PR been created on the [locales](https://github.com/pagefaultgames/pokerogue-locales) repo? + - [ ] If so, please leave a link to it here: +- [ ] Has the translation team been contacted for proofreading/translation? \ No newline at end of file diff --git a/CREDITS.md b/CREDITS.md new file mode 100644 index 00000000000..099d410417e --- /dev/null +++ b/CREDITS.md @@ -0,0 +1,622 @@ +# 🎵 Music + +## BGM +- Pokémon Mystery Dungeon: Explorers of Sky + - Arata Iiyoshi + - Hideki Sakamoto + - Keisuke Ito + - Ken-ichi Saito + - Yoshihiro Maeda +- Pokémon Black/White + - Go Ichinose + - Hitomi Sato + - Shota Kageyama +- Pokémon Mystery Dungeon: Rescue Team DX + - Keisuke Ito + - Arata Iiyoshi + - Atsuhiro Ishizuna +- Pokémon HeartGold/SoulSilver +- Pokémon Black/White 2 +- Pokémon X/Y +- Pokémon Omega Ruby/Alpha Sapphire +- Pokémon Sun/Moon +- Pokémon Ultra Sun/Ultra Moon +- Pokémon Sword/Shield +- Pokémon Legends: Arceus +- Pokémon Scarlet/Violet +- Firel (Custom Graveyard, Ice Cave, Laboratory, Metropolis, Plains, Power Plant, Seabed, Space, and Volcano biome music) +- Lmz (Custom Ancient Ruins, Jungle, and Lake biome music) +- Andr06 (Custom Forest, Slum and Sea biome music) +- _tresnoir +- unveiler + +## Sound Effects +- Pokémon Emerald +- Pokémon Black/White + + +# 🎨 Art + +## Backgrounds +- Squip (Paid Commissions) +- Contributions by Someonealive-QN + +## UI +- GAMEFREAK +- LJ Birdman + +## Pagefault Games Intro +- Spectremint + +## Game Logo +- Gonstar (Paid Commission) + +## Trainer Sprites +- GAMEFREAK (Pokémon Black/White 2, Pokémon Diamond/Pearl) +- kyledove +- Brumirage +- pkmn_realidea (Paid Commissions) +- IceJkai +- Leparagon +- wormhood + +## Mystery Event Sprites +- chrysomelinae +- koda_want_to_sleep +- “🐺Kieran/YJ 🐍” rival_kieran aka thedreadedden +- ImperialSympathizer +- wormhood +- gerolau +- otterwatch + +## Trainer Portraits +- pkmn_realidea (Paid Commissions) + +## Pokémon Sprites and Animation +In addition to the lists below, please check [the PokéRogue wiki](https://wiki.pokerogue.net/credits:credits) for a more detailed list of Pokémon Sprite credits. + +- GAMEFREAK (Pokémon Black/White 2) +- Smogon Sprite Project (Various Artists) +- Skyflyer +- Nolo33 +- Ebaru +- EricLostie +- kiriaura +- Caruban +- Sopita_Yorita +- Azrita +- AshnixsLaw +- Hellfire0raptor +- RetroNC +- Franark122k +- OldSoulja +- PKMarioG +- ItsYugen +- lucasomi +- Pkm Sinfonia +- Poki Papillon +- Fleimer_ +- bizcoeindoloro +- mangalos810 +- selstar + +### Static Sprites and Base Shiny Replacements Credits +- AMVictory +- Antiant +- Arhops +- arinoelle +- Arkeis +- aXl +- BananaToast +- Basic Vanillite +- BlackWhiteRobin +- Blaquaza +- Branflakes325 +- Brylark +- Buna +- Bynine +- Corson +- Cynda +- “Diashi” diazhi +- Dleep +- doomchaos +- Espeon Scientist +- Farriella +- fishbowlsoul90 +- “Follower” rulerofthesea11 +- Galifia +- GeoisEvil +- G.E.Z. +- Glustora +- Harrie +- HealnDeal +- Hematite +- HM100 +- Ice-cold Claws +- Involuntary Twitch +- “Jay” itsamejay +- KattenK +- KingOfThe-X-Roads +- KyleDove +- Kyleo +- Kyuzeth +- Larryturbo +- Layell +- Legitimate Username +- leParagon +- “LJ” lj_birdman +- Luigi Player +- Madmadness65 +- Mega-Pokebattlerz +- Mintly +- mjco +- “Momo” sphinx_sage +- MrDollSteak +- MyMarshlands +- N-Kin +- Noscium +- “Nova” fabunova +- “Omniv” omniv +- paintseagull +- princessofmusic +- PumpkinPastel +- Quanyails +- RadicalCharizard +- RedRooster +- “♂ROMEO⚧” gerolau +- ruleroftheseas11 +- SelenaArmorclaw +- “serif” serifaizawa +- Siiilver +- Sleet +- Snivy101 +- Speed-X +- Sphex +- Spook +- Squip +- TeraVolt +- TheAetherPlayer +- TheCynicalPoet +- Tooni +- TrainerSplash +- Travis +- Turtleye +- Tyrell D. Barnes +- “Vari” \_vari\_ +- Wobblebuns +- WolfPP +- WPS +- Wyverii +- “zan” smtif +- Zerudez +- Z-nogyroP + +### Animated Sprites Credits +- Antiant +- arinoelle +- Blaquaza +- Claire Starsword +- Coyotango +- DanEx +- “Diashi” diazhi +- GalacticArtistMuffin +- G.E.Z. +- hexagonereal +- HM100 +- Katten +- LeParagon +- localghost +- MallowOut +- mattiwarden +- “Momo” sphinx_sage +- N-Kin +- NoelleMBrooks +- Nyx +- “Omniv” omniv +- princessofmusic +- PumpkinPastel +- RadicalCharizard +- seleccion +- SelenaArmorclaw +- TheAetherPlayer +- Tinkatooni +- Typhlito +- uppa +- “Vari” \_vari\_ + +### Rare/Epic Shiny Variants Credits +- “Andr06” andr06 +- “Appo” appo +- “Ashhawk” k_redacted +- “Auralite” _auralite +- “Awesome_Soul” awesome_soul +- “Bagon” bagonganda +- “Bibble” nuts_. +- “BloomOfWoods” bloomofwoods +- “Buge” buge +- “bun” bunove +- “bukie” bukie +- cameranian +- “Caramel” saltedcarriemel +- “Chocolate Niblets” choconibs +- “CKC” ckc_ +- “ClawsHDi” clawshdi +- “Clown Princess” clown_princess +- “Cmac2173” cmac2173 +- “Corsola” corsola_bandit +- “Criminon” criminon +- “Cryptican Gogoat Enthusiast” crypticanexe +- “Diashi” diazhi +- “deviant.daffodil, bug enthusiast” deviant.daffodil +- “DigitalVaporeon” digitalvaporeon +- dingosig +- “Eku” ekusas00 +- “Elefante” +- “Esca” colossalsquid +- “Folf” folf. +- “Follower” ruleroftheseas11 +- “Fontbane” fontbane +- “Gallow” gallowhound +- “Giojoe” giojoe10 +- “Gonfold” gonfold +- greenninja757 +- “Grassy_Storm” grassy_storm +- “GreenMegaMan” greenmegaman +- “GROWL” myflixer.to +- “guy claiming to work on a guide” 7thatlas +- “h. 🍄” letterh. +- “hamez” .hamez +- “Hanniel” hanniel.15 +- “ImaginaryNeon” imaginaryneon +- “Jay” itsamejay +- “Jelke” jelke +- kalikimothy +- “🐺Kieran/YJ 🐍” rival_kieran aka thedreadedden +- “Koda” Koda_want_to_sleep +- “Lana” smogonian +- “LJ” lj_birdman +- “Long Girl” docamakesart +- “Lucky” luckyluckylucky +- “MissingNo.” clickonflareblitz +- “Momo” sphinx_sage +- monkehestman +- “Nexxus” nexxus_ +- “Nik :3” realniktrustme +- “Nikolatsu” +- “nora” ora.n +- “NOVA” fabunova +- officerporkchops +- “Omniv” omniv +- “Otterwatch” otterwatch_ +- “Pandoraz” pandoraz +- “Papa Pepsm An” papapepsman +- “Penguin” peng06 +- “Prodigy” lorekeeperprodigy +- “Purpenigma” purpenigma +- “Rage” ragerevival +- “♂ROMEO⚧” gerolau +- “Sagrell D'Arcadia” coffeerequired +- “serif” serifaizawa +- “SillyTopplingGoose” sillytopplinggoose +- “Splash Damage” splashceles +- “Sweg1b01” sweg1b01 +- “SyntheGrim” synthegrim +- “TaMenace” tamariontherestless +- “TheTRUEgge” thetruegge +- “Thorn” crownofthorns +- “Togepi” togepimax +- “Toopy” .toopy +- “Tristan” tristan.w +- “Umbreon” umbreon\_.\_ +- “Vari” \_vari\_ +- “Waasephi” +- wormhood +- “Yep, it's Caio” yepitscaio +- “Ymri” ymri +- “zaccie” zaccie +- “zan” smtif + +## Move Animations +- Pokémon Reborn + + +# ⚖️ Balance + +## Balance Team +- damocleas +- Blitzy aka Kazapple +- Cynthia_calliope +- Esca +- Fontbane +- Plasto +- Sethcurry +- Starkrieg + +## Past Members +- Swizzo +- Zaccie + +## Past Contributors +- chrysomelinae (Mystery Events) +- AsdarDevelops (Mystery Events) + + +# 💻 Development + +## Server Developers +- pancakes aka patapancakes + +## Current and former Development Team members +- bennybroseph +- Brain Frog +- CodeTappert +- Dakurei +- flx-sta +- frutescens +- Greenlamp +- ImperialSympathizer +- innerthunder +- KimJeongSun +- Madmadness65 +- Moka +- Navori +- NightKev +- Opaquer +- OrangeRed +- Sam aka Flashfyre (initial developer, started PokéRogue) +- sirzento +- SN34KZ +- Swain aka torranx +- Temp aka Tempo-anon +- Walker +- Xavion + +## Bug/Issue Managers +- Daleks +- Lily +- PigeonBar +- Snailman + +## Other Code Contributors +- Admiral-Billy +- allen925 +- arColm +- Arxalc +- AsdarDevelops +- Corrade +- DustinLin +- ElizaAlex +- EmberCM +- EmoUsedHM01 +- EvasiveAce +- Fontbane +- francktrouillez +- FredeX +- geeilhan +- happinyz +- hayuna +- InfernoVulpix +- j-diefenbach +- jaimefd +- JakubHanko +- JonStudders +- karl-police +- lucfd +- Lugiadrien +- madibye +- mattrossdev +- mcmontag +- meepen +- Mewtwo2387 +- muscode +- Neverblade +- NxKarim +- okimin +- PigeonBar +- PrabbyDD +- prateau +- prime-dialga +- PyGaVS +- rationality6 +- RedstonewolfX +- ReneGV +- rnicar245 +- schmidtc1 +- shayebeadling +- snoozbuster +- sodaMelon +- td76099 +- Vassiat +- Xiaphear +- zaccie +- zacharied +- Zé Ricardo + + +# 🌎 Translation + +## In-Game Translators + +### 🇩🇪 German (de) +- CodeTappert + +### 🇪🇸 Spanish (es-ES) +- Dan Stevenson +- Javi +- Lily Alterni +- Qyxgames + +### 🇫🇷 French (fr) +- Lugiadrien + +### 🇮🇹 Italian (it) +- Nicus + +### 🇯🇵 Japanese (ja) +- 6mozuke9 +- Chapybara +- PeachFresca + +### 🇰🇷 Korean (ko) +- Enoch +- KimJeongSun +- Returntoice +- sodamelon + +### 🇧🇷 Portuguese (pt-BR) +- Zé Ricardo + +### 🇨🇳 Chinese (zh-CN) +- dddsenic +- mercurius +- VittorioVeneto +- Yonmaru + +### 🇹🇼 Chinese (zh-TW) +- mercurius +- Seagull + +### Past contributors +- Asdar (es-ES) +- Rafa (es-ES) +- GINK-SS (ko) +- prostagma (pt-BR) +- Ei (zh-TW) + +## Wiki Translators + +### 🇪🇸 Spanish (es-ES) +- victorcooler + +### 🇫🇷 French (fr) +- Evan +- Mitsue +- Papier +- Sangara +- Voltarix + +### 🇮🇹 Italian (it) +- Purce +- T-reds + +### 🇰🇷 Korean (ko) +- LeKaaN +- Returntoice +- sodamelon + +### 🇵🇱 Polish (pl) +- Talo + +### 🇧🇷 Portuguese (pt-BR) +- Beast +- Sushi +- Zé Ricardo + +### 🇨🇳 Chinese (zh-CN) +- jw-0- + +### Past contributors +- Dietaube (de) +- Gnorpelltroll (de) +- xRegix (de) +- Broly Ikari (fr) +- Leo Edgar_Zimmer (fr) +- Telor (fr) +- dorri (ko) +- Little Moder_eldenring (ko) +- Andy (zh-CN) +- Black Feather (zh-CN) +- itschili (zh-CN) +- RimKnight (zh-CN) +- Yubari (zh-CN) + +## 🇺🇸 English Proofreaders +- Cheyu +- Faust +- HaywiredUp +- Irridescence +- Ke'ahi +- Louie +- Nully +- PeD +- The Programmer + +### Past contributors +- I... + + +# 📰 Wiki + +## Wiki Head +- H.A.R.V. + +## Wiki Lead +- Sangara +- Zac +- Smew +- Brain Frog +- Hannah + +## Editor +- Prodigy +- Akuma +- Dan Gioia +- Shimizoki +- Stave +- NalysArbur +- Ceimir +- Solanum Tuberosum +- Pom + +## Artist +- dub +- SmashMania +- Wren +- Lugiadrien + +## Contributor +- Daleks <3 +- Inferno Vulpix +- Embri +- Nekod +- P0kemonY +- Scoom +- BlueVaron + + +# ☎️ Discord + +## Head Moderator +- leah + +## Senior Moderators +- Solanum Tuberosum +- Madmadness65 +- Necrowmancer +- lana + +## Moderators +- Sethcurry + +## Junior Moderators +- chacolah +- ChaosGrimmon +- Cynthia +- Kat +- lyn +- Pom + + +# ✨ Special Thanks + +## Reddit Moderators +- TheZigglez +- Vicksin +- Sapphire +- Javi +- roi + +## External Tools +- Ydarissep (creator of the now defunct "Yda's Dex") +- Admiral-Billy (Offline App - Desktop) +- Red aka StonedModder (iOS App) diff --git a/README.md b/README.md index 866687d54b7..607a42e5125 100644 --- a/README.md +++ b/README.md @@ -37,92 +37,6 @@ For detailed guidelines on documenting your code, refer to the [comments.md](./d Check out [Github Issues](https://github.com/pagefaultgames/pokerogue/issues) to see how can you help us! # 📝 Credits -> If this project contains assets you have produced and you do not see your name here, **please** reach out. +> If this project contains assets you have produced and you do not see your name, **please** reach out, either [here on GitHub](https://github.com/pagefaultgames/pokerogue/issues/new) or via [Discord](https://discord.gg/pokerogue). -### 🎵 BGM - - Pokémon Mystery Dungeon: Explorers of Sky - - Arata Iiyoshi - - Hideki Sakamoto - - Keisuke Ito - - Ken-ichi Saito - - Yoshihiro Maeda - - Pokémon Black/White - - Go Ichinose - - Hitomi Sato - - Shota Kageyama - - Pokémon Mystery Dungeon: Rescue Team DX - - Keisuke Ito - - Arata Iiyoshi - - Atsuhiro Ishizuna - - Pokémon HeartGold/SoulSilver - - Pokémon Black/White 2 - - Pokémon X/Y - - Pokémon Omega Ruby/Alpha Sapphire - - Pokémon Sun/Moon - - Pokémon Ultra Sun/Ultra Moon - - Pokémon Sword/Shield - - Pokémon Legends: Arceus - - Pokémon Scarlet/Violet - - Firel (Custom Ice Cave, Laboratory, Metropolis, Plains, Power Plant, Seabed, Space, and Volcano biome music) - - Lmz (Custom Ancient Ruins, Jungle, and Lake biome music) - - Andr06 (Custom Slum and Sea biome music) - -### 🎵 Sound Effects - - Pokémon Emerald - - Pokémon Black/White - -### 🎨 Backgrounds - - Squip (Paid Commissions) - - Contributions by Someonealive-QN - -### 🎨 UI - - GAMEFREAK - - LJ Birdman - -### 🎨 Pagefault Games Intro - - Spectremint - -### 🎨 Game Logo - - Gonstar (Paid Commission) - -### 🎨 Trainer Sprites - - GAMEFREAK (Pokémon Black/White 2, Pokémon Diamond/Pearl) - - kyledove - - Brumirage - - pkmn_realidea (Paid Commissions) - - IceJkai - -### 🎨 Trainer Portraits - - pkmn_realidea (Paid Commissions) - -### 🎨 Pokemon Sprites and Animation - - GAMEFREAK (Pokémon Black/White 2) - - Smogon Sprite Project (Various Artists) - - Skyflyer - - Nolo33 - - Ebaru - - EricLostie - - KingOfThe-X-Roads - - kiriaura - - Caruban - - Sopita_Yorita - - Azrita - - AshnixsLaw - - Hellfire0raptor - - RetroNC - - Franark122k - - OldSoulja - - PKMarioG - - ItsYugen - - lucasomi - - Pkm Sinfonia - - Poki Papillon - - Fleimer_ - - bizcoeindoloro - - mangalos810 - - Involuntary-Twitch - - selstar - - koda_want_to_sleep - -### 🎨 Move Animations - - Pokémon Reborn +Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits [here](./CREDITS.md). diff --git a/docs/enemy-ai.md b/docs/enemy-ai.md index 46482f56a90..8edf5a3f10e 100644 --- a/docs/enemy-ai.md +++ b/docs/enemy-ai.md @@ -80,8 +80,8 @@ As part of the move selection process, the enemy Pokémon must compute a **targe A move's UBS and TBS are computed with the respective functions in the `Move` class: ```ts -getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer; -getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer; +getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number; +getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number; ``` Logically, these functions are very similar – they add up their respective benefit scores from each of the move's attributes (as determined by `attr.getUserBenefitScore`, and `attr.getTargetBenefitScore`, respectively) and return the total benefit score. However, there are two key functional differences in how the UBS and TBS of a move are handled: diff --git a/eslint.config.js b/eslint.config.js index 2f2b466c66f..1cea5563a78 100644 --- a/eslint.config.js +++ b/eslint.config.js @@ -46,6 +46,7 @@ export default [ "computed-property-spacing": ["error", "never" ], // Enforces consistent spacing inside computed property brackets "space-infix-ops": ["error", { "int32Hint": false }], // Enforces spacing around infix operators "no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }], // Disallows multiple empty lines + "@typescript-eslint/consistent-type-imports": "error", // Enforces type-only imports wherever possible } } ] diff --git a/global.d.ts b/global.d.ts index f4dfa7d4cb2..c896a4983e4 100644 --- a/global.d.ts +++ b/global.d.ts @@ -10,5 +10,5 @@ declare global { * * To set up your own server in a test see `game_data.test.ts` */ - var i18nServer: SetupServerApi; + var server: SetupServerApi; } diff --git a/package-lock.json b/package-lock.json index 9e512884922..676539af79e 100644 --- a/package-lock.json +++ b/package-lock.json @@ -1,12 +1,12 @@ { "name": "pokemon-rogue-battle", - "version": "1.1.6", + "version": "1.5.2", "lockfileVersion": 3, "requires": true, "packages": { "": { "name": "pokemon-rogue-battle", - "version": "1.1.6", + "version": "1.5.2", "hasInstallScript": true, "dependencies": { "@material/material-color-utilities": "^0.2.7", @@ -16,6 +16,7 @@ "i18next-http-backend": "^2.6.1", "i18next-korean-postposition-processor": "^1.0.0", "json-stable-stringify": "^1.1.0", + "jszip": "^3.10.1", "phaser": "^3.70.0", "phaser3-rex-plugins": "^1.1.84" }, @@ -2723,6 +2724,11 @@ "node": ">= 0.6" } }, + "node_modules/core-util-is": { + "version": "1.0.3", + "resolved": "https://registry.npmjs.org/core-util-is/-/core-util-is-1.0.3.tgz", + "integrity": "sha512-ZQBvi1DcpJ4GDqanjucZ2Hj3wEO5pZDS89BWbkcrvdxksJorwUDDZamX9ldFkp9aw2lmBDLgkObEA4DWNJ9FYQ==" + }, "node_modules/cross-fetch": { "version": "4.0.0", "resolved": "https://registry.npmjs.org/cross-fetch/-/cross-fetch-4.0.0.tgz", @@ -4045,6 +4051,11 @@ "node": ">= 4" } }, + "node_modules/immediate": { + "version": "3.0.6", + "resolved": "https://registry.npmjs.org/immediate/-/immediate-3.0.6.tgz", + "integrity": "sha512-XXOFtyqDjNDAQxVfYxuF7g9Il/IbWmmlQg2MYKOH8ExIT1qg6xc4zyS3HaEEATgs1btfzxq15ciUiY7gjSXRGQ==" + }, "node_modules/import-fresh": { "version": "3.3.0", "resolved": "https://registry.npmjs.org/import-fresh/-/import-fresh-3.3.0.tgz", @@ -4072,6 +4083,11 @@ "node": ">=0.8.19" } }, + "node_modules/inherits": { + "version": "2.0.4", + "resolved": "https://registry.npmjs.org/inherits/-/inherits-2.0.4.tgz", + "integrity": "sha512-k/vGaX4/Yla3WzyMCvTQOXYeIHvqOKtnqBduzTHpzpQZzAskKMhZ2K+EnBiSM9zGSoIFeMpXKxa4dYeZIQqewQ==" + }, "node_modules/ini": { "version": "4.1.1", "resolved": "https://registry.npmjs.org/ini/-/ini-4.1.1.tgz", @@ -4481,6 +4497,17 @@ "url": "https://github.com/sponsors/ljharb" } }, + 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{ + "version": "1.0.11", + "resolved": "https://registry.npmjs.org/pako/-/pako-1.0.11.tgz", + "integrity": "sha512-4hLB8Py4zZce5s4yd9XzopqwVv/yGNhV1Bl8NTmCq1763HeK2+EwVTv+leGeL13Dnh2wfbqowVPXCIO0z4taYw==" + }, "node_modules/papaparse": { "version": "5.4.1", "resolved": "https://registry.npmjs.org/papaparse/-/papaparse-5.4.1.tgz", @@ -5485,6 +5525,11 @@ "node": ">= 0.8.0" } }, + "node_modules/process-nextick-args": { + "version": "2.0.1", + "resolved": "https://registry.npmjs.org/process-nextick-args/-/process-nextick-args-2.0.1.tgz", + "integrity": "sha512-3ouUOpQhtgrbOa17J7+uxOTpITYWaGP7/AhoR3+A+/1e9skrzelGi/dXzEYyvbxubEF6Wn2ypscTKiKJFFn1ag==" + }, "node_modules/prompts": { "version": "2.4.2", "resolved": "https://registry.npmjs.org/prompts/-/prompts-2.4.2.tgz", @@ -5551,6 +5596,25 @@ } ] }, + "node_modules/readable-stream": { + "version": "2.3.8", + "resolved": "https://registry.npmjs.org/readable-stream/-/readable-stream-2.3.8.tgz", + "integrity": 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dependency-graph.svg", "create-test": "node ./create-test-boilerplate.js", - "postinstall": "npx lefthook install && npx lefthook run post-merge" + "postinstall": "npx lefthook install && npx lefthook run post-merge", + "update-version:patch": "npm version patch --force --no-git-tag-version", + "update-version:minor": "npm version minor --force --no-git-tag-version", + "update-locales:remote": "git submodule update --progress --init --recursive --force --remote" }, "devDependencies": { "@eslint/js": "^9.3.0", @@ -55,16 +58,11 @@ "i18next-http-backend": "^2.6.1", "i18next-korean-postposition-processor": "^1.0.0", "json-stable-stringify": "^1.1.0", + "jszip": "^3.10.1", "phaser": "^3.70.0", "phaser3-rex-plugins": "^1.1.84" }, "engines": { "node": ">=20.0.0" - }, - "imports": { - "#enums/*": "./enums/*", - "#app": "./src/main.js", - "#app/*": "./src/*", - "#test/*": "./src/test/*" } } diff --git a/public/audio/bgm/battle_champion_kukui.mp3 b/public/audio/bgm/battle_champion_kukui.mp3 new 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a/public/images/pokemon/variant/298_2.png and b/public/images/pokemon/variant/298_2.png differ diff --git a/public/images/pokemon/variant/298_3.png b/public/images/pokemon/variant/298_3.png index 137cee603a7..5dbf9b03b31 100644 Binary files a/public/images/pokemon/variant/298_3.png and b/public/images/pokemon/variant/298_3.png differ diff --git a/public/images/pokemon/variant/2_2.png b/public/images/pokemon/variant/2_2.png index 2477646fef4..b12bd60bd23 100644 Binary files a/public/images/pokemon/variant/2_2.png and b/public/images/pokemon/variant/2_2.png differ diff --git a/public/images/pokemon/variant/3-gigantamax.json b/public/images/pokemon/variant/3-gigantamax.json index 7b341b367aa..9b74b1131ba 100644 --- a/public/images/pokemon/variant/3-gigantamax.json +++ b/public/images/pokemon/variant/3-gigantamax.json @@ -4,6 +4,8 @@ "ffee52": "37d6de", "debd29": "078a8f", "833100": "002112", + "830009": "23033b", + "189d87": "c2247b", "ff7b73": "712f8f", "de4141": "3f1375", "ffbdbd": "a266b0", @@ -11,6 +13,7 @@ "107b6a": "9e1976", "105241": "4f2800", "83de7b": "a37707", + "2e5529": "38001c", "5a9c39": "705207", "20b49c": "de3592", "fdfdfd": "fdfdfd", @@ -21,14 +24,17 @@ "ffee52": "f75ea8", "debd29": "a30a66", "833100": "0b2e01", + "830009": "154205", + "189d87": "f17f05", "ff7b73": "9db042", "de4141": "3c8227", "ffbdbd": "e7e385", "101010": "101010", "107b6a": "d44300", - "105241": "030129", - "83de7b": "433d99", - "5a9c39": "19164f", + "105241": "381601", + "83de7b": "80ced9", + "2e5519": "011c38", + "5a9c39": "446b94", "20b49c": "fa8405", "fdfdfd": "fdfdfd", "5ad5c5": "faa405" diff --git a/public/images/pokemon/variant/3-mega_2.png b/public/images/pokemon/variant/3-mega_2.png index 037e983a030..54ca687d1c3 100644 Binary files a/public/images/pokemon/variant/3-mega_2.png and b/public/images/pokemon/variant/3-mega_2.png differ diff --git a/public/images/pokemon/variant/3-mega_3.png b/public/images/pokemon/variant/3-mega_3.png index 6a967466ac1..07ddb5ae7ed 100644 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b/public/images/pokemon/variant/back/3-gigantamax.json @@ -1,6 +1,7 @@ { "1": { "833100": "180136", + "830009": "23033b", "bd6a31": "012729", "ffee52": "37d6de", "debd29": "078a8f", @@ -8,15 +9,18 @@ "de4141": "3f1375", "ff7b73": "712f8f", "ffbdbd": "a266b0", - "5a9c39": "705207", - "105241": "4f2800", - "83de7b": "a37707", + "e8a3a3": "91579e", + "5a9c39": "b34952", + "105241": "190038", + "2e5519": "38001c", + "83de7b": "ff745e", "107b6a": "b80479", "20b49c": "de3592", "fdfdfd": "fdfdfd" }, "2": { "833100": "0b2e01", + "830009": "154205", "bd6a31": "420514", "ffee52": "f75ea8", "debd29": "a30a66", @@ -24,9 +28,11 @@ "de4141": "3c8227", "ff7b73": "9db042", "ffbdbd": "e7e385", - "5a9c39": "19164f", - "105241": "030129", - "83de7b": "433d99", + "e8a3a3": "ced76f", + "5a9c39": "446b94", + "105241": "381601", + "2e5519": "011c38", + "83de7b": "80ced9", "107b6a": "d15d04", "20b49c": "fa8405", "fdfdfd": "fdfdfd" diff --git a/public/images/pokemon/variant/back/3-mega_2.png 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a/public/images/pokemon/variant/back/987.json +++ b/public/images/pokemon/variant/back/987.json @@ -9,7 +9,7 @@ "de62a4": "ffc668", "4a83a4": "387fa7", "314a62": "244260", - "70bbb4": "f8d371", + "548e88": "2d60bb", "a4295a": "cc762f" }, "1": { @@ -22,7 +22,7 @@ "de62a4": "ffdf90", "4a83a4": "a1c8db", "314a62": "7396b4", - "70bbb4": "70bbb4", + "548e88": "a9c0c6", "a4295a": "e28c27" }, "2": { @@ -35,7 +35,7 @@ "de62a4": "e25038", "4a83a4": "e6aa47", "314a62": "b56f2a", - "70bbb4": "f8d371", + "548e88": "e0b544", "a4295a": "a62a21" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/back/9_2.png b/public/images/pokemon/variant/back/9_2.png index a55c0c139fb..409472b2e52 100644 Binary files a/public/images/pokemon/variant/back/9_2.png and b/public/images/pokemon/variant/back/9_2.png differ diff --git a/public/images/pokemon/variant/back/9_3.png b/public/images/pokemon/variant/back/9_3.png index edae3f66b71..2cb0b1a3917 100644 Binary files a/public/images/pokemon/variant/back/9_3.png and b/public/images/pokemon/variant/back/9_3.png differ diff --git a/public/images/pokemon/variant/back/female/212.json b/public/images/pokemon/variant/back/female/212.json new file mode 100644 index 00000000000..84f12bf1434 --- /dev/null +++ b/public/images/pokemon/variant/back/female/212.json @@ -0,0 +1,41 @@ +{ + "0": { + "632929": "215a2d", + "f76b6b": "8cce73", + "a52929": "2f794e", + "101010": "101010", + "d63a3a": "4a9c53", + "9494a5": "9494a5", + "ffffff": "ffffff", + "b5b5ce": "b5b5ce", + "3a3a4a": "3a3a4a", + "9c6b21": "9c6b21", + "dec510": "dec510" + }, + "1": { + "632929": "2f2962", + "f76b6b": "639cf7", + "a52929": "29429c", + "101010": "101010", + "d63a3a": "4263ef", + "9494a5": "6262a4", + "ffffff": "ffffff", + "b5b5ce": "b5b5ce", + "3a3a4a": "3c3c50", + "9c6b21": "131387", + "dec510": "10bdde" + }, + "2": { + "632929": "645117", + "f76b6b": "c59f29", + "a52929": "b88619", + "101010": "101010", + "d63a3a": "ffca2a", + "9494a5": "3c4543", + "ffffff": "ffffff", + "b5b5ce": "b5b5ce", + "3a3a4a": "282d2c", + "9c6b21": "9c6b21", + "dec510": "dec510" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/back/female/3.json b/public/images/pokemon/variant/back/female/3.json index 567479d58d0..49fe726b084 100644 --- a/public/images/pokemon/variant/back/female/3.json +++ b/public/images/pokemon/variant/back/female/3.json @@ -1,6 +1,7 @@ { "1": { "843100": "033b22", + "830009": "23033b", "ffbdbd": "a266b0", "ffef52": "37d6de", "debd29": "078a8f", @@ -10,6 +11,7 @@ "101010": "101010", "105242": "190038", "107b6b": "9e1976", + "2e5519": "38001c", "5a9c3a": "b34952", "5ad6c5": "f062a4", "21b59c": "de3592", @@ -18,6 +20,7 @@ }, "2": { "843100": "420514", + "830009": "154205", "ffbdbd": "e7e385", "ffef52": "f75ea8", "debd29": "a30a66", @@ -27,6 +30,7 @@ "101010": "101010", "105242": "381601", "107b6b": "d15d04", + "2e5519": "011c38", "5a9c3a": "446b94", "5ad6c5": "faa405", "21b59c": 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a/public/images/pokemon/variant/exp/4080_1.png b/public/images/pokemon/variant/exp/4080_1.png index a7e6de6cff7..aad11f1dd4a 100644 Binary files a/public/images/pokemon/variant/exp/4080_1.png and b/public/images/pokemon/variant/exp/4080_1.png differ diff --git a/public/images/pokemon/variant/exp/4199_1.png b/public/images/pokemon/variant/exp/4199_1.png index 4ad5b00b4c7..0a22d90da05 100644 Binary files a/public/images/pokemon/variant/exp/4199_1.png and b/public/images/pokemon/variant/exp/4199_1.png differ diff --git a/public/images/pokemon/variant/exp/658-ash.json b/public/images/pokemon/variant/exp/658-ash.json index 96b60b02adf..79cad7ea42d 100644 --- a/public/images/pokemon/variant/exp/658-ash.json +++ b/public/images/pokemon/variant/exp/658-ash.json @@ -4,6 +4,7 @@ "3f4447": "466698", "de3431": "3fca9f", "f8f8f8": "a1e9f0", + "f4f4f4": "d7effa", "7b282e": "0e3e81", "6b1d1d": "206d74", "4ebdd9": "41a7b0", @@ -25,6 +26,7 @@ "3f4447": "466698", "de3431": "9ceec6", "f8f8f8": "89d2b8", 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100644 Binary files a/public/images/pokemon/variant/exp/back/978-droopy_3.png and b/public/images/pokemon/variant/exp/back/978-droopy_3.png differ diff --git a/public/images/pokemon/variant/exp/back/987.json b/public/images/pokemon/variant/exp/back/987.json index 385a9eeb29f..5fb59f6979d 100644 --- a/public/images/pokemon/variant/exp/back/987.json +++ b/public/images/pokemon/variant/exp/back/987.json @@ -8,7 +8,7 @@ "0f0f0f": "0f0f0f", "314a62": "244260", "621841": "71370f", - "70bbb4": "f8d371", + "548e88": "2d60bb", "de62a4": "ffc668", "a4295a": "cc762f" }, @@ -21,7 +21,7 @@ "0f0f0f": "0f0f0f", "314a62": "7396b4", "621841": "7b3c08", - "70bbb4": "70bbb4", + "548e88": "a9c0c6", "de62a4": "ffdf90", "a4295a": "e28c27" }, @@ -34,7 +34,7 @@ "0f0f0f": "0f0f0f", "314a62": "b56f2a", "621841": "5a0a05", - "70bbb4": "f8d371", + "548e88": "e0b544", "de62a4": "e25038", "a4295a": "a62a21" } diff --git a/public/images/pokemon/variant/female/212.json b/public/images/pokemon/variant/female/212.json new file mode 100644 index 00000000000..55fcc0858ac --- /dev/null +++ b/public/images/pokemon/variant/female/212.json @@ -0,0 +1,41 @@ +{ + "0": { + "632929": "215a2d", + "f76b6b": "8cce73", + "101010": "101010", + "3a3a4a": "3a3a4a", + "ffffff": "ffffff", + "d63a3a": "4a9c53", + "b5b5ce": "b5b5ce", + "9494a5": "9494a5", + "a52929": "2f794e", + "dec510": "dec510", + "9c6b21": "9c6b21" + }, + "1": { + "632929": "2f2962", + "f76b6b": "639cf7", + "101010": "101010", + "3a3a4a": "3c3c50", + "ffffff": "ffffff", + "d63a3a": "4263ef", + "b5b5ce": "b5b5ce", + "9494a5": "6262a4", + "a52929": "29429c", + "dec510": "10bdde", + "9c6b21": "131387" + }, + "2": { + "632929": "645117", + "f76b6b": "c59f29", + "101010": "101010", + "3a3a4a": "282d2c", + "ffffff": "ffffff", + "d63a3a": "ffca2a", + "b5b5ce": "b5b5ce", + "9494a5": "3c4543", + "a52929": "b88619", + "dec510": "dec510", + "9c6b21": "9c6b21" + } +} \ No newline at end of file diff --git a/public/images/pokemon/variant/female/3.json 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"84de7b": "80ced9", + "ffffff": "ffffff", + "2f561a": "011b34" } } \ No newline at end of file diff --git a/public/images/pokemon/variant/female/3_2.json b/public/images/pokemon/variant/female/3_2.json deleted file mode 100644 index 8c89faed762..00000000000 --- a/public/images/pokemon/variant/female/3_2.json +++ /dev/null @@ -1,4136 +0,0 @@ -{ - "textures": [ - { - "image": "3_2.png", - "format": "RGBA8888", - "size": { - "w": 569, - "h": 569 - }, - "scale": 1, - "frames": [ - { - "filename": "0025.png", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 86, - "h": 71 - }, - "spriteSourceSize": { - "x": 2, - "y": 4, - "w": 81, - "h": 66 - }, - "frame": { - "x": 0, - "y": 0, - "w": 81, - "h": 66 - } - }, - { - "filename": "0026.png", - "rotated": false, - "trimmed": true, - "sourceSize": { - "w": 86, - "h": 71 - }, - "spriteSourceSize": { - "x": 2, - "y": 4, - "w": 81, - "h": 66 - }, - "frame": { - "x": 0, - "y": 0, - "w": 81, - "h": 66 - } - }, - { - "filename": 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@@ -1647,6 +1647,27 @@ "h": 25 } }, + { + "filename": "85-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 3, + "w": 29, + "h": 25 + }, + "frame": { + "x": 55, + "y": 270, + "w": 29, + "h": 25 + } + }, { "filename": "22s", "rotated": false, @@ -1731,6 +1752,27 @@ "h": 25 } }, + { + "filename": "85s-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 5, + "y": 3, + "w": 29, + "h": 25 + }, + "frame": { + "x": 56, + "y": 317, + "w": 29, + "h": 25 + } + }, { "filename": "9s", "rotated": false, @@ -6456,6 +6498,27 @@ "h": 18 } }, + { + "filename": "84-f", + "rotated": false, + "trimmed": true, + "sourceSize": { + "w": 40, + "h": 30 + }, + "spriteSourceSize": { + "x": 9, + "y": 10, + "w": 21, + "h": 18 + }, + "frame": { + "x": 98, + "y": 712, + "w": 21, + "h": 18 + } + }, { "filename": "107", "rotated": false, @@ -6519,6 +6582,27 @@ "h": 18 } }, + { 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index b7382f6afde..4528c3e2053 100644 Binary files a/public/images/trainer/plumeria.png and b/public/images/trainer/plumeria.png differ diff --git a/public/images/trainer/rose.json b/public/images/trainer/rose.json index 86869257b63..883aa128e50 100644 --- a/public/images/trainer/rose.json +++ b/public/images/trainer/rose.json @@ -4,8 +4,8 @@ "image": "rose.png", "format": "RGBA8888", "size": { - "w": 79, - "h": 79 + "w": 77, + "h": 77 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 80, - "h": 80 + "w": 31, + "h": 77 }, "spriteSourceSize": { - "x": 16, - "y": 1, - "w": 52, - "h": 79 + "x": 0, + "y": 0, + "w": 31, + "h": 77 }, "frame": { "x": 0, "y": 0, - "w": 52, - "h": 79 + "w": 31, + "h": 77 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": 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+ "w": 45, + "h": 78 }, "frame": { "x": 0, "y": 0, - "w": 80, - "h": 80 + "w": 45, + "h": 78 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:831f5748dad92911b10a1cb358ee2dae:a3bf81bbaa3b49cad5e0e549cf94563b:bb6befc9383c9c08837183ae2a7a80c1$" + "smartupdate": "$TexturePacker:SmartUpdate:601dbcee82b14bde5072df26ddd7d684:a0d576e65d8e3ff549dde75f0a82bc94:a277ff67eb669e1dac57ad29940004ac$" } } diff --git a/public/images/trainer/shelly.png b/public/images/trainer/shelly.png index 505dce1b110..95e6a07310d 100644 Binary files a/public/images/trainer/shelly.png and b/public/images/trainer/shelly.png differ diff --git a/public/images/trainer/skull_grunt_f.json b/public/images/trainer/skull_grunt_f.json index 182f9300ad5..b8c42ffafdd 100644 --- a/public/images/trainer/skull_grunt_f.json +++ b/public/images/trainer/skull_grunt_f.json @@ -4,8 +4,8 @@ "image": "skull_grunt_f.png", "format": "RGBA8888", "size": { - "w": 74, - "h": 74 + "w": 69, + "h": 69 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 31, - "h": 74 + "w": 44, + "h": 69 }, "spriteSourceSize": { "x": 0, "y": 0, - "w": 31, - "h": 74 + "w": 44, + "h": 69 }, "frame": { "x": 0, "y": 0, - "w": 31, - "h": 74 + "w": 44, + "h": 69 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:71a1f5b1981674c6e81163ac8ea576c3:a5e612d58e5f0a1489e111212baea09d:dd369353af16e4c5eb6547e129dfac18$" + "smartupdate": "$TexturePacker:SmartUpdate:b9685517b9674887653c84a03f3781c0:894dcd88bf117d48750df82b7bfac644:9035f560a0ab0d45bcc084aba7172990$" } } diff --git a/public/images/trainer/skull_grunt_f.png b/public/images/trainer/skull_grunt_f.png index fe7834ba4a8..c26e8d7f882 100644 Binary files a/public/images/trainer/skull_grunt_f.png and b/public/images/trainer/skull_grunt_f.png differ diff --git a/public/images/trainer/skull_grunt_m.json b/public/images/trainer/skull_grunt_m.json index 7c728e9d3fc..6a2d13ed8a3 100644 --- a/public/images/trainer/skull_grunt_m.json +++ b/public/images/trainer/skull_grunt_m.json @@ -4,8 +4,8 @@ "image": "skull_grunt_m.png", "format": "RGBA8888", "size": { - "w": 72, - "h": 72 + "w": 64, + "h": 64 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 51, - "h": 72 + "w": 39, + "h": 64 }, "spriteSourceSize": { "x": 0, "y": 0, - "w": 51, - "h": 72 + "w": 39, + "h": 64 }, "frame": { "x": 0, "y": 0, - "w": 51, - "h": 72 + "w": 39, + "h": 64 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:4deb2a68e4d168bb1a40cb5d190a7d1f:be3d7b29f4b544ba51cf907691fef51d:df57ca2c9bf5f80d930306e15a851d4d$" + "smartupdate": "$TexturePacker:SmartUpdate:c39ac1d47c8cbe300cffe98bda48c590:b400e0c6286f0e20dfbc383f7453e35b:1ff10b395daf6ebfa377680a6404f816$" } } diff --git a/public/images/trainer/skull_grunt_m.png b/public/images/trainer/skull_grunt_m.png index f2b8acba984..8babb09ec74 100644 Binary files a/public/images/trainer/skull_grunt_m.png and b/public/images/trainer/skull_grunt_m.png differ diff --git a/public/images/trainer/star_grunt_f.json b/public/images/trainer/star_grunt_f.json index e26477e3512..a6b613f44cf 100644 --- a/public/images/trainer/star_grunt_f.json +++ b/public/images/trainer/star_grunt_f.json @@ -14,12 +14,12 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 80, - "h": 80 + "w": 30, + "h": 68 }, "spriteSourceSize": { - "x": 24, - "y": 11, + "x": 0, + "y": 0, "w": 30, "h": 68 }, @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:b542a1bdd6995584fc776f75d578b434:f03fddece4494ab59698002fe6671972:c6f0e54e24ec5ffaa711700431b1955e$" + "smartupdate": "$TexturePacker:SmartUpdate:a5493363086a57d0f145cf61c42475de:2e4d3b330bb89e05e93f34d605eee203:c6f0e54e24ec5ffaa711700431b1955e$" } } diff --git a/public/images/trainer/star_grunt_f.png b/public/images/trainer/star_grunt_f.png index 6eb63ae1e03..ee0c25147cc 100644 Binary files a/public/images/trainer/star_grunt_f.png and b/public/images/trainer/star_grunt_f.png differ diff --git a/public/images/trainer/star_grunt_m.json b/public/images/trainer/star_grunt_m.json index bf49e3027e6..ba245e2eeb3 100644 --- a/public/images/trainer/star_grunt_m.json +++ b/public/images/trainer/star_grunt_m.json @@ -4,8 +4,8 @@ "image": "star_grunt_m.png", "format": "RGBA8888", "size": { - "w": 70, - "h": 70 + "w": 64, + "h": 64 }, "scale": 1, "frames": [ @@ -14,20 +14,20 @@ "rotated": false, "trimmed": false, "sourceSize": { - "w": 80, - "h": 80 + "w": 36, + "h": 64 }, "spriteSourceSize": { - "x": 24, - "y": 9, - "w": 31, - "h": 70 + "x": 0, + "y": 0, + "w": 36, + "h": 64 }, "frame": { "x": 0, "y": 0, - "w": 31, - "h": 70 + "w": 36, + "h": 64 } } ] @@ -36,6 +36,6 @@ "meta": { "app": "https://www.codeandweb.com/texturepacker", "version": "3.0", - "smartupdate": "$TexturePacker:SmartUpdate:abc4b0424c37fd55a2bf2e9f5142adce:41a140aa68a1eda61d9a00cab4e07721:a0796711f9e0333796b6629cd43ff8e8$" + "smartupdate": "$TexturePacker:SmartUpdate:11da63c3829d44356a3c26d094212d64:45ebf021548ac0e12b6f25093c5bf0db:a0796711f9e0333796b6629cd43ff8e8$" } } diff --git a/public/images/trainer/star_grunt_m.png b/public/images/trainer/star_grunt_m.png index a69359eda8e..13fd4e88510 100644 Binary files a/public/images/trainer/star_grunt_m.png and b/public/images/trainer/star_grunt_m.png differ diff --git a/public/images/types_es.json b/public/images/types_es-ES.json similarity index 99% rename from public/images/types_es.json rename to public/images/types_es-ES.json index 0fb922e8939..198899c0f12 100644 --- a/public/images/types_es.json +++ b/public/images/types_es-ES.json @@ -1,7 +1,7 @@ { "textures": [ { - "image": "types_es.png", + "image": "types_es-ES.png", "format": "RGBA8888", "size": { "w": 32, diff --git a/public/images/types_es.png b/public/images/types_es-ES.png similarity index 100% rename from public/images/types_es.png rename to public/images/types_es-ES.png diff --git a/public/locales b/public/locales index 71390cba88f..2d3765a4f03 160000 --- a/public/locales +++ b/public/locales @@ -1 +1 @@ -Subproject commit 71390cba88f4103d0d2273d59a6dd8340a4fa54f +Subproject commit 2d3765a4f035b4916523bf75b754e153e9d65134 diff --git a/src/@types/PokerogueAccountApi.ts b/src/@types/PokerogueAccountApi.ts new file mode 100644 index 00000000000..68d0a5e7730 --- /dev/null +++ b/src/@types/PokerogueAccountApi.ts @@ -0,0 +1,17 @@ +import type { UserInfo } from "#app/@types/UserInfo"; + +export interface AccountInfoResponse extends UserInfo {} + +export interface AccountLoginRequest { + username: string; + password: string; +} + +export interface AccountLoginResponse { + token: string; +} + +export interface AccountRegisterRequest { + username: string; + password: string; +} diff --git a/src/@types/PokerogueAdminApi.ts b/src/@types/PokerogueAdminApi.ts new file mode 100644 index 00000000000..2ee25b560d9 --- /dev/null +++ b/src/@types/PokerogueAdminApi.ts @@ -0,0 +1,31 @@ +export interface LinkAccountToDiscordIdRequest { + username: string; + discordId: string; +} + +export interface UnlinkAccountFromDiscordIdRequest { + username: string; + discordId: string; +} + +export interface LinkAccountToGoogledIdRequest { + username: string; + googleId: string; +} + +export interface UnlinkAccountFromGoogledIdRequest { + username: string; + googleId: string; +} + +export interface SearchAccountRequest { + username: string; +} + +export interface SearchAccountResponse { + username: string; + discordId: string; + googleId: string; + lastLoggedIn: string; + registered: string; +} diff --git a/src/@types/PokerogueApi.ts b/src/@types/PokerogueApi.ts new file mode 100644 index 00000000000..79755b23a54 --- /dev/null +++ b/src/@types/PokerogueApi.ts @@ -0,0 +1,4 @@ +export interface TitleStatsResponse { + playerCount: number; + battleCount: number; +} diff --git a/src/@types/PokerogueDailyApi.ts b/src/@types/PokerogueDailyApi.ts new file mode 100644 index 00000000000..3f3d8eb61ca --- /dev/null +++ b/src/@types/PokerogueDailyApi.ts @@ -0,0 +1,10 @@ +import type { ScoreboardCategory } from "#app/ui/daily-run-scoreboard"; + +export interface GetDailyRankingsRequest { + category: ScoreboardCategory; + page?: number; +} + +export interface GetDailyRankingsPageCountRequest { + category: ScoreboardCategory; +} diff --git a/src/@types/PokerogueSavedataApi.ts b/src/@types/PokerogueSavedataApi.ts new file mode 100644 index 00000000000..a313cd708c7 --- /dev/null +++ b/src/@types/PokerogueSavedataApi.ts @@ -0,0 +1,8 @@ +import type { SessionSaveData, SystemSaveData } from "#app/system/game-data"; + +export interface UpdateAllSavedataRequest { + system: SystemSaveData; + session: SessionSaveData; + sessionSlotId: number; + clientSessionId: string; +} diff --git a/src/@types/PokerogueSessionSavedataApi.ts b/src/@types/PokerogueSessionSavedataApi.ts new file mode 100644 index 00000000000..c4650611c4f --- /dev/null +++ b/src/@types/PokerogueSessionSavedataApi.ts @@ -0,0 +1,40 @@ +export class UpdateSessionSavedataRequest { + slot: number; + trainerId: number; + secretId: number; + clientSessionId: string; +} + +/** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */ +export interface NewClearSessionSavedataRequest { + slot: number; + isVictory: boolean; + clientSessionId: string; +} + +export interface GetSessionSavedataRequest { + slot: number; + clientSessionId: string; +} + +export interface DeleteSessionSavedataRequest { + slot: number; + clientSessionId: string; +} + +/** This is **NOT** similar to {@linkcode NewClearSessionSavedataRequest} */ +export interface ClearSessionSavedataRequest { + slot: number; + trainerId: number; + clientSessionId: string; +} + +/** + * Pokerogue API response for path: `/savedata/session/clear` + */ +export interface ClearSessionSavedataResponse { + /** Contains the error message if any occured */ + error?: string; + /** Is `true` if the request was successfully processed */ + success?: boolean; +} diff --git a/src/@types/PokerogueSystemSavedataApi.ts b/src/@types/PokerogueSystemSavedataApi.ts new file mode 100644 index 00000000000..8ce160a5ec2 --- /dev/null +++ b/src/@types/PokerogueSystemSavedataApi.ts @@ -0,0 +1,20 @@ +import type { SystemSaveData } from "#app/system/game-data"; + +export interface GetSystemSavedataRequest { + clientSessionId: string; +} + +export class UpdateSystemSavedataRequest { + clientSessionId: string; + trainerId?: number; + secretId?: number; +} + +export interface VerifySystemSavedataRequest { + clientSessionId: string; +} + +export interface VerifySystemSavedataResponse { + valid: boolean; + systemData: SystemSaveData; +} diff --git a/src/@types/UserInfo.ts b/src/@types/UserInfo.ts new file mode 100644 index 00000000000..c8a0c6ecb26 --- /dev/null +++ b/src/@types/UserInfo.ts @@ -0,0 +1,7 @@ +export interface UserInfo { + username: string; + lastSessionSlot: number; + discordId: string; + googleId: string; + hasAdminRole: boolean; +} diff --git a/src/@types/common.ts b/src/@types/common.ts index fcd946656dc..93d88a3b680 100644 --- a/src/@types/common.ts +++ b/src/@types/common.ts @@ -1,3 +1 @@ -import BattleScene from "#app/battle-scene"; - -export type ConditionFn = (scene: BattleScene, args?: any[]) => boolean; +export type ConditionFn = (args?: any[]) => boolean; diff --git a/src/@types/i18next.d.ts b/src/@types/i18next.d.ts index 3bd71bc6c61..0eaa1e6ff0f 100644 --- a/src/@types/i18next.d.ts +++ b/src/@types/i18next.d.ts @@ -1,4 +1,4 @@ -import { TOptions } from "i18next"; +import type { TOptions } from "i18next"; // Module declared to make referencing keys in the localization files type-safe. declare module "i18next" { diff --git a/src/@types/pokerogue-api.ts b/src/@types/pokerogue-api.ts deleted file mode 100644 index 892869968bb..00000000000 --- a/src/@types/pokerogue-api.ts +++ /dev/null @@ -1,9 +0,0 @@ -/** - * Pokerogue API response for path: `/savedata/session/clear` - */ -export interface PokerogueApiClearSessionData { - /** Contains the error message if any occured */ - error?: string; - /** Is `true` if the request was successfully processed */ - success?: boolean; -} diff --git a/src/account.ts b/src/account.ts index 692ff2b0d81..4c86595a5e6 100644 --- a/src/account.ts +++ b/src/account.ts @@ -1,14 +1,8 @@ +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import type { UserInfo } from "#app/@types/UserInfo"; import { bypassLogin } from "./battle-scene"; import * as Utils from "./utils"; -export interface UserInfo { - username: string; - lastSessionSlot: integer; - discordId: string; - googleId: string; - hasAdminRole: boolean; -} - export let loggedInUser: UserInfo | null = null; // This is a random string that is used to identify the client session - unique per session (tab or window) so that the game will only save on the one that the server is expecting export const clientSessionId = Utils.randomString(32); @@ -17,8 +11,8 @@ export function initLoggedInUser(): void { loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false }; } -export function updateUserInfo(): Promise<[boolean, integer]> { - return new Promise<[boolean, integer]>(resolve => { +export function updateUserInfo(): Promise<[boolean, number]> { + return new Promise<[boolean, number]>(resolve => { if (bypassLogin) { loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false }; let lastSessionSlot = -1; @@ -43,18 +37,14 @@ export function updateUserInfo(): Promise<[boolean, integer]> { }); return resolve([ true, 200 ]); } - Utils.apiFetch("account/info", true).then(response => { - if (!response.ok) { - resolve([ false, response.status ]); + pokerogueApi.account.getInfo().then(([ accountInfo, status ]) => { + if (!accountInfo) { + resolve([ false, status ]); return; + } else { + loggedInUser = accountInfo; + resolve([ true, 200 ]); } - return response.json(); - }).then(jsonResponse => { - loggedInUser = jsonResponse; - resolve([ true, 200 ]); - }).catch(err => { - console.error(err); - resolve([ false, 500 ]); }); }); } diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 3cbf4d7b422..82ee785896c 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1,43 +1,56 @@ import Phaser from "phaser"; import UI from "#app/ui/ui"; -import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species"; -import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type { PokemonSpeciesFilter } from "#app/data/pokemon-species"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; +import type { Constructor } from "#app/utils"; +import { isNullOrUndefined, randSeedInt } from "#app/utils"; import * as Utils from "#app/utils"; -import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier"; -import { PokeballType } from "#app/data/pokeball"; +import type { Modifier, ModifierPredicate, TurnHeldItemTransferModifier } from "./modifier/modifier"; +import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, ModifierBar, MultipleParticipantExpBonusModifier, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier } from "./modifier/modifier"; +import { PokeballType } from "#enums/pokeball"; import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims"; -import { Phase } from "#app/phase"; +import type { Phase } from "#app/phase"; import { initGameSpeed } from "#app/system/game-speed"; import { Arena, ArenaBase } from "#app/field/arena"; import { GameData } from "#app/system/game-data"; import { addTextObject, getTextColor, TextStyle } from "#app/ui/text"; import { allMoves } from "#app/data/move"; +import { MusicPreference } from "#app/system/settings/settings"; import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import AbilityBar from "#app/ui/ability-bar"; -import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "#app/data/ability"; -import Battle, { BattleType, FixedBattleConfig } from "#app/battle"; -import { GameMode, GameModes, getGameMode } from "#app/game-mode"; +import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, applyPostItemLostAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr, PostItemLostAbAttr } from "#app/data/ability"; +import type { FixedBattleConfig } from "#app/battle"; +import Battle, { BattleType } from "#app/battle"; +import type { GameMode } from "#app/game-mode"; +import { GameModes, getGameMode } from "#app/game-mode"; import FieldSpritePipeline from "#app/pipelines/field-sprite"; import SpritePipeline from "#app/pipelines/sprite"; import PartyExpBar from "#app/ui/party-exp-bar"; -import { trainerConfigs, TrainerSlot } from "#app/data/trainer-config"; +import type { TrainerSlot } from "#app/data/trainer-config"; +import { trainerConfigs } from "#app/data/trainer-config"; import Trainer, { TrainerVariant } from "#app/field/trainer"; -import TrainerData from "#app/system/trainer-data"; +import type TrainerData from "#app/system/trainer-data"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; import PokeballTray from "#app/ui/pokeball-tray"; import InvertPostFX from "#app/pipelines/invert"; -import { Achv, achvs, ModifierAchv, MoneyAchv } from "#app/system/achv"; -import { Voucher, vouchers } from "#app/system/voucher"; +import type { Achv } from "#app/system/achv"; +import { achvs, ModifierAchv, MoneyAchv } from "#app/system/achv"; +import type { Voucher } from "#app/system/voucher"; +import { vouchers } from "#app/system/voucher"; import { Gender } from "#app/data/gender"; -import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; +import type UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin"; import { addUiThemeOverrides } from "#app/ui/ui-theme"; -import PokemonData from "#app/system/pokemon-data"; -import { Nature } from "#app/data/nature"; -import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms"; +import type PokemonData from "#app/system/pokemon-data"; +import { Nature } from "#enums/nature"; +import type { SpeciesFormChange, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms"; +import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger } from "#app/data/pokemon-forms"; import { FormChangePhase } from "#app/phases/form-change-phase"; import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler"; import CharSprite from "#app/ui/char-sprite"; import DamageNumberHandler from "#app/field/damage-number-handler"; @@ -45,8 +58,9 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container"; import { biomeDepths, getBiomeName } from "#app/data/balance/biomes"; import { SceneBase } from "#app/scene-base"; import CandyBar from "#app/ui/candy-bar"; -import { Variant, variantData } from "#app/data/variant"; -import { Localizable } from "#app/interfaces/locales"; +import type { Variant, VariantSet } from "#app/data/variant"; +import { variantColorCache, variantData } from "#app/data/variant"; +import type { Localizable } from "#app/interfaces/locales"; import Overrides from "#app/overrides"; import { InputsController } from "#app/inputs-controller"; import { UiInputs } from "#app/ui-inputs"; @@ -56,14 +70,14 @@ import { EaseType } from "#enums/ease-type"; import { BattleSpec } from "#enums/battle-spec"; import { BattleStyle } from "#enums/battle-style"; import { Biome } from "#enums/biome"; -import { ExpNotification } from "#enums/exp-notification"; +import type { ExpNotification } from "#enums/exp-notification"; import { MoneyFormat } from "#enums/money-format"; import { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import { UiTheme } from "#enums/ui-theme"; import { TimedEventManager } from "#app/timed-event-manager"; -import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import type { PokemonAnimType } from "#enums/pokemon-anim-type"; import i18next from "i18next"; import { TrainerType } from "#enums/trainer-type"; import { battleSpecDialogue } from "#app/data/dialogue"; @@ -90,18 +104,21 @@ import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import HeldModifierConfig from "#app/interfaces/held-modifier-config"; +import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; import { ExpPhase } from "#app/phases/exp-phase"; import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { ExpGainsSpeed } from "#enums/exp-gains-speed"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters"; +import { StatusEffect } from "#enums/status-effect"; +import { initGlobalScene } from "#app/global-scene"; export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1"; const DEBUG_RNG = false; -const OPP_IVS_OVERRIDE_VALIDATED : integer[] = ( +const OPP_IVS_OVERRIDE_VALIDATED : number[] = ( Array.isArray(Overrides.OPP_IVS_OVERRIDE) ? Overrides.OPP_IVS_OVERRIDE : new Array(6).fill(Overrides.OPP_IVS_OVERRIDE) @@ -117,7 +134,7 @@ interface StarterColors { } export interface PokeballCounts { - [pb: string]: integer; + [pb: string]: number; } export type AnySound = Phaser.Sound.WebAudioSound | Phaser.Sound.HTML5AudioSound | Phaser.Sound.NoAudioSound; @@ -132,17 +149,18 @@ export default class BattleScene extends SceneBase { public inputController: InputsController; public uiInputs: UiInputs; - public sessionPlayTime: integer | null = null; - public lastSavePlayTime: integer | null = null; + public sessionPlayTime: number | null = null; + public lastSavePlayTime: number | null = null; public masterVolume: number = 0.5; public bgmVolume: number = 1; public fieldVolume: number = 1; public seVolume: number = 1; public uiVolume: number = 1; - public gameSpeed: integer = 1; - public damageNumbersMode: integer = 0; + public gameSpeed: number = 1; + public damageNumbersMode: number = 0; public reroll: boolean = false; public shopCursorTarget: number = ShopCursorTarget.REWARDS; + public commandCursorMemory: boolean = false; public showMovesetFlyout: boolean = true; public showArenaFlyout: boolean = true; public showTimeOfDayWidget: boolean = true; @@ -158,18 +176,18 @@ export default class BattleScene extends SceneBase { * - 1 = 'Passives Only' * - 2 = 'On' */ - public candyUpgradeNotification: integer = 0; + public candyUpgradeNotification: number = 0; /** * Determines what type of notification is used for Candy Upgrades * - 0 = 'Icon' * - 1 = 'Animation' */ - public candyUpgradeDisplay: integer = 0; + public candyUpgradeDisplay: number = 0; public moneyFormat: MoneyFormat = MoneyFormat.NORMAL; public uiTheme: UiTheme = UiTheme.DEFAULT; - public windowType: integer = 0; + public windowType: number = 0; public experimentalSprites: boolean = false; - public musicPreference: integer = 0; + public musicPreference: number = MusicPreference.ALLGENS; public moveAnimations: boolean = true; public expGainsSpeed: ExpGainsSpeed = ExpGainsSpeed.DEFAULT; public skipSeenDialogues: boolean = false; @@ -194,7 +212,7 @@ export default class BattleScene extends SceneBase { * @default 0 - Uses the default normal experience gain display. */ public expParty: ExpNotification = 0; - public hpBarSpeed: integer = 0; + public hpBarSpeed: number = 0; public fusionPaletteSwaps: boolean = true; public enableTouchControls: boolean = false; public enableVibration: boolean = false; @@ -205,7 +223,7 @@ export default class BattleScene extends SceneBase { * - 0 = 'Switch' * - 1 = 'Set' - The option to switch the active pokemon at the start of a battle will not display. */ - public battleStyle: integer = BattleStyle.SWITCH; + public battleStyle: number = BattleStyle.SWITCH; /** * Defines whether or not to show type effectiveness hints @@ -217,7 +235,7 @@ export default class BattleScene extends SceneBase { public disableMenu: boolean = false; public gameData: GameData; - public sessionSlotId: integer; + public sessionSlotId: number; /** PhaseQueue: dequeue/remove the first element to get the next phase */ public phaseQueue: Phase[]; @@ -226,7 +244,7 @@ export default class BattleScene extends SceneBase { private phaseQueuePrepend: Phase[]; /** overrides default of inserting phases to end of phaseQueuePrepend array, useful or inserting Phases "out of order" */ - private phaseQueuePrependSpliceIndex: integer; + private phaseQueuePrependSpliceIndex: number; private nextCommandPhaseQueue: Phase[]; private currentPhase: Phase | null; @@ -247,13 +265,13 @@ export default class BattleScene extends SceneBase { public arenaNextEnemy: ArenaBase; public arena: Arena; public gameMode: GameMode; - public score: integer; + public score: number; public lockModifierTiers: boolean; public trainer: Phaser.GameObjects.Sprite; public lastEnemyTrainer: Trainer | null; public currentBattle: Battle; public pokeballCounts: PokeballCounts; - public money: integer; + public money: number; public pokemonInfoContainer: PokemonInfoContainer; private party: PlayerPokemon[]; /** Session save data that pertains to Mystery Encounters */ @@ -282,7 +300,7 @@ export default class BattleScene extends SceneBase { public seed: string; public waveSeed: string; - public waveCycleOffset: integer; + public waveCycleOffset: number; public offsetGym: boolean; public damageNumberHandler: DamageNumberHandler; @@ -296,9 +314,9 @@ export default class BattleScene extends SceneBase { private bgmCache: Set = new Set(); private playTimeTimer: Phaser.Time.TimerEvent; - public rngCounter: integer = 0; + public rngCounter: number = 0; public rngSeedOverride: string = ""; - public rngOffset: integer = 0; + public rngOffset: number = 0; public inputMethod: string; private infoToggles: InfoToggle[] = []; @@ -323,7 +341,9 @@ export default class BattleScene extends SceneBase { this.conditionalQueue = []; this.phaseQueuePrependSpliceIndex = -1; this.nextCommandPhaseQueue = []; + this.eventManager = new TimedEventManager(); this.updateGameInfo(); + initGlobalScene(this); } loadPokemonAtlas(key: string, atlasPath: string, experimental?: boolean) { @@ -340,16 +360,44 @@ export default class BattleScene extends SceneBase { this.load.atlas(key, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.png`, `images/pokemon/${variant ? "variant/" : ""}${experimental ? "exp/" : ""}${atlasPath}.json`); } + /** + * Load the variant assets for the given sprite and stores them in {@linkcode variantColorCache} + */ + public async loadPokemonVariantAssets(spriteKey: string, fileRoot: string, variant?: Variant): Promise { + const useExpSprite = this.experimentalSprites && this.hasExpSprite(spriteKey); + if (useExpSprite) { + fileRoot = `exp/${fileRoot}`; + } + let variantConfig = variantData; + fileRoot.split("/").map((p) => (variantConfig ? (variantConfig = variantConfig[p]) : null)); + const variantSet = variantConfig as VariantSet; + + return new Promise((resolve) => { + if (variantSet && variant !== undefined && variantSet[variant] === 1) { + if (variantColorCache.hasOwnProperty(spriteKey)) { + return resolve(); + } + this.cachedFetch(`./images/pokemon/variant/${fileRoot}.json`) + .then((res) => res.json()) + .then((c) => { + variantColorCache[spriteKey] = c; + resolve(); + }); + } else { + resolve(); + } + }); + } + async preload() { if (DEBUG_RNG) { - const scene = this; const originalRealInRange = Phaser.Math.RND.realInRange; Phaser.Math.RND.realInRange = function (min: number, max: number): number { const ret = originalRealInRange.apply(this, [ min, max ]); - const args = [ "RNG", ++scene.rngCounter, ret / (max - min), `min: ${min} / max: ${max}` ]; - args.push(`seed: ${scene.rngSeedOverride || scene.waveSeed || scene.seed}`); - if (scene.rngOffset) { - args.push(`offset: ${scene.rngOffset}`); + const args = [ "RNG", ++this.rngCounter, ret / (max - min), `min: ${min} / max: ${max}` ]; + args.push(`seed: ${this.rngSeedOverride || this.waveSeed || this.seed}`); + if (this.rngOffset) { + args.push(`offset: ${this.rngOffset}`); } console.log(...args); return ret; @@ -364,12 +412,12 @@ export default class BattleScene extends SceneBase { create() { this.scene.remove(LoadingScene.KEY); initGameSpeed.apply(this); - this.inputController = new InputsController(this); - this.uiInputs = new UiInputs(this, this.inputController); + this.inputController = new InputsController(); + this.uiInputs = new UiInputs(this.inputController); - this.gameData = new GameData(this); + this.gameData = new GameData(); - addUiThemeOverrides(this); + addUiThemeOverrides(); this.load.setBaseURL(); @@ -378,7 +426,6 @@ export default class BattleScene extends SceneBase { this.fieldSpritePipeline = new FieldSpritePipeline(this.game); (this.renderer as Phaser.Renderer.WebGL.WebGLRenderer).pipelines.add("FieldSprite", this.fieldSpritePipeline); - this.eventManager = new TimedEventManager(); this.launchBattle(); } @@ -457,76 +504,76 @@ export default class BattleScene extends SceneBase { this.modifiers = []; this.enemyModifiers = []; - this.modifierBar = new ModifierBar(this); + this.modifierBar = new ModifierBar(); this.modifierBar.setName("modifier-bar"); this.add.existing(this.modifierBar); uiContainer.add(this.modifierBar); - this.enemyModifierBar = new ModifierBar(this, true); + this.enemyModifierBar = new ModifierBar(true); this.enemyModifierBar.setName("enemy-modifier-bar"); this.add.existing(this.enemyModifierBar); uiContainer.add(this.enemyModifierBar); - this.charSprite = new CharSprite(this); + this.charSprite = new CharSprite(); this.charSprite.setName("sprite-char"); this.charSprite.setup(); this.fieldUI.add(this.charSprite); - this.pbTray = new PokeballTray(this, true); + this.pbTray = new PokeballTray(true); this.pbTray.setName("pb-tray"); this.pbTray.setup(); - this.pbTrayEnemy = new PokeballTray(this, false); + this.pbTrayEnemy = new PokeballTray(false); this.pbTrayEnemy.setName("enemy-pb-tray"); this.pbTrayEnemy.setup(); this.fieldUI.add(this.pbTray); this.fieldUI.add(this.pbTrayEnemy); - this.abilityBar = new AbilityBar(this); + this.abilityBar = new AbilityBar(); this.abilityBar.setName("ability-bar"); this.abilityBar.setup(); this.fieldUI.add(this.abilityBar); - this.partyExpBar = new PartyExpBar(this); + this.partyExpBar = new PartyExpBar(); this.partyExpBar.setName("party-exp-bar"); this.partyExpBar.setup(); this.fieldUI.add(this.partyExpBar); - this.candyBar = new CandyBar(this); + this.candyBar = new CandyBar(); this.candyBar.setName("candy-bar"); this.candyBar.setup(); this.fieldUI.add(this.candyBar); - this.biomeWaveText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO); + this.biomeWaveText = addTextObject((this.game.canvas.width / 6) - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO); this.biomeWaveText.setName("text-biome-wave"); this.biomeWaveText.setOrigin(1, 0.5); this.fieldUI.add(this.biomeWaveText); - this.moneyText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.MONEY); + this.moneyText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.MONEY); this.moneyText.setName("text-money"); this.moneyText.setOrigin(1, 0.5); this.fieldUI.add(this.moneyText); - this.scoreText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); + this.scoreText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); this.scoreText.setName("text-score"); this.scoreText.setOrigin(1, 0.5); this.fieldUI.add(this.scoreText); - this.luckText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); + this.luckText = addTextObject((this.game.canvas.width / 6) - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" }); this.luckText.setName("text-luck"); this.luckText.setOrigin(1, 0.5); this.luckText.setVisible(false); this.fieldUI.add(this.luckText); - this.luckLabelText = addTextObject(this, (this.game.canvas.width / 6) - 2, 0, i18next.t("common:luckIndicator"), TextStyle.PARTY, { fontSize: "54px" }); + this.luckLabelText = addTextObject((this.game.canvas.width / 6) - 2, 0, i18next.t("common:luckIndicator"), TextStyle.PARTY, { fontSize: "54px" }); this.luckLabelText.setName("text-luck-label"); this.luckLabelText.setOrigin(1, 0.5); this.luckLabelText.setVisible(false); this.fieldUI.add(this.luckLabelText); - this.arenaFlyout = new ArenaFlyout(this); + this.arenaFlyout = new ArenaFlyout(); this.fieldUI.add(this.arenaFlyout); this.fieldUI.moveBelow(this.arenaFlyout, this.fieldOverlay); @@ -535,9 +582,9 @@ export default class BattleScene extends SceneBase { this.damageNumberHandler = new DamageNumberHandler(); this.spriteSparkleHandler = new PokemonSpriteSparkleHandler(); - this.spriteSparkleHandler.setup(this); + this.spriteSparkleHandler.setup(); - this.pokemonInfoContainer = new PokemonInfoContainer(this, (this.game.canvas.width / 6) + 52, -(this.game.canvas.height / 6) + 66); + this.pokemonInfoContainer = new PokemonInfoContainer((this.game.canvas.width / 6) + 52, -(this.game.canvas.height / 6) + 66); this.pokemonInfoContainer.setup(); this.fieldUI.add(this.pokemonInfoContainer); @@ -546,13 +593,13 @@ export default class BattleScene extends SceneBase { const loadPokemonAssets = []; - this.arenaPlayer = new ArenaBase(this, true); + this.arenaPlayer = new ArenaBase(true); this.arenaPlayer.setName("arena-player"); - this.arenaPlayerTransition = new ArenaBase(this, true); + this.arenaPlayerTransition = new ArenaBase(true); this.arenaPlayerTransition.setName("arena-player-transition"); - this.arenaEnemy = new ArenaBase(this, false); + this.arenaEnemy = new ArenaBase(false); this.arenaEnemy.setName("arena-enemy"); - this.arenaNextEnemy = new ArenaBase(this, false); + this.arenaNextEnemy = new ArenaBase(false); this.arenaNextEnemy.setName("arena-next-enemy"); this.arenaBgTransition.setVisible(false); @@ -593,7 +640,7 @@ export default class BattleScene extends SceneBase { this.reset(false, false, true); - const ui = new UI(this); + const ui = new UI(); this.uiContainer.add(ui); this.ui = ui; @@ -604,12 +651,12 @@ export default class BattleScene extends SceneBase { Promise.all([ Promise.all(loadPokemonAssets), - initCommonAnims(this).then(() => loadCommonAnimAssets(this, true)), - Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(this, m))).then(() => loadMoveAnimAssets(this, defaultMoves, true)), + initCommonAnims().then(() => loadCommonAnimAssets(true)), + Promise.all([ Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE ].map(m => initMoveAnim(m))).then(() => loadMoveAnimAssets(defaultMoves, true)), this.initStarterColors() ]).then(() => { - this.pushPhase(new LoginPhase(this)); - this.pushPhase(new TitlePhase(this)); + this.pushPhase(new LoginPhase()); + this.pushPhase(new TitlePhase()); this.shiftPhase(); }); @@ -670,7 +717,7 @@ export default class BattleScene extends SceneBase { const traverseVariantData = (keys: string[]) => { let variantTree = variantData; let expTree = expVariantData; - keys.map((k: string, i: integer) => { + keys.map((k: string, i: number) => { if (i < keys.length - 1) { variantTree = variantTree[k]; expTree = expTree[k]; @@ -764,57 +811,71 @@ export default class BattleScene extends SceneBase { return true; } - getParty(): PlayerPokemon[] { + public getPlayerParty(): PlayerPokemon[] { return this.party; } - getPlayerPokemon(): PlayerPokemon | undefined { - return this.getPlayerField().find(p => p.isActive()); - } - /** - * Finds the first {@linkcode Pokemon.isActive() | active PlayerPokemon} that isn't also currently switching out - * @returns Either the first {@linkcode PlayerPokemon} satisfying, or undefined if no player pokemon on the field satisfy + * @returns An array of {@linkcode PlayerPokemon} filtered from the player's party + * that are {@linkcode Pokemon.isAllowedInBattle | allowed in battle}. */ - getNonSwitchedPlayerPokemon(): PlayerPokemon | undefined { - return this.getPlayerField().find(p => p.isActive() && p.switchOutStatus === false); + public getPokemonAllowedInBattle(): PlayerPokemon[] { + return this.getPlayerParty().filter(p => p.isAllowedInBattle()); } /** - * Returns an array of PlayerPokemon of length 1 or 2 depending on if double battles or not + * @returns The first {@linkcode PlayerPokemon} that is {@linkcode getPlayerField on the field} + * and {@linkcode PlayerPokemon.isActive is active} + * (aka {@linkcode PlayerPokemon.isAllowedInBattle is allowed in battle}), + * or `undefined` if there are no valid pokemon + * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` + */ + public getPlayerPokemon(includeSwitching: boolean = true): PlayerPokemon | undefined { + return this.getPlayerField().find(p => p.isActive() && (includeSwitching || p.switchOutStatus === false)); + } + + /** + * Returns an array of PlayerPokemon of length 1 or 2 depending on if in a double battle or not. + * Does not actually check if the pokemon are on the field or not. * @returns array of {@linkcode PlayerPokemon} */ - getPlayerField(): PlayerPokemon[] { - const party = this.getParty(); + public getPlayerField(): PlayerPokemon[] { + const party = this.getPlayerParty(); return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); } - getEnemyParty(): EnemyPokemon[] { + public getEnemyParty(): EnemyPokemon[] { return this.currentBattle?.enemyParty ?? []; } - getEnemyPokemon(): EnemyPokemon | undefined { - return this.getEnemyField().find(p => p.isActive()); - } - /** - * Finds the first {@linkcode Pokemon.isActive() | active EnemyPokemon} pokemon from the enemy that isn't also currently switching out - * @returns Either the first {@linkcode EnemyPokemon} satisfying, or undefined if no player pokemon on the field satisfy + * @returns The first {@linkcode EnemyPokemon} that is {@linkcode getEnemyField on the field} + * and {@linkcode EnemyPokemon.isActive is active} + * (aka {@linkcode EnemyPokemon.isAllowedInBattle is allowed in battle}), + * or `undefined` if there are no valid pokemon + * @param includeSwitching Whether a pokemon that is currently switching out is valid, default `true` */ - getNonSwitchedEnemyPokemon(): EnemyPokemon | undefined { - return this.getEnemyField().find(p => p.isActive() && p.switchOutStatus === false); + public getEnemyPokemon(includeSwitching: boolean = true): EnemyPokemon | undefined { + return this.getEnemyField().find(p => p.isActive() && (includeSwitching || p.switchOutStatus === false)); } /** - * Returns an array of EnemyPokemon of length 1 or 2 depending on if double battles or not + * Returns an array of EnemyPokemon of length 1 or 2 depending on if in a double battle or not. + * Does not actually check if the pokemon are on the field or not. * @returns array of {@linkcode EnemyPokemon} */ - getEnemyField(): EnemyPokemon[] { + public getEnemyField(): EnemyPokemon[] { const party = this.getEnemyParty(); return party.slice(0, Math.min(party.length, this.currentBattle?.double ? 2 : 1)); } - getField(activeOnly: boolean = false): Pokemon[] { + /** + * Returns an array of Pokemon on both sides of the battle - player first, then enemy. + * Does not actually check if the pokemon are on the field or not, and always has length 4 regardless of battle type. + * @param activeOnly Whether to consider only active pokemon + * @returns array of {@linkcode Pokemon} + */ + public getField(activeOnly: boolean = false): Pokemon[] { const ret = new Array(4).fill(null); const playerField = this.getPlayerField(); const enemyField = this.getEnemyField(); @@ -865,13 +926,13 @@ export default class BattleScene extends SceneBase { return activeOnly ? this.infoToggles.filter(t => t?.isActive()) : this.infoToggles; } - getPokemonById(pokemonId: integer): Pokemon | null { + getPokemonById(pokemonId: number): Pokemon | null { const findInParty = (party: Pokemon[]) => party.find(p => p.id === pokemonId); - return (findInParty(this.getParty()) || findInParty(this.getEnemyParty())) ?? null; + return (findInParty(this.getPlayerParty()) || findInParty(this.getEnemyParty())) ?? null; } - addPlayerPokemon(species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon { - const pokemon = new PlayerPokemon(this, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); + addPlayerPokemon(species: PokemonSpecies, level: number, abilityIndex?: number, formIndex?: number, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: number[], nature?: Nature, dataSource?: Pokemon | PokemonData, postProcess?: (playerPokemon: PlayerPokemon) => void): PlayerPokemon { + const pokemon = new PlayerPokemon(species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); if (postProcess) { postProcess(pokemon); } @@ -879,7 +940,7 @@ export default class BattleScene extends SceneBase { return pokemon; } - addEnemyPokemon(species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon { + addEnemyPokemon(species: PokemonSpecies, level: number, trainerSlot: TrainerSlot, boss: boolean = false, shinyLock: boolean = false, dataSource?: PokemonData, postProcess?: (enemyPokemon: EnemyPokemon) => void): EnemyPokemon { if (Overrides.OPP_LEVEL_OVERRIDE > 0) { level = Overrides.OPP_LEVEL_OVERRIDE; } @@ -889,13 +950,11 @@ export default class BattleScene extends SceneBase { boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1; } - const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource); + const pokemon = new EnemyPokemon(species, level, trainerSlot, boss, shinyLock, dataSource); if (Overrides.OPP_FUSION_OVERRIDE) { pokemon.generateFusionSpecies(); } - overrideModifiers(this, false); - overrideHeldItems(this, pokemon, false); if (boss && !dataSource) { const secondaryIvs = Utils.getIvsFromId(Utils.randSeedInt(4294967296)); @@ -1026,20 +1085,20 @@ export default class BattleScene extends SceneBase { /** * Generates a random number using the current battle's seed * - * This calls {@linkcode Battle.randSeedInt}(`scene`, {@linkcode range}, {@linkcode min}) in `src/battle.ts` + * This calls {@linkcode Battle.randSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle.ts` * which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts` * * @param range How large of a range of random numbers to choose from. If {@linkcode range} <= 1, returns {@linkcode min} * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ - randBattleSeedInt(range: integer, min: integer = 0): integer { - return this.currentBattle?.randSeedInt(this, range, min); + randBattleSeedInt(range: number, min: number = 0): number { + return this.currentBattle?.randSeedInt(range, min); } reset(clearScene: boolean = false, clearData: boolean = false, reloadI18n: boolean = false): void { if (clearData) { - this.gameData = new GameData(this); + this.gameData = new GameData(); } this.gameMode = getGameMode(GameModes.CLASSIC); @@ -1062,7 +1121,7 @@ export default class BattleScene extends SceneBase { this.modifierBar.removeAll(true); this.enemyModifierBar.removeAll(true); - for (const p of this.getParty()) { + for (const p of this.getPlayerParty()) { p.destroy(); } this.party = []; @@ -1140,6 +1199,9 @@ export default class BattleScene extends SceneBase { onComplete: () => { this.clearPhaseQueue(); + this.ui.freeUIData(); + this.uiContainer.remove(this.ui, true); + this.uiContainer.destroy(); this.children.removeAll(true); this.game.domContainer.innerHTML = ""; this.launchBattle(); @@ -1155,7 +1217,7 @@ export default class BattleScene extends SceneBase { return Math.max(doubleChance.value, 1); } - newBattle(waveIndex?: integer, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounterType?: MysteryEncounterType): Battle | null { + newBattle(waveIndex?: number, battleType?: BattleType, trainerData?: TrainerData, double?: boolean, mysteryEncounterType?: MysteryEncounterType): Battle | null { const _startingWave = Overrides.STARTING_WAVE_OVERRIDE || startingWave; const newWaveIndex = waveIndex || ((this.currentBattle?.waveIndex || (_startingWave - 1)) + 1); let newDouble: boolean | undefined; @@ -1172,7 +1234,7 @@ export default class BattleScene extends SceneBase { battleConfig = this.gameMode.getFixedBattle(newWaveIndex); newDouble = battleConfig.double; newBattleType = battleConfig.battleType; - this.executeWithSeedOffset(() => newTrainer = battleConfig?.getTrainer(this), (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8); + this.executeWithSeedOffset(() => newTrainer = battleConfig?.getTrainer(), (battleConfig.seedOffsetWaveIndex || newWaveIndex) << 8); if (newTrainer) { this.field.add(newTrainer); } @@ -1198,7 +1260,7 @@ export default class BattleScene extends SceneBase { } } const variant = doubleTrainer ? TrainerVariant.DOUBLE : (Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT); - newTrainer = trainerData !== undefined ? trainerData.toTrainer(this) : new Trainer(this, trainerType, variant); + newTrainer = trainerData !== undefined ? trainerData.toTrainer() : new Trainer(trainerType, variant); this.field.add(newTrainer); } @@ -1221,33 +1283,64 @@ export default class BattleScene extends SceneBase { newDouble = !!double; } - if (Overrides.BATTLE_TYPE_OVERRIDE === "double") { - newDouble = true; - } - /* Override battles into single only if not fighting with trainers */ - if (newBattleType !== BattleType.TRAINER && Overrides.BATTLE_TYPE_OVERRIDE === "single") { + // Disable double battles on Endless/Endless Spliced Wave 50x boss battles (Introduced 1.2.0) + if (this.gameMode.isEndlessBoss(newWaveIndex)) { newDouble = false; } - const lastBattle = this.currentBattle; + if (!isNullOrUndefined(Overrides.BATTLE_TYPE_OVERRIDE)) { + let doubleOverrideForWave: "single" | "double" | null = null; - if (lastBattle?.double && !newDouble) { - this.tryRemovePhase(p => p instanceof SwitchPhase); + switch (Overrides.BATTLE_TYPE_OVERRIDE) { + case "double": + doubleOverrideForWave = "double"; + break; + case "single": + doubleOverrideForWave = "single"; + break; + case "even-doubles": + doubleOverrideForWave = (newWaveIndex % 2) ? "single" : "double"; + break; + case "odd-doubles": + doubleOverrideForWave = (newWaveIndex % 2) ? "double" : "single"; + break; + } + + if (doubleOverrideForWave === "double") { + newDouble = true; + } + /** + * Override battles into single only if not fighting with trainers. + * @see {@link https://github.com/pagefaultgames/pokerogue/issues/1948 | GitHub Issue #1948} + */ + if (newBattleType !== BattleType.TRAINER && doubleOverrideForWave === "single") { + newDouble = false; + } } + const lastBattle = this.currentBattle; + const maxExpLevel = this.getMaxExpLevel(); this.lastEnemyTrainer = lastBattle?.trainer ?? null; this.lastMysteryEncounter = lastBattle?.mysteryEncounter; + if (newBattleType === BattleType.MYSTERY_ENCOUNTER) { + // Disable double battle on mystery encounters (it may be re-enabled as part of encounter) + newDouble = false; + } + + if (lastBattle?.double && !newDouble) { + this.tryRemovePhase(p => p instanceof SwitchPhase); + this.getPlayerField().forEach(p => p.lapseTag(BattlerTagType.COMMANDED)); + } + this.executeWithSeedOffset(() => { this.currentBattle = new Battle(this.gameMode, newWaveIndex, newBattleType, newTrainer, newDouble); }, newWaveIndex << 3, this.waveSeed); - this.currentBattle.incrementTurn(this); + this.currentBattle.incrementTurn(); if (newBattleType === BattleType.MYSTERY_ENCOUNTER) { - // Disable double battle on mystery encounters (it may be re-enabled as part of encounter) - this.currentBattle.double = false; // Will generate the actual Mystery Encounter during NextEncounterPhase, to ensure it uses proper biome this.currentBattle.mysteryEncounterType = mysteryEncounterType; } @@ -1269,35 +1362,37 @@ export default class BattleScene extends SceneBase { if (resetArenaState) { this.arena.resetArenaEffects(); + playerField.forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED)); + playerField.forEach((pokemon, p) => { if (pokemon.isOnField()) { - this.pushPhase(new ReturnPhase(this, p)); + this.pushPhase(new ReturnPhase(p)); } }); - for (const pokemon of this.getParty()) { + for (const pokemon of this.getPlayerParty()) { pokemon.resetBattleData(); applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); } if (!this.trainer.visible) { - this.pushPhase(new ShowTrainerPhase(this)); + this.pushPhase(new ShowTrainerPhase()); } } - for (const pokemon of this.getParty()) { + for (const pokemon of this.getPlayerParty()) { this.triggerPokemonFormChange(pokemon, SpeciesFormChangeTimeOfDayTrigger); } if (!this.gameMode.hasRandomBiomes && !isNewBiome) { - this.pushPhase(new NextEncounterPhase(this)); + this.pushPhase(new NextEncounterPhase()); } else { - this.pushPhase(new SelectBiomePhase(this)); - this.pushPhase(new NewBiomeEncounterPhase(this)); + this.pushPhase(new SelectBiomePhase()); + this.pushPhase(new NewBiomeEncounterPhase()); const newMaxExpLevel = this.getMaxExpLevel(); if (newMaxExpLevel > maxExpLevel) { - this.pushPhase(new LevelCapPhase(this)); + this.pushPhase(new LevelCapPhase()); } } } @@ -1306,7 +1401,7 @@ export default class BattleScene extends SceneBase { } newArena(biome: Biome): Arena { - this.arena = new Arena(this, biome, Biome[biome].toLowerCase()); + this.arena = new Arena(biome, Biome[biome].toLowerCase()); this.eventTarget.dispatchEvent(new NewArenaEvent()); this.arenaBg.pipelineData = { terrainColorRatio: this.arena.getBgTerrainColorRatioForBiome() }; @@ -1348,11 +1443,13 @@ export default class BattleScene extends SceneBase { }); } - getSpeciesFormIndex(species: PokemonSpecies, gender?: Gender, nature?: Nature, ignoreArena?: boolean): integer { + getSpeciesFormIndex(species: PokemonSpecies, gender?: Gender, nature?: Nature, ignoreArena?: boolean): number { if (!species.forms?.length) { return 0; } + const isEggPhase: boolean = [ "EggLapsePhase", "EggHatchPhase" ].includes(this.getCurrentPhase()?.constructor.name ?? ""); + switch (species.speciesId) { case Species.UNOWN: case Species.SHELLOS: @@ -1379,10 +1476,21 @@ export default class BattleScene extends SceneBase { case Species.PALDEA_TAUROS: return Utils.randSeedInt(species.forms.length); case Species.PIKACHU: + if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { + return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30 + } return Utils.randSeedInt(8); case Species.EEVEE: + if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30 && !isEggPhase) { + return 0; // No Partner Eevee for Wave 12 Preschoolers + } return Utils.randSeedInt(2); case Species.GRENINJA: + if (this.currentBattle?.battleType === BattleType.TRAINER) { + return 0; // Don't give trainers Battle Bond Greninja + } + return Utils.randSeedInt(2); + case Species.URSHIFU: return Utils.randSeedInt(2); case Species.ZYGARDE: return Utils.randSeedInt(4); @@ -1403,7 +1511,7 @@ export default class BattleScene extends SceneBase { return 0; case Species.GIMMIGHOUL: // Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs - if (this.gameMode.hasMysteryEncounters) { + if (this.gameMode.hasMysteryEncounters && !isEggPhase) { return 1; // Wandering form } else { return Utils.randSeedInt(species.forms.length); @@ -1432,7 +1540,7 @@ export default class BattleScene extends SceneBase { return ret; } - private getGeneratedWaveCycleOffset(): integer { + private getGeneratedWaveCycleOffset(): number { let ret = 0; this.executeWithSeedOffset(() => { ret = Utils.randSeedInt(8) * 5; @@ -1440,7 +1548,7 @@ export default class BattleScene extends SceneBase { return ret; } - getEncounterBossSegments(waveIndex: integer, level: integer, species?: PokemonSpecies, forceBoss: boolean = false): integer { + getEncounterBossSegments(waveIndex: number, level: number, species?: PokemonSpecies, forceBoss: boolean = false): number { if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE > 1) { return Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE; } else if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE === 1) { @@ -1464,7 +1572,7 @@ export default class BattleScene extends SceneBase { return 0; } - let ret: integer = 2; + let ret: number = 2; if (level >= 100) { ret++; @@ -1480,8 +1588,8 @@ export default class BattleScene extends SceneBase { } trySpreadPokerus(): void { - const party = this.getParty(); - const infectedIndexes: integer[] = []; + const party = this.getPlayerParty(); + const infectedIndexes: number[] = []; const spread = (index: number, spreadTo: number) => { const partyMember = party[index + spreadTo]; if (!partyMember.pokerus && !Utils.randSeedInt(10)) { @@ -1505,7 +1613,7 @@ export default class BattleScene extends SceneBase { }); } - resetSeed(waveIndex?: integer): void { + resetSeed(waveIndex?: number): void { const wave = waveIndex || this.currentBattle?.waveIndex || 0; this.waveSeed = Utils.shiftCharCodes(this.seed, wave); Phaser.Math.RND.sow([ this.waveSeed ]); @@ -1513,7 +1621,7 @@ export default class BattleScene extends SceneBase { this.rngCounter = 0; } - executeWithSeedOffset(func: Function, offset: integer, seedOverride?: string): void { + executeWithSeedOffset(func: Function, offset: number, seedOverride?: string): void { if (!func) { return; } @@ -1561,7 +1669,7 @@ export default class BattleScene extends SceneBase { this.arenaFlyout.toggleFlyout(pressed); } - showFieldOverlay(duration: integer): Promise { + showFieldOverlay(duration: number): Promise { return new Promise(resolve => { this.tweens.add({ targets: this.fieldOverlay, @@ -1573,7 +1681,7 @@ export default class BattleScene extends SceneBase { }); } - hideFieldOverlay(duration: integer): Promise { + hideFieldOverlay(duration: number): Promise { return new Promise(resolve => { this.tweens.add({ targets: this.fieldOverlay, @@ -1593,7 +1701,7 @@ export default class BattleScene extends SceneBase { } } - showShopOverlay(duration: integer): Promise { + showShopOverlay(duration: number): Promise { this.shopOverlayShown = true; return new Promise(resolve => { this.tweens.add({ @@ -1606,7 +1714,7 @@ export default class BattleScene extends SceneBase { }); } - hideShopOverlay(duration: integer): Promise { + hideShopOverlay(duration: number): Promise { this.shopOverlayShown = false; return new Promise(resolve => { this.tweens.add({ @@ -1677,7 +1785,7 @@ export default class BattleScene extends SceneBase { updateAndShowText(duration: number): void { const labels = [ this.luckLabelText, this.luckText ]; labels.forEach(t => t.setAlpha(0)); - const luckValue = getPartyLuckValue(this.getParty()); + const luckValue = getPartyLuckValue(this.getPlayerParty()); this.luckText.setText(getLuckString(luckValue)); if (luckValue < 14) { this.luckText.setTint(getLuckTextTint(luckValue)); @@ -1695,7 +1803,7 @@ export default class BattleScene extends SceneBase { }); } - hideLuckText(duration: integer): void { + hideLuckText(duration: number): void { if (this.reroll) { return; } @@ -1711,7 +1819,7 @@ export default class BattleScene extends SceneBase { } updateUIPositions(): void { - const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible(this)).length; + const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length; const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y; this.biomeWaveText.setY( -(this.game.canvas.height / 6) + (enemyModifierCount ? enemyModifierCount <= 12 ? 15 : 24 : 0) + (biomeWaveTextHeight / 2) @@ -1735,7 +1843,7 @@ export default class BattleScene extends SceneBase { } addFaintedEnemyScore(enemy: EnemyPokemon): void { - let scoreIncrease = enemy.getSpeciesForm().getBaseExp() * (enemy.level / this.getMaxExpLevel()) * ((enemy.ivs.reduce((iv: integer, total: integer) => total += iv, 0) / 93) * 0.2 + 0.8); + let scoreIncrease = enemy.getSpeciesForm().getBaseExp() * (enemy.level / this.getMaxExpLevel()) * ((enemy.ivs.reduce((iv: number, total: number) => total += iv, 0) / 93) * 0.2 + 0.8); this.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemy.id, false).map(m => scoreIncrease *= (m as PokemonHeldItemModifier).getScoreMultiplier()); if (enemy.isBoss()) { scoreIncrease *= Math.sqrt(enemy.bossSegments); @@ -1743,8 +1851,10 @@ export default class BattleScene extends SceneBase { this.currentBattle.battleScore += Math.ceil(scoreIncrease); } - getMaxExpLevel(ignoreLevelCap?: boolean): integer { - if (ignoreLevelCap) { + getMaxExpLevel(ignoreLevelCap: boolean = false): number { + if (Overrides.LEVEL_CAP_OVERRIDE > 0) { + return Overrides.LEVEL_CAP_OVERRIDE; + } else if (ignoreLevelCap || Overrides.LEVEL_CAP_OVERRIDE < 0) { return Number.MAX_SAFE_INTEGER; } const waveIndex = Math.ceil((this.currentBattle?.waveIndex || 1) / 10) * 10; @@ -1753,7 +1863,7 @@ export default class BattleScene extends SceneBase { return Math.ceil(baseLevel / 2) * 2 + 2; } - randomSpecies(waveIndex: integer, level: integer, fromArenaPool?: boolean, speciesFilter?: PokemonSpeciesFilter, filterAllEvolutions?: boolean): PokemonSpecies { + randomSpecies(waveIndex: number, level: number, fromArenaPool?: boolean, speciesFilter?: PokemonSpeciesFilter, filterAllEvolutions?: boolean): PokemonSpecies { if (fromArenaPool) { return this.arena.randomSpecies(waveIndex, level, undefined, getPartyLuckValue(this.party)); } @@ -1768,13 +1878,13 @@ export default class BattleScene extends SceneBase { return filteredSpecies[Utils.randSeedInt(filteredSpecies.length)]; } - generateRandomBiome(waveIndex: integer): Biome { + generateRandomBiome(waveIndex: number): Biome { const relWave = waveIndex % 250; - const biomes = Utils.getEnumValues(Biome).slice(1, Utils.getEnumValues(Biome).filter(b => b >= 40).length * -1); + const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); const maxDepth = biomeDepths[Biome.END][0] - 2; const depthWeights = new Array(maxDepth + 1).fill(null) - .map((_, i: integer) => ((1 - Math.min(Math.abs((i / (maxDepth - 1)) - (relWave / 250)) + 0.25, 1)) / 0.75) * 250); - const biomeThresholds: integer[] = []; + .map((_, i: number) => ((1 - Math.min(Math.abs((i / (maxDepth - 1)) - (relWave / 250)) + 0.25, 1)) / 0.75) * 250); + const biomeThresholds: number[] = []; let totalWeight = 0; for (const biome of biomes) { totalWeight += Math.ceil(depthWeights[biomeDepths[biome][0] - 1] / biomeDepths[biome][1]); @@ -1783,9 +1893,9 @@ export default class BattleScene extends SceneBase { const randInt = Utils.randSeedInt(totalWeight); - for (const biome of biomes) { - if (randInt < biomeThresholds[biome]) { - return biome; + for (let i = 0; i < biomes.length; i++) { + if (randInt < biomeThresholds[i]) { + return biomes[i]; } } @@ -1798,7 +1908,7 @@ export default class BattleScene extends SceneBase { playBgm(bgmName?: string, fadeOut?: boolean): void { if (bgmName === undefined) { - bgmName = this.currentBattle?.getBgmOverride(this) || this.arena?.bgm; + bgmName = this.currentBattle?.getBgmOverride() || this.arena?.bgm; } if (this.bgm && bgmName === this.bgm.key) { if (!this.bgm.isPlaying) { @@ -1898,7 +2008,7 @@ export default class BattleScene extends SceneBase { } } - fadeOutBgm(duration: integer = 500, destroy: boolean = true): boolean { + fadeOutBgm(duration: number = 500, destroy: boolean = true): boolean { if (!this.bgm) { return false; } @@ -1965,7 +2075,7 @@ export default class BattleScene extends SceneBase { } } - playSoundWithoutBgm(soundName: string, pauseDuration?: integer): AnySound { + playSoundWithoutBgm(soundName: string, pauseDuration?: number): AnySound { this.bgmCache.add(soundName); const resumeBgm = this.pauseBgm(); this.playSound(soundName); @@ -1982,8 +2092,11 @@ export default class BattleScene extends SceneBase { return sound; } + /** The loop point of any given battle, mystery encounter, or title track, read as seconds and milliseconds. */ getBgmLoopPoint(bgmName: string): number { switch (bgmName) { + case "title": //Firel PokéRogue Title + return 46.500; case "battle_kanto_champion": //B2W2 Kanto Champion Battle return 13.950; case "battle_johto_champion": //B2W2 Johto Champion Battle @@ -2000,10 +2113,14 @@ export default class BattleScene extends SceneBase { return 10.145; case "battle_kalos_champion": //XY Kalos Champion Battle return 10.380; + case "battle_champion_kukui": //SM Kukui Battle + return 15.784; case "battle_alola_champion": //USUM Alola Champion Battle return 13.025; case "battle_galar_champion": //SWSH Galar Champion Battle return 61.635; + case "battle_mustard": //SWSH Mustard Battle + return 22.442; case "battle_champion_geeta": //SV Champion Geeta Battle return 37.447; case "battle_champion_nemona": //SV Champion Nemona Battle @@ -2138,8 +2255,8 @@ export default class BattleScene extends SceneBase { return 12.062; case "battle_galactic_grunt": //BDSP Team Galactic Battle return 13.043; - case "battle_plasma_grunt": //BW Team Plasma Battle - return 12.974; + case "battle_plasma_grunt": //B2W2 Team Plasma Battle + return 14.758; case "battle_flare_grunt": //XY Team Flare Battle return 4.228; case "battle_aether_grunt": // SM Aether Foundation Battle @@ -2152,6 +2269,8 @@ export default class BattleScene extends SceneBase { return 133.362; case "battle_galactic_admin": //BDSP Team Galactic Admin Battle return 11.997; + case "battle_colress": //B2W2 Colress Battle + return 12.234; case "battle_skull_admin": //SM Team Skull Admin Battle return 15.463; case "battle_oleana": //SWSH Oleana Battle @@ -2390,6 +2509,24 @@ export default class BattleScene extends SceneBase { } } + /** + * Tries to add the input phase to index after target phase in the {@linkcode phaseQueue}, else simply calls {@linkcode unshiftPhase()} + * @param phase {@linkcode Phase} the phase to be added + * @param targetPhase {@linkcode Phase} the type of phase to search for in {@linkcode phaseQueue} + * @returns `true` if a `targetPhase` was found to append to + */ + appendToPhase(phase: Phase, targetPhase: Constructor): boolean { + const targetIndex = this.phaseQueue.findIndex(ph => ph instanceof targetPhase); + + if (targetIndex !== -1 && this.phaseQueue.length > targetIndex) { + this.phaseQueue.splice(targetIndex + 1, 0, phase); + return true; + } else { + this.unshiftPhase(phase); + return false; + } + } + /** * Adds a MessagePhase, either to PhaseQueuePrepend or nextCommandPhaseQueue * @param message string for MessagePhase @@ -2398,8 +2535,8 @@ export default class BattleScene extends SceneBase { * @param promptDelay optional param for MessagePhase constructor * @param defer boolean for which queue to add it to, false -> add to PhaseQueuePrepend, true -> nextCommandPhaseQueue */ - queueMessage(message: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null, defer?: boolean | null) { - const phase = new MessagePhase(this, message, callbackDelay, prompt, promptDelay); + queueMessage(message: string, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null, defer?: boolean | null) { + const phase = new MessagePhase(message, callbackDelay, prompt, promptDelay); if (!defer) { // adds to the end of PhaseQueuePrepend this.unshiftPhase(phase); @@ -2417,17 +2554,17 @@ export default class BattleScene extends SceneBase { this.phaseQueue.push(...this.nextCommandPhaseQueue); this.nextCommandPhaseQueue.splice(0, this.nextCommandPhaseQueue.length); } - this.phaseQueue.push(new TurnInitPhase(this)); + this.phaseQueue.push(new TurnInitPhase()); } - addMoney(amount: integer): void { + addMoney(amount: number): void { this.money = Math.min(this.money + amount, Number.MAX_SAFE_INTEGER); this.updateMoneyText(); this.animateMoneyChanged(true); this.validateAchvs(MoneyAchv); } - getWaveMoneyAmount(moneyMultiplier: number): integer { + getWaveMoneyAmount(moneyMultiplier: number): number { const waveIndex = this.currentBattle.waveIndex; const waveSetIndex = Math.ceil(waveIndex / 10) - 1; const moneyValue = Math.pow((waveSetIndex + 1 + (0.75 + (((waveIndex - 1) % 10) + 1) / 10)) * 100, 1 + 0.005 * waveSetIndex) * moneyMultiplier; @@ -2448,7 +2585,7 @@ export default class BattleScene extends SceneBase { if (modifier instanceof TerastallizeModifier) { modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId))); } - if ((modifier as PersistentModifier).add(this.modifiers, !!virtual, this)) { + if ((modifier as PersistentModifier).add(this.modifiers, !!virtual)) { if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) { const pokemon = this.getPokemonById(modifier.pokemonId); if (pokemon) { @@ -2529,7 +2666,7 @@ export default class BattleScene extends SceneBase { if (modifier instanceof TerastallizeModifier) { modifiersToRemove.push(...(this.findModifiers(m => m instanceof TerastallizeModifier && m.pokemonId === modifier.pokemonId, false))); } - if ((modifier as PersistentModifier).add(this.enemyModifiers, false, this)) { + if ((modifier as PersistentModifier).add(this.enemyModifiers, false)) { if (modifier instanceof PokemonFormChangeItemModifier || modifier instanceof TerastallizeModifier) { const pokemon = this.getPokemonById(modifier.pokemonId); if (pokemon) { @@ -2554,16 +2691,17 @@ export default class BattleScene extends SceneBase { * The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item. * A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful. * @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack) - * @param target {@linkcode Pokemon} pokemon recepient in this transfer - * @param playSound {boolean} - * @param transferQuantity {@linkcode integer} how many items of the stack to transfer. Optional, defaults to 1 - * @param instant {boolean} - * @param ignoreUpdate {boolean} - * @returns true if the transfer was successful + * @param target {@linkcode Pokemon} recepient in this transfer + * @param playSound `true` to play a sound when transferring the item + * @param transferQuantity How many items of the stack to transfer. Optional, defaults to `1` + * @param instant ??? (Optional) + * @param ignoreUpdate ??? (Optional) + * @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`. + * @returns `true` if the transfer was successful */ - tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: integer = 1, instant?: boolean, ignoreUpdate?: boolean): Promise { + tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise { return new Promise(resolve => { - const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null; + const source = itemModifier.pokemonId ? itemModifier.getPokemon() : null; const cancelled = new Utils.BooleanHolder(false); Utils.executeIf(!!source && source.isPlayer() !== target.isPlayer(), () => applyAbAttrs(BlockItemTheftAbAttr, source! /* checked in condition*/, cancelled)).then(() => { if (cancelled.value) { @@ -2571,11 +2709,11 @@ export default class BattleScene extends SceneBase { } const newItemModifier = itemModifier.clone() as PokemonHeldItemModifier; newItemModifier.pokemonId = target.id; - const matchingModifier = target.scene.findModifier(m => m instanceof PokemonHeldItemModifier + const matchingModifier = this.findModifier(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).matchType(itemModifier) && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier; let removeOld = true; if (matchingModifier) { - const maxStackCount = matchingModifier.getMaxStackCount(target.scene); + const maxStackCount = matchingModifier.getMaxStackCount(); if (matchingModifier.stackCount >= maxStackCount) { return resolve(false); } @@ -2593,9 +2731,19 @@ export default class BattleScene extends SceneBase { const addModifier = () => { if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) { if (target.isPlayer()) { - this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => resolve(true)); + this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => { + if (source && itemLost) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); + } + resolve(true); + }); } else { - this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => resolve(true)); + this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => { + if (source && itemLost) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false); + } + resolve(true); + }); } } else { resolve(false); @@ -2613,9 +2761,9 @@ export default class BattleScene extends SceneBase { }); } - removePartyMemberModifiers(partyMemberIndex: integer): Promise { + removePartyMemberModifiers(partyMemberIndex: number): Promise { return new Promise(resolve => { - const pokemonId = this.getParty()[partyMemberIndex].id; + const pokemonId = this.getPlayerParty()[partyMemberIndex].id; const modifiersToRemove = this.modifiers.filter(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === pokemonId); for (const m of modifiersToRemove) { this.modifiers.splice(this.modifiers.indexOf(m), 1); @@ -2645,7 +2793,7 @@ export default class BattleScene extends SceneBase { } } - party.forEach((enemyPokemon: EnemyPokemon, i: integer) => { + party.forEach((enemyPokemon: EnemyPokemon, i: number) => { if (heldModifiersConfigs && i < heldModifiersConfigs.length && heldModifiersConfigs[i]) { heldModifiersConfigs[i].forEach(mt => { let modifier: PokemonHeldItemModifier; @@ -2682,7 +2830,7 @@ export default class BattleScene extends SceneBase { count = Math.max(count, Math.floor(chances / 2)); } getEnemyModifierTypesForWave(difficultyWaveIndex, count, [ enemyPokemon ], this.currentBattle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD, upgradeChance) - .map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false, this)); + .map(mt => mt.newModifier(enemyPokemon).add(this.enemyModifiers, false)); } return true; }); @@ -2706,7 +2854,7 @@ export default class BattleScene extends SceneBase { * @param pokemon - If specified, only removes held items from that {@linkcode Pokemon} */ clearEnemyHeldItemModifiers(pokemon?: Pokemon): void { - const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon)); + const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon() === pokemon)); for (const m of modifiersToRemove) { this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1); } @@ -2742,7 +2890,7 @@ export default class BattleScene extends SceneBase { } } - this.updatePartyForModifiers(player ? this.getParty() : this.getEnemyParty(), instant).then(() => { + this.updatePartyForModifiers(player ? this.getPlayerParty() : this.getEnemyParty(), instant).then(() => { (player ? this.modifierBar : this.enemyModifierBar).updateModifiers(modifiers); if (!player) { this.updateUIPositions(); @@ -2755,15 +2903,21 @@ export default class BattleScene extends SceneBase { updatePartyForModifiers(party: Pokemon[], instant?: boolean): Promise { return new Promise(resolve => { Promise.allSettled(party.map(p => { - if (p.scene) { - p.calculateStats(); - } + p.calculateStats(); return p.updateInfo(instant); })).then(() => resolve()); }); } - removeModifier(modifier: PersistentModifier, enemy?: boolean): boolean { + /** + * Removes a currently owned item. If the item is stacked, the entire item stack + * gets removed. This function does NOT apply in-battle effects, such as Unburden. + * If in-battle effects are needed, use {@linkcode Pokemon.loseHeldItem} instead. + * @param modifier The item to be removed. + * @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`. + * @returns `true` if the item exists and was successfully removed, `false` otherwise. + */ + removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean { const modifiers = !enemy ? this.modifiers : this.enemyModifiers; const modifierIndex = modifiers.indexOf(modifier); if (modifierIndex > -1) { @@ -2812,15 +2966,14 @@ export default class BattleScene extends SceneBase { /** * Apply all modifiers that match `modifierType` in a random order - * @param scene {@linkcode BattleScene} used to randomize the order of modifiers * @param modifierType The type of modifier to apply; must extend {@linkcode PersistentModifier} * @param player Whether to search the player (`true`) or the enemy (`false`); Defaults to `true` * @param ...args The list of arguments needed to invoke `modifierType.apply` * @returns the list of all modifiers that matched `modifierType` and were applied. */ - applyShuffledModifiers(scene: BattleScene, modifierType: Constructor, player: boolean = true, ...args: Parameters): T[] { + applyShuffledModifiers(modifierType: Constructor, player: boolean = true, ...args: Parameters): T[] { let modifiers = (player ? this.modifiers : this.enemyModifiers).filter((m): m is T => m instanceof modifierType && m.shouldApply(...args)); - scene.executeWithSeedOffset(() => { + this.executeWithSeedOffset(() => { const shuffleModifiers = mods => { if (mods.length < 1) { return mods; @@ -2829,7 +2982,7 @@ export default class BattleScene extends SceneBase { return [ mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand)) ]; }; modifiers = shuffleModifiers(modifiers); - }, scene.currentBattle.turn << 4, scene.waveSeed); + }, this.currentBattle.turn << 4, this.waveSeed); return this.applyModifiersInternal(modifiers, player, args); } @@ -2899,9 +3052,9 @@ export default class BattleScene extends SceneBase { if (matchingFormChange) { let phase: Phase; if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet) { - phase = new FormChangePhase(this, pokemon, matchingFormChange, modal); + phase = new FormChangePhase(pokemon, matchingFormChange, modal); } else { - phase = new QuietFormChangePhase(this, pokemon, matchingFormChange); + phase = new QuietFormChangePhase(pokemon, matchingFormChange); } if (pokemon instanceof PlayerPokemon && !matchingFormChange.quiet && modal) { this.overridePhase(phase); @@ -2918,7 +3071,7 @@ export default class BattleScene extends SceneBase { } triggerPokemonBattleAnim(pokemon: Pokemon, battleAnimType: PokemonAnimType, fieldAssets?: Phaser.GameObjects.Sprite[], delayed: boolean = false): boolean { - const phase: Phase = new PokemonAnimPhase(this, battleAnimType, pokemon, fieldAssets); + const phase: Phase = new PokemonAnimPhase(battleAnimType, pokemon, fieldAssets); if (delayed) { this.pushPhase(phase); } else { @@ -2935,7 +3088,8 @@ export default class BattleScene extends SceneBase { } validateAchv(achv: Achv, args?: unknown[]): boolean { - if (!this.gameData.achvUnlocks.hasOwnProperty(achv.id) && achv.validate(this, args)) { + if ((!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) + && achv.validate(args)) { this.gameData.achvUnlocks[achv.id] = new Date().getTime(); this.ui.achvBar.showAchv(achv); if (vouchers.hasOwnProperty(achv.id)) { @@ -2948,7 +3102,7 @@ export default class BattleScene extends SceneBase { } validateVoucher(voucher: Voucher, args?: unknown[]): boolean { - if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(this, args)) { + if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(args)) { this.gameData.voucherUnlocks[voucher.id] = new Date().getTime(); this.ui.achvBar.showAchv(voucher); this.gameData.voucherCounts[voucher.voucherType]++; @@ -2960,12 +3114,21 @@ export default class BattleScene extends SceneBase { updateGameInfo(): void { const gameInfo = { - playTime: this.sessionPlayTime ? this.sessionPlayTime : 0, + playTime: this.sessionPlayTime ?? 0, gameMode: this.currentBattle ? this.gameMode.getName() : "Title", biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "", - wave: this.currentBattle?.waveIndex || 0, - party: this.party ? this.party.map(p => { - return { name: p.name, level: p.level }; + wave: this.currentBattle?.waveIndex ?? 0, + party: this.party ? this.party.map((p) => { + return { + name: p.name, + form: p.getFormKey(), + types: p.getTypes().map((type) => Type[type]), + teraType: p.getTeraType() !== Type.UNKNOWN ? Type[p.getTeraType()] : "", + level: p.level, + currentHP: p.hp, + maxHP: p.getMaxHp(), + status: p.status?.effect ? StatusEffect[p.status.effect] : "" + }; }) : [], modeChain: this.ui?.getModeChain() ?? [], }; @@ -2980,22 +3143,16 @@ export default class BattleScene extends SceneBase { */ getActiveKeys(): string[] { const keys: string[] = []; - const playerParty = this.getParty(); - playerParty.forEach(p => { + let activePokemon: (PlayerPokemon | EnemyPokemon)[] = this.getPlayerParty(); + activePokemon = activePokemon.concat(this.getEnemyParty()); + activePokemon.forEach((p) => { keys.push(p.getSpriteKey(true)); - keys.push(p.getBattleSpriteKey(true, true)); - keys.push("cry/" + p.species.getCryKey(p.formIndex)); - if (p.fusionSpecies) { - keys.push("cry/" + p.fusionSpecies.getCryKey(p.fusionFormIndex)); + if (p instanceof PlayerPokemon) { + keys.push(p.getBattleSpriteKey(true, true)); } - }); - // enemyParty has to be operated on separately from playerParty because playerPokemon =/= enemyPokemon - const enemyParty = this.getEnemyParty(); - enemyParty.forEach(p => { - keys.push(p.getSpriteKey(true)); - keys.push("cry/" + p.species.getCryKey(p.formIndex)); + keys.push(p.species.getCryKey(p.formIndex)); if (p.fusionSpecies) { - keys.push("cry/" + p.fusionSpecies.getCryKey(p.fusionFormIndex)); + keys.push(p.fusionSpecies.getCryKey(p.fusionFormIndex)); } }); return keys; @@ -3016,11 +3173,11 @@ export default class BattleScene extends SceneBase { this.setFieldScale(0.75); this.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); this.currentBattle.double = true; - const availablePartyMembers = this.getParty().filter((p) => p.isAllowedInBattle()); + const availablePartyMembers = this.getPlayerParty().filter((p) => p.isAllowedInBattle()); if (availablePartyMembers.length > 1) { - this.pushPhase(new ToggleDoublePositionPhase(this, true)); + this.pushPhase(new ToggleDoublePositionPhase(true)); if (!availablePartyMembers[1].isOnField()) { - this.pushPhase(new SummonPhase(this, 1)); + this.pushPhase(new SummonPhase(1)); } } @@ -3041,7 +3198,7 @@ export default class BattleScene extends SceneBase { */ applyPartyExp(expValue: number, pokemonDefeated: boolean, useWaveIndexMultiplier?: boolean, pokemonParticipantIds?: Set): void { const participantIds = pokemonParticipantIds ?? this.currentBattle.playerParticipantIds; - const party = this.getParty(); + const party = this.getPlayerParty(); const expShareModifier = this.findModifier(m => m instanceof ExpShareModifier) as ExpShareModifier; const expBalanceModifier = this.findModifier(m => m instanceof ExpBalanceModifier) as ExpBalanceModifier; const multipleParticipantExpBonusModifier = this.findModifier(m => m instanceof MultipleParticipantExpBonusModifier) as MultipleParticipantExpBonusModifier; @@ -3065,7 +3222,7 @@ export default class BattleScene extends SceneBase { if (participated && pokemonDefeated) { partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE); const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier); - if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this)) { + if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount()) { machoBraceModifier.stackCount++; this.updateModifiers(true, true); partyMember.updateInfo(); @@ -3127,7 +3284,7 @@ export default class BattleScene extends SceneBase { if (exp) { const partyMemberIndex = party.indexOf(expPartyMembers[pm]); - this.unshiftPhase(expPartyMembers[pm].isOnField() ? new ExpPhase(this, partyMemberIndex, exp) : new ShowPartyExpBarPhase(this, partyMemberIndex, exp)); + this.unshiftPhase(expPartyMembers[pm].isOnField() ? new ExpPhase(partyMemberIndex, exp) : new ShowPartyExpBarPhase(partyMemberIndex, exp)); } } } @@ -3219,7 +3376,7 @@ export default class BattleScene extends SceneBase { if (encounter) { encounter = new MysteryEncounter(encounter); - encounter.populateDialogueTokensFromRequirements(this); + encounter.populateDialogueTokensFromRequirements(); return encounter; } @@ -3247,9 +3404,11 @@ export default class BattleScene extends SceneBase { } let availableEncounters: MysteryEncounter[] = []; - // New encounter should never be the same as the most recent encounter - const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ? this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type : null; - const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType) ?? []; + const previousEncounter = this.mysteryEncounterSaveData.encounteredEvents.length > 0 ? + this.mysteryEncounterSaveData.encounteredEvents[this.mysteryEncounterSaveData.encounteredEvents.length - 1].type + : null; + const disabledEncounters = this.eventManager.getEventMysteryEncountersDisabled(); + const biomeMysteryEncounters = mysteryEncountersByBiome.get(this.arena.biomeType)?.filter(enc => !disabledEncounters.includes(enc)) ?? []; // If no valid encounters exist at tier, checks next tier down, continuing until there are some encounters available while (availableEncounters.length === 0 && tier !== null) { availableEncounters = biomeMysteryEncounters @@ -3258,27 +3417,27 @@ export default class BattleScene extends SceneBase { if (!encounterCandidate) { return false; } - if (encounterCandidate.encounterTier !== tier) { // Encounter is in tier + if (this.eventManager.getMysteryEncounterTierForEvent(encounterType, encounterCandidate.encounterTier) !== tier) { return false; } const disallowedGameModes = encounterCandidate.disallowedGameModes; if (disallowedGameModes && disallowedGameModes.length > 0 - && disallowedGameModes.includes(this.gameMode.modeId)) { // Encounter is enabled for game mode + && disallowedGameModes.includes(this.gameMode.modeId)) { return false; } - if (this.gameMode.modeId === GameModes.CHALLENGE) { // Encounter is enabled for challenges + if (this.gameMode.modeId === GameModes.CHALLENGE) { const disallowedChallenges = encounterCandidate.disallowedChallenges; if (disallowedChallenges && disallowedChallenges.length > 0 && this.gameMode.challenges.some(challenge => disallowedChallenges.includes(challenge.id))) { return false; } } - if (!encounterCandidate.meetsRequirements(this)) { // Meets encounter requirements + if (!encounterCandidate.meetsRequirements()) { return false; } - if (previousEncounter !== null && encounterType === previousEncounter) { // Previous encounter was not this one + if (previousEncounter !== null && encounterType === previousEncounter) { return false; } - if (this.mysteryEncounterSaveData.encounteredEvents.length > 0 && // Encounter has not exceeded max allowed encounters + if (this.mysteryEncounterSaveData.encounteredEvents.length > 0 && (encounterCandidate.maxAllowedEncounters && encounterCandidate.maxAllowedEncounters > 0) && this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= encounterCandidate.maxAllowedEncounters) { return false; @@ -3306,7 +3465,7 @@ export default class BattleScene extends SceneBase { encounter = availableEncounters[Utils.randSeedInt(availableEncounters.length)]; // New encounter object to not dirty flags encounter = new MysteryEncounter(encounter); - encounter.populateDialogueTokensFromRequirements(this); + encounter.populateDialogueTokensFromRequirements(); return encounter; } } diff --git a/src/battle.ts b/src/battle.ts index 6086c2ceb4e..fa333040c22 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -1,29 +1,49 @@ -import BattleScene from "./battle-scene"; -import { Command } from "./ui/command-ui-handler"; +import { globalScene } from "#app/global-scene"; +import type { Command } from "./ui/command-ui-handler"; import * as Utils from "./utils"; import Trainer, { TrainerVariant } from "./field/trainer"; -import { GameMode } from "./game-mode"; +import type { GameMode } from "./game-mode"; import { MoneyMultiplierModifier, PokemonHeldItemModifier } from "./modifier/modifier"; -import { PokeballType } from "./data/pokeball"; +import type { PokeballType } from "#enums/pokeball"; import { trainerConfigs } from "#app/data/trainer-config"; -import Pokemon, { EnemyPokemon, PlayerPokemon, QueuedMove } from "#app/field/pokemon"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; -import { Moves } from "#enums/moves"; +import type { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; +import { MusicPreference } from "#app/system/settings/settings"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; import i18next from "#app/plugins/i18n"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { CustomModifierSettings } from "#app/modifier/modifier-type"; +import type { CustomModifierSettings } from "#app/modifier/modifier-type"; import { ModifierTier } from "#app/modifier/modifier-tier"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; export enum ClassicFixedBossWaves { - // TODO: other fixed wave battles should be added here + TOWN_YOUNGSTER = 5, + RIVAL_1 = 8, + RIVAL_2 = 25, + EVIL_GRUNT_1 = 35, + RIVAL_3 = 55, + EVIL_GRUNT_2 = 62, + EVIL_GRUNT_3 = 64, + EVIL_ADMIN_1 = 66, + RIVAL_4 = 95, + EVIL_GRUNT_4 = 112, + EVIL_ADMIN_2 = 114, EVIL_BOSS_1 = 115, + RIVAL_5 = 145, EVIL_BOSS_2 = 165, + ELITE_FOUR_1 = 182, + ELITE_FOUR_2 = 184, + ELITE_FOUR_3 = 186, + ELITE_FOUR_4 = 188, + CHAMPION = 190, + RIVAL_6 = 195, } export enum BattleType { @@ -42,12 +62,12 @@ export enum BattlerIndex { } export interface TurnCommand { - command: Command; - cursor?: number; - move?: QueuedMove; - targets?: BattlerIndex[]; - skip?: boolean; - args?: any[]; + command: Command; + cursor?: number; + move?: TurnMove; + targets?: BattlerIndex[]; + skip?: boolean; + args?: any[]; } export interface FaintLogEntry { @@ -152,7 +172,7 @@ export default class Battle { return this.double ? 2 : 1; } - incrementTurn(scene: BattleScene): void { + incrementTurn(): void { this.turn++; this.turnCommands = Object.fromEntries(Utils.getEnumValues(BattlerIndex).map(bt => [ bt, null ])); this.battleSeedState = null; @@ -167,7 +187,7 @@ export default class Battle { } addPostBattleLoot(enemyPokemon: EnemyPokemon): void { - this.postBattleLoot.push(...enemyPokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, false).map(i => { + this.postBattleLoot.push(...globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === enemyPokemon.id && m.isTransferable, false).map(i => { const ret = i as PokemonHeldItemModifier; //@ts-ignore - this is awful to fix/change ret.pokemonId = null; @@ -175,44 +195,43 @@ export default class Battle { })); } - pickUpScatteredMoney(scene: BattleScene): void { - const moneyAmount = new Utils.IntegerHolder(scene.currentBattle.moneyScattered); - scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + pickUpScatteredMoney(): void { + const moneyAmount = new Utils.IntegerHolder(globalScene.currentBattle.moneyScattered); + globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - if (scene.arena.getTag(ArenaTagType.HAPPY_HOUR)) { + if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) { moneyAmount.value *= 2; } - scene.addMoney(moneyAmount.value); + globalScene.addMoney(moneyAmount.value); const userLocale = navigator.language || "en-US"; const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale); const message = i18next.t("battle:moneyPickedUp", { moneyAmount: formattedMoneyAmount }); - scene.queueMessage(message, undefined, true); + globalScene.queueMessage(message, undefined, true); - scene.currentBattle.moneyScattered = 0; + globalScene.currentBattle.moneyScattered = 0; } - addBattleScore(scene: BattleScene): void { - let partyMemberTurnMultiplier = scene.getEnemyParty().length / 2 + 0.5; + addBattleScore(): void { + let partyMemberTurnMultiplier = globalScene.getEnemyParty().length / 2 + 0.5; if (this.double) { partyMemberTurnMultiplier /= 1.5; } - for (const p of scene.getEnemyParty()) { + for (const p of globalScene.getEnemyParty()) { if (p.isBoss()) { - partyMemberTurnMultiplier *= (p.bossSegments / 1.5) / scene.getEnemyParty().length; + partyMemberTurnMultiplier *= (p.bossSegments / 1.5) / globalScene.getEnemyParty().length; } } const turnMultiplier = Phaser.Tweens.Builders.GetEaseFunction("Sine.easeIn")(1 - Math.min(this.turn - 2, 10 * partyMemberTurnMultiplier) / (10 * partyMemberTurnMultiplier)); const finalBattleScore = Math.ceil(this.battleScore * turnMultiplier); - scene.score += finalBattleScore; + globalScene.score += finalBattleScore; console.log(`Battle Score: ${finalBattleScore} (${this.turn - 1} Turns x${Math.floor(turnMultiplier * 100) / 100})`); - console.log(`Total Score: ${scene.score}`); - scene.updateScoreText(); + console.log(`Total Score: ${globalScene.score}`); + globalScene.updateScoreText(); } - getBgmOverride(scene: BattleScene): string | null { - const battlers = this.enemyParty.slice(0, this.getBattlerCount()); + getBgmOverride(): string | null { if (this.isBattleMysteryEncounter() && this.mysteryEncounter?.encounterMode === MysteryEncounterMode.DEFAULT) { // Music is overridden for MEs during ME onInit() // Should not use any BGM overrides before swapping from DEFAULT mode @@ -221,7 +240,7 @@ export default class Battle { if (!this.started && this.trainer?.config.encounterBgm && this.trainer?.getEncounterMessages()?.length) { return `encounter_${this.trainer?.getEncounterBgm()}`; } - if (scene.musicPreference === 0) { + if (globalScene.musicPreference === MusicPreference.GENFIVE) { return this.trainer?.getBattleBgm() ?? null; } else { return this.trainer?.getMixedBattleBgm() ?? null; @@ -229,152 +248,173 @@ export default class Battle { } else if (this.gameMode.isClassic && this.waveIndex > 195 && this.battleSpec !== BattleSpec.FINAL_BOSS) { return "end_summit"; } - for (const pokemon of battlers) { + const wildOpponents = globalScene.getEnemyParty(); + for (const pokemon of wildOpponents) { if (this.battleSpec === BattleSpec.FINAL_BOSS) { - if (pokemon.formIndex) { + if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ETERNAMAX) { return "battle_final"; } return "battle_final_encounter"; } if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) { - if (scene.musicPreference === 0) { - if (pokemon.species.speciesId === Species.REGIROCK || pokemon.species.speciesId === Species.REGICE || pokemon.species.speciesId === Species.REGISTEEL || pokemon.species.speciesId === Species.REGIGIGAS || pokemon.species.speciesId === Species.REGIELEKI || pokemon.species.speciesId === Species.REGIDRAGO) { - return "battle_legendary_regis_g5"; + if (globalScene.musicPreference === MusicPreference.GENFIVE) { + switch (pokemon.species.speciesId) { + case Species.REGIROCK: + case Species.REGICE: + case Species.REGISTEEL: + case Species.REGIGIGAS: + case Species.REGIDRAGO: + case Species.REGIELEKI: + return "battle_legendary_regis_g5"; + case Species.KYUREM: + return "battle_legendary_kyurem"; + default: + if (pokemon.species.legendary) { + return "battle_legendary_res_zek"; + } + return "battle_legendary_unova"; } - if (pokemon.species.speciesId === Species.COBALION || pokemon.species.speciesId === Species.TERRAKION || pokemon.species.speciesId === Species.VIRIZION || pokemon.species.speciesId === Species.TORNADUS || pokemon.species.speciesId === Species.THUNDURUS || pokemon.species.speciesId === Species.LANDORUS || pokemon.species.speciesId === Species.KELDEO || pokemon.species.speciesId === Species.MELOETTA || pokemon.species.speciesId === Species.GENESECT) { - return "battle_legendary_unova"; - } - if (pokemon.species.speciesId === Species.KYUREM) { - return "battle_legendary_kyurem"; - } - if (pokemon.species.legendary) { - return "battle_legendary_res_zek"; - } - return "battle_legendary_unova"; - } else { - if (pokemon.species.speciesId === Species.ARTICUNO || pokemon.species.speciesId === Species.ZAPDOS || pokemon.species.speciesId === Species.MOLTRES || pokemon.species.speciesId === Species.MEWTWO || pokemon.species.speciesId === Species.MEW) { - return "battle_legendary_kanto"; - } - if (pokemon.species.speciesId === Species.RAIKOU) { - return "battle_legendary_raikou"; - } - if (pokemon.species.speciesId === Species.ENTEI) { - return "battle_legendary_entei"; - } - if (pokemon.species.speciesId === Species.SUICUNE) { - return "battle_legendary_suicune"; - } - if (pokemon.species.speciesId === Species.LUGIA) { - return "battle_legendary_lugia"; - } - if (pokemon.species.speciesId === Species.HO_OH) { - return "battle_legendary_ho_oh"; - } - if (pokemon.species.speciesId === Species.REGIROCK || pokemon.species.speciesId === Species.REGICE || pokemon.species.speciesId === Species.REGISTEEL || pokemon.species.speciesId === Species.REGIGIGAS || pokemon.species.speciesId === Species.REGIELEKI || pokemon.species.speciesId === Species.REGIDRAGO) { - return "battle_legendary_regis_g6"; - } - if (pokemon.species.speciesId === Species.GROUDON || pokemon.species.speciesId === Species.KYOGRE) { - return "battle_legendary_gro_kyo"; - } - if (pokemon.species.speciesId === Species.RAYQUAZA) { - return "battle_legendary_rayquaza"; - } - if (pokemon.species.speciesId === Species.DEOXYS) { - return "battle_legendary_deoxys"; - } - if (pokemon.species.speciesId === Species.UXIE || pokemon.species.speciesId === Species.MESPRIT || pokemon.species.speciesId === Species.AZELF) { - return "battle_legendary_lake_trio"; - } - if (pokemon.species.speciesId === Species.HEATRAN || pokemon.species.speciesId === Species.CRESSELIA || pokemon.species.speciesId === Species.DARKRAI || pokemon.species.speciesId === Species.SHAYMIN) { - return "battle_legendary_sinnoh"; - } - if (pokemon.species.speciesId === Species.DIALGA || pokemon.species.speciesId === Species.PALKIA) { - if (pokemon.getFormKey() === "") { + } else if (globalScene.musicPreference === MusicPreference.ALLGENS) { + switch (pokemon.species.speciesId) { + case Species.ARTICUNO: + case Species.ZAPDOS: + case Species.MOLTRES: + case Species.MEWTWO: + case Species.MEW: + return "battle_legendary_kanto"; + case Species.RAIKOU: + return "battle_legendary_raikou"; + case Species.ENTEI: + return "battle_legendary_entei"; + case Species.SUICUNE: + return "battle_legendary_suicune"; + case Species.LUGIA: + return "battle_legendary_lugia"; + case Species.HO_OH: + return "battle_legendary_ho_oh"; + case Species.REGIROCK: + case Species.REGICE: + case Species.REGISTEEL: + case Species.REGIGIGAS: + case Species.REGIDRAGO: + case Species.REGIELEKI: + return "battle_legendary_regis_g6"; + case Species.GROUDON: + case Species.KYOGRE: + return "battle_legendary_gro_kyo"; + case Species.RAYQUAZA: + return "battle_legendary_rayquaza"; + case Species.DEOXYS: + return "battle_legendary_deoxys"; + case Species.UXIE: + case Species.MESPRIT: + case Species.AZELF: + return "battle_legendary_lake_trio"; + case Species.HEATRAN: + case Species.CRESSELIA: + case Species.DARKRAI: + case Species.SHAYMIN: + return "battle_legendary_sinnoh"; + case Species.DIALGA: + case Species.PALKIA: + if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) { + return "battle_legendary_origin_forme"; + } return "battle_legendary_dia_pal"; - } - if (pokemon.getFormKey() === "origin") { - return "battle_legendary_origin_forme"; - } - } - if (pokemon.species.speciesId === Species.GIRATINA) { - return "battle_legendary_giratina"; - } - if (pokemon.species.speciesId === Species.ARCEUS) { - return "battle_legendary_arceus"; - } - if (pokemon.species.speciesId === Species.COBALION || pokemon.species.speciesId === Species.TERRAKION || pokemon.species.speciesId === Species.VIRIZION || pokemon.species.speciesId === Species.TORNADUS || pokemon.species.speciesId === Species.THUNDURUS || pokemon.species.speciesId === Species.LANDORUS || pokemon.species.speciesId === Species.KELDEO || pokemon.species.speciesId === Species.MELOETTA || pokemon.species.speciesId === Species.GENESECT) { - return "battle_legendary_unova"; - } - if (pokemon.species.speciesId === Species.KYUREM) { - return "battle_legendary_kyurem"; - } - if (pokemon.species.speciesId === Species.XERNEAS || pokemon.species.speciesId === Species.YVELTAL || pokemon.species.speciesId === Species.ZYGARDE) { - return "battle_legendary_xern_yvel"; - } - if (pokemon.species.speciesId === Species.TAPU_KOKO || pokemon.species.speciesId === Species.TAPU_LELE || pokemon.species.speciesId === Species.TAPU_BULU || pokemon.species.speciesId === Species.TAPU_FINI) { - return "battle_legendary_tapu"; - } - if ([ Species.COSMOG, Species.COSMOEM, Species.SOLGALEO, Species.LUNALA ].includes(pokemon.species.speciesId)) { - return "battle_legendary_sol_lun"; - } - if (pokemon.species.speciesId === Species.NECROZMA) { - if (pokemon.getFormKey() === "") { + case Species.GIRATINA: + return "battle_legendary_giratina"; + case Species.ARCEUS: + return "battle_legendary_arceus"; + case Species.COBALION: + case Species.TERRAKION: + case Species.VIRIZION: + case Species.KELDEO: + case Species.TORNADUS: + case Species.LANDORUS: + case Species.THUNDURUS: + case Species.MELOETTA: + case Species.GENESECT: + return "battle_legendary_unova"; + case Species.KYUREM: + return "battle_legendary_kyurem"; + case Species.XERNEAS: + case Species.YVELTAL: + case Species.ZYGARDE: + return "battle_legendary_xern_yvel"; + case Species.TAPU_KOKO: + case Species.TAPU_LELE: + case Species.TAPU_BULU: + case Species.TAPU_FINI: + return "battle_legendary_tapu"; + case Species.SOLGALEO: + case Species.LUNALA: return "battle_legendary_sol_lun"; - } - if (pokemon.getFormKey() === "dusk-mane" || pokemon.getFormKey() === "dawn-wings") { - return "battle_legendary_dusk_dawn"; - } - if (pokemon.getFormKey() === "ultra") { - return "battle_legendary_ultra_nec"; - } - } - if ([ Species.NIHILEGO, Species.BUZZWOLE, Species.PHEROMOSA, Species.XURKITREE, Species.CELESTEELA, Species.KARTANA, Species.GUZZLORD, Species.POIPOLE, Species.NAGANADEL, Species.STAKATAKA, Species.BLACEPHALON ].includes(pokemon.species.speciesId)) { - return "battle_legendary_ub"; - } - if (pokemon.species.speciesId === Species.ZACIAN || pokemon.species.speciesId === Species.ZAMAZENTA) { - return "battle_legendary_zac_zam"; - } - if (pokemon.species.speciesId === Species.GLASTRIER || pokemon.species.speciesId === Species.SPECTRIER) { - return "battle_legendary_glas_spec"; - } - if (pokemon.species.speciesId === Species.CALYREX) { - if (pokemon.getFormKey() === "") { + case Species.NECROZMA: + switch (pokemon.getFormKey()) { + case "dusk-mane": + case "dawn-wings": + return "battle_legendary_dusk_dawn"; + case "ultra": + return "battle_legendary_ultra_nec"; + default: + return "battle_legendary_sol_lun"; + } + case Species.NIHILEGO: + case Species.PHEROMOSA: + case Species.BUZZWOLE: + case Species.XURKITREE: + case Species.CELESTEELA: + case Species.KARTANA: + case Species.GUZZLORD: + case Species.POIPOLE: + case Species.NAGANADEL: + case Species.STAKATAKA: + case Species.BLACEPHALON: + return "battle_legendary_ub"; + case Species.ZACIAN: + case Species.ZAMAZENTA: + return "battle_legendary_zac_zam"; + case Species.GLASTRIER: + case Species.SPECTRIER: + return "battle_legendary_glas_spec"; + case Species.CALYREX: + if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") { + return "battle_legendary_riders"; + } return "battle_legendary_calyrex"; - } - if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") { - return "battle_legendary_riders"; - } + case Species.GALAR_ARTICUNO: + case Species.GALAR_ZAPDOS: + case Species.GALAR_MOLTRES: + return "battle_legendary_birds_galar"; + case Species.WO_CHIEN: + case Species.CHIEN_PAO: + case Species.TING_LU: + case Species.CHI_YU: + return "battle_legendary_ruinous"; + case Species.KORAIDON: + case Species.MIRAIDON: + return "battle_legendary_kor_mir"; + case Species.OKIDOGI: + case Species.MUNKIDORI: + case Species.FEZANDIPITI: + return "battle_legendary_loyal_three"; + case Species.OGERPON: + return "battle_legendary_ogerpon"; + case Species.TERAPAGOS: + return "battle_legendary_terapagos"; + case Species.PECHARUNT: + return "battle_legendary_pecharunt"; + default: + if (pokemon.species.legendary) { + return "battle_legendary_res_zek"; + } + return "battle_legendary_unova"; } - if (pokemon.species.speciesId === Species.GALAR_ARTICUNO || pokemon.species.speciesId === Species.GALAR_ZAPDOS || pokemon.species.speciesId === Species.GALAR_MOLTRES) { - return "battle_legendary_birds_galar"; - } - if (pokemon.species.speciesId === Species.WO_CHIEN || pokemon.species.speciesId === Species.CHIEN_PAO || pokemon.species.speciesId === Species.TING_LU || pokemon.species.speciesId === Species.CHI_YU) { - return "battle_legendary_ruinous"; - } - if (pokemon.species.speciesId === Species.KORAIDON || pokemon.species.speciesId === Species.MIRAIDON) { - return "battle_legendary_kor_mir"; - } - if (pokemon.species.speciesId === Species.OKIDOGI || pokemon.species.speciesId === Species.MUNKIDORI || pokemon.species.speciesId === Species.FEZANDIPITI) { - return "battle_legendary_loyal_three"; - } - if (pokemon.species.speciesId === Species.OGERPON) { - return "battle_legendary_ogerpon"; - } - if (pokemon.species.speciesId === Species.TERAPAGOS) { - return "battle_legendary_terapagos"; - } - if (pokemon.species.speciesId === Species.PECHARUNT) { - return "battle_legendary_pecharunt"; - } - if (pokemon.species.legendary) { - return "battle_legendary_res_zek"; - } - return "battle_legendary_unova"; } } } - if (scene.gameMode.isClassic && this.waveIndex <= 4) { + if (globalScene.gameMode.isClassic && this.waveIndex <= 4) { return "battle_wild"; } @@ -387,12 +427,12 @@ export default class Battle { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ - randSeedInt(scene: BattleScene, range: number, min: number = 0): number { + randSeedInt(range: number, min: number = 0): number { if (range <= 1) { return min; } - const tempRngCounter = scene.rngCounter; - const tempSeedOverride = scene.rngSeedOverride; + const tempRngCounter = globalScene.rngCounter; + const tempSeedOverride = globalScene.rngSeedOverride; const state = Phaser.Math.RND.state(); if (this.battleSeedState) { Phaser.Math.RND.state(this.battleSeedState); @@ -400,13 +440,13 @@ export default class Battle { Phaser.Math.RND.sow([ Utils.shiftCharCodes(this.battleSeed, this.turn << 6) ]); console.log("Battle Seed:", this.battleSeed); } - scene.rngCounter = this.rngCounter++; - scene.rngSeedOverride = this.battleSeed; + globalScene.rngCounter = this.rngCounter++; + globalScene.rngSeedOverride = this.battleSeed; const ret = Utils.randSeedInt(range, min); this.battleSeedState = Phaser.Math.RND.state(); Phaser.Math.RND.state(state); - scene.rngCounter = tempRngCounter; - scene.rngSeedOverride = tempSeedOverride; + globalScene.rngCounter = tempRngCounter; + globalScene.rngSeedOverride = tempSeedOverride; return ret; } @@ -419,16 +459,16 @@ export default class Battle { } export class FixedBattle extends Battle { - constructor(scene: BattleScene, waveIndex: number, config: FixedBattleConfig) { - super(scene.gameMode, waveIndex, config.battleType, config.battleType === BattleType.TRAINER ? config.getTrainer(scene) : undefined, config.double); + constructor(waveIndex: number, config: FixedBattleConfig) { + super(globalScene.gameMode, waveIndex, config.battleType, config.battleType === BattleType.TRAINER ? config.getTrainer() : undefined, config.double); if (config.getEnemyParty) { - this.enemyParty = config.getEnemyParty(scene); + this.enemyParty = config.getEnemyParty(); } } } -type GetTrainerFunc = (scene: BattleScene) => Trainer; -type GetEnemyPartyFunc = (scene: BattleScene) => EnemyPokemon[]; +type GetTrainerFunc = () => Trainer; +type GetEnemyPartyFunc = () => EnemyPokemon[]; export class FixedBattleConfig { public battleType: BattleType; @@ -477,12 +517,12 @@ export class FixedBattleConfig { * @param seedOffset the seed offset to use for the random generation of the trainer * @returns the generated trainer */ -function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], randomGender: boolean = false, seedOffset: number = 0): GetTrainerFunc { - return (scene: BattleScene) => { +export function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], randomGender: boolean = false, seedOffset: number = 0): GetTrainerFunc { + return () => { const rand = Utils.randSeedInt(trainerPool.length); const trainerTypes: TrainerType[] = []; - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { for (const trainerPoolEntry of trainerPool) { const trainerType = Array.isArray(trainerPoolEntry) ? Utils.randSeedItem(trainerPoolEntry) @@ -501,10 +541,10 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]); if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) { - return new Trainer(scene, trainerTypes[rand], (Utils.randInt(3) === 0) ? TrainerVariant.DOUBLE : trainerGender); + return new Trainer(trainerTypes[rand], (Utils.randInt(3) === 0) ? TrainerVariant.DOUBLE : trainerGender); } - return new Trainer(scene, trainerTypes[rand], trainerGender); + return new Trainer(trainerTypes[rand], trainerGender); }; } @@ -521,51 +561,51 @@ export interface FixedBattleConfigs { * Champion on 190 */ export const classicFixedBattles: FixedBattleConfigs = { - [5]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.YOUNGSTER, Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), - [8]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), - [25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) + [ClassicFixedBossWaves.TOWN_YOUNGSTER]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.YOUNGSTER, Utils.randSeedInt(2) ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), + [ClassicFixedBossWaves.RIVAL_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)), + [ClassicFixedBossWaves.RIVAL_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_2, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }), - [35]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + [ClassicFixedBossWaves.EVIL_GRUNT_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), - [55]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_3, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) + [ClassicFixedBossWaves.RIVAL_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_3, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }), - [62]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) + [ClassicFixedBossWaves.EVIL_GRUNT_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), - [64]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) + [ClassicFixedBossWaves.EVIL_GRUNT_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), - [66]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) - .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)), - [95]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_4, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) + [ClassicFixedBossWaves.EVIL_ADMIN_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)), + [ClassicFixedBossWaves.RIVAL_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_4, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), - [112]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) + [ClassicFixedBossWaves.EVIL_GRUNT_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)), - [114]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) - .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)), - [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) + [ClassicFixedBossWaves.EVIL_ADMIN_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) + .setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)), + [ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ])) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), - [145]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_5, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) + [ClassicFixedBossWaves.RIVAL_5]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_5, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), - [ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35) + [ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.MAXIE_2, TrainerType.ARCHIE_2, TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, TrainerType.LUSAMINE_2, TrainerType.GUZMA_2, TrainerType.ROSE_2, TrainerType.PENNY_2 ])) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }), - [182]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + [ClassicFixedBossWaves.ELITE_FOUR_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, [ TrainerType.HALA, TrainerType.MOLAYNE ], TrainerType.MARNIE_ELITE, TrainerType.RIKA, TrainerType.CRISPIN ])), - [184]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182) + [ClassicFixedBossWaves.ELITE_FOUR_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY, TrainerType.AMARYS ])), - [186]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182) + [ClassicFixedBossWaves.ELITE_FOUR_3]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, [ TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE ], TrainerType.LARRY_ELITE, TrainerType.LACEY ])), - [188]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182) + [ClassicFixedBossWaves.ELITE_FOUR_4]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL, TrainerType.DRAYTON ])), - [190]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182) - .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])), - [195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) - .setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) + [ClassicFixedBossWaves.CHAMPION]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.ELITE_FOUR_1) + .setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, [ TrainerType.KUKUI, TrainerType.HAU ], [ TrainerType.LEON, TrainerType.MUSTARD ], [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])), + [ClassicFixedBossWaves.RIVAL_6]: new FixedBattleConfig().setBattleType(BattleType.TRAINER) + .setGetTrainerFunc(() => new Trainer(TrainerType.RIVAL_6, globalScene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)) .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }) }; diff --git a/src/constants.ts b/src/constants.ts index 0b1261ad814..63f00b9f33f 100644 --- a/src/constants.ts +++ b/src/constants.ts @@ -3,3 +3,9 @@ export const PLAYER_PARTY_MAX_SIZE: number = 6; /** Whether to use seasonal splash messages in general */ export const USE_SEASONAL_SPLASH_MESSAGES: boolean = false; + +/** Name of the session ID cookie */ +export const SESSION_ID_COOKIE_NAME: string = "pokerogue_sessionId"; + +/** Max value for an integer attribute in {@linkcode SystemSaveData} */ +export const MAX_INT_ATTR_VALUE = 0x80000000; diff --git a/src/data/ability.ts b/src/data/ability.ts index 3c73bb47c47..c19b6fe9ba4 100644 --- a/src/data/ability.ts +++ b/src/data/ability.ts @@ -1,23 +1,29 @@ -import Pokemon, { HitResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; -import { Type } from "./type"; -import { Constructor } from "#app/utils"; +import type { EnemyPokemon } from "../field/pokemon"; +import type Pokemon from "../field/pokemon"; +import { HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; +import { Type } from "#enums/type"; +import type { Constructor } from "#app/utils"; import * as Utils from "../utils"; import { getPokemonNameWithAffix } from "../messages"; -import { Weather, WeatherType } from "./weather"; -import { BattlerTag, GroundedTag } from "./battler-tags"; -import { StatusEffect, getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "./status-effect"; +import type { Weather } from "#app/data/weather"; +import type { BattlerTag } from "./battler-tags"; +import { BattlerTagLapseType, GroundedTag } from "./battler-tags"; +import { getNonVolatileStatusEffects, getStatusEffectDescriptor, getStatusEffectHealText } from "#app/data/status-effect"; import { Gender } from "./gender"; -import Move, { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, IncrementMovePriorityAttr, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, MoveAttr, MultiHitAttr, SacrificialAttr, SacrificialAttrOnHit, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; -import { ArenaTagSide, ArenaTrapTag } from "./arena-tag"; -import { BerryModifier, PokemonHeldItemModifier } from "../modifier/modifier"; +import type Move from "./move"; +import { AttackMove, MoveCategory, MoveFlags, MoveTarget, FlinchAttr, OneHitKOAttr, HitHealAttr, allMoves, StatusMove, SelfStatusMove, VariablePowerAttr, applyMoveAttrs, VariableMoveTypeAttr, RandomMovesetMoveAttr, RandomMoveAttr, NaturePowerAttr, CopyMoveAttr, NeutralDamageAgainstFlyingTypeMultiplierAttr, FixedDamageAttr } from "./move"; +import type { ArenaTrapTag } from "./arena-tag"; +import { ArenaTagSide } from "./arena-tag"; +import { BerryModifier, HitHealModifier, PokemonHeldItemModifier } from "../modifier/modifier"; import { TerrainType } from "./terrain"; -import { SpeciesFormChangeManualTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "./pokemon-forms"; +import { SpeciesFormChangeAbilityTrigger, SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "./pokemon-forms"; import i18next from "i18next"; -import { Localizable } from "#app/interfaces/locales"; +import type { Localizable } from "#app/interfaces/locales"; import { Command } from "../ui/command-ui-handler"; import { BerryModifierType } from "#app/modifier/modifier-type"; import { getPokeballName } from "./pokeball"; -import { BattlerIndex } from "#app/battle"; +import type { BattlerIndex } from "#app/battle"; +import { BattleType } from "#app/battle"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -28,7 +34,16 @@ import { MovePhase } from "#app/phases/move-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import { SwitchType } from "#app/enums/switch-type"; +import { SwitchPhase } from "#app/phases/switch-phase"; +import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; +import { BattleEndPhase } from "#app/phases/battle-end-phase"; +import { NewBattlePhase } from "#app/phases/new-battle-phase"; +import { MoveEndPhase } from "#app/phases/move-end-phase"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; export class Ability implements Localizable { public id: Abilities; @@ -36,13 +51,13 @@ export class Ability implements Localizable { private nameAppend: string; public name: string; public description: string; - public generation: integer; + public generation: number; public isBypassFaint: boolean; public isIgnorable: boolean; public attrs: AbAttr[]; public conditions: AbAttrCondition[]; - constructor(id: Abilities, generation: integer) { + constructor(id: Abilities, generation: number) { this.id = id; this.nameAppend = ""; @@ -206,9 +221,9 @@ export class PostBattleInitAbAttr extends AbAttr { } export class PostBattleInitFormChangeAbAttr extends PostBattleInitAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -217,7 +232,7 @@ export class PostBattleInitFormChangeAbAttr extends PostBattleInitAbAttr { applyPostBattleInit(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex && !simulated) { - return pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + return globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } return false; @@ -242,18 +257,18 @@ export class PostBattleInitStatStageChangeAbAttr extends PostBattleInitAbAttr { if (!simulated) { if (this.selfTarget) { - statStageChangePhases.push(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, this.stats, this.stages)); + statStageChangePhases.push(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); } else { for (const opponent of pokemon.getOpponents()) { - statStageChangePhases.push(new StatStageChangePhase(pokemon.scene, opponent.getBattlerIndex(), false, this.stats, this.stages)); + statStageChangePhases.push(new StatStageChangePhase(opponent.getBattlerIndex(), false, this.stats, this.stages)); } } for (const statStageChangePhase of statStageChangePhases) { if (!this.selfTarget && !statStageChangePhase.getPokemon()?.summonData) { - pokemon.scene.pushPhase(statStageChangePhase); + globalScene.pushPhase(statStageChangePhase); } else { // TODO: This causes the ability bar to be shown at the wrong time - pokemon.scene.unshiftPhase(statStageChangePhase); + globalScene.unshiftPhase(statStageChangePhase); } } } @@ -438,7 +453,7 @@ export class TypeImmunityHealAbAttr extends TypeImmunityAbAttr { if (ret) { if (!pokemon.isFullHp() && !simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() / 4), i18next.t("abilityTriggers:typeImmunityHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); cancelled.value = true; // Suppresses "No Effect" message } @@ -466,7 +481,7 @@ class TypeImmunityStatStageChangeAbAttr extends TypeImmunityAbAttr { if (ret) { cancelled.value = true; // Suppresses "No Effect" message if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); } } @@ -476,9 +491,9 @@ class TypeImmunityStatStageChangeAbAttr extends TypeImmunityAbAttr { class TypeImmunityAddBattlerTagAbAttr extends TypeImmunityAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; - constructor(immuneType: Type, tagType: BattlerTagType, turnCount: integer, condition?: AbAttrCondition) { + constructor(immuneType: Type, tagType: BattlerTagType, turnCount: number, condition?: AbAttrCondition) { super(immuneType, condition); this.tagType = tagType; @@ -505,7 +520,11 @@ export class NonSuperEffectiveImmunityAbAttr extends TypeImmunityAbAttr { } applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (move instanceof AttackMove && pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker) < 2) { + const modifierValue = args.length > 0 + ? (args[0] as Utils.NumberHolder).value + : pokemon.getAttackTypeEffectiveness(attacker.getMoveType(move), attacker, undefined, undefined, move); + + if (move instanceof AttackMove && modifierValue < 2) { cancelled.value = true; // Suppresses "No Effect" message (args[0] as Utils.NumberHolder).value = 0; return true; @@ -572,15 +591,11 @@ export class PostDefendAbAttr extends AbAttr { export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { - const attackPriority = new Utils.IntegerHolder(move.priority); - applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, attackPriority); - applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, simulated, move, attackPriority); - if (move.moveTarget === MoveTarget.USER || move.moveTarget === MoveTarget.NEAR_ALLY) { return false; } - if (attackPriority.value > 0 && !move.isMultiTarget()) { + if (move.getPriority(attacker) > 0 && !move.isMultiTarget()) { cancelled.value = true; return true; } @@ -590,7 +605,7 @@ export class FieldPriorityMoveImmunityAbAttr extends PreDefendAbAttr { } export class PostStatStageChangeAbAttr extends AbAttr { - applyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statsChanged: BattleStat[], stagesChanged: integer, selfTarget: boolean, args: any[]): boolean | Promise { + applyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statsChanged: BattleStat[], stagesChanged: number, selfTarget: boolean, args: any[]): boolean | Promise { return false; } } @@ -649,7 +664,7 @@ export class MoveImmunityStatStageChangeAbAttr extends MoveImmunityAbAttr { applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean { const ret = super.applyPreDefend(pokemon, passive, simulated, attacker, move, cancelled, args); if (ret && !simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); } return ret; @@ -676,7 +691,7 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); + globalScene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) })); } return true; } @@ -710,11 +725,11 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr { if (this.allOthers) { const otherPokemon = pokemon.getAlly() ? pokemon.getOpponents().concat([ pokemon.getAlly() ]) : pokemon.getOpponents(); for (const other of otherPokemon) { - other.scene.unshiftPhase(new StatStageChangePhase(other.scene, (other).getBattlerIndex(), false, [ this.stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase((other).getBattlerIndex(), false, [ this.stat ], this.stages)); } return true; } - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), this.selfTarget, [ this.stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? pokemon : attacker).getBattlerIndex(), this.selfTarget, [ this.stat ], this.stages)); return true; } @@ -746,7 +761,7 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr { if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) { if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages)); } return true; } @@ -768,10 +783,10 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { - const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag; - if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { + const tag = globalScene.arena.getTag(this.tagType) as ArenaTrapTag; + if (!globalScene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) { if (!simulated) { - pokemon.scene.arena.addTag(this.tagType, 0, undefined, pokemon.id, pokemon.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.addTag(this.tagType, 0, undefined, pokemon.id, pokemon.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); } return true; } @@ -794,7 +809,7 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr { if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) { if (!pokemon.getTag(this.tagType) && !simulated) { pokemon.addTag(this.tagType, undefined, undefined, pokemon.id); - pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); + globalScene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name })); } return true; } @@ -840,9 +855,9 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean { if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) { if (simulated) { - return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined); + return globalScene.arena.terrain?.terrainType !== (this.terrainType || undefined); } else { - return pokemon.scene.arena.trySetTerrain(this.terrainType, true); + return globalScene.arena.trySetTerrain(this.terrainType, true); } } @@ -851,10 +866,10 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr { } export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr { - public chance: integer; + public chance: number; private effects: StatusEffect[]; - constructor(chance: integer, ...effects: StatusEffect[]) { + constructor(chance: number, ...effects: StatusEffect[]) { super(); this.chance = chance; @@ -890,11 +905,11 @@ export class EffectSporeAbAttr extends PostDefendContactApplyStatusEffectAbAttr } export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr { - private chance: integer; + private chance: number; private tagType: BattlerTagType; - private turnCount: integer | undefined; + private turnCount: number | undefined; - constructor(chance: integer, tagType: BattlerTagType, turnCount?: integer) { + constructor(chance: number, tagType: BattlerTagType, turnCount?: number) { super(); this.tagType = tagType; @@ -932,7 +947,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { } if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ this.stat ], this.stages)); } return true; @@ -944,9 +959,9 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr { } export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { - private damageRatio: integer; + private damageRatio: number; - constructor(damageRatio: integer) { + constructor(damageRatio: number) { super(); this.damageRatio = damageRatio; @@ -978,9 +993,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr { * @extends {PostDefendAbAttr} */ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr { - private turns: integer; + private turns: number; - constructor(turns: integer) { + constructor(turns: number) { super(); this.turns = turns; @@ -1021,11 +1036,11 @@ export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr { if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) { return false; } - if (!pokemon.scene.arena.weather?.isImmutable()) { + if (!globalScene.arena.weather?.isImmutable()) { if (simulated) { - return pokemon.scene.arena.weather?.weatherType !== this.weatherType; + return globalScene.arena.weather?.weatherType !== this.weatherType; } - return pokemon.scene.arena.trySetWeather(this.weatherType, true); + return globalScene.arena.trySetWeather(this.weatherType, true); } return false; @@ -1086,11 +1101,11 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr { } export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr { - private chance: integer; + private chance: number; private attacker: Pokemon; private move: Move; - constructor(chance: integer) { + constructor(chance: number) { super(); this.chance = chance; @@ -1129,7 +1144,7 @@ export class PostStatStageChangeStatStageChangeAbAttr extends PostStatStageChang applyPostStatStageChange(pokemon: Pokemon, simulated: boolean, statStagesChanged: BattleStat[], stagesChanged: number, selfTarget: boolean, args: any[]): boolean { if (this.condition(pokemon, statStagesChanged, stagesChanged) && !selfTarget) { if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (pokemon).getBattlerIndex(), true, this.statsToChange, this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase((pokemon).getBattlerIndex(), true, this.statsToChange, this.stages)); } return true; } @@ -1342,65 +1357,30 @@ export class AddSecondStrikeAbAttr extends PreAttackAbAttr { this.damageMultiplier = damageMultiplier; } - /** - * Determines whether this attribute can apply to a given move. - * @param {Move} move the move to which this attribute may apply - * @param numTargets the number of {@linkcode Pokemon} targeted by this move - * @returns true if the attribute can apply to the move, false otherwise - */ - canApplyPreAttack(move: Move, numTargets: integer): boolean { - /** - * Parental Bond cannot apply to multi-hit moves, charging moves, or - * moves that cause the user to faint. - */ - const exceptAttrs: Constructor[] = [ - MultiHitAttr, - SacrificialAttr, - SacrificialAttrOnHit - ]; - - /** Parental Bond cannot apply to these specific moves */ - const exceptMoves: Moves[] = [ - Moves.FLING, - Moves.UPROAR, - Moves.ROLLOUT, - Moves.ICE_BALL, - Moves.ENDEAVOR - ]; - - /** Also check if this move is an Attack move and if it's only targeting one Pokemon */ - return numTargets === 1 - && !move.isChargingMove() - && !exceptAttrs.some(attr => move.hasAttr(attr)) - && !exceptMoves.some(id => move.id === id) - && move.category !== MoveCategory.STATUS; - } - /** * If conditions are met, this doubles the move's hit count (via args[1]) * or multiplies the damage of secondary strikes (via args[2]) - * @param {Pokemon} pokemon the Pokemon using the move + * @param pokemon the {@linkcode Pokemon} using the move * @param passive n/a * @param defender n/a - * @param {Move} move the move used by the ability source - * @param args\[0\] the number of Pokemon this move is targeting - * @param {Utils.IntegerHolder} args\[1\] the number of strikes with this move - * @param {Utils.NumberHolder} args\[2\] the damage multiplier for the current strike + * @param move the {@linkcode Move} used by the ability source + * @param args Additional arguments: + * - `[0]` the number of strikes this move currently has ({@linkcode Utils.NumberHolder}) + * - `[1]` the damage multiplier for the current strike ({@linkcode Utils.NumberHolder}) * @returns */ applyPreAttack(pokemon: Pokemon, passive: boolean, simulated: boolean, defender: Pokemon, move: Move, args: any[]): boolean { - const numTargets = args[0] as integer; - const hitCount = args[1] as Utils.IntegerHolder; - const multiplier = args[2] as Utils.NumberHolder; + const hitCount = args[0] as Utils.NumberHolder; + const multiplier = args[1] as Utils.NumberHolder; - if (this.canApplyPreAttack(move, numTargets)) { + if (move.canBeMultiStrikeEnhanced(pokemon, true)) { this.showAbility = !!hitCount?.value; - if (!!hitCount?.value) { - hitCount.value *= 2; + if (hitCount?.value) { + hitCount.value += 1; } - if (!!multiplier?.value && pokemon.turnData.hitsLeft % 2 === 1 && pokemon.turnData.hitsLeft !== pokemon.turnData.hitCount) { - multiplier.value *= this.damageMultiplier; + if (multiplier?.value && pokemon.turnData.hitsLeft === 1) { + multiplier.value = this.damageMultiplier; } return true; } @@ -1687,9 +1667,9 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { const heldItems = this.getTargetHeldItems(defender).filter(i => i.isTransferable); if (heldItems.length) { const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; - pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { + globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { if (success) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:postAttackStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), defenderName: defender.name, stolenItemType: stolenItem.type.name })); + globalScene.queueMessage(i18next.t("abilityTriggers:postAttackStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), defenderName: defender.name, stolenItemType: stolenItem.type.name })); } resolve(success); }); @@ -1701,17 +1681,17 @@ export class PostAttackStealHeldItemAbAttr extends PostAttackAbAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return target.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; } } export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { private contactRequired: boolean; - private chance: integer; + private chance: number; private effects: StatusEffect[]; - constructor(contactRequired: boolean, chance: integer, ...effects: StatusEffect[]) { + constructor(contactRequired: boolean, chance: number, ...effects: StatusEffect[]) { super(); this.contactRequired = contactRequired; @@ -1735,18 +1715,18 @@ export class PostAttackApplyStatusEffectAbAttr extends PostAttackAbAttr { } export class PostAttackContactApplyStatusEffectAbAttr extends PostAttackApplyStatusEffectAbAttr { - constructor(chance: integer, ...effects: StatusEffect[]) { + constructor(chance: number, ...effects: StatusEffect[]) { super(true, chance, ...effects); } } export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr { private contactRequired: boolean; - private chance: (user: Pokemon, target: Pokemon, move: Move) => integer; + private chance: (user: Pokemon, target: Pokemon, move: Move) => number; private effects: BattlerTagType[]; - constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: Move) => integer, ...effects: BattlerTagType[]) { + constructor(contactRequired: boolean, chance: (user: Pokemon, target: Pokemon, move: Move) => number, ...effects: BattlerTagType[]) { super(); this.contactRequired = contactRequired; @@ -1780,9 +1760,9 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable); if (heldItems.length) { const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)]; - pokemon.scene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { + globalScene.tryTransferHeldItemModifier(stolenItem, pokemon, false).then(success => { if (success) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:postDefendStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), attackerName: attacker.name, stolenItemType: stolenItem.type.name })); + globalScene.queueMessage(i18next.t("abilityTriggers:postDefendStealHeldItem", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), attackerName: attacker.name, stolenItemType: stolenItem.type.name })); } resolve(success); }); @@ -1794,7 +1774,7 @@ export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return target.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; } } @@ -1876,16 +1856,16 @@ class PostVictoryStatStageChangeAbAttr extends PostVictoryAbAttr { ? this.stat(pokemon) : this.stat; if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); } return true; } } export class PostVictoryFormChangeAbAttr extends PostVictoryAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -1895,7 +1875,7 @@ export class PostVictoryFormChangeAbAttr extends PostVictoryAbAttr { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex) { if (!simulated) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } return true; } @@ -1926,7 +1906,7 @@ export class PostKnockOutStatStageChangeAbAttr extends PostKnockOutAbAttr { ? this.stat(pokemon) : this.stat; if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], this.stages)); } return true; } @@ -1941,7 +1921,7 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { if (pokemon.isPlayer() === knockedOut.isPlayer() && !knockedOut.getAbility().hasAttr(UncopiableAbilityAbAttr)) { if (!simulated) { pokemon.summonData.ability = knockedOut.getAbility().id; - pokemon.scene.queueMessage(i18next.t("abilityTriggers:copyFaintedAllyAbility", { pokemonNameWithAffix: getPokemonNameWithAffix(knockedOut), abilityName: allAbilities[knockedOut.getAbility().id].name })); + globalScene.queueMessage(i18next.t("abilityTriggers:copyFaintedAllyAbility", { pokemonNameWithAffix: getPokemonNameWithAffix(knockedOut), abilityName: allAbilities[knockedOut.getAbility().id].name })); } return true; } @@ -1950,6 +1930,10 @@ export class CopyFaintedAllyAbilityAbAttr extends PostKnockOutAbAttr { } } +/** + * Ability attribute for ignoring the opponent's stat changes + * @param stats the stats that should be ignored + */ export class IgnoreOpponentStatStagesAbAttr extends AbAttr { private stats: readonly BattleStat[]; @@ -1959,6 +1943,15 @@ export class IgnoreOpponentStatStagesAbAttr extends AbAttr { this.stats = stats ?? BATTLE_STATS; } + /** + * Modifies a BooleanHolder and returns the result to see if a stat is ignored or not + * @param _pokemon n/a + * @param _passive n/a + * @param simulated n/a + * @param _cancelled n/a + * @param args A BooleanHolder that represents whether or not to ignore a stat's stat changes + * @returns true if the stat is ignored, false otherwise + */ apply(_pokemon: Pokemon, _passive: boolean, simulated: boolean, _cancelled: Utils.BooleanHolder, args: any[]) { if (this.stats.includes(args[0])) { (args[1] as Utils.BooleanHolder).value = true; @@ -2000,7 +1993,7 @@ export class PostIntimidateStatStageChangeAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated:boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (!simulated) { - pokemon.scene.pushPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, this.stats, this.stages)); + globalScene.pushPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, this.stages)); } cancelled.value = this.overwrites; return true; @@ -2042,7 +2035,7 @@ export class PostSummonRemoveArenaTagAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { if (!simulated) { for (const arenaTag of this.arenaTags) { - pokemon.scene.arena.removeTag(arenaTag); + globalScene.arena.removeTag(arenaTag); } } return true; @@ -2060,7 +2053,7 @@ export class PostSummonMessageAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!simulated) { - pokemon.scene.queueMessage(this.messageFunc(pokemon)); + globalScene.queueMessage(this.messageFunc(pokemon)); } return true; @@ -2079,7 +2072,7 @@ export class PostSummonUnnamedMessageAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!simulated) { - pokemon.scene.queueMessage(this.message); + globalScene.queueMessage(this.message); } return true; @@ -2088,9 +2081,9 @@ export class PostSummonUnnamedMessageAbAttr extends PostSummonAbAttr { export class PostSummonAddBattlerTagAbAttr extends PostSummonAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; - constructor(tagType: BattlerTagType, turnCount: integer, showAbility?: boolean) { + constructor(tagType: BattlerTagType, turnCount: number, showAbility?: boolean) { super(showAbility); this.tagType = tagType; @@ -2130,7 +2123,7 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr { if (this.selfTarget) { // we unshift the StatStageChangePhase to put it right after the showAbility and not at the end of the // phase list (which could be after CommandPhase for example) - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, this.stats, this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); return true; } for (const opponent of pokemon.getOpponents()) { @@ -2144,7 +2137,7 @@ export class PostSummonStatStageChangeAbAttr extends PostSummonAbAttr { } } if (!cancelled.value) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, opponent.getBattlerIndex(), false, this.stats, this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(opponent.getBattlerIndex(), false, this.stats, this.stages)); } } return true; @@ -2166,7 +2159,7 @@ export class PostSummonAllyHealAbAttr extends PostSummonAbAttr { const target = pokemon.getAlly(); if (target?.isActive(true)) { if (!simulated) { - target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() / this.healRatio), i18next.t("abilityTriggers:postSummonAllyHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(target), pokemonName: pokemon.name }), true, !this.showAnim)); } @@ -2198,7 +2191,7 @@ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr { target.setStatStage(s, 0); } - target.scene.queueMessage(i18next.t("abilityTriggers:postSummonClearAllyStats", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("abilityTriggers:postSummonClearAllyStats", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); } return true; @@ -2216,9 +2209,9 @@ export class PostSummonClearAllyStatStagesAbAttr extends PostSummonAbAttr { * @see {applyPostSummon} */ export class DownloadAbAttr extends PostSummonAbAttr { - private enemyDef: integer; - private enemySpDef: integer; - private enemyCountTally: integer; + private enemyDef: number; + private enemySpDef: number; + private enemyCountTally: number; private stats: BattleStat[]; /** @@ -2250,7 +2243,7 @@ export class DownloadAbAttr extends PostSummonAbAttr { if (this.enemyDef > 0 && this.enemySpDef > 0) { // only activate if there's actually an enemy to download from if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, this.stats, 1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, this.stats, 1)); } return true; } @@ -2271,11 +2264,11 @@ export class PostSummonWeatherChangeAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if ((this.weatherType === WeatherType.HEAVY_RAIN || this.weatherType === WeatherType.HARSH_SUN || - this.weatherType === WeatherType.STRONG_WINDS) || !pokemon.scene.arena.weather?.isImmutable()) { + this.weatherType === WeatherType.STRONG_WINDS) || !globalScene.arena.weather?.isImmutable()) { if (simulated) { - return pokemon.scene.arena.weather?.weatherType !== this.weatherType; + return globalScene.arena.weather?.weatherType !== this.weatherType; } else { - return pokemon.scene.arena.trySetWeather(this.weatherType, true); + return globalScene.arena.trySetWeather(this.weatherType, true); } } @@ -2294,17 +2287,17 @@ export class PostSummonTerrainChangeAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (simulated) { - return pokemon.scene.arena.terrain?.terrainType !== this.terrainType; + return globalScene.arena.terrain?.terrainType !== this.terrainType; } else { - return pokemon.scene.arena.trySetTerrain(this.terrainType, true); + return globalScene.arena.trySetTerrain(this.terrainType, true); } } } export class PostSummonFormChangeAbAttr extends PostSummonAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -2313,7 +2306,7 @@ export class PostSummonFormChangeAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex) { - return simulated || pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + return simulated || globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } return false; @@ -2333,7 +2326,7 @@ export class PostSummonCopyAbilityAbAttr extends PostSummonAbAttr { let target: Pokemon; if (targets.length > 1) { - pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex); + globalScene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), globalScene.currentBattle.waveIndex); } else { target = targets[0]; } @@ -2390,7 +2383,7 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt * @returns A boolean or a promise that resolves to a boolean indicating the result of the ability application. */ applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - const party = pokemon instanceof PlayerPokemon ? pokemon.scene.getPlayerField() : pokemon.scene.getEnemyField(); + const party = pokemon instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); const allowedParty = party.filter(p => p.isAllowedInBattle()); if (allowedParty.length < 1) { @@ -2400,7 +2393,7 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt if (!simulated) { for (const pokemon of allowedParty) { if (pokemon.status && this.statusEffect.includes(pokemon.status.effect)) { - pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); pokemon.resetStatus(false); pokemon.updateInfo(); } @@ -2414,7 +2407,7 @@ export class PostSummonUserFieldRemoveStatusEffectAbAttr extends PostSummonAbAtt /** Attempt to copy the stat changes on an ally pokemon */ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - if (!pokemon.scene.currentBattle.double) { + if (!globalScene.currentBattle.double) { return false; } @@ -2441,12 +2434,15 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr { } } +/** + * Used by Imposter + */ export class PostSummonTransformAbAttr extends PostSummonAbAttr { constructor() { super(true); } - async applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): Promise { + async applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): Promise { const targets = pokemon.getOpponents(); if (simulated || !targets.length) { return simulated; @@ -2455,17 +2451,31 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { let target: Pokemon; if (targets.length > 1) { - pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex); + globalScene.executeWithSeedOffset(() => { + // in a double battle, if one of the opposing pokemon is fused the other one will be chosen + // if both are fused, then Imposter will fail below + if (targets[0].fusionSpecies) { + target = targets[1]; + return; + } else if (targets[1].fusionSpecies) { + target = targets[0]; + return; + } + target = Utils.randSeedItem(targets); + }, globalScene.currentBattle.waveIndex); } else { target = targets[0]; } - target = target!; + + // transforming from or into fusion pokemon causes various problems (including crashes and save corruption) + if (target.fusionSpecies || pokemon.fusionSpecies) { + return false; + } + pokemon.summonData.speciesForm = target.getSpeciesForm(); - pokemon.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); pokemon.summonData.ability = target.getAbility().id; pokemon.summonData.gender = target.getGender(); - pokemon.summonData.fusionGender = target.getFusionGender(); // Copy all stats (except HP) for (const s of EFFECTIVE_STATS) { @@ -2489,8 +2499,8 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr { pokemon.summonData.types = target.getTypes(); promises.push(pokemon.updateInfo()); - pokemon.scene.queueMessage(i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), targetName: target.name, })); - pokemon.scene.playSound("battle_anims/PRSFX- Transform"); + globalScene.queueMessage(i18next.t("abilityTriggers:postSummonTransform", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), targetName: target.name, })); + globalScene.playSound("battle_anims/PRSFX- Transform"); promises.push(pokemon.loadAssets(false).then(() => { pokemon.playAnim(); pokemon.updateInfo(); @@ -2516,14 +2526,14 @@ export class PostSummonWeatherSuppressedFormChangeAbAttr extends PostSummonAbAtt * @returns whether a Pokemon was reverted to its normal form */ applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]) { - const pokemonToTransform = getPokemonWithWeatherBasedForms(pokemon.scene); + const pokemonToTransform = getPokemonWithWeatherBasedForms(); if (pokemonToTransform.length < 1) { return false; } if (!simulated) { - pokemon.scene.arena.triggerWeatherBasedFormChangesToNormal(); + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); } return true; @@ -2563,8 +2573,8 @@ export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr { return simulated; } - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeWeatherTrigger); - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeRevertWeatherFormTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeWeatherTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeRevertWeatherFormTrigger); queueShowAbility(pokemon, passive); return true; } @@ -2572,6 +2582,42 @@ export class PostSummonFormChangeByWeatherAbAttr extends PostSummonAbAttr { } } +/** + * Attribute implementing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander}. + * When the source of an ability with this attribute detects a Dondozo as their active ally, the source "jumps + * into the Dondozo's mouth," sharply boosting the Dondozo's stats, cancelling the source's moves, and + * causing attacks that target the source to always miss. + */ +export class CommanderAbAttr extends AbAttr { + constructor() { + super(true); + } + + override apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: null, args: any[]): boolean { + // TODO: Should this work with X + Dondozo fusions? + if (globalScene.currentBattle?.double && pokemon.getAlly()?.species.speciesId === Species.DONDOZO) { + // If the ally Dondozo is fainted or was previously "commanded" by + // another Pokemon, this effect cannot apply. + if (pokemon.getAlly().isFainted() || pokemon.getAlly().getTag(BattlerTagType.COMMANDED)) { + return false; + } + + if (!simulated) { + // Lapse the source's semi-invulnerable tags (to avoid visual inconsistencies) + pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); + // Play an animation of the source jumping into the ally Dondozo's mouth + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_APPLY); + // Apply boosts from this effect to the ally Dondozo + pokemon.getAlly().addTag(BattlerTagType.COMMANDED, 0, Moves.NONE, pokemon.id); + // Cancel the source Pokemon's next move (if a move is queued) + globalScene.tryRemovePhase((phase) => phase instanceof MovePhase && phase.pokemon === pokemon); + } + return true; + } + return false; + } +} + export class PreSwitchOutAbAttr extends AbAttr { constructor() { super(true); @@ -2597,55 +2643,6 @@ export class PreSwitchOutResetStatusAbAttr extends PreSwitchOutAbAttr { } } -/** - * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. - */ -export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr { - - /** - * @param pokemon The {@linkcode Pokemon} with the ability - * @param passive N/A - * @param args N/A - * @returns {boolean} Returns true if the weather clears, otherwise false. - */ - applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - const weatherType = pokemon.scene.arena.weather?.weatherType; - let turnOffWeather = false; - - // Clear weather only if user's ability matches the weather and no other pokemon has the ability. - switch (weatherType) { - case (WeatherType.HARSH_SUN): - if (pokemon.hasAbility(Abilities.DESOLATE_LAND) - && pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.HEAVY_RAIN): - if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA) - && pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.STRONG_WINDS): - if (pokemon.hasAbility(Abilities.DELTA_STREAM) - && pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) { - turnOffWeather = true; - } - break; - } - - if (simulated) { - return turnOffWeather; - } - - if (turnOffWeather) { - pokemon.scene.arena.trySetWeather(WeatherType.NONE, false); - return true; - } - - return false; - } -} export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { applyPreSwitchOut(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { @@ -2669,9 +2666,9 @@ export class PreSwitchOutHealAbAttr extends PreSwitchOutAbAttr { * @see {@linkcode applyPreSwitchOut} */ export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(); this.formFunc = formFunc; @@ -2688,7 +2685,7 @@ export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex) { if (!simulated) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } return true; } @@ -2698,6 +2695,61 @@ export class PreSwitchOutFormChangeAbAttr extends PreSwitchOutAbAttr { } +export class PreLeaveFieldAbAttr extends AbAttr { + applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + return false; + } +} + +/** + * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon switching out. + */ +export class PreLeaveFieldClearWeatherAbAttr extends PreLeaveFieldAbAttr { + /** + * @param pokemon The {@linkcode Pokemon} with the ability + * @param passive N/A + * @param args N/A + * @returns Returns `true` if the weather clears, otherwise `false`. + */ + applyPreLeaveField(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { + const weatherType = globalScene.arena.weather?.weatherType; + let turnOffWeather = false; + + // Clear weather only if user's ability matches the weather and no other pokemon has the ability. + switch (weatherType) { + case (WeatherType.HARSH_SUN): + if (pokemon.hasAbility(Abilities.DESOLATE_LAND) + && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) { + turnOffWeather = true; + } + break; + case (WeatherType.HEAVY_RAIN): + if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA) + && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) { + turnOffWeather = true; + } + break; + case (WeatherType.STRONG_WINDS): + if (pokemon.hasAbility(Abilities.DELTA_STREAM) + && globalScene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) { + turnOffWeather = true; + } + break; + } + + if (simulated) { + return turnOffWeather; + } + + if (turnOffWeather) { + globalScene.arena.trySetWeather(WeatherType.NONE, false); + return true; + } + + return false; + } +} + export class PreStatStageChangeAbAttr extends AbAttr { applyPreStatStageChange(pokemon: Pokemon | null, passive: boolean, simulated: boolean, stat: BattleStat, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { return false; @@ -2815,7 +2867,7 @@ export class PreSetStatusEffectImmunityAbAttr extends PreSetStatusAbAttr { * @returns A boolean indicating the result of the status application. */ applyPreSetStatus(pokemon: Pokemon, passive: boolean, simulated: boolean, effect: StatusEffect, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (this.immuneEffects.length < 1 || this.immuneEffects.includes(effect)) { + if (effect !== StatusEffect.FAINT && this.immuneEffects.length < 1 || this.immuneEffects.includes(effect)) { cancelled.value = true; return true; } @@ -3092,7 +3144,7 @@ export class SuppressWeatherEffectAbAttr extends PreWeatherEffectAbAttr { /** * Condition function to applied to abilities related to Sheer Force. * Checks if last move used against target was affected by a Sheer Force user and: - * Disables: Color Change, Pickpocket, Wimp Out, Emergency Exit, Berserk, Anger Shell + * Disables: Color Change, Pickpocket, Berserk, Anger Shell * @returns {AbAttrCondition} If false disables the ability which the condition is applied to. */ function getSheerForceHitDisableAbCondition(): AbAttrCondition { @@ -3119,14 +3171,14 @@ function getSheerForceHitDisableAbCondition(): AbAttrCondition { } function getWeatherCondition(...weatherTypes: WeatherType[]): AbAttrCondition { - return (pokemon: Pokemon) => { - if (!pokemon.scene?.arena) { + return () => { + if (!globalScene?.arena) { return false; } - if (pokemon.scene.arena.weather?.isEffectSuppressed(pokemon.scene)) { + if (globalScene.arena.weather?.isEffectSuppressed()) { return false; } - const weatherType = pokemon.scene.arena.weather?.weatherType; + const weatherType = globalScene.arena.weather?.weatherType; return !!weatherType && weatherTypes.indexOf(weatherType) > -1; }; } @@ -3140,7 +3192,7 @@ function getAnticipationCondition(): AbAttrCondition { continue; } // the move's base type (not accounting for variable type changes) is super effective - if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true) >= 2) { + if (move.getMove() instanceof AttackMove && pokemon.getAttackTypeEffectiveness(move.getMove().type, opponent, true, undefined, move.getMove()) >= 2) { return true; } // move is a OHKO @@ -3215,7 +3267,7 @@ export class ForewarnAbAttr extends PostSummonAbAttr { } } if (!simulated) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:forewarn", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: maxMove })); + globalScene.queueMessage(i18next.t("abilityTriggers:forewarn", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: maxMove })); } return true; } @@ -3229,7 +3281,7 @@ export class FriskAbAttr extends PostSummonAbAttr { applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!simulated) { for (const opponent of pokemon.getOpponents()) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:frisk", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), opponentName: opponent.name, opponentAbilityName: opponent.getAbility().name })); + globalScene.queueMessage(i18next.t("abilityTriggers:frisk", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), opponentName: opponent.name, opponentAbilityName: opponent.getAbility().name })); setAbilityRevealed(opponent); } } @@ -3277,12 +3329,12 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { return simulated; } - const weatherType = pokemon.scene.arena.weather?.weatherType; + const weatherType = globalScene.arena.weather?.weatherType; if (weatherType && this.formRevertingWeathers.includes(weatherType)) { - pokemon.scene.arena.triggerWeatherBasedFormChangesToNormal(); + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); } else { - pokemon.scene.arena.triggerWeatherBasedFormChanges(); + globalScene.arena.triggerWeatherBasedFormChanges(); } return true; } @@ -3292,10 +3344,10 @@ export class PostWeatherChangeFormChangeAbAttr extends PostWeatherChangeAbAttr { export class PostWeatherChangeAddBattlerTagAttr extends PostWeatherChangeAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; private weatherTypes: WeatherType[]; - constructor(tagType: BattlerTagType, turnCount: integer, ...weatherTypes: WeatherType[]) { + constructor(tagType: BattlerTagType, turnCount: number, ...weatherTypes: WeatherType[]) { super(); this.tagType = tagType; @@ -3336,9 +3388,9 @@ export class PostWeatherLapseAbAttr extends AbAttr { } export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { - private healFactor: integer; + private healFactor: number; - constructor(healFactor: integer, ...weatherTypes: WeatherType[]) { + constructor(healFactor: number, ...weatherTypes: WeatherType[]) { super(...weatherTypes); this.healFactor = healFactor; @@ -3346,10 +3398,9 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { applyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, args: any[]): boolean { if (!pokemon.isFullHp()) { - const scene = pokemon.scene; const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; if (!simulated) { - scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() / (16 / this.healFactor)), i18next.t("abilityTriggers:postWeatherLapseHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); } return true; @@ -3360,23 +3411,22 @@ export class PostWeatherLapseHealAbAttr extends PostWeatherLapseAbAttr { } export class PostWeatherLapseDamageAbAttr extends PostWeatherLapseAbAttr { - private damageFactor: integer; + private damageFactor: number; - constructor(damageFactor: integer, ...weatherTypes: WeatherType[]) { + constructor(damageFactor: number, ...weatherTypes: WeatherType[]) { super(...weatherTypes); this.damageFactor = damageFactor; } applyPostWeatherLapse(pokemon: Pokemon, passive: boolean, simulated: boolean, weather: Weather, args: any[]): boolean { - const scene = pokemon.scene; if (pokemon.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { return false; } if (!simulated) { const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - scene.queueMessage(i18next.t("abilityTriggers:postWeatherLapseDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName })); + globalScene.queueMessage(i18next.t("abilityTriggers:postWeatherLapseDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName })); pokemon.damageAndUpdate(Utils.toDmgValue(pokemon.getMaxHp() / (16 / this.damageFactor)), HitResult.OTHER); } @@ -3392,10 +3442,10 @@ export class PostTerrainChangeAbAttr extends AbAttr { export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr { private tagType: BattlerTagType; - private turnCount: integer; + private turnCount: number; private terrainTypes: TerrainType[]; - constructor(tagType: BattlerTagType, turnCount: integer, ...terrainTypes: TerrainType[]) { + constructor(tagType: BattlerTagType, turnCount: number, ...terrainTypes: TerrainType[]) { super(); this.tagType = tagType; @@ -3418,7 +3468,7 @@ export class PostTerrainChangeAddBattlerTagAttr extends PostTerrainChangeAbAttr function getTerrainCondition(...terrainTypes: TerrainType[]): AbAttrCondition { return (pokemon: Pokemon) => { - const terrainType = pokemon.scene.arena.terrain?.terrainType; + const terrainType = globalScene.arena.terrain?.terrainType; return !!terrainType && terrainTypes.indexOf(terrainType) > -1; }; } @@ -3454,9 +3504,8 @@ export class PostTurnStatusHealAbAttr extends PostTurnAbAttr { if (pokemon.status && this.effects.includes(pokemon.status.effect)) { if (!pokemon.isFullHp()) { if (!simulated) { - const scene = pokemon.scene; const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() / 8), i18next.t("abilityTriggers:poisonHeal", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName }), true)); } return true; @@ -3487,7 +3536,7 @@ export class PostTurnResetStatusAbAttr extends PostTurnAbAttr { } if (this.target?.status) { if (!simulated) { - this.target.scene.queueMessage(getStatusEffectHealText(this.target.status?.effect, getPokemonNameWithAffix(this.target))); + globalScene.queueMessage(getStatusEffectHealText(this.target.status?.effect, getPokemonNameWithAffix(this.target))); this.target.resetStatus(false); this.target.updateInfo(); } @@ -3552,7 +3601,7 @@ export class PostTurnLootAbAttr extends PostTurnAbAttr { const chosenBerry = new BerryModifierType(chosenBerryType); berriesEaten.splice(randomIdx); // Remove berry from memory - const berryModifier = pokemon.scene.findModifier( + const berryModifier = globalScene.findModifier( (m) => m instanceof BerryModifier && m.berryType === chosenBerryType, pokemon.isPlayer() ) as BerryModifier | undefined; @@ -3560,16 +3609,16 @@ export class PostTurnLootAbAttr extends PostTurnAbAttr { if (!berryModifier) { const newBerry = new BerryModifier(chosenBerry, pokemon.id, chosenBerryType, 1); if (pokemon.isPlayer()) { - pokemon.scene.addModifier(newBerry); + globalScene.addModifier(newBerry); } else { - pokemon.scene.addEnemyModifier(newBerry); + globalScene.addEnemyModifier(newBerry); } } else if (berryModifier.stackCount < berryModifier.getMaxHeldItemCount(pokemon)) { berryModifier.stackCount++; } - pokemon.scene.queueMessage(i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: chosenBerry.name })); - pokemon.scene.updateModifiers(pokemon.isPlayer()); + globalScene.queueMessage(i18next.t("abilityTriggers:postTurnLootCreateEatenBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: chosenBerry.name })); + globalScene.updateModifiers(pokemon.isPlayer()); return true; } @@ -3602,11 +3651,11 @@ export class MoodyAbAttr extends PostTurnAbAttr { if (canRaise.length > 0) { const raisedStat = canRaise[pokemon.randSeedInt(canRaise.length)]; canLower = canRaise.filter(s => s !== raisedStat); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ raisedStat ], 2)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ raisedStat ], 2)); } if (canLower.length > 0) { const loweredStat = canLower[pokemon.randSeedInt(canLower.length)]; - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ loweredStat ], -1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ loweredStat ], -1)); } } @@ -3623,7 +3672,7 @@ export class SpeedBoostAbAttr extends PostTurnAbAttr { applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!simulated) { if (!pokemon.turnData.switchedInThisTurn && !pokemon.turnData.failedRunAway) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPD ], 1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPD ], 1)); } else { return false; } @@ -3636,9 +3685,8 @@ export class PostTurnHealAbAttr extends PostTurnAbAttr { applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { if (!pokemon.isFullHp()) { if (!simulated) { - const scene = pokemon.scene; const abilityName = (!passive ? pokemon.getAbility() : pokemon.getPassiveAbility()).name; - scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() / 16), i18next.t("abilityTriggers:postTurnHeal", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), true)); } @@ -3650,9 +3698,9 @@ export class PostTurnHealAbAttr extends PostTurnAbAttr { } export class PostTurnFormChangeAbAttr extends PostTurnAbAttr { - private formFunc: (p: Pokemon) => integer; + private formFunc: (p: Pokemon) => number; - constructor(formFunc: ((p: Pokemon) => integer)) { + constructor(formFunc: ((p: Pokemon) => number)) { super(true); this.formFunc = formFunc; @@ -3662,7 +3710,7 @@ export class PostTurnFormChangeAbAttr extends PostTurnAbAttr { const formIndex = this.formFunc(pokemon); if (formIndex !== pokemon.formIndex) { if (!simulated) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger, false); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger, false); } return true; @@ -3680,19 +3728,19 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr { /** * Deals damage to all sleeping opponents equal to 1/8 of their max hp (min 1) - * @param {Pokemon} pokemon Pokemon that has this ability - * @param {boolean} passive N/A - * @param {boolean} simulated true if applying in a simulated call. - * @param {any[]} args N/A - * @returns {boolean} true if any opponents are sleeping + * @param pokemon Pokemon that has this ability + * @param passive N/A + * @param simulated `true` if applying in a simulated call. + * @param args N/A + * @returns `true` if any opponents are sleeping */ applyPostTurn(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { let hadEffect: boolean = false; for (const opp of pokemon.getOpponents()) { - if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { + if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !opp.switchOutStatus) { if (!simulated) { opp.damageAndUpdate(Utils.toDmgValue(opp.getMaxHp() / 8), HitResult.OTHER); - pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) })); + globalScene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) })); } hadEffect = true; } @@ -3722,11 +3770,11 @@ export class FetchBallAbAttr extends PostTurnAbAttr { if (simulated) { return false; } - const lastUsed = pokemon.scene.currentBattle.lastUsedPokeball; + const lastUsed = globalScene.currentBattle.lastUsedPokeball; if (lastUsed !== null && !!pokemon.isPlayer) { - pokemon.scene.pokeballCounts[lastUsed]++; - pokemon.scene.currentBattle.lastUsedPokeball = null; - pokemon.scene.queueMessage(i18next.t("abilityTriggers:fetchBall", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokeballName: getPokeballName(lastUsed) })); + globalScene.pokeballCounts[lastUsed]++; + globalScene.currentBattle.lastUsedPokeball = null; + globalScene.queueMessage(i18next.t("abilityTriggers:fetchBall", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), pokeballName: getPokeballName(lastUsed) })); return true; } return false; @@ -3745,11 +3793,11 @@ export class PostBiomeChangeWeatherChangeAbAttr extends PostBiomeChangeAbAttr { } apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { - if (!pokemon.scene.arena.weather?.isImmutable()) { + if (!globalScene.arena.weather?.isImmutable()) { if (simulated) { - return pokemon.scene.arena.weather?.weatherType !== this.weatherType; + return globalScene.arena.weather?.weatherType !== this.weatherType; } else { - return pokemon.scene.arena.trySetWeather(this.weatherType, true); + return globalScene.arena.trySetWeather(this.weatherType, true); } } @@ -3768,9 +3816,9 @@ export class PostBiomeChangeTerrainChangeAbAttr extends PostBiomeChangeAbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (simulated) { - return pokemon.scene.arena.terrain?.terrainType !== this.terrainType; + return globalScene.arena.terrain?.terrainType !== this.terrainType; } else { - return pokemon.scene.arena.trySetTerrain(this.terrainType, true); + return globalScene.arena.trySetTerrain(this.terrainType, true); } } } @@ -3812,10 +3860,10 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { // If the move is an AttackMove or a StatusMove the Dancer must replicate the move on the source of the Dance if (move.getMove() instanceof AttackMove || move.getMove() instanceof StatusMove) { const target = this.getTarget(dancer, source, targets); - dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, target, move, true, true)); + globalScene.unshiftPhase(new MovePhase(dancer, target, move, true, true)); } else if (move.getMove() instanceof SelfStatusMove) { // If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself - dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, [ dancer.getBattlerIndex() ], move, true, true)); + globalScene.unshiftPhase(new MovePhase(dancer, [ dancer.getBattlerIndex() ], move, true, true)); } } return true; @@ -3838,10 +3886,45 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr { } } -export class StatStageChangeMultiplierAbAttr extends AbAttr { - private multiplier: integer; +/** + * Triggers after the Pokemon loses or consumes an item + * @extends AbAttr + */ +export class PostItemLostAbAttr extends AbAttr { + applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise { + return false; + } +} - constructor(multiplier: integer) { +/** + * Applies a Battler Tag to the Pokemon after it loses or consumes item + * @extends PostItemLostAbAttr + */ +export class PostItemLostApplyBattlerTagAbAttr extends PostItemLostAbAttr { + private tagType: BattlerTagType; + constructor(tagType: BattlerTagType) { + super(true); + this.tagType = tagType; + } + /** + * Adds the last used Pokeball back into the player's inventory + * @param pokemon {@linkcode Pokemon} with this ability + * @param args N/A + * @returns true if BattlerTag was applied + */ + applyPostItemLost(pokemon: Pokemon, simulated: boolean, args: any[]): boolean | Promise { + if (!pokemon.getTag(this.tagType) && !simulated) { + pokemon.addTag(this.tagType); + return true; + } + return false; + } +} + +export class StatStageChangeMultiplierAbAttr extends AbAttr { + private multiplier: number; + + constructor(multiplier: number) { super(true); this.multiplier = multiplier; @@ -3857,7 +3940,7 @@ export class StatStageChangeMultiplierAbAttr extends AbAttr { export class StatStageChangeCopyAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean | Promise { if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, (args[0] as BattleStat[]), (args[1] as number), true, false, false)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, (args[0] as BattleStat[]), (args[1] as number), true, false, false)); } return true; } @@ -3934,9 +4017,8 @@ export class HealFromBerryUseAbAttr extends AbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, ...args: [Utils.BooleanHolder, any[]]): boolean { const { name: abilityName } = passive ? pokemon.getPassiveAbility() : pokemon.getAbility(); if (!simulated) { - pokemon.scene.unshiftPhase( + globalScene.unshiftPhase( new PokemonHealPhase( - pokemon.scene, pokemon.getBattlerIndex(), Utils.toDmgValue(pokemon.getMaxHp() * this.healPercent), i18next.t("abilityTriggers:healFromBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName }), @@ -4037,14 +4119,18 @@ export class PostBattleAbAttr extends AbAttr { } export class PostBattleLootAbAttr extends PostBattleAbAttr { + /** + * @param args - `[0]`: boolean for if the battle ended in a victory + * @returns `true` if successful + */ applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - const postBattleLoot = pokemon.scene.currentBattle.postBattleLoot; - if (!simulated && postBattleLoot.length) { + const postBattleLoot = globalScene.currentBattle.postBattleLoot; + if (!simulated && postBattleLoot.length && args[0]) { const randItem = Utils.randSeedItem(postBattleLoot); //@ts-ignore - TODO see below - if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true)) { // TODO: fix. This is a promise!? + if (globalScene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!? postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1); - pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name })); + globalScene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name })); return true; } } @@ -4077,77 +4163,24 @@ export class PostFaintUnsuppressedWeatherFormChangeAbAttr extends PostFaintAbAtt * @returns whether the form change was triggered */ applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean { - const pokemonToTransform = getPokemonWithWeatherBasedForms(pokemon.scene); + const pokemonToTransform = getPokemonWithWeatherBasedForms(); if (pokemonToTransform.length < 1) { return false; } if (!simulated) { - pokemon.scene.arena.triggerWeatherBasedFormChanges(); + globalScene.arena.triggerWeatherBasedFormChanges(); } return true; } } -/** - * Clears Desolate Land/Primordial Sea/Delta Stream upon the Pokemon fainting - */ -export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr { - - /** - * @param pokemon The {@linkcode Pokemon} with the ability - * @param passive N/A - * @param attacker N/A - * @param move N/A - * @param hitResult N/A - * @param args N/A - * @returns {boolean} Returns true if the weather clears, otherwise false. - */ - applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { - const weatherType = pokemon.scene.arena.weather?.weatherType; - let turnOffWeather = false; - - // Clear weather only if user's ability matches the weather and no other pokemon has the ability. - switch (weatherType) { - case (WeatherType.HARSH_SUN): - if (pokemon.hasAbility(Abilities.DESOLATE_LAND) - && pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.HEAVY_RAIN): - if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA) - && pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) { - turnOffWeather = true; - } - break; - case (WeatherType.STRONG_WINDS): - if (pokemon.hasAbility(Abilities.DELTA_STREAM) - && pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) { - turnOffWeather = true; - } - break; - } - - if (simulated) { - return turnOffWeather; - } - - if (turnOffWeather) { - pokemon.scene.arena.trySetWeather(WeatherType.NONE, false); - return true; - } - - return false; - } -} - export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { - private damageRatio: integer; + private damageRatio: number; - constructor(damageRatio: integer) { + constructor(damageRatio: number) { super(); this.damageRatio = damageRatio; @@ -4156,7 +4189,7 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr { applyPostFaint(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker?: Pokemon, move?: Move, hitResult?: HitResult, ...args: any[]): boolean { if (move !== undefined && attacker !== undefined && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) { //If the mon didn't die to indirect damage const cancelled = new Utils.BooleanHolder(false); - pokemon.scene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated)); + globalScene.getField(true).map(p => applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled, simulated)); if (cancelled.value || attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { return false; } @@ -4287,7 +4320,7 @@ export class FlinchStatStageChangeAbAttr extends FlinchEffectAbAttr { apply(pokemon: Pokemon, passive: boolean, simulated: boolean, cancelled: Utils.BooleanHolder, args: any[]): boolean { if (!simulated) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, this.stats, this.stages)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, this.stats, this.stages)); } return true; } @@ -4324,9 +4357,9 @@ export class ReduceBerryUseThresholdAbAttr extends AbAttr { * Used for Heavy Metal (doubling weight) and Light Metal (halving weight) */ export class WeightMultiplierAbAttr extends AbAttr { - private multiplier: integer; + private multiplier: number; - constructor(multiplier: integer) { + constructor(multiplier: number) { super(); this.multiplier = multiplier; @@ -4500,14 +4533,15 @@ export class MoneyAbAttr extends PostBattleAbAttr { /** * @param pokemon {@linkcode Pokemon} that is the user of this ability. * @param passive N/A - * @param args N/A - * @returns true + * @param args - `[0]`: boolean for if the battle ended in a victory + * @returns `true` if successful */ applyPostBattle(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { - if (!simulated) { - pokemon.scene.currentBattle.moneyScattered += pokemon.scene.getWaveMoneyAmount(0.2); + if (!simulated && args[0]) { + globalScene.currentBattle.moneyScattered += globalScene.getWaveMoneyAmount(0.2); + return true; } - return true; + return false; } } @@ -4515,13 +4549,12 @@ export class MoneyAbAttr extends PostBattleAbAttr { * Applies a stat change after a Pokémon is summoned, * conditioned on the presence of a specific arena tag. * - * @extends {PostSummonStatStageChangeAbAttr} + * @extends PostSummonStatStageChangeAbAttr */ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageChangeAbAttr { /** * The type of arena tag that conditions the stat change. * @private - * @type {ArenaTagType} */ private tagType: ArenaTagType; @@ -4548,7 +4581,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean { const side = pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (pokemon.scene.arena.getTagOnSide(this.tagType, side)) { + if (globalScene.arena.getTagOnSide(this.tagType, side)) { return super.applyPostSummon(pokemon, passive, simulated, args); } return false; @@ -4620,12 +4653,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr { * @extends AbAttr */ export class BypassSpeedChanceAbAttr extends AbAttr { - public chance: integer; + public chance: number; /** - * @param {integer} chance probability of ability being active. + * @param {number} chance probability of ability being active. */ - constructor(chance: integer) { + constructor(chance: number) { super(true); this.chance = chance; } @@ -4646,7 +4679,7 @@ export class BypassSpeedChanceAbAttr extends AbAttr { if (!bypassSpeed.value && pokemon.randSeedInt(100) < this.chance) { const turnCommand = - pokemon.scene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; + globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; const isCommandFight = turnCommand?.command === Command.FIGHT; const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null; const isDamageMove = move?.category === MoveCategory.PHYSICAL || move?.category === MoveCategory.SPECIAL; @@ -4688,7 +4721,7 @@ export class PreventBypassSpeedChanceAbAttr extends AbAttr { const bypassSpeed = args[0] as Utils.BooleanHolder; const canCheckHeldItems = args[1] as Utils.BooleanHolder; - const turnCommand = pokemon.scene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; + const turnCommand = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; const isCommandFight = turnCommand?.command === Command.FIGHT; const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null; if (this.condition(pokemon, move!) && isCommandFight) { @@ -4713,7 +4746,7 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { if (pokemon.isTerastallized()) { return false; } - const currentTerrain = pokemon.scene.arena.getTerrainType(); + const currentTerrain = globalScene.arena.getTerrainType(); const typeChange: Type[] = this.determineTypeChange(pokemon, currentTerrain); if (typeChange.length !== 0) { if (pokemon.summonData.addedType && typeChange.includes(pokemon.summonData.addedType)) { @@ -4760,14 +4793,14 @@ export class TerrainEventTypeChangeAbAttr extends PostSummonAbAttr { * @returns `true` if there is an active terrain requiring a type change | `false` if not */ override applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): boolean | Promise { - if (pokemon.scene.arena.getTerrainType() !== TerrainType.NONE) { + if (globalScene.arena.getTerrainType() !== TerrainType.NONE) { return this.apply(pokemon, passive, simulated, new Utils.BooleanHolder(false), []); } return false; } override getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) { - const currentTerrain = pokemon.scene.arena.getTerrainType(); + const currentTerrain = globalScene.arena.getTerrainType(); const pokemonNameWithAffix = getPokemonNameWithAffix(pokemon); if (currentTerrain === TerrainType.NONE) { return i18next.t("abilityTriggers:pokemonTypeChangeRevert", { pokemonNameWithAffix }); @@ -4799,7 +4832,7 @@ async function applyAbAttrsInternal( continue; } - pokemon.scene.setPhaseQueueSplice(); + globalScene.setPhaseQueueSplice(); let result = applyFunc(attr, passive); // TODO Remove this when promises get reworked @@ -4815,7 +4848,7 @@ async function applyAbAttrsInternal( } if (attr.showAbility && !simulated) { if (showAbilityInstant) { - pokemon.scene.abilityBar.showAbility(pokemon, passive); + globalScene.abilityBar.showAbility(pokemon, passive); } else { queueShowAbility(pokemon, passive); } @@ -4823,16 +4856,249 @@ async function applyAbAttrsInternal( const message = attr.getTriggerMessage(pokemon, ability.name, args); if (message) { if (!simulated) { - pokemon.scene.queueMessage(message); + globalScene.queueMessage(message); } } messages.push(message!); } } - pokemon.scene.clearPhaseQueueSplice(); + globalScene.clearPhaseQueueSplice(); } } +class ForceSwitchOutHelper { + constructor(private switchType: SwitchType) {} + + /** + * Handles the logic for switching out a Pokémon based on battle conditions, HP, and the switch type. + * + * @param pokemon The {@linkcode Pokemon} attempting to switch out. + * @returns `true` if the switch is successful + */ + public switchOutLogic(pokemon: Pokemon): boolean { + const switchOutTarget = pokemon; + /** + * If the switch-out target is a player-controlled Pokémon, the function checks: + * - Whether there are available party members to switch in. + * - If the Pokémon is still alive (hp > 0), and if so, it leaves the field and a new SwitchPhase is initiated. + */ + if (switchOutTarget instanceof PlayerPokemon) { + if (globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + return false; + } + + if (switchOutTarget.hp > 0) { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + globalScene.prependToPhase(new SwitchPhase(this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); + return true; + } + /** + * For non-wild battles, it checks if the opposing party has any available Pokémon to switch in. + * If yes, the Pokémon leaves the field and a new SwitchSummonPhase is initiated. + */ + } else if (globalScene.currentBattle.battleType !== BattleType.WILD) { + if (globalScene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + return false; + } + if (switchOutTarget.hp > 0) { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + const summonIndex = (globalScene.currentBattle.trainer ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0); + globalScene.prependToPhase(new SwitchSummonPhase(this.switchType, switchOutTarget.getFieldIndex(), summonIndex, false, false), MoveEndPhase); + return true; + } + /** + * For wild Pokémon battles, the Pokémon will flee if the conditions are met (waveIndex and double battles). + * It will not flee if it is a Mystery Encounter with fleeing disabled (checked in `getSwitchOutCondition()`) or if it is a wave 10x wild boss + */ + } else { + if (!globalScene.currentBattle.waveIndex || globalScene.currentBattle.waveIndex % 10 === 0) { + return false; + } + + if (switchOutTarget.hp > 0) { + switchOutTarget.leaveField(false); + globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); + + if (globalScene.currentBattle.double) { + const allyPokemon = switchOutTarget.getAlly(); + globalScene.redirectPokemonMoves(switchOutTarget, allyPokemon); + } + } + + if (!switchOutTarget.getAlly()?.isActive(true)) { + globalScene.clearEnemyHeldItemModifiers(); + + if (switchOutTarget.hp) { + globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.pushPhase(new NewBattlePhase()); + } + } + } + return false; + } + + /** + * Determines if a Pokémon can switch out based on its status, the opponent's status, and battle conditions. + * + * @param pokemon The Pokémon attempting to switch out. + * @param opponent The opponent Pokémon. + * @returns `true` if the switch-out condition is met + */ + public getSwitchOutCondition(pokemon: Pokemon, opponent: Pokemon): boolean { + const switchOutTarget = pokemon; + const player = switchOutTarget instanceof PlayerPokemon; + + if (player) { + const blockedByAbility = new Utils.BooleanHolder(false); + applyAbAttrs(ForceSwitchOutImmunityAbAttr, opponent, blockedByAbility); + return !blockedByAbility.value; + } + + if (!player && globalScene.currentBattle.battleType === BattleType.WILD) { + if (!globalScene.currentBattle.waveIndex && globalScene.currentBattle.waveIndex % 10 === 0) { + return false; + } + } + + if (!player && globalScene.currentBattle.isBattleMysteryEncounter() && !globalScene.currentBattle.mysteryEncounter?.fleeAllowed) { + return false; + } + + const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + return (!player && globalScene.currentBattle.battleType === BattleType.WILD) + || party.filter(p => p.isAllowedInBattle() + && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > globalScene.currentBattle.getBattlerCount(); + } + + /** + * Returns a message if the switch-out attempt fails due to ability effects. + * + * @param target The target Pokémon. + * @returns The failure message, or `null` if no failure. + */ + public getFailedText(target: Pokemon): string | null { + const blockedByAbility = new Utils.BooleanHolder(false); + applyAbAttrs(ForceSwitchOutImmunityAbAttr, target, blockedByAbility); + return blockedByAbility.value ? i18next.t("moveTriggers:cannotBeSwitchedOut", { pokemonName: getPokemonNameWithAffix(target) }) : null; + } +} + +/** + * Calculates the amount of recovery from the Shell Bell item. + * + * If the Pokémon is holding a Shell Bell, this function computes the amount of health + * recovered based on the damage dealt in the current turn. The recovery is multiplied by the + * Shell Bell's modifier (if any). + * + * @param pokemon - The Pokémon whose Shell Bell recovery is being calculated. + * @returns The amount of health recovered by Shell Bell. + */ +function calculateShellBellRecovery(pokemon: Pokemon): number { + const shellBellModifier = pokemon.getHeldItems().find(m => m instanceof HitHealModifier); + if (shellBellModifier) { + return Utils.toDmgValue(pokemon.turnData.totalDamageDealt / 8) * shellBellModifier.stackCount; + } + return 0; +} + +/** + * Triggers after the Pokemon takes any damage + * @extends AbAttr + */ +export class PostDamageAbAttr extends AbAttr { + public applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[], source?: Pokemon): boolean | Promise { + return false; + } +} + +/** + * Ability attribute for forcing a Pokémon to switch out after its health drops below half. + * This attribute checks various conditions related to the damage received, the moves used by the Pokémon + * and its opponents, and determines whether a forced switch-out should occur. + * + * Used by Wimp Out and Emergency Exit + * + * @extends PostDamageAbAttr + * @see {@linkcode applyPostDamage} + */ +export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr { + private helper: ForceSwitchOutHelper = new ForceSwitchOutHelper(SwitchType.SWITCH); + private hpRatio: number; + + constructor(hpRatio: number = 0.5) { + super(); + this.hpRatio = hpRatio; + } + + /** + * Applies the switch-out logic after the Pokémon takes damage. + * Checks various conditions based on the moves used by the Pokémon, the opponents' moves, and + * the Pokémon's health after damage to determine whether the switch-out should occur. + * + * @param pokemon The Pokémon that took damage. + * @param damage The amount of damage taken by the Pokémon. + * @param passive N/A + * @param simulated Whether the ability is being simulated. + * @param args N/A + * @param source The Pokemon that dealt damage + * @returns `true` if the switch-out logic was successfully applied + */ + public override applyPostDamage(pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean, args: any[], source?: Pokemon): boolean | Promise { + const moveHistory = pokemon.getMoveHistory(); + // Will not activate when the Pokémon's HP is lowered by cutting its own HP + const fordbiddenAttackingMoves = [ Moves.BELLY_DRUM, Moves.SUBSTITUTE, Moves.CURSE, Moves.PAIN_SPLIT ]; + if (moveHistory.length > 0) { + const lastMoveUsed = moveHistory[moveHistory.length - 1]; + if (fordbiddenAttackingMoves.includes(lastMoveUsed.move)) { + return false; + } + } + + // Dragon Tail and Circle Throw switch out Pokémon before the Ability activates. + const fordbiddenDefendingMoves = [ Moves.DRAGON_TAIL, Moves.CIRCLE_THROW ]; + if (source) { + const enemyMoveHistory = source.getMoveHistory(); + if (enemyMoveHistory.length > 0) { + const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1]; + // Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop. + if (fordbiddenDefendingMoves.includes(enemyLastMoveUsed.move) || enemyLastMoveUsed.move === Moves.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER) { + return false; + // Will not activate if the Pokémon's HP falls below half by a move affected by Sheer Force. + } else if (allMoves[enemyLastMoveUsed.move].chance >= 0 && source.hasAbility(Abilities.SHEER_FORCE)) { + return false; + // Activate only after the last hit of multistrike moves + } else if (source.turnData.hitsLeft > 1) { + return false; + } + if (source.turnData.hitCount > 1) { + damage = pokemon.turnData.damageTaken; + } + } + } + + if (pokemon.hp + damage >= pokemon.getMaxHp() * this.hpRatio) { + // Activates if it falls below half and recovers back above half from a Shell Bell + const shellBellHeal = calculateShellBellRecovery(pokemon); + if (pokemon.hp - shellBellHeal < pokemon.getMaxHp() * this.hpRatio) { + for (const opponent of pokemon.getOpponents()) { + if (!this.helper.getSwitchOutCondition(pokemon, opponent)) { + return false; + } + } + return this.helper.switchOutLogic(pokemon); + } else { + return false; + } + } else { + return false; + } + } + public getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { + return this.helper.getFailedText(target); + } +} + + export function applyAbAttrs(attrType: Constructor, pokemon: Pokemon, cancelled: Utils.BooleanHolder | null, simulated: boolean = false, ...args: any[]): Promise { return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.apply(pokemon, passive, simulated, cancelled, args), args, false, simulated); } @@ -4866,6 +5132,11 @@ export function applyPostSetStatusAbAttrs(attrType: Constructor(attrType, pokemon, (attr, passive) => attr.applyPostSetStatus(pokemon, sourcePokemon, passive, effect, simulated, args), args, false, simulated); } +export function applyPostDamageAbAttrs(attrType: Constructor, + pokemon: Pokemon, damage: number, passive: boolean, simulated: boolean = false, args: any[], source?: Pokemon): Promise { + return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostDamage(pokemon, damage, passive, simulated, args, source), args); +} + /** * Applies a field Stat multiplier attribute * @param attrType {@linkcode FieldMultiplyStatAbAttr} should always be FieldMultiplyBattleStatAbAttr for the time being @@ -4911,13 +5182,18 @@ export function applyPreSwitchOutAbAttrs(attrType: Constructor(attrType, pokemon, (attr, passive) => attr.applyPreSwitchOut(pokemon, passive, simulated, args), args, true, simulated); } +export function applyPreLeaveFieldAbAttrs(attrType: Constructor, + pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { + return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreLeaveField(pokemon, passive, simulated, args), args, true, simulated); +} + export function applyPreStatStageChangeAbAttrs(attrType: Constructor, pokemon: Pokemon | null, stat: BattleStat, cancelled: Utils.BooleanHolder, simulated: boolean = false, ...args: any[]): Promise { return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPreStatStageChange(pokemon, passive, simulated, stat, cancelled, args), args, false, simulated); } export function applyPostStatStageChangeAbAttrs(attrType: Constructor, - pokemon: Pokemon, stats: BattleStat[], stages: integer, selfTarget: boolean, simulated: boolean = false, ...args: any[]): Promise { + pokemon: Pokemon, stats: BattleStat[], stages: number, selfTarget: boolean, simulated: boolean = false, ...args: any[]): Promise { return applyAbAttrsInternal(attrType, pokemon, (attr, _passive) => attr.applyPostStatStageChange(pokemon, simulated, stats, stages, selfTarget, args), args, false, simulated); } @@ -4971,9 +5247,14 @@ export function applyPostFaintAbAttrs(attrType: Constructor, return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostFaint(pokemon, passive, simulated, attacker, move, hitResult, args), args, false, simulated); } +export function applyPostItemLostAbAttrs(attrType: Constructor, + pokemon: Pokemon, simulated: boolean = false, ...args: any[]): Promise { + return applyAbAttrsInternal(attrType, pokemon, (attr, passive) => attr.applyPostItemLost(pokemon, simulated, args), args); +} + function queueShowAbility(pokemon: Pokemon, passive: boolean): void { - pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, passive)); - pokemon.scene.clearPhaseQueueSplice(); + globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive)); + globalScene.clearPhaseQueueSplice(); } /** @@ -4989,10 +5270,9 @@ function setAbilityRevealed(pokemon: Pokemon): void { /** * Returns the Pokemon with weather-based forms - * @param {BattleScene} scene - The current scene */ -function getPokemonWithWeatherBasedForms(scene: BattleScene) { - return scene.getField(true).filter(p => +function getPokemonWithWeatherBasedForms() { + return globalScene.getField(true).filter(p => (p.hasAbility(Abilities.FORECAST) && p.species.speciesId === Species.CASTFORM) || (p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM) ); @@ -5062,7 +5342,8 @@ export function initAbilities() { .attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1) .ignorable(), new Ability(Abilities.SHIELD_DUST, 3) - .attr(IgnoreMoveEffectsAbAttr), + .attr(IgnoreMoveEffectsAbAttr) + .ignorable(), new Ability(Abilities.OWN_TEMPO, 3) .attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED) .attr(IntimidateImmunityAbAttr) @@ -5088,14 +5369,13 @@ export function initAbilities() { .attr(UnswappableAbilityAbAttr) .ignorable(), new Ability(Abilities.LEVITATE, 3) - .attr(AttackTypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(GroundedTag) && !pokemon.scene.arena.getTag(ArenaTagType.GRAVITY)) + .attr(AttackTypeImmunityAbAttr, Type.GROUND, (pokemon: Pokemon) => !pokemon.getTag(GroundedTag) && !globalScene.arena.getTag(ArenaTagType.GRAVITY)) .ignorable(), new Ability(Abilities.EFFECT_SPORE, 3) .attr(EffectSporeAbAttr), new Ability(Abilities.SYNCHRONIZE, 3) .attr(SyncEncounterNatureAbAttr) - .attr(SynchronizeStatusAbAttr) - .partial(), // interaction with psycho shift needs work, keeping to old Gen interaction for now + .attr(SynchronizeStatusAbAttr), new Ability(Abilities.CLEAR_BODY, 3) .attr(ProtectStatAbAttr) .ignorable(), @@ -5116,6 +5396,7 @@ export function initAbilities() { new Ability(Abilities.ILLUMINATE, 3) .attr(ProtectStatAbAttr, Stat.ACC) .attr(DoubleBattleChanceAbAttr) + .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ]) .ignorable(), new Ability(Abilities.TRACE, 3) .attr(PostSummonCopyAbilityAbAttr) @@ -5180,11 +5461,9 @@ export function initAbilities() { new Ability(Abilities.CUTE_CHARM, 3) .attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED), new Ability(Abilities.PLUS, 3) - .conditionalAttr(p => p.scene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5) - .ignorable(), + .conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5), new Ability(Abilities.MINUS, 3) - .conditionalAttr(p => p.scene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5) - .ignorable(), + .conditionalAttr(p => globalScene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5), new Ability(Abilities.FORECAST, 3) .attr(UncopiableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) @@ -5264,7 +5543,9 @@ export function initAbilities() { new Ability(Abilities.ANGER_POINT, 4) .attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6), new Ability(Abilities.UNBURDEN, 4) - .unimplemented(), + .attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN) + .bypassFaint() // Allows reviver seed to activate Unburden + .edgeCase(), // Should not restore Unburden boost if Pokemon loses then regains Unburden ability new Ability(Abilities.HEATPROOF, 4) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(ReduceBurnDamageAbAttr, 0.5) @@ -5337,7 +5618,7 @@ export function initAbilities() { new Ability(Abilities.FOREWARN, 4) .attr(ForewarnAbAttr), new Ability(Abilities.UNAWARE, 4) - .attr(IgnoreOpponentStatStagesAbAttr) + .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA ]) .ignorable(), new Ability(Abilities.TINTED_LENS, 4) .attr(DamageBoostAbAttr, 2, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) <= 0.5), @@ -5389,9 +5670,7 @@ export function initAbilities() { .condition(getSheerForceHitDisableAbCondition()), new Ability(Abilities.SHEER_FORCE, 5) .attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096) - .attr(MoveEffectChanceMultiplierAbAttr, 0) - .edgeCase() // Should disable shell bell and Meloetta's relic song transformation - .edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented + .attr(MoveEffectChanceMultiplierAbAttr, 0), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented new Ability(Abilities.CONTRARY, 5) .attr(StatStageChangeMultiplierAbAttr, -1) .ignorable(), @@ -5459,9 +5738,10 @@ export function initAbilities() { .attr(WonderSkinAbAttr) .ignorable(), new Ability(Abilities.ANALYTIC, 5) - .attr(MovePowerBoostAbAttr, (user, target, move) => - !!target?.getLastXMoves(1).find(m => m.turn === target?.scene.currentBattle.turn) - || user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command !== Command.FIGHT, 1.3), + .attr(MovePowerBoostAbAttr, (user, target, move) => { + const movePhase = globalScene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.id !== user?.id); + return Utils.isNullOrUndefined(movePhase); + }, 1.3), new Ability(Abilities.ILLUSION, 5) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) @@ -5522,7 +5802,8 @@ export function initAbilities() { .attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTeravolt", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })) .attr(MoveAbilityBypassAbAttr), new Ability(Abilities.AROMA_VEIL, 6) - .attr(UserFieldBattlerTagImmunityAbAttr, [ BattlerTagType.INFATUATED, BattlerTagType.TAUNT, BattlerTagType.DISABLED, BattlerTagType.TORMENT, BattlerTagType.HEAL_BLOCK ]), + .attr(UserFieldBattlerTagImmunityAbAttr, [ BattlerTagType.INFATUATED, BattlerTagType.TAUNT, BattlerTagType.DISABLED, BattlerTagType.TORMENT, BattlerTagType.HEAL_BLOCK ]) + .ignorable(), new Ability(Abilities.FLOWER_VEIL, 6) .ignorable() .unimplemented(), @@ -5582,36 +5863,33 @@ export function initAbilities() { .attr(FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 4 / 3), new Ability(Abilities.AURA_BREAK, 6) .ignorable() - .conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA)), FieldMoveTypePowerBoostAbAttr, Type.DARK, 9 / 16) - .conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.FAIRY_AURA)), FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 9 / 16) - .conditionalAttr(pokemon => pokemon.scene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA) || p.hasAbility(Abilities.FAIRY_AURA)), + .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA)), FieldMoveTypePowerBoostAbAttr, Type.DARK, 9 / 16) + .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(Abilities.FAIRY_AURA)), FieldMoveTypePowerBoostAbAttr, Type.FAIRY, 9 / 16) + .conditionalAttr(pokemon => globalScene.getField(true).some(p => p.hasAbility(Abilities.DARK_AURA) || p.hasAbility(Abilities.FAIRY_AURA)), PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonAuraBreak", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })), new Ability(Abilities.PRIMORDIAL_SEA, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HEAVY_RAIN) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.DESOLATE_LAND, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.HARSH_SUN) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.HARSH_SUN) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.DELTA_STREAM, 6) .attr(PostSummonWeatherChangeAbAttr, WeatherType.STRONG_WINDS) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.STRONG_WINDS) - .attr(PreSwitchOutClearWeatherAbAttr) - .attr(PostFaintClearWeatherAbAttr) + .attr(PreLeaveFieldClearWeatherAbAttr) .bypassFaint(), new Ability(Abilities.STAMINA, 7) .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, Stat.DEF, 1), new Ability(Abilities.WIMP_OUT, 7) - .condition(getSheerForceHitDisableAbCondition()) - .unimplemented(), + .attr(PostDamageForceSwitchAbAttr) + .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode new Ability(Abilities.EMERGENCY_EXIT, 7) - .condition(getSheerForceHitDisableAbCondition()) - .unimplemented(), + .attr(PostDamageForceSwitchAbAttr) + .edgeCase(), // Should not trigger when hurting itself in confusion, causes Fake Out to fail turn 1 and succeed turn 2 if pokemon is switched out before battle start via playing in Switch Mode new Ability(Abilities.WATER_COMPACTION, 7) .attr(PostDefendStatStageChangeAbAttr, (target, user, move) => user.getMoveType(move) === Type.WATER && move.category !== MoveCategory.STATUS, Stat.DEF, 2), new Ability(Abilities.MERCILESS, 7) @@ -5620,14 +5898,16 @@ export function initAbilities() { .attr(PostBattleInitFormChangeAbAttr, () => 0) .attr(PostSummonFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) .attr(PostTurnFormChangeAbAttr, p => p.formIndex % 7 + (p.getHpRatio() <= 0.5 ? 7 : 0)) + .conditionalAttr(p => p.formIndex !== 7, StatusEffectImmunityAbAttr) + .conditionalAttr(p => p.formIndex !== 7, BattlerTagImmunityAbAttr, BattlerTagType.DROWSY) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) .attr(UnsuppressableAbilityAbAttr) .attr(NoFusionAbilityAbAttr) - .bypassFaint() - .partial(), // Meteor form should protect against status effects and yawn + .attr(NoTransformAbilityAbAttr) + .bypassFaint(), new Ability(Abilities.STAKEOUT, 7) - .attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2), + .attr(MovePowerBoostAbAttr, (user, target, move) => !!target?.turnData.switchedInThisTurn, 2), new Ability(Abilities.WATER_BUBBLE, 7) .attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5) .attr(MoveTypePowerBoostAbAttr, Type.WATER, 2) @@ -5697,7 +5977,7 @@ export function initAbilities() { .bypassFaint(), new Ability(Abilities.CORROSION, 7) .attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ]) - .edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet) + .edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented) + fling with toxic orb (not implemented yet) new Ability(Abilities.COMATOSE, 7) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) @@ -5770,11 +6050,9 @@ export function initAbilities() { new Ability(Abilities.NEUROFORCE, 7) .attr(MovePowerBoostAbAttr, (user, target, move) => (target?.getMoveEffectiveness(user!, move) ?? 1) >= 2, 1.25), new Ability(Abilities.INTREPID_SWORD, 8) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true) - .condition(getOncePerBattleCondition(Abilities.INTREPID_SWORD)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.ATK ], 1, true), new Ability(Abilities.DAUNTLESS_SHIELD, 8) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true) - .condition(getOncePerBattleCondition(Abilities.DAUNTLESS_SHIELD)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true), new Ability(Abilities.LIBERO, 8) .attr(PokemonTypeChangeAbAttr), //.condition((p) => !p.summonData?.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation @@ -5944,9 +6222,11 @@ export function initAbilities() { .attr(PreSwitchOutFormChangeAbAttr, (pokemon) => !pokemon.isFainted() ? 1 : pokemon.formIndex) .bypassFaint(), new Ability(Abilities.COMMANDER, 9) + .attr(CommanderAbAttr) + .attr(DoubleBattleChanceAbAttr) .attr(UncopiableAbilityAbAttr) .attr(UnswappableAbilityAbAttr) - .unimplemented(), + .edgeCase(), // Encore, Frenzy, and other non-`TURN_END` tags don't lapse correctly on the commanding Pokemon. new Ability(Abilities.ELECTROMORPHOSIS, 9) .attr(PostDefendApplyBattlerTagAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, BattlerTagType.CHARGED), new Ability(Abilities.PROTOSYNTHESIS, 9) @@ -5964,25 +6244,22 @@ export function initAbilities() { .attr(NoTransformAbilityAbAttr) .partial(), // While setting the tag, the getbattlestat should ignore all modifiers to stats except stat stages new Ability(Abilities.GOOD_AS_GOLD, 9) - .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS) - .ignorable() - .partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field + .attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS && ![ MoveTarget.ENEMY_SIDE, MoveTarget.BOTH_SIDES, MoveTarget.USER_SIDE ].includes(move.moveTarget)) + .ignorable(), new Ability(Abilities.VESSEL_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75) .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) })) .ignorable(), new Ability(Abilities.SWORD_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.DEF, 0.75) - .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonSwordOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.DEF)) })) - .ignorable(), + .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonSwordOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.DEF)) })), new Ability(Abilities.TABLETS_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.ATK, 0.75) .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonTabletsOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })) .ignorable(), new Ability(Abilities.BEADS_OF_RUIN, 9) .attr(FieldMultiplyStatAbAttr, Stat.SPDEF, 0.75) - .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonBeadsOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPDEF)) })) - .ignorable(), + .attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonBeadsOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPDEF)) })), new Ability(Abilities.ORICHALCUM_PULSE, 9) .attr(PostSummonWeatherChangeAbAttr, WeatherType.SUNNY) .attr(PostBiomeChangeWeatherChangeAbAttr, WeatherType.SUNNY) @@ -5998,7 +6275,7 @@ export function initAbilities() { new Ability(Abilities.SHARPNESS, 9) .attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5), new Ability(Abilities.SUPREME_OVERLORD, 9) - .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5)) + .attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? globalScene.currentBattle.playerFaints : globalScene.currentBattle.enemyFaints, 5)) .partial(), // Counter resets every wave instead of on arena reset new Ability(Abilities.COSTAR, 9) .attr(PostSummonCopyAllyStatsAbAttr), @@ -6021,8 +6298,7 @@ export function initAbilities() { .attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ]) .ignorable(), new Ability(Abilities.SUPERSWEET_SYRUP, 9) - .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1) - .condition(getOncePerBattleCondition(Abilities.SUPERSWEET_SYRUP)), + .attr(PostSummonStatStageChangeAbAttr, [ Stat.EVA ], -1), new Ability(Abilities.HOSPITALITY, 9) .attr(PostSummonAllyHealAbAttr, 4, true), new Ability(Abilities.TOXIC_CHAIN, 9) diff --git a/src/data/arena-tag.ts b/src/data/arena-tag.ts index 43de6e02dcb..816de3e824c 100644 --- a/src/data/arena-tag.ts +++ b/src/data/arena-tag.ts @@ -1,13 +1,14 @@ -import { Arena } from "#app/field/arena"; -import BattleScene from "#app/battle-scene"; -import { Type } from "#app/data/type"; +import { globalScene } from "#app/global-scene"; +import type { Arena } from "#app/field/arena"; +import { Type } from "#enums/type"; import { BooleanHolder, NumberHolder, toDmgValue } from "#app/utils"; -import { MoveCategory, allMoves, MoveTarget, IncrementMovePriorityAttr, applyMoveAttrs } from "#app/data/move"; +import { MoveCategory, allMoves, MoveTarget } from "#app/data/move"; import { getPokemonNameWithAffix } from "#app/messages"; -import Pokemon, { HitResult, PokemonMove } from "#app/field/pokemon"; -import { StatusEffect } from "#app/data/status-effect"; -import { BattlerIndex } from "#app/battle"; -import { BlockNonDirectDamageAbAttr, ChangeMovePriorityAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; +import type Pokemon from "#app/field/pokemon"; +import { HitResult, PokemonMove } from "#app/field/pokemon"; +import { StatusEffect } from "#enums/status-effect"; +import type { BattlerIndex } from "#app/battle"; +import { BlockNonDirectDamageAbAttr, InfiltratorAbAttr, ProtectStatAbAttr, applyAbAttrs } from "#app/data/ability"; import { Stat } from "#enums/stat"; import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; import i18next from "i18next"; @@ -44,7 +45,7 @@ export abstract class ArenaTag { onRemove(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: this.getMoveName() })); + globalScene.queueMessage(i18next.t(`arenaTag:arenaOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: this.getMoveName() })); } } @@ -74,27 +75,25 @@ export abstract class ArenaTag { /** * Helper function that retrieves the source Pokemon - * @param scene medium to retrieve the source Pokemon * @returns The source {@linkcode Pokemon} or `null` if none is found */ - public getSourcePokemon(scene: BattleScene): Pokemon | null { - return this.sourceId ? scene.getPokemonById(this.sourceId) : null; + public getSourcePokemon(): Pokemon | null { + return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; } /** * Helper function that retrieves the Pokemon affected - * @param scene - medium to retrieve the involved Pokemon * @returns list of PlayerPokemon or EnemyPokemon on the field */ - public getAffectedPokemon(scene: BattleScene): Pokemon[] { + public getAffectedPokemon(): Pokemon[] { switch (this.side) { case ArenaTagSide.PLAYER: - return scene.getPlayerField() ?? []; + return globalScene.getPlayerField() ?? []; case ArenaTagSide.ENEMY: - return scene.getEnemyField() ?? []; + return globalScene.getEnemyField() ?? []; case ArenaTagSide.BOTH: default: - return scene.getField(true) ?? []; + return globalScene.getField(true) ?? []; } } } @@ -112,10 +111,10 @@ export class MistTag extends ArenaTag { super.onAdd(arena); if (this.sourceId) { - const source = arena.scene.getPokemonById(this.sourceId); + const source = globalScene.getPokemonById(this.sourceId); if (!quiet && source) { - arena.scene.queueMessage(i18next.t("arenaTag:mistOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); + globalScene.queueMessage(i18next.t("arenaTag:mistOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); } else if (!quiet) { console.warn("Failed to get source for MistTag onAdd"); } @@ -146,7 +145,7 @@ export class MistTag extends ArenaTag { cancelled.value = true; if (!simulated) { - arena.scene.queueMessage(i18next.t("arenaTag:mistApply")); + globalScene.queueMessage(i18next.t("arenaTag:mistApply")); } return true; @@ -193,7 +192,7 @@ export class WeakenMoveScreenTag extends ArenaTag { if (bypassed.value) { return false; } - damageMultiplier.value = arena.scene.currentBattle.double ? 2732 / 4096 : 0.5; + damageMultiplier.value = globalScene.currentBattle.double ? 2732 / 4096 : 0.5; return true; } return false; @@ -211,7 +210,7 @@ class ReflectTag extends WeakenMoveScreenTag { onAdd(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:reflectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } } @@ -227,7 +226,7 @@ class LightScreenTag extends WeakenMoveScreenTag { onAdd(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:lightScreenOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } } @@ -243,7 +242,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag { onAdd(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:auroraVeilOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } } @@ -268,7 +267,7 @@ export class ConditionalProtectTag extends ArenaTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t(`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: super.getMoveName() })); + globalScene.queueMessage(i18next.t(`arenaTag:conditionalProtectOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`, { moveName: super.getMoveName() })); } // Removes default message for effect removal @@ -296,8 +295,8 @@ export class ConditionalProtectTag extends ArenaTag { if (!simulated) { attacker.stopMultiHit(defender); - new CommonBattleAnim(CommonAnim.PROTECT, defender).play(arena.scene); - arena.scene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) })); + new CommonBattleAnim(CommonAnim.PROTECT, defender).play(); + globalScene.queueMessage(i18next.t("arenaTag:conditionalProtectApply", { moveName: super.getMoveName(), pokemonNameWithAffix: getPokemonNameWithAffix(defender) })); } } @@ -313,20 +312,20 @@ export class ConditionalProtectTag extends ArenaTag { * protection effect. * @param arena {@linkcode Arena} The arena containing the protection effect * @param moveId {@linkcode Moves} The move to check against this condition - * @returns `true` if the incoming move's priority is greater than 0. This includes - * moves with modified priorities from abilities (e.g. Prankster) + * @returns `true` if the incoming move's priority is greater than 0. + * This includes moves with modified priorities from abilities (e.g. Prankster) */ const QuickGuardConditionFunc: ProtectConditionFunc = (arena, moveId) => { const move = allMoves[moveId]; - const priority = new NumberHolder(move.priority); - const effectPhase = arena.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase) { - const attacker = effectPhase.getUserPokemon()!; - applyMoveAttrs(IncrementMovePriorityAttr, attacker, null, move, priority); - applyAbAttrs(ChangeMovePriorityAbAttr, attacker, null, false, move, priority); + const attacker = effectPhase.getUserPokemon(); + if (attacker) { + return move.getPriority(attacker) > 0; + } } - return priority.value > 0; + return move.priority > 0; }; /** @@ -393,9 +392,9 @@ class MatBlockTag extends ConditionalProtectTag { onAdd(arena: Arena) { if (this.sourceId) { - const source = arena.scene.getPokemonById(this.sourceId); + const source = globalScene.getPokemonById(this.sourceId); if (source) { - arena.scene.queueMessage(i18next.t("arenaTag:matBlockOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); + globalScene.queueMessage(i18next.t("arenaTag:matBlockOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); } else { console.warn("Failed to get source for MatBlockTag onAdd"); } @@ -448,15 +447,15 @@ export class NoCritTag extends ArenaTag { /** Queues a message upon adding this effect to the field */ onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, { + globalScene.queueMessage(i18next.t(`arenaTag:noCritOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : "Enemy"}`, { moveName: this.getMoveName() })); } /** Queues a message upon removing this effect from the field */ onRemove(arena: Arena): void { - const source = arena.scene.getPokemonById(this.sourceId!); // TODO: is this bang correct? - arena.scene.queueMessage(i18next.t("arenaTag:noCritOnRemove", { + const source = globalScene.getPokemonById(this.sourceId!); // TODO: is this bang correct? + globalScene.queueMessage(i18next.t("arenaTag:noCritOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(source ?? undefined), moveName: this.getMoveName() })); @@ -478,7 +477,7 @@ class WishTag extends ArenaTag { onAdd(arena: Arena): void { if (this.sourceId) { - const user = arena.scene.getPokemonById(this.sourceId); + const user = globalScene.getPokemonById(this.sourceId); if (user) { this.battlerIndex = user.getBattlerIndex(); this.triggerMessage = i18next.t("arenaTag:wishTagOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user) }); @@ -490,10 +489,10 @@ class WishTag extends ArenaTag { } onRemove(arena: Arena): void { - const target = arena.scene.getField()[this.battlerIndex]; + const target = globalScene.getField()[this.battlerIndex]; if (target?.isActive(true)) { - arena.scene.queueMessage(this.triggerMessage); - arena.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), this.healHp, null, true, false)); + globalScene.queueMessage(this.triggerMessage); + globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), this.healHp, null, true, false)); } } } @@ -546,11 +545,11 @@ class MudSportTag extends WeakenMoveTypeTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:mudSportOnAdd")); + globalScene.queueMessage(i18next.t("arenaTag:mudSportOnAdd")); } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:mudSportOnRemove")); + globalScene.queueMessage(i18next.t("arenaTag:mudSportOnRemove")); } } @@ -564,11 +563,11 @@ class WaterSportTag extends WeakenMoveTypeTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:waterSportOnAdd")); + globalScene.queueMessage(i18next.t("arenaTag:waterSportOnAdd")); } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:waterSportOnRemove")); + globalScene.queueMessage(i18next.t("arenaTag:waterSportOnRemove")); } } @@ -584,7 +583,7 @@ export class IonDelugeTag extends ArenaTag { /** Queues an on-add message */ onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd")); + globalScene.queueMessage(i18next.t("arenaTag:plasmaFistsOnAdd")); } onRemove(arena: Arena): void { } // Removes default on-remove message @@ -679,9 +678,9 @@ class SpikesTag extends ArenaTrapTag { onAdd(arena: Arena, quiet: boolean = false): void { super.onAdd(arena); - const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (!quiet && source) { - arena.scene.queueMessage(i18next.t("arenaTag:spikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); + globalScene.queueMessage(i18next.t("arenaTag:spikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); } } @@ -698,7 +697,7 @@ class SpikesTag extends ArenaTrapTag { const damageHpRatio = 1 / (10 - 2 * this.layers); const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); - pokemon.scene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("arenaTag:spikesActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.damageAndUpdate(damage, HitResult.OTHER); if (pokemon.turnData) { pokemon.turnData.damageTaken += damage; @@ -728,9 +727,9 @@ class ToxicSpikesTag extends ArenaTrapTag { onAdd(arena: Arena, quiet: boolean = false): void { super.onAdd(arena); - const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (!quiet && source) { - arena.scene.queueMessage(i18next.t("arenaTag:toxicSpikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); + globalScene.queueMessage(i18next.t("arenaTag:toxicSpikesOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); } } @@ -747,8 +746,8 @@ class ToxicSpikesTag extends ArenaTrapTag { } if (pokemon.isOfType(Type.POISON)) { this.neutralized = true; - if (pokemon.scene.arena.removeTag(this.tagType)) { - pokemon.scene.queueMessage(i18next.t("arenaTag:toxicSpikesActivateTrapPoison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() })); + if (globalScene.arena.removeTag(this.tagType)) { + globalScene.queueMessage(i18next.t("arenaTag:toxicSpikesActivateTrapPoison", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() })); return true; } } else if (!pokemon.status) { @@ -778,20 +777,21 @@ class ToxicSpikesTag extends ArenaTrapTag { * Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used), * and deals damage after the turn count is reached. */ -class DelayedAttackTag extends ArenaTag { +export class DelayedAttackTag extends ArenaTag { public targetIndex: BattlerIndex; - constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex) { - super(tagType, 3, sourceMove, sourceId); + constructor(tagType: ArenaTagType, sourceMove: Moves | undefined, sourceId: number, targetIndex: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH) { + super(tagType, 3, sourceMove, sourceId, side); this.targetIndex = targetIndex; + this.side = side; } lapse(arena: Arena): boolean { const ret = super.lapse(arena); if (!ret) { - arena.scene.unshiftPhase(new MoveEffectPhase(arena.scene, this.sourceId!, [ this.targetIndex ], new PokemonMove(this.sourceMove!, 0, 0, true))); // TODO: are those bangs correct? + globalScene.unshiftPhase(new MoveEffectPhase(this.sourceId!, [ this.targetIndex ], new PokemonMove(this.sourceMove!, 0, 0, true))); // TODO: are those bangs correct? } return ret; @@ -813,9 +813,9 @@ class StealthRockTag extends ArenaTrapTag { onAdd(arena: Arena, quiet: boolean = false): void { super.onAdd(arena); - const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (!quiet && source) { - arena.scene.queueMessage(i18next.t("arenaTag:stealthRockOnAdd", { opponentDesc: source.getOpponentDescriptor() })); + globalScene.queueMessage(i18next.t("arenaTag:stealthRockOnAdd", { opponentDesc: source.getOpponentDescriptor() })); } } @@ -863,7 +863,7 @@ class StealthRockTag extends ArenaTrapTag { return true; } const damage = toDmgValue(pokemon.getMaxHp() * damageHpRatio); - pokemon.scene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("arenaTag:stealthRockActivateTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); pokemon.damageAndUpdate(damage, HitResult.OTHER); if (pokemon.turnData) { pokemon.turnData.damageTaken += damage; @@ -892,9 +892,9 @@ class StickyWebTag extends ArenaTrapTag { onAdd(arena: Arena, quiet: boolean = false): void { super.onAdd(arena); - const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (!quiet && source) { - arena.scene.queueMessage(i18next.t("arenaTag:stickyWebOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); + globalScene.queueMessage(i18next.t("arenaTag:stickyWebOnAdd", { moveName: this.getMoveName(), opponentDesc: source.getOpponentDescriptor() })); } } @@ -908,9 +908,9 @@ class StickyWebTag extends ArenaTrapTag { } if (!cancelled.value) { - pokemon.scene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() })); + globalScene.queueMessage(i18next.t("arenaTag:stickyWebActivateTrap", { pokemonName: pokemon.getNameToRender() })); const stages = new NumberHolder(-1); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [ Stat.SPD ], stages.value)); return true; } } @@ -944,14 +944,14 @@ export class TrickRoomTag extends ArenaTag { } onAdd(arena: Arena): void { - const source = this.sourceId ? arena.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (source) { - arena.scene.queueMessage(i18next.t("arenaTag:trickRoomOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); + globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); } } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove")); + globalScene.queueMessage(i18next.t("arenaTag:trickRoomOnRemove")); } } @@ -966,8 +966,8 @@ export class GravityTag extends ArenaTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); - arena.scene.getField(true).forEach((pokemon) => { + globalScene.queueMessage(i18next.t("arenaTag:gravityOnAdd")); + globalScene.getField(true).forEach((pokemon) => { if (pokemon !== null) { pokemon.removeTag(BattlerTagType.FLOATING); pokemon.removeTag(BattlerTagType.TELEKINESIS); @@ -979,7 +979,7 @@ export class GravityTag extends ArenaTag { } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:gravityOnRemove")); + globalScene.queueMessage(i18next.t("arenaTag:gravityOnRemove")); } } @@ -995,29 +995,29 @@ class TailwindTag extends ArenaTag { onAdd(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:tailwindOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } - const source = arena.scene.getPokemonById(this.sourceId!); //TODO: this bang is questionable! - const party = (source?.isPlayer() ? source.scene.getPlayerField() : source?.scene.getEnemyField()) ?? []; + const source = globalScene.getPokemonById(this.sourceId!); //TODO: this bang is questionable! + const party = (source?.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField()) ?? []; for (const pokemon of party) { // Apply the CHARGED tag to party members with the WIND_POWER ability if (pokemon.hasAbility(Abilities.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) { pokemon.addTag(BattlerTagType.CHARGED); - pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() })); + globalScene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() })); } // Raise attack by one stage if party member has WIND_RIDER ability if (pokemon.hasAbility(Abilities.WIND_RIDER)) { - pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.getBattlerIndex())); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true)); + globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.getBattlerIndex())); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.ATK ], 1, true)); } } } onRemove(arena: Arena, quiet: boolean = false): void { if (!quiet) { - arena.scene.queueMessage(i18next.t(`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:tailwindOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } } @@ -1032,11 +1032,11 @@ class HappyHourTag extends ArenaTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:happyHourOnAdd")); + globalScene.queueMessage(i18next.t("arenaTag:happyHourOnAdd")); } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t("arenaTag:happyHourOnRemove")); + globalScene.queueMessage(i18next.t("arenaTag:happyHourOnRemove")); } } @@ -1046,11 +1046,11 @@ class SafeguardTag extends ArenaTag { } onAdd(arena: Arena): void { - arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:safeguardOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } onRemove(arena: Arena): void { - arena.scene.queueMessage(i18next.t(`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:safeguardOnRemove${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } @@ -1073,16 +1073,16 @@ class ImprisonTag extends ArenaTrapTag { * This function applies the effects of Imprison to the opposing Pokemon already present on the field. * @param arena */ - override onAdd({ scene }: Arena) { - const source = this.getSourcePokemon(scene); + override onAdd() { + const source = this.getSourcePokemon(); if (source) { - const party = this.getAffectedPokemon(scene); + const party = this.getAffectedPokemon(); party?.forEach((p: Pokemon ) => { if (p.isAllowedInBattle()) { p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); } }); - scene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); + globalScene.queueMessage(i18next.t("battlerTags:imprisonOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(source) })); } } @@ -1091,8 +1091,8 @@ class ImprisonTag extends ArenaTrapTag { * @param _arena * @returns `true` if the source of the tag is still active on the field | `false` if not */ - override lapse({ scene }: Arena): boolean { - const source = this.getSourcePokemon(scene); + override lapse(): boolean { + const source = this.getSourcePokemon(); return source ? source.isActive(true) : false; } @@ -1102,7 +1102,7 @@ class ImprisonTag extends ArenaTrapTag { * @returns `true` */ override activateTrap(pokemon: Pokemon): boolean { - const source = this.getSourcePokemon(pokemon.scene); + const source = this.getSourcePokemon(); if (source && source.isActive(true) && pokemon.isAllowedInBattle()) { pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); } @@ -1113,8 +1113,8 @@ class ImprisonTag extends ArenaTrapTag { * When the arena tag is removed, it also attempts to remove any related Battler Tags if they haven't already been removed from the affected Pokemon * @param arena */ - override onRemove({ scene }: Arena): void { - const party = this.getAffectedPokemon(scene); + override onRemove(): void { + const party = this.getAffectedPokemon(); party?.forEach((p: Pokemon) => { p.removeTag(BattlerTagType.IMPRISON); }); @@ -1135,19 +1135,19 @@ class FireGrassPledgeTag extends ArenaTag { override onAdd(arena: Arena): void { // "A sea of fire enveloped your/the opposing team!" - arena.scene.queueMessage(i18next.t(`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:fireGrassPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } override lapse(arena: Arena): boolean { const field: Pokemon[] = (this.side === ArenaTagSide.PLAYER) - ? arena.scene.getPlayerField() - : arena.scene.getEnemyField(); + ? globalScene.getPlayerField() + : globalScene.getEnemyField(); - field.filter(pokemon => !pokemon.isOfType(Type.FIRE)).forEach(pokemon => { + field.filter(pokemon => !pokemon.isOfType(Type.FIRE) && !pokemon.switchOutStatus).forEach(pokemon => { // "{pokemonNameWithAffix} was hurt by the sea of fire!" - pokemon.scene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("arenaTag:fireGrassPledgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // TODO: Replace this with a proper animation - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM)); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.MAGMA_STORM)); pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8)); }); @@ -1169,7 +1169,7 @@ class WaterFirePledgeTag extends ArenaTag { override onAdd(arena: Arena): void { // "A rainbow appeared in the sky on your/the opposing team's side!" - arena.scene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:waterFirePledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } /** @@ -1199,10 +1199,28 @@ class GrassWaterPledgeTag extends ArenaTag { override onAdd(arena: Arena): void { // "A swamp enveloped your/the opposing team!" - arena.scene.queueMessage(i18next.t(`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); + globalScene.queueMessage(i18next.t(`arenaTag:grassWaterPledgeOnAdd${this.side === ArenaTagSide.PLAYER ? "Player" : this.side === ArenaTagSide.ENEMY ? "Enemy" : ""}`)); } } +/** + * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Fairy_Lock_(move) Fairy Lock}. + * Fairy Lock prevents all Pokémon (except Ghost types) on the field from switching out or + * fleeing during their next turn. + * If a Pokémon that's on the field when Fairy Lock is used goes on to faint later in the same turn, + * the Pokémon that replaces it will still be unable to switch out in the following turn. + */ +export class FairyLockTag extends ArenaTag { + constructor(turnCount: number, sourceId: number) { + super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId); + } + + onAdd(arena: Arena): void { + globalScene.queueMessage(i18next.t("arenaTag:fairyLockOnAdd")); + } + +} + // TODO: swap `sourceMove` and `sourceId` and make `sourceMove` an optional parameter export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove: Moves | undefined, sourceId: number, targetIndex?: BattlerIndex, side: ArenaTagSide = ArenaTagSide.BOTH): ArenaTag | null { switch (tagType) { @@ -1230,7 +1248,7 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove return new ToxicSpikesTag(sourceId, side); case ArenaTagType.FUTURE_SIGHT: case ArenaTagType.DOOM_DESIRE: - return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex!); // TODO:questionable bang + return new DelayedAttackTag(tagType, sourceMove, sourceId, targetIndex!, side); // TODO:questionable bang case ArenaTagType.WISH: return new WishTag(turnCount, sourceId, side); case ArenaTagType.STEALTH_ROCK: @@ -1261,6 +1279,8 @@ export function getArenaTag(tagType: ArenaTagType, turnCount: number, sourceMove return new WaterFirePledgeTag(sourceId, side); case ArenaTagType.GRASS_WATER_PLEDGE: return new GrassWaterPledgeTag(sourceId, side); + case ArenaTagType.FAIRY_LOCK: + return new FairyLockTag(turnCount, sourceId); default: return null; } diff --git a/src/data/balance/biomes.ts b/src/data/balance/biomes.ts index 2ce693c360b..5b5e69b4042 100644 --- a/src/data/balance/biomes.ts +++ b/src/data/balance/biomes.ts @@ -1,6 +1,7 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; -import { pokemonEvolutions, SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import i18next from "i18next"; import { Biome } from "#enums/biome"; import { Species } from "#enums/species"; @@ -25,11 +26,11 @@ export function getBiomeName(biome: Biome | -1) { } interface BiomeLinks { - [key: integer]: Biome | (Biome | [Biome, integer])[] + [key: number]: Biome | (Biome | [Biome, number])[] } interface BiomeDepths { - [key: integer]: [integer, integer] + [key: number]: [number, number] } export const biomeLinks: BiomeLinks = { @@ -86,27 +87,39 @@ export enum BiomePoolTier { export const uncatchableSpecies: Species[] = []; export interface SpeciesTree { - [key: integer]: Species[] + [key: number]: Species[] } export interface PokemonPools { - [key: integer]: (Species | SpeciesTree)[] + [key: number]: (Species | SpeciesTree)[] } export interface BiomeTierPokemonPools { - [key: integer]: PokemonPools + [key: number]: PokemonPools } export interface BiomePokemonPools { - [key: integer]: BiomeTierPokemonPools + [key: number]: BiomeTierPokemonPools } +export interface BiomeTierTod { + biome: Biome, + tier: BiomePoolTier, + tod: TimeOfDay[] +} + +export interface CatchableSpecies{ + [key: number]: BiomeTierTod[] +} + +export const catchableSpecies: CatchableSpecies = {}; + export interface BiomeTierTrainerPools { - [key: integer]: TrainerType[] + [key: number]: TrainerType[] } export interface BiomeTrainerPools { - [key: integer]: BiomeTierTrainerPools + [key: number]: BiomeTierTrainerPools } export const biomePokemonPools: BiomePokemonPools = { @@ -7662,15 +7675,15 @@ export function initBiomes() { biomeDepths[Biome.TOWN] = [ 0, 1 ]; - const traverseBiome = (biome: Biome, depth: integer) => { + const traverseBiome = (biome: Biome, depth: number) => { if (biome === Biome.END) { const biomeList = Object.keys(Biome).filter(key => !isNaN(Number(key))); biomeList.pop(); // Removes Biome.END from the list - const randIndex = Utils.randInt(biomeList.length, 1); // Will never be Biome.TOWN + const randIndex = Utils.randSeedInt(biomeList.length, 1); // Will never be Biome.TOWN biome = Biome[biomeList[randIndex]]; } - const linkedBiomes: (Biome | [ Biome, integer ])[] = Array.isArray(biomeLinks[biome]) - ? biomeLinks[biome] as (Biome | [ Biome, integer ])[] + const linkedBiomes: (Biome | [ Biome, number ])[] = Array.isArray(biomeLinks[biome]) + ? biomeLinks[biome] as (Biome | [ Biome, number ])[] : [ biomeLinks[biome] as Biome ]; for (const linkedBiomeEntry of linkedBiomes) { const linkedBiome = !Array.isArray(linkedBiomeEntry) @@ -7687,7 +7700,7 @@ export function initBiomes() { }; traverseBiome(Biome.TOWN, 0); - biomeDepths[Biome.END] = [ Object.values(biomeDepths).map(d => d[0]).reduce((max: integer, value: integer) => Math.max(max, value), 0) + 1, 1 ]; + biomeDepths[Biome.END] = [ Object.values(biomeDepths).map(d => d[0]).reduce((max: number, value: number) => Math.max(max, value), 0) + 1, 1 ]; for (const biome of Utils.getEnumValues(Biome)) { biomePokemonPools[biome] = {}; @@ -7715,6 +7728,9 @@ export function initBiomes() { uncatchableSpecies.push(speciesId); } + // array of biome options for the current species + catchableSpecies[speciesId] = []; + for (const b of biomeEntries) { const biome = b[0]; const tier = b[1]; @@ -7724,6 +7740,12 @@ export function initBiomes() { : [ b[2] ] : [ TimeOfDay.ALL ]; + catchableSpecies[speciesId].push({ + biome: biome as Biome, + tier: tier as BiomePoolTier, + tod: timesOfDay as TimeOfDay[] + }); + for (const tod of timesOfDay) { if (!biomePokemonPools.hasOwnProperty(biome) || !biomePokemonPools[biome].hasOwnProperty(tier) || !biomePokemonPools[biome][tier].hasOwnProperty(tod)) { continue; diff --git a/src/data/balance/egg-moves.ts b/src/data/balance/egg-moves.ts index 8df92e179d9..35ec6f934a4 100644 --- a/src/data/balance/egg-moves.ts +++ b/src/data/balance/egg-moves.ts @@ -7,16 +7,16 @@ import { Species } from "#enums/species"; export const speciesEggMoves = { [Species.BULBASAUR]: [ Moves.SAPPY_SEED, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.MATCHA_GOTCHA ], [Species.CHARMANDER]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.EARTH_POWER, Moves.OBLIVION_WING ], - [Species.SQUIRTLE]: [ Moves.FREEZE_DRY, Moves.SHORE_UP, Moves.BOUNCY_BUBBLE, Moves.ORIGIN_PULSE ], + [Species.SQUIRTLE]: [ Moves.FREEZE_DRY, Moves.ARMOR_CANNON, Moves.SHORE_UP, Moves.ORIGIN_PULSE ], [Species.CATERPIE]: [ Moves.SANDSEAR_STORM, Moves.SILK_TRAP, Moves.TWIN_BEAM, Moves.BLEAKWIND_STORM ], [Species.WEEDLE]: [ Moves.THOUSAND_ARROWS, Moves.NOXIOUS_TORQUE, Moves.ATTACK_ORDER, Moves.VICTORY_DANCE ], - [Species.PIDGEY]: [ Moves.WILDBOLT_STORM, Moves.SANDSEAR_STORM, Moves.NASTY_PLOT, Moves.BOOMBURST ], + [Species.PIDGEY]: [ Moves.BLEAKWIND_STORM, Moves.SANDSEAR_STORM, Moves.CALM_MIND, Moves.BOOMBURST ], [Species.RATTATA]: [ Moves.HYPER_FANG, Moves.PSYCHIC_FANGS, Moves.FIRE_FANG, Moves.EXTREME_SPEED ], - [Species.SPEAROW]: [ Moves.FLOATY_FALL, Moves.EXTREME_SPEED, Moves.TIDY_UP, Moves.TRIPLE_ARROWS ], + [Species.SPEAROW]: [ Moves.FLOATY_FALL, Moves.HYPER_DRILL, Moves.TIDY_UP, Moves.TRIPLE_ARROWS ], [Species.EKANS]: [ Moves.NOXIOUS_TORQUE, Moves.DRAGON_DANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ], [Species.SANDSHREW]: [ Moves.HIGH_HORSEPOWER, Moves.DIRE_CLAW, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ], - [Species.NIDORAN_F]: [ Moves.NO_RETREAT, Moves.BANEFUL_BUNKER, Moves.SANDSEAR_STORM, Moves.MALIGNANT_CHAIN ], - [Species.NIDORAN_M]: [ Moves.NOXIOUS_TORQUE, Moves.KINGS_SHIELD, Moves.NO_RETREAT, Moves.PRECIPICE_BLADES ], + [Species.NIDORAN_F]: [ Moves.CALM_MIND, Moves.MOONLIGHT, Moves.MALIGNANT_CHAIN, Moves.SANDSEAR_STORM ], + [Species.NIDORAN_M]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.NOXIOUS_TORQUE, Moves.PRECIPICE_BLADES ], [Species.VULPIX]: [ Moves.MOONBLAST, Moves.INFERNAL_PARADE, Moves.MORNING_SUN, Moves.TAIL_GLOW ], [Species.ZUBAT]: [ Moves.FLOATY_FALL, Moves.DIRE_CLAW, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ], [Species.ODDISH]: [ Moves.SLUDGE_BOMB, Moves.FIERY_DANCE, Moves.STRENGTH_SAP, Moves.SPORE ], @@ -31,106 +31,108 @@ export const speciesEggMoves = { [Species.ABRA]: [ Moves.AURA_SPHERE, Moves.BADDY_BAD, Moves.ICE_BEAM, Moves.PSYSTRIKE ], [Species.MACHOP]: [ Moves.COMBAT_TORQUE, Moves.METEOR_MASH, Moves.MOUNTAIN_GALE, Moves.FISSURE ], [Species.BELLSPROUT]: [ Moves.SOLAR_BLADE, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.VICTORY_DANCE ], - [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.STRENGTH_SAP, Moves.BOUNCY_BUBBLE, Moves.MALIGNANT_CHAIN ], + [Species.TENTACOOL]: [ Moves.BANEFUL_BUNKER, Moves.MALIGNANT_CHAIN, Moves.BOUNCY_BUBBLE, Moves.STRENGTH_SAP ], [Species.GEODUDE]: [ Moves.FLARE_BLITZ, Moves.HEAD_SMASH, Moves.SHORE_UP, Moves.SHELL_SMASH ], - [Species.PONYTA]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.SWORDS_DANCE, Moves.VOLT_TACKLE ], - [Species.SLOWPOKE]: [ Moves.BOUNCY_BUBBLE, Moves.FLAMETHROWER, Moves.MYSTICAL_POWER, Moves.SHED_TAIL ], + [Species.PONYTA]: [ Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.SWORDS_DANCE, Moves.VOLT_TACKLE ], + [Species.SLOWPOKE]: [ Moves.SPLISHY_SPLASH, Moves.FROST_BREATH, Moves.SHED_TAIL, Moves.MYSTICAL_POWER ], [Species.MAGNEMITE]: [ Moves.PARABOLIC_CHARGE, Moves.FLAMETHROWER, Moves.ICE_BEAM, Moves.THUNDERCLAP ], [Species.FARFETCHD]: [ Moves.IVY_CUDGEL, Moves.TRIPLE_ARROWS, Moves.DRILL_RUN, Moves.VICTORY_DANCE ], - [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.MULTI_ATTACK, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], + [Species.DODUO]: [ Moves.TRIPLE_AXEL, Moves.HYPER_DRILL, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], [Species.SEEL]: [ Moves.FREEZE_DRY, Moves.BOUNCY_BUBBLE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ], - [Species.GRIMER]: [ Moves.SUCKER_PUNCH, Moves.CURSE, Moves.STRENGTH_SAP, Moves.NOXIOUS_TORQUE ], + [Species.GRIMER]: [ Moves.SUCKER_PUNCH, Moves.CURSE, Moves.NOXIOUS_TORQUE, Moves.STRENGTH_SAP ], [Species.SHELLDER]: [ Moves.ROCK_BLAST, Moves.WATER_SHURIKEN, Moves.BANEFUL_BUNKER, Moves.BONE_RUSH ], - [Species.GASTLY]: [ Moves.SLUDGE_BOMB, Moves.AURA_SPHERE, Moves.NASTY_PLOT, Moves.ASTRAL_BARRAGE ], + [Species.GASTLY]: [ Moves.MALIGNANT_CHAIN, Moves.AURA_SPHERE, Moves.PARTING_SHOT, Moves.DARK_VOID ], [Species.ONIX]: [ Moves.SHORE_UP, Moves.THOUSAND_WAVES, Moves.COIL, Moves.DIAMOND_STORM ], [Species.DROWZEE]: [ Moves.BADDY_BAD, Moves.STRENGTH_SAP, Moves.LUMINA_CRASH, Moves.DARK_VOID ], - [Species.KRABBY]: [ Moves.DIRE_CLAW, Moves.JET_PUNCH, Moves.IVY_CUDGEL, Moves.SHELL_SMASH ], + [Species.KRABBY]: [ Moves.DIRE_CLAW, Moves.DRAGON_HAMMER, Moves.IVY_CUDGEL, Moves.JET_PUNCH ], [Species.VOLTORB]: [ Moves.NASTY_PLOT, Moves.FUSION_FLARE, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ], [Species.EXEGGCUTE]: [ Moves.FICKLE_BEAM, Moves.APPLE_ACID, Moves.TRICK_ROOM, Moves.LUMINA_CRASH ], [Species.CUBONE]: [ Moves.HEAD_SMASH, Moves.WOOD_HAMMER, Moves.SHADOW_SNEAK, Moves.BITTER_BLADE ], [Species.LICKITUNG]: [ Moves.CRUSH_GRIP, Moves.FIRE_LASH, Moves.SLACK_OFF, Moves.MAGICAL_TORQUE ], [Species.KOFFING]: [ Moves.SCALD, Moves.RECOVER, Moves.BODY_PRESS, Moves.MALIGNANT_CHAIN ], [Species.RHYHORN]: [ Moves.SHORE_UP, Moves.ICE_HAMMER, Moves.ACCELEROCK, Moves.HEAD_SMASH ], - [Species.TANGELA]: [ Moves.STRENGTH_SAP, Moves.SNAP_TRAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], - [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.TRAILBLAZE, Moves.FACADE, Moves.SEISMIC_TOSS ], - [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.FROST_BREATH, Moves.HURRICANE, Moves.SPACIAL_REND ], + [Species.TANGELA]: [ Moves.NATURES_MADNESS, Moves.SNAP_TRAP, Moves.PARTING_SHOT, Moves.SAPPY_SEED ], + [Species.KANGASKHAN]: [ Moves.POWER_UP_PUNCH, Moves.TRAILBLAZE, Moves.COVET, Moves.SEISMIC_TOSS ], + [Species.HORSEA]: [ Moves.SNIPE_SHOT, Moves.FROST_BREATH, Moves.SLUDGE_BOMB, Moves.CLANGING_SCALES ], [Species.GOLDEEN]: [ Moves.GLACIAL_LANCE, Moves.SUPERCELL_SLAM, Moves.DRAGON_DANCE, Moves.FISHIOUS_REND ], [Species.STARYU]: [ Moves.CALM_MIND, Moves.BOUNCY_BUBBLE, Moves.MOONBLAST, Moves.MYSTICAL_POWER ], - [Species.SCYTHER]: [ Moves.MIGHTY_CLEAVE, Moves.BUG_BITE, Moves.STORM_THROW, Moves.DOUBLE_IRON_BASH ], + [Species.SCYTHER]: [ Moves.MIGHTY_CLEAVE, Moves.GEAR_GRIND, Moves.STORM_THROW, Moves.BITTER_BLADE ], [Species.PINSIR]: [ Moves.HEADLONG_RUSH, Moves.LEECH_LIFE, Moves.CRUSH_GRIP, Moves.EXTREME_SPEED ], - [Species.TAUROS]: [ Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.LIQUIDATION, Moves.COMBAT_TORQUE ], + [Species.TAUROS]: [ Moves.SWORDS_DANCE, Moves.FIRE_LASH, Moves.WICKED_TORQUE, Moves.COLLISION_COURSE ], [Species.MAGIKARP]: [ Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.DRAGON_ASCENT, Moves.SURGING_STRIKES ], [Species.LAPRAS]: [ Moves.RECOVER, Moves.FREEZE_DRY, Moves.SCALD, Moves.SHELL_SMASH ], [Species.DITTO]: [ Moves.MIMIC, Moves.SKETCH, Moves.METRONOME, Moves.IMPRISON ], [Species.EEVEE]: [ Moves.WISH, Moves.NO_RETREAT, Moves.ZIPPY_ZAP, Moves.BOOMBURST ], [Species.PORYGON]: [ Moves.THUNDERCLAP, Moves.AURA_SPHERE, Moves.FLAMETHROWER, Moves.TECHNO_BLAST ], - [Species.OMANYTE]: [ Moves.FREEZE_DRY, Moves.EARTH_POWER, Moves.POWER_GEM, Moves.STEAM_ERUPTION ], - [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.HIGH_HORSEPOWER, Moves.TRIPLE_DIVE, Moves.MIGHTY_CLEAVE ], + [Species.OMANYTE]: [ Moves.FREEZE_DRY, Moves.GIGA_DRAIN, Moves.POWER_GEM, Moves.STEAM_ERUPTION ], + [Species.KABUTO]: [ Moves.CEASELESS_EDGE, Moves.HIGH_HORSEPOWER, Moves.CRABHAMMER, Moves.MIGHTY_CLEAVE ], [Species.AERODACTYL]: [ Moves.FLOATY_FALL, Moves.FLARE_BLITZ, Moves.SWORDS_DANCE, Moves.MIGHTY_CLEAVE ], [Species.ARTICUNO]: [ Moves.EARTH_POWER, Moves.CALM_MIND, Moves.AURORA_VEIL, Moves.AEROBLAST ], [Species.ZAPDOS]: [ Moves.BLEAKWIND_STORM, Moves.CALM_MIND, Moves.SANDSEAR_STORM, Moves.ELECTRO_SHOT ], - [Species.MOLTRES]: [ Moves.SCORCHING_SANDS, Moves.CALM_MIND, Moves.AEROBLAST, Moves.TORCH_SONG ], + [Species.MOLTRES]: [ Moves.EARTH_POWER, Moves.CALM_MIND, Moves.AEROBLAST, Moves.TORCH_SONG ], [Species.DRATINI]: [ Moves.DRAGON_HAMMER, Moves.CRUSH_GRIP, Moves.FIRE_LASH, Moves.GIGATON_HAMMER ], [Species.MEWTWO]: [ Moves.METEOR_MASH, Moves.MOONBLAST, Moves.THUNDEROUS_KICK, Moves.PHOTON_GEYSER ], [Species.MEW]: [ Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE, Moves.SHELL_SMASH ], + [Species.CHIKORITA]: [ Moves.SAPPY_SEED, Moves.STONE_AXE, Moves.DRAGON_DANCE, Moves.SPORE ], [Species.CYNDAQUIL]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.FIERY_DANCE, Moves.ELECTRO_DRIFT ], - [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.FISHIOUS_REND ], + [Species.TOTODILE]: [ Moves.THUNDER_PUNCH, Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.SURGING_STRIKES ], [Species.SENTRET]: [ Moves.TIDY_UP, Moves.FAKE_OUT, Moves.NUZZLE, Moves.EXTREME_SPEED ], [Species.HOOTHOOT]: [ Moves.CALM_MIND, Moves.ESPER_WING, Moves.AEROBLAST, Moves.BOOMBURST ], - [Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.THIEF, Moves.PARTING_SHOT, Moves.SPORE ], + [Species.LEDYBA]: [ Moves.POLLEN_PUFF, Moves.MAT_BLOCK, Moves.PARTING_SHOT, Moves.SPORE ], [Species.SPINARAK]: [ Moves.PARTING_SHOT, Moves.ATTACK_ORDER, Moves.GASTRO_ACID, Moves.STRENGTH_SAP ], [Species.CHINCHOU]: [ Moves.THUNDERCLAP, Moves.BOUNCY_BUBBLE, Moves.THUNDER_CAGE, Moves.TAIL_GLOW ], [Species.PICHU]: [ Moves.MOONBLAST, Moves.TRIPLE_AXEL, Moves.FIERY_DANCE, Moves.AURA_WHEEL ], [Species.CLEFFA]: [ Moves.CALM_MIND, Moves.EARTH_POWER, Moves.WISH, Moves.LIGHT_OF_RUIN ], [Species.IGGLYBUFF]: [ Moves.DRAIN_PUNCH, Moves.GRAV_APPLE, Moves.SOFT_BOILED, Moves.EXTREME_SPEED ], - [Species.TOGEPI]: [ Moves.SCORCHING_SANDS, Moves.ROOST, Moves.RELIC_SONG, Moves.FIERY_DANCE ], - [Species.NATU]: [ Moves.AEROBLAST, Moves.ROOST, Moves.MOONBLAST, Moves.LUMINA_CRASH ], + [Species.TOGEPI]: [ Moves.SCORCHING_SANDS, Moves.SPLISHY_SPLASH, Moves.RELIC_SONG, Moves.FIERY_DANCE ], + [Species.NATU]: [ Moves.REVIVAL_BLESSING, Moves.NASTY_PLOT, Moves.MOONBLAST, Moves.OBLIVION_WING ], [Species.MAREEP]: [ Moves.ICE_BEAM, Moves.PARABOLIC_CHARGE, Moves.CORE_ENFORCER, Moves.TAIL_GLOW ], [Species.HOPPIP]: [ Moves.FLOATY_FALL, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SPORE ], - [Species.AIPOM]: [ Moves.TIDY_UP, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.POPULATION_BOMB ], + [Species.AIPOM]: [ Moves.ROCK_BLAST, Moves.STORM_THROW, Moves.FAKE_OUT, Moves.SWORDS_DANCE ], [Species.SUNKERN]: [ Moves.SPORE, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.HYDRO_STEAM ], [Species.YANMA]: [ Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.HEAT_WAVE, Moves.BLEAKWIND_STORM ], - [Species.WOOPER]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.CURSE, Moves.SURGING_STRIKES ], + [Species.WOOPER]: [ Moves.SIZZLY_SLIDE, Moves.RECOVER, Moves.SHED_TAIL, Moves.SURGING_STRIKES ], [Species.MURKROW]: [ Moves.TRIPLE_ARROWS, Moves.FLOATY_FALL, Moves.TIDY_UP, Moves.WICKED_BLOW ], - [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.MISDREAVUS]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.MOONGEIST_BEAM ], [Species.UNOWN]: [ Moves.NATURE_POWER, Moves.COSMIC_POWER, Moves.ANCIENT_POWER, Moves.MYSTICAL_POWER ], [Species.GIRAFARIG]: [ Moves.MYSTICAL_POWER, Moves.NIGHT_DAZE, Moves.RECOVER, Moves.BOOMBURST ], [Species.PINECO]: [ Moves.METAL_BURST, Moves.SHORE_UP, Moves.BODY_PRESS, Moves.DIAMOND_STORM ], [Species.DUNSPARCE]: [ Moves.WICKED_TORQUE, Moves.MAGICAL_TORQUE, Moves.BLAZING_TORQUE, Moves.EXTREME_SPEED ], - [Species.GLIGAR]: [ Moves.FLOATY_FALL, Moves.THOUSAND_WAVES, Moves.ROOST, Moves.MIGHTY_CLEAVE ], - [Species.SNUBBULL]: [ Moves.FACADE, Moves.EARTHQUAKE, Moves.SWORDS_DANCE, Moves.EXTREME_SPEED ], - [Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.KNOCK_OFF, Moves.FISHIOUS_REND ], + [Species.GLIGAR]: [ Moves.FLOATY_FALL, Moves.THOUSAND_WAVES, Moves.SPIKY_SHIELD, Moves.MIGHTY_CLEAVE ], + [Species.SNUBBULL]: [ Moves.FACADE, Moves.HIGH_HORSEPOWER, Moves.SWORDS_DANCE, Moves.EXTREME_SPEED ], + [Species.QWILFISH]: [ Moves.BARB_BARRAGE, Moves.BANEFUL_BUNKER, Moves.RECOVER, Moves.FISHIOUS_REND ], [Species.SHUCKLE]: [ Moves.STUFF_CHEEKS, Moves.HEAL_ORDER, Moves.BODY_PRESS, Moves.SALT_CURE ], - [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.FIRST_IMPRESSION, Moves.ICICLE_SPEAR, Moves.DRAGON_DANCE ], - [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.STORM_THROW, Moves.TRIPLE_AXEL, Moves.WICKED_BLOW ], + [Species.HERACROSS]: [ Moves.ROCK_BLAST, Moves.FIRST_IMPRESSION, Moves.ICICLE_SPEAR, Moves.TIDY_UP ], + [Species.SNEASEL]: [ Moves.DIRE_CLAW, Moves.DARKEST_LARIAT, Moves.TRIPLE_AXEL, Moves.CLOSE_COMBAT ], [Species.TEDDIURSA]: [ Moves.MOUNTAIN_GALE, Moves.FAKE_OUT, Moves.SLACK_OFF, Moves.PRECIPICE_BLADES ], [Species.SLUGMA]: [ Moves.BURNING_BULWARK, Moves.POWER_GEM, Moves.SOLAR_BEAM, Moves.MAGMA_STORM ], - [Species.SWINUB]: [ Moves.SLACK_OFF, Moves.LANDS_WRATH, Moves.MIGHTY_CLEAVE, Moves.GLACIAL_LANCE ], + [Species.SWINUB]: [ Moves.SLACK_OFF, Moves.MOUNTAIN_GALE, Moves.STONE_AXE, Moves.PRECIPICE_BLADES ], [Species.CORSOLA]: [ Moves.SCALD, Moves.FREEZE_DRY, Moves.STRENGTH_SAP, Moves.SALT_CURE ], [Species.REMORAID]: [ Moves.WATER_SHURIKEN, Moves.TAKE_HEART, Moves.SHELL_SIDE_ARM, Moves.BOUNCY_BUBBLE ], [Species.DELIBIRD]: [ Moves.BONEMERANG, Moves.FLOATY_FALL, Moves.VICTORY_DANCE, Moves.GLACIAL_LANCE ], [Species.SKARMORY]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.BEAK_BLAST ], - [Species.HOUNDOUR]: [ Moves.MOONLIGHT, Moves.FIERY_WRATH, Moves.SECRET_SWORD, Moves.HYDRO_STEAM ], - [Species.PHANPY]: [ Moves.SHORE_UP, Moves.SWORDS_DANCE, Moves.ICICLE_CRASH, Moves.COLLISION_COURSE ], + [Species.HOUNDOUR]: [ Moves.FIERY_WRATH, Moves.THUNDERBOLT, Moves.MOONBLAST, Moves.ARMOR_CANNON ], + [Species.PHANPY]: [ Moves.SHORE_UP, Moves.SWORDS_DANCE, Moves.MOUNTAIN_GALE, Moves.COLLISION_COURSE ], [Species.STANTLER]: [ Moves.THUNDEROUS_KICK, Moves.PHOTON_GEYSER, Moves.SWORDS_DANCE, Moves.BOOMBURST ], [Species.SMEARGLE]: [ Moves.CONVERSION, Moves.BURNING_BULWARK, Moves.SALT_CURE, Moves.DARK_VOID ], [Species.TYROGUE]: [ Moves.VICTORY_DANCE, Moves.THUNDEROUS_KICK, Moves.METEOR_MASH, Moves.WICKED_BLOW ], - [Species.SMOOCHUM]: [ Moves.EXPANDING_FORCE, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.QUIVER_DANCE ], + [Species.SMOOCHUM]: [ Moves.LUSTER_PURGE, Moves.AURA_SPHERE, Moves.FREEZE_DRY, Moves.QUIVER_DANCE ], [Species.ELEKID]: [ Moves.FIRE_LASH, Moves.ZING_ZAP, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR ], - [Species.MAGBY]: [ Moves.THUNDERCLAP, Moves.EARTH_POWER, Moves.ARMOR_CANNON, Moves.FLEUR_CANNON ], - [Species.MILTANK]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.YAWN, Moves.SIZZLY_SLIDE ], + [Species.MAGBY]: [ Moves.THUNDERCLAP, Moves.EARTH_POWER, Moves.ENERGY_BALL, Moves.BLUE_FLARE ], + [Species.MILTANK]: [ Moves.BODY_PRESS, Moves.BULK_UP, Moves.KNOCK_OFF, Moves.SIZZLY_SLIDE ], [Species.RAIKOU]: [ Moves.PARABOLIC_CHARGE, Moves.NASTY_PLOT, Moves.FROST_BREATH, Moves.ELECTRO_DRIFT ], - [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.MIGHTY_CLEAVE ], + [Species.ENTEI]: [ Moves.BURNING_BULWARK, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.PYRO_BALL ], [Species.SUICUNE]: [ Moves.RECOVER, Moves.NASTY_PLOT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.LARVITAR]: [ Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.SHORE_UP, Moves.DIAMOND_STORM ], [Species.LUGIA]: [ Moves.NASTY_PLOT, Moves.LUMINA_CRASH, Moves.AURA_SPHERE, Moves.OBLIVION_WING ], [Species.HO_OH]: [ Moves.BRAVE_BIRD, Moves.DRAGON_DANCE, Moves.REVIVAL_BLESSING, Moves.BOLT_BEAK ], [Species.CELEBI]: [ Moves.PHOTON_GEYSER, Moves.MATCHA_GOTCHA, Moves.REVIVAL_BLESSING, Moves.QUIVER_DANCE ], - [Species.TREECKO]: [ Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.SECRET_SWORD, Moves.DRAGON_ENERGY ], - [Species.TORCHIC]: [ Moves.HIGH_JUMP_KICK, Moves.SUPERCELL_SLAM, Moves.BURNING_BULWARK, Moves.V_CREATE ], - [Species.MUDKIP]: [ Moves.SHORE_UP, Moves.MOUNTAIN_GALE, Moves.BULK_UP, Moves.SURGING_STRIKES ], - [Species.POOCHYENA]: [ Moves.JAW_LOCK, Moves.CLOSE_COMBAT, Moves.DIRE_CLAW, Moves.NO_RETREAT ], + + [Species.TREECKO]: [ Moves.NASTY_PLOT, Moves.CORE_ENFORCER, Moves.FLAMETHROWER, Moves.SEED_FLARE ], + [Species.TORCHIC]: [ Moves.THUNDEROUS_KICK, Moves.ZING_ZAP, Moves.BURNING_BULWARK, Moves.PYRO_BALL ], + [Species.MUDKIP]: [ Moves.SHORE_UP, Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.PRECIPICE_BLADES ], + [Species.POOCHYENA]: [ Moves.KNOCK_OFF, Moves.CLOSE_COMBAT, Moves.DIRE_CLAW, Moves.VICTORY_DANCE ], [Species.ZIGZAGOON]: [ Moves.EXTREME_SPEED, Moves.NUZZLE, Moves.HIGH_HORSEPOWER, Moves.TIDY_UP ], [Species.WURMPLE]: [ Moves.BATON_PASS, Moves.BLEAKWIND_STORM, Moves.STORED_POWER, Moves.MALIGNANT_CHAIN ], [Species.LOTAD]: [ Moves.REVELATION_DANCE, Moves.APPLE_ACID, Moves.ICE_BEAM, Moves.QUIVER_DANCE ], @@ -151,44 +153,44 @@ export const speciesEggMoves = { [Species.MAWILE]: [ Moves.BULLET_PUNCH, Moves.MAGICAL_TORQUE, Moves.EARTHQUAKE, Moves.SHIFT_GEAR ], [Species.ARON]: [ Moves.HEAD_SMASH, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SALT_CURE ], [Species.MEDITITE]: [ Moves.THUNDEROUS_KICK, Moves.SUCKER_PUNCH, Moves.BULLET_PUNCH, Moves.PHOTON_GEYSER ], - [Species.ELECTRIKE]: [ Moves.RISING_VOLTAGE, Moves.FLAMETHROWER, Moves.NASTY_PLOT, Moves.ICE_BEAM ], + [Species.ELECTRIKE]: [ Moves.FROST_BREATH, Moves.HEAT_WAVE, Moves.NASTY_PLOT, Moves.ELECTRO_DRIFT ], [Species.PLUSLE]: [ Moves.FLAMETHROWER, Moves.GLITZY_GLOW, Moves.SPLISHY_SPLASH, Moves.TAIL_GLOW ], [Species.MINUN]: [ Moves.ICE_BEAM, Moves.BADDY_BAD, Moves.SPARKLY_SWIRL, Moves.TAIL_GLOW ], [Species.VOLBEAT]: [ Moves.BATON_PASS, Moves.STICKY_WEB, Moves.DECORATE, Moves.VICTORY_DANCE ], [Species.ILLUMISE]: [ Moves.PARTING_SHOT, Moves.GLITZY_GLOW, Moves.POWDER, Moves.QUIVER_DANCE ], - [Species.GULPIN]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.MALIGNANT_CHAIN ], + [Species.GULPIN]: [ Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.STRENGTH_SAP ], [Species.CARVANHA]: [ Moves.THUNDER_FANG, Moves.SWORDS_DANCE, Moves.OBSTRUCT, Moves.SURGING_STRIKES ], - [Species.WAILMER]: [ Moves.TAKE_HEART, Moves.BOUNCY_BUBBLE, Moves.SLACK_OFF, Moves.COMEUPPANCE ], - [Species.NUMEL]: [ Moves.TRICK_ROOM, Moves.ENERGY_BALL, Moves.MORNING_SUN, Moves.BLUE_FLARE ], + [Species.WAILMER]: [ Moves.TAKE_HEART, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ], + [Species.NUMEL]: [ Moves.TRICK_ROOM, Moves.ENERGY_BALL, Moves.SLACK_OFF, Moves.BLUE_FLARE ], [Species.TORKOAL]: [ Moves.MORNING_SUN, Moves.BURNING_BULWARK, Moves.BODY_PRESS, Moves.HYDRO_STEAM ], [Species.SPOINK]: [ Moves.AURA_SPHERE, Moves.MILK_DRINK, Moves.EXPANDING_FORCE, Moves.TAIL_GLOW ], [Species.SPINDA]: [ Moves.SUPERPOWER, Moves.SLACK_OFF, Moves.FLEUR_CANNON, Moves.V_CREATE ], [Species.TRAPINCH]: [ Moves.FIRE_LASH, Moves.DRAGON_DARTS, Moves.THOUSAND_ARROWS, Moves.DRAGON_ENERGY ], - [Species.CACNEA]: [ Moves.EARTH_POWER, Moves.CEASELESS_EDGE, Moves.NIGHT_DAZE, Moves.IVY_CUDGEL ], + [Species.CACNEA]: [ Moves.EARTH_POWER, Moves.CEASELESS_EDGE, Moves.NIGHT_DAZE, Moves.SAPPY_SEED ], [Species.SWABLU]: [ Moves.ROOST, Moves.NASTY_PLOT, Moves.FLOATY_FALL, Moves.BOOMBURST ], [Species.ZANGOOSE]: [ Moves.FACADE, Moves.HIGH_HORSEPOWER, Moves.EXTREME_SPEED, Moves.TIDY_UP ], [Species.SEVIPER]: [ Moves.ICE_BEAM, Moves.BITTER_BLADE, Moves.SUCKER_PUNCH, Moves.NO_RETREAT ], - [Species.LUNATONE]: [ Moves.POWER_GEM, Moves.MOONGEIST_BEAM, Moves.SHELL_SMASH, Moves.LUMINA_CRASH ], - [Species.SOLROCK]: [ Moves.PSYSHIELD_BASH, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH, Moves.SACRED_FIRE ], + [Species.LUNATONE]: [ Moves.REVELATION_DANCE, Moves.MOONGEIST_BEAM, Moves.SHELL_SMASH, Moves.LUMINA_CRASH ], + [Species.SOLROCK]: [ Moves.MIGHTY_CLEAVE, Moves.PHOTON_GEYSER, Moves.SHELL_SMASH, Moves.SACRED_FIRE ], [Species.BARBOACH]: [ Moves.DRAGON_DANCE, Moves.ZING_ZAP, Moves.ICE_SPINNER, Moves.SURGING_STRIKES ], - [Species.CORPHISH]: [ Moves.CEASELESS_EDGE, Moves.JET_PUNCH, Moves.SUCKER_PUNCH, Moves.SHELL_SMASH ], - [Species.BALTOY]: [ Moves.RECOVER, Moves.STORED_POWER, Moves.BODY_PRESS, Moves.MYSTICAL_POWER ], + [Species.CORPHISH]: [ Moves.CEASELESS_EDGE, Moves.SHELL_SIDE_ARM, Moves.SUCKER_PUNCH, Moves.JET_PUNCH ], + [Species.BALTOY]: [ Moves.RECOVER, Moves.GLARE, Moves.RUINATION, Moves.MYSTICAL_POWER ], [Species.LILEEP]: [ Moves.POWER_GEM, Moves.SCALD, Moves.STRENGTH_SAP, Moves.SAPPY_SEED ], [Species.ANORITH]: [ Moves.FIRST_IMPRESSION, Moves.LEECH_LIFE, Moves.DRAGON_DANCE, Moves.MIGHTY_CLEAVE ], [Species.FEEBAS]: [ Moves.CALM_MIND, Moves.FREEZE_DRY, Moves.MOONBLAST, Moves.STEAM_ERUPTION ], [Species.CASTFORM]: [ Moves.BOOMBURST, Moves.HYDRO_STEAM, Moves.ERUPTION, Moves.QUIVER_DANCE ], [Species.KECLEON]: [ Moves.ZIPPY_ZAP, Moves.COIL, Moves.EXTREME_SPEED, Moves.MULTI_ATTACK ], [Species.SHUPPET]: [ Moves.STORM_THROW, Moves.TIDY_UP, Moves.PARTING_SHOT, Moves.SPECTRAL_THIEF ], - [Species.DUSKULL]: [ Moves.BULK_UP, Moves.DRAIN_PUNCH, Moves.STRENGTH_SAP, Moves.RAGE_FIST ], + [Species.DUSKULL]: [ Moves.BULK_UP, Moves.DRAIN_PUNCH, Moves.RECOVER, Moves.RAGE_FIST ], [Species.TROPIUS]: [ Moves.STUFF_CHEEKS, Moves.EARTH_POWER, Moves.APPLE_ACID, Moves.SAPPY_SEED ], [Species.ABSOL]: [ Moves.KOWTOW_CLEAVE, Moves.SACRED_SWORD, Moves.PSYBLADE, Moves.BITTER_BLADE ], [Species.WYNAUT]: [ Moves.RECOVER, Moves.SHED_TAIL, Moves.TAUNT, Moves.COMEUPPANCE ], - [Species.SNORUNT]: [ Moves.FREEZY_FROST, Moves.EXTREME_SPEED, Moves.EARTH_POWER, Moves.NO_RETREAT ], + [Species.SNORUNT]: [ Moves.SPARKLY_SWIRL, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.BLOOD_MOON ], [Species.SPHEAL]: [ Moves.FLIP_TURN, Moves.FREEZE_DRY, Moves.SLACK_OFF, Moves.STEAM_ERUPTION ], [Species.CLAMPERL]: [ Moves.SHELL_SIDE_ARM, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.RELICANTH]: [ Moves.DRAGON_DANCE, Moves.SHORE_UP, Moves.WAVE_CRASH, Moves.DIAMOND_STORM ], [Species.LUVDISC]: [ Moves.BATON_PASS, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ], - [Species.BAGON]: [ Moves.FLOATY_FALL, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH ], + [Species.BAGON]: [ Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.DRAGON_DANCE, Moves.DRAGON_DARTS ], [Species.BELDUM]: [ Moves.HEADLONG_RUSH, Moves.DRAIN_PUNCH, Moves.TRIPLE_AXEL, Moves.SHIFT_GEAR ], [Species.REGIROCK]: [ Moves.STONE_AXE, Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SALT_CURE ], [Species.REGICE]: [ Moves.EARTH_POWER, Moves.TAKE_HEART, Moves.RECOVER, Moves.FREEZE_DRY ], @@ -199,10 +201,11 @@ export const speciesEggMoves = { [Species.GROUDON]: [ Moves.STONE_AXE, Moves.SOLAR_BLADE, Moves.MORNING_SUN, Moves.SACRED_FIRE ], [Species.RAYQUAZA]: [ Moves.V_CREATE, Moves.DRAGON_DARTS, Moves.CORE_ENFORCER, Moves.OBLIVION_WING ], [Species.JIRACHI]: [ Moves.TACHYON_CUTTER, Moves.TRIPLE_ARROWS, Moves.ROCK_SLIDE, Moves.SHELL_SMASH ], - [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], + [Species.DEOXYS]: [ Moves.COLLISION_COURSE, Moves.FUSION_FLARE, Moves.PARTING_SHOT, Moves.LUMINA_CRASH ], + [Species.TURTWIG]: [ Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE, Moves.ICE_SPINNER, Moves.SAPPY_SEED ], - [Species.CHIMCHAR]: [ Moves.FIERY_DANCE, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ], - [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.TACHYON_CUTTER, Moves.ROOST, Moves.STEAM_ERUPTION ], + [Species.CHIMCHAR]: [ Moves.THUNDERBOLT, Moves.SECRET_SWORD, Moves.TRIPLE_AXEL, Moves.SACRED_FIRE ], + [Species.PIPLUP]: [ Moves.KINGS_SHIELD, Moves.TACHYON_CUTTER, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.STARLY]: [ Moves.SWORDS_DANCE, Moves.HEAD_CHARGE, Moves.FLARE_BLITZ, Moves.EXTREME_SPEED ], [Species.BIDOOF]: [ Moves.EXTREME_SPEED, Moves.COSMIC_POWER, Moves.POWER_TRIP, Moves.AQUA_STEP ], [Species.KRICKETOT]: [ Moves.BONEMERANG, Moves.VICTORY_DANCE, Moves.STONE_AXE, Moves.POPULATION_BOMB ], @@ -212,63 +215,64 @@ export const speciesEggMoves = { [Species.SHIELDON]: [ Moves.SHORE_UP, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.DIAMOND_STORM ], [Species.BURMY]: [ Moves.FIERY_DANCE, Moves.DEFEND_ORDER, Moves.HEAL_ORDER, Moves.SAPPY_SEED ], [Species.COMBEE]: [ Moves.SPORE, Moves.FLOATY_FALL, Moves.KINGS_SHIELD, Moves.VICTORY_DANCE ], - [Species.PACHIRISU]: [ Moves.FREEZY_FROST, Moves.SIZZLY_SLIDE, Moves.SLACK_OFF, Moves.ZIPPY_ZAP ], + [Species.PACHIRISU]: [ Moves.FREEZY_FROST, Moves.SIZZLY_SLIDE, Moves.SLACK_OFF, Moves.THUNDER_CAGE ], [Species.BUIZEL]: [ Moves.JET_PUNCH, Moves.TRIPLE_AXEL, Moves.SUPERCELL_SLAM, Moves.SURGING_STRIKES ], - [Species.CHERUBI]: [ Moves.SPORE, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.FLOWER_TRICK ], + [Species.CHERUBI]: [ Moves.SLEEP_POWDER, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.FLOWER_TRICK ], [Species.SHELLOS]: [ Moves.BOUNCY_BUBBLE, Moves.SCORCHING_SANDS, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], - [Species.DRIFLOON]: [ Moves.WILL_O_WISP, Moves.MIND_BLOWN, Moves.CALM_MIND, Moves.OBLIVION_WING ], - [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.THUNDEROUS_KICK, Moves.MULTI_ATTACK ], + [Species.DRIFLOON]: [ Moves.PSYCHO_SHIFT, Moves.MIND_BLOWN, Moves.CALM_MIND, Moves.OBLIVION_WING ], + [Species.BUNEARY]: [ Moves.TRIPLE_AXEL, Moves.EXTREME_SPEED, Moves.THUNDEROUS_KICK, Moves.SWORDS_DANCE ], [Species.GLAMEOW]: [ Moves.PARTING_SHOT, Moves.HIGH_HORSEPOWER, Moves.SWORDS_DANCE, Moves.EXTREME_SPEED ], [Species.CHINGLING]: [ Moves.BUZZY_BUZZ, Moves.EERIE_SPELL, Moves.TORCH_SONG, Moves.BOOMBURST ], - [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.DIRE_CLAW ], + [Species.STUNKY]: [ Moves.CEASELESS_EDGE, Moves.FIRE_LASH, Moves.RECOVER, Moves.DIRE_CLAW ], [Species.BRONZOR]: [ Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.GLARE, Moves.LUMINA_CRASH ], [Species.BONSLY]: [ Moves.ACCELEROCK, Moves.SWORDS_DANCE, Moves.STRENGTH_SAP, Moves.SAPPY_SEED ], [Species.MIME_JR]: [ Moves.CHILLY_RECEPTION, Moves.MOONBLAST, Moves.FROST_BREATH, Moves.LUMINA_CRASH ], [Species.HAPPINY]: [ Moves.COTTON_GUARD, Moves.SEISMIC_TOSS, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], - [Species.CHATOT]: [ Moves.SPARKLING_ARIA, Moves.TORCH_SONG, Moves.BATON_PASS, Moves.BOOMBURST ], + [Species.CHATOT]: [ Moves.SPARKLING_ARIA, Moves.BOOMBURST, Moves.BATON_PASS, Moves.TORCH_SONG ], [Species.SPIRITOMB]: [ Moves.PARTING_SHOT, Moves.BADDY_BAD, Moves.STRENGTH_SAP, Moves.SPECTRAL_THIEF ], - [Species.GIBLE]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.SHORE_UP, Moves.THOUSAND_ARROWS ], + [Species.GIBLE]: [ Moves.DRAGON_DANCE, Moves.BITTER_BLADE, Moves.DRAGON_HAMMER, Moves.PRECIPICE_BLADES ], [Species.MUNCHLAX]: [ Moves.STUFF_CHEEKS, Moves.GRAV_APPLE, Moves.SLACK_OFF, Moves.EXTREME_SPEED ], - [Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.TACHYON_CUTTER, Moves.TRIPLE_AXEL, Moves.DOUBLE_IRON_BASH ], + [Species.RIOLU]: [ Moves.THUNDEROUS_KICK, Moves.TACHYON_CUTTER, Moves.TRIPLE_AXEL, Moves.SUNSTEEL_STRIKE ], [Species.HIPPOPOTAS]: [ Moves.SHORE_UP, Moves.STONE_AXE, Moves.BULK_UP, Moves.SALT_CURE ], [Species.SKORUPI]: [ Moves.COIL, Moves.DIRE_CLAW, Moves.CRABHAMMER, Moves.WICKED_BLOW ], [Species.CROAGUNK]: [ Moves.DIRE_CLAW, Moves.ICE_SPINNER, Moves.THUNDEROUS_KICK, Moves.VICTORY_DANCE ], [Species.CARNIVINE]: [ Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.COIL, Moves.SAPPY_SEED ], - [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ], + [Species.FINNEON]: [ Moves.QUIVER_DANCE, Moves.SPLISHY_SPLASH, Moves.FREEZE_DRY, Moves.OBLIVION_WING ], [Species.MANTYKE]: [ Moves.SPLISHY_SPLASH, Moves.FREEZY_FROST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], - [Species.SNOVER]: [ Moves.HIGH_HORSEPOWER, Moves.STRENGTH_SAP, Moves.MATCHA_GOTCHA, Moves.SAPPY_SEED ], + [Species.SNOVER]: [ Moves.LANDS_WRATH, Moves.POWDER, Moves.CALM_MIND, Moves.MATCHA_GOTCHA ], [Species.ROTOM]: [ Moves.STRENGTH_SAP, Moves.FIERY_DANCE, Moves.SPLISHY_SPLASH, Moves.ELECTRO_DRIFT ], - [Species.UXIE]: [ Moves.COSMIC_POWER, Moves.BODY_PRESS, Moves.RECOVER, Moves.SPARKLY_SWIRL ], - [Species.MESPRIT]: [ Moves.TAIL_GLOW, Moves.AURA_SPHERE, Moves.RECOVER, Moves.LUMINA_CRASH ], - [Species.AZELF]: [ Moves.PSYSTRIKE, Moves.ICE_BEAM, Moves.MOONBLAST, Moves.TAIL_GLOW ], + [Species.UXIE]: [ Moves.LUMINA_CRASH, Moves.AURA_SPHERE, Moves.RECOVER, Moves.TAIL_GLOW ], + [Species.MESPRIT]: [ Moves.PHOTON_GEYSER, Moves.AURA_SPHERE, Moves.RECOVER, Moves.TAIL_GLOW ], + [Species.AZELF]: [ Moves.PSYSTRIKE, Moves.AURA_SPHERE, Moves.ICE_BEAM, Moves.TAIL_GLOW ], [Species.DIALGA]: [ Moves.CORE_ENFORCER, Moves.TAKE_HEART, Moves.RECOVER, Moves.MAKE_IT_RAIN ], - [Species.PALKIA]: [ Moves.RECOVER, Moves.TAKE_HEART, Moves.FREEZE_DRY, Moves.ORIGIN_PULSE ], - [Species.HEATRAN]: [ Moves.MATCHA_GOTCHA, Moves.RECOVER, Moves.TACHYON_CUTTER, Moves.TORCH_SONG ], + [Species.PALKIA]: [ Moves.MALIGNANT_CHAIN, Moves.TAKE_HEART, Moves.RECOVER, Moves.ORIGIN_PULSE ], + [Species.HEATRAN]: [ Moves.MATCHA_GOTCHA, Moves.RECOVER, Moves.ERUPTION, Moves.TACHYON_CUTTER ], [Species.REGIGIGAS]: [ Moves.SKILL_SWAP, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.GIGATON_HAMMER ], - [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.GLAIVE_RUSH, Moves.RECOVER, Moves.SPECTRAL_THIEF ], - [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.SECRET_SWORD, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ], - [Species.PHIONE]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.SPLISHY_SPLASH, Moves.QUIVER_DANCE ], - [Species.MANAPHY]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.SPLISHY_SPLASH, Moves.QUIVER_DANCE ], + [Species.GIRATINA]: [ Moves.DRAGON_DANCE, Moves.SPECTRAL_THIEF, Moves.RECOVER, Moves.COLLISION_COURSE ], + [Species.CRESSELIA]: [ Moves.COSMIC_POWER, Moves.BODY_PRESS, Moves.SIZZLY_SLIDE, Moves.LUMINA_CRASH ], + [Species.PHIONE]: [ Moves.BOUNCY_BUBBLE, Moves.FREEZE_DRY, Moves.STORED_POWER, Moves.ORIGIN_PULSE ], + [Species.MANAPHY]: [ Moves.BOUNCY_BUBBLE, Moves.FROST_BREATH, Moves.WILDBOLT_STORM, Moves.ORIGIN_PULSE ], [Species.DARKRAI]: [ Moves.FIERY_WRATH, Moves.MOONBLAST, Moves.FIERY_DANCE, Moves.MAKE_IT_RAIN ], [Species.SHAYMIN]: [ Moves.MATCHA_GOTCHA, Moves.FIERY_DANCE, Moves.AEROBLAST, Moves.QUIVER_DANCE ], [Species.ARCEUS]: [ Moves.NO_RETREAT, Moves.COLLISION_COURSE, Moves.ASTRAL_BARRAGE, Moves.MULTI_ATTACK ], + [Species.VICTINI]: [ Moves.BLUE_FLARE, Moves.BOLT_STRIKE, Moves.LUSTER_PURGE, Moves.VICTORY_DANCE ], [Species.SNIVY]: [ Moves.FLAMETHROWER, Moves.CLANGING_SCALES, Moves.MAKE_IT_RAIN, Moves.FLEUR_CANNON ], - [Species.TEPIG]: [ Moves.WAVE_CRASH, Moves.VOLT_TACKLE, Moves.DRAIN_PUNCH, Moves.VICTORY_DANCE ], + [Species.TEPIG]: [ Moves.WAVE_CRASH, Moves.VOLT_TACKLE, Moves.AXE_KICK, Moves.VICTORY_DANCE ], [Species.OSHAWOTT]: [ Moves.TRIPLE_AXEL, Moves.SHELL_SIDE_ARM, Moves.SACRED_SWORD, Moves.SHELL_SMASH ], [Species.PATRAT]: [ Moves.FAKE_OUT, Moves.SWORDS_DANCE, Moves.DYNAMIC_PUNCH, Moves.EXTREME_SPEED ], [Species.LILLIPUP]: [ Moves.CLOSE_COMBAT, Moves.BODY_SLAM, Moves.HIGH_HORSEPOWER, Moves.LAST_RESPECTS ], [Species.PURRLOIN]: [ Moves.ENCORE, Moves.OBSTRUCT, Moves.PARTING_SHOT, Moves.WICKED_BLOW ], [Species.PANSAGE]: [ Moves.SWORDS_DANCE, Moves.FIRE_LASH, Moves.EARTHQUAKE, Moves.IVY_CUDGEL ], - [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.HYDRO_STEAM, Moves.SCORCHING_SANDS, Moves.TORCH_SONG ], - [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.EARTH_POWER, Moves.STEAM_ERUPTION ], - [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.MYSTICAL_POWER ], + [Species.PANSEAR]: [ Moves.NASTY_PLOT, Moves.HYDRO_STEAM, Moves.EARTH_POWER, Moves.ERUPTION ], + [Species.PANPOUR]: [ Moves.NASTY_PLOT, Moves.ENERGY_BALL, Moves.EARTH_POWER, Moves.WATER_SPOUT ], + [Species.MUNNA]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.LUNAR_BLESSING, Moves.MYSTICAL_POWER ], [Species.PIDOVE]: [ Moves.GUNK_SHOT, Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.TRIPLE_ARROWS ], [Species.BLITZLE]: [ Moves.HORN_LEECH, Moves.SWORDS_DANCE, Moves.FLARE_BLITZ, Moves.BOLT_STRIKE ], [Species.ROGGENROLA]: [ Moves.BODY_PRESS, Moves.CURSE, Moves.SHORE_UP, Moves.DIAMOND_STORM ], [Species.WOOBAT]: [ Moves.ESPER_WING, Moves.STORED_POWER, Moves.MYSTICAL_FIRE, Moves.OBLIVION_WING ], - [Species.DRILBUR]: [ Moves.IRON_HEAD, Moves.MOUNTAIN_GALE, Moves.SHIFT_GEAR, Moves.THOUSAND_ARROWS ], - [Species.AUDINO]: [ Moves.FOLLOW_ME, Moves.MOONBLAST, Moves.WISH, Moves.LUNAR_BLESSING ], + [Species.DRILBUR]: [ Moves.METEOR_MASH, Moves.ICE_SPINNER, Moves.SHIFT_GEAR, Moves.THOUSAND_ARROWS ], + [Species.AUDINO]: [ Moves.TAKE_HEART, Moves.MOONBLAST, Moves.WISH, Moves.MATCHA_GOTCHA ], [Species.TIMBURR]: [ Moves.MACH_PUNCH, Moves.DRAIN_PUNCH, Moves.ICE_HAMMER, Moves.DOUBLE_IRON_BASH ], [Species.TYMPOLE]: [ Moves.JET_PUNCH, Moves.HIGH_HORSEPOWER, Moves.BULK_UP, Moves.SURGING_STRIKES ], [Species.THROH]: [ Moves.MACH_PUNCH, Moves.SLACK_OFF, Moves.METEOR_MASH, Moves.RAGE_FIST ], @@ -278,41 +282,41 @@ export const speciesEggMoves = { [Species.COTTONEE]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.SLEEP_POWDER, Moves.SEED_FLARE ], [Species.PETILIL]: [ Moves.THUNDEROUS_KICK, Moves.SPARKLING_ARIA, Moves.FIERY_DANCE, Moves.FLOWER_TRICK ], [Species.BASCULIN]: [ Moves.LAST_RESPECTS, Moves.CLOSE_COMBAT, Moves.SPLISHY_SPLASH, Moves.NO_RETREAT ], - [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.HIGH_HORSEPOWER, Moves.FIRE_LASH, Moves.WICKED_BLOW ], - [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.ZIPPY_ZAP, Moves.EARTHQUAKE, Moves.PYRO_BALL ], + [Species.SANDILE]: [ Moves.DIRE_CLAW, Moves.HEADLONG_RUSH, Moves.FIRE_LASH, Moves.WICKED_BLOW ], + [Species.DARUMAKA]: [ Moves.DRAIN_PUNCH, Moves.ZIPPY_ZAP, Moves.HEADLONG_RUSH, Moves.PYRO_BALL ], [Species.MARACTUS]: [ Moves.EARTH_POWER, Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.SEED_FLARE ], [Species.DWEBBLE]: [ Moves.CRABHAMMER, Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.MIGHTY_CLEAVE ], [Species.SCRAGGY]: [ Moves.SUCKER_PUNCH, Moves.BULLET_PUNCH, Moves.NOXIOUS_TORQUE, Moves.VICTORY_DANCE ], - [Species.SIGILYPH]: [ Moves.MOONBLAST, Moves.CALM_MIND, Moves.FREEZING_GLARE, Moves.OBLIVION_WING ], + [Species.SIGILYPH]: [ Moves.MOONBLAST, Moves.CALM_MIND, Moves.ESPER_WING, Moves.OBLIVION_WING ], [Species.YAMASK]: [ Moves.STRENGTH_SAP, Moves.GLARE, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], [Species.TIRTOUGA]: [ Moves.ICE_SPINNER, Moves.AQUA_STEP, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE ], [Species.ARCHEN]: [ Moves.ROOST, Moves.EARTHQUAKE, Moves.FLOATY_FALL, Moves.MIGHTY_CLEAVE ], [Species.TRUBBISH]: [ Moves.COIL, Moves.RECOVER, Moves.DIRE_CLAW, Moves.GIGATON_HAMMER ], - [Species.ZORUA]: [ Moves.FLAMETHROWER, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.FIERY_WRATH ], + [Species.ZORUA]: [ Moves.MALIGNANT_CHAIN, Moves.MOONBLAST, Moves.SECRET_SWORD, Moves.FIERY_WRATH ], [Species.MINCCINO]: [ Moves.ICICLE_SPEAR, Moves.TIDY_UP, Moves.KNOCK_OFF, Moves.POPULATION_BOMB ], [Species.GOTHITA]: [ Moves.RECOVER, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.LUMINA_CRASH ], - [Species.SOLOSIS]: [ Moves.EXPANDING_FORCE, Moves.TRICK_ROOM, Moves.AURA_SPHERE, Moves.LIGHT_OF_RUIN ], - [Species.DUCKLETT]: [ Moves.SPLISHY_SPLASH, Moves.EARTH_POWER, Moves.WILDBOLT_STORM, Moves.QUIVER_DANCE ], + [Species.SOLOSIS]: [ Moves.MIST_BALL, Moves.SPEED_SWAP, Moves.FLAMETHROWER, Moves.LIGHT_OF_RUIN ], + [Species.DUCKLETT]: [ Moves.SPLISHY_SPLASH, Moves.SANDSEAR_STORM, Moves.WILDBOLT_STORM, Moves.QUIVER_DANCE ], [Species.VANILLITE]: [ Moves.EARTH_POWER, Moves.AURORA_VEIL, Moves.CALM_MIND, Moves.SPARKLY_SWIRL ], - [Species.DEERLING]: [ Moves.TIDY_UP, Moves.FLOWER_TRICK, Moves.BODY_SLAM, Moves.COMBAT_TORQUE ], - [Species.EMOLGA]: [ Moves.TRIPLE_AXEL, Moves.SPLISHY_SPLASH, Moves.FLOATY_FALL, Moves.AURA_WHEEL ], - [Species.KARRABLAST]: [ Moves.LEECH_LIFE, Moves.BITTER_BLADE, Moves.HIGH_HORSEPOWER, Moves.DOUBLE_IRON_BASH ], + [Species.DEERLING]: [ Moves.TIDY_UP, Moves.HEADBUTT, Moves.COMBAT_TORQUE, Moves.FLOWER_TRICK ], + [Species.EMOLGA]: [ Moves.ICICLE_CRASH, Moves.ZING_ZAP, Moves.FLOATY_FALL, Moves.ELECTRIFY ], + [Species.KARRABLAST]: [ Moves.LEECH_LIFE, Moves.BITTER_BLADE, Moves.OBSTRUCT, Moves.DOUBLE_IRON_BASH ], [Species.FOONGUS]: [ Moves.POLLEN_PUFF, Moves.PARTING_SHOT, Moves.FOUL_PLAY, Moves.SAPPY_SEED ], - [Species.FRILLISH]: [ Moves.STRENGTH_SAP, Moves.BUZZY_BUZZ, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.FRILLISH]: [ Moves.CALM_MIND, Moves.BUZZY_BUZZ, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], [Species.ALOMOMOLA]: [ Moves.FLIP_TURN, Moves.HEART_SWAP, Moves.GLITZY_GLOW, Moves.REVIVAL_BLESSING ], [Species.JOLTIK]: [ Moves.WILDBOLT_STORM, Moves.PARABOLIC_CHARGE, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], - [Species.FERROSEED]: [ Moves.STRENGTH_SAP, Moves.BODY_PRESS, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], - [Species.KLINK]: [ Moves.TRIPLE_AXEL, Moves.HIGH_HORSEPOWER, Moves.FUSION_BOLT, Moves.DOUBLE_IRON_BASH ], + [Species.FERROSEED]: [ Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SPIKY_SHIELD, Moves.SAPPY_SEED ], + [Species.KLINK]: [ Moves.TRIPLE_AXEL, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.AURA_WHEEL ], [Species.TYNAMO]: [ Moves.SCALD, Moves.STRENGTH_SAP, Moves.FIRE_LASH, Moves.AURA_WHEEL ], - [Species.ELGYEM]: [ Moves.LUSTER_PURGE, Moves.BADDY_BAD, Moves.AURA_SPHERE, Moves.TAIL_GLOW ], - [Species.LITWICK]: [ Moves.FIERY_DANCE, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.ASTRAL_BARRAGE ], + [Species.ELGYEM]: [ Moves.THUNDERCLAP, Moves.BADDY_BAD, Moves.AURA_SPHERE, Moves.PHOTON_GEYSER ], + [Species.LITWICK]: [ Moves.GIGA_DRAIN, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.TORCH_SONG ], [Species.AXEW]: [ Moves.STONE_AXE, Moves.DIRE_CLAW, Moves.BITTER_BLADE, Moves.GLAIVE_RUSH ], [Species.CUBCHOO]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.ICE_SHARD, Moves.COLLISION_COURSE ], [Species.CRYOGONAL]: [ Moves.FREEZING_GLARE, Moves.AURORA_VEIL, Moves.NASTY_PLOT, Moves.ORIGIN_PULSE ], [Species.SHELMET]: [ Moves.POWER_GEM, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.STEAM_ERUPTION ], - [Species.STUNFISK]: [ Moves.BANEFUL_BUNKER, Moves.SANDSEAR_STORM, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], - [Species.MIENFOO]: [ Moves.GUNK_SHOT, Moves.SUPERCELL_SLAM, Moves.KNOCK_OFF, Moves.MOUNTAIN_GALE ], - [Species.DRUDDIGON]: [ Moves.FIRE_LASH, Moves.ROOST, Moves.DRAGON_DARTS, Moves.CLANGOROUS_SOUL ], + [Species.STUNFISK]: [ Moves.THUNDERCLAP, Moves.SANDSEAR_STORM, Moves.STRENGTH_SAP, Moves.THUNDER_CAGE ], + [Species.MIENFOO]: [ Moves.GUNK_SHOT, Moves.SUPERCELL_SLAM, Moves.MOUNTAIN_GALE, Moves.WICKED_BLOW ], + [Species.DRUDDIGON]: [ Moves.FIRE_LASH, Moves.MORNING_SUN, Moves.DRAGON_DARTS, Moves.CLANGOROUS_SOUL ], [Species.GOLETT]: [ Moves.SHIFT_GEAR, Moves.DRAIN_PUNCH, Moves.HEADLONG_RUSH, Moves.RAGE_FIST ], [Species.PAWNIARD]: [ Moves.SUCKER_PUNCH, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE, Moves.LAST_RESPECTS ], [Species.BOUFFALANT]: [ Moves.SLACK_OFF, Moves.HIGH_JUMP_KICK, Moves.HEAD_SMASH, Moves.FLARE_BLITZ ], @@ -321,111 +325,122 @@ export const speciesEggMoves = { [Species.HEATMOR]: [ Moves.EARTH_POWER, Moves.OVERHEAT, Moves.THUNDERBOLT, Moves.V_CREATE ], [Species.DURANT]: [ Moves.HIGH_HORSEPOWER, Moves.FIRST_IMPRESSION, Moves.SWORDS_DANCE, Moves.BEHEMOTH_BASH ], [Species.DEINO]: [ Moves.FIERY_WRATH, Moves.ESPER_WING, Moves.SLUDGE_BOMB, Moves.FICKLE_BEAM ], - [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.MATCHA_GOTCHA, Moves.EARTH_POWER, Moves.TORCH_SONG ], + [Species.LARVESTA]: [ Moves.THUNDERBOLT, Moves.DAZZLING_GLEAM, Moves.EARTH_POWER, Moves.HYDRO_STEAM ], [Species.COBALION]: [ Moves.BEHEMOTH_BLADE, Moves.MIGHTY_CLEAVE, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], [Species.TERRAKION]: [ Moves.MIGHTY_CLEAVE, Moves.HEADLONG_RUSH, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.VIRIZION]: [ Moves.PSYBLADE, Moves.SAPPY_SEED, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], - [Species.TORNADUS]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.ICE_BEAM, Moves.OBLIVION_WING ], - [Species.THUNDURUS]: [ Moves.EARTH_POWER, Moves.HURRICANE, Moves.FROST_BREATH, Moves.ELECTRO_SHOT ], + [Species.VIRIZION]: [ Moves.SAPPY_SEED, Moves.PSYBLADE, Moves.CEASELESS_EDGE, Moves.VICTORY_DANCE ], + [Species.TORNADUS]: [ Moves.SANDSEAR_STORM, Moves.PARTING_SHOT, Moves.SPLISHY_SPLASH, Moves.OBLIVION_WING ], + [Species.THUNDURUS]: [ Moves.SANDSEAR_STORM, Moves.HURRICANE, Moves.FROST_BREATH, Moves.ELECTRO_SHOT ], [Species.RESHIRAM]: [ Moves.ENERGY_BALL, Moves.TAKE_HEART, Moves.FICKLE_BEAM, Moves.ERUPTION ], - [Species.ZEKROM]: [ Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.BOLT_BEAK ], + [Species.ZEKROM]: [ Moves.TRIPLE_AXEL, Moves.THUNDEROUS_KICK, Moves.DRAGON_HAMMER, Moves.DRAGON_ENERGY ], [Species.LANDORUS]: [ Moves.STONE_AXE, Moves.FLOATY_FALL, Moves.ROOST, Moves.BLEAKWIND_STORM ], [Species.KYUREM]: [ Moves.DRAGON_DARTS, Moves.GLACIAL_LANCE, Moves.NO_RETREAT, Moves.DRAGON_ENERGY ], - [Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.FREEZE_DRY, Moves.STEAM_ERUPTION ], + [Species.KELDEO]: [ Moves.BOUNCY_BUBBLE, Moves.THUNDERBOLT, Moves.ICE_BEAM, Moves.STEAM_ERUPTION ], [Species.MELOETTA]: [ Moves.BODY_SLAM, Moves.TORCH_SONG, Moves.TRIPLE_ARROWS, Moves.BOOMBURST ], - [Species.GENESECT]: [ Moves.EXTREME_SPEED, Moves.U_TURN, Moves.TACHYON_CUTTER, Moves.TAIL_GLOW ], - [Species.CHESPIN]: [ Moves.BODY_PRESS, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], - [Species.FENNEKIN]: [ Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.THUNDERBOLT, Moves.TORCH_SONG ], + [Species.GENESECT]: [ Moves.EXTREME_SPEED, Moves.SHIFT_GEAR, Moves.BEHEMOTH_BASH, Moves.TACHYON_CUTTER ], + + [Species.CHESPIN]: [ Moves.COMBAT_TORQUE, Moves.SYNTHESIS, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED ], + [Species.FENNEKIN]: [ Moves.TWIN_BEAM, Moves.FIERY_DANCE, Moves.THUNDERBOLT, Moves.SPARKLY_SWIRL ], [Species.FROAKIE]: [ Moves.MOONBLAST, Moves.SHELL_SIDE_ARM, Moves.FIERY_WRATH, Moves.STEAM_ERUPTION ], [Species.BUNNELBY]: [ Moves.DRAIN_PUNCH, Moves.TIDY_UP, Moves.FACADE, Moves.EXTREME_SPEED ], [Species.FLETCHLING]: [ Moves.DRILL_RUN, Moves.BURNING_BULWARK, Moves.HEAD_SMASH, Moves.VOLT_TACKLE ], [Species.SCATTERBUG]: [ Moves.FOCUS_BLAST, Moves.AFTER_YOU, Moves.DECORATE, Moves.BLIZZARD ], - [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.YAWN, Moves.TORCH_SONG ], + [Species.LITLEO]: [ Moves.EARTH_POWER, Moves.NASTY_PLOT, Moves.BURNING_BULWARK, Moves.BLUE_FLARE ], [Species.FLABEBE]: [ Moves.GLITZY_GLOW, Moves.MYSTICAL_FIRE, Moves.TAKE_HEART, Moves.SEED_FLARE ], [Species.SKIDDO]: [ Moves.HIGH_HORSEPOWER, Moves.GRASSY_GLIDE, Moves.STONE_AXE, Moves.SAPPY_SEED ], [Species.PANCHAM]: [ Moves.DRAIN_PUNCH, Moves.SUCKER_PUNCH, Moves.METEOR_MASH, Moves.WICKED_BLOW ], [Species.FURFROU]: [ Moves.TIDY_UP, Moves.SLACK_OFF, Moves.COMBAT_TORQUE, Moves.MULTI_ATTACK ], [Species.ESPURR]: [ Moves.LUSTER_PURGE, Moves.MOONBLAST, Moves.AURA_SPHERE, Moves.DARK_VOID ], [Species.HONEDGE]: [ Moves.TACHYON_CUTTER, Moves.SHADOW_BONE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], - [Species.SPRITZEE]: [ Moves.SPEED_SWAP, Moves.TORCH_SONG, Moves.ROOST, Moves.REVIVAL_BLESSING ], + [Species.SPRITZEE]: [ Moves.SPEED_SWAP, Moves.REVIVAL_BLESSING, Moves.ROOST, Moves.TORCH_SONG ], [Species.SWIRLIX]: [ Moves.BELLY_DRUM, Moves.HEADLONG_RUSH, Moves.MAGICAL_TORQUE, Moves.REVIVAL_BLESSING ], [Species.INKAY]: [ Moves.POWER_TRIP, Moves.SPIN_OUT, Moves.RECOVER, Moves.PSYCHO_BOOST ], [Species.BINACLE]: [ Moves.TRIPLE_AXEL, Moves.CRABHAMMER, Moves.DIRE_CLAW, Moves.MIGHTY_CLEAVE ], [Species.SKRELP]: [ Moves.STRENGTH_SAP, Moves.TRICK_ROOM, Moves.CALM_MIND, Moves.CORE_ENFORCER ], - [Species.CLAUNCHER]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.WATER_SHURIKEN, Moves.ORIGIN_PULSE ], + [Species.CLAUNCHER]: [ Moves.SHELL_SMASH, Moves.ARMOR_CANNON, Moves.ENERGY_BALL, Moves.ORIGIN_PULSE ], [Species.HELIOPTILE]: [ Moves.WEATHER_BALL, Moves.HYDRO_STEAM, Moves.EARTH_POWER, Moves.BOOMBURST ], [Species.TYRUNT]: [ Moves.DRAGON_HAMMER, Moves.FLARE_BLITZ, Moves.VOLT_TACKLE, Moves.SHIFT_GEAR ], - [Species.AMAURA]: [ Moves.RECOVER, Moves.AURORA_VEIL, Moves.POWER_GEM, Moves.GEOMANCY ], + [Species.AMAURA]: [ Moves.RECOVER, Moves.WRING_OUT, Moves.POWER_GEM, Moves.GEOMANCY ], [Species.HAWLUCHA]: [ Moves.TRIPLE_AXEL, Moves.HIGH_HORSEPOWER, Moves.FLOATY_FALL, Moves.WICKED_BLOW ], [Species.DEDENNE]: [ Moves.BOOMBURST, Moves.FAKE_OUT, Moves.NASTY_PLOT, Moves.REVIVAL_BLESSING ], [Species.CARBINK]: [ Moves.BODY_PRESS, Moves.SHORE_UP, Moves.SPARKLY_SWIRL, Moves.DIAMOND_STORM ], - [Species.GOOMY]: [ Moves.SCALD, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ], + [Species.GOOMY]: [ Moves.DRAGON_HAMMER, Moves.RECOVER, Moves.CALM_MIND, Moves.MAKE_IT_RAIN ], [Species.KLEFKI]: [ Moves.HEAL_BELL, Moves.ENCORE, Moves.INSTRUCT, Moves.TOPSY_TURVY ], - [Species.PHANTUMP]: [ Moves.RAGE_FIST, Moves.TRICK_ROOM, Moves.SYNTHESIS, Moves.SAPPY_SEED ], + [Species.PHANTUMP]: [ Moves.RAGE_FIST, Moves.SLEEP_POWDER, Moves.BULK_UP, Moves.SAPPY_SEED ], [Species.PUMPKABOO]: [ Moves.SPIRIT_SHACKLE, Moves.FIRE_LASH, Moves.DIRE_CLAW, Moves.SAPPY_SEED ], [Species.BERGMITE]: [ Moves.STONE_AXE, Moves.METAL_BURST, Moves.BODY_PRESS, Moves.GLACIAL_LANCE ], [Species.NOIBAT]: [ Moves.AEROBLAST, Moves.OVERDRIVE, Moves.NASTY_PLOT, Moves.CLANGING_SCALES ], [Species.XERNEAS]: [ Moves.EARTH_POWER, Moves.SPRINGTIDE_STORM, Moves.STRENGTH_SAP, Moves.TAIL_GLOW ], - [Species.YVELTAL]: [ Moves.SHELL_SIDE_ARM, Moves.POWER_TRIP, Moves.FIERY_WRATH, Moves.CLANGOROUS_SOUL ], + [Species.YVELTAL]: [ Moves.SLUDGE_WAVE, Moves.POWER_TRIP, Moves.FIERY_WRATH, Moves.CLANGOROUS_SOUL ], [Species.ZYGARDE]: [ Moves.DRAGON_DARTS, Moves.HEAL_ORDER, Moves.CLANGOROUS_SOUL, Moves.DOUBLE_IRON_BASH ], - [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.AURA_SPHERE, Moves.SHORE_UP, Moves.GEOMANCY ], + [Species.DIANCIE]: [ Moves.MAGICAL_TORQUE, Moves.FIERY_DANCE, Moves.SHORE_UP, Moves.GEOMANCY ], [Species.HOOPA]: [ Moves.PHOTON_GEYSER, Moves.SECRET_SWORD, Moves.FIERY_WRATH, Moves.SHELL_SMASH ], - [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.ENERGY_BALL, Moves.MAGMA_STORM ], + [Species.VOLCANION]: [ Moves.HYDRO_STEAM, Moves.CALM_MIND, Moves.SEARING_SHOT, Moves.THUNDERCLAP ], + [Species.ETERNAL_FLOETTE]: [ Moves.MIND_BLOWN, Moves.CHLOROBLAST, Moves.LUSTER_PURGE, Moves.QUIVER_DANCE ], + [Species.ROWLET]: [ Moves.THOUSAND_ARROWS, Moves.SHADOW_BONE, Moves.FIRST_IMPRESSION, Moves.VICTORY_DANCE ], - [Species.LITTEN]: [ Moves.FAKE_OUT, Moves.PARTING_SHOT, Moves.MORNING_SUN, Moves.SACRED_FIRE ], - [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.BOUNCY_BUBBLE, Moves.ALLURING_VOICE, Moves.TORCH_SONG ], + [Species.LITTEN]: [ Moves.SUCKER_PUNCH, Moves.PARTING_SHOT, Moves.SLACK_OFF, Moves.SACRED_FIRE ], + [Species.POPPLIO]: [ Moves.PSYCHIC_NOISE, Moves.MOONLIGHT, Moves.OVERDRIVE, Moves.TORCH_SONG ], [Species.PIKIPEK]: [ Moves.DUAL_WINGBEAT, Moves.BONE_RUSH, Moves.BURNING_BULWARK, Moves.POPULATION_BOMB ], [Species.YUNGOOS]: [ Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.TIDY_UP, Moves.MULTI_ATTACK ], [Species.GRUBBIN]: [ Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.THUNDERCLAP, Moves.QUIVER_DANCE ], - [Species.CRABRAWLER]: [ Moves.JET_PUNCH, Moves.SHORE_UP, Moves.SUCKER_PUNCH, Moves.SURGING_STRIKES ], + [Species.CRABRAWLER]: [ Moves.JET_PUNCH, Moves.SHORE_UP, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], [Species.ORICORIO]: [ Moves.QUIVER_DANCE, Moves.FIERY_DANCE, Moves.THUNDERCLAP, Moves.OBLIVION_WING ], [Species.CUTIEFLY]: [ Moves.STICKY_WEB, Moves.SLEEP_POWDER, Moves.HEAT_WAVE, Moves.SPARKLY_SWIRL ], [Species.ROCKRUFF]: [ Moves.HIGH_HORSEPOWER, Moves.TIDY_UP, Moves.ICE_SPINNER, Moves.MIGHTY_CLEAVE ], - [Species.WISHIWASHI]: [ Moves.HEAL_ORDER, Moves.ICE_SPINNER, Moves.DRAGON_DANCE, Moves.JET_PUNCH ], + [Species.WISHIWASHI]: [ Moves.HEAL_ORDER, Moves.FREEZE_DRY, Moves.WATER_SHURIKEN, Moves.TAIL_GLOW ], [Species.MAREANIE]: [ Moves.CEASELESS_EDGE, Moves.SIZZLY_SLIDE, Moves.BODY_PRESS, Moves.LEECH_SEED ], [Species.MUDBRAY]: [ Moves.BODY_PRESS, Moves.YAWN, Moves.SHORE_UP, Moves.THOUSAND_WAVES ], - [Species.DEWPIDER]: [ Moves.JET_PUNCH, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.AQUA_STEP ], + [Species.DEWPIDER]: [ Moves.AQUA_STEP, Moves.SILK_TRAP, Moves.SWORDS_DANCE, Moves.JET_PUNCH ], [Species.FOMANTIS]: [ Moves.SUPERPOWER, Moves.HEADLONG_RUSH, Moves.ICE_HAMMER, Moves.BITTER_BLADE ], [Species.MORELULL]: [ Moves.CALM_MIND, Moves.SAPPY_SEED, Moves.DRAINING_KISS, Moves.MATCHA_GOTCHA ], - [Species.SALANDIT]: [ Moves.SCALD, Moves.SLUDGE_WAVE, Moves.CORE_ENFORCER, Moves.ERUPTION ], + [Species.SALANDIT]: [ Moves.SCALD, Moves.MALIGNANT_CHAIN, Moves.CORE_ENFORCER, Moves.ERUPTION ], [Species.STUFFUL]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.TRIPLE_AXEL, Moves.RAGE_FIST ], [Species.BOUNSWEET]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK, Moves.SAPPY_SEED ], [Species.COMFEY]: [ Moves.REVIVAL_BLESSING, Moves.TAKE_HEART, Moves.STRENGTH_SAP, Moves.MATCHA_GOTCHA ], [Species.ORANGURU]: [ Moves.JUNGLE_HEALING, Moves.YAWN, Moves.FOLLOW_ME, Moves.LUMINA_CRASH ], - [Species.PASSIMIAN]: [ Moves.FAKE_OUT, Moves.SUCKER_PUNCH, Moves.ZING_ZAP, Moves.PYRO_BALL ], + [Species.PASSIMIAN]: [ Moves.PYRO_BALL, Moves.SUCKER_PUNCH, Moves.ZING_ZAP, Moves.VICTORY_DANCE ], [Species.WIMPOD]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.JET_PUNCH, Moves.SURGING_STRIKES ], - [Species.SANDYGAST]: [ Moves.SANDSEAR_STORM, Moves.SPLISHY_SPLASH, Moves.TAKE_HEART, Moves.SALT_CURE ], + [Species.SANDYGAST]: [ Moves.BITTER_MALICE, Moves.SPLISHY_SPLASH, Moves.TAKE_HEART, Moves.SALT_CURE ], [Species.PYUKUMUKU]: [ Moves.COMEUPPANCE, Moves.BANEFUL_BUNKER, Moves.TOXIC_SPIKES, Moves.SALT_CURE ], - [Species.TYPE_NULL]: [ Moves.DIRE_CLAW, Moves.RECOVER, Moves.EXTREME_SPEED, Moves.SHELL_SMASH ], + [Species.TYPE_NULL]: [ Moves.DIRE_CLAW, Moves.RECOVER, Moves.COMBAT_TORQUE, Moves.NO_RETREAT ], [Species.MINIOR]: [ Moves.EARTH_POWER, Moves.FLOATY_FALL, Moves.ZING_ZAP, Moves.DIAMOND_STORM ], [Species.KOMALA]: [ Moves.SLACK_OFF, Moves.EXTREME_SPEED, Moves.KNOCK_OFF, Moves.COLLISION_COURSE ], [Species.TURTONATOR]: [ Moves.BURNING_BULWARK, Moves.MORNING_SUN, Moves.BODY_PRESS, Moves.CORE_ENFORCER ], [Species.TOGEDEMARU]: [ Moves.FAKE_OUT, Moves.METAL_BURST, Moves.METEOR_MASH, Moves.AURA_WHEEL ], - [Species.MIMIKYU]: [ Moves.SPIRIT_BREAK, Moves.TIDY_UP, Moves.BITTER_BLADE, Moves.SPECTRAL_THIEF ], + [Species.MIMIKYU]: [ Moves.SPIRIT_BREAK, Moves.TIDY_UP, Moves.FIRE_LASH, Moves.SPECTRAL_THIEF ], [Species.BRUXISH]: [ Moves.PLAY_ROUGH, Moves.FIRE_FANG, Moves.DRAGON_DANCE, Moves.SURGING_STRIKES ], [Species.DRAMPA]: [ Moves.SLACK_OFF, Moves.TRICK_ROOM, Moves.CORE_ENFORCER, Moves.BOOMBURST ], - [Species.DHELMISE]: [ Moves.SHADOW_BONE, Moves.STRENGTH_SAP, Moves.LIQUIDATION, Moves.SAPPY_SEED ], + [Species.DHELMISE]: [ Moves.SHADOW_BONE, Moves.IVY_CUDGEL, Moves.TRIPLE_DIVE, Moves.STRENGTH_SAP ], [Species.JANGMO_O]: [ Moves.BODY_PRESS, Moves.SHELL_SIDE_ARM, Moves.SECRET_SWORD, Moves.GLAIVE_RUSH ], - [Species.TAPU_KOKO]: [ Moves.MAGICAL_TORQUE, Moves.TRIPLE_AXEL, Moves.RISING_VOLTAGE, Moves.BOLT_STRIKE ], + [Species.TAPU_KOKO]: [ Moves.MAGICAL_TORQUE, Moves.TRIPLE_AXEL, Moves.SWORDS_DANCE, Moves.BOLT_STRIKE ], [Species.TAPU_LELE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.HEAT_WAVE, Moves.EXPANDING_FORCE ], [Species.TAPU_BULU]: [ Moves.SAPPY_SEED, Moves.DRAIN_PUNCH, Moves.MAGICAL_TORQUE, Moves.VICTORY_DANCE ], - [Species.TAPU_FINI]: [ Moves.AURA_SPHERE, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], + [Species.TAPU_FINI]: [ Moves.SPRINGTIDE_STORM, Moves.EARTH_POWER, Moves.RECOVER, Moves.QUIVER_DANCE ], [Species.COSMOG]: [ Moves.PHOTON_GEYSER, Moves.PRECIPICE_BLADES, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE ], [Species.NIHILEGO]: [ Moves.STRENGTH_SAP, Moves.MALIGNANT_CHAIN, Moves.EARTH_POWER, Moves.QUIVER_DANCE ], - [Species.BUZZWOLE]: [ Moves.FIRST_IMPRESSION, Moves.COMBAT_TORQUE, Moves.ROCK_WRECKER, Moves.DOUBLE_IRON_BASH ], + [Species.BUZZWOLE]: [ Moves.FIRST_IMPRESSION, Moves.COMBAT_TORQUE, Moves.ROCK_BLAST, Moves.DOUBLE_IRON_BASH ], [Species.PHEROMOSA]: [ Moves.SECRET_SWORD, Moves.MAKE_IT_RAIN, Moves.ATTACK_ORDER, Moves.DIAMOND_STORM ], [Species.XURKITREE]: [ Moves.FLAMETHROWER, Moves.GIGA_DRAIN, Moves.TAIL_GLOW, Moves.THUNDERCLAP ], - [Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.SANDSEAR_STORM, Moves.OBLIVION_WING ], + [Species.CELESTEELA]: [ Moves.RECOVER, Moves.BUZZY_BUZZ, Moves.EARTH_POWER, Moves.OBLIVION_WING ], [Species.KARTANA]: [ Moves.MIGHTY_CLEAVE, Moves.PSYBLADE, Moves.BITTER_BLADE, Moves.BEHEMOTH_BLADE ], [Species.GUZZLORD]: [ Moves.SUCKER_PUNCH, Moves.COMEUPPANCE, Moves.SLACK_OFF, Moves.SHED_TAIL ], [Species.NECROZMA]: [ Moves.DYNAMAX_CANNON, Moves.SACRED_FIRE, Moves.ASTRAL_BARRAGE, Moves.CLANGOROUS_SOUL ], [Species.MAGEARNA]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.MOONBLAST, Moves.MAKE_IT_RAIN ], - [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.TRIPLE_AXEL, Moves.METEOR_MASH, Moves.STORM_THROW ], - [Species.POIPOLE]: [ Moves.CORE_ENFORCER, Moves.ICE_BEAM, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN ], + [Species.MARSHADOW]: [ Moves.POWER_UP_PUNCH, Moves.BONEMERANG, Moves.METEOR_MASH, Moves.TRIPLE_AXEL ], + [Species.POIPOLE]: [ Moves.MALIGNANT_CHAIN, Moves.ICE_BEAM, Moves.ARMOR_CANNON, Moves.CLANGING_SCALES ], [Species.STAKATAKA]: [ Moves.HEAVY_SLAM, Moves.SHORE_UP, Moves.CURSE, Moves.SALT_CURE ], - [Species.BLACEPHALON]: [ Moves.NASTY_PLOT, Moves.AURA_SPHERE, Moves.CHLOROBLAST, Moves.ASTRAL_BARRAGE ], - [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE, Moves.PYRO_BALL ], + [Species.BLACEPHALON]: [ Moves.STEEL_BEAM, Moves.MOONBLAST, Moves.CHLOROBLAST, Moves.MOONGEIST_BEAM ], + [Species.ZERAORA]: [ Moves.SWORDS_DANCE, Moves.U_TURN, Moves.COLLISION_COURSE, Moves.TRIPLE_AXEL ], [Species.MELTAN]: [ Moves.BULLET_PUNCH, Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS ], + [Species.ALOLA_RATTATA]: [ Moves.FALSE_SURRENDER, Moves.PSYCHIC_FANGS, Moves.COIL, Moves.EXTREME_SPEED ], + [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.LIQUIDATION, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], + [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.PARTING_SHOT, Moves.EARTH_POWER, Moves.REVIVAL_BLESSING ], + [Species.ALOLA_DIGLETT]: [ Moves.THOUSAND_WAVES, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.MOUNTAIN_GALE ], + [Species.ALOLA_MEOWTH]: [ Moves.BADDY_BAD, Moves.BUZZY_BUZZ, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], + [Species.ALOLA_GEODUDE]: [ Moves.THOUSAND_WAVES, Moves.BULK_UP, Moves.STONE_AXE, Moves.EXTREME_SPEED ], + [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.BARB_BARRAGE, Moves.RECOVER, Moves.SURGING_STRIKES ], + [Species.GROOKEY]: [ Moves.HIGH_HORSEPOWER, Moves.CLANGOROUS_SOUL, Moves.GRASSY_GLIDE, Moves.SAPPY_SEED ], [Species.SCORBUNNY]: [ Moves.EXTREME_SPEED, Moves.HIGH_JUMP_KICK, Moves.TRIPLE_AXEL, Moves.BOLT_STRIKE ], [Species.SOBBLE]: [ Moves.AEROBLAST, Moves.FROST_BREATH, Moves.ENERGY_BALL, Moves.NASTY_PLOT ], @@ -433,55 +448,73 @@ export const speciesEggMoves = { [Species.ROOKIDEE]: [ Moves.ROOST, Moves.BODY_PRESS, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BASH ], [Species.BLIPBUG]: [ Moves.HEAL_ORDER, Moves.LUSTER_PURGE, Moves.SLEEP_POWDER, Moves.TAIL_GLOW ], [Species.NICKIT]: [ Moves.BADDY_BAD, Moves.FLAMETHROWER, Moves.SPARKLY_SWIRL, Moves.MAKE_IT_RAIN ], - [Species.GOSSIFLEUR]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SEED_FLARE ], - [Species.WOOLOO]: [ Moves.PSYSHIELD_BASH, Moves.MILK_DRINK, Moves.BODY_PRESS, Moves.MULTI_ATTACK ], - [Species.CHEWTLE]: [ Moves.ICE_FANG, Moves.ACCELEROCK, Moves.SHELL_SMASH, Moves.FISHIOUS_REND ], + [Species.GOSSIFLEUR]: [ Moves.PARTING_SHOT, Moves.STRENGTH_SAP, Moves.SAPPY_SEED, Moves.SEED_FLARE ], + [Species.WOOLOO]: [ Moves.NUZZLE, Moves.MILK_DRINK, Moves.BODY_PRESS, Moves.MULTI_ATTACK ], + [Species.CHEWTLE]: [ Moves.ICE_FANG, Moves.PSYCHIC_FANGS, Moves.SHELL_SMASH, Moves.MIGHTY_CLEAVE ], [Species.YAMPER]: [ Moves.ICE_FANG, Moves.SWORDS_DANCE, Moves.THUNDER_FANG, Moves.BOLT_STRIKE ], [Species.ROLYCOLY]: [ Moves.BITTER_BLADE, Moves.BODY_PRESS, Moves.BULK_UP, Moves.DIAMOND_STORM ], - [Species.APPLIN]: [ Moves.MATCHA_GOTCHA, Moves.DRAGON_HAMMER, Moves.FLOWER_TRICK, Moves.STRENGTH_SAP ], + [Species.APPLIN]: [ Moves.CORE_ENFORCER, Moves.DRAGON_HAMMER, Moves.FLOWER_TRICK, Moves.MATCHA_GOTCHA ], [Species.SILICOBRA]: [ Moves.SHORE_UP, Moves.SHED_TAIL, Moves.MOUNTAIN_GALE, Moves.THOUSAND_ARROWS ], - [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.SCORCHING_SANDS, Moves.OBLIVION_WING ], - [Species.ARROKUDA]: [ Moves.SUPERCELL_SLAM, Moves.KNOCK_OFF, Moves.ICE_SPINNER, Moves.FILLET_AWAY ], + [Species.CRAMORANT]: [ Moves.APPLE_ACID, Moves.SURF, Moves.BOLT_BEAK, Moves.OBLIVION_WING ], + [Species.ARROKUDA]: [ Moves.SUPERCELL_SLAM, Moves.TRIPLE_DIVE, Moves.ICE_SPINNER, Moves.SWORDS_DANCE ], [Species.TOXEL]: [ Moves.NASTY_PLOT, Moves.BUG_BUZZ, Moves.SPARKLING_ARIA, Moves.TORCH_SONG ], [Species.SIZZLIPEDE]: [ Moves.BURNING_BULWARK, Moves.ZING_ZAP, Moves.FIRST_IMPRESSION, Moves.BITTER_BLADE ], [Species.CLOBBOPUS]: [ Moves.STORM_THROW, Moves.JET_PUNCH, Moves.MACH_PUNCH, Moves.SURGING_STRIKES ], - [Species.SINISTEA]: [ Moves.SCALD, Moves.TAKE_HEART, Moves.SPARKLY_SWIRL, Moves.MATCHA_GOTCHA ], + [Species.SINISTEA]: [ Moves.SPLISHY_SPLASH, Moves.MATCHA_GOTCHA, Moves.DRAINING_KISS, Moves.MOONGEIST_BEAM ], [Species.HATENNA]: [ Moves.RECOVER, Moves.MOONBLAST, Moves.BUZZY_BUZZ, Moves.TORCH_SONG ], - [Species.IMPIDIMP]: [ Moves.ENCORE, Moves.PARTING_SHOT, Moves.TOPSY_TURVY, Moves.WICKED_BLOW ], + [Species.IMPIDIMP]: [ Moves.SLACK_OFF, Moves.PARTING_SHOT, Moves.OCTOLOCK, Moves.WICKED_BLOW ], [Species.MILCERY]: [ Moves.MOONBLAST, Moves.CHILLY_RECEPTION, Moves.EARTH_POWER, Moves.GEOMANCY ], - [Species.FALINKS]: [ Moves.COMBAT_TORQUE, Moves.PSYSHIELD_BASH, Moves.HEAL_ORDER, Moves.POPULATION_BOMB ], - [Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.RISING_VOLTAGE, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], + [Species.FALINKS]: [ Moves.BATON_PASS, Moves.POWER_TRIP, Moves.HEAL_ORDER, Moves.COMBAT_TORQUE ], + [Species.PINCURCHIN]: [ Moves.TRICK_ROOM, Moves.VOLT_SWITCH, Moves.STRENGTH_SAP, Moves.THUNDERCLAP ], [Species.SNOM]: [ Moves.FROST_BREATH, Moves.HEAL_ORDER, Moves.EARTH_POWER, Moves.SPORE ], [Species.STONJOURNER]: [ Moves.BODY_PRESS, Moves.HELPING_HAND, Moves.ACCELEROCK, Moves.DIAMOND_STORM ], - [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.SHELL_SMASH, Moves.GLACIAL_LANCE ], + [Species.EISCUE]: [ Moves.TRIPLE_AXEL, Moves.AQUA_STEP, Moves.AXE_KICK, Moves.SHELL_SMASH ], [Species.INDEEDEE]: [ Moves.MATCHA_GOTCHA, Moves.EXPANDING_FORCE, Moves.MOONBLAST, Moves.REVIVAL_BLESSING ], [Species.MORPEKO]: [ Moves.TRIPLE_AXEL, Moves.OBSTRUCT, Moves.SWORDS_DANCE, Moves.COLLISION_COURSE ], [Species.CUFANT]: [ Moves.LIQUIDATION, Moves.CURSE, Moves.COMBAT_TORQUE, Moves.GIGATON_HAMMER ], - [Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.SCALE_SHOT, Moves.FIRE_LASH, Moves.DRAGON_DANCE ], + [Species.DRACOZOLT]: [ Moves.TRIPLE_AXEL, Moves.GUNK_SHOT, Moves.FIRE_LASH, Moves.DRAGON_DANCE ], [Species.ARCTOZOLT]: [ Moves.MOUNTAIN_GALE, Moves.AQUA_STEP, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], [Species.DRACOVISH]: [ Moves.TRIPLE_AXEL, Moves.DRAGON_HAMMER, Moves.THUNDER_FANG, Moves.DRAGON_DANCE ], [Species.ARCTOVISH]: [ Moves.ICE_FANG, Moves.THUNDER_FANG, Moves.HIGH_HORSEPOWER, Moves.SHIFT_GEAR ], [Species.DURALUDON]: [ Moves.CORE_ENFORCER, Moves.BODY_PRESS, Moves.RECOVER, Moves.TACHYON_CUTTER ], - [Species.DREEPY]: [ Moves.SHADOW_BONE, Moves.NASTY_PLOT, Moves.FIRE_LASH, Moves.COLLISION_COURSE ], + [Species.DREEPY]: [ Moves.SHADOW_BONE, Moves.POWER_UP_PUNCH, Moves.FIRE_LASH, Moves.DIRE_CLAW ], [Species.ZACIAN]: [ Moves.MAGICAL_TORQUE, Moves.MIGHTY_CLEAVE, Moves.BITTER_BLADE, Moves.PRECIPICE_BLADES ], [Species.ZAMAZENTA]: [ Moves.BULK_UP, Moves.BODY_PRESS, Moves.SLACK_OFF, Moves.DIAMOND_STORM ], [Species.ETERNATUS]: [ Moves.BODY_PRESS, Moves.NASTY_PLOT, Moves.MALIGNANT_CHAIN, Moves.DRAGON_ENERGY ], [Species.KUBFU]: [ Moves.METEOR_MASH, Moves.DRAIN_PUNCH, Moves.JET_PUNCH, Moves.DRAGON_DANCE ], [Species.ZARUDE]: [ Moves.SAPPY_SEED, Moves.MIGHTY_CLEAVE, Moves.WICKED_BLOW, Moves.VICTORY_DANCE ], [Species.REGIELEKI]: [ Moves.NASTY_PLOT, Moves.ICE_BEAM, Moves.EARTH_POWER, Moves.ELECTRO_DRIFT ], - [Species.REGIDRAGO]: [ Moves.METEOR_MASH, Moves.FLAMETHROWER, Moves.TAKE_HEART, Moves.DRAGON_DARTS ], - [Species.GLASTRIER]: [ Moves.TRICK_ROOM, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], - [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.PARTING_SHOT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], + [Species.REGIDRAGO]: [ Moves.SHELL_SIDE_ARM, Moves.FLAMETHROWER, Moves.TAKE_HEART, Moves.DRAGON_DARTS ], + [Species.GLASTRIER]: [ Moves.SPEED_SWAP, Moves.SLACK_OFF, Moves.HIGH_HORSEPOWER, Moves.GLACIAL_LANCE ], + [Species.SPECTRIER]: [ Moves.EARTH_POWER, Moves.MOONLIGHT, Moves.AURA_SPHERE, Moves.ASTRAL_BARRAGE ], [Species.CALYREX]: [ Moves.SAPPY_SEED, Moves.RECOVER, Moves.SECRET_SWORD, Moves.PHOTON_GEYSER ], - [Species.ENAMORUS]: [ Moves.FLEUR_CANNON, Moves.TAKE_HEART, Moves.STORED_POWER, Moves.OBLIVION_WING ], + [Species.ENAMORUS]: [ Moves.AEROBLAST, Moves.THOUSAND_ARROWS, Moves.STORED_POWER, Moves.FLEUR_CANNON ], + [Species.GALAR_MEOWTH]: [ Moves.LIQUIDATION, Moves.HORN_LEECH, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], + [Species.GALAR_PONYTA]: [ Moves.MAGICAL_TORQUE, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.PHOTON_GEYSER ], + [Species.GALAR_SLOWPOKE]: [ Moves.SHED_TAIL, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.PHOTON_GEYSER ], + [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], + [Species.GALAR_ARTICUNO]: [ Moves.SECRET_SWORD, Moves.NIGHT_DAZE, Moves.ICE_BEAM, Moves.OBLIVION_WING ], + [Species.GALAR_ZAPDOS]: [ Moves.POISON_JAB, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], + [Species.GALAR_MOLTRES]: [ Moves.ROOST, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], + [Species.GALAR_CORSOLA]: [ Moves.SHELL_SMASH, Moves.AURA_SPHERE, Moves.INFERNAL_PARADE, Moves.ASTRAL_BARRAGE ], + [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.FACADE, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], + [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ZING_ZAP, Moves.DRAIN_PUNCH, Moves.PYRO_BALL ], + [Species.GALAR_YAMASK]: [ Moves.STRENGTH_SAP, Moves.DIRE_CLAW, Moves.THOUSAND_WAVES, Moves.SPECTRAL_THIEF ], + [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.THOUSAND_ARROWS, Moves.STRENGTH_SAP, Moves.DOUBLE_IRON_BASH ], + [Species.HISUI_GROWLITHE]: [ Moves.WAVE_CRASH, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.DRAGON_DANCE ], + [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.ELECTRO_DRIFT ], + [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.RECOVER, Moves.FISHIOUS_REND ], + [Species.HISUI_SNEASEL]: [ Moves.DRAIN_PUNCH, Moves.KNOCK_OFF, Moves.PSYCHIC_FANGS, Moves.TRIPLE_AXEL ], + [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.HYPER_VOICE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], + [Species.SPRIGATITO]: [ Moves.FIRE_LASH, Moves.TRIPLE_AXEL, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.FUECOCO]: [ Moves.ALLURING_VOICE, Moves.SLACK_OFF, Moves.OVERDRIVE, Moves.MOONGEIST_BEAM ], [Species.QUAXLY]: [ Moves.DRAGON_DANCE, Moves.TRIPLE_AXEL, Moves.POWER_TRIP, Moves.THUNDEROUS_KICK ], - [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.PSYSHIELD_BASH, Moves.FILLET_AWAY, Moves.MULTI_ATTACK ], + [Species.LECHONK]: [ Moves.MILK_DRINK, Moves.PSYSHIELD_BASH, Moves.BLAZING_TORQUE, Moves.FILLET_AWAY ], [Species.TAROUNTULA]: [ Moves.STONE_AXE, Moves.LEECH_LIFE, Moves.THIEF, Moves.SPORE ], [Species.NYMBLE]: [ Moves.KNOCK_OFF, Moves.FELL_STINGER, Moves.ATTACK_ORDER, Moves.WICKED_BLOW ], - [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.ICE_PUNCH, Moves.MACH_PUNCH, Moves.PLASMA_FISTS ], - [Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.THIEF, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], + [Species.PAWMI]: [ Moves.DRAIN_PUNCH, Moves.METEOR_MASH, Moves.JET_PUNCH, Moves.PLASMA_FISTS ], + [Species.TANDEMAUS]: [ Moves.BATON_PASS, Moves.COVET, Moves.SIZZLY_SLIDE, Moves.REVIVAL_BLESSING ], [Species.FIDOUGH]: [ Moves.SOFT_BOILED, Moves.HIGH_HORSEPOWER, Moves.SIZZLY_SLIDE, Moves.TIDY_UP ], [Species.SMOLIV]: [ Moves.STRENGTH_SAP, Moves.EARTH_POWER, Moves.CALM_MIND, Moves.BOOMBURST ], [Species.SQUAWKABILLY]: [ Moves.PARTING_SHOT, Moves.EARTHQUAKE, Moves.FLARE_BLITZ, Moves.EXTREME_SPEED ], @@ -489,91 +522,66 @@ export const speciesEggMoves = { [Species.CHARCADET]: [ Moves.SACRED_SWORD, Moves.PHOTON_GEYSER, Moves.MOONBLAST, Moves.SPECTRAL_THIEF ], [Species.TADBULB]: [ Moves.PARABOLIC_CHARGE, Moves.SCALD, Moves.EARTH_POWER, Moves.ELECTRO_SHOT ], [Species.WATTREL]: [ Moves.NASTY_PLOT, Moves.SPLISHY_SPLASH, Moves.SANDSEAR_STORM, Moves.ELECTRO_SHOT ], - [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.CLOSE_COMBAT, Moves.PSYCHIC_FANGS, Moves.NO_RETREAT ], + [Species.MASCHIFF]: [ Moves.PARTING_SHOT, Moves.COMBAT_TORQUE, Moves.PSYCHIC_FANGS, Moves.NO_RETREAT ], [Species.SHROODLE]: [ Moves.GASTRO_ACID, Moves.PARTING_SHOT, Moves.TOXIC, Moves.SKETCH ], [Species.BRAMBLIN]: [ Moves.TAILWIND, Moves.STRENGTH_SAP, Moves.FLOWER_TRICK, Moves.LAST_RESPECTS ], [Species.TOEDSCOOL]: [ Moves.STRENGTH_SAP, Moves.TOPSY_TURVY, Moves.SAPPY_SEED, Moves.TAIL_GLOW ], [Species.KLAWF]: [ Moves.CRABHAMMER, Moves.SHORE_UP, Moves.MIGHTY_CLEAVE, Moves.SHELL_SMASH ], [Species.CAPSAKID]: [ Moves.STRENGTH_SAP, Moves.APPLE_ACID, Moves.FROST_BREATH, Moves.TORCH_SONG ], - [Species.RELLOR]: [ Moves.HEAL_BLOCK, Moves.RECOVER, Moves.HEAT_WAVE, Moves.LUMINA_CRASH ], + [Species.RELLOR]: [ Moves.HEAL_BLOCK, Moves.RECOVER, Moves.MAGIC_POWDER, Moves.LUMINA_CRASH ], [Species.FLITTLE]: [ Moves.COSMIC_POWER, Moves.AURA_SPHERE, Moves.ROOST, Moves.FIERY_DANCE ], - [Species.TINKATINK]: [ Moves.MAGICAL_TORQUE, Moves.PYRO_BALL, Moves.ICE_HAMMER, Moves.SHIFT_GEAR ], + [Species.TINKATINK]: [ Moves.MAGICAL_TORQUE, Moves.PYRO_BALL, Moves.IVY_CUDGEL, Moves.SHIFT_GEAR ], [Species.WIGLETT]: [ Moves.SHELL_SMASH, Moves.ICICLE_CRASH, Moves.SEED_BOMB, Moves.SURGING_STRIKES ], [Species.BOMBIRDIER]: [ Moves.FLOATY_FALL, Moves.SWORDS_DANCE, Moves.SUCKER_PUNCH, Moves.MIGHTY_CLEAVE ], [Species.FINIZEN]: [ Moves.TRIPLE_AXEL, Moves.DRAIN_PUNCH, Moves.HEADLONG_RUSH, Moves.SURGING_STRIKES ], [Species.VAROOM]: [ Moves.COMBAT_TORQUE, Moves.U_TURN, Moves.BLAZING_TORQUE, Moves.NOXIOUS_TORQUE ], - [Species.CYCLIZAR]: [ Moves.BATON_PASS, Moves.BLAZING_TORQUE, Moves.KNOCK_OFF, Moves.CLANGOROUS_SOUL ], + [Species.CYCLIZAR]: [ Moves.PARTING_SHOT, Moves.FIRE_LASH, Moves.MAGICAL_TORQUE, Moves.GLAIVE_RUSH ], [Species.ORTHWORM]: [ Moves.SIZZLY_SLIDE, Moves.COIL, Moves.BODY_PRESS, Moves.SHORE_UP ], - [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.EARTH_POWER, Moves.FIERY_DANCE, Moves.MALIGNANT_CHAIN ], + [Species.GLIMMET]: [ Moves.CALM_MIND, Moves.GIGA_DRAIN, Moves.FIERY_DANCE, Moves.MALIGNANT_CHAIN ], [Species.GREAVARD]: [ Moves.SHADOW_BONE, Moves.YAWN, Moves.SHORE_UP, Moves.COLLISION_COURSE ], [Species.FLAMIGO]: [ Moves.THUNDEROUS_KICK, Moves.TRIPLE_AXEL, Moves.FLOATY_FALL, Moves.VICTORY_DANCE ], - [Species.CETODDLE]: [ Moves.MOUNTAIN_GALE, Moves.HIGH_HORSEPOWER, Moves.RECOVER, Moves.DRAGON_DANCE ], - [Species.VELUZA]: [ Moves.PSYBLADE, Moves.FLIP_TURN, Moves.ICE_SPINNER, Moves.BITTER_BLADE ], - [Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.SIZZLY_SLIDE, Moves.TOXIC, Moves.SALT_CURE ], - [Species.TATSUGIRI]: [ Moves.ICE_BEAM, Moves.FILLET_AWAY, Moves.CORE_ENFORCER, Moves.STEAM_ERUPTION ], + [Species.CETODDLE]: [ Moves.ZING_ZAP, Moves.HIGH_HORSEPOWER, Moves.SLACK_OFF, Moves.DRAGON_DANCE ], + [Species.VELUZA]: [ Moves.PSYBLADE, Moves.LEAF_BLADE, Moves.CEASELESS_EDGE, Moves.BITTER_BLADE ], + [Species.DONDOZO]: [ Moves.SOFT_BOILED, Moves.SIZZLY_SLIDE, Moves.BREAKING_SWIPE, Moves.SALT_CURE ], + [Species.TATSUGIRI]: [ Moves.SLUDGE_BOMB, Moves.FILLET_AWAY, Moves.CORE_ENFORCER, Moves.STEAM_ERUPTION ], [Species.GREAT_TUSK]: [ Moves.STONE_AXE, Moves.MORNING_SUN, Moves.COLLISION_COURSE, Moves.SHIFT_GEAR ], [Species.SCREAM_TAIL]: [ Moves.TORCH_SONG, Moves.GLITZY_GLOW, Moves.MOONLIGHT, Moves.SPARKLY_SWIRL ], [Species.BRUTE_BONNET]: [ Moves.SAPPY_SEED, Moves.STRENGTH_SAP, Moves.EARTHQUAKE, Moves.WICKED_BLOW ], - [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.FLAMETHROWER, Moves.EARTH_POWER, Moves.ASTRAL_BARRAGE ], + [Species.FLUTTER_MANE]: [ Moves.MOONLIGHT, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.MOONGEIST_BEAM ], [Species.SLITHER_WING]: [ Moves.MIGHTY_CLEAVE, Moves.THUNDEROUS_KICK, Moves.FIRE_LASH, Moves.VICTORY_DANCE ], [Species.SANDY_SHOCKS]: [ Moves.MORNING_SUN, Moves.ICE_BEAM, Moves.NASTY_PLOT, Moves.THUNDERCLAP ], [Species.IRON_TREADS]: [ Moves.FUSION_BOLT, Moves.BULK_UP, Moves.SHORE_UP, Moves.SUNSTEEL_STRIKE ], - [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE, Moves.NASTY_PLOT, Moves.STEAM_ERUPTION ], + [Species.IRON_BUNDLE]: [ Moves.EARTH_POWER, Moves.SPLISHY_SPLASH, Moves.VOLT_SWITCH, Moves.NASTY_PLOT ], [Species.IRON_HANDS]: [ Moves.DRAIN_PUNCH, Moves.BULK_UP, Moves.PLASMA_FISTS, Moves.ICE_HAMMER ], [Species.IRON_JUGULIS]: [ Moves.FIERY_WRATH, Moves.ROOST, Moves.NASTY_PLOT, Moves.OBLIVION_WING ], [Species.IRON_MOTH]: [ Moves.EARTH_POWER, Moves.SEARING_SHOT, Moves.MALIGNANT_CHAIN, Moves.QUIVER_DANCE ], [Species.IRON_THORNS]: [ Moves.DIAMOND_STORM, Moves.SHORE_UP, Moves.SHIFT_GEAR, Moves.PLASMA_FISTS ], - [Species.FRIGIBAX]: [ Moves.DRAGON_DARTS, Moves.DRAGON_DANCE, Moves.EARTHQUAKE, Moves.GLACIAL_LANCE ], + [Species.FRIGIBAX]: [ Moves.BEHEMOTH_BLADE, Moves.DRAGON_DANCE, Moves.MOUNTAIN_GALE, Moves.PRECIPICE_BLADES ], [Species.GIMMIGHOUL]: [ Moves.HAPPY_HOUR, Moves.AURA_SPHERE, Moves.SURF, Moves.ASTRAL_BARRAGE ], [Species.WO_CHIEN]: [ Moves.SPORE, Moves.FIERY_WRATH, Moves.SAPPY_SEED, Moves.STRENGTH_SAP ], - [Species.CHIEN_PAO]: [ Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.BITTER_BLADE, Moves.GLACIAL_LANCE ], - [Species.TING_LU]: [ Moves.SHORE_UP, Moves.WICKED_BLOW, Moves.SAPPY_SEED, Moves.THOUSAND_ARROWS ], + [Species.CHIEN_PAO]: [ Moves.KNOCK_OFF, Moves.PARTING_SHOT, Moves.TRIPLE_AXEL, Moves.BITTER_BLADE ], + [Species.TING_LU]: [ Moves.SHORE_UP, Moves.CEASELESS_EDGE, Moves.SAPPY_SEED, Moves.PRECIPICE_BLADES ], [Species.CHI_YU]: [ Moves.FIERY_WRATH, Moves.HYDRO_STEAM, Moves.MORNING_SUN, Moves.BLUE_FLARE ], [Species.ROARING_MOON]: [ Moves.FIRE_LASH, Moves.DRAGON_HAMMER, Moves.SUCKER_PUNCH, Moves.WICKED_BLOW ], [Species.IRON_VALIANT]: [ Moves.PLASMA_FISTS, Moves.NO_RETREAT, Moves.SECRET_SWORD, Moves.MAGICAL_TORQUE ], - [Species.KORAIDON]: [ Moves.SUNSTEEL_STRIKE, Moves.MORNING_SUN, Moves.DRAGON_DARTS, Moves.BITTER_BLADE ], + [Species.KORAIDON]: [ Moves.SUNSTEEL_STRIKE, Moves.SOLAR_BLADE, Moves.DRAGON_DARTS, Moves.BITTER_BLADE ], [Species.MIRAIDON]: [ Moves.ICE_BEAM, Moves.CLANGOROUS_SOUL, Moves.CORE_ENFORCER, Moves.RISING_VOLTAGE ], - [Species.WALKING_WAKE]: [ Moves.CORE_ENFORCER, Moves.NASTY_PLOT, Moves.EARTH_POWER, Moves.BOUNCY_BUBBLE ], + [Species.WALKING_WAKE]: [ Moves.BOUNCY_BUBBLE, Moves.FUSION_FLARE, Moves.SLUDGE_WAVE, Moves.CORE_ENFORCER ], [Species.IRON_LEAVES]: [ Moves.BITTER_BLADE, Moves.U_TURN, Moves.MIGHTY_CLEAVE, Moves.VICTORY_DANCE ], - [Species.POLTCHAGEIST]: [ Moves.SHELL_SMASH, Moves.BOUNCY_BUBBLE, Moves.LEECH_SEED, Moves.SPARKLY_SWIRL ], - [Species.OKIDOGI]: [ Moves.DRAIN_PUNCH, Moves.KNOCK_OFF, Moves.DIRE_CLAW, Moves.VICTORY_DANCE ], + [Species.POLTCHAGEIST]: [ Moves.PARABOLIC_CHARGE, Moves.BOUNCY_BUBBLE, Moves.LEECH_SEED, Moves.SPARKLY_SWIRL ], + [Species.OKIDOGI]: [ Moves.COMBAT_TORQUE, Moves.TIDY_UP, Moves.DIRE_CLAW, Moves.WICKED_BLOW ], [Species.MUNKIDORI]: [ Moves.PSYSTRIKE, Moves.HEAT_WAVE, Moves.EARTH_POWER, Moves.MALIGNANT_CHAIN ], - [Species.FEZANDIPITI]: [ Moves.BARB_BARRAGE, Moves.VICTORY_DANCE, Moves.TRIPLE_AXEL, Moves.MAGICAL_TORQUE ], - [Species.OGERPON]: [ Moves.FLOWER_TRICK, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.GIGATON_HAMMER ], + [Species.FEZANDIPITI]: [ Moves.BARB_BARRAGE, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.VICTORY_DANCE ], + [Species.OGERPON]: [ Moves.SLEEP_POWDER, Moves.BONEMERANG, Moves.TRIPLE_AXEL, Moves.FLOWER_TRICK ], [Species.GOUGING_FIRE]: [ Moves.EXTREME_SPEED, Moves.BULK_UP, Moves.SACRED_FIRE, Moves.GLAIVE_RUSH ], [Species.RAGING_BOLT]: [ Moves.NASTY_PLOT, Moves.FLAMETHROWER, Moves.MORNING_SUN, Moves.ELECTRO_DRIFT ], [Species.IRON_BOULDER]: [ Moves.PSYBLADE, Moves.KOWTOW_CLEAVE, Moves.STONE_AXE, Moves.BITTER_BLADE ], [Species.IRON_CROWN]: [ Moves.NASTY_PLOT, Moves.SECRET_SWORD, Moves.PSYSTRIKE, Moves.ELECTRO_DRIFT ], [Species.TERAPAGOS]: [ Moves.MOONBLAST, Moves.RECOVER, Moves.ICE_BEAM, Moves.SHELL_SMASH ], - [Species.PECHARUNT]: [ Moves.TAKE_HEART, Moves.BODY_PRESS, Moves.SAPPY_SEED, Moves.KINGS_SHIELD ], - [Species.ALOLA_RATTATA]: [ Moves.FALSE_SURRENDER, Moves.PSYCHIC_FANGS, Moves.COIL, Moves.EXTREME_SPEED ], - [Species.ALOLA_SANDSHREW]: [ Moves.SPIKY_SHIELD, Moves.AQUA_CUTTER, Moves.SHIFT_GEAR, Moves.GLACIAL_LANCE ], - [Species.ALOLA_VULPIX]: [ Moves.MOONBLAST, Moves.PARTING_SHOT, Moves.FLAMETHROWER, Moves.REVIVAL_BLESSING ], - [Species.ALOLA_DIGLETT]: [ Moves.THOUSAND_WAVES, Moves.SWORDS_DANCE, Moves.TRIPLE_DIVE, Moves.MOUNTAIN_GALE ], - [Species.ALOLA_MEOWTH]: [ Moves.BADDY_BAD, Moves.BUZZY_BUZZ, Moves.PARTING_SHOT, Moves.MAKE_IT_RAIN ], - [Species.ALOLA_GEODUDE]: [ Moves.THOUSAND_WAVES, Moves.BULK_UP, Moves.STONE_AXE, Moves.EXTREME_SPEED ], - [Species.ALOLA_GRIMER]: [ Moves.SUCKER_PUNCH, Moves.BARB_BARRAGE, Moves.STRENGTH_SAP, Moves.SURGING_STRIKES ], - [Species.ETERNAL_FLOETTE]: [ Moves.MIND_BLOWN, Moves.CHLOROBLAST, Moves.PHOTON_GEYSER, Moves.QUIVER_DANCE ], - [Species.GALAR_MEOWTH]: [ Moves.AQUA_CUTTER, Moves.KNOCK_OFF, Moves.BULLET_PUNCH, Moves.BEHEMOTH_BASH ], - [Species.GALAR_PONYTA]: [ Moves.MAGICAL_TORQUE, Moves.EXTREME_SPEED, Moves.FLARE_BLITZ, Moves.PHOTON_GEYSER ], - [Species.GALAR_SLOWPOKE]: [ Moves.TRICK_ROOM, Moves.BADDY_BAD, Moves.MOONBLAST, Moves.TORCH_SONG ], - [Species.GALAR_FARFETCHD]: [ Moves.ROOST, Moves.SACRED_SWORD, Moves.KINGS_SHIELD, Moves.BEHEMOTH_BLADE ], - [Species.GALAR_ARTICUNO]: [ Moves.SECRET_SWORD, Moves.NIGHT_DAZE, Moves.ICE_BEAM, Moves.OBLIVION_WING ], - [Species.GALAR_ZAPDOS]: [ Moves.TIDY_UP, Moves.FLOATY_FALL, Moves.ROOST, Moves.BOLT_BEAK ], - [Species.GALAR_MOLTRES]: [ Moves.ROOST, Moves.SLUDGE_BOMB, Moves.FLAMETHROWER, Moves.OBLIVION_WING ], - [Species.GALAR_CORSOLA]: [ Moves.SHELL_SMASH, Moves.AURA_SPHERE, Moves.INFERNAL_PARADE, Moves.ASTRAL_BARRAGE ], - [Species.GALAR_ZIGZAGOON]: [ Moves.CEASELESS_EDGE, Moves.FACADE, Moves.PARTING_SHOT, Moves.EXTREME_SPEED ], - [Species.GALAR_DARUMAKA]: [ Moves.ICE_SPINNER, Moves.ENDURE, Moves.DRAIN_PUNCH, Moves.V_CREATE ], - [Species.GALAR_YAMASK]: [ Moves.STRENGTH_SAP, Moves.DIRE_CLAW, Moves.THOUSAND_WAVES, Moves.SPECTRAL_THIEF ], - [Species.GALAR_STUNFISK]: [ Moves.SPIKY_SHIELD, Moves.THOUSAND_ARROWS, Moves.STRENGTH_SAP, Moves.DOUBLE_IRON_BASH ], - [Species.HISUI_GROWLITHE]: [ Moves.WAVE_CRASH, Moves.HEAD_SMASH, Moves.VOLT_TACKLE, Moves.DRAGON_DANCE ], - [Species.HISUI_VOLTORB]: [ Moves.FROST_BREATH, Moves.NASTY_PLOT, Moves.APPLE_ACID, Moves.ELECTRO_DRIFT ], - [Species.HISUI_QWILFISH]: [ Moves.CEASELESS_EDGE, Moves.KNOCK_OFF, Moves.STRENGTH_SAP, Moves.FISHIOUS_REND ], - [Species.HISUI_SNEASEL]: [ Moves.THUNDEROUS_KICK, Moves.KNOCK_OFF, Moves.TRIPLE_AXEL, Moves.VICTORY_DANCE ], - [Species.HISUI_ZORUA]: [ Moves.MOONBLAST, Moves.HYPER_VOICE, Moves.PARTING_SHOT, Moves.BLOOD_MOON ], + [Species.PECHARUNT]: [ Moves.TAKE_HEART, Moves.BODY_PRESS, Moves.SAPPY_SEED, Moves.ASTRAL_BARRAGE ], [Species.PALDEA_TAUROS]: [ Moves.NO_RETREAT, Moves.BLAZING_TORQUE, Moves.AQUA_STEP, Moves.THUNDEROUS_KICK ], - [Species.PALDEA_WOOPER]: [ Moves.RECOVER, Moves.STONE_AXE, Moves.BANEFUL_BUNKER, Moves.SAPPY_SEED ], - [Species.BLOODMOON_URSALUNA]: [ Moves.NASTY_PLOT, Moves.TRICK_ROOM, Moves.THUNDERBOLT, Moves.BOOMBURST ] + [Species.PALDEA_WOOPER]: [ Moves.STONE_AXE, Moves.RECOVER, Moves.BANEFUL_BUNKER, Moves.BARB_BARRAGE ], + [Species.BLOODMOON_URSALUNA]: [ Moves.NASTY_PLOT, Moves.ROCK_POLISH, Moves.SANDSEAR_STORM, Moves.BOOMBURST ] }; function parseEggMoves(content: string): void { diff --git a/src/data/balance/passives.ts b/src/data/balance/passives.ts index 6fb0e80e085..df347909d49 100644 --- a/src/data/balance/passives.ts +++ b/src/data/balance/passives.ts @@ -1,574 +1,590 @@ import { Abilities } from "#app/enums/abilities"; import { Species } from "#app/enums/species"; -export const starterPassiveAbilities = { - [Species.BULBASAUR]: Abilities.GRASSY_SURGE, - [Species.CHARMANDER]: Abilities.BEAST_BOOST, - [Species.SQUIRTLE]: Abilities.STURDY, - [Species.CATERPIE]: Abilities.MAGICIAN, - [Species.WEEDLE]: Abilities.TINTED_LENS, - [Species.PIDGEY]: Abilities.SHEER_FORCE, - [Species.RATTATA]: Abilities.STRONG_JAW, - [Species.SPEAROW]: Abilities.MOXIE, - [Species.EKANS]: Abilities.REGENERATOR, - [Species.SANDSHREW]: Abilities.TOUGH_CLAWS, - [Species.NIDORAN_F]: Abilities.FLARE_BOOST, - [Species.NIDORAN_M]: Abilities.GUTS, - [Species.VULPIX]: Abilities.FUR_COAT, - [Species.ZUBAT]: Abilities.INTIMIDATE, - [Species.ODDISH]: Abilities.TRIAGE, - [Species.PARAS]: Abilities.TRIAGE, - [Species.VENONAT]: Abilities.SIMPLE, - [Species.DIGLETT]: Abilities.STURDY, - [Species.MEOWTH]: Abilities.TOUGH_CLAWS, - [Species.PSYDUCK]: Abilities.SIMPLE, - [Species.MANKEY]: Abilities.IRON_FIST, - [Species.GROWLITHE]: Abilities.SPEED_BOOST, - [Species.POLIWAG]: Abilities.NO_GUARD, - [Species.ABRA]: Abilities.PSYCHIC_SURGE, - [Species.MACHOP]: Abilities.QUICK_FEET, - [Species.BELLSPROUT]: Abilities.FLOWER_GIFT, - [Species.TENTACOOL]: Abilities.TOXIC_CHAIN, - [Species.GEODUDE]: Abilities.DRY_SKIN, - [Species.PONYTA]: Abilities.MAGIC_GUARD, - [Species.SLOWPOKE]: Abilities.UNAWARE, - [Species.MAGNEMITE]: Abilities.LEVITATE, - [Species.FARFETCHD]: Abilities.SNIPER, - [Species.DODUO]: Abilities.PARENTAL_BOND, - [Species.SEEL]: Abilities.WATER_BUBBLE, - [Species.GRIMER]: Abilities.WATER_ABSORB, - [Species.SHELLDER]: Abilities.ICE_SCALES, - [Species.GASTLY]: Abilities.SHADOW_SHIELD, - [Species.ONIX]: Abilities.ROCKY_PAYLOAD, - [Species.DROWZEE]: Abilities.MAGICIAN, - [Species.KRABBY]: Abilities.THERMAL_EXCHANGE, - [Species.VOLTORB]: Abilities.TRANSISTOR, - [Species.EXEGGCUTE]: Abilities.RIPEN, - [Species.CUBONE]: Abilities.PARENTAL_BOND, - [Species.LICKITUNG]: Abilities.CHEEK_POUCH, - [Species.KOFFING]: Abilities.PARENTAL_BOND, - [Species.RHYHORN]: Abilities.FILTER, - [Species.TANGELA]: Abilities.SEED_SOWER, - [Species.KANGASKHAN]: Abilities.GUTS, - [Species.HORSEA]: Abilities.DRAGONS_MAW, - [Species.GOLDEEN]: Abilities.MULTISCALE, - [Species.STARYU]: Abilities.REGENERATOR, - [Species.SCYTHER]: Abilities.TINTED_LENS, - [Species.PINSIR]: Abilities.TINTED_LENS, - [Species.TAUROS]: Abilities.STAMINA, - [Species.MAGIKARP]: Abilities.MULTISCALE, - [Species.LAPRAS]: Abilities.LIGHTNING_ROD, - [Species.DITTO]: Abilities.ADAPTABILITY, - [Species.EEVEE]: Abilities.PICKUP, - [Species.PORYGON]: Abilities.PROTEAN, - [Species.OMANYTE]: Abilities.STURDY, - [Species.KABUTO]: Abilities.TOUGH_CLAWS, - [Species.AERODACTYL]: Abilities.ORICHALCUM_PULSE, - [Species.ARTICUNO]: Abilities.SNOW_WARNING, - [Species.ZAPDOS]: Abilities.DRIZZLE, - [Species.MOLTRES]: Abilities.DROUGHT, - [Species.DRATINI]: Abilities.AERILATE, - [Species.MEWTWO]: Abilities.NEUROFORCE, - [Species.MEW]: Abilities.PROTEAN, - [Species.CHIKORITA]: Abilities.THICK_FAT, - [Species.CYNDAQUIL]: Abilities.DROUGHT, - [Species.TOTODILE]: Abilities.TOUGH_CLAWS, - [Species.SENTRET]: Abilities.PICKUP, - [Species.HOOTHOOT]: Abilities.AERILATE, - [Species.LEDYBA]: Abilities.PRANKSTER, - [Species.SPINARAK]: Abilities.PRANKSTER, - [Species.CHINCHOU]: Abilities.WATER_BUBBLE, - [Species.PICHU]: Abilities.ELECTRIC_SURGE, - [Species.CLEFFA]: Abilities.ANALYTIC, - [Species.IGGLYBUFF]: Abilities.HUGE_POWER, - [Species.TOGEPI]: Abilities.PIXILATE, - [Species.NATU]: Abilities.TINTED_LENS, - [Species.MAREEP]: Abilities.ELECTROMORPHOSIS, - [Species.HOPPIP]: Abilities.FLUFFY, - [Species.AIPOM]: Abilities.SCRAPPY, - [Species.SUNKERN]: Abilities.DROUGHT, - [Species.YANMA]: Abilities.SHEER_FORCE, - [Species.WOOPER]: Abilities.COMATOSE, - [Species.MURKROW]: Abilities.DARK_AURA, - [Species.MISDREAVUS]: Abilities.BEADS_OF_RUIN, - [Species.UNOWN]: Abilities.PICKUP, - [Species.GIRAFARIG]: Abilities.PARENTAL_BOND, - [Species.PINECO]: Abilities.IRON_BARBS, - [Species.DUNSPARCE]: Abilities.UNAWARE, - [Species.GLIGAR]: Abilities.TOXIC_BOOST, - [Species.SNUBBULL]: Abilities.PIXILATE, - [Species.QWILFISH]: Abilities.TOXIC_DEBRIS, - [Species.SHUCKLE]: Abilities.HARVEST, - [Species.HERACROSS]: Abilities.TECHNICIAN, - [Species.SNEASEL]: Abilities.TOUGH_CLAWS, - [Species.TEDDIURSA]: Abilities.THICK_FAT, - [Species.SLUGMA]: Abilities.DESOLATE_LAND, - [Species.SWINUB]: Abilities.SLUSH_RUSH, - [Species.CORSOLA]: Abilities.STORM_DRAIN, - [Species.REMORAID]: Abilities.SIMPLE, - [Species.DELIBIRD]: Abilities.HUGE_POWER, - [Species.SKARMORY]: Abilities.LIGHTNING_ROD, - [Species.HOUNDOUR]: Abilities.DROUGHT, - [Species.PHANPY]: Abilities.SPEED_BOOST, - [Species.STANTLER]: Abilities.SPEED_BOOST, - [Species.SMEARGLE]: Abilities.PRANKSTER, - [Species.TYROGUE]: Abilities.MOXIE, - [Species.SMOOCHUM]: Abilities.PSYCHIC_SURGE, - [Species.ELEKID]: Abilities.SHEER_FORCE, - [Species.MAGBY]: Abilities.CONTRARY, - [Species.MILTANK]: Abilities.STAMINA, - [Species.RAIKOU]: Abilities.TRANSISTOR, - [Species.ENTEI]: Abilities.MOXIE, - [Species.SUICUNE]: Abilities.UNAWARE, - [Species.LARVITAR]: Abilities.SAND_RUSH, - [Species.LUGIA]: Abilities.DELTA_STREAM, - [Species.HO_OH]: Abilities.MAGIC_GUARD, - [Species.CELEBI]: Abilities.PSYCHIC_SURGE, - [Species.TREECKO]: Abilities.TINTED_LENS, - [Species.TORCHIC]: Abilities.RECKLESS, - [Species.MUDKIP]: Abilities.DRIZZLE, - [Species.POOCHYENA]: Abilities.TOUGH_CLAWS, - [Species.ZIGZAGOON]: Abilities.RUN_AWAY, - [Species.WURMPLE]: Abilities.SIMPLE, - [Species.LOTAD]: Abilities.DRIZZLE, - [Species.SEEDOT]: Abilities.SHARPNESS, - [Species.TAILLOW]: Abilities.AERILATE, - [Species.WINGULL]: Abilities.SWIFT_SWIM, - [Species.RALTS]: Abilities.PSYCHIC_SURGE, - [Species.SURSKIT]: Abilities.WATER_BUBBLE, - [Species.SHROOMISH]: Abilities.GUTS, - [Species.SLAKOTH]: Abilities.GUTS, - [Species.NINCADA]: Abilities.MAGIC_GUARD, - [Species.WHISMUR]: Abilities.PUNK_ROCK, - [Species.MAKUHITA]: Abilities.STAMINA, - [Species.AZURILL]: Abilities.MISTY_SURGE, - [Species.NOSEPASS]: Abilities.LEVITATE, - [Species.SKITTY]: Abilities.SCRAPPY, - [Species.SABLEYE]: Abilities.UNNERVE, - [Species.MAWILE]: Abilities.UNNERVE, - [Species.ARON]: Abilities.EARTH_EATER, - [Species.MEDITITE]: Abilities.MINDS_EYE, - [Species.ELECTRIKE]: Abilities.ELECTRIC_SURGE, - [Species.PLUSLE]: Abilities.POWER_SPOT, - [Species.MINUN]: Abilities.POWER_SPOT, - [Species.VOLBEAT]: Abilities.HONEY_GATHER, - [Species.ILLUMISE]: Abilities.HONEY_GATHER, - [Species.GULPIN]: Abilities.EARTH_EATER, - [Species.CARVANHA]: Abilities.SHEER_FORCE, - [Species.WAILMER]: Abilities.LEVITATE, - [Species.NUMEL]: Abilities.FUR_COAT, - [Species.TORKOAL]: Abilities.ANALYTIC, - [Species.SPOINK]: Abilities.PSYCHIC_SURGE, - [Species.SPINDA]: Abilities.SIMPLE, - [Species.TRAPINCH]: Abilities.ADAPTABILITY, - [Species.CACNEA]: Abilities.SAND_RUSH, - [Species.SWABLU]: Abilities.ADAPTABILITY, - [Species.ZANGOOSE]: Abilities.POISON_HEAL, - [Species.SEVIPER]: Abilities.MULTISCALE, - [Species.LUNATONE]: Abilities.SHADOW_SHIELD, - [Species.SOLROCK]: Abilities.DROUGHT, - [Species.BARBOACH]: Abilities.SIMPLE, - [Species.CORPHISH]: Abilities.TOUGH_CLAWS, - [Species.BALTOY]: Abilities.WELL_BAKED_BODY, - [Species.LILEEP]: Abilities.SEED_SOWER, - [Species.ANORITH]: Abilities.WATER_ABSORB, - [Species.FEEBAS]: Abilities.MAGIC_GUARD, - [Species.CASTFORM]: Abilities.ADAPTABILITY, - [Species.KECLEON]: Abilities.ADAPTABILITY, - [Species.SHUPPET]: Abilities.SHADOW_SHIELD, - [Species.DUSKULL]: Abilities.UNNERVE, - [Species.TROPIUS]: Abilities.RIPEN, - [Species.ABSOL]: Abilities.SHARPNESS, - [Species.WYNAUT]: Abilities.STURDY, - [Species.SNORUNT]: Abilities.SNOW_WARNING, - [Species.SPHEAL]: Abilities.UNAWARE, - [Species.CLAMPERL]: Abilities.DRIZZLE, - [Species.RELICANTH]: Abilities.PRIMORDIAL_SEA, - [Species.LUVDISC]: Abilities.MULTISCALE, - [Species.BAGON]: Abilities.DRAGONS_MAW, - [Species.BELDUM]: Abilities.LEVITATE, - [Species.REGIROCK]: Abilities.SAND_STREAM, - [Species.REGICE]: Abilities.SNOW_WARNING, - [Species.REGISTEEL]: Abilities.FILTER, - [Species.LATIAS]: Abilities.PRISM_ARMOR, - [Species.LATIOS]: Abilities.TINTED_LENS, - [Species.KYOGRE]: Abilities.MOLD_BREAKER, - [Species.GROUDON]: Abilities.TURBOBLAZE, - [Species.RAYQUAZA]: Abilities.UNNERVE, - [Species.JIRACHI]: Abilities.COMATOSE, - [Species.DEOXYS]: Abilities.PROTEAN, - [Species.TURTWIG]: Abilities.THICK_FAT, - [Species.CHIMCHAR]: Abilities.BEAST_BOOST, - [Species.PIPLUP]: Abilities.DRIZZLE, - [Species.STARLY]: Abilities.ROCK_HEAD, - [Species.BIDOOF]: Abilities.SAP_SIPPER, - [Species.KRICKETOT]: Abilities.SHARPNESS, - [Species.SHINX]: Abilities.SPEED_BOOST, - [Species.BUDEW]: Abilities.GRASSY_SURGE, - [Species.CRANIDOS]: Abilities.ROCK_HEAD, - [Species.SHIELDON]: Abilities.EARTH_EATER, - [Species.BURMY]: Abilities.STURDY, - [Species.COMBEE]: Abilities.INTIMIDATE, - [Species.PACHIRISU]: Abilities.HONEY_GATHER, - [Species.BUIZEL]: Abilities.MOXIE, - [Species.CHERUBI]: Abilities.ORICHALCUM_PULSE, - [Species.SHELLOS]: Abilities.REGENERATOR, - [Species.DRIFLOON]: Abilities.MAGIC_GUARD, - [Species.BUNEARY]: Abilities.ADAPTABILITY, - [Species.GLAMEOW]: Abilities.INTIMIDATE, - [Species.CHINGLING]: Abilities.PUNK_ROCK, - [Species.STUNKY]: Abilities.NEUTRALIZING_GAS, - [Species.BRONZOR]: Abilities.BULLETPROOF, - [Species.BONSLY]: Abilities.SAP_SIPPER, - [Species.MIME_JR]: Abilities.OPPORTUNIST, - [Species.HAPPINY]: Abilities.FUR_COAT, - [Species.CHATOT]: Abilities.PUNK_ROCK, - [Species.SPIRITOMB]: Abilities.VESSEL_OF_RUIN, - [Species.GIBLE]: Abilities.SAND_STREAM, - [Species.MUNCHLAX]: Abilities.RIPEN, - [Species.RIOLU]: Abilities.MINDS_EYE, - [Species.HIPPOPOTAS]: Abilities.UNAWARE, - [Species.SKORUPI]: Abilities.SUPER_LUCK, - [Species.CROAGUNK]: Abilities.MOXIE, - [Species.CARNIVINE]: Abilities.ARENA_TRAP, - [Species.FINNEON]: Abilities.WATER_BUBBLE, - [Species.MANTYKE]: Abilities.UNAWARE, - [Species.SNOVER]: Abilities.THICK_FAT, - [Species.ROTOM]: Abilities.HADRON_ENGINE, - [Species.UXIE]: Abilities.UNAWARE, - [Species.MESPRIT]: Abilities.MOODY, - [Species.AZELF]: Abilities.NEUROFORCE, - [Species.DIALGA]: Abilities.LEVITATE, - [Species.PALKIA]: Abilities.SPEED_BOOST, - [Species.HEATRAN]: Abilities.EARTH_EATER, - [Species.REGIGIGAS]: Abilities.SCRAPPY, - [Species.GIRATINA]: Abilities.SHADOW_SHIELD, - [Species.CRESSELIA]: Abilities.SHADOW_SHIELD, - [Species.PHIONE]: Abilities.SIMPLE, - [Species.MANAPHY]: Abilities.PRIMORDIAL_SEA, - [Species.DARKRAI]: Abilities.UNNERVE, - [Species.SHAYMIN]: Abilities.WIND_RIDER, - [Species.ARCEUS]: Abilities.ADAPTABILITY, - [Species.VICTINI]: Abilities.SHEER_FORCE, - [Species.SNIVY]: Abilities.MULTISCALE, - [Species.TEPIG]: Abilities.ROCK_HEAD, - [Species.OSHAWOTT]: Abilities.INTREPID_SWORD, - [Species.PATRAT]: Abilities.NO_GUARD, - [Species.LILLIPUP]: Abilities.FUR_COAT, - [Species.PURRLOIN]: Abilities.PICKUP, - [Species.PANSAGE]: Abilities.WELL_BAKED_BODY, - [Species.PANSEAR]: Abilities.WATER_ABSORB, - [Species.PANPOUR]: Abilities.SAP_SIPPER, - [Species.MUNNA]: Abilities.NEUTRALIZING_GAS, - [Species.PIDOVE]: Abilities.SNIPER, - [Species.BLITZLE]: Abilities.ELECTRIC_SURGE, - [Species.ROGGENROLA]: Abilities.SOLID_ROCK, - [Species.WOOBAT]: Abilities.OPPORTUNIST, - [Species.DRILBUR]: Abilities.SAND_STREAM, - [Species.AUDINO]: Abilities.FRIEND_GUARD, - [Species.TIMBURR]: Abilities.ROCKY_PAYLOAD, - [Species.TYMPOLE]: Abilities.POISON_HEAL, - [Species.THROH]: Abilities.STAMINA, - [Species.SAWK]: Abilities.SCRAPPY, - [Species.SEWADDLE]: Abilities.SHARPNESS, - [Species.VENIPEDE]: Abilities.STAMINA, - [Species.COTTONEE]: Abilities.FLUFFY, - [Species.PETILIL]: Abilities.SIMPLE, - [Species.BASCULIN]: Abilities.SUPREME_OVERLORD, - [Species.SANDILE]: Abilities.TOUGH_CLAWS, - [Species.DARUMAKA]: Abilities.GORILLA_TACTICS, - [Species.MARACTUS]: Abilities.WELL_BAKED_BODY, - [Species.DWEBBLE]: Abilities.ROCKY_PAYLOAD, - [Species.SCRAGGY]: Abilities.PROTEAN, - [Species.SIGILYPH]: Abilities.FLARE_BOOST, - [Species.YAMASK]: Abilities.PURIFYING_SALT, - [Species.TIRTOUGA]: Abilities.WATER_ABSORB, - [Species.ARCHEN]: Abilities.MULTISCALE, - [Species.TRUBBISH]: Abilities.NEUTRALIZING_GAS, - [Species.ZORUA]: Abilities.DARK_AURA, - [Species.MINCCINO]: Abilities.FUR_COAT, - [Species.GOTHITA]: Abilities.UNNERVE, - [Species.SOLOSIS]: Abilities.PSYCHIC_SURGE, - [Species.DUCKLETT]: Abilities.DRIZZLE, - [Species.VANILLITE]: Abilities.SLUSH_RUSH, - [Species.DEERLING]: Abilities.FUR_COAT, - [Species.EMOLGA]: Abilities.TRANSISTOR, - [Species.KARRABLAST]: Abilities.QUICK_DRAW, - [Species.FOONGUS]: Abilities.THICK_FAT, - [Species.FRILLISH]: Abilities.POISON_HEAL, - [Species.ALOMOMOLA]: Abilities.MULTISCALE, - [Species.JOLTIK]: Abilities.TRANSISTOR, - [Species.FERROSEED]: Abilities.ROUGH_SKIN, - [Species.KLINK]: Abilities.STEELY_SPIRIT, - [Species.TYNAMO]: Abilities.POISON_HEAL, - [Species.ELGYEM]: Abilities.PRISM_ARMOR, - [Species.LITWICK]: Abilities.SOUL_HEART, - [Species.AXEW]: Abilities.DRAGONS_MAW, - [Species.CUBCHOO]: Abilities.TOUGH_CLAWS, - [Species.CRYOGONAL]: Abilities.SNOW_WARNING, - [Species.SHELMET]: Abilities.PROTEAN, - [Species.STUNFISK]: Abilities.STORM_DRAIN, - [Species.MIENFOO]: Abilities.NO_GUARD, - [Species.DRUDDIGON]: Abilities.INTIMIDATE, - [Species.GOLETT]: Abilities.SHADOW_SHIELD, - [Species.PAWNIARD]: Abilities.SWORD_OF_RUIN, - [Species.BOUFFALANT]: Abilities.ROCK_HEAD, - [Species.RUFFLET]: Abilities.SPEED_BOOST, - [Species.VULLABY]: Abilities.THICK_FAT, - [Species.HEATMOR]: Abilities.CONTRARY, - [Species.DURANT]: Abilities.COMPOUND_EYES, - [Species.DEINO]: Abilities.PARENTAL_BOND, - [Species.LARVESTA]: Abilities.DROUGHT, - [Species.COBALION]: Abilities.INTREPID_SWORD, - [Species.TERRAKION]: Abilities.ROCKY_PAYLOAD, - [Species.VIRIZION]: Abilities.SHARPNESS, - [Species.TORNADUS]: Abilities.DRIZZLE, - [Species.THUNDURUS]: Abilities.DRIZZLE, - [Species.RESHIRAM]: Abilities.ORICHALCUM_PULSE, - [Species.ZEKROM]: Abilities.HADRON_ENGINE, - [Species.LANDORUS]: Abilities.STORM_DRAIN, - [Species.KYUREM]: Abilities.SNOW_WARNING, - [Species.KELDEO]: Abilities.GRIM_NEIGH, - [Species.MELOETTA]: Abilities.MINDS_EYE, - [Species.GENESECT]: Abilities.PROTEAN, - [Species.CHESPIN]: Abilities.DAUNTLESS_SHIELD, - [Species.FENNEKIN]: Abilities.PSYCHIC_SURGE, - [Species.FROAKIE]: Abilities.STAKEOUT, - [Species.BUNNELBY]: Abilities.GUTS, - [Species.FLETCHLING]: Abilities.MAGIC_GUARD, - [Species.SCATTERBUG]: Abilities.PRANKSTER, - [Species.LITLEO]: Abilities.BEAST_BOOST, - [Species.FLABEBE]: Abilities.GRASSY_SURGE, - [Species.SKIDDO]: Abilities.SEED_SOWER, - [Species.PANCHAM]: Abilities.FUR_COAT, - [Species.FURFROU]: Abilities.FLUFFY, - [Species.ESPURR]: Abilities.FUR_COAT, - [Species.HONEDGE]: Abilities.SHARPNESS, - [Species.SPRITZEE]: Abilities.FUR_COAT, - [Species.SWIRLIX]: Abilities.WELL_BAKED_BODY, - [Species.INKAY]: Abilities.UNNERVE, - [Species.BINACLE]: Abilities.SAP_SIPPER, - [Species.SKRELP]: Abilities.DRAGONS_MAW, - [Species.CLAUNCHER]: Abilities.SWIFT_SWIM, - [Species.HELIOPTILE]: Abilities.PROTEAN, - [Species.TYRUNT]: Abilities.RECKLESS, - [Species.AMAURA]: Abilities.ICE_SCALES, - [Species.HAWLUCHA]: Abilities.MOXIE, - [Species.DEDENNE]: Abilities.PIXILATE, - [Species.CARBINK]: Abilities.SOLID_ROCK, - [Species.GOOMY]: Abilities.REGENERATOR, - [Species.KLEFKI]: Abilities.LEVITATE, - [Species.PHANTUMP]: Abilities.SHADOW_TAG, - [Species.PUMPKABOO]: Abilities.WELL_BAKED_BODY, - [Species.BERGMITE]: Abilities.ICE_SCALES, - [Species.NOIBAT]: Abilities.PUNK_ROCK, - [Species.XERNEAS]: Abilities.HARVEST, - [Species.YVELTAL]: Abilities.SOUL_HEART, - [Species.ZYGARDE]: Abilities.HUGE_POWER, - [Species.DIANCIE]: Abilities.LEVITATE, - [Species.HOOPA]: Abilities.OPPORTUNIST, - [Species.VOLCANION]: Abilities.FILTER, - [Species.ROWLET]: Abilities.SNIPER, - [Species.LITTEN]: Abilities.OPPORTUNIST, - [Species.POPPLIO]: Abilities.PUNK_ROCK, - [Species.PIKIPEK]: Abilities.TECHNICIAN, - [Species.YUNGOOS]: Abilities.TOUGH_CLAWS, - [Species.GRUBBIN]: Abilities.SPEED_BOOST, - [Species.CRABRAWLER]: Abilities.WATER_BUBBLE, - [Species.ORICORIO]: Abilities.ADAPTABILITY, - [Species.CUTIEFLY]: Abilities.TINTED_LENS, - [Species.ROCKRUFF]: Abilities.ROCKY_PAYLOAD, - [Species.WISHIWASHI]: Abilities.REGENERATOR, - [Species.MAREANIE]: Abilities.TOXIC_DEBRIS, - [Species.MUDBRAY]: Abilities.CUD_CHEW, - [Species.DEWPIDER]: Abilities.TINTED_LENS, - [Species.FOMANTIS]: Abilities.SHARPNESS, - [Species.MORELULL]: Abilities.TRIAGE, - [Species.SALANDIT]: Abilities.DRAGONS_MAW, - [Species.STUFFUL]: Abilities.SCRAPPY, - [Species.BOUNSWEET]: Abilities.MOXIE, - [Species.COMFEY]: Abilities.FRIEND_GUARD, - [Species.ORANGURU]: Abilities.POWER_SPOT, - [Species.PASSIMIAN]: Abilities.LIBERO, - [Species.WIMPOD]: Abilities.REGENERATOR, - [Species.SANDYGAST]: Abilities.SAND_SPIT, - [Species.PYUKUMUKU]: Abilities.PURIFYING_SALT, - [Species.TYPE_NULL]: Abilities.ADAPTABILITY, - [Species.MINIOR]: Abilities.STURDY, - [Species.KOMALA]: Abilities.GUTS, - [Species.TURTONATOR]: Abilities.DAUNTLESS_SHIELD, - [Species.TOGEDEMARU]: Abilities.ROUGH_SKIN, - [Species.MIMIKYU]: Abilities.TOUGH_CLAWS, - [Species.BRUXISH]: Abilities.MULTISCALE, - [Species.DRAMPA]: Abilities.THICK_FAT, - [Species.DHELMISE]: Abilities.WATER_BUBBLE, - [Species.JANGMO_O]: Abilities.DAUNTLESS_SHIELD, - [Species.TAPU_KOKO]: Abilities.TRANSISTOR, - [Species.TAPU_LELE]: Abilities.SHEER_FORCE, - [Species.TAPU_BULU]: Abilities.TRIAGE, - [Species.TAPU_FINI]: Abilities.FAIRY_AURA, - [Species.COSMOG]: Abilities.BEAST_BOOST, - [Species.NIHILEGO]: Abilities.LEVITATE, - [Species.BUZZWOLE]: Abilities.MOXIE, - [Species.PHEROMOSA]: Abilities.TINTED_LENS, - [Species.XURKITREE]: Abilities.TRANSISTOR, - [Species.CELESTEELA]: Abilities.HEATPROOF, - [Species.KARTANA]: Abilities.SHARPNESS, - [Species.GUZZLORD]: Abilities.POISON_HEAL, - [Species.NECROZMA]: Abilities.BEAST_BOOST, - [Species.MAGEARNA]: Abilities.STEELY_SPIRIT, - [Species.MARSHADOW]: Abilities.IRON_FIST, - [Species.POIPOLE]: Abilities.SHEER_FORCE, - [Species.STAKATAKA]: Abilities.SOLID_ROCK, - [Species.BLACEPHALON]: Abilities.MAGIC_GUARD, - [Species.ZERAORA]: Abilities.TOUGH_CLAWS, - [Species.MELTAN]: Abilities.STEELY_SPIRIT, - [Species.GROOKEY]: Abilities.GRASS_PELT, - [Species.SCORBUNNY]: Abilities.NO_GUARD, - [Species.SOBBLE]: Abilities.SUPER_LUCK, - [Species.SKWOVET]: Abilities.HARVEST, - [Species.ROOKIDEE]: Abilities.IRON_BARBS, - [Species.BLIPBUG]: Abilities.PSYCHIC_SURGE, - [Species.NICKIT]: Abilities.MAGICIAN, - [Species.GOSSIFLEUR]: Abilities.GRASSY_SURGE, - [Species.WOOLOO]: Abilities.SIMPLE, - [Species.CHEWTLE]: Abilities.ROCKY_PAYLOAD, - [Species.YAMPER]: Abilities.SHEER_FORCE, - [Species.ROLYCOLY]: Abilities.SOLID_ROCK, - [Species.APPLIN]: Abilities.DRAGONS_MAW, - [Species.SILICOBRA]: Abilities.SAND_RUSH, - [Species.CRAMORANT]: Abilities.LIGHTNING_ROD, - [Species.ARROKUDA]: Abilities.INTIMIDATE, - [Species.TOXEL]: Abilities.ELECTRIC_SURGE, - [Species.SIZZLIPEDE]: Abilities.SPEED_BOOST, - [Species.CLOBBOPUS]: Abilities.WATER_BUBBLE, - [Species.SINISTEA]: Abilities.SHADOW_SHIELD, - [Species.HATENNA]: Abilities.FAIRY_AURA, - [Species.IMPIDIMP]: Abilities.FUR_COAT, - [Species.MILCERY]: Abilities.REGENERATOR, - [Species.FALINKS]: Abilities.PARENTAL_BOND, - [Species.PINCURCHIN]: Abilities.ELECTROMORPHOSIS, - [Species.SNOM]: Abilities.SNOW_WARNING, - [Species.STONJOURNER]: Abilities.STURDY, - [Species.EISCUE]: Abilities.ICE_SCALES, - [Species.INDEEDEE]: Abilities.FRIEND_GUARD, - [Species.MORPEKO]: Abilities.MOODY, - [Species.CUFANT]: Abilities.EARTH_EATER, - [Species.DRACOZOLT]: Abilities.NO_GUARD, - [Species.ARCTOZOLT]: Abilities.TRANSISTOR, - [Species.DRACOVISH]: Abilities.SWIFT_SWIM, - [Species.ARCTOVISH]: Abilities.STRONG_JAW, - [Species.DURALUDON]: Abilities.STEELWORKER, - [Species.DREEPY]: Abilities.PARENTAL_BOND, - [Species.ZACIAN]: Abilities.UNNERVE, - [Species.ZAMAZENTA]: Abilities.UNNERVE, - [Species.ETERNATUS]: Abilities.NEUTRALIZING_GAS, - [Species.KUBFU]: Abilities.IRON_FIST, - [Species.ZARUDE]: Abilities.TOUGH_CLAWS, - [Species.REGIELEKI]: Abilities.ELECTRIC_SURGE, - [Species.REGIDRAGO]: Abilities.MULTISCALE, - [Species.GLASTRIER]: Abilities.FILTER, - [Species.SPECTRIER]: Abilities.SHADOW_SHIELD, - [Species.CALYREX]: Abilities.HARVEST, - [Species.ENAMORUS]: Abilities.FAIRY_AURA, - [Species.SPRIGATITO]: Abilities.MAGICIAN, - [Species.FUECOCO]: Abilities.PUNK_ROCK, - [Species.QUAXLY]: Abilities.OPPORTUNIST, - [Species.LECHONK]: Abilities.SIMPLE, - [Species.TAROUNTULA]: Abilities.HONEY_GATHER, - [Species.NYMBLE]: Abilities.GUTS, - [Species.PAWMI]: Abilities.TRANSISTOR, - [Species.TANDEMAUS]: Abilities.SCRAPPY, - [Species.FIDOUGH]: Abilities.WATER_ABSORB, - [Species.SMOLIV]: Abilities.RIPEN, - [Species.SQUAWKABILLY]: Abilities.MOXIE, - [Species.NACLI]: Abilities.SOLID_ROCK, - [Species.CHARCADET]: Abilities.PRISM_ARMOR, - [Species.TADBULB]: Abilities.STAMINA, - [Species.WATTREL]: Abilities.SHEER_FORCE, - [Species.MASCHIFF]: Abilities.STRONG_JAW, - [Species.SHROODLE]: Abilities.CORROSION, - [Species.BRAMBLIN]: Abilities.SHADOW_SHIELD, - [Species.TOEDSCOOL]: Abilities.PRANKSTER, - [Species.KLAWF]: Abilities.WATER_ABSORB, - [Species.CAPSAKID]: Abilities.PARENTAL_BOND, - [Species.RELLOR]: Abilities.PRANKSTER, - [Species.FLITTLE]: Abilities.DAZZLING, - [Species.TINKATINK]: Abilities.STEELWORKER, - [Species.WIGLETT]: Abilities.STURDY, - [Species.BOMBIRDIER]: Abilities.UNBURDEN, - [Species.FINIZEN]: Abilities.IRON_FIST, - [Species.VAROOM]: Abilities.LEVITATE, - [Species.CYCLIZAR]: Abilities.PROTEAN, - [Species.ORTHWORM]: Abilities.REGENERATOR, - [Species.GLIMMET]: Abilities.LEVITATE, - [Species.GREAVARD]: Abilities.FUR_COAT, - [Species.FLAMIGO]: Abilities.MOXIE, - [Species.CETODDLE]: Abilities.ICE_SCALES, - [Species.VELUZA]: Abilities.SUPER_LUCK, - [Species.DONDOZO]: Abilities.PARENTAL_BOND, - [Species.TATSUGIRI]: Abilities.ADAPTABILITY, - [Species.GREAT_TUSK]: Abilities.INTIMIDATE, - [Species.SCREAM_TAIL]: Abilities.UNAWARE, - [Species.BRUTE_BONNET]: Abilities.CHLOROPHYLL, - [Species.FLUTTER_MANE]: Abilities.DAZZLING, - [Species.SLITHER_WING]: Abilities.SCRAPPY, - [Species.SANDY_SHOCKS]: Abilities.EARTH_EATER, - [Species.IRON_TREADS]: Abilities.STEELY_SPIRIT, - [Species.IRON_BUNDLE]: Abilities.SNOW_WARNING, - [Species.IRON_HANDS]: Abilities.IRON_FIST, - [Species.IRON_JUGULIS]: Abilities.LIGHTNING_ROD, - [Species.IRON_MOTH]: Abilities.LEVITATE, - [Species.IRON_THORNS]: Abilities.SAND_STREAM, - [Species.FRIGIBAX]: Abilities.SNOW_WARNING, - [Species.GIMMIGHOUL]: Abilities.HONEY_GATHER, - [Species.WO_CHIEN]: Abilities.VESSEL_OF_RUIN, - [Species.CHIEN_PAO]: Abilities.INTIMIDATE, - [Species.TING_LU]: Abilities.STAMINA, - [Species.CHI_YU]: Abilities.BERSERK, - [Species.ROARING_MOON]: Abilities.TOUGH_CLAWS, - [Species.IRON_VALIANT]: Abilities.ADAPTABILITY, - [Species.KORAIDON]: Abilities.OPPORTUNIST, - [Species.MIRAIDON]: Abilities.OPPORTUNIST, - [Species.WALKING_WAKE]: Abilities.BEAST_BOOST, - [Species.IRON_LEAVES]: Abilities.SHARPNESS, - [Species.POLTCHAGEIST]: Abilities.TRIAGE, - [Species.OKIDOGI]: Abilities.FUR_COAT, - [Species.MUNKIDORI]: Abilities.NEUROFORCE, - [Species.FEZANDIPITI]: Abilities.LEVITATE, - [Species.OGERPON]: Abilities.OPPORTUNIST, - [Species.GOUGING_FIRE]: Abilities.BEAST_BOOST, - [Species.RAGING_BOLT]: Abilities.BEAST_BOOST, - [Species.IRON_BOULDER]: Abilities.SHARPNESS, - [Species.IRON_CROWN]: Abilities.SHARPNESS, - [Species.TERAPAGOS]: Abilities.SOUL_HEART, - [Species.PECHARUNT]: Abilities.TOXIC_CHAIN, - [Species.ALOLA_RATTATA]: Abilities.ADAPTABILITY, - [Species.ALOLA_SANDSHREW]: Abilities.ICE_SCALES, - [Species.ALOLA_VULPIX]: Abilities.SHEER_FORCE, - [Species.ALOLA_DIGLETT]: Abilities.STURDY, - [Species.ALOLA_MEOWTH]: Abilities.DARK_AURA, - [Species.ALOLA_GEODUDE]: Abilities.DRY_SKIN, - [Species.ALOLA_GRIMER]: Abilities.TOXIC_DEBRIS, - [Species.ETERNAL_FLOETTE]: Abilities.MAGIC_GUARD, - [Species.GALAR_MEOWTH]: Abilities.STEELWORKER, - [Species.GALAR_PONYTA]: Abilities.MOXIE, - [Species.GALAR_SLOWPOKE]: Abilities.UNAWARE, - [Species.GALAR_FARFETCHD]: Abilities.INTREPID_SWORD, - [Species.GALAR_ARTICUNO]: Abilities.SERENE_GRACE, - [Species.GALAR_ZAPDOS]: Abilities.TOUGH_CLAWS, - [Species.GALAR_MOLTRES]: Abilities.DARK_AURA, - [Species.GALAR_CORSOLA]: Abilities.SHADOW_SHIELD, - [Species.GALAR_ZIGZAGOON]: Abilities.POISON_HEAL, - [Species.GALAR_DARUMAKA]: Abilities.FLASH_FIRE, - [Species.GALAR_YAMASK]: Abilities.TABLETS_OF_RUIN, - [Species.GALAR_STUNFISK]: Abilities.ARENA_TRAP, - [Species.HISUI_GROWLITHE]: Abilities.RECKLESS, - [Species.HISUI_VOLTORB]: Abilities.TRANSISTOR, - [Species.HISUI_QWILFISH]: Abilities.MERCILESS, - [Species.HISUI_SNEASEL]: Abilities.SCRAPPY, - [Species.HISUI_ZORUA]: Abilities.ADAPTABILITY, - [Species.PALDEA_TAUROS]: Abilities.ADAPTABILITY, - [Species.PALDEA_WOOPER]: Abilities.THICK_FAT, - [Species.BLOODMOON_URSALUNA]: Abilities.BERSERK +export interface PassiveAbilities { + [key: number]: Abilities +} + +interface StarterPassiveAbilities { + [key: number]: PassiveAbilities +} + +export const starterPassiveAbilities: StarterPassiveAbilities = { + [Species.BULBASAUR]: { 0: Abilities.GRASSY_SURGE }, + [Species.CHARMANDER]: { 0: Abilities.BEAST_BOOST }, + [Species.SQUIRTLE]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.CATERPIE]: { 0: Abilities.MAGICIAN }, + [Species.WEEDLE]: { 0: Abilities.TINTED_LENS }, + [Species.PIDGEY]: { 0: Abilities.SHEER_FORCE }, + [Species.RATTATA]: { 0: Abilities.STRONG_JAW }, + [Species.SPEAROW]: { 0: Abilities.MOXIE }, + [Species.EKANS]: { 0: Abilities.REGENERATOR }, + [Species.SANDSHREW]: { 0: Abilities.TOUGH_CLAWS }, + [Species.NIDORAN_F]: { 0: Abilities.FLARE_BOOST }, + [Species.NIDORAN_M]: { 0: Abilities.GUTS }, + [Species.VULPIX]: { 0: Abilities.FUR_COAT }, + [Species.ZUBAT]: { 0: Abilities.INTIMIDATE }, + [Species.ODDISH]: { 0: Abilities.TRIAGE }, + [Species.PARAS]: { 0: Abilities.TRIAGE }, + [Species.VENONAT]: { 0: Abilities.SIMPLE }, + [Species.DIGLETT]: { 0: Abilities.STURDY }, + [Species.MEOWTH]: { 0: Abilities.TOUGH_CLAWS }, + [Species.PSYDUCK]: { 0: Abilities.SIMPLE }, + [Species.MANKEY]: { 0: Abilities.IRON_FIST }, + [Species.GROWLITHE]: { 0: Abilities.FLUFFY }, + [Species.POLIWAG]: { 0: Abilities.NO_GUARD }, + [Species.ABRA]: { 0: Abilities.MAGICIAN }, + [Species.MACHOP]: { 0: Abilities.QUICK_FEET }, + [Species.BELLSPROUT]: { 0: Abilities.FLOWER_GIFT }, + [Species.TENTACOOL]: { 0: Abilities.TOXIC_CHAIN }, + [Species.GEODUDE]: { 0: Abilities.DRY_SKIN }, + [Species.PONYTA]: { 0: Abilities.MAGIC_GUARD }, + [Species.SLOWPOKE]: { 0: Abilities.UNAWARE }, + [Species.MAGNEMITE]: { 0: Abilities.LEVITATE }, + [Species.FARFETCHD]: { 0: Abilities.SNIPER }, + [Species.DODUO]: { 0: Abilities.PARENTAL_BOND }, + [Species.SEEL]: { 0: Abilities.WATER_BUBBLE }, + [Species.GRIMER]: { 0: Abilities.WATER_ABSORB }, + [Species.SHELLDER]: { 0: Abilities.ICE_SCALES }, + [Species.GASTLY]: { 0: Abilities.SHADOW_SHIELD }, + [Species.ONIX]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.DROWZEE]: { 0: Abilities.MAGICIAN }, + [Species.KRABBY]: { 0: Abilities.UNBURDEN }, + [Species.VOLTORB]: { 0: Abilities.TRANSISTOR }, + [Species.EXEGGCUTE]: { 0: Abilities.RIPEN }, + [Species.CUBONE]: { 0: Abilities.PARENTAL_BOND }, + [Species.LICKITUNG]: { 0: Abilities.CHEEK_POUCH }, + [Species.KOFFING]: { 0: Abilities.PARENTAL_BOND }, + [Species.RHYHORN]: { 0: Abilities.FILTER }, + [Species.TANGELA]: { 0: Abilities.SEED_SOWER }, + [Species.KANGASKHAN]: { 0: Abilities.TECHNICIAN }, + [Species.HORSEA]: { 0: Abilities.DRAGONS_MAW }, + [Species.GOLDEEN]: { 0: Abilities.MULTISCALE }, + [Species.STARYU]: { 0: Abilities.REGENERATOR }, + [Species.SCYTHER]: { 0: Abilities.TINTED_LENS }, + [Species.PINSIR]: { 0: Abilities.TINTED_LENS }, + [Species.TAUROS]: { 0: Abilities.STAMINA }, + [Species.MAGIKARP]: { 0: Abilities.MULTISCALE }, + [Species.LAPRAS]: { 0: Abilities.LIGHTNING_ROD }, + [Species.DITTO]: { 0: Abilities.ADAPTABILITY }, + [Species.EEVEE]: { 0: Abilities.PICKUP }, + [Species.PORYGON]: { 0: Abilities.PROTEAN }, + [Species.OMANYTE]: { 0: Abilities.STURDY }, + [Species.KABUTO]: { 0: Abilities.TOUGH_CLAWS }, + [Species.AERODACTYL]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.ARTICUNO]: { 0: Abilities.SNOW_WARNING }, + [Species.ZAPDOS]: { 0: Abilities.DRIZZLE }, + [Species.MOLTRES]: { 0: Abilities.DROUGHT }, + [Species.DRATINI]: { 0: Abilities.AERILATE }, + [Species.MEWTWO]: { 0: Abilities.NEUROFORCE }, + [Species.MEW]: { 0: Abilities.PROTEAN }, + + [Species.CHIKORITA]: { 0: Abilities.THICK_FAT }, + [Species.CYNDAQUIL]: { 0: Abilities.DROUGHT }, + [Species.TOTODILE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.SENTRET]: { 0: Abilities.PICKUP }, + [Species.HOOTHOOT]: { 0: Abilities.AERILATE }, + [Species.LEDYBA]: { 0: Abilities.PRANKSTER }, + [Species.SPINARAK]: { 0: Abilities.PRANKSTER }, + [Species.CHINCHOU]: { 0: Abilities.REGENERATOR }, + [Species.PICHU]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.CLEFFA]: { 0: Abilities.ANALYTIC }, + [Species.IGGLYBUFF]: { 0: Abilities.HUGE_POWER }, + [Species.TOGEPI]: { 0: Abilities.PIXILATE }, + [Species.NATU]: { 0: Abilities.SHEER_FORCE }, + [Species.MAREEP]: { 0: Abilities.ELECTROMORPHOSIS }, + [Species.HOPPIP]: { 0: Abilities.FLUFFY }, + [Species.AIPOM]: { 0: Abilities.SCRAPPY }, + [Species.SUNKERN]: { 0: Abilities.DROUGHT }, + [Species.YANMA]: { 0: Abilities.SHEER_FORCE }, + [Species.WOOPER]: { 0: Abilities.COMATOSE }, + [Species.MURKROW]: { 0: Abilities.DARK_AURA }, + [Species.MISDREAVUS]: { 0: Abilities.BEADS_OF_RUIN }, + [Species.UNOWN]: { 0: Abilities.PICKUP }, + [Species.GIRAFARIG]: { 0: Abilities.PARENTAL_BOND }, + [Species.PINECO]: { 0: Abilities.IRON_BARBS }, + [Species.DUNSPARCE]: { 0: Abilities.UNAWARE }, + [Species.GLIGAR]: { 0: Abilities.TOXIC_BOOST }, + [Species.SNUBBULL]: { 0: Abilities.PIXILATE }, + [Species.QWILFISH]: { 0: Abilities.TOXIC_DEBRIS }, + [Species.SHUCKLE]: { 0: Abilities.HARVEST }, + [Species.HERACROSS]: { 0: Abilities.TECHNICIAN }, + [Species.SNEASEL]: { 0: Abilities.TOUGH_CLAWS }, + [Species.TEDDIURSA]: { 0: Abilities.THICK_FAT }, + [Species.SLUGMA]: { 0: Abilities.DESOLATE_LAND }, + [Species.SWINUB]: { 0: Abilities.SLUSH_RUSH }, + [Species.CORSOLA]: { 0: Abilities.STORM_DRAIN }, + [Species.REMORAID]: { 0: Abilities.SIMPLE }, + [Species.DELIBIRD]: { 0: Abilities.HUGE_POWER }, + [Species.SKARMORY]: { 0: Abilities.LIGHTNING_ROD }, + [Species.HOUNDOUR]: { 0: Abilities.LIGHTNING_ROD }, + [Species.PHANPY]: { 0: Abilities.SPEED_BOOST }, + [Species.STANTLER]: { 0: Abilities.SPEED_BOOST }, + [Species.SMEARGLE]: { 0: Abilities.PRANKSTER }, + [Species.TYROGUE]: { 0: Abilities.MOXIE }, + [Species.SMOOCHUM]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.ELEKID]: { 0: Abilities.SHEER_FORCE }, + [Species.MAGBY]: { 0: Abilities.SHEER_FORCE }, + [Species.MILTANK]: { 0: Abilities.STAMINA }, + [Species.RAIKOU]: { 0: Abilities.BEAST_BOOST }, + [Species.ENTEI]: { 0: Abilities.BEAST_BOOST }, + [Species.SUICUNE]: { 0: Abilities.BEAST_BOOST }, + [Species.LARVITAR]: { 0: Abilities.SOLID_ROCK }, + [Species.LUGIA]: { 0: Abilities.DELTA_STREAM }, + [Species.HO_OH]: { 0: Abilities.MAGIC_GUARD }, + [Species.CELEBI]: { 0: Abilities.PSYCHIC_SURGE }, + + [Species.TREECKO]: { 0: Abilities.TINTED_LENS }, + [Species.TORCHIC]: { 0: Abilities.DEFIANT }, + [Species.MUDKIP]: { 0: Abilities.DRIZZLE }, + [Species.POOCHYENA]: { 0: Abilities.TOUGH_CLAWS }, + [Species.ZIGZAGOON]: { 0: Abilities.RUN_AWAY }, + [Species.WURMPLE]: { 0: Abilities.SIMPLE }, + [Species.LOTAD]: { 0: Abilities.DRIZZLE }, + [Species.SEEDOT]: { 0: Abilities.SHARPNESS }, + [Species.TAILLOW]: { 0: Abilities.AERILATE }, + [Species.WINGULL]: { 0: Abilities.SWIFT_SWIM }, + [Species.RALTS]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.SURSKIT]: { 0: Abilities.WATER_BUBBLE }, + [Species.SHROOMISH]: { 0: Abilities.GUTS }, + [Species.SLAKOTH]: { 0: Abilities.GUTS }, + [Species.NINCADA]: { 0: Abilities.MAGIC_GUARD }, + [Species.WHISMUR]: { 0: Abilities.PUNK_ROCK }, + [Species.MAKUHITA]: { 0: Abilities.STAMINA }, + [Species.AZURILL]: { 0: Abilities.MISTY_SURGE }, + [Species.NOSEPASS]: { 0: Abilities.LEVITATE }, + [Species.SKITTY]: { 0: Abilities.SCRAPPY }, + [Species.SABLEYE]: { 0: Abilities.UNNERVE }, + [Species.MAWILE]: { 0: Abilities.UNNERVE }, + [Species.ARON]: { 0: Abilities.EARTH_EATER }, + [Species.MEDITITE]: { 0: Abilities.MINDS_EYE }, + [Species.ELECTRIKE]: { 0: Abilities.FLASH_FIRE }, + [Species.PLUSLE]: { 0: Abilities.POWER_SPOT }, + [Species.MINUN]: { 0: Abilities.POWER_SPOT }, + [Species.VOLBEAT]: { 0: Abilities.HONEY_GATHER }, + [Species.ILLUMISE]: { 0: Abilities.HONEY_GATHER }, + [Species.GULPIN]: { 0: Abilities.EARTH_EATER }, + [Species.CARVANHA]: { 0: Abilities.SHEER_FORCE }, + [Species.WAILMER]: { 0: Abilities.LEVITATE }, + [Species.NUMEL]: { 0: Abilities.FUR_COAT }, + [Species.TORKOAL]: { 0: Abilities.ANALYTIC }, + [Species.SPOINK]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.SPINDA]: { 0: Abilities.SIMPLE }, + [Species.TRAPINCH]: { 0: Abilities.ADAPTABILITY }, + [Species.CACNEA]: { 0: Abilities.SAND_RUSH }, + [Species.SWABLU]: { 0: Abilities.FLUFFY }, + [Species.ZANGOOSE]: { 0: Abilities.POISON_HEAL }, + [Species.SEVIPER]: { 0: Abilities.MULTISCALE }, + [Species.LUNATONE]: { 0: Abilities.SHADOW_SHIELD }, + [Species.SOLROCK]: { 0: Abilities.DROUGHT }, + [Species.BARBOACH]: { 0: Abilities.SIMPLE }, + [Species.CORPHISH]: { 0: Abilities.TOUGH_CLAWS }, + [Species.BALTOY]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.LILEEP]: { 0: Abilities.SEED_SOWER }, + [Species.ANORITH]: { 0: Abilities.WATER_ABSORB }, + [Species.FEEBAS]: { 0: Abilities.MAGIC_GUARD }, + [Species.CASTFORM]: { 0: Abilities.ADAPTABILITY }, + [Species.KECLEON]: { 0: Abilities.ADAPTABILITY }, + [Species.SHUPPET]: { 0: Abilities.SHADOW_SHIELD }, + [Species.DUSKULL]: { 0: Abilities.UNNERVE }, + [Species.TROPIUS]: { 0: Abilities.RIPEN }, + [Species.ABSOL]: { 0: Abilities.SHARPNESS }, + [Species.WYNAUT]: { 0: Abilities.STURDY }, + [Species.SNORUNT]: { 0: Abilities.SNOW_WARNING }, + [Species.SPHEAL]: { 0: Abilities.UNAWARE }, + [Species.CLAMPERL]: { 0: Abilities.ARENA_TRAP }, + [Species.RELICANTH]: { 0: Abilities.PRIMORDIAL_SEA }, + [Species.LUVDISC]: { 0: Abilities.MULTISCALE }, + [Species.BAGON]: { 0: Abilities.MOLD_BREAKER }, + [Species.BELDUM]: { 0: Abilities.LEVITATE }, + [Species.REGIROCK]: { 0: Abilities.SAND_STREAM }, + [Species.REGICE]: { 0: Abilities.SNOW_WARNING }, + [Species.REGISTEEL]: { 0: Abilities.STEELY_SPIRIT }, + [Species.LATIAS]: { 0: Abilities.PRISM_ARMOR }, + [Species.LATIOS]: { 0: Abilities.TINTED_LENS }, + [Species.KYOGRE]: { 0: Abilities.MOLD_BREAKER }, + [Species.GROUDON]: { 0: Abilities.TURBOBLAZE }, + [Species.RAYQUAZA]: { 0: Abilities.UNNERVE }, + [Species.JIRACHI]: { 0: Abilities.COMATOSE }, + [Species.DEOXYS]: { 0: Abilities.PROTEAN }, + + [Species.TURTWIG]: { 0: Abilities.THICK_FAT }, + [Species.CHIMCHAR]: { 0: Abilities.BEAST_BOOST }, + [Species.PIPLUP]: { 0: Abilities.DRIZZLE }, + [Species.STARLY]: { 0: Abilities.ROCK_HEAD }, + [Species.BIDOOF]: { 0: Abilities.SAP_SIPPER }, + [Species.KRICKETOT]: { 0: Abilities.SHARPNESS }, + [Species.SHINX]: { 0: Abilities.SPEED_BOOST }, + [Species.BUDEW]: { 0: Abilities.GRASSY_SURGE }, + [Species.CRANIDOS]: { 0: Abilities.ROCK_HEAD }, + [Species.SHIELDON]: { 0: Abilities.EARTH_EATER }, + [Species.BURMY]: { 0: Abilities.STURDY }, + [Species.COMBEE]: { 0: Abilities.INTIMIDATE }, + [Species.PACHIRISU]: { 0: Abilities.HONEY_GATHER }, + [Species.BUIZEL]: { 0: Abilities.MOXIE }, + [Species.CHERUBI]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.SHELLOS]: { 0: Abilities.REGENERATOR }, + [Species.DRIFLOON]: { 0: Abilities.MAGIC_GUARD }, + [Species.BUNEARY]: { 0: Abilities.ADAPTABILITY }, + [Species.GLAMEOW]: { 0: Abilities.INTIMIDATE }, + [Species.CHINGLING]: { 0: Abilities.PUNK_ROCK }, + [Species.STUNKY]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.BRONZOR]: { 0: Abilities.MIRROR_ARMOR }, + [Species.BONSLY]: { 0: Abilities.SAP_SIPPER }, + [Species.MIME_JR]: { 0: Abilities.PRANKSTER }, + [Species.HAPPINY]: { 0: Abilities.FUR_COAT }, + [Species.CHATOT]: { 0: Abilities.PUNK_ROCK }, + [Species.SPIRITOMB]: { 0: Abilities.VESSEL_OF_RUIN }, + [Species.GIBLE]: { 0: Abilities.SAND_STREAM }, + [Species.MUNCHLAX]: { 0: Abilities.RIPEN }, + [Species.RIOLU]: { 0: Abilities.MINDS_EYE }, + [Species.HIPPOPOTAS]: { 0: Abilities.UNAWARE }, + [Species.SKORUPI]: { 0: Abilities.SUPER_LUCK }, + [Species.CROAGUNK]: { 0: Abilities.MOXIE }, + [Species.CARNIVINE]: { 0: Abilities.ARENA_TRAP }, + [Species.FINNEON]: { 0: Abilities.WATER_BUBBLE }, + [Species.MANTYKE]: { 0: Abilities.UNAWARE }, + [Species.SNOVER]: { 0: Abilities.GRASSY_SURGE }, + [Species.ROTOM]: { 0: Abilities.HADRON_ENGINE }, + [Species.UXIE]: { 0: Abilities.UNNERVE }, + [Species.MESPRIT]: { 0: Abilities.MOODY }, + [Species.AZELF]: { 0: Abilities.NEUROFORCE }, + [Species.DIALGA]: { 0: Abilities.BERSERK }, + [Species.PALKIA]: { 0: Abilities.BERSERK }, + [Species.HEATRAN]: { 0: Abilities.EARTH_EATER }, + [Species.REGIGIGAS]: { 0: Abilities.SCRAPPY }, + [Species.GIRATINA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.CRESSELIA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.PHIONE]: { 0: Abilities.SIMPLE }, + [Species.MANAPHY]: { 0: Abilities.PRIMORDIAL_SEA }, + [Species.DARKRAI]: { 0: Abilities.UNNERVE }, + [Species.SHAYMIN]: { 0: Abilities.WIND_RIDER }, + [Species.ARCEUS]: { 0: Abilities.ADAPTABILITY }, + + [Species.VICTINI]: { 0: Abilities.SHEER_FORCE }, + [Species.SNIVY]: { 0: Abilities.MULTISCALE }, + [Species.TEPIG]: { 0: Abilities.ROCK_HEAD }, + [Species.OSHAWOTT]: { 0: Abilities.INTREPID_SWORD }, + [Species.PATRAT]: { 0: Abilities.NO_GUARD }, + [Species.LILLIPUP]: { 0: Abilities.FUR_COAT }, + [Species.PURRLOIN]: { 0: Abilities.PICKUP }, + [Species.PANSAGE]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.PANSEAR]: { 0: Abilities.WATER_ABSORB }, + [Species.PANPOUR]: { 0: Abilities.SAP_SIPPER }, + [Species.MUNNA]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.PIDOVE]: { 0: Abilities.SNIPER }, + [Species.BLITZLE]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.ROGGENROLA]: { 0: Abilities.SOLID_ROCK }, + [Species.WOOBAT]: { 0: Abilities.OPPORTUNIST }, + [Species.DRILBUR]: { 0: Abilities.STURDY }, + [Species.AUDINO]: { 0: Abilities.FRIEND_GUARD }, + [Species.TIMBURR]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.TYMPOLE]: { 0: Abilities.POISON_HEAL }, + [Species.THROH]: { 0: Abilities.STAMINA }, + [Species.SAWK]: { 0: Abilities.SCRAPPY }, + [Species.SEWADDLE]: { 0: Abilities.SHARPNESS }, + [Species.VENIPEDE]: { 0: Abilities.STAMINA }, + [Species.COTTONEE]: { 0: Abilities.FLUFFY }, + [Species.PETILIL]: { 0: Abilities.FLOWER_VEIL }, + [Species.BASCULIN]: { 0: Abilities.SUPREME_OVERLORD }, + [Species.SANDILE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.DARUMAKA]: { 0: Abilities.GORILLA_TACTICS }, + [Species.MARACTUS]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.DWEBBLE]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.SCRAGGY]: { 0: Abilities.PROTEAN }, + [Species.SIGILYPH]: { 0: Abilities.FLARE_BOOST }, + [Species.YAMASK]: { 0: Abilities.PURIFYING_SALT }, + [Species.TIRTOUGA]: { 0: Abilities.WATER_ABSORB }, + [Species.ARCHEN]: { 0: Abilities.MULTISCALE }, + [Species.TRUBBISH]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.ZORUA]: { 0: Abilities.DARK_AURA }, + [Species.MINCCINO]: { 0: Abilities.FUR_COAT }, + [Species.GOTHITA]: { 0: Abilities.UNNERVE }, + [Species.SOLOSIS]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.DUCKLETT]: { 0: Abilities.DRIZZLE }, + [Species.VANILLITE]: { 0: Abilities.SLUSH_RUSH }, + [Species.DEERLING]: { 0: Abilities.FUR_COAT }, + [Species.EMOLGA]: { 0: Abilities.SERENE_GRACE }, + [Species.KARRABLAST]: { 0: Abilities.QUICK_DRAW }, + [Species.FOONGUS]: { 0: Abilities.THICK_FAT }, + [Species.FRILLISH]: { 0: Abilities.POISON_HEAL }, + [Species.ALOMOMOLA]: { 0: Abilities.MULTISCALE }, + [Species.JOLTIK]: { 0: Abilities.TRANSISTOR }, + [Species.FERROSEED]: { 0: Abilities.ROUGH_SKIN }, + [Species.KLINK]: { 0: Abilities.STEELY_SPIRIT }, + [Species.TYNAMO]: { 0: Abilities.POISON_HEAL }, + [Species.ELGYEM]: { 0: Abilities.BEADS_OF_RUIN }, + [Species.LITWICK]: { 0: Abilities.SHADOW_TAG }, + [Species.AXEW]: { 0: Abilities.DRAGONS_MAW }, + [Species.CUBCHOO]: { 0: Abilities.FUR_COAT }, + [Species.CRYOGONAL]: { 0: Abilities.SNOW_WARNING }, + [Species.SHELMET]: { 0: Abilities.PROTEAN }, + [Species.STUNFISK]: { 0: Abilities.STORM_DRAIN }, + [Species.MIENFOO]: { 0: Abilities.NO_GUARD }, + [Species.DRUDDIGON]: { 0: Abilities.INTIMIDATE }, + [Species.GOLETT]: { 0: Abilities.SHADOW_SHIELD }, + [Species.PAWNIARD]: { 0: Abilities.SWORD_OF_RUIN }, + [Species.BOUFFALANT]: { 0: Abilities.ROCK_HEAD }, + [Species.RUFFLET]: { 0: Abilities.SPEED_BOOST }, + [Species.VULLABY]: { 0: Abilities.THICK_FAT }, + [Species.HEATMOR]: { 0: Abilities.CONTRARY }, + [Species.DURANT]: { 0: Abilities.COMPOUND_EYES }, + [Species.DEINO]: { 0: Abilities.PARENTAL_BOND }, + [Species.LARVESTA]: { 0: Abilities.DROUGHT }, + [Species.COBALION]: { 0: Abilities.INTREPID_SWORD }, + [Species.TERRAKION]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.VIRIZION]: { 0: Abilities.SHARPNESS }, + [Species.TORNADUS]: { 0: Abilities.DRIZZLE }, + [Species.THUNDURUS]: { 0: Abilities.DRIZZLE }, + [Species.RESHIRAM]: { 0: Abilities.ORICHALCUM_PULSE }, + [Species.ZEKROM]: { 0: Abilities.HADRON_ENGINE }, + [Species.LANDORUS]: { 0: Abilities.STORM_DRAIN }, + [Species.KYUREM]: { 0: Abilities.SNOW_WARNING }, + [Species.KELDEO]: { 0: Abilities.GRIM_NEIGH }, + [Species.MELOETTA]: { 0: Abilities.MINDS_EYE }, + [Species.GENESECT]: { 0: Abilities.PROTEAN }, + + [Species.CHESPIN]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.FENNEKIN]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.FROAKIE]: { 0: Abilities.STAKEOUT }, + [Species.BUNNELBY]: { 0: Abilities.THICK_FAT }, + [Species.FLETCHLING]: { 0: Abilities.MAGIC_GUARD }, + [Species.SCATTERBUG]: { 0: Abilities.PRANKSTER }, + [Species.LITLEO]: { 0: Abilities.BEAST_BOOST }, + [Species.FLABEBE]: { 0: Abilities.GRASSY_SURGE }, + [Species.SKIDDO]: { 0: Abilities.SEED_SOWER }, + [Species.PANCHAM]: { 0: Abilities.FUR_COAT }, + [Species.FURFROU]: { 0: Abilities.FLUFFY }, + [Species.ESPURR]: { 0: Abilities.FUR_COAT }, + [Species.HONEDGE]: { 0: Abilities.SHARPNESS }, + [Species.SPRITZEE]: { 0: Abilities.FUR_COAT }, + [Species.SWIRLIX]: { 0: Abilities.RIPEN }, + [Species.INKAY]: { 0: Abilities.UNNERVE }, + [Species.BINACLE]: { 0: Abilities.SAP_SIPPER }, + [Species.SKRELP]: { 0: Abilities.DRAGONS_MAW }, + [Species.CLAUNCHER]: { 0: Abilities.PROTEAN }, + [Species.HELIOPTILE]: { 0: Abilities.PROTEAN }, + [Species.TYRUNT]: { 0: Abilities.RECKLESS }, + [Species.AMAURA]: { 0: Abilities.ICE_SCALES }, + [Species.HAWLUCHA]: { 0: Abilities.MOXIE }, + [Species.DEDENNE]: { 0: Abilities.PIXILATE }, + [Species.CARBINK]: { 0: Abilities.SOLID_ROCK }, + [Species.GOOMY]: { 0: Abilities.REGENERATOR }, + [Species.KLEFKI]: { 0: Abilities.LEVITATE }, + [Species.PHANTUMP]: { 0: Abilities.SHADOW_TAG }, + [Species.PUMPKABOO]: { 0: Abilities.WELL_BAKED_BODY }, + [Species.BERGMITE]: { 0: Abilities.ICE_SCALES }, + [Species.NOIBAT]: { 0: Abilities.PUNK_ROCK }, + [Species.XERNEAS]: { 0: Abilities.HARVEST }, + [Species.YVELTAL]: { 0: Abilities.SOUL_HEART }, + [Species.ZYGARDE]: { 0: Abilities.ADAPTABILITY }, + [Species.DIANCIE]: { 0: Abilities.PRISM_ARMOR }, + [Species.HOOPA]: { 0: Abilities.OPPORTUNIST }, + [Species.VOLCANION]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.ETERNAL_FLOETTE]: { 0: Abilities.MAGIC_GUARD }, + + [Species.ROWLET]: { 0: Abilities.SNIPER }, + [Species.LITTEN]: { 0: Abilities.OPPORTUNIST }, + [Species.POPPLIO]: { 0: Abilities.PUNK_ROCK }, + [Species.PIKIPEK]: { 0: Abilities.TECHNICIAN }, + [Species.YUNGOOS]: { 0: Abilities.TOUGH_CLAWS }, + [Species.GRUBBIN]: { 0: Abilities.SPEED_BOOST }, + [Species.CRABRAWLER]: { 0: Abilities.WATER_BUBBLE }, + [Species.ORICORIO]: { 0: Abilities.ADAPTABILITY }, + [Species.CUTIEFLY]: { 0: Abilities.TINTED_LENS }, + [Species.ROCKRUFF]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.WISHIWASHI]: { 0: Abilities.REGENERATOR }, + [Species.MAREANIE]: { 0: Abilities.TOXIC_DEBRIS }, + [Species.MUDBRAY]: { 0: Abilities.SAP_SIPPER }, + [Species.DEWPIDER]: { 0: Abilities.TINTED_LENS }, + [Species.FOMANTIS]: { 0: Abilities.SHARPNESS }, + [Species.MORELULL]: { 0: Abilities.TRIAGE }, + [Species.SALANDIT]: { 0: Abilities.DRAGONS_MAW }, + [Species.STUFFUL]: { 0: Abilities.SCRAPPY }, + [Species.BOUNSWEET]: { 0: Abilities.MOXIE }, + [Species.COMFEY]: { 0: Abilities.FRIEND_GUARD }, + [Species.ORANGURU]: { 0: Abilities.POWER_SPOT }, + [Species.PASSIMIAN]: { 0: Abilities.LIBERO }, + [Species.WIMPOD]: { 0: Abilities.REGENERATOR }, + [Species.SANDYGAST]: { 0: Abilities.SAND_SPIT }, + [Species.PYUKUMUKU]: { 0: Abilities.PURIFYING_SALT }, + [Species.TYPE_NULL]: { 0: Abilities.ADAPTABILITY }, + [Species.MINIOR]: { 0: Abilities.STURDY }, + [Species.KOMALA]: { 0: Abilities.GUTS }, + [Species.TURTONATOR]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TOGEDEMARU]: { 0: Abilities.ROUGH_SKIN }, + [Species.MIMIKYU]: { 0: Abilities.TOUGH_CLAWS }, + [Species.BRUXISH]: { 0: Abilities.MULTISCALE }, + [Species.DRAMPA]: { 0: Abilities.THICK_FAT }, + [Species.DHELMISE]: { 0: Abilities.WATER_BUBBLE }, + [Species.JANGMO_O]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TAPU_KOKO]: { 0: Abilities.DAUNTLESS_SHIELD }, + [Species.TAPU_LELE]: { 0: Abilities.BERSERK }, + [Species.TAPU_BULU]: { 0: Abilities.FLOWER_VEIL }, + [Species.TAPU_FINI]: { 0: Abilities.FAIRY_AURA }, + [Species.COSMOG]: { 0: Abilities.BEAST_BOOST }, + [Species.NIHILEGO]: { 0: Abilities.LEVITATE }, + [Species.BUZZWOLE]: { 0: Abilities.MOXIE }, + [Species.PHEROMOSA]: { 0: Abilities.TINTED_LENS }, + [Species.XURKITREE]: { 0: Abilities.TRANSISTOR }, + [Species.CELESTEELA]: { 0: Abilities.HEATPROOF }, + [Species.KARTANA]: { 0: Abilities.LONG_REACH }, + [Species.GUZZLORD]: { 0: Abilities.POISON_HEAL }, + [Species.NECROZMA]: { 0: Abilities.BEAST_BOOST }, + [Species.MAGEARNA]: { 0: Abilities.STEELY_SPIRIT }, + [Species.MARSHADOW]: { 0: Abilities.IRON_FIST }, + [Species.POIPOLE]: { 0: Abilities.LEVITATE }, + [Species.STAKATAKA]: { 0: Abilities.SOLID_ROCK }, + [Species.BLACEPHALON]: { 0: Abilities.MAGIC_GUARD }, + [Species.ZERAORA]: { 0: Abilities.TOUGH_CLAWS }, + [Species.MELTAN]: { 0: Abilities.HEATPROOF }, + [Species.ALOLA_RATTATA]: { 0: Abilities.ADAPTABILITY }, + [Species.ALOLA_SANDSHREW]: { 0: Abilities.ICE_SCALES }, + [Species.ALOLA_VULPIX]: { 0: Abilities.SHEER_FORCE }, + [Species.ALOLA_DIGLETT]: { 0: Abilities.STURDY }, + [Species.ALOLA_MEOWTH]: { 0: Abilities.DARK_AURA }, + [Species.ALOLA_GEODUDE]: { 0: Abilities.DRY_SKIN }, + [Species.ALOLA_GRIMER]: { 0: Abilities.TOXIC_DEBRIS }, + + [Species.GROOKEY]: { 0: Abilities.GRASS_PELT }, + [Species.SCORBUNNY]: { 0: Abilities.NO_GUARD }, + [Species.SOBBLE]: { 0: Abilities.SUPER_LUCK }, + [Species.SKWOVET]: { 0: Abilities.HARVEST }, + [Species.ROOKIDEE]: { 0: Abilities.IRON_BARBS }, + [Species.BLIPBUG]: { 0: Abilities.PSYCHIC_SURGE }, + [Species.NICKIT]: { 0: Abilities.MAGICIAN }, + [Species.GOSSIFLEUR]: { 0: Abilities.GRASSY_SURGE }, + [Species.WOOLOO]: { 0: Abilities.SCRAPPY }, + [Species.CHEWTLE]: { 0: Abilities.ROCKY_PAYLOAD }, + [Species.YAMPER]: { 0: Abilities.SHEER_FORCE }, + [Species.ROLYCOLY]: { 0: Abilities.SOLID_ROCK }, + [Species.APPLIN]: { 0: Abilities.DRAGONS_MAW }, + [Species.SILICOBRA]: { 0: Abilities.SAND_RUSH }, + [Species.CRAMORANT]: { 0: Abilities.LIGHTNING_ROD }, + [Species.ARROKUDA]: { 0: Abilities.INTIMIDATE }, + [Species.TOXEL]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.SIZZLIPEDE]: { 0: Abilities.SPEED_BOOST }, + [Species.CLOBBOPUS]: { 0: Abilities.WATER_BUBBLE }, + [Species.SINISTEA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.HATENNA]: { 0: Abilities.FAIRY_AURA }, + [Species.IMPIDIMP]: { 0: Abilities.INTIMIDATE }, + [Species.MILCERY]: { 0: Abilities.REGENERATOR }, + [Species.FALINKS]: { 0: Abilities.PARENTAL_BOND }, + [Species.PINCURCHIN]: { 0: Abilities.ELECTROMORPHOSIS }, + [Species.SNOM]: { 0: Abilities.SNOW_WARNING }, + [Species.STONJOURNER]: { 0: Abilities.STURDY }, + [Species.EISCUE]: { 0: Abilities.ICE_SCALES }, + [Species.INDEEDEE]: { 0: Abilities.FRIEND_GUARD }, + [Species.MORPEKO]: { 0: Abilities.MOODY }, + [Species.CUFANT]: { 0: Abilities.EARTH_EATER }, + [Species.DRACOZOLT]: { 0: Abilities.NO_GUARD }, + [Species.ARCTOZOLT]: { 0: Abilities.WATER_ABSORB }, + [Species.DRACOVISH]: { 0: Abilities.SWIFT_SWIM }, + [Species.ARCTOVISH]: { 0: Abilities.STRONG_JAW }, + [Species.DURALUDON]: { 0: Abilities.STEELWORKER }, + [Species.DREEPY]: { 0: Abilities.PARENTAL_BOND }, + [Species.ZACIAN]: { 0: Abilities.UNNERVE }, + [Species.ZAMAZENTA]: { 0: Abilities.UNNERVE }, + [Species.ETERNATUS]: { 0: Abilities.NEUTRALIZING_GAS }, + [Species.KUBFU]: { 0: Abilities.IRON_FIST }, + [Species.ZARUDE]: { 0: Abilities.TOUGH_CLAWS }, + [Species.REGIELEKI]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.REGIDRAGO]: { 0: Abilities.MULTISCALE }, + [Species.GLASTRIER]: { 0: Abilities.FILTER }, + [Species.SPECTRIER]: { 0: Abilities.SHADOW_SHIELD }, + [Species.CALYREX]: { 0: Abilities.HARVEST }, + [Species.ENAMORUS]: { 0: Abilities.FAIRY_AURA }, + [Species.GALAR_MEOWTH]: { 0: Abilities.UNBURDEN }, + [Species.GALAR_PONYTA]: { 0: Abilities.CHILLING_NEIGH }, + [Species.GALAR_SLOWPOKE]: { 0: Abilities.UNAWARE }, + [Species.GALAR_FARFETCHD]: { 0: Abilities.INTREPID_SWORD }, + [Species.GALAR_ARTICUNO]: { 0: Abilities.SERENE_GRACE }, + [Species.GALAR_ZAPDOS]: { 0: Abilities.TOUGH_CLAWS }, + [Species.GALAR_MOLTRES]: { 0: Abilities.DARK_AURA }, + [Species.GALAR_CORSOLA]: { 0: Abilities.SHADOW_SHIELD }, + [Species.GALAR_ZIGZAGOON]: { 0: Abilities.POISON_HEAL }, + [Species.GALAR_DARUMAKA]: { 0: Abilities.FLASH_FIRE }, + [Species.GALAR_YAMASK]: { 0: Abilities.TABLETS_OF_RUIN }, + [Species.GALAR_STUNFISK]: { 0: Abilities.ARENA_TRAP }, + [Species.HISUI_GROWLITHE]: { 0: Abilities.RECKLESS }, + [Species.HISUI_VOLTORB]: { 0: Abilities.TRANSISTOR }, + [Species.HISUI_QWILFISH]: { 0: Abilities.MERCILESS }, + [Species.HISUI_SNEASEL]: { 0: Abilities.SCRAPPY }, + [Species.HISUI_ZORUA]: { 0: Abilities.ADAPTABILITY }, + + [Species.SPRIGATITO]: { 0: Abilities.MAGICIAN }, + [Species.FUECOCO]: { 0: Abilities.PUNK_ROCK }, + [Species.QUAXLY]: { 0: Abilities.OPPORTUNIST }, + [Species.LECHONK]: { 0: Abilities.SIMPLE }, + [Species.TAROUNTULA]: { 0: Abilities.HONEY_GATHER }, + [Species.NYMBLE]: { 0: Abilities.GUTS }, + [Species.PAWMI]: { 0: Abilities.TRANSISTOR }, + [Species.TANDEMAUS]: { 0: Abilities.SCRAPPY }, + [Species.FIDOUGH]: { 0: Abilities.WATER_ABSORB }, + [Species.SMOLIV]: { 0: Abilities.RIPEN }, + [Species.SQUAWKABILLY]: { 0: Abilities.MOXIE }, + [Species.NACLI]: { 0: Abilities.SOLID_ROCK }, + [Species.CHARCADET]: { 0: Abilities.PRISM_ARMOR }, + [Species.TADBULB]: { 0: Abilities.STAMINA }, + [Species.WATTREL]: { 0: Abilities.SHEER_FORCE }, + [Species.MASCHIFF]: { 0: Abilities.STRONG_JAW }, + [Species.SHROODLE]: { 0: Abilities.CORROSION }, + [Species.BRAMBLIN]: { 0: Abilities.SHADOW_SHIELD }, + [Species.TOEDSCOOL]: { 0: Abilities.PRANKSTER }, + [Species.KLAWF]: { 0: Abilities.WATER_ABSORB }, + [Species.CAPSAKID]: { 0: Abilities.PARENTAL_BOND }, + [Species.RELLOR]: { 0: Abilities.PRANKSTER }, + [Species.FLITTLE]: { 0: Abilities.DAZZLING }, + [Species.TINKATINK]: { 0: Abilities.STEELWORKER }, + [Species.WIGLETT]: { 0: Abilities.STURDY }, + [Species.BOMBIRDIER]: { 0: Abilities.UNBURDEN }, + [Species.FINIZEN]: { 0: Abilities.IRON_FIST }, + [Species.VAROOM]: { 0: Abilities.LEVITATE }, + [Species.CYCLIZAR]: { 0: Abilities.PROTEAN }, + [Species.ORTHWORM]: { 0: Abilities.REGENERATOR }, + [Species.GLIMMET]: { 0: Abilities.TERA_SHELL }, + [Species.GREAVARD]: { 0: Abilities.UNAWARE }, + [Species.FLAMIGO]: { 0: Abilities.MOXIE }, + [Species.CETODDLE]: { 0: Abilities.REFRIGERATE }, + [Species.VELUZA]: { 0: Abilities.SUPER_LUCK }, + [Species.DONDOZO]: { 0: Abilities.DRAGONS_MAW }, + [Species.TATSUGIRI]: { 0: Abilities.FLUFFY }, + [Species.GREAT_TUSK]: { 0: Abilities.INTIMIDATE }, + [Species.SCREAM_TAIL]: { 0: Abilities.UNAWARE }, + [Species.BRUTE_BONNET]: { 0: Abilities.CHLOROPHYLL }, + [Species.FLUTTER_MANE]: { 0: Abilities.DAZZLING }, + [Species.SLITHER_WING]: { 0: Abilities.SCRAPPY }, + [Species.SANDY_SHOCKS]: { 0: Abilities.ELECTRIC_SURGE }, + [Species.IRON_TREADS]: { 0: Abilities.STEELY_SPIRIT }, + [Species.IRON_BUNDLE]: { 0: Abilities.SNOW_WARNING }, + [Species.IRON_HANDS]: { 0: Abilities.IRON_FIST }, + [Species.IRON_JUGULIS]: { 0: Abilities.LIGHTNING_ROD }, + [Species.IRON_MOTH]: { 0: Abilities.LEVITATE }, + [Species.IRON_THORNS]: { 0: Abilities.SAND_STREAM }, + [Species.FRIGIBAX]: { 0: Abilities.INTIMIDATE }, + [Species.GIMMIGHOUL]: { 0: Abilities.HONEY_GATHER }, + [Species.WO_CHIEN]: { 0: Abilities.VESSEL_OF_RUIN }, + [Species.CHIEN_PAO]: { 0: Abilities.INTIMIDATE }, + [Species.TING_LU]: { 0: Abilities.STAMINA }, + [Species.CHI_YU]: { 0: Abilities.BERSERK }, + [Species.ROARING_MOON]: { 0: Abilities.TOUGH_CLAWS }, + [Species.IRON_VALIANT]: { 0: Abilities.NEUROFORCE }, + [Species.KORAIDON]: { 0: Abilities.OPPORTUNIST }, + [Species.MIRAIDON]: { 0: Abilities.OPPORTUNIST }, + [Species.WALKING_WAKE]: { 0: Abilities.BEAST_BOOST }, + [Species.IRON_LEAVES]: { 0: Abilities.SHARPNESS }, + [Species.POLTCHAGEIST]: { 0: Abilities.TRIAGE }, + [Species.OKIDOGI]: { 0: Abilities.DARK_AURA }, + [Species.MUNKIDORI]: { 0: Abilities.MAGICIAN }, + [Species.FEZANDIPITI]: { 0: Abilities.PIXILATE }, + [Species.OGERPON]: { 0: Abilities.OPPORTUNIST }, + [Species.GOUGING_FIRE]: { 0: Abilities.BEAST_BOOST }, + [Species.RAGING_BOLT]: { 0: Abilities.BEAST_BOOST }, + [Species.IRON_BOULDER]: { 0: Abilities.SHARPNESS }, + [Species.IRON_CROWN]: { 0: Abilities.SHARPNESS }, + [Species.TERAPAGOS]: { 0: Abilities.SOUL_HEART }, + [Species.PECHARUNT]: { 0: Abilities.TOXIC_CHAIN }, + [Species.PALDEA_TAUROS]: { 0: Abilities.ADAPTABILITY }, + [Species.PALDEA_WOOPER]: { 0: Abilities.THICK_FAT }, + [Species.BLOODMOON_URSALUNA]: { 0: Abilities.BERSERK } }; diff --git a/src/data/balance/pokemon-evolutions.ts b/src/data/balance/pokemon-evolutions.ts index c0b213e4def..9cc693dc33c 100644 --- a/src/data/balance/pokemon-evolutions.ts +++ b/src/data/balance/pokemon-evolutions.ts @@ -1,16 +1,19 @@ +import { globalScene } from "#app/global-scene"; import { Gender } from "#app/data/gender"; -import { PokeballType } from "#app/data/pokeball"; -import Pokemon from "#app/field/pokemon"; -import { Type } from "#app/data/type"; +import { PokeballType } from "#enums/pokeball"; +import type Pokemon from "#app/field/pokemon"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; -import { WeatherType } from "#app/data/weather"; -import { Nature } from "#app/data/nature"; +import { WeatherType } from "#enums/weather-type"; +import { Nature } from "#enums/nature"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { TimeOfDay } from "#enums/time-of-day"; import { DamageMoneyRewardModifier, ExtraModifierModifier, MoneyMultiplierModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { speciesStarterCosts } from "./starters"; +import i18next from "i18next"; export enum SpeciesWildEvolutionDelay { @@ -74,9 +77,9 @@ export enum EvolutionItem { /** * Pokemon Evolution tuple type consisting of: * @property 0 {@linkcode Species} The species of the Pokemon. - * @property 1 {@linkcode integer} The level at which the Pokemon evolves. + * @property 1 {@linkcode number} The level at which the Pokemon evolves. */ -export type EvolutionLevel = [species: Species, level: integer]; +export type EvolutionLevel = [species: Species, level: number]; export type EvolutionConditionPredicate = (p: Pokemon) => boolean; export type EvolutionConditionEnforceFunc = (p: Pokemon) => void; @@ -85,12 +88,12 @@ export class SpeciesFormEvolution { public speciesId: Species; public preFormKey: string | null; public evoFormKey: string | null; - public level: integer; + public level: number; public item: EvolutionItem | null; public condition: SpeciesEvolutionCondition | null; public wildDelay: SpeciesWildEvolutionDelay; - constructor(speciesId: Species, preFormKey: string | null, evoFormKey: string | null, level: integer, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { + constructor(speciesId: Species, preFormKey: string | null, evoFormKey: string | null, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { this.speciesId = speciesId; this.preFormKey = preFormKey; this.evoFormKey = evoFormKey; @@ -102,7 +105,7 @@ export class SpeciesFormEvolution { } export class SpeciesEvolution extends SpeciesFormEvolution { - constructor(speciesId: Species, level: integer, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { + constructor(speciesId: Species, level: number, item: EvolutionItem | null, condition: SpeciesEvolutionCondition | null, wildDelay?: SpeciesWildEvolutionDelay) { super(speciesId, null, null, level, item, condition, wildDelay); } } @@ -119,17 +122,214 @@ export class FusionSpeciesFormEvolution extends SpeciesFormEvolution { export class SpeciesEvolutionCondition { public predicate: EvolutionConditionPredicate; - public enforceFunc: EvolutionConditionEnforceFunc | undefined; + public enforceFunc?: EvolutionConditionEnforceFunc; + public description: string; constructor(predicate: EvolutionConditionPredicate, enforceFunc?: EvolutionConditionEnforceFunc) { this.predicate = predicate; this.enforceFunc = enforceFunc; + this.description = ""; } } -export class SpeciesFriendshipEvolutionCondition extends SpeciesEvolutionCondition { - constructor(friendshipAmount: integer, predicate?: EvolutionConditionPredicate, enforceFunc?: EvolutionConditionEnforceFunc) { - super(p => p.friendship >= friendshipAmount && (!predicate || predicate(p)), enforceFunc); +class GenderEvolutionCondition extends SpeciesEvolutionCondition { + public gender: Gender; + constructor(gender: Gender) { + super(p => p.gender === gender, p => p.gender = gender); + this.gender = gender; + this.description = i18next.t("pokemonEvolutions:gender", { gender: i18next.t(`pokemonEvolutions:${Gender[gender]}`) }); + } +} + +class TimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { + public timesOfDay: TimeOfDay[]; + constructor(tod: "day" | "night") { + if (tod === "day") { + super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY); + this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; + } else if (tod === "night") { + super(() => globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT); + this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; + } else { + super(() => false); + this.timesOfDay = []; + } + this.description = i18next.t("pokemonEvolutions:timeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) }); + } +} + +class MoveEvolutionCondition extends SpeciesEvolutionCondition { + public move: Moves; + constructor(move: Moves) { + super(p => p.moveset.filter(m => m?.moveId === move).length > 0); + this.move = move; + const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); + this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); + } +} + +class FriendshipEvolutionCondition extends SpeciesEvolutionCondition { + public amount: number; + constructor(amount: number) { + super(p => p.friendship >= amount); + this.amount = amount; + this.description = i18next.t("pokemonEvolutions:friendship"); + } +} + +class FriendshipTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { + public amount: number; + public timesOfDay: TimeOfDay[]; + constructor(amount: number, tod: "day" | "night") { + if (tod === "day") { + super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY)); + this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; + } else if (tod === "night") { + super(p => p.friendship >= amount && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT)); + this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; + } else { + super(p => false); + this.timesOfDay = []; + } + this.amount = amount; + this.description = i18next.t("pokemonEvolutions:friendshipTimeOfDay", { tod: i18next.t(`pokemonEvolutions:${tod}`) }); + } +} + +class FriendshipMoveTypeEvolutionCondition extends SpeciesEvolutionCondition { + public amount: number; + public type: Type; + constructor(amount: number, type: Type) { + super(p => p.friendship >= amount && !!p.getMoveset().find(m => m?.getMove().type === type)); + this.amount = amount; + this.type = type; + this.description = i18next.t("pokemonEvolutions:friendshipMoveType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) }); + } +} + +class ShedinjaEvolutionCondition extends SpeciesEvolutionCondition { + constructor() { + super(() => globalScene.getPlayerParty().length < 6 && globalScene.pokeballCounts[PokeballType.POKEBALL] > 0); + this.description = i18next.t("pokemonEvolutions:shedinja"); + } +} + +class PartyTypeEvolutionCondition extends SpeciesEvolutionCondition { + public type: Type; + constructor(type: Type) { + super(() => !!globalScene.getPlayerParty().find(p => p.getTypes(false, false, true).indexOf(type) > -1)); + this.type = type; + this.description = i18next.t("pokemonEvolutions:partyType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) }); + } +} + +class CaughtEvolutionCondition extends SpeciesEvolutionCondition { + public species: Species; + constructor(species: Species) { + super(() => !!globalScene.gameData.dexData[species].caughtAttr); + this.species = species; + this.description = i18next.t("pokemonEvolutions:caught", { species: i18next.t(`pokemon:${Species[this.species].toLowerCase()}`) }); + } +} + +class WeatherEvolutionCondition extends SpeciesEvolutionCondition { + public weatherTypes: WeatherType[]; + constructor(weatherTypes: WeatherType[]) { + super(() => weatherTypes.indexOf(globalScene.arena.weather?.weatherType || WeatherType.NONE) > -1); + this.weatherTypes = weatherTypes; + } +} + +class MoveTypeEvolutionCondition extends SpeciesEvolutionCondition { + public type: Type; + constructor(type: Type) { + super(p => p.moveset.filter(m => m?.getMove().type === type).length > 0); + this.type = type; + this.description = i18next.t("pokemonEvolutions:moveType", { type: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) }); + } +} + +class TreasureEvolutionCondition extends SpeciesEvolutionCondition { + constructor() { + super(p => p.evoCounter + + p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length + + globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier + || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9); + this.description = i18next.t("pokemonEvolutions:treasure"); + } +} + +class TyrogueEvolutionCondition extends SpeciesEvolutionCondition { + public move: Moves; + constructor(move: Moves) { + super(p => + p.getMoveset(true).find(m => m && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(m?.moveId))?.moveId === move); + this.move = move; + const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); + this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); + } +} + +class NatureEvolutionCondition extends SpeciesEvolutionCondition { + public natures: Nature[]; + constructor(natures: Nature[]) { + super(p => natures.indexOf(p.getNature()) > -1); + this.natures = natures; + this.description = i18next.t("pokemonEvolutions:nature"); + } +} + +class MoveTimeOfDayEvolutionCondition extends SpeciesEvolutionCondition { + public move: Moves; + public timesOfDay: TimeOfDay[]; + constructor(move: Moves, tod: "day" | "night") { + if (tod === "day") { + super(p => p.moveset.filter(m => m?.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DAWN || globalScene.arena.getTimeOfDay() === TimeOfDay.DAY)); + this.move = move; + this.timesOfDay = [ TimeOfDay.DAWN, TimeOfDay.DAY ]; + } else if (tod === "night") { + super(p => p.moveset.filter(m => m?.moveId === move).length > 0 && (globalScene.arena.getTimeOfDay() === TimeOfDay.DUSK || globalScene.arena.getTimeOfDay() === TimeOfDay.NIGHT)); + this.move = move; + this.timesOfDay = [ TimeOfDay.DUSK, TimeOfDay.NIGHT ]; + } else { + super(() => false); + this.timesOfDay = []; + } + const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); + this.description = i18next.t("pokemonEvolutions:moveTimeOfDay", { move: i18next.t(`move:${moveKey}.name`), tod: i18next.t(`pokemonEvolutions:${tod}`) }); + } +} + +class BiomeEvolutionCondition extends SpeciesEvolutionCondition { + public biomes: Biome[]; + constructor(biomes: Biome[]) { + super(() => biomes.filter(b => b === globalScene.arena.biomeType).length > 0); + this.biomes = biomes; + this.description = i18next.t("pokemonEvolutions:biome"); + } +} + +class DunsparceEvolutionCondition extends SpeciesEvolutionCondition { + constructor() { + super(p => { + let ret = false; + if (p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0) { + globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id); + } + return ret; + }); + const moveKey = Moves[Moves.HYPER_DRILL].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); + this.description = i18next.t("pokemonEvolutions:move", { move: i18next.t(`move:${moveKey}.name`) }); + } +} + +class TandemausEvolutionCondition extends SpeciesEvolutionCondition { + constructor() { + super(p => { + let ret = false; + globalScene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id); + return ret; + }); } } @@ -266,8 +466,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.ELECTRODE, 30, null, null) ], [Species.CUBONE]: [ - new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.MAROWAK, 28, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.ALOLA_MAROWAK, 28, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.MAROWAK, 28, null, new TimeOfDayEvolutionCondition("day")) ], [Species.TYROGUE]: [ /** @@ -276,19 +476,13 @@ export const pokemonEvolutions: PokemonEvolutions = { * If Tyrogue knows multiple of these moves, its evolution is based on * the first qualifying move in its moveset. */ - new SpeciesEvolution(Species.HITMONLEE, 20, null, new SpeciesEvolutionCondition(p => - p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.LOW_SWEEP - )), - new SpeciesEvolution(Species.HITMONCHAN, 20, null, new SpeciesEvolutionCondition(p => - p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.MACH_PUNCH - )), - new SpeciesEvolution(Species.HITMONTOP, 20, null, new SpeciesEvolutionCondition(p => - p.getMoveset(true).find(move => move && [ Moves.LOW_SWEEP, Moves.MACH_PUNCH, Moves.RAPID_SPIN ].includes(move?.moveId))?.moveId === Moves.RAPID_SPIN - )), + new SpeciesEvolution(Species.HITMONLEE, 20, null, new TyrogueEvolutionCondition(Moves.LOW_SWEEP)), + new SpeciesEvolution(Species.HITMONCHAN, 20, null, new TyrogueEvolutionCondition(Moves.MACH_PUNCH)), + new SpeciesEvolution(Species.HITMONTOP, 20, null, new TyrogueEvolutionCondition(Moves.RAPID_SPIN)), ], [Species.KOFFING]: [ - new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.WEEZING, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.GALAR_WEEZING, 35, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.WEEZING, 35, null, new TimeOfDayEvolutionCondition("day")) ], [Species.RHYHORN]: [ new SpeciesEvolution(Species.RHYDON, 42, null, null) @@ -333,8 +527,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.QUILAVA, 14, null, null) ], [Species.QUILAVA]: [ - new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.TYPHLOSION, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.TYPHLOSION, 36, null, new TimeOfDayEvolutionCondition("day")) ], [Species.TOTODILE]: [ new SpeciesEvolution(Species.CROCONAW, 18, null, null) @@ -436,8 +630,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.LINOONE, 20, null, null) ], [Species.WURMPLE]: [ - new SpeciesEvolution(Species.SILCOON, 7, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), - new SpeciesEvolution(Species.CASCOON, 7, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)) + new SpeciesEvolution(Species.SILCOON, 7, null, new TimeOfDayEvolutionCondition("day")), + new SpeciesEvolution(Species.CASCOON, 7, null, new TimeOfDayEvolutionCondition("night")) ], [Species.SILCOON]: [ new SpeciesEvolution(Species.BEAUTIFLY, 10, null, null) @@ -461,8 +655,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.KIRLIA, 20, null, null) ], [Species.KIRLIA]: [ - new SpeciesEvolution(Species.GARDEVOIR, 30, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)), - new SpeciesEvolution(Species.GALLADE, 30, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)) + new SpeciesEvolution(Species.GARDEVOIR, 30, null, new GenderEvolutionCondition(Gender.FEMALE)), + new SpeciesEvolution(Species.GALLADE, 30, null, new GenderEvolutionCondition(Gender.MALE)) ], [Species.SURSKIT]: [ new SpeciesEvolution(Species.MASQUERAIN, 22, null, null) @@ -478,7 +672,7 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [Species.NINCADA]: [ new SpeciesEvolution(Species.NINJASK, 20, null, null), - new SpeciesEvolution(Species.SHEDINJA, 20, null, new SpeciesEvolutionCondition(p => p.scene.getParty().length < 6 && p.scene.pokeballCounts[PokeballType.POKEBALL] > 0)) + new SpeciesEvolution(Species.SHEDINJA, 20, null, new ShedinjaEvolutionCondition()) ], [Species.WHISMUR]: [ new SpeciesEvolution(Species.LOUDRED, 20, null, null) @@ -550,8 +744,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.DUSCLOPS, 37, null, null) ], [Species.SNORUNT]: [ - new SpeciesEvolution(Species.GLALIE, 42, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)), - new SpeciesEvolution(Species.FROSLASS, 42, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)) + new SpeciesEvolution(Species.GLALIE, 42, null, new GenderEvolutionCondition(Gender.MALE)), + new SpeciesEvolution(Species.FROSLASS, 42, null, new GenderEvolutionCondition(Gender.FEMALE)) ], [Species.SPHEAL]: [ new SpeciesEvolution(Species.SEALEO, 32, null, null) @@ -614,11 +808,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.BASTIODON, 30, null, null) ], [Species.BURMY]: [ - new SpeciesEvolution(Species.MOTHIM, 20, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)), - new SpeciesEvolution(Species.WORMADAM, 20, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)) + new SpeciesEvolution(Species.MOTHIM, 20, null, new GenderEvolutionCondition(Gender.MALE)), + new SpeciesEvolution(Species.WORMADAM, 20, null, new GenderEvolutionCondition(Gender.FEMALE)) ], [Species.COMBEE]: [ - new SpeciesEvolution(Species.VESPIQUEN, 21, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)) + new SpeciesEvolution(Species.VESPIQUEN, 21, null, new GenderEvolutionCondition(Gender.FEMALE)) ], [Species.BUIZEL]: [ new SpeciesEvolution(Species.FLOATZEL, 26, null, null) @@ -660,7 +854,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.LUMINEON, 31, null, null) ], [Species.MANTYKE]: [ - new SpeciesEvolution(Species.MANTINE, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.REMORAID].caughtAttr), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.MANTINE, 32, null, new CaughtEvolutionCondition(Species.REMORAID), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.SNOVER]: [ new SpeciesEvolution(Species.ABOMASNOW, 40, null, null) @@ -681,8 +875,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.DEWOTT, 17, null, null) ], [Species.DEWOTT]: [ - new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.SAMUROTT, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.SAMUROTT, 36, null, new TimeOfDayEvolutionCondition("day")) ], [Species.PATRAT]: [ new SpeciesEvolution(Species.WATCHOG, 20, null, null) @@ -832,8 +1026,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.KINGAMBIT, 1, EvolutionItem.LEADERS_CREST, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.RUFFLET]: [ - new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.BRAVIARY, 54, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.BRAVIARY, 54, null, new TimeOfDayEvolutionCondition("day")) ], [Species.VULLABY]: [ new SpeciesEvolution(Species.MANDIBUZZ, 54, null, null) @@ -890,11 +1084,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GOGOAT, 32, null, null) ], [Species.PANCHAM]: [ - new SpeciesEvolution(Species.PANGORO, 32, null, new SpeciesEvolutionCondition(p => !!p.scene.getParty().find(p => p.getTypes(false, false, true).indexOf(Type.DARK) > -1)), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.PANGORO, 32, null, new PartyTypeEvolutionCondition(Type.DARK), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.ESPURR]: [ - new SpeciesFormEvolution(Species.MEOWSTIC, "", "female", 25, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)), - new SpeciesFormEvolution(Species.MEOWSTIC, "", "", 25, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)) + new SpeciesFormEvolution(Species.MEOWSTIC, "", "female", 25, null, new GenderEvolutionCondition(Gender.FEMALE)), + new SpeciesFormEvolution(Species.MEOWSTIC, "", "", 25, null, new GenderEvolutionCondition(Gender.MALE)) ], [Species.HONEDGE]: [ new SpeciesEvolution(Species.DOUBLADE, 35, null, null) @@ -912,21 +1106,21 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.CLAWITZER, 37, null, null) ], [Species.TYRUNT]: [ - new SpeciesEvolution(Species.TYRANTRUM, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.TYRANTRUM, 39, null, new TimeOfDayEvolutionCondition("day")) ], [Species.AMAURA]: [ - new SpeciesEvolution(Species.AURORUS, 39, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)) + new SpeciesEvolution(Species.AURORUS, 39, null, new TimeOfDayEvolutionCondition("night")) ], [Species.GOOMY]: [ - new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.SLIGGOO, 40, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.SLIGGOO, 40, null, new TimeOfDayEvolutionCondition("day")) ], [Species.SLIGGOO]: [ - new SpeciesEvolution(Species.GOODRA, 50, null, new SpeciesEvolutionCondition(p => [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ].indexOf(p.scene.arena.weather?.weatherType || WeatherType.NONE) > -1), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG) ], [Species.BERGMITE]: [ - new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.AVALUGG, 37, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_AVALUGG, 37, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.AVALUGG, 37, null, new TimeOfDayEvolutionCondition("day")) ], [Species.NOIBAT]: [ new SpeciesEvolution(Species.NOIVERN, 48, null, null) @@ -935,8 +1129,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.DARTRIX, 17, null, null) ], [Species.DARTRIX]: [ - new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), - new SpeciesEvolution(Species.DECIDUEYE, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.HISUI_DECIDUEYE, 36, null, new TimeOfDayEvolutionCondition("night")), + new SpeciesEvolution(Species.DECIDUEYE, 34, null, new TimeOfDayEvolutionCondition("day")) ], [Species.LITTEN]: [ new SpeciesEvolution(Species.TORRACAT, 17, null, null) @@ -957,7 +1151,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.TOUCANNON, 28, null, null) ], [Species.YUNGOOS]: [ - new SpeciesEvolution(Species.GUMSHOOS, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.GUMSHOOS, 20, null, new TimeOfDayEvolutionCondition("day")) ], [Species.GRUBBIN]: [ new SpeciesEvolution(Species.CHARJABUG, 20, null, null) @@ -975,13 +1169,13 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.ARAQUANID, 22, null, null) ], [Species.FOMANTIS]: [ - new SpeciesEvolution(Species.LURANTIS, 34, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)) + new SpeciesEvolution(Species.LURANTIS, 34, null, new TimeOfDayEvolutionCondition("day")) ], [Species.MORELULL]: [ new SpeciesEvolution(Species.SHIINOTIC, 24, null, null) ], [Species.SALANDIT]: [ - new SpeciesEvolution(Species.SALAZZLE, 33, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)) + new SpeciesEvolution(Species.SALAZZLE, 33, null, new GenderEvolutionCondition(Gender.FEMALE)) ], [Species.STUFFUL]: [ new SpeciesEvolution(Species.BEWEAR, 27, null, null) @@ -1005,14 +1199,14 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.COSMOEM, 23, null, null) ], [Species.COSMOEM]: [ - new SpeciesEvolution(Species.SOLGALEO, 53, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(Species.LUNALA, 53, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.SOLGALEO, 1, EvolutionItem.SUN_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(Species.LUNALA, 1, EvolutionItem.MOON_FLUTE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.MELTAN]: [ new SpeciesEvolution(Species.MELMETAL, 48, null, null) ], [Species.ALOLA_RATTATA]: [ - new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)) + new SpeciesEvolution(Species.ALOLA_RATICATE, 20, null, new TimeOfDayEvolutionCondition("night")) ], [Species.ALOLA_DIGLETT]: [ new SpeciesEvolution(Species.ALOLA_DUGTRIO, 26, null, null) @@ -1085,7 +1279,8 @@ export const pokemonEvolutions: PokemonEvolutions = { ], [Species.TOXEL]: [ new SpeciesFormEvolution(Species.TOXTRICITY, "", "lowkey", 30, null, - new SpeciesEvolutionCondition(p => [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ].indexOf(p.getNature()) > -1)), + new NatureEvolutionCondition([ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ]) + ), new SpeciesFormEvolution(Species.TOXTRICITY, "", "amped", 30, null, null) ], [Species.SIZZLIPEDE]: [ @@ -1135,7 +1330,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GALAR_LINOONE, 20, null, null) ], [Species.GALAR_LINOONE]: [ - new SpeciesEvolution(Species.OBSTAGOON, 35, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)) + new SpeciesEvolution(Species.OBSTAGOON, 35, null, new TimeOfDayEvolutionCondition("night")) ], [Species.GALAR_YAMASK]: [ new SpeciesEvolution(Species.RUNERIGUS, 34, null, null) @@ -1144,7 +1339,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.HISUI_ZOROARK, 30, null, null) ], [Species.HISUI_SLIGGOO]: [ - new SpeciesEvolution(Species.HISUI_GOODRA, 50, null, new SpeciesEvolutionCondition(p => [ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ].indexOf(p.scene.arena.weather?.weatherType || WeatherType.NONE) > -1), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.HISUI_GOODRA, 50, null, new WeatherEvolutionCondition([ WeatherType.RAIN, WeatherType.FOG, WeatherType.HEAVY_RAIN ]), SpeciesWildEvolutionDelay.LONG) ], [Species.SPRIGATITO]: [ new SpeciesEvolution(Species.FLORAGATO, 16, null, null) @@ -1165,8 +1360,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.QUAQUAVAL, 36, null, null) ], [Species.LECHONK]: [ - new SpeciesFormEvolution(Species.OINKOLOGNE, "", "female", 18, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE)), - new SpeciesFormEvolution(Species.OINKOLOGNE, "", "", 18, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE)) + new SpeciesFormEvolution(Species.OINKOLOGNE, "", "female", 18, null, new GenderEvolutionCondition(Gender.FEMALE)), + new SpeciesFormEvolution(Species.OINKOLOGNE, "", "", 18, null, new GenderEvolutionCondition(Gender.MALE)) ], [Species.TAROUNTULA]: [ new SpeciesEvolution(Species.SPIDOPS, 15, null, null) @@ -1181,11 +1376,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.PAWMOT, 32, null, null) ], [Species.TANDEMAUS]: [ - new SpeciesFormEvolution(Species.MAUSHOLD, "", "three", 25, null, new SpeciesEvolutionCondition(p => { - let ret = false; - p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id); - return ret; - })), + new SpeciesFormEvolution(Species.MAUSHOLD, "", "three", 25, null, new TandemausEvolutionCondition()), new SpeciesEvolution(Species.MAUSHOLD, 25, null, null) ], [Species.FIDOUGH]: [ @@ -1243,7 +1434,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GLIMMORA, 35, null, null) ], [Species.GREAVARD]: [ - new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)) + new SpeciesEvolution(Species.HOUNDSTONE, 30, null, new TimeOfDayEvolutionCondition("night")) ], [Species.FRIGIBAX]: [ new SpeciesEvolution(Species.ARCTIBAX, 35, null, null) @@ -1300,21 +1491,21 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.EXEGGUTOR, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.TANGELA]: [ - new SpeciesEvolution(Species.TANGROWTH, 34, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.TANGROWTH, 34, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG) ], [Species.LICKITUNG]: [ - new SpeciesEvolution(Species.LICKILICKY, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ROLLOUT).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.LICKILICKY, 32, null, new MoveEvolutionCondition(Moves.ROLLOUT), SpeciesWildEvolutionDelay.LONG) ], [Species.STARYU]: [ new SpeciesEvolution(Species.STARMIE, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.EEVEE]: [ - new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => !!p.getMoveset().find(m => m?.getMove().type === Type.FAIRY)), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.SYLVEON, "", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, Type.FAIRY), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.SYLVEON, "partner", "", 1, null, new FriendshipMoveTypeEvolutionCondition(120, Type.FAIRY), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ESPEON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ESPEON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.UMBREON, "", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.UMBREON, "partner", "", 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "night"), SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.VAPOREON, "", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.VAPOREON, "partner", "", 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.JOLTEON, "", "", 1, EvolutionItem.THUNDER_STONE, null, SpeciesWildEvolutionDelay.LONG), @@ -1330,13 +1521,13 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.TOGEKISS, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.AIPOM]: [ - new SpeciesEvolution(Species.AMBIPOM, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DOUBLE_HIT).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.AMBIPOM, 32, null, new MoveEvolutionCondition(Moves.DOUBLE_HIT), SpeciesWildEvolutionDelay.LONG) ], [Species.SUNKERN]: [ new SpeciesEvolution(Species.SUNFLORA, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.YANMA]: [ - new SpeciesEvolution(Species.YANMEGA, 33, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.YANMEGA, 33, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.LONG) ], [Species.MURKROW]: [ new SpeciesEvolution(Species.HONCHKROW, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1345,32 +1536,26 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.MISMAGIUS, 1, EvolutionItem.DUSK_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.GIRAFARIG]: [ - new SpeciesEvolution(Species.FARIGIRAF, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TWIN_BEAM).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.FARIGIRAF, 32, null, new MoveEvolutionCondition(Moves.TWIN_BEAM), SpeciesWildEvolutionDelay.LONG) ], [Species.DUNSPARCE]: [ - new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new SpeciesEvolutionCondition(p => { - let ret = false; - if (p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0) { - p.scene.executeWithSeedOffset(() => ret = !Utils.randSeedInt(4), p.id); - } - return ret; - }), SpeciesWildEvolutionDelay.LONG), - new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.HYPER_DRILL).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(Species.DUDUNSPARCE, "", "three-segment", 32, null, new DunsparceEvolutionCondition(), SpeciesWildEvolutionDelay.LONG), + new SpeciesEvolution(Species.DUDUNSPARCE, 32, null, new MoveEvolutionCondition(Moves.HYPER_DRILL), SpeciesWildEvolutionDelay.LONG) ], [Species.GLIGAR]: [ - new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor fang at night*/), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.GLISCOR, 1, EvolutionItem.RAZOR_FANG, new TimeOfDayEvolutionCondition("night") /* Razor fang at night*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.SNEASEL]: [ - new SpeciesEvolution(Species.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT /* Razor claw at night*/), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.WEAVILE, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("night") /* Razor claw at night*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.URSARING]: [ new SpeciesEvolution(Species.URSALUNA, 1, EvolutionItem.PEAT_BLOCK, null, SpeciesWildEvolutionDelay.VERY_LONG) //Ursaring does not evolve into Bloodmoon Ursaluna ], [Species.PILOSWINE]: [ - new SpeciesEvolution(Species.MAMOSWINE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.ANCIENT_POWER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.MAMOSWINE, 1, null, new MoveEvolutionCondition(Moves.ANCIENT_POWER), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.STANTLER]: [ - new SpeciesEvolution(Species.WYRDEER, 25, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.PSYSHIELD_BASH).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.WYRDEER, 25, null, new MoveEvolutionCondition(Moves.PSYSHIELD_BASH), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.LOMBRE]: [ new SpeciesEvolution(Species.LUDICOLO, 1, EvolutionItem.WATER_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1388,11 +1573,11 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.ROSERADE, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.BONSLY]: [ - new SpeciesEvolution(Species.SUDOWOODO, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.SUDOWOODO, 1, null, new MoveEvolutionCondition(Moves.MIMIC), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.MIME_JR]: [ - new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT)), SpeciesWildEvolutionDelay.MEDIUM), - new SpeciesEvolution(Species.MR_MIME, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.MIMIC).length > 0 && (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY)), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.GALAR_MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(Moves.MIMIC, "night"), SpeciesWildEvolutionDelay.MEDIUM), + new SpeciesEvolution(Species.MR_MIME, 1, null, new MoveTimeOfDayEvolutionCondition(Moves.MIMIC, "day"), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.PANSAGE]: [ new SpeciesEvolution(Species.SIMISAGE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1414,8 +1599,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.LILLIGANT, 1, EvolutionItem.SUN_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.BASCULIN]: [ - new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "female", 40, null, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "male", 40, null, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "female", 40, null, new GenderEvolutionCondition(Gender.FEMALE), SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesFormEvolution(Species.BASCULEGION, "white-striped", "male", 40, null, new GenderEvolutionCondition(Gender.MALE), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.MINCCINO]: [ new SpeciesEvolution(Species.CINCCINO, 1, EvolutionItem.SHINY_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1442,15 +1627,15 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.CRABOMINABLE, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.ROCKRUFF]: [ - new SpeciesFormEvolution(Species.LYCANROC, "", "midday", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY) && (p.formIndex === 0))), - new SpeciesFormEvolution(Species.LYCANROC, "own-tempo", "dusk", 25, null, new SpeciesEvolutionCondition(p => p.formIndex === 1)), - new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new SpeciesEvolutionCondition(p => (p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT) && (p.formIndex === 0))) + new SpeciesFormEvolution(Species.LYCANROC, "own-tempo", "dusk", 25, null, null), + new SpeciesFormEvolution(Species.LYCANROC, "", "midday", 25, null, new TimeOfDayEvolutionCondition("day")), + new SpeciesFormEvolution(Species.LYCANROC, "", "midnight", 25, null, new TimeOfDayEvolutionCondition("night")) ], [Species.STEENEE]: [ - new SpeciesEvolution(Species.TSAREENA, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.STOMP).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.TSAREENA, 28, null, new MoveEvolutionCondition(Moves.STOMP), SpeciesWildEvolutionDelay.LONG) ], [Species.POIPOLE]: [ - new SpeciesEvolution(Species.NAGANADEL, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_PULSE).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.NAGANADEL, 1, null, new MoveEvolutionCondition(Moves.DRAGON_PULSE), SpeciesWildEvolutionDelay.LONG) ], [Species.ALOLA_SANDSHREW]: [ new SpeciesEvolution(Species.ALOLA_SANDSLASH, 1, EvolutionItem.ICE_STONE, null, SpeciesWildEvolutionDelay.LONG) @@ -1464,22 +1649,40 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.APPLETUN, 1, EvolutionItem.SWEET_APPLE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.CLOBBOPUS]: [ - new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.TAUNT).length > 0)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/) + new SpeciesEvolution(Species.GRAPPLOCT, 35, null, new MoveEvolutionCondition(Moves.TAUNT)/*Once Taunt is implemented, change evo level to 1 and delay to LONG*/) ], [Species.SINISTEA]: [ new SpeciesFormEvolution(Species.POLTEAGEIST, "phony", "phony", 1, EvolutionItem.CRACKED_POT, null, SpeciesWildEvolutionDelay.LONG), new SpeciesFormEvolution(Species.POLTEAGEIST, "antique", "antique", 1, EvolutionItem.CHIPPED_POT, null, SpeciesWildEvolutionDelay.LONG) ], [Species.MILCERY]: [ - new SpeciesFormEvolution(Species.ALCREMIE, "", "vanilla-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TOWN || p.scene.arena.biomeType === Biome.PLAINS || p.scene.arena.biomeType === Biome.GRASS || p.scene.arena.biomeType === Biome.TALL_GRASS || p.scene.arena.biomeType === Biome.METROPOLIS), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.BADLANDS || p.scene.arena.biomeType === Biome.VOLCANO || p.scene.arena.biomeType === Biome.GRAVEYARD || p.scene.arena.biomeType === Biome.FACTORY || p.scene.arena.biomeType === Biome.SLUM), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "matcha-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.FOREST || p.scene.arena.biomeType === Biome.SWAMP || p.scene.arena.biomeType === Biome.MEADOW || p.scene.arena.biomeType === Biome.JUNGLE), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "mint-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.SEA || p.scene.arena.biomeType === Biome.BEACH || p.scene.arena.biomeType === Biome.LAKE || p.scene.arena.biomeType === Biome.SEABED), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "lemon-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.DESERT || p.scene.arena.biomeType === Biome.POWER_PLANT || p.scene.arena.biomeType === Biome.DOJO || p.scene.arena.biomeType === Biome.RUINS || p.scene.arena.biomeType === Biome.CONSTRUCTION_SITE), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "salted-cream", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.MOUNTAIN || p.scene.arena.biomeType === Biome.CAVE || p.scene.arena.biomeType === Biome.ICE_CAVE || p.scene.arena.biomeType === Biome.FAIRY_CAVE || p.scene.arena.biomeType === Biome.SNOWY_FOREST), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.WASTELAND || p.scene.arena.biomeType === Biome.LABORATORY), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "caramel-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.TEMPLE || p.scene.arena.biomeType === Biome.ISLAND), SpeciesWildEvolutionDelay.LONG), - new SpeciesFormEvolution(Species.ALCREMIE, "", "rainbow-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType === Biome.ABYSS || p.scene.arena.biomeType === Biome.SPACE || p.scene.arena.biomeType === Biome.END), SpeciesWildEvolutionDelay.LONG) + new SpeciesFormEvolution(Species.ALCREMIE, "", "vanilla-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.TOWN, Biome.PLAINS, Biome.GRASS, Biome.TALL_GRASS, Biome.METROPOLIS ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.BADLANDS, Biome.VOLCANO, Biome.GRAVEYARD, Biome.FACTORY, Biome.SLUM ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "matcha-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.FOREST, Biome.SWAMP, Biome.MEADOW, Biome.JUNGLE ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "mint-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.SEA, Biome.BEACH, Biome.LAKE, Biome.SEABED ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "lemon-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.DESERT, Biome.POWER_PLANT, Biome.DOJO, Biome.RUINS, Biome.CONSTRUCTION_SITE ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "salted-cream", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.MOUNTAIN, Biome.CAVE, Biome.ICE_CAVE, Biome.FAIRY_CAVE, Biome.SNOWY_FOREST ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "ruby-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.WASTELAND, Biome.LABORATORY ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "caramel-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.TEMPLE, Biome.ISLAND ]), + SpeciesWildEvolutionDelay.LONG), + new SpeciesFormEvolution(Species.ALCREMIE, "", "rainbow-swirl", 1, EvolutionItem.STRAWBERRY_SWEET, + new BiomeEvolutionCondition([ Biome.ABYSS, Biome.SPACE, Biome.END ]), + SpeciesWildEvolutionDelay.LONG) ], [Species.DURALUDON]: [ new SpeciesFormEvolution(Species.ARCHALUDON, "", "", 1, EvolutionItem.METAL_ALLOY, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1498,10 +1701,10 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.HISUI_ELECTRODE, 1, EvolutionItem.LEAF_STONE, null, SpeciesWildEvolutionDelay.LONG) ], [Species.HISUI_QWILFISH]: [ - new SpeciesEvolution(Species.OVERQWIL, 28, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.BARB_BARRAGE).length > 0), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.OVERQWIL, 28, null, new MoveEvolutionCondition(Moves.BARB_BARRAGE), SpeciesWildEvolutionDelay.LONG) ], [Species.HISUI_SNEASEL]: [ - new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY /* Razor claw at day*/), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.SNEASLER, 1, EvolutionItem.RAZOR_CLAW, new TimeOfDayEvolutionCondition("day") /* Razor claw at day*/, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.CHARCADET]: [ new SpeciesEvolution(Species.ARMAROUGE, 1, EvolutionItem.AUSPICIOUS_ARMOR, null, SpeciesWildEvolutionDelay.LONG), @@ -1521,7 +1724,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesFormEvolution(Species.SINISTCHA, "artisan", "masterpiece", 1, EvolutionItem.MASTERPIECE_TEACUP, null, SpeciesWildEvolutionDelay.LONG) ], [Species.DIPPLIN]: [ - new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.DRAGON_CHEER).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.HYDRAPPLE, 1, null, new MoveEvolutionCondition(Moves.DRAGON_CHEER), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.KADABRA]: [ new SpeciesEvolution(Species.ALAKAZAM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1536,9 +1739,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.GENGAR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.ONIX]: [ - new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition( - p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0), - SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.STEELIX, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(Type.STEEL), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.RHYDON]: [ new SpeciesEvolution(Species.RHYPERIOR, 1, EvolutionItem.PROTECTOR, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1547,9 +1748,7 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.KINGDRA, 1, EvolutionItem.DRAGON_SCALE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.SCYTHER]: [ - new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition( - p => p.moveset.filter(m => m?.getMove().type === Type.STEEL).length > 0), - SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(Species.SCIZOR, 1, EvolutionItem.LINKING_CORD, new MoveTypeEvolutionCondition(Type.STEEL), SpeciesWildEvolutionDelay.VERY_LONG), new SpeciesEvolution(Species.KLEAVOR, 1, EvolutionItem.BLACK_AUGURITE, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.ELECTABUZZ]: [ @@ -1571,8 +1770,8 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.DUSKNOIR, 1, EvolutionItem.REAPER_CLOTH, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.CLAMPERL]: [ - new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.MALE, p => p.gender = Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => p.gender === Gender.FEMALE, p => p.gender = Gender.FEMALE /* Deep Sea Scale */), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.HUNTAIL, 1, EvolutionItem.LINKING_CORD, new GenderEvolutionCondition(Gender.MALE /* Deep Sea Tooth */), SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesEvolution(Species.GOREBYSS, 1, EvolutionItem.LINKING_CORD, new GenderEvolutionCondition(Gender.FEMALE /* Deep Sea Scale */), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.BOLDORE]: [ new SpeciesEvolution(Species.GIGALITH, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1581,10 +1780,10 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.CONKELDURR, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.KARRABLAST]: [ - new SpeciesEvolution(Species.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.SHELMET].caughtAttr), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.ESCAVALIER, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(Species.SHELMET), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.SHELMET]: [ - new SpeciesEvolution(Species.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new SpeciesEvolutionCondition(p => !!p.scene.gameData.dexData[Species.KARRABLAST].caughtAttr), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.ACCELGOR, 1, EvolutionItem.LINKING_CORD, new CaughtEvolutionCondition(Species.KARRABLAST), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.SPRITZEE]: [ new SpeciesEvolution(Species.AROMATISSE, 1, EvolutionItem.SACHET, null, SpeciesWildEvolutionDelay.VERY_LONG) @@ -1602,72 +1801,66 @@ export const pokemonEvolutions: PokemonEvolutions = { new SpeciesEvolution(Species.ALOLA_GOLEM, 1, EvolutionItem.LINKING_CORD, null, SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.PRIMEAPE]: [ - new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new SpeciesEvolutionCondition(p => p.moveset.filter(m => m?.moveId === Moves.RAGE_FIST).length > 0), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.ANNIHILAPE, 35, null, new MoveEvolutionCondition(Moves.RAGE_FIST), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.GOLBAT]: [ - new SpeciesEvolution(Species.CROBAT, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesEvolution(Species.CROBAT, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.VERY_LONG) ], [Species.CHANSEY]: [ - new SpeciesEvolution(Species.BLISSEY, 1, null, new SpeciesFriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.BLISSEY, 1, null, new FriendshipEvolutionCondition(200), SpeciesWildEvolutionDelay.LONG) ], [Species.PICHU]: [ - new SpeciesFormEvolution(Species.PIKACHU, "spiky", "partner", 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), - new SpeciesFormEvolution(Species.PIKACHU, "", "", 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), + new SpeciesFormEvolution(Species.PIKACHU, "spiky", "partner", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), + new SpeciesFormEvolution(Species.PIKACHU, "", "", 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.SHORT), ], [Species.CLEFFA]: [ - new SpeciesEvolution(Species.CLEFAIRY, 1, null, new SpeciesFriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.CLEFAIRY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) ], [Species.IGGLYBUFF]: [ - new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.JIGGLYPUFF, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) ], [Species.TOGEPI]: [ - new SpeciesEvolution(Species.TOGETIC, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.TOGETIC, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) ], [Species.AZURILL]: [ - new SpeciesEvolution(Species.MARILL, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.MARILL, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.SHORT) ], [Species.BUDEW]: [ - new SpeciesEvolution(Species.ROSELIA, 1, null, new SpeciesFriendshipEvolutionCondition(70, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.ROSELIA, 1, null, new FriendshipTimeOfDayEvolutionCondition(70, "day"), SpeciesWildEvolutionDelay.SHORT) ], [Species.BUNEARY]: [ - new SpeciesEvolution(Species.LOPUNNY, 1, null, new SpeciesFriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.LOPUNNY, 1, null, new FriendshipEvolutionCondition(70), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.CHINGLING]: [ - new SpeciesEvolution(Species.CHIMECHO, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.CHIMECHO, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.HAPPINY]: [ - new SpeciesEvolution(Species.CHANSEY, 1, null, new SpeciesFriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) + new SpeciesEvolution(Species.CHANSEY, 1, null, new FriendshipEvolutionCondition(160), SpeciesWildEvolutionDelay.SHORT) ], [Species.MUNCHLAX]: [ - new SpeciesEvolution(Species.SNORLAX, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.SNORLAX, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) ], [Species.RIOLU]: [ - new SpeciesEvolution(Species.LUCARIO, 1, null, new SpeciesFriendshipEvolutionCondition(120, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAWN || p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.LUCARIO, 1, null, new FriendshipTimeOfDayEvolutionCondition(120, "day"), SpeciesWildEvolutionDelay.LONG) ], [Species.WOOBAT]: [ - new SpeciesEvolution(Species.SWOOBAT, 1, null, new SpeciesFriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.SWOOBAT, 1, null, new FriendshipEvolutionCondition(90), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.SWADLOON]: [ - new SpeciesEvolution(Species.LEAVANNY, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.LEAVANNY, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) ], [Species.TYPE_NULL]: [ - new SpeciesEvolution(Species.SILVALLY, 1, null, new SpeciesFriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.SILVALLY, 1, null, new FriendshipEvolutionCondition(100), SpeciesWildEvolutionDelay.LONG) ], [Species.ALOLA_MEOWTH]: [ - new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new SpeciesFriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) + new SpeciesEvolution(Species.ALOLA_PERSIAN, 1, null, new FriendshipEvolutionCondition(120), SpeciesWildEvolutionDelay.LONG) ], [Species.SNOM]: [ - new SpeciesEvolution(Species.FROSMOTH, 1, null, new SpeciesFriendshipEvolutionCondition(90, p => p.scene.arena.getTimeOfDay() === TimeOfDay.DUSK || p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), SpeciesWildEvolutionDelay.MEDIUM) + new SpeciesEvolution(Species.FROSMOTH, 1, null, new FriendshipTimeOfDayEvolutionCondition(90, "night"), SpeciesWildEvolutionDelay.MEDIUM) ], [Species.GIMMIGHOUL]: [ - new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter - + p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length - + p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier - || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG), - new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new SpeciesEvolutionCondition(p => p.evoCounter - + p.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length - + p.scene.findModifiers(m => m instanceof MoneyMultiplierModifier - || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length > 9), SpeciesWildEvolutionDelay.VERY_LONG) + new SpeciesFormEvolution(Species.GHOLDENGO, "chest", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG), + new SpeciesFormEvolution(Species.GHOLDENGO, "roaming", "", 1, null, new TreasureEvolutionCondition(), SpeciesWildEvolutionDelay.VERY_LONG) ] }; @@ -1690,3 +1883,19 @@ export function initPokemonPrevolutions(): void { } }); } + + +// TODO: This may cause funny business for double starters such as Pichu/Pikachu +export const pokemonStarters: PokemonPrevolutions = {}; + +export function initPokemonStarters(): void { + const starterKeys = Object.keys(pokemonPrevolutions); + starterKeys.forEach(pk => { + const prevolution = pokemonPrevolutions[pk]; + if (speciesStarterCosts.hasOwnProperty(prevolution)) { + pokemonStarters[pk] = prevolution; + } else { + pokemonStarters[pk] = pokemonPrevolutions[prevolution]; + } + }); +} diff --git a/src/data/balance/pokemon-level-moves.ts b/src/data/balance/pokemon-level-moves.ts index 71d98fb4fc2..dcbc2fb0c0d 100644 --- a/src/data/balance/pokemon-level-moves.ts +++ b/src/data/balance/pokemon-level-moves.ts @@ -1,24 +1,24 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -export type LevelMoves = ([integer, Moves])[]; +export type LevelMoves = ([number, Moves])[]; interface PokemonSpeciesLevelMoves { - [key: integer]: LevelMoves + [key: number]: LevelMoves } interface PokemonFormLevelMoves { - [key: integer]: LevelMoves + [key: number]: LevelMoves } interface PokemonSpeciesFormLevelMoves { - [key: integer]: PokemonFormLevelMoves + [key: number]: PokemonFormLevelMoves } /** Moves that can only be learned with a memory-mushroom */ -const RELEARN_MOVE = -1; +export const RELEARN_MOVE = -1; /** Moves that can only be learned with an evolve */ -const EVOLVE_MOVE = 0; +export const EVOLVE_MOVE = 0; export const pokemonSpeciesLevelMoves: PokemonSpeciesLevelMoves = { [Species.BULBASAUR]: [ @@ -19464,7 +19464,6 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { }, [Species.GRENINJA]: { 1: [ - [ EVOLVE_MOVE, Moves.WATER_SHURIKEN ], [ EVOLVE_MOVE, Moves.WATER_SHURIKEN ], [ 1, Moves.POUND ], [ 1, Moves.GROWL ], @@ -19475,6 +19474,7 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 1, Moves.SMACK_DOWN ], // Previous Stage Move [ 1, Moves.BOUNCE ], // Previous Stage Move [ 1, Moves.HAZE ], + [ 1, Moves.MAT_BLOCK ], [ 1, Moves.ROLE_PLAY ], [ 1, Moves.NIGHT_SLASH ], [ 10, Moves.LICK ], @@ -19718,6 +19718,44 @@ export const pokemonFormLevelMoves: PokemonSpeciesFormLevelMoves = { [ 48, Moves.CLOSE_COMBAT ], [ 52, Moves.FOCUS_PUNCH ], ], + 2: [ + [ EVOLVE_MOVE, Moves.WICKED_BLOW ], + [ 1, Moves.LEER ], + [ 1, Moves.FOCUS_ENERGY ], + [ 1, Moves.ENDURE ], + [ 1, Moves.ROCK_SMASH ], + [ 1, Moves.SUCKER_PUNCH ], + [ 12, Moves.AERIAL_ACE ], + [ 16, Moves.SCARY_FACE ], + [ 20, Moves.HEADBUTT ], + [ 24, Moves.BRICK_BREAK ], + [ 28, Moves.DETECT ], + [ 32, Moves.BULK_UP ], + [ 36, Moves.IRON_HEAD ], + [ 40, Moves.DYNAMIC_PUNCH ], + [ 44, Moves.COUNTER ], + [ 48, Moves.CLOSE_COMBAT ], + [ 52, Moves.FOCUS_PUNCH ], + ], + 3: [ + [ EVOLVE_MOVE, Moves.SURGING_STRIKES ], + [ 1, Moves.LEER ], + [ 1, Moves.FOCUS_ENERGY ], + [ 1, Moves.ENDURE ], + [ 1, Moves.ROCK_SMASH ], + [ 1, Moves.AQUA_JET ], + [ 12, Moves.AERIAL_ACE ], + [ 16, Moves.SCARY_FACE ], + [ 20, Moves.HEADBUTT ], + [ 24, Moves.BRICK_BREAK ], + [ 28, Moves.DETECT ], + [ 32, Moves.BULK_UP ], + [ 36, Moves.IRON_HEAD ], + [ 40, Moves.DYNAMIC_PUNCH ], + [ 44, Moves.COUNTER ], + [ 48, Moves.CLOSE_COMBAT ], + [ 52, Moves.FOCUS_PUNCH ], + ], }, [Species.CALYREX]: { 1: [ diff --git a/src/data/balance/special-species-groups.ts b/src/data/balance/special-species-groups.ts new file mode 100644 index 00000000000..eeba96595a6 --- /dev/null +++ b/src/data/balance/special-species-groups.ts @@ -0,0 +1,46 @@ +import { Species } from "#enums/species"; + +/** + * A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon. + */ +export const NON_LEGEND_PARADOX_POKEMON = [ + Species.GREAT_TUSK, + Species.SCREAM_TAIL, + Species.BRUTE_BONNET, + Species.FLUTTER_MANE, + Species.SLITHER_WING, + Species.SANDY_SHOCKS, + Species.ROARING_MOON, + Species.WALKING_WAKE, + Species.GOUGING_FIRE, + Species.RAGING_BOLT, + Species.IRON_TREADS, + Species.IRON_BUNDLE, + Species.IRON_HANDS, + Species.IRON_JUGULIS, + Species.IRON_MOTH, + Species.IRON_THORNS, + Species.IRON_VALIANT, + Species.IRON_LEAVES, + Species.IRON_BOULDER, + Species.IRON_CROWN, +]; + +/** + * A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Ultra_Beast | Ultra Beasts}, NOT including legendaries such as Necrozma or the Cosmog line. + * + * Note that all of these Ultra Beasts are still considered Sub-Legendary. + */ +export const NON_LEGEND_ULTRA_BEASTS = [ + Species.NIHILEGO, + Species.BUZZWOLE, + Species.PHEROMOSA, + Species.XURKITREE, + Species.CELESTEELA, + Species.KARTANA, + Species.GUZZLORD, + Species.POIPOLE, + Species.NAGANADEL, + Species.STAKATAKA, + Species.BLACEPHALON, +]; diff --git a/src/data/balance/species-egg-tiers.ts b/src/data/balance/species-egg-tiers.ts index 27baa18151a..fee48695565 100644 --- a/src/data/balance/species-egg-tiers.ts +++ b/src/data/balance/species-egg-tiers.ts @@ -14,13 +14,10 @@ export const speciesEggTiers = { [Species.RATTATA]: EggTier.COMMON, [Species.SPEAROW]: EggTier.COMMON, [Species.EKANS]: EggTier.COMMON, - [Species.PIKACHU]: EggTier.COMMON, [Species.SANDSHREW]: EggTier.COMMON, [Species.NIDORAN_F]: EggTier.COMMON, [Species.NIDORAN_M]: EggTier.COMMON, - [Species.CLEFAIRY]: EggTier.COMMON, [Species.VULPIX]: EggTier.COMMON, - [Species.JIGGLYPUFF]: EggTier.COMMON, [Species.ZUBAT]: EggTier.COMMON, [Species.ODDISH]: EggTier.COMMON, [Species.PARAS]: EggTier.COMMON, @@ -39,7 +36,7 @@ export const speciesEggTiers = { [Species.PONYTA]: EggTier.COMMON, [Species.SLOWPOKE]: EggTier.COMMON, [Species.MAGNEMITE]: EggTier.RARE, - [Species.FARFETCHD]: EggTier.COMMON, + [Species.FARFETCHD]: EggTier.RARE, [Species.DODUO]: EggTier.COMMON, [Species.SEEL]: EggTier.COMMON, [Species.GRIMER]: EggTier.COMMON, @@ -51,33 +48,25 @@ export const speciesEggTiers = { [Species.VOLTORB]: EggTier.COMMON, [Species.EXEGGCUTE]: EggTier.COMMON, [Species.CUBONE]: EggTier.COMMON, - [Species.HITMONLEE]: EggTier.RARE, - [Species.HITMONCHAN]: EggTier.RARE, - [Species.LICKITUNG]: EggTier.COMMON, + [Species.LICKITUNG]: EggTier.RARE, [Species.KOFFING]: EggTier.COMMON, - [Species.RHYHORN]: EggTier.COMMON, - [Species.CHANSEY]: EggTier.COMMON, + [Species.RHYHORN]: EggTier.RARE, [Species.TANGELA]: EggTier.COMMON, [Species.KANGASKHAN]: EggTier.RARE, [Species.HORSEA]: EggTier.COMMON, [Species.GOLDEEN]: EggTier.COMMON, [Species.STARYU]: EggTier.COMMON, - [Species.MR_MIME]: EggTier.COMMON, [Species.SCYTHER]: EggTier.RARE, - [Species.JYNX]: EggTier.RARE, - [Species.ELECTABUZZ]: EggTier.RARE, - [Species.MAGMAR]: EggTier.RARE, [Species.PINSIR]: EggTier.RARE, [Species.TAUROS]: EggTier.RARE, - [Species.MAGIKARP]: EggTier.RARE, + [Species.MAGIKARP]: EggTier.COMMON, [Species.LAPRAS]: EggTier.RARE, [Species.DITTO]: EggTier.COMMON, [Species.EEVEE]: EggTier.COMMON, [Species.PORYGON]: EggTier.RARE, - [Species.OMANYTE]: EggTier.COMMON, - [Species.KABUTO]: EggTier.COMMON, + [Species.OMANYTE]: EggTier.RARE, + [Species.KABUTO]: EggTier.RARE, [Species.AERODACTYL]: EggTier.RARE, - [Species.SNORLAX]: EggTier.RARE, [Species.ARTICUNO]: EggTier.EPIC, [Species.ZAPDOS]: EggTier.EPIC, [Species.MOLTRES]: EggTier.EPIC, @@ -93,14 +82,12 @@ export const speciesEggTiers = { [Species.LEDYBA]: EggTier.COMMON, [Species.SPINARAK]: EggTier.COMMON, [Species.CHINCHOU]: EggTier.COMMON, - [Species.PICHU]: EggTier.COMMON, + [Species.PICHU]: EggTier.RARE, [Species.CLEFFA]: EggTier.COMMON, [Species.IGGLYBUFF]: EggTier.COMMON, [Species.TOGEPI]: EggTier.COMMON, [Species.NATU]: EggTier.COMMON, [Species.MAREEP]: EggTier.COMMON, - [Species.MARILL]: EggTier.RARE, - [Species.SUDOWOODO]: EggTier.COMMON, [Species.HOPPIP]: EggTier.COMMON, [Species.AIPOM]: EggTier.COMMON, [Species.SUNKERN]: EggTier.COMMON, @@ -109,7 +96,6 @@ export const speciesEggTiers = { [Species.MURKROW]: EggTier.COMMON, [Species.MISDREAVUS]: EggTier.COMMON, [Species.UNOWN]: EggTier.COMMON, - [Species.WOBBUFFET]: EggTier.COMMON, [Species.GIRAFARIG]: EggTier.COMMON, [Species.PINECO]: EggTier.COMMON, [Species.DUNSPARCE]: EggTier.COMMON, @@ -125,7 +111,6 @@ export const speciesEggTiers = { [Species.CORSOLA]: EggTier.COMMON, [Species.REMORAID]: EggTier.COMMON, [Species.DELIBIRD]: EggTier.COMMON, - [Species.MANTINE]: EggTier.COMMON, [Species.SKARMORY]: EggTier.RARE, [Species.HOUNDOUR]: EggTier.COMMON, [Species.PHANPY]: EggTier.COMMON, @@ -145,7 +130,7 @@ export const speciesEggTiers = { [Species.CELEBI]: EggTier.EPIC, [Species.TREECKO]: EggTier.COMMON, - [Species.TORCHIC]: EggTier.RARE, + [Species.TORCHIC]: EggTier.COMMON, [Species.MUDKIP]: EggTier.COMMON, [Species.POOCHYENA]: EggTier.COMMON, [Species.ZIGZAGOON]: EggTier.COMMON, @@ -154,14 +139,14 @@ export const speciesEggTiers = { [Species.SEEDOT]: EggTier.COMMON, [Species.TAILLOW]: EggTier.COMMON, [Species.WINGULL]: EggTier.COMMON, - [Species.RALTS]: EggTier.COMMON, + [Species.RALTS]: EggTier.RARE, [Species.SURSKIT]: EggTier.COMMON, [Species.SHROOMISH]: EggTier.COMMON, [Species.SLAKOTH]: EggTier.RARE, [Species.NINCADA]: EggTier.RARE, [Species.WHISMUR]: EggTier.COMMON, [Species.MAKUHITA]: EggTier.COMMON, - [Species.AZURILL]: EggTier.RARE, + [Species.AZURILL]: EggTier.COMMON, [Species.NOSEPASS]: EggTier.COMMON, [Species.SKITTY]: EggTier.COMMON, [Species.SABLEYE]: EggTier.COMMON, @@ -173,7 +158,6 @@ export const speciesEggTiers = { [Species.MINUN]: EggTier.COMMON, [Species.VOLBEAT]: EggTier.COMMON, [Species.ILLUMISE]: EggTier.COMMON, - [Species.ROSELIA]: EggTier.COMMON, [Species.GULPIN]: EggTier.COMMON, [Species.CARVANHA]: EggTier.COMMON, [Species.WAILMER]: EggTier.COMMON, @@ -191,21 +175,20 @@ export const speciesEggTiers = { [Species.BARBOACH]: EggTier.COMMON, [Species.CORPHISH]: EggTier.COMMON, [Species.BALTOY]: EggTier.COMMON, - [Species.LILEEP]: EggTier.COMMON, - [Species.ANORITH]: EggTier.COMMON, + [Species.LILEEP]: EggTier.RARE, + [Species.ANORITH]: EggTier.RARE, [Species.FEEBAS]: EggTier.RARE, [Species.CASTFORM]: EggTier.COMMON, [Species.KECLEON]: EggTier.COMMON, [Species.SHUPPET]: EggTier.COMMON, [Species.DUSKULL]: EggTier.COMMON, [Species.TROPIUS]: EggTier.COMMON, - [Species.CHIMECHO]: EggTier.COMMON, [Species.ABSOL]: EggTier.RARE, [Species.WYNAUT]: EggTier.COMMON, [Species.SNORUNT]: EggTier.COMMON, [Species.SPHEAL]: EggTier.COMMON, [Species.CLAMPERL]: EggTier.COMMON, - [Species.RELICANTH]: EggTier.COMMON, + [Species.RELICANTH]: EggTier.RARE, [Species.LUVDISC]: EggTier.COMMON, [Species.BAGON]: EggTier.RARE, [Species.BELDUM]: EggTier.RARE, @@ -228,8 +211,8 @@ export const speciesEggTiers = { [Species.KRICKETOT]: EggTier.COMMON, [Species.SHINX]: EggTier.COMMON, [Species.BUDEW]: EggTier.COMMON, - [Species.CRANIDOS]: EggTier.COMMON, - [Species.SHIELDON]: EggTier.COMMON, + [Species.CRANIDOS]: EggTier.RARE, + [Species.SHIELDON]: EggTier.RARE, [Species.BURMY]: EggTier.COMMON, [Species.COMBEE]: EggTier.COMMON, [Species.PACHIRISU]: EggTier.COMMON, @@ -244,12 +227,12 @@ export const speciesEggTiers = { [Species.BRONZOR]: EggTier.COMMON, [Species.BONSLY]: EggTier.COMMON, [Species.MIME_JR]: EggTier.COMMON, - [Species.HAPPINY]: EggTier.COMMON, + [Species.HAPPINY]: EggTier.RARE, [Species.CHATOT]: EggTier.COMMON, [Species.SPIRITOMB]: EggTier.RARE, [Species.GIBLE]: EggTier.RARE, [Species.MUNCHLAX]: EggTier.RARE, - [Species.RIOLU]: EggTier.COMMON, + [Species.RIOLU]: EggTier.RARE, [Species.HIPPOPOTAS]: EggTier.COMMON, [Species.SKORUPI]: EggTier.COMMON, [Species.CROAGUNK]: EggTier.COMMON, @@ -264,10 +247,10 @@ export const speciesEggTiers = { [Species.DIALGA]: EggTier.LEGENDARY, [Species.PALKIA]: EggTier.LEGENDARY, [Species.HEATRAN]: EggTier.EPIC, - [Species.REGIGIGAS]: EggTier.EPIC, + [Species.REGIGIGAS]: EggTier.LEGENDARY, [Species.GIRATINA]: EggTier.LEGENDARY, [Species.CRESSELIA]: EggTier.EPIC, - [Species.PHIONE]: EggTier.RARE, + [Species.PHIONE]: EggTier.EPIC, [Species.MANAPHY]: EggTier.EPIC, [Species.DARKRAI]: EggTier.EPIC, [Species.SHAYMIN]: EggTier.EPIC, @@ -289,7 +272,7 @@ export const speciesEggTiers = { [Species.ROGGENROLA]: EggTier.COMMON, [Species.WOOBAT]: EggTier.COMMON, [Species.DRILBUR]: EggTier.RARE, - [Species.AUDINO]: EggTier.COMMON, + [Species.AUDINO]: EggTier.RARE, [Species.TIMBURR]: EggTier.RARE, [Species.TYMPOLE]: EggTier.COMMON, [Species.THROH]: EggTier.RARE, @@ -306,8 +289,8 @@ export const speciesEggTiers = { [Species.SCRAGGY]: EggTier.COMMON, [Species.SIGILYPH]: EggTier.RARE, [Species.YAMASK]: EggTier.COMMON, - [Species.TIRTOUGA]: EggTier.COMMON, - [Species.ARCHEN]: EggTier.COMMON, + [Species.TIRTOUGA]: EggTier.RARE, + [Species.ARCHEN]: EggTier.RARE, [Species.TRUBBISH]: EggTier.COMMON, [Species.ZORUA]: EggTier.COMMON, [Species.MINCCINO]: EggTier.COMMON, @@ -339,7 +322,7 @@ export const speciesEggTiers = { [Species.BOUFFALANT]: EggTier.RARE, [Species.RUFFLET]: EggTier.COMMON, [Species.VULLABY]: EggTier.COMMON, - [Species.HEATMOR]: EggTier.COMMON, + [Species.HEATMOR]: EggTier.RARE, [Species.DURANT]: EggTier.RARE, [Species.DEINO]: EggTier.RARE, [Species.LARVESTA]: EggTier.RARE, @@ -358,7 +341,7 @@ export const speciesEggTiers = { [Species.CHESPIN]: EggTier.COMMON, [Species.FENNEKIN]: EggTier.COMMON, - [Species.FROAKIE]: EggTier.RARE, + [Species.FROAKIE]: EggTier.COMMON, [Species.BUNNELBY]: EggTier.COMMON, [Species.FLETCHLING]: EggTier.COMMON, [Species.SCATTERBUG]: EggTier.COMMON, @@ -376,8 +359,8 @@ export const speciesEggTiers = { [Species.SKRELP]: EggTier.COMMON, [Species.CLAUNCHER]: EggTier.COMMON, [Species.HELIOPTILE]: EggTier.COMMON, - [Species.TYRUNT]: EggTier.COMMON, - [Species.AMAURA]: EggTier.COMMON, + [Species.TYRUNT]: EggTier.RARE, + [Species.AMAURA]: EggTier.RARE, [Species.HAWLUCHA]: EggTier.RARE, [Species.DEDENNE]: EggTier.COMMON, [Species.CARBINK]: EggTier.COMMON, @@ -386,18 +369,18 @@ export const speciesEggTiers = { [Species.PHANTUMP]: EggTier.COMMON, [Species.PUMPKABOO]: EggTier.COMMON, [Species.BERGMITE]: EggTier.COMMON, - [Species.NOIBAT]: EggTier.COMMON, + [Species.NOIBAT]: EggTier.RARE, [Species.XERNEAS]: EggTier.LEGENDARY, [Species.YVELTAL]: EggTier.LEGENDARY, [Species.ZYGARDE]: EggTier.LEGENDARY, [Species.DIANCIE]: EggTier.EPIC, [Species.HOOPA]: EggTier.EPIC, [Species.VOLCANION]: EggTier.EPIC, - [Species.ETERNAL_FLOETTE]: EggTier.RARE, + [Species.ETERNAL_FLOETTE]: EggTier.EPIC, [Species.ROWLET]: EggTier.COMMON, [Species.LITTEN]: EggTier.COMMON, - [Species.POPPLIO]: EggTier.RARE, + [Species.POPPLIO]: EggTier.COMMON, [Species.PIKIPEK]: EggTier.COMMON, [Species.YUNGOOS]: EggTier.COMMON, [Species.GRUBBIN]: EggTier.COMMON, @@ -420,7 +403,7 @@ export const speciesEggTiers = { [Species.WIMPOD]: EggTier.COMMON, [Species.SANDYGAST]: EggTier.COMMON, [Species.PYUKUMUKU]: EggTier.COMMON, - [Species.TYPE_NULL]: EggTier.RARE, + [Species.TYPE_NULL]: EggTier.EPIC, [Species.MINIOR]: EggTier.RARE, [Species.KOMALA]: EggTier.COMMON, [Species.TURTONATOR]: EggTier.RARE, @@ -434,7 +417,7 @@ export const speciesEggTiers = { [Species.TAPU_LELE]: EggTier.EPIC, [Species.TAPU_BULU]: EggTier.EPIC, [Species.TAPU_FINI]: EggTier.EPIC, - [Species.COSMOG]: EggTier.EPIC, + [Species.COSMOG]: EggTier.LEGENDARY, [Species.NIHILEGO]: EggTier.EPIC, [Species.BUZZWOLE]: EggTier.EPIC, [Species.PHEROMOSA]: EggTier.EPIC, @@ -451,15 +434,15 @@ export const speciesEggTiers = { [Species.ZERAORA]: EggTier.EPIC, [Species.MELTAN]: EggTier.EPIC, [Species.ALOLA_RATTATA]: EggTier.COMMON, - [Species.ALOLA_SANDSHREW]: EggTier.COMMON, - [Species.ALOLA_VULPIX]: EggTier.COMMON, - [Species.ALOLA_DIGLETT]: EggTier.COMMON, - [Species.ALOLA_MEOWTH]: EggTier.COMMON, - [Species.ALOLA_GEODUDE]: EggTier.COMMON, - [Species.ALOLA_GRIMER]: EggTier.COMMON, + [Species.ALOLA_SANDSHREW]: EggTier.RARE, + [Species.ALOLA_VULPIX]: EggTier.RARE, + [Species.ALOLA_DIGLETT]: EggTier.RARE, + [Species.ALOLA_MEOWTH]: EggTier.RARE, + [Species.ALOLA_GEODUDE]: EggTier.RARE, + [Species.ALOLA_GRIMER]: EggTier.RARE, [Species.GROOKEY]: EggTier.COMMON, - [Species.SCORBUNNY]: EggTier.RARE, + [Species.SCORBUNNY]: EggTier.COMMON, [Species.SOBBLE]: EggTier.COMMON, [Species.SKWOVET]: EggTier.COMMON, [Species.ROOKIDEE]: EggTier.COMMON, @@ -505,29 +488,28 @@ export const speciesEggTiers = { [Species.GLASTRIER]: EggTier.EPIC, [Species.SPECTRIER]: EggTier.EPIC, [Species.CALYREX]: EggTier.LEGENDARY, - [Species.GALAR_MEOWTH]: EggTier.COMMON, - [Species.GALAR_PONYTA]: EggTier.COMMON, - [Species.GALAR_SLOWPOKE]: EggTier.COMMON, - [Species.GALAR_FARFETCHD]: EggTier.COMMON, - [Species.GALAR_CORSOLA]: EggTier.COMMON, - [Species.GALAR_ZIGZAGOON]: EggTier.COMMON, - [Species.GALAR_DARUMAKA]: EggTier.RARE, - [Species.GALAR_YAMASK]: EggTier.COMMON, - [Species.GALAR_STUNFISK]: EggTier.COMMON, - [Species.GALAR_MR_MIME]: EggTier.COMMON, + [Species.ENAMORUS]: EggTier.EPIC, + [Species.GALAR_MEOWTH]: EggTier.RARE, + [Species.GALAR_PONYTA]: EggTier.RARE, + [Species.GALAR_SLOWPOKE]: EggTier.RARE, + [Species.GALAR_FARFETCHD]: EggTier.RARE, [Species.GALAR_ARTICUNO]: EggTier.EPIC, [Species.GALAR_ZAPDOS]: EggTier.EPIC, [Species.GALAR_MOLTRES]: EggTier.EPIC, + [Species.GALAR_CORSOLA]: EggTier.RARE, + [Species.GALAR_ZIGZAGOON]: EggTier.RARE, + [Species.GALAR_DARUMAKA]: EggTier.RARE, + [Species.GALAR_YAMASK]: EggTier.RARE, + [Species.GALAR_STUNFISK]: EggTier.RARE, [Species.HISUI_GROWLITHE]: EggTier.RARE, - [Species.HISUI_VOLTORB]: EggTier.COMMON, + [Species.HISUI_VOLTORB]: EggTier.RARE, [Species.HISUI_QWILFISH]: EggTier.RARE, [Species.HISUI_SNEASEL]: EggTier.RARE, - [Species.HISUI_ZORUA]: EggTier.COMMON, - [Species.ENAMORUS]: EggTier.EPIC, + [Species.HISUI_ZORUA]: EggTier.RARE, - [Species.SPRIGATITO]: EggTier.RARE, - [Species.FUECOCO]: EggTier.RARE, - [Species.QUAXLY]: EggTier.RARE, + [Species.SPRIGATITO]: EggTier.COMMON, + [Species.FUECOCO]: EggTier.COMMON, + [Species.QUAXLY]: EggTier.COMMON, [Species.LECHONK]: EggTier.COMMON, [Species.TAROUNTULA]: EggTier.COMMON, [Species.NYMBLE]: EggTier.COMMON, @@ -551,7 +533,7 @@ export const speciesEggTiers = { [Species.TINKATINK]: EggTier.RARE, [Species.WIGLETT]: EggTier.COMMON, [Species.BOMBIRDIER]: EggTier.COMMON, - [Species.FINIZEN]: EggTier.COMMON, + [Species.FINIZEN]: EggTier.RARE, [Species.VAROOM]: EggTier.RARE, [Species.CYCLIZAR]: EggTier.RARE, [Species.ORTHWORM]: EggTier.RARE, @@ -598,6 +580,6 @@ export const speciesEggTiers = { [Species.TERAPAGOS]: EggTier.LEGENDARY, [Species.PECHARUNT]: EggTier.EPIC, [Species.PALDEA_TAUROS]: EggTier.RARE, - [Species.PALDEA_WOOPER]: EggTier.COMMON, - [Species.BLOODMOON_URSALUNA]: EggTier.EPIC, + [Species.PALDEA_WOOPER]: EggTier.RARE, + [Species.BLOODMOON_URSALUNA]: EggTier.EPIC }; diff --git a/src/data/balance/starters.ts b/src/data/balance/starters.ts index d6a1f0c3eaf..dcf0766d005 100644 --- a/src/data/balance/starters.ts +++ b/src/data/balance/starters.ts @@ -3,10 +3,10 @@ import { Species } from "#enums/species"; export const POKERUS_STARTER_COUNT = 5; // #region Friendship constants -export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2; -export const FRIENDSHIP_GAIN_FROM_BATTLE = 2; -export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5; -export const FRIENDSHIP_LOSS_FROM_FAINT = 10; +export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 3; +export const FRIENDSHIP_GAIN_FROM_BATTLE = 3; +export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 6; +export const FRIENDSHIP_LOSS_FROM_FAINT = 5; /** * Function to get the cumulative friendship threshold at which a candy is earned @@ -16,19 +16,19 @@ export const FRIENDSHIP_LOSS_FROM_FAINT = 10; export function getStarterValueFriendshipCap(starterCost: number): number { switch (starterCost) { case 1: - return 20; + return 25; case 2: - return 40; + return 50; case 3: - return 60; + return 75; case 4: return 100; case 5: - return 140; + return 150; case 6: return 200; case 7: - return 280; + return 300; case 8: case 9: return 450; @@ -47,13 +47,11 @@ export const speciesStarterCosts = { [Species.RATTATA]: 1, [Species.SPEAROW]: 1, [Species.EKANS]: 2, - [Species.PIKACHU]: 3, + [Species.PIKACHU]: 4, [Species.SANDSHREW]: 2, [Species.NIDORAN_F]: 3, [Species.NIDORAN_M]: 3, - [Species.CLEFAIRY]: 3, [Species.VULPIX]: 3, - [Species.JIGGLYPUFF]: 2, [Species.ZUBAT]: 3, [Species.ODDISH]: 3, [Species.PARAS]: 2, @@ -84,22 +82,15 @@ export const speciesStarterCosts = { [Species.VOLTORB]: 2, [Species.EXEGGCUTE]: 3, [Species.CUBONE]: 3, - [Species.HITMONLEE]: 4, - [Species.HITMONCHAN]: 4, [Species.LICKITUNG]: 3, [Species.KOFFING]: 2, - [Species.RHYHORN]: 3, - [Species.CHANSEY]: 3, + [Species.RHYHORN]: 4, [Species.TANGELA]: 3, [Species.KANGASKHAN]: 4, [Species.HORSEA]: 3, [Species.GOLDEEN]: 2, [Species.STARYU]: 3, - [Species.MR_MIME]: 3, [Species.SCYTHER]: 5, - [Species.JYNX]: 4, - [Species.ELECTABUZZ]: 4, - [Species.MAGMAR]: 4, [Species.PINSIR]: 4, [Species.TAUROS]: 4, [Species.MAGIKARP]: 4, @@ -110,13 +101,12 @@ export const speciesStarterCosts = { [Species.OMANYTE]: 3, [Species.KABUTO]: 3, [Species.AERODACTYL]: 5, - [Species.SNORLAX]: 5, - [Species.ARTICUNO]: 6, + [Species.ARTICUNO]: 5, [Species.ZAPDOS]: 6, [Species.MOLTRES]: 6, [Species.DRATINI]: 4, [Species.MEWTWO]: 8, - [Species.MEW]: 6, + [Species.MEW]: 5, [Species.CHIKORITA]: 2, [Species.CYNDAQUIL]: 3, @@ -126,23 +116,20 @@ export const speciesStarterCosts = { [Species.LEDYBA]: 1, [Species.SPINARAK]: 1, [Species.CHINCHOU]: 2, - [Species.PICHU]: 2, + [Species.PICHU]: 4, [Species.CLEFFA]: 2, [Species.IGGLYBUFF]: 1, [Species.TOGEPI]: 3, [Species.NATU]: 2, [Species.MAREEP]: 2, - [Species.MARILL]: 4, - [Species.SUDOWOODO]: 3, [Species.HOPPIP]: 2, [Species.AIPOM]: 2, [Species.SUNKERN]: 1, [Species.YANMA]: 3, [Species.WOOPER]: 2, [Species.MURKROW]: 3, - [Species.MISDREAVUS]: 2, + [Species.MISDREAVUS]: 3, [Species.UNOWN]: 1, - [Species.WOBBUFFET]: 2, [Species.GIRAFARIG]: 3, [Species.PINECO]: 2, [Species.DUNSPARCE]: 3, @@ -158,7 +145,6 @@ export const speciesStarterCosts = { [Species.CORSOLA]: 2, [Species.REMORAID]: 2, [Species.DELIBIRD]: 2, - [Species.MANTINE]: 3, [Species.SKARMORY]: 4, [Species.HOUNDOUR]: 3, [Species.PHANPY]: 3, @@ -175,7 +161,7 @@ export const speciesStarterCosts = { [Species.LARVITAR]: 4, [Species.LUGIA]: 8, [Species.HO_OH]: 8, - [Species.CELEBI]: 6, + [Species.CELEBI]: 5, [Species.TREECKO]: 3, [Species.TORCHIC]: 4, @@ -187,7 +173,7 @@ export const speciesStarterCosts = { [Species.SEEDOT]: 2, [Species.TAILLOW]: 3, [Species.WINGULL]: 2, - [Species.RALTS]: 3, + [Species.RALTS]: 4, [Species.SURSKIT]: 2, [Species.SHROOMISH]: 3, [Species.SLAKOTH]: 4, @@ -198,7 +184,7 @@ export const speciesStarterCosts = { [Species.NOSEPASS]: 2, [Species.SKITTY]: 1, [Species.SABLEYE]: 2, - [Species.MAWILE]: 3, + [Species.MAWILE]: 2, [Species.ARON]: 3, [Species.MEDITITE]: 3, [Species.ELECTRIKE]: 2, @@ -206,7 +192,6 @@ export const speciesStarterCosts = { [Species.MINUN]: 2, [Species.VOLBEAT]: 2, [Species.ILLUMISE]: 2, - [Species.ROSELIA]: 3, [Species.GULPIN]: 1, [Species.CARVANHA]: 3, [Species.WAILMER]: 2, @@ -232,7 +217,6 @@ export const speciesStarterCosts = { [Species.SHUPPET]: 2, [Species.DUSKULL]: 3, [Species.TROPIUS]: 3, - [Species.CHIMECHO]: 3, [Species.ABSOL]: 4, [Species.WYNAUT]: 2, [Species.SNORUNT]: 2, @@ -243,7 +227,7 @@ export const speciesStarterCosts = { [Species.BAGON]: 4, [Species.BELDUM]: 4, [Species.REGIROCK]: 6, - [Species.REGICE]: 6, + [Species.REGICE]: 5, [Species.REGISTEEL]: 6, [Species.LATIAS]: 7, [Species.LATIOS]: 7, @@ -261,7 +245,7 @@ export const speciesStarterCosts = { [Species.KRICKETOT]: 1, [Species.SHINX]: 2, [Species.BUDEW]: 3, - [Species.CRANIDOS]: 3, + [Species.CRANIDOS]: 2, [Species.SHIELDON]: 3, [Species.BURMY]: 2, [Species.COMBEE]: 2, @@ -290,13 +274,13 @@ export const speciesStarterCosts = { [Species.FINNEON]: 1, [Species.MANTYKE]: 2, [Species.SNOVER]: 2, - [Species.ROTOM]: 5, - [Species.UXIE]: 6, - [Species.MESPRIT]: 6, + [Species.ROTOM]: 4, + [Species.UXIE]: 5, + [Species.MESPRIT]: 5, [Species.AZELF]: 6, [Species.DIALGA]: 8, [Species.PALKIA]: 8, - [Species.HEATRAN]: 6, + [Species.HEATRAN]: 7, [Species.REGIGIGAS]: 7, [Species.GIRATINA]: 8, [Species.CRESSELIA]: 6, @@ -351,7 +335,7 @@ export const speciesStarterCosts = { [Species.DEERLING]: 2, [Species.EMOLGA]: 2, [Species.KARRABLAST]: 3, - [Species.FOONGUS]: 2, + [Species.FOONGUS]: 3, [Species.FRILLISH]: 3, [Species.ALOMOMOLA]: 4, [Species.JOLTIK]: 3, @@ -410,7 +394,7 @@ export const speciesStarterCosts = { [Species.CLAUNCHER]: 3, [Species.HELIOPTILE]: 3, [Species.TYRUNT]: 3, - [Species.AMAURA]: 3, + [Species.AMAURA]: 2, [Species.HAWLUCHA]: 4, [Species.DEDENNE]: 2, [Species.CARBINK]: 2, @@ -425,7 +409,7 @@ export const speciesStarterCosts = { [Species.ZYGARDE]: 8, [Species.DIANCIE]: 7, [Species.HOOPA]: 7, - [Species.VOLCANION]: 6, + [Species.VOLCANION]: 7, [Species.ETERNAL_FLOETTE]: 4, [Species.ROWLET]: 3, @@ -464,21 +448,21 @@ export const speciesStarterCosts = { [Species.DHELMISE]: 4, [Species.JANGMO_O]: 4, [Species.TAPU_KOKO]: 6, - [Species.TAPU_LELE]: 6, + [Species.TAPU_LELE]: 7, [Species.TAPU_BULU]: 6, - [Species.TAPU_FINI]: 6, + [Species.TAPU_FINI]: 5, [Species.COSMOG]: 7, [Species.NIHILEGO]: 6, [Species.BUZZWOLE]: 6, [Species.PHEROMOSA]: 7, [Species.XURKITREE]: 6, [Species.CELESTEELA]: 6, - [Species.KARTANA]: 7, + [Species.KARTANA]: 8, [Species.GUZZLORD]: 6, [Species.NECROZMA]: 8, [Species.MAGEARNA]: 7, [Species.MARSHADOW]: 7, - [Species.POIPOLE]: 7, + [Species.POIPOLE]: 8, [Species.STAKATAKA]: 6, [Species.BLACEPHALON]: 7, [Species.ZERAORA]: 6, @@ -532,31 +516,30 @@ export const speciesStarterCosts = { [Species.ZAMAZENTA]: 8, [Species.ETERNATUS]: 10, [Species.KUBFU]: 6, - [Species.ZARUDE]: 6, + [Species.ZARUDE]: 5, [Species.REGIELEKI]: 6, [Species.REGIDRAGO]: 6, [Species.GLASTRIER]: 6, - [Species.SPECTRIER]: 7, + [Species.SPECTRIER]: 8, [Species.CALYREX]: 8, + [Species.ENAMORUS]: 7, [Species.GALAR_MEOWTH]: 3, [Species.GALAR_PONYTA]: 2, [Species.GALAR_SLOWPOKE]: 3, [Species.GALAR_FARFETCHD]: 3, + [Species.GALAR_ARTICUNO]: 6, + [Species.GALAR_ZAPDOS]: 6, + [Species.GALAR_MOLTRES]: 6, [Species.GALAR_CORSOLA]: 3, [Species.GALAR_ZIGZAGOON]: 3, [Species.GALAR_DARUMAKA]: 4, [Species.GALAR_YAMASK]: 3, [Species.GALAR_STUNFISK]: 2, - [Species.GALAR_MR_MIME]: 3, - [Species.GALAR_ARTICUNO]: 6, - [Species.GALAR_ZAPDOS]: 6, - [Species.GALAR_MOLTRES]: 6, [Species.HISUI_GROWLITHE]: 4, [Species.HISUI_VOLTORB]: 3, [Species.HISUI_QWILFISH]: 4, [Species.HISUI_SNEASEL]: 5, [Species.HISUI_ZORUA]: 3, - [Species.ENAMORUS]: 7, [Species.SPRIGATITO]: 4, [Species.FUECOCO]: 4, @@ -595,9 +578,9 @@ export const speciesStarterCosts = { [Species.VELUZA]: 4, [Species.DONDOZO]: 4, [Species.TATSUGIRI]: 4, - [Species.GREAT_TUSK]: 6, - [Species.SCREAM_TAIL]: 6, - [Species.BRUTE_BONNET]: 6, + [Species.GREAT_TUSK]: 7, + [Species.SCREAM_TAIL]: 5, + [Species.BRUTE_BONNET]: 5, [Species.FLUTTER_MANE]: 7, [Species.SLITHER_WING]: 6, [Species.SANDY_SHOCKS]: 6, @@ -606,33 +589,33 @@ export const speciesStarterCosts = { [Species.IRON_HANDS]: 6, [Species.IRON_JUGULIS]: 6, [Species.IRON_MOTH]: 6, - [Species.IRON_THORNS]: 6, + [Species.IRON_THORNS]: 5, [Species.FRIGIBAX]: 4, [Species.GIMMIGHOUL]: 4, - [Species.WO_CHIEN]: 6, + [Species.WO_CHIEN]: 5, [Species.CHIEN_PAO]: 7, [Species.TING_LU]: 6, [Species.CHI_YU]: 7, - [Species.ROARING_MOON]: 6, + [Species.ROARING_MOON]: 7, [Species.IRON_VALIANT]: 6, [Species.KORAIDON]: 9, [Species.MIRAIDON]: 9, - [Species.WALKING_WAKE]: 6, + [Species.WALKING_WAKE]: 7, [Species.IRON_LEAVES]: 6, [Species.POLTCHAGEIST]: 4, [Species.OKIDOGI]: 6, [Species.MUNKIDORI]: 6, - [Species.FEZANDIPITI]: 6, + [Species.FEZANDIPITI]: 5, [Species.OGERPON]: 7, [Species.GOUGING_FIRE]: 7, - [Species.RAGING_BOLT]: 6, + [Species.RAGING_BOLT]: 7, [Species.IRON_BOULDER]: 7, - [Species.IRON_CROWN]: 6, + [Species.IRON_CROWN]: 7, [Species.TERAPAGOS]: 8, [Species.PECHARUNT]: 6, [Species.PALDEA_TAUROS]: 5, [Species.PALDEA_WOOPER]: 3, - [Species.BLOODMOON_URSALUNA]: 6, + [Species.BLOODMOON_URSALUNA]: 5, }; const starterCandyCosts: { passive: number; costReduction: [number, number]; egg: number; }[] = [ diff --git a/src/data/balance/tms.ts b/src/data/balance/tms.ts index 7b65ae65ec4..788ffd4f273 100644 --- a/src/data/balance/tms.ts +++ b/src/data/balance/tms.ts @@ -3,7 +3,7 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; interface TmSpecies { - [key: integer]: Array> + [key: number]: Array> } export const reverseCompatibleTms: Moves[] = [];/*[ @@ -3302,11 +3302,23 @@ export const tmSpecies: TmSpecies = { Species.FERALIGATR, Species.SENTRET, Species.FURRET, + Species.HOOTHOOT, Species.NOCTOWL, + Species.LEDYBA, + Species.LEDIAN, + Species.SPINARAK, + Species.ARIADOS, Species.CROBAT, Species.CHINCHOU, Species.LANTURN, + Species.PICHU, + Species.CLEFFA, Species.IGGLYBUFF, + Species.TYROGUE, + Species.TOGEPI, + Species.TOGETIC, + Species.NATU, + Species.XATU, Species.MAREEP, Species.FLAAFFY, Species.AMPHAROS, @@ -3328,6 +3340,7 @@ export const tmSpecies: TmSpecies = { Species.UMBREON, Species.MURKROW, Species.SLOWKING, + Species.MISDREAVUS, Species.GIRAFARIG, Species.PINECO, Species.FORRETRESS, @@ -3338,11 +3351,21 @@ export const tmSpecies: TmSpecies = { Species.GRANBULL, Species.QWILFISH, Species.SCIZOR, + Species.SHUCKLE, Species.HERACROSS, + Species.SNEASEL, Species.TEDDIURSA, Species.URSARING, + Species.SLUGMA, + Species.MAGCARGO, Species.SWINUB, Species.PILOSWINE, + Species.CORSOLA, + Species.REMORAID, + Species.OCTILLERY, + Species.DELIBIRD, + Species.MANTINE, + Species.SKARMORY, Species.HOUNDOUR, Species.HOUNDOOM, Species.KINGDRA, @@ -3350,9 +3373,12 @@ export const tmSpecies: TmSpecies = { Species.DONPHAN, Species.PORYGON2, Species.STANTLER, + Species.TYROGUE, Species.HITMONTOP, + Species.SMOOCHUM, Species.ELEKID, Species.MAGBY, + Species.MILTANK, Species.BLISSEY, Species.RAIKOU, Species.ENTEI, @@ -3362,6 +3388,9 @@ export const tmSpecies: TmSpecies = { Species.TYRANITAR, Species.LUGIA, Species.HO_OH, + Species.CELEBI, + Species.TREECKO, + Species.GROVYLE, Species.SCEPTILE, Species.TORCHIC, Species.COMBUSKEN, @@ -3371,41 +3400,116 @@ export const tmSpecies: TmSpecies = { Species.SWAMPERT, Species.POOCHYENA, Species.MIGHTYENA, + Species.ZIGZAGOON, + Species.LINOONE, + Species.BEAUTIFLY, + Species.DUSTOX, Species.LOTAD, Species.LOMBRE, Species.LUDICOLO, Species.SEEDOT, Species.NUZLEAF, Species.SHIFTRY, + Species.TAILLOW, + Species.SWELLOW, + Species.WINGULL, + Species.PELIPPER, + Species.RALTS, + Species.KIRLIA, + Species.GARDEVOIR, + Species.SURSKIT, + Species.MASQUERAIN, + Species.SHROOMISH, + Species.BRELOOM, Species.VIGOROTH, Species.SLAKING, + Species.NINCADA, + Species.NINJASK, + Species.SHEDINJA, + Species.WHISMUR, + Species.LOUDRED, + Species.EXPLOUD, Species.MAKUHITA, Species.HARIYAMA, + Species.AZURILL, Species.NOSEPASS, + Species.SKITTY, + Species.DELCATTY, + Species.SABLEYE, + Species.MAWILE, + Species.ARON, + Species.LAIRON, + Species.AGGRON, + Species.MEDITITE, + Species.MEDICHAM, + Species.ELECTRIKE, + Species.MANECTRIC, + Species.PLUSLE, + Species.MINUN, Species.VOLBEAT, Species.ILLUMISE, + Species.ROSELIA, + Species.GULPIN, Species.SWALOT, + Species.CARVANHA, + Species.SHARPEDO, + Species.WAILMER, + Species.WAILORD, Species.NUMEL, Species.CAMERUPT, Species.TORKOAL, + Species.SPOINK, + Species.GRUMPIG, + Species.SPINDA, + Species.TRAPINCH, + Species.VIBRAVA, Species.FLYGON, + Species.CACNEA, + Species.CACTURNE, + Species.SWABLU, Species.ALTARIA, Species.ZANGOOSE, Species.SEVIPER, + Species.LUNATONE, + Species.SOLROCK, Species.BARBOACH, Species.WHISCASH, Species.CORPHISH, Species.CRAWDAUNT, + Species.BALTOY, + Species.CLAYDOL, + Species.LILEEP, + Species.CRADILY, + Species.ANORITH, + Species.ARMALDO, Species.FEEBAS, Species.MILOTIC, + Species.CASTFORM, + Species.KECLEON, + Species.SHUPPET, + Species.BANETTE, + Species.DUSKULL, + Species.DUSCLOPS, Species.TROPIUS, Species.CHIMECHO, + Species.ABSOL, + Species.SNORUNT, + Species.GLALIE, + Species.SPHEAL, + Species.SEALEO, + Species.WALREIN, + Species.CLAMPERL, + Species.HUNTAIL, + Species.GOREBYSS, + Species.RELICANTH, + Species.LUVDISC, Species.BAGON, Species.SHELGON, Species.SALAMENCE, Species.METANG, Species.METAGROSS, Species.REGIROCK, + Species.REGICE, Species.REGISTEEL, Species.LATIAS, Species.LATIOS, @@ -3413,6 +3517,7 @@ export const tmSpecies: TmSpecies = { Species.GROUDON, Species.RAYQUAZA, Species.JIRACHI, + Species.DEOXYS, Species.TURTWIG, Species.GROTLE, Species.TORTERRA, @@ -64246,12 +64351,16 @@ export const tmSpecies: TmSpecies = { Species.BLOODMOON_URSALUNA, ], [Moves.LIQUIDATION]: [ + Species.SQUIRTLE, + Species.WARTORTLE, Species.BLASTOISE, Species.PSYDUCK, Species.GOLDUCK, Species.POLIWAG, Species.POLIWHIRL, Species.POLIWRATH, + Species.TENTACOOL, + Species.TENTACRUEL, Species.SLOWPOKE, Species.SLOWBRO, Species.DEWGONG, @@ -64267,7 +64376,11 @@ export const tmSpecies: TmSpecies = { Species.KABUTO, Species.KABUTOPS, Species.MEW, + Species.TOTODILE, + Species.CROCONAW, Species.FERALIGATR, + Species.CHINCHOU, + Species.LANTURN, Species.MARILL, Species.AZUMARILL, Species.POLITOED, @@ -64280,6 +64393,9 @@ export const tmSpecies: TmSpecies = { Species.MANTINE, Species.KINGDRA, Species.SUICUNE, + Species.LUGIA, + Species.MUDKIP, + Species.MARSHTOMP, Species.SWAMPERT, Species.WINGULL, Species.PELIPPER, @@ -64296,6 +64412,8 @@ export const tmSpecies: TmSpecies = { Species.WALREIN, Species.RELICANTH, Species.LUVDISC, + Species.LATIAS, + Species.LATIOS, Species.KYOGRE, Species.PIPLUP, Species.PRINPLUP, @@ -64407,11 +64525,13 @@ export const tmSpecies: TmSpecies = { Species.ONIX, Species.HYPNO, Species.LICKITUNG, + Species.RHYHORN, Species.RHYDON, Species.LAPRAS, Species.SNORLAX, Species.DRAGONITE, Species.MEW, + Species.MEGANIUM, Species.SUDOWOODO, Species.QUAGSIRE, Species.FORRETRESS, @@ -64445,6 +64565,8 @@ export const tmSpecies: TmSpecies = { Species.REGISTEEL, Species.GROUDON, Species.TORTERRA, + Species.RAMPARDOS, + Species.BASTIODON, Species.BRONZONG, Species.HIPPOPOTAS, Species.HIPPOWDON, @@ -64459,6 +64581,7 @@ export const tmSpecies: TmSpecies = { Species.HEATRAN, Species.REGIGIGAS, Species.ARCEUS, + Species.EMBOAR, Species.ROGGENROLA, Species.BOLDORE, Species.GIGALITH, @@ -64471,6 +64594,7 @@ export const tmSpecies: TmSpecies = { Species.CUBCHOO, Species.BEARTIC, Species.GOLURK, + Species.COBALION, Species.RESHIRAM, Species.ZEKROM, Species.KYUREM, @@ -67024,6 +67148,7 @@ export const tmSpecies: TmSpecies = { Species.VELUZA, Species.DONDOZO, Species.TATSUGIRI, + Species.ANNIHILAPE, Species.CLODSIRE, Species.FARIGIRAF, Species.DUDUNSPARCE, @@ -68308,8 +68433,48 @@ export const tmSpecies: TmSpecies = { ], }; +interface SpeciesTmMoves { + [key: number]: (Moves | [string | Species, Moves])[]; +} + +function transposeTmSpecies(): SpeciesTmMoves { + const flipped: SpeciesTmMoves = {}; + + for (const move in tmSpecies) { + const moveKey = Number(move); + const speciesList = tmSpecies[move]; + + for (const species of speciesList) { + + if (Array.isArray(species)) { + // Extract base species and all associated forms + const [ baseSpecies, ...forms ] = species; + const speciesKey = Number(baseSpecies); + + if (!flipped[speciesKey]) { + flipped[speciesKey] = []; + } + + for (const form of forms) { + flipped[speciesKey].push([ form, moveKey ]); + } + + } else { + const speciesKey = Number(species); + if (!flipped[speciesKey]) { + flipped[speciesKey] = []; + } + flipped[speciesKey].push(moveKey); + } + } + } + return flipped; +} + +export const speciesTmMoves: SpeciesTmMoves = transposeTmSpecies(); + interface TmPoolTiers { - [key: integer]: ModifierTier + [key: number]: ModifierTier } export const tmPoolTiers: TmPoolTiers = { diff --git a/src/data/battle-anims.ts b/src/data/battle-anims.ts index 37900a3ab5a..99e9e82d4a6 100644 --- a/src/data/battle-anims.ts +++ b/src/data/battle-anims.ts @@ -1,16 +1,14 @@ -//import { battleAnimRawData } from "./battle-anim-raw-data"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { AttackMove, BeakBlastHeaderAttr, DelayedAttackAttr, MoveFlags, SelfStatusMove, allMoves } from "./move"; -import Pokemon from "../field/pokemon"; +import type Pokemon from "../field/pokemon"; import * as Utils from "../utils"; -import { BattlerIndex } from "../battle"; -import { Element } from "json-stable-stringify"; +import type { BattlerIndex } from "../battle"; +import type { Element } from "json-stable-stringify"; import { Moves } from "#enums/moves"; import { SubstituteTag } from "./battler-tags"; import { isNullOrUndefined } from "../utils"; import Phaser from "phaser"; import { EncounterAnim } from "#enums/encounter-anims"; -//import fs from 'vite-plugin-fs/browser'; export enum AnimFrameTarget { USER, @@ -90,6 +88,7 @@ export enum CommonAnim { RAGING_BULL_FIRE, RAGING_BULL_WATER, SALT_CURE, + POWDER, SUNNY = 2100, RAIN, SANDSTORM, @@ -107,15 +106,15 @@ export enum CommonAnim { } export class AnimConfig { - public id: integer; + public id: number; public graphic: string; public frames: AnimFrame[][]; - public frameTimedEvents: Map; - public position: integer; - public hue: integer; + public frameTimedEvents: Map; + public position: number; + public hue: number; constructor(source?: any) { - this.frameTimedEvents = new Map; + this.frameTimedEvents = new Map; if (source) { this.id = source.id; @@ -196,18 +195,18 @@ class AnimFrame { public visible: boolean; public blendType: AnimBlendType; public target: AnimFrameTarget; - public graphicFrame: integer; - public opacity: integer; - public color: integer[]; - public tone: integer[]; - public flash: integer[]; + public graphicFrame: number; + public opacity: number; + public color: number[]; + public tone: number[]; + public flash: number[]; public locked: boolean; - public priority: integer; + public priority: number; public focus: AnimFocus; - constructor(x: number, y: number, zoomX: number, zoomY: number, angle: number, mirror: boolean, visible: boolean, blendType: AnimBlendType, pattern: integer, - opacity: integer, colorR: integer, colorG: integer, colorB: integer, colorA: integer, toneR: integer, toneG: integer, toneB: integer, toneA: integer, - flashR: integer, flashG: integer, flashB: integer, flashA: integer, locked: boolean, priority: integer, focus: AnimFocus, init?: boolean) { + constructor(x: number, y: number, zoomX: number, zoomY: number, angle: number, mirror: boolean, visible: boolean, blendType: AnimBlendType, pattern: number, + opacity: number, colorR: number, colorG: number, colorB: number, colorA: number, toneR: number, toneG: number, toneB: number, toneA: number, + flashR: number, flashG: number, flashB: number, flashA: number, locked: boolean, priority: number, focus: AnimFocus, init?: boolean) { this.x = !init ? ((x || 0) - 128) * 0.5 : x; this.y = !init ? ((y || 0) - 224) * 0.5 : y; if (zoomX) { @@ -289,9 +288,9 @@ class AnimFrame { class ImportedAnimFrame extends AnimFrame { constructor(source: any) { - const color: integer[] = source.color || [ 0, 0, 0, 0 ]; - const tone: integer[] = source.tone || [ 0, 0, 0, 0 ]; - const flash: integer[] = source.flash || [ 0, 0, 0, 0 ]; + const color: number[] = source.color || [ 0, 0, 0, 0 ]; + const tone: number[] = source.tone || [ 0, 0, 0, 0 ]; + const flash: number[] = source.flash || [ 0, 0, 0, 0 ]; super(source.x, source.y, source.zoomX, source.zoomY, source.angle, source.mirror, source.visible, source.blendType, source.graphicFrame, source.opacity, color[0], color[1], color[2], color[3], tone[0], tone[1], tone[2], tone[3], flash[0], flash[1], flash[2], flash[3], source.locked, source.priority, source.focus, true); this.target = source.target; this.graphicFrame = source.graphicFrame; @@ -299,15 +298,15 @@ class ImportedAnimFrame extends AnimFrame { } abstract class AnimTimedEvent { - public frameIndex: integer; + public frameIndex: number; public resourceName: string; - constructor(frameIndex: integer, resourceName: string) { + constructor(frameIndex: number, resourceName: string) { this.frameIndex = frameIndex; this.resourceName = resourceName; } - abstract execute(scene: BattleScene, battleAnim: BattleAnim, priority?: number): integer; + abstract execute(battleAnim: BattleAnim, priority?: number): number; abstract getEventType(): string; } @@ -316,7 +315,7 @@ class AnimTimedSoundEvent extends AnimTimedEvent { public volume: number = 100; public pitch: number = 100; - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName); if (source) { @@ -325,15 +324,15 @@ class AnimTimedSoundEvent extends AnimTimedEvent { } } - execute(scene: BattleScene, battleAnim: BattleAnim, priority?: number): integer { + execute(battleAnim: BattleAnim, priority?: number): number { const soundConfig = { rate: (this.pitch * 0.01), volume: (this.volume * 0.01) }; if (this.resourceName) { try { - scene.playSound(`battle_anims/${this.resourceName}`, soundConfig); + globalScene.playSound(`battle_anims/${this.resourceName}`, soundConfig); } catch (err) { console.error(err); } - return Math.ceil((scene.sound.get(`battle_anims/${this.resourceName}`).totalDuration * 1000) / 33.33); + return Math.ceil((globalScene.sound.get(`battle_anims/${this.resourceName}`).totalDuration * 1000) / 33.33); } else { return Math.ceil((battleAnim.user!.cry(soundConfig).totalDuration * 1000) / 33.33); // TODO: is the bang behind user correct? } @@ -347,20 +346,20 @@ class AnimTimedSoundEvent extends AnimTimedEvent { abstract class AnimTimedBgEvent extends AnimTimedEvent { public bgX: number = 0; public bgY: number = 0; - public opacity: integer = 0; - /*public colorRed: integer = 0; - public colorGreen: integer = 0; - public colorBlue: integer = 0; - public colorAlpha: integer = 0;*/ - public duration: integer = 0; - /*public flashScope: integer = 0; - public flashRed: integer = 0; - public flashGreen: integer = 0; - public flashBlue: integer = 0; - public flashAlpha: integer = 0; - public flashDuration: integer = 0;*/ + public opacity: number = 0; + /*public colorRed: number = 0; + public colorGreen: number = 0; + public colorBlue: number = 0; + public colorAlpha: number = 0;*/ + public duration: number = 0; + /*public flashScope: number = 0; + public flashRed: number = 0; + public flashGreen: number = 0; + public flashBlue: number = 0; + public flashAlpha: number = 0; + public flashDuration: number = 0;*/ - constructor(frameIndex: integer, resourceName: string, source: any) { + constructor(frameIndex: number, resourceName: string, source: any) { super(frameIndex, resourceName); if (source) { @@ -383,11 +382,11 @@ abstract class AnimTimedBgEvent extends AnimTimedEvent { } class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName, source); } - execute(scene: BattleScene, moveAnim: MoveAnim, priority?: number): integer { + execute(moveAnim: MoveAnim, priority?: number): number { const tweenProps = {}; if (this.bgX !== undefined) { tweenProps["x"] = (this.bgX * 0.5) - 320; @@ -399,7 +398,7 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { tweenProps["alpha"] = (this.opacity || 0) / 255; } if (Object.keys(tweenProps).length) { - scene.tweens.add(Object.assign({ + globalScene.tweens.add(Object.assign({ targets: moveAnim.bgSprite, duration: Utils.getFrameMs(this.duration * 3) }, tweenProps)); @@ -413,29 +412,29 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent { } class AnimTimedAddBgEvent extends AnimTimedBgEvent { - constructor(frameIndex: integer, resourceName: string, source?: any) { + constructor(frameIndex: number, resourceName: string, source?: any) { super(frameIndex, resourceName, source); } - execute(scene: BattleScene, moveAnim: MoveAnim, priority?: number): integer { + execute(moveAnim: MoveAnim, priority?: number): number { if (moveAnim.bgSprite) { moveAnim.bgSprite.destroy(); } moveAnim.bgSprite = this.resourceName - ? scene.add.tileSprite(this.bgX - 320, this.bgY - 284, 896, 576, this.resourceName) - : scene.add.rectangle(this.bgX - 320, this.bgY - 284, 896, 576, 0); + ? globalScene.add.tileSprite(this.bgX - 320, this.bgY - 284, 896, 576, this.resourceName) + : globalScene.add.rectangle(this.bgX - 320, this.bgY - 284, 896, 576, 0); moveAnim.bgSprite.setOrigin(0, 0); moveAnim.bgSprite.setScale(1.25); moveAnim.bgSprite.setAlpha(this.opacity / 255); - scene.field.add(moveAnim.bgSprite); - const fieldPokemon = scene.getNonSwitchedEnemyPokemon() || scene.getNonSwitchedPlayerPokemon(); + globalScene.field.add(moveAnim.bgSprite); + const fieldPokemon = globalScene.getEnemyPokemon(false) ?? globalScene.getPlayerPokemon(false); if (!isNullOrUndefined(priority)) { - scene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority); + globalScene.field.moveTo(moveAnim.bgSprite as Phaser.GameObjects.GameObject, priority); } else if (fieldPokemon?.isOnField()) { - scene.field.moveBelow(moveAnim.bgSprite as Phaser.GameObjects.GameObject, fieldPokemon); + globalScene.field.moveBelow(moveAnim.bgSprite as Phaser.GameObjects.GameObject, fieldPokemon); } - scene.tweens.add({ + globalScene.tweens.add({ targets: moveAnim.bgSprite, duration: Utils.getFrameMs(this.duration * 3) }); @@ -453,14 +452,14 @@ export const chargeAnims = new Map(); export const encounterAnims = new Map(); -export function initCommonAnims(scene: BattleScene): Promise { +export function initCommonAnims(): Promise { return new Promise(resolve => { const commonAnimNames = Utils.getEnumKeys(CommonAnim); const commonAnimIds = Utils.getEnumValues(CommonAnim); const commonAnimFetches: Promise>[] = []; for (let ca = 0; ca < commonAnimIds.length; ca++) { const commonAnimId = commonAnimIds[ca]; - commonAnimFetches.push(scene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`) + commonAnimFetches.push(globalScene.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`) .then(response => response.json()) .then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas)))); } @@ -468,7 +467,7 @@ export function initCommonAnims(scene: BattleScene): Promise { }); } -export function initMoveAnim(scene: BattleScene, move: Moves): Promise { +export function initMoveAnim(move: Moves): Promise { return new Promise(resolve => { if (moveAnims.has(move)) { if (moveAnims.get(move) !== null) { @@ -493,7 +492,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise { const defaultMoveAnim = allMoves[move] instanceof AttackMove ? Moves.TACKLE : allMoves[move] instanceof SelfStatusMove ? Moves.FOCUS_ENERGY : Moves.TAIL_WHIP; const fetchAnimAndResolve = (move: Moves) => { - scene.cachedFetch(`./battle-anims/${Utils.animationFileName(move)}.json`) + globalScene.cachedFetch(`./battle-anims/${Utils.animationFileName(move)}.json`) .then(response => { const contentType = response.headers.get("content-type"); if (!response.ok || contentType?.indexOf("application/json") === -1) { @@ -515,7 +514,7 @@ export function initMoveAnim(scene: BattleScene, move: Moves): Promise { : (allMoves[move].getAttrs(DelayedAttackAttr)[0] ?? allMoves[move].getAttrs(BeakBlastHeaderAttr)[0]); if (chargeAnimSource) { - initMoveChargeAnim(scene, chargeAnimSource.chargeAnim).then(() => resolve()); + initMoveChargeAnim(chargeAnimSource.chargeAnim).then(() => resolve()); } else { resolve(); } @@ -556,10 +555,9 @@ function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) { /** * Fetches animation configs to be used in a Mystery Encounter - * @param scene * @param encounterAnim one or more animations to fetch */ -export async function initEncounterAnims(scene: BattleScene, encounterAnim: EncounterAnim | EncounterAnim[]): Promise { +export async function initEncounterAnims(encounterAnim: EncounterAnim | EncounterAnim[]): Promise { const anims = Array.isArray(encounterAnim) ? encounterAnim : [ encounterAnim ]; const encounterAnimNames = Utils.getEnumKeys(EncounterAnim); const encounterAnimFetches: Promise>[] = []; @@ -567,14 +565,14 @@ export async function initEncounterAnims(scene: BattleScene, encounterAnim: Enco if (encounterAnims.has(anim) && !isNullOrUndefined(encounterAnims.get(anim))) { continue; } - encounterAnimFetches.push(scene.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`) + encounterAnimFetches.push(globalScene.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`) .then(response => response.json()) .then(cas => encounterAnims.set(anim, new AnimConfig(cas)))); } await Promise.allSettled(encounterAnimFetches); } -export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): Promise { +export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise { return new Promise(resolve => { if (chargeAnims.has(chargeAnim)) { if (chargeAnims.get(chargeAnim) !== null) { @@ -589,7 +587,7 @@ export function initMoveChargeAnim(scene: BattleScene, chargeAnim: ChargeAnim): } } else { chargeAnims.set(chargeAnim, null); - scene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`) + globalScene.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`) .then(response => response.json()) .then(ca => { if (Array.isArray(ca)) { @@ -622,23 +620,22 @@ function populateMoveChargeAnim(chargeAnim: ChargeAnim, animSource: any) { chargeAnims.set(chargeAnim, [ chargeAnims.get(chargeAnim) as AnimConfig, moveChargeAnim ]); } -export function loadCommonAnimAssets(scene: BattleScene, startLoad?: boolean): Promise { +export function loadCommonAnimAssets(startLoad?: boolean): Promise { return new Promise(resolve => { - loadAnimAssets(scene, Array.from(commonAnims.values()), startLoad).then(() => resolve()); + loadAnimAssets(Array.from(commonAnims.values()), startLoad).then(() => resolve()); }); } /** * Loads encounter animation assets to scene * MUST be called after {@linkcode initEncounterAnims()} to load all required animations properly - * @param scene * @param startLoad */ -export async function loadEncounterAnimAssets(scene: BattleScene, startLoad?: boolean): Promise { - await loadAnimAssets(scene, Array.from(encounterAnims.values()), startLoad); +export async function loadEncounterAnimAssets(startLoad?: boolean): Promise { + await loadAnimAssets(Array.from(encounterAnims.values()), startLoad); } -export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLoad?: boolean): Promise { +export function loadMoveAnimAssets(moveIds: Moves[], startLoad?: boolean): Promise { return new Promise(resolve => { const moveAnimations = moveIds.map(m => moveAnims.get(m) as AnimConfig).flat(); for (const moveId of moveIds) { @@ -654,11 +651,11 @@ export function loadMoveAnimAssets(scene: BattleScene, moveIds: Moves[], startLo } } } - loadAnimAssets(scene, moveAnimations, startLoad).then(() => resolve()); + loadAnimAssets(moveAnimations, startLoad).then(() => resolve()); }); } -function loadAnimAssets(scene: BattleScene, anims: AnimConfig[], startLoad?: boolean): Promise { +function loadAnimAssets(anims: AnimConfig[], startLoad?: boolean): Promise { return new Promise(resolve => { const backgrounds = new Set(); const sounds = new Set(); @@ -675,19 +672,19 @@ function loadAnimAssets(scene: BattleScene, anims: AnimConfig[], startLoad?: boo backgrounds.add(abg); } if (a.graphic) { - scene.loadSpritesheet(a.graphic, "battle_anims", 96); + globalScene.loadSpritesheet(a.graphic, "battle_anims", 96); } } for (const bg of backgrounds) { - scene.loadImage(bg, "battle_anims"); + globalScene.loadImage(bg, "battle_anims"); } for (const s of sounds) { - scene.loadSe(s, "battle_anims", s); + globalScene.loadSe(s, "battle_anims", s); } if (startLoad) { - scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve()); - if (!scene.load.isLoading()) { - scene.load.start(); + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve()); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } } else { resolve(); @@ -740,7 +737,7 @@ function isReversed(src1: number, src2: number, dst1: number, dst2: number) { } interface SpriteCache { - [key: integer]: Phaser.GameObjects.Sprite[] + [key: number]: Phaser.GameObjects.Sprite[] } export abstract class BattleAnim { @@ -777,8 +774,8 @@ export abstract class BattleAnim { return false; } - private getGraphicFrameData(scene: BattleScene, frames: AnimFrame[], onSubstitute?: boolean): Map> { - const ret: Map> = new Map([ + private getGraphicFrameData(frames: AnimFrame[], onSubstitute?: boolean): Map> { + const ret: Map> = new Map([ [ AnimFrameTarget.GRAPHIC, new Map() ], [ AnimFrameTarget.USER, new Map() ], [ AnimFrameTarget.TARGET, new Map() ] @@ -834,7 +831,7 @@ export abstract class BattleAnim { return ret; } - play(scene: BattleScene, onSubstitute?: boolean, callback?: Function) { + play(onSubstitute?: boolean, callback?: Function) { const isOppAnim = this.isOppAnim(); const user = !isOppAnim ? this.user! : this.target!; // TODO: are those bangs correct? const target = !isOppAnim ? this.target! : this.user!; @@ -856,7 +853,7 @@ export abstract class BattleAnim { [AnimFrameTarget.USER]: [], [AnimFrameTarget.TARGET]: [] }; - const spritePriorities: integer[] = []; + const spritePriorities: number[] = []; const cleanUpAndComplete = () => { userSprite.setPosition(0, 0); @@ -906,7 +903,7 @@ export abstract class BattleAnim { } }; - if (!scene.moveAnimations && !this.playRegardlessOfIssues) { + if (!globalScene.moveAnimations && !this.playRegardlessOfIssues) { return cleanUpAndComplete(); } @@ -923,7 +920,7 @@ export abstract class BattleAnim { let r = anim?.frames.length ?? 0; let f = 0; - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.getFrameMs(3), repeat: anim?.frames.length ?? 0, onRepeat: () => { @@ -933,7 +930,7 @@ export abstract class BattleAnim { } const spriteFrames = anim!.frames[f]; // TODO: is the bang correcT? - const frameData = this.getGraphicFrameData(scene, anim!.frames[f], onSubstitute); // TODO: is the bang correct? + const frameData = this.getGraphicFrameData(anim!.frames[f], onSubstitute); // TODO: is the bang correct? let u = 0; let t = 0; let g = 0; @@ -949,19 +946,19 @@ export abstract class BattleAnim { const spriteSource = isUser ? userSprite : targetSprite; if ((isUser ? u : t) === sprites.length) { if (isUser || !targetSubstitute) { - const sprite = scene.addPokemonSprite(isUser ? user! : target, 0, 0, spriteSource!.texture, spriteSource!.frame.name, true); // TODO: are those bangs correct? + const sprite = globalScene.addPokemonSprite(isUser ? user! : target, 0, 0, spriteSource!.texture, spriteSource!.frame.name, true); // TODO: are those bangs correct? [ "spriteColors", "fusionSpriteColors" ].map(k => sprite.pipelineData[k] = (isUser ? user! : target).getSprite().pipelineData[k]); // TODO: are those bangs correct? sprite.setPipelineData("spriteKey", (isUser ? user! : target).getBattleSpriteKey()); sprite.setPipelineData("shiny", (isUser ? user : target).shiny); sprite.setPipelineData("variant", (isUser ? user : target).variant); sprite.setPipelineData("ignoreFieldPos", true); spriteSource.on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame)); - scene.field.add(sprite); + globalScene.field.add(sprite); sprites.push(sprite); } else { - const sprite = scene.addFieldSprite(spriteSource.x, spriteSource.y, spriteSource.texture); + const sprite = globalScene.addFieldSprite(spriteSource.x, spriteSource.y, spriteSource.texture); spriteSource.on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame)); - scene.field.add(sprite); + globalScene.field.add(sprite); sprites.push(sprite); } } @@ -986,9 +983,9 @@ export abstract class BattleAnim { } else { const sprites = spriteCache[AnimFrameTarget.GRAPHIC]; if (g === sprites.length) { - const newSprite: Phaser.GameObjects.Sprite = scene.addFieldSprite(0, 0, anim!.graphic, 1); // TODO: is the bang correct? + const newSprite: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(0, 0, anim!.graphic, 1); // TODO: is the bang correct? sprites.push(newSprite); - scene.field.add(newSprite); + globalScene.field.add(newSprite); spritePriorities.push(1); } @@ -996,25 +993,25 @@ export abstract class BattleAnim { const moveSprite = sprites[graphicIndex]; if (spritePriorities[graphicIndex] !== frame.priority) { spritePriorities[graphicIndex] = frame.priority; - const setSpritePriority = (priority: integer) => { + const setSpritePriority = (priority: number) => { switch (priority) { case 0: - scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, scene.getNonSwitchedEnemyPokemon() || scene.getNonSwitchedPlayerPokemon()!); // This bang assumes that if (the EnemyPokemon is undefined, then the PlayerPokemon function must return an object), correct assumption? + globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, globalScene.getEnemyPokemon(false) ?? globalScene.getPlayerPokemon(false)!); // TODO: is this bang correct? break; case 1: - scene.field.moveTo(moveSprite, scene.field.getAll().length - 1); + globalScene.field.moveTo(moveSprite, globalScene.field.getAll().length - 1); break; case 2: switch (frame.focus) { case AnimFocus.USER: if (this.bgSprite) { - scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite); + globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite); } else { - scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct? + globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct? } break; case AnimFocus.TARGET: - scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct? + globalScene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct? break; default: setSpritePriority(1); @@ -1024,10 +1021,10 @@ export abstract class BattleAnim { case 3: switch (frame.focus) { case AnimFocus.USER: - scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct? + globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct? break; case AnimFocus.TARGET: - scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct? + globalScene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct? break; default: setSpritePriority(1); @@ -1055,7 +1052,7 @@ export abstract class BattleAnim { } if (anim?.frameTimedEvents.has(f)) { for (const event of anim.frameTimedEvents.get(f)!) { // TODO: is this bang correct? - r = Math.max((anim.frames.length - f) + event.execute(scene, this), r); + r = Math.max((anim.frames.length - f) + event.execute(this), r); } } const targets = Utils.getEnumValues(AnimFrameTarget); @@ -1085,7 +1082,7 @@ export abstract class BattleAnim { } } if (r) { - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.getFrameMs(r), onComplete: () => cleanUpAndComplete() }); @@ -1096,8 +1093,8 @@ export abstract class BattleAnim { }); } - private getGraphicFrameDataWithoutTarget(frames: AnimFrame[], targetInitialX: number, targetInitialY: number): Map> { - const ret: Map> = new Map([ + private getGraphicFrameDataWithoutTarget(frames: AnimFrame[], targetInitialX: number, targetInitialY: number): Map> { + const ret: Map> = new Map([ [ AnimFrameTarget.GRAPHIC, new Map() ], [ AnimFrameTarget.USER, new Map() ], [ AnimFrameTarget.TARGET, new Map() ] @@ -1122,8 +1119,6 @@ export abstract class BattleAnim { } /** - * - * @param scene * @param targetInitialX * @param targetInitialY * @param frameTimeMult @@ -1134,7 +1129,7 @@ export abstract class BattleAnim { * - 5 is on top of player sprite * @param callback */ - playWithoutTargets(scene: BattleScene, targetInitialX: number, targetInitialY: number, frameTimeMult: number, frameTimedEventPriority?: 0 | 1 | 3 | 5, callback?: Function) { + playWithoutTargets(targetInitialX: number, targetInitialY: number, frameTimeMult: number, frameTimedEventPriority?: 0 | 1 | 3 | 5, callback?: Function) { const spriteCache: SpriteCache = { [AnimFrameTarget.GRAPHIC]: [], [AnimFrameTarget.USER]: [], @@ -1155,7 +1150,7 @@ export abstract class BattleAnim { } }; - if (!scene.moveAnimations && !this.playRegardlessOfIssues) { + if (!globalScene.moveAnimations && !this.playRegardlessOfIssues) { return cleanUpAndComplete(); } @@ -1167,13 +1162,13 @@ export abstract class BattleAnim { let totalFrames = anim!.frames.length; let frameCount = 0; - let existingFieldSprites = scene.field.getAll().slice(0); + let existingFieldSprites = globalScene.field.getAll().slice(0); - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.getFrameMs(3) * frameTimeMult, repeat: anim!.frames.length, onRepeat: () => { - existingFieldSprites = scene.field.getAll().slice(0); + existingFieldSprites = globalScene.field.getAll().slice(0); const spriteFrames = anim!.frames[frameCount]; const frameData = this.getGraphicFrameDataWithoutTarget(anim!.frames[frameCount], targetInitialX, targetInitialY); let graphicFrameCount = 0; @@ -1185,22 +1180,22 @@ export abstract class BattleAnim { const sprites = spriteCache[AnimFrameTarget.GRAPHIC]; if (graphicFrameCount === sprites.length) { - const newSprite: Phaser.GameObjects.Sprite = scene.addFieldSprite(0, 0, anim!.graphic, 1); + const newSprite: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(0, 0, anim!.graphic, 1); sprites.push(newSprite); - scene.field.add(newSprite); + globalScene.field.add(newSprite); } const graphicIndex = graphicFrameCount++; const moveSprite = sprites[graphicIndex]; if (!isNullOrUndefined(frame.priority)) { - const setSpritePriority = (priority: integer) => { + const setSpritePriority = (priority: number) => { if (existingFieldSprites.length > priority) { // Move to specified priority index - const index = scene.field.getIndex(existingFieldSprites[priority]); - scene.field.moveTo(moveSprite, index); + const index = globalScene.field.getIndex(existingFieldSprites[priority]); + globalScene.field.moveTo(moveSprite, index); } else { // Move to top of scene - scene.field.moveTo(moveSprite, scene.field.getAll().length - 1); + globalScene.field.moveTo(moveSprite, globalScene.field.getAll().length - 1); } }; setSpritePriority(frame.priority); @@ -1220,7 +1215,7 @@ export abstract class BattleAnim { } if (anim?.frameTimedEvents.get(frameCount)) { for (const event of anim.frameTimedEvents.get(frameCount)!) { - totalFrames = Math.max((anim.frames.length - frameCount) + event.execute(scene, this, frameTimedEventPriority), totalFrames); + totalFrames = Math.max((anim.frames.length - frameCount) + event.execute(this, frameTimedEventPriority), totalFrames); } } const targets = Utils.getEnumValues(AnimFrameTarget); @@ -1247,7 +1242,7 @@ export abstract class BattleAnim { } } if (totalFrames) { - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.getFrameMs(totalFrames), onComplete: () => cleanUpAndComplete() }); @@ -1281,7 +1276,7 @@ export class MoveAnim extends BattleAnim { public move: Moves; constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField: boolean = false) { - super(user, user.scene.getField()[target], playOnEmptyField); + super(user, globalScene.getField()[target], playOnEmptyField); this.move = move; } diff --git a/src/data/battler-tags.ts b/src/data/battler-tags.ts index d671c56ab26..c399a9bb595 100644 --- a/src/data/battler-tags.ts +++ b/src/data/battler-tags.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { allAbilities, applyAbAttrs, @@ -8,7 +8,8 @@ import { ReverseDrainAbAttr } from "#app/data/ability"; import { ChargeAnim, CommonAnim, CommonBattleAnim, MoveChargeAnim } from "#app/data/battle-anims"; -import Move, { +import type Move from "#app/data/move"; +import { allMoves, applyMoveAttrs, ConsecutiveUseDoublePowerAttr, @@ -17,19 +18,20 @@ import Move, { MoveFlags, StatusCategoryOnAllyAttr } from "#app/data/move"; -import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms"; -import { StatusEffect } from "#app/data/status-effect"; +import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms"; +import { getStatusEffectHealText } from "#app/data/status-effect"; import { TerrainType } from "#app/data/terrain"; -import { Type } from "#app/data/type"; -import { WeatherType } from "#app/data/weather"; -import Pokemon, { HitResult, MoveResult } from "#app/field/pokemon"; +import { Type } from "#enums/type"; +import type Pokemon from "#app/field/pokemon"; +import { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MovePhase } from "#app/phases/move-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; -import { StatStageChangeCallback, StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +import type { StatStageChangeCallback } from "#app/phases/stat-stage-change-phase"; +import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import i18next from "#app/plugins/i18n"; import { BooleanHolder, getFrameMs, NumberHolder, toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; @@ -38,6 +40,8 @@ import { Moves } from "#enums/moves"; import { PokemonAnimType } from "#enums/pokemon-anim-type"; import { Species } from "#enums/species"; import { EFFECTIVE_STATS, getStatKey, Stat, type BattleStat, type EffectiveStat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; export enum BattlerTagLapseType { FAINT, @@ -109,11 +113,10 @@ export class BattlerTag { /** * Helper function that retrieves the source Pokemon object - * @param scene medium to retrieve the source Pokemon * @returns The source {@linkcode Pokemon} or `null` if none is found */ - public getSourcePokemon(scene: BattleScene): Pokemon | null { - return this.sourceId ? scene.getPokemonById(this.sourceId) : null; + public getSourcePokemon(): Pokemon | null { + return this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; } } @@ -134,7 +137,7 @@ export interface TerrainBattlerTag { * to select restricted moves. */ export abstract class MoveRestrictionBattlerTag extends BattlerTag { - constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: integer, sourceMove?: Moves, sourceId?: integer) { + constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType | BattlerTagLapseType[], turnCount: number, sourceMove?: Moves, sourceId?: number) { super(tagType, lapseType, turnCount, sourceMove, sourceId); } @@ -142,12 +145,12 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag { override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { // Cancel the affected pokemon's selected move - const phase = pokemon.scene.getCurrentPhase() as MovePhase; + const phase = globalScene.getCurrentPhase() as MovePhase; const move = phase.move; if (this.isMoveRestricted(move.moveId, pokemon)) { if (this.interruptedText(pokemon, move.moveId)) { - pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId)); + globalScene.queueMessage(this.interruptedText(pokemon, move.moveId)); } phase.cancel(); } @@ -279,14 +282,14 @@ export class DisabledTag extends MoveRestrictionBattlerTag { this.moveId = move.move; - pokemon.scene.queueMessage(i18next.t("battlerTags:disabledOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name })); + globalScene.queueMessage(i18next.t("battlerTags:disabledOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name })); } /** @override */ override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:disabledLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name })); + globalScene.queueMessage(i18next.t("battlerTags:disabledLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[this.moveId].name })); } /** @override */ @@ -405,8 +408,8 @@ export class RechargingTag extends BattlerTag { /** Cancels the source's move this turn and queues a "__ must recharge!" message */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { - pokemon.scene.queueMessage(i18next.t("battlerTags:rechargingLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); + globalScene.queueMessage(i18next.t("battlerTags:rechargingLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + (globalScene.getCurrentPhase() as MovePhase).cancel(); pokemon.getMoveQueue().shift(); } return super.lapse(pokemon, lapseType); @@ -425,10 +428,10 @@ export class BeakBlastChargingTag extends BattlerTag { onAdd(pokemon: Pokemon): void { // Play Beak Blast's charging animation - new MoveChargeAnim(ChargeAnim.BEAK_BLAST_CHARGING, this.sourceMove, pokemon).play(pokemon.scene); + new MoveChargeAnim(ChargeAnim.BEAK_BLAST_CHARGING, this.sourceMove, pokemon).play(); // Queue Beak Blast's header message - pokemon.scene.queueMessage(i18next.t("moveTriggers:startedHeatingUpBeak", { pokemonName: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("moveTriggers:startedHeatingUpBeak", { pokemonName: getPokemonNameWithAffix(pokemon) })); } /** @@ -463,7 +466,7 @@ export class ShellTrapTag extends BattlerTag { } onAdd(pokemon: Pokemon): void { - pokemon.scene.queueMessage(i18next.t("moveTriggers:setUpShellTrap", { pokemonName: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("moveTriggers:setUpShellTrap", { pokemonName: getPokemonNameWithAffix(pokemon) })); } /** @@ -478,17 +481,17 @@ export class ShellTrapTag extends BattlerTag { // Trap should only be triggered by opponent's Physical moves if (phaseData?.move.category === MoveCategory.PHYSICAL && pokemon.isOpponent(phaseData.attacker)) { - const shellTrapPhaseIndex = pokemon.scene.phaseQueue.findIndex( + const shellTrapPhaseIndex = globalScene.phaseQueue.findIndex( phase => phase instanceof MovePhase && phase.pokemon === pokemon ); - const firstMovePhaseIndex = pokemon.scene.phaseQueue.findIndex( + const firstMovePhaseIndex = globalScene.phaseQueue.findIndex( phase => phase instanceof MovePhase ); // Only shift MovePhase timing if it's not already next up if (shellTrapPhaseIndex !== -1 && shellTrapPhaseIndex !== firstMovePhaseIndex) { - const shellTrapMovePhase = pokemon.scene.phaseQueue.splice(shellTrapPhaseIndex, 1)[0]; - pokemon.scene.prependToPhase(shellTrapMovePhase, MovePhase); + const shellTrapMovePhase = globalScene.phaseQueue.splice(shellTrapPhaseIndex, 1)[0]; + globalScene.prependToPhase(shellTrapMovePhase, MovePhase); } this.activated = true; @@ -507,7 +510,7 @@ export class TrappedTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { - const source = pokemon.scene.getPokemonById(this.sourceId!)!; + const source = globalScene.getPokemonById(this.sourceId!)!; const move = allMoves[this.sourceMove]; const isGhost = pokemon.isOfType(Type.GHOST); @@ -520,13 +523,13 @@ export class TrappedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(this.getTrapMessage(pokemon)); + globalScene.queueMessage(this.getTrapMessage(pokemon)); } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:trappedOnRemove", { + globalScene.queueMessage(i18next.t("battlerTags:trappedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() })); @@ -584,8 +587,8 @@ export class FlinchedTag extends BattlerTag { */ lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.PRE_MOVE) { - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); - pokemon.scene.queueMessage(i18next.t("battlerTags:flinchedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + (globalScene.getCurrentPhase() as MovePhase).cancel(); + globalScene.queueMessage(i18next.t("battlerTags:flinchedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } return super.lapse(pokemon, lapseType); @@ -609,11 +612,11 @@ export class InterruptedTag extends BattlerTag { super.onAdd(pokemon); pokemon.getMoveQueue().shift(); - pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.OTHER }); + pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.OTHER, targets: []}); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); + (globalScene.getCurrentPhase() as MovePhase).cancel(); return super.lapse(pokemon, lapseType); } } @@ -627,44 +630,44 @@ export class ConfusedTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { - return pokemon.scene.arena.terrain?.terrainType !== TerrainType.MISTY || !pokemon.isGrounded(); + return globalScene.arena.terrain?.terrainType !== TerrainType.MISTY || !pokemon.isGrounded(); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); - pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); + globalScene.queueMessage(i18next.t("battlerTags:confusedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:confusedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:confusedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:confusedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM && super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.queueMessage(i18next.t("battlerTags:confusedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); + globalScene.queueMessage(i18next.t("battlerTags:confusedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CONFUSION)); // 1/3 chance of hitting self with a 40 base power move if (pokemon.randSeedInt(3) === 0) { const atk = pokemon.getEffectiveStat(Stat.ATK); const def = pokemon.getEffectiveStat(Stat.DEF); const damage = toDmgValue(((((2 * pokemon.level / 5 + 2) * 40 * atk / def) / 50) + 2) * (pokemon.randSeedIntRange(85, 100) / 100)); - pokemon.scene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself")); + globalScene.queueMessage(i18next.t("battlerTags:confusedLapseHurtItself")); pokemon.damageAndUpdate(damage); pokemon.battleData.hitCount++; - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); + (globalScene.getCurrentPhase() as MovePhase).cancel(); } } @@ -699,7 +702,7 @@ export class DestinyBondTag extends BattlerTag { if (lapseType !== BattlerTagLapseType.CUSTOM) { return super.lapse(pokemon, lapseType); } - const source = this.sourceId ? pokemon.scene.getPokemonById(this.sourceId) : null; + const source = this.sourceId ? globalScene.getPokemonById(this.sourceId) : null; if (!source?.isFainted()) { return true; } @@ -709,11 +712,11 @@ export class DestinyBondTag extends BattlerTag { } if (pokemon.isBossImmune()) { - pokemon.scene.queueMessage(i18next.t("battlerTags:destinyBondLapseIsBoss", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:destinyBondLapseIsBoss", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); return false; } - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:destinyBondLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(source), pokemonNameWithAffix2: getPokemonNameWithAffix(pokemon) @@ -731,7 +734,7 @@ export class InfatuatedTag extends BattlerTag { canAdd(pokemon: Pokemon): boolean { if (this.sourceId) { - const pkm = pokemon.scene.getPokemonById(this.sourceId); + const pkm = globalScene.getPokemonById(this.sourceId); if (pkm) { return pokemon.isOppositeGender(pkm); @@ -748,10 +751,10 @@ export class InfatuatedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:infatuatedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct? }) ); } @@ -759,24 +762,24 @@ export class InfatuatedTag extends BattlerTag { onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:infatuatedOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:infatuatedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined) // TODO: is that bang correct? }) ); - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT)); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.ATTRACT)); if (pokemon.randSeedInt(2)) { - pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedLapseImmobilize", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); + globalScene.queueMessage(i18next.t("battlerTags:infatuatedLapseImmobilize", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + (globalScene.getCurrentPhase() as MovePhase).cancel(); } } @@ -786,7 +789,7 @@ export class InfatuatedTag extends BattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:infatuatedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:infatuatedOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } isSourceLinked(): boolean { @@ -821,8 +824,8 @@ export class SeedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:seededOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? + globalScene.queueMessage(i18next.t("battlerTags:seededOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -835,11 +838,11 @@ export class SeedTag extends BattlerTag { applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); if (!cancelled.value) { - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, source.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.LEECH_SEED)); + globalScene.unshiftPhase(new CommonAnimPhase(source.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.LEECH_SEED)); const damage = pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 8)); const reverseDrain = pokemon.hasAbilityWithAttr(ReverseDrainAbAttr, false); - pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, source.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(source.getBattlerIndex(), !reverseDrain ? damage : damage * -1, !reverseDrain ? i18next.t("battlerTags:seededLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }) : i18next.t("battlerTags:seededLapseShed", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), false, true)); @@ -855,6 +858,59 @@ export class SeedTag extends BattlerTag { } } +/** + * BattlerTag representing the effects of {@link https://bulbapedia.bulbagarden.net/wiki/Powder_(move) | Powder}. + * When the afflicted Pokemon uses a Fire-type move, the move is cancelled, and the + * Pokemon takes damage equal to 1/4 of it's maximum HP (rounded down). + */ +export class PowderTag extends BattlerTag { + constructor() { + super(BattlerTagType.POWDER, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.TURN_END ], 1); + } + + onAdd(pokemon: Pokemon): void { + super.onAdd(pokemon); + + // "{Pokemon} is covered in powder!" + globalScene.queueMessage(i18next.t("battlerTags:powderOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + + /** + * Applies Powder's effects before the tag owner uses a Fire-type move. + * Also causes the tag to expire at the end of turn. + * @param pokemon {@linkcode Pokemon} the owner of this tag + * @param lapseType {@linkcode BattlerTagLapseType} the type of lapse functionality to carry out + * @returns `true` if the tag should not expire after this lapse; `false` otherwise. + */ + lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { + if (lapseType === BattlerTagLapseType.PRE_MOVE) { + const movePhase = globalScene.getCurrentPhase(); + if (movePhase instanceof MovePhase) { + const move = movePhase.move.getMove(); + const weather = globalScene.arena.weather; + if (pokemon.getMoveType(move) === Type.FIRE && !(weather && weather.weatherType === WeatherType.HEAVY_RAIN && !weather.isEffectSuppressed())) { + movePhase.fail(); + movePhase.showMoveText(); + + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.POWDER)); + + const cancelDamage = new BooleanHolder(false); + applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelDamage); + if (!cancelDamage.value) { + pokemon.damageAndUpdate(Math.floor(pokemon.getMaxHp() / 4), HitResult.OTHER); + } + + // "When the flame touched the powder\non the Pokémon, it exploded!" + globalScene.queueMessage(i18next.t("battlerTags:powderLapse", { moveName: move.name })); + } + } + return true; + } else { + return super.lapse(pokemon, lapseType); + } + } +} + export class NightmareTag extends BattlerTag { constructor() { super(BattlerTagType.NIGHTMARE, BattlerTagLapseType.TURN_END, 1, Moves.NIGHTMARE); @@ -863,21 +919,21 @@ export class NightmareTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:nightmareOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } onOverlap(pokemon: Pokemon): void { super.onOverlap(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:nightmareOnOverlap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.queueMessage(i18next.t("battlerTags:nightmareLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE)); // TODO: Update animation type + globalScene.queueMessage(i18next.t("battlerTags:nightmareLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, CommonAnim.CURSE)); // TODO: Update animation type const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); @@ -909,11 +965,15 @@ export class FrenzyTag extends BattlerTag { } } -export class EncoreTag extends BattlerTag { +/** + * Applies the effects of the move Encore onto the target Pokemon + * Encore forces the target Pokemon to use its most-recent move for 3 turns + */ +export class EncoreTag extends MoveRestrictionBattlerTag { public moveId: Moves; constructor(sourceId: number) { - super(BattlerTagType.ENCORE, BattlerTagLapseType.AFTER_MOVE, 3, Moves.ENCORE, sourceId); + super(BattlerTagType.ENCORE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.AFTER_MOVE ], 3, Moves.ENCORE, sourceId); } /** @@ -956,23 +1016,56 @@ export class EncoreTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:encoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:encoreOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - const movePhase = pokemon.scene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon); + const movePhase = globalScene.findPhase(m => m instanceof MovePhase && m.pokemon === pokemon); if (movePhase) { const movesetMove = pokemon.getMoveset().find(m => m!.moveId === this.moveId); // TODO: is this bang correct? if (movesetMove) { const lastMove = pokemon.getLastXMoves(1)[0]; - pokemon.scene.tryReplacePhase((m => m instanceof MovePhase && m.pokemon === pokemon), - new MovePhase(pokemon.scene, pokemon, lastMove.targets!, movesetMove)); // TODO: is this bang correct? + globalScene.tryReplacePhase((m => m instanceof MovePhase && m.pokemon === pokemon), + new MovePhase(pokemon, lastMove.targets!, movesetMove)); // TODO: is this bang correct? } } } + /** + * If the encored move has run out of PP, Encore ends early. Otherwise, Encore lapses based on the AFTER_MOVE battler tag lapse type. + * @returns `true` to persist | `false` to end and be removed + */ + override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { + if (lapseType === BattlerTagLapseType.CUSTOM) { + const encoredMove = pokemon.getMoveset().find(m => m?.moveId === this.moveId); + if (encoredMove && encoredMove?.getPpRatio() > 0) { + return true; + } + return false; + } else { + return super.lapse(pokemon, lapseType); + } + } + + /** + * Checks if the move matches the moveId stored within the tag and returns a boolean value + * @param move {@linkcode Moves} the move selected + * @param user N/A + * @returns `true` if the move does not match with the moveId stored and as a result, restricted + */ + override isMoveRestricted(move: Moves, _user?: Pokemon): boolean { + if (move !== this.moveId) { + return true; + } + return false; + } + + override selectionDeniedText(_pokemon: Pokemon, move: Moves): string { + return i18next.t("battle:moveDisabled", { moveName: allMoves[move].name }); + } + onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:encoreOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:encoreOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -982,9 +1075,9 @@ export class HelpingHandTag extends BattlerTag { } onAdd(pokemon: Pokemon): void { - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:helpingHandOnAdd", { - pokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + pokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? pokemonName: getPokemonNameWithAffix(pokemon) }) ); @@ -1015,9 +1108,8 @@ export class IngrainTag extends TrappedTag { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.unshiftPhase( + globalScene.unshiftPhase( new PokemonHealPhase( - pokemon.scene, pokemon.getBattlerIndex(), toDmgValue(pokemon.getMaxHp() / 16), i18next.t("battlerTags:ingrainLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), @@ -1047,15 +1139,11 @@ export class OctolockTag extends TrappedTag { super(BattlerTagType.OCTOLOCK, BattlerTagLapseType.TURN_END, 1, Moves.OCTOLOCK, sourceId); } - canAdd(pokemon: Pokemon): boolean { - return !pokemon.getTag(BattlerTagType.OCTOLOCK); - } - lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const shouldLapse = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (shouldLapse) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), false, [ Stat.DEF, Stat.SPDEF ], -1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), false, [ Stat.DEF, Stat.SPDEF ], -1)); return true; } @@ -1071,16 +1159,15 @@ export class AquaRingTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:aquaRingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:aquaRingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.unshiftPhase( + globalScene.unshiftPhase( new PokemonHealPhase( - pokemon.scene, pokemon.getBattlerIndex(), toDmgValue(pokemon.getMaxHp() / 16), i18next.t("battlerTags:aquaRingLapse", { @@ -1119,13 +1206,13 @@ export class DrowsyTag extends BattlerTag { } canAdd(pokemon: Pokemon): boolean { - return pokemon.scene.arena.terrain?.terrainType !== TerrainType.ELECTRIC || !pokemon.isGrounded(); + return globalScene.arena.terrain?.terrainType !== TerrainType.ELECTRIC || !pokemon.isGrounded(); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:drowsyOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:drowsyOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -1168,13 +1255,13 @@ export abstract class DamagingTrapTag extends TrappedTag { const ret = super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:damagingTrapLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() }) ); - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), undefined, this.commonAnim)); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), undefined, this.commonAnim)); const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); @@ -1196,7 +1283,7 @@ export class BindTag extends DamagingTrapTag { getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:bindOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? moveName: this.getMoveName() }); } @@ -1210,7 +1297,7 @@ export class WrapTag extends DamagingTrapTag { getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:wrapOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonName: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? }); } } @@ -1244,7 +1331,7 @@ export class ClampTag extends DamagingTrapTag { getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:clampOnTrap", { - sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? pokemonName: getPokemonNameWithAffix(pokemon), }); } @@ -1291,7 +1378,7 @@ export class ThunderCageTag extends DamagingTrapTag { getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:thunderCageOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? }); } } @@ -1304,7 +1391,7 @@ export class InfestationTag extends DamagingTrapTag { getTrapMessage(pokemon: Pokemon): string { return i18next.t("battlerTags:infestationOnTrap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), - sourcePokemonNameWithAffix: getPokemonNameWithAffix(pokemon.scene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? + sourcePokemonNameWithAffix: getPokemonNameWithAffix(globalScene.getPokemonById(this.sourceId!) ?? undefined), // TODO: is that bang correct? }); } } @@ -1318,16 +1405,16 @@ export class ProtectedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:protectedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:protectedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { - new CommonBattleAnim(CommonAnim.PROTECT, pokemon).play(pokemon.scene); - pokemon.scene.queueMessage(i18next.t("battlerTags:protectedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + new CommonBattleAnim(CommonAnim.PROTECT, pokemon).play(); + globalScene.queueMessage(i18next.t("battlerTags:protectedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Stop multi-hit moves early - const effectPhase = pokemon.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase) { effectPhase.stopMultiHit(pokemon); } @@ -1367,7 +1454,7 @@ export class ContactDamageProtectedTag extends ProtectedTag { const ret = super.lapse(pokemon, lapseType); if (lapseType === BattlerTagLapseType.CUSTOM) { - const effectPhase = pokemon.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); if (!attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) { @@ -1409,10 +1496,10 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag { const ret = super.lapse(pokemon, lapseType); if (lapseType === BattlerTagLapseType.CUSTOM) { - const effectPhase = pokemon.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels)); + globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [ this.stat ], this.levels)); } } @@ -1429,7 +1516,7 @@ export class ContactPoisonProtectedTag extends ProtectedTag { const ret = super.lapse(pokemon, lapseType); if (lapseType === BattlerTagLapseType.CUSTOM) { - const effectPhase = pokemon.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); attacker.trySetStatus(StatusEffect.POISON, true, pokemon); @@ -1453,7 +1540,7 @@ export class ContactBurnProtectedTag extends DamageProtectedTag { const ret = super.lapse(pokemon, lapseType); if (lapseType === BattlerTagLapseType.CUSTOM) { - const effectPhase = pokemon.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) { const attacker = effectPhase.getPokemon(); attacker.trySetStatus(StatusEffect.BURN, true); @@ -1464,20 +1551,25 @@ export class ContactBurnProtectedTag extends DamageProtectedTag { } } +/** + * `BattlerTag` class for effects that cause the affected Pokemon to survive lethal attacks at 1 HP. + * Used for {@link https://bulbapedia.bulbagarden.net/wiki/Endure_(move) | Endure} and + * Endure Tokens. + */ export class EnduringTag extends BattlerTag { - constructor(sourceMove: Moves) { - super(BattlerTagType.ENDURING, BattlerTagLapseType.TURN_END, 0, sourceMove); + constructor(tagType: BattlerTagType, lapseType: BattlerTagLapseType, sourceMove: Moves) { + super(tagType, lapseType, 0, sourceMove); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:enduringOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:enduringOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { - pokemon.scene.queueMessage(i18next.t("battlerTags:enduringLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:enduringLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); return true; } @@ -1492,7 +1584,7 @@ export class SturdyTag extends BattlerTag { lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { if (lapseType === BattlerTagLapseType.CUSTOM) { - pokemon.scene.queueMessage(i18next.t("battlerTags:sturdyLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:sturdyLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); return true; } @@ -1513,7 +1605,7 @@ export class PerishSongTag extends BattlerTag { const ret = super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:perishSongLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), turnCount: this.turnCount @@ -1542,7 +1634,7 @@ export class CenterOfAttentionTag extends BattlerTag { /** "Center of Attention" can't be added if an ally is already the Center of Attention. */ canAdd(pokemon: Pokemon): boolean { - const activeTeam = pokemon.isPlayer() ? pokemon.scene.getPlayerField() : pokemon.scene.getEnemyField(); + const activeTeam = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); return !activeTeam.find(p => p.getTag(BattlerTagType.CENTER_OF_ATTENTION)); } @@ -1550,7 +1642,7 @@ export class CenterOfAttentionTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:centerOfAttentionOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:centerOfAttentionOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -1573,6 +1665,22 @@ export class AbilityBattlerTag extends BattlerTag { } } +/** + * Tag used by Unburden to double speed + * @extends AbilityBattlerTag + */ +export class UnburdenTag extends AbilityBattlerTag { + constructor() { + super(BattlerTagType.UNBURDEN, Abilities.UNBURDEN, BattlerTagLapseType.CUSTOM, 1); + } + onAdd(pokemon: Pokemon): void { + super.onAdd(pokemon); + } + onRemove(pokemon: Pokemon): void { + super.onRemove(pokemon); + } +} + export class TruantTag extends AbilityBattlerTag { constructor() { super(BattlerTagType.TRUANT, Abilities.TRUANT, BattlerTagLapseType.MOVE, 1); @@ -1587,9 +1695,9 @@ export class TruantTag extends AbilityBattlerTag { const lastMove = pokemon.getLastXMoves().find(() => true); if (lastMove && lastMove.move !== Moves.NONE) { - (pokemon.scene.getCurrentPhase() as MovePhase).cancel(); - pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, passive)); - pokemon.scene.queueMessage(i18next.t("battlerTags:truantLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + (globalScene.getCurrentPhase() as MovePhase).cancel(); + globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, passive)); + globalScene.queueMessage(i18next.t("battlerTags:truantLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } return true; @@ -1604,7 +1712,7 @@ export class SlowStartTag extends AbilityBattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:slowStartOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null, true); + globalScene.queueMessage(i18next.t("battlerTags:slowStartOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null, true); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -1618,7 +1726,7 @@ export class SlowStartTag extends AbilityBattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:slowStartOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null); + globalScene.queueMessage(i18next.t("battlerTags:slowStartOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null); } } @@ -1664,13 +1772,13 @@ export class HighestStatBoostTag extends AbilityBattlerTag { break; } - pokemon.scene.queueMessage(i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: i18next.t(getStatKey(highestStat)) }), null, false, null, true); + globalScene.queueMessage(i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: i18next.t(getStatKey(highestStat)) }), null, false, null, true); } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:highestStatBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name })); + globalScene.queueMessage(i18next.t("battlerTags:highestStatBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: allAbilities[this.ability].name })); } } @@ -1723,7 +1831,7 @@ export class SemiInvulnerableTag extends BattlerTag { onRemove(pokemon: Pokemon): void { // Wait 2 frames before setting visible for battle animations that don't immediately show the sprite invisible - pokemon.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: getFrameMs(2), onComplete: () => pokemon.setVisible(true) }); @@ -1755,15 +1863,15 @@ export class TypeImmuneTag extends BattlerTag { * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} */ export class FloatingTag extends TypeImmuneTag { - constructor(tagType: BattlerTagType, sourceMove: Moves) { - super(tagType, sourceMove, Type.GROUND, 5); + constructor(tagType: BattlerTagType, sourceMove: Moves, turnCount: number) { + super(tagType, sourceMove, Type.GROUND, turnCount); } onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); if (this.sourceMove === Moves.MAGNET_RISE) { - pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -1771,7 +1879,7 @@ export class FloatingTag extends TypeImmuneTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); if (this.sourceMove === Moves.MAGNET_RISE) { - pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } } @@ -1813,7 +1921,7 @@ export class CritBoostTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:critBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:critBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -1823,7 +1931,7 @@ export class CritBoostTag extends BattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:critBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:critBoostOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -1865,15 +1973,15 @@ export class SaltCuredTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:saltCuredOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? + globalScene.queueMessage(i18next.t("battlerTags:saltCuredOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE)); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE)); const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); @@ -1882,7 +1990,7 @@ export class SaltCuredTag extends BattlerTag { const pokemonSteelOrWater = pokemon.isOfType(Type.STEEL) || pokemon.isOfType(Type.WATER); pokemon.damageAndUpdate(toDmgValue(pokemonSteelOrWater ? pokemon.getMaxHp() / 4 : pokemon.getMaxHp() / 8)); - pokemon.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:saltCuredLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: this.getMoveName() @@ -1913,21 +2021,21 @@ export class CursedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - this.sourceIndex = pokemon.scene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? + this.sourceIndex = globalScene.getPokemonById(this.sourceId!)!.getBattlerIndex(); // TODO: are those bangs correct? } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { const ret = lapseType !== BattlerTagLapseType.CUSTOM || super.lapse(pokemon, lapseType); if (ret) { - pokemon.scene.unshiftPhase(new CommonAnimPhase(pokemon.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE)); + globalScene.unshiftPhase(new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.SALT_CURE)); const cancelled = new BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); if (!cancelled.value) { pokemon.damageAndUpdate(toDmgValue(pokemon.getMaxHp() / 4)); - pokemon.scene.queueMessage(i18next.t("battlerTags:cursedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:cursedLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -2041,7 +2149,7 @@ export class FormBlockDamageTag extends BattlerTag { super.onAdd(pokemon); if (pokemon.formIndex !== 0) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } } @@ -2053,7 +2161,7 @@ export class FormBlockDamageTag extends BattlerTag { onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } } /** Provides the additional weather-based effects of the Ice Face ability */ @@ -2068,13 +2176,47 @@ export class IceFaceBlockDamageTag extends FormBlockDamageTag { * @returns {boolean} True if the tag can be added, false otherwise. */ canAdd(pokemon: Pokemon): boolean { - const weatherType = pokemon.scene.arena.weather?.weatherType; + const weatherType = globalScene.arena.weather?.weatherType; const isWeatherSnowOrHail = weatherType === WeatherType.HAIL || weatherType === WeatherType.SNOW; return super.canAdd(pokemon) || isWeatherSnowOrHail; } } +/** + * Battler tag indicating a Tatsugiri with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} + * has entered the tagged Pokemon's mouth. + */ +export class CommandedTag extends BattlerTag { + private _tatsugiriFormKey: string; + + constructor(sourceId: number) { + super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, Moves.NONE, sourceId); + } + + public get tatsugiriFormKey(): string { + return this._tatsugiriFormKey; + } + + /** Caches the Tatsugiri's form key and sharply boosts the tagged Pokemon's stats */ + override onAdd(pokemon: Pokemon): void { + this._tatsugiriFormKey = this.getSourcePokemon()?.getFormKey() ?? "curly"; + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2)); + } + + /** Triggers an {@linkcode PokemonAnimType | animation} of the tagged Pokemon "spitting out" Tatsugiri */ + override onRemove(pokemon: Pokemon): void { + if (this.getSourcePokemon()?.isActive(true)) { + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.COMMANDER_REMOVE); + } + } + + override loadTag(source: BattlerTag | any): void { + super.loadTag(source); + this._tatsugiriFormKey = source._tatsugiriFormKey; + } +} + /** * Battler tag enabling the Stockpile mechanic. This tag handles: * - Stack tracking, including max limit enforcement (which is replicated in Stockpile for redundancy). @@ -2127,14 +2269,14 @@ export class StockpilingTag extends BattlerTag { if (this.stockpiledCount < 3) { this.stockpiledCount++; - pokemon.scene.queueMessage(i18next.t("battlerTags:stockpilingOnAdd", { + globalScene.queueMessage(i18next.t("battlerTags:stockpilingOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), stockpiledCount: this.stockpiledCount })); // Attempt to increase DEF and SPDEF by one stage, keeping track of successful changes. - pokemon.scene.unshiftPhase(new StatStageChangePhase( - pokemon.scene, pokemon.getBattlerIndex(), true, + globalScene.unshiftPhase(new StatStageChangePhase( + pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.DEF ], 1, true, false, true, this.onStatStagesChanged )); } @@ -2153,11 +2295,11 @@ export class StockpilingTag extends BattlerTag { const spDefChange = this.statChangeCounts[Stat.SPDEF]; if (defChange) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.DEF ], -defChange, true, false, true)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.DEF ], -defChange, true, false, true)); } if (spDefChange) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF ], -spDefChange, true, false, true)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPDEF ], -spDefChange, true, false, true)); } } } @@ -2176,7 +2318,7 @@ export class GulpMissileTag extends BattlerTag { return true; } - const moveEffectPhase = pokemon.scene.getCurrentPhase(); + const moveEffectPhase = globalScene.getCurrentPhase(); if (moveEffectPhase instanceof MoveEffectPhase) { const attacker = moveEffectPhase.getUserPokemon(); @@ -2196,7 +2338,7 @@ export class GulpMissileTag extends BattlerTag { } if (this.tagType === BattlerTagType.GULP_MISSILE_ARROKUDA) { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ Stat.DEF ], -1)); + globalScene.unshiftPhase(new StatStageChangePhase(attacker.getBattlerIndex(), false, [ Stat.DEF ], -1)); } else { attacker.trySetStatus(StatusEffect.PARALYSIS, true, pokemon); } @@ -2219,12 +2361,12 @@ export class GulpMissileTag extends BattlerTag { onAdd(pokemon: Pokemon): void { super.onAdd(pokemon); - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } } @@ -2313,7 +2455,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { } /** - * Uses DisabledTag's selectionDeniedText() message + * Uses its own unique selectionDeniedText() message */ override selectionDeniedText(pokemon: Pokemon, move: Moves): string { return i18next.t("battle:moveDisabledHealBlock", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: allMoves[move].name, healBlockName: allMoves[Moves.HEAL_BLOCK].name }); @@ -2332,7 +2474,7 @@ export class HealBlockTag extends MoveRestrictionBattlerTag { override onRemove(pokemon: Pokemon): void { super.onRemove(pokemon); - pokemon.scene.queueMessage(i18next.t("battle:battlerTagsHealBlockOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null); + globalScene.queueMessage(i18next.t("battle:battlerTagsHealBlockOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, false, null); } } @@ -2355,7 +2497,7 @@ export class TarShotTag extends BattlerTag { } override onAdd(pokemon: Pokemon): void { - pokemon.scene.queueMessage(i18next.t("battlerTags:tarShotOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:tarShotOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -2370,7 +2512,7 @@ export class ElectrifiedTag extends BattlerTag { override onAdd(pokemon: Pokemon): void { // "{pokemonNameWithAffix}'s moves have been electrified!" - pokemon.scene.queueMessage(i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -2392,7 +2534,7 @@ export class AutotomizedTag extends BattlerTag { onAdd(pokemon: Pokemon): void { const minWeight = 0.1; if (pokemon.getWeight() > minWeight) { - pokemon.scene.queueMessage(i18next.t("battlerTags:autotomizeOnAdd", { + globalScene.queueMessage(i18next.t("battlerTags:autotomizeOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } @@ -2417,21 +2559,21 @@ export class SubstituteTag extends BattlerTag { /** Is the source Pokemon "in focus," i.e. is it fully visible on the field? */ public sourceInFocus: boolean; - constructor(sourceMove: Moves, sourceId: integer) { + constructor(sourceMove: Moves, sourceId: number) { super(BattlerTagType.SUBSTITUTE, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE, BattlerTagLapseType.HIT ], 0, sourceMove, sourceId, true); } /** Sets the Substitute's HP and queues an on-add battle animation that initializes the Substitute's sprite. */ onAdd(pokemon: Pokemon): void { - this.hp = Math.floor(pokemon.scene.getPokemonById(this.sourceId!)!.getMaxHp() / 4); + this.hp = Math.floor(globalScene.getPokemonById(this.sourceId!)!.getMaxHp() / 4); this.sourceInFocus = false; // Queue battle animation and message - pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_ADD); + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_ADD); if (this.sourceMove === Moves.SHED_TAIL) { - pokemon.scene.queueMessage(i18next.t("battlerTags:shedTailOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); + globalScene.queueMessage(i18next.t("battlerTags:shedTailOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } else { - pokemon.scene.queueMessage(i18next.t("battlerTags:substituteOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); + globalScene.queueMessage(i18next.t("battlerTags:substituteOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } // Remove any binding effects from the user @@ -2442,11 +2584,11 @@ export class SubstituteTag extends BattlerTag { onRemove(pokemon: Pokemon): void { // Only play the animation if the cause of removal isn't from the source's own move if (!this.sourceInFocus) { - pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_REMOVE, [ this.sprite ]); + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_REMOVE, [ this.sprite ]); } else { this.sprite.destroy(); } - pokemon.scene.queueMessage(i18next.t("battlerTags:substituteOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:substituteOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { @@ -2466,26 +2608,29 @@ export class SubstituteTag extends BattlerTag { /** Triggers an animation that brings the Pokemon into focus before it uses a move */ onPreMove(pokemon: Pokemon): void { - pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_PRE_MOVE, [ this.sprite ]); + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_PRE_MOVE, [ this.sprite ]); this.sourceInFocus = true; } /** Triggers an animation that brings the Pokemon out of focus after it uses a move */ onAfterMove(pokemon: Pokemon): void { - pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_POST_MOVE, [ this.sprite ]); + globalScene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_POST_MOVE, [ this.sprite ]); this.sourceInFocus = false; } /** If the Substitute redirects damage, queue a message to indicate it. */ onHit(pokemon: Pokemon): void { - const moveEffectPhase = pokemon.scene.getCurrentPhase(); + const moveEffectPhase = globalScene.getCurrentPhase(); if (moveEffectPhase instanceof MoveEffectPhase) { - const attacker = moveEffectPhase.getUserPokemon()!; + const attacker = moveEffectPhase.getUserPokemon(); + if (!attacker) { + return; + } const move = moveEffectPhase.move.getMove(); const firstHit = (attacker.turnData.hitCount === attacker.turnData.hitsLeft); if (firstHit && move.hitsSubstitute(attacker, pokemon)) { - pokemon.scene.queueMessage(i18next.t("battlerTags:substituteOnHit", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:substituteOnHit", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } } @@ -2557,7 +2702,7 @@ export class TormentTag extends MoveRestrictionBattlerTag { */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); + globalScene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } /** @@ -2611,7 +2756,7 @@ export class TauntTag extends MoveRestrictionBattlerTag { override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:tauntOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); + globalScene.queueMessage(i18next.t("battlerTags:tauntOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500); } /** @@ -2649,7 +2794,7 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { * @returns `true` if the source is still active */ public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean { - const source = this.getSourcePokemon(pokemon.scene); + const source = this.getSourcePokemon(); if (source) { if (lapseType === BattlerTagLapseType.PRE_MOVE) { return super.lapse(pokemon, lapseType) && source.isActive(true); @@ -2667,7 +2812,7 @@ export class ImprisonTag extends MoveRestrictionBattlerTag { * @returns `false` if either condition is not met */ public override isMoveRestricted(move: Moves, user: Pokemon): boolean { - const source = this.getSourcePokemon(user.scene); + const source = this.getSourcePokemon(); if (source) { const sourceMoveset = source.getMoveset().map(m => m!.moveId); return sourceMoveset?.includes(move) && source.isActive(true); @@ -2700,7 +2845,7 @@ export class SyrupBombTag extends BattlerTag { */ override onAdd(pokemon: Pokemon) { super.onAdd(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:syrupBombOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } /** @@ -2710,13 +2855,13 @@ export class SyrupBombTag extends BattlerTag { * @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field */ override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { - if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) { + if (this.sourceId && !globalScene.getPokemonById(this.sourceId)?.isActive(true)) { return false; } // Custom message in lieu of an animation in mainline - pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); - pokemon.scene.unshiftPhase(new StatStageChangePhase( - pokemon.scene, pokemon.getBattlerIndex(), true, + globalScene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.unshiftPhase(new StatStageChangePhase( + pokemon.getBattlerIndex(), true, [ Stat.SPD ], -1, true, false, true )); return --this.turnCount > 0; @@ -2726,7 +2871,7 @@ export class SyrupBombTag extends BattlerTag { /** * Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig. * The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag - * The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar. + * The effects of Telekinesis can be baton passed to a teammate. * @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS} */ export class TelekinesisTag extends BattlerTag { @@ -2735,7 +2880,7 @@ export class TelekinesisTag extends BattlerTag { } override onAdd(pokemon: Pokemon) { - pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } } @@ -2750,12 +2895,12 @@ export class PowerTrickTag extends BattlerTag { onAdd(pokemon: Pokemon): void { this.swapStat(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } onRemove(pokemon: Pokemon): void { this.swapStat(pokemon); - pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } /** @@ -2777,6 +2922,67 @@ export class PowerTrickTag extends BattlerTag { } } +/** + * Tag associated with the move Grudge. + * If this tag is active when the bearer faints from an opponent's move, the tag reduces that move's PP to 0. + * Otherwise, it lapses when the bearer makes another move. + */ +export class GrudgeTag extends BattlerTag { + constructor() { + super(BattlerTagType.GRUDGE, [ BattlerTagLapseType.CUSTOM, BattlerTagLapseType.PRE_MOVE ], 1, Moves.GRUDGE); + } + + onAdd(pokemon: Pokemon) { + super.onAdd(pokemon); + globalScene.queueMessage(i18next.t("battlerTags:grudgeOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + } + + /** + * Activates Grudge's special effect on the attacking Pokemon and lapses the tag. + * @param pokemon + * @param lapseType + * @param sourcePokemon {@linkcode Pokemon} the source of the move that fainted the tag's bearer + * @returns `false` if Grudge activates its effect or lapses + */ + override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean { + if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) { + if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) { + const lastMove = pokemon.turnData.attacksReceived[0]; + const lastMoveData = sourcePokemon.getMoveset().find(m => m?.moveId === lastMove.move); + if (lastMoveData && lastMove.move !== Moves.STRUGGLE) { + lastMoveData.ppUsed = lastMoveData.getMovePp(); + globalScene.queueMessage(i18next.t("battlerTags:grudgeLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: lastMoveData.getName() })); + } + } + return false; + } else { + return super.lapse(pokemon, lapseType); + } + } +} + +/** + * Tag used to heal the user of Psycho Shift of its status effect if Psycho Shift succeeds in transferring its status effect to the target Pokemon + */ +export class PsychoShiftTag extends BattlerTag { + constructor() { + super(BattlerTagType.PSYCHO_SHIFT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.PSYCHO_SHIFT); + } + + /** + * Heals Psycho Shift's user of its status effect after it uses a move + * @returns `false` to expire the tag immediately + */ + override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { + if (pokemon.status && pokemon.isActive(true)) { + globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + pokemon.resetStatus(); + pokemon.updateInfo(); + } + return false; + } +} + /** * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * @param sourceId - The ID of the pokemon adding the tag @@ -2800,6 +3006,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new InfatuatedTag(sourceMove, sourceId); case BattlerTagType.SEEDED: return new SeedTag(sourceId); + case BattlerTagType.POWDER: + return new PowderTag(); case BattlerTagType.NIGHTMARE: return new NightmareTag(); case BattlerTagType.FRENZY: @@ -2855,7 +3063,9 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source case BattlerTagType.BURNING_BULWARK: return new ContactBurnProtectedTag(sourceMove); case BattlerTagType.ENDURING: - return new EnduringTag(sourceMove); + return new EnduringTag(tagType, BattlerTagLapseType.TURN_END, sourceMove); + case BattlerTagType.ENDURE_TOKEN: + return new EnduringTag(tagType, BattlerTagLapseType.AFTER_HIT, sourceMove); case BattlerTagType.STURDY: return new SturdyTag(sourceMove); case BattlerTagType.PERISH_SONG: @@ -2904,7 +3114,7 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source case BattlerTagType.CHARGED: return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true); case BattlerTagType.FLOATING: - return new FloatingTag(tagType, sourceMove); + return new FloatingTag(tagType, sourceMove, turnCount); case BattlerTagType.MINIMIZED: return new MinimizeTag(); case BattlerTagType.DESTINY_BOND: @@ -2913,6 +3123,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new IceFaceBlockDamageTag(tagType); case BattlerTagType.DISGUISE: return new FormBlockDamageTag(tagType); + case BattlerTagType.COMMANDED: + return new CommandedTag(sourceId); case BattlerTagType.STOCKPILING: return new StockpilingTag(sourceMove); case BattlerTagType.OCTOLOCK: @@ -2934,6 +3146,8 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new ThroatChoppedTag(); case BattlerTagType.GORILLA_TACTICS: return new GorillaTacticsTag(); + case BattlerTagType.UNBURDEN: + return new UnburdenTag(); case BattlerTagType.SUBSTITUTE: return new SubstituteTag(sourceMove, sourceId); case BattlerTagType.AUTOTOMIZED: @@ -2954,6 +3168,10 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source return new TelekinesisTag(sourceMove); case BattlerTagType.POWER_TRICK: return new PowerTrickTag(sourceMove, sourceId); + case BattlerTagType.GRUDGE: + return new GrudgeTag(); + case BattlerTagType.PSYCHO_SHIFT: + return new PsychoShiftTag(); case BattlerTagType.NONE: default: return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); @@ -2979,7 +3197,7 @@ export function loadBattlerTag(source: BattlerTag | any): BattlerTag { * corresponding {@linkcode Move} and user {@linkcode Pokemon} */ function getMoveEffectPhaseData(pokemon: Pokemon): {phase: MoveEffectPhase, attacker: Pokemon, move: Move} | null { - const phase = pokemon.scene.getCurrentPhase(); + const phase = globalScene.getCurrentPhase(); if (phase instanceof MoveEffectPhase) { return { phase : phase, diff --git a/src/data/berry.ts b/src/data/berry.ts index 7243c4c1b2e..06f52b2f38b 100644 --- a/src/data/berry.ts +++ b/src/data/berry.ts @@ -1,14 +1,16 @@ import { getPokemonNameWithAffix } from "../messages"; -import Pokemon, { HitResult } from "../field/pokemon"; +import type Pokemon from "../field/pokemon"; +import { HitResult } from "../field/pokemon"; import { getStatusEffectHealText } from "./status-effect"; import * as Utils from "../utils"; -import { DoubleBerryEffectAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs } from "./ability"; +import { DoubleBerryEffectAbAttr, PostItemLostAbAttr, ReduceBerryUseThresholdAbAttr, applyAbAttrs, applyPostItemLostAbAttrs } from "./ability"; import i18next from "i18next"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; import { Stat, type BattleStat } from "#app/enums/stat"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +import { globalScene } from "#app/global-scene"; export function getBerryName(berryType: BerryType): string { return i18next.t(`berry:${BerryType[berryType]}.name`); @@ -61,38 +63,40 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate { } } -export type BerryEffectFunc = (pokemon: Pokemon) => void; +export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void; export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { switch (berryType) { case BerryType.SITRUS: case BerryType.ENIGMA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } const hpHealed = new Utils.NumberHolder(Utils.toDmgValue(pokemon.getMaxHp() / 4)); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed); - pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true)); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LUM: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } if (pokemon.status) { - pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); } pokemon.resetStatus(true, true); pokemon.updateInfo(); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LIECHI: case BerryType.GANLON: case BerryType.PETAYA: case BerryType.APICOT: case BerryType.SALAC: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } @@ -100,34 +104,38 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc { const stat: BattleStat = berryType - BerryType.ENIGMA; const statStages = new Utils.NumberHolder(1); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ stat ], statStages.value)); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LANSAT: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } pokemon.addTag(BattlerTagType.CRIT_BOOST); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.STARF: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } const randStat = Utils.randSeedInt(Stat.SPD, Stat.ATK); const stages = new Utils.NumberHolder(2); applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ randStat ], stages.value)); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); }; case BerryType.LEPPA: - return (pokemon: Pokemon) => { + return (pokemon: Pokemon, berryOwner?: Pokemon) => { if (pokemon.battleData) { pokemon.battleData.berriesEaten.push(berryType); } const ppRestoreMove = pokemon.getMoveset().find(m => !m?.getPpRatio()) ? pokemon.getMoveset().find(m => !m?.getPpRatio()) : pokemon.getMoveset().find(m => m!.getPpRatio() < 1); // TODO: is this bang correct? if (ppRestoreMove !== undefined) { ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0); - pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) })); + globalScene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) })); + applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false); } }; } diff --git a/src/data/challenge.ts b/src/data/challenge.ts index a64a90e5d14..10fb9c55d3d 100644 --- a/src/data/challenge.ts +++ b/src/data/challenge.ts @@ -1,21 +1,26 @@ import * as Utils from "#app/utils"; import i18next from "i18next"; -import { defaultStarterSpecies, DexAttrProps, GameData } from "#app/system/game-data"; -import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; +import type { DexAttrProps, GameData } from "#app/system/game-data"; +import { defaultStarterSpecies } from "#app/system/game-data"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; -import { BattleType, FixedBattleConfig } from "#app/battle"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; +import type { FixedBattleConfig } from "#app/battle"; +import { ClassicFixedBossWaves, BattleType, getRandomTrainerFunc } from "#app/battle"; import Trainer, { TrainerVariant } from "#app/field/trainer"; -import { GameMode } from "#app/game-mode"; -import { Type } from "#app/data/type"; +import type { GameMode } from "#app/game-mode"; +import { Type } from "#enums/type"; import { Challenges } from "#enums/challenges"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; -import { Nature } from "#app/data/nature"; -import { Moves } from "#enums/moves"; +import { Nature } from "#enums/nature"; +import type { Moves } from "#enums/moves"; import { TypeColor, TypeShadow } from "#enums/color"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { pokemonFormChanges } from "#app/data/pokemon-forms"; +import { ModifierTier } from "#app/modifier/modifier-tier"; /** A constant for the default max cost of the starting party before a run */ const DEFAULT_PARTY_MAX_COST = 10; @@ -84,6 +89,11 @@ export enum ChallengeType { * Modifies what weight AI pokemon have when generating movesets. UNIMPLEMENTED. */ MOVE_WEIGHT, + /** + * Modifies what the pokemon stats for Flip Stat Mode. + */ + FLIP_STAT, + } /** @@ -105,17 +115,17 @@ export enum MoveSourceType { export abstract class Challenge { public id: Challenges; // The id of the challenge - public value: integer; // The "strength" of the challenge, all challenges have a numerical value. - public maxValue: integer; // The maximum strength of the challenge. - public severity: integer; // The current severity of the challenge. Some challenges have multiple severities in addition to strength. - public maxSeverity: integer; // The maximum severity of the challenge. + public value: number; // The "strength" of the challenge, all challenges have a numerical value. + public maxValue: number; // The maximum strength of the challenge. + public severity: number; // The current severity of the challenge. Some challenges have multiple severities in addition to strength. + public maxSeverity: number; // The maximum severity of the challenge. public conditions: ChallengeCondition[]; /** * @param id {@link Challenges} The enum value for the challenge */ - constructor(id: Challenges, maxValue: integer = Number.MAX_SAFE_INTEGER) { + constructor(id: Challenges, maxValue: number = Number.MAX_SAFE_INTEGER) { this.id = id; this.value = 0; @@ -170,7 +180,7 @@ export abstract class Challenge { /** * Returns the textual representation of a challenge's current value. - * @param overrideValue {@link integer} The value to check for. If undefined, gets the current value. + * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. * @returns {@link string} The localised name for the current value. */ getValue(overrideValue?: number): string { @@ -180,7 +190,7 @@ export abstract class Challenge { /** * Returns the description of a challenge's current value. - * @param overrideValue {@link integer} The value to check for. If undefined, gets the current value. + * @param overrideValue {@link number} The value to check for. If undefined, gets the current value. * @returns {@link string} The localised description for the current value. */ getDescription(overrideValue?: number): string { @@ -247,7 +257,7 @@ export abstract class Challenge { * Gets the "difficulty" value of this challenge. * @returns {@link integer} The difficulty value. */ - getDifficulty(): integer { + getDifficulty(): number { return this.value; } @@ -255,7 +265,7 @@ export abstract class Challenge { * Gets the minimum difficulty added by this challenge. * @returns {@link integer} The difficulty value. */ - getMinDifficulty(): integer { + getMinDifficulty(): number { return 0; } @@ -401,6 +411,16 @@ export abstract class Challenge { applyMoveWeight(pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, level: Utils.IntegerHolder): boolean { return false; } + + /** + * An apply function for FlipStats. Derived classes should alter this. + * @param pokemon {@link Pokemon} What pokemon would learn the move. + * @param baseStats What are the stats to flip. + * @returns {@link boolean} Whether this function did anything. + */ + applyFlipStat(pokemon: Pokemon, baseStats: number[]) { + return false; + } } type ChallengeCondition = (data: GameData) => boolean; @@ -445,30 +465,64 @@ export class SingleGenerationChallenge extends Challenge { return false; } - applyFixedBattle(waveIndex: Number, battleConfig: FixedBattleConfig): boolean { - let trainerTypes: TrainerType[] = []; + applyFixedBattle(waveIndex: number, battleConfig: FixedBattleConfig): boolean { + let trainerTypes: (TrainerType | TrainerType[])[] = []; + const evilTeamWaves: number[] = [ ClassicFixedBossWaves.EVIL_GRUNT_1, ClassicFixedBossWaves.EVIL_GRUNT_2, ClassicFixedBossWaves.EVIL_GRUNT_3, ClassicFixedBossWaves.EVIL_ADMIN_1, ClassicFixedBossWaves.EVIL_GRUNT_4, ClassicFixedBossWaves.EVIL_ADMIN_2, ClassicFixedBossWaves.EVIL_BOSS_1, ClassicFixedBossWaves.EVIL_BOSS_2 ]; + const evilTeamGrunts = [[ TrainerType.ROCKET_GRUNT ], [ TrainerType.ROCKET_GRUNT ], [ TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT ], [ TrainerType.GALACTIC_GRUNT ], [ TrainerType.PLASMA_GRUNT ], [ TrainerType.FLARE_GRUNT ], [ TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT ], [ TrainerType.MACRO_GRUNT ], [ TrainerType.STAR_GRUNT ]]; + const evilTeamAdmins = [[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [[ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ]], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.COLRESS ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], [ TrainerType.FABA, TrainerType.PLUMERIA ], [ TrainerType.OLEANA ], [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]]; + const evilTeamBosses = [[ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_1 ], [ TrainerType.MAXIE, TrainerType.ARCHIE ], [ TrainerType.CYRUS ], [ TrainerType.GHETSIS ], [ TrainerType.LYSANDRE ], [ TrainerType.LUSAMINE, TrainerType.GUZMA ], [ TrainerType.ROSE ], [ TrainerType.PENNY ]]; + const evilTeamBossRematches = [[ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.ROCKET_BOSS_GIOVANNI_2 ], [ TrainerType.MAXIE_2, TrainerType.ARCHIE_2 ], [ TrainerType.CYRUS_2 ], [ TrainerType.GHETSIS_2 ], [ TrainerType.LYSANDRE_2 ], [ TrainerType.LUSAMINE_2, TrainerType.GUZMA_2 ], [ TrainerType.ROSE_2 ], [ TrainerType.PENNY_2 ]]; switch (waveIndex) { - case 182: + case ClassicFixedBossWaves.EVIL_GRUNT_1: + trainerTypes = evilTeamGrunts[this.value - 1]; + battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true)); + return true; + case ClassicFixedBossWaves.EVIL_GRUNT_2: + case ClassicFixedBossWaves.EVIL_GRUNT_3: + case ClassicFixedBossWaves.EVIL_GRUNT_4: + trainerTypes = evilTeamGrunts[this.value - 1]; + break; + case ClassicFixedBossWaves.EVIL_ADMIN_1: + case ClassicFixedBossWaves.EVIL_ADMIN_2: + trainerTypes = evilTeamAdmins[this.value - 1]; + break; + case ClassicFixedBossWaves.EVIL_BOSS_1: + trainerTypes = evilTeamBosses[this.value - 1]; + battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true)) + .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }); + return true; + case ClassicFixedBossWaves.EVIL_BOSS_2: + trainerTypes = evilTeamBossRematches[this.value - 1]; + battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true)) + .setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }); + return true; + case ClassicFixedBossWaves.ELITE_FOUR_1: trainerTypes = [ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, Utils.randSeedItem([ TrainerType.HALA, TrainerType.MOLAYNE ]), TrainerType.MARNIE_ELITE, TrainerType.RIKA ]; break; - case 184: + case ClassicFixedBossWaves.ELITE_FOUR_2: trainerTypes = [ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY ]; break; - case 186: + case ClassicFixedBossWaves.ELITE_FOUR_3: trainerTypes = [ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, Utils.randSeedItem([ TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE ]), TrainerType.LARRY_ELITE ]; break; - case 188: + case ClassicFixedBossWaves.ELITE_FOUR_4: trainerTypes = [ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL ]; break; - case 190: - trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ]; + case ClassicFixedBossWaves.CHAMPION: + trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, Utils.randSeedItem([ TrainerType.KUKUI, TrainerType.HAU ]), Utils.randSeedItem([ TrainerType.LEON, TrainerType.MUSTARD ]), Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ]; break; } if (trainerTypes.length === 0) { return false; - } else { - battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(scene => new Trainer(scene, trainerTypes[this.value - 1], TrainerVariant.DEFAULT)); + } else if (evilTeamWaves.includes(waveIndex)) { + battleConfig.setBattleType(BattleType.TRAINER).setSeedOffsetWave(ClassicFixedBossWaves.EVIL_GRUNT_1).setGetTrainerFunc(getRandomTrainerFunc(trainerTypes, true)); return true; + } else if (waveIndex >= ClassicFixedBossWaves.ELITE_FOUR_1 && waveIndex <= ClassicFixedBossWaves.CHAMPION) { + const ttypes = trainerTypes as TrainerType[]; + battleConfig.setBattleType(BattleType.TRAINER).setGetTrainerFunc(() => new Trainer(ttypes[this.value - 1], TrainerVariant.DEFAULT)); + return true; + } else { + return false; } } @@ -589,7 +643,7 @@ export class SingleTypeChallenge extends Challenge { * @param {value} overrideValue The value to check for. If undefined, gets the current value. * @returns {string} The localised name for the current value. */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -601,7 +655,7 @@ export class SingleTypeChallenge extends Challenge { * @param {value} overrideValue The value to check for. If undefined, gets the current value. * @returns {string} The localised description for the current value. */ - getDescription(overrideValue?: integer): string { + getDescription(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -653,7 +707,7 @@ export class FreshStartChallenge extends Challenge { pokemon.shiny = false; // Not shiny pokemon.variant = 0; // Not shiny pokemon.formIndex = 0; // Froakie should be base form - pokemon.ivs = [ 10, 10, 10, 10, 10, 10 ]; // Default IVs of 10 for all stats + pokemon.ivs = [ 15, 15, 15, 15, 15, 15 ]; // Default IVs of 15 for all stats (Updated to 15 from 10 in 1.2.0) return true; } @@ -701,6 +755,33 @@ export class InverseBattleChallenge extends Challenge { } } +/** + * Implements a flip stat challenge. + */ +export class FlipStatChallenge extends Challenge { + constructor() { + super(Challenges.FLIP_STAT, 1); + } + + override applyFlipStat(pokemon: Pokemon, baseStats: number[]) { + const origStats = Utils.deepCopy(baseStats); + baseStats[0] = origStats[5]; + baseStats[1] = origStats[4]; + baseStats[2] = origStats[3]; + baseStats[3] = origStats[2]; + baseStats[4] = origStats[1]; + baseStats[5] = origStats[0]; + return true; + } + + static loadChallenge(source: FlipStatChallenge | any): FlipStatChallenge { + const newChallenge = new FlipStatChallenge(); + newChallenge.value = source.value; + newChallenge.severity = source.severity; + return newChallenge; + } +} + /** * Lowers the amount of starter points available. */ @@ -712,7 +793,7 @@ export class LowerStarterMaxCostChallenge extends Challenge { /** * @override */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -746,7 +827,7 @@ export class LowerStarterPointsChallenge extends Challenge { /** * @override */ - getValue(overrideValue?: integer): string { + getValue(overrideValue?: number): string { if (overrideValue === undefined) { overrideValue = this.value; } @@ -886,6 +967,9 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType * @returns True if any challenge was successfully applied. */ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.MOVE_WEIGHT, pokemon: Pokemon, moveSource: MoveSourceType, move: Moves, weight: Utils.IntegerHolder): boolean; + +export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType.FLIP_STAT, pokemon: Pokemon, baseStats: number[]): boolean; + export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType, ...args: any[]): boolean { let ret = false; gameMode.challenges.forEach(c => { @@ -930,6 +1014,9 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType case ChallengeType.MOVE_WEIGHT: ret ||= c.applyMoveWeight(args[0], args[1], args[2], args[3]); break; + case ChallengeType.FLIP_STAT: + ret ||= c.applyFlipStat(args[0], args[1]); + break; } } }); @@ -955,6 +1042,8 @@ export function copyChallenge(source: Challenge | any): Challenge { return FreshStartChallenge.loadChallenge(source); case Challenges.INVERSE_BATTLE: return InverseBattleChallenge.loadChallenge(source); + case Challenges.FLIP_STAT: + return FlipStatChallenge.loadChallenge(source); } throw new Error("Unknown challenge copied"); } @@ -967,5 +1056,6 @@ export function initChallenges() { new SingleTypeChallenge(), new FreshStartChallenge(), new InverseBattleChallenge(), + new FlipStatChallenge() ); } diff --git a/src/data/custom-pokemon-data.ts b/src/data/custom-pokemon-data.ts index 2e94123fc84..4a5eb89aeed 100644 --- a/src/data/custom-pokemon-data.ts +++ b/src/data/custom-pokemon-data.ts @@ -1,11 +1,12 @@ -import { Abilities } from "#enums/abilities"; -import { Type } from "#app/data/type"; +import type { Abilities } from "#enums/abilities"; +import type { Type } from "#enums/type"; import { isNullOrUndefined } from "#app/utils"; -import { Nature } from "#enums/nature"; +import type { Nature } from "#enums/nature"; /** * Data that can customize a Pokemon in non-standard ways from its Species - * Currently only used by Mystery Encounters and Mints. + * Used by Mystery Encounters and Mints + * Also used as a counter how often a Pokemon got hit until new arena encounter */ export class CustomPokemonData { public spriteScale: number; @@ -13,6 +14,8 @@ export class CustomPokemonData { public passive: Abilities | -1; public nature: Nature | -1; public types: Type[]; + /** `hitsReceivedCount` aka `hitsRecCount` saves how often the pokemon got hit until a new arena encounter (used for Rage Fist) */ + public hitsRecCount: number; constructor(data?: CustomPokemonData | Partial) { if (!isNullOrUndefined(data)) { @@ -24,5 +27,10 @@ export class CustomPokemonData { this.passive = this.passive ?? -1; this.nature = this.nature ?? -1; this.types = this.types ?? []; + this.hitsRecCount = this.hitsRecCount ?? 0; + } + + resetHitReceivedCount(): void { + this.hitsRecCount = 0; } } diff --git a/src/data/daily-run.ts b/src/data/daily-run.ts index 0decab63f4f..df6c08fc0f0 100644 --- a/src/data/daily-run.ts +++ b/src/data/daily-run.ts @@ -1,46 +1,44 @@ import { PartyMemberStrength } from "#enums/party-member-strength"; -import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; +import type { Species } from "#enums/species"; +import { globalScene } from "#app/global-scene"; import { PlayerPokemon } from "#app/field/pokemon"; -import { Starter } from "#app/ui/starter-select-ui-handler"; +import type { Starter } from "#app/ui/starter-select-ui-handler"; import * as Utils from "#app/utils"; -import PokemonSpecies, { PokemonSpeciesForm, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; +import type { PokemonSpeciesForm } from "#app/data/pokemon-species"; +import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { Biome } from "#app/enums/biome"; export interface DailyRunConfig { - seed: integer; + seed: number; starters: Starter; } export function fetchDailyRunSeed(): Promise { return new Promise((resolve, reject) => { - Utils.apiFetch("daily/seed").then(response => { - if (!response.ok) { - resolve(null); - return; - } - return response.text(); - }).then(seed => resolve(seed ?? null)) - .catch(err => reject(err)); + pokerogueApi.daily.getSeed().then(dailySeed => { + resolve(dailySeed); + }); }); } -export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[] { +export function getDailyRunStarters(seed: string): Starter[] { const starters: Starter[] = []; - scene.executeWithSeedOffset(() => { - const startingLevel = scene.gameMode.getStartingLevel(); + globalScene.executeWithSeedOffset(() => { + const startingLevel = globalScene.gameMode.getStartingLevel(); if (/\d{18}$/.test(seed)) { for (let s = 0; s < 3; s++) { const offset = 6 + s * 6; const starterSpeciesForm = getPokemonSpeciesForm(parseInt(seed.slice(offset, offset + 4)) as Species, parseInt(seed.slice(offset + 4, offset + 6))); - starters.push(getDailyRunStarter(scene, starterSpeciesForm, startingLevel)); + starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel)); } return; } - const starterCosts: integer[] = []; + const starterCosts: number[] = []; starterCosts.push(Math.min(Math.round(3.5 + Math.abs(Utils.randSeedGauss(1))), 8)); starterCosts.push(Utils.randSeedInt(9 - starterCosts[0], 1)); starterCosts.push(10 - (starterCosts[0] + starterCosts[1])); @@ -52,17 +50,17 @@ export function getDailyRunStarters(scene: BattleScene, seed: string): Starter[] .filter(s => speciesStarterCosts[s] === cost); const randPkmSpecies = getPokemonSpecies(Utils.randSeedItem(costSpecies)); const starterSpecies = getPokemonSpecies(randPkmSpecies.getTrainerSpeciesForLevel(startingLevel, true, PartyMemberStrength.STRONGER)); - starters.push(getDailyRunStarter(scene, starterSpecies, startingLevel)); + starters.push(getDailyRunStarter(starterSpecies, startingLevel)); } }, 0, seed); return starters; } -function getDailyRunStarter(scene: BattleScene, starterSpeciesForm: PokemonSpeciesForm, startingLevel: integer): Starter { +function getDailyRunStarter(starterSpeciesForm: PokemonSpeciesForm, startingLevel: number): Starter { const starterSpecies = starterSpeciesForm instanceof PokemonSpecies ? starterSpeciesForm : getPokemonSpecies(starterSpeciesForm.speciesId); const formIndex = starterSpeciesForm instanceof PokemonSpecies ? undefined : starterSpeciesForm.formIndex; - const pokemon = new PlayerPokemon(scene, starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined); + const pokemon = new PlayerPokemon(starterSpecies, startingLevel, undefined, formIndex, undefined, undefined, undefined, undefined, undefined, undefined); const starter: Starter = { species: starterSpecies, dexAttr: pokemon.getDexAttr(), @@ -74,3 +72,76 @@ function getDailyRunStarter(scene: BattleScene, starterSpeciesForm: PokemonSpeci pokemon.destroy(); return starter; } + +interface BiomeWeights { + [key: number]: number +} + +// Initially weighted by amount of exits each biome has +// Town and End are set to 0 however +// And some other biomes were balanced +1/-1 based on average size of the total daily. +const dailyBiomeWeights: BiomeWeights = { + [Biome.CAVE]: 3, + [Biome.LAKE]: 3, + [Biome.PLAINS]: 3, + [Biome.SNOWY_FOREST]: 3, + [Biome.SWAMP]: 3, // 2 -> 3 + [Biome.TALL_GRASS]: 3, // 2 -> 3 + + [Biome.ABYSS]: 2, // 3 -> 2 + [Biome.RUINS]: 2, + [Biome.BADLANDS]: 2, + [Biome.BEACH]: 2, + [Biome.CONSTRUCTION_SITE]: 2, + [Biome.DESERT]: 2, + [Biome.DOJO]: 2, // 3 -> 2 + [Biome.FACTORY]: 2, + [Biome.FAIRY_CAVE]: 2, + [Biome.FOREST]: 2, + [Biome.GRASS]: 2, // 1 -> 2 + [Biome.MEADOW]: 2, + [Biome.MOUNTAIN]: 2, // 3 -> 2 + [Biome.SEA]: 2, + [Biome.SEABED]: 2, + [Biome.SLUM]: 2, + [Biome.TEMPLE]: 2, // 3 -> 2 + [Biome.VOLCANO]: 2, + + [Biome.GRAVEYARD]: 1, + [Biome.ICE_CAVE]: 1, + [Biome.ISLAND]: 1, + [Biome.JUNGLE]: 1, + [Biome.LABORATORY]: 1, + [Biome.METROPOLIS]: 1, + [Biome.POWER_PLANT]: 1, + [Biome.SPACE]: 1, + [Biome.WASTELAND]: 1, + + [Biome.TOWN]: 0, + [Biome.END]: 0, +}; + +export function getDailyStartingBiome(): Biome { + const biomes = Utils.getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); + + let totalWeight = 0; + const biomeThresholds: number[] = []; + for (const biome of biomes) { + // Keep track of the total weight + totalWeight += dailyBiomeWeights[biome]; + + // Keep track of each biomes cumulative weight + biomeThresholds.push(totalWeight); + } + + const randInt = Utils.randSeedInt(totalWeight); + + for (let i = 0; i < biomes.length; i++) { + if (randInt < biomeThresholds[i]) { + return biomes[i]; + } + } + + // Fallback in case something went wrong + return biomes[Utils.randSeedInt(biomes.length)]; +} diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index 3219ce4d058..f4933a070fd 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -9,7 +9,7 @@ export interface TrainerTypeMessages { } export interface TrainerTypeDialogue { - [key: integer]: TrainerTypeMessages | Array + [key: number]: TrainerTypeMessages | Array } export function getTrainerTypeDialogue(): TrainerTypeDialogue { @@ -726,17 +726,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { ] } ], - [TrainerType.ROOD]: [ + [TrainerType.COLRESS]: [ { encounter: [ - "dialogue:rood.encounter.1", - "dialogue:rood.encounter.2", - "dialogue:rood.encounter.3", + "dialogue:colress.encounter.1", + "dialogue:colress.encounter.2", + "dialogue:colress.encounter.3", ], victory: [ - "dialogue:rood.victory.1", - "dialogue:rood.victory.2", - "dialogue:rood.victory.3", + "dialogue:colress.victory.1", + "dialogue:colress.victory.2", + "dialogue:colress.victory.3", ] } ], @@ -2505,6 +2505,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:iris.defeat.1" ] }, + [TrainerType.KUKUI]: { + encounter: [ + "dialogue:kukui.encounter.1" + ], + victory: [ + "dialogue:kukui.victory.1" + ], + defeat: [ + "dialogue:kukui.defeat.1" + ] + }, [TrainerType.HAU]: { encounter: [ "dialogue:hau.encounter.1" @@ -2549,6 +2560,17 @@ export const trainerTypeDialogue: TrainerTypeDialogue = { "dialogue:leon.defeat.1" ] }, + [TrainerType.MUSTARD]: { + encounter: [ + "dialogue:mustard.encounter.1" + ], + victory: [ + "dialogue:mustard.victory.1" + ], + defeat: [ + "dialogue:mustard.defeat.1" + ] + }, [TrainerType.WHITNEY]: { encounter: [ "dialogue:whitney.encounter.1" diff --git a/src/data/egg-hatch-data.ts b/src/data/egg-hatch-data.ts index ba553b55c4f..37ee9bede09 100644 --- a/src/data/egg-hatch-data.ts +++ b/src/data/egg-hatch-data.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { DexEntry, StarterDataEntry } from "#app/system/game-data"; +import { globalScene } from "#app/global-scene"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type { DexEntry, StarterDataEntry } from "#app/system/game-data"; /** * Stores data associated with a specific egg and the hatched pokemon @@ -17,11 +17,8 @@ export class EggHatchData { public dexEntryBeforeUpdate: DexEntry; /** stored copy of the hatched pokemon's starter entry before it was updated due to hatch */ public starterDataEntryBeforeUpdate: StarterDataEntry; - /** reference to the battle scene to get gamedata and update dex */ - private scene: BattleScene; - constructor(scene: BattleScene, pokemon: PlayerPokemon, eggMoveIndex: number) { - this.scene = scene; + constructor(pokemon: PlayerPokemon, eggMoveIndex: number) { this.pokemon = pokemon; this.eggMoveIndex = eggMoveIndex; } @@ -39,8 +36,8 @@ export class EggHatchData { * Used before updating the dex, so comparing the pokemon to these entries will show the new attributes */ setDex() { - const currDexEntry = this.scene.gameData.dexData[this.pokemon.species.speciesId]; - const currStarterDataEntry = this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()]; + const currDexEntry = globalScene.gameData.dexData[this.pokemon.species.speciesId]; + const currStarterDataEntry = globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()]; this.dexEntryBeforeUpdate = { seenAttr: currDexEntry.seenAttr, caughtAttr: currDexEntry.caughtAttr, @@ -86,9 +83,9 @@ export class EggHatchData { */ updatePokemon(showMessage : boolean = false) { return new Promise(resolve => { - this.scene.gameData.setPokemonCaught(this.pokemon, true, true, showMessage).then(() => { - this.scene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs); - this.scene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex, showMessage).then((value) => { + globalScene.gameData.setPokemonCaught(this.pokemon, true, true, showMessage).then(() => { + globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs); + globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex, showMessage).then((value) => { this.setEggMoveUnlocked(value); resolve(); }); diff --git a/src/data/egg.ts b/src/data/egg.ts index f7d109dfa62..380b5ddabfe 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -1,11 +1,13 @@ -import BattleScene from "#app/battle-scene"; -import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; +import type BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { VariantTier } from "#enums/variant-tier"; import * as Utils from "#app/utils"; import Overrides from "#app/overrides"; import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import i18next from "i18next"; import { EggTier } from "#enums/egg-type"; import { Species } from "#enums/species"; @@ -17,42 +19,42 @@ export const EGG_SEED = 1073741824; /** Egg options to override egg properties */ export interface IEggOptions { - /** Id. Used to check if egg type will be manaphy (id % 204 === 0) */ + /** ID. Used to check if egg type will be manaphy (`id % 204 === 0`) */ id?: number; /** Timestamp when this egg got created */ timestamp?: number; - /** Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applyed. + /** + * Defines if the egg got pulled from a gacha or not. If true, egg pity and pull statistics will be applied. * Egg will be automaticly added to the game data. - * NEEDS scene eggOption to work. */ pulled?: boolean; - /** Defines where the egg comes from. Applies specific modifiers. + /** + * Defines where the egg comes from. Applies specific modifiers. * Will also define the text displayed in the egg list. */ sourceType?: EggSourceType; - /** Needs to be defined if eggOption pulled is defined or if no species or isShiny is degined since this will be needed to generate them. */ + /** Legacy field, kept for backwards-compatibility */ scene?: BattleScene; - /** Sets the tier of the egg. Only species of this tier can be hatched from this egg. - * Tier will be overriden if species eggOption is set. + /** + * Sets the tier of the egg. Only species of this tier can be hatched from this egg. + * Tier will be overriden if species `eggOption` is set. */ tier?: EggTier; /** Sets how many waves it will take till this egg hatches. */ hatchWaves?: number; - /** Sets the exact species that will hatch from this egg. - * Needs scene eggOption if not provided. - */ + /** Sets the exact species that will hatch from this egg. */ species?: Species; /** Defines if the hatched pokemon will be a shiny. */ isShiny?: boolean; - /** Defines the variant of the pokemon that will hatch from this egg. If no variantTier is given the normal variant rates will apply. */ + /** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */ variantTier?: VariantTier; - /** Defines which egg move will be unlocked. 3 = rare egg move. */ + /** Defines which egg move will be unlocked. `3` = rare egg move. */ eggMoveIndex?: number; - /** Defines if the egg will hatch with the hidden ability of this species. - * If no hidden ability exist, a random one will get choosen. + /** + * Defines if the egg will hatch with the hidden ability of this species. + * If no hidden ability exist, a random one will get choosen. */ - overrideHiddenAbility?: boolean, - + overrideHiddenAbility?: boolean; /** Can customize the message displayed for where the egg was obtained */ eggDescriptor?: string; } @@ -143,7 +145,7 @@ export class Egg { // If egg was pulled, check if egg pity needs to override the egg tier if (eggOptions?.pulled) { // Needs this._tier and this._sourceType to work - this.checkForPityTierOverrides(eggOptions.scene!); // TODO: is this bang correct? + this.checkForPityTierOverrides(); } this._id = eggOptions?.id ?? Utils.randInt(EGG_SEED, EGG_SEED * this._tier); @@ -155,7 +157,7 @@ export class Egg { // First roll shiny and variant so we can filter if species with an variant exist this._isShiny = eggOptions?.isShiny ?? (Overrides.EGG_SHINY_OVERRIDE || this.rollShiny()); this._variantTier = eggOptions?.variantTier ?? (Overrides.EGG_VARIANT_OVERRIDE ?? this.rollVariant()); - this._species = eggOptions?.species ?? this.rollSpecies(eggOptions!.scene!)!; // TODO: Are those bangs correct? + this._species = eggOptions?.species ?? this.rollSpecies()!; // TODO: Is this bang correct? this._overrideHiddenAbility = eggOptions?.overrideHiddenAbility ?? false; @@ -173,19 +175,15 @@ export class Egg { // Needs this._tier so it needs to be generated afer the tier override if bought from same species this._eggMoveIndex = eggOptions?.eggMoveIndex ?? this.rollEggMoveIndex(); if (eggOptions?.pulled) { - this.increasePullStatistic(eggOptions.scene!); // TODO: is this bang correct? - this.addEggToGameData(eggOptions.scene!); // TODO: is this bang correct? + this.increasePullStatistic(); + this.addEggToGameData(); } }; - if (eggOptions?.scene) { - const seedOverride = Utils.randomString(24); - eggOptions?.scene.executeWithSeedOffset(() => { - generateEggProperties(eggOptions); - }, 0, seedOverride); - } else { // For legacy eggs without scene + const seedOverride = Utils.randomString(24); + globalScene.executeWithSeedOffset(() => { generateEggProperties(eggOptions); - } + }, 0, seedOverride); this._eggDescriptor = eggOptions?.eggDescriptor; } @@ -207,14 +205,14 @@ export class Egg { } // Generates a PlayerPokemon from an egg - public generatePlayerPokemon(scene: BattleScene): PlayerPokemon { + public generatePlayerPokemon(): PlayerPokemon { let ret: PlayerPokemon; - const generatePlayerPokemonHelper = (scene: BattleScene) => { + const generatePlayerPokemonHelper = () => { // Legacy egg wants to hatch. Generate missing properties if (!this._species) { this._isShiny = this.rollShiny(); - this._species = this.rollSpecies(scene!)!; // TODO: are these bangs correct? + this._species = this.rollSpecies()!; // TODO: is this bang correct? } let pokemonSpecies = getPokemonSpecies(this._species); @@ -233,7 +231,7 @@ export class Egg { } // This function has way to many optional parameters - ret = scene.addPlayerPokemon(pokemonSpecies, 1, abilityIndex, undefined, undefined, false); + ret = globalScene.addPlayerPokemon(pokemonSpecies, 1, abilityIndex, undefined, undefined, false); ret.shiny = this._isShiny; ret.variant = this._variantTier; @@ -245,16 +243,16 @@ export class Egg { }; ret = ret!; // Tell TS compiler it's defined now - scene.executeWithSeedOffset(() => { - generatePlayerPokemonHelper(scene); + globalScene.executeWithSeedOffset(() => { + generatePlayerPokemonHelper(); }, this._id, EGG_SEED.toString()); return ret; } // Doesn't need to be called if the egg got pulled by a gacha machiene - public addEggToGameData(scene: BattleScene): void { - scene.gameData.eggs.push(this); + public addEggToGameData(): void { + globalScene.gameData.eggs.push(this); } public getEggDescriptor(): string { @@ -286,12 +284,12 @@ export class Egg { return i18next.t("egg:hatchWavesMessageLongTime"); } - public getEggTypeDescriptor(scene: BattleScene): string { + public getEggTypeDescriptor(): string { switch (this.sourceType) { case EggSourceType.SAME_SPECIES_EGG: return this._eggDescriptor ?? i18next.t("egg:sameSpeciesEgg", { species: getPokemonSpecies(this._species).getName() }); case EggSourceType.GACHA_LEGENDARY: - return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp)).getName()})`; + return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(this.timestamp)).getName()})`; case EggSourceType.GACHA_SHINY: return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny"); case EggSourceType.GACHA_MOVE: @@ -351,8 +349,8 @@ export class Egg { return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY; } - private rollSpecies(scene: BattleScene): Species | null { - if (!scene) { + private rollSpecies(): Species | null { + if (!globalScene) { return null; } /** @@ -371,12 +369,12 @@ export class Egg { } else if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) { if (!Utils.randSeedInt(2)) { - return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp); + return getLegendaryGachaSpeciesForTimestamp(this.timestamp); } } - let minStarterValue: integer; - let maxStarterValue: integer; + let minStarterValue: number; + let maxStarterValue: number; switch (this.tier) { case EggTier.RARE: @@ -405,8 +403,8 @@ export class Egg { .filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1); // If this is the 10th egg without unlocking something new, attempt to force it. - if (scene.gameData.unlockPity[this.tier] >= 9) { - const lockedPool = speciesPool.filter(s => !scene.gameData.dexData[s].caughtAttr && !scene.gameData.eggs.some(e => e.species === s)); + if (globalScene.gameData.unlockPity[this.tier] >= 9) { + const lockedPool = speciesPool.filter(s => !globalScene.gameData.dexData[s].caughtAttr && !globalScene.gameData.eggs.some(e => e.species === s)); if (lockedPool.length) { // Skip this if everything is unlocked speciesPool = lockedPool; } @@ -418,7 +416,7 @@ export class Egg { } /** - * Pokemon that are cheaper in their tier get a weight boost. Regionals get a weight penalty + * Pokemon that are cheaper in their tier get a weight boost. * 1 cost mons get 2x * 2 cost mons get 1.5x * 4, 6, 8 cost mons get 1.75x @@ -433,11 +431,7 @@ export class Egg { for (const speciesId of speciesPool) { // Accounts for species that have starter costs outside of the normal range for their EggTier const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue); - let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); - const species = getPokemonSpecies(speciesId); - if (species.isRegional()) { - weight = Math.floor(weight / 2); - } + const weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100); speciesWeights.push(totalWeight + weight); totalWeight += weight; } @@ -453,10 +447,10 @@ export class Egg { } species = species!; // tell TS compiled it's defined now! - if (!!scene.gameData.dexData[species].caughtAttr || scene.gameData.eggs.some(e => e.species === species)) { - scene.gameData.unlockPity[this.tier] = Math.min(scene.gameData.unlockPity[this.tier] + 1, 10); + if (globalScene.gameData.dexData[species].caughtAttr || globalScene.gameData.eggs.some(e => e.species === species)) { + globalScene.gameData.unlockPity[this.tier] = Math.min(globalScene.gameData.unlockPity[this.tier] + 1, 10); } else { - scene.gameData.unlockPity[this.tier] = 0; + globalScene.gameData.unlockPity[this.tier] = 0; } return species; @@ -464,7 +458,7 @@ export class Egg { /** * Rolls whether the egg is shiny or not. - * @returns True if the egg is shiny + * @returns `true` if the egg is shiny **/ private rollShiny(): boolean { let shinyChance = GACHA_DEFAULT_SHINY_RATE; @@ -484,6 +478,7 @@ export class Egg { // Uses the same logic as pokemon.generateVariant(). I would like to only have this logic in one // place but I don't want to touch the pokemon class. + // TODO: Remove this or replace the one in the Pokemon class. private rollVariant(): VariantTier { if (!this.isShiny) { return VariantTier.STANDARD; @@ -499,38 +494,38 @@ export class Egg { } } - private checkForPityTierOverrides(scene: BattleScene): void { + private checkForPityTierOverrides(): void { const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0; - scene.gameData.eggPity[EggTier.RARE] += 1; - scene.gameData.eggPity[EggTier.EPIC] += 1; - scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset; + globalScene.gameData.eggPity[EggTier.RARE] += 1; + globalScene.gameData.eggPity[EggTier.EPIC] += 1; + globalScene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset; // These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered. - if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { + if (globalScene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) { this._tier = EggTier.LEGENDARY; - } else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { + } else if (globalScene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) { this._tier = EggTier.EPIC; - } else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { + } else if (globalScene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) { this._tier = EggTier.RARE; } - scene.gameData.eggPity[this._tier] = 0; + globalScene.gameData.eggPity[this._tier] = 0; } - private increasePullStatistic(scene: BattleScene): void { - scene.gameData.gameStats.eggsPulled++; + private increasePullStatistic(): void { + globalScene.gameData.gameStats.eggsPulled++; if (this.isManaphyEgg()) { - scene.gameData.gameStats.manaphyEggsPulled++; + globalScene.gameData.gameStats.manaphyEggsPulled++; this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC); return; } switch (this.tier) { case EggTier.RARE: - scene.gameData.gameStats.rareEggsPulled++; + globalScene.gameData.gameStats.rareEggsPulled++; break; case EggTier.EPIC: - scene.gameData.gameStats.epicEggsPulled++; + globalScene.gameData.gameStats.epicEggsPulled++; break; case EggTier.LEGENDARY: - scene.gameData.gameStats.legendaryEggsPulled++; + globalScene.gameData.gameStats.legendaryEggsPulled++; break; } } @@ -551,7 +546,7 @@ export function getValidLegendaryGachaSpecies() : Species[] { .filter(s => getPokemonSpecies(s).isObtainable() && s !== Species.ETERNATUS); } -export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species { +export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): Species { const legendarySpecies = getValidLegendaryGachaSpecies(); let ret: Species; @@ -562,7 +557,7 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta const offset = Math.floor(Math.floor(dayTimestamp / 86400000) / legendarySpecies.length); // Cycle number const index = Math.floor(dayTimestamp / 86400000) % legendarySpecies.length; // Index within cycle - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { ret = Phaser.Math.RND.shuffle(legendarySpecies)[index]; }, offset, EGG_SEED.toString()); ret = ret!; // tell TS compiler it's diff --git a/src/data/exp.ts b/src/data/exp.ts index c03abddadfc..0f5d3e62cef 100644 --- a/src/data/exp.ts +++ b/src/data/exp.ts @@ -16,7 +16,7 @@ const expLevels = [ [ 0, 4, 13, 32, 65, 112, 178, 276, 393, 540, 745, 967, 1230, 1591, 1957, 2457, 3046, 3732, 4526, 5440, 6482, 7666, 9003, 10506, 12187, 14060, 16140, 18439, 20974, 23760, 26811, 30146, 33780, 37731, 42017, 46656, 50653, 55969, 60505, 66560, 71677, 78533, 84277, 91998, 98415, 107069, 114205, 123863, 131766, 142500, 151222, 163105, 172697, 185807, 196322, 210739, 222231, 238036, 250562, 267840, 281456, 300293, 315059, 335544, 351520, 373744, 390991, 415050, 433631, 459620, 479600, 507617, 529063, 559209, 582187, 614566, 639146, 673863, 700115, 737280, 765275, 804997, 834809, 877201, 908905, 954084, 987754, 1035837, 1071552, 1122660, 1160499, 1214753, 1254796, 1312322, 1354652, 1415577, 1460276, 1524731, 1571884, 1640000 ] ]; -export function getLevelTotalExp(level: integer, growthRate: GrowthRate): integer { +export function getLevelTotalExp(level: number, growthRate: GrowthRate): number { if (level < 100) { const levelExp = expLevels[growthRate][level - 1]; if (growthRate !== GrowthRate.MEDIUM_FAST) { @@ -25,7 +25,7 @@ export function getLevelTotalExp(level: integer, growthRate: GrowthRate): intege return levelExp; } - let ret: integer; + let ret: number; switch (growthRate) { case GrowthRate.ERRATIC: @@ -55,7 +55,7 @@ export function getLevelTotalExp(level: integer, growthRate: GrowthRate): intege return Math.floor(ret); } -export function getLevelRelExp(level: integer, growthRate: GrowthRate): number { +export function getLevelRelExp(level: number, growthRate: GrowthRate): number { return getLevelTotalExp(level, growthRate) - getLevelTotalExp(level - 1, growthRate); } diff --git a/src/data/move.ts b/src/data/move.ts index c5b14304fb2..48f90297115 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1,21 +1,27 @@ import { ChargeAnim, initMoveAnim, loadMoveAnimAssets, MoveChargeAnim } from "./battle-anims"; -import { EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags"; +import { CommandedTag, EncoreTag, GulpMissileTag, HelpingHandTag, SemiInvulnerableTag, ShellTrapTag, StockpilingTag, SubstituteTag, TrappedTag, TypeBoostTag } from "./battler-tags"; import { getPokemonNameWithAffix } from "../messages"; -import Pokemon, { AttackMoveResult, EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove, TurnMove } from "../field/pokemon"; -import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect, StatusEffect } from "./status-effect"; -import { getTypeDamageMultiplier, Type } from "./type"; -import { Constructor, NumberHolder } from "#app/utils"; +import type { AttackMoveResult, TurnMove } from "../field/pokemon"; +import type Pokemon from "../field/pokemon"; +import { EnemyPokemon, HitResult, MoveResult, PlayerPokemon, PokemonMove } from "../field/pokemon"; +import { getNonVolatileStatusEffects, getStatusEffectHealText, isNonVolatileStatusEffect } from "./status-effect"; +import { getTypeDamageMultiplier } from "./type"; +import { Type } from "#enums/type"; +import type { Constructor } from "#app/utils"; +import { NumberHolder } from "#app/utils"; import * as Utils from "../utils"; -import { WeatherType } from "./weather"; -import { ArenaTagSide, ArenaTrapTag, WeakenMoveTypeTag } from "./arena-tag"; -import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability"; +import { WeatherType } from "#enums/weather-type"; +import type { ArenaTrapTag } from "./arena-tag"; +import { ArenaTagSide, WeakenMoveTypeTag } from "./arena-tag"; +import { allAbilities, AllyMoveCategoryPowerBoostAbAttr, applyAbAttrs, applyPostAttackAbAttrs, applyPostItemLostAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, BlockItemTheftAbAttr, BlockNonDirectDamageAbAttr, BlockOneHitKOAbAttr, BlockRecoilDamageAttr, ChangeMovePriorityAbAttr, ConfusionOnStatusEffectAbAttr, FieldMoveTypePowerBoostAbAttr, FieldPreventExplosiveMovesAbAttr, ForceSwitchOutImmunityAbAttr, HealFromBerryUseAbAttr, IgnoreContactAbAttr, IgnoreMoveEffectsAbAttr, IgnoreProtectOnContactAbAttr, InfiltratorAbAttr, MaxMultiHitAbAttr, MoveAbilityBypassAbAttr, MoveEffectChanceMultiplierAbAttr, MoveTypeChangeAbAttr, PostDamageForceSwitchAbAttr, PostItemLostAbAttr, ReverseDrainAbAttr, UncopiableAbilityAbAttr, UnsuppressableAbilityAbAttr, UnswappableAbilityAbAttr, UserFieldMoveTypePowerBoostAbAttr, VariableMovePowerAbAttr, WonderSkinAbAttr } from "./ability"; import { AttackTypeBoosterModifier, BerryModifier, PokemonHeldItemModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PreserveBerryModifier } from "../modifier/modifier"; -import { BattlerIndex, BattleType } from "../battle"; +import type { BattlerIndex } from "../battle"; +import { BattleType } from "../battle"; import { TerrainType } from "./terrain"; import { ModifierPoolType } from "#app/modifier/modifier-type"; import { Command } from "../ui/command-ui-handler"; import i18next from "i18next"; -import { Localizable } from "#app/interfaces/locales"; +import type { Localizable } from "#app/interfaces/locales"; import { getBerryEffectFunc } from "./berry"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; @@ -35,9 +41,11 @@ import { SwitchPhase } from "#app/phases/switch-phase"; import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { SpeciesFormChangeRevertWeatherFormTrigger } from "./pokemon-forms"; -import { GameMode } from "#app/game-mode"; +import type { GameMode } from "#app/game-mode"; import { applyChallenges, ChallengeType } from "./challenge"; import { SwitchType } from "#enums/switch-type"; +import { StatusEffect } from "#enums/status-effect"; +import { globalScene } from "#app/global-scene"; export enum MoveCategory { PHYSICAL, @@ -79,7 +87,6 @@ export enum MoveFlags { NONE = 0, MAKES_CONTACT = 1 << 0, IGNORE_PROTECT = 1 << 1, - IGNORE_VIRTUAL = 1 << 2, /** * Sound-based moves have the following effects: * - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves. @@ -90,35 +97,35 @@ export enum MoveFlags { * * cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move */ - SOUND_BASED = 1 << 3, - HIDE_USER = 1 << 4, - HIDE_TARGET = 1 << 5, - BITING_MOVE = 1 << 6, - PULSE_MOVE = 1 << 7, - PUNCHING_MOVE = 1 << 8, - SLICING_MOVE = 1 << 9, + SOUND_BASED = 1 << 2, + HIDE_USER = 1 << 3, + HIDE_TARGET = 1 << 4, + BITING_MOVE = 1 << 5, + PULSE_MOVE = 1 << 6, + PUNCHING_MOVE = 1 << 7, + SLICING_MOVE = 1 << 8, /** * Indicates a move should be affected by {@linkcode Abilities.RECKLESS} * @see {@linkcode Move.recklessMove()} */ - RECKLESS_MOVE = 1 << 10, + RECKLESS_MOVE = 1 << 9, /** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */ - BALLBOMB_MOVE = 1 << 11, + BALLBOMB_MOVE = 1 << 10, /** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */ - POWDER_MOVE = 1 << 12, + POWDER_MOVE = 1 << 11, /** Indicates a move should trigger {@linkcode Abilities.DANCER} */ - DANCE_MOVE = 1 << 13, + DANCE_MOVE = 1 << 12, /** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */ - WIND_MOVE = 1 << 14, + WIND_MOVE = 1 << 13, /** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */ - TRIAGE_MOVE = 1 << 15, - IGNORE_ABILITIES = 1 << 16, + TRIAGE_MOVE = 1 << 14, + IGNORE_ABILITIES = 1 << 15, /** Enables all hits of a multi-hit move to be accuracy checked individually */ - CHECK_ALL_HITS = 1 << 17, + CHECK_ALL_HITS = 1 << 16, /** Indicates a move is able to bypass its target's Substitute (if the target has one) */ - IGNORE_SUBSTITUTE = 1 << 18, + IGNORE_SUBSTITUTE = 1 << 17, /** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */ - REDIRECT_COUNTER = 1 << 19, + REDIRECT_COUNTER = 1 << 18, } type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean; @@ -433,16 +440,6 @@ export default class Move implements Localizable { return this; } - /** - * Sets the {@linkcode MoveFlags.IGNORE_VIRTUAL} flag for the calling Move - * @see {@linkcode Moves.NATURE_POWER} - * @returns The {@linkcode Move} that called this function - */ - ignoresVirtual(): this { - this.setFlag(MoveFlags.IGNORE_VIRTUAL, true); - return this; - } - /** * Sets the {@linkcode MoveFlags.SOUND_BASED} flag for the calling Move * @see {@linkcode Moves.UPROAR} @@ -666,12 +663,12 @@ export default class Move implements Localizable { } /** - * Sees if, given the target pokemon, a move fails on it (by looking at each {@linkcode MoveAttr} of this move + * Sees if a move has a custom failure text (by looking at each {@linkcode MoveAttr} of this move) * @param user {@linkcode Pokemon} using the move * @param target {@linkcode Pokemon} receiving the move * @param move {@linkcode Move} using the move * @param cancelled {@linkcode Utils.BooleanHolder} to hold boolean value - * @returns string of the failed text, or null + * @returns string of the custom failure text, or `null` if it uses the default text ("But it failed!") */ getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { for (const attr of this.attrs) { @@ -690,7 +687,7 @@ export default class Move implements Localizable { * @param move {@linkcode Move} using the move * @returns integer representing the total benefitScore */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let score = 0; for (const attr of this.attrs) { @@ -711,9 +708,13 @@ export default class Move implements Localizable { * @param move {@linkcode Move} using the move * @returns integer representing the total benefitScore */ - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let score = 0; + if (target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target) { + return 20 * (target.isPlayer() === user.isPlayer() ? -1 : 1); // always -20 with how the AI handles this score + } + for (const attr of this.attrs) { // conditionals to check if the move is self targeting (if so then you are applying the move to yourself, not the target) score += attr.getTargetBenefitScore(user, !attr.selfTarget ? target : user, move) * (target !== user && attr.selfTarget ? -1 : 1); @@ -742,10 +743,10 @@ export default class Move implements Localizable { const isOhko = this.hasAttr(OneHitKOAccuracyAttr); if (!isOhko) { - user.scene.applyModifiers(PokemonMoveAccuracyBoosterModifier, user.isPlayer(), user, moveAccuracy); + globalScene.applyModifiers(PokemonMoveAccuracyBoosterModifier, user.isPlayer(), user, moveAccuracy); } - if (user.scene.arena.weather?.weatherType === WeatherType.FOG) { + if (globalScene.arena.weather?.weatherType === WeatherType.FOG) { /** * The 0.9 multiplier is PokeRogue-only implementation, Bulbapedia uses 3/5 * See Fog {@link https://bulbapedia.bulbagarden.net/wiki/Fog} @@ -753,7 +754,7 @@ export default class Move implements Localizable { moveAccuracy.value = Math.floor(moveAccuracy.value * 0.9); } - if (!isOhko && user.scene.arena.getTag(ArenaTagType.GRAVITY)) { + if (!isOhko && globalScene.arena.getTag(ArenaTagType.GRAVITY)) { moveAccuracy.value = Math.floor(moveAccuracy.value * 1.67); } @@ -778,7 +779,7 @@ export default class Move implements Localizable { applyPreAttackAbAttrs(MoveTypeChangeAbAttr, source, target, this, true, null, typeChangeMovePowerMultiplier); const sourceTeraType = source.getTeraType(); - if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr(MultiHitAttr) && !source.scene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { + if (sourceTeraType !== Type.UNKNOWN && sourceTeraType === this.type && power.value < 60 && this.priority <= 0 && !this.hasAttr(MultiHitAttr) && !globalScene.findModifier(m => m instanceof PokemonMultiHitModifier && m.pokemonId === source.id)) { power.value = 60; } @@ -789,7 +790,7 @@ export default class Move implements Localizable { } const fieldAuras = new Set( - source.scene.getField(true) + globalScene.getField(true) .map((p) => p.getAbilityAttrs(FieldMoveTypePowerBoostAbAttr).filter(attr => { const condition = attr.getCondition(); return (!condition || condition(p)); @@ -800,7 +801,7 @@ export default class Move implements Localizable { aura.applyPreAttack(source, null, simulated, target, this, [ power ]); } - const alliedField: Pokemon[] = source instanceof PlayerPokemon ? source.scene.getPlayerField() : source.scene.getEnemyField(); + const alliedField: Pokemon[] = source instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); alliedField.forEach(p => applyPreAttackAbAttrs(UserFieldMoveTypePowerBoostAbAttr, p, target, this, simulated, power)); power.value *= typeChangeMovePowerMultiplier.value; @@ -812,11 +813,9 @@ export default class Move implements Localizable { applyMoveAttrs(VariablePowerAttr, source, target, this, power); - source.scene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, new Utils.IntegerHolder(0), power); - if (!this.hasAttr(TypelessAttr)) { - source.scene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power); - source.scene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power); + globalScene.arena.applyTags(WeakenMoveTypeTag, simulated, this.type, power); + globalScene.applyModifiers(AttackTypeBoosterModifier, source.isPlayer(), source, this.type, power); } if (source.getTag(HelpingHandTag)) { @@ -825,10 +824,58 @@ export default class Move implements Localizable { return power.value; } + + getPriority(user: Pokemon, simulated: boolean = true) { + const priority = new Utils.NumberHolder(this.priority); + + applyMoveAttrs(IncrementMovePriorityAttr, user, null, this, priority); + applyAbAttrs(ChangeMovePriorityAbAttr, user, null, simulated, this, priority); + + return priority.value; + } + + /** + * Returns `true` if this move can be given additional strikes + * by enhancing effects. + * Currently used for {@link https://bulbapedia.bulbagarden.net/wiki/Parental_Bond_(Ability) | Parental Bond} + * and {@linkcode PokemonMultiHitModifier | Multi-Lens}. + * @param user The {@linkcode Pokemon} using the move + * @param restrictSpread `true` if the enhancing effect + * should not affect multi-target moves (default `false`) + */ + canBeMultiStrikeEnhanced(user: Pokemon, restrictSpread: boolean = false): boolean { + // Multi-strike enhancers... + + // ...cannot enhance moves that hit multiple targets + const { targets, multiple } = getMoveTargets(user, this.id); + const isMultiTarget = multiple && targets.length > 1; + + // ...cannot enhance multi-hit or sacrificial moves + const exceptAttrs: Constructor[] = [ + MultiHitAttr, + SacrificialAttr, + SacrificialAttrOnHit + ]; + + // ...and cannot enhance these specific moves. + const exceptMoves: Moves[] = [ + Moves.FLING, + Moves.UPROAR, + Moves.ROLLOUT, + Moves.ICE_BALL, + Moves.ENDEAVOR + ]; + + return (!restrictSpread || !isMultiTarget) + && !this.isChargingMove() + && !exceptAttrs.some(attr => this.hasAttr(attr)) + && !exceptMoves.some(id => this.id === id) + && this.category !== MoveCategory.STATUS; + } } export class AttackMove extends Move { - constructor(id: Moves, type: Type, category: MoveCategory, power: integer, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, category: MoveCategory, power: number, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, category, MoveTarget.NEAR_OTHER, power, accuracy, pp, chance, priority, generation); /** @@ -840,12 +887,12 @@ export class AttackMove extends Move { } } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let ret = super.getTargetBenefitScore(user, target, move); let attackScore = 0; - const effectiveness = target.getAttackTypeEffectiveness(this.type, user); + const effectiveness = target.getAttackTypeEffectiveness(this.type, user, undefined, undefined, this); attackScore = Math.pow(effectiveness - 1, 2) * effectiveness < 1 ? -2 : 2; if (attackScore) { if (this.category === MoveCategory.PHYSICAL) { @@ -885,13 +932,13 @@ export class AttackMove extends Move { } export class StatusMove extends Move { - constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.NEAR_OTHER, -1, accuracy, pp, chance, priority, generation); } } export class SelfStatusMove extends Move { - constructor(id: Moves, type: Type, accuracy: integer, pp: integer, chance: integer, priority: integer, generation: integer) { + constructor(id: Moves, type: Type, accuracy: number, pp: number, chance: number, priority: number, generation: number) { super(id, type, MoveCategory.STATUS, MoveTarget.USER, -1, accuracy, pp, chance, priority, generation); } } @@ -930,7 +977,7 @@ function ChargeMove(Base: TBase) { * @param target the {@linkcode Pokemon} targeted by this move (optional) */ showChargeText(user: Pokemon, target?: Pokemon): void { - user.scene.queueMessage(this._chargeText + globalScene.queueMessage(this._chargeText .replace("{USER}", getPokemonNameWithAffix(user)) .replace("{TARGET}", getPokemonNameWithAffix(target)) ); @@ -1027,7 +1074,7 @@ export abstract class MoveAttr { * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } @@ -1036,7 +1083,7 @@ export abstract class MoveAttr { * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } } @@ -1049,31 +1096,80 @@ export enum MoveEffectTrigger { POST_TARGET, } +interface MoveEffectAttrOptions { + /** + * Defines when this effect should trigger in the move's effect order + * @see {@linkcode MoveEffectPhase} + */ + trigger?: MoveEffectTrigger; + /** Should this effect only apply on the first hit? */ + firstHitOnly?: boolean; + /** Should this effect only apply on the last hit? */ + lastHitOnly?: boolean; + /** Should this effect only apply on the first target hit? */ + firstTargetOnly?: boolean; + /** Overrides the secondary effect chance for this attr if set. */ + effectChanceOverride?: number; +} + /** Base class defining all Move Effect Attributes * @extends MoveAttr * @see {@linkcode apply} */ export class MoveEffectAttr extends MoveAttr { - /** Defines when this effect should trigger in the move's effect order - * @see {@linkcode phases.MoveEffectPhase.start} + /** + * A container for this attribute's optional parameters + * @see {@linkcode MoveEffectAttrOptions} for supported params. */ - public trigger: MoveEffectTrigger; - /** Should this effect only apply on the first hit? */ - public firstHitOnly: boolean; - /** Should this effect only apply on the last hit? */ - public lastHitOnly: boolean; - /** Should this effect only apply on the first target hit? */ - public firstTargetOnly: boolean; - /** Overrides the secondary effect chance for this attr if set. */ - public effectChanceOverride?: number; + protected options?: MoveEffectAttrOptions; - constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false, lastHitOnly: boolean = false, firstTargetOnly: boolean = false, effectChanceOverride?: number) { + constructor(selfTarget?: boolean, options?: MoveEffectAttrOptions) { super(selfTarget); - this.trigger = trigger ?? MoveEffectTrigger.POST_APPLY; - this.firstHitOnly = firstHitOnly; - this.lastHitOnly = lastHitOnly; - this.firstTargetOnly = firstTargetOnly; - this.effectChanceOverride = effectChanceOverride; + this.options = options; + } + + /** + * Defines when this effect should trigger in the move's effect order. + * @default MoveEffectTrigger.POST_APPLY + * @see {@linkcode MoveEffectTrigger} + */ + public get trigger () { + return this.options?.trigger ?? MoveEffectTrigger.POST_APPLY; + } + + /** + * `true` if this effect should only trigger on the first hit of + * multi-hit moves. + * @default false + */ + public get firstHitOnly () { + return this.options?.firstHitOnly ?? false; + } + + /** + * `true` if this effect should only trigger on the last hit of + * multi-hit moves. + * @default false + */ + public get lastHitOnly () { + return this.options?.lastHitOnly ?? false; + } + + /** + * `true` if this effect should apply only upon hitting a target + * for the first time when targeting multiple {@linkcode Pokemon}. + * @default false + */ + public get firstTargetOnly () { + return this.options?.firstTargetOnly ?? false; + } + + /** + * If defined, overrides the move's base chance for this + * secondary effect to trigger. + */ + public get effectChanceOverride () { + return this.options?.effectChanceOverride; } /** @@ -1105,14 +1201,14 @@ export class MoveEffectAttr extends MoveAttr { * @param selfEffect `true` if move targets user. * @returns Move effect chance value. */ - getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): integer { + getMoveChance(user: Pokemon, target: Pokemon, move: Move, selfEffect?: Boolean, showAbility?: Boolean): number { const moveChance = new Utils.NumberHolder(this.effectChanceOverride ?? move.chance); applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, moveChance, move, target, selfEffect, showAbility); if ((!move.hasAttr(FlinchAttr) || moveChance.value <= move.chance) && !move.hasAttr(SecretPowerAttr)) { const userSide = user.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - user.scene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance); + globalScene.arena.applyTagsForSide(ArenaTagType.WATER_FIRE_PLEDGE, userSide, false, moveChance); } if (!selfEffect) { @@ -1152,7 +1248,7 @@ export class MessageHeaderAttr extends MoveHeaderAttr { : this.message(user, move); if (message) { - user.scene.queueMessage(message); + globalScene.queueMessage(message); return true; } return false; @@ -1205,7 +1301,7 @@ export class PreMoveMessageAttr extends MoveAttr { ? this.message as string : this.message(user, target, move); if (message) { - user.scene.queueMessage(message, 500); + globalScene.queueMessage(message, 500); return true; } return false; @@ -1234,7 +1330,7 @@ export class HighCritAttr extends MoveAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 3; } } @@ -1246,15 +1342,15 @@ export class CritOnlyAttr extends MoveAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 5; } } export class FixedDamageAttr extends MoveAttr { - private damage: integer; + private damage: number; - constructor(damage: integer) { + constructor(damage: number) { super(); this.damage = damage; @@ -1266,7 +1362,7 @@ export class FixedDamageAttr extends MoveAttr { return true; } - getDamage(user: Pokemon, target: Pokemon, move: Move): integer { + getDamage(user: Pokemon, target: Pokemon, move: Move): number { return this.damage; } } @@ -1284,14 +1380,38 @@ export class UserHpDamageAttr extends FixedDamageAttr { } export class TargetHalfHpDamageAttr extends FixedDamageAttr { + /** + * The initial amount of hp the target had before the first hit. + * Used for calculating multi lens damage. + */ + private initialHp: number; constructor() { super(0); } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.IntegerHolder).value = Utils.toDmgValue(target.hp / 2); + // first, determine if the hit is coming from multi lens or not + const lensCount = user.getHeldItems().find(i => i instanceof PokemonMultiHitModifier)?.getStackCount() ?? 0; + if (lensCount <= 0) { + // no multi lenses; we can just halve the target's hp and call it a day + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(target.hp / 2); + return true; + } - return true; + // figure out what hit # we're on + switch (user.turnData.hitCount - user.turnData.hitsLeft) { + case 0: + // first hit of move; update initialHp tracker + this.initialHp = target.hp; + default: + // multi lens added hit; use initialHp tracker to ensure correct damage + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(this.initialHp / 2); + return true; + case lensCount + 1: + // parental bond added hit; calc damage as normal + (args[0] as Utils.NumberHolder).value = Utils.toDmgValue(target.hp / 2); + return true; + } } getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { @@ -1315,7 +1435,7 @@ export class MatchHpAttr extends FixedDamageAttr { } // TODO - /*getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + /*getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; }*/ } @@ -1326,7 +1446,7 @@ export class CounterDamageAttr extends FixedDamageAttr { private moveFilter: MoveFilter; private multiplier: number; - constructor(moveFilter: MoveFilter, multiplier: integer) { + constructor(moveFilter: MoveFilter, multiplier: number) { super(0); this.moveFilter = moveFilter; @@ -1334,7 +1454,7 @@ export class CounterDamageAttr extends FixedDamageAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const damage = user.turnData.attacksReceived.filter(ar => this.moveFilter(allMoves[ar.move])).reduce((total: integer, ar: AttackMoveResult) => total + ar.damage, 0); + const damage = user.turnData.attacksReceived.filter(ar => this.moveFilter(allMoves[ar.move])).reduce((total: number, ar: AttackMoveResult) => total + ar.damage, 0); (args[0] as Utils.IntegerHolder).value = Utils.toDmgValue(damage * this.multiplier); return true; @@ -1373,7 +1493,7 @@ export class ModifiedDamageAttr extends MoveAttr { return true; } - getModifiedDamage(user: Pokemon, target: Pokemon, move: Move, damage: integer): integer { + getModifiedDamage(user: Pokemon, target: Pokemon, move: Move, damage: number): number { return damage; } } @@ -1387,7 +1507,7 @@ export class SurviveDamageAttr extends ModifiedDamageAttr { return (user, target, move) => target.hp > 1; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.hp > 1 ? 0 : -20; } } @@ -1398,7 +1518,7 @@ export class RecoilAttr extends MoveEffectAttr { private unblockable: boolean; constructor(useHp: boolean = false, damageRatio: number = 0.25, unblockable: boolean = false) { - super(true, MoveEffectTrigger.POST_APPLY, false, true); + super(true, { lastHitOnly: true }); this.useHp = useHp; this.damageRatio = damageRatio; @@ -1421,12 +1541,12 @@ export class RecoilAttr extends MoveEffectAttr { } // Chloroblast and Struggle should not deal recoil damage if the move was not successful - if (this.useHp && [ MoveResult.FAIL, MoveResult.MISS ].includes(user.getLastXMoves(1)[0]?.result)) { + if (this.useHp && [ MoveResult.FAIL, MoveResult.MISS ].includes(user.getLastXMoves(1)[0]?.result ?? MoveResult.FAIL)) { return false; } - const damageValue = (!this.useHp ? user.turnData.damageDealt : user.getMaxHp()) * this.damageRatio; - const minValue = user.turnData.damageDealt ? 1 : 0; + const damageValue = (!this.useHp ? user.turnData.totalDamageDealt : user.getMaxHp()) * this.damageRatio; + const minValue = user.turnData.totalDamageDealt ? 1 : 0; const recoilDamage = Utils.toDmgValue(damageValue, minValue); if (!recoilDamage) { return false; @@ -1437,13 +1557,13 @@ export class RecoilAttr extends MoveEffectAttr { } user.damageAndUpdate(recoilDamage, HitResult.OTHER, false, true, true); - user.scene.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:hitWithRecoil", { pokemonName: getPokemonNameWithAffix(user) })); user.turnData.damageTaken += recoilDamage; return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return Math.floor((move.power / 5) / -4); } } @@ -1456,7 +1576,7 @@ export class RecoilAttr extends MoveEffectAttr { **/ export class SacrificialAttr extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.POST_TARGET); + super(true, { trigger: MoveEffectTrigger.POST_TARGET }); } /** @@ -1474,7 +1594,7 @@ export class SacrificialAttr extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -20; } @@ -1489,7 +1609,7 @@ export class SacrificialAttr extends MoveEffectAttr { **/ export class SacrificialAttrOnHit extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.HIT); + super(true, { trigger: MoveEffectTrigger.HIT }); } /** @@ -1512,7 +1632,7 @@ export class SacrificialAttrOnHit extends MoveEffectAttr { return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -20; } @@ -1528,7 +1648,7 @@ export class SacrificialAttrOnHit extends MoveEffectAttr { */ export class HalfSacrificialAttr extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.POST_TARGET); + super(true, { trigger: MoveEffectTrigger.POST_TARGET }); } /** @@ -1549,12 +1669,12 @@ export class HalfSacrificialAttr extends MoveEffectAttr { applyAbAttrs(BlockNonDirectDamageAbAttr, user, cancelled); if (!cancelled.value) { user.damageAndUpdate(Utils.toDmgValue(user.getMaxHp() / 2), HitResult.OTHER, false, true, true); - user.scene.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message + globalScene.queueMessage(i18next.t("moveTriggers:cutHpPowerUpMove", { pokemonName: getPokemonNameWithAffix(user) })); // Queue recoil message } return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (user.isBoss()) { return -10; } @@ -1654,11 +1774,11 @@ export class HealAttr extends MoveEffectAttr { * This heals the target and shows the appropriate message. */ addHealPhase(target: Pokemon, healRatio: number) { - target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), Utils.toDmgValue(target.getMaxHp() * healRatio), i18next.t("moveTriggers:healHp", { pokemonName: getPokemonNameWithAffix(target) }), true, !this.showAnim)); } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const score = ((1 - (this.selfTarget ? user : target).getHpRatio()) * 20) - this.healRatio * 10; return Math.round(score / (1 - this.healRatio / 2)); } @@ -1694,11 +1814,11 @@ export class PartyStatusCureAttr extends MoveEffectAttr { if (!this.canApply(user, target, move, args)) { return false; } - const partyPokemon = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty(); + const partyPokemon = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); partyPokemon.forEach(p => this.cureStatus(p, user.id)); if (this.message) { - user.scene.queueMessage(this.message); + globalScene.queueMessage(this.message); } return true; @@ -1717,7 +1837,7 @@ export class PartyStatusCureAttr extends MoveEffectAttr { pokemon.resetStatus(); pokemon.updateInfo(); } else { - pokemon.scene.unshiftPhase(new ShowAbilityPhase(pokemon.scene, pokemon.id, pokemon.getPassiveAbility()?.id === this.abilityCondition)); + globalScene.unshiftPhase(new ShowAbilityPhase(pokemon.id, pokemon.getPassiveAbility()?.id === this.abilityCondition)); } } } @@ -1742,7 +1862,7 @@ export class FlameBurstAttr extends MoveEffectAttr { applyAbAttrs(BlockNonDirectDamageAbAttr, targetAlly, cancelled); } - if (cancelled.value || !targetAlly) { + if (cancelled.value || !targetAlly || targetAlly.switchOutStatus) { return false; } @@ -1750,14 +1870,20 @@ export class FlameBurstAttr extends MoveEffectAttr { return true; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.getAlly() ? -5 : 0; } } export class SacrificialFullRestoreAttr extends SacrificialAttr { - constructor() { + protected restorePP: boolean; + protected moveMessage: string; + + constructor(restorePP: boolean, moveMessage: string) { super(); + + this.restorePP = restorePP; + this.moveMessage = moveMessage; } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -1766,20 +1892,31 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { } // We don't know which party member will be chosen, so pick the highest max HP in the party - const maxPartyMemberHp = user.scene.getParty().map(p => p.getMaxHp()).reduce((maxHp: integer, hp: integer) => Math.max(hp, maxHp), 0); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + const maxPartyMemberHp = party.map(p => p.getMaxHp()).reduce((maxHp: number, hp: number) => Math.max(hp, maxHp), 0); - user.scene.pushPhase(new PokemonHealPhase(user.scene, user.getBattlerIndex(), - maxPartyMemberHp, i18next.t("moveTriggers:sacrificialFullRestore", { pokemonName: getPokemonNameWithAffix(user) }), true, false, false, true), true); + globalScene.pushPhase( + new PokemonHealPhase( + user.getBattlerIndex(), + maxPartyMemberHp, + i18next.t(this.moveMessage, { pokemonName: getPokemonNameWithAffix(user) }), + true, + false, + false, + true, + false, + this.restorePP), + true); return true; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return -20; } getCondition(): MoveConditionFunc { - return (user, target, move) => user.scene.getParty().filter(p => p.isActive()).length > user.scene.currentBattle.getBattlerCount(); + return (user, _target, _move) => globalScene.getPlayerParty().filter(p => p.isActive()).length > globalScene.currentBattle.getBattlerCount(); } } @@ -1808,7 +1945,7 @@ export class IgnoreWeatherTypeDebuffAttr extends MoveAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const weatherModifier = args[0] as Utils.NumberHolder; //If the type-based attack power modifier due to weather (e.g. Water moves in Sun) is below 1, set it to 1 - if (user.scene.arena.weather?.weatherType === this.weather) { + if (globalScene.arena.weather?.weatherType === this.weather) { weatherModifier.value = Math.max(weatherModifier.value, 1); } return true; @@ -1822,8 +1959,8 @@ export abstract class WeatherHealAttr extends HealAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { let healRatio = 0.5; - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { - const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; + if (!globalScene.arena.weather?.isEffectSuppressed()) { + const weatherType = globalScene.arena.weather?.weatherType || WeatherType.NONE; healRatio = this.getWeatherHealRatio(weatherType); } this.addHealPhase(user, healRatio); @@ -1932,7 +2069,7 @@ export class HitHealAttr extends MoveEffectAttr { private healStat: EffectiveStat | null; constructor(healRatio?: number | null, healStat?: EffectiveStat) { - super(true, MoveEffectTrigger.HIT); + super(true, { trigger: MoveEffectTrigger.HIT }); this.healRatio = healRatio ?? 0.5; this.healStat = healStat ?? null; @@ -1957,7 +2094,7 @@ export class HitHealAttr extends MoveEffectAttr { message = i18next.t("battle:drainMessage", { pokemonName: getPokemonNameWithAffix(target) }); } else { // Default healing formula used by draining moves like Absorb, Draining Kiss, Bitter Blade, etc. - healAmount = Utils.toDmgValue(user.turnData.currDamageDealt * this.healRatio); + healAmount = Utils.toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio); message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) }); } if (reverseDrain) { @@ -1970,7 +2107,7 @@ export class HitHealAttr extends MoveEffectAttr { message = ""; } } - user.scene.unshiftPhase(new PokemonHealPhase(user.scene, user.getBattlerIndex(), healAmount, message, false, true)); + globalScene.unshiftPhase(new PokemonHealPhase(user.getBattlerIndex(), healAmount, message, false, true)); return true; } @@ -1981,7 +2118,7 @@ export class HitHealAttr extends MoveEffectAttr { * @param move {@linkcode Move} being used * @returns an integer. Higher means enemy is more likely to use that move. */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { if (this.healStat) { const healAmount = target.getEffectiveStat(this.healStat); return Math.floor(Math.max(0, (Math.min(1, (healAmount + user.hp) / user.getMaxHp() - 0.33))) / user.getHpRatio()); @@ -2001,7 +2138,7 @@ export class IncrementMovePriorityAttr extends MoveAttr { /** The condition for a move's priority being incremented */ private moveIncrementFunc: (pokemon: Pokemon, target:Pokemon, move: Move) => boolean; /** The amount to increment priority by, if condition passes. */ - private increaseAmount: integer; + private increaseAmount: number; constructor(moveIncrementFunc: (pokemon: Pokemon, target:Pokemon, move: Move) => boolean, increaseAmount = 1) { super(); @@ -2085,18 +2222,18 @@ export class MultiHitAttr extends MoveAttr { * @param target {@linkcode Pokemon} targeted by the attack * @returns The number of hits this attack should deal */ - getHitCount(user: Pokemon, target: Pokemon): integer { + getHitCount(user: Pokemon, target: Pokemon): number { switch (this.multiHitType) { case MultiHitType._2_TO_5: { - const rand = user.randSeedInt(16); - const hitValue = new Utils.IntegerHolder(rand); + const rand = user.randSeedInt(20); + const hitValue = new Utils.NumberHolder(rand); applyAbAttrs(MaxMultiHitAbAttr, user, null, false, hitValue); - if (hitValue.value >= 10) { + if (hitValue.value >= 13) { return 2; - } else if (hitValue.value >= 4) { + } else if (hitValue.value >= 6) { return 3; - } else if (hitValue.value >= 2) { + } else if (hitValue.value >= 3) { return 4; } else { return 5; @@ -2109,7 +2246,7 @@ export class MultiHitAttr extends MoveAttr { case MultiHitType._10: return 10; case MultiHitType.BEAT_UP: - const party = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty(); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); // No status means the ally pokemon can contribute to Beat Up return party.reduce((total, pokemon) => { return total + (pokemon.id === user.id ? 1 : pokemon?.status && pokemon.status.effect !== StatusEffect.NONE ? 0 : 1); @@ -2141,7 +2278,7 @@ export class StatusEffectAttr extends MoveEffectAttr { public overrideStatus: boolean = false; constructor(effect: StatusEffect, selfTarget?: boolean, turnsRemaining?: number, overrideStatus: boolean = false) { - super(selfTarget, MoveEffectTrigger.HIT); + super(selfTarget, { trigger: MoveEffectTrigger.HIT }); this.effect = effect; this.turnsRemaining = turnsRemaining; @@ -2167,7 +2304,7 @@ export class StatusEffectAttr extends MoveEffectAttr { if (user !== target && target.isSafeguarded(user)) { if (move.category === MoveCategory.STATUS) { - user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); } return false; } @@ -2214,27 +2351,29 @@ export class MultiStatusEffectAttr extends StatusEffectAttr { export class PsychoShiftEffectAttr extends MoveEffectAttr { constructor() { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + /** + * Applies the effect of Psycho Shift to its target + * Psycho Shift takes the user's status effect and passes it onto the target. The user is then healed after the move has been successfully executed. + * @returns `true` if Psycho Shift's effect is able to be applied to the target + */ + apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { const statusToApply: StatusEffect | undefined = user.status?.effect ?? (user.hasAbility(Abilities.COMATOSE) ? StatusEffect.SLEEP : undefined); if (target.status) { return false; } else { const canSetStatus = target.canSetStatus(statusToApply, true, false, user); + const trySetStatus = canSetStatus ? target.trySetStatus(statusToApply, true, user) : false; - if (canSetStatus) { - if (user.status) { - user.scene.queueMessage(getStatusEffectHealText(user.status.effect, getPokemonNameWithAffix(user))); - } - user.resetStatus(); - user.updateInfo(); - target.trySetStatus(statusToApply, true, user); + if (trySetStatus && user.status) { + // PsychoShiftTag is added to the user if move succeeds so that the user is healed of its status effect after its move + user.addTag(BattlerTagType.PSYCHO_SHIFT); } - return canSetStatus; + return trySetStatus; } } @@ -2251,7 +2390,7 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { private chance: number; constructor(chance: number) { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); this.chance = chance; } @@ -2270,9 +2409,9 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { const highestItemTier = heldItems.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is the bang after tier correct? const tierHeldItems = heldItems.filter(m => m.type.getOrInferTier(poolType) === highestItemTier); const stolenItem = tierHeldItems[user.randSeedInt(tierHeldItems.length)]; - user.scene.tryTransferHeldItemModifier(stolenItem, user, false).then(success => { + globalScene.tryTransferHeldItemModifier(stolenItem, user, false).then(success => { if (success) { - user.scene.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); + globalScene.queueMessage(i18next.t("moveTriggers:stoleItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: stolenItem.type.name })); } resolve(success); }); @@ -2284,7 +2423,7 @@ export class StealHeldItemChanceAttr extends MoveEffectAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return target.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; } @@ -2312,7 +2451,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { private berriesOnly: boolean; constructor(berriesOnly: boolean) { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); this.berriesOnly = berriesOnly; } @@ -2351,13 +2490,14 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { const removedItem = heldItems[user.randSeedInt(heldItems.length)]; // Decrease item amount and update icon - !--removedItem.stackCount; - target.scene.updateModifiers(target.isPlayer()); + target.loseHeldItem(removedItem); + globalScene.updateModifiers(target.isPlayer()); + if (this.berriesOnly) { - user.scene.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); + globalScene.queueMessage(i18next.t("moveTriggers:incineratedItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); } else { - user.scene.queueMessage(i18next.t("moveTriggers:knockedOffItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); + globalScene.queueMessage(i18next.t("moveTriggers:knockedOffItem", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), itemName: removedItem.type.name })); } } @@ -2365,7 +2505,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { } getTargetHeldItems(target: Pokemon): PokemonHeldItemModifier[] { - return target.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === target.id, target.isPlayer()) as PokemonHeldItemModifier[]; } @@ -2386,7 +2526,7 @@ export class RemoveHeldItemAttr extends MoveEffectAttr { export class EatBerryAttr extends MoveEffectAttr { protected chosenBerry: BerryModifier | undefined; constructor() { - super(true, MoveEffectTrigger.HIT); + super(true, { trigger: MoveEffectTrigger.HIT }); } /** * Causes the target to eat a berry. @@ -2407,7 +2547,7 @@ export class EatBerryAttr extends MoveEffectAttr { } this.chosenBerry = heldBerries[user.randSeedInt(heldBerries.length)]; const preserve = new Utils.BooleanHolder(false); - target.scene.applyModifiers(PreserveBerryModifier, target.isPlayer(), target, preserve); // check for berry pouch preservation + globalScene.applyModifiers(PreserveBerryModifier, target.isPlayer(), target, preserve); // check for berry pouch preservation if (!preserve.value) { this.reduceBerryModifier(target); } @@ -2416,21 +2556,19 @@ export class EatBerryAttr extends MoveEffectAttr { } getTargetHeldBerries(target: Pokemon): BerryModifier[] { - return target.scene.findModifiers(m => m instanceof BerryModifier + return globalScene.findModifiers(m => m instanceof BerryModifier && (m as BerryModifier).pokemonId === target.id, target.isPlayer()) as BerryModifier[]; } reduceBerryModifier(target: Pokemon) { - if (this.chosenBerry?.stackCount === 1) { - target.scene.removeModifier(this.chosenBerry, !target.isPlayer()); - } else if (this.chosenBerry !== undefined && this.chosenBerry.stackCount > 1) { - this.chosenBerry.stackCount--; + if (this.chosenBerry) { + target.loseHeldItem(this.chosenBerry); } - target.scene.updateModifiers(target.isPlayer()); + globalScene.updateModifiers(target.isPlayer()); } - eatBerry(consumer: Pokemon) { - getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry + eatBerry(consumer: Pokemon, berryOwner?: Pokemon) { + getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false)); } } @@ -2467,10 +2605,11 @@ export class StealEatBerryAttr extends EatBerryAttr { } // if the target has berries, pick a random berry and steal it this.chosenBerry = heldBerries[user.randSeedInt(heldBerries.length)]; + applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false); const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name }); - user.scene.queueMessage(message); + globalScene.queueMessage(message); this.reduceBerryModifier(target); - this.eatBerry(user); + this.eatBerry(user, target); return true; } } @@ -2486,12 +2625,11 @@ export class HealStatusEffectAttr extends MoveEffectAttr { /** * @param selfTarget - Whether this move targets the user - * @param ...effects - List of status effects to cure + * @param effects - status effect or list of status effects to cure */ - constructor(selfTarget: boolean, ...effects: StatusEffect[]) { - super(selfTarget, MoveEffectTrigger.POST_APPLY, false, true); - - this.effects = effects; + constructor(selfTarget: boolean, effects: StatusEffect | StatusEffect[]) { + super(selfTarget, { lastHitOnly: true }); + this.effects = [ effects ].flat(1); } /** @@ -2517,7 +2655,7 @@ export class HealStatusEffectAttr extends MoveEffectAttr { const pokemon = this.selfTarget ? user : target; if (pokemon.status && this.effects.includes(pokemon.status.effect)) { - pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); pokemon.resetStatus(); pokemon.updateInfo(); @@ -2531,7 +2669,7 @@ export class HealStatusEffectAttr extends MoveEffectAttr { return this.effects.includes(effect); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.status ? 10 : 0; } } @@ -2552,7 +2690,7 @@ export class BypassSleepAttr extends MoveAttr { * @param target * @param move */ - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.status && user.status.effect === StatusEffect.SLEEP ? 200 : -10; } } @@ -2588,11 +2726,11 @@ export class WeatherChangeAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - return user.scene.arena.trySetWeather(this.weatherType, true); + return globalScene.arena.trySetWeather(this.weatherType, true); } getCondition(): MoveConditionFunc { - return (user, target, move) => !user.scene.arena.weather || (user.scene.arena.weather.weatherType !== this.weatherType && !user.scene.arena.weather.isImmutable()); + return (user, target, move) => !globalScene.arena.weather || (globalScene.arena.weather.weatherType !== this.weatherType && !globalScene.arena.weather.isImmutable()); } } @@ -2606,8 +2744,8 @@ export class ClearWeatherAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (user.scene.arena.weather?.weatherType === this.weatherType) { - return user.scene.arena.trySetWeather(WeatherType.NONE, true); + if (globalScene.arena.weather?.weatherType === this.weatherType) { + return globalScene.arena.trySetWeather(WeatherType.NONE, true); } return false; @@ -2624,16 +2762,16 @@ export class TerrainChangeAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - return user.scene.arena.trySetTerrain(this.terrainType, true, true); + return globalScene.arena.trySetTerrain(this.terrainType, true, true); } getCondition(): MoveConditionFunc { - return (user, target, move) => !user.scene.arena.terrain || (user.scene.arena.terrain.terrainType !== this.terrainType); + return (user, target, move) => !globalScene.arena.terrain || (globalScene.arena.terrain.terrainType !== this.terrainType); } getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { // TODO: Expand on this - return user.scene.arena.terrain ? 0 : 6; + return globalScene.arena.terrain ? 0 : 6; } } @@ -2643,7 +2781,7 @@ export class ClearTerrainAttr extends MoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - return user.scene.arena.trySetTerrain(TerrainType.NONE, true, true); + return globalScene.arena.trySetTerrain(TerrainType.NONE, true, true); } } @@ -2712,12 +2850,12 @@ export class InstantChargeAttr extends MoveAttr { export class WeatherInstantChargeAttr extends InstantChargeAttr { constructor(weatherTypes: WeatherType[]) { super((user, move) => { - const currentWeather = user.scene.arena.weather; + const currentWeather = globalScene.arena.weather; if (Utils.isNullOrUndefined(currentWeather?.weatherType)) { return false; } else { - return !currentWeather?.isEffectSuppressed(user.scene) + return !currentWeather?.isEffectSuppressed() && weatherTypes.includes(currentWeather?.weatherType); } }); @@ -2732,6 +2870,14 @@ export class OverrideMoveEffectAttr extends MoveAttr { } } +/** + * Attack Move that doesn't hit the turn it is played and doesn't allow for multiple + * uses on the same target. Examples are Future Sight or Doom Desire. + * @extends OverrideMoveEffectAttr + * @param tagType The {@linkcode ArenaTagType} that will be placed on the field when the move is used + * @param chargeAnim The {@linkcode ChargeAnim | Charging Animation} used for the move + * @param chargeText The text to display when the move is used + */ export class DelayedAttackAttr extends OverrideMoveEffectAttr { public tagType: ArenaTagType; public chargeAnim: ChargeAnim; @@ -2746,18 +2892,23 @@ export class DelayedAttackAttr extends OverrideMoveEffectAttr { } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + // Edge case for the move applied on a pokemon that has fainted + if (!target) { + return Promise.resolve(true); + } + const side = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; return new Promise(resolve => { if (args.length < 2 || !args[1]) { - new MoveChargeAnim(this.chargeAnim, move.id, user).play(user.scene, false, () => { + new MoveChargeAnim(this.chargeAnim, move.id, user).play(false, () => { (args[0] as Utils.BooleanHolder).value = true; - user.scene.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); + globalScene.queueMessage(this.chargeText.replace("{TARGET}", getPokemonNameWithAffix(target)).replace("{USER}", getPokemonNameWithAffix(user))); user.pushMoveHistory({ move: move.id, targets: [ target.getBattlerIndex() ], result: MoveResult.OTHER }); - user.scene.arena.addTag(this.tagType, 3, move.id, user.id, ArenaTagSide.BOTH, false, target.getBattlerIndex()); + globalScene.arena.addTag(this.tagType, 3, move.id, user.id, side, false, target.getBattlerIndex()); resolve(true); }); } else { - user.scene.ui.showText(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(user.scene.getPokemonById(target.id) ?? undefined), moveName: move.name }), null, () => resolve(true)); + globalScene.ui.showText(i18next.t("moveTriggers:tookMoveAttack", { pokemonName: getPokemonNameWithAffix(globalScene.getPokemonById(target.id) ?? undefined), moveName: move.name }), null, () => resolve(true)); } }); } @@ -2786,29 +2937,29 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (user.turnData.combiningPledge) { // "The two moves have become one!\nIt's a combined move!" - user.scene.queueMessage(i18next.t("moveTriggers:combiningPledge")); + globalScene.queueMessage(i18next.t("moveTriggers:combiningPledge")); return false; } const overridden = args[0] as Utils.BooleanHolder; - const allyMovePhase = user.scene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.isPlayer() === user.isPlayer()); + const allyMovePhase = globalScene.findPhase((phase) => phase instanceof MovePhase && phase.pokemon.isPlayer() === user.isPlayer()); if (allyMovePhase) { const allyMove = allyMovePhase.move.getMove(); if (allyMove !== move && allyMove.hasAttr(AwaitCombinedPledgeAttr)) { [ user, allyMovePhase.pokemon ].forEach((p) => p.turnData.combiningPledge = move.id); // "{userPokemonName} is waiting for {allyPokemonName}'s move..." - user.scene.queueMessage(i18next.t("moveTriggers:awaitingPledge", { + globalScene.queueMessage(i18next.t("moveTriggers:awaitingPledge", { userPokemonName: getPokemonNameWithAffix(user), allyPokemonName: getPokemonNameWithAffix(allyMovePhase.pokemon) })); // Move the ally's MovePhase (if needed) so that the ally moves next - const allyMovePhaseIndex = user.scene.phaseQueue.indexOf(allyMovePhase); - const firstMovePhaseIndex = user.scene.phaseQueue.findIndex((phase) => phase instanceof MovePhase); + const allyMovePhaseIndex = globalScene.phaseQueue.indexOf(allyMovePhase); + const firstMovePhaseIndex = globalScene.phaseQueue.findIndex((phase) => phase instanceof MovePhase); if (allyMovePhaseIndex !== firstMovePhaseIndex) { - user.scene.prependToPhase(user.scene.phaseQueue.splice(allyMovePhaseIndex, 1)[0], MovePhase); + globalScene.prependToPhase(globalScene.phaseQueue.splice(allyMovePhaseIndex, 1)[0], MovePhase); } overridden.value = true; @@ -2819,35 +2970,67 @@ export class AwaitCombinedPledgeAttr extends OverrideMoveEffectAttr { } } +/** + * Set of optional parameters that may be applied to stat stage changing effects + * @extends MoveEffectAttrOptions + * @see {@linkcode StatStageChangeAttr} + */ +interface StatStageChangeAttrOptions extends MoveEffectAttrOptions { + /** If defined, needs to be met in order for the stat change to apply */ + condition?: MoveConditionFunc, + /** `true` to display a message */ + showMessage?: boolean +} + /** * Attribute used for moves that change stat stages * * @param stats {@linkcode BattleStat} Array of stat(s) to change * @param stages How many stages to change the stat(s) by, [-6, 6] * @param selfTarget `true` if the move is self-targetting - * @param condition {@linkcode MoveConditionFunc} Optional condition to be checked in order to apply the changes - * @param showMessage `true` to display a message; default `true` - * @param firstHitOnly `true` if only the first hit of a multi hit move should cause a stat stage change; default `false` - * @param moveEffectTrigger {@linkcode MoveEffectTrigger} When the stat change should trigger; default {@linkcode MoveEffectTrigger.HIT} - * @param firstTargetOnly `true` if a move that hits multiple pokemon should only trigger the stat change if it hits at least one pokemon, rather than once per hit pokemon; default `false` - * @param lastHitOnly `true` if the effect should only apply after the last hit of a multi hit move; default `false` - * @param effectChanceOverride Will override the move's normal secondary effect chance if specified + * @param options {@linkcode StatStageChangeAttrOptions} Container for any optional parameters for this attribute. * * @extends MoveEffectAttr * @see {@linkcode apply} */ export class StatStageChangeAttr extends MoveEffectAttr { public stats: BattleStat[]; - public stages: integer; - private condition?: MoveConditionFunc | null; - private showMessage: boolean; + public stages: number; + /** + * Container for optional parameters to this attribute. + * @see {@linkcode StatStageChangeAttrOptions} for available optional params + */ + protected override options?: StatStageChangeAttrOptions; - constructor(stats: BattleStat[], stages: integer, selfTarget?: boolean, condition?: MoveConditionFunc | null, showMessage: boolean = true, firstHitOnly: boolean = false, moveEffectTrigger: MoveEffectTrigger = MoveEffectTrigger.HIT, firstTargetOnly: boolean = false, lastHitOnly: boolean = false, effectChanceOverride?: number) { - super(selfTarget, moveEffectTrigger, firstHitOnly, lastHitOnly, firstTargetOnly, effectChanceOverride); + constructor(stats: BattleStat[], stages: number, selfTarget?: boolean, options?: StatStageChangeAttrOptions) { + super(selfTarget, options); this.stats = stats; this.stages = stages; - this.condition = condition; - this.showMessage = showMessage; + this.options = options; + } + + /** + * The condition required for the stat stage change to apply. + * Defaults to `null` (i.e. no condition required). + */ + private get condition () { + return this.options?.condition ?? null; + } + + /** + * `true` to display a message for the stat change. + * @default true + */ + private get showMessage () { + return this.options?.showMessage ?? true; + } + + /** + * Indicates when the stat change should trigger + * @default MoveEffectTrigger.HIT + */ + public override get trigger () { + return this.options?.trigger ?? MoveEffectTrigger.HIT; } /** @@ -2870,18 +3053,18 @@ export class StatStageChangeAttr extends MoveEffectAttr { const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true); if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) { const stages = this.getLevels(user); - user.scene.unshiftPhase(new StatStageChangePhase(user.scene, (this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage)); + globalScene.unshiftPhase(new StatStageChangePhase((this.selfTarget ? user : target).getBattlerIndex(), this.selfTarget, this.stats, stages, this.showMessage)); return true; } return false; } - getLevels(_user: Pokemon): integer { + getLevels(_user: Pokemon): number { return this.stages; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let ret = 0; const moveLevels = this.getLevels(user); for (const stat of this.stats) { @@ -2932,20 +3115,6 @@ export class SecretPowerAttr extends MoveEffectAttr { super(false); } - /** - * Used to determine if the move should apply a secondary effect based on Secret Power's 30% chance - * @returns `true` if the move's secondary effect should apply - */ - override canApply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { - this.effectChanceOverride = move.chance; - const moveChance = this.getMoveChance(user, target, move, this.selfTarget); - if (moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) { - return true; - } else { - return false; - } - } - /** * Used to apply the secondary effect to the target Pokemon * @returns `true` if a secondary effect is successfully applied @@ -2955,15 +3124,13 @@ export class SecretPowerAttr extends MoveEffectAttr { return false; } let secondaryEffect: MoveEffectAttr; - const terrain = user.scene.arena.getTerrainType(); + const terrain = globalScene.arena.getTerrainType(); if (terrain !== TerrainType.NONE) { secondaryEffect = this.determineTerrainEffect(terrain); } else { - const biome = user.scene.arena.biomeType; + const biome = globalScene.arena.biomeType; secondaryEffect = this.determineBiomeEffect(biome); } - // effectChanceOverride used in the application of the actual secondary effect - secondaryEffect.effectChanceOverride = 100; return secondaryEffect.apply(user, target, move, []); } @@ -3111,7 +3278,7 @@ export class AcupressureStatStageChangeAttr extends MoveEffectAttr { const randStats = BATTLE_STATS.filter(s => target.getStatStage(s) < 6); if (randStats.length > 0) { const boostStat = [ randStats[user.randSeedInt(randStats.length)] ]; - user.scene.unshiftPhase(new StatStageChangePhase(user.scene, target.getBattlerIndex(), this.selfTarget, boostStat, 2)); + globalScene.unshiftPhase(new StatStageChangePhase(target.getBattlerIndex(), this.selfTarget, boostStat, 2)); return true; } return false; @@ -3124,8 +3291,8 @@ export class GrowthStatStageChangeAttr extends StatStageChangeAttr { } getLevels(user: Pokemon): number { - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { - const weatherType = user.scene.arena.weather?.weatherType; + if (!globalScene.arena.weather?.isEffectSuppressed()) { + const weatherType = globalScene.arena.weather?.weatherType; if (weatherType === WeatherType.SUNNY || weatherType === WeatherType.HARSH_SUN) { return this.stages + 1; } @@ -3135,11 +3302,11 @@ export class GrowthStatStageChangeAttr extends StatStageChangeAttr { } export class CutHpStatStageBoostAttr extends StatStageChangeAttr { - private cutRatio: integer; + private cutRatio: number; private messageCallback: ((user: Pokemon) => void) | undefined; - constructor(stat: BattleStat[], levels: integer, cutRatio: integer, messageCallback?: ((user: Pokemon) => void) | undefined) { - super(stat, levels, true, null, true); + constructor(stat: BattleStat[], levels: number, cutRatio: number, messageCallback?: ((user: Pokemon) => void) | undefined) { + super(stat, levels, true); this.cutRatio = cutRatio; this.messageCallback = messageCallback; @@ -3163,6 +3330,41 @@ export class CutHpStatStageBoostAttr extends StatStageChangeAttr { } } +/** + * Attribute implementing the stat boosting effect of {@link https://bulbapedia.bulbagarden.net/wiki/Order_Up_(move) | Order Up}. + * If the user has a Pokemon with {@link https://bulbapedia.bulbagarden.net/wiki/Commander_(Ability) | Commander} in their mouth, + * one of the user's stats are increased by 1 stage, depending on the "commanding" Pokemon's form. This effect does not respect + * effect chance, but Order Up itself may be boosted by Sheer Force. + */ +export class OrderUpStatBoostAttr extends MoveEffectAttr { + constructor() { + super(true, { trigger: MoveEffectTrigger.HIT }); + } + + override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { + const commandedTag = user.getTag(CommandedTag); + if (!commandedTag) { + return false; + } + + let increasedStat: EffectiveStat = Stat.ATK; + switch (commandedTag.tatsugiriFormKey) { + case "curly": + increasedStat = Stat.ATK; + break; + case "droopy": + increasedStat = Stat.DEF; + break; + case "stretchy": + increasedStat = Stat.SPD; + break; + } + + globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), this.selfTarget, [ increasedStat ], 1)); + return true; + } +} + export class CopyStatsAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!super.apply(user, target, move, args)) { @@ -3181,7 +3383,7 @@ export class CopyStatsAttr extends MoveEffectAttr { } target.updateInfo(); user.updateInfo(); - target.scene.queueMessage(i18next.t("moveTriggers:copiedStatChanges", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:copiedStatChanges", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); return true; } @@ -3200,7 +3402,7 @@ export class InvertStatsAttr extends MoveEffectAttr { target.updateInfo(); user.updateInfo(); - target.scene.queueMessage(i18next.t("moveTriggers:invertStats", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:invertStats", { pokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -3215,13 +3417,13 @@ export class ResetStatsAttr extends MoveEffectAttr { async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { const promises: Promise[] = []; if (this.targetAllPokemon) { // Target all pokemon on the field when Freezy Frost or Haze are used - const activePokemon = user.scene.getField(true); + const activePokemon = globalScene.getField(true); activePokemon.forEach(p => promises.push(this.resetStats(p))); - target.scene.queueMessage(i18next.t("moveTriggers:statEliminated")); + globalScene.queueMessage(i18next.t("moveTriggers:statEliminated")); } else { // Affects only the single target when Clear Smog is used if (!move.hitsSubstitute(user, target)) { promises.push(this.resetStats(target)); - target.scene.queueMessage(i18next.t("moveTriggers:resetStats", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:resetStats", { pokemonName: getPokemonNameWithAffix(target) })); } } @@ -3274,9 +3476,9 @@ export class SwapStatStagesAttr extends MoveEffectAttr { user.updateInfo(); if (this.stats.length === 7) { - user.scene.queueMessage(i18next.t("moveTriggers:switchedStatChanges", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:switchedStatChanges", { pokemonName: getPokemonNameWithAffix(user) })); } else if (this.stats.length === 2) { - user.scene.queueMessage(i18next.t("moveTriggers:switchedTwoStatChanges", { + globalScene.queueMessage(i18next.t("moveTriggers:switchedTwoStatChanges", { pokemonName: getPokemonNameWithAffix(user), firstStat: i18next.t(getStatKey(this.stats[0])), secondStat: i18next.t(getStatKey(this.stats[1])) @@ -3301,12 +3503,12 @@ export class HpSplitAttr extends MoveEffectAttr { if (user.hp < hpValue) { const healing = user.heal(hpValue - user.hp); if (healing) { - user.scene.damageNumberHandler.add(user, healing, HitResult.HEAL); + globalScene.damageNumberHandler.add(user, healing, HitResult.HEAL); } } else if (user.hp > hpValue) { const damage = user.damage(user.hp - hpValue, true); if (damage) { - user.scene.damageNumberHandler.add(user, damage); + globalScene.damageNumberHandler.add(user, damage); } } infoUpdates.push(user.updateInfo()); @@ -3314,12 +3516,12 @@ export class HpSplitAttr extends MoveEffectAttr { if (target.hp < hpValue) { const healing = target.heal(hpValue - target.hp); if (healing) { - user.scene.damageNumberHandler.add(user, healing, HitResult.HEAL); + globalScene.damageNumberHandler.add(user, healing, HitResult.HEAL); } } else if (target.hp > hpValue) { const damage = target.damage(target.hp - hpValue, true); if (damage) { - target.scene.damageNumberHandler.add(target, damage); + globalScene.damageNumberHandler.add(target, damage); } } infoUpdates.push(target.updateInfo()); @@ -3402,7 +3604,7 @@ export class MovePowerMultiplierAttr extends VariablePowerAttr { * @returns The base power of the Beat Up hit. */ const beatUpFunc = (user: Pokemon, allyIndex: number): number => { - const party = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty(); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); for (let i = allyIndex; i < party.length; i++) { const pokemon = party[i]; @@ -3430,7 +3632,7 @@ export class BeatUpAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const power = args[0] as Utils.NumberHolder; - const party = user.isPlayer() ? user.scene.getParty() : user.scene.getEnemyParty(); + const party = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); const allyCount = party.filter(pokemon => { return pokemon.id === user.id || !pokemon.status?.effect; }).length; @@ -3442,19 +3644,19 @@ export class BeatUpAttr extends VariablePowerAttr { const doublePowerChanceMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => { let message: string = ""; - user.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const rand = Utils.randSeedInt(100); if (rand < move.chance) { message = i18next.t("moveTriggers:goingAllOutForAttack", { pokemonName: getPokemonNameWithAffix(user) }); } - }, user.scene.currentBattle.turn << 6, user.scene.waveSeed); + }, globalScene.currentBattle.turn << 6, globalScene.waveSeed); return message; }; export class DoublePowerChanceAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - let rand: integer; - user.scene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), user.scene.currentBattle.turn << 6, user.scene.waveSeed); + let rand: number; + globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), globalScene.currentBattle.turn << 6, globalScene.waveSeed); if (rand! < move.chance) { const power = args[0] as Utils.NumberHolder; power.value *= 2; @@ -3466,7 +3668,7 @@ export class DoublePowerChanceAttr extends VariablePowerAttr { } export abstract class ConsecutiveUsePowerMultiplierAttr extends MovePowerMultiplierAttr { - constructor(limit: integer, resetOnFail: boolean, resetOnLimit?: boolean, ...comboMoves: Moves[]) { + constructor(limit: number, resetOnFail: boolean, resetOnLimit?: boolean, ...comboMoves: Moves[]) { super((user: Pokemon, target: Pokemon, move: Move): number => { const moveHistory = user.getLastXMoves(limit + 1).slice(1); @@ -3487,7 +3689,7 @@ export abstract class ConsecutiveUsePowerMultiplierAttr extends MovePowerMultipl }); } - abstract getMultiplier(count: integer): number; + abstract getMultiplier(count: number): number; } export class ConsecutiveUseDoublePowerAttr extends ConsecutiveUsePowerMultiplierAttr { @@ -3688,8 +3890,8 @@ export class OpponentHighHpPowerAttr extends VariablePowerAttr { export class FirstAttackDoublePowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - console.log(target.getLastXMoves(1), target.scene.currentBattle.turn); - if (!target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn)) { + console.log(target.getLastXMoves(1), globalScene.currentBattle.turn); + if (!target.getLastXMoves(1).find(m => m.turn === globalScene.currentBattle.turn)) { (args[0] as Utils.NumberHolder).value *= 2; return true; } @@ -3712,7 +3914,7 @@ export class TurnDamagedDoublePowerAttr extends VariablePowerAttr { const magnitudeMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => { let message: string; - user.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const magnitudeThresholds = [ 5, 15, 35, 65, 75, 95 ]; const rand = Utils.randSeedInt(100); @@ -3725,7 +3927,7 @@ const magnitudeMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => { } message = i18next.t("moveTriggers:magnitudeMessage", { magnitude: m + 4 }); - }, user.scene.currentBattle.turn << 6, user.scene.waveSeed); + }, globalScene.currentBattle.turn << 6, globalScene.waveSeed); return message!; }; @@ -3736,9 +3938,9 @@ export class MagnitudePowerAttr extends VariablePowerAttr { const magnitudeThresholds = [ 5, 15, 35, 65, 75, 95 ]; const magnitudePowers = [ 10, 30, 50, 70, 90, 100, 110, 150 ]; - let rand: integer; + let rand: number; - user.scene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), user.scene.currentBattle.turn << 6, user.scene.waveSeed); + globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(100), globalScene.currentBattle.turn << 6, globalScene.waveSeed); let m = 0; for (; m < magnitudeThresholds.length; m++) { @@ -3755,9 +3957,9 @@ export class MagnitudePowerAttr extends VariablePowerAttr { export class AntiSunlightPowerDecreaseAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { + if (!globalScene.arena.weather?.isEffectSuppressed()) { const power = args[0] as Utils.NumberHolder; - const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; + const weatherType = globalScene.arena.weather?.weatherType || WeatherType.NONE; switch (weatherType) { case WeatherType.RAIN: case WeatherType.SANDSTORM: @@ -3792,12 +3994,32 @@ export class FriendshipPowerAttr extends VariablePowerAttr { } } -export class HitCountPowerAttr extends VariablePowerAttr { +/** + * This Attribute calculates the current power of {@linkcode Moves.RAGE_FIST}. + * The counter for power calculation does not reset on every wave but on every new arena encounter + */ +export class RageFistPowerAttr extends VariablePowerAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - (args[0] as Utils.NumberHolder).value += Math.min(user.battleData.hitCount, 6) * 50; + const { hitCount, prevHitCount } = user.battleData; + const basePower: Utils.NumberHolder = args[0]; + + this.updateHitReceivedCount(user, hitCount, prevHitCount); + + basePower.value = 50 + (Math.min(user.customPokemonData.hitsRecCount, 6) * 50); return true; } + + /** + * Updates the number of hits the Pokemon has taken in battle + * @param user Pokemon calling Rage Fist + * @param hitCount The number of received hits this battle + * @param previousHitCount The number of received hits this battle since last time Rage Fist was used + */ + protected updateHitReceivedCount(user: Pokemon, hitCount: number, previousHitCount: number): void { + user.customPokemonData.hitsRecCount += (hitCount - previousHitCount); + user.battleData.prevHitCount = hitCount; + } } /** @@ -3873,7 +4095,7 @@ export class PresentPowerAttr extends VariablePowerAttr { } else if (80 < powerSeed && powerSeed <= 100) { // If this move is multi-hit, disable all other hits user.stopMultiHit(); - target.scene.unshiftPhase(new PokemonHealPhase(target.scene, target.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(target.getBattlerIndex(), Utils.toDmgValue(target.getMaxHp() / 4), i18next.t("moveTriggers:regainedHealth", { pokemonName: getPokemonNameWithAffix(target) }), true)); } @@ -3958,9 +4180,9 @@ const hasStockpileStacksCondition: MoveConditionFunc = (user) => { */ export class MultiHitPowerIncrementAttr extends VariablePowerAttr { /** The max number of base power increments allowed for this move */ - private maxHits: integer; + private maxHits: number; - constructor(maxHits: integer) { + constructor(maxHits: number) { super(); this.maxHits = maxHits; @@ -4023,7 +4245,7 @@ export class LastMoveDoublePowerAttr extends VariablePowerAttr { pokemonActed.push(enemy); } - if (user.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { const userAlly = user.getAlly(); const enemyAlly = enemy?.getAlly(); @@ -4092,6 +4314,60 @@ export class CombinedPledgeStabBoostAttr extends MoveAttr { } } +/** + * Variable Power attribute for {@link https://bulbapedia.bulbagarden.net/wiki/Round_(move) | Round}. + * Doubles power if another Pokemon has previously selected Round this turn. + * @extends VariablePowerAttr + */ +export class RoundPowerAttr extends VariablePowerAttr { + override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const power = args[0]; + if (!(power instanceof Utils.NumberHolder)) { + return false; + } + + if (user.turnData?.joinedRound) { + power.value *= 2; + return true; + } + return false; + } +} + +/** + * Attribute for the "combo" effect of {@link https://bulbapedia.bulbagarden.net/wiki/Round_(move) | Round}. + * Preempts the next move in the turn order with the first instance of any Pokemon + * using Round. Also marks the Pokemon using the cued Round to double the move's power. + * @extends MoveEffectAttr + * @see {@linkcode RoundPowerAttr} + */ +export class CueNextRoundAttr extends MoveEffectAttr { + constructor() { + super(true, { lastHitOnly: true }); + } + + override apply(user: Pokemon, target: Pokemon, move: Move, args?: any[]): boolean { + const nextRoundPhase = globalScene.findPhase(phase => + phase instanceof MovePhase && phase.move.moveId === Moves.ROUND + ); + + if (!nextRoundPhase) { + return false; + } + + // Update the phase queue so that the next Pokemon using Round moves next + const nextRoundIndex = globalScene.phaseQueue.indexOf(nextRoundPhase); + const nextMoveIndex = globalScene.phaseQueue.findIndex(phase => phase instanceof MovePhase); + if (nextRoundIndex !== nextMoveIndex) { + globalScene.prependToPhase(globalScene.phaseQueue.splice(nextRoundIndex, 1)[0], MovePhase); + } + + // Mark the corresponding Pokemon as having "joined the Round" (for doubling power later) + nextRoundPhase.pokemon.turnData.joinedRound = true; + return true; + } +} + export class VariableAtkAttr extends MoveAttr { constructor() { super(); @@ -4158,9 +4434,9 @@ export class VariableAccuracyAttr extends MoveAttr { */ export class ThunderAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { + if (!globalScene.arena.weather?.isEffectSuppressed()) { const accuracy = args[0] as Utils.NumberHolder; - const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; + const weatherType = globalScene.arena.weather?.weatherType || WeatherType.NONE; switch (weatherType) { case WeatherType.SUNNY: case WeatherType.HARSH_SUN: @@ -4184,9 +4460,9 @@ export class ThunderAccuracyAttr extends VariableAccuracyAttr { */ export class StormAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { + if (!globalScene.arena.weather?.isEffectSuppressed()) { const accuracy = args[0] as Utils.NumberHolder; - const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; + const weatherType = globalScene.arena.weather?.weatherType || WeatherType.NONE; switch (weatherType) { case WeatherType.RAIN: case WeatherType.HEAVY_RAIN: @@ -4240,9 +4516,9 @@ export class ToxicAccuracyAttr extends VariableAccuracyAttr { export class BlizzardAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { + if (!globalScene.arena.weather?.isEffectSuppressed()) { const accuracy = args[0] as Utils.NumberHolder; - const weatherType = user.scene.arena.weather?.weatherType || WeatherType.NONE; + const weatherType = globalScene.arena.weather?.weatherType || WeatherType.NONE; if (weatherType === WeatherType.HAIL || weatherType === WeatherType.SNOW) { accuracy.value = -1; return true; @@ -4400,7 +4676,7 @@ export class FormChangeItemTypeAttr extends VariableMoveTypeAttr { } if ([ user.species.speciesId, user.fusionSpecies?.speciesId ].includes(Species.ARCEUS) || [ user.species.speciesId, user.fusionSpecies?.speciesId ].includes(Species.SILVALLY)) { - const form = user.species.speciesId === Species.ARCEUS || user.species.speciesId === Species.SILVALLY ? user.formIndex : user.fusionSpecies?.formIndex!; // TODO: is this bang correct? + const form = user.species.speciesId === Species.ARCEUS || user.species.speciesId === Species.SILVALLY ? user.formIndex : user.fusionSpecies?.formIndex!; moveType.value = Type[Type[form]]; return true; @@ -4539,8 +4815,8 @@ export class WeatherBallTypeAttr extends VariableMoveTypeAttr { return false; } - if (!user.scene.arena.weather?.isEffectSuppressed(user.scene)) { - switch (user.scene.arena.weather?.weatherType) { + if (!globalScene.arena.weather?.isEffectSuppressed()) { + switch (globalScene.arena.weather?.weatherType) { case WeatherType.SUNNY: case WeatherType.HARSH_SUN: moveType.value = Type.FIRE; @@ -4590,7 +4866,7 @@ export class TerrainPulseTypeAttr extends VariableMoveTypeAttr { return false; } - const currentTerrain = user.scene.arena.getTerrainType(); + const currentTerrain = globalScene.arena.getTerrainType(); switch (currentTerrain) { case TerrainType.MISTY: moveType.value = Type.FAIRY; @@ -4750,22 +5026,6 @@ export class NeutralDamageAgainstFlyingTypeMultiplierAttr extends VariableMoveTy } } -export class WaterSuperEffectTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const multiplier = args[0] as Utils.NumberHolder; - if (target.isOfType(Type.WATER)) { - const effectivenessAgainstWater = new Utils.NumberHolder(getTypeDamageMultiplier(move.type, Type.WATER)); - applyChallenges(user.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, effectivenessAgainstWater); - if (effectivenessAgainstWater.value !== 0) { - multiplier.value *= 2 / effectivenessAgainstWater.value; - return true; - } - } - - return false; - } -} - export class IceNoEffectTypeAttr extends VariableMoveTypeMultiplierAttr { /** * Checks to see if the Target is Ice-Type or not. If so, the move will have no effect. @@ -4793,6 +5053,41 @@ export class FlyingTypeMultiplierAttr extends VariableMoveTypeMultiplierAttr { } } +/** + * Attribute for moves which have a custom type chart interaction. + */ +export class VariableMoveTypeChartAttr extends MoveAttr { + /** + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute + * @param args [0] {@linkcode NumberHolder} holding the type effectiveness + * @param args [1] A single defensive type of the target + * + * @returns true if application of the attribute succeeds + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + return false; + } +} + +/** + * This class forces Freeze-Dry to be super effective against Water Type. + */ +export class FreezeDryAttr extends VariableMoveTypeChartAttr { + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { + const multiplier = args[0] as Utils.NumberHolder; + const defType = args[1] as Type; + + if (defType === Type.WATER) { + multiplier.value = 2; + return true; + } else { + return false; + } + } +} + export class OneHitKOAccuracyAttr extends VariableAccuracyAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const accuracy = args[0] as Utils.NumberHolder; @@ -4866,7 +5161,7 @@ const crashDamageFunc = (user: Pokemon, move: Move) => { } user.damageAndUpdate(Utils.toDmgValue(user.getMaxHp() / 2), HitResult.OTHER, false, true); - user.scene.queueMessage(i18next.t("moveTriggers:keptGoingAndCrashed", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:keptGoingAndCrashed", { pokemonName: getPokemonNameWithAffix(user) })); user.turnData.damageTaken += Utils.toDmgValue(user.getMaxHp() / 2); return true; @@ -4889,7 +5184,7 @@ export class BypassRedirectAttr extends MoveAttr { export class FrenzyAttr extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.HIT, false, true); + super(true, { trigger: MoveEffectTrigger.HIT, lastHitOnly: true }); } canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]) { @@ -4956,13 +5251,13 @@ export class SemiInvulnerableAttr extends MoveEffectAttr { export class AddBattlerTagAttr extends MoveEffectAttr { public tagType: BattlerTagType; - public turnCountMin: integer; - public turnCountMax: integer; + public turnCountMin: number; + public turnCountMax: number; protected cancelOnFail: boolean; private failOnOverlap: boolean; - constructor(tagType: BattlerTagType, selfTarget: boolean = false, failOnOverlap: boolean = false, turnCountMin: integer = 0, turnCountMax?: integer, lastHitOnly: boolean = false, cancelOnFail: boolean = false) { - super(selfTarget, MoveEffectTrigger.POST_APPLY, false, lastHitOnly); + constructor(tagType: BattlerTagType, selfTarget: boolean = false, failOnOverlap: boolean = false, turnCountMin: number = 0, turnCountMax?: number, lastHitOnly: boolean = false, cancelOnFail: boolean = false) { + super(selfTarget, { lastHitOnly: lastHitOnly }); this.tagType = tagType; this.turnCountMin = turnCountMin; @@ -4998,7 +5293,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { : null; } - getTagTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer | void { + getTagTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number | void { switch (this.tagType) { case BattlerTagType.RECHARGING: case BattlerTagType.PERISH_SONG: @@ -5045,7 +5340,7 @@ export class AddBattlerTagAttr extends MoveEffectAttr { } } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { let moveChance = this.getMoveChance(user, target, move, this.selfTarget, false); if (moveChance < 0) { moveChance = 100; @@ -5112,7 +5407,7 @@ export class GulpMissileTagAttr extends MoveEffectAttr { return false; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const isCramorant = user.hasAbility(Abilities.GULP_MISSILE) && user.species.speciesId === Species.CRAMORANT; return isCramorant && !user.getTag(GulpMissileTag) ? 10 : 0; } @@ -5156,12 +5451,12 @@ export class CurseAttr extends MoveEffectAttr { apply(user: Pokemon, target: Pokemon, move:Move, args: any[]): boolean { if (user.getTypes(true).includes(Type.GHOST)) { if (target.getTag(BattlerTagType.CURSED)) { - user.scene.queueMessage(i18next.t("battle:attackFailed")); + globalScene.queueMessage(i18next.t("battle:attackFailed")); return false; } const curseRecoilDamage = Math.max(1, Math.floor(user.getMaxHp() / 2)); user.damageAndUpdate(curseRecoilDamage, HitResult.OTHER, false, true, true); - user.scene.queueMessage( + globalScene.queueMessage( i18next.t("battlerTags:cursedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(user), pokemonName: getPokemonNameWithAffix(target) @@ -5171,8 +5466,8 @@ export class CurseAttr extends MoveEffectAttr { target.addTag(BattlerTagType.CURSED, 0, move.id, user.id); return true; } else { - user.scene.unshiftPhase(new StatStageChangePhase(user.scene, user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1)); - user.scene.unshiftPhase(new StatStageChangePhase(user.scene, user.getBattlerIndex(), true, [ Stat.SPD ], -1)); + globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF ], 1)); + globalScene.unshiftPhase(new StatStageChangePhase(user.getBattlerIndex(), true, [ Stat.SPD ], -1)); return true; } } @@ -5243,7 +5538,7 @@ export class ConfuseAttr extends AddBattlerTagAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (!this.selfTarget && target.isSafeguarded(user)) { if (move.category === MoveCategory.STATUS) { - user.scene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:safeguard", { targetName: getPokemonNameWithAffix(target) })); } return false; } @@ -5303,7 +5598,7 @@ export class IgnoreAccuracyAttr extends AddBattlerTagAttr { return false; } - user.scene.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); return true; } @@ -5319,7 +5614,7 @@ export class FaintCountdownAttr extends AddBattlerTagAttr { return false; } - user.scene.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 })); + globalScene.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 })); return true; } @@ -5349,7 +5644,7 @@ export class RemoveAllSubstitutesAttr extends MoveEffectAttr { return false; } - user.scene.getField(true).forEach(pokemon => + globalScene.getField(true).forEach(pokemon => pokemon.findAndRemoveTags(tag => tag.tagType === BattlerTagType.SUBSTITUTE)); return true; } @@ -5374,7 +5669,7 @@ export class HitsTagAttr extends MoveAttr { this.doubleDamage = !!doubleDamage; } - getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return target.getTag(this.tagType) ? this.doubleDamage ? 10 : 5 : 0; } } @@ -5392,12 +5687,12 @@ export class HitsTagForDoubleDamageAttr extends HitsTagAttr { export class AddArenaTagAttr extends MoveEffectAttr { public tagType: ArenaTagType; - public turnCount: integer; + public turnCount: number; private failOnOverlap: boolean; public selfSideTarget: boolean; - constructor(tagType: ArenaTagType, turnCount?: integer | null, failOnOverlap: boolean = false, selfSideTarget: boolean = false) { - super(true, MoveEffectTrigger.POST_APPLY); + constructor(tagType: ArenaTagType, turnCount?: number | null, failOnOverlap: boolean = false, selfSideTarget: boolean = false) { + super(true); this.tagType = tagType; this.turnCount = turnCount!; // TODO: is the bang correct? @@ -5411,7 +5706,8 @@ export class AddArenaTagAttr extends MoveEffectAttr { } if ((move.chance < 0 || move.chance === 100 || user.randSeedInt(100) < move.chance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) { - user.scene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; + globalScene.arena.addTag(this.tagType, this.turnCount, move.id, user.id, side); return true; } @@ -5420,7 +5716,7 @@ export class AddArenaTagAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc | null { return this.failOnOverlap - ? (user, target, move) => !user.scene.arena.getTagOnSide(this.tagType, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY) + ? (user, target, move) => !globalScene.arena.getTagOnSide(this.tagType, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY) : null; } } @@ -5435,7 +5731,7 @@ export class RemoveArenaTagsAttr extends MoveEffectAttr { public selfSideTarget: boolean; constructor(tagTypes: ArenaTagType[], selfSideTarget: boolean) { - super(true, MoveEffectTrigger.POST_APPLY); + super(true); this.tagTypes = tagTypes; this.selfSideTarget = selfSideTarget; @@ -5449,7 +5745,7 @@ export class RemoveArenaTagsAttr extends MoveEffectAttr { const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; for (const tagType of this.tagTypes) { - user.scene.arena.removeTagOnSide(tagType, side); + globalScene.arena.removeTagOnSide(tagType, side); } return true; @@ -5460,7 +5756,7 @@ export class AddArenaTrapTagAttr extends AddArenaTagAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - const tag = user.scene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag; + const tag = globalScene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag; if (!tag) { return true; } @@ -5484,9 +5780,9 @@ export class AddArenaTrapTagHitAttr extends AddArenaTagAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const moveChance = this.getMoveChance(user, target, move, this.selfTarget, true); const side = (this.selfSideTarget ? user : target).isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - const tag = user.scene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag; + const tag = globalScene.arena.getTagOnSide(this.tagType, side) as ArenaTrapTag; if ((moveChance < 0 || moveChance === 100 || user.randSeedInt(100) < moveChance) && user.getLastXMoves(1)[0]?.result === MoveResult.SUCCESS) { - user.scene.arena.addTag(this.tagType, 0, move.id, user.id, side); + globalScene.arena.addTag(this.tagType, 0, move.id, user.id, side); if (!tag) { return true; } @@ -5501,7 +5797,7 @@ export class RemoveArenaTrapAttr extends MoveEffectAttr { private targetBothSides: boolean; constructor(targetBothSides: boolean = false) { - super(true, MoveEffectTrigger.PRE_APPLY); + super(true, { trigger: MoveEffectTrigger.PRE_APPLY }); this.targetBothSides = targetBothSides; } @@ -5512,20 +5808,20 @@ export class RemoveArenaTrapAttr extends MoveEffectAttr { } if (this.targetBothSides) { - user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, ArenaTagSide.ENEMY); } else { - user.scene.arena.removeTagOnSide(ArenaTagType.SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.TOXIC_SPIKES, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.STEALTH_ROCK, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.STICKY_WEB, target.isPlayer() ? ArenaTagSide.ENEMY : ArenaTagSide.PLAYER); } return true; @@ -5537,7 +5833,7 @@ export class RemoveScreensAttr extends MoveEffectAttr { private targetBothSides: boolean; constructor(targetBothSides: boolean = false) { - super(true, MoveEffectTrigger.PRE_APPLY); + super(true, { trigger: MoveEffectTrigger.PRE_APPLY }); this.targetBothSides = targetBothSides; } @@ -5548,17 +5844,17 @@ export class RemoveScreensAttr extends MoveEffectAttr { } if (this.targetBothSides) { - user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.PLAYER); + globalScene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.PLAYER); - user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.REFLECT, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, ArenaTagSide.ENEMY); } else { - user.scene.arena.removeTagOnSide(ArenaTagType.REFLECT, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); - user.scene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.REFLECT, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.LIGHT_SCREEN, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); + globalScene.arena.removeTagOnSide(ArenaTagType.AURORA_VEIL, target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY); } return true; @@ -5575,7 +5871,7 @@ export class SwapArenaTagsAttr extends MoveEffectAttr { constructor(SwapTags: ArenaTagType[]) { - super(true, MoveEffectTrigger.POST_APPLY); + super(true); this.SwapTags = SwapTags; } @@ -5584,25 +5880,25 @@ export class SwapArenaTagsAttr extends MoveEffectAttr { return false; } - const tagPlayerTemp = user.scene.arena.findTagsOnSide((t => this.SwapTags.includes(t.tagType)), ArenaTagSide.PLAYER); - const tagEnemyTemp = user.scene.arena.findTagsOnSide((t => this.SwapTags.includes(t.tagType)), ArenaTagSide.ENEMY); + const tagPlayerTemp = globalScene.arena.findTagsOnSide((t => this.SwapTags.includes(t.tagType)), ArenaTagSide.PLAYER); + const tagEnemyTemp = globalScene.arena.findTagsOnSide((t => this.SwapTags.includes(t.tagType)), ArenaTagSide.ENEMY); if (tagPlayerTemp) { for (const swapTagsType of tagPlayerTemp) { - user.scene.arena.removeTagOnSide(swapTagsType.tagType, ArenaTagSide.PLAYER, true); - user.scene.arena.addTag(swapTagsType.tagType, swapTagsType.turnCount, swapTagsType.sourceMove, swapTagsType.sourceId!, ArenaTagSide.ENEMY, true); // TODO: is the bang correct? + globalScene.arena.removeTagOnSide(swapTagsType.tagType, ArenaTagSide.PLAYER, true); + globalScene.arena.addTag(swapTagsType.tagType, swapTagsType.turnCount, swapTagsType.sourceMove, swapTagsType.sourceId!, ArenaTagSide.ENEMY, true); // TODO: is the bang correct? } } if (tagEnemyTemp) { for (const swapTagsType of tagEnemyTemp) { - user.scene.arena.removeTagOnSide(swapTagsType.tagType, ArenaTagSide.ENEMY, true); - user.scene.arena.addTag(swapTagsType.tagType, swapTagsType.turnCount, swapTagsType.sourceMove, swapTagsType.sourceId!, ArenaTagSide.PLAYER, true); // TODO: is the bang correct? + globalScene.arena.removeTagOnSide(swapTagsType.tagType, ArenaTagSide.ENEMY, true); + globalScene.arena.addTag(swapTagsType.tagType, swapTagsType.turnCount, swapTagsType.sourceMove, swapTagsType.sourceId!, ArenaTagSide.PLAYER, true); // TODO: is the bang correct? } } - user.scene.queueMessage(i18next.t("moveTriggers:swapArenaTags", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:swapArenaTags", { pokemonName: getPokemonNameWithAffix(user) })); return true; } } @@ -5655,40 +5951,40 @@ export class RevivalBlessingAttr extends MoveEffectAttr { return new Promise(resolve => { // If user is player, checks if the user has fainted pokemon if (user instanceof PlayerPokemon - && user.scene.getParty().findIndex(p => p.isFainted()) > -1) { + && globalScene.getPlayerParty().findIndex(p => p.isFainted()) > -1) { (user as PlayerPokemon).revivalBlessing().then(() => { resolve(true); }); // If user is enemy, checks that it is a trainer, and it has fainted non-boss pokemon in party } else if (user instanceof EnemyPokemon && user.hasTrainer() - && user.scene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { + && globalScene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { // Selects a random fainted pokemon - const faintedPokemon = user.scene.getEnemyParty().filter(p => p.isFainted() && !p.isBoss()); + const faintedPokemon = globalScene.getEnemyParty().filter(p => p.isFainted() && !p.isBoss()); const pokemon = faintedPokemon[user.randSeedInt(faintedPokemon.length)]; - const slotIndex = user.scene.getEnemyParty().findIndex(p => pokemon.id === p.id); + const slotIndex = globalScene.getEnemyParty().findIndex(p => pokemon.id === p.id); pokemon.resetStatus(); pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - user.scene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); + globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: getPokemonNameWithAffix(pokemon) }), 0, true); - if (user.scene.currentBattle.double && user.scene.getEnemyParty().length > 1) { + if (globalScene.currentBattle.double && globalScene.getEnemyParty().length > 1) { const allyPokemon = user.getAlly(); if (slotIndex <= 1) { - user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, false)); + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, false)); } else if (allyPokemon.isFainted()) { - user.scene.unshiftPhase(new SwitchSummonPhase(user.scene, SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false)); + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, false)); } } resolve(true); } else { - user.scene.queueMessage(i18next.t("battle:attackFailed")); + globalScene.queueMessage(i18next.t("battle:attackFailed")); resolve(false); } }); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { - if (user.hasTrainer() && user.scene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + if (user.hasTrainer() && globalScene.getEnemyParty().findIndex(p => p.isFainted() && !p.isBoss()) > -1) { return 20; } @@ -5696,12 +5992,13 @@ export class RevivalBlessingAttr extends MoveEffectAttr { } } + export class ForceSwitchOutAttr extends MoveEffectAttr { constructor( private selfSwitch: boolean = false, private switchType: SwitchType = SwitchType.SWITCH ) { - super(false, MoveEffectTrigger.POST_APPLY, false, true); + super(false, { lastHitOnly: true }); } isBatonPass() { @@ -5714,59 +6011,147 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { return false; } - /** - * Move the switch out logic inside the conditional block - * This ensures that the switch out only happens when the conditions are met - */ + /** The {@linkcode Pokemon} to be switched out with this effect */ const switchOutTarget = this.selfSwitch ? user : target; + + // If the switch-out target is a Dondozo with a Tatsugiri in its mouth + // (e.g. when it uses Flip Turn), make it spit out the Tatsugiri before switching out. + switchOutTarget.lapseTag(BattlerTagType.COMMANDED); + if (switchOutTarget instanceof PlayerPokemon) { - // Switch out logic for the player's Pokemon - if (switchOutTarget.scene.getParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + /** + * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch + * If it did, the user of U-turn or Volt Switch will not be switched out. + */ + if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + && [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id) + ) { + if (this.hpDroppedBelowHalf(target)) { + return false; + } + } + + // Find indices of off-field Pokemon that are eligible to be switched into + const eligibleNewIndices: number[] = []; + globalScene.getPlayerParty().forEach((pokemon, index) => { + if (pokemon.isAllowedInBattle() && !pokemon.isOnField()) { + eligibleNewIndices.push(index); + } + }); + + if (eligibleNewIndices.length < 1) { return false; } if (switchOutTarget.hp > 0) { - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - user.scene.prependToPhase(new SwitchPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), true, true), MoveEndPhase); - return true; + if (this.switchType === SwitchType.FORCE_SWITCH) { + switchOutTarget.leaveField(true); + const slotIndex = eligibleNewIndices[user.randSeedInt(eligibleNewIndices.length)]; + globalScene.prependToPhase( + new SwitchSummonPhase( + this.switchType, + switchOutTarget.getFieldIndex(), + slotIndex, + false, + true + ), + MoveEndPhase + ); + } else { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + globalScene.prependToPhase( + new SwitchPhase( + this.switchType, + switchOutTarget.getFieldIndex(), + true, + true + ), + MoveEndPhase + ); + return true; + } } return false; - } else if (user.scene.currentBattle.battleType !== BattleType.WILD) { - // Switch out logic for trainer battles - if (switchOutTarget.scene.getEnemyParty().filter((p) => p.isAllowedInBattle() && !p.isOnField()).length < 1) { + } else if (globalScene.currentBattle.battleType !== BattleType.WILD) { // Switch out logic for enemy trainers + // Find indices of off-field Pokemon that are eligible to be switched into + const eligibleNewIndices: number[] = []; + globalScene.getEnemyParty().forEach((pokemon, index) => { + if (pokemon.isAllowedInBattle() && !pokemon.isOnField()) { + eligibleNewIndices.push(index); + } + }); + + if (eligibleNewIndices.length < 1) { return false; } if (switchOutTarget.hp > 0) { - // for opponent switching out - switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); - user.scene.prependToPhase(new SwitchSummonPhase(user.scene, this.switchType, switchOutTarget.getFieldIndex(), - (user.scene.currentBattle.trainer ? user.scene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), - false, false), MoveEndPhase); + if (this.switchType === SwitchType.FORCE_SWITCH) { + switchOutTarget.leaveField(true); + const slotIndex = eligibleNewIndices[user.randSeedInt(eligibleNewIndices.length)]; + globalScene.prependToPhase( + new SwitchSummonPhase( + this.switchType, + switchOutTarget.getFieldIndex(), + slotIndex, + false, + false + ), + MoveEndPhase + ); + } else { + switchOutTarget.leaveField(this.switchType === SwitchType.SWITCH); + globalScene.prependToPhase( + new SwitchSummonPhase( + this.switchType, + switchOutTarget.getFieldIndex(), + (globalScene.currentBattle.trainer ? globalScene.currentBattle.trainer.getNextSummonIndex((switchOutTarget as EnemyPokemon).trainerSlot) : 0), + false, + false + ), + MoveEndPhase + ); + } } - } else { - // Switch out logic for everything else (eg: WILD battles) - if (user.scene.currentBattle.waveIndex % 10 === 0) { + } else { // Switch out logic for wild pokemon + /** + * Check if Wimp Out/Emergency Exit activates due to being hit by U-turn or Volt Switch + * If it did, the user of U-turn or Volt Switch will not be switched out. + */ + if (target.getAbility().hasAttr(PostDamageForceSwitchAbAttr) + && [ Moves.U_TURN, Moves.VOLT_SWITCH, Moves.FLIP_TURN ].includes(move.id) + ) { + if (this.hpDroppedBelowHalf(target)) { + return false; + } + } + + if (globalScene.currentBattle.waveIndex % 10 === 0) { + return false; + } + + // Don't allow wild mons to flee with U-turn et al. + if (this.selfSwitch && !user.isPlayer() && move.category !== MoveCategory.STATUS) { return false; } if (switchOutTarget.hp > 0) { switchOutTarget.leaveField(false); - user.scene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); + globalScene.queueMessage(i18next.t("moveTriggers:fled", { pokemonName: getPokemonNameWithAffix(switchOutTarget) }), null, true, 500); // in double battles redirect potential moves off fled pokemon - if (switchOutTarget.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { const allyPokemon = switchOutTarget.getAlly(); - switchOutTarget.scene.redirectPokemonMoves(switchOutTarget, allyPokemon); + globalScene.redirectPokemonMoves(switchOutTarget, allyPokemon); } } if (!switchOutTarget.getAlly()?.isActive(true)) { - user.scene.clearEnemyHeldItemModifiers(); + globalScene.clearEnemyHeldItemModifiers(); if (switchOutTarget.hp) { - user.scene.pushPhase(new BattleEndPhase(user.scene)); - user.scene.pushPhase(new NewBattlePhase(user.scene)); + globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.pushPhase(new NewBattlePhase()); } } } @@ -5794,7 +6179,13 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { return false; } - if (!player && user.scene.currentBattle.isBattleMysteryEncounter() && !user.scene.currentBattle.mysteryEncounter?.fleeAllowed) { + // Dondozo with an allied Tatsugiri in its mouth cannot be forced out + const commandedTag = switchOutTarget.getTag(BattlerTagType.COMMANDED); + if (commandedTag?.getSourcePokemon()?.isActive(true)) { + return false; + } + + if (!player && globalScene.currentBattle.isBattleMysteryEncounter() && !globalScene.currentBattle.mysteryEncounter?.fleeAllowed) { // Don't allow wild opponents to be force switched during MEs with flee disabled return false; } @@ -5804,46 +6195,60 @@ export class ForceSwitchOutAttr extends MoveEffectAttr { return !blockedByAbility.value; } - if (!player && user.scene.currentBattle.battleType === BattleType.WILD) { + if (!player && globalScene.currentBattle.battleType === BattleType.WILD) { if (this.isBatonPass()) { return false; } // Don't allow wild opponents to flee on the boss stage since it can ruin a run early on - if (user.scene.currentBattle.waveIndex % 10 === 0) { + if (globalScene.currentBattle.waveIndex % 10 === 0) { return false; } } - const party = player ? user.scene.getParty() : user.scene.getEnemyParty(); - return (!player && !user.scene.currentBattle.battleType) + const party = player ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + return (!player && !globalScene.currentBattle.battleType) || party.filter(p => p.isAllowedInBattle() - && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > user.scene.currentBattle.getBattlerCount(); + && (player || (p as EnemyPokemon).trainerSlot === (switchOutTarget as EnemyPokemon).trainerSlot)).length > globalScene.currentBattle.getBattlerCount(); }; } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { - if (!user.scene.getEnemyParty().find(p => p.isActive() && !p.isOnField())) { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + if (!globalScene.getEnemyParty().find(p => p.isActive() && !p.isOnField())) { return -20; } let ret = this.selfSwitch ? Math.floor((1 - user.getHpRatio()) * 20) : super.getUserBenefitScore(user, target, move); if (this.selfSwitch && this.isBatonPass()) { - const statStageTotal = user.getStatStages().reduce((s: integer, total: integer) => total += s, 0); + const statStageTotal = user.getStatStages().reduce((s: number, total: number) => total += s, 0); ret = ret / 2 + (Phaser.Tweens.Builders.GetEaseFunction("Sine.easeOut")(Math.min(Math.abs(statStageTotal), 10) / 10) * (statStageTotal >= 0 ? 10 : -10)); } return ret; } -} + /** + * Helper function to check if the Pokémon's health is below half after taking damage. + * Used for an edge case interaction with Wimp Out/Emergency Exit. + * If the Ability activates due to being hit by U-turn or Volt Switch, the user of that move will not be switched out. + */ + hpDroppedBelowHalf(target: Pokemon): boolean { + const pokemonHealth = target.hp; + const maxPokemonHealth = target.getMaxHp(); + const damageTaken = target.turnData.damageTaken; + const initialHealth = pokemonHealth + damageTaken; + + // Check if the Pokémon's health has dropped below half after the damage + return initialHealth >= maxPokemonHealth / 2 && pokemonHealth < maxPokemonHealth / 2; + } +} export class ChillyReceptionAttr extends ForceSwitchOutAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - user.scene.arena.trySetWeather(WeatherType.SNOW, true); + globalScene.arena.trySetWeather(WeatherType.SNOW, true); return super.apply(user, target, move, args); } getCondition(): MoveConditionFunc { // chilly reception move will go through if the weather is change-able to snow, or the user can switch out, else move will fail - return (user, target, move) => user.scene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move); + return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move); } } export class RemoveTypeAttr extends MoveEffectAttr { @@ -5852,7 +6257,7 @@ export class RemoveTypeAttr extends MoveEffectAttr { private messageCallback: ((user: Pokemon) => void) | undefined; constructor(removedType: Type, messageCallback?: (user: Pokemon) => void) { - super(true, MoveEffectTrigger.POST_TARGET); + super(true, { trigger: MoveEffectTrigger.POST_TARGET }); this.removedType = removedType; this.messageCallback = messageCallback; @@ -5901,7 +6306,7 @@ export class CopyTypeAttr extends MoveEffectAttr { user.summonData.types = targetTypes; user.updateInfo(); - user.scene.queueMessage(i18next.t("moveTriggers:copyType", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:copyType", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -5921,22 +6326,114 @@ export class CopyBiomeTypeAttr extends MoveEffectAttr { return false; } - const biomeType = user.scene.arena.getTypeForBiome(); + const terrainType = globalScene.arena.getTerrainType(); + let typeChange: Type; + if (terrainType !== TerrainType.NONE) { + typeChange = this.getTypeForTerrain(globalScene.arena.getTerrainType()); + } else { + typeChange = this.getTypeForBiome(globalScene.arena.biomeType); + } - user.summonData.types = [ biomeType ]; + user.summonData.types = [ typeChange ]; user.updateInfo(); - user.scene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), typeName: i18next.t(`pokemonInfo:Type.${Type[biomeType]}`) })); + globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), typeName: i18next.t(`pokemonInfo:Type.${Type[typeChange]}`) })); return true; } + + /** + * Retrieves a type from the current terrain + * @param terrainType {@linkcode TerrainType} + * @returns {@linkcode Type} + */ + private getTypeForTerrain(terrainType: TerrainType): Type { + switch (terrainType) { + case TerrainType.ELECTRIC: + return Type.ELECTRIC; + case TerrainType.MISTY: + return Type.FAIRY; + case TerrainType.GRASSY: + return Type.GRASS; + case TerrainType.PSYCHIC: + return Type.PSYCHIC; + case TerrainType.NONE: + default: + return Type.UNKNOWN; + } + } + + /** + * Retrieves a type from the current biome + * @param biomeType {@linkcode Biome} + * @returns {@linkcode Type} + */ + private getTypeForBiome(biomeType: Biome): Type { + switch (biomeType) { + case Biome.TOWN: + case Biome.PLAINS: + case Biome.METROPOLIS: + return Type.NORMAL; + case Biome.GRASS: + case Biome.TALL_GRASS: + return Type.GRASS; + case Biome.FOREST: + case Biome.JUNGLE: + return Type.BUG; + case Biome.SLUM: + case Biome.SWAMP: + return Type.POISON; + case Biome.SEA: + case Biome.BEACH: + case Biome.LAKE: + case Biome.SEABED: + return Type.WATER; + case Biome.MOUNTAIN: + return Type.FLYING; + case Biome.BADLANDS: + return Type.GROUND; + case Biome.CAVE: + case Biome.DESERT: + return Type.ROCK; + case Biome.ICE_CAVE: + case Biome.SNOWY_FOREST: + return Type.ICE; + case Biome.MEADOW: + case Biome.FAIRY_CAVE: + case Biome.ISLAND: + return Type.FAIRY; + case Biome.POWER_PLANT: + return Type.ELECTRIC; + case Biome.VOLCANO: + return Type.FIRE; + case Biome.GRAVEYARD: + case Biome.TEMPLE: + return Type.GHOST; + case Biome.DOJO: + case Biome.CONSTRUCTION_SITE: + return Type.FIGHTING; + case Biome.FACTORY: + case Biome.LABORATORY: + return Type.STEEL; + case Biome.RUINS: + case Biome.SPACE: + return Type.PSYCHIC; + case Biome.WASTELAND: + case Biome.END: + return Type.DRAGON; + case Biome.ABYSS: + return Type.DARK; + default: + return Type.UNKNOWN; + } + } } export class ChangeTypeAttr extends MoveEffectAttr { private type: Type; constructor(type: Type) { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); this.type = type; } @@ -5945,7 +6442,7 @@ export class ChangeTypeAttr extends MoveEffectAttr { target.summonData.types = [ this.type ]; target.updateInfo(); - user.scene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(target), typeName: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) })); + globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoType", { pokemonName: getPokemonNameWithAffix(target), typeName: i18next.t(`pokemonInfo:Type.${Type[this.type]}`) })); return true; } @@ -5959,7 +6456,7 @@ export class AddTypeAttr extends MoveEffectAttr { private type: Type; constructor(type: Type) { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); this.type = type; } @@ -5968,7 +6465,7 @@ export class AddTypeAttr extends MoveEffectAttr { target.summonData.addedType = this.type; target.updateInfo(); - user.scene.queueMessage(i18next.t("moveTriggers:addType", { typeName: i18next.t(`pokemonInfo:Type.${Type[this.type]}`), pokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:addType", { typeName: i18next.t(`pokemonInfo:Type.${Type[this.type]}`), pokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -5990,91 +6487,414 @@ export class FirstMoveTypeAttr extends MoveEffectAttr { const firstMoveType = target.getMoveset()[0]?.getMove().type!; // TODO: is this bang correct? user.summonData.types = [ firstMoveType ]; - user.scene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${Type[firstMoveType]}`) })); + globalScene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: i18next.t(`pokemonInfo:Type.${Type[firstMoveType]}`) })); return true; } } -export class RandomMovesetMoveAttr extends OverrideMoveEffectAttr { - private enemyMoveset: boolean | null; +/** + * Attribute used to call a move. + * Used by other move attributes: {@linkcode RandomMoveAttr}, {@linkcode RandomMovesetMoveAttr}, {@linkcode CopyMoveAttr} + * @see {@linkcode apply} for move call + * @extends OverrideMoveEffectAttr + */ +class CallMoveAttr extends OverrideMoveEffectAttr { + protected invalidMoves: Moves[]; + protected hasTarget: boolean; + async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + const replaceMoveTarget = move.moveTarget === MoveTarget.NEAR_OTHER ? MoveTarget.NEAR_ENEMY : undefined; + const moveTargets = getMoveTargets(user, move.id, replaceMoveTarget); + if (moveTargets.targets.length === 0) { + return false; + } + const targets = moveTargets.multiple || moveTargets.targets.length === 1 + ? moveTargets.targets + : [ this.hasTarget ? target.getBattlerIndex() : moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; // account for Mirror Move having a target already + user.getMoveQueue().push({ move: move.id, targets: targets, virtual: true, ignorePP: true }); + globalScene.unshiftPhase(new MovePhase(user, targets, new PokemonMove(move.id, 0, 0, true), true, true)); - constructor(enemyMoveset?: boolean) { + await Promise.resolve(initMoveAnim(move.id).then(() => { + loadMoveAnimAssets([ move.id ], true); + })); + return true; + } +} + +/** + * Attribute used to call a random move. + * Used for {@linkcode Moves.METRONOME} + * @see {@linkcode apply} for move selection and move call + * @extends CallMoveAttr to call a selected move + */ +export class RandomMoveAttr extends CallMoveAttr { + constructor(invalidMoves: Moves[]) { super(); - - this.enemyMoveset = enemyMoveset!; // TODO: is this bang correct? + this.invalidMoves = invalidMoves; } - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const moveset = (!this.enemyMoveset ? user : target).getMoveset(); - const moves = moveset.filter(m => !m?.getMove().hasFlag(MoveFlags.IGNORE_VIRTUAL)); - if (moves.length) { - const move = moves[user.randSeedInt(moves.length)]; - const moveIndex = moveset.findIndex(m => m?.moveId === move?.moveId); - const moveTargets = getMoveTargets(user, move?.moveId!); // TODO: is this bang correct? - if (!moveTargets.targets.length) { + /** + * This function exists solely to allow tests to override the randomly selected move by mocking this function. + */ + public getMoveOverride(): Moves | null { + return null; + } + + /** + * User calls a random moveId. + * + * Invalid moves are indicated by what is passed in to invalidMoves: {@linkcode invalidMetronomeMoves} + * @param user Pokemon that used the move and will call a random move + * @param target Pokemon that will be targeted by the random move (if single target) + * @param move Move being used + * @param args Unused + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + const moveIds = Utils.getEnumValues(Moves).map(m => !this.invalidMoves.includes(m) && !allMoves[m].name.endsWith(" (N)") ? m : Moves.NONE); + let moveId: Moves = Moves.NONE; + do { + moveId = this.getMoveOverride() ?? moveIds[user.randSeedInt(moveIds.length)]; + } + while (moveId === Moves.NONE); + return super.apply(user, target, allMoves[moveId], args); + } +} + +/** + * Attribute used to call a random move in the user or party's moveset. + * Used for {@linkcode Moves.ASSIST} and {@linkcode Moves.SLEEP_TALK} + * + * Fails if the user has no callable moves. + * + * Invalid moves are indicated by what is passed in to invalidMoves: {@linkcode invalidAssistMoves} or {@linkcode invalidSleepTalkMoves} + * @extends RandomMoveAttr to use the callMove function on a moveId + * @see {@linkcode getCondition} for move selection + */ +export class RandomMovesetMoveAttr extends CallMoveAttr { + private includeParty: boolean; + private moveId: number; + constructor(invalidMoves: Moves[], includeParty: boolean = false) { + super(); + this.includeParty = includeParty; + this.invalidMoves = invalidMoves; + } + + /** + * User calls a random moveId selected in {@linkcode getCondition} + * @param user Pokemon that used the move and will call a random move + * @param target Pokemon that will be targeted by the random move (if single target) + * @param move Move being used + * @param args Unused + */ + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + return super.apply(user, target, allMoves[this.moveId], args); + } + + getCondition(): MoveConditionFunc { + return (user, target, move) => { + // includeParty will be true for Assist, false for Sleep Talk + let allies: Pokemon[]; + if (this.includeParty) { + allies = user.isPlayer() ? globalScene.getPlayerParty().filter(p => p !== user) : globalScene.getEnemyParty().filter(p => p !== user); + } else { + allies = [ user ]; + } + const partyMoveset = allies.map(p => p.moveset).flat(); + const moves = partyMoveset.filter(m => !this.invalidMoves.includes(m!.moveId) && !m!.getMove().name.endsWith(" (N)")); + if (moves.length === 0) { return false; } - let selectTargets: BattlerIndex[]; - switch (true) { - case (moveTargets.multiple || moveTargets.targets.length === 1): { - selectTargets = moveTargets.targets; - break; - } - case (moveTargets.targets.indexOf(target.getBattlerIndex()) > -1): { - selectTargets = [ target.getBattlerIndex() ]; - break; - } - default: { - moveTargets.targets.splice(moveTargets.targets.indexOf(user.getAlly().getBattlerIndex())); - selectTargets = [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; - break; - } - } - const targets = selectTargets; - user.getMoveQueue().push({ move: move?.moveId!, targets: targets, ignorePP: true }); // TODO: is this bang correct? - user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, moveset[moveIndex]!, true)); // There's a PR to re-do the move(s) that use this Attr, gonna put `!` for now + + this.moveId = moves[user.randSeedInt(moves.length)]!.moveId; return true; - } - - return false; + }; } } -export class RandomMoveAttr extends OverrideMoveEffectAttr { - apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { - return new Promise(resolve => { - const moveIds = Utils.getEnumValues(Moves).filter(m => !allMoves[m].hasFlag(MoveFlags.IGNORE_VIRTUAL) && !allMoves[m].name.endsWith(" (N)")); - const moveId = moveIds[user.randSeedInt(moveIds.length)]; +const invalidMetronomeMoves: Moves[] = [ + Moves.AFTER_YOU, + Moves.APPLE_ACID, + Moves.ARMOR_CANNON, + Moves.ASSIST, + Moves.ASTRAL_BARRAGE, + Moves.AURA_WHEEL, + Moves.BANEFUL_BUNKER, + Moves.BEAK_BLAST, + Moves.BEHEMOTH_BASH, + Moves.BEHEMOTH_BLADE, + Moves.BELCH, + Moves.BESTOW, + Moves.BLAZING_TORQUE, + Moves.BODY_PRESS, + Moves.BRANCH_POKE, + Moves.BREAKING_SWIPE, + Moves.CELEBRATE, + Moves.CHATTER, + Moves.CHILLING_WATER, + Moves.CHILLY_RECEPTION, + Moves.CLANGOROUS_SOUL, + Moves.COLLISION_COURSE, + Moves.COMBAT_TORQUE, + Moves.COMEUPPANCE, + Moves.COPYCAT, + Moves.COUNTER, + Moves.COVET, + Moves.CRAFTY_SHIELD, + Moves.DECORATE, + Moves.DESTINY_BOND, + Moves.DETECT, + Moves.DIAMOND_STORM, + Moves.DOODLE, + Moves.DOUBLE_IRON_BASH, + Moves.DOUBLE_SHOCK, + Moves.DRAGON_ASCENT, + Moves.DRAGON_ENERGY, + Moves.DRUM_BEATING, + Moves.DYNAMAX_CANNON, + Moves.ELECTRO_DRIFT, + Moves.ENDURE, + Moves.ETERNABEAM, + Moves.FALSE_SURRENDER, + Moves.FEINT, + Moves.FIERY_WRATH, + Moves.FILLET_AWAY, + Moves.FLEUR_CANNON, + Moves.FOCUS_PUNCH, + Moves.FOLLOW_ME, + Moves.FREEZE_SHOCK, + Moves.FREEZING_GLARE, + Moves.GLACIAL_LANCE, + Moves.GRAV_APPLE, + Moves.HELPING_HAND, + Moves.HOLD_HANDS, + Moves.HYPER_DRILL, + Moves.HYPERSPACE_FURY, + Moves.HYPERSPACE_HOLE, + Moves.ICE_BURN, + Moves.INSTRUCT, + Moves.JET_PUNCH, + Moves.JUNGLE_HEALING, + Moves.KINGS_SHIELD, + Moves.LIFE_DEW, + Moves.LIGHT_OF_RUIN, + Moves.MAKE_IT_RAIN, + Moves.MAGICAL_TORQUE, + Moves.MAT_BLOCK, + Moves.ME_FIRST, + Moves.METEOR_ASSAULT, + Moves.METRONOME, + Moves.MIMIC, + Moves.MIND_BLOWN, + Moves.MIRROR_COAT, + Moves.MIRROR_MOVE, + Moves.MOONGEIST_BEAM, + Moves.NATURE_POWER, + Moves.NATURES_MADNESS, + Moves.NOXIOUS_TORQUE, + Moves.OBSTRUCT, + Moves.ORDER_UP, + Moves.ORIGIN_PULSE, + Moves.OVERDRIVE, + Moves.PHOTON_GEYSER, + Moves.PLASMA_FISTS, + Moves.POPULATION_BOMB, + Moves.POUNCE, + Moves.POWER_SHIFT, + Moves.PRECIPICE_BLADES, + Moves.PROTECT, + Moves.PYRO_BALL, + Moves.QUASH, + Moves.QUICK_GUARD, + Moves.RAGE_FIST, + Moves.RAGE_POWDER, + Moves.RAGING_BULL, + Moves.RAGING_FURY, + Moves.RELIC_SONG, + Moves.REVIVAL_BLESSING, + Moves.RUINATION, + Moves.SALT_CURE, + Moves.SECRET_SWORD, + Moves.SHED_TAIL, + Moves.SHELL_TRAP, + Moves.SILK_TRAP, + Moves.SKETCH, + Moves.SLEEP_TALK, + Moves.SNAP_TRAP, + Moves.SNARL, + Moves.SNATCH, + Moves.SNORE, + Moves.SNOWSCAPE, + Moves.SPECTRAL_THIEF, + Moves.SPICY_EXTRACT, + Moves.SPIKY_SHIELD, + Moves.SPIRIT_BREAK, + Moves.SPOTLIGHT, + Moves.STEAM_ERUPTION, + Moves.STEEL_BEAM, + Moves.STRANGE_STEAM, + Moves.STRUGGLE, + Moves.SUNSTEEL_STRIKE, + Moves.SURGING_STRIKES, + Moves.SWITCHEROO, + Moves.TECHNO_BLAST, + Moves.TERA_STARSTORM, + Moves.THIEF, + Moves.THOUSAND_ARROWS, + Moves.THOUSAND_WAVES, + Moves.THUNDER_CAGE, + Moves.THUNDEROUS_KICK, + Moves.TIDY_UP, + Moves.TRAILBLAZE, + Moves.TRANSFORM, + Moves.TRICK, + Moves.TWIN_BEAM, + Moves.V_CREATE, + Moves.WICKED_BLOW, + Moves.WICKED_TORQUE, + Moves.WIDE_GUARD, +]; - const moveTargets = getMoveTargets(user, moveId); - if (!moveTargets.targets.length) { - resolve(false); - return; - } - const targets = moveTargets.multiple || moveTargets.targets.length === 1 - ? moveTargets.targets - : moveTargets.targets.indexOf(target.getBattlerIndex()) > -1 - ? [ target.getBattlerIndex() ] - : [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; - user.getMoveQueue().push({ move: moveId, targets: targets, ignorePP: true }); - user.scene.unshiftPhase(new MovePhase(user.scene, user, targets, new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(user.scene, moveId).then(() => { - loadMoveAnimAssets(user.scene, [ moveId ], true) - .then(() => resolve(true)); - }); - }); - } -} +const invalidAssistMoves: Moves[] = [ + Moves.ASSIST, + Moves.BANEFUL_BUNKER, + Moves.BEAK_BLAST, + Moves.BELCH, + Moves.BESTOW, + Moves.BOUNCE, + Moves.CELEBRATE, + Moves.CHATTER, + Moves.CIRCLE_THROW, + Moves.COPYCAT, + Moves.COUNTER, + Moves.COVET, + Moves.DESTINY_BOND, + Moves.DETECT, + Moves.DIG, + Moves.DIVE, + Moves.DRAGON_TAIL, + Moves.ENDURE, + Moves.FEINT, + Moves.FLY, + Moves.FOCUS_PUNCH, + Moves.FOLLOW_ME, + Moves.HELPING_HAND, + Moves.HOLD_HANDS, + Moves.KINGS_SHIELD, + Moves.MAT_BLOCK, + Moves.ME_FIRST, + Moves.METRONOME, + Moves.MIMIC, + Moves.MIRROR_COAT, + Moves.MIRROR_MOVE, + Moves.NATURE_POWER, + Moves.PHANTOM_FORCE, + Moves.PROTECT, + Moves.RAGE_POWDER, + Moves.ROAR, + Moves.SHADOW_FORCE, + Moves.SHELL_TRAP, + Moves.SKETCH, + Moves.SKY_DROP, + Moves.SLEEP_TALK, + Moves.SNATCH, + Moves.SPIKY_SHIELD, + Moves.SPOTLIGHT, + Moves.STRUGGLE, + Moves.SWITCHEROO, + Moves.THIEF, + Moves.TRANSFORM, + Moves.TRICK, + Moves.WHIRLWIND, +]; + +const invalidSleepTalkMoves: Moves[] = [ + Moves.ASSIST, + Moves.BELCH, + Moves.BEAK_BLAST, + Moves.BIDE, + Moves.BOUNCE, + Moves.COPYCAT, + Moves.DIG, + Moves.DIVE, + Moves.DYNAMAX_CANNON, + Moves.FREEZE_SHOCK, + Moves.FLY, + Moves.FOCUS_PUNCH, + Moves.GEOMANCY, + Moves.ICE_BURN, + Moves.ME_FIRST, + Moves.METRONOME, + Moves.MIRROR_MOVE, + Moves.MIMIC, + Moves.PHANTOM_FORCE, + Moves.RAZOR_WIND, + Moves.SHADOW_FORCE, + Moves.SHELL_TRAP, + Moves.SKETCH, + Moves.SKULL_BASH, + Moves.SKY_ATTACK, + Moves.SKY_DROP, + Moves.SLEEP_TALK, + Moves.SOLAR_BLADE, + Moves.SOLAR_BEAM, + Moves.STRUGGLE, + Moves.UPROAR, +]; + +const invalidCopycatMoves = [ + Moves.ASSIST, + Moves.BANEFUL_BUNKER, + Moves.BEAK_BLAST, + Moves.BEHEMOTH_BASH, + Moves.BEHEMOTH_BLADE, + Moves.BESTOW, + Moves.CELEBRATE, + Moves.CHATTER, + Moves.CIRCLE_THROW, + Moves.COPYCAT, + Moves.COUNTER, + Moves.COVET, + Moves.DESTINY_BOND, + Moves.DETECT, + Moves.DRAGON_TAIL, + Moves.ENDURE, + Moves.FEINT, + Moves.FOCUS_PUNCH, + Moves.FOLLOW_ME, + Moves.HELPING_HAND, + Moves.HOLD_HANDS, + Moves.KINGS_SHIELD, + Moves.MAT_BLOCK, + Moves.ME_FIRST, + Moves.METRONOME, + Moves.MIMIC, + Moves.MIRROR_COAT, + Moves.MIRROR_MOVE, + Moves.PROTECT, + Moves.RAGE_POWDER, + Moves.ROAR, + Moves.SHELL_TRAP, + Moves.SKETCH, + Moves.SLEEP_TALK, + Moves.SNATCH, + Moves.SPIKY_SHIELD, + Moves.SPOTLIGHT, + Moves.STRUGGLE, + Moves.SWITCHEROO, + Moves.THIEF, + Moves.TRANSFORM, + Moves.TRICK, + Moves.WHIRLWIND, +]; export class NaturePowerAttr extends OverrideMoveEffectAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { return new Promise(resolve => { let moveId; - switch (user.scene.arena.getTerrainType()) { + switch (globalScene.arena.getTerrainType()) { // this allows terrains to 'override' the biome move case TerrainType.NONE: - switch (user.scene.arena.biomeType) { + switch (globalScene.arena.biomeType) { case Biome.TOWN: moveId = Moves.ROUND; break; @@ -6201,54 +7021,179 @@ export class NaturePowerAttr extends OverrideMoveEffectAttr { } user.getMoveQueue().push({ move: moveId, targets: [ target.getBattlerIndex() ], ignorePP: true }); - user.scene.unshiftPhase(new MovePhase(user.scene, user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); - initMoveAnim(user.scene, moveId).then(() => { - loadMoveAnimAssets(user.scene, [ moveId ], true) + globalScene.unshiftPhase(new MovePhase(user, [ target.getBattlerIndex() ], new PokemonMove(moveId, 0, 0, true), true)); + initMoveAnim(moveId).then(() => { + loadMoveAnimAssets([ moveId ], true) .then(() => resolve(true)); }); }); } } -const lastMoveCopiableCondition: MoveConditionFunc = (user, target, move) => { - const copiableMove = user.scene.currentBattle.lastMove; - - if (!copiableMove) { - return false; +/** + * Attribute used to copy a previously-used move. + * Used for {@linkcode Moves.COPYCAT} and {@linkcode Moves.MIRROR_MOVE} + * @see {@linkcode apply} for move selection and move call + * @extends CallMoveAttr to call a selected move + */ +export class CopyMoveAttr extends CallMoveAttr { + private mirrorMove: boolean; + constructor(mirrorMove: boolean, invalidMoves: Moves[] = []) { + super(); + this.mirrorMove = mirrorMove; + this.invalidMoves = invalidMoves; } - if (allMoves[copiableMove].isChargingMove()) { - return false; + apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { + this.hasTarget = this.mirrorMove; + const lastMove = this.mirrorMove ? target.getLastXMoves()[0].move : globalScene.currentBattle.lastMove; + return super.apply(user, target, allMoves[lastMove], args); } - // TODO: Add last turn of Bide + getCondition(): MoveConditionFunc { + return (user, target, move) => { + if (this.mirrorMove) { + return target.getMoveHistory().length !== 0; + } else { + const lastMove = globalScene.currentBattle.lastMove; + return lastMove !== undefined && !this.invalidMoves.includes(lastMove); + } + }; + } +} - return true; -}; +/** + * Attribute used for moves that causes the target to repeat their last used move. + * + * Used for [Instruct](https://bulbapedia.bulbagarden.net/wiki/Instruct_(move)). +*/ +export class RepeatMoveAttr extends MoveEffectAttr { + constructor() { + super(false, { trigger: MoveEffectTrigger.POST_APPLY }); // needed to ensure correct protect interaction + } -export class CopyMoveAttr extends OverrideMoveEffectAttr { + /** + * Forces the target to re-use their last used move again + * + * @param user {@linkcode Pokemon} that used the attack + * @param target {@linkcode Pokemon} targeted by the attack + * @param move N/A + * @param args N/A + * @returns `true` if the move succeeds + */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - const lastMove = user.scene.currentBattle.lastMove; + // get the last move used (excluding status based failures) as well as the corresponding moveset slot + const lastMove = target.getLastXMoves(-1).find(m => m.move !== Moves.NONE)!; + const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove.move)!; + // If the last move used can hit more than one target or has variable targets, + // re-compute the targets for the attack + // (mainly for alternating double/single battle shenanigans) + // Rampaging moves (e.g. Outrage) are not included due to being incompatible with Instruct + // TODO: Fix this once dragon darts gets smart targeting + let moveTargets = movesetMove.getMove().isMultiTarget() ? getMoveTargets(target, lastMove.move).targets : lastMove.targets; - const moveTargets = getMoveTargets(user, lastMove); - if (!moveTargets.targets.length) { - return false; + /** In the event the instructed move's only target is a fainted opponent, redirect it to an alive ally if possible + Normally, all yet-unexecuted move phases would swap over when the enemy in question faints + (see `redirectPokemonMoves` in `battle-scene.ts`), + but since instruct adds a new move phase pre-emptively, we need to handle this interaction manually. + */ + const firstTarget = globalScene.getField()[moveTargets[0]]; + if (globalScene.currentBattle.double && moveTargets.length === 1 && firstTarget.isFainted() && firstTarget !== target.getAlly()) { + const ally = firstTarget.getAlly(); + if (ally.isActive()) { // ally exists, is not dead and can sponge the blast + moveTargets = [ ally.getBattlerIndex() ]; + } } - const targets = moveTargets.multiple || moveTargets.targets.length === 1 - ? moveTargets.targets - : moveTargets.targets.indexOf(target.getBattlerIndex()) > -1 - ? [ target.getBattlerIndex() ] - : [ moveTargets.targets[user.randSeedInt(moveTargets.targets.length)] ]; - user.getMoveQueue().push({ move: lastMove, targets: targets, ignorePP: true }); - - user.scene.unshiftPhase(new MovePhase(user.scene, user as PlayerPokemon, targets, new PokemonMove(lastMove, 0, 0, true), true)); - + globalScene.queueMessage(i18next.t("moveTriggers:instructingMove", { + userPokemonName: getPokemonNameWithAffix(user), + targetPokemonName: getPokemonNameWithAffix(target) + })); + target.getMoveQueue().unshift({ move: lastMove.move, targets: moveTargets, ignorePP: false }); + target.turnData.extraTurns++; + globalScene.appendToPhase(new MovePhase(target, moveTargets, movesetMove), MoveEndPhase); return true; } getCondition(): MoveConditionFunc { - return lastMoveCopiableCondition; + return (user, target, move) => { + const lastMove = target.getLastXMoves(-1).find(m => m.move !== Moves.NONE); + const movesetMove = target.getMoveset().find(m => m?.moveId === lastMove?.move); + const uninstructableMoves = [ + // Locking/Continually Executed moves + Moves.OUTRAGE, + Moves.RAGING_FURY, + Moves.ROLLOUT, + Moves.PETAL_DANCE, + Moves.THRASH, + Moves.ICE_BALL, + // Multi-turn Moves + Moves.BIDE, + Moves.SHELL_TRAP, + Moves.BEAK_BLAST, + Moves.FOCUS_PUNCH, + // "First Turn Only" moves + Moves.FAKE_OUT, + Moves.FIRST_IMPRESSION, + Moves.MAT_BLOCK, + // Moves with a recharge turn + Moves.HYPER_BEAM, + Moves.ETERNABEAM, + Moves.FRENZY_PLANT, + Moves.BLAST_BURN, + Moves.HYDRO_CANNON, + Moves.GIGA_IMPACT, + Moves.PRISMATIC_LASER, + Moves.ROAR_OF_TIME, + Moves.ROCK_WRECKER, + Moves.METEOR_ASSAULT, + // Charging & 2-turn moves + Moves.DIG, + Moves.FLY, + Moves.BOUNCE, + Moves.SHADOW_FORCE, + Moves.PHANTOM_FORCE, + Moves.DIVE, + Moves.ELECTRO_SHOT, + Moves.ICE_BURN, + Moves.GEOMANCY, + Moves.FREEZE_SHOCK, + Moves.SKY_DROP, + Moves.SKY_ATTACK, + Moves.SKULL_BASH, + Moves.SOLAR_BEAM, + Moves.SOLAR_BLADE, + Moves.METEOR_BEAM, + // Other moves + Moves.INSTRUCT, + Moves.KINGS_SHIELD, + Moves.SKETCH, + Moves.TRANSFORM, + Moves.MIMIC, + Moves.STRUGGLE, + // TODO: Add Max/G-Move blockage if or when they are implemented + ]; + + if (!lastMove?.move // no move to instruct + || !movesetMove // called move not in target's moveset (forgetting the move, etc.) + || movesetMove.ppUsed === movesetMove.getMovePp() // move out of pp + || allMoves[lastMove.move].isChargingMove() // called move is a charging/recharging move + || uninstructableMoves.includes(lastMove.move)) { // called move is in the banlist + return false; + } + return true; + }; + } + + getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { + // TODO: Make the AI actually use instruct + /* Ideally, the AI would score instruct based on the scorings of the on-field pokemons' + * last used moves at the time of using Instruct (by the time the instructor gets to act) + * with respect to the user's side. + * In 99.9% of cases, this would be the pokemon's ally (unless the target had last + * used a move like Decorate on the user or its ally) + */ + return 2; } } @@ -6280,8 +7225,8 @@ export class ReducePpMoveAttr extends MoveEffectAttr { movesetMove!.ppUsed = Math.min((movesetMove?.ppUsed!) + this.reduction, movesetMove?.getMovePp()!); // TODO: is the bang correct? const message = i18next.t("battle:ppReduced", { targetName: getPokemonNameWithAffix(target), moveName: movesetMove?.getName(), reduction: (movesetMove?.ppUsed!) - lastPpUsed }); // TODO: is the bang correct? - user.scene.eventTarget.dispatchEvent(new MoveUsedEvent(target?.id, movesetMove?.getMove()!, movesetMove?.ppUsed!)); // TODO: are these bangs correct? - user.scene.queueMessage(message); + globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(target?.id, movesetMove?.getMove()!, movesetMove?.ppUsed!)); // TODO: are these bangs correct? + globalScene.queueMessage(message); return true; } @@ -6392,7 +7337,7 @@ export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr { user.summonData.moveset = user.getMoveset().slice(0); user.summonData.moveset[thisMoveIndex] = new PokemonMove(copiedMove.id, 0, 0); - user.scene.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name })); + globalScene.queueMessage(i18next.t("moveTriggers:copiedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: copiedMove.name })); return true; } @@ -6428,7 +7373,8 @@ export class SketchAttr extends MoveEffectAttr { return false; } - const targetMove = target.getMoveHistory().filter(m => !m.virtual).at(-1); + const targetMove = target.getLastXMoves(-1) + .find(m => m.move !== Moves.NONE && m.move !== Moves.STRUGGLE && !m.virtual); if (!targetMove) { return false; } @@ -6441,7 +7387,7 @@ export class SketchAttr extends MoveEffectAttr { user.setMove(sketchIndex, sketchedMove.id); - user.scene.queueMessage(i18next.t("moveTriggers:sketchedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: sketchedMove.name })); + globalScene.queueMessage(i18next.t("moveTriggers:sketchedMove", { pokemonName: getPokemonNameWithAffix(user), moveName: sketchedMove.name })); return true; } @@ -6486,7 +7432,7 @@ export class AbilityChangeAttr extends MoveEffectAttr { public ability: Abilities; constructor(ability: Abilities, selfTarget?: boolean) { - super(selfTarget, MoveEffectTrigger.HIT); + super(selfTarget, { trigger: MoveEffectTrigger.HIT }); this.ability = ability; } @@ -6499,9 +7445,9 @@ export class AbilityChangeAttr extends MoveEffectAttr { const moveTarget = this.selfTarget ? user : target; moveTarget.summonData.ability = this.ability; - user.scene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); + globalScene.triggerPokemonFormChange(moveTarget, SpeciesFormChangeRevertWeatherFormTrigger); - user.scene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix((this.selfTarget ? user : target)), abilityName: allAbilities[this.ability].name })); + globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix((this.selfTarget ? user : target)), abilityName: allAbilities[this.ability].name })); return true; } @@ -6515,7 +7461,7 @@ export class AbilityCopyAttr extends MoveEffectAttr { public copyToPartner: boolean; constructor(copyToPartner: boolean = false) { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); this.copyToPartner = copyToPartner; } @@ -6527,11 +7473,11 @@ export class AbilityCopyAttr extends MoveEffectAttr { user.summonData.ability = target.getAbility().id; - user.scene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); - if (this.copyToPartner && user.scene.currentBattle?.double && user.getAlly().hp) { + if (this.copyToPartner && globalScene.currentBattle?.double && user.getAlly().hp) { user.getAlly().summonData.ability = target.getAbility().id; - user.getAlly().scene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user.getAlly()), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); + globalScene.queueMessage(i18next.t("moveTriggers:copiedTargetAbility", { pokemonName: getPokemonNameWithAffix(user.getAlly()), targetName: getPokemonNameWithAffix(target), abilityName: allAbilities[target.getAbility().id].name })); } return true; @@ -6540,7 +7486,7 @@ export class AbilityCopyAttr extends MoveEffectAttr { getCondition(): MoveConditionFunc { return (user, target, move) => { let ret = !target.getAbility().hasAttr(UncopiableAbilityAbAttr) && !user.getAbility().hasAttr(UnsuppressableAbilityAbAttr); - if (this.copyToPartner && user.scene.currentBattle?.double) { + if (this.copyToPartner && globalScene.currentBattle?.double) { ret = ret && (!user.getAlly().hp || !user.getAlly().getAbility().hasAttr(UnsuppressableAbilityAbAttr)); } else { ret = ret && user.getAbility().id !== target.getAbility().id; @@ -6554,7 +7500,7 @@ export class AbilityGiveAttr extends MoveEffectAttr { public copyToPartner: boolean; constructor() { - super(false, MoveEffectTrigger.HIT); + super(false, { trigger: MoveEffectTrigger.HIT }); } apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -6564,7 +7510,7 @@ export class AbilityGiveAttr extends MoveEffectAttr { target.summonData.ability = user.getAbility().id; - user.scene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(target), abilityName: allAbilities[user.getAbility().id].name })); + globalScene.queueMessage(i18next.t("moveTriggers:acquiredAbility", { pokemonName: getPokemonNameWithAffix(target), abilityName: allAbilities[user.getAbility().id].name })); return true; } @@ -6584,11 +7530,11 @@ export class SwitchAbilitiesAttr extends MoveEffectAttr { user.summonData.ability = target.getAbility().id; target.summonData.ability = tempAbilityId; - user.scene.queueMessage(i18next.t("moveTriggers:swappedAbilitiesWithTarget", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:swappedAbilitiesWithTarget", { pokemonName: getPokemonNameWithAffix(user) })); // Swaps Forecast/Flower Gift from Castform/Cherrim - user.scene.arena.triggerWeatherBasedFormChangesToNormal(); + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); // Swaps Forecast/Flower Gift to Castform/Cherrim (edge case) - user.scene.arena.triggerWeatherBasedFormChanges(); + globalScene.arena.triggerWeatherBasedFormChanges(); return true; } @@ -6614,9 +7560,9 @@ export class SuppressAbilitiesAttr extends MoveEffectAttr { } target.summonData.abilitySuppressed = true; - target.scene.arena.triggerWeatherBasedFormChangesToNormal(); + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); - target.scene.queueMessage(i18next.t("moveTriggers:suppressAbilities", { pokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:suppressAbilities", { pokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -6656,6 +7602,9 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr { } } +/** + * Used by Transform + */ export class TransformAttr extends MoveEffectAttr { async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise { if (!super.apply(user, target, move, args)) { @@ -6664,10 +7613,8 @@ export class TransformAttr extends MoveEffectAttr { const promises: Promise[] = []; user.summonData.speciesForm = target.getSpeciesForm(); - user.summonData.fusionSpeciesForm = target.getFusionSpeciesForm(); user.summonData.ability = target.getAbility().id; user.summonData.gender = target.getGender(); - user.summonData.fusionGender = target.getFusionGender(); // Power Trick's effect will not preserved after using Transform user.removeTag(BattlerTagType.POWER_TRICK); @@ -6694,7 +7641,7 @@ export class TransformAttr extends MoveEffectAttr { user.summonData.types = target.getTypes(); promises.push(user.updateInfo()); - user.scene.queueMessage(i18next.t("moveTriggers:transformedIntoTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:transformedIntoTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })); promises.push(user.loadAssets(false).then(() => { user.playAnim(); @@ -6737,7 +7684,7 @@ export class SwapStatAttr extends MoveEffectAttr { user.setStat(this.stat, target.getStat(this.stat, false), false); target.setStat(this.stat, temp, false); - user.scene.queueMessage(i18next.t("moveTriggers:switchedStat", { + globalScene.queueMessage(i18next.t("moveTriggers:switchedStat", { pokemonName: getPokemonNameWithAffix(user), stat: i18next.t(getStatKey(this.stat)), })); @@ -6783,7 +7730,7 @@ export class ShiftStatAttr extends MoveEffectAttr { user.setStat(this.statToSwitch, secondStat, false); user.setStat(this.statToSwitchWith, firstStat, false); - user.scene.queueMessage(i18next.t("moveTriggers:shiftedStats", { + globalScene.queueMessage(i18next.t("moveTriggers:shiftedStats", { pokemonName: getPokemonNameWithAffix(user), statToSwitch: i18next.t(getStatKey(this.statToSwitch)), statToSwitchWith: i18next.t(getStatKey(this.statToSwitchWith)) @@ -6799,7 +7746,7 @@ export class ShiftStatAttr extends MoveEffectAttr { * @param move n/a * @returns number of points to add to the user's benefit score */ - override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + override getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return user.getStat(this.statToSwitchWith, false) > user.getStat(this.statToSwitch, false) ? 10 : 0; } } @@ -6842,7 +7789,7 @@ export class AverageStatsAttr extends MoveEffectAttr { target.setStat(s, avg, false); } - user.scene.queueMessage(i18next.t(this.msgKey, { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t(this.msgKey, { pokemonName: getPokemonNameWithAffix(user) })); return true; } @@ -6851,7 +7798,7 @@ export class AverageStatsAttr extends MoveEffectAttr { } export class DiscourageFrequentUseAttr extends MoveAttr { - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { const lastMoves = user.getLastXMoves(4); console.log(lastMoves); for (let m = 0; m < lastMoves.length; m++) { @@ -6866,12 +7813,12 @@ export class DiscourageFrequentUseAttr extends MoveAttr { export class MoneyAttr extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.HIT, true); + super(true, { trigger: MoveEffectTrigger.HIT, firstHitOnly: true }); } apply(user: Pokemon, target: Pokemon, move: Move): boolean { - user.scene.currentBattle.moneyScattered += user.scene.getWaveMoneyAmount(0.2); - user.scene.queueMessage(i18next.t("moveTriggers:coinsScatteredEverywhere")); + globalScene.currentBattle.moneyScattered += globalScene.getWaveMoneyAmount(0.2); + globalScene.queueMessage(i18next.t("moveTriggers:coinsScatteredEverywhere")); return true; } } @@ -6883,7 +7830,7 @@ export class MoneyAttr extends MoveEffectAttr { */ export class DestinyBondAttr extends MoveEffectAttr { constructor() { - super(true, MoveEffectTrigger.PRE_APPLY); + super(true, { trigger: MoveEffectTrigger.PRE_APPLY }); } /** @@ -6895,7 +7842,7 @@ export class DestinyBondAttr extends MoveEffectAttr { * @returns true */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - user.scene.queueMessage(`${i18next.t("moveTriggers:tryingToTakeFoeDown", { pokemonName: getPokemonNameWithAffix(user) })}`); + globalScene.queueMessage(`${i18next.t("moveTriggers:tryingToTakeFoeDown", { pokemonName: getPokemonNameWithAffix(user) })}`); user.addTag(BattlerTagType.DESTINY_BOND, undefined, move.id, user.id); return true; } @@ -6933,7 +7880,7 @@ export class StatusIfBoostedAttr extends MoveEffectAttr { public effect: StatusEffect; constructor(effect: StatusEffect) { - super(true, MoveEffectTrigger.HIT); + super(true, { trigger: MoveEffectTrigger.HIT }); this.effect = effect; } @@ -6967,31 +7914,6 @@ export class LastResortAttr extends MoveAttr { } } - -/** - * The move only works if the target has a transferable held item - * @extends MoveAttr - * @see {@linkcode getCondition} - */ -export class AttackedByItemAttr extends MoveAttr { - /** - * @returns the {@linkcode MoveConditionFunc} for this {@linkcode Move} - */ - getCondition(): MoveConditionFunc { - return (user: Pokemon, target: Pokemon, move: Move) => { - const heldItems = target.getHeldItems().filter(i => i.isTransferable); - if (heldItems.length === 0) { - return false; - } - - const itemName = heldItems[0]?.type?.name ?? "item"; - target.scene.queueMessage(i18next.t("moveTriggers:attackedByItem", { pokemonName: getPokemonNameWithAffix(target), itemName: itemName })); - - return true; - }; - } -} - export class VariableTargetAttr extends MoveAttr { private targetChangeFunc: (user: Pokemon, target: Pokemon, move: Move) => number; @@ -7024,30 +7946,30 @@ export class AfterYouAttr extends MoveEffectAttr { * @returns true */ override apply(user: Pokemon, target: Pokemon, _move: Move, _args: any[]): boolean { - user.scene.queueMessage(i18next.t("moveTriggers:afterYou", { targetName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:afterYou", { targetName: getPokemonNameWithAffix(target) })); //Will find next acting phase of the targeted pokémon, delete it and queue it next on successful delete. - const nextAttackPhase = target.scene.findPhase((phase) => phase.pokemon === target); - if (nextAttackPhase && target.scene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { - target.scene.prependToPhase(new MovePhase(target.scene, target, [ ...nextAttackPhase.targets ], nextAttackPhase.move), MovePhase); + const nextAttackPhase = globalScene.findPhase((phase) => phase.pokemon === target); + if (nextAttackPhase && globalScene.tryRemovePhase((phase: MovePhase) => phase.pokemon === target)) { + globalScene.prependToPhase(new MovePhase(target, [ ...nextAttackPhase.targets ], nextAttackPhase.move), MovePhase); } return true; } } -const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY); +const failOnGravityCondition: MoveConditionFunc = (user, target, move) => !globalScene.arena.getTag(ArenaTagType.GRAVITY); const failOnBossCondition: MoveConditionFunc = (user, target, move) => !target.isBossImmune(); -const failIfSingleBattle: MoveConditionFunc = (user, target, move) => user.scene.currentBattle.double; +const failIfSingleBattle: MoveConditionFunc = (user, target, move) => globalScene.currentBattle.double; const failIfDampCondition: MoveConditionFunc = (user, target, move) => { const cancelled = new Utils.BooleanHolder(false); - user.scene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)); + globalScene.getField(true).map(p=>applyAbAttrs(FieldPreventExplosiveMovesAbAttr, p, cancelled)); // Queue a message if an ability prevented usage of the move if (cancelled.value) { - user.scene.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name })); + globalScene.queueMessage(i18next.t("moveTriggers:cannotUseMove", { pokemonName: getPokemonNameWithAffix(user), moveName: move.name })); } return !cancelled.value; }; @@ -7056,7 +7978,26 @@ const userSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: const targetSleptOrComatoseCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.status?.effect === StatusEffect.SLEEP || target.hasAbility(Abilities.COMATOSE); -const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => user.scene.phaseQueue.find(phase => phase instanceof MovePhase) !== undefined; +const failIfLastCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => globalScene.phaseQueue.find(phase => phase instanceof MovePhase) !== undefined; + +const failIfLastInPartyCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => { + const party: Pokemon[] = user.isPlayer() ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); + return party.some(pokemon => pokemon.isActive() && !pokemon.isOnField()); +}; + +const failIfGhostTypeCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => !target.isOfType(Type.GHOST); + +const failIfNoTargetHeldItemsCondition: MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => target.getHeldItems().filter(i => i.isTransferable)?.length > 0; + +const attackedByItemMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => { + const heldItems = target.getHeldItems().filter(i => i.isTransferable); + if (heldItems.length === 0) { + return ""; + } + const itemName = heldItems[0]?.type?.name ?? "item"; + const message: string = i18next.t("moveTriggers:attackedByItem", { pokemonName: getPokemonNameWithAffix(target), itemName: itemName }); + return message; +}; export type MoveAttrFilter = (attr: MoveAttr) => boolean; @@ -7111,7 +8052,7 @@ export class MoveCondition { return this.func(user, target, move); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return 0; } } @@ -7121,11 +8062,32 @@ export class FirstMoveCondition extends MoveCondition { super((user, target, move) => user.battleSummonData?.waveTurnCount === 1); } - getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { + getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): number { return this.apply(user, target, move) ? 10 : -20; } } +/** + * Condition used by the move {@link https://bulbapedia.bulbagarden.net/wiki/Upper_Hand_(move) | Upper Hand}. + * Moves with this condition are only successful when the target has selected + * a high-priority attack (after factoring in priority-boosting effects) and + * hasn't moved yet this turn. + */ +export class UpperHandCondition extends MoveCondition { + constructor() { + super((user, target, move) => { + const targetCommand = globalScene.currentBattle.turnCommands[target.getBattlerIndex()]; + + return !!targetCommand + && targetCommand.command === Command.FIGHT + && !target.turnData.acted + && !!targetCommand.move?.move + && allMoves[targetCommand.move.move].category !== MoveCategory.STATUS + && allMoves[targetCommand.move.move].getPriority(target) > 0; + }); + } +} + export class hitsSameTypeAttr extends VariableMoveTypeMultiplierAttr { apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { const multiplier = args[0] as Utils.NumberHolder; @@ -7173,13 +8135,13 @@ export class ResistLastMoveTypeAttr extends MoveEffectAttr { return false; } const userTypes = user.getTypes(); - const validTypes = this.getTypeResistances(user.scene.gameMode, moveData.type).filter(t => !userTypes.includes(t)); // valid types are ones that are not already the user's types + const validTypes = this.getTypeResistances(globalScene.gameMode, moveData.type).filter(t => !userTypes.includes(t)); // valid types are ones that are not already the user's types if (!validTypes.length) { return false; } const type = validTypes[user.randSeedInt(validTypes.length)]; user.summonData.types = [ type ]; - user.scene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: Utils.toReadableString(Type[type]) })); + globalScene.queueMessage(i18next.t("battle:transformedIntoType", { pokemonName: getPokemonNameWithAffix(user), type: Utils.toReadableString(Type[type]) })); user.updateInfo(); return true; @@ -7238,7 +8200,7 @@ export class ExposedMoveAttr extends AddBattlerTagAttr { return false; } - user.scene.queueMessage(i18next.t("moveTriggers:exposedMove", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); + globalScene.queueMessage(i18next.t("moveTriggers:exposedMove", { pokemonName: getPokemonNameWithAffix(user), targetPokemonName: getPokemonNameWithAffix(target) })); return true; } @@ -7252,11 +8214,20 @@ export type MoveTargetSet = { multiple: boolean; }; -export function getMoveTargets(user: Pokemon, move: Moves): MoveTargetSet { +export function getMoveTargets(user: Pokemon, move: Moves, replaceTarget?: MoveTarget): MoveTargetSet { const variableTarget = new Utils.NumberHolder(0); user.getOpponents().forEach(p => applyMoveAttrs(VariableTargetAttr, user, p, allMoves[move], variableTarget)); - const moveTarget = allMoves[move].hasAttr(VariableTargetAttr) ? variableTarget.value : move ? allMoves[move].moveTarget : move === undefined ? MoveTarget.NEAR_ENEMY : []; + let moveTarget: MoveTarget | undefined; + if (allMoves[move].hasAttr(VariableTargetAttr)) { + moveTarget = variableTarget.value; + } else if (replaceTarget !== undefined) { + moveTarget = replaceTarget; + } else if (move) { + moveTarget = allMoves[move].moveTarget; + } else if (move === undefined) { + moveTarget = MoveTarget.NEAR_ENEMY; + } const opponents = user.getOpponents(); let set: Pokemon[] = []; @@ -7348,7 +8319,6 @@ export function initMoves() { .chargeText(i18next.t("moveTriggers:whippedUpAWhirlwind", { pokemonName: "{USER}" })) .attr(HighCritAttr) .windMove() - .ignoresVirtual() .target(MoveTarget.ALL_NEAR_ENEMIES), new SelfStatusMove(Moves.SWORDS_DANCE, Type.NORMAL, -1, 20, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.ATK ], 2, true) @@ -7360,16 +8330,14 @@ export function initMoves() { .windMove(), new AttackMove(Moves.WING_ATTACK, Type.FLYING, MoveCategory.PHYSICAL, 60, 100, 35, -1, 0, 1), new StatusMove(Moves.WHIRLWIND, Type.NORMAL, -1, 20, -1, -6, 1) - .attr(ForceSwitchOutAttr) + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .ignoresSubstitute() .hidesTarget() - .windMove() - .partial(), // Should force random switches + .windMove(), new ChargingAttackMove(Moves.FLY, Type.FLYING, MoveCategory.PHYSICAL, 90, 95, 15, -1, 0, 1) .chargeText(i18next.t("moveTriggers:flewUpHigh", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) - .condition(failOnGravityCondition) - .ignoresVirtual(), + .condition(failOnGravityCondition), new AttackMove(Moves.BIND, Type.NORMAL, MoveCategory.PHYSICAL, 15, 85, 20, -1, 0, 1) .attr(TrapAttr, BattlerTagType.BIND), new AttackMove(Moves.SLAM, Type.NORMAL, MoveCategory.PHYSICAL, 80, 75, 20, -1, 0, 1), @@ -7440,10 +8408,9 @@ export function initMoves() { .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.ROAR, Type.NORMAL, -1, 20, -1, -6, 1) - .attr(ForceSwitchOutAttr) + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) .soundBased() - .hidesTarget() - .partial(), // Should force random switching + .hidesTarget(), new StatusMove(Moves.SING, Type.NORMAL, 55, 15, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.SLEEP) .soundBased(), @@ -7519,8 +8486,7 @@ export function initMoves() { new ChargingAttackMove(Moves.SOLAR_BEAM, Type.GRASS, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 1) .chargeText(i18next.t("moveTriggers:tookInSunlight", { pokemonName: "{USER}" })) .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.SUNNY, WeatherType.HARSH_SUN ]) - .attr(AntiSunlightPowerDecreaseAttr) - .ignoresVirtual(), + .attr(AntiSunlightPowerDecreaseAttr), new StatusMove(Moves.POISON_POWDER, Type.POISON, 75, 35, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.POISON) .powderMove(), @@ -7559,7 +8525,7 @@ export function initMoves() { .makesContact(false), new AttackMove(Moves.EARTHQUAKE, Type.GROUND, MoveCategory.PHYSICAL, 100, 100, 10, -1, 0, 1) .attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERGROUND) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FISSURE, Type.GROUND, MoveCategory.PHYSICAL, 200, 30, 5, -1, 0, 1) @@ -7569,8 +8535,7 @@ export function initMoves() { .makesContact(false), new ChargingAttackMove(Moves.DIG, Type.GROUND, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 1) .chargeText(i18next.t("moveTriggers:dugAHole", { pokemonName: "{USER}" })) - .chargeAttr(SemiInvulnerableAttr, BattlerTagType.UNDERGROUND) - .ignoresVirtual(), + .chargeAttr(SemiInvulnerableAttr, BattlerTagType.UNDERGROUND), new StatusMove(Moves.TOXIC, Type.POISON, 90, 10, -1, 0, 1) .attr(StatusEffectAttr, StatusEffect.TOXIC) .attr(ToxicAccuracyAttr), @@ -7594,8 +8559,7 @@ export function initMoves() { .attr(LevelDamageAttr), new StatusMove(Moves.MIMIC, Type.NORMAL, -1, 10, -1, 0, 1) .attr(MovesetCopyMoveAttr) - .ignoresSubstitute() - .ignoresVirtual(), + .ignoresSubstitute(), new StatusMove(Moves.SCREECH, Type.NORMAL, 85, 40, -1, 0, 1) .attr(StatStageChangeAttr, [ Stat.DEF ], -2) .soundBased(), @@ -7631,15 +8595,12 @@ export function initMoves() { new SelfStatusMove(Moves.FOCUS_ENERGY, Type.NORMAL, -1, 30, -1, 0, 1) .attr(AddBattlerTagAttr, BattlerTagType.CRIT_BOOST, true, true), new AttackMove(Moves.BIDE, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 10, -1, 1, 1) - .ignoresVirtual() .target(MoveTarget.USER) .unimplemented(), new SelfStatusMove(Moves.METRONOME, Type.NORMAL, -1, 10, -1, 0, 1) - .attr(RandomMoveAttr) - .ignoresVirtual(), + .attr(RandomMoveAttr, invalidMetronomeMoves), new StatusMove(Moves.MIRROR_MOVE, Type.FLYING, -1, 20, -1, 0, 1) - .attr(CopyMoveAttr) - .ignoresVirtual(), + .attr(CopyMoveAttr, true), new AttackMove(Moves.SELF_DESTRUCT, Type.NORMAL, MoveCategory.PHYSICAL, 200, 100, 5, -1, 0, 1) .attr(SacrificialAttr) .makesContact(false) @@ -7667,8 +8628,7 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES), new ChargingAttackMove(Moves.SKULL_BASH, Type.NORMAL, MoveCategory.PHYSICAL, 130, 100, 10, -1, 0, 1) .chargeText(i18next.t("moveTriggers:loweredItsHead", { pokemonName: "{USER}" })) - .chargeAttr(StatStageChangeAttr, [ Stat.DEF ], 1, true) - .ignoresVirtual(), + .chargeAttr(StatStageChangeAttr, [ Stat.DEF ], 1, true), new AttackMove(Moves.SPIKE_CANNON, Type.NORMAL, MoveCategory.PHYSICAL, 20, 100, 15, -1, 0, 1) .attr(MultiHitAttr) .makesContact(false), @@ -7708,11 +8668,11 @@ export function initMoves() { .chargeText(i18next.t("moveTriggers:isGlowing", { pokemonName: "{USER}" })) .attr(HighCritAttr) .attr(FlinchAttr) - .makesContact(false) - .ignoresVirtual(), + .makesContact(false), new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1) .attr(TransformAttr) - .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE)) + // transforming from or into fusion pokemon causes various problems (such as crashes) + .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies) .ignoresProtect(), new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) @@ -7771,12 +8731,10 @@ export function initMoves() { new AttackMove(Moves.STRUGGLE, Type.NORMAL, MoveCategory.PHYSICAL, 50, -1, 1, -1, 0, 1) .attr(RecoilAttr, true, 0.25, true) .attr(TypelessAttr) - .ignoresVirtual() .target(MoveTarget.RANDOM_NEAR_ENEMY), new StatusMove(Moves.SKETCH, Type.NORMAL, -1, 1, -1, 0, 2) .ignoresSubstitute() - .attr(SketchAttr) - .ignoresVirtual(), + .attr(SketchAttr), new AttackMove(Moves.TRIPLE_KICK, Type.FIGHTING, MoveCategory.PHYSICAL, 10, 90, 10, -1, 0, 2) .attr(MultiHitAttr, MultiHitType._3) .attr(MultiHitPowerIncrementAttr, 3) @@ -7784,6 +8742,7 @@ export function initMoves() { new AttackMove(Moves.THIEF, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 25, -1, 0, 2) .attr(StealHeldItemChanceAttr, 0.3), new StatusMove(Moves.SPIDER_WEB, Type.BUG, -1, 10, -1, 0, 2) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.MIND_READER, Type.NORMAL, -1, 5, -1, 0, 2) .attr(IgnoreAccuracyAttr), @@ -7836,7 +8795,7 @@ export function initMoves() { .attr(ConfuseAttr), new SelfStatusMove(Moves.BELLY_DRUM, Type.NORMAL, -1, 10, -1, 0, 2) .attr(CutHpStatStageBoostAttr, [ Stat.ATK ], 12, 2, (user) => { - user.scene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); + globalScene.queueMessage(i18next.t("moveTriggers:cutOwnHpAndMaximizedStat", { pokemonName: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.ATK)) })); }), new AttackMove(Moves.SLUDGE_BOMB, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 30, 0, 2) .attr(StatusEffectAttr, StatusEffect.POISON) @@ -7920,6 +8879,7 @@ export function initMoves() { new AttackMove(Moves.STEEL_WING, Type.STEEL, MoveCategory.PHYSICAL, 70, 90, 25, 10, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], 1, true), new StatusMove(Moves.MEAN_LOOK, Type.NORMAL, -1, 5, -1, 0, 2) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.ATTRACT, Type.NORMAL, 100, 15, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.INFATUATED) @@ -7927,10 +8887,9 @@ export function initMoves() { .condition((user, target, move) => user.isOppositeGender(target)), new SelfStatusMove(Moves.SLEEP_TALK, Type.NORMAL, -1, 10, -1, 0, 2) .attr(BypassSleepAttr) - .attr(RandomMovesetMoveAttr) + .attr(RandomMovesetMoveAttr, invalidSleepTalkMoves, false) .condition(userSleptOrComatoseCondition) - .target(MoveTarget.ALL_ENEMIES) - .ignoresVirtual(), + .target(MoveTarget.NEAR_ENEMY), new StatusMove(Moves.HEAL_BELL, Type.NORMAL, -1, 5, -1, 0, 2) .attr(PartyStatusCureAttr, i18next.t("moveTriggers:bellChimed"), Abilities.SOUNDPROOF) .soundBased() @@ -7955,7 +8914,7 @@ export function initMoves() { new AttackMove(Moves.MAGNITUDE, Type.GROUND, MoveCategory.PHYSICAL, -1, 100, 30, -1, 0, 2) .attr(PreMoveMessageAttr, magnitudeMessageFunc) .attr(MagnitudePowerAttr) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .attr(HitsTagForDoubleDamageAttr, BattlerTagType.UNDERGROUND) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), @@ -7967,6 +8926,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new SelfStatusMove(Moves.BATON_PASS, Type.NORMAL, -1, 40, -1, 0, 2) .attr(ForceSwitchOutAttr, true, SwitchType.BATON_PASS) + .condition(failIfLastInPartyCondition) .hidesUser(), new StatusMove(Moves.ENCORE, Type.NORMAL, 100, 5, -1, 0, 2) .attr(AddBattlerTagAttr, BattlerTagType.ENCORE, false, true) @@ -8038,7 +8998,8 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1) .ballBombMove(), new AttackMove(Moves.FUTURE_SIGHT, Type.PSYCHIC, MoveCategory.SPECIAL, 120, 100, 10, -1, 0, 2) - .partial() // Complete buggy mess + .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .ignoresProtect() .attr(DelayedAttackAttr, ArenaTagType.FUTURE_SIGHT, ChargeAnim.FUTURE_SIGHT_CHARGING, i18next.t("moveTriggers:foresawAnAttack", { pokemonName: "{USER}" })), new AttackMove(Moves.ROCK_SMASH, Type.FIGHTING, MoveCategory.PHYSICAL, 40, 100, 15, 50, 0, 2) .attr(StatStageChangeAttr, [ Stat.DEF ], -1), @@ -8053,7 +9014,6 @@ export function initMoves() { .attr(FlinchAttr) .condition(new FirstMoveCondition()), new AttackMove(Moves.UPROAR, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 10, -1, 0, 3) - .ignoresVirtual() .soundBased() .target(MoveTarget.RANDOM_NEAR_ENEMY) .partial(), // Does not lock the user, does not stop Pokemon from sleeping @@ -8096,7 +9056,6 @@ export function initMoves() { new AttackMove(Moves.FOCUS_PUNCH, Type.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3) .attr(MessageHeaderAttr, (user, move) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) })) .punchingMove() - .ignoresVirtual() .condition((user, target, move) => !user.turnData.attacksReceived.find(r => r.damage)), new AttackMove(Moves.SMELLING_SALTS, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3) .attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1) @@ -8104,8 +9063,7 @@ export function initMoves() { new SelfStatusMove(Moves.FOLLOW_ME, Type.NORMAL, -1, 20, -1, 2, 3) .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, true), new StatusMove(Moves.NATURE_POWER, Type.NORMAL, -1, 20, -1, 0, 3) - .attr(NaturePowerAttr) - .ignoresVirtual(), + .attr(NaturePowerAttr), new SelfStatusMove(Moves.CHARGE, Type.ELECTRIC, -1, 20, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPDEF ], 1, true) .attr(AddBattlerTagAttr, BattlerTagType.CHARGED, true, false), @@ -8115,7 +9073,8 @@ export function initMoves() { new StatusMove(Moves.HELPING_HAND, Type.NORMAL, -1, 20, -1, 5, 3) .attr(AddBattlerTagAttr, BattlerTagType.HELPING_HAND) .ignoresSubstitute() - .target(MoveTarget.NEAR_ALLY), + .target(MoveTarget.NEAR_ALLY) + .condition(failIfSingleBattle), new StatusMove(Moves.TRICK, Type.PSYCHIC, 100, 10, -1, 0, 3) .unimplemented(), new StatusMove(Moves.ROLE_PLAY, Type.PSYCHIC, -1, 10, -1, 0, 3) @@ -8125,8 +9084,7 @@ export function initMoves() { .triageMove() .attr(AddArenaTagAttr, ArenaTagType.WISH, 2, true), new SelfStatusMove(Moves.ASSIST, Type.NORMAL, -1, 20, -1, 0, 3) - .attr(RandomMovesetMoveAttr, true) - .ignoresVirtual(), + .attr(RandomMovesetMoveAttr, invalidAssistMoves, true), new SelfStatusMove(Moves.INGRAIN, Type.GRASS, -1, 20, -1, 0, 3) .attr(AddBattlerTagAttr, BattlerTagType.INGRAIN, true, true) .attr(AddBattlerTagAttr, BattlerTagType.IGNORE_FLYING, true, true) @@ -8161,10 +9119,10 @@ export function initMoves() { .attr(AddArenaTagAttr, ArenaTagType.IMPRISON, 1, true, false) .target(MoveTarget.ENEMY_SIDE), new SelfStatusMove(Moves.REFRESH, Type.NORMAL, -1, 20, -1, 0, 3) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN) + .attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN ]) .condition((user, target, move) => !!user.status && (user.status.effect === StatusEffect.PARALYSIS || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.BURN)), new SelfStatusMove(Moves.GRUDGE, Type.GHOST, -1, 5, -1, 0, 3) - .unimplemented(), + .attr(AddBattlerTagAttr, BattlerTagType.GRUDGE, true, undefined, 1), new SelfStatusMove(Moves.SNATCH, Type.DARK, -1, 10, -1, 4, 3) .unimplemented(), new AttackMove(Moves.SECRET_POWER, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 20, 30, 0, 3) @@ -8173,8 +9131,7 @@ export function initMoves() { new ChargingAttackMove(Moves.DIVE, Type.WATER, MoveCategory.PHYSICAL, 80, 100, 10, -1, 0, 3) .chargeText(i18next.t("moveTriggers:hidUnderwater", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.UNDERWATER) - .chargeAttr(GulpMissileTagAttr) - .ignoresVirtual(), + .chargeAttr(GulpMissileTagAttr), new AttackMove(Moves.ARM_THRUST, Type.FIGHTING, MoveCategory.PHYSICAL, 15, 100, 20, -1, 0, 3) .attr(MultiHitAttr), new SelfStatusMove(Moves.CAMOUFLAGE, Type.NORMAL, -1, 20, -1, 0, 3) @@ -8228,7 +9185,7 @@ export function initMoves() { .attr(FlinchAttr), new AttackMove(Moves.WEATHER_BALL, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 3) .attr(WeatherBallTypeAttr) - .attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN ].includes(user.scene.arena.weather?.weatherType!) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 2 : 1) // TODO: is this bang correct? + .attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.RAIN, WeatherType.SANDSTORM, WeatherType.HAIL, WeatherType.SNOW, WeatherType.FOG, WeatherType.HEAVY_RAIN, WeatherType.HARSH_SUN ].includes(globalScene.arena.weather?.weatherType!) && !globalScene.arena.weather?.isEffectSuppressed() ? 2 : 1) // TODO: is this bang correct? .ballBombMove(), new StatusMove(Moves.AROMATHERAPY, Type.GRASS, -1, 5, -1, 0, 3) .attr(PartyStatusCureAttr, i18next.t("moveTriggers:soothingAromaWaftedThroughArea"), Abilities.SAP_SIPPER) @@ -8296,6 +9253,7 @@ export function initMoves() { new SelfStatusMove(Moves.IRON_DEFENSE, Type.STEEL, -1, 15, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true), new StatusMove(Moves.BLOCK, Type.NORMAL, -1, 5, -1, 0, 3) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1), new StatusMove(Moves.HOWL, Type.NORMAL, -1, 40, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.ATK ], 1) @@ -8310,8 +9268,7 @@ export function initMoves() { .chargeText(i18next.t("moveTriggers:sprangUp", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) .attr(StatusEffectAttr, StatusEffect.PARALYSIS) - .condition(failOnGravityCondition) - .ignoresVirtual(), + .condition(failOnGravityCondition), new AttackMove(Moves.MUD_SHOT, Type.GROUND, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPD ], -1), new AttackMove(Moves.POISON_TAIL, Type.POISON, MoveCategory.PHYSICAL, 50, 100, 25, 10, 0, 3) @@ -8345,7 +9302,8 @@ export function initMoves() { .attr(ConfuseAttr) .pulseMove(), new AttackMove(Moves.DOOM_DESIRE, Type.STEEL, MoveCategory.SPECIAL, 140, 100, 5, -1, 0, 3) - .partial() // Complete buggy mess + .partial() // cannot be used on multiple Pokemon on the same side in a double battle, hits immediately when called by Metronome/etc, should not apply abilities or held items if user is off the field + .ignoresProtect() .attr(DelayedAttackAttr, ArenaTagType.DOOM_DESIRE, ChargeAnim.DOOM_DESIRE_CHARGING, i18next.t("moveTriggers:choseDoomDesireAsDestiny", { pokemonName: "{USER}" })), new AttackMove(Moves.PSYCHO_BOOST, Type.PSYCHIC, MoveCategory.SPECIAL, 140, 90, 5, -1, 0, 3) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2, true), @@ -8370,7 +9328,7 @@ export function initMoves() { .attr(GyroBallPowerAttr) .ballBombMove(), new SelfStatusMove(Moves.HEALING_WISH, Type.PSYCHIC, -1, 10, -1, 0, 4) - .attr(SacrificialFullRestoreAttr) + .attr(SacrificialFullRestoreAttr, false, "moveTriggers:sacrificialFullRestore") .triageMove(), new AttackMove(Moves.BRINE, Type.WATER, MoveCategory.SPECIAL, 65, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.getHpRatio() < 0.5 ? 2 : 1), @@ -8401,7 +9359,7 @@ export function initMoves() { new AttackMove(Moves.CLOSE_COMBAT, Type.FIGHTING, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 4) .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], -1, true), new AttackMove(Moves.PAYBACK, Type.DARK, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 4) - .attr(MovePowerMultiplierAttr, (user, target, move) => target.getLastXMoves(1).find(m => m.turn === target.scene.currentBattle.turn) || user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.BALL ? 2 : 1), + .attr(MovePowerMultiplierAttr, (user, target, move) => target.getLastXMoves(1).find(m => m.turn === globalScene.currentBattle.turn) || globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.BALL ? 2 : 1), new AttackMove(Moves.ASSURANCE, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 10, -1, 0, 4) .attr(MovePowerMultiplierAttr, (user, target, move) => target.turnData.damageTaken > 0 ? 2 : 1), new StatusMove(Moves.EMBARGO, Type.DARK, 100, 15, -1, 0, 4) @@ -8437,12 +9395,10 @@ export function initMoves() { .target(MoveTarget.USER_SIDE), new StatusMove(Moves.ME_FIRST, Type.NORMAL, -1, 20, -1, 0, 4) .ignoresSubstitute() - .ignoresVirtual() .target(MoveTarget.NEAR_ENEMY) .unimplemented(), new SelfStatusMove(Moves.COPYCAT, Type.NORMAL, -1, 20, -1, 0, 4) - .attr(CopyMoveAttr) - .ignoresVirtual(), + .attr(CopyMoveAttr, false, invalidCopycatMoves), new StatusMove(Moves.POWER_SWAP, Type.PSYCHIC, -1, 10, 100, 0, 4) .attr(SwapStatStagesAttr, [ Stat.ATK, Stat.SPATK ]) .ignoresSubstitute(), @@ -8457,7 +9413,7 @@ export function initMoves() { new StatusMove(Moves.WORRY_SEED, Type.GRASS, 100, 10, -1, 0, 4) .attr(AbilityChangeAttr, Abilities.INSOMNIA), new AttackMove(Moves.SUCKER_PUNCH, Type.DARK, MoveCategory.PHYSICAL, 70, 100, 5, -1, 1, 4) - .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? + .condition((user, target, move) => globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? new StatusMove(Moves.TOXIC_SPIKES, Type.POISON, -1, 20, -1, 0, 4) .attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES) .target(MoveTarget.ENEMY_SIDE), @@ -8467,8 +9423,8 @@ export function initMoves() { new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4) .attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true), new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4) - .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true) - .condition((user, target, move) => !user.scene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), + .attr(AddBattlerTagAttr, BattlerTagType.FLOATING, true, true, 5) + .condition((user, target, move) => !globalScene.arena.getTag(ArenaTagType.GRAVITY) && [ BattlerTagType.FLOATING, BattlerTagType.IGNORE_FLYING, BattlerTagType.INGRAIN ].every((tag) => !user.getTag(tag))), new AttackMove(Moves.FLARE_BLITZ, Type.FIRE, MoveCategory.PHYSICAL, 120, 100, 15, 10, 0, 4) .attr(RecoilAttr, false, 0.33) .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) @@ -8571,7 +9527,8 @@ export function initMoves() { .attr(ClearWeatherAttr, WeatherType.FOG) .attr(ClearTerrainAttr) .attr(RemoveScreensAttr, false) - .attr(RemoveArenaTrapAttr, true), + .attr(RemoveArenaTrapAttr, true) + .attr(RemoveArenaTagsAttr, [ ArenaTagType.MIST, ArenaTagType.SAFEGUARD ], false), new StatusMove(Moves.TRICK_ROOM, Type.PSYCHIC, -1, 5, -1, -7, 4) .attr(AddArenaTagAttr, ArenaTagType.TRICK_ROOM, 5) .ignoresProtect() @@ -8647,10 +9604,9 @@ export function initMoves() { new AttackMove(Moves.SPACIAL_REND, Type.DRAGON, MoveCategory.SPECIAL, 100, 95, 5, -1, 0, 4) .attr(HighCritAttr), new SelfStatusMove(Moves.LUNAR_DANCE, Type.PSYCHIC, -1, 10, -1, 0, 4) - .attr(SacrificialAttrOnHit) + .attr(SacrificialFullRestoreAttr, true, "moveTriggers:lunarDanceRestore") .danceMove() - .triageMove() - .unimplemented(), + .triageMove(), new AttackMove(Moves.CRUSH_GRIP, Type.NORMAL, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4) .attr(OpponentHighHpPowerAttr, 120), new AttackMove(Moves.MAGMA_STORM, Type.FIRE, MoveCategory.SPECIAL, 100, 75, 5, -1, 0, 4) @@ -8666,8 +9622,7 @@ export function initMoves() { new ChargingAttackMove(Moves.SHADOW_FORCE, Type.GHOST, MoveCategory.PHYSICAL, 120, 100, 5, -1, 0, 4) .chargeText(i18next.t("moveTriggers:vanishedInstantly", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.HIDDEN) - .ignoresProtect() - .ignoresVirtual(), + .ignoresProtect(), new SelfStatusMove(Moves.HONE_CLAWS, Type.DARK, -1, 15, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.ACC ], 1, true), new StatusMove(Moves.WIDE_GUARD, Type.ROCK, -1, 10, -1, 3, 5) @@ -8755,8 +9710,9 @@ export function initMoves() { .condition((user, target, move) => !target.turnData.acted) .attr(AfterYouAttr), new AttackMove(Moves.ROUND, Type.NORMAL, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) - .soundBased() - .partial(), // No effect implemented + .attr(CueNextRoundAttr) + .attr(RoundPowerAttr) + .soundBased(), new AttackMove(Moves.ECHOED_VOICE, Type.NORMAL, MoveCategory.SPECIAL, 40, 100, 15, -1, 0, 5) .attr(ConsecutiveUseMultiBasePowerAttr, 5, false) .soundBased(), @@ -8793,18 +9749,18 @@ export function initMoves() { .chargeAttr(SemiInvulnerableAttr, BattlerTagType.FLYING) .condition(failOnGravityCondition) .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE)) - .ignoresVirtual() .partial(), // Should immobilize the target, Flying types should take no damage. cf https://bulbapedia.bulbagarden.net/wiki/Sky_Drop_(move) and https://www.smogon.com/dex/sv/moves/sky-drop/ new SelfStatusMove(Moves.SHIFT_GEAR, Type.STEEL, -1, 10, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK ], 1, true) .attr(StatStageChangeAttr, [ Stat.SPD ], 2, true), new AttackMove(Moves.CIRCLE_THROW, Type.FIGHTING, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) - .attr(ForceSwitchOutAttr) - .partial(), // Should force random switches + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) + .hidesTarget(), new AttackMove(Moves.INCINERATE, Type.FIRE, MoveCategory.SPECIAL, 60, 100, 15, -1, 0, 5) .target(MoveTarget.ALL_NEAR_ENEMIES) .attr(RemoveHeldItemAttr, true), new StatusMove(Moves.QUASH, Type.DARK, 100, 15, -1, 0, 5) + .condition(failIfSingleBattle) .unimplemented(), new AttackMove(Moves.ACROBATICS, Type.FLYING, MoveCategory.PHYSICAL, 55, 100, 15, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => Math.max(1, 2 - 0.2 * user.getHeldItems().filter(i => i.isTransferable).reduce((v, m) => v + m.stackCount, 0))), @@ -8813,9 +9769,9 @@ export function initMoves() { .attr(CopyTypeAttr), new AttackMove(Moves.RETALIATE, Type.NORMAL, MoveCategory.PHYSICAL, 70, 100, 5, -1, 0, 5) .attr(MovePowerMultiplierAttr, (user, target, move) => { - const turn = user.scene.currentBattle.turn; - const lastPlayerFaint = user.scene.currentBattle.playerFaintsHistory[user.scene.currentBattle.playerFaintsHistory.length - 1]; - const lastEnemyFaint = user.scene.currentBattle.enemyFaintsHistory[user.scene.currentBattle.enemyFaintsHistory.length - 1]; + const turn = globalScene.currentBattle.turn; + const lastPlayerFaint = globalScene.currentBattle.playerFaintsHistory[globalScene.currentBattle.playerFaintsHistory.length - 1]; + const lastEnemyFaint = globalScene.currentBattle.enemyFaintsHistory[globalScene.currentBattle.enemyFaintsHistory.length - 1]; return ( (lastPlayerFaint !== undefined && turn - lastPlayerFaint.turn === 1 && user.isPlayer()) || (lastEnemyFaint !== undefined && turn - lastEnemyFaint.turn === 1 && !user.isPlayer()) @@ -8861,15 +9817,14 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.BULLDOZE, Type.GROUND, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 5) .attr(StatStageChangeAttr, [ Stat.SPD ], -1) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && target.isGrounded() ? 0.5 : 1) .makesContact(false) .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FROST_BREATH, Type.ICE, MoveCategory.SPECIAL, 60, 90, 10, 100, 0, 5) .attr(CritOnlyAttr), new AttackMove(Moves.DRAGON_TAIL, Type.DRAGON, MoveCategory.PHYSICAL, 60, 90, 10, -1, -6, 5) - .attr(ForceSwitchOutAttr) - .hidesTarget() - .partial(), // Should force random switches + .attr(ForceSwitchOutAttr, false, SwitchType.FORCE_SWITCH) + .hidesTarget(), new SelfStatusMove(Moves.WORK_UP, Type.NORMAL, -1, 30, -1, 0, 5) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, true), new AttackMove(Moves.ELECTROWEB, Type.ELECTRIC, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) @@ -8950,8 +9905,7 @@ export function initMoves() { .makesContact(false), new ChargingAttackMove(Moves.ICE_BURN, Type.ICE, MoveCategory.SPECIAL, 140, 90, 5, 30, 0, 5) .chargeText(i18next.t("moveTriggers:becameCloakedInFreezingAir", { pokemonName: "{USER}" })) - .attr(StatusEffectAttr, StatusEffect.BURN) - .ignoresVirtual(), + .attr(StatusEffectAttr, StatusEffect.BURN), new AttackMove(Moves.SNARL, Type.DARK, MoveCategory.SPECIAL, 55, 95, 15, 100, 0, 5) .attr(StatStageChangeAttr, [ Stat.SPATK ], -1) .soundBased() @@ -8983,9 +9937,9 @@ export function initMoves() { .target(MoveTarget.ALL) .condition((user, target, move) => { // If any fielded pokémon is grass-type and grounded. - return [ ...user.scene.getEnemyParty(), ...user.scene.getParty() ].some((poke) => poke.isOfType(Type.GRASS) && poke.isGrounded()); + return [ ...globalScene.getEnemyParty(), ...globalScene.getPlayerParty() ].some((poke) => poke.isOfType(Type.GRASS) && poke.isGrounded()); }) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, (user, target, move) => target.isOfType(Type.GRASS) && target.isGrounded()), + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => target.isOfType(Type.GRASS) && target.isGrounded() }), new StatusMove(Moves.STICKY_WEB, Type.BUG, -1, 20, -1, 0, 6) .attr(AddArenaTrapTagAttr, ArenaTagType.STICKY_WEB) .target(MoveTarget.ENEMY_SIDE), @@ -8994,8 +9948,7 @@ export function initMoves() { new ChargingAttackMove(Moves.PHANTOM_FORCE, Type.GHOST, MoveCategory.PHYSICAL, 90, 100, 10, -1, 0, 6) .chargeText(i18next.t("moveTriggers:vanishedInstantly", { pokemonName: "{USER}" })) .chargeAttr(SemiInvulnerableAttr, BattlerTagType.HIDDEN) - .ignoresProtect() - .ignoresVirtual(), + .ignoresProtect(), new StatusMove(Moves.TRICK_OR_TREAT, Type.GHOST, 100, 20, -1, 0, 6) .attr(AddTypeAttr, Type.GHOST), new StatusMove(Moves.NOBLE_ROAR, Type.NORMAL, 100, 30, -1, 0, 6) @@ -9016,13 +9969,12 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_OTHERS), new AttackMove(Moves.FREEZE_DRY, Type.ICE, MoveCategory.SPECIAL, 70, 100, 20, 10, 0, 6) .attr(StatusEffectAttr, StatusEffect.FREEZE) - .attr(WaterSuperEffectTypeMultiplierAttr) - .edgeCase(), // This currently just multiplies the move's power instead of changing its effectiveness. It also doesn't account for abilities that modify type effectiveness such as tera shell. + .attr(FreezeDryAttr), new AttackMove(Moves.DISARMING_VOICE, Type.FAIRY, MoveCategory.SPECIAL, 40, -1, 15, -1, 0, 6) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.PARTING_SHOT, Type.DARK, 100, 20, -1, 0, 6) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, false, null, true, true, MoveEffectTrigger.PRE_APPLY) + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, false, { trigger: MoveEffectTrigger.PRE_APPLY }) .attr(ForceSwitchOutAttr, true) .soundBased(), new StatusMove(Moves.TOPSY_TURVY, Type.DARK, -1, 20, -1, 0, 6) @@ -9037,7 +9989,7 @@ export function initMoves() { .condition(failIfLastCondition), new StatusMove(Moves.FLOWER_SHIELD, Type.FAIRY, -1, 10, -1, 0, 6) .target(MoveTarget.ALL) - .attr(StatStageChangeAttr, [ Stat.DEF ], 1, false, (user, target, move) => target.getTypes().includes(Type.GRASS) && !target.getTag(SemiInvulnerableTag)), + .attr(StatStageChangeAttr, [ Stat.DEF ], 1, false, { condition: (user, target, move) => target.getTypes().includes(Type.GRASS) && !target.getTag(SemiInvulnerableTag) }), new StatusMove(Moves.GRASSY_TERRAIN, Type.GRASS, -1, 10, -1, 0, 6) .attr(TerrainChangeAttr, TerrainType.GRASSY) .target(MoveTarget.BOTH_SIDES), @@ -9057,8 +10009,9 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_OTHERS), new StatusMove(Moves.FAIRY_LOCK, Type.FAIRY, -1, 10, -1, 0, 6) .ignoresSubstitute() + .ignoresProtect() .target(MoveTarget.BOTH_SIDES) - .unimplemented(), + .attr(AddArenaTagAttr, ArenaTagType.FAIRY_LOCK, 2, true), new SelfStatusMove(Moves.KINGS_SHIELD, Type.STEEL, -1, 10, -1, 4, 6) .attr(ProtectAttr, BattlerTagType.KINGS_SHIELD) .condition(failIfLastCondition), @@ -9069,7 +10022,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPATK ], -1) .soundBased(), new AttackMove(Moves.DIAMOND_STORM, Type.ROCK, MoveCategory.PHYSICAL, 100, 95, 5, 50, 0, 6) - .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true, undefined, undefined, undefined, undefined, true) + .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true, { firstTargetOnly: true }) .makesContact(false) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.STEAM_ERUPTION, Type.WATER, MoveCategory.SPECIAL, 110, 95, 5, 30, 0, 6) @@ -9091,22 +10044,22 @@ export function initMoves() { new StatusMove(Moves.AROMATIC_MIST, Type.FAIRY, -1, 20, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.SPDEF ], 1) .ignoresSubstitute() + .condition(failIfSingleBattle) .target(MoveTarget.NEAR_ALLY), new StatusMove(Moves.EERIE_IMPULSE, Type.ELECTRIC, 100, 15, -1, 0, 6) .attr(StatStageChangeAttr, [ Stat.SPATK ], -2), new StatusMove(Moves.VENOM_DRENCH, Type.POISON, 100, 20, -1, 0, 6) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], -1, false, (user, target, move) => target.status?.effect === StatusEffect.POISON || target.status?.effect === StatusEffect.TOXIC) + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK, Stat.SPD ], -1, false, { condition: (user, target, move) => target.status?.effect === StatusEffect.POISON || target.status?.effect === StatusEffect.TOXIC }) .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.POWDER, Type.BUG, 100, 20, -1, 1, 6) + .attr(AddBattlerTagAttr, BattlerTagType.POWDER, false, true) .ignoresSubstitute() - .powderMove() - .unimplemented(), + .powderMove(), new ChargingSelfStatusMove(Moves.GEOMANCY, Type.FAIRY, -1, 10, -1, 0, 6) .chargeText(i18next.t("moveTriggers:isChargingPower", { pokemonName: "{USER}" })) - .attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true) - .ignoresVirtual(), + .attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true), new StatusMove(Moves.MAGNETIC_FLUX, Type.ELECTRIC, -1, 20, -1, 0, 6) - .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], 1, false, (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false))) + .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], 1, false, { condition: (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false)) }) .ignoresSubstitute() .target(MoveTarget.USER_AND_ALLIES) .condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p.hasAbility(a, false)))), @@ -9171,116 +10124,79 @@ export function initMoves() { .ignoresProtect(), /* Unused */ new AttackMove(Moves.BREAKNECK_BLITZ__PHYSICAL, Type.NORMAL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.BREAKNECK_BLITZ__SPECIAL, Type.NORMAL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.ALL_OUT_PUMMELING__PHYSICAL, Type.FIGHTING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.ALL_OUT_PUMMELING__SPECIAL, Type.FIGHTING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__PHYSICAL, Type.FLYING, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SUPERSONIC_SKYSTRIKE__SPECIAL, Type.FLYING, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.ACID_DOWNPOUR__PHYSICAL, Type.POISON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.ACID_DOWNPOUR__SPECIAL, Type.POISON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.TECTONIC_RAGE__PHYSICAL, Type.GROUND, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.TECTONIC_RAGE__SPECIAL, Type.GROUND, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.CONTINENTAL_CRUSH__PHYSICAL, Type.ROCK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.CONTINENTAL_CRUSH__SPECIAL, Type.ROCK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SAVAGE_SPIN_OUT__PHYSICAL, Type.BUG, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SAVAGE_SPIN_OUT__SPECIAL, Type.BUG, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__PHYSICAL, Type.GHOST, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.NEVER_ENDING_NIGHTMARE__SPECIAL, Type.GHOST, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.CORKSCREW_CRASH__PHYSICAL, Type.STEEL, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.CORKSCREW_CRASH__SPECIAL, Type.STEEL, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.INFERNO_OVERDRIVE__PHYSICAL, Type.FIRE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.INFERNO_OVERDRIVE__SPECIAL, Type.FIRE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.HYDRO_VORTEX__PHYSICAL, Type.WATER, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.HYDRO_VORTEX__SPECIAL, Type.WATER, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.BLOOM_DOOM__PHYSICAL, Type.GRASS, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.BLOOM_DOOM__SPECIAL, Type.GRASS, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.GIGAVOLT_HAVOC__PHYSICAL, Type.ELECTRIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.GIGAVOLT_HAVOC__SPECIAL, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SHATTERED_PSYCHE__PHYSICAL, Type.PSYCHIC, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SHATTERED_PSYCHE__SPECIAL, Type.PSYCHIC, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SUBZERO_SLAMMER__PHYSICAL, Type.ICE, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SUBZERO_SLAMMER__SPECIAL, Type.ICE, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.DEVASTATING_DRAKE__PHYSICAL, Type.DRAGON, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.DEVASTATING_DRAKE__SPECIAL, Type.DRAGON, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.BLACK_HOLE_ECLIPSE__PHYSICAL, Type.DARK, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.BLACK_HOLE_ECLIPSE__SPECIAL, Type.DARK, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.TWINKLE_TACKLE__PHYSICAL, Type.FAIRY, MoveCategory.PHYSICAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.TWINKLE_TACKLE__SPECIAL, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.CATASTROPIKA, Type.ELECTRIC, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), /* End Unused */ new SelfStatusMove(Moves.SHORE_UP, Type.GROUND, -1, 5, -1, 0, 7) .attr(SandHealAttr) @@ -9303,7 +10219,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPD ], -1, true) .punchingMove(), new StatusMove(Moves.FLORAL_HEALING, Type.FAIRY, -1, 10, -1, 0, 7) - .attr(BoostHealAttr, 0.5, 2 / 3, true, false, (user, target, move) => user.scene.arena.terrain?.terrainType === TerrainType.GRASSY) + .attr(BoostHealAttr, 0.5, 2 / 3, true, false, (user, target, move) => globalScene.arena.terrain?.terrainType === TerrainType.GRASSY) .triageMove(), new AttackMove(Moves.HIGH_HORSEPOWER, Type.GROUND, MoveCategory.PHYSICAL, 95, 95, 10, -1, 0, 7), new StatusMove(Moves.STRENGTH_SAP, Type.GRASS, 100, 10, -1, 0, 7) @@ -9319,14 +10235,15 @@ export function initMoves() { new AttackMove(Moves.LEAFAGE, Type.GRASS, MoveCategory.PHYSICAL, 40, 100, 40, -1, 0, 7) .makesContact(false), new StatusMove(Moves.SPOTLIGHT, Type.NORMAL, -1, 15, -1, 3, 7) - .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false), + .attr(AddBattlerTagAttr, BattlerTagType.CENTER_OF_ATTENTION, false) + .condition(failIfSingleBattle), new StatusMove(Moves.TOXIC_THREAD, Type.POISON, 100, 20, -1, 0, 7) .attr(StatusEffectAttr, StatusEffect.POISON) .attr(StatStageChangeAttr, [ Stat.SPD ], -1), new SelfStatusMove(Moves.LASER_FOCUS, Type.NORMAL, -1, 30, -1, 0, 7) .attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false), new StatusMove(Moves.GEAR_UP, Type.STEEL, -1, 20, -1, 0, 7) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false))) + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ Abilities.PLUS, Abilities.MINUS ].find(a => target.hasAbility(a, false)) }) .ignoresSubstitute() .target(MoveTarget.USER_AND_ALLIES) .condition((user, target, move) => !![ user, user.getAlly() ].filter(p => p?.isActive()).find(p => !![ Abilities.PLUS, Abilities.MINUS ].find(a => p.hasAbility(a, false)))), @@ -9355,7 +10272,7 @@ export function initMoves() { .attr(HealStatusEffectAttr, true, StatusEffect.FREEZE) .attr(AddBattlerTagAttr, BattlerTagType.BURNED_UP, true, false) .attr(RemoveTypeAttr, Type.FIRE, (user) => { - user.scene.queueMessage(i18next.t("moveTriggers:burnedItselfOut", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:burnedItselfOut", { pokemonName: getPokemonNameWithAffix(user) })); }), new StatusMove(Moves.SPEED_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 7) .attr(SwapStatAttr, Stat.SPD) @@ -9365,7 +10282,7 @@ export function initMoves() { .condition( (user: Pokemon, target: Pokemon, move: Move) => isNonVolatileStatusEffect(target.status?.effect!)) // TODO: is this bang correct? .attr(HealAttr, 0.5) - .attr(HealStatusEffectAttr, false, ...getNonVolatileStatusEffects()) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .triageMove(), new AttackMove(Moves.REVELATION_DANCE, Type.NORMAL, MoveCategory.SPECIAL, 90, 100, 15, -1, 0, 7) .danceMove() @@ -9377,53 +10294,55 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.ATK ], -1), new StatusMove(Moves.INSTRUCT, Type.PSYCHIC, -1, 15, -1, 0, 7) .ignoresSubstitute() - .unimplemented(), + .attr(RepeatMoveAttr) + // incorrect interactions with Gigaton Hammer, Blood Moon & Torment + // Also has incorrect interactions with Dancer due to the latter + // erroneously adding copied moves to move history. + .edgeCase(), new AttackMove(Moves.BEAK_BLAST, Type.FLYING, MoveCategory.PHYSICAL, 100, 100, 15, -1, -3, 7) .attr(BeakBlastHeaderAttr) .ballBombMove() .makesContact(false), new AttackMove(Moves.CLANGING_SCALES, Type.DRAGON, MoveCategory.SPECIAL, 110, 100, 5, -1, 0, 7) - .attr(StatStageChangeAttr, [ Stat.DEF ], -1, true, null, true, false, MoveEffectTrigger.HIT, true) + .attr(StatStageChangeAttr, [ Stat.DEF ], -1, true, { firstTargetOnly: true }) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.DRAGON_HAMMER, Type.DRAGON, MoveCategory.PHYSICAL, 90, 100, 15, -1, 0, 7), new AttackMove(Moves.BRUTAL_SWING, Type.DARK, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 7) .target(MoveTarget.ALL_NEAR_OTHERS), new StatusMove(Moves.AURORA_VEIL, Type.ICE, -1, 20, -1, 0, 7) - .condition((user, target, move) => (user.scene.arena.weather?.weatherType === WeatherType.HAIL || user.scene.arena.weather?.weatherType === WeatherType.SNOW) && !user.scene.arena.weather?.isEffectSuppressed(user.scene)) + .condition((user, target, move) => (globalScene.arena.weather?.weatherType === WeatherType.HAIL || globalScene.arena.weather?.weatherType === WeatherType.SNOW) && !globalScene.arena.weather?.isEffectSuppressed()) .attr(AddArenaTagAttr, ArenaTagType.AURORA_VEIL, 5, true) .target(MoveTarget.USER_SIDE), /* Unused */ new AttackMove(Moves.SINISTER_ARROW_RAID, Type.GHOST, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) + .unimplemented() .makesContact(false) - .edgeCase() // I assume it's because the user needs spirit shackle and decidueye - .ignoresVirtual(), + .edgeCase(), // I assume it's because the user needs spirit shackle and decidueye new AttackMove(Moves.MALICIOUS_MOONSAULT, Type.DARK, MoveCategory.PHYSICAL, 180, -1, 1, -1, 0, 7) + .unimplemented() .attr(AlwaysHitMinimizeAttr) .attr(HitsTagAttr, BattlerTagType.MINIMIZED, true) - .edgeCase() // I assume it's because it needs darkest lariat and incineroar - .ignoresVirtual(), + .edgeCase(), // I assume it's because it needs darkest lariat and incineroar new AttackMove(Moves.OCEANIC_OPERETTA, Type.WATER, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) - .edgeCase() // I assume it's because it needs sparkling aria and primarina - .ignoresVirtual(), + .unimplemented() + .edgeCase(), // I assume it's because it needs sparkling aria and primarina new AttackMove(Moves.GUARDIAN_OF_ALOLA, Type.FAIRY, MoveCategory.SPECIAL, -1, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.SOUL_STEALING_7_STAR_STRIKE, Type.GHOST, MoveCategory.PHYSICAL, 195, -1, 1, -1, 0, 7) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.STOKED_SPARKSURFER, Type.ELECTRIC, MoveCategory.SPECIAL, 175, -1, 1, 100, 0, 7) - .edgeCase() // I assume it's because it needs thunderbolt and Alola Raichu - .ignoresVirtual(), + .unimplemented() + .edgeCase(), // I assume it's because it needs thunderbolt and Alola Raichu new AttackMove(Moves.PULVERIZING_PANCAKE, Type.NORMAL, MoveCategory.PHYSICAL, 210, -1, 1, -1, 0, 7) - .edgeCase() // I assume it's because it needs giga impact and snorlax - .ignoresVirtual(), + .unimplemented() + .edgeCase(), // I assume it's because it needs giga impact and snorlax new SelfStatusMove(Moves.EXTREME_EVOBOOST, Type.NORMAL, -1, 1, -1, 0, 7) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true) - .ignoresVirtual(), + .unimplemented() + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 2, true), new AttackMove(Moves.GENESIS_SUPERNOVA, Type.PSYCHIC, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7) - .attr(TerrainChangeAttr, TerrainType.PSYCHIC) - .ignoresVirtual(), + .unimplemented() + .attr(TerrainChangeAttr, TerrainType.PSYCHIC), /* End Unused */ new AttackMove(Moves.SHELL_TRAP, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, -3, 7) .attr(AddBattlerTagHeaderAttr, BattlerTagType.SHELL_TRAP) @@ -9449,11 +10368,9 @@ export function initMoves() { .ignoresSubstitute() .partial(), // Does not steal stats new AttackMove(Moves.SUNSTEEL_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 7) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), new AttackMove(Moves.MOONGEIST_BEAM, Type.GHOST, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), new StatusMove(Moves.TEARFUL_LOOK, Type.NORMAL, -1, 20, -1, 0, 7) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1), new AttackMove(Moves.ZING_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 80, 100, 10, 30, 0, 7) @@ -9464,8 +10381,8 @@ export function initMoves() { .attr(FormChangeItemTypeAttr), /* Unused */ new AttackMove(Moves.TEN_MILLION_VOLT_THUNDERBOLT, Type.ELECTRIC, MoveCategory.SPECIAL, 195, -1, 1, -1, 0, 7) - .edgeCase() // I assume it's because it needs thunderbolt and pikachu in a cap - .ignoresVirtual(), + .unimplemented() + .edgeCase(), // I assume it's because it needs thunderbolt and pikachu in a cap /* End Unused */ new AttackMove(Moves.MIND_BLOWN, Type.FIRE, MoveCategory.SPECIAL, 150, 100, 5, -1, 0, 7) .condition(failIfDampCondition) @@ -9476,32 +10393,31 @@ export function initMoves() { .punchingMove(), new AttackMove(Moves.PHOTON_GEYSER, Type.PSYCHIC, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 7) .attr(PhotonGeyserCategoryAttr) - .ignoresAbilities() - .edgeCase(), // Should not ignore abilities when called virtually (metronome) + .ignoresAbilities(), /* Unused */ new AttackMove(Moves.LIGHT_THAT_BURNS_THE_SKY, Type.PSYCHIC, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) + .unimplemented() .attr(PhotonGeyserCategoryAttr) - .ignoresAbilities() - .ignoresVirtual(), + .ignoresAbilities(), new AttackMove(Moves.SEARING_SUNRAZE_SMASH, Type.STEEL, MoveCategory.PHYSICAL, 200, -1, 1, -1, 0, 7) - .ignoresAbilities() - .ignoresVirtual(), + .unimplemented() + .ignoresAbilities(), new AttackMove(Moves.MENACING_MOONRAZE_MAELSTROM, Type.GHOST, MoveCategory.SPECIAL, 200, -1, 1, -1, 0, 7) - .ignoresAbilities() - .ignoresVirtual(), + .unimplemented() + .ignoresAbilities(), new AttackMove(Moves.LETS_SNUGGLE_FOREVER, Type.FAIRY, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) - .edgeCase() // I assume it needs play rough and mimikyu - .ignoresVirtual(), + .unimplemented() + .edgeCase(), // I assume it needs play rough and mimikyu new AttackMove(Moves.SPLINTERED_STORMSHARDS, Type.ROCK, MoveCategory.PHYSICAL, 190, -1, 1, -1, 0, 7) + .unimplemented() .attr(ClearTerrainAttr) - .makesContact(false) - .ignoresVirtual(), + .makesContact(false), new AttackMove(Moves.CLANGOROUS_SOULBLAZE, Type.DRAGON, MoveCategory.SPECIAL, 185, -1, 1, 100, 0, 7) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, undefined, undefined, undefined, undefined, true) + .unimplemented() + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, true, { firstTargetOnly: true }) .soundBased() .target(MoveTarget.ALL_NEAR_ENEMIES) - .edgeCase() // I assume it needs clanging scales and Kommo-O - .ignoresVirtual(), + .edgeCase(), // I assume it needs clanging scales and Kommo-O /* End Unused */ new AttackMove(Moves.ZIPPY_ZAP, Type.ELECTRIC, MoveCategory.PHYSICAL, 50, 100, 15, -1, 2, 7) // LGPE Implementation .attr(CritOnlyAttr), @@ -9513,9 +10429,8 @@ export function initMoves() { new AttackMove(Moves.PIKA_PAPOW, Type.ELECTRIC, MoveCategory.SPECIAL, -1, -1, 20, -1, 0, 7) .attr(FriendshipPowerAttr), new AttackMove(Moves.BOUNCY_BUBBLE, Type.WATER, MoveCategory.SPECIAL, 60, 100, 20, -1, 0, 7) - .attr(HitHealAttr) // Custom - .triageMove() - .target(MoveTarget.ALL_NEAR_ENEMIES), + .attr(HitHealAttr, 1) + .triageMove(), new AttackMove(Moves.BUZZY_BUZZ, Type.ELECTRIC, MoveCategory.SPECIAL, 60, 100, 20, 100, 0, 7) .attr(StatusEffectAttr, StatusEffect.PARALYSIS), new AttackMove(Moves.SIZZLY_SLIDE, Type.FIRE, MoveCategory.PHYSICAL, 60, 100, 20, 100, 0, 7) @@ -9539,23 +10454,22 @@ export function initMoves() { .punchingMove(), /* Unused */ new SelfStatusMove(Moves.MAX_GUARD, Type.NORMAL, -1, 10, -1, 4, 8) + .unimplemented() .attr(ProtectAttr) - .condition(failIfLastCondition) - .ignoresVirtual(), + .condition(failIfLastCondition), /* End Unused */ new AttackMove(Moves.DYNAMAX_CANNON, Type.DRAGON, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8) .attr(MovePowerMultiplierAttr, (user, target, move) => { // Move is only stronger against overleveled foes. - if (target.level > target.scene.getMaxExpLevel()) { + if (target.level > globalScene.getMaxExpLevel()) { const dynamaxCannonPercentMarginBeforeFullDamage = 0.05; // How much % above MaxExpLevel of wave will the target need to be to take full damage. // The move's power scales as the margin is approached, reaching double power when it does or goes over it. - return 1 + Math.min(1, (target.level - target.scene.getMaxExpLevel()) / (target.scene.getMaxExpLevel() * dynamaxCannonPercentMarginBeforeFullDamage)); + return 1 + Math.min(1, (target.level - globalScene.getMaxExpLevel()) / (globalScene.getMaxExpLevel() * dynamaxCannonPercentMarginBeforeFullDamage)); } else { return 1; } }) - .attr(DiscourageFrequentUseAttr) - .ignoresVirtual(), + .attr(DiscourageFrequentUseAttr), new AttackMove(Moves.SNIPE_SHOT, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 8) .attr(HighCritAttr) @@ -9567,7 +10481,7 @@ export function initMoves() { .attr(EatBerryAttr) .attr(StatStageChangeAttr, [ Stat.DEF ], 2, true) .condition((user) => { - const userBerries = user.scene.findModifiers(m => m instanceof BerryModifier, user.isPlayer()); + const userBerries = globalScene.findModifiers(m => m instanceof BerryModifier, user.isPlayer()); return userBerries.length > 0; }) .edgeCase(), // Stuff Cheeks should not be selectable when the user does not have a berry, see wiki @@ -9589,6 +10503,7 @@ export function initMoves() { .attr(EatBerryAttr) .target(MoveTarget.ALL), new StatusMove(Moves.OCTOLOCK, Type.FIGHTING, 100, 15, -1, 0, 8) + .condition(failIfGhostTypeCondition) .attr(AddBattlerTagAttr, BattlerTagType.OCTOLOCK, false, true, 1), new AttackMove(Moves.BOLT_BEAK, Type.ELECTRIC, MoveCategory.PHYSICAL, 85, 100, 10, -1, 0, 8) .attr(FirstAttackDoublePowerAttr), @@ -9597,78 +10512,61 @@ export function initMoves() { .bitingMove(), new StatusMove(Moves.COURT_CHANGE, Type.NORMAL, 100, 10, -1, 0, 8) .attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES ]), + /* Unused */ new AttackMove(Moves.MAX_FLARE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_FLUTTERBY, Type.BUG, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_LIGHTNING, Type.ELECTRIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_STRIKE, Type.NORMAL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_KNUCKLE, Type.FIGHTING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_PHANTASM, Type.GHOST, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_HAILSTORM, Type.ICE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_OOZE, Type.POISON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_GEYSER, Type.WATER, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_AIRSTREAM, Type.FLYING, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_STARFALL, Type.FAIRY, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_WYRMWIND, Type.DRAGON, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_MINDSTORM, Type.PSYCHIC, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_ROCKFALL, Type.ROCK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_QUAKE, Type.GROUND, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_DARKNESS, Type.DARK, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_OVERGROWTH, Type.GRASS, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), new AttackMove(Moves.MAX_STEELSPIKE, Type.STEEL, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.NEAR_ENEMY) - .unimplemented() - .ignoresVirtual(), + .unimplemented(), /* End Unused */ new SelfStatusMove(Moves.CLANGOROUS_SOUL, Type.DRAGON, 100, 5, -1, 0, 8) .attr(CutHpStatStageBoostAttr, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ], 1, 3) @@ -9707,7 +10605,7 @@ export function initMoves() { .attr(StatStageChangeAttr, [ Stat.SPDEF ], -1), new AttackMove(Moves.GRAV_APPLE, Type.GRASS, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 8) .attr(StatStageChangeAttr, [ Stat.DEF ], -1) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTag(ArenaTagType.GRAVITY) ? 1.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTag(ArenaTagType.GRAVITY) ? 1.5 : 1) .makesContact(false), new AttackMove(Moves.SPIRIT_BREAK, Type.FAIRY, MoveCategory.PHYSICAL, 75, 100, 15, 100, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPATK ], -1), @@ -9729,20 +10627,19 @@ export function initMoves() { new AttackMove(Moves.STEEL_BEAM, Type.STEEL, MoveCategory.SPECIAL, 140, 95, 5, -1, 0, 8) .attr(HalfSacrificialAttr), new AttackMove(Moves.EXPANDING_FORCE, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 8) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 1.5 : 1) - .attr(VariableTargetAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER), + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? 1.5 : 1) + .attr(VariableTargetAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.PSYCHIC && user.isGrounded() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER), new AttackMove(Moves.STEEL_ROLLER, Type.STEEL, MoveCategory.PHYSICAL, 130, 100, 5, -1, 0, 8) .attr(ClearTerrainAttr) - .condition((user, target, move) => !!user.scene.arena.terrain), + .condition((user, target, move) => !!globalScene.arena.terrain), new AttackMove(Moves.SCALE_SHOT, Type.DRAGON, MoveCategory.PHYSICAL, 25, 90, 20, -1, 0, 8) - .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true, null, true, false, MoveEffectTrigger.HIT, false, true) - .attr(StatStageChangeAttr, [ Stat.DEF ], -1, true, null, true, false, MoveEffectTrigger.HIT, false, true) + .attr(StatStageChangeAttr, [ Stat.SPD ], 1, true, { lastHitOnly: true }) + .attr(StatStageChangeAttr, [ Stat.DEF ], -1, true, { lastHitOnly: true }) .attr(MultiHitAttr) .makesContact(false), new ChargingAttackMove(Moves.METEOR_BEAM, Type.ROCK, MoveCategory.SPECIAL, 120, 90, 10, -1, 0, 8) .chargeText(i18next.t("moveTriggers:isOverflowingWithSpacePower", { pokemonName: "{USER}" })) - .chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true) - .ignoresVirtual(), + .chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true), new AttackMove(Moves.SHELL_SIDE_ARM, Type.POISON, MoveCategory.SPECIAL, 90, 100, 10, 20, 0, 8) .attr(ShellSideArmCategoryAttr) .attr(StatusEffectAttr, StatusEffect.POISON) @@ -9750,16 +10647,16 @@ export function initMoves() { new AttackMove(Moves.MISTY_EXPLOSION, Type.FAIRY, MoveCategory.SPECIAL, 100, 100, 5, -1, 0, 8) .attr(SacrificialAttr) .target(MoveTarget.ALL_NEAR_OTHERS) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.MISTY && user.isGrounded() ? 1.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.MISTY && user.isGrounded() ? 1.5 : 1) .condition(failIfDampCondition) .makesContact(false), new AttackMove(Moves.GRASSY_GLIDE, Type.GRASS, MoveCategory.PHYSICAL, 55, 100, 20, -1, 0, 8) - .attr(IncrementMovePriorityAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.GRASSY && user.isGrounded()), + .attr(IncrementMovePriorityAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.GRASSY && user.isGrounded()), new AttackMove(Moves.RISING_VOLTAGE, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 20, -1, 0, 8) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && target.isGrounded() ? 2 : 1), + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.ELECTRIC && target.isGrounded() ? 2 : 1), new AttackMove(Moves.TERRAIN_PULSE, Type.NORMAL, MoveCategory.SPECIAL, 50, 100, 10, -1, 0, 8) .attr(TerrainPulseTypeAttr) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() !== TerrainType.NONE && user.isGrounded() ? 2 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() !== TerrainType.NONE && user.isGrounded() ? 2 : 1) .pulseMove(), new AttackMove(Moves.SKITTER_SMACK, Type.BUG, MoveCategory.PHYSICAL, 70, 90, 10, 100, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPATK ], -1), @@ -9769,14 +10666,16 @@ export function initMoves() { new AttackMove(Moves.LASH_OUT, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(MovePowerMultiplierAttr, (user, _target, _move) => user.turnData.statStagesDecreased ? 2 : 1), new AttackMove(Moves.POLTERGEIST, Type.GHOST, MoveCategory.PHYSICAL, 110, 90, 5, -1, 0, 8) - .attr(AttackedByItemAttr) + .condition(failIfNoTargetHeldItemsCondition) + .attr(PreMoveMessageAttr, attackedByItemMessageFunc) .makesContact(false), new StatusMove(Moves.CORROSIVE_GAS, Type.POISON, 100, 40, -1, 0, 8) .target(MoveTarget.ALL_NEAR_OTHERS) .unimplemented(), new StatusMove(Moves.COACHING, Type.FIGHTING, -1, 10, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.ATK, Stat.DEF ], 1) - .target(MoveTarget.NEAR_ALLY), + .target(MoveTarget.NEAR_ALLY) + .condition(failIfSingleBattle), new AttackMove(Moves.FLIP_TURN, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 20, -1, 0, 8) .attr(ForceSwitchOutAttr, true), new AttackMove(Moves.TRIPLE_AXEL, Type.ICE, MoveCategory.PHYSICAL, 20, 90, 10, -1, 0, 8) @@ -9791,7 +10690,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.BURN), new StatusMove(Moves.JUNGLE_HEALING, Type.GRASS, -1, 10, -1, 0, 8) .attr(HealAttr, 0.25, true, false) - .attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .target(MoveTarget.USER_AND_ALLIES), new AttackMove(Moves.WICKED_BLOW, Type.DARK, MoveCategory.PHYSICAL, 75, 100, 5, -1, 0, 8) .attr(CritOnlyAttr) @@ -9870,7 +10769,7 @@ export function initMoves() { new AttackMove(Moves.TRIPLE_ARROWS, Type.FIGHTING, MoveCategory.PHYSICAL, 90, 100, 10, 30, 0, 8) .makesContact(false) .attr(HighCritAttr) - .attr(StatStageChangeAttr, [ Stat.DEF ], -1, undefined, undefined, undefined, undefined, undefined, undefined, undefined, 50) + .attr(StatStageChangeAttr, [ Stat.DEF ], -1, false, { effectChanceOverride: 50 }) .attr(FlinchAttr), new AttackMove(Moves.INFERNAL_PARADE, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 15, 30, 0, 8) .attr(StatusEffectAttr, StatusEffect.BURN) @@ -9895,12 +10794,12 @@ export function initMoves() { .target(MoveTarget.ALL_NEAR_ENEMIES), new StatusMove(Moves.LUNAR_BLESSING, Type.PSYCHIC, -1, 5, -1, 0, 8) .attr(HealAttr, 0.25, true, false) - .attr(HealStatusEffectAttr, false, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP) + .attr(HealStatusEffectAttr, false, getNonVolatileStatusEffects()) .target(MoveTarget.USER_AND_ALLIES) .triageMove(), new SelfStatusMove(Moves.TAKE_HEART, Type.PSYCHIC, -1, 10, -1, 0, 8) .attr(StatStageChangeAttr, [ Stat.SPATK, Stat.SPDEF ], 1, true) - .attr(HealStatusEffectAttr, true, StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP), + .attr(HealStatusEffectAttr, true, [ StatusEffect.PARALYSIS, StatusEffect.POISON, StatusEffect.TOXIC, StatusEffect.BURN, StatusEffect.SLEEP ]), /* Unused new AttackMove(Moves.G_MAX_WILDFIRE, Type.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8) .target(MoveTarget.ALL_NEAR_ENEMIES) @@ -10006,7 +10905,7 @@ export function initMoves() { .attr(TeraMoveCategoryAttr) .attr(TeraBlastTypeAttr) .attr(TeraBlastPowerAttr) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)) + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, { condition: (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR) }) .partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */ new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9) .attr(ProtectAttr, BattlerTagType.SILK_TRAP) @@ -10018,13 +10917,13 @@ export function initMoves() { .recklessMove(), new AttackMove(Moves.LAST_RESPECTS, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) .partial() // Counter resets every wave instead of on arena reset - .attr(MovePowerMultiplierAttr, (user, target, move) => 1 + Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 100)) + .attr(MovePowerMultiplierAttr, (user, target, move) => 1 + Math.min(user.isPlayer() ? globalScene.currentBattle.playerFaints : globalScene.currentBattle.enemyFaints, 100)) .makesContact(false), new AttackMove(Moves.LUMINA_CRASH, Type.PSYCHIC, MoveCategory.SPECIAL, 80, 100, 10, 100, 0, 9) .attr(StatStageChangeAttr, [ Stat.SPDEF ], -2), new AttackMove(Moves.ORDER_UP, Type.DRAGON, MoveCategory.PHYSICAL, 80, 100, 10, 100, 0, 9) - .makesContact(false) - .partial(), // No effect implemented (requires Commander) + .attr(OrderUpStatBoostAttr) + .makesContact(false), new AttackMove(Moves.JET_PUNCH, Type.WATER, MoveCategory.PHYSICAL, 60, 100, 15, -1, 1, 9) .punchingMove(), new StatusMove(Moves.SPICY_EXTRACT, Type.GRASS, -1, 15, -1, 0, 9) @@ -10042,7 +10941,7 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_GET_HIT, true, false, 0, 0, true) .attr(AddBattlerTagAttr, BattlerTagType.RECEIVE_DOUBLE_DAMAGE, true, false, 0, 0, true) .condition((user, target, move) => { - return !(target.getTag(BattlerTagType.PROTECTED)?.tagType === "PROTECTED" || target.scene.arena.getTag(ArenaTagType.MAT_BLOCK)?.tagType === "MAT_BLOCK"); + return !(target.getTag(BattlerTagType.PROTECTED)?.tagType === "PROTECTED" || globalScene.arena.getTag(ArenaTagType.MAT_BLOCK)?.tagType === "MAT_BLOCK"); }), new StatusMove(Moves.REVIVAL_BLESSING, Type.NORMAL, -1, 1, -1, 0, 9) .triageMove() @@ -10090,14 +10989,14 @@ export function initMoves() { .attr(RemoveScreensAttr), new AttackMove(Moves.MAKE_IT_RAIN, Type.STEEL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(MoneyAttr) - .attr(StatStageChangeAttr, [ Stat.SPATK ], -1, true, null, true, false, MoveEffectTrigger.HIT, true) + .attr(StatStageChangeAttr, [ Stat.SPATK ], -1, true, { firstTargetOnly: true }) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.PSYBLADE, Type.PSYCHIC, MoveCategory.PHYSICAL, 80, 100, 15, -1, 0, 9) - .attr(MovePowerMultiplierAttr, (user, target, move) => user.scene.arena.getTerrainType() === TerrainType.ELECTRIC && user.isGrounded() ? 1.5 : 1) + .attr(MovePowerMultiplierAttr, (user, target, move) => globalScene.arena.getTerrainType() === TerrainType.ELECTRIC && user.isGrounded() ? 1.5 : 1) .slicingMove(), new AttackMove(Moves.HYDRO_STEAM, Type.WATER, MoveCategory.SPECIAL, 80, 100, 15, -1, 0, 9) .attr(IgnoreWeatherTypeDebuffAttr, WeatherType.SUNNY) - .attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(user.scene.arena.weather?.weatherType!) && !user.scene.arena.weather?.isEffectSuppressed(user.scene) ? 1.5 : 1), // TODO: is this bang correct? + .attr(MovePowerMultiplierAttr, (user, target, move) => [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(globalScene.arena.weather?.weatherType!) && !globalScene.arena.weather?.isEffectSuppressed() ? 1.5 : 1), // TODO: is this bang correct? new AttackMove(Moves.RUINATION, Type.DARK, MoveCategory.SPECIAL, -1, 90, 10, -1, 0, 9) .attr(TargetHalfHpDamageAttr), new AttackMove(Moves.COLLISION_COURSE, Type.FIGHTING, MoveCategory.PHYSICAL, 100, 100, 5, -1, 0, 9) @@ -10107,12 +11006,13 @@ export function initMoves() { .makesContact(), new SelfStatusMove(Moves.SHED_TAIL, Type.NORMAL, -1, 10, -1, 0, 9) .attr(AddSubstituteAttr, 0.5) - .attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL), + .attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL) + .condition(failIfLastInPartyCondition), new SelfStatusMove(Moves.CHILLY_RECEPTION, Type.ICE, -1, 10, -1, 0, 9) .attr(PreMoveMessageAttr, (user, move) => i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) })) .attr(ChillyReceptionAttr, true), new SelfStatusMove(Moves.TIDY_UP, Type.NORMAL, -1, 10, -1, 0, 9) - .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true, null, true, true) + .attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true) .attr(RemoveArenaTrapAttr, true) .attr(RemoveAllSubstitutesAttr), new StatusMove(Moves.SNOWSCAPE, Type.ICE, -1, 10, -1, 0, 9) @@ -10129,7 +11029,8 @@ export function initMoves() { new AttackMove(Moves.TWIN_BEAM, Type.PSYCHIC, MoveCategory.SPECIAL, 40, 100, 10, -1, 0, 9) .attr(MultiHitAttr, MultiHitType._2), new AttackMove(Moves.RAGE_FIST, Type.GHOST, MoveCategory.PHYSICAL, 50, 100, 10, -1, 0, 9) - .attr(HitCountPowerAttr) + .edgeCase() // Counter incorrectly increases on confusion self-hits + .attr(RageFistPowerAttr) .punchingMove(), new AttackMove(Moves.ARMOR_CANNON, Type.FIRE, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(StatStageChangeAttr, [ Stat.DEF, Stat.SPDEF ], -1, true), @@ -10144,7 +11045,7 @@ export function initMoves() { }) .attr(AddBattlerTagAttr, BattlerTagType.DOUBLE_SHOCKED, true, false) .attr(RemoveTypeAttr, Type.ELECTRIC, (user) => { - user.scene.queueMessage(i18next.t("moveTriggers:usedUpAllElectricity", { pokemonName: getPokemonNameWithAffix(user) })); + globalScene.queueMessage(i18next.t("moveTriggers:usedUpAllElectricity", { pokemonName: getPokemonNameWithAffix(user) })); }), new AttackMove(Moves.GIGATON_HAMMER, Type.STEEL, MoveCategory.PHYSICAL, 160, 100, 5, -1, 0, 9) .makesContact(false) @@ -10197,8 +11098,7 @@ export function initMoves() { new ChargingAttackMove(Moves.ELECTRO_SHOT, Type.ELECTRIC, MoveCategory.SPECIAL, 130, 100, 10, 100, 0, 9) .chargeText(i18next.t("moveTriggers:absorbedElectricity", { pokemonName: "{USER}" })) .chargeAttr(StatStageChangeAttr, [ Stat.SPATK ], 1, true) - .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.RAIN, WeatherType.HEAVY_RAIN ]) - .ignoresVirtual(), + .chargeAttr(WeatherInstantChargeAttr, [ WeatherType.RAIN, WeatherType.HEAVY_RAIN ]), new AttackMove(Moves.TERA_STARSTORM, Type.NORMAL, MoveCategory.SPECIAL, 120, 100, 5, -1, 0, 9) .attr(TeraMoveCategoryAttr) .attr(TeraStarstormTypeAttr) @@ -10211,7 +11111,7 @@ export function initMoves() { .attr(ProtectAttr, BattlerTagType.BURNING_BULWARK) .condition(failIfLastCondition), new AttackMove(Moves.THUNDERCLAP, Type.ELECTRIC, MoveCategory.SPECIAL, 70, 100, 5, -1, 1, 9) - .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? + .condition((user, target, move) => globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[globalScene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS), // TODO: is this bang correct? new AttackMove(Moves.MIGHTY_CLEAVE, Type.ROCK, MoveCategory.PHYSICAL, 95, 100, 5, -1, 0, 9) .slicingMove() .ignoresProtect(), @@ -10237,8 +11137,7 @@ export function initMoves() { .attr(AddBattlerTagAttr, BattlerTagType.HEAL_BLOCK, false, false, 2), new AttackMove(Moves.UPPER_HAND, Type.FIGHTING, MoveCategory.PHYSICAL, 65, 100, 15, 100, 3, 9) .attr(FlinchAttr) - .condition((user, target, move) => user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.command === Command.FIGHT && !target.turnData.acted && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].category !== MoveCategory.STATUS && allMoves[user.scene.currentBattle.turnCommands[target.getBattlerIndex()]?.move?.move!].priority > 0 ) // TODO: is this bang correct? - .partial(), // Should also apply when target move priority increased by ability ex. gale wings + .condition(new UpperHandCondition()), new AttackMove(Moves.MALIGNANT_CHAIN, Type.POISON, MoveCategory.SPECIAL, 100, 100, 5, 50, 0, 9) .attr(StatusEffectAttr, StatusEffect.TOXIC) ); diff --git a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts index f0155b4f2a4..407644ee939 100644 --- a/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts +++ b/src/data/mystery-encounters/encounters/a-trainers-test-encounter.ts @@ -1,15 +1,17 @@ -import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { globalScene } from "#app/global-scene"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { trainerConfigs, } from "#app/data/trainer-config"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { TrainerType } from "#enums/trainer-type"; import { Species } from "#enums/species"; import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { randSeedInt } from "#app/utils"; import i18next from "i18next"; -import { IEggOptions } from "#app/data/egg"; +import type { IEggOptions } from "#app/data/egg"; import { EggSourceType } from "#enums/egg-source-types"; import { EggTier } from "#enums/egg-type"; import { PartyHealPhase } from "#app/phases/party-heal-phase"; @@ -36,8 +38,8 @@ export const ATrainersTestEncounter: MysteryEncounter = }, ]) .withAutoHideIntroVisuals(false) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Randomly pick from 1 of the 5 stat trainers to spawn let trainerType: TrainerType; @@ -138,23 +140,22 @@ export const ATrainersTestEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.1.label`, buttonTooltip: `${namespace}:option.1.tooltip` }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Battle the stat trainer for an Egg and great rewards const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; - await transitionMysteryEncounterIntroVisuals(scene); + await transitionMysteryEncounterIntroVisuals(); const eggOptions: IEggOptions = { - scene, pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: encounter.misc.trainerEggDescription, tier: EggTier.EPIC }; encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`)); - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]); - await initBattleWithEnemyConfig(scene, config); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]); + await initBattleWithEnemyConfig(config); } ) .withSimpleOption( @@ -162,21 +163,20 @@ export const ATrainersTestEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.2.label`, buttonTooltip: `${namespace}:option.2.tooltip` }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Full heal party - scene.unshiftPhase(new PartyHealPhase(scene, true)); + globalScene.unshiftPhase(new PartyHealPhase(true)); const eggOptions: IEggOptions = { - scene, pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: encounter.misc.trainerEggDescription, tier: EggTier.RARE }; encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`)); - setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]); + leaveEncounterWithoutBattle(); } ) .withOutroDialogue([ diff --git a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts index c53b802bb22..1499d953941 100644 --- a/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts +++ b/src/data/mystery-encounters/encounters/absolute-avarice-encounter.ts @@ -1,10 +1,14 @@ -import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import { BerryModifierType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; +import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; @@ -18,9 +22,9 @@ import { randInt } from "#app/utils"; import { BattlerIndex } from "#app/battle"; import { applyModifierTypeToPlayerPokemon, catchPokemon, getHighestLevelPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { TrainerSlot } from "#app/data/trainer-config"; -import { PokeballType } from "#app/data/pokeball"; -import HeldModifierConfig from "#app/interfaces/held-modifier-config"; -import { BerryType } from "#enums/berry-type"; +import { PokeballType } from "#enums/pokeball"; +import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; +import type { BerryType } from "#enums/berry-type"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { Stat } from "#enums/stat"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; @@ -170,18 +174,18 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; - scene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav"); - scene.loadSe("Follow Me", "battle_anims", "Follow Me.mp3"); + globalScene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav"); + globalScene.loadSe("Follow Me", "battle_anims", "Follow Me.mp3"); // Get all player berry items, remove from party, and store reference - const berryItems = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; + const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; // Sort berries by party member ID to more easily re-add later if necessary const berryItemsMap = new Map(); - scene.getParty().forEach(pokemon => { + globalScene.getPlayerParty().forEach(pokemon => { const pokemonBerries = berryItems.filter(b => b.pokemonId === pokemon.id); if (pokemonBerries?.length > 0) { berryItemsMap.set(pokemon.id, pokemonBerries); @@ -196,7 +200,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = // Can't define stack count on a ModifierType, have to just create separate instances for each stack // Overflow berries will be "lost" on the boss, but it's un-catchable anyway for (let i = 0; i < berryMod.stackCount; i++) { - const modifierType = generateModifierType(scene, modifierTypes.BERRY, [ berryMod.berryType ]) as PokemonHeldItemModifierType; + const modifierType = generateModifierType(modifierTypes.BERRY, [ berryMod.berryType ]) as PokemonHeldItemModifierType; bossModifierConfigs.push({ modifier: modifierType }); } }); @@ -204,7 +208,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = // Do NOT remove the real berries yet or else it will be persisted in the session data // SpDef buff below wave 50, +1 to all stats otherwise - const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ? + const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ? [ Stat.SPDEF ] : [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; @@ -216,12 +220,13 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = species: getPokemonSpecies(Species.GREEDENT), isBoss: true, bossSegments: 3, + shiny: false, // Shiny lock because of consistency issues between the different options moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ], modifierConfigs: bossModifierConfigs, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); + queueEncounterMessage(`${namespace}:option.1.boss_enraged`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); } } ], @@ -232,18 +237,18 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = return true; }) - .withOnVisualsStart((scene: BattleScene) => { - doGreedentSpriteSteal(scene); - doBerrySpritePile(scene); + .withOnVisualsStart(() => { + doGreedentSpriteSteal(); + doBerrySpritePile(); // Remove the berries from the party // Session has been safely saved at this point, so data won't be lost - const berryItems = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; + const berryItems = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; berryItems.forEach(berryMod => { - scene.removeModifier(berryMod); + globalScene.removeModifier(berryMod); }); - scene.updateModifiers(true); + globalScene.updateModifiers(true); return true; }) @@ -259,26 +264,26 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; // Provides 1x Reviver Seed to each party member at end of battle - const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED); + const revSeed = generateModifierType(modifierTypes.REVIVER_SEED); encounter.setDialogueToken("foodReward", revSeed?.name ?? i18next.t("modifierType:ModifierType.REVIVER_SEED.name")); const givePartyPokemonReviverSeeds = () => { - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); party.forEach(p => { const heldItems = p.getHeldItems(); if (revSeed && !heldItems.some(item => item instanceof PokemonInstantReviveModifier)) { const seedModifier = revSeed.newModifier(p); - scene.addModifier(seedModifier, false, false, false, true); + globalScene.addModifier(seedModifier, false, false, false, true); } }); - queueEncounterMessage(scene, `${namespace}:option.1.food_stash`); + queueEncounterMessage(`${namespace}:option.1.food_stash`); }; - setEncounterRewards(scene, { fillRemaining: true }, undefined, givePartyPokemonReviverSeeds); + setEncounterRewards({ fillRemaining: true }, undefined, givePartyPokemonReviverSeeds); encounter.startOfBattleEffects.push({ sourceBattlerIndex: BattlerIndex.ENEMY, targets: [ BattlerIndex.ENEMY ], @@ -286,8 +291,8 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = ignorePp: true }); - await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await transitionMysteryEncounterIntroVisuals(true, true, 500); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); }) .build() ) @@ -303,12 +308,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const berryMap = encounter.misc.berryItemsMap; // Returns 2/5 of the berries stolen to each Pokemon - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); party.forEach(pokemon => { const stolenBerries: BerryModifier[] = berryMap.get(pokemon.id); const berryTypesAsArray: BerryType[] = []; @@ -321,15 +326,15 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = Phaser.Math.RND.shuffle(berryTypesAsArray); const randBerryType = berryTypesAsArray.pop(); - const berryModType = generateModifierType(scene, modifierTypes.BERRY, [ randBerryType ]) as BerryModifierType; - applyModifierTypeToPlayerPokemon(scene, pokemon, berryModType); + const berryModType = generateModifierType(modifierTypes.BERRY, [ randBerryType ]) as BerryModifierType; + applyModifierTypeToPlayerPokemon(pokemon, berryModType); } } }); - await scene.updateModifiers(true); + await globalScene.updateModifiers(true); - await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); - leaveEncounterWithoutBattle(scene, true); + await transitionMysteryEncounterIntroVisuals(true, true, 500); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -345,36 +350,36 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Animate berries being eaten - doGreedentEatBerries(scene); - doBerrySpritePile(scene, true); + doGreedentEatBerries(); + doBerrySpritePile(true); return true; }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Let it have the food - // Greedent joins the team, level equal to 2 below highest party member - const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2; - const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false); + // Greedent joins the team, level equal to 2 below highest party member (shiny locked) + const level = getHighestLevelPlayerPokemon(false, true).level - 2; + const greedent = new EnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true); greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ]; greedent.passive = true; - await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); - await catchPokemon(scene, greedent, null, PokeballType.POKEBALL, false); - leaveEncounterWithoutBattle(scene, true); + await transitionMysteryEncounterIntroVisuals(true, true, 500); + await catchPokemon(greedent, null, PokeballType.POKEBALL, false); + leaveEncounterWithoutBattle(true); }) .build() ) .build(); -function doGreedentSpriteSteal(scene: BattleScene) { +function doGreedentSpriteSteal() { const shakeDelay = 50; const slideDelay = 500; - const greedentSprites = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1); + const greedentSprites = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1); - scene.playSound("battle_anims/Follow Me"); - scene.tweens.chain({ + globalScene.playSound("battle_anims/Follow Me"); + globalScene.tweens.chain({ targets: greedentSprites, tweens: [ { // Slide Greedent diagonally @@ -444,10 +449,10 @@ function doGreedentSpriteSteal(scene: BattleScene) { }); } -function doGreedentEatBerries(scene: BattleScene) { - const greedentSprites = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1); +function doGreedentEatBerries() { + const greedentSprites = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1); let index = 1; - scene.tweens.add({ + globalScene.tweens.add({ targets: greedentSprites, duration: 150, ease: "Cubic.easeOut", @@ -455,11 +460,11 @@ function doGreedentEatBerries(scene: BattleScene) { y: "-=8", loop: 5, onStart: () => { - scene.playSound("battle_anims/PRSFX- Bug Bite"); + globalScene.playSound("battle_anims/PRSFX- Bug Bite"); }, onLoop: () => { if (index % 2 === 0) { - scene.playSound("battle_anims/PRSFX- Bug Bite"); + globalScene.playSound("battle_anims/PRSFX- Bug Bite"); } index++; } @@ -467,17 +472,15 @@ function doGreedentEatBerries(scene: BattleScene) { } /** - * - * @param scene * @param isEat Default false. Will "create" pile when false, and remove pile when true. */ -function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) { +function doBerrySpritePile(isEat: boolean = false) { const berryAddDelay = 150; let animationOrder = [ "starf", "sitrus", "lansat", "salac", "apicot", "enigma", "liechi", "ganlon", "lum", "petaya", "leppa" ]; if (isEat) { animationOrder = animationOrder.reverse(); } - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; animationOrder.forEach((berry, i) => { const introVisualsIndex = encounter.spriteConfigs.findIndex(config => config.spriteKey?.includes(berry)); let sprite: Phaser.GameObjects.Sprite, tintSprite: Phaser.GameObjects.Sprite; @@ -486,7 +489,7 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) { sprite = sprites[0]; tintSprite = sprites[1]; } - scene.time.delayedCall(berryAddDelay * i + 400, () => { + globalScene.time.delayedCall(berryAddDelay * i + 400, () => { if (sprite) { sprite.setVisible(!isEat); } @@ -496,20 +499,20 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) { // Animate Petaya berry falling off the pile if (berry === "petaya" && sprite && tintSprite && !isEat) { - scene.time.delayedCall(200, () => { - doBerryBounce(scene, [ sprite, tintSprite ], 30, 500); + globalScene.time.delayedCall(200, () => { + doBerryBounce([ sprite, tintSprite ], 30, 500); }); } }); }); } -function doBerryBounce(scene: BattleScene, berrySprites: Phaser.GameObjects.Sprite[], yd: number, baseBounceDuration: number) { +function doBerryBounce(berrySprites: Phaser.GameObjects.Sprite[], yd: number, baseBounceDuration: number) { let bouncePower = 1; let bounceYOffset = yd; const doBounce = () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: berrySprites, y: "+=" + bounceYOffset, x: { value: "+=" + (bouncePower * bouncePower * 10), ease: "Linear" }, @@ -521,7 +524,7 @@ function doBerryBounce(scene: BattleScene, berrySprites: Phaser.GameObjects.Spri if (bouncePower) { bounceYOffset = bounceYOffset * bouncePower; - scene.tweens.add({ + globalScene.tweens.add({ targets: berrySprites, y: "-=" + bounceYOffset, x: { value: "+=" + (bouncePower * bouncePower * 10), ease: "Linear" }, diff --git a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts index 1e20b73e351..671eb3d3ab8 100644 --- a/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts +++ b/src/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter.ts @@ -2,8 +2,9 @@ import { generateModifierType, leaveEncounterWithoutBattle, setEncounterExp, upd import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { AbilityRequirement, CombinationPokemonRequirement, MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { getHighestStatTotalPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; @@ -69,14 +70,14 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - const pokemon = getHighestStatTotalPlayerPokemon(scene, true, true); + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + const pokemon = getHighestStatTotalPlayerPokemon(true, true); const baseSpecies = pokemon.getSpeciesForm().getRootSpeciesId(); const starterValue: number = speciesStarterCosts[baseSpecies] ?? 1; const multiplier = Math.max(MONEY_MAXIMUM_MULTIPLIER / 10 * starterValue, MONEY_MINIMUM_MULTIPLIER); - const price = scene.getWaveMoneyAmount(multiplier); + const price = globalScene.getWaveMoneyAmount(multiplier); encounter.setDialogueToken("strongestPokemon", pokemon.getNameToRender()); encounter.setDialogueToken("price", price.toString()); @@ -89,7 +90,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = // If player meets the combo OR requirements for option 2, populate the token const opt2Req = encounter.options[1].primaryPokemonRequirements[0]; - if (opt2Req.meetsRequirement(scene)) { + if (opt2Req.meetsRequirement()) { const abilityToken = encounter.dialogueTokens["option2PrimaryAbility"]; const moveToken = encounter.dialogueTokens["option2PrimaryMove"]; if (abilityToken) { @@ -99,7 +100,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = } } - const shinyCharm = generateModifierType(scene, modifierTypes.SHINY_CHARM); + const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM); encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name")); encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName()); @@ -118,17 +119,17 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Update money and remove pokemon from party - updatePlayerMoney(scene, encounter.misc.price); - scene.removePokemonFromPlayerParty(encounter.misc.pokemon); + updatePlayerMoney(encounter.misc.price); + globalScene.removePokemonFromPlayerParty(encounter.misc.pokemon); return true; }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Give the player a Shiny Charm - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.SHINY_CHARM)); - leaveEncounterWithoutBattle(scene, true); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.SHINY_CHARM)); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -152,15 +153,15 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Extort the rich kid for money - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; // Update money and remove pokemon from party - updatePlayerMoney(scene, encounter.misc.price); + updatePlayerMoney(encounter.misc.price); - setEncounterExp(scene, encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true); + setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -175,9 +176,9 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) diff --git a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts index 095f8a8473b..550d9bd4f13 100644 --- a/src/data/mystery-encounters/encounters/berries-abound-encounter.ts +++ b/src/data/mystery-encounters/encounters/berries-abound-encounter.ts @@ -1,28 +1,35 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import type { + EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { - EnemyPartyConfig, generateModifierType, generateModifierTypeOption, + generateModifierType, + generateModifierTypeOption, + getRandomEncounterSpecies, initBattleWithEnemyConfig, - leaveEncounterWithoutBattle, setEncounterExp, + leaveEncounterWithoutBattle, + setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import type { BerryModifierType, - getPartyLuckValue, + ModifierTypeOption } from "#app/modifier/modifier-type"; +import { ModifierPoolType, - ModifierTypeOption, modifierTypes, + modifierTypes, regenerateModifierPoolThresholds, } from "#app/modifier/modifier-type"; import { randSeedInt } from "#app/utils"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getPokemonNameWithAffix } from "#app/messages"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { TrainerSlot } from "#app/data/trainer-config"; import { applyModifierTypeToPlayerPokemon, getEncounterPokemonLevelForWave, getHighestStatPlayerPokemon, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import PokemonData from "#app/system/pokemon-data"; import { BerryModifier } from "#app/modifier/modifier"; @@ -53,18 +60,17 @@ export const BerriesAboundEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mon - const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); - const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true); - const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true); + const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); + const bossPokemon = getRandomEncounterSpecies(level, true); encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon)); const config: EnemyPartyConfig = { pokemonConfigs: [{ level: level, - species: bossSpecies, + species: bossPokemon.species, dataSource: new PokemonData(bossPokemon), isBoss: true }], @@ -74,10 +80,10 @@ export const BerriesAboundEncounter: MysteryEncounter = // Calculate the number of extra berries that player receives // 10-40: 2, 40-120: 4, 120-160: 5, 160-180: 7 const numBerries = - scene.currentBattle.waveIndex > 160 ? 7 - : scene.currentBattle.waveIndex > 120 ? 5 - : scene.currentBattle.waveIndex > 40 ? 4 : 2; - regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0); + globalScene.currentBattle.waveIndex > 160 ? 7 + : globalScene.currentBattle.waveIndex > 120 ? 5 + : globalScene.currentBattle.waveIndex > 40 ? 4 : 2; + regenerateModifierPoolThresholds(globalScene.getPlayerParty(), ModifierPoolType.PLAYER, 0); encounter.misc = { numBerries }; const { spriteKey, fileRoot } = getSpriteKeysFromPokemon(bossPokemon); @@ -98,12 +104,14 @@ export const BerriesAboundEncounter: MysteryEncounter = tint: 0.25, x: -5, repeat: true, - isPokemon: true + isPokemon: true, + isShiny: bossPokemon.shiny, + variant: bossPokemon.variant } ]; // Get fastest party pokemon for option 2 - const fastestPokemon = getHighestStatPlayerPokemon(scene, PERMANENT_STATS[Stat.SPD], true, false); + const fastestPokemon = getHighestStatPlayerPokemon(PERMANENT_STATS[Stat.SPD], true, false); encounter.misc.fastestPokemon = fastestPokemon; encounter.misc.enemySpeed = bossPokemon.getStat(Stat.SPD); encounter.setDialogueToken("fastestPokemon", fastestPokemon.getNameToRender()); @@ -124,34 +132,34 @@ export const BerriesAboundEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const numBerries = encounter.misc.numBerries; const doBerryRewards = () => { const berryText = i18next.t(`${namespace}:berries`); - scene.playSound("item_fanfare"); - queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries })); + globalScene.playSound("item_fanfare"); + queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries })); // Generate a random berry and give it to the first Pokemon with room for it for (let i = 0; i < numBerries; i++) { - tryGiveBerry(scene); + tryGiveBerry(); } }; const shopOptions: ModifierTypeOption[] = []; for (let i = 0; i < 5; i++) { // Generate shop berries - const mod = generateModifierTypeOption(scene, modifierTypes.BERRY); + const mod = generateModifierTypeOption(modifierTypes.BERRY); if (mod) { shopOptions.push(mod); } } - setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards); - await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); + setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards); + await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); } ) .withOption( @@ -161,9 +169,9 @@ export const BerriesAboundEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.2.label`, buttonTooltip: `${namespace}:option.2.tooltip` }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick race for berries - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const fastestPokemon: PlayerPokemon = encounter.misc.fastestPokemon; const enemySpeed: number = encounter.misc.enemySpeed; const speedDiff = fastestPokemon.getStat(Stat.SPD) / (enemySpeed * 1.1); @@ -172,7 +180,7 @@ export const BerriesAboundEncounter: MysteryEncounter = const shopOptions: ModifierTypeOption[] = []; for (let i = 0; i < 5; i++) { // Generate shop berries - const mod = generateModifierTypeOption(scene, modifierTypes.BERRY); + const mod = generateModifierTypeOption(modifierTypes.BERRY); if (mod) { shopOptions.push(mod); } @@ -183,29 +191,29 @@ export const BerriesAboundEncounter: MysteryEncounter = const doBerryRewards = () => { const berryText = i18next.t(`${namespace}:berries`); - scene.playSound("item_fanfare"); - queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries })); + globalScene.playSound("item_fanfare"); + queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerries })); // Generate a random berry and give it to the first Pokemon with room for it for (let i = 0; i < numBerries; i++) { - tryGiveBerry(scene); + tryGiveBerry(); } }; // Defense/Spd buffs below wave 50, +1 to all stats otherwise - const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ? + const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ? [ Stat.DEF, Stat.SPDEF, Stat.SPD ] : [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; - const config = scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; + const config = globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]; config.pokemonConfigs![0].tags = [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ]; config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.2.boss_enraged`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); + queueEncounterMessage(`${namespace}:option.2.boss_enraged`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); }; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards); - await showEncounterText(scene, `${namespace}:option.2.selected_bad`); - await initBattleWithEnemyConfig(scene, config); + setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doBerryRewards); + await showEncounterText(`${namespace}:option.2.selected_bad`); + await initBattleWithEnemyConfig(config); return; } else { // Gains 1 berry for every 10% faster the player's pokemon is than the enemy, up to a max of numBerries, minimum of 2 @@ -214,19 +222,19 @@ export const BerriesAboundEncounter: MysteryEncounter = const doFasterBerryRewards = () => { const berryText = i18next.t(`${namespace}:berries`); - scene.playSound("item_fanfare"); - queueEncounterMessage(scene, i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed })); + globalScene.playSound("item_fanfare"); + queueEncounterMessage(i18next.t("battle:rewardGainCount", { modifierName: berryText, count: numBerriesGrabbed })); // Generate a random berry and give it to the first Pokemon with room for it (trying to give to fastest first) for (let i = 0; i < numBerriesGrabbed; i++) { - tryGiveBerry(scene, fastestPokemon); + tryGiveBerry(fastestPokemon); } }; - setEncounterExp(scene, fastestPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp); - setEncounterRewards(scene, { guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doFasterBerryRewards); - await showEncounterText(scene, `${namespace}:option.2.selected`); - leaveEncounterWithoutBattle(scene); + setEncounterExp(fastestPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp); + setEncounterRewards({ guaranteedModifierTypeOptions: shopOptions, fillRemaining: false }, undefined, doFasterBerryRewards); + await showEncounterText(`${namespace}:option.2.selected`); + leaveEncounterWithoutBattle(); } }) .build() @@ -241,38 +249,38 @@ export const BerriesAboundEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) .build(); -function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) { +function tryGiveBerry(prioritizedPokemon?: PlayerPokemon) { const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType; - const berry = generateModifierType(scene, modifierTypes.BERRY, [ berryType ]) as BerryModifierType; + const berry = generateModifierType(modifierTypes.BERRY, [ berryType ]) as BerryModifierType; - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); // Will try to apply to prioritized pokemon first, then do normal application method if it fails if (prioritizedPokemon) { - const heldBerriesOfType = scene.findModifier(m => m instanceof BerryModifier + const heldBerriesOfType = globalScene.findModifier(m => m instanceof BerryModifier && m.pokemonId === prioritizedPokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier; - if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) { - applyModifierTypeToPlayerPokemon(scene, prioritizedPokemon, berry); + if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) { + applyModifierTypeToPlayerPokemon(prioritizedPokemon, berry); return; } } // Iterate over the party until berry was successfully given for (const pokemon of party) { - const heldBerriesOfType = scene.findModifier(m => m instanceof BerryModifier + const heldBerriesOfType = globalScene.findModifier(m => m instanceof BerryModifier && m.pokemonId === pokemon.id && (m as BerryModifier).berryType === berryType, true) as BerryModifier; - if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount(scene)) { - applyModifierTypeToPlayerPokemon(scene, pokemon, berry); + if (!heldBerriesOfType || heldBerriesOfType.getStackCount() < heldBerriesOfType.getMaxStackCount()) { + applyModifierTypeToPlayerPokemon(pokemon, berry); return; } } diff --git a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts index e24eadb56c7..209cc7a7ec5 100644 --- a/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts +++ b/src/data/mystery-encounters/encounters/bug-type-superfan-encounter.ts @@ -1,5 +1,7 @@ +import type { + EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { - EnemyPartyConfig, generateModifierType, + generateModifierType, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, @@ -17,17 +19,20 @@ import { } from "#app/data/trainer-config"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PartyMemberStrength } from "#enums/party-member-strength"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { TrainerType } from "#enums/trainer-type"; import { Species } from "#enums/species"; -import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { Moves } from "#enums/moves"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { @@ -36,15 +41,18 @@ import { HeldItemRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { Type } from "#app/data/type"; -import { AttackTypeBoosterModifierType, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; +import { Type } from "#enums/type"; +import type { AttackTypeBoosterModifierType, ModifierTypeOption } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; +import type { + PokemonHeldItemModifier +} from "#app/modifier/modifier"; import { AttackTypeBoosterModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, GigantamaxAccessModifier, - MegaEvolutionAccessModifier, - PokemonHeldItemModifier + MegaEvolutionAccessModifier } from "#app/modifier/modifier"; import i18next from "i18next"; import MoveInfoOverlay from "#app/ui/move-info-overlay"; @@ -214,12 +222,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = text: `${namespace}:intro_dialogue`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculates what trainers are available for battle in the encounter // Bug type superfan trainer config - const config = getTrainerConfigForWave(scene.currentBattle.waveIndex); + const config = getTrainerConfigForWave(globalScene.currentBattle.waveIndex); const spriteKey = config.getSpriteKey(); encounter.enemyPartyConfigs.push({ trainerConfig: config, @@ -227,7 +235,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = }); let beedrillKeys: { spriteKey: string, fileRoot: string }, butterfreeKeys: { spriteKey: string, fileRoot: string }; - if (scene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) { + if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) { beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false); butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false); } else { @@ -270,9 +278,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = ]; const requiredItems = [ - generateModifierType(scene, modifierTypes.QUICK_CLAW), - generateModifierType(scene, modifierTypes.GRIP_CLAW), - generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.BUG ]), + generateModifierType(modifierTypes.QUICK_CLAW), + generateModifierType(modifierTypes.GRIP_CLAW), + generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.BUG ]), ]; const requiredItemString = requiredItems.map(m => m?.name ?? "unknown").join("/"); @@ -295,9 +303,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Select battle the bug trainer - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; // Init the moves available for tutor @@ -313,9 +321,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = // Assigns callback that teaches move before continuing to rewards encounter.onRewards = doBugTypeMoveTutor; - setEncounterRewards(scene, { fillRemaining: true }); - await transitionMysteryEncounterIntroVisuals(scene, true, true); - await initBattleWithEnemyConfig(scene, config); + setEncounterRewards({ fillRemaining: true }); + await transitionMysteryEncounterIntroVisuals(true, true); + await initBattleWithEnemyConfig(config); } ) .withOption(MysteryEncounterOptionBuilder @@ -326,17 +334,17 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.2.tooltip`, disabledButtonTooltip: `${namespace}:option.2.disabled_tooltip` }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Player shows off their bug types - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; // Player gets different rewards depending on the number of bug types they have - const numBugTypes = scene.getParty().filter(p => p.isOfType(Type.BUG, true)).length; + const numBugTypes = globalScene.getPlayerParty().filter(p => p.isOfType(Type.BUG, true)).length; const numBugTypesText = i18next.t(`${namespace}:numBugTypes`, { count: numBugTypes }); encounter.setDialogueToken("numBugTypes", numBugTypesText); if (numBugTypes < 2) { - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL ], fillRemaining: false }); encounter.selectedOption!.dialogue!.selected = [ { speaker: `${namespace}:speaker`, @@ -344,7 +352,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = }, ]; } else if (numBugTypes < 4) { - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL ], fillRemaining: false }); encounter.selectedOption!.dialogue!.selected = [ { speaker: `${namespace}:speaker`, @@ -352,7 +360,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = }, ]; } else if (numBugTypes < 6) { - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL ], fillRemaining: false }); encounter.selectedOption!.dialogue!.selected = [ { speaker: `${namespace}:speaker`, @@ -362,28 +370,28 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = } else { // If the player has any evolution/form change items that are valid for their party, // spawn one of those items in addition to Dynamax Band, Mega Band, and Master Ball - const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)! ]; + const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(modifierTypes.MASTER_BALL)! ]; const specialOptions: ModifierTypeOption[] = []; - if (!scene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) { - modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.MEGA_BRACELET)!); + if (!globalScene.findModifier(m => m instanceof MegaEvolutionAccessModifier)) { + modifierOptions.push(generateModifierTypeOption(modifierTypes.MEGA_BRACELET)!); } - if (!scene.findModifier(m => m instanceof GigantamaxAccessModifier)) { - modifierOptions.push(generateModifierTypeOption(scene, modifierTypes.DYNAMAX_BAND)!); + if (!globalScene.findModifier(m => m instanceof GigantamaxAccessModifier)) { + modifierOptions.push(generateModifierTypeOption(modifierTypes.DYNAMAX_BAND)!); } - const nonRareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.EVOLUTION_ITEM); + const nonRareEvolutionModifier = generateModifierTypeOption(modifierTypes.EVOLUTION_ITEM); if (nonRareEvolutionModifier) { specialOptions.push(nonRareEvolutionModifier); } - const rareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.RARE_EVOLUTION_ITEM); + const rareEvolutionModifier = generateModifierTypeOption(modifierTypes.RARE_EVOLUTION_ITEM); if (rareEvolutionModifier) { specialOptions.push(rareEvolutionModifier); } - const formChangeModifier = generateModifierTypeOption(scene, modifierTypes.FORM_CHANGE_ITEM); + const formChangeModifier = generateModifierTypeOption(modifierTypes.FORM_CHANGE_ITEM); if (formChangeModifier) { specialOptions.push(formChangeModifier); } - const rareFormChangeModifier = generateModifierTypeOption(scene, modifierTypes.RARE_FORM_CHANGE_ITEM); + const rareFormChangeModifier = generateModifierTypeOption(modifierTypes.RARE_FORM_CHANGE_ITEM); if (rareFormChangeModifier) { specialOptions.push(rareFormChangeModifier); } @@ -391,7 +399,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = modifierOptions.push(specialOptions[randSeedInt(specialOptions.length)]); } - setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifierOptions, fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: modifierOptions, fillRemaining: false }); encounter.selectedOption!.dialogue!.selected = [ { speaker: `${namespace}:speaker`, @@ -400,9 +408,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = ]; } }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Player shows off their bug types - leaveEncounterWithoutBattle(scene); + leaveEncounterWithoutBattle(); }) .build()) .withOption(MysteryEncounterOptionBuilder @@ -429,8 +437,8 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = ], secondOptionPrompt: `${namespace}:option.3.select_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Get Pokemon held items and filter for valid ones @@ -466,30 +474,27 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = (item instanceof AttackTypeBoosterModifier && (item.type as AttackTypeBoosterModifierType).moveType === Type.BUG); }); if (!hasValidItem) { - return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null; + return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } - scene.updateModifiers(true, true); + chosenPokemon.loseHeldItem(modifier, false); + globalScene.updateModifiers(true, true); - const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!; + const bugNet = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!; bugNet.type.tier = ModifierTier.ROGUE; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ bugNet ], guaranteedModifierTypeFuncs: [ modifierTypes.REVIVER_SEED ], fillRemaining: false }); - leaveEncounterWithoutBattle(scene, true); + setEncounterRewards({ guaranteedModifierTypeOptions: [ bugNet ], guaranteedModifierTypeFuncs: [ modifierTypes.REVIVER_SEED ], fillRemaining: false }); + leaveEncounterWithoutBattle(true); }) .build()) .withOutroDialogue([ @@ -645,22 +650,22 @@ function getTrainerConfigForWave(waveIndex: number) { return config; } -function doBugTypeMoveTutor(scene: BattleScene): Promise { +function doBugTypeMoveTutor(): Promise { return new Promise(async resolve => { - const moveOptions = scene.currentBattle.mysteryEncounter!.misc.moveTutorOptions; - await showEncounterDialogue(scene, `${namespace}:battle_won`, `${namespace}:speaker`); + const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions; + await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`); const overlayScale = 1; - const moveInfoOverlay = new MoveInfoOverlay(scene, { + const moveInfoOverlay = new MoveInfoOverlay({ delayVisibility: false, scale: overlayScale, onSide: true, right: true, x: 1, y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1, - width: (scene.game.canvas.width / 6) - 2, + width: (globalScene.game.canvas.width / 6) - 2, }); - scene.ui.add(moveInfoOverlay); + globalScene.ui.add(moveInfoOverlay); const optionSelectItems = moveOptions.map((move: PokemonMove) => { const option: OptionSelectItem = { @@ -683,7 +688,7 @@ function doBugTypeMoveTutor(scene: BattleScene): Promise { moveInfoOverlay.setVisible(false); }; - const result = await selectOptionThenPokemon(scene, optionSelectItems, `${namespace}:teach_move_prompt`, undefined, onHoverOverCancel); + const result = await selectOptionThenPokemon(optionSelectItems, `${namespace}:teach_move_prompt`, undefined, onHoverOverCancel); // let forceExit = !!result; if (!result) { moveInfoOverlay.active = false; @@ -694,7 +699,7 @@ function doBugTypeMoveTutor(scene: BattleScene): Promise { // Option select complete, handle if they are learning a move if (result && result.selectedOptionIndex < moveOptions.length) { - scene.unshiftPhase(new LearnMovePhase(scene, result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId)); + globalScene.unshiftPhase(new LearnMovePhase(result.selectedPokemonIndex, moveOptions[result.selectedOptionIndex].moveId)); } // Complete battle and go to rewards diff --git a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts index c4b03660bde..e660b0b873c 100644 --- a/src/data/mystery-encounters/encounters/clowning-around-encounter.ts +++ b/src/data/mystery-encounters/encounters/clowning-around-encounter.ts @@ -1,26 +1,30 @@ -import { EnemyPartyConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { trainerConfigs, TrainerPartyCompoundTemplate, TrainerPartyTemplate, } from "#app/data/trainer-config"; import { ModifierTier } from "#app/modifier/modifier-tier"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { ModifierPoolType, modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PartyMemberStrength } from "#enums/party-member-strength"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Abilities } from "#enums/abilities"; import { applyAbilityOverrideToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { randSeedInt, randSeedShuffle } from "#app/utils"; import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; -import { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler"; -import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { Ability } from "#app/data/ability"; import { BerryModifier } from "#app/modifier/modifier"; import { BerryType } from "#enums/berry-type"; @@ -105,8 +109,8 @@ export const ClowningAroundEncounter: MysteryEncounter = speaker: `${namespace}:speaker` }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const clownTrainerType = TrainerType.HARLEQUIN; const clownConfig = trainerConfigs[clownTrainerType].clone(); @@ -123,6 +127,13 @@ export const ClowningAroundEncounter: MysteryEncounter = encounter.setDialogueToken("ability", new Ability(ability, 3).name); encounter.misc = { ability }; + // Decide the random types for Blacephalon. They should not be the same. + const firstType: number = randSeedInt(18); + let secondType: number = randSeedInt(17); + if ( secondType >= firstType ) { + secondType++; + } + encounter.enemyPartyConfigs.push({ trainerConfig: clownConfig, pokemonConfigs: [ // Overrides first 2 pokemon to be Mr. Mime and Blacephalon @@ -133,7 +144,7 @@ export const ClowningAroundEncounter: MysteryEncounter = }, { // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter species: getPokemonSpecies(Species.BLACEPHALON), - customPokemonData: new CustomPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ]}), + customPokemonData: new CustomPokemonData({ ability: ability, types: [ firstType, secondType ]}), isBoss: true, moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ] }, @@ -142,7 +153,7 @@ export const ClowningAroundEncounter: MysteryEncounter = }); // Load animations/sfx for start of fight moves - loadCustomMovesForEncounter(scene, [ Moves.ROLE_PLAY, Moves.TAUNT ]); + loadCustomMovesForEncounter([ Moves.ROLE_PLAY, Moves.TAUNT ]); encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName()); @@ -165,12 +176,12 @@ export const ClowningAroundEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn battle const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; - setEncounterRewards(scene, { fillRemaining: true }); + setEncounterRewards({ fillRemaining: true }); // TODO: when Magic Room and Wonder Room are implemented, add those to start of battle encounter.startOfBattleEffects.push( @@ -193,28 +204,28 @@ export const ClowningAroundEncounter: MysteryEncounter = ignorePp: true }); - await transitionMysteryEncounterIntroVisuals(scene); - await initBattleWithEnemyConfig(scene, config); + await transitionMysteryEncounterIntroVisuals(); + await initBattleWithEnemyConfig(config); }) - .withPostOptionPhase(async (scene: BattleScene): Promise => { + .withPostOptionPhase(async (): Promise => { // After the battle, offer the player the opportunity to permanently swap ability - const abilityWasSwapped = await handleSwapAbility(scene); + const abilityWasSwapped = await handleSwapAbility(); if (abilityWasSwapped) { - await showEncounterText(scene, `${namespace}:option.1.ability_gained`); + await showEncounterText(`${namespace}:option.1.ability_gained`); } // Play animations once ability swap is complete // Trainer sprite that is shown at end of battle is not the same as mystery encounter intro visuals - scene.tweens.add({ - targets: scene.currentBattle.trainer, + globalScene.tweens.add({ + targets: globalScene.currentBattle.trainer, x: "+=16", y: "-=16", alpha: 0, ease: "Sine.easeInOut", duration: 250 }); - const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon()); - background.playWithoutTargets(scene, 230, 40, 2); + const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon()); + background.playWithoutTargets(230, 40, 2); return true; }) .build() @@ -239,13 +250,13 @@ export const ClowningAroundEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Swap player's items on pokemon with the most items // Item comparisons look at whichever Pokemon has the greatest number of TRANSFERABLE, non-berry items // So Vitamins, form change items, etc. are not included - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); let mostHeldItemsPokemon = party[0]; let count = mostHeldItemsPokemon.getHeldItems() .filter(m => m.isTransferable && !(m instanceof BerryModifier)) @@ -270,38 +281,40 @@ export const ClowningAroundEncounter: MysteryEncounter = items.filter(m => m instanceof BerryModifier) .forEach(m => { numBerries += m.stackCount; - scene.removeModifier(m); + globalScene.removeModifier(m); }); - generateItemsOfTier(scene, mostHeldItemsPokemon, numBerries, "Berries"); + generateItemsOfTier(mostHeldItemsPokemon, numBerries, "Berries"); // Shuffle Transferable held items in the same tier (only shuffles Ultra and Rogue atm) + // For the purpose of this ME, Soothe Bells and Lucky Eggs are counted as Ultra tier + // And Golden Eggs as Rogue tier let numUltra = 0; let numRogue = 0; items.filter(m => m.isTransferable && !(m instanceof BerryModifier)) .forEach(m => { - const type = m.type.withTierFromPool(); + const type = m.type.withTierFromPool(ModifierPoolType.PLAYER, party); const tier = type.tier ?? ModifierTier.ULTRA; if (type.id === "GOLDEN_EGG" || tier === ModifierTier.ROGUE) { numRogue += m.stackCount; - scene.removeModifier(m); - } else if (type.id === "LUCKY_EGG" || tier === ModifierTier.ULTRA) { + globalScene.removeModifier(m); + } else if (type.id === "LUCKY_EGG" || type.id === "SOOTHE_BELL" || tier === ModifierTier.ULTRA) { numUltra += m.stackCount; - scene.removeModifier(m); + globalScene.removeModifier(m); } }); - generateItemsOfTier(scene, mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA); - generateItemsOfTier(scene, mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE); + generateItemsOfTier(mostHeldItemsPokemon, numUltra, ModifierTier.ULTRA); + generateItemsOfTier(mostHeldItemsPokemon, numRogue, ModifierTier.ROGUE); }) - .withOptionPhase(async (scene: BattleScene) => { - leaveEncounterWithoutBattle(scene, true); + .withOptionPhase(async () => { + leaveEncounterWithoutBattle(true); }) - .withPostOptionPhase(async (scene: BattleScene) => { + .withPostOptionPhase(async () => { // Play animations - const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon()); - background.playWithoutTargets(scene, 230, 40, 2); - await transitionMysteryEncounterIntroVisuals(scene, true, true, 200); + const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon()); + background.playWithoutTargets(230, 40, 2); + await transitionMysteryEncounterIntroVisuals(true, true, 200); }) .build() ) @@ -325,10 +338,10 @@ export const ClowningAroundEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Randomize the second type of all player's pokemon // If the pokemon does not normally have a second type, it will gain 1 - for (const pokemon of scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { const originalTypes = pokemon.getTypes(false, false, true); // If the Pokemon has non-status moves that don't match the Pokemon's type, prioritizes those as the new type @@ -341,7 +354,7 @@ export const ClowningAroundEncounter: MysteryEncounter = priorityTypes = randSeedShuffle(priorityTypes); } - const newTypes = [ originalTypes[0] ]; + const newTypes = [ Type.UNKNOWN ]; let secondType: Type | null = null; while (secondType === null || secondType === newTypes[0] || originalTypes.includes(secondType)) { if (priorityTypes.length > 0) { @@ -365,14 +378,14 @@ export const ClowningAroundEncounter: MysteryEncounter = } } }) - .withOptionPhase(async (scene: BattleScene) => { - leaveEncounterWithoutBattle(scene, true); + .withOptionPhase(async () => { + leaveEncounterWithoutBattle(true); }) - .withPostOptionPhase(async (scene: BattleScene) => { + .withPostOptionPhase(async () => { // Play animations - const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, scene.getPlayerPokemon()!, scene.getPlayerPokemon()); - background.playWithoutTargets(scene, 230, 40, 2); - await transitionMysteryEncounterIntroVisuals(scene, true, true, 200); + const background = new EncounterBattleAnim(EncounterAnim.SMOKESCREEN, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon()); + background.playWithoutTargets(230, 40, 2); + await transitionMysteryEncounterIntroVisuals(true, true, 200); }) .build() ) @@ -383,24 +396,24 @@ export const ClowningAroundEncounter: MysteryEncounter = ]) .build(); -async function handleSwapAbility(scene: BattleScene) { +async function handleSwapAbility() { return new Promise(async resolve => { - await showEncounterDialogue(scene, `${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`); - await showEncounterText(scene, `${namespace}:option.1.apply_ability_message`); + await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`); + await showEncounterText(`${namespace}:option.1.apply_ability_message`); - scene.ui.setMode(Mode.MESSAGE).then(() => { - displayYesNoOptions(scene, resolve); + globalScene.ui.setMode(Mode.MESSAGE).then(() => { + displayYesNoOptions(resolve); }); }); } -function displayYesNoOptions(scene: BattleScene, resolve) { - showEncounterText(scene, `${namespace}:option.1.ability_prompt`, null, 500, false); +function displayYesNoOptions(resolve) { + showEncounterText(`${namespace}:option.1.ability_prompt`, null, 500, false); const fullOptions = [ { label: i18next.t("menu:yes"), handler: () => { - onYesAbilitySwap(scene, resolve); + onYesAbilitySwap(resolve); return true; } }, @@ -418,29 +431,29 @@ function displayYesNoOptions(scene: BattleScene, resolve) { maxOptions: 7, yOffset: 0 }; - scene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true); + globalScene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true); } -function onYesAbilitySwap(scene: BattleScene, resolve) { +function onYesAbilitySwap(resolve) { const onPokemonSelected = (pokemon: PlayerPokemon) => { // Do ability swap - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; applyAbilityOverrideToPokemon(pokemon, encounter.misc.ability); encounter.setDialogueToken("chosenPokemon", pokemon.getNameToRender()); - scene.ui.setMode(Mode.MESSAGE).then(() => resolve(true)); + globalScene.ui.setMode(Mode.MESSAGE).then(() => resolve(true)); }; const onPokemonNotSelected = () => { - scene.ui.setMode(Mode.MESSAGE).then(() => { - displayYesNoOptions(scene, resolve); + globalScene.ui.setMode(Mode.MESSAGE).then(() => { + displayYesNoOptions(resolve); }); }; - selectPokemonForOption(scene, onPokemonSelected, onPokemonNotSelected); + selectPokemonForOption(onPokemonSelected, onPokemonNotSelected); } -function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItems: number, tier: ModifierTier | "Berries") { +function generateItemsOfTier(pokemon: PlayerPokemon, numItems: number, tier: ModifierTier | "Berries") { // These pools have to be defined at runtime so that modifierTypes exist // Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon // This is to prevent "over-generating" a random item of a certain type during item swaps @@ -456,7 +469,6 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem [ modifierTypes.LEFTOVERS, 4 ], [ modifierTypes.SHELL_BELL, 4 ], [ modifierTypes.SOUL_DEW, 10 ], - [ modifierTypes.SOOTHE_BELL, 3 ], [ modifierTypes.SCOPE_LENS, 1 ], [ modifierTypes.BATON, 1 ], [ modifierTypes.FOCUS_BAND, 5 ], @@ -494,11 +506,11 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem const newItemType = pool[randIndex]; let newMod: PokemonHeldItemModifierType; if (tier === "Berries") { - newMod = generateModifierType(scene, modifierTypes.BERRY, [ newItemType[0] ]) as PokemonHeldItemModifierType; + newMod = generateModifierType(modifierTypes.BERRY, [ newItemType[0] ]) as PokemonHeldItemModifierType; } else { - newMod = generateModifierType(scene, newItemType[0]) as PokemonHeldItemModifierType; + newMod = generateModifierType(newItemType[0]) as PokemonHeldItemModifierType; } - applyModifierTypeToPlayerPokemon(scene, pokemon, newMod); + applyModifierTypeToPlayerPokemon(pokemon, newMod); // Decrement max stacks and remove from pool if at max newItemType[1]--; if (newItemType[1] <= 0) { diff --git a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts index 55d7ce0e92d..88e5794e816 100644 --- a/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts +++ b/src/data/mystery-encounters/encounters/dancing-lessons-encounter.ts @@ -1,32 +1,36 @@ -import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { Moves } from "#enums/moves"; -import { TrainerSlot } from "#app/data/trainer-config"; -import PokemonData from "#app/system/pokemon-data"; -import { Biome } from "#enums/biome"; +import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; import { EncounterBattleAnim } from "#app/data/battle-anims"; -import { BattlerTagType } from "#enums/battler-tag-type"; -import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { DANCING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { BattlerIndex } from "#app/battle"; +import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { catchPokemon, getEncounterPokemonLevelForWave, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { PokeballType } from "#enums/pokeball"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { TrainerSlot } from "#app/data/trainer-config"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; +import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { modifierTypes } from "#app/modifier/modifier-type"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { Stat } from "#enums/stat"; +import PokemonData from "#app/system/pokemon-data"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Biome } from "#enums/biome"; import { EncounterAnim } from "#enums/encounter-anims"; -import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import { Moves } from "#enums/moves"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { PokeballType } from "#enums/pokeball"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import i18next from "i18next"; /** the i18n namespace for this encounter */ @@ -91,10 +95,14 @@ export const DancingLessonsEncounter: MysteryEncounter = .withAutoHideIntroVisuals(false) .withCatchAllowed(true) .withFleeAllowed(false) - .withOnVisualsStart((scene: BattleScene) => { - const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, scene.getEnemyPokemon()!, scene.getParty()[0]); - danceAnim.play(scene); - + .withOnVisualsStart(() => { + const oricorio = globalScene.getEnemyPokemon()!; + const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, oricorio, globalScene.getPlayerPokemon()!); + danceAnim.play(false, () => { + if (oricorio.shiny) { + oricorio.sparkle(); + } + }); return true; }) .withIntroDialogue([ @@ -106,12 +114,12 @@ export const DancingLessonsEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const species = getPokemonSpecies(Species.ORICORIO); - const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); - const enemyPokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, false); + const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); + const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false); if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) { if (enemyPokemon.moveset.length < 4) { enemyPokemon.moveset.push(new PokemonMove(Moves.REVELATION_DANCE)); @@ -122,7 +130,7 @@ export const DancingLessonsEncounter: MysteryEncounter = // Set the form index based on the biome // Defaults to Baile style if somehow nothing matches - const currentBiome = scene.arena.biomeType; + const currentBiome = globalScene.arena.biomeType; if (BAILE_STYLE_BIOMES.includes(currentBiome)) { enemyPokemon.formIndex = 0; } else if (POM_POM_STYLE_BIOMES.includes(currentBiome)) { @@ -136,14 +144,14 @@ export const DancingLessonsEncounter: MysteryEncounter = } const oricorioData = new PokemonData(enemyPokemon); - const oricorio = scene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, oricorioData); + const oricorio = globalScene.addEnemyPokemon(species, level, TrainerSlot.NONE, false, false, oricorioData); // Adds a real Pokemon sprite to the field (required for the animation) - scene.getEnemyParty().forEach(enemyPokemon => { - scene.field.remove(enemyPokemon, true); + globalScene.getEnemyParty().forEach(enemyPokemon => { + enemyPokemon.leaveField(true, true, true); }); - scene.currentBattle.enemyParty = [ oricorio ]; - scene.field.add(oricorio); + globalScene.currentBattle.enemyParty = [ oricorio ]; + globalScene.field.add(oricorio); // Spawns on offscreen field oricorio.x -= 300; encounter.loadAssets.push(oricorio.loadAssets()); @@ -156,8 +164,8 @@ export const DancingLessonsEncounter: MysteryEncounter = // Gets +1 to all stats except SPD on battle start tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF ], 1)); + queueEncounterMessage(`${namespace}:option.1.boss_enraged`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF ], 1)); } }], }; @@ -182,9 +190,9 @@ export const DancingLessonsEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.startOfBattleEffects.push({ sourceBattlerIndex: BattlerIndex.ENEMY, @@ -193,9 +201,9 @@ export const DancingLessonsEncounter: MysteryEncounter = ignorePp: true }); - await hideOricorioPokemon(scene); - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.BATON ], fillRemaining: true }); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await hideOricorioPokemon(); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.BATON ], fillRemaining: true }); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); }) .build() ) @@ -211,25 +219,25 @@ export const DancingLessonsEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Learn its Dance - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); - scene.unshiftPhase(new LearnMovePhase(scene, scene.getParty().indexOf(pokemon), Moves.REVELATION_DANCE)); + globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE)); // Play animation again to "learn" the dance - const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, scene.getEnemyPokemon()!, scene.getPlayerPokemon()); - danceAnim.play(scene); + const danceAnim = new EncounterBattleAnim(EncounterAnim.DANCE, globalScene.getEnemyPokemon()!, globalScene.getPlayerPokemon()); + danceAnim.play(); }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Learn its Dance - await hideOricorioPokemon(scene); - leaveEncounterWithoutBattle(scene, true); + await hideOricorioPokemon(); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -248,9 +256,9 @@ export const DancingLessonsEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Open menu for selecting pokemon with a Dancing move - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for nature selection return pokemon.moveset @@ -277,20 +285,20 @@ export const DancingLessonsEncounter: MysteryEncounter = if (!pokemon.isAllowedInBattle()) { return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: pokemon.getNameToRender() }) ?? null; } - const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon); + const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon); if (!meetsReqs) { - return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null; + return getEncounterText(`${namespace}:invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Show the Oricorio a dance, and recruit it - const encounter = scene.currentBattle.mysteryEncounter!; - const oricorio = encounter.misc.oricorioData.toPokemon(scene); + const encounter = globalScene.currentBattle.mysteryEncounter!; + const oricorio = encounter.misc.oricorioData.toPokemon(); oricorio.passive = true; // Ensure the Oricorio's moveset gains the Dance move the player used @@ -303,18 +311,18 @@ export const DancingLessonsEncounter: MysteryEncounter = } } - await hideOricorioPokemon(scene); - await catchPokemon(scene, oricorio, null, PokeballType.POKEBALL, false); - leaveEncounterWithoutBattle(scene, true); + await hideOricorioPokemon(); + await catchPokemon(oricorio, null, PokeballType.POKEBALL, false); + leaveEncounterWithoutBattle(true); }) .build() ) .build(); -function hideOricorioPokemon(scene: BattleScene) { +function hideOricorioPokemon() { return new Promise(resolve => { - const oricorioSprite = scene.getEnemyParty()[0]; - scene.tweens.add({ + const oricorioSprite = globalScene.getEnemyParty()[0]; + globalScene.tweens.add({ targets: oricorioSprite, x: "+=16", y: "-=16", @@ -322,7 +330,7 @@ function hideOricorioPokemon(scene: BattleScene) { ease: "Sine.easeInOut", duration: 750, onComplete: () => { - scene.field.remove(oricorioSprite, true); + globalScene.field.remove(oricorioSprite, true); resolve(); } }); diff --git a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts index 8a814b58248..3b6ab8b0c05 100644 --- a/src/data/mystery-encounters/encounters/dark-deal-encounter.ts +++ b/src/data/mystery-encounters/encounters/dark-deal-encounter.ts @@ -1,18 +1,21 @@ -import { Type } from "#app/data/type"; +import type { Type } from "#enums/type"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { modifierTypes } from "#app/modifier/modifier-type"; import { getPokemonSpecies } from "#app/data/pokemon-species"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { EnemyPartyConfig, EnemyPokemonConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils"; -import { getRandomPlayerPokemon, getRandomSpeciesByStarterTier } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, } from "../utils/encounter-phase-utils"; +import { getRandomPlayerPokemon, getRandomSpeciesByStarterCost } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; -import { PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { PokemonFormChangeItemModifier } from "#app/modifier/modifier"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { Challenges } from "#enums/challenges"; @@ -138,16 +141,16 @@ export const DarkDealEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Removes random pokemon (including fainted) from party and adds name to dialogue data tokens // Will never return last battle able mon and instead pick fainted/unable to battle - const removedPokemon = getRandomPlayerPokemon(scene, true, false, true); + const removedPokemon = getRandomPlayerPokemon(true, false, true); // Get all the pokemon's held items const modifiers = removedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier)); - scene.removePokemonFromPlayerParty(removedPokemon); + globalScene.removePokemonFromPlayerParty(removedPokemon); - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.setDialogueToken("pokeName", removedPokemon.getNameToRender()); // Store removed pokemon types @@ -156,16 +159,16 @@ export const DarkDealEncounter: MysteryEncounter = modifiers }; }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Give the player 5 Rogue Balls - const encounter = scene.currentBattle.mysteryEncounter!; - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.ROGUE_BALL)); + const encounter = globalScene.currentBattle.mysteryEncounter!; + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.ROGUE_BALL)); // Start encounter with random legendary (7-10 starter strength) that has level additive // If this is a mono-type challenge, always ensure the required type is filtered for let bossTypes: Type[] = encounter.misc.removedTypes; - const singleTypeChallenges = scene.gameMode.challenges.filter(c => c.value && c.id === Challenges.SINGLE_TYPE); - if (scene.gameMode.isChallenge && singleTypeChallenges.length > 0) { + const singleTypeChallenges = globalScene.gameMode.challenges.filter(c => c.value && c.id === Challenges.SINGLE_TYPE); + if (globalScene.gameMode.isChallenge && singleTypeChallenges.length > 0) { bossTypes = singleTypeChallenges.map(c => (c.value - 1) as Type); } @@ -174,7 +177,7 @@ export const DarkDealEncounter: MysteryEncounter = const roll = randSeedInt(100); const starterTier: number | [number, number] = roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [ 9, 10 ]; - const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes)); + const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterCost(starterTier, excludedBosses, bossTypes)); const pokemonConfig: EnemyPokemonConfig = { species: bossSpecies, isBoss: true, @@ -191,7 +194,7 @@ export const DarkDealEncounter: MysteryEncounter = const config: EnemyPartyConfig = { pokemonConfigs: [ pokemonConfig ], }; - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -206,9 +209,9 @@ export const DarkDealEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) diff --git a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts index d5f9388b56c..f382f130540 100644 --- a/src/data/mystery-encounters/encounters/delibirdy-encounter.ts +++ b/src/data/mystery-encounters/encounters/delibirdy-encounter.ts @@ -1,22 +1,27 @@ -import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { CombinationPokemonRequirement, HeldItemRequirement, MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import i18next from "#app/plugins/i18n"; -import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import { getPokemonSpecies } from "#app/data/pokemon-species"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import type { PokemonHeldItemModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier"; +import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PreserveBerryModifier } from "#app/modifier/modifier"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; +import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; +import i18next from "#app/plugins/i18n"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { randSeedItem } from "#app/utils"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/delibirdy"; @@ -35,6 +40,23 @@ const OPTION_3_DISALLOWED_MODIFIERS = [ const DELIBIRDY_MONEY_PRICE_MULTIPLIER = 2; +const doEventReward = () => { + const event_buff = globalScene.eventManager.getDelibirdyBuff(); + if (event_buff.length > 0) { + const candidates = event_buff.filter((c => { + const mtype = generateModifierType(modifierTypes[c]); + const existingCharm = globalScene.findModifier(m => m.type.id === mtype?.id); + return !(existingCharm && existingCharm.getStackCount() >= existingCharm.getMaxStackCount()); + })); + if (candidates.length > 0) { + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes[randSeedItem(candidates)])); + } else { + // At max stacks, give a Voucher instead + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.VOUCHER)); + } + } +}; + /** * Delibird-y encounter. * @see {@link https://github.com/pagefaultgames/pokerogue/issues/3804 | GitHub Issue #3804} @@ -96,15 +118,15 @@ export const DelibirdyEncounter: MysteryEncounter = text: `${namespace}:outro`, } ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName()); - scene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3"); + globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3"); return true; }) - .withOnVisualsStart((scene: BattleScene) => { - scene.fadeAndSwitchBgm("mystery_encounter_delibirdy"); + .withOnVisualsStart(() => { + globalScene.fadeAndSwitchBgm("mystery_encounter_delibirdy"); return true; }) .withOption( @@ -120,27 +142,29 @@ export const DelibirdyEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; - updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney, true, false); + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney, true, false); return true; }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Give the player an Amulet Coin // Check if the player has max stacks of that item already - const existing = scene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier; + const existing = globalScene.findModifier(m => m instanceof MoneyMultiplierModifier) as MoneyMultiplierModifier; - if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) { + if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { // At max stacks, give the first party pokemon a Shell Bell instead - const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; - await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell); - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; + await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + doEventReward(); } else { - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.AMULET_COIN)); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.AMULET_COIN)); + doEventReward(); } - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -158,8 +182,8 @@ export const DelibirdyEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Get Pokemon held items and filter for valid ones const validItems = pokemon.getHeldItems().filter((it) => { @@ -185,56 +209,57 @@ export const DelibirdyEncounter: MysteryEncounter = const selectableFilter = (pokemon: Pokemon) => { // If pokemon has valid item, it can be selected - const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(scene, pokemon); + const meetsReqs = encounter.options[1].pokemonMeetsPrimaryRequirements(pokemon); if (!meetsReqs) { - return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null; + return getEncounterText(`${namespace}:invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed if (modifier instanceof BerryModifier) { // Check if the player has max stacks of that Candy Jar already - const existing = scene.findModifier(m => m instanceof LevelIncrementBoosterModifier) as LevelIncrementBoosterModifier; + const existing = globalScene.findModifier(m => m instanceof LevelIncrementBoosterModifier) as LevelIncrementBoosterModifier; - if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) { + if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { // At max stacks, give the first party pokemon a Shell Bell instead - const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; - await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell); - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; + await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + doEventReward(); } else { - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.CANDY_JAR)); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.CANDY_JAR)); + doEventReward(); } } else { // Check if the player has max stacks of that Berry Pouch already - const existing = scene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier; + const existing = globalScene.findModifier(m => m instanceof PreserveBerryModifier) as PreserveBerryModifier; - if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) { + if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { // At max stacks, give the first party pokemon a Shell Bell instead - const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; - await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell); - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; + await applyModifierTypeToPlayerPokemon(globalScene.getPlayerPokemon()!, shellBell); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + doEventReward(); } else { - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.BERRY_POUCH)); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.BERRY_POUCH)); + doEventReward(); } } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -252,8 +277,8 @@ export const DelibirdyEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Get Pokemon held items and filter for valid ones const validItems = pokemon.getHeldItems().filter((it) => { @@ -279,40 +304,39 @@ export const DelibirdyEncounter: MysteryEncounter = const selectableFilter = (pokemon: Pokemon) => { // If pokemon has valid item, it can be selected - const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(scene, pokemon); + const meetsReqs = encounter.options[2].pokemonMeetsPrimaryRequirements(pokemon); if (!meetsReqs) { - return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null; + return getEncounterText(`${namespace}:invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const modifier = encounter.misc.chosenModifier; + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check if the player has max stacks of Healing Charm already - const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier; + const existing = globalScene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier; - if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) { + if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { // At max stacks, give the first party pokemon a Shell Bell instead - const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; - await applyModifierTypeToPlayerPokemon(scene, scene.getParty()[0], shellBell); - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; + await applyModifierTypeToPlayerPokemon(globalScene.getPlayerParty()[0], shellBell); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: shellBell.name }), null, undefined, true); + doEventReward(); } else { - scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM)); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierTypes.HEALING_CHARM)); + doEventReward(); } - // Remove the modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } + chosenPokemon.loseHeldItem(modifier, false); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts index 10034d19263..b2bc13ca744 100644 --- a/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts +++ b/src/data/mystery-encounters/encounters/department-store-sale-encounter.ts @@ -2,12 +2,13 @@ import { leaveEncounterWithoutBattle, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type"; +import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder, } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -60,7 +61,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.1.label`, buttonTooltip: `${namespace}:option.1.tooltip`, }, - async (scene: BattleScene) => { + async () => { // Choose TMs const modifiers: ModifierTypeFunc[] = []; let i = 0; @@ -77,8 +78,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = i++; } - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); + leaveEncounterWithoutBattle(); } ) .withSimpleOption( @@ -86,7 +87,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.2.label`, buttonTooltip: `${namespace}:option.2.tooltip`, }, - async (scene: BattleScene) => { + async () => { // Choose Vitamins const modifiers: ModifierTypeFunc[] = []; let i = 0; @@ -101,8 +102,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = i++; } - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); + leaveEncounterWithoutBattle(); } ) .withSimpleOption( @@ -110,7 +111,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.3.label`, buttonTooltip: `${namespace}:option.3.tooltip`, }, - async (scene: BattleScene) => { + async () => { // Choose X Items const modifiers: ModifierTypeFunc[] = []; let i = 0; @@ -125,8 +126,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = i++; } - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); + leaveEncounterWithoutBattle(); } ) .withSimpleOption( @@ -134,7 +135,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.4.label`, buttonTooltip: `${namespace}:option.4.tooltip`, }, - async (scene: BattleScene) => { + async () => { // Choose Pokeballs const modifiers: ModifierTypeFunc[] = []; let i = 0; @@ -153,8 +154,8 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = i++; } - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ guaranteedModifierTypeFuncs: modifiers, fillRemaining: false, }); + leaveEncounterWithoutBattle(); } ) .withOutroDialogue([ diff --git a/src/data/mystery-encounters/encounters/field-trip-encounter.ts b/src/data/mystery-encounters/encounters/field-trip-encounter.ts index bf5fb28163b..8bb5c68eec0 100644 --- a/src/data/mystery-encounters/encounters/field-trip-encounter.ts +++ b/src/data/mystery-encounters/encounters/field-trip-encounter.ts @@ -1,12 +1,13 @@ import { MoveCategory } from "#app/data/move"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { generateModifierTypeOption, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { modifierTypes } from "#app/modifier/modifier-type"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { Stat } from "#enums/stat"; @@ -64,8 +65,8 @@ export const FieldTripEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.1.tooltip`, secondOptionPrompt: `${namespace}:second_option_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for Pokemon move valid for this option return pokemon.moveset.map((move: PokemonMove) => { @@ -74,7 +75,7 @@ export const FieldTripEncounter: MysteryEncounter = handler: () => { // Pokemon and move selected encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:physical`)); - pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.PHYSICAL); + pokemonAndMoveChosen(pokemon, move, MoveCategory.PHYSICAL); return true; }, }; @@ -82,23 +83,23 @@ export const FieldTripEncounter: MysteryEncounter = }); }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.misc.correctMove) { const modifiers = [ - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!, - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!, - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, - generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!, - generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, + generateModifierTypeOption(modifierTypes.DIRE_HIT)!, + generateModifierTypeOption(modifierTypes.RARER_CANDY)!, ]; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); } - leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove); + leaveEncounterWithoutBattle(!encounter.misc.correctMove); }) .build() ) @@ -110,8 +111,8 @@ export const FieldTripEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.2.tooltip`, secondOptionPrompt: `${namespace}:second_option_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for Pokemon move valid for this option return pokemon.moveset.map((move: PokemonMove) => { @@ -120,7 +121,7 @@ export const FieldTripEncounter: MysteryEncounter = handler: () => { // Pokemon and move selected encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:special`)); - pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.SPECIAL); + pokemonAndMoveChosen(pokemon, move, MoveCategory.SPECIAL); return true; }, }; @@ -128,23 +129,23 @@ export const FieldTripEncounter: MysteryEncounter = }); }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.misc.correctMove) { const modifiers = [ - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!, - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!, - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, - generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!, - generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, + generateModifierTypeOption(modifierTypes.DIRE_HIT)!, + generateModifierTypeOption(modifierTypes.RARER_CANDY)!, ]; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); } - leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove); + leaveEncounterWithoutBattle(!encounter.misc.correctMove); }) .build() ) @@ -156,8 +157,8 @@ export const FieldTripEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.3.tooltip`, secondOptionPrompt: `${namespace}:second_option_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for Pokemon move valid for this option return pokemon.moveset.map((move: PokemonMove) => { @@ -166,7 +167,7 @@ export const FieldTripEncounter: MysteryEncounter = handler: () => { // Pokemon and move selected encounter.setDialogueToken("moveCategory", i18next.t(`${namespace}:status`)); - pokemonAndMoveChosen(scene, pokemon, move, MoveCategory.STATUS); + pokemonAndMoveChosen(pokemon, move, MoveCategory.STATUS); return true; }, }; @@ -174,30 +175,30 @@ export const FieldTripEncounter: MysteryEncounter = }); }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.misc.correctMove) { const modifiers = [ - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!, - generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, - generateModifierTypeOption(scene, modifierTypes.GREAT_BALL)!, - generateModifierTypeOption(scene, modifierTypes.IV_SCANNER)!, - generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!, + generateModifierTypeOption(modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!, + generateModifierTypeOption(modifierTypes.GREAT_BALL)!, + generateModifierTypeOption(modifierTypes.IV_SCANNER)!, + generateModifierTypeOption(modifierTypes.RARER_CANDY)!, ]; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: modifiers, fillRemaining: false }); } - leaveEncounterWithoutBattle(scene, !encounter.misc.correctMove); + leaveEncounterWithoutBattle(!encounter.misc.correctMove); }) .build() ) .build(); -function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) { - const encounter = scene.currentBattle.mysteryEncounter!; +function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correctMoveCategory: MoveCategory) { + const encounter = globalScene.currentBattle.mysteryEncounter!; const correctMove = move.getMove().category === correctMoveCategory; encounter.setDialogueToken("pokeName", pokemon.getNameToRender()); encounter.setDialogueToken("move", move.getName()); @@ -214,7 +215,7 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move: text: `${namespace}:incorrect_exp`, }, ]; - setEncounterExp(scene, scene.getParty().map((p) => p.id), 50); + setEncounterExp(globalScene.getPlayerParty().map((p) => p.id), 50); } else { encounter.selectedOption!.dialogue!.selected = [ { @@ -228,7 +229,7 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move: text: `${namespace}:correct_exp`, }, ]; - setEncounterExp(scene, [ pokemon.id ], 100); + setEncounterExp([ pokemon.id ], 100); } encounter.misc = { correctMove: correctMove, diff --git a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts index 5c16e5d8564..c52540584b3 100644 --- a/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts +++ b/src/data/mystery-encounters/encounters/fiery-fallout-encounter.ts @@ -1,21 +1,25 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { AttackTypeBoosterModifierType, modifierTypes, } from "#app/modifier/modifier-type"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes, } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { AbilityRequirement, CombinationPokemonRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { Species } from "#enums/species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Gender } from "#app/data/gender"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerIndex } from "#app/battle"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { Moves } from "#enums/moves"; import { EncounterBattleAnim } from "#app/data/battle-anims"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { applyAbilityOverrideToPokemon, applyDamageToPokemon, applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -58,8 +62,8 @@ export const FieryFalloutEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mons const volcaronaSpecies = getPokemonSpecies(Species.VOLCARONA); @@ -71,7 +75,7 @@ export const FieryFalloutEncounter: MysteryEncounter = gender: Gender.MALE, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1)); } }, { @@ -80,7 +84,7 @@ export const FieryFalloutEncounter: MysteryEncounter = gender: Gender.FEMALE, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.SPDEF, Stat.SPD ], 1)); } } ], @@ -113,25 +117,25 @@ export const FieryFalloutEncounter: MysteryEncounter = ]; // Load animations/sfx for Volcarona moves - loadCustomMovesForEncounter(scene, [ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]); + loadCustomMovesForEncounter([ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]); - scene.arena.trySetWeather(WeatherType.SUNNY, true); + globalScene.arena.trySetWeather(WeatherType.SUNNY, true); encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName()); return true; }) - .withOnVisualsStart((scene: BattleScene) => { + .withOnVisualsStart(() => { // Play animations - const background = new EncounterBattleAnim(EncounterAnim.MAGMA_BG, scene.getPlayerPokemon()!, scene.getPlayerPokemon()); - background.playWithoutTargets(scene, 200, 70, 2, 3); - const animation = new EncounterBattleAnim(EncounterAnim.MAGMA_SPOUT, scene.getPlayerPokemon()!, scene.getPlayerPokemon()); - animation.playWithoutTargets(scene, 80, 100, 2); - scene.time.delayedCall(600, () => { - animation.playWithoutTargets(scene, -20, 100, 2); + const background = new EncounterBattleAnim(EncounterAnim.MAGMA_BG, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon()); + background.playWithoutTargets(200, 70, 2, 3); + const animation = new EncounterBattleAnim(EncounterAnim.MAGMA_SPOUT, globalScene.getPlayerPokemon()!, globalScene.getPlayerPokemon()); + animation.playWithoutTargets(80, 100, 2); + globalScene.time.delayedCall(600, () => { + animation.playWithoutTargets(-20, 100, 2); }); - scene.time.delayedCall(1200, () => { - animation.playWithoutTargets(scene, 140, 150, 2); + globalScene.time.delayedCall(1200, () => { + animation.playWithoutTargets(140, 150, 2); }); return true; @@ -150,10 +154,10 @@ export const FieryFalloutEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; - setEncounterRewards(scene, { fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem(scene)); + const encounter = globalScene.currentBattle.mysteryEncounter!; + setEncounterRewards({ fillRemaining: true }, undefined, () => giveLeadPokemonAttackTypeBoostItem()); encounter.startOfBattleEffects.push( { @@ -168,7 +172,7 @@ export const FieryFalloutEncounter: MysteryEncounter = move: new PokemonMove(Moves.FIRE_SPIN), ignorePp: true }); - await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); + await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); } ) .withSimpleOption( @@ -181,15 +185,15 @@ export const FieryFalloutEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Damage non-fire types and burn 1 random non-fire type member + give it Heatproof - const encounter = scene.currentBattle.mysteryEncounter!; - const nonFireTypes = scene.getParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE)); + const encounter = globalScene.currentBattle.mysteryEncounter!; + const nonFireTypes = globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle() && !p.getTypes().includes(Type.FIRE)); for (const pkm of nonFireTypes) { const percentage = DAMAGE_PERCENTAGE / 100; const damage = Math.floor(pkm.getMaxHp() * percentage); - applyDamageToPokemon(scene, pkm, damage); + applyDamageToPokemon(pkm, damage); } // Burn random member @@ -201,7 +205,7 @@ export const FieryFalloutEncounter: MysteryEncounter = // Burn applied encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender()); encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name); - queueEncounterMessage(scene, `${namespace}:option.2.target_burned`); + queueEncounterMessage(`${namespace}:option.2.target_burned`); // Also permanently change the burned Pokemon's ability to Heatproof applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF); @@ -209,7 +213,7 @@ export const FieryFalloutEncounter: MysteryEncounter = } // No rewards - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); } ) .withOption( @@ -231,44 +235,44 @@ export const FieryFalloutEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Do NOT await this, to prevent player from repeatedly pressing options - transitionMysteryEncounterIntroVisuals(scene, false, false, 2000); + transitionMysteryEncounterIntroVisuals(false, false, 2000); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Fire types help calm the Volcarona - const encounter = scene.currentBattle.mysteryEncounter!; - await transitionMysteryEncounterIntroVisuals(scene); - setEncounterRewards(scene, + const encounter = globalScene.currentBattle.mysteryEncounter!; + await transitionMysteryEncounterIntroVisuals(); + setEncounterRewards( { fillRemaining: true }, undefined, () => { - giveLeadPokemonAttackTypeBoostItem(scene); + giveLeadPokemonAttackTypeBoostItem(); }); const primary = encounter.options[2].primaryPokemon!; - setEncounterExp(scene, [ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2); - leaveEncounterWithoutBattle(scene); + setEncounterExp([ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2); + leaveEncounterWithoutBattle(); }) .build() ) .build(); -function giveLeadPokemonAttackTypeBoostItem(scene: BattleScene) { +function giveLeadPokemonAttackTypeBoostItem() { // Give first party pokemon attack type boost item for free at end of battle - const leadPokemon = scene.getParty()?.[0]; + const leadPokemon = globalScene.getPlayerParty()?.[0]; if (leadPokemon) { // Generate type booster held item, default to Charcoal if item fails to generate - let boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType; + let boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER) as AttackTypeBoosterModifierType; if (!boosterModifierType) { - boosterModifierType = generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType; + boosterModifierType = generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FIRE ]) as AttackTypeBoosterModifierType; } - applyModifierTypeToPlayerPokemon(scene, leadPokemon, boosterModifierType); + applyModifierTypeToPlayerPokemon(leadPokemon, boosterModifierType); - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.setDialogueToken("itemName", boosterModifierType.name); encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender()); - queueEncounterMessage(scene, `${namespace}:found_item`); + queueEncounterMessage(`${namespace}:found_item`); } } diff --git a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts index 889868519d2..1667a15e7c9 100644 --- a/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts +++ b/src/data/mystery-encounters/encounters/fight-or-flight-encounter.ts @@ -1,27 +1,30 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import type { + EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { - EnemyPartyConfig, + getRandomEncounterSpecies, initBattleWithEnemyConfig, - leaveEncounterWithoutBattle, setEncounterExp, + leaveEncounterWithoutBattle, + setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import Pokemon, { EnemyPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { ModifierTier } from "#app/modifier/modifier-tier"; +import type { + ModifierTypeOption } from "#app/modifier/modifier-type"; import { - getPartyLuckValue, getPlayerModifierTypeOptions, ModifierPoolType, - ModifierTypeOption, regenerateModifierPoolThresholds, } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { TrainerSlot } from "#app/data/trainer-config"; import { getEncounterPokemonLevelForWave, getSpriteKeysFromPokemon, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import PokemonData from "#app/system/pokemon-data"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -51,26 +54,25 @@ export const FightOrFlightEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mon - const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); - const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true); - const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true); + const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); + const bossPokemon = getRandomEncounterSpecies(level, true); encounter.setDialogueToken("enemyPokemon", bossPokemon.getNameToRender()); const config: EnemyPartyConfig = { pokemonConfigs: [{ level: level, - species: bossSpecies, + species: bossPokemon.species, dataSource: new PokemonData(bossPokemon), isBoss: true, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`); + queueEncounterMessage(`${namespace}:option.1.stat_boost`); // Randomly boost 1 stat 2 stages // Cannot boost Spd, Acc, or Evasion - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randSeedInt(4, 1) ], 2)); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ randSeedInt(4, 1) ], 2)); } }], }; @@ -79,18 +81,18 @@ export const FightOrFlightEncounter: MysteryEncounter = // Calculate item // Waves 10-40 GREAT, 60-120 ULTRA, 120-160 ROGUE, 160-180 MASTER const tier = - scene.currentBattle.waveIndex > 160 + globalScene.currentBattle.waveIndex > 160 ? ModifierTier.MASTER - : scene.currentBattle.waveIndex > 120 + : globalScene.currentBattle.waveIndex > 120 ? ModifierTier.ROGUE - : scene.currentBattle.waveIndex > 40 + : globalScene.currentBattle.waveIndex > 40 ? ModifierTier.ULTRA : ModifierTier.GREAT; - regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0); + regenerateModifierPoolThresholds(globalScene.getPlayerParty(), ModifierPoolType.PLAYER, 0); let item: ModifierTypeOption | null = null; // TMs and Candy Jar excluded from possible rewards as they're too swingy in value for a singular item reward while (!item || item.type.id.includes("TM_") || item.type.id === "CANDY_JAR") { - item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0]; + item = getPlayerModifierTypeOptions(1, globalScene.getPlayerParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0]; } encounter.setDialogueToken("itemName", item.type.name); encounter.misc = item; @@ -114,7 +116,9 @@ export const FightOrFlightEncounter: MysteryEncounter = tint: 0.25, x: -5, repeat: true, - isPokemon: true + isPokemon: true, + isShiny: bossPokemon.shiny, + variant: bossPokemon.variant }, ]; @@ -134,12 +138,12 @@ export const FightOrFlightEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle // Pokemon will randomly boost 1 stat by 2 stages - const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); - await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); + const item = globalScene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption; + setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); + await initBattleWithEnemyConfig(globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]); } ) .withOption( @@ -156,16 +160,16 @@ export const FightOrFlightEncounter: MysteryEncounter = } ] }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick steal - const encounter = scene.currentBattle.mysteryEncounter!; - const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); + const encounter = globalScene.currentBattle.mysteryEncounter!; + const item = globalScene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption; + setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); // Use primaryPokemon to execute the thievery const primaryPokemon = encounter.options[1].primaryPokemon!; - setEncounterExp(scene, primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp); - leaveEncounterWithoutBattle(scene); + setEncounterExp(primaryPokemon.id, encounter.enemyPartyConfigs[0].pokemonConfigs![0].species.baseExp); + leaveEncounterWithoutBattle(); }) .build() ) @@ -179,9 +183,9 @@ export const FightOrFlightEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) diff --git a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts index b843a929c08..53f89069491 100644 --- a/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts +++ b/src/data/mystery-encounters/encounters/fun-and-games-encounter.ts @@ -1,10 +1,13 @@ import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { TrainerSlot } from "#app/data/trainer-config"; -import Pokemon, { FieldPosition, PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { FieldPosition } from "#app/field/pokemon"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; @@ -80,14 +83,14 @@ export const FunAndGamesEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - scene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3"); + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3"); encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(Species.WOBBUFFET).getName()); return true; }) - .withOnVisualsStart((scene: BattleScene) => { - scene.fadeAndSwitchBgm("mystery_encounter_fun_and_games"); + .withOnVisualsStart(() => { + globalScene.fadeAndSwitchBgm("mystery_encounter_fun_and_games"); return true; }) .withOption(MysteryEncounterOptionBuilder @@ -102,9 +105,9 @@ export const FunAndGamesEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Select Pokemon for minigame - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.misc = { playerPokemon: pokemon, @@ -113,28 +116,28 @@ export const FunAndGamesEncounter: MysteryEncounter = // Only Pokemon that are not KOed/legal can be selected const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Start minigame - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.misc.turnsRemaining = 3; // Update money const moneyCost = (encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney; - updatePlayerMoney(scene, -moneyCost, true, false); - await showEncounterText(scene, i18next.t("mysteryEncounterMessages:paid_money", { amount: moneyCost })); + updatePlayerMoney(-moneyCost, true, false); + await showEncounterText(i18next.t("mysteryEncounterMessages:paid_money", { amount: moneyCost })); // Handlers for battle events encounter.onTurnStart = handleNextTurn; // triggered during TurnInitPhase encounter.doContinueEncounter = handleLoseMinigame; // triggered during MysteryEncounterRewardsPhase, post VictoryPhase if the player KOs Wobbuffet - hideShowmanIntroSprite(scene); - await summonPlayerPokemon(scene); - await showWobbuffetHealthBar(scene); + hideShowmanIntroSprite(); + await summonPlayerPokemon(); + await showWobbuffetHealthBar(); return true; }) @@ -150,22 +153,22 @@ export const FunAndGamesEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - await transitionMysteryEncounterIntroVisuals(scene, true, true); - leaveEncounterWithoutBattle(scene, true); + await transitionMysteryEncounterIntroVisuals(true, true); + leaveEncounterWithoutBattle(true); return true; } ) .build(); -async function summonPlayerPokemon(scene: BattleScene) { +async function summonPlayerPokemon() { return new Promise(async resolve => { - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const playerPokemon = encounter.misc.playerPokemon; // Swaps the chosen Pokemon and the first player's lead Pokemon in the party - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); const chosenIndex = party.indexOf(playerPokemon); if (chosenIndex !== 0) { const leadPokemon = party[0]; @@ -175,36 +178,36 @@ async function summonPlayerPokemon(scene: BattleScene) { // Do trainer summon animation let playerAnimationPromise: Promise | undefined; - scene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(playerPokemon) })); - scene.pbTray.hide(); - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); - scene.time.delayedCall(562, () => { - scene.trainer.setFrame("2"); - scene.time.delayedCall(64, () => { - scene.trainer.setFrame("3"); + globalScene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(playerPokemon) })); + globalScene.pbTray.hide(); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); + globalScene.time.delayedCall(562, () => { + globalScene.trainer.setFrame("2"); + globalScene.time.delayedCall(64, () => { + globalScene.trainer.setFrame("3"); }); }); - scene.tweens.add({ - targets: scene.trainer, + globalScene.tweens.add({ + targets: globalScene.trainer, x: -36, duration: 1000, - onComplete: () => scene.trainer.setVisible(false) + onComplete: () => globalScene.trainer.setVisible(false) }); - scene.time.delayedCall(750, () => { - playerAnimationPromise = summonPlayerPokemonAnimation(scene, playerPokemon); + globalScene.time.delayedCall(750, () => { + playerAnimationPromise = summonPlayerPokemonAnimation(playerPokemon); }); - // Also loads Wobbuffet data + // Also loads Wobbuffet data (cannot be shiny) const enemySpecies = getPokemonSpecies(Species.WOBBUFFET); - scene.currentBattle.enemyParty = []; - const wobbuffet = scene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false); + globalScene.currentBattle.enemyParty = []; + const wobbuffet = globalScene.addEnemyPokemon(enemySpecies, encounter.misc.playerPokemon.level, TrainerSlot.NONE, false, true); wobbuffet.ivs = [ 0, 0, 0, 0, 0, 0 ]; wobbuffet.setNature(Nature.MILD); wobbuffet.setAlpha(0); wobbuffet.setVisible(false); wobbuffet.calculateStats(); - scene.currentBattle.enemyParty[0] = wobbuffet; - scene.gameData.setPokemonSeen(wobbuffet, true); + globalScene.currentBattle.enemyParty[0] = wobbuffet; + globalScene.gameData.setPokemonSeen(wobbuffet, true); await wobbuffet.loadAssets(); const id = setInterval(checkPlayerAnimationPromise, 500); async function checkPlayerAnimationPromise() { @@ -217,37 +220,37 @@ async function summonPlayerPokemon(scene: BattleScene) { }); } -function handleLoseMinigame(scene: BattleScene) { +function handleLoseMinigame() { return new Promise(async resolve => { // Check Wobbuffet is still alive - const wobbuffet = scene.getEnemyPokemon(); + const wobbuffet = globalScene.getEnemyPokemon(); if (!wobbuffet || wobbuffet.isFainted(true) || wobbuffet.hp === 0) { // Player loses // End the battle if (wobbuffet) { wobbuffet.hideInfo(); - scene.field.remove(wobbuffet); + wobbuffet.leaveField(); } - transitionMysteryEncounterIntroVisuals(scene, true, true); - scene.currentBattle.enemyParty = []; - scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; - leaveEncounterWithoutBattle(scene, true); - await showEncounterText(scene, `${namespace}:ko`); - const reviveCost = scene.getWaveMoneyAmount(1.5); - updatePlayerMoney(scene, -reviveCost, true, false); + transitionMysteryEncounterIntroVisuals(true, true); + globalScene.currentBattle.enemyParty = []; + globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; + leaveEncounterWithoutBattle(true); + await showEncounterText(`${namespace}:ko`); + const reviveCost = globalScene.getWaveMoneyAmount(1.5); + updatePlayerMoney(-reviveCost, true, false); } resolve(); }); } -function handleNextTurn(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +function handleNextTurn() { + const encounter = globalScene.currentBattle.mysteryEncounter!; - const wobbuffet = scene.getEnemyPokemon(); + const wobbuffet = globalScene.getEnemyPokemon(); if (!wobbuffet) { // Should never be triggered, just handling the edge case - handleLoseMinigame(scene); + handleLoseMinigame(); return true; } if (encounter.misc.turnsRemaining <= 0) { @@ -257,15 +260,15 @@ function handleNextTurn(scene: BattleScene) { let isHealPhase = false; if (healthRatio < 0.03) { // Grand prize - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.MULTI_LENS ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.MULTI_LENS ], fillRemaining: false }); resultMessageKey = `${namespace}:best_result`; } else if (healthRatio < 0.15) { // 2nd prize - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SCOPE_LENS ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SCOPE_LENS ], fillRemaining: false }); resultMessageKey = `${namespace}:great_result`; } else if (healthRatio < 0.33) { // 3rd prize - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.WIDE_LENS ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.WIDE_LENS ], fillRemaining: false }); resultMessageKey = `${namespace}:good_result`; } else { // No prize @@ -275,22 +278,22 @@ function handleNextTurn(scene: BattleScene) { // End the battle wobbuffet.hideInfo(); - scene.field.remove(wobbuffet); - scene.currentBattle.enemyParty = []; - scene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; - leaveEncounterWithoutBattle(scene, isHealPhase); + wobbuffet.leaveField(); + globalScene.currentBattle.enemyParty = []; + globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined; + leaveEncounterWithoutBattle(isHealPhase); // Must end the TurnInit phase prematurely so battle phases aren't added to queue - queueEncounterMessage(scene, `${namespace}:end_game`); - queueEncounterMessage(scene, resultMessageKey); + queueEncounterMessage(`${namespace}:end_game`); + queueEncounterMessage(resultMessageKey); // Skip remainder of TurnInitPhase return true; } else { if (encounter.misc.turnsRemaining < 3) { // Display charging messages on turns that aren't the initial turn - queueEncounterMessage(scene, `${namespace}:charging_continue`); + queueEncounterMessage(`${namespace}:charging_continue`); } - queueEncounterMessage(scene, `${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`); + queueEncounterMessage(`${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`); encounter.misc.turnsRemaining--; } @@ -298,33 +301,33 @@ function handleNextTurn(scene: BattleScene) { return false; } -async function showWobbuffetHealthBar(scene: BattleScene) { - const wobbuffet = scene.getEnemyPokemon()!; +async function showWobbuffetHealthBar() { + const wobbuffet = globalScene.getEnemyPokemon()!; - scene.add.existing(wobbuffet); - scene.field.add(wobbuffet); + globalScene.add.existing(wobbuffet); + globalScene.field.add(wobbuffet); - const playerPokemon = scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { - scene.field.moveBelow(wobbuffet, playerPokemon); + const playerPokemon = globalScene.getPlayerPokemon() as Pokemon; + if (playerPokemon?.isOnField()) { + globalScene.field.moveBelow(wobbuffet, playerPokemon); } // Show health bar and trigger cry wobbuffet.showInfo(); - scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { wobbuffet.cry(); }); wobbuffet.resetSummonData(); // Track the HP change across turns - scene.currentBattle.mysteryEncounter!.misc.wobbuffetHealth = wobbuffet.hp; + globalScene.currentBattle.mysteryEncounter!.misc.wobbuffetHealth = wobbuffet.hp; } -function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon): Promise { +function summonPlayerPokemonAnimation(pokemon: PlayerPokemon): Promise { return new Promise(resolve => { - const pokeball = scene.addFieldSprite(36, 80, "pb", getPokeballAtlasKey(pokemon.pokeball)); + const pokeball = globalScene.addFieldSprite(36, 80, "pb", getPokeballAtlasKey(pokemon.pokeball)); pokeball.setVisible(false); pokeball.setOrigin(0.5, 0.625); - scene.field.add(pokeball); + globalScene.field.add(pokeball); pokemon.setFieldPosition(FieldPosition.CENTER, 0); @@ -332,32 +335,32 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon pokeball.setVisible(true); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 650, x: 100 + fpOffset[0] }); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 150, ease: "Cubic.easeOut", y: 70 + fpOffset[1], onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 500, ease: "Cubic.easeIn", angle: 1440, y: 132 + fpOffset[1], onComplete: () => { - scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokeball.destroy(); - scene.add.existing(pokemon); - scene.field.add(pokemon); - addPokeballOpenParticles(scene, pokemon.x, pokemon.y - 16, pokemon.pokeball); - scene.updateModifiers(true); - scene.updateFieldScale(); + globalScene.add.existing(pokemon); + globalScene.field.add(pokemon); + addPokeballOpenParticles(pokemon.x, pokemon.y - 16, pokemon.pokeball); + globalScene.updateModifiers(true); + globalScene.updateFieldScale(); pokemon.showInfo(); pokemon.playAnim(); pokemon.setVisible(true); @@ -365,8 +368,8 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon pokemon.setScale(0.5); pokemon.tint(getPokeballTintColor(pokemon.pokeball)); pokemon.untint(250, "Sine.easeIn"); - scene.updateFieldScale(); - scene.tweens.add({ + globalScene.updateFieldScale(); + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeIn", @@ -375,15 +378,15 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); pokemon.getSprite().clearTint(); pokemon.resetSummonData(); - scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { if (pokemon.isShiny()) { - scene.unshiftPhase(new ShinySparklePhase(scene, pokemon.getBattlerIndex())); + globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex())); } pokemon.resetTurnData(); - scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); - scene.pushPhase(new PostSummonPhase(scene, pokemon.getBattlerIndex())); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); + globalScene.pushPhase(new PostSummonPhase(pokemon.getBattlerIndex())); resolve(); }); } @@ -395,13 +398,13 @@ function summonPlayerPokemonAnimation(scene: BattleScene, pokemon: PlayerPokemon }); } -function hideShowmanIntroSprite(scene: BattleScene) { - const carnivalGame = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(0)[0]; - const wobbuffet = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1)[0]; - const showMan = scene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(2)[0]; +function hideShowmanIntroSprite() { + const carnivalGame = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(0)[0]; + const wobbuffet = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(1)[0]; + const showMan = globalScene.currentBattle.mysteryEncounter!.introVisuals?.getSpriteAtIndex(2)[0]; // Hide the showman - scene.tweens.add({ + globalScene.tweens.add({ targets: showMan, x: "+=16", y: "-=16", @@ -411,7 +414,7 @@ function hideShowmanIntroSprite(scene: BattleScene) { }); // Slide the Wobbuffet and Game over slightly - scene.tweens.add({ + globalScene.tweens.add({ targets: [ wobbuffet, carnivalGame ], x: "+=16", ease: "Sine.easeInOut", diff --git a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts index 376bdf0c95d..65bbab16603 100644 --- a/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts +++ b/src/data/mystery-encounters/encounters/global-trade-system-encounter.ts @@ -1,30 +1,38 @@ import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { TrainerSlot, } from "#app/data/trainer-config"; import { ModifierTier } from "#app/modifier/modifier-tier"; -import { getPlayerModifierTypeOptions, ModifierPoolType, ModifierTypeOption, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; +import { MusicPreference } from "#app/system/settings/settings"; +import type { ModifierTypeOption } from "#app/modifier/modifier-type"; +import { getPlayerModifierTypeOptions, ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { Species } from "#enums/species"; -import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; import { getTypeRgb } from "#app/data/type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import * as Utils from "#app/utils"; -import { IntegerHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils"; -import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; -import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { NumberHolder, isNullOrUndefined, randInt, randSeedInt, randSeedShuffle } from "#app/utils"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, ShinyRateBoosterModifier, SpeciesStatBoosterModifier } from "#app/modifier/modifier"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import PokemonData from "#app/system/pokemon-data"; import i18next from "i18next"; import { Gender, getGenderSymbol } from "#app/data/gender"; import { getNatureName } from "#app/data/nature"; -import { getPokeballAtlasKey, getPokeballTintColor, PokeballType } from "#app/data/pokeball"; +import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { trainerNamePools } from "#app/data/trainer-names"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { PokeballType } from "#enums/pokeball"; +import { doShinySparkleAnim } from "#app/field/anims"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/globalTradeSystem"; @@ -100,24 +108,24 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Load bgm let bgmKey: string; - if (scene.musicPreference === 0) { + if (globalScene.musicPreference === MusicPreference.GENFIVE) { bgmKey = "mystery_encounter_gen_5_gts"; - scene.loadBgm(bgmKey, `${bgmKey}.mp3`); + globalScene.loadBgm(bgmKey, `${bgmKey}.mp3`); } else { // Mixed option bgmKey = "mystery_encounter_gen_6_gts"; - scene.loadBgm(bgmKey, `${bgmKey}.mp3`); + globalScene.loadBgm(bgmKey, `${bgmKey}.mp3`); } // Load possible trade options // Maps current party member's id to 3 EnemyPokemon objects // None of the trade options can be the same species - const tradeOptionsMap: Map = getPokemonTradeOptions(scene); + const tradeOptionsMap: Map = getPokemonTradeOptions(); encounter.misc = { tradeOptionsMap, bgmKey @@ -125,8 +133,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = return true; }) - .withOnVisualsStart((scene: BattleScene) => { - scene.fadeAndSwitchBgm(scene.currentBattle.mysteryEncounter!.misc.bgmKey); + .withOnVisualsStart(() => { + globalScene.fadeAndSwitchBgm(globalScene.currentBattle.mysteryEncounter!.misc.bgmKey); return true; }) .withOption( @@ -138,8 +146,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.1.tooltip`, secondOptionPrompt: `${namespace}:option.1.trade_options_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Get the trade species options for the selected pokemon const tradeOptionsMap: Map = encounter.misc.tradeOptionsMap; @@ -163,17 +171,17 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = const formName = tradePokemon.species.forms && tradePokemon.species.forms.length > tradePokemon.formIndex ? tradePokemon.species.forms[tradePokemon.formIndex].formName : null; const line1 = i18next.t("pokemonInfoContainer:ability") + " " + tradePokemon.getAbility().name + (tradePokemon.getGender() !== Gender.GENDERLESS ? " | " + i18next.t("pokemonInfoContainer:gender") + " " + getGenderSymbol(tradePokemon.getGender()) : ""); const line2 = i18next.t("pokemonInfoContainer:nature") + " " + getNatureName(tradePokemon.getNature()) + (formName ? " | " + i18next.t("pokemonInfoContainer:form") + " " + formName : ""); - showEncounterText(scene, `${line1}\n${line2}`, 0, 0, false); + showEncounterText(`${line1}\n${line2}`, 0, 0, false); }, }; return option; }); }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon; const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon; const modifiers = tradedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier)); @@ -183,32 +191,32 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = encounter.setDialogueToken("tradeTrainerName", traderName.trim()); // Remove the original party member from party - scene.removePokemonFromPlayerParty(tradedPokemon, false); + globalScene.removePokemonFromPlayerParty(tradedPokemon, false); // Set data properly, then generate the new Pokemon's assets receivedPokemonData.passive = tradedPokemon.passive; // Pokeball to Ultra ball, randomly receivedPokemonData.pokeball = randInt(4) as PokeballType; const dataSource = new PokemonData(receivedPokemonData); - const newPlayerPokemon = scene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource); - scene.getParty().push(newPlayerPokemon); + const newPlayerPokemon = globalScene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource); + globalScene.getPlayerParty().push(newPlayerPokemon); await newPlayerPokemon.loadAssets(); for (const mod of modifiers) { mod.pokemonId = newPlayerPokemon.id; - scene.addModifier(mod, true, false, false, true); + globalScene.addModifier(mod, true, false, false, true); } // Show the trade animation - await showTradeBackground(scene); - await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon); - await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000); - scene.playBgm(encounter.misc.bgmKey); - await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon); - await hideTradeBackground(scene); + await showTradeBackground(); + await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon); + await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000); + globalScene.playBgm(encounter.misc.bgmKey); + await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon); + await hideTradeBackground(); tradedPokemon.destroy(); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -220,19 +228,19 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = buttonLabel: `${namespace}:option.2.label`, buttonTooltip: `${namespace}:option.2.tooltip`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Randomly generate a Wonder Trade pokemon - const randomTradeOption = generateTradeOption(scene.getParty().map(p => p.species)); - const tradePokemon = new EnemyPokemon(scene, randomTradeOption, pokemon.level, TrainerSlot.NONE, false); + const randomTradeOption = generateTradeOption(globalScene.getPlayerParty().map(p => p.species)); + const tradePokemon = new EnemyPokemon(randomTradeOption, pokemon.level, TrainerSlot.NONE, false); // Extra shiny roll at 1/128 odds (boosted by events and charms) if (!tradePokemon.shiny) { - const shinyThreshold = new Utils.IntegerHolder(WONDER_TRADE_SHINY_CHANCE); - if (scene.eventManager.isEventActive()) { - shinyThreshold.value *= scene.eventManager.getShinyMultiplier(); + const shinyThreshold = new NumberHolder(WONDER_TRADE_SHINY_CHANCE); + if (globalScene.eventManager.isEventActive()) { + shinyThreshold.value *= globalScene.eventManager.getShinyMultiplier(); } - scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); + globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); // Base shiny chance of 512/65536 -> 1/128, affected by events and Shiny Charms // Maximum shiny chance of 4096/65536 -> 1/16, cannot improve further after that @@ -245,8 +253,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = const hiddenIndex = tradePokemon.species.ability2 ? 2 : 1; if (tradePokemon.species.abilityHidden) { if (tradePokemon.abilityIndex < hiddenIndex) { - const hiddenAbilityChance = new IntegerHolder(64); - scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); + const hiddenAbilityChance = new NumberHolder(64); + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value); @@ -279,10 +287,10 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = encounter.misc.receivedPokemon = tradePokemon; }; - return selectPokemonForOption(scene, onPokemonSelected); + return selectPokemonForOption(onPokemonSelected); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon; const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon; const modifiers = tradedPokemon.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier)); @@ -292,31 +300,31 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = encounter.setDialogueToken("tradeTrainerName", traderName.trim()); // Remove the original party member from party - scene.removePokemonFromPlayerParty(tradedPokemon, false); + globalScene.removePokemonFromPlayerParty(tradedPokemon, false); // Set data properly, then generate the new Pokemon's assets receivedPokemonData.passive = tradedPokemon.passive; receivedPokemonData.pokeball = randInt(4) as PokeballType; const dataSource = new PokemonData(receivedPokemonData); - const newPlayerPokemon = scene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource); - scene.getParty().push(newPlayerPokemon); + const newPlayerPokemon = globalScene.addPlayerPokemon(receivedPokemonData.species, receivedPokemonData.level, dataSource.abilityIndex, dataSource.formIndex, dataSource.gender, dataSource.shiny, dataSource.variant, dataSource.ivs, dataSource.nature, dataSource); + globalScene.getPlayerParty().push(newPlayerPokemon); await newPlayerPokemon.loadAssets(); for (const mod of modifiers) { mod.pokemonId = newPlayerPokemon.id; - scene.addModifier(mod, true, false, false, true); + globalScene.addModifier(mod, true, false, false, true); } // Show the trade animation - await showTradeBackground(scene); - await doPokemonTradeSequence(scene, tradedPokemon, newPlayerPokemon); - await showEncounterText(scene, `${namespace}:trade_received`, null, 0, true, 4000); - scene.playBgm(encounter.misc.bgmKey); - await addPokemonDataToDexAndValidateAchievements(scene, newPlayerPokemon); - await hideTradeBackground(scene); + await showTradeBackground(); + await doPokemonTradeSequence(tradedPokemon, newPlayerPokemon); + await showEncounterText(`${namespace}:trade_received`, null, 0, true, 4000); + globalScene.playBgm(encounter.misc.bgmKey); + await addPokemonDataToDexAndValidateAchievements(newPlayerPokemon); + await hideTradeBackground(); tradedPokemon.destroy(); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -328,8 +336,8 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = buttonTooltip: `${namespace}:option.3.tooltip`, secondOptionPrompt: `${namespace}:option.3.trade_options_prompt`, }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Get Pokemon held items and filter for valid ones const validItems = pokemon.getHeldItems().filter((it) => { @@ -343,6 +351,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = // Pokemon and item selected encounter.setDialogueToken("chosenItem", modifier.type.name); encounter.misc.chosenModifier = modifier; + encounter.misc.chosenPokemon = pokemon; return true; }, }; @@ -356,20 +365,22 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = return it.isTransferable; }).length > 0; if (!meetsReqs) { - return getEncounterText(scene, `${namespace}:option.3.invalid_selection`) ?? null; + return getEncounterText(`${namespace}:option.3.invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - const modifier = encounter.misc.chosenModifier; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier; + const party = globalScene.getPlayerParty(); + const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon; // Check tier of the traded item, the received item will be one tier up - const type = modifier.type.withTierFromPool(); + const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party); let tier = type.tier ?? ModifierTier.GREAT; // Eggs and White Herb are not in the pool if (type.id === "WHITE_HERB") { @@ -384,28 +395,24 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = tier++; } - regenerateModifierPoolThresholds(scene.getParty(), ModifierPoolType.PLAYER, 0); + regenerateModifierPoolThresholds(party, ModifierPoolType.PLAYER, 0); let item: ModifierTypeOption | null = null; // TMs excluded from possible rewards while (!item || item.type.id.includes("TM_")) { - item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0]; + item = getPlayerModifierTypeOptions(1, party, [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0]; } encounter.setDialogueToken("itemName", item.type.name); - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: [ item ], fillRemaining: false }); - // Remove the chosen modifier if its stacks go to 0 - modifier.stackCount -= 1; - if (modifier.stackCount === 0) { - scene.removeModifier(modifier); - } - await scene.updateModifiers(true, true); + chosenPokemon.loseHeldItem(modifier, false); + await globalScene.updateModifiers(true, true); // Generate a trainer name const traderName = generateRandomTraderName(); encounter.setDialogueToken("tradeTrainerName", traderName.trim()); - await showEncounterText(scene, `${namespace}:item_trade_selected`); - leaveEncounterWithoutBattle(scene); + await showEncounterText(`${namespace}:item_trade_selected`); + leaveEncounterWithoutBattle(); }) .build() ) @@ -419,30 +426,30 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) .build(); -function getPokemonTradeOptions(scene: BattleScene): Map { +function getPokemonTradeOptions(): Map { const tradeOptionsMap: Map = new Map(); // Starts by filtering out any current party members as valid resulting species - const alreadyUsedSpecies: PokemonSpecies[] = scene.getParty().map(p => p.species); + const alreadyUsedSpecies: PokemonSpecies[] = globalScene.getPlayerParty().map(p => p.species); - scene.getParty().forEach(pokemon => { + globalScene.getPlayerParty().forEach(pokemon => { // If the party member is legendary/mythical, the only trade options available are always pulled from generation-specific legendary trade pools if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) { const generation = pokemon.species.generation; const tradeOptions: EnemyPokemon[] = LEGENDARY_TRADE_POOLS[generation].map(s => { const pokemonSpecies = getPokemonSpecies(s); - return new EnemyPokemon(scene, pokemonSpecies, 5, TrainerSlot.NONE, false); + return new EnemyPokemon(pokemonSpecies, 5, TrainerSlot.NONE, false); }); tradeOptionsMap.set(pokemon.id, tradeOptions); } else { - const originalBst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0); + const originalBst = pokemon.getSpeciesForm().getBaseStatTotal(); const tradeOptions: PokemonSpecies[] = []; for (let i = 0; i < 3; i++) { @@ -453,7 +460,7 @@ function getPokemonTradeOptions(scene: BattleScene): Map // Add trade options to map tradeOptionsMap.set(pokemon.id, tradeOptions.map(s => { - return new EnemyPokemon(scene, s, pokemon.level, TrainerSlot.NONE, false); + return new EnemyPokemon(s, pokemon.level, TrainerSlot.NONE, false); })); } }); @@ -496,28 +503,28 @@ function generateTradeOption(alreadyUsedSpecies: PokemonSpecies[], originalBst?: return newSpecies!; } -function showTradeBackground(scene: BattleScene) { +function showTradeBackground() { return new Promise(resolve => { - const tradeContainer = scene.add.container(0, -scene.game.canvas.height / 6); + const tradeContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); tradeContainer.setName("Trade Background"); - const flyByStaticBg = scene.add.rectangle(0, 0, scene.game.canvas.width / 6, scene.game.canvas.height / 6, 0); + const flyByStaticBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0); flyByStaticBg.setName("Black Background"); flyByStaticBg.setOrigin(0, 0); flyByStaticBg.setVisible(false); tradeContainer.add(flyByStaticBg); - const tradeBaseBg = scene.add.image(0, 0, "default_bg"); + const tradeBaseBg = globalScene.add.image(0, 0, "default_bg"); tradeBaseBg.setName("Trade Background Image"); tradeBaseBg.setOrigin(0, 0); tradeContainer.add(tradeBaseBg); - scene.fieldUI.add(tradeContainer); - scene.fieldUI.bringToTop(tradeContainer); + globalScene.fieldUI.add(tradeContainer); + globalScene.fieldUI.bringToTop(tradeContainer); tradeContainer.setVisible(true); tradeContainer.alpha = 0; - scene.tweens.add({ + globalScene.tweens.add({ targets: tradeContainer, alpha: 1, duration: 500, @@ -529,17 +536,17 @@ function showTradeBackground(scene: BattleScene) { }); } -function hideTradeBackground(scene: BattleScene) { +function hideTradeBackground() { return new Promise(resolve => { - const transformationContainer = scene.fieldUI.getByName("Trade Background"); + const transformationContainer = globalScene.fieldUI.getByName("Trade Background"); - scene.tweens.add({ + globalScene.tweens.add({ targets: transformationContainer, alpha: 0, duration: 1000, ease: "Sine.easeInOut", onComplete: () => { - scene.fieldUI.remove(transformationContainer, true); + globalScene.fieldUI.remove(transformationContainer, true); resolve(); } }); @@ -548,13 +555,12 @@ function hideTradeBackground(scene: BattleScene) { /** * Initiates an "evolution-like" animation to transform a previousPokemon (presumably from the player's party) into a new one, not necessarily an evolution species. - * @param scene * @param tradedPokemon * @param receivedPokemon */ -function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon, receivedPokemon: PlayerPokemon) { +function doPokemonTradeSequence(tradedPokemon: PlayerPokemon, receivedPokemon: PlayerPokemon) { return new Promise(resolve => { - const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; + const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image; let tradedPokemonSprite: Phaser.GameObjects.Sprite; @@ -563,8 +569,8 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon let receivedPokemonTintSprite: Phaser.GameObjects.Sprite; const getPokemonSprite = () => { - const ret = scene.addPokemonSprite(tradedPokemon, tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pkmn__sub"); - ret.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + const ret = globalScene.addPokemonSprite(tradedPokemon, tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pkmn__sub"); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); return ret; }; @@ -581,8 +587,14 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon receivedPokemonTintSprite.setTintFill(getPokeballTintColor(receivedPokemon.pokeball)); [ tradedPokemonSprite, tradedPokemonTintSprite ].map(sprite => { - sprite.play(tradedPokemon.getSpriteKey(true)); - sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); + const spriteKey = tradedPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", tradedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", tradedPokemon.shiny); @@ -596,8 +608,14 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon }); [ receivedPokemonSprite, receivedPokemonTintSprite ].map(sprite => { - sprite.play(receivedPokemon.getSpriteKey(true)); - sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); + const spriteKey = receivedPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(tradedPokemon.getTeraType()) }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", receivedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", receivedPokemon.shiny); @@ -612,45 +630,45 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon // Traded pokemon pokeball const tradedPbAtlasKey = getPokeballAtlasKey(tradedPokemon.pokeball); - const tradedPokeball: Phaser.GameObjects.Sprite = scene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", tradedPbAtlasKey); + const tradedPokeball: Phaser.GameObjects.Sprite = globalScene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", tradedPbAtlasKey); tradedPokeball.setVisible(false); tradeContainer.add(tradedPokeball); // Received pokemon pokeball const receivedPbAtlasKey = getPokeballAtlasKey(receivedPokemon.pokeball); - const receivedPokeball: Phaser.GameObjects.Sprite = scene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", receivedPbAtlasKey); + const receivedPokeball: Phaser.GameObjects.Sprite = globalScene.add.sprite(tradeBaseBg.displayWidth / 2, tradeBaseBg.displayHeight / 2, "pb", receivedPbAtlasKey); receivedPokeball.setVisible(false); tradeContainer.add(receivedPokeball); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokemonSprite, alpha: 1, ease: "Cubic.easeInOut", duration: 500, onComplete: async () => { - scene.fadeOutBgm(1000, false); - await showEncounterText(scene, `${namespace}:pokemon_trade_selected`); + globalScene.fadeOutBgm(1000, false); + await showEncounterText(`${namespace}:pokemon_trade_selected`); tradedPokemon.cry(); - scene.playBgm("evolution"); - await showEncounterText(scene, `${namespace}:pokemon_trade_goodbye`); + globalScene.playBgm("evolution"); + await showEncounterText(`${namespace}:pokemon_trade_goodbye`); tradedPokeball.setAlpha(0); tradedPokeball.setVisible(true); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokeball, alpha: 1, ease: "Cubic.easeInOut", duration: 250, onComplete: () => { tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_opening`); - scene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_open`)); - scene.playSound("se/pb_rel"); + globalScene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_open`)); + globalScene.playSound("se/pb_rel"); tradedPokemonTintSprite.setVisible(true); // TODO: need to add particles to fieldUI instead of field - // addPokeballOpenParticles(scene, tradedPokemon.x, tradedPokemon.y, tradedPokemon.pokeball); + // addPokeballOpenParticles(tradedPokemon.x, tradedPokemon.y, tradedPokemon.pokeball); - scene.tweens.add({ + globalScene.tweens.add({ targets: [ tradedPokemonTintSprite, tradedPokemonSprite ], duration: 500, ease: "Sine.easeIn", @@ -659,30 +677,30 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon tradedPokemonSprite.setVisible(false); tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}_opening`); tradedPokemonTintSprite.setVisible(false); - scene.playSound("se/pb_catch"); - scene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}`)); + globalScene.playSound("se/pb_catch"); + globalScene.time.delayedCall(17, () => tradedPokeball.setTexture("pb", `${tradedPbAtlasKey}`)); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokeball, y: "+=10", duration: 200, delay: 250, ease: "Cubic.easeIn", onComplete: () => { - scene.playSound("se/pb_bounce_1"); + globalScene.playSound("se/pb_bounce_1"); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokeball, y: "-=100", duration: 200, delay: 1000, ease: "Cubic.easeInOut", onStart: () => { - scene.playSound("se/pb_throw"); + globalScene.playSound("se/pb_throw"); }, onComplete: async () => { - await doPokemonTradeFlyBySequence(scene, tradedPokemonSprite, receivedPokemonSprite); - await doTradeReceivedSequence(scene, receivedPokemon, receivedPokemonSprite, receivedPokemonTintSprite, receivedPokeball, receivedPbAtlasKey); + await doPokemonTradeFlyBySequence(tradedPokemonSprite, receivedPokemonSprite); + await doTradeReceivedSequence(receivedPokemon, receivedPokemonSprite, receivedPokemonTintSprite, receivedPokeball, receivedPbAtlasKey); resolve(); } }); @@ -697,9 +715,9 @@ function doPokemonTradeSequence(scene: BattleScene, tradedPokemon: PlayerPokemon }); } -function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonSprite: Phaser.GameObjects.Sprite) { +function doPokemonTradeFlyBySequence(tradedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonSprite: Phaser.GameObjects.Sprite) { return new Promise(resolve => { - const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; + const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image; const flyByStaticBg = tradeContainer.getByName("Black Background") as Phaser.GameObjects.Rectangle; flyByStaticBg.setVisible(true); @@ -720,47 +738,47 @@ function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Ph const BASE_ANIM_DURATION = 1000; // Fade out trade background - scene.tweens.add({ + globalScene.tweens.add({ targets: tradeBaseBg, alpha: 0, ease: "Cubic.easeInOut", duration: FADE_DELAY, onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: [ receivedPokemonSprite, tradedPokemonSprite ], y: tradeBaseBg.displayWidth / 2 - 100, ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION * 3, onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: receivedPokemonSprite, x: tradeBaseBg.displayWidth / 4, ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION / 2, delay: ANIM_DELAY }); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokemonSprite, x: tradeBaseBg.displayWidth * 3 / 4, ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION / 2, delay: ANIM_DELAY, onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: receivedPokemonSprite, y: "+=200", ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION * 2, delay: ANIM_DELAY, }); - scene.tweens.add({ + globalScene.tweens.add({ targets: tradedPokemonSprite, y: "-=200", ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION * 2, delay: ANIM_DELAY, onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: tradeBaseBg, alpha: 1, ease: "Cubic.easeInOut", @@ -780,9 +798,9 @@ function doPokemonTradeFlyBySequence(scene: BattleScene, tradedPokemonSprite: Ph }); } -function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPokemon, receivedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonTintSprite: Phaser.GameObjects.Sprite, receivedPokeballSprite: Phaser.GameObjects.Sprite, receivedPbAtlasKey: string) { +function doTradeReceivedSequence(receivedPokemon: PlayerPokemon, receivedPokemonSprite: Phaser.GameObjects.Sprite, receivedPokemonTintSprite: Phaser.GameObjects.Sprite, receivedPokeballSprite: Phaser.GameObjects.Sprite, receivedPbAtlasKey: string) { return new Promise(resolve => { - const tradeContainer = scene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; + const tradeContainer = globalScene.fieldUI.getByName("Trade Background") as Phaser.GameObjects.Container; const tradeBaseBg = tradeContainer.getByName("Trade Background Image") as Phaser.GameObjects.Image; receivedPokemonSprite.setVisible(false); @@ -796,22 +814,30 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke receivedPokeballSprite.x = tradeBaseBg.displayWidth / 2; receivedPokeballSprite.y = tradeBaseBg.displayHeight / 2 - 100; + // Received pokemon sparkles + let pokemonShinySparkle: Phaser.GameObjects.Sprite; + if (receivedPokemon.shiny) { + pokemonShinySparkle = globalScene.add.sprite(receivedPokemonSprite.x, receivedPokemonSprite.y, "shiny"); + pokemonShinySparkle.setVisible(false); + tradeContainer.add(pokemonShinySparkle); + } + const BASE_ANIM_DURATION = 1000; // Pokeball falls to the screen - scene.playSound("se/pb_throw"); - scene.tweens.add({ + globalScene.playSound("se/pb_throw"); + globalScene.tweens.add({ targets: receivedPokeballSprite, y: "+=100", ease: "Cubic.easeInOut", duration: BASE_ANIM_DURATION, onComplete: () => { - scene.playSound("se/pb_bounce_1"); - scene.time.delayedCall(100, () => scene.playSound("se/pb_bounce_1")); + globalScene.playSound("se/pb_bounce_1"); + globalScene.time.delayedCall(100, () => globalScene.playSound("se/pb_bounce_1")); - scene.time.delayedCall(2000, () => { - scene.playSound("se/pb_rel"); - scene.fadeOutBgm(500, false); + globalScene.time.delayedCall(2000, () => { + globalScene.playSound("se/pb_rel"); + globalScene.fadeOutBgm(500, false); receivedPokemon.cry(); receivedPokemonTintSprite.scale = 0.25; receivedPokemonTintSprite.alpha = 1; @@ -820,22 +846,27 @@ function doTradeReceivedSequence(scene: BattleScene, receivedPokemon: PlayerPoke receivedPokemonTintSprite.alpha = 1; receivedPokemonTintSprite.setVisible(true); receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_opening`); - scene.time.delayedCall(17, () => receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_open`)); - scene.tweens.add({ + globalScene.time.delayedCall(17, () => receivedPokeballSprite.setTexture("pb", `${receivedPbAtlasKey}_open`)); + globalScene.tweens.add({ targets: receivedPokemonSprite, duration: 250, ease: "Sine.easeOut", scale: 1 }); - scene.tweens.add({ + globalScene.tweens.add({ targets: receivedPokemonTintSprite, duration: 250, ease: "Sine.easeOut", scale: 1, alpha: 0, onComplete: () => { + if (receivedPokemon.shiny) { + globalScene.time.delayedCall(500, () => { + doShinySparkleAnim(pokemonShinySparkle, receivedPokemon.variant); + }); + } receivedPokeballSprite.destroy(); - scene.time.delayedCall(2000, () => resolve()); + globalScene.time.delayedCall(2000, () => resolve()); } }); }); diff --git a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts index 8e7ea52a967..34c808359b7 100644 --- a/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts +++ b/src/data/mystery-encounters/encounters/lost-at-sea-encounter.ts @@ -2,8 +2,9 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { leaveEncounterWithoutBattle, setEncounterExp } from "../utils/encounter-phase-utils"; import { applyDamageToPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; @@ -41,8 +42,8 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with }, ]) .withIntroDialogue([{ text: `${namespace}:intro` }]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.setDialogueToken("damagePercentage", String(DAMAGE_PERCENTAGE)); encounter.setDialogueToken("option1RequiredMove", new PokemonMove(OPTION_1_REQUIRED_MOVE).getName()); @@ -70,7 +71,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with }, ], }) - .withOptionPhase(async (scene: BattleScene) => handlePokemonGuidingYouPhase(scene)) + .withOptionPhase(async () => handlePokemonGuidingYouPhase()) .build() ) .withOption( @@ -89,7 +90,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with }, ], }) - .withOptionPhase(async (scene: BattleScene) => handlePokemonGuidingYouPhase(scene)) + .withOptionPhase(async () => handlePokemonGuidingYouPhase()) .build() ) .withSimpleOption( @@ -103,16 +104,16 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with }, ], }, - async (scene: BattleScene) => { - const allowedPokemon = scene.getParty().filter((p) => p.isAllowedInBattle()); + async () => { + const allowedPokemon = globalScene.getPlayerParty().filter((p) => p.isAllowedInBattle()); for (const pkm of allowedPokemon) { const percentage = DAMAGE_PERCENTAGE / 100; const damage = Math.floor(pkm.getMaxHp() * percentage); - applyDamageToPokemon(scene, pkm, damage); + applyDamageToPokemon(pkm, damage); } - leaveEncounterWithoutBattle(scene); + leaveEncounterWithoutBattle(); return true; } @@ -126,19 +127,17 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with /** * Generic handler for using a guiding pokemon to guide you back. - * - * @param scene Battle scene */ -function handlePokemonGuidingYouPhase(scene: BattleScene) { +function handlePokemonGuidingYouPhase() { const laprasSpecies = getPokemonSpecies(Species.LAPRAS); - const { mysteryEncounter } = scene.currentBattle; + const { mysteryEncounter } = globalScene.currentBattle; if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) { - setEncounterExp(scene, mysteryEncounter.selectedOption.primaryPokemon.id, laprasSpecies.baseExp, true); + setEncounterExp(mysteryEncounter.selectedOption.primaryPokemon.id, laprasSpecies.baseExp, true); } else { console.warn("Lost at sea: No guide pokemon found but pokemon guides player. huh!?"); } - leaveEncounterWithoutBattle(scene); + leaveEncounterWithoutBattle(); return true; } diff --git a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts index 7fdd29d36a2..36e12b34e10 100644 --- a/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-challengers-encounter.ts @@ -1,5 +1,6 @@ +import type { + EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { - EnemyPartyConfig, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; @@ -13,9 +14,10 @@ import { ModifierTier } from "#app/modifier/modifier-tier"; import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PartyMemberStrength } from "#enums/party-member-strength"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "#app/utils"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; @@ -37,12 +39,12 @@ export const MysteriousChallengersEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculates what trainers are available for battle in the encounter // Normal difficulty trainer is randomly pulled from biome - const normalTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex); + const normalTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex); const normalConfig = trainerConfigs[normalTrainerType].clone(); let female = false; if (normalConfig.hasGenders) { @@ -57,16 +59,16 @@ export const MysteriousChallengersEncounter: MysteryEncounter = // Hard difficulty trainer is another random trainer, but with AVERAGE_BALANCED config // Number of mons is based off wave: 1-20 is 2, 20-40 is 3, etc. capping at 6 after wave 100 let retries = 0; - let hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex); + let hardTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex); while (retries < 5 && hardTrainerType === normalTrainerType) { // Will try to use a different trainer from the normal trainer type - hardTrainerType = scene.arena.randomTrainerType(scene.currentBattle.waveIndex); + hardTrainerType = globalScene.arena.randomTrainerType(globalScene.currentBattle.waveIndex); retries++; } const hardTemplate = new TrainerPartyCompoundTemplate( new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER, false, true), new TrainerPartyTemplate( - Math.min(Math.ceil(scene.currentBattle.waveIndex / 20), 5), + Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 20), 5), PartyMemberStrength.AVERAGE, false, true @@ -87,8 +89,8 @@ export const MysteriousChallengersEncounter: MysteryEncounter = // Brutal trainer is pulled from pool of boss trainers (gym leaders) for the biome // They are given an E4 template team, so will be stronger than usual boss encounter and always have 6 mons - const brutalTrainerType = scene.arena.randomTrainerType( - scene.currentBattle.waveIndex, + const brutalTrainerType = globalScene.arena.randomTrainerType( + globalScene.currentBattle.waveIndex, true ); const e4Template = trainerPartyTemplates.ELITE_FOUR; @@ -145,18 +147,18 @@ export const MysteriousChallengersEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn standard trainer battle with memory mushroom reward const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true }); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.TM_COMMON, modifierTypes.TM_GREAT, modifierTypes.MEMORY_MUSHROOM ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams let initBattlePromise: Promise; - scene.executeWithSeedOffset(() => { - initBattlePromise = initBattleWithEnemyConfig(scene, config); - }, scene.currentBattle.waveIndex * 10); + globalScene.executeWithSeedOffset(() => { + initBattlePromise = initBattleWithEnemyConfig(config); + }, globalScene.currentBattle.waveIndex * 10); await initBattlePromise!; } ) @@ -170,18 +172,18 @@ export const MysteriousChallengersEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn hard fight const config: EnemyPartyConfig = encounter.enemyPartyConfigs[1]; - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true }); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams let initBattlePromise: Promise; - scene.executeWithSeedOffset(() => { - initBattlePromise = initBattleWithEnemyConfig(scene, config); - }, scene.currentBattle.waveIndex * 100); + globalScene.executeWithSeedOffset(() => { + initBattlePromise = initBattleWithEnemyConfig(config); + }, globalScene.currentBattle.waveIndex * 100); await initBattlePromise!; } ) @@ -195,21 +197,21 @@ export const MysteriousChallengersEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn brutal fight const config: EnemyPartyConfig = encounter.enemyPartyConfigs[2]; // To avoid player level snowballing from picking this option encounter.expMultiplier = 0.9; - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true }); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true }); // Seed offsets to remove possibility of different trainers having exact same teams let initBattlePromise: Promise; - scene.executeWithSeedOffset(() => { - initBattlePromise = initBattleWithEnemyConfig(scene, config); - }, scene.currentBattle.waveIndex * 1000); + globalScene.executeWithSeedOffset(() => { + initBattlePromise = initBattleWithEnemyConfig(config); + }, globalScene.currentBattle.waveIndex * 1000); await initBattlePromise!; } ) diff --git a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts index 693d935ae17..9b4999020d0 100644 --- a/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts +++ b/src/data/mystery-encounters/encounters/mysterious-chest-encounter.ts @@ -1,19 +1,21 @@ -import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getHighestLevelPlayerPokemon, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { randSeedInt } from "#app/utils"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { getHighestLevelPlayerPokemon, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { Species } from "#enums/species"; -import { Moves } from "#enums/moves"; -import { GameOverPhase } from "#app/phases/game-over-phase"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import { ModifierTier } from "#app/modifier/modifier-tier"; +import { GameOverPhase } from "#app/phases/game-over-phase"; +import { randSeedInt } from "#app/utils"; +import { Moves } from "#enums/moves"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; /** i18n namespace for encounter */ const namespace = "mysteryEncounters/mysteriousChest"; @@ -34,6 +36,7 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilder.withEncounterType(MysteryEncounterType.MYSTERIOUS_CHEST) .withEncounterTier(MysteryEncounterTier.COMMON) .withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES) + .withScenePartySizeRequirement(2, 6, true) .withAutoHideIntroVisuals(false) .withCatchAllowed(true) .withIntroSpriteConfigs([ @@ -65,8 +68,8 @@ export const MysteriousChestEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mon const config: EnemyPartyConfig = { @@ -105,9 +108,9 @@ export const MysteriousChestEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Play animation - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const introVisuals = encounter.introVisuals!; // Determine roll first @@ -127,13 +130,13 @@ export const MysteriousChestEncounter: MysteryEncounter = introVisuals.spriteConfigs[1].disableAnimation = false; introVisuals.playAnim(); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Open the chest - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const roll = encounter.misc.roll; if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT) { // Choose between 2 COMMON / 2 GREAT tier items (20%) - setEncounterRewards(scene, { + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, @@ -142,11 +145,11 @@ export const MysteriousChestEncounter: MysteryEncounter = ], }); // Display result message then proceed to rewards - queueEncounterMessage(scene, `${namespace}:option.1.normal`); - leaveEncounterWithoutBattle(scene); + queueEncounterMessage(`${namespace}:option.1.normal`); + leaveEncounterWithoutBattle(); } else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT) { // Choose between 3 ULTRA tier items (30%) - setEncounterRewards(scene, { + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, @@ -154,39 +157,39 @@ export const MysteriousChestEncounter: MysteryEncounter = ], }); // Display result message then proceed to rewards - queueEncounterMessage(scene, `${namespace}:option.1.good`); - leaveEncounterWithoutBattle(scene); + queueEncounterMessage(`${namespace}:option.1.good`); + leaveEncounterWithoutBattle(); } else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT) { // Choose between 2 ROGUE tier items (10%) - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE ]}); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE ]}); // Display result message then proceed to rewards - queueEncounterMessage(scene, `${namespace}:option.1.great`); - leaveEncounterWithoutBattle(scene); + queueEncounterMessage(`${namespace}:option.1.great`); + leaveEncounterWithoutBattle(); } else if (roll >= RAND_LENGTH - COMMON_REWARDS_PERCENT - ULTRA_REWARDS_PERCENT - ROGUE_REWARDS_PERCENT - MASTER_REWARDS_PERCENT) { // Choose 1 MASTER tier item (5%) - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.MASTER ]}); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.MASTER ]}); // Display result message then proceed to rewards - queueEncounterMessage(scene, `${namespace}:option.1.amazing`); - leaveEncounterWithoutBattle(scene); + queueEncounterMessage(`${namespace}:option.1.amazing`); + leaveEncounterWithoutBattle(); } else { // Your highest level unfainted Pokemon gets OHKO. Start battle against a Gimmighoul (35%) - const highestLevelPokemon = getHighestLevelPlayerPokemon(scene, true, false); - koPlayerPokemon(scene, highestLevelPokemon); + const highestLevelPokemon = getHighestLevelPlayerPokemon(true, false); + koPlayerPokemon(highestLevelPokemon); encounter.setDialogueToken("pokeName", highestLevelPokemon.getNameToRender()); - await showEncounterText(scene, `${namespace}:option.1.bad`); + await showEncounterText(`${namespace}:option.1.bad`); // Handle game over edge case - const allowedPokemon = scene.getParty().filter(p => p.isAllowedInBattle()); + const allowedPokemon = globalScene.getPokemonAllowedInBattle(); if (allowedPokemon.length === 0) { // If there are no longer any legal pokemon in the party, game over. - scene.clearPhaseQueue(); - scene.unshiftPhase(new GameOverPhase(scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase()); } else { // Show which Pokemon was KOed, then start battle against Gimmighoul - await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); - setEncounterRewards(scene, { fillRemaining: true }); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await transitionMysteryEncounterIntroVisuals(true, true, 500); + setEncounterRewards({ fillRemaining: true }); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); } } }) @@ -202,9 +205,9 @@ export const MysteriousChestEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) diff --git a/src/data/mystery-encounters/encounters/part-timer-encounter.ts b/src/data/mystery-encounters/encounters/part-timer-encounter.ts index 092d2ab2673..4db8e2eb6e8 100644 --- a/src/data/mystery-encounters/encounters/part-timer-encounter.ts +++ b/src/data/mystery-encounters/encounters/part-timer-encounter.ts @@ -1,8 +1,9 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; @@ -10,7 +11,8 @@ import { Stat } from "#enums/stat"; import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import i18next from "i18next"; -import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; @@ -52,20 +54,20 @@ export const PartTimerEncounter: MysteryEncounter = text: `${namespace}:intro_dialogue`, }, ]) - .withOnInit((scene: BattleScene) => { + .withOnInit(() => { // Load sfx - scene.loadSe("PRSFX- Horn Drill1", "battle_anims", "PRSFX- Horn Drill1.wav"); - scene.loadSe("PRSFX- Horn Drill3", "battle_anims", "PRSFX- Horn Drill3.wav"); - scene.loadSe("PRSFX- Guillotine2", "battle_anims", "PRSFX- Guillotine2.wav"); - scene.loadSe("PRSFX- Heavy Slam2", "battle_anims", "PRSFX- Heavy Slam2.wav"); + globalScene.loadSe("PRSFX- Horn Drill1", "battle_anims", "PRSFX- Horn Drill1.wav"); + globalScene.loadSe("PRSFX- Horn Drill3", "battle_anims", "PRSFX- Horn Drill3.wav"); + globalScene.loadSe("PRSFX- Guillotine2", "battle_anims", "PRSFX- Guillotine2.wav"); + globalScene.loadSe("PRSFX- Heavy Slam2", "battle_anims", "PRSFX- Heavy Slam2.wav"); - scene.loadSe("PRSFX- Agility", "battle_anims", "PRSFX- Agility.wav"); - scene.loadSe("PRSFX- Extremespeed1", "battle_anims", "PRSFX- Extremespeed1.wav"); - scene.loadSe("PRSFX- Accelerock1", "battle_anims", "PRSFX- Accelerock1.wav"); + globalScene.loadSe("PRSFX- Agility", "battle_anims", "PRSFX- Agility.wav"); + globalScene.loadSe("PRSFX- Extremespeed1", "battle_anims", "PRSFX- Extremespeed1.wav"); + globalScene.loadSe("PRSFX- Accelerock1", "battle_anims", "PRSFX- Accelerock1.wav"); - scene.loadSe("PRSFX- Captivate", "battle_anims", "PRSFX- Captivate.wav"); - scene.loadSe("PRSFX- Attract2", "battle_anims", "PRSFX- Attract2.wav"); - scene.loadSe("PRSFX- Aurora Veil2", "battle_anims", "PRSFX- Aurora Veil2.wav"); + globalScene.loadSe("PRSFX- Captivate", "battle_anims", "PRSFX- Captivate.wav"); + globalScene.loadSe("PRSFX- Attract2", "battle_anims", "PRSFX- Attract2.wav"); + globalScene.loadSe("PRSFX- Aurora Veil2", "battle_anims", "PRSFX- Aurora Veil2.wav"); return true; }) @@ -84,8 +86,8 @@ export const PartTimerEncounter: MysteryEncounter = } ] }) - .withPreOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); @@ -109,41 +111,41 @@ export const PartTimerEncounter: MysteryEncounter = } }); - setEncounterExp(scene, pokemon.id, 100); + setEncounterExp(pokemon.id, 100); // Hide intro visuals - transitionMysteryEncounterIntroVisuals(scene, true, false); + transitionMysteryEncounterIntroVisuals(true, false); // Play sfx for "working" - doDeliverySfx(scene); + doDeliverySfx(); }; // Only Pokemon non-KOd pokemon can be selected const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick Deliveries // Bring visuals back in - await transitionMysteryEncounterIntroVisuals(scene, false, false); + await transitionMysteryEncounterIntroVisuals(false, false); - const moneyMultiplier = scene.currentBattle.mysteryEncounter!.misc.moneyMultiplier; + const moneyMultiplier = globalScene.currentBattle.mysteryEncounter!.misc.moneyMultiplier; // Give money and do dialogue if (moneyMultiplier > 2.5) { - await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`); + await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`); } else { - await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`); + await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`); } - const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier); - updatePlayerMoney(scene, moneyChange, true, false); - await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); - await showEncounterText(scene, `${namespace}:pokemon_tired`); + const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier); + updatePlayerMoney(moneyChange, true, false); + await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); + await showEncounterText(`${namespace}:pokemon_tired`); - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(); }) .build() ) @@ -158,8 +160,8 @@ export const PartTimerEncounter: MysteryEncounter = } ] }) - .withPreOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); @@ -186,41 +188,41 @@ export const PartTimerEncounter: MysteryEncounter = } }); - setEncounterExp(scene, pokemon.id, 100); + setEncounterExp(pokemon.id, 100); // Hide intro visuals - transitionMysteryEncounterIntroVisuals(scene, true, false); + transitionMysteryEncounterIntroVisuals(true, false); // Play sfx for "working" - doStrongWorkSfx(scene); + doStrongWorkSfx(); }; // Only Pokemon non-KOd pokemon can be selected const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Pick Move Warehouse items // Bring visuals back in - await transitionMysteryEncounterIntroVisuals(scene, false, false); + await transitionMysteryEncounterIntroVisuals(false, false); - const moneyMultiplier = scene.currentBattle.mysteryEncounter!.misc.moneyMultiplier; + const moneyMultiplier = globalScene.currentBattle.mysteryEncounter!.misc.moneyMultiplier; // Give money and do dialogue if (moneyMultiplier > 2.5) { - await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`); + await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`); } else { - await showEncounterDialogue(scene, `${namespace}:job_complete_bad`, `${namespace}:speaker`); + await showEncounterDialogue(`${namespace}:job_complete_bad`, `${namespace}:speaker`); } - const moneyChange = scene.getWaveMoneyAmount(moneyMultiplier); - updatePlayerMoney(scene, moneyChange, true, false); - await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); - await showEncounterText(scene, `${namespace}:pokemon_tired`); + const moneyChange = globalScene.getWaveMoneyAmount(moneyMultiplier); + updatePlayerMoney(moneyChange, true, false); + await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); + await showEncounterText(`${namespace}:pokemon_tired`); - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(); }) .build() ) @@ -238,8 +240,8 @@ export const PartTimerEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const selectedPokemon = encounter.selectedOption?.primaryPokemon!; encounter.setDialogueToken("selectedPokemon", selectedPokemon.getNameToRender()); @@ -251,28 +253,28 @@ export const PartTimerEncounter: MysteryEncounter = } }); - setEncounterExp(scene, selectedPokemon.id, 100); + setEncounterExp(selectedPokemon.id, 100); // Hide intro visuals - transitionMysteryEncounterIntroVisuals(scene, true, false); + transitionMysteryEncounterIntroVisuals(true, false); // Play sfx for "working" - doSalesSfx(scene); + doSalesSfx(); return true; }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Assist with Sales // Bring visuals back in - await transitionMysteryEncounterIntroVisuals(scene, false, false); + await transitionMysteryEncounterIntroVisuals(false, false); // Give money and do dialogue - await showEncounterDialogue(scene, `${namespace}:job_complete_good`, `${namespace}:speaker`); - const moneyChange = scene.getWaveMoneyAmount(2.5); - updatePlayerMoney(scene, moneyChange, true, false); - await showEncounterText(scene, i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); - await showEncounterText(scene, `${namespace}:pokemon_tired`); + await showEncounterDialogue(`${namespace}:job_complete_good`, `${namespace}:speaker`); + const moneyChange = globalScene.getWaveMoneyAmount(2.5); + updatePlayerMoney(moneyChange, true, false); + await showEncounterText(i18next.t("mysteryEncounterMessages:receive_money", { amount: moneyChange })); + await showEncounterText(`${namespace}:pokemon_tired`); - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(); }) .build() ) @@ -284,51 +286,51 @@ export const PartTimerEncounter: MysteryEncounter = ]) .build(); -function doStrongWorkSfx(scene: BattleScene) { - scene.playSound("battle_anims/PRSFX- Horn Drill1"); - scene.playSound("battle_anims/PRSFX- Horn Drill1"); +function doStrongWorkSfx() { + globalScene.playSound("battle_anims/PRSFX- Horn Drill1"); + globalScene.playSound("battle_anims/PRSFX- Horn Drill1"); - scene.time.delayedCall(1000, () => { - scene.playSound("battle_anims/PRSFX- Guillotine2"); + globalScene.time.delayedCall(1000, () => { + globalScene.playSound("battle_anims/PRSFX- Guillotine2"); }); - scene.time.delayedCall(2000, () => { - scene.playSound("battle_anims/PRSFX- Heavy Slam2"); + globalScene.time.delayedCall(2000, () => { + globalScene.playSound("battle_anims/PRSFX- Heavy Slam2"); }); - scene.time.delayedCall(2500, () => { - scene.playSound("battle_anims/PRSFX- Guillotine2"); + globalScene.time.delayedCall(2500, () => { + globalScene.playSound("battle_anims/PRSFX- Guillotine2"); }); } -function doDeliverySfx(scene: BattleScene) { - scene.playSound("battle_anims/PRSFX- Accelerock1"); +function doDeliverySfx() { + globalScene.playSound("battle_anims/PRSFX- Accelerock1"); - scene.time.delayedCall(1500, () => { - scene.playSound("battle_anims/PRSFX- Extremespeed1"); + globalScene.time.delayedCall(1500, () => { + globalScene.playSound("battle_anims/PRSFX- Extremespeed1"); }); - scene.time.delayedCall(2000, () => { - scene.playSound("battle_anims/PRSFX- Extremespeed1"); + globalScene.time.delayedCall(2000, () => { + globalScene.playSound("battle_anims/PRSFX- Extremespeed1"); }); - scene.time.delayedCall(2250, () => { - scene.playSound("battle_anims/PRSFX- Agility"); + globalScene.time.delayedCall(2250, () => { + globalScene.playSound("battle_anims/PRSFX- Agility"); }); } -function doSalesSfx(scene: BattleScene) { - scene.playSound("battle_anims/PRSFX- Captivate"); +function doSalesSfx() { + globalScene.playSound("battle_anims/PRSFX- Captivate"); - scene.time.delayedCall(1500, () => { - scene.playSound("battle_anims/PRSFX- Attract2"); + globalScene.time.delayedCall(1500, () => { + globalScene.playSound("battle_anims/PRSFX- Attract2"); }); - scene.time.delayedCall(2000, () => { - scene.playSound("battle_anims/PRSFX- Aurora Veil2"); + globalScene.time.delayedCall(2000, () => { + globalScene.playSound("battle_anims/PRSFX- Aurora Veil2"); }); - scene.time.delayedCall(3000, () => { - scene.playSound("battle_anims/PRSFX- Attract2"); + globalScene.time.delayedCall(3000, () => { + globalScene.playSound("battle_anims/PRSFX- Attract2"); }); } diff --git a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts index 0ee3c57b0a2..fd078e1ffaa 100644 --- a/src/data/mystery-encounters/encounters/safari-zone-encounter.ts +++ b/src/data/mystery-encounters/encounters/safari-zone-encounter.ts @@ -1,17 +1,20 @@ import { initSubsequentOptionSelect, leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; -import MysteryEncounterOption, { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; +import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { TrainerSlot } from "#app/data/trainer-config"; import { HiddenAbilityRateBoosterModifier, IvScannerModifier } from "#app/modifier/modifier"; -import { EnemyPokemon } from "#app/field/pokemon"; -import { PokeballType } from "#app/data/pokeball"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { PokeballType } from "#enums/pokeball"; import { PlayerGender } from "#enums/player-gender"; import { IntegerHolder, randSeedInt } from "#app/utils"; +import type PokemonSpecies from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterTier, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { doPlayerFlee, doPokemonFlee, getRandomSpeciesByStarterCost, trainerThrowPokeball } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { getEncounterText, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getPokemonNameWithAffix } from "#app/messages"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -19,6 +22,7 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; import { SummonPhase } from "#app/phases/summon-phase"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/safariZone"; @@ -58,8 +62,8 @@ export const SafariZoneEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - scene.currentBattle.mysteryEncounter?.setDialogueToken("numEncounters", NUM_SAFARI_ENCOUNTERS.toString()); + .withOnInit(() => { + globalScene.currentBattle.mysteryEncounter?.setDialogueToken("numEncounters", NUM_SAFARI_ENCOUNTERS.toString()); return true; }) .withOption(MysteryEncounterOptionBuilder @@ -74,25 +78,25 @@ export const SafariZoneEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Start safari encounter - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.continuousEncounter = true; encounter.misc = { safariPokemonRemaining: NUM_SAFARI_ENCOUNTERS }; - updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney); + updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney); // Load bait/mud assets - scene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav"); - scene.loadSe("PRSFX- Sludge Bomb2", "battle_anims", "PRSFX- Sludge Bomb2.wav"); - scene.loadSe("PRSFX- Taunt2", "battle_anims", "PRSFX- Taunt2.wav"); - scene.loadAtlas("safari_zone_bait", "mystery-encounters"); - scene.loadAtlas("safari_zone_mud", "mystery-encounters"); + globalScene.loadSe("PRSFX- Bug Bite", "battle_anims", "PRSFX- Bug Bite.wav"); + globalScene.loadSe("PRSFX- Sludge Bomb2", "battle_anims", "PRSFX- Sludge Bomb2.wav"); + globalScene.loadSe("PRSFX- Taunt2", "battle_anims", "PRSFX- Taunt2.wav"); + globalScene.loadAtlas("safari_zone_bait", "mystery-encounters"); + globalScene.loadAtlas("safari_zone_mud", "mystery-encounters"); // Clear enemy party - scene.currentBattle.enemyParty = []; - await transitionMysteryEncounterIntroVisuals(scene); - await summonSafariPokemon(scene); - initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, hideDescription: true }); + globalScene.currentBattle.enemyParty = []; + await transitionMysteryEncounterIntroVisuals(); + await summonSafariPokemon(); + initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, hideDescription: true }); return true; }) .build() @@ -107,9 +111,9 @@ export const SafariZoneEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) @@ -142,26 +146,26 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [ } ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Throw a ball option - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemon = encounter.misc.pokemon; - const catchResult = await throwPokeball(scene, pokemon); + const catchResult = await throwPokeball(pokemon); if (catchResult) { // You caught pokemon // Check how many safari pokemon left if (encounter.misc.safariPokemonRemaining > 0) { - await summonSafariPokemon(scene); - initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 0, hideDescription: true }); + await summonSafariPokemon(); + initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, startingCursorIndex: 0, hideDescription: true }); } else { // End safari mode encounter.continuousEncounter = false; - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); } } else { // Pokemon catch failed, end turn - await doEndTurn(scene, 0); + await doEndTurn(0); } return true; }) @@ -177,22 +181,22 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [ }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Throw bait option - const pokemon = scene.currentBattle.mysteryEncounter!.misc.pokemon; - await throwBait(scene, pokemon); + const pokemon = globalScene.currentBattle.mysteryEncounter!.misc.pokemon; + await throwBait(pokemon); // 100% chance to increase catch stage +2 - tryChangeCatchStage(scene, 2); + tryChangeCatchStage(2); // 80% chance to increase flee stage +1 - const fleeChangeResult = tryChangeFleeStage(scene, 1, 8); + const fleeChangeResult = tryChangeFleeStage(1, 8); if (!fleeChangeResult) { - await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.busy_eating`) ?? "", null, 1000, false ); + await showEncounterText(getEncounterText(`${namespace}:safari.busy_eating`) ?? "", null, 1000, false ); } else { - await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.eating`) ?? "", null, 1000, false); + await showEncounterText(getEncounterText(`${namespace}:safari.eating`) ?? "", null, 1000, false); } - await doEndTurn(scene, 1); + await doEndTurn(1); return true; }) .build(), @@ -207,21 +211,21 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [ }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Throw mud option - const pokemon = scene.currentBattle.mysteryEncounter!.misc.pokemon; - await throwMud(scene, pokemon); + const pokemon = globalScene.currentBattle.mysteryEncounter!.misc.pokemon; + await throwMud(pokemon); // 100% chance to decrease flee stage -2 - tryChangeFleeStage(scene, -2); + tryChangeFleeStage(-2); // 80% chance to decrease catch stage -1 - const catchChangeResult = tryChangeCatchStage(scene, -1, 8); + const catchChangeResult = tryChangeCatchStage(-1, 8); if (!catchChangeResult) { - await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.beside_itself_angry`) ?? "", null, 1000, false ); + await showEncounterText(getEncounterText(`${namespace}:safari.beside_itself_angry`) ?? "", null, 1000, false ); } else { - await showEncounterText(scene, getEncounterText(scene, `${namespace}:safari.angry`) ?? "", null, 1000, false ); + await showEncounterText(getEncounterText(`${namespace}:safari.angry`) ?? "", null, 1000, false ); } - await doEndTurn(scene, 2); + await doEndTurn(2); return true; }) .build(), @@ -231,40 +235,40 @@ const safariZoneGameOptions: MysteryEncounterOption[] = [ buttonLabel: `${namespace}:safari.4.label`, buttonTooltip: `${namespace}:safari.4.tooltip`, }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Flee option - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemon = encounter.misc.pokemon; - await doPlayerFlee(scene, pokemon); + await doPlayerFlee(pokemon); // Check how many safari pokemon left if (encounter.misc.safariPokemonRemaining > 0) { - await summonSafariPokemon(scene); - initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: 3, hideDescription: true }); + await summonSafariPokemon(); + initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, startingCursorIndex: 3, hideDescription: true }); } else { // End safari mode encounter.continuousEncounter = false; - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); } return true; }) .build() ]; -async function summonSafariPokemon(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +async function summonSafariPokemon() { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Message pokemon remaining encounter.setDialogueToken("remainingCount", encounter.misc.safariPokemonRemaining); - scene.queueMessage(getEncounterText(scene, `${namespace}:safari.remaining_count`) ?? "", null, true); + globalScene.queueMessage(getEncounterText(`${namespace}:safari.remaining_count`) ?? "", null, true); // Generate pokemon using safariPokemonRemaining so they are always the same pokemon no matter how many turns are taken // Safari pokemon roll twice on shiny and HA chances, but are otherwise normal let enemySpecies; let pokemon; - scene.executeWithSeedOffset(() => { - enemySpecies = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); - const level = scene.currentBattle.getLevelForWave(); - enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, scene.gameMode)); - pokemon = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false); + globalScene.executeWithSeedOffset(() => { + enemySpecies = getSafariSpeciesSpawn(); + const level = globalScene.currentBattle.getLevelForWave(); + enemySpecies = getPokemonSpecies(enemySpecies.getWildSpeciesForLevel(level, true, false, globalScene.gameMode)); + pokemon = globalScene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, false); // Roll shiny twice if (!pokemon.shiny) { @@ -276,7 +280,7 @@ async function summonSafariPokemon(scene: BattleScene) { const hiddenIndex = pokemon.species.ability2 ? 2 : 1; if (pokemon.abilityIndex < hiddenIndex) { const hiddenAbilityChance = new IntegerHolder(256); - scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value); @@ -288,10 +292,10 @@ async function summonSafariPokemon(scene: BattleScene) { pokemon.calculateStats(); - scene.currentBattle.enemyParty.unshift(pokemon); - }, scene.currentBattle.waveIndex * 1000 * encounter.misc.safariPokemonRemaining); + globalScene.currentBattle.enemyParty.unshift(pokemon); + }, globalScene.currentBattle.waveIndex * 1000 * encounter.misc.safariPokemonRemaining); - scene.gameData.setPokemonSeen(pokemon, true); + globalScene.gameData.setPokemonSeen(pokemon, true); await pokemon.loadAssets(); // Reset safari catch and flee rates @@ -300,7 +304,7 @@ async function summonSafariPokemon(scene: BattleScene) { encounter.misc.pokemon = pokemon; encounter.misc.safariPokemonRemaining -= 1; - scene.unshiftPhase(new SummonPhase(scene, 0, false)); + globalScene.unshiftPhase(new SummonPhase(0, false)); encounter.setDialogueToken("pokemonName", getPokemonNameWithAffix(pokemon)); @@ -309,49 +313,49 @@ async function summonSafariPokemon(scene: BattleScene) { // shows up and the IV scanner breaks. For now, we place the IV scanner code // separately so that at least the IV scanner works. - const ivScannerModifier = scene.findModifier(m => m instanceof IvScannerModifier); + const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - scene.pushPhase(new ScanIvsPhase(scene, pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))); + globalScene.pushPhase(new ScanIvsPhase(pokemon.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6))); } } -function throwPokeball(scene: BattleScene, pokemon: EnemyPokemon): Promise { +function throwPokeball(pokemon: EnemyPokemon): Promise { const baseCatchRate = pokemon.species.catchRate; // Catch stage ranges from -6 to +6 (like stat boost stages) - const safariCatchStage = scene.currentBattle.mysteryEncounter!.misc.catchStage; + const safariCatchStage = globalScene.currentBattle.mysteryEncounter!.misc.catchStage; // Catch modifier ranges from 2/8 (-6 stage) to 8/2 (+6) const safariModifier = (2 + Math.min(Math.max(safariCatchStage, 0), 6)) / (2 - Math.max(Math.min(safariCatchStage, 0), -6)); // Catch rate same as safari ball const pokeballMultiplier = 1.5; const catchRate = Math.round(baseCatchRate * pokeballMultiplier * safariModifier); const ballTwitchRate = Math.round(1048560 / Math.sqrt(Math.sqrt(16711680 / catchRate))); - return trainerThrowPokeball(scene, pokemon, PokeballType.POKEBALL, ballTwitchRate); + return trainerThrowPokeball(pokemon, PokeballType.POKEBALL, ballTwitchRate); } -async function throwBait(scene: BattleScene, pokemon: EnemyPokemon): Promise { +async function throwBait(pokemon: EnemyPokemon): Promise { const originalY: number = pokemon.y; const fpOffset = pokemon.getFieldPositionOffset(); - const bait: Phaser.GameObjects.Sprite = scene.addFieldSprite(16 + 75, 80 + 25, "safari_zone_bait", "0001.png"); + const bait: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(16 + 75, 80 + 25, "safari_zone_bait", "0001.png"); bait.setOrigin(0.5, 0.625); - scene.field.add(bait); + globalScene.field.add(bait); return new Promise(resolve => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[0], () => { - scene.playSound("se/pb_throw"); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[0], () => { + globalScene.playSound("se/pb_throw"); // Trainer throw frames - scene.trainer.setFrame("2"); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[1], () => { - scene.trainer.setFrame("3"); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[2], () => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + globalScene.trainer.setFrame("2"); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[1], () => { + globalScene.trainer.setFrame("3"); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[2], () => { + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); }); }); // Pokeball move and catch logic - scene.tweens.add({ + globalScene.tweens.add({ targets: bait, x: { value: 210 + fpOffset[0], ease: "Linear" }, y: { value: 55 + fpOffset[1], ease: "Cubic.easeOut" }, @@ -359,8 +363,8 @@ async function throwBait(scene: BattleScene, pokemon: EnemyPokemon): Promise { let index = 1; - scene.time.delayedCall(768, () => { - scene.tweens.add({ + globalScene.time.delayedCall(768, () => { + globalScene.tweens.add({ targets: pokemon, duration: 150, ease: "Cubic.easeOut", @@ -368,12 +372,12 @@ async function throwBait(scene: BattleScene, pokemon: EnemyPokemon): Promise { - scene.playSound("battle_anims/PRSFX- Bug Bite"); + globalScene.playSound("battle_anims/PRSFX- Bug Bite"); bait.setFrame("0002.png"); }, onLoop: () => { if (index % 2 === 0) { - scene.playSound("battle_anims/PRSFX- Bug Bite"); + globalScene.playSound("battle_anims/PRSFX- Bug Bite"); } if (index === 4) { bait.setFrame("0003.png"); @@ -381,7 +385,7 @@ async function throwBait(scene: BattleScene, pokemon: EnemyPokemon): Promise { - scene.time.delayedCall(256, () => { + globalScene.time.delayedCall(256, () => { bait.destroy(); resolve(true); }); @@ -394,55 +398,55 @@ async function throwBait(scene: BattleScene, pokemon: EnemyPokemon): Promise { +async function throwMud(pokemon: EnemyPokemon): Promise { const originalY: number = pokemon.y; const fpOffset = pokemon.getFieldPositionOffset(); - const mud: Phaser.GameObjects.Sprite = scene.addFieldSprite(16 + 75, 80 + 35, "safari_zone_mud", "0001.png"); + const mud: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(16 + 75, 80 + 35, "safari_zone_mud", "0001.png"); mud.setOrigin(0.5, 0.625); - scene.field.add(mud); + globalScene.field.add(mud); return new Promise(resolve => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[0], () => { - scene.playSound("se/pb_throw"); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[0], () => { + globalScene.playSound("se/pb_throw"); // Trainer throw frames - scene.trainer.setFrame("2"); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[1], () => { - scene.trainer.setFrame("3"); - scene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[2], () => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + globalScene.trainer.setFrame("2"); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[1], () => { + globalScene.trainer.setFrame("3"); + globalScene.time.delayedCall(TRAINER_THROW_ANIMATION_TIMES[2], () => { + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); }); }); // Mud throw and splat - scene.tweens.add({ + globalScene.tweens.add({ targets: mud, x: { value: 230 + fpOffset[0], ease: "Linear" }, y: { value: 55 + fpOffset[1], ease: "Cubic.easeOut" }, duration: 500, onComplete: () => { // Mud frame 2 - scene.playSound("battle_anims/PRSFX- Sludge Bomb2"); + globalScene.playSound("battle_anims/PRSFX- Sludge Bomb2"); mud.setFrame("0002.png"); // Mud splat - scene.time.delayedCall(200, () => { + globalScene.time.delayedCall(200, () => { mud.setFrame("0003.png"); - scene.time.delayedCall(400, () => { + globalScene.time.delayedCall(400, () => { mud.setFrame("0004.png"); }); }); // Fade mud then angry animation - scene.tweens.add({ + globalScene.tweens.add({ targets: mud, alpha: 0, ease: "Cubic.easeIn", duration: 1000, onComplete: () => { mud.destroy(); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 300, ease: "Cubic.easeOut", @@ -450,10 +454,10 @@ async function throwMud(scene: BattleScene, pokemon: EnemyPokemon): Promise { - scene.playSound("battle_anims/PRSFX- Taunt2"); + globalScene.playSound("battle_anims/PRSFX- Taunt2"); }, onLoop: () => { - scene.playSound("battle_anims/PRSFX- Taunt2"); + globalScene.playSound("battle_anims/PRSFX- Taunt2"); }, onComplete: () => { resolve(true); @@ -477,52 +481,59 @@ function isPokemonFlee(pokemon: EnemyPokemon, fleeStage: number): boolean { return roll < fleeRate; } -function tryChangeFleeStage(scene: BattleScene, change: number, chance?: number): boolean { +function tryChangeFleeStage(change: number, chance?: number): boolean { if (chance && randSeedInt(10) >= chance) { return false; } - const currentFleeStage = scene.currentBattle.mysteryEncounter!.misc.fleeStage ?? 0; - scene.currentBattle.mysteryEncounter!.misc.fleeStage = Math.min(Math.max(currentFleeStage + change, -6), 6); + const currentFleeStage = globalScene.currentBattle.mysteryEncounter!.misc.fleeStage ?? 0; + globalScene.currentBattle.mysteryEncounter!.misc.fleeStage = Math.min(Math.max(currentFleeStage + change, -6), 6); return true; } -function tryChangeCatchStage(scene: BattleScene, change: number, chance?: number): boolean { +function tryChangeCatchStage(change: number, chance?: number): boolean { if (chance && randSeedInt(10) >= chance) { return false; } - const currentCatchStage = scene.currentBattle.mysteryEncounter!.misc.catchStage ?? 0; - scene.currentBattle.mysteryEncounter!.misc.catchStage = Math.min(Math.max(currentCatchStage + change, -6), 6); + const currentCatchStage = globalScene.currentBattle.mysteryEncounter!.misc.catchStage ?? 0; + globalScene.currentBattle.mysteryEncounter!.misc.catchStage = Math.min(Math.max(currentCatchStage + change, -6), 6); return true; } -async function doEndTurn(scene: BattleScene, cursorIndex: number) { +async function doEndTurn(cursorIndex: number) { // First cleanup and destroy old Pokemon objects that were left in the enemyParty // They are left in enemyParty temporarily so that VictoryPhase properly handles EXP - const party = scene.getEnemyParty(); + const party = globalScene.getEnemyParty(); if (party.length > 1) { for (let i = 1; i < party.length; i++) { party[i].destroy(); } - scene.currentBattle.enemyParty = party.slice(0, 1); + globalScene.currentBattle.enemyParty = party.slice(0, 1); } - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemon = encounter.misc.pokemon; const isFlee = isPokemonFlee(pokemon, encounter.misc.fleeStage); if (isFlee) { // Pokemon flees! - await doPokemonFlee(scene, pokemon); + await doPokemonFlee(pokemon); // Check how many safari pokemon left if (encounter.misc.safariPokemonRemaining > 0) { - await summonSafariPokemon(scene); - initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true }); + await summonSafariPokemon(); + initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true }); } else { // End safari mode encounter.continuousEncounter = false; - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); } } else { - scene.queueMessage(getEncounterText(scene, `${namespace}:safari.watching`) ?? "", 0, null, 1000); - initSubsequentOptionSelect(scene, { overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true }); + globalScene.queueMessage(getEncounterText(`${namespace}:safari.watching`) ?? "", 0, null, 1000); + initSubsequentOptionSelect({ overrideOptions: safariZoneGameOptions, startingCursorIndex: cursorIndex, hideDescription: true }); } } + +/** + * @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc. + */ +export function getSafariSpeciesSpawn(): PokemonSpecies { + return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false)); +} diff --git a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts index 8dd730492b1..d5362df28e7 100644 --- a/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts +++ b/src/data/mystery-encounters/encounters/shady-vitamin-dealer-encounter.ts @@ -1,18 +1,20 @@ import { generateModifierType, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterExp, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { modifierTypes } from "#app/modifier/modifier-type"; import { randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { getEncounterText, queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { applyDamageToPokemon, applyModifierTypeToPlayerPokemon, isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { Nature } from "#enums/nature"; +import type { Nature } from "#enums/nature"; import { getNatureName } from "#app/data/nature"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import i18next from "i18next"; @@ -79,15 +81,15 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Update money - updatePlayerMoney(scene, -(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney); + updatePlayerMoney(-(encounter.options[0].requirements[0] as MoneyRequirement).requiredMoney); // Calculate modifiers and dialogue tokens const modifiers = [ - generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER)!, - generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER)!, + generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!, + generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!, ]; encounter.setDialogueToken("boost1", modifiers[0].name); encounter.setDialogueToken("boost2", modifiers[1].name); @@ -100,37 +102,37 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = // Only Pokemon that can gain benefits are above half HP with no status const selectableFilter = (pokemon: Pokemon) => { // If pokemon meets primary pokemon reqs, it can be selected - if (!pokemon.isAllowed()) { + if (!pokemon.isAllowedInChallenge()) { return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: pokemon.getNameToRender() }) ?? null; } - if (!encounter.pokemonMeetsPrimaryRequirements(scene, pokemon)) { - return getEncounterText(scene, `${namespace}:invalid_selection`) ?? null; + if (!encounter.pokemonMeetsPrimaryRequirements(pokemon)) { + return getEncounterText(`${namespace}:invalid_selection`) ?? null; } return null; }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Choose Cheap Option - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const chosenPokemon = encounter.misc.chosenPokemon; const modifiers = encounter.misc.modifiers; for (const modType of modifiers) { - await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType); + await applyModifierTypeToPlayerPokemon(chosenPokemon, modType); } - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) - .withPostOptionPhase(async (scene: BattleScene) => { + .withPostOptionPhase(async () => { // Damage and status applied after dealer leaves (to make thematic sense) - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const chosenPokemon = encounter.misc.chosenPokemon as PlayerPokemon; // Pokemon takes half max HP damage and nature is randomized (does not update dex) - applyDamageToPokemon(scene, chosenPokemon, Math.floor(chosenPokemon.getMaxHp() / 2)); + applyDamageToPokemon(chosenPokemon, Math.floor(chosenPokemon.getMaxHp() / 2)); const currentNature = chosenPokemon.nature; let newNature = randSeedInt(25) as Nature; @@ -138,10 +140,10 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = newNature = randSeedInt(25) as Nature; } - chosenPokemon.customPokemonData.nature = newNature; + chosenPokemon.setCustomNature(newNature); encounter.setDialogueToken("newNature", getNatureName(newNature)); - queueEncounterMessage(scene, `${namespace}:cheap_side_effects`); - setEncounterExp(scene, [ chosenPokemon.id ], 100); + queueEncounterMessage(`${namespace}:cheap_side_effects`); + setEncounterExp([ chosenPokemon.id ], 100); await chosenPokemon.updateInfo(); }) .build() @@ -159,15 +161,15 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Update money - updatePlayerMoney(scene, -(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney); + updatePlayerMoney(-(encounter.options[1].requirements[0] as MoneyRequirement).requiredMoney); // Calculate modifiers and dialogue tokens const modifiers = [ - generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER)!, - generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER)!, + generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!, + generateModifierType(modifierTypes.BASE_STAT_BOOSTER)!, ]; encounter.setDialogueToken("boost1", modifiers[0].name); encounter.setDialogueToken("boost2", modifiers[1].name); @@ -179,30 +181,30 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = // Only Pokemon that can gain benefits are unfainted const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Choose Expensive Option - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const chosenPokemon = encounter.misc.chosenPokemon; const modifiers = encounter.misc.modifiers; for (const modType of modifiers) { - await applyModifierTypeToPlayerPokemon(scene, chosenPokemon, modType); + await applyModifierTypeToPlayerPokemon(chosenPokemon, modType); } - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) - .withPostOptionPhase(async (scene: BattleScene) => { + .withPostOptionPhase(async () => { // Status applied after dealer leaves (to make thematic sense) - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const chosenPokemon = encounter.misc.chosenPokemon; - queueEncounterMessage(scene, `${namespace}:no_bad_effects`); - setEncounterExp(scene, [ chosenPokemon.id ], 100); + queueEncounterMessage(`${namespace}:no_bad_effects`); + setEncounterExp([ chosenPokemon.id ], 100); await chosenPokemon.updateInfo(); }) @@ -219,9 +221,9 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = } ] }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) diff --git a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts index 8ea19e1225b..923d8f06c23 100644 --- a/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts +++ b/src/data/mystery-encounters/encounters/slumbering-snorlax-encounter.ts @@ -1,13 +1,16 @@ import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import { StatusEffect } from "#app/data/status-effect"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import { StatusEffect } from "#enums/status-effect"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MoveRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; +import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterExp, setEncounterRewards, } from "../utils/encounter-phase-utils"; import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { Moves } from "#enums/moves"; import { BattlerIndex } from "#app/battle"; @@ -51,8 +54,8 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; console.log(encounter); // Calculate boss mon @@ -60,15 +63,16 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = const pokemonConfig: EnemyPokemonConfig = { species: bossSpecies, isBoss: true, + shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked status: [ StatusEffect.SLEEP, 5 ], // Extra turns on timer for Snorlax's start of fight moves moveSet: [ Moves.REST, Moves.SLEEP_TALK, Moves.CRUNCH, Moves.GIGA_IMPACT ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType, stackCount: 2 }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType, stackCount: 2 }, ], @@ -82,7 +86,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = encounter.enemyPartyConfigs = [ config ]; // Load animations/sfx for Snorlax fight start moves - loadCustomMovesForEncounter(scene, [ Moves.SNORE ]); + loadCustomMovesForEncounter([ Moves.SNORE ]); encounter.setDialogueToken("snorlaxName", getPokemonSpecies(Species.SNORLAX).getName()); @@ -102,10 +106,10 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.LEFTOVERS ], fillRemaining: true }); + const encounter = globalScene.currentBattle.mysteryEncounter!; + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.LEFTOVERS ], fillRemaining: true }); encounter.startOfBattleEffects.push( { sourceBattlerIndex: BattlerIndex.ENEMY, @@ -119,7 +123,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = move: new PokemonMove(Moves.SNORE), ignorePp: true }); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); } ) .withSimpleOption( @@ -132,12 +136,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Fall asleep waiting for Snorlax // Full heal party - scene.unshiftPhase(new PartyHealPhase(scene, true)); - queueEncounterMessage(scene, `${namespace}:option.2.rest_result`); - leaveEncounterWithoutBattle(scene); + globalScene.unshiftPhase(new PartyHealPhase(true)); + queueEncounterMessage(`${namespace}:option.2.rest_result`); + leaveEncounterWithoutBattle(); } ) .withOption( @@ -154,13 +158,13 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = } ] }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Steal the Snorlax's Leftovers - const instance = scene.currentBattle.mysteryEncounter!; - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.LEFTOVERS ], fillRemaining: false }); + const instance = globalScene.currentBattle.mysteryEncounter!; + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.LEFTOVERS ], fillRemaining: false }); // Snorlax exp to Pokemon that did the stealing - setEncounterExp(scene, instance.primaryPokemon!.id, getPokemonSpecies(Species.SNORLAX).baseExp); - leaveEncounterWithoutBattle(scene); + setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(Species.SNORLAX).baseExp); + leaveEncounterWithoutBattle(); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts index e8f11f02e18..16015c80fc8 100644 --- a/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts +++ b/src/data/mystery-encounters/encounters/teleporting-hijinks-encounter.ts @@ -1,10 +1,13 @@ -import { EnemyPartyConfig, generateModifierTypeOption, initBattleWithEnemyConfig, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierTypeOption, initBattleWithEnemyConfig, setEncounterExp, setEncounterRewards, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoneyRequirement, WaveModulusRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import Pokemon, { EnemyPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon } from "#app/field/pokemon"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import PokemonData from "#app/system/pokemon-data"; @@ -12,7 +15,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { Biome } from "#enums/biome"; import { getBiomeKey } from "#app/field/arena"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type"; import { TrainerSlot } from "#app/data/trainer-config"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -62,9 +65,9 @@ export const TeleportingHijinksEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - const price = scene.getWaveMoneyAmount(MONEY_COST_MULTIPLIER); + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + const price = globalScene.getWaveMoneyAmount(MONEY_COST_MULTIPLIER); encounter.setDialogueToken("price", price.toString()); encounter.misc = { price @@ -85,14 +88,14 @@ export const TeleportingHijinksEncounter: MysteryEncounter = } ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Update money - updatePlayerMoney(scene, -scene.currentBattle.mysteryEncounter!.misc.price, true, false); + updatePlayerMoney(-globalScene.currentBattle.mysteryEncounter!.misc.price, true, false); }) - .withOptionPhase(async (scene: BattleScene) => { - const config: EnemyPartyConfig = await doBiomeTransitionDialogueAndBattleInit(scene); - setEncounterRewards(scene, { fillRemaining: true }); - await initBattleWithEnemyConfig(scene, config); + .withOptionPhase(async () => { + const config: EnemyPartyConfig = await doBiomeTransitionDialogueAndBattleInit(); + setEncounterRewards({ fillRemaining: true }); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -110,11 +113,11 @@ export const TeleportingHijinksEncounter: MysteryEncounter = } ], }) - .withOptionPhase(async (scene: BattleScene) => { - const config: EnemyPartyConfig = await doBiomeTransitionDialogueAndBattleInit(scene); - setEncounterRewards(scene, { fillRemaining: true }); - setEncounterExp(scene, scene.currentBattle.mysteryEncounter!.selectedOption!.primaryPokemon!.id, 100); - await initBattleWithEnemyConfig(scene, config); + .withOptionPhase(async () => { + const config: EnemyPartyConfig = await doBiomeTransitionDialogueAndBattleInit(); + setEncounterRewards({ fillRemaining: true }); + setEncounterExp(globalScene.currentBattle.mysteryEncounter!.selectedOption!.primaryPokemon!.id, 100); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -128,14 +131,14 @@ export const TeleportingHijinksEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Inspect the Machine - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; // Init enemy - const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); - const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true); - const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true); + const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); + const bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), true); + const bossPokemon = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, true); encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon)); const config: EnemyPartyConfig = { pokemonConfigs: [{ @@ -146,36 +149,37 @@ export const TeleportingHijinksEncounter: MysteryEncounter = }], }; - const magnet = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.STEEL ])!; - const metalCoat = generateModifierTypeOption(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.ELECTRIC ])!; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ magnet, metalCoat ], fillRemaining: true }); - await transitionMysteryEncounterIntroVisuals(scene, true, true); - await initBattleWithEnemyConfig(scene, config); + const magnet = generateModifierTypeOption(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.STEEL ])!; + const metalCoat = generateModifierTypeOption(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.ELECTRIC ])!; + setEncounterRewards({ guaranteedModifierTypeOptions: [ magnet, metalCoat ], fillRemaining: true }); + await transitionMysteryEncounterIntroVisuals(true, true); + await initBattleWithEnemyConfig(config); } ) .build(); -async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +async function doBiomeTransitionDialogueAndBattleInit() { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate new biome (cannot be current biome) - const filteredBiomes = BIOME_CANDIDATES.filter(b => scene.arena.biomeType !== b); + const filteredBiomes = BIOME_CANDIDATES.filter(b => globalScene.arena.biomeType !== b); const newBiome = filteredBiomes[randSeedInt(filteredBiomes.length)]; // Show dialogue and transition biome - await showEncounterText(scene, `${namespace}:transport`); - await Promise.all([ animateBiomeChange(scene, newBiome), transitionMysteryEncounterIntroVisuals(scene) ]); - scene.playBgm(); - await showEncounterText(scene, `${namespace}:attacked`); + await showEncounterText(`${namespace}:transport`); + await Promise.all([ animateBiomeChange(newBiome), transitionMysteryEncounterIntroVisuals() ]); + globalScene.updateBiomeWaveText(); + globalScene.playBgm(); + await showEncounterText(`${namespace}:attacked`); // Init enemy - const level = getEncounterPokemonLevelForWave(scene, STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); - const bossSpecies = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true); - const bossPokemon = new EnemyPokemon(scene, bossSpecies, level, TrainerSlot.NONE, true); + const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); + const bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), true); + const bossPokemon = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, true); encounter.setDialogueToken("enemyPokemon", getPokemonNameWithAffix(bossPokemon)); // Defense/Spd buffs below wave 50, +1 to all stats otherwise - const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ? + const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ? [ Stat.DEF, Stat.SPDEF, Stat.SPD ] : [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; @@ -187,8 +191,8 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) { isBoss: true, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:boss_enraged`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); + queueEncounterMessage(`${namespace}:boss_enraged`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); } }], }; @@ -196,46 +200,46 @@ async function doBiomeTransitionDialogueAndBattleInit(scene: BattleScene) { return config; } -async function animateBiomeChange(scene: BattleScene, nextBiome: Biome) { +async function animateBiomeChange(nextBiome: Biome) { return new Promise(resolve => { - scene.tweens.add({ - targets: [ scene.arenaEnemy, scene.lastEnemyTrainer ], + globalScene.tweens.add({ + targets: [ globalScene.arenaEnemy, globalScene.lastEnemyTrainer ], x: "+=300", duration: 2000, onComplete: () => { - scene.newArena(nextBiome); + globalScene.newArena(nextBiome); const biomeKey = getBiomeKey(nextBiome); const bgTexture = `${biomeKey}_bg`; - scene.arenaBgTransition.setTexture(bgTexture); - scene.arenaBgTransition.setAlpha(0); - scene.arenaBgTransition.setVisible(true); - scene.arenaPlayerTransition.setBiome(nextBiome); - scene.arenaPlayerTransition.setAlpha(0); - scene.arenaPlayerTransition.setVisible(true); + globalScene.arenaBgTransition.setTexture(bgTexture); + globalScene.arenaBgTransition.setAlpha(0); + globalScene.arenaBgTransition.setVisible(true); + globalScene.arenaPlayerTransition.setBiome(nextBiome); + globalScene.arenaPlayerTransition.setAlpha(0); + globalScene.arenaPlayerTransition.setVisible(true); - scene.tweens.add({ - targets: [ scene.arenaPlayer, scene.arenaBgTransition, scene.arenaPlayerTransition ], + globalScene.tweens.add({ + targets: [ globalScene.arenaPlayer, globalScene.arenaBgTransition, globalScene.arenaPlayerTransition ], duration: 1000, ease: "Sine.easeInOut", - alpha: (target: any) => target === scene.arenaPlayer ? 0 : 1, + alpha: (target: any) => target === globalScene.arenaPlayer ? 0 : 1, onComplete: () => { - scene.arenaBg.setTexture(bgTexture); - scene.arenaPlayer.setBiome(nextBiome); - scene.arenaPlayer.setAlpha(1); - scene.arenaEnemy.setBiome(nextBiome); - scene.arenaEnemy.setAlpha(1); - scene.arenaNextEnemy.setBiome(nextBiome); - scene.arenaBgTransition.setVisible(false); - scene.arenaPlayerTransition.setVisible(false); - if (scene.lastEnemyTrainer) { - scene.lastEnemyTrainer.destroy(); + globalScene.arenaBg.setTexture(bgTexture); + globalScene.arenaPlayer.setBiome(nextBiome); + globalScene.arenaPlayer.setAlpha(1); + globalScene.arenaEnemy.setBiome(nextBiome); + globalScene.arenaEnemy.setAlpha(1); + globalScene.arenaNextEnemy.setBiome(nextBiome); + globalScene.arenaBgTransition.setVisible(false); + globalScene.arenaPlayerTransition.setVisible(false); + if (globalScene.lastEnemyTrainer) { + globalScene.lastEnemyTrainer.destroy(); } resolve(); - scene.tweens.add({ - targets: scene.arenaEnemy, + globalScene.tweens.add({ + targets: globalScene.arenaEnemy, x: "-=300", }); } diff --git a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts index 610209f8aad..2f5843e39d2 100644 --- a/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-expert-pokemon-breeder-encounter.ts @@ -1,9 +1,11 @@ -import { EnemyPartyConfig, generateModifierType, handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierType, handleMysteryEncounterBattleFailed, initBattleWithEnemyConfig, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { trainerConfigs } from "#app/data/trainer-config"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { randSeedShuffle } from "#app/utils"; -import MysteryEncounter, { MysteryEncounterBuilder } from "../mystery-encounter"; +import type MysteryEncounter from "../mystery-encounter"; +import { MysteryEncounterBuilder } from "../mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { Biome } from "#enums/biome"; @@ -14,18 +16,18 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { Nature } from "#enums/nature"; import { Moves } from "#enums/moves"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { IEggOptions } from "#app/data/egg"; +import type { IEggOptions } from "#app/data/egg"; import { EggSourceType } from "#enums/egg-source-types"; import { EggTier } from "#enums/egg-type"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { achvs } from "#app/system/achv"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { Type } from "#app/data/type"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; +import { Type } from "#enums/type"; import { getPokeballTintColor } from "#app/data/pokeball"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/theExpertPokemonBreeder"; @@ -94,14 +96,14 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = text: `${namespace}:intro_dialogue`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; - const waveIndex = scene.currentBattle.waveIndex; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; + const waveIndex = globalScene.currentBattle.waveIndex; // Calculates what trainers are available for battle in the encounter // If player is in space biome, uses special "Space" version of the trainer encounter.enemyPartyConfigs = [ - getPartyConfig(scene) + getPartyConfig() ]; const cleffaSpecies = waveIndex < FIRST_STAGE_EVOLUTION_WAVE ? Species.CLEFFA : waveIndex < FINAL_STAGE_EVOLUTION_WAVE ? Species.CLEFAIRY : Species.CLEFABLE; @@ -126,7 +128,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = ]; // Determine the 3 pokemon the player can battle with - let partyCopy = scene.getParty().slice(0); + let partyCopy = globalScene.getPlayerParty().slice(0); partyCopy = partyCopy .filter(p => p.isAllowedInBattle()) .sort((a, b) => a.friendship - b.friendship); @@ -140,7 +142,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = // Dialogue and egg calcs for Pokemon 1 const [ pokemon1CommonEggs, pokemon1RareEggs ] = calculateEggRewardsForPokemon(pokemon1); - let pokemon1Tooltip = getEncounterText(scene, `${namespace}:option.1.tooltip_base`)!; + let pokemon1Tooltip = getEncounterText(`${namespace}:option.1.tooltip_base`)!; if (pokemon1RareEggs > 0) { const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon1RareEggs, rarity: i18next.t("egg:greatTier") }); pokemon1Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText }); @@ -155,7 +157,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = // Dialogue and egg calcs for Pokemon 2 const [ pokemon2CommonEggs, pokemon2RareEggs ] = calculateEggRewardsForPokemon(pokemon2); - let pokemon2Tooltip = getEncounterText(scene, `${namespace}:option.2.tooltip_base`)!; + let pokemon2Tooltip = getEncounterText(`${namespace}:option.2.tooltip_base`)!; if (pokemon2RareEggs > 0) { const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon2RareEggs, rarity: i18next.t("egg:greatTier") }); pokemon2Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText }); @@ -170,7 +172,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = // Dialogue and egg calcs for Pokemon 3 const [ pokemon3CommonEggs, pokemon3RareEggs ] = calculateEggRewardsForPokemon(pokemon3); - let pokemon3Tooltip = getEncounterText(scene, `${namespace}:option.3.tooltip_base`)!; + let pokemon3Tooltip = getEncounterText(`${namespace}:option.3.tooltip_base`)!; if (pokemon3RareEggs > 0) { const eggsText = i18next.t(`${namespace}:numEggs`, { count: pokemon3RareEggs, rarity: i18next.t("egg:greatTier") }); pokemon3Tooltip += i18next.t(`${namespace}:eggs_tooltip`, { eggs: eggsText }); @@ -213,22 +215,22 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn battle with first pokemon const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; const { pokemon1, pokemon1CommonEggs, pokemon1RareEggs } = encounter.misc; encounter.misc.chosenPokemon = pokemon1; encounter.setDialogueToken("chosenPokemon", pokemon1.getNameToRender()); - const eggOptions = getEggOptions(scene, pokemon1CommonEggs, pokemon1RareEggs); - setEncounterRewards(scene, + const eggOptions = getEggOptions(pokemon1CommonEggs, pokemon1RareEggs); + setEncounterRewards( { guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true }, eggOptions, - () => doPostEncounterCleanup(scene)); + () => doPostEncounterCleanup()); // Remove all Pokemon from the party except the chosen Pokemon - removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon1); + removePokemonFromPartyAndStoreHeldItems(encounter, pokemon1); // Configure outro dialogue for egg rewards encounter.dialogue.outro = [ @@ -249,7 +251,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -265,22 +267,22 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn battle with second pokemon const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; const { pokemon2, pokemon2CommonEggs, pokemon2RareEggs } = encounter.misc; encounter.misc.chosenPokemon = pokemon2; encounter.setDialogueToken("chosenPokemon", pokemon2.getNameToRender()); - const eggOptions = getEggOptions(scene, pokemon2CommonEggs, pokemon2RareEggs); - setEncounterRewards(scene, + const eggOptions = getEggOptions(pokemon2CommonEggs, pokemon2RareEggs); + setEncounterRewards( { guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true }, eggOptions, - () => doPostEncounterCleanup(scene)); + () => doPostEncounterCleanup()); // Remove all Pokemon from the party except the chosen Pokemon - removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon2); + removePokemonFromPartyAndStoreHeldItems(encounter, pokemon2); // Configure outro dialogue for egg rewards encounter.dialogue.outro = [ @@ -301,7 +303,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -317,22 +319,22 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Spawn battle with third pokemon const config: EnemyPartyConfig = encounter.enemyPartyConfigs[0]; const { pokemon3, pokemon3CommonEggs, pokemon3RareEggs } = encounter.misc; encounter.misc.chosenPokemon = pokemon3; encounter.setDialogueToken("chosenPokemon", pokemon3.getNameToRender()); - const eggOptions = getEggOptions(scene, pokemon3CommonEggs, pokemon3RareEggs); - setEncounterRewards(scene, + const eggOptions = getEggOptions(pokemon3CommonEggs, pokemon3RareEggs); + setEncounterRewards( { guaranteedModifierTypeFuncs: [ modifierTypes.SOOTHE_BELL ], fillRemaining: true }, eggOptions, - () => doPostEncounterCleanup(scene)); + () => doPostEncounterCleanup()); // Remove all Pokemon from the party except the chosen Pokemon - removePokemonFromPartyAndStoreHeldItems(scene, encounter, pokemon3); + removePokemonFromPartyAndStoreHeldItems(encounter, pokemon3); // Configure outro dialogue for egg rewards encounter.dialogue.outro = [ @@ -353,7 +355,7 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = } encounter.onGameOver = onGameOver; - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -365,9 +367,9 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = ]) .build(); -function getPartyConfig(scene: BattleScene): EnemyPartyConfig { +function getPartyConfig(): EnemyPartyConfig { // Bug type superfan trainer config - const waveIndex = scene.currentBattle.waveIndex; + const waveIndex = globalScene.currentBattle.waveIndex; const breederConfig = trainerConfigs[TrainerType.EXPERT_POKEMON_BREEDER].clone(); breederConfig.name = i18next.t(trainerNameKey); @@ -387,14 +389,14 @@ function getPartyConfig(scene: BattleScene): EnemyPartyConfig { ivs: [ 31, 31, 31, 31, 31, 31 ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.TERA_SHARD, [ Type.STEEL ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.TERA_SHARD, [ Type.STEEL ]) as PokemonHeldItemModifierType, } ] } ] }; - if (scene.arena.biomeType === Biome.SPACE) { + if (globalScene.arena.biomeType === Biome.SPACE) { // All 3 members always Cleffa line, but different configs baseConfig.pokemonConfigs!.push({ nickname: i18next.t(`${namespace}:cleffa_2_nickname`, { speciesName: getPokemonSpecies(cleffaSpecies).getName() }), @@ -450,7 +452,7 @@ function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][] } function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] { - const bst = pokemon.calculateBaseStats().reduce((a, b) => a + b, 0); + const bst = pokemon.getSpeciesForm().getBaseStatTotal(); // 1 point for every 20 points below 680 BST the pokemon is, (max 18, min 1) const pointsFromBst = Math.min(Math.max(Math.floor((680 - bst) / 20), 1), 18); @@ -477,14 +479,13 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number] return [ numCommons, numRares ]; } -function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) { +function getEggOptions(commonEggs: number, rareEggs: number) { const eggDescription = i18next.t(`${namespace}:title`) + ":\n" + i18next.t(trainerNameKey); const eggOptions: IEggOptions[] = []; if (commonEggs > 0) { for (let i = 0; i < commonEggs; i++) { eggOptions.push({ - scene, pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: eggDescription, @@ -495,7 +496,6 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) if (rareEggs > 0) { for (let i = 0; i < rareEggs; i++) { eggOptions.push({ - scene, pulled: false, sourceType: EggSourceType.EVENT, eggDescriptor: eggDescription, @@ -507,42 +507,36 @@ function getEggOptions(scene: BattleScene, commonEggs: number, rareEggs: number) return eggOptions; } -function removePokemonFromPartyAndStoreHeldItems(scene: BattleScene, encounter: MysteryEncounter, chosenPokemon: PlayerPokemon) { - const party = scene.getParty(); +function removePokemonFromPartyAndStoreHeldItems(encounter: MysteryEncounter, chosenPokemon: PlayerPokemon) { + const party = globalScene.getPlayerParty(); const chosenIndex = party.indexOf(chosenPokemon); party[chosenIndex] = party[0]; party[0] = chosenPokemon; - encounter.misc.originalParty = scene.getParty().slice(1); + encounter.misc.originalParty = globalScene.getPlayerParty().slice(1); encounter.misc.originalPartyHeldItems = encounter.misc.originalParty .map(p => p.getHeldItems()); - scene["party"] = [ + globalScene["party"] = [ chosenPokemon ]; } -function checkAchievement(scene: BattleScene) { - if (scene.arena.biomeType === Biome.SPACE) { - scene.validateAchv(achvs.BREEDERS_IN_SPACE); - } -} - -function restorePartyAndHeldItems(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +function restorePartyAndHeldItems() { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Restore original party - scene.getParty().push(...encounter.misc.originalParty); + globalScene.getPlayerParty().push(...encounter.misc.originalParty); // Restore held items const originalHeldItems = encounter.misc.originalPartyHeldItems; originalHeldItems.forEach((pokemonHeldItemsList: PokemonHeldItemModifier[]) => { pokemonHeldItemsList.forEach(heldItem => { - scene.addModifier(heldItem, true, false, false, true); + globalScene.addModifier(heldItem, true, false, false, true); }); }); - scene.updateModifiers(true); + globalScene.updateModifiers(true); } -function onGameOver(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +function onGameOver() { + const encounter = globalScene.currentBattle.mysteryEncounter!; encounter.dialogue.outro = [ { @@ -552,7 +546,7 @@ function onGameOver(scene: BattleScene) { ]; // Restore original party, player loses all friendship with chosen mon (it remains fainted) - restorePartyAndHeldItems(scene); + restorePartyAndHeldItems(); const chosenPokemon = encounter.misc.chosenPokemon; chosenPokemon.friendship = 0; @@ -563,33 +557,33 @@ function onGameOver(scene: BattleScene) { encounter.misc.encounterFailed = true; // Revert BGM - scene.playBgm(scene.arena.bgm); + globalScene.playBgm(globalScene.arena.bgm); // Clear any leftover battle phases - scene.clearPhaseQueue(); - scene.clearPhaseQueueSplice(); + globalScene.clearPhaseQueue(); + globalScene.clearPhaseQueueSplice(); // Return enemy Pokemon - const pokemon = scene.getEnemyPokemon(); + const pokemon = globalScene.getEnemyPokemon(); if (pokemon) { - scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokemon.hideInfo(); pokemon.tint(getPokeballTintColor(pokemon.pokeball), 1, 250, "Sine.easeIn"); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeIn", scale: 0.5, onComplete: () => { - scene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); } }); } // Show the enemy trainer - scene.time.delayedCall(250, () => { - const sprites = scene.currentBattle.trainer?.getSprites(); - const tintSprites = scene.currentBattle.trainer?.getTintSprites(); + globalScene.time.delayedCall(250, () => { + const sprites = globalScene.currentBattle.trainer?.getSprites(); + const tintSprites = globalScene.currentBattle.trainer?.getTintSprites(); if (sprites && tintSprites) { for (let i = 0; i < sprites.length; i++) { sprites[i].setVisible(true); @@ -598,8 +592,8 @@ function onGameOver(scene: BattleScene) { tintSprites[i].clearTint(); } } - scene.tweens.add({ - targets: scene.currentBattle.trainer, + globalScene.tweens.add({ + targets: globalScene.currentBattle.trainer, x: "-=16", y: "+=16", alpha: 1, @@ -609,18 +603,16 @@ function onGameOver(scene: BattleScene) { }); - handleMysteryEncounterBattleFailed(scene, true); + handleMysteryEncounterBattleFailed(true); return false; } -function doPostEncounterCleanup(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +function doPostEncounterCleanup() { + const encounter = globalScene.currentBattle.mysteryEncounter!; if (!encounter.misc.encounterFailed) { - // Give achievement if in Space biome - checkAchievement(scene); // Give 20 friendship to the chosen pokemon encounter.misc.chosenPokemon.addFriendship(FRIENDSHIP_ADDED); - restorePartyAndHeldItems(scene); + restorePartyAndHeldItems(); } } diff --git a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts index 95f359547e4..ff4dd9750c9 100644 --- a/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-pokemon-salesman-encounter.ts @@ -1,15 +1,18 @@ import { leaveEncounterWithoutBattle, transitionMysteryEncounterIntroVisuals, updatePlayerMoney, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { catchPokemon, getRandomSpeciesByStarterTier, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { catchPokemon, getRandomSpeciesByStarterCost, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type PokemonSpecies from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { Species } from "#enums/species"; -import { PokeballType } from "#app/data/pokeball"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import { PokeballType } from "#enums/pokeball"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { PlayerPokemon } from "#app/field/pokemon"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import PokemonData from "#app/system/pokemon-data"; @@ -17,6 +20,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { Abilities } from "#enums/abilities"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; /** the i18n namespace for this encounter */ const namespace = "mysteryEncounters/thePokemonSalesman"; @@ -57,27 +61,25 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; - let species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); + let species = getSalesmanSpeciesOffer(); let tries = 0; // Reroll any species that don't have HAs while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) { - species = getPokemonSpecies(getRandomSpeciesByStarterTier([ 0, 5 ], undefined, undefined, false, false, false)); + species = getSalesmanSpeciesOffer(); tries++; } let pokemon: PlayerPokemon; if (randSeedInt(SHINY_MAGIKARP_WEIGHT) === 0 || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) { - // If no HA mon found or you roll 1%, give shiny Magikarp + // If no HA mon found or you roll 1%, give shiny Magikarp with random variant species = getPokemonSpecies(Species.MAGIKARP); - const hiddenIndex = species.ability2 ? 2 : 1; - pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex, undefined, true, 0); + pokemon = new PlayerPokemon(species, 5, 2, species.formIndex, undefined, true); } else { - const hiddenIndex = species.ability2 ? 2 : 1; - pokemon = new PlayerPokemon(scene, species, 5, hiddenIndex, species.formIndex); + pokemon = new PlayerPokemon(species, 5, 2, species.formIndex); } pokemon.generateAndPopulateMoveset(); @@ -87,7 +89,9 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = fileRoot: fileRoot, hasShadow: true, repeat: true, - isPokemon: true + isPokemon: true, + isShiny: pokemon.shiny, + variant: pokemon.variant }); const starterTier = speciesStarterCosts[species.speciesId]; @@ -100,7 +104,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = encounter.dialogue.encounterOptionsDialogue!.description = `${namespace}:description_shiny`; encounter.options[0].dialogue!.buttonTooltip = `${namespace}:option.1.tooltip_shiny`; } - const price = scene.getWaveMoneyAmount(priceMultiplier); + const price = globalScene.getWaveMoneyAmount(priceMultiplier); encounter.setDialogueToken("purchasePokemon", pokemon.getNameToRender()); encounter.setDialogueToken("price", price.toString()); encounter.misc = { @@ -126,24 +130,24 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = } ], }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const price = encounter.misc.price; const purchasedPokemon = encounter.misc.pokemon as PlayerPokemon; // Update money - updatePlayerMoney(scene, -price, true, false); + updatePlayerMoney(-price, true, false); // Show dialogue - await showEncounterDialogue(scene, `${namespace}:option.1.selected_dialogue`, `${namespace}:speaker`); - await transitionMysteryEncounterIntroVisuals(scene); + await showEncounterDialogue(`${namespace}:option.1.selected_dialogue`, `${namespace}:speaker`); + await transitionMysteryEncounterIntroVisuals(); // "Catch" purchased pokemon const data = new PokemonData(purchasedPokemon); data.player = false; - await catchPokemon(scene, data.toPokemon(scene) as EnemyPokemon, null, PokeballType.POKEBALL, true, true); + await catchPokemon(data.toPokemon() as EnemyPokemon, null, PokeballType.POKEBALL, true, true); - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -157,10 +161,17 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) .build(); + +/** + * @returns A random species that has at most 5 starter cost and is not Mythical, Paradox, etc. + */ +export function getSalesmanSpeciesOffer(): PokemonSpecies { + return getPokemonSpecies(getRandomSpeciesByStarterCost([ 0, 5 ], NON_LEGEND_PARADOX_POKEMON, undefined, false, false, false)); +} diff --git a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts index 397d2af9522..9e94e87938e 100644 --- a/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-strong-stuff-encounter.ts @@ -1,12 +1,16 @@ -import { EnemyPartyConfig, initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes, PokemonHeldItemModifierType, } from "#app/modifier/modifier-type"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, loadCustomMovesForEncounter, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Species } from "#enums/species"; -import { Nature } from "#app/data/nature"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; +import { Nature } from "#enums/nature"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { Moves } from "#enums/moves"; @@ -67,8 +71,8 @@ export const TheStrongStuffEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mon const config: EnemyPartyConfig = { @@ -79,31 +83,32 @@ export const TheStrongStuffEncounter: MysteryEncounter = species: getPokemonSpecies(Species.SHUCKLE), isBoss: true, bossSegments: 5, + shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }), nature: Nature.BOLD, moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.APICOT ]) as PokemonHeldItemModifierType + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.APICOT ]) as PokemonHeldItemModifierType }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, stackCount: 2 } ], tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.2.stat_boost`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.DEF, Stat.SPDEF ], 2)); + queueEncounterMessage(`${namespace}:option.2.stat_boost`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [ Stat.DEF, Stat.SPDEF ], 2)); } } ], @@ -111,7 +116,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = encounter.enemyPartyConfigs = [ config ]; - loadCustomMovesForEncounter(scene, [ Moves.GASTRO_ACID, Moves.STEALTH_ROCK ]); + loadCustomMovesForEncounter([ Moves.GASTRO_ACID, Moves.STEALTH_ROCK ]); encounter.setDialogueToken("shuckleName", getPokemonSpecies(Species.SHUCKLE).getName()); @@ -131,19 +136,19 @@ export const TheStrongStuffEncounter: MysteryEncounter = } ] }, - async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Do blackout and hide intro visuals during blackout - scene.time.delayedCall(750, () => { - transitionMysteryEncounterIntroVisuals(scene, true, true, 50); + globalScene.time.delayedCall(750, () => { + transitionMysteryEncounterIntroVisuals(true, true, 50); }); // -15 to all base stats of highest BST (halved for HP), +10 to all base stats of rest of party (halved for HP) // Sort party by bst - const sortedParty = scene.getParty().slice(0) + const sortedParty = globalScene.getPlayerParty().slice(0) .sort((pokemon1, pokemon2) => { - const pokemon1Bst = pokemon1.calculateBaseStats().reduce((a, b) => a + b, 0); - const pokemon2Bst = pokemon2.calculateBaseStats().reduce((a, b) => a + b, 0); + const pokemon1Bst = pokemon1.getSpeciesForm().getBaseStatTotal(); + const pokemon2Bst = pokemon2.getSpeciesForm().getBaseStatTotal(); return pokemon2Bst - pokemon1Bst; }); @@ -160,15 +165,15 @@ export const TheStrongStuffEncounter: MysteryEncounter = encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString()); encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString()); - await showEncounterText(scene, `${namespace}:option.1.selected_2`, null, undefined, true); + await showEncounterText(`${namespace}:option.1.selected_2`, null, undefined, true); encounter.dialogue.outro = [ { text: `${namespace}:outro`, } ]; - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene, true); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(true); return true; } ) @@ -182,10 +187,10 @@ export const TheStrongStuffEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SOUL_DEW ], fillRemaining: true }); + const encounter = globalScene.currentBattle.mysteryEncounter!; + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.SOUL_DEW ], fillRemaining: true }); encounter.startOfBattleEffects.push( { sourceBattlerIndex: BattlerIndex.ENEMY, @@ -201,8 +206,8 @@ export const TheStrongStuffEncounter: MysteryEncounter = }); encounter.dialogue.outro = []; - await transitionMysteryEncounterIntroVisuals(scene, true, true, 500); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await transitionMysteryEncounterIntroVisuals(true, true, 500); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); } ) .build(); diff --git a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts index bf322802f81..ca6b384cfbb 100644 --- a/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts +++ b/src/data/mystery-encounters/encounters/the-winstrate-challenge-encounter.ts @@ -1,8 +1,11 @@ -import { EnemyPartyConfig, generateModifierType, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierType, generateModifierTypeOption, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { TrainerType } from "#enums/trainer-type"; import { Species } from "#enums/species"; @@ -10,10 +13,10 @@ import { Abilities } from "#enums/abilities"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Moves } from "#enums/moves"; import { Nature } from "#enums/nature"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BerryType } from "#enums/berry-type"; import { Stat } from "#enums/stat"; -import { SpeciesFormChangeManualTrigger } from "#app/data/pokemon-forms"; +import { SpeciesFormChangeAbilityTrigger } from "#app/data/pokemon-forms"; import { applyPostBattleInitAbAttrs, PostBattleInitAbAttr } from "#app/data/ability"; import { showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; @@ -23,6 +26,7 @@ import { ReturnPhase } from "#app/phases/return-phase"; import i18next from "i18next"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; +import { BattlerTagType } from "#enums/battler-tag-type"; /** the i18n namespace for the encounter */ const namespace = "mysteryEncounters/theWinstrateChallenge"; @@ -82,15 +86,15 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = }, ]) .withAutoHideIntroVisuals(false) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Loaded back to front for pop() operations - encounter.enemyPartyConfigs.push(getVitoTrainerConfig(scene)); - encounter.enemyPartyConfigs.push(getVickyTrainerConfig(scene)); - encounter.enemyPartyConfigs.push(getViviTrainerConfig(scene)); - encounter.enemyPartyConfigs.push(getVictoriaTrainerConfig(scene)); - encounter.enemyPartyConfigs.push(getVictorTrainerConfig(scene)); + encounter.enemyPartyConfigs.push(getVitoTrainerConfig()); + encounter.enemyPartyConfigs.push(getVickyTrainerConfig()); + encounter.enemyPartyConfigs.push(getViviTrainerConfig()); + encounter.enemyPartyConfigs.push(getVictoriaTrainerConfig()); + encounter.enemyPartyConfigs.push(getVictorTrainerConfig()); return true; }) @@ -109,13 +113,13 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Spawn 5 trainer battles back to back with Macho Brace in rewards - scene.currentBattle.mysteryEncounter!.doContinueEncounter = async (scene: BattleScene) => { - await endTrainerBattleAndShowDialogue(scene); + globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = async () => { + await endTrainerBattleAndShowDialogue(); }; - await transitionMysteryEncounterIntroVisuals(scene, true, false); - await spawnNextTrainerOrEndEncounter(scene); + await transitionMysteryEncounterIntroVisuals(true, false); + await spawnNextTrainerOrEndEncounter(); } ) .withSimpleOption( @@ -129,47 +133,47 @@ export const TheWinstrateChallengeEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Refuse the challenge, they full heal the party and give the player a Rarer Candy - scene.unshiftPhase(new PartyHealPhase(scene, true)); - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.RARER_CANDY ], fillRemaining: false }); - leaveEncounterWithoutBattle(scene); + globalScene.unshiftPhase(new PartyHealPhase(true)); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.RARER_CANDY ], fillRemaining: false }); + leaveEncounterWithoutBattle(); } ) .build(); -async function spawnNextTrainerOrEndEncounter(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter!; +async function spawnNextTrainerOrEndEncounter() { + const encounter = globalScene.currentBattle.mysteryEncounter!; const nextConfig = encounter.enemyPartyConfigs.pop(); if (!nextConfig) { - await transitionMysteryEncounterIntroVisuals(scene, false, false); - await showEncounterDialogue(scene, `${namespace}:victory`, `${namespace}:speaker`); + await transitionMysteryEncounterIntroVisuals(false, false); + await showEncounterDialogue(`${namespace}:victory`, `${namespace}:speaker`); // Give 10x Voucher const newModifier = modifierTypes.VOUCHER_PREMIUM().newModifier(); - await scene.addModifier(newModifier); - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name })); + await globalScene.addModifier(newModifier); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name })); - await showEncounterDialogue(scene, `${namespace}:victory_2`, `${namespace}:speaker`); - scene.ui.clearText(); // Clears "Winstrate" title from screen as rewards get animated in - const machoBrace = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE)!; + await showEncounterDialogue(`${namespace}:victory_2`, `${namespace}:speaker`); + globalScene.ui.clearText(); // Clears "Winstrate" title from screen as rewards get animated in + const machoBrace = generateModifierTypeOption(modifierTypes.MYSTERY_ENCOUNTER_MACHO_BRACE)!; machoBrace.type.tier = ModifierTier.MASTER; - setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ machoBrace ], fillRemaining: false }); + setEncounterRewards({ guaranteedModifierTypeOptions: [ machoBrace ], fillRemaining: false }); encounter.doContinueEncounter = undefined; - leaveEncounterWithoutBattle(scene, false, MysteryEncounterMode.NO_BATTLE); + leaveEncounterWithoutBattle(false, MysteryEncounterMode.NO_BATTLE); } else { - await initBattleWithEnemyConfig(scene, nextConfig); + await initBattleWithEnemyConfig(nextConfig); } } -function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise { +function endTrainerBattleAndShowDialogue(): Promise { return new Promise(async resolve => { - if (scene.currentBattle.mysteryEncounter!.enemyPartyConfigs.length === 0) { + if (globalScene.currentBattle.mysteryEncounter!.enemyPartyConfigs.length === 0) { // Battle is over - const trainer = scene.currentBattle.trainer; + const trainer = globalScene.currentBattle.trainer; if (trainer) { - scene.tweens.add({ + globalScene.tweens.add({ targets: trainer, x: "+=16", y: "-=16", @@ -177,37 +181,38 @@ function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise { ease: "Sine.easeInOut", duration: 750, onComplete: () => { - scene.field.remove(trainer, true); + globalScene.field.remove(trainer, true); } }); } - await spawnNextTrainerOrEndEncounter(scene); + await spawnNextTrainerOrEndEncounter(); resolve(); // Wait for all dialogue/post battle stuff to complete before resolving } else { - scene.arena.resetArenaEffects(); - const playerField = scene.getPlayerField(); - playerField.forEach((_, p) => scene.unshiftPhase(new ReturnPhase(scene, p))); + globalScene.arena.resetArenaEffects(); + const playerField = globalScene.getPlayerField(); + playerField.forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED)); + playerField.forEach((_, p) => globalScene.unshiftPhase(new ReturnPhase(p))); - for (const pokemon of scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { // Only trigger form change when Eiscue is in Noice form // Hardcoded Eiscue for now in case it is fused with another pokemon if (pokemon.species.speciesId === Species.EISCUE && pokemon.hasAbility(Abilities.ICE_FACE) && pokemon.formIndex === 1) { - scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeManualTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); } pokemon.resetBattleData(); applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); } - scene.unshiftPhase(new ShowTrainerPhase(scene)); + globalScene.unshiftPhase(new ShowTrainerPhase()); // Hide the trainer and init next battle - const trainer = scene.currentBattle.trainer; + const trainer = globalScene.currentBattle.trainer; // Unassign previous trainer from battle so it isn't destroyed before animation completes - scene.currentBattle.trainer = null; - await spawnNextTrainerOrEndEncounter(scene); + globalScene.currentBattle.trainer = null; + await spawnNextTrainerOrEndEncounter(); if (trainer) { - scene.tweens.add({ + globalScene.tweens.add({ targets: trainer, x: "+=16", y: "-=16", @@ -215,7 +220,7 @@ function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise { ease: "Sine.easeInOut", duration: 750, onComplete: () => { - scene.field.remove(trainer, true); + globalScene.field.remove(trainer, true); resolve(); } }); @@ -224,7 +229,7 @@ function endTrainerBattleAndShowDialogue(scene: BattleScene): Promise { }); } -function getVictorTrainerConfig(scene: BattleScene): EnemyPartyConfig { +function getVictorTrainerConfig(): EnemyPartyConfig { return { trainerType: TrainerType.VICTOR, pokemonConfigs: [ @@ -236,11 +241,11 @@ function getVictorTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.FOCUS_BAND) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.FOCUS_BAND) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false }, @@ -254,11 +259,11 @@ function getVictorTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false } @@ -268,7 +273,7 @@ function getVictorTrainerConfig(scene: BattleScene): EnemyPartyConfig { }; } -function getVictoriaTrainerConfig(scene: BattleScene): EnemyPartyConfig { +function getVictoriaTrainerConfig(): EnemyPartyConfig { return { trainerType: TrainerType.VICTORIA, pokemonConfigs: [ @@ -280,11 +285,11 @@ function getVictoriaTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false } @@ -298,12 +303,12 @@ function getVictoriaTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.PSYCHIC ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.PSYCHIC ]) as PokemonHeldItemModifierType, stackCount: 1, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FAIRY ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.FAIRY ]) as PokemonHeldItemModifierType, stackCount: 1, isTransferable: false } @@ -313,7 +318,7 @@ function getVictoriaTrainerConfig(scene: BattleScene): EnemyPartyConfig { }; } -function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig { +function getViviTrainerConfig(): EnemyPartyConfig { return { trainerType: TrainerType.VIVI, pokemonConfigs: [ @@ -325,12 +330,12 @@ function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [ Stat.HP ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [ Stat.HP ]) as PokemonHeldItemModifierType, stackCount: 4, isTransferable: false } @@ -344,12 +349,12 @@ function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [ Stat.HP ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [ Stat.HP ]) as PokemonHeldItemModifierType, stackCount: 4, isTransferable: false }, { - modifier: generateModifierType(scene, modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.TOXIC_ORB) as PokemonHeldItemModifierType, isTransferable: false } ] @@ -362,7 +367,7 @@ function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, stackCount: 3, isTransferable: false }, @@ -372,7 +377,7 @@ function getViviTrainerConfig(scene: BattleScene): EnemyPartyConfig { }; } -function getVickyTrainerConfig(scene: BattleScene): EnemyPartyConfig { +function getVickyTrainerConfig(): EnemyPartyConfig { return { trainerType: TrainerType.VICKY, pokemonConfigs: [ @@ -384,7 +389,7 @@ function getVickyTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType, isTransferable: false } ] @@ -393,7 +398,7 @@ function getVickyTrainerConfig(scene: BattleScene): EnemyPartyConfig { }; } -function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { +function getVitoTrainerConfig(): EnemyPartyConfig { return { trainerType: TrainerType.VITO, pokemonConfigs: [ @@ -405,7 +410,7 @@ function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BASE_STAT_BOOSTER, [ Stat.SPD ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [ Stat.SPD ]) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false } @@ -419,47 +424,47 @@ function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.APICOT ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.APICOT ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.STARF ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.STARF ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SALAC ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.SALAC ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LUM ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LANSAT ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LANSAT ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LIECHI ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LIECHI ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.PETAYA ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.PETAYA ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.ENIGMA ]) as PokemonHeldItemModifierType, stackCount: 2, }, { - modifier: generateModifierType(scene, modifierTypes.BERRY, [ BerryType.LEPPA ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.BERRY, [ BerryType.LEPPA ]) as PokemonHeldItemModifierType, stackCount: 2, } ] @@ -472,7 +477,7 @@ function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false } @@ -486,7 +491,7 @@ function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false }, @@ -500,7 +505,7 @@ function getVitoTrainerConfig(scene: BattleScene): EnemyPartyConfig { moveSet: [ Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE ], modifierConfigs: [ { - modifier: generateModifierType(scene, modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, stackCount: 2, isTransferable: false }, diff --git a/src/data/mystery-encounters/encounters/training-session-encounter.ts b/src/data/mystery-encounters/encounters/training-session-encounter.ts index 03341a713f2..9cb388e343c 100644 --- a/src/data/mystery-encounters/encounters/training-session-encounter.ts +++ b/src/data/mystery-encounters/encounters/training-session-encounter.ts @@ -1,26 +1,31 @@ -import { Ability, allAbilities } from "#app/data/ability"; -import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getNatureName, Nature } from "#app/data/nature"; +import type { Ability } from "#app/data/ability"; +import { allAbilities } from "#app/data/ability"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { initBattleWithEnemyConfig, leaveEncounterWithoutBattle, selectPokemonForOption, setEncounterRewards, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { getNatureName } from "#app/data/nature"; import { speciesStarterCosts } from "#app/data/balance/starters"; -import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; import { AbilityAttr } from "#app/system/game-data"; import PokemonData from "#app/system/pokemon-data"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { isNullOrUndefined, randSeedShuffle } from "#app/utils"; import { BattlerTagType } from "#enums/battler-tag-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import HeldModifierConfig from "#app/interfaces/held-modifier-config"; +import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; import i18next from "i18next"; import { getStatKey } from "#enums/stat"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode"; import { isPokemonValidForEncounterOptionSelection } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { Nature } from "#enums/nature"; /** The i18n namespace for the encounter */ const namespace = "mysteryEncounters/trainingSession"; @@ -70,8 +75,8 @@ export const TrainingSessionEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withPreOptionPhase(async (): Promise => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { encounter.misc = { playerPokemon: pokemon, @@ -80,24 +85,24 @@ export const TrainingSessionEncounter: MysteryEncounter = // Only Pokemon that are not KOed/legal can be trained const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const playerPokemon: PlayerPokemon = encounter.misc.playerPokemon; // Spawn light training session with chosen pokemon // Every 50 waves, add +1 boss segment, capping at 5 const segments = Math.min( - 2 + Math.floor(scene.currentBattle.waveIndex / 50), + 2 + Math.floor(globalScene.currentBattle.waveIndex / 50), 5 ); const modifiers = new ModifiersHolder(); - const config = getEnemyConfig(scene, playerPokemon, segments, modifiers); - scene.removePokemonFromPlayerParty(playerPokemon, false); + const config = getEnemyConfig(playerPokemon, segments, modifiers); + globalScene.removePokemonFromPlayerParty(playerPokemon, false); const onBeforeRewardsPhase = () => { encounter.setDialogueToken("stat1", "-"); @@ -147,23 +152,23 @@ export const TrainingSessionEncounter: MysteryEncounter = if (improvedCount > 0) { playerPokemon.calculateStats(); - scene.gameData.updateSpeciesDexIvs(playerPokemon.species.getRootSpeciesId(true), playerPokemon.ivs); - scene.gameData.setPokemonCaught(playerPokemon, false); + globalScene.gameData.updateSpeciesDexIvs(playerPokemon.species.getRootSpeciesId(true), playerPokemon.ivs); + globalScene.gameData.setPokemonCaught(playerPokemon, false); } // Add pokemon and mods back - scene.getParty().push(playerPokemon); + globalScene.getPlayerParty().push(playerPokemon); for (const mod of modifiers.value) { mod.pokemonId = playerPokemon.id; - scene.addModifier(mod, true, false, false, true); + globalScene.addModifier(mod, true, false, false, true); } - scene.updateModifiers(true); - queueEncounterMessage(scene, `${namespace}:option.1.finished`); + globalScene.updateModifiers(true); + queueEncounterMessage(`${namespace}:option.1.finished`); }; - setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); + setEncounterRewards({ fillRemaining: true }, undefined, onBeforeRewardsPhase); - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -181,15 +186,15 @@ export const TrainingSessionEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { + .withPreOptionPhase(async (): Promise => { // Open menu for selecting pokemon and Nature - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const natures = new Array(25).fill(null).map((val, i) => i as Nature); const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for nature selection return natures.map((nature: Nature) => { const option: OptionSelectItem = { - label: getNatureName(nature, true, true, true, scene.uiTheme), + label: getNatureName(nature, true, true, true, globalScene.uiTheme), handler: () => { // Pokemon and second option selected encounter.setDialogueToken("nature", getNatureName(nature)); @@ -206,40 +211,40 @@ export const TrainingSessionEncounter: MysteryEncounter = // Only Pokemon that are not KOed/legal can be trained const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const playerPokemon: PlayerPokemon = encounter.misc.playerPokemon; // Spawn medium training session with chosen pokemon // Every 40 waves, add +1 boss segment, capping at 6 - const segments = Math.min(2 + Math.floor(scene.currentBattle.waveIndex / 40), 6); + const segments = Math.min(2 + Math.floor(globalScene.currentBattle.waveIndex / 40), 6); const modifiers = new ModifiersHolder(); - const config = getEnemyConfig(scene, playerPokemon, segments, modifiers); - scene.removePokemonFromPlayerParty(playerPokemon, false); + const config = getEnemyConfig(playerPokemon, segments, modifiers); + globalScene.removePokemonFromPlayerParty(playerPokemon, false); const onBeforeRewardsPhase = () => { - queueEncounterMessage(scene, `${namespace}:option.2.finished`); + queueEncounterMessage(`${namespace}:option.2.finished`); // Add the pokemon back to party with Nature change - playerPokemon.setNature(encounter.misc.chosenNature); - scene.gameData.setPokemonCaught(playerPokemon, false); + playerPokemon.setCustomNature(encounter.misc.chosenNature); + globalScene.gameData.unlockSpeciesNature(playerPokemon.species, encounter.misc.chosenNature); // Add pokemon and modifiers back - scene.getParty().push(playerPokemon); + globalScene.getPlayerParty().push(playerPokemon); for (const mod of modifiers.value) { mod.pokemonId = playerPokemon.id; - scene.addModifier(mod, true, false, false, true); + globalScene.addModifier(mod, true, false, false, true); } - scene.updateModifiers(true); + globalScene.updateModifiers(true); }; - setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); + setEncounterRewards({ fillRemaining: true }, undefined, onBeforeRewardsPhase); - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -257,9 +262,9 @@ export const TrainingSessionEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene): Promise => { + .withPreOptionPhase(async (): Promise => { // Open menu for selecting pokemon and ability to learn - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const onPokemonSelected = (pokemon: PlayerPokemon) => { // Return the options for ability selection const speciesForm = !!pokemon.getFusionSpeciesForm() @@ -285,7 +290,7 @@ export const TrainingSessionEncounter: MysteryEncounter = return true; }, onHover: () => { - showEncounterText(scene, ability.description, 0, 0, false); + showEncounterText(ability.description, 0, 0, false); }, }; optionSelectItems.push(option); @@ -297,28 +302,28 @@ export const TrainingSessionEncounter: MysteryEncounter = // Only Pokemon that are not KOed/legal can be trained const selectableFilter = (pokemon: Pokemon) => { - return isPokemonValidForEncounterOptionSelection(pokemon, scene, `${namespace}:invalid_selection`); + return isPokemonValidForEncounterOptionSelection(pokemon, `${namespace}:invalid_selection`); }; - return selectPokemonForOption(scene, onPokemonSelected, undefined, selectableFilter); + return selectPokemonForOption(onPokemonSelected, undefined, selectableFilter); }) - .withOptionPhase(async (scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOptionPhase(async () => { + const encounter = globalScene.currentBattle.mysteryEncounter!; const playerPokemon: PlayerPokemon = encounter.misc.playerPokemon; // Spawn hard training session with chosen pokemon // Every 30 waves, add +1 boss segment, capping at 6 // Also starts with +1 to all stats - const segments = Math.min(2 + Math.floor(scene.currentBattle.waveIndex / 30), 6); + const segments = Math.min(2 + Math.floor(globalScene.currentBattle.waveIndex / 30), 6); const modifiers = new ModifiersHolder(); - const config = getEnemyConfig(scene, playerPokemon, segments, modifiers); + const config = getEnemyConfig(playerPokemon, segments, modifiers); config.pokemonConfigs![0].tags = [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON, ]; - scene.removePokemonFromPlayerParty(playerPokemon, false); + globalScene.removePokemonFromPlayerParty(playerPokemon, false); const onBeforeRewardsPhase = () => { - queueEncounterMessage(scene, `${namespace}:option.3.finished`); + queueEncounterMessage(`${namespace}:option.3.finished`); // Add the pokemon back to party with ability change const abilityIndex = encounter.misc.abilityIndex; @@ -329,8 +334,8 @@ export const TrainingSessionEncounter: MysteryEncounter = const rootFusionSpecies = playerPokemon.fusionSpecies?.getRootSpeciesId(); if (!isNullOrUndefined(rootFusionSpecies) && speciesStarterCosts.hasOwnProperty(rootFusionSpecies) - && !!scene.gameData.dexData[rootFusionSpecies].caughtAttr) { - scene.gameData.starterData[rootFusionSpecies].abilityAttr |= playerPokemon.fusionAbilityIndex !== 1 || playerPokemon.fusionSpecies?.ability2 + && !!globalScene.gameData.dexData[rootFusionSpecies].caughtAttr) { + globalScene.gameData.starterData[rootFusionSpecies].abilityAttr |= playerPokemon.fusionAbilityIndex !== 1 || playerPokemon.fusionSpecies?.ability2 ? 1 << playerPokemon.fusionAbilityIndex : AbilityAttr.ABILITY_HIDDEN; } @@ -339,20 +344,20 @@ export const TrainingSessionEncounter: MysteryEncounter = } playerPokemon.calculateStats(); - scene.gameData.setPokemonCaught(playerPokemon, false); + globalScene.gameData.setPokemonCaught(playerPokemon, false); // Add pokemon and mods back - scene.getParty().push(playerPokemon); + globalScene.getPlayerParty().push(playerPokemon); for (const mod of modifiers.value) { mod.pokemonId = playerPokemon.id; - scene.addModifier(mod, true, false, false, true); + globalScene.addModifier(mod, true, false, false, true); } - scene.updateModifiers(true); + globalScene.updateModifiers(true); }; - setEncounterRewards(scene, { fillRemaining: true }, undefined, onBeforeRewardsPhase); + setEncounterRewards({ fillRemaining: true }, undefined, onBeforeRewardsPhase); - await initBattleWithEnemyConfig(scene, config); + await initBattleWithEnemyConfig(config); }) .build() ) @@ -366,15 +371,15 @@ export const TrainingSessionEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave encounter with no rewards or exp - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) .build(); -function getEnemyConfig(scene: BattleScene, playerPokemon: PlayerPokemon, segments: number, modifiers: ModifiersHolder): EnemyPartyConfig { +function getEnemyConfig(playerPokemon: PlayerPokemon, segments: number, modifiers: ModifiersHolder): EnemyPartyConfig { playerPokemon.resetSummonData(); // Passes modifiers by reference diff --git a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts index d3c16ce2122..a17b05c4e33 100644 --- a/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts +++ b/src/data/mystery-encounters/encounters/trash-to-treasure-encounter.ts @@ -1,8 +1,11 @@ -import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, loadCustomMovesForEncounter, setEncounterRewards, transitionMysteryEncounterIntroVisuals, } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; @@ -58,14 +61,15 @@ export const TrashToTreasureEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; - // Calculate boss mon + // Calculate boss mon (shiny locked) const bossSpecies = getPokemonSpecies(Species.GARBODOR); const pokemonConfig: EnemyPokemonConfig = { species: bossSpecies, isBoss: true, + shiny: false, // Shiny lock because of custom intro sprite formIndex: 1, // Gmax bossSegmentModifier: 1, // +1 Segment from normal moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ] @@ -78,10 +82,10 @@ export const TrashToTreasureEncounter: MysteryEncounter = encounter.enemyPartyConfigs = [ config ]; // Load animations/sfx for Garbodor fight start moves - loadCustomMovesForEncounter(scene, [ Moves.TOXIC, Moves.AMNESIA ]); + loadCustomMovesForEncounter([ Moves.TOXIC, Moves.AMNESIA ]); - scene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav"); - scene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav"); + globalScene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav"); + globalScene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav"); encounter.setDialogueToken("costMultiplier", SHOP_ITEM_COST_MULTIPLIER.toString()); @@ -99,24 +103,24 @@ export const TrashToTreasureEncounter: MysteryEncounter = }, ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Play Dig2 and then Venom Drench sfx - doGarbageDig(scene); + doGarbageDig(); }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Gain 2 Leftovers and 2 Shell Bell - await transitionMysteryEncounterIntroVisuals(scene); - await tryApplyDigRewardItems(scene); + await transitionMysteryEncounterIntroVisuals(); + await tryApplyDigRewardItems(); - const blackSludge = generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [ SHOP_ITEM_COST_MULTIPLIER ]); + const blackSludge = generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_BLACK_SLUDGE, [ SHOP_ITEM_COST_MULTIPLIER ]); const modifier = blackSludge?.newModifier(); if (modifier) { - await scene.addModifier(modifier, false, false, false, true); - scene.playSound("battle_anims/PRSFX- Venom Drench", { volume: 2 }); - await showEncounterText(scene, i18next.t("battle:rewardGain", { modifierName: modifier.type.name }), null, undefined, true); + await globalScene.addModifier(modifier, false, false, false, true); + globalScene.playSound("battle_anims/PRSFX- Venom Drench", { volume: 2 }); + await showEncounterText(i18next.t("battle:rewardGain", { modifierName: modifier.type.name }), null, undefined, true); } - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -132,15 +136,15 @@ export const TrashToTreasureEncounter: MysteryEncounter = }, ], }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Investigate garbage, battle Gmax Garbodor - scene.setFieldScale(0.75); - await showEncounterText(scene, `${namespace}:option.2.selected_2`); - await transitionMysteryEncounterIntroVisuals(scene); + globalScene.setFieldScale(0.75); + await showEncounterText(`${namespace}:option.2.selected_2`); + await transitionMysteryEncounterIntroVisuals(); - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true }); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT ], fillRemaining: true }); encounter.startOfBattleEffects.push( { sourceBattlerIndex: BattlerIndex.ENEMY, @@ -154,81 +158,81 @@ export const TrashToTreasureEncounter: MysteryEncounter = move: new PokemonMove(Moves.AMNESIA), ignorePp: true }); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); }) .build() ) .build(); -async function tryApplyDigRewardItems(scene: BattleScene) { - const shellBell = generateModifierType(scene, modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; - const leftovers = generateModifierType(scene, modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType; +async function tryApplyDigRewardItems() { + const shellBell = generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType; + const leftovers = generateModifierType(modifierTypes.LEFTOVERS) as PokemonHeldItemModifierType; - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); // Iterate over the party until an item was successfully given // First leftovers for (const pokemon of party) { - const heldItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const heldItems = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const existingLeftovers = heldItems.find(m => m instanceof TurnHealModifier) as TurnHealModifier; - if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount(scene)) { - await applyModifierTypeToPlayerPokemon(scene, pokemon, leftovers); + if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount()) { + await applyModifierTypeToPlayerPokemon(pokemon, leftovers); break; } } // Second leftovers for (const pokemon of party) { - const heldItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const heldItems = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const existingLeftovers = heldItems.find(m => m instanceof TurnHealModifier) as TurnHealModifier; - if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount(scene)) { - await applyModifierTypeToPlayerPokemon(scene, pokemon, leftovers); + if (!existingLeftovers || existingLeftovers.getStackCount() < existingLeftovers.getMaxStackCount()) { + await applyModifierTypeToPlayerPokemon(pokemon, leftovers); break; } } - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: leftovers.name, count: 2 }), null, undefined, true); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGainCount", { modifierName: leftovers.name, count: 2 }), null, undefined, true); // First Shell bell for (const pokemon of party) { - const heldItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const heldItems = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const existingShellBell = heldItems.find(m => m instanceof HitHealModifier) as HitHealModifier; - if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount(scene)) { - await applyModifierTypeToPlayerPokemon(scene, pokemon, shellBell); + if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount()) { + await applyModifierTypeToPlayerPokemon(pokemon, shellBell); break; } } // Second Shell bell for (const pokemon of party) { - const heldItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const heldItems = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const existingShellBell = heldItems.find(m => m instanceof HitHealModifier) as HitHealModifier; - if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount(scene)) { - await applyModifierTypeToPlayerPokemon(scene, pokemon, shellBell); + if (!existingShellBell || existingShellBell.getStackCount() < existingShellBell.getMaxStackCount()) { + await applyModifierTypeToPlayerPokemon(pokemon, shellBell); break; } } - scene.playSound("item_fanfare"); - await showEncounterText(scene, i18next.t("battle:rewardGainCount", { modifierName: shellBell.name, count: 2 }), null, undefined, true); + globalScene.playSound("item_fanfare"); + await showEncounterText(i18next.t("battle:rewardGainCount", { modifierName: shellBell.name, count: 2 }), null, undefined, true); } -function doGarbageDig(scene: BattleScene) { - scene.playSound("battle_anims/PRSFX- Dig2"); - scene.time.delayedCall(SOUND_EFFECT_WAIT_TIME, () => { - scene.playSound("battle_anims/PRSFX- Dig2"); - scene.playSound("battle_anims/PRSFX- Venom Drench", { volume: 2 }); +function doGarbageDig() { + globalScene.playSound("battle_anims/PRSFX- Dig2"); + globalScene.time.delayedCall(SOUND_EFFECT_WAIT_TIME, () => { + globalScene.playSound("battle_anims/PRSFX- Dig2"); + globalScene.playSound("battle_anims/PRSFX- Venom Drench", { volume: 2 }); }); - scene.time.delayedCall(SOUND_EFFECT_WAIT_TIME * 2, () => { - scene.playSound("battle_anims/PRSFX- Dig2"); + globalScene.time.delayedCall(SOUND_EFFECT_WAIT_TIME * 2, () => { + globalScene.playSound("battle_anims/PRSFX- Dig2"); }); } diff --git a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts index b7ce3bab48c..6e6381888f1 100644 --- a/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts +++ b/src/data/mystery-encounters/encounters/uncommon-breed-encounter.ts @@ -1,19 +1,21 @@ import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { EnemyPartyConfig, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { getRandomEncounterSpecies, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterExp, setEncounterRewards } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { CHARMING_MOVES } from "#app/data/mystery-encounters/requirements/requirement-groups"; -import Pokemon, { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; -import { getPartyLuckValue } from "#app/modifier/modifier-type"; +import type Pokemon from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MoveRequirement, PersistentModifierRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { TrainerSlot } from "#app/data/trainer-config"; import { catchPokemon, getHighestLevelPlayerPokemon, getSpriteKeysFromPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import PokemonData from "#app/system/pokemon-data"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; -import { Moves } from "#enums/moves"; +import type { Moves } from "#enums/moves"; import { BattlerIndex } from "#app/battle"; import { SelfStatusMove } from "#app/data/move"; import { PokeballType } from "#enums/pokeball"; @@ -45,14 +47,13 @@ export const UncommonBreedEncounter: MysteryEncounter = text: `${namespace}:intro`, }, ]) - .withOnInit((scene: BattleScene) => { - const encounter = scene.currentBattle.mysteryEncounter!; + .withOnInit(() => { + const encounter = globalScene.currentBattle.mysteryEncounter!; // Calculate boss mon // Level equal to 2 below highest party member - const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2; - const species = scene.arena.randomSpecies(scene.currentBattle.waveIndex, level, 0, getPartyLuckValue(scene.getParty()), true); - const pokemon = new EnemyPokemon(scene, species, level, TrainerSlot.NONE, true); + const level = getHighestLevelPlayerPokemon(false, true).level - 2; + const pokemon = getRandomEncounterSpecies(level, true, true); // Pokemon will always have one of its egg moves in its moveset const eggMoves = pokemon.getEggMoves(); @@ -73,20 +74,20 @@ export const UncommonBreedEncounter: MysteryEncounter = } // Defense/Spd buffs below wave 50, +1 to all stats otherwise - const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ? + const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = globalScene.currentBattle.waveIndex < 50 ? [ Stat.DEF, Stat.SPDEF, Stat.SPD ] : [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; const config: EnemyPartyConfig = { pokemonConfigs: [{ level: level, - species: species, + species: pokemon.species, dataSource: new PokemonData(pokemon), isBoss: false, tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ], mysteryEncounterBattleEffects: (pokemon: Pokemon) => { - queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`); - pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); + queueEncounterMessage(`${namespace}:option.1.stat_boost`); + globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, statChangesForBattle, 1)); } }], }; @@ -100,29 +101,33 @@ export const UncommonBreedEncounter: MysteryEncounter = hasShadow: true, x: -5, repeat: true, - isPokemon: true + isPokemon: true, + isShiny: pokemon.shiny, + variant: pokemon.variant }, ]; encounter.setDialogueToken("enemyPokemon", pokemon.getNameToRender()); - scene.loadSe("PRSFX- Spotlight2", "battle_anims", "PRSFX- Spotlight2.wav"); + globalScene.loadSe("PRSFX- Spotlight2", "battle_anims", "PRSFX- Spotlight2.wav"); return true; }) - .withOnVisualsStart((scene: BattleScene) => { + .withOnVisualsStart(() => { // Animate the pokemon - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemonSprite = encounter.introVisuals!.getSprites(); - scene.tweens.add({ // Bounce at the end + // Bounce at the end, then shiny sparkle if the Pokemon is shiny + globalScene.tweens.add({ targets: pokemonSprite, duration: 300, ease: "Cubic.easeOut", yoyo: true, y: "-=20", loop: 1, + onComplete: () => encounter.introVisuals?.playShinySparkles() }); - scene.time.delayedCall(500, () => scene.playSound("battle_anims/PRSFX- Spotlight2")); + globalScene.time.delayedCall(500, () => globalScene.playSound("battle_anims/PRSFX- Spotlight2")); return true; }) .setLocalizationKey(`${namespace}`) @@ -139,9 +144,9 @@ export const UncommonBreedEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Pick battle - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const eggMove = encounter.misc.eggMove; if (!isNullOrUndefined(eggMove)) { @@ -159,8 +164,8 @@ export const UncommonBreedEncounter: MysteryEncounter = }); } - setEncounterRewards(scene, { fillRemaining: true }); - await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]); + setEncounterRewards({ fillRemaining: true }); + await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); } ) .withOption( @@ -177,33 +182,33 @@ export const UncommonBreedEncounter: MysteryEncounter = } ] }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Give it some food // Remove 4 random berries from player's party // Get all player berry items, remove from party, and store reference - const berryItems: BerryModifier[] = scene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; + const berryItems: BerryModifier[] = globalScene.findModifiers(m => m instanceof BerryModifier) as BerryModifier[]; for (let i = 0; i < 4; i++) { const index = randSeedInt(berryItems.length); const randBerry = berryItems[index]; randBerry.stackCount--; if (randBerry.stackCount === 0) { - scene.removeModifier(randBerry); + globalScene.removeModifier(randBerry); berryItems.splice(index, 1); } } - await scene.updateModifiers(true, true); + await globalScene.updateModifiers(true, true); // Pokemon joins the team, with 2 egg moves - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemon = encounter.misc.pokemon; // Give 1 additional egg move givePokemonExtraEggMove(pokemon, encounter.misc.eggMove); - await catchPokemon(scene, pokemon, null, PokeballType.POKEBALL, false); - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene); + await catchPokemon(pokemon, null, PokeballType.POKEBALL, false); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(); }) .build() ) @@ -221,10 +226,10 @@ export const UncommonBreedEncounter: MysteryEncounter = } ] }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Attract the pokemon with a move // Pokemon joins the team, with 2 egg moves and IVs rolled an additional time - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; const pokemon = encounter.misc.pokemon; // Give 1 additional egg move @@ -236,12 +241,12 @@ export const UncommonBreedEncounter: MysteryEncounter = return newValue > iv ? newValue : iv; }); - await catchPokemon(scene, pokemon, null, PokeballType.POKEBALL, false); + await catchPokemon(pokemon, null, PokeballType.POKEBALL, false); if (encounter.selectedOption?.primaryPokemon?.id) { - setEncounterExp(scene, encounter.selectedOption.primaryPokemon.id, pokemon.getExpValue(), false); + setEncounterExp(encounter.selectedOption.primaryPokemon.id, pokemon.getExpValue(), false); } - setEncounterRewards(scene, { fillRemaining: true }); - leaveEncounterWithoutBattle(scene); + setEncounterRewards({ fillRemaining: true }); + leaveEncounterWithoutBattle(); }) .build() ) diff --git a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts index 2ecba6ce658..e047a7a4f01 100644 --- a/src/data/mystery-encounters/encounters/weird-dream-encounter.ts +++ b/src/data/mystery-encounters/encounters/weird-dream-encounter.ts @@ -1,20 +1,27 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounter, { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { EnemyPartyConfig, EnemyPokemonConfig, generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils"; +import type { EnemyPartyConfig, EnemyPokemonConfig } from "../utils/encounter-phase-utils"; +import { generateModifierType, initBattleWithEnemyConfig, leaveEncounterWithoutBattle, setEncounterRewards, } from "../utils/encounter-phase-utils"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { IntegerHolder, isNullOrUndefined, randSeedInt, randSeedShuffle } from "#app/utils"; -import PokemonSpecies, { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; -import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { HiddenAbilityRateBoosterModifier, PokemonFormChangeItemModifier } from "#app/modifier/modifier"; import { achvs } from "#app/system/achv"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import i18next from "#app/plugins/i18n"; import { doPokemonTransformationSequence, TransformationScreenPosition } from "#app/data/mystery-encounters/utils/encounter-transformation-sequence"; import { getLevelTotalExp } from "#app/data/exp"; @@ -25,7 +32,7 @@ import { PlayerGender } from "#enums/player-gender"; import { TrainerType } from "#enums/trainer-type"; import PokemonData from "#app/system/pokemon-data"; import { Nature } from "#enums/nature"; -import HeldModifierConfig from "#app/interfaces/held-modifier-config"; +import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; import { trainerConfigs, TrainerPartyTemplate } from "#app/data/trainer-config"; import { PartyMemberStrength } from "#enums/party-member-strength"; @@ -138,21 +145,21 @@ export const WeirdDreamEncounter: MysteryEncounter = .withTitle(`${namespace}:title`) .withDescription(`${namespace}:description`) .withQuery(`${namespace}:query`) - .withOnInit((scene: BattleScene) => { - scene.loadBgm("mystery_encounter_weird_dream", "mystery_encounter_weird_dream.mp3"); + .withOnInit(() => { + globalScene.loadBgm("mystery_encounter_weird_dream", "mystery_encounter_weird_dream.mp3"); // Calculate all the newly transformed Pokemon and begin asset load - const teamTransformations = getTeamTransformations(scene); + const teamTransformations = getTeamTransformations(); const loadAssets = teamTransformations.map(t => (t.newPokemon as PlayerPokemon).loadAssets()); - scene.currentBattle.mysteryEncounter!.misc = { + globalScene.currentBattle.mysteryEncounter!.misc = { teamTransformations, loadAssets }; return true; }) - .withOnVisualsStart((scene: BattleScene) => { - scene.fadeAndSwitchBgm("mystery_encounter_weird_dream"); + .withOnVisualsStart(() => { + globalScene.fadeAndSwitchBgm("mystery_encounter_weird_dream"); return true; }) .withOption( @@ -168,25 +175,25 @@ export const WeirdDreamEncounter: MysteryEncounter = } ], }) - .withPreOptionPhase(async (scene: BattleScene) => { + .withPreOptionPhase(async () => { // Play the animation as the player goes through the dialogue - scene.time.delayedCall(1000, () => { - doShowDreamBackground(scene); + globalScene.time.delayedCall(1000, () => { + doShowDreamBackground(); }); - for (const transformation of scene.currentBattle.mysteryEncounter!.misc.teamTransformations) { - scene.removePokemonFromPlayerParty(transformation.previousPokemon, false); - scene.getParty().push(transformation.newPokemon); + for (const transformation of globalScene.currentBattle.mysteryEncounter!.misc.teamTransformations) { + globalScene.removePokemonFromPlayerParty(transformation.previousPokemon, false); + globalScene.getPlayerParty().push(transformation.newPokemon); } }) - .withOptionPhase(async (scene: BattleScene) => { + .withOptionPhase(async () => { // Starts cutscene dialogue, but does not await so that cutscene plays as player goes through dialogue - const cutsceneDialoguePromise = showEncounterText(scene, `${namespace}:option.1.cutscene`); + const cutsceneDialoguePromise = showEncounterText(`${namespace}:option.1.cutscene`); // Change the entire player's party // Wait for all new Pokemon assets to be loaded before showing transformation animations - await Promise.all(scene.currentBattle.mysteryEncounter!.misc.loadAssets); - const transformations = scene.currentBattle.mysteryEncounter!.misc.teamTransformations; + await Promise.all(globalScene.currentBattle.mysteryEncounter!.misc.loadAssets); + const transformations = globalScene.currentBattle.mysteryEncounter!.misc.teamTransformations; // If there are 1-3 transformations, do them centered back to back // Otherwise, the first 3 transformations are executed side-by-side, then any remaining 1-3 transformations occur in those same respective positions @@ -195,21 +202,21 @@ export const WeirdDreamEncounter: MysteryEncounter = const pokemon1 = transformation.previousPokemon; const pokemon2 = transformation.newPokemon; - await doPokemonTransformationSequence(scene, pokemon1, pokemon2, TransformationScreenPosition.CENTER); + await doPokemonTransformationSequence(pokemon1, pokemon2, TransformationScreenPosition.CENTER); } } else { - await doSideBySideTransformations(scene, transformations); + await doSideBySideTransformations(transformations); } // Make sure player has finished cutscene dialogue await cutsceneDialoguePromise; - doHideDreamBackground(scene); - await showEncounterText(scene, `${namespace}:option.1.dream_complete`); + doHideDreamBackground(); + await showEncounterText(`${namespace}:option.1.dream_complete`); - await doNewTeamPostProcess(scene, transformations); - setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT, modifierTypes.MINT ], fillRemaining: false }); - leaveEncounterWithoutBattle(scene, true); + await doNewTeamPostProcess(transformations); + setEncounterRewards({ guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.ROGUE_BALL, modifierTypes.MINT, modifierTypes.MINT, modifierTypes.MINT ], fillRemaining: false }); + leaveEncounterWithoutBattle(true); }) .build() ) @@ -223,9 +230,9 @@ export const WeirdDreamEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Battle your "future" team for some item rewards - const transformations: PokemonTransformation[] = scene.currentBattle.mysteryEncounter!.misc.teamTransformations; + const transformations: PokemonTransformation[] = globalScene.currentBattle.mysteryEncounter!.misc.teamTransformations; // Uses the pokemon that player's party would have transformed into const enemyPokemonConfigs: EnemyPokemonConfig[] = []; @@ -233,7 +240,7 @@ export const WeirdDreamEncounter: MysteryEncounter = const newPokemon = transformation.newPokemon; const previousPokemon = transformation.previousPokemon; - await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, newPokemon.species.getRootSpeciesId(), true); + await postProcessTransformedPokemon(previousPokemon, newPokemon, newPokemon.species.getRootSpeciesId(), true); const dataSource = new PokemonData(newPokemon); dataSource.player = false; @@ -251,7 +258,7 @@ export const WeirdDreamEncounter: MysteryEncounter = if (shouldGetOldGateau(newPokemon)) { const stats = getOldGateauBoostedStats(newPokemon); newPokemonHeldItemConfigs.push({ - modifier: generateModifierType(scene, modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU, [ OLD_GATEAU_STATS_UP, stats ]) as PokemonHeldItemModifierType, + modifier: generateModifierType(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU, [ OLD_GATEAU_STATS_UP, stats ]) as PokemonHeldItemModifierType, stackCount: 1, isTransferable: false }); @@ -268,7 +275,7 @@ export const WeirdDreamEncounter: MysteryEncounter = enemyPokemonConfigs.push(enemyConfig); } - const genderIndex = scene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const trainerConfig = trainerConfigs[genderIndex === PlayerGender.FEMALE ? TrainerType.FUTURE_SELF_F : TrainerType.FUTURE_SELF_M].clone(); trainerConfig.setPartyTemplates(new TrainerPartyTemplate(transformations.length, PartyMemberStrength.STRONG)); const enemyPartyConfig: EnemyPartyConfig = { @@ -280,7 +287,7 @@ export const WeirdDreamEncounter: MysteryEncounter = const onBeforeRewards = () => { // Before battle rewards, unlock the passive on a pokemon in the player's team for the rest of the run (not permanently) // One random pokemon will get its passive unlocked - const passiveDisabledPokemon = scene.getParty().filter(p => !p.passive); + const passiveDisabledPokemon = globalScene.getPlayerParty().filter(p => !p.passive); if (passiveDisabledPokemon?.length > 0) { const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)]; enablePassiveMon.passive = true; @@ -288,10 +295,10 @@ export const WeirdDreamEncounter: MysteryEncounter = } }; - setEncounterRewards(scene, { guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: false }, undefined, onBeforeRewards); + setEncounterRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], fillRemaining: false }, undefined, onBeforeRewards); - await showEncounterText(scene, `${namespace}:option.2.selected_2`, null, undefined, true); - await initBattleWithEnemyConfig(scene, enemyPartyConfig); + await showEncounterText(`${namespace}:option.2.selected_2`, null, undefined, true); + await initBattleWithEnemyConfig(enemyPartyConfig); } ) .withSimpleOption( @@ -304,18 +311,19 @@ export const WeirdDreamEncounter: MysteryEncounter = }, ], }, - async (scene: BattleScene) => { + async () => { // Leave, reduce party levels by 10% - for (const pokemon of scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { pokemon.level = Math.max(Math.ceil((100 - PERCENT_LEVEL_LOSS_ON_REFUSE) / 100 * pokemon.level), 1); pokemon.exp = getLevelTotalExp(pokemon.level, pokemon.species.growthRate); pokemon.levelExp = 0; pokemon.calculateStats(); + pokemon.getBattleInfo().setLevel(pokemon.level); await pokemon.updateInfo(); } - leaveEncounterWithoutBattle(scene, true); + leaveEncounterWithoutBattle(true); return true; } ) @@ -328,8 +336,8 @@ interface PokemonTransformation { heldItems: PokemonHeldItemModifier[]; } -function getTeamTransformations(scene: BattleScene): PokemonTransformation[] { - const party = scene.getParty(); +function getTeamTransformations(): PokemonTransformation[] { + const party = globalScene.getPlayerParty(); // Removes all pokemon from the party const alreadyUsedSpecies: PokemonSpecies[] = party.map(p => p.species); const pokemonTransformations: PokemonTransformation[] = party.map(p => { @@ -352,7 +360,7 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] { const index = pokemonTransformations.findIndex(p => p.previousPokemon.id === removed.id); pokemonTransformations[index].heldItems = removed.getHeldItems().filter(m => !(m instanceof PokemonFormChangeItemModifier)); - const bst = removed.calculateBaseStats().reduce((a, b) => a + b, 0); + const bst = removed.getSpeciesForm().getBaseStatTotal(); let newBstRange: [number, number]; if (i < 2) { newBstRange = HIGH_BST_TRANSFORM_BASE_VALUES; @@ -378,37 +386,37 @@ function getTeamTransformations(scene: BattleScene): PokemonTransformation[] { for (const transformation of pokemonTransformations) { const newAbilityIndex = randSeedInt(transformation.newSpecies.getAbilityCount()); - transformation.newPokemon = scene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined); + transformation.newPokemon = globalScene.addPlayerPokemon(transformation.newSpecies, transformation.previousPokemon.level, newAbilityIndex, undefined); } return pokemonTransformations; } -async function doNewTeamPostProcess(scene: BattleScene, transformations: PokemonTransformation[]) { +async function doNewTeamPostProcess(transformations: PokemonTransformation[]) { let atLeastOneNewStarter = false; for (const transformation of transformations) { const previousPokemon = transformation.previousPokemon; const newPokemon = transformation.newPokemon; const speciesRootForm = newPokemon.species.getRootSpeciesId(); - if (await postProcessTransformedPokemon(scene, previousPokemon, newPokemon, speciesRootForm)) { + if (await postProcessTransformedPokemon(previousPokemon, newPokemon, speciesRootForm)) { atLeastOneNewStarter = true; } // Copy old items to new pokemon for (const item of transformation.heldItems) { item.pokemonId = newPokemon.id; - await scene.addModifier(item, false, false, false, true); + await globalScene.addModifier(item, false, false, false, true); } // Any pokemon that is below 570 BST gets +20 permanent BST to 3 stats if (shouldGetOldGateau(newPokemon)) { const stats = getOldGateauBoostedStats(newPokemon); const modType = modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU() - .generateType(scene.getParty(), [ OLD_GATEAU_STATS_UP, stats ]) + .generateType(globalScene.getPlayerParty(), [ OLD_GATEAU_STATS_UP, stats ]) ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_OLD_GATEAU); const modifier = modType?.newModifier(newPokemon); if (modifier) { - await scene.addModifier(modifier, false, false, false, true); + await globalScene.addModifier(modifier, false, false, false, true); } } @@ -417,7 +425,7 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon } // One random pokemon will get its passive unlocked - const passiveDisabledPokemon = scene.getParty().filter(p => !p.passive); + const passiveDisabledPokemon = globalScene.getPlayerParty().filter(p => !p.passive); if (passiveDisabledPokemon?.length > 0) { const enablePassiveMon = passiveDisabledPokemon[randSeedInt(passiveDisabledPokemon.length)]; enablePassiveMon.passive = true; @@ -426,27 +434,26 @@ async function doNewTeamPostProcess(scene: BattleScene, transformations: Pokemon // If at least one new starter was unlocked, play 1 fanfare if (atLeastOneNewStarter) { - scene.playSound("level_up_fanfare"); + globalScene.playSound("level_up_fanfare"); } } /** * Applies special changes to the newly transformed pokemon, such as passing previous moves, gaining egg moves, etc. * Returns whether the transformed pokemon unlocks a new starter for the player. - * @param scene * @param previousPokemon * @param newPokemon * @param speciesRootForm * @param forBattle Default `false`. If false, will perform achievements and dex unlocks for the player. */ -async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon: PlayerPokemon, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise { +async function postProcessTransformedPokemon(previousPokemon: PlayerPokemon, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise { let isNewStarter = false; // Roll HA a second time if (newPokemon.species.abilityHidden) { const hiddenIndex = newPokemon.species.ability2 ? 2 : 1; if (newPokemon.abilityIndex < hiddenIndex) { const hiddenAbilityChance = new IntegerHolder(256); - scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); const hasHiddenAbility = !randSeedInt(hiddenAbilityChance.value); @@ -468,26 +475,26 @@ async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon // For pokemon at/below 570 BST or any shiny pokemon, unlock it permanently as if you had caught it if (!forBattle && (newPokemon.getSpeciesForm().getBaseStatTotal() <= NON_LEGENDARY_BST_THRESHOLD || newPokemon.isShiny())) { if (newPokemon.getSpeciesForm().abilityHidden && newPokemon.abilityIndex === newPokemon.getSpeciesForm().getAbilityCount() - 1) { - scene.validateAchv(achvs.HIDDEN_ABILITY); + globalScene.validateAchv(achvs.HIDDEN_ABILITY); } if (newPokemon.species.subLegendary) { - scene.validateAchv(achvs.CATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_SUB_LEGENDARY); } if (newPokemon.species.legendary) { - scene.validateAchv(achvs.CATCH_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_LEGENDARY); } if (newPokemon.species.mythical) { - scene.validateAchv(achvs.CATCH_MYTHICAL); + globalScene.validateAchv(achvs.CATCH_MYTHICAL); } - scene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs); - const newStarterUnlocked = await scene.gameData.setPokemonCaught(newPokemon, true, false, false); + globalScene.gameData.updateSpeciesDexIvs(newPokemon.species.getRootSpeciesId(true), newPokemon.ivs); + const newStarterUnlocked = await globalScene.gameData.setPokemonCaught(newPokemon, true, false, false); if (newStarterUnlocked) { isNewStarter = true; - await showEncounterText(scene, i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() })); + await showEncounterText(i18next.t("battle:addedAsAStarter", { pokemonName: getPokemonSpecies(speciesRootForm).getName() })); } } @@ -503,8 +510,8 @@ async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon }); // For pokemon that the player owns (including ones just caught), gain a candy - if (!forBattle && !!scene.gameData.dexData[speciesRootForm].caughtAttr) { - scene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1); + if (!forBattle && !!globalScene.gameData.dexData[speciesRootForm].caughtAttr) { + globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesRootForm), 1); } // Set the moveset of the new pokemon to be the same as previous, but with 1 egg move and 1 (attempted) STAB move of the new species @@ -514,14 +521,14 @@ async function postProcessTransformedPokemon(scene: BattleScene, previousPokemon newPokemon.moveset = previousPokemon.moveset.slice(0); - const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(scene, newPokemon, speciesRootForm, forBattle); + const newEggMoveIndex = await addEggMoveToNewPokemonMoveset(newPokemon, speciesRootForm, forBattle); // Try to add a favored STAB move (might fail if Pokemon already knows a bunch of moves from newPokemonGeneratedMoveset) addFavoredMoveToNewPokemonMoveset(newPokemon, newPokemonGeneratedMoveset, newEggMoveIndex); // Randomize the second type of the pokemon // If the pokemon does not normally have a second type, it will gain 1 - const newTypes = [ newPokemon.getTypes()[0] ]; + const newTypes = [ Type.UNKNOWN ]; let newType = randSeedInt(18) as Type; while (newType === newTypes[0]) { newType = randSeedInt(18) as Type; @@ -596,31 +603,31 @@ function getTransformedSpecies(originalBst: number, bstSearchRange: [number, num return newSpecies; } -function doShowDreamBackground(scene: BattleScene) { - const transformationContainer = scene.add.container(0, -scene.game.canvas.height / 6); +function doShowDreamBackground() { + const transformationContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); transformationContainer.name = "Dream Background"; // In case it takes a bit for video to load - const transformationStaticBg = scene.add.rectangle(0, 0, scene.game.canvas.width / 6, scene.game.canvas.height / 6, 0); + const transformationStaticBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0); transformationStaticBg.setName("Black Background"); transformationStaticBg.setOrigin(0, 0); transformationContainer.add(transformationStaticBg); transformationStaticBg.setVisible(true); - const transformationVideoBg: Phaser.GameObjects.Video = scene.add.video(0, 0, "evo_bg").stop(); + const transformationVideoBg: Phaser.GameObjects.Video = globalScene.add.video(0, 0, "evo_bg").stop(); transformationVideoBg.setLoop(true); transformationVideoBg.setOrigin(0, 0); transformationVideoBg.setScale(0.4359673025); transformationContainer.add(transformationVideoBg); - scene.fieldUI.add(transformationContainer); - scene.fieldUI.bringToTop(transformationContainer); + globalScene.fieldUI.add(transformationContainer); + globalScene.fieldUI.bringToTop(transformationContainer); transformationVideoBg.play(); transformationContainer.setVisible(true); transformationContainer.alpha = 0; - scene.tweens.add({ + globalScene.tweens.add({ targets: transformationContainer, alpha: 1, duration: 3000, @@ -628,39 +635,39 @@ function doShowDreamBackground(scene: BattleScene) { }); } -function doHideDreamBackground(scene: BattleScene) { - const transformationContainer = scene.fieldUI.getByName("Dream Background"); +function doHideDreamBackground() { + const transformationContainer = globalScene.fieldUI.getByName("Dream Background"); - scene.tweens.add({ + globalScene.tweens.add({ targets: transformationContainer, alpha: 0, duration: 3000, ease: "Sine.easeInOut", onComplete: () => { - scene.fieldUI.remove(transformationContainer, true); + globalScene.fieldUI.remove(transformationContainer, true); } }); } -function doSideBySideTransformations(scene: BattleScene, transformations: PokemonTransformation[]) { +function doSideBySideTransformations(transformations: PokemonTransformation[]) { return new Promise(resolve => { const allTransformationPromises: Promise[] = []; for (let i = 0; i < 3; i++) { const delay = i * 4000; - scene.time.delayedCall(delay, () => { + globalScene.time.delayedCall(delay, () => { const transformation = transformations[i]; const pokemon1 = transformation.previousPokemon; const pokemon2 = transformation.newPokemon; const screenPosition = i as TransformationScreenPosition; - const transformationPromise = doPokemonTransformationSequence(scene, pokemon1, pokemon2, screenPosition) + const transformationPromise = doPokemonTransformationSequence(pokemon1, pokemon2, screenPosition) .then(() => { if (transformations.length > i + 3) { const nextTransformationAtPosition = transformations[i + 3]; const nextPokemon1 = nextTransformationAtPosition.previousPokemon; const nextPokemon2 = nextTransformationAtPosition.newPokemon; - allTransformationPromises.push(doPokemonTransformationSequence(scene, nextPokemon1, nextPokemon2, screenPosition)); + allTransformationPromises.push(doPokemonTransformationSequence(nextPokemon1, nextPokemon2, screenPosition)); } }); allTransformationPromises.push(transformationPromise); @@ -681,11 +688,10 @@ function doSideBySideTransformations(scene: BattleScene, transformations: Pokemo /** * Returns index of the new egg move within the Pokemon's moveset (not the index of the move in `speciesEggMoves`) - * @param scene * @param newPokemon * @param speciesRootForm */ -async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise { +async function addEggMoveToNewPokemonMoveset(newPokemon: PlayerPokemon, speciesRootForm: Species, forBattle: boolean = false): Promise { let eggMoveIndex: null | number = null; const eggMoves = newPokemon.getEggMoves()?.slice(0); if (eggMoves) { @@ -711,8 +717,8 @@ async function addEggMoveToNewPokemonMoveset(scene: BattleScene, newPokemon: Pla } // For pokemon that the player owns (including ones just caught), unlock the egg move - if (!forBattle && !isNullOrUndefined(randomEggMoveIndex) && !!scene.gameData.dexData[speciesRootForm].caughtAttr) { - await scene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true); + if (!forBattle && !isNullOrUndefined(randomEggMoveIndex) && !!globalScene.gameData.dexData[speciesRootForm].caughtAttr) { + await globalScene.gameData.setEggMoveUnlocked(getPokemonSpecies(speciesRootForm), randomEggMoveIndex, true); } } } diff --git a/src/data/mystery-encounters/mystery-encounter-dialogue.ts b/src/data/mystery-encounters/mystery-encounter-dialogue.ts index e0ba8512d34..39db3d58690 100644 --- a/src/data/mystery-encounters/mystery-encounter-dialogue.ts +++ b/src/data/mystery-encounters/mystery-encounter-dialogue.ts @@ -1,4 +1,4 @@ -import { TextStyle } from "#app/ui/text"; +import type { TextStyle } from "#app/ui/text"; export class TextDisplay { speaker?: string; diff --git a/src/data/mystery-encounters/mystery-encounter-option.ts b/src/data/mystery-encounters/mystery-encounter-option.ts index ffae71b9555..d0078b3686e 100644 --- a/src/data/mystery-encounters/mystery-encounter-option.ts +++ b/src/data/mystery-encounters/mystery-encounter-option.ts @@ -1,15 +1,17 @@ -import { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue"; -import { Moves } from "#app/enums/moves"; -import Pokemon, { PlayerPokemon } from "#app/field/pokemon"; -import BattleScene from "#app/battle-scene"; -import { Type } from "../type"; +import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue"; +import type { Moves } from "#app/enums/moves"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type { Type } from "#enums/type"; import { EncounterPokemonRequirement, EncounterSceneRequirement, MoneyRequirement, TypeRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; -import { CanLearnMoveRequirement, CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement"; +import type { CanLearnMoveRequirementOptions } from "./requirements/can-learn-move-requirement"; +import { CanLearnMoveRequirement } from "./requirements/can-learn-move-requirement"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -export type OptionPhaseCallback = (scene: BattleScene) => Promise; +export type OptionPhaseCallback = () => Promise; /** * Used by {@linkcode MysteryEncounterOptionBuilder} class to define required/optional properties on the {@linkcode MysteryEncounterOption} class when building. @@ -74,21 +76,19 @@ export default class MysteryEncounterOption implements IMysteryEncounterOption { /** * Returns true if all {@linkcode EncounterRequirement}s for the option are met - * @param scene */ - meetsRequirements(scene: BattleScene): boolean { - return !this.requirements.some(requirement => !requirement.meetsRequirement(scene)) - && this.meetsSupportingRequirementAndSupportingPokemonSelected(scene) - && this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene); + meetsRequirements(): boolean { + return !this.requirements.some(requirement => !requirement.meetsRequirement()) + && this.meetsSupportingRequirementAndSupportingPokemonSelected() + && this.meetsPrimaryRequirementAndPrimaryPokemonSelected(); } /** * Returns true if all PRIMARY {@linkcode EncounterRequirement}s for the option are met - * @param scene * @param pokemon */ - pokemonMeetsPrimaryRequirements(scene: BattleScene, pokemon: Pokemon): boolean { - return !this.primaryPokemonRequirements.some(req => !req.queryParty(scene.getParty()).map(p => p.id).includes(pokemon.id)); + pokemonMeetsPrimaryRequirements(pokemon: Pokemon): boolean { + return !this.primaryPokemonRequirements.some(req => !req.queryParty(globalScene.getPlayerParty()).map(p => p.id).includes(pokemon.id)); } /** @@ -96,16 +96,15 @@ export default class MysteryEncounterOption implements IMysteryEncounterOption { * AND there is a valid Pokemon assigned to {@linkcode primaryPokemon}. * If both {@linkcode primaryPokemonRequirements} and {@linkcode secondaryPokemonRequirements} are defined, * can cause scenarios where there are not enough Pokemon that are sufficient for all requirements. - * @param scene */ - meetsPrimaryRequirementAndPrimaryPokemonSelected(scene: BattleScene): boolean { + meetsPrimaryRequirementAndPrimaryPokemonSelected(): boolean { if (!this.primaryPokemonRequirements || this.primaryPokemonRequirements.length === 0) { return true; } - let qualified: PlayerPokemon[] = scene.getParty(); + let qualified: PlayerPokemon[] = globalScene.getPlayerParty(); for (const req of this.primaryPokemonRequirements) { - if (req.meetsRequirement(scene)) { - const queryParty = req.queryParty(scene.getParty()); + if (req.meetsRequirement()) { + const queryParty = req.queryParty(globalScene.getPlayerParty()); qualified = qualified.filter(pkmn => queryParty.includes(pkmn)); } else { this.primaryPokemon = undefined; @@ -154,18 +153,17 @@ export default class MysteryEncounterOption implements IMysteryEncounterOption { * AND there is a valid Pokemon assigned to {@linkcode secondaryPokemon} (if applicable). * If both {@linkcode primaryPokemonRequirements} and {@linkcode secondaryPokemonRequirements} are defined, * can cause scenarios where there are not enough Pokemon that are sufficient for all requirements. - * @param scene */ - meetsSupportingRequirementAndSupportingPokemonSelected(scene: BattleScene): boolean { + meetsSupportingRequirementAndSupportingPokemonSelected(): boolean { if (!this.secondaryPokemonRequirements || this.secondaryPokemonRequirements.length === 0) { this.secondaryPokemon = []; return true; } - let qualified: PlayerPokemon[] = scene.getParty(); + let qualified: PlayerPokemon[] = globalScene.getPlayerParty(); for (const req of this.secondaryPokemonRequirements) { - if (req.meetsRequirement(scene)) { - const queryParty = req.queryParty(scene.getParty()); + if (req.meetsRequirement()) { + const queryParty = req.queryParty(globalScene.getPlayerParty()); qualified = qualified.filter(pkmn => queryParty.includes(pkmn)); } else { this.secondaryPokemon = []; diff --git a/src/data/mystery-encounters/mystery-encounter-requirements.ts b/src/data/mystery-encounters/mystery-encounter-requirements.ts index 91ea0c5be19..63fb0cc5380 100644 --- a/src/data/mystery-encounters/mystery-encounter-requirements.ts +++ b/src/data/mystery-encounters/mystery-encounter-requirements.ts @@ -1,40 +1,38 @@ -import { PlayerPokemon } from "#app/field/pokemon"; -import BattleScene from "#app/battle-scene"; -import { isNullOrUndefined } from "#app/utils"; -import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import { TimeOfDay } from "#enums/time-of-day"; -import { Nature } from "#app/data/nature"; -import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; -import { WeatherType } from "#app/data/weather"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; -import { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; -import { SpeciesFormKey } from "#enums/species-form-key"; +import { globalScene } from "#app/global-scene"; import { allAbilities } from "#app/data/ability"; +import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; +import { Nature } from "#enums/nature"; +import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; +import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; +import { WeatherType } from "#enums/weather-type"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; +import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; +import { isNullOrUndefined } from "#app/utils"; +import type { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import { SpeciesFormKey } from "#enums/species-form-key"; +import { TimeOfDay } from "#enums/time-of-day"; export interface EncounterRequirement { - meetsRequirement(scene: BattleScene): boolean; // Boolean to see if a requirement is met - getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string]; + meetsRequirement(): boolean; // Boolean to see if a requirement is met + getDialogueToken(pokemon?: PlayerPokemon): [string, string]; } export abstract class EncounterSceneRequirement implements EncounterRequirement { /** * Returns whether the EncounterSceneRequirement's... requirements, are met by the given scene - * @param partyPokemon */ - abstract meetsRequirement(scene: BattleScene): boolean; + abstract meetsRequirement(): boolean; /** * Returns a dialogue token key/value pair for a given Requirement. * Should be overridden by child Requirement classes. - * @param scene * @param pokemon */ - abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string]; + abstract getDialogueToken(pokemon?: PlayerPokemon): [string, string]; } /** @@ -61,33 +59,31 @@ export class CombinationSceneRequirement extends EncounterSceneRequirement { /** * Checks if all/any requirements are met (depends on {@linkcode isAnd}) - * @param scene The {@linkcode BattleScene} to check against * @returns true if all/any requirements are met (depends on {@linkcode isAnd}) */ - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { return this.isAnd - ? this.requirements.every(req => req.meetsRequirement(scene)) - : this.requirements.some(req => req.meetsRequirement(scene)); + ? this.requirements.every(req => req.meetsRequirement()) + : this.requirements.some(req => req.meetsRequirement()); } /** * Retrieves a dialogue token key/value pair for the given {@linkcode EncounterSceneRequirement | requirements}. - * @param scene The {@linkcode BattleScene} to check against * @param pokemon The {@linkcode PlayerPokemon} to check against * @returns A dialogue token key/value pair * @throws An {@linkcode Error} if {@linkcode isAnd} is `true` (not supported) */ - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { if (this.isAnd) { throw new Error("Not implemented (Sorry)"); } else { for (const req of this.requirements) { - if (req.meetsRequirement(scene)) { - return req.getDialogueToken(scene, pokemon); + if (req.meetsRequirement()) { + return req.getDialogueToken(pokemon); } } - return this.requirements[0].getDialogueToken(scene, pokemon); + return this.requirements[0].getDialogueToken(pokemon); } } } @@ -98,9 +94,8 @@ export abstract class EncounterPokemonRequirement implements EncounterRequiremen /** * Returns whether the EncounterPokemonRequirement's... requirements, are met by the given scene - * @param partyPokemon */ - abstract meetsRequirement(scene: BattleScene): boolean; + abstract meetsRequirement(): boolean; /** * Returns all party members that are compatible with this requirement. For non pokemon related requirements, the entire party is returned. @@ -111,10 +106,9 @@ export abstract class EncounterPokemonRequirement implements EncounterRequiremen /** * Returns a dialogue token key/value pair for a given Requirement. * Should be overridden by child Requirement classes. - * @param scene * @param pokemon */ - abstract getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string]; + abstract getDialogueToken(pokemon?: PlayerPokemon): [string, string]; } /** @@ -143,13 +137,12 @@ export class CombinationPokemonRequirement extends EncounterPokemonRequirement { /** * Checks if all/any requirements are met (depends on {@linkcode isAnd}) - * @param scene The {@linkcode BattleScene} to check against * @returns true if all/any requirements are met (depends on {@linkcode isAnd}) */ - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { return this.isAnd - ? this.requirements.every(req => req.meetsRequirement(scene)) - : this.requirements.some(req => req.meetsRequirement(scene)); + ? this.requirements.every(req => req.meetsRequirement()) + : this.requirements.some(req => req.meetsRequirement()); } /** @@ -168,22 +161,21 @@ export class CombinationPokemonRequirement extends EncounterPokemonRequirement { /** * Retrieves a dialogue token key/value pair for the given {@linkcode EncounterPokemonRequirement | requirements}. - * @param scene The {@linkcode BattleScene} to check against * @param pokemon The {@linkcode PlayerPokemon} to check against * @returns A dialogue token key/value pair * @throws An {@linkcode Error} if {@linkcode isAnd} is `true` (not supported) */ - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { if (this.isAnd) { throw new Error("Not implemented (Sorry)"); } else { for (const req of this.requirements) { - if (req.meetsRequirement(scene)) { - return req.getDialogueToken(scene, pokemon); + if (req.meetsRequirement()) { + return req.getDialogueToken(pokemon); } } - return this.requirements[0].getDialogueToken(scene, pokemon); + return this.requirements[0].getDialogueToken(pokemon); } } } @@ -200,12 +192,12 @@ export class PreviousEncounterRequirement extends EncounterSceneRequirement { this.previousEncounterRequirement = previousEncounterRequirement; } - override meetsRequirement(scene: BattleScene): boolean { - return scene.mysteryEncounterSaveData.encounteredEvents.some(e => e.type === this.previousEncounterRequirement); + override meetsRequirement(): boolean { + return globalScene.mysteryEncounterSaveData.encounteredEvents.some(e => e.type === this.previousEncounterRequirement); } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - return [ "previousEncounter", scene.mysteryEncounterSaveData.encounteredEvents.find(e => e.type === this.previousEncounterRequirement)?.[0].toString() ?? "" ]; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + return [ "previousEncounter", globalScene.mysteryEncounterSaveData.encounteredEvents.find(e => e.type === this.previousEncounterRequirement)?.[0].toString() ?? "" ]; } } @@ -222,9 +214,9 @@ export class WaveRangeRequirement extends EncounterSceneRequirement { this.waveRange = waveRange; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { if (!isNullOrUndefined(this.waveRange) && this.waveRange[0] <= this.waveRange[1]) { - const waveIndex = scene.currentBattle.waveIndex; + const waveIndex = globalScene.currentBattle.waveIndex; if (waveIndex >= 0 && (this.waveRange[0] >= 0 && this.waveRange[0] > waveIndex) || (this.waveRange[1] >= 0 && this.waveRange[1] < waveIndex)) { return false; } @@ -232,8 +224,8 @@ export class WaveRangeRequirement extends EncounterSceneRequirement { return true; } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - return [ "waveIndex", scene.currentBattle.waveIndex.toString() ]; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + return [ "waveIndex", globalScene.currentBattle.waveIndex.toString() ]; } } @@ -257,12 +249,12 @@ export class WaveModulusRequirement extends EncounterSceneRequirement { this.modulusValue = modulusValue; } - override meetsRequirement(scene: BattleScene): boolean { - return this.waveModuli.includes(scene.currentBattle.waveIndex % this.modulusValue); + override meetsRequirement(): boolean { + return this.waveModuli.includes(globalScene.currentBattle.waveIndex % this.modulusValue); } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - return [ "waveIndex", scene.currentBattle.waveIndex.toString() ]; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + return [ "waveIndex", globalScene.currentBattle.waveIndex.toString() ]; } } @@ -274,8 +266,8 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement { this.requiredTimeOfDay = Array.isArray(timeOfDay) ? timeOfDay : [ timeOfDay ]; } - override meetsRequirement(scene: BattleScene): boolean { - const timeOfDay = scene.arena?.getTimeOfDay(); + override meetsRequirement(): boolean { + const timeOfDay = globalScene.arena?.getTimeOfDay(); if (!isNullOrUndefined(timeOfDay) && this.requiredTimeOfDay?.length > 0 && !this.requiredTimeOfDay.includes(timeOfDay)) { return false; } @@ -283,8 +275,8 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement { return true; } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - return [ "timeOfDay", TimeOfDay[scene.arena.getTimeOfDay()].toLocaleLowerCase() ]; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + return [ "timeOfDay", TimeOfDay[globalScene.arena.getTimeOfDay()].toLocaleLowerCase() ]; } } @@ -296,8 +288,8 @@ export class WeatherRequirement extends EncounterSceneRequirement { this.requiredWeather = Array.isArray(weather) ? weather : [ weather ]; } - override meetsRequirement(scene: BattleScene): boolean { - const currentWeather = scene.arena.weather?.weatherType; + override meetsRequirement(): boolean { + const currentWeather = globalScene.arena.weather?.weatherType; if (!isNullOrUndefined(currentWeather) && this.requiredWeather?.length > 0 && !this.requiredWeather.includes(currentWeather!)) { return false; } @@ -305,8 +297,8 @@ export class WeatherRequirement extends EncounterSceneRequirement { return true; } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - const currentWeather = scene.arena.weather?.weatherType; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + const currentWeather = globalScene.arena.weather?.weatherType; let token = ""; if (!isNullOrUndefined(currentWeather)) { token = WeatherType[currentWeather].replace("_", " ").toLocaleLowerCase(); @@ -331,9 +323,9 @@ export class PartySizeRequirement extends EncounterSceneRequirement { this.excludeDisallowedPokemon = excludeDisallowedPokemon; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { if (!isNullOrUndefined(this.partySizeRange) && this.partySizeRange[0] <= this.partySizeRange[1]) { - const partySize = this.excludeDisallowedPokemon ? scene.getParty().filter(p => p.isAllowedInBattle()).length : scene.getParty().length; + const partySize = this.excludeDisallowedPokemon ? globalScene.getPokemonAllowedInBattle().length : globalScene.getPlayerParty().length; if (partySize >= 0 && (this.partySizeRange[0] >= 0 && this.partySizeRange[0] > partySize) || (this.partySizeRange[1] >= 0 && this.partySizeRange[1] < partySize)) { return false; } @@ -342,8 +334,8 @@ export class PartySizeRequirement extends EncounterSceneRequirement { return true; } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - return [ "partySize", scene.getParty().length.toString() ]; + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + return [ "partySize", globalScene.getPlayerParty().length.toString() ]; } } @@ -357,14 +349,14 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement { this.requiredHeldItemModifiers = Array.isArray(heldItem) ? heldItem : [ heldItem ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredHeldItemModifiers?.length < 0) { return false; } let modifierCount = 0; this.requiredHeldItemModifiers.forEach(modifier => { - const matchingMods = scene.findModifiers(m => m.constructor.name === modifier); + const matchingMods = globalScene.findModifiers(m => m.constructor.name === modifier); if (matchingMods?.length > 0) { matchingMods.forEach(matchingMod => { modifierCount += matchingMod.stackCount; @@ -375,7 +367,7 @@ export class PersistentModifierRequirement extends EncounterSceneRequirement { return modifierCount >= this.minNumberOfItems; } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { return [ "requiredItem", this.requiredHeldItemModifiers[0] ]; } } @@ -390,20 +382,20 @@ export class MoneyRequirement extends EncounterSceneRequirement { this.scalingMultiplier = scalingMultiplier ?? 0; } - override meetsRequirement(scene: BattleScene): boolean { - const money = scene.money; + override meetsRequirement(): boolean { + const money = globalScene.money; if (isNullOrUndefined(money)) { return false; } if (this.scalingMultiplier > 0) { - this.requiredMoney = scene.getWaveMoneyAmount(this.scalingMultiplier); + this.requiredMoney = globalScene.getWaveMoneyAmount(this.scalingMultiplier); } return !(this.requiredMoney > 0 && this.requiredMoney > money); } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { - const value = this.scalingMultiplier > 0 ? scene.getWaveMoneyAmount(this.scalingMultiplier).toString() : this.requiredMoney.toString(); + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { + const value = this.scalingMultiplier > 0 ? globalScene.getWaveMoneyAmount(this.scalingMultiplier).toString() : this.requiredMoney.toString(); return [ "money", value ]; } } @@ -420,8 +412,8 @@ export class SpeciesRequirement extends EncounterPokemonRequirement { this.requiredSpecies = Array.isArray(species) ? species : [ species ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredSpecies?.length < 0) { return false; } @@ -437,7 +429,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) { return [ "species", Species[pokemon.species.speciesId] ]; } @@ -458,8 +450,8 @@ export class NatureRequirement extends EncounterPokemonRequirement { this.requiredNature = Array.isArray(nature) ? nature : [ nature ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredNature?.length < 0) { return false; } @@ -475,7 +467,7 @@ export class NatureRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { if (!isNullOrUndefined(pokemon?.nature) && this.requiredNature.includes(pokemon.nature)) { return [ "nature", Nature[pokemon.nature] ]; } @@ -497,8 +489,8 @@ export class TypeRequirement extends EncounterPokemonRequirement { this.requiredType = Array.isArray(type) ? type : [ type ]; } - override meetsRequirement(scene: BattleScene): boolean { - let partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + let partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon)) { return false; @@ -520,7 +512,7 @@ export class TypeRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const includedTypes = this.requiredType.filter((ty) => pokemon?.getTypes().includes(ty)); if (includedTypes.length > 0) { return [ "type", Type[includedTypes[0]] ]; @@ -544,8 +536,8 @@ export class MoveRequirement extends EncounterPokemonRequirement { this.requiredMoves = Array.isArray(moves) ? moves : [ moves ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredMoves?.length < 0) { return false; } @@ -566,7 +558,7 @@ export class MoveRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const includedMoves = pokemon?.moveset.filter((move) => move?.moveId && this.requiredMoves.includes(move.moveId)); if (includedMoves && includedMoves.length > 0 && includedMoves[0]) { return [ "move", includedMoves[0].getName() ]; @@ -593,8 +585,8 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement { this.requiredMoves = Array.isArray(learnableMove) ? learnableMove : [ learnableMove ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredMoves?.length < 0) { return false; } @@ -610,7 +602,7 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const includedCompatMoves = this.requiredMoves.filter((reqMove) => pokemon?.compatibleTms.filter((tm) => !pokemon.moveset.find(m => m?.moveId === tm)).includes(reqMove)); if (includedCompatMoves.length > 0) { return [ "compatibleMove", Moves[includedCompatMoves[0]] ]; @@ -634,8 +626,8 @@ export class AbilityRequirement extends EncounterPokemonRequirement { this.requiredAbilities = Array.isArray(abilities) ? abilities : [ abilities ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredAbilities?.length < 0) { return false; } @@ -655,7 +647,7 @@ export class AbilityRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(_scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const matchingAbility = this.requiredAbilities.find(a => pokemon?.hasAbility(a, false)); if (!isNullOrUndefined(matchingAbility)) { return [ "ability", allAbilities[matchingAbility].name ]; @@ -676,8 +668,8 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement { this.requiredStatusEffect = Array.isArray(statusEffect) ? statusEffect : [ statusEffect ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredStatusEffect?.length < 0) { return false; } @@ -713,7 +705,7 @@ export class StatusEffectRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const reqStatus = this.requiredStatusEffect.filter((a) => { if (a === StatusEffect.NONE) { return isNullOrUndefined(pokemon?.status) || isNullOrUndefined(pokemon.status.effect) || pokemon.status.effect === a; @@ -745,8 +737,8 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen this.requiredFormChangeItem = Array.isArray(formChangeItem) ? formChangeItem : [ formChangeItem ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredFormChangeItem?.length < 0) { return false; } @@ -775,7 +767,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const requiredItems = this.requiredFormChangeItem.filter((formChangeItem) => this.filterByForm(pokemon, formChangeItem)); if (requiredItems.length > 0) { return [ "formChangeItem", FormChangeItem[requiredItems[0]] ]; @@ -797,8 +789,8 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement { this.requiredEvolutionItem = Array.isArray(evolutionItems) ? evolutionItems : [ evolutionItems ]; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon) || this.requiredEvolutionItem?.length < 0) { return false; } @@ -825,7 +817,7 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const requiredItems = this.requiredEvolutionItem.filter((evoItem) => this.filterByEvo(pokemon, evoItem)); if (requiredItems.length > 0) { return [ "evolutionItem", EvolutionItem[requiredItems[0]] ]; @@ -848,8 +840,8 @@ export class HeldItemRequirement extends EncounterPokemonRequirement { this.requireTransferable = requireTransferable; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon)) { return false; } @@ -873,7 +865,7 @@ export class HeldItemRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const requiredItems = pokemon?.getHeldItems().filter((it) => { return this.requiredHeldItemModifiers.some(heldItem => it.constructor.name === heldItem) && (!this.requireTransferable || it.isTransferable); @@ -899,8 +891,8 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe this.requireTransferable = requireTransferable; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty(); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty(); if (isNullOrUndefined(partyPokemon)) { return false; } @@ -928,7 +920,7 @@ export class AttackTypeBoosterHeldItemTypeRequirement extends EncounterPokemonRe } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const requiredItems = pokemon?.getHeldItems().filter((it) => { return this.requiredHeldItemTypes.some(heldItemType => it instanceof AttackTypeBoosterModifier @@ -954,10 +946,10 @@ export class LevelRequirement extends EncounterPokemonRequirement { this.requiredLevelRange = requiredLevelRange; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { // Party Pokemon inside required level range if (!isNullOrUndefined(this.requiredLevelRange) && this.requiredLevelRange[0] <= this.requiredLevelRange[1]) { - const partyPokemon = scene.getParty(); + const partyPokemon = globalScene.getPlayerParty(); const pokemonInRange = this.queryParty(partyPokemon); if (pokemonInRange.length < this.minNumberOfPokemon) { return false; @@ -975,7 +967,7 @@ export class LevelRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { return [ "level", pokemon?.level.toString() ?? "" ]; } } @@ -992,10 +984,10 @@ export class FriendshipRequirement extends EncounterPokemonRequirement { this.requiredFriendshipRange = requiredFriendshipRange; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { // Party Pokemon inside required friendship range if (!isNullOrUndefined(this.requiredFriendshipRange) && this.requiredFriendshipRange[0] <= this.requiredFriendshipRange[1]) { - const partyPokemon = scene.getParty(); + const partyPokemon = globalScene.getPlayerParty(); const pokemonInRange = this.queryParty(partyPokemon); if (pokemonInRange.length < this.minNumberOfPokemon) { return false; @@ -1013,7 +1005,7 @@ export class FriendshipRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { return [ "friendship", pokemon?.friendship.toString() ?? "" ]; } } @@ -1035,10 +1027,10 @@ export class HealthRatioRequirement extends EncounterPokemonRequirement { this.requiredHealthRange = requiredHealthRange; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { // Party Pokemon's health inside required health range if (!isNullOrUndefined(this.requiredHealthRange) && this.requiredHealthRange[0] <= this.requiredHealthRange[1]) { - const partyPokemon = scene.getParty(); + const partyPokemon = globalScene.getPlayerParty(); const pokemonInRange = this.queryParty(partyPokemon); if (pokemonInRange.length < this.minNumberOfPokemon) { return false; @@ -1058,7 +1050,7 @@ export class HealthRatioRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { const hpRatio = pokemon?.getHpRatio(); if (!isNullOrUndefined(hpRatio)) { return [ "healthRatio", Math.floor(hpRatio * 100).toString() + "%" ]; @@ -1079,10 +1071,10 @@ export class WeightRequirement extends EncounterPokemonRequirement { this.requiredWeightRange = requiredWeightRange; } - override meetsRequirement(scene: BattleScene): boolean { + override meetsRequirement(): boolean { // Party Pokemon's weight inside required weight range if (!isNullOrUndefined(this.requiredWeightRange) && this.requiredWeightRange[0] <= this.requiredWeightRange[1]) { - const partyPokemon = scene.getParty(); + const partyPokemon = globalScene.getPlayerParty(); const pokemonInRange = this.queryParty(partyPokemon); if (pokemonInRange.length < this.minNumberOfPokemon) { return false; @@ -1100,7 +1092,7 @@ export class WeightRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(scene: BattleScene, pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { return [ "weight", pokemon?.getWeight().toString() ?? "" ]; } } diff --git a/src/data/mystery-encounters/mystery-encounter-save-data.ts b/src/data/mystery-encounters/mystery-encounter-save-data.ts index 259fbff7b85..7c8110628f0 100644 --- a/src/data/mystery-encounters/mystery-encounter-save-data.ts +++ b/src/data/mystery-encounters/mystery-encounter-save-data.ts @@ -1,7 +1,7 @@ -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT } from "#app/data/mystery-encounters/mystery-encounters"; import { isNullOrUndefined } from "#app/utils"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; export class SeenEncounterData { type: MysteryEncounterType; diff --git a/src/data/mystery-encounters/mystery-encounter.ts b/src/data/mystery-encounters/mystery-encounter.ts index c045ee51bd7..c90649e551d 100644 --- a/src/data/mystery-encounters/mystery-encounter.ts +++ b/src/data/mystery-encounters/mystery-encounter.ts @@ -1,21 +1,26 @@ -import { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import Pokemon, { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { EnemyPartyConfig } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { capitalizeFirstLetter, isNullOrUndefined } from "#app/utils"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; -import MysteryEncounterIntroVisuals, { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { MysteryEncounterSpriteConfig } from "#app/field/mystery-encounter-intro"; +import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro"; import * as Utils from "#app/utils"; -import { StatusEffect } from "../status-effect"; -import MysteryEncounterDialogue, { OptionTextDisplay } from "./mystery-encounter-dialogue"; -import MysteryEncounterOption, { MysteryEncounterOptionBuilder, OptionPhaseCallback } from "./mystery-encounter-option"; +import type { StatusEffect } from "#enums/status-effect"; +import type { OptionTextDisplay } from "./mystery-encounter-dialogue"; +import type MysteryEncounterDialogue from "./mystery-encounter-dialogue"; +import type { OptionPhaseCallback } from "./mystery-encounter-option"; +import type MysteryEncounterOption from "./mystery-encounter-option"; +import { MysteryEncounterOptionBuilder } from "./mystery-encounter-option"; import { EncounterPokemonRequirement, EncounterSceneRequirement, HealthRatioRequirement, PartySizeRequirement, StatusEffectRequirement, WaveRangeRequirement } from "./mystery-encounter-requirements"; -import { BattlerIndex } from "#app/battle"; +import type { BattlerIndex } from "#app/battle"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; -import { GameModes } from "#app/game-mode"; -import { EncounterAnim } from "#enums/encounter-anims"; -import { Challenges } from "#enums/challenges"; +import type { GameModes } from "#app/game-mode"; +import type { EncounterAnim } from "#enums/encounter-anims"; +import type { Challenges } from "#enums/challenges"; +import { globalScene } from "#app/global-scene"; export interface EncounterStartOfBattleEffect { sourcePokemon?: Pokemon; @@ -55,11 +60,11 @@ export interface IMysteryEncounter { skipToFightInput: boolean; preventGameStatsUpdates: boolean; - onInit?: (scene: BattleScene) => boolean; - onVisualsStart?: (scene: BattleScene) => boolean; - doEncounterExp?: (scene: BattleScene) => boolean; - doEncounterRewards?: (scene: BattleScene) => boolean; - doContinueEncounter?: (scene: BattleScene) => Promise; + onInit?: () => boolean; + onVisualsStart?: () => boolean; + doEncounterExp?: () => boolean; + doEncounterRewards?: () => boolean; + doContinueEncounter?: () => Promise; requirements: EncounterSceneRequirement[]; primaryPokemonRequirements: EncounterPokemonRequirement[]; @@ -159,24 +164,24 @@ export default class MysteryEncounter implements IMysteryEncounter { // #region Event callback functions /** Event when Encounter is first loaded, use it for data conditioning */ - onInit?: (scene: BattleScene) => boolean; + onInit?: () => boolean; /** Event when battlefield visuals have finished sliding in and the encounter dialogue begins */ - onVisualsStart?: (scene: BattleScene) => boolean; + onVisualsStart?: () => boolean; /** Event triggered prior to {@linkcode CommandPhase}, during {@linkcode TurnInitPhase} */ - onTurnStart?: (scene: BattleScene) => boolean; + onTurnStart?: () => boolean; /** Event prior to any rewards logic in {@linkcode MysteryEncounterRewardsPhase} */ - onRewards?: (scene: BattleScene) => Promise; + onRewards?: () => Promise; /** Will provide the player party EXP before rewards are displayed for that wave */ - doEncounterExp?: (scene: BattleScene) => boolean; + doEncounterExp?: () => boolean; /** Will provide the player a rewards shop for that wave */ - doEncounterRewards?: (scene: BattleScene) => boolean; + doEncounterRewards?: () => boolean; /** Will execute callback during VictoryPhase of a continuousEncounter */ - doContinueEncounter?: (scene: BattleScene) => Promise; + doContinueEncounter?: () => Promise; /** * Can perform special logic when a ME battle is lost, before GameOver/battle retry prompt. * Should return `true` if it is treated as "real" Game Over, `false` if not. */ - onGameOver?: (scene: BattleScene) => boolean; + onGameOver?: () => boolean; /** * Requirements @@ -296,13 +301,12 @@ export default class MysteryEncounter implements IMysteryEncounter { /** * Checks if the current scene state meets the requirements for the {@linkcode MysteryEncounter} to spawn * This is used to filter the pool of encounters down to only the ones with all requirements met - * @param scene * @returns */ - meetsRequirements(scene: BattleScene): boolean { - const sceneReq = !this.requirements.some(requirement => !requirement.meetsRequirement(scene)); - const secReqs = this.meetsSecondaryRequirementAndSecondaryPokemonSelected(scene); // secondary is checked first to handle cases of primary overlapping with secondary - const priReqs = this.meetsPrimaryRequirementAndPrimaryPokemonSelected(scene); + meetsRequirements(): boolean { + const sceneReq = !this.requirements.some(requirement => !requirement.meetsRequirement()); + const secReqs = this.meetsSecondaryRequirementAndSecondaryPokemonSelected(); // secondary is checked first to handle cases of primary overlapping with secondary + const priReqs = this.meetsPrimaryRequirementAndPrimaryPokemonSelected(); return sceneReq && secReqs && priReqs; } @@ -310,11 +314,10 @@ export default class MysteryEncounter implements IMysteryEncounter { /** * Checks if a specific player pokemon meets all given primary EncounterPokemonRequirements * Used automatically as part of {@linkcode meetsRequirements}, but can also be used to manually check certain Pokemon where needed - * @param scene * @param pokemon */ - pokemonMeetsPrimaryRequirements(scene: BattleScene, pokemon: Pokemon): boolean { - return !this.primaryPokemonRequirements.some(req => !req.queryParty(scene.getParty()).map(p => p.id).includes(pokemon.id)); + pokemonMeetsPrimaryRequirements(pokemon: Pokemon): boolean { + return !this.primaryPokemonRequirements.some(req => !req.queryParty(globalScene.getPlayerParty()).map(p => p.id).includes(pokemon.id)); } /** @@ -322,22 +325,21 @@ export default class MysteryEncounter implements IMysteryEncounter { * AND there is a valid Pokemon assigned to {@linkcode primaryPokemon}. * If both {@linkcode primaryPokemonRequirements} and {@linkcode secondaryPokemonRequirements} are defined, * can cause scenarios where there are not enough Pokemon that are sufficient for all requirements. - * @param scene */ - private meetsPrimaryRequirementAndPrimaryPokemonSelected(scene: BattleScene): boolean { + private meetsPrimaryRequirementAndPrimaryPokemonSelected(): boolean { if (!this.primaryPokemonRequirements || this.primaryPokemonRequirements.length === 0) { - const activeMon = scene.getParty().filter(p => p.isActive(true)); + const activeMon = globalScene.getPlayerParty().filter(p => p.isActive(true)); if (activeMon.length > 0) { this.primaryPokemon = activeMon[0]; } else { - this.primaryPokemon = scene.getParty().filter(p => p.isAllowedInBattle())[0]; + this.primaryPokemon = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle())[0]; } return true; } - let qualified: PlayerPokemon[] = scene.getParty(); + let qualified: PlayerPokemon[] = globalScene.getPlayerParty(); for (const req of this.primaryPokemonRequirements) { - if (req.meetsRequirement(scene)) { - qualified = qualified.filter(pkmn => req.queryParty(scene.getParty()).includes(pkmn)); + if (req.meetsRequirement()) { + qualified = qualified.filter(pkmn => req.queryParty(globalScene.getPlayerParty()).includes(pkmn)); } else { this.primaryPokemon = undefined; return false; @@ -386,18 +388,17 @@ export default class MysteryEncounter implements IMysteryEncounter { * AND there is a valid Pokemon assigned to {@linkcode secondaryPokemon} (if applicable). * If both {@linkcode primaryPokemonRequirements} and {@linkcode secondaryPokemonRequirements} are defined, * can cause scenarios where there are not enough Pokemon that are sufficient for all requirements. - * @param scene */ - private meetsSecondaryRequirementAndSecondaryPokemonSelected(scene: BattleScene): boolean { + private meetsSecondaryRequirementAndSecondaryPokemonSelected(): boolean { if (!this.secondaryPokemonRequirements || this.secondaryPokemonRequirements.length === 0) { this.secondaryPokemon = []; return true; } - let qualified: PlayerPokemon[] = scene.getParty(); + let qualified: PlayerPokemon[] = globalScene.getPlayerParty(); for (const req of this.secondaryPokemonRequirements) { - if (req.meetsRequirement(scene)) { - qualified = qualified.filter(pkmn => req.queryParty(scene.getParty()).includes(pkmn)); + if (req.meetsRequirement()) { + qualified = qualified.filter(pkmn => req.queryParty(globalScene.getPlayerParty()).includes(pkmn)); } else { this.secondaryPokemon = []; return false; @@ -409,10 +410,9 @@ export default class MysteryEncounter implements IMysteryEncounter { /** * Initializes encounter intro sprites based on the sprite configs defined in spriteConfigs - * @param scene */ - initIntroVisuals(scene: BattleScene): void { - this.introVisuals = new MysteryEncounterIntroVisuals(scene, this); + initIntroVisuals(): void { + this.introVisuals = new MysteryEncounterIntroVisuals(this); } /** @@ -420,11 +420,11 @@ export default class MysteryEncounter implements IMysteryEncounter { * Will use the first support pokemon in list * For multiple support pokemon in the dialogue token, it will have to be overridden. */ - populateDialogueTokensFromRequirements(scene: BattleScene): void { - this.meetsRequirements(scene); + populateDialogueTokensFromRequirements(): void { + this.meetsRequirements(); if (this.requirements?.length > 0) { for (const req of this.requirements) { - const dialogueToken = req.getDialogueToken(scene); + const dialogueToken = req.getDialogueToken(); if (dialogueToken?.length === 2) { this.setDialogueToken(...dialogueToken); } @@ -434,7 +434,7 @@ export default class MysteryEncounter implements IMysteryEncounter { this.setDialogueToken("primaryName", this.primaryPokemon.getNameToRender()); for (const req of this.primaryPokemonRequirements) { if (!req.invertQuery) { - const value = req.getDialogueToken(scene, this.primaryPokemon); + const value = req.getDialogueToken(this.primaryPokemon); if (value?.length === 2) { this.setDialogueToken("primary" + capitalizeFirstLetter(value[0]), value[1]); } @@ -445,7 +445,7 @@ export default class MysteryEncounter implements IMysteryEncounter { this.setDialogueToken("secondaryName", this.secondaryPokemon[0].getNameToRender()); for (const req of this.secondaryPokemonRequirements) { if (!req.invertQuery) { - const value = req.getDialogueToken(scene, this.secondaryPokemon[0]); + const value = req.getDialogueToken(this.secondaryPokemon[0]); if (value?.length === 2) { this.setDialogueToken("primary" + capitalizeFirstLetter(value[0]), value[1]); } @@ -457,11 +457,11 @@ export default class MysteryEncounter implements IMysteryEncounter { // Dialogue tokens for options for (let i = 0; i < this.options.length; i++) { const opt = this.options[i]; - opt.meetsRequirements(scene); + opt.meetsRequirements(); const j = i + 1; if (opt.requirements.length > 0) { for (const req of opt.requirements) { - const dialogueToken = req.getDialogueToken(scene); + const dialogueToken = req.getDialogueToken(); if (dialogueToken?.length === 2) { this.setDialogueToken("option" + j + capitalizeFirstLetter(dialogueToken[0]), dialogueToken[1]); } @@ -471,7 +471,7 @@ export default class MysteryEncounter implements IMysteryEncounter { this.setDialogueToken("option" + j + "PrimaryName", opt.primaryPokemon.getNameToRender()); for (const req of opt.primaryPokemonRequirements) { if (!req.invertQuery) { - const value = req.getDialogueToken(scene, opt.primaryPokemon); + const value = req.getDialogueToken(opt.primaryPokemon); if (value?.length === 2) { this.setDialogueToken("option" + j + "Primary" + capitalizeFirstLetter(value[0]), value[1]); } @@ -482,7 +482,7 @@ export default class MysteryEncounter implements IMysteryEncounter { this.setDialogueToken("option" + j + "SecondaryName", opt.secondaryPokemon[0].getNameToRender()); for (const req of opt.secondaryPokemonRequirements) { if (!req.invertQuery) { - const value = req.getDialogueToken(scene, opt.secondaryPokemon[0]); + const value = req.getDialogueToken(opt.secondaryPokemon[0]); if (value?.length === 2) { this.setDialogueToken("option" + j + "Secondary" + capitalizeFirstLetter(value[0]), value[1]); } @@ -518,10 +518,9 @@ export default class MysteryEncounter implements IMysteryEncounter { /** * Maintains seed offset for RNG consistency * Increments if the same {@linkcode MysteryEncounter} has multiple option select cycles - * @param scene */ - updateSeedOffset(scene: BattleScene) { - const currentOffset = this.seedOffset ?? scene.currentBattle.waveIndex * 1000; + updateSeedOffset() { + const currentOffset = this.seedOffset ?? globalScene.currentBattle.waveIndex * 1000; this.seedOffset = currentOffset + 512; } } @@ -858,7 +857,7 @@ export class MysteryEncounterBuilder implements Partial { * @param doEncounterRewards Synchronous callback function to perform during rewards phase of the encounter * @returns */ - withRewards(doEncounterRewards: (scene: BattleScene) => boolean): this & Required> { + withRewards(doEncounterRewards: () => boolean): this & Required> { return Object.assign(this, { doEncounterRewards: doEncounterRewards }); } @@ -872,7 +871,7 @@ export class MysteryEncounterBuilder implements Partial { * @param doEncounterExp Synchronous callback function to perform during rewards phase of the encounter * @returns */ - withExp(doEncounterExp: (scene: BattleScene) => boolean): this & Required> { + withExp(doEncounterExp: () => boolean): this & Required> { return Object.assign(this, { doEncounterExp: doEncounterExp }); } @@ -883,7 +882,7 @@ export class MysteryEncounterBuilder implements Partial { * @param onInit Synchronous callback function to perform as soon as the encounter is selected for the next phase * @returns */ - withOnInit(onInit: (scene: BattleScene) => boolean): this & Required> { + withOnInit(onInit: () => boolean): this & Required> { return Object.assign(this, { onInit }); } @@ -893,7 +892,7 @@ export class MysteryEncounterBuilder implements Partial { * @param onVisualsStart Synchronous callback function to perform as soon as the enemy field finishes sliding in * @returns */ - withOnVisualsStart(onVisualsStart: (scene: BattleScene) => boolean): this & Required> { + withOnVisualsStart(onVisualsStart: () => boolean): this & Required> { return Object.assign(this, { onVisualsStart: onVisualsStart }); } diff --git a/src/data/mystery-encounters/mystery-encounters.ts b/src/data/mystery-encounters/mystery-encounters.ts index 8c1c3bf6de4..3219640e4e5 100644 --- a/src/data/mystery-encounters/mystery-encounters.ts +++ b/src/data/mystery-encounters/mystery-encounters.ts @@ -10,7 +10,7 @@ import { MysteriousChestEncounter } from "./encounters/mysterious-chest-encounte import { ShadyVitaminDealerEncounter } from "./encounters/shady-vitamin-dealer-encounter"; import { SlumberingSnorlaxEncounter } from "./encounters/slumbering-snorlax-encounter"; import { TrainingSessionEncounter } from "./encounters/training-session-encounter"; -import MysteryEncounter from "./mystery-encounter"; +import type MysteryEncounter from "./mystery-encounter"; import { SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter"; @@ -177,7 +177,7 @@ export const allMysteryEncounters: { [encounterType: number]: MysteryEncounter } const extremeBiomeEncounters: MysteryEncounterType[] = []; const nonExtremeBiomeEncounters: MysteryEncounterType[] = [ - MysteryEncounterType.FIELD_TRIP, + // MysteryEncounterType.FIELD_TRIP, Disabled MysteryEncounterType.DANCING_LESSONS, // Is also in BADLANDS, DESERT, VOLCANO, WASTELAND, ABYSS ]; @@ -185,7 +185,7 @@ const humanTransitableBiomeEncounters: MysteryEncounterType[] = [ MysteryEncounterType.MYSTERIOUS_CHALLENGERS, MysteryEncounterType.SHADY_VITAMIN_DEALER, MysteryEncounterType.THE_POKEMON_SALESMAN, - MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, + // MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, Disabled MysteryEncounterType.THE_WINSTRATE_CHALLENGE, MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER ]; diff --git a/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts b/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts index f34d383dbbc..3d454269204 100644 --- a/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts +++ b/src/data/mystery-encounters/requirements/can-learn-move-requirement.ts @@ -1,8 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { Moves } from "#app/enums/moves"; -import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { Moves } from "#app/enums/moves"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { isNullOrUndefined } from "#app/utils"; import { EncounterPokemonRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; +import { globalScene } from "#app/global-scene"; /** * {@linkcode CanLearnMoveRequirement} options @@ -38,8 +39,8 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement { this.invertQuery = options.invertQuery ?? false; } - override meetsRequirement(scene: BattleScene): boolean { - const partyPokemon = scene.getParty().filter((pkm) => (this.includeFainted ? pkm.isAllowed() : pkm.isAllowedInBattle())); + override meetsRequirement(): boolean { + const partyPokemon = globalScene.getPlayerParty().filter((pkm) => (this.includeFainted ? pkm.isAllowedInChallenge() : pkm.isAllowedInBattle())); if (isNullOrUndefined(partyPokemon) || this.requiredMoves?.length < 0) { return false; @@ -63,7 +64,7 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement { } } - override getDialogueToken(_scene: BattleScene, _pokemon?: PlayerPokemon): [string, string] { + override getDialogueToken(__pokemon?: PlayerPokemon): [string, string] { return [ "requiredMoves", this.requiredMoves.map(m => new PokemonMove(m).getName()).join(", ") ]; } diff --git a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts index c4d5e47cb05..df9b6355017 100644 --- a/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-dialogue-utils.ts @@ -1,40 +1,41 @@ -import BattleScene from "#app/battle-scene"; -import { getTextWithColors, TextStyle } from "#app/ui/text"; +import { globalScene } from "#app/global-scene"; +import type { TextStyle } from "#app/ui/text"; +import { getTextWithColors } from "#app/ui/text"; import { UiTheme } from "#enums/ui-theme"; import { isNullOrUndefined } from "#app/utils"; import i18next from "i18next"; /** - * Will inject all relevant dialogue tokens that exist in the {@linkcode BattleScene.currentBattle.mysteryEncounter.dialogueTokens}, into i18n text. + * Will inject all relevant dialogue tokens that exist in the {@linkcode BattlegScene.currentBattle.mysteryEncounter.dialogueTokens}, into i18n text. * Also adds BBCodeText fragments for colored text, if applicable - * @param scene * @param keyOrString * @param primaryStyle Can define a text style to be applied to the entire string. Must be defined for BBCodeText styles to be applied correctly - * @param uiTheme */ -export function getEncounterText(scene: BattleScene, keyOrString?: string, primaryStyle?: TextStyle, uiTheme: UiTheme = UiTheme.DEFAULT): string | null { +export function getEncounterText(keyOrString?: string, primaryStyle?: TextStyle): string | null { if (isNullOrUndefined(keyOrString)) { return null; } - let textString: string | null = getTextWithDialogueTokens(scene, keyOrString); + const uiTheme = globalScene.uiTheme ?? UiTheme.DEFAULT; + + let textString: string | null = getTextWithDialogueTokens(keyOrString); // Can only color the text if a Primary Style is defined // primaryStyle is applied to all text that does not have its own specified style if (primaryStyle && textString) { - textString = getTextWithColors(textString, primaryStyle, uiTheme); + textString = getTextWithColors(textString, primaryStyle, uiTheme, true); } return textString; } /** - * Helper function to inject {@linkcode BattleScene.currentBattle.mysteryEncounter.dialogueTokens} into a given content string + * Helper function to inject {@linkcode globalScene.currentBattle.mysteryEncounter.dialogueTokens} into a given content string * @param scene * @param keyOrString */ -function getTextWithDialogueTokens(scene: BattleScene, keyOrString: string): string | null { - const tokens = scene.currentBattle?.mysteryEncounter?.dialogueTokens; +function getTextWithDialogueTokens(keyOrString: string): string | null { + const tokens = globalScene.currentBattle?.mysteryEncounter?.dialogueTokens; if (i18next.exists(keyOrString, tokens)) { return i18next.t(keyOrString, tokens) as string; @@ -48,9 +49,9 @@ function getTextWithDialogueTokens(scene: BattleScene, keyOrString: string): str * @param scene * @param contentKey */ -export function queueEncounterMessage(scene: BattleScene, contentKey: string): void { - const text: string | null = getEncounterText(scene, contentKey); - scene.queueMessage(text ?? "", null, true); +export function queueEncounterMessage(contentKey: string): void { + const text: string | null = getEncounterText(contentKey); + globalScene.queueMessage(text ?? "", null, true); } /** @@ -62,10 +63,10 @@ export function queueEncounterMessage(scene: BattleScene, contentKey: string): v * @param callbackDelay * @param promptDelay */ -export function showEncounterText(scene: BattleScene, contentKey: string, delay: number | null = null, callbackDelay: number = 0, prompt: boolean = true, promptDelay: number | null = null): Promise { +export function showEncounterText(contentKey: string, delay: number | null = null, callbackDelay: number = 0, prompt: boolean = true, promptDelay: number | null = null): Promise { return new Promise(resolve => { - const text: string | null = getEncounterText(scene, contentKey); - scene.ui.showText(text ?? "", delay, () => resolve(), callbackDelay, prompt, promptDelay); + const text: string | null = getEncounterText(contentKey); + globalScene.ui.showText(text ?? "", delay, () => resolve(), callbackDelay, prompt, promptDelay); }); } @@ -77,10 +78,10 @@ export function showEncounterText(scene: BattleScene, contentKey: string, delay: * @param speakerContentKey * @param callbackDelay */ -export function showEncounterDialogue(scene: BattleScene, textContentKey: string, speakerContentKey: string, delay: number | null = null, callbackDelay: number = 0): Promise { +export function showEncounterDialogue(textContentKey: string, speakerContentKey: string, delay: number | null = null, callbackDelay: number = 0): Promise { return new Promise(resolve => { - const text: string | null = getEncounterText(scene, textContentKey); - const speaker: string | null = getEncounterText(scene, speakerContentKey); - scene.ui.showDialogue(text ?? "", speaker ?? "", delay, () => resolve(), callbackDelay); + const text: string | null = getEncounterText(textContentKey); + const speaker: string | null = getEncounterText(speakerContentKey); + globalScene.ui.showDialogue(text ?? "", speaker ?? "", delay, () => resolve(), callbackDelay); }); } diff --git a/src/data/mystery-encounters/utils/encounter-phase-utils.ts b/src/data/mystery-encounters/utils/encounter-phase-utils.ts index 5cd2fbffd5f..ead0443908b 100644 --- a/src/data/mystery-encounters/utils/encounter-phase-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-phase-utils.ts @@ -1,34 +1,40 @@ -import Battle, { BattlerIndex, BattleType } from "#app/battle"; +import type Battle from "#app/battle"; +import { BattlerIndex, BattleType } from "#app/battle"; import { biomeLinks, BiomePoolTier } from "#app/data/balance/biomes"; -import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; +import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; import { AVERAGE_ENCOUNTERS_PER_RUN_TARGET, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import Pokemon, { AiType, FieldPosition, PlayerPokemon, PokemonMove, PokemonSummonData } from "#app/field/pokemon"; -import { CustomModifierSettings, ModifierPoolType, ModifierType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; +import type { AiType, PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon, FieldPosition, PokemonMove, PokemonSummonData } from "#app/field/pokemon"; +import type { CustomModifierSettings, ModifierType } from "#app/modifier/modifier-type"; +import { getPartyLuckValue, ModifierPoolType, ModifierTypeGenerator, ModifierTypeOption, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; import { MysteryEncounterBattlePhase, MysteryEncounterBattleStartCleanupPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; -import PokemonData from "#app/system/pokemon-data"; -import { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import { PartyOption, PartyUiMode, PokemonSelectFilter } from "#app/ui/party-ui-handler"; +import type PokemonData from "#app/system/pokemon-data"; +import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { PartyOption, PokemonSelectFilter } from "#app/ui/party-ui-handler"; +import { PartyUiMode } from "#app/ui/party-ui-handler"; import { Mode } from "#app/ui/ui"; import * as Utils from "#app/utils"; -import { isNullOrUndefined } from "#app/utils"; -import { BattlerTagType } from "#enums/battler-tag-type"; +import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils"; +import type { BattlerTagType } from "#enums/battler-tag-type"; import { Biome } from "#enums/biome"; -import { TrainerType } from "#enums/trainer-type"; +import type { TrainerType } from "#enums/trainer-type"; import i18next from "i18next"; -import BattleScene from "#app/battle-scene"; import Trainer, { TrainerVariant } from "#app/field/trainer"; -import { Gender } from "#app/data/gender"; -import { Nature } from "#app/data/nature"; -import { Moves } from "#enums/moves"; +import type { Gender } from "#app/data/gender"; +import type { Nature } from "#enums/nature"; +import type { Moves } from "#enums/moves"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { TrainerConfig, trainerConfigs, TrainerSlot } from "#app/data/trainer-config"; -import PokemonSpecies from "#app/data/pokemon-species"; -import { Egg, IEggOptions } from "#app/data/egg"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import HeldModifierConfig from "#app/interfaces/held-modifier-config"; +import { Status } from "#app/data/status-effect"; +import type { TrainerConfig } from "#app/data/trainer-config"; +import { trainerConfigs, TrainerSlot } from "#app/data/trainer-config"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import type { IEggOptions } from "#app/data/egg"; +import { Egg } from "#app/data/egg"; +import type { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import type HeldModifierConfig from "#app/interfaces/held-modifier-config"; import { MovePhase } from "#app/phases/move-phase"; import { EggLapsePhase } from "#app/phases/egg-lapse-phase"; import { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase"; @@ -36,33 +42,36 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { GameOverPhase } from "#app/phases/game-over-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; -import { Variant } from "#app/data/variant"; +import type { Variant } from "#app/data/variant"; +import { StatusEffect } from "#enums/status-effect"; +import { globalScene } from "#app/global-scene"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; /** * Animates exclamation sprite over trainer's head at start of encounter * @param scene */ -export function doTrainerExclamation(scene: BattleScene) { - const exclamationSprite = scene.add.sprite(0, 0, "encounter_exclaim"); +export function doTrainerExclamation() { + const exclamationSprite = globalScene.add.sprite(0, 0, "encounter_exclaim"); exclamationSprite.setName("exclamation"); - scene.field.add(exclamationSprite); - scene.field.moveTo(exclamationSprite, scene.field.getAll().length - 1); + globalScene.field.add(exclamationSprite); + globalScene.field.moveTo(exclamationSprite, globalScene.field.getAll().length - 1); exclamationSprite.setVisible(true); exclamationSprite.setPosition(110, 68); - scene.tweens.add({ + globalScene.tweens.add({ targets: exclamationSprite, y: "-=25", ease: "Cubic.easeOut", duration: 300, yoyo: true, onComplete: () => { - scene.time.delayedCall(800, () => { - scene.field.remove(exclamationSprite, true); + globalScene.time.delayedCall(800, () => { + globalScene.field.remove(exclamationSprite, true); }); } }); - scene.playSound("battle_anims/GEN8- Exclaim", { volume: 0.7 }); + globalScene.playSound("battle_anims/GEN8- Exclaim", { volume: 0.7 }); } export interface EnemyPokemonConfig { @@ -113,14 +122,13 @@ export interface EnemyPartyConfig { * Generates an enemy party for a mystery encounter battle * This will override and replace any standard encounter generation logic * Useful for tailoring specific battles to mystery encounters - * @param scene Battle Scene * @param partyConfig Can pass various customizable attributes for the enemy party, see EnemyPartyConfig */ -export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: EnemyPartyConfig): Promise { +export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig): Promise { const loaded: boolean = false; const loadEnemyAssets: Promise[] = []; - const battle: Battle = scene.currentBattle; + const battle: Battle = globalScene.currentBattle; let doubleBattle: boolean = partyConfig?.doubleBattle ?? false; @@ -129,10 +137,10 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: const partyTrainerConfig = partyConfig?.trainerConfig; let trainerConfig: TrainerConfig; if (!isNullOrUndefined(trainerType) || partyTrainerConfig) { - scene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.TRAINER_BATTLE; - if (scene.currentBattle.trainer) { - scene.currentBattle.trainer.setVisible(false); - scene.currentBattle.trainer.destroy(); + globalScene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.TRAINER_BATTLE; + if (globalScene.currentBattle.trainer) { + globalScene.currentBattle.trainer.setVisible(false); + globalScene.currentBattle.trainer.destroy(); } trainerConfig = partyTrainerConfig ? partyTrainerConfig : trainerConfigs[trainerType!]; @@ -140,23 +148,23 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: const doubleTrainer = trainerConfig.doubleOnly || (trainerConfig.hasDouble && !!partyConfig.doubleBattle); doubleBattle = doubleTrainer; const trainerFemale = isNullOrUndefined(partyConfig.female) ? !!(Utils.randSeedInt(2)) : partyConfig.female; - const newTrainer = new Trainer(scene, trainerConfig.trainerType, doubleTrainer ? TrainerVariant.DOUBLE : trainerFemale ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, undefined, undefined, undefined, trainerConfig); + const newTrainer = new Trainer(trainerConfig.trainerType, doubleTrainer ? TrainerVariant.DOUBLE : trainerFemale ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT, undefined, undefined, undefined, trainerConfig); newTrainer.x += 300; newTrainer.setVisible(false); - scene.field.add(newTrainer); - scene.currentBattle.trainer = newTrainer; + globalScene.field.add(newTrainer); + globalScene.currentBattle.trainer = newTrainer; loadEnemyAssets.push(newTrainer.loadAssets().then(() => newTrainer.initSprite())); - battle.enemyLevels = scene.currentBattle.trainer.getPartyLevels(scene.currentBattle.waveIndex); + battle.enemyLevels = globalScene.currentBattle.trainer.getPartyLevels(globalScene.currentBattle.waveIndex); } else { // Wild - scene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.WILD_BATTLE; + globalScene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.WILD_BATTLE; const numEnemies = partyConfig?.pokemonConfigs && partyConfig.pokemonConfigs.length > 0 ? partyConfig?.pokemonConfigs?.length : doubleBattle ? 2 : 1; - battle.enemyLevels = new Array(numEnemies).fill(null).map(() => scene.currentBattle.getLevelForWave()); + battle.enemyLevels = new Array(numEnemies).fill(null).map(() => globalScene.currentBattle.getLevelForWave()); } - scene.getEnemyParty().forEach(enemyPokemon => { - scene.field.remove(enemyPokemon, true); + globalScene.getEnemyParty().forEach(enemyPokemon => { + enemyPokemon.leaveField(true, true, true); }); battle.enemyParty = []; battle.double = doubleBattle; @@ -167,7 +175,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: // levelAdditiveModifier value of 0.5 will halve the modifier scaling, 2 will double it, etc. // Leaving null/undefined will disable level scaling const mult: number = !isNullOrUndefined(partyConfig.levelAdditiveModifier) ? partyConfig.levelAdditiveModifier : 0; - const additive = Math.max(Math.round((scene.currentBattle.waveIndex / 10) * mult), 0); + const additive = Math.max(Math.round((globalScene.currentBattle.waveIndex / 10) * mult), 0); battle.enemyLevels = battle.enemyLevels.map(level => level + additive); battle.enemyLevels.forEach((level, e) => { @@ -183,7 +191,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: dataSource = config.dataSource; enemySpecies = config.species; isBoss = config.isBoss; - battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, dataSource); + battle.enemyParty[e] = globalScene.addEnemyPokemon(enemySpecies, level, TrainerSlot.TRAINER, isBoss, false, dataSource); } else { battle.enemyParty[e] = battle.trainer.genPartyMember(e); } @@ -195,17 +203,17 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: enemySpecies = config.species; isBoss = config.isBoss; if (isBoss) { - scene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.BOSS_BATTLE; + globalScene.currentBattle.mysteryEncounter!.encounterMode = MysteryEncounterMode.BOSS_BATTLE; } } else { - enemySpecies = scene.randomSpecies(battle.waveIndex, level, true); + enemySpecies = globalScene.randomSpecies(battle.waveIndex, level, true); } - battle.enemyParty[e] = scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, dataSource); + battle.enemyParty[e] = globalScene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, isBoss, false, dataSource); } } - const enemyPokemon = scene.getEnemyParty()[e]; + const enemyPokemon = globalScene.getEnemyParty()[e]; // Make sure basic data is clean enemyPokemon.hp = enemyPokemon.getMaxHp(); @@ -218,7 +226,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: } if (!loaded && isNullOrUndefined(partyConfig.countAsSeen) || partyConfig.countAsSeen) { - scene.gameData.setPokemonSeen(enemyPokemon, true, !!(trainerType || trainerConfig)); + globalScene.gameData.setPokemonSeen(enemyPokemon, true, !!(trainerType || trainerConfig)); } if (partyConfig?.pokemonConfigs && e < partyConfig.pokemonConfigs.length) { @@ -256,7 +264,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: // Set Boss if (config.isBoss) { - let segments = !isNullOrUndefined(config.bossSegments) ? config.bossSegments! : scene.getEncounterBossSegments(scene.currentBattle.waveIndex, level, enemySpecies, true); + let segments = !isNullOrUndefined(config.bossSegments) ? config.bossSegments! : globalScene.getEncounterBossSegments(globalScene.currentBattle.waveIndex, level, enemySpecies, true); if (!isNullOrUndefined(config.bossSegmentModifier)) { segments += config.bossSegmentModifier; } @@ -342,7 +350,7 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: console.log(`Pokemon: ${enemyPokemon.name}`, `Species ID: ${enemyPokemon.species.speciesId}`, `Stats: ${enemyPokemon.stats}`, `Ability: ${enemyPokemon.getAbility().name}`, `Passive Ability: ${enemyPokemon.getPassiveAbility().name}`); }); - scene.pushPhase(new MysteryEncounterBattlePhase(scene, partyConfig.disableSwitch)); + globalScene.pushPhase(new MysteryEncounterBattlePhase(partyConfig.disableSwitch)); await Promise.all(loadEnemyAssets); battle.enemyParty.forEach((enemyPokemon_2, e_1) => { @@ -356,11 +364,11 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: } }); if (!loaded) { - regenerateModifierPoolThresholds(scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD); + regenerateModifierPoolThresholds(globalScene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD); const customModifierTypes = partyConfig?.pokemonConfigs ?.filter(config => config?.modifierConfigs) .map(config => config.modifierConfigs!); - scene.generateEnemyModifiers(customModifierTypes); + globalScene.generateEnemyModifiers(customModifierTypes); } } @@ -369,45 +377,42 @@ export async function initBattleWithEnemyConfig(scene: BattleScene, partyConfig: * See: [startOfBattleEffects](IMysteryEncounter.startOfBattleEffects) for more details * * This promise does not need to be awaited on if called in an encounter onInit (will just load lazily) - * @param scene * @param moves */ -export function loadCustomMovesForEncounter(scene: BattleScene, moves: Moves | Moves[]) { +export function loadCustomMovesForEncounter(moves: Moves | Moves[]) { moves = Array.isArray(moves) ? moves : [ moves ]; - return Promise.all(moves.map(move => initMoveAnim(scene, move))) - .then(() => loadMoveAnimAssets(scene, moves)); + return Promise.all(moves.map(move => initMoveAnim(move))) + .then(() => loadMoveAnimAssets(moves)); } /** * Will update player money, and animate change (sound optional) - * @param scene * @param changeValue * @param playSound * @param showMessage */ -export function updatePlayerMoney(scene: BattleScene, changeValue: number, playSound: boolean = true, showMessage: boolean = true) { - scene.money = Math.min(Math.max(scene.money + changeValue, 0), Number.MAX_SAFE_INTEGER); - scene.updateMoneyText(); - scene.animateMoneyChanged(false); +export function updatePlayerMoney(changeValue: number, playSound: boolean = true, showMessage: boolean = true) { + globalScene.money = Math.min(Math.max(globalScene.money + changeValue, 0), Number.MAX_SAFE_INTEGER); + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); if (playSound) { - scene.playSound("se/buy"); + globalScene.playSound("se/buy"); } if (showMessage) { if (changeValue < 0) { - scene.queueMessage(i18next.t("mysteryEncounterMessages:paid_money", { amount: -changeValue }), null, true); + globalScene.queueMessage(i18next.t("mysteryEncounterMessages:paid_money", { amount: -changeValue }), null, true); } else { - scene.queueMessage(i18next.t("mysteryEncounterMessages:receive_money", { amount: changeValue }), null, true); + globalScene.queueMessage(i18next.t("mysteryEncounterMessages:receive_money", { amount: changeValue }), null, true); } } } /** * Converts modifier bullshit to an actual item - * @param scene Battle Scene * @param modifier * @param pregenArgs Can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc. */ -export function generateModifierType(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierType | null { +export function generateModifierType(modifier: () => ModifierType, pregenArgs?: any[]): ModifierType | null { const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifier); if (!modifierId) { return null; @@ -418,19 +423,18 @@ export function generateModifierType(scene: BattleScene, modifier: () => Modifie // Populates item id and tier (order matters) result = result .withIdFromFunc(modifierTypes[modifierId]) - .withTierFromPool(); + .withTierFromPool(ModifierPoolType.PLAYER, globalScene.getPlayerParty()); - return result instanceof ModifierTypeGenerator ? result.generateType(scene.getParty(), pregenArgs) : result; + return result instanceof ModifierTypeGenerator ? result.generateType(globalScene.getPlayerParty(), pregenArgs) : result; } /** * Converts modifier bullshit to an actual item - * @param scene - Battle Scene * @param modifier * @param pregenArgs - can specify BerryType for berries, TM for TMs, AttackBoostType for item, etc. */ -export function generateModifierTypeOption(scene: BattleScene, modifier: () => ModifierType, pregenArgs?: any[]): ModifierTypeOption | null { - const result = generateModifierType(scene, modifier, pregenArgs); +export function generateModifierTypeOption(modifier: () => ModifierType, pregenArgs?: any[]): ModifierTypeOption | null { + const result = generateModifierType(modifier, pregenArgs); if (result) { return new ModifierTypeOption(result, 0); } @@ -439,30 +443,29 @@ export function generateModifierTypeOption(scene: BattleScene, modifier: () => M /** * This function is intended for use inside onPreOptionPhase() of an encounter option - * @param scene * @param onPokemonSelected - Any logic that needs to be performed when Pokemon is chosen * If a second option needs to be selected, onPokemonSelected should return a OptionSelectItem[] object * @param onPokemonNotSelected - Any logic that needs to be performed if no Pokemon is chosen * @param selectablePokemonFilter */ -export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (pokemon: PlayerPokemon) => void | OptionSelectItem[], onPokemonNotSelected?: () => void, selectablePokemonFilter?: PokemonSelectFilter): Promise { +export function selectPokemonForOption(onPokemonSelected: (pokemon: PlayerPokemon) => void | OptionSelectItem[], onPokemonNotSelected?: () => void, selectablePokemonFilter?: PokemonSelectFilter): Promise { return new Promise(resolve => { - const modeToSetOnExit = scene.ui.getMode(); + const modeToSetOnExit = globalScene.ui.getMode(); // Open party screen to choose pokemon - scene.ui.setMode(Mode.PARTY, PartyUiMode.SELECT, -1, (slotIndex: number, option: PartyOption) => { - if (slotIndex < scene.getParty().length) { - scene.ui.setMode(modeToSetOnExit).then(() => { - const pokemon = scene.getParty()[slotIndex]; + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.SELECT, -1, (slotIndex: number, option: PartyOption) => { + if (slotIndex < globalScene.getPlayerParty().length) { + globalScene.ui.setMode(modeToSetOnExit).then(() => { + const pokemon = globalScene.getPlayerParty()[slotIndex]; const secondaryOptions = onPokemonSelected(pokemon); if (!secondaryOptions) { - scene.currentBattle.mysteryEncounter!.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); + globalScene.currentBattle.mysteryEncounter!.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); resolve(true); return; } // There is a second option to choose after selecting the Pokemon - scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { const displayOptions = () => { // Always appends a cancel option to bottom of options const fullOptions = secondaryOptions.map(option => { @@ -470,7 +473,7 @@ export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (p const onSelect = option.handler; option.handler = () => { onSelect(); - scene.currentBattle.mysteryEncounter!.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); + globalScene.currentBattle.mysteryEncounter!.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); resolve(true); return true; }; @@ -478,13 +481,13 @@ export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (p }).concat({ label: i18next.t("menu:cancel"), handler: () => { - scene.ui.clearText(); - scene.ui.setMode(modeToSetOnExit); + globalScene.ui.clearText(); + globalScene.ui.setMode(modeToSetOnExit); resolve(false); return true; }, onHover: () => { - showEncounterText(scene, i18next.t("mysteryEncounterMessages:cancel_option"), 0, 0, false); + showEncounterText(i18next.t("mysteryEncounterMessages:cancel_option"), 0, 0, false); } }); @@ -499,19 +502,19 @@ export function selectPokemonForOption(scene: BattleScene, onPokemonSelected: (p if (fullOptions[0].onHover) { fullOptions[0].onHover(); } - scene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true); + globalScene.ui.setModeWithoutClear(Mode.OPTION_SELECT, config, null, true); }; - const textPromptKey = scene.currentBattle.mysteryEncounter?.selectedOption?.dialogue?.secondOptionPrompt; + const textPromptKey = globalScene.currentBattle.mysteryEncounter?.selectedOption?.dialogue?.secondOptionPrompt; if (!textPromptKey) { displayOptions(); } else { - showEncounterText(scene, textPromptKey).then(() => displayOptions()); + showEncounterText(textPromptKey).then(() => displayOptions()); } }); }); } else { - scene.ui.setMode(modeToSetOnExit).then(() => { + globalScene.ui.setMode(modeToSetOnExit).then(() => { if (onPokemonNotSelected) { onPokemonNotSelected(); } @@ -528,33 +531,33 @@ interface PokemonAndOptionSelected { } /** - * This function is intended for use inside onPreOptionPhase() of an encounter option - * @param scene - * If a second option needs to be selected, onPokemonSelected should return a OptionSelectItem[] object + * This function is intended for use inside `onPreOptionPhase()` of an encounter option + * + * If a second option needs to be selected, `onPokemonSelected` should return a {@linkcode OptionSelectItem}`[]` object * @param options * @param optionSelectPromptKey * @param selectablePokemonFilter * @param onHoverOverCancelOption */ -export function selectOptionThenPokemon(scene: BattleScene, options: OptionSelectItem[], optionSelectPromptKey: string, selectablePokemonFilter?: PokemonSelectFilter, onHoverOverCancelOption?: () => void): Promise { +export function selectOptionThenPokemon(options: OptionSelectItem[], optionSelectPromptKey: string, selectablePokemonFilter?: PokemonSelectFilter, onHoverOverCancelOption?: () => void): Promise { return new Promise(resolve => { - const modeToSetOnExit = scene.ui.getMode(); + const modeToSetOnExit = globalScene.ui.getMode(); const displayOptions = (config: OptionSelectConfig) => { - scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (!optionSelectPromptKey) { // Do hover over the starting selection option if (fullOptions[0].onHover) { fullOptions[0].onHover(); } - scene.ui.setMode(Mode.OPTION_SELECT, config); + globalScene.ui.setMode(Mode.OPTION_SELECT, config); } else { - showEncounterText(scene, optionSelectPromptKey).then(() => { + showEncounterText(optionSelectPromptKey).then(() => { // Do hover over the starting selection option if (fullOptions[0].onHover) { fullOptions[0].onHover(); } - scene.ui.setMode(Mode.OPTION_SELECT, config); + globalScene.ui.setMode(Mode.OPTION_SELECT, config); }); } }); @@ -562,10 +565,10 @@ export function selectOptionThenPokemon(scene: BattleScene, options: OptionSelec const selectPokemonAfterOption = (selectedOptionIndex: number) => { // Open party screen to choose a Pokemon - scene.ui.setMode(Mode.PARTY, PartyUiMode.SELECT, -1, (slotIndex: number, option: PartyOption) => { - if (slotIndex < scene.getParty().length) { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.SELECT, -1, (slotIndex: number, option: PartyOption) => { + if (slotIndex < globalScene.getPlayerParty().length) { // Pokemon and option selected - scene.ui.setMode(modeToSetOnExit).then(() => { + globalScene.ui.setMode(modeToSetOnExit).then(() => { const result: PokemonAndOptionSelected = { selectedPokemonIndex: slotIndex, selectedOptionIndex: selectedOptionIndex }; resolve(result); }); @@ -589,8 +592,8 @@ export function selectOptionThenPokemon(scene: BattleScene, options: OptionSelec }).concat({ label: i18next.t("menu:cancel"), handler: () => { - scene.ui.clearText(); - scene.ui.setMode(modeToSetOnExit); + globalScene.ui.clearText(); + globalScene.ui.setMode(modeToSetOnExit); resolve(null); return true; }, @@ -598,7 +601,7 @@ export function selectOptionThenPokemon(scene: BattleScene, options: OptionSelec if (onHoverOverCancelOption) { onHoverOverCancelOption(); } - showEncounterText(scene, i18next.t("mysteryEncounterMessages:cancel_option"), 0, 0, false); + showEncounterText(i18next.t("mysteryEncounterMessages:cancel_option"), 0, 0, false); } }); @@ -616,27 +619,26 @@ export function selectOptionThenPokemon(scene: BattleScene, options: OptionSelec /** * Will initialize reward phases to follow the mystery encounter * Can have shop displayed or skipped - * @param scene - Battle Scene * @param customShopRewards - adds a shop phase with the specified rewards / reward tiers * @param eggRewards * @param preRewardsCallback - can execute an arbitrary callback before the new phases if necessary (useful for updating items/party/injecting new phases before {@linkcode MysteryEncounterRewardsPhase}) */ -export function setEncounterRewards(scene: BattleScene, customShopRewards?: CustomModifierSettings, eggRewards?: IEggOptions[], preRewardsCallback?: Function) { - scene.currentBattle.mysteryEncounter!.doEncounterRewards = (scene: BattleScene) => { +export function setEncounterRewards(customShopRewards?: CustomModifierSettings, eggRewards?: IEggOptions[], preRewardsCallback?: Function) { + globalScene.currentBattle.mysteryEncounter!.doEncounterRewards = () => { if (preRewardsCallback) { preRewardsCallback(); } if (customShopRewards) { - scene.unshiftPhase(new SelectModifierPhase(scene, 0, undefined, customShopRewards)); + globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards)); } else { - scene.tryRemovePhase(p => p instanceof SelectModifierPhase); + globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase); } if (eggRewards) { eggRewards.forEach(eggOptions => { const egg = new Egg(eggOptions); - egg.addEggToGameData(scene); + egg.addEggToGameData(); }); } @@ -647,10 +649,11 @@ export function setEncounterRewards(scene: BattleScene, customShopRewards?: Cust /** * Will initialize exp phases into the phase queue (these are in addition to any combat or other exp earned) * Exp Share and Exp Balance will still function as normal - * @param scene - Battle Scene * @param participantId - id/s of party pokemon that get full exp value. Other party members will receive Exp Share amounts * @param baseExpValue - gives exp equivalent to a pokemon of the wave index's level. + * * Guidelines: + * ```md * 36 - Sunkern (lowest in game) * 62-64 - regional starter base evos * 100 - Scyther @@ -659,14 +662,15 @@ export function setEncounterRewards(scene: BattleScene, customShopRewards?: Cust * 290 - trio legendaries * 340 - box legendaries * 608 - Blissey (highest in game) + * ``` * https://bulbapedia.bulbagarden.net/wiki/List_of_Pok%C3%A9mon_by_effort_value_yield_(Generation_IX) * @param useWaveIndex - set to false when directly passing the the full exp value instead of baseExpValue */ -export function setEncounterExp(scene: BattleScene, participantId: number | number[], baseExpValue: number, useWaveIndex: boolean = true) { +export function setEncounterExp(participantId: number | number[], baseExpValue: number, useWaveIndex: boolean = true) { const participantIds = Array.isArray(participantId) ? participantId : [ participantId ]; - scene.currentBattle.mysteryEncounter!.doEncounterExp = (scene: BattleScene) => { - scene.unshiftPhase(new PartyExpPhase(scene, baseExpValue, useWaveIndex, new Set(participantIds))); + globalScene.currentBattle.mysteryEncounter!.doEncounterExp = () => { + globalScene.unshiftPhase(new PartyExpPhase(baseExpValue, useWaveIndex, new Set(participantIds))); return true; }; @@ -685,60 +689,57 @@ export class OptionSelectSettings { /** * Can be used to queue a new series of Options to select for an Encounter * MUST be used only in onOptionPhase, will not work in onPreOptionPhase or onPostOptionPhase - * @param scene * @param optionSelectSettings */ -export function initSubsequentOptionSelect(scene: BattleScene, optionSelectSettings: OptionSelectSettings) { - scene.pushPhase(new MysteryEncounterPhase(scene, optionSelectSettings)); +export function initSubsequentOptionSelect(optionSelectSettings: OptionSelectSettings) { + globalScene.pushPhase(new MysteryEncounterPhase(optionSelectSettings)); } /** * Can be used to exit an encounter without any battles or followup * Will skip any shops and rewards, and queue the next encounter phase as normal - * @param scene * @param addHealPhase - when true, will add a shop phase to end of encounter with 0 rewards but healing items are available * @param encounterMode - Can set custom encounter mode if necessary (may be required for forcing Pokemon to return before next phase) */ -export function leaveEncounterWithoutBattle(scene: BattleScene, addHealPhase: boolean = false, encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE) { - scene.currentBattle.mysteryEncounter!.encounterMode = encounterMode; - scene.clearPhaseQueue(); - scene.clearPhaseQueueSplice(); - handleMysteryEncounterVictory(scene, addHealPhase); +export function leaveEncounterWithoutBattle(addHealPhase: boolean = false, encounterMode: MysteryEncounterMode = MysteryEncounterMode.NO_BATTLE) { + globalScene.currentBattle.mysteryEncounter!.encounterMode = encounterMode; + globalScene.clearPhaseQueue(); + globalScene.clearPhaseQueueSplice(); + handleMysteryEncounterVictory(addHealPhase); } /** * - * @param scene * @param addHealPhase - Adds an empty shop phase to allow player to purchase healing items * @param doNotContinue - default `false`. If set to true, will not end the battle and continue to next wave */ -export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase: boolean = false, doNotContinue: boolean = false) { - const allowedPkm = scene.getParty().filter((pkm) => pkm.isAllowedInBattle()); +export function handleMysteryEncounterVictory(addHealPhase: boolean = false, doNotContinue: boolean = false) { + const allowedPkm = globalScene.getPlayerParty().filter((pkm) => pkm.isAllowedInBattle()); if (allowedPkm.length === 0) { - scene.clearPhaseQueue(); - scene.unshiftPhase(new GameOverPhase(scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase()); return; } // If in repeated encounter variant, do nothing // Variant must eventually be swapped in order to handle "true" end of the encounter - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.continuousEncounter || doNotContinue) { return; } else if (encounter.encounterMode === MysteryEncounterMode.NO_BATTLE) { - scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase)); - scene.pushPhase(new EggLapsePhase(scene)); - } else if (!scene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) { - scene.pushPhase(new BattleEndPhase(scene)); + globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); + globalScene.pushPhase(new EggLapsePhase()); + } else if (!globalScene.getEnemyParty().find(p => encounter.encounterMode !== MysteryEncounterMode.TRAINER_BATTLE ? p.isOnField() : !p?.isFainted(true))) { + globalScene.pushPhase(new BattleEndPhase(true)); if (encounter.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { - scene.pushPhase(new TrainerVictoryPhase(scene)); + globalScene.pushPhase(new TrainerVictoryPhase()); } - if (scene.gameMode.isEndless || !scene.gameMode.isWaveFinal(scene.currentBattle.waveIndex)) { - scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase)); + if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { + globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); if (!encounter.doContinueEncounter) { // Only lapse eggs once for multi-battle encounters - scene.pushPhase(new EggLapsePhase(scene)); + globalScene.pushPhase(new EggLapsePhase()); } } } @@ -746,48 +747,46 @@ export function handleMysteryEncounterVictory(scene: BattleScene, addHealPhase: /** * Similar to {@linkcode handleMysteryEncounterVictory}, but for cases where the player lost a battle or failed a challenge - * @param scene * @param addHealPhase */ -export function handleMysteryEncounterBattleFailed(scene: BattleScene, addHealPhase: boolean = false, doNotContinue: boolean = false) { - const allowedPkm = scene.getParty().filter((pkm) => pkm.isAllowedInBattle()); +export function handleMysteryEncounterBattleFailed(addHealPhase: boolean = false, doNotContinue: boolean = false) { + const allowedPkm = globalScene.getPlayerParty().filter((pkm) => pkm.isAllowedInBattle()); if (allowedPkm.length === 0) { - scene.clearPhaseQueue(); - scene.unshiftPhase(new GameOverPhase(scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase()); return; } // If in repeated encounter variant, do nothing // Variant must eventually be swapped in order to handle "true" end of the encounter - const encounter = scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.continuousEncounter || doNotContinue) { return; } else if (encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE) { - scene.pushPhase(new BattleEndPhase(scene, false)); + globalScene.pushPhase(new BattleEndPhase(false)); } - scene.pushPhase(new MysteryEncounterRewardsPhase(scene, addHealPhase)); + globalScene.pushPhase(new MysteryEncounterRewardsPhase(addHealPhase)); if (!encounter.doContinueEncounter) { // Only lapse eggs once for multi-battle encounters - scene.pushPhase(new EggLapsePhase(scene)); + globalScene.pushPhase(new EggLapsePhase()); } } /** * - * @param scene * @param hide - If true, performs ease out and hide visuals. If false, eases in visuals. Defaults to true * @param destroy - If true, will destroy visuals ONLY ON HIDE TRANSITION. Does nothing on show. Defaults to true * @param duration */ -export function transitionMysteryEncounterIntroVisuals(scene: BattleScene, hide: boolean = true, destroy: boolean = true, duration: number = 750): Promise { +export function transitionMysteryEncounterIntroVisuals(hide: boolean = true, destroy: boolean = true, duration: number = 750): Promise { return new Promise(resolve => { - const introVisuals = scene.currentBattle.mysteryEncounter!.introVisuals; - const enemyPokemon = scene.getEnemyField(); + const introVisuals = globalScene.currentBattle.mysteryEncounter!.introVisuals; + const enemyPokemon = globalScene.getEnemyField(); if (enemyPokemon) { - scene.currentBattle.enemyParty = []; + globalScene.currentBattle.enemyParty = []; } if (introVisuals) { if (!hide) { @@ -799,7 +798,7 @@ export function transitionMysteryEncounterIntroVisuals(scene: BattleScene, hide: } // Transition - scene.tweens.add({ + globalScene.tweens.add({ targets: [ introVisuals, enemyPokemon ], x: `${hide ? "+" : "-"}=16`, y: `${hide ? "-" : "+"}=16`, @@ -808,13 +807,13 @@ export function transitionMysteryEncounterIntroVisuals(scene: BattleScene, hide: duration, onComplete: () => { if (hide && destroy) { - scene.field.remove(introVisuals, true); + globalScene.field.remove(introVisuals, true); enemyPokemon.forEach(pokemon => { - scene.field.remove(pokemon, true); + pokemon.leaveField(true, true, true); }); - scene.currentBattle.mysteryEncounter!.introVisuals = undefined; + globalScene.currentBattle.mysteryEncounter!.introVisuals = undefined; } resolve(true); } @@ -828,11 +827,10 @@ export function transitionMysteryEncounterIntroVisuals(scene: BattleScene, hide: /** * Will queue moves for any pokemon to use before the first CommandPhase of a battle * Mostly useful for allowing {@linkcode MysteryEncounter} enemies to "cheat" and use moves before the first turn - * @param scene */ -export function handleMysteryEncounterBattleStartEffects(scene: BattleScene) { - const encounter = scene.currentBattle.mysteryEncounter; - if (scene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE && !encounter.startOfBattleEffectsComplete) { +export function handleMysteryEncounterBattleStartEffects() { + const encounter = globalScene.currentBattle.mysteryEncounter; + if (globalScene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.encounterMode !== MysteryEncounterMode.NO_BATTLE && !encounter.startOfBattleEffectsComplete) { const effects = encounter.startOfBattleEffects; effects.forEach(effect => { let source; @@ -840,24 +838,24 @@ export function handleMysteryEncounterBattleStartEffects(scene: BattleScene) { source = effect.sourcePokemon; } else if (!isNullOrUndefined(effect.sourceBattlerIndex)) { if (effect.sourceBattlerIndex === BattlerIndex.ATTACKER) { - source = scene.getEnemyField()[0]; + source = globalScene.getEnemyField()[0]; } else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY) { - source = scene.getEnemyField()[0]; + source = globalScene.getEnemyField()[0]; } else if (effect.sourceBattlerIndex === BattlerIndex.ENEMY_2) { - source = scene.getEnemyField()[1]; + source = globalScene.getEnemyField()[1]; } else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER) { - source = scene.getPlayerField()[0]; + source = globalScene.getPlayerField()[0]; } else if (effect.sourceBattlerIndex === BattlerIndex.PLAYER_2) { - source = scene.getPlayerField()[1]; + source = globalScene.getPlayerField()[1]; } } else { - source = scene.getEnemyField()[0]; + source = globalScene.getEnemyField()[0]; } - scene.pushPhase(new MovePhase(scene, source, effect.targets, effect.move, effect.followUp, effect.ignorePp)); + globalScene.pushPhase(new MovePhase(source, effect.targets, effect.move, effect.followUp, effect.ignorePp)); }); // Pseudo turn end phase to reset flinch states, Endure, etc. - scene.pushPhase(new MysteryEncounterBattleStartCleanupPhase(scene)); + globalScene.pushPhase(new MysteryEncounterBattleStartCleanupPhase()); encounter.startOfBattleEffectsComplete = true; } @@ -866,25 +864,58 @@ export function handleMysteryEncounterBattleStartEffects(scene: BattleScene) { /** * Can queue extra phases or logic during {@linkcode TurnInitPhase} * Should mostly just be used for injecting custom phases into the battle system on turn start - * @param scene * @return boolean - if true, will skip the remainder of the {@linkcode TurnInitPhase} */ -export function handleMysteryEncounterTurnStartEffects(scene: BattleScene): boolean { - const encounter = scene.currentBattle.mysteryEncounter; - if (scene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.onTurnStart) { - return encounter.onTurnStart(scene); +export function handleMysteryEncounterTurnStartEffects(): boolean { + const encounter = globalScene.currentBattle.mysteryEncounter; + if (globalScene.currentBattle.isBattleMysteryEncounter() && encounter && encounter.onTurnStart) { + return encounter.onTurnStart(); } return false; } +/** + * Helper function for encounters such as {@linkcode UncommonBreedEncounter} which call for a random species including event encounters. + * If the mon is from the event encounter list, it will do an extra shiny roll. + * @param level the level of the mon, which differs between MEs + * @param isBoss whether the mon should be a Boss + * @param rerollHidden whether the mon should get an extra roll for Hidden Ability + * @returns {@linkcode EnemyPokemon} for the requested encounter + */ +export function getRandomEncounterSpecies(level: number, isBoss: boolean = false, rerollHidden: boolean = false): EnemyPokemon { + let bossSpecies: PokemonSpecies; + let isEventEncounter = false; + const eventEncounters = globalScene.eventManager.getEventEncounters(); + + if (eventEncounters.length > 0 && randSeedInt(2) === 1) { + const eventEncounter = randSeedItem(eventEncounters); + const levelSpecies = getPokemonSpecies(eventEncounter.species).getWildSpeciesForLevel(level, !eventEncounter.blockEvolution, isBoss, globalScene.gameMode); + isEventEncounter = true; + bossSpecies = getPokemonSpecies(levelSpecies); + } else { + bossSpecies = globalScene.arena.randomSpecies(globalScene.currentBattle.waveIndex, level, 0, getPartyLuckValue(globalScene.getPlayerParty()), isBoss); + } + const ret = new EnemyPokemon(bossSpecies, level, TrainerSlot.NONE, isBoss); + + //Reroll shiny for event encounters + if (isEventEncounter && !ret.shiny) { + ret.trySetShinySeed(); + } + //Reroll hidden ability + if (rerollHidden && ret.abilityIndex !== 2 && ret.species.abilityHidden) { + ret.tryRerollHiddenAbilitySeed(); + } + + return ret; +} + /** * TODO: remove once encounter spawn rate is finalized * Just a helper function to calculate aggregate stats for MEs in a Classic run - * @param scene * @param baseSpawnWeight */ -export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: number) { +export function calculateMEAggregateStats(baseSpawnWeight: number) { const numRuns = 1000; let run = 0; const biomes = Object.keys(Biome).filter(key => isNaN(Number(key))); @@ -897,9 +928,9 @@ export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: n const encountersByBiome = new Map(biomes.map(b => [ b, 0 ])); const validMEfloorsByBiome = new Map(biomes.map(b => [ b, 0 ])); let currentBiome = Biome.TOWN; - let currentArena = scene.newArena(currentBiome); - scene.setSeed(Utils.randomString(24)); - scene.resetSeed(); + let currentArena = globalScene.newArena(currentBiome); + globalScene.setSeed(Utils.randomString(24)); + globalScene.resetSeed(); for (let i = 10; i < 180; i++) { // Boss if (i % 10 === 0) { @@ -910,7 +941,7 @@ export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: n if (i % 10 === 1) { if (Array.isArray(biomeLinks[currentBiome])) { let biomes: Biome[]; - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[]) .filter(b => { return !Array.isArray(b) || !Utils.randSeedInt(b[1]); @@ -931,20 +962,20 @@ export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: n if (!(i % 50)) { currentBiome = Biome.END; } else { - currentBiome = scene.generateRandomBiome(i); + currentBiome = globalScene.generateRandomBiome(i); } } - currentArena = scene.newArena(currentBiome); + currentArena = globalScene.newArena(currentBiome); } // Fixed battle - if (scene.gameMode.isFixedBattle(i)) { + if (globalScene.gameMode.isFixedBattle(i)) { continue; } // Trainer - if (scene.gameMode.isWaveTrainer(i, currentArena)) { + if (globalScene.gameMode.isWaveTrainer(i, currentArena)) { continue; } @@ -994,7 +1025,7 @@ export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: n const encountersByBiomeRuns: Map[] = []; const validFloorsByBiome: Map[] = []; while (run < numRuns) { - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const [ numEncounters, encountersByBiome, validMEfloorsByBiome ] = calculateNumEncounters(); encounterRuns.push(numEncounters); encountersByBiomeRuns.push(encountersByBiome); @@ -1046,17 +1077,16 @@ export function calculateMEAggregateStats(scene: BattleScene, baseSpawnWeight: n /** * TODO: remove once encounter spawn rate is finalized * Just a helper function to calculate aggregate stats for MEs in a Classic run - * @param scene * @param luckValue - 0 to 14 */ -export function calculateRareSpawnAggregateStats(scene: BattleScene, luckValue: number) { +export function calculateRareSpawnAggregateStats(luckValue: number) { const numRuns = 1000; let run = 0; const calculateNumRareEncounters = (): any[] => { const bossEncountersByRarity = [ 0, 0, 0, 0 ]; - scene.setSeed(Utils.randomString(24)); - scene.resetSeed(); + globalScene.setSeed(Utils.randomString(24)); + globalScene.resetSeed(); // There are 12 wild boss floors for (let i = 0; i < 12; i++) { // Roll boss tier @@ -1090,7 +1120,7 @@ export function calculateRareSpawnAggregateStats(scene: BattleScene, luckValue: const encounterRuns: number[][] = []; while (run < numRuns) { - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const bossEncountersByRarity = calculateNumRareEncounters(); encounterRuns.push(bossEncountersByRarity); }, 1000 * run); diff --git a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts index b1adc478ab0..580aaaf2cc6 100644 --- a/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts +++ b/src/data/mystery-encounters/utils/encounter-pokemon-utils.ts @@ -1,28 +1,34 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import i18next from "i18next"; import { isNullOrUndefined, randSeedInt } from "#app/utils"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, PokeballType } from "#app/data/pokeball"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor } from "#app/data/pokeball"; import { PlayerGender } from "#enums/player-gender"; import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims"; -import { getStatusEffectCatchRateMultiplier, StatusEffect } from "#app/data/status-effect"; +import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; import { achvs } from "#app/system/achv"; import { Mode } from "#app/ui/ui"; -import { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler"; +import type { PartyOption } from "#app/ui/party-ui-handler"; +import { PartyUiMode } from "#app/ui/party-ui-handler"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; -import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; +import type { Type } from "#enums/type"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { getEncounterText, queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getPokemonNameWithAffix } from "#app/messages"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { Gender } from "#app/data/gender"; -import { PermanentStat } from "#enums/stat"; +import type { PermanentStat } from "#enums/stat"; import { VictoryPhase } from "#app/phases/victory-phase"; import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; -import { Abilities } from "#enums/abilities"; +import type { Abilities } from "#enums/abilities"; +import type { PokeballType } from "#enums/pokeball"; +import { StatusEffect } from "#enums/status-effect"; /** Will give +1 level every 10 waves */ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1; @@ -43,7 +49,6 @@ export function getSpriteKeysFromSpecies(species: Species, female?: boolean, for /** * Gets the sprite key and file root for a given Pokemon (accounts for gender, shiny, variants, forms, and experimental) - * @param pokemon */ export function getSpriteKeysFromPokemon(pokemon: Pokemon): { spriteKey: string, fileRoot: string } { const spriteKey = pokemon.getSpeciesForm().getSpriteKey(pokemon.getGender() === Gender.FEMALE, pokemon.formIndex, pokemon.shiny, pokemon.variant); @@ -53,24 +58,23 @@ export function getSpriteKeysFromPokemon(pokemon: Pokemon): { spriteKey: string, } /** - * Will never remove the player's last non-fainted Pokemon (if they only have 1) + * Will never remove the player's last non-fainted Pokemon (if they only have 1). * Otherwise, picks a Pokemon completely at random and removes from the party - * @param scene - * @param isAllowed Default false. If true, only picks from legal mons. If no legal mons are found (or there is 1, with `doNotReturnLastAllowedMon = true), will return a mon that is not allowed. - * @param isFainted Default false. If true, includes fainted mons. - * @param doNotReturnLastAllowedMon Default false. If true, will never return the last unfainted pokemon in the party. Useful when this function is being used to determine what Pokemon to remove from the party (Don't want to remove last unfainted) + * @param isAllowed Default `false`. If `true`, only picks from legal mons. If no legal mons are found (or there is 1, with `doNotReturnLastAllowedMon = true`), will return a mon that is not allowed. + * @param isFainted Default `false`. If `true`, includes fainted mons. + * @param doNotReturnLastAllowedMon Default `false`. If `true`, will never return the last unfainted pokemon in the party. Useful when this function is being used to determine what Pokemon to remove from the party (Don't want to remove last unfainted) * @returns */ -export function getRandomPlayerPokemon(scene: BattleScene, isAllowed: boolean = false, isFainted: boolean = false, doNotReturnLastAllowedMon: boolean = false): PlayerPokemon { - const party = scene.getParty(); +export function getRandomPlayerPokemon(isAllowed: boolean = false, isFainted: boolean = false, doNotReturnLastAllowedMon: boolean = false): PlayerPokemon { + const party = globalScene.getPlayerParty(); let chosenIndex: number; let chosenPokemon: PlayerPokemon | null = null; - const fullyLegalMons = party.filter(p => (!isAllowed || p.isAllowed()) && (isFainted || !p.isFainted())); - const allowedOnlyMons = party.filter(p => p.isAllowed()); + const fullyLegalMons = party.filter(p => (!isAllowed || p.isAllowedInChallenge()) && (isFainted || !p.isFainted())); + const allowedOnlyMons = party.filter(p => p.isAllowedInChallenge()); if (doNotReturnLastAllowedMon && fullyLegalMons.length === 1) { // If there is only 1 legal/unfainted mon left, select from fainted legal mons - const faintedLegalMons = party.filter(p => (!isAllowed || p.isAllowed()) && p.isFainted()); + const faintedLegalMons = party.filter(p => (!isAllowed || p.isAllowedInChallenge()) && p.isFainted()); if (faintedLegalMons.length > 0) { chosenIndex = randSeedInt(faintedLegalMons.length); chosenPokemon = faintedLegalMons[chosenIndex]; @@ -100,12 +104,12 @@ export function getRandomPlayerPokemon(scene: BattleScene, isAllowed: boolean = * @param isFainted Default false. If true, includes fainted mons. * @returns */ -export function getHighestLevelPlayerPokemon(scene: BattleScene, isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { - const party = scene.getParty(); +export function getHighestLevelPlayerPokemon(isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { + const party = globalScene.getPlayerParty(); let pokemon: PlayerPokemon | null = null; for (const p of party) { - if (isAllowed && !p.isAllowed()) { + if (isAllowed && !p.isAllowedInChallenge()) { continue; } if (!isFainted && p.isFainted()) { @@ -126,12 +130,12 @@ export function getHighestLevelPlayerPokemon(scene: BattleScene, isAllowed: bool * @param isFainted Default false. If true, includes fainted mons. * @returns */ -export function getHighestStatPlayerPokemon(scene: BattleScene, stat: PermanentStat, isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { - const party = scene.getParty(); +export function getHighestStatPlayerPokemon(stat: PermanentStat, isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { + const party = globalScene.getPlayerParty(); let pokemon: PlayerPokemon | null = null; for (const p of party) { - if (isAllowed && !p.isAllowed()) { + if (isAllowed && !p.isAllowedInChallenge()) { continue; } if (!isFainted && p.isFainted()) { @@ -151,12 +155,12 @@ export function getHighestStatPlayerPokemon(scene: BattleScene, stat: PermanentS * @param isFainted Default false. If true, includes fainted mons. * @returns */ -export function getLowestLevelPlayerPokemon(scene: BattleScene, isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { - const party = scene.getParty(); +export function getLowestLevelPlayerPokemon(isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { + const party = globalScene.getPlayerParty(); let pokemon: PlayerPokemon | null = null; for (const p of party) { - if (isAllowed && !p.isAllowed()) { + if (isAllowed && !p.isAllowedInChallenge()) { continue; } if (!isFainted && p.isFainted()) { @@ -176,12 +180,12 @@ export function getLowestLevelPlayerPokemon(scene: BattleScene, isAllowed: boole * @param isFainted Default false. If true, includes fainted mons. * @returns */ -export function getHighestStatTotalPlayerPokemon(scene: BattleScene, isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { - const party = scene.getParty(); +export function getHighestStatTotalPlayerPokemon(isAllowed: boolean = false, isFainted: boolean = false): PlayerPokemon { + const party = globalScene.getPlayerParty(); let pokemon: PlayerPokemon | null = null; for (const p of party) { - if (isAllowed && !p.isAllowed()) { + if (isAllowed && !p.isAllowedInChallenge()) { continue; } if (!isFainted && p.isFainted()) { @@ -205,7 +209,7 @@ export function getHighestStatTotalPlayerPokemon(scene: BattleScene, isAllowed: * @param allowMythical * @returns */ -export function getRandomSpeciesByStarterTier(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species { +export function getRandomSpeciesByStarterCost(starterTiers: number | [number, number], excludedSpecies?: Species[], types?: Type[], allowSubLegendary: boolean = true, allowLegendary: boolean = true, allowMythical: boolean = true): Species { let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers; let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers; @@ -251,11 +255,11 @@ export function getRandomSpeciesByStarterTier(starterTiers: number | [number, nu * @param scene the battle scene * @param pokemon the player pokemon to KO */ -export function koPlayerPokemon(scene: BattleScene, pokemon: PlayerPokemon) { +export function koPlayerPokemon(pokemon: PlayerPokemon) { pokemon.hp = 0; pokemon.trySetStatus(StatusEffect.FAINT); pokemon.updateInfo(); - queueEncounterMessage(scene, i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + queueEncounterMessage(i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } /** @@ -267,11 +271,11 @@ export function koPlayerPokemon(scene: BattleScene, pokemon: PlayerPokemon) { * @param value the hp change amount. Positive for heal. Negative for damage * */ -function applyHpChangeToPokemon(scene: BattleScene, pokemon: PlayerPokemon, value: number) { +function applyHpChangeToPokemon(pokemon: PlayerPokemon, value: number) { const hpChange = Math.round(pokemon.hp + value); const nextHp = Math.max(Math.min(hpChange, pokemon.getMaxHp()), 0); if (nextHp === 0) { - koPlayerPokemon(scene, pokemon); + koPlayerPokemon(pokemon); } else { pokemon.hp = nextHp; } @@ -284,12 +288,15 @@ function applyHpChangeToPokemon(scene: BattleScene, pokemon: PlayerPokemon, valu * @param damage the amount of damage to apply * @see {@linkcode applyHpChangeToPokemon} */ -export function applyDamageToPokemon(scene: BattleScene, pokemon: PlayerPokemon, damage: number) { +export function applyDamageToPokemon(pokemon: PlayerPokemon, damage: number) { if (damage <= 0) { console.warn("Healing pokemon with `applyDamageToPokemon` is not recommended! Please use `applyHealToPokemon` instead."); } - - applyHpChangeToPokemon(scene, pokemon, -damage); + // If a Pokemon would faint from the damage applied, its HP is instead set to 1. + if (pokemon.isAllowedInBattle() && pokemon.hp - damage <= 0) { + damage = pokemon.hp - 1; + } + applyHpChangeToPokemon(pokemon, -damage); } /** @@ -299,12 +306,12 @@ export function applyDamageToPokemon(scene: BattleScene, pokemon: PlayerPokemon, * @param heal the amount of heal to apply * @see {@linkcode applyHpChangeToPokemon} */ -export function applyHealToPokemon(scene: BattleScene, pokemon: PlayerPokemon, heal: number) { +export function applyHealToPokemon(pokemon: PlayerPokemon, heal: number) { if (heal <= 0) { console.warn("Damaging pokemon with `applyHealToPokemon` is not recommended! Please use `applyDamageToPokemon` instead."); } - applyHpChangeToPokemon(scene, pokemon, heal); + applyHpChangeToPokemon(pokemon, heal); } /** @@ -315,11 +322,11 @@ export function applyHealToPokemon(scene: BattleScene, pokemon: PlayerPokemon, h */ export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: number) { const modType = modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE() - .generateType(pokemon.scene.getParty(), [ value ]) + .generateType(globalScene.getPlayerParty(), [ value ]) ?.withIdFromFunc(modifierTypes.MYSTERY_ENCOUNTER_SHUCKLE_JUICE); const modifier = modType?.newModifier(pokemon); if (modifier) { - await pokemon.scene.addModifier(modifier, false, false, false, true); + await globalScene.addModifier(modifier, false, false, false, true); pokemon.calculateStats(); } } @@ -332,10 +339,10 @@ export async function modifyPlayerPokemonBST(pokemon: PlayerPokemon, value: numb * @param modType * @param fallbackModifierType */ -export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokemon: PlayerPokemon, modType: PokemonHeldItemModifierType, fallbackModifierType?: PokemonHeldItemModifierType) { +export async function applyModifierTypeToPlayerPokemon(pokemon: PlayerPokemon, modType: PokemonHeldItemModifierType, fallbackModifierType?: PokemonHeldItemModifierType) { // Check if the Pokemon has max stacks of that item already const modifier = modType.newModifier(pokemon); - const existing = scene.findModifier(m => ( + const existing = globalScene.findModifier(m => ( m instanceof PokemonHeldItemModifier && m.type.id === modType.id && m.pokemonId === pokemon.id && @@ -343,16 +350,16 @@ export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokem )) as PokemonHeldItemModifier; // At max stacks - if (existing && existing.getStackCount() >= existing.getMaxStackCount(scene)) { + if (existing && existing.getStackCount() >= existing.getMaxStackCount()) { if (!fallbackModifierType) { return; } // Apply fallback - return applyModifierTypeToPlayerPokemon(scene, pokemon, fallbackModifierType); + return applyModifierTypeToPlayerPokemon(pokemon, fallbackModifierType); } - await scene.addModifier(modifier, false, false, false, true); + await globalScene.addModifier(modifier, false, false, false, true); } /** @@ -366,7 +373,7 @@ export async function applyModifierTypeToPlayerPokemon(scene: BattleScene, pokem * @param pokeballType * @param ballTwitchRate - can pass custom ball catch rates (for special events, like safari) */ -export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, pokeballType: PokeballType, ballTwitchRate?: number): Promise { +export function trainerThrowPokeball(pokemon: EnemyPokemon, pokeballType: PokeballType, ballTwitchRate?: number): Promise { const originalY: number = pokemon.y; if (!ballTwitchRate) { @@ -381,43 +388,43 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, const fpOffset = pokemon.getFieldPositionOffset(); const pokeballAtlasKey = getPokeballAtlasKey(pokeballType); - const pokeball: Phaser.GameObjects.Sprite = scene.addFieldSprite(16 + 75, 80 + 25, "pb", pokeballAtlasKey); + const pokeball: Phaser.GameObjects.Sprite = globalScene.addFieldSprite(16 + 75, 80 + 25, "pb", pokeballAtlasKey); pokeball.setOrigin(0.5, 0.625); - scene.field.add(pokeball); + globalScene.field.add(pokeball); - scene.time.delayedCall(300, () => { - scene.field.moveBelow(pokeball as Phaser.GameObjects.GameObject, pokemon); + globalScene.time.delayedCall(300, () => { + globalScene.field.moveBelow(pokeball as Phaser.GameObjects.GameObject, pokemon); }); return new Promise(resolve => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); - scene.time.delayedCall(512, () => { - scene.playSound("se/pb_throw"); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); + globalScene.time.delayedCall(512, () => { + globalScene.playSound("se/pb_throw"); // Trainer throw frames - scene.trainer.setFrame("2"); - scene.time.delayedCall(256, () => { - scene.trainer.setFrame("3"); - scene.time.delayedCall(768, () => { - scene.trainer.setTexture(`trainer_${scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + globalScene.trainer.setFrame("2"); + globalScene.time.delayedCall(256, () => { + globalScene.trainer.setFrame("3"); + globalScene.time.delayedCall(768, () => { + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); }); }); // Pokeball move and catch logic - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, x: { value: 236 + fpOffset[0], ease: "Linear" }, y: { value: 16 + fpOffset[1], ease: "Cubic.easeOut" }, duration: 500, onComplete: () => { pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); - scene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); - scene.playSound("se/pb_rel"); + globalScene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); + globalScene.playSound("se/pb_rel"); pokemon.tint(getPokeballTintColor(pokeballType)); - addPokeballOpenParticles(scene, pokeball.x, pokeball.y, pokeballType); + addPokeballOpenParticles(pokeball.x, pokeball.y, pokeballType); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 500, ease: "Sine.easeIn", @@ -426,13 +433,13 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, onComplete: () => { pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); pokemon.setVisible(false); - scene.playSound("se/pb_catch"); - scene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}`)); + globalScene.playSound("se/pb_catch"); + globalScene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}`)); const doShake = () => { let shakeCount = 0; const pbX = pokeball.x; - const shakeCounter = scene.tweens.addCounter({ + const shakeCounter = globalScene.tweens.addCounter({ from: 0, to: 1, repeat: 4, @@ -451,30 +458,30 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, onRepeat: () => { if (!pokemon.species.isObtainable()) { shakeCounter.stop(); - failCatch(scene, pokemon, originalY, pokeball, pokeballType).then(() => resolve(false)); + failCatch(pokemon, originalY, pokeball, pokeballType).then(() => resolve(false)); } else if (shakeCount++ < 3) { if (randSeedInt(65536) < ballTwitchRate) { - scene.playSound("se/pb_move"); + globalScene.playSound("se/pb_move"); } else { shakeCounter.stop(); - failCatch(scene, pokemon, originalY, pokeball, pokeballType).then(() => resolve(false)); + failCatch(pokemon, originalY, pokeball, pokeballType).then(() => resolve(false)); } } else { - scene.playSound("se/pb_lock"); - addPokeballCaptureStars(scene, pokeball); + globalScene.playSound("se/pb_lock"); + addPokeballCaptureStars(pokeball); - const pbTint = scene.add.sprite(pokeball.x, pokeball.y, "pb", "pb"); + const pbTint = globalScene.add.sprite(pokeball.x, pokeball.y, "pb", "pb"); pbTint.setOrigin(pokeball.originX, pokeball.originY); pbTint.setTintFill(0); pbTint.setAlpha(0); - scene.field.add(pbTint); - scene.tweens.add({ + globalScene.field.add(pbTint); + globalScene.tweens.add({ targets: pbTint, alpha: 0.375, duration: 200, easing: "Sine.easeOut", onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: pbTint, alpha: 0, duration: 200, @@ -486,12 +493,12 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, } }, onComplete: () => { - catchPokemon(scene, pokemon, pokeball, pokeballType).then(() => resolve(true)); + catchPokemon(pokemon, pokeball, pokeballType).then(() => resolve(true)); } }); }; - scene.time.delayedCall(250, () => doPokeballBounceAnim(scene, pokeball, 16, 72, 350, doShake)); + globalScene.time.delayedCall(250, () => doPokeballBounceAnim(pokeball, 16, 72, 350, doShake)); } }); } @@ -508,9 +515,9 @@ export function trainerThrowPokeball(scene: BattleScene, pokemon: EnemyPokemon, * @param pokeball * @param pokeballType */ -function failCatch(scene: BattleScene, pokemon: EnemyPokemon, originalY: number, pokeball: Phaser.GameObjects.Sprite, pokeballType: PokeballType) { +function failCatch(pokemon: EnemyPokemon, originalY: number, pokeball: Phaser.GameObjects.Sprite, pokeballType: PokeballType) { return new Promise(resolve => { - scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokemon.setY(originalY); if (pokemon.status?.effect !== StatusEffect.SLEEP) { pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); @@ -521,19 +528,19 @@ function failCatch(scene: BattleScene, pokemon: EnemyPokemon, originalY: number, const pokeballAtlasKey = getPokeballAtlasKey(pokeballType); pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); - scene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); + globalScene.time.delayedCall(17, () => pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeOut", scale: 1 }); - scene.currentBattle.lastUsedPokeball = pokeballType; - removePb(scene, pokeball); + globalScene.currentBattle.lastUsedPokeball = pokeballType; + removePb(pokeball); - scene.ui.showText(i18next.t("battle:pokemonBrokeFree", { pokemonName: pokemon.getNameToRender() }), null, () => resolve(), null, true); + globalScene.ui.showText(i18next.t("battle:pokemonBrokeFree", { pokemonName: pokemon.getNameToRender() }), null, () => resolve(), null, true); }); } @@ -546,56 +553,56 @@ function failCatch(scene: BattleScene, pokemon: EnemyPokemon, originalY: number, * @param showCatchObtainMessage * @param isObtain */ -export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, pokeball: Phaser.GameObjects.Sprite | null, pokeballType: PokeballType, showCatchObtainMessage: boolean = true, isObtain: boolean = false): Promise { +export async function catchPokemon(pokemon: EnemyPokemon, pokeball: Phaser.GameObjects.Sprite | null, pokeballType: PokeballType, showCatchObtainMessage: boolean = true, isObtain: boolean = false): Promise { const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm(); if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) { - scene.validateAchv(achvs.HIDDEN_ABILITY); + globalScene.validateAchv(achvs.HIDDEN_ABILITY); } if (pokemon.species.subLegendary) { - scene.validateAchv(achvs.CATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_SUB_LEGENDARY); } if (pokemon.species.legendary) { - scene.validateAchv(achvs.CATCH_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_LEGENDARY); } if (pokemon.species.mythical) { - scene.validateAchv(achvs.CATCH_MYTHICAL); + globalScene.validateAchv(achvs.CATCH_MYTHICAL); } - scene.pokemonInfoContainer.show(pokemon, true); + globalScene.pokemonInfoContainer.show(pokemon, true); - scene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); + globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); return new Promise(resolve => { const doPokemonCatchMenu = () => { const end = () => { // Ensure the pokemon is in the enemy party in all situations - if (!scene.getEnemyParty().some(p => p.id === pokemon.id)) { - scene.getEnemyParty().push(pokemon); + if (!globalScene.getEnemyParty().some(p => p.id === pokemon.id)) { + globalScene.getEnemyParty().push(pokemon); } - scene.unshiftPhase(new VictoryPhase(scene, pokemon.id, true)); - scene.pokemonInfoContainer.hide(); + globalScene.unshiftPhase(new VictoryPhase(pokemon.id, true)); + globalScene.pokemonInfoContainer.hide(); if (pokeball) { - removePb(scene, pokeball); + removePb(pokeball); } resolve(); }; const removePokemon = () => { if (pokemon) { - scene.field.remove(pokemon, true); + pokemon.leaveField(false, true, true); } }; const addToParty = (slotIndex?: number) => { const newPokemon = pokemon.addToParty(pokeballType, slotIndex); - const modifiers = scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false); - if (scene.getParty().filter(p => p.isShiny()).length === 6) { - scene.validateAchv(achvs.SHINY_PARTY); + const modifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier, false); + if (globalScene.getPlayerParty().filter(p => p.isShiny()).length === 6) { + globalScene.validateAchv(achvs.SHINY_PARTY); } - Promise.all(modifiers.map(m => scene.addModifier(m, true))).then(() => { - scene.updateModifiers(true); + Promise.all(modifiers.map(m => globalScene.addModifier(m, true))).then(() => { + globalScene.updateModifiers(true); removePokemon(); if (newPokemon) { newPokemon.loadAssets().then(end); @@ -604,21 +611,21 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po } }); }; - Promise.all([ pokemon.hideInfo(), scene.gameData.setPokemonCaught(pokemon) ]).then(() => { - if (scene.getParty().length === 6) { + Promise.all([ pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon) ]).then(() => { + if (globalScene.getPlayerParty().length === 6) { const promptRelease = () => { - scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => { - scene.pokemonInfoContainer.makeRoomForConfirmUi(1, true); - scene.ui.setMode(Mode.CONFIRM, () => { - const newPokemon = scene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon); - scene.ui.setMode(Mode.SUMMARY, newPokemon, 0, SummaryUiMode.DEFAULT, () => { - scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => { + globalScene.pokemonInfoContainer.makeRoomForConfirmUi(1, true); + globalScene.ui.setMode(Mode.CONFIRM, () => { + const newPokemon = globalScene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon); + globalScene.ui.setMode(Mode.SUMMARY, newPokemon, 0, SummaryUiMode.DEFAULT, () => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { promptRelease(); }); }, false); }, () => { - scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: integer, _option: PartyOption) => { - scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, 0, (slotIndex: number, _option: PartyOption) => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (slotIndex < 6) { addToParty(slotIndex); } else { @@ -627,7 +634,7 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po }); }); }, () => { - scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { removePokemon(); end(); }); @@ -642,7 +649,7 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po }; if (showCatchObtainMessage) { - scene.ui.showText(i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", { pokemonName: pokemon.getNameToRender() }), null, doPokemonCatchMenu, 0, true); + globalScene.ui.showText(i18next.t(isObtain ? "battle:pokemonObtained" : "battle:pokemonCaught", { pokemonName: pokemon.getNameToRender() }), null, doPokemonCatchMenu, 0, true); } else { doPokemonCatchMenu(); } @@ -654,9 +661,9 @@ export async function catchPokemon(scene: BattleScene, pokemon: EnemyPokemon, po * @param scene * @param pokeball */ -function removePb(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite) { +function removePb(pokeball: Phaser.GameObjects.Sprite) { if (pokeball) { - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 250, delay: 250, @@ -674,11 +681,11 @@ function removePb(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite) { * @param scene * @param pokemon */ -export async function doPokemonFlee(scene: BattleScene, pokemon: EnemyPokemon): Promise { +export async function doPokemonFlee(pokemon: EnemyPokemon): Promise { await new Promise(resolve => { - scene.playSound("se/flee"); + globalScene.playSound("se/flee"); // Ease pokemon out - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, x: "+=16", y: "-=16", @@ -688,8 +695,8 @@ export async function doPokemonFlee(scene: BattleScene, pokemon: EnemyPokemon): scale: pokemon.getSpriteScale(), onComplete: () => { pokemon.setVisible(false); - scene.field.remove(pokemon, true); - showEncounterText(scene, i18next.t("battle:pokemonFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) + pokemon.leaveField(true, true, true); + showEncounterText(i18next.t("battle:pokemonFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) .then(() => { resolve(); }); @@ -703,10 +710,10 @@ export async function doPokemonFlee(scene: BattleScene, pokemon: EnemyPokemon): * @param scene * @param pokemon */ -export function doPlayerFlee(scene: BattleScene, pokemon: EnemyPokemon): Promise { +export function doPlayerFlee(pokemon: EnemyPokemon): Promise { return new Promise(resolve => { // Ease pokemon out - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, x: "+=16", y: "-=16", @@ -716,8 +723,8 @@ export function doPlayerFlee(scene: BattleScene, pokemon: EnemyPokemon): Promise scale: pokemon.getSpriteScale(), onComplete: () => { pokemon.setVisible(false); - scene.field.remove(pokemon, true); - showEncounterText(scene, i18next.t("battle:playerFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) + pokemon.leaveField(true, true, true); + showEncounterText(i18next.t("battle:playerFled", { pokemonName: pokemon.getNameToRender() }), null, 600, false) .then(() => { resolve(); }); @@ -785,35 +792,35 @@ export function getGoldenBugNetSpecies(level: number): PokemonSpecies { * @param scene * @param levelAdditiveModifier Default 0. will add +(1 level / 10 waves * levelAdditiveModifier) to the level calculation */ -export function getEncounterPokemonLevelForWave(scene: BattleScene, levelAdditiveModifier: number = 0) { - const currentBattle = scene.currentBattle; +export function getEncounterPokemonLevelForWave(levelAdditiveModifier: number = 0) { + const currentBattle = globalScene.currentBattle; const baseLevel = currentBattle.getLevelForWave(); // Add a level scaling modifier that is (+1 level per 10 waves) * levelAdditiveModifier return baseLevel + Math.max(Math.round((currentBattle.waveIndex / 10) * levelAdditiveModifier), 0); } -export async function addPokemonDataToDexAndValidateAchievements(scene: BattleScene, pokemon: PlayerPokemon) { +export async function addPokemonDataToDexAndValidateAchievements(pokemon: PlayerPokemon) { const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm(); if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) { - scene.validateAchv(achvs.HIDDEN_ABILITY); + globalScene.validateAchv(achvs.HIDDEN_ABILITY); } if (pokemon.species.subLegendary) { - scene.validateAchv(achvs.CATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_SUB_LEGENDARY); } if (pokemon.species.legendary) { - scene.validateAchv(achvs.CATCH_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_LEGENDARY); } if (pokemon.species.mythical) { - scene.validateAchv(achvs.CATCH_MYTHICAL); + globalScene.validateAchv(achvs.CATCH_MYTHICAL); } - scene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); - return scene.gameData.setPokemonCaught(pokemon, true, false, false); + globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); + return globalScene.gameData.setPokemonCaught(pokemon, true, false, false); } /** @@ -825,12 +832,12 @@ export async function addPokemonDataToDexAndValidateAchievements(scene: BattleSc * @param scene * @param invalidSelectionKey */ -export function isPokemonValidForEncounterOptionSelection(pokemon: Pokemon, scene: BattleScene, invalidSelectionKey: string): string | null { - if (!pokemon.isAllowed()) { +export function isPokemonValidForEncounterOptionSelection(pokemon: Pokemon, invalidSelectionKey: string): string | null { + if (!pokemon.isAllowedInChallenge()) { return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: pokemon.getNameToRender() }) ?? null; } if (!pokemon.isAllowedInBattle()) { - return getEncounterText(scene, invalidSelectionKey) ?? null; + return getEncounterText(invalidSelectionKey) ?? null; } return null; diff --git a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts index fcadb101817..d4ae3496b0c 100644 --- a/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts +++ b/src/data/mystery-encounters/utils/encounter-transformation-sequence.ts @@ -1,8 +1,8 @@ -import BattleScene from "#app/battle-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getFrameMs } from "#app/utils"; import { cos, sin } from "#app/field/anims"; import { getTypeRgb } from "#app/data/type"; +import { globalScene } from "#app/global-scene"; export enum TransformationScreenPosition { CENTER, @@ -17,10 +17,10 @@ export enum TransformationScreenPosition { * @param transformPokemon * @param screenPosition */ -export function doPokemonTransformationSequence(scene: BattleScene, previousPokemon: PlayerPokemon, transformPokemon: PlayerPokemon, screenPosition: TransformationScreenPosition) { +export function doPokemonTransformationSequence(previousPokemon: PlayerPokemon, transformPokemon: PlayerPokemon, screenPosition: TransformationScreenPosition) { return new Promise(resolve => { - const transformationContainer = scene.fieldUI.getByName("Dream Background") as Phaser.GameObjects.Container; - const transformationBaseBg = scene.add.image(0, 0, "default_bg"); + const transformationContainer = globalScene.fieldUI.getByName("Dream Background") as Phaser.GameObjects.Container; + const transformationBaseBg = globalScene.add.image(0, 0, "default_bg"); transformationBaseBg.setOrigin(0, 0); transformationBaseBg.setVisible(false); transformationContainer.add(transformationBaseBg); @@ -36,8 +36,8 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke const yOffset = screenPosition !== TransformationScreenPosition.CENTER ? -15 : 0; const getPokemonSprite = () => { - const ret = scene.addPokemonSprite(previousPokemon, transformationBaseBg.displayWidth / 2 + xOffset, transformationBaseBg.displayHeight / 2 + yOffset, "pkmn__sub"); - ret.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + const ret = globalScene.addPokemonSprite(previousPokemon, transformationBaseBg.displayWidth / 2 + xOffset, transformationBaseBg.displayHeight / 2 + yOffset, "pkmn__sub"); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); return ret; }; @@ -54,8 +54,14 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke pokemonEvoTintSprite.setTintFill(0xFFFFFF); [ pokemonSprite, pokemonTintSprite, pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => { - sprite.play(previousPokemon.getSpriteKey(true)); - sprite.setPipeline(scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(previousPokemon.getTeraType()) }); + const spriteKey = previousPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(previousPokemon.getTeraType()) }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", previousPokemon.getSpriteKey()); sprite.setPipelineData("shiny", previousPokemon.shiny); @@ -69,7 +75,13 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke }); [ pokemonEvoSprite, pokemonEvoTintSprite ].map(sprite => { - sprite.play(transformPokemon.getSpriteKey(true)); + const spriteKey = transformPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", transformPokemon.getSpriteKey()); sprite.setPipelineData("shiny", transformPokemon.shiny); @@ -82,14 +94,14 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke }); }); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonSprite, alpha: 1, ease: "Cubic.easeInOut", duration: 2000, onComplete: () => { - doSpiralUpward(scene, transformationBaseBg, transformationContainer, xOffset, yOffset); - scene.tweens.addCounter({ + doSpiralUpward(transformationBaseBg, transformationContainer, xOffset, yOffset); + globalScene.tweens.addCounter({ from: 0, to: 1, duration: 1000, @@ -98,26 +110,26 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke }, onComplete: () => { pokemonSprite.setVisible(false); - scene.time.delayedCall(700, () => { - doArcDownward(scene, transformationBaseBg, transformationContainer, xOffset, yOffset); - scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(700, () => { + doArcDownward(transformationBaseBg, transformationContainer, xOffset, yOffset); + globalScene.time.delayedCall(1000, () => { pokemonEvoTintSprite.setScale(0.25); pokemonEvoTintSprite.setVisible(true); - doCycle(scene, 1.5, 6, pokemonTintSprite, pokemonEvoTintSprite).then(() => { + doCycle(1.5, 6, pokemonTintSprite, pokemonEvoTintSprite).then(() => { pokemonEvoSprite.setVisible(true); - doCircleInward(scene, transformationBaseBg, transformationContainer, xOffset, yOffset); + doCircleInward(transformationBaseBg, transformationContainer, xOffset, yOffset); - scene.time.delayedCall(900, () => { - scene.tweens.add({ + globalScene.time.delayedCall(900, () => { + globalScene.tweens.add({ targets: pokemonEvoTintSprite, alpha: 0, duration: 1500, delay: 150, easing: "Sine.easeIn", onComplete: () => { - scene.time.delayedCall(3000, () => { + globalScene.time.delayedCall(3000, () => { resolve(); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonEvoSprite, alpha: 0, duration: 2000, @@ -151,17 +163,17 @@ export function doPokemonTransformationSequence(scene: BattleScene, previousPoke * @param xOffset * @param yOffset */ -function doSpiralUpward(scene: BattleScene, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doSpiralUpward(transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { let f = 0; - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 64, duration: getFrameMs(1), onRepeat: () => { if (f < 64) { if (!(f & 7)) { for (let i = 0; i < 4; i++) { - doSpiralUpwardParticle(scene, (f & 120) * 2 + i * 64, transformationBaseBg, transformationContainer, xOffset, yOffset); + doSpiralUpwardParticle((f & 120) * 2 + i * 64, transformationBaseBg, transformationContainer, xOffset, yOffset); } } f++; @@ -178,17 +190,17 @@ function doSpiralUpward(scene: BattleScene, transformationBaseBg: Phaser.GameObj * @param xOffset * @param yOffset */ -function doArcDownward(scene: BattleScene, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doArcDownward(transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { let f = 0; - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 96, duration: getFrameMs(1), onRepeat: () => { if (f < 96) { if (f < 6) { for (let i = 0; i < 9; i++) { - doArcDownParticle(scene, i * 16, transformationBaseBg, transformationContainer, xOffset, yOffset); + doArcDownParticle(i * 16, transformationBaseBg, transformationContainer, xOffset, yOffset); } } f++; @@ -205,17 +217,17 @@ function doArcDownward(scene: BattleScene, transformationBaseBg: Phaser.GameObje * @param pokemonTintSprite * @param pokemonEvoTintSprite */ -function doCycle(scene: BattleScene, l: number, lastCycle: number, pokemonTintSprite: Phaser.GameObjects.Sprite, pokemonEvoTintSprite: Phaser.GameObjects.Sprite): Promise { +function doCycle(l: number, lastCycle: number, pokemonTintSprite: Phaser.GameObjects.Sprite, pokemonEvoTintSprite: Phaser.GameObjects.Sprite): Promise { return new Promise(resolve => { const isLastCycle = l === lastCycle; - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonTintSprite, scale: 0.25, ease: "Cubic.easeInOut", duration: 500 / l, yoyo: !isLastCycle }); - scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonEvoTintSprite, scale: 1, ease: "Cubic.easeInOut", @@ -223,7 +235,7 @@ function doCycle(scene: BattleScene, l: number, lastCycle: number, pokemonTintSp yoyo: !isLastCycle, onComplete: () => { if (l < lastCycle) { - doCycle(scene, l + 0.5, lastCycle, pokemonTintSprite, pokemonEvoTintSprite).then(success => resolve(success)); + doCycle(l + 0.5, lastCycle, pokemonTintSprite, pokemonEvoTintSprite).then(success => resolve(success)); } else { pokemonTintSprite.setVisible(false); resolve(true); @@ -241,20 +253,20 @@ function doCycle(scene: BattleScene, l: number, lastCycle: number, pokemonTintSp * @param xOffset * @param yOffset */ -function doCircleInward(scene: BattleScene, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doCircleInward(transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { let f = 0; - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 48, duration: getFrameMs(1), onRepeat: () => { if (!f) { for (let i = 0; i < 16; i++) { - doCircleInwardParticle(scene, i * 16, 4, transformationBaseBg, transformationContainer, xOffset, yOffset); + doCircleInwardParticle(i * 16, 4, transformationBaseBg, transformationContainer, xOffset, yOffset); } } else if (f === 32) { for (let i = 0; i < 16; i++) { - doCircleInwardParticle(scene, i * 16, 8, transformationBaseBg, transformationContainer, xOffset, yOffset); + doCircleInwardParticle(i * 16, 8, transformationBaseBg, transformationContainer, xOffset, yOffset); } } f++; @@ -271,15 +283,15 @@ function doCircleInward(scene: BattleScene, transformationBaseBg: Phaser.GameObj * @param xOffset * @param yOffset */ -function doSpiralUpwardParticle(scene: BattleScene, trigIndex: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doSpiralUpwardParticle(trigIndex: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { const initialX = transformationBaseBg.displayWidth / 2 + xOffset; - const particle = scene.add.image(initialX, 0, "evo_sparkle"); + const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); transformationContainer.add(particle); let f = 0; let amp = 48; - const particleTimer = scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: getFrameMs(1), onRepeat: () => { @@ -316,16 +328,16 @@ function doSpiralUpwardParticle(scene: BattleScene, trigIndex: number, transform * @param xOffset * @param yOffset */ -function doArcDownParticle(scene: BattleScene, trigIndex: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doArcDownParticle(trigIndex: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { const initialX = transformationBaseBg.displayWidth / 2 + xOffset; - const particle = scene.add.image(initialX, 0, "evo_sparkle"); + const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); particle.setScale(0.5); transformationContainer.add(particle); let f = 0; let amp = 8; - const particleTimer = scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: getFrameMs(1), onRepeat: () => { @@ -359,15 +371,15 @@ function doArcDownParticle(scene: BattleScene, trigIndex: number, transformation * @param xOffset * @param yOffset */ -function doCircleInwardParticle(scene: BattleScene, trigIndex: number, speed: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { +function doCircleInwardParticle(trigIndex: number, speed: number, transformationBaseBg: Phaser.GameObjects.Image, transformationContainer: Phaser.GameObjects.Container, xOffset: number, yOffset: number) { const initialX = transformationBaseBg.displayWidth / 2 + xOffset; const initialY = transformationBaseBg.displayHeight / 2 + yOffset; - const particle = scene.add.image(initialX, initialY, "evo_sparkle"); + const particle = globalScene.add.image(initialX, initialY, "evo_sparkle"); transformationContainer.add(particle); let amp = 120; - const particleTimer = scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: getFrameMs(1), onRepeat: () => { diff --git a/src/data/nature.ts b/src/data/nature.ts index edac06f1a4f..b90047ce6f0 100644 --- a/src/data/nature.ts +++ b/src/data/nature.ts @@ -3,9 +3,7 @@ import { TextStyle, getBBCodeFrag } from "../ui/text"; import { Nature } from "#enums/nature"; import { UiTheme } from "#enums/ui-theme"; import i18next from "i18next"; -import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#app/enums/stat"; - -export { Nature }; +import { Stat, EFFECTIVE_STATS, getShortenedStatKey } from "#enums/stat"; export function getNatureName(nature: Nature, includeStatEffects: boolean = false, forStarterSelect: boolean = false, ignoreBBCode: boolean = false, uiTheme: UiTheme = UiTheme.DEFAULT): string { let ret = Utils.toReadableString(Nature[nature]); diff --git a/src/data/pokeball.ts b/src/data/pokeball.ts index 57a78e2cd61..7cd9f061cdd 100644 --- a/src/data/pokeball.ts +++ b/src/data/pokeball.ts @@ -1,10 +1,10 @@ +import { globalScene } from "#app/global-scene"; +import { CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; +import { NumberHolder } from "#app/utils"; import { PokeballType } from "#enums/pokeball"; -import BattleScene from "../battle-scene"; import i18next from "i18next"; -export { PokeballType }; - -export const MAX_PER_TYPE_POKEBALLS: integer = 99; +export const MAX_PER_TYPE_POKEBALLS: number = 99; export function getPokeballAtlasKey(type: PokeballType): string { switch (type) { @@ -82,20 +82,46 @@ export function getPokeballTintColor(type: PokeballType): number { } } -export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite, y1: number, y2: number, baseBounceDuration: integer, callback: Function) { +/** + * Gets the critical capture chance based on number of mons registered in Dex and modified {@link https://bulbapedia.bulbagarden.net/wiki/Catch_rate Catch rate} + * Formula from {@link https://www.dragonflycave.com/mechanics/gen-vi-vii-capturing Dragonfly Cave Gen 6 Capture Mechanics page} + * @param modifiedCatchRate the modified catch rate as calculated in {@linkcode AttemptCapturePhase} + * @returns the chance of getting a critical capture, out of 256 + */ +export function getCriticalCaptureChance(modifiedCatchRate: number): number { + if (globalScene.gameMode.isFreshStartChallenge()) { + return 0; + } + const dexCount = globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr); + const catchingCharmMultiplier = new NumberHolder(1); + globalScene.findModifier(m => m instanceof CriticalCatchChanceBoosterModifier)?.apply(catchingCharmMultiplier); + const dexMultiplier = globalScene.gameMode.isDaily || dexCount > 800 ? 2.5 + : dexCount > 600 ? 2 + : dexCount > 400 ? 1.5 + : dexCount > 200 ? 1 + : dexCount > 100 ? 0.5 + : 0; + return Math.floor(catchingCharmMultiplier.value * dexMultiplier * Math.min(255, modifiedCatchRate) / 6); +} + +export function doPokeballBounceAnim(pokeball: Phaser.GameObjects.Sprite, y1: number, y2: number, baseBounceDuration: number, callback: Function, isCritical: boolean = false) { let bouncePower = 1; let bounceYOffset = y1; let bounceY = y2; const yd = y2 - y1; + const x0 = pokeball.x; + const x1 = x0 + 3; + const x2 = x0 - 3; + let critShakes = 4; const doBounce = () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, y: y2, duration: bouncePower * baseBounceDuration, ease: "Cubic.easeIn", onComplete: () => { - scene.playSound("se/pb_bounce_1", { volume: bouncePower }); + globalScene.playSound("se/pb_bounce_1", { volume: bouncePower }); bouncePower = bouncePower > 0.01 ? bouncePower * 0.5 : 0; @@ -103,7 +129,7 @@ export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameOb bounceYOffset = yd * bouncePower; bounceY = y2 - bounceYOffset; - scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, y: bounceY, duration: bouncePower * baseBounceDuration, @@ -117,5 +143,40 @@ export function doPokeballBounceAnim(scene: BattleScene, pokeball: Phaser.GameOb }); }; - doBounce(); + const doCritShake = () => { + globalScene.tweens.add({ + targets: pokeball, + x: x2, + duration: 125, + ease: "Linear", + onComplete: () => { + globalScene.tweens.add({ + targets: pokeball, + x: x1, + duration: 125, + ease: "Linear", + onComplete: () => { + critShakes--; + if (critShakes > 0) { + doCritShake(); + } else { + globalScene.tweens.add({ + targets: pokeball, + x: x0, + duration: 60, + ease: "Linear", + onComplete: () => globalScene.time.delayedCall(500, doBounce) + }); + } + } + }); + } + }); + }; + + if (isCritical) { + globalScene.time.delayedCall(500, doCritShake); + } else { + doBounce(); + } } diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 7cc20d50fb9..02beab780c5 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -1,18 +1,19 @@ import { PokemonFormChangeItemModifier, TerastallizeModifier } from "../modifier/modifier"; -import Pokemon from "../field/pokemon"; -import { StatusEffect } from "./status-effect"; +import type Pokemon from "../field/pokemon"; +import { StatusEffect } from "#enums/status-effect"; import { MoveCategory, allMoves } from "./move"; -import { Type } from "./type"; -import { Constructor, nil } from "#app/utils"; +import { Type } from "#enums/type"; +import type { Constructor, nil } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { TimeOfDay } from "#enums/time-of-day"; +import type { TimeOfDay } from "#enums/time-of-day"; import { getPokemonNameWithAffix } from "#app/messages"; import i18next from "i18next"; -import { WeatherType } from "./weather"; +import { WeatherType } from "#enums/weather-type"; import { Challenges } from "#app/enums/challenges"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { globalScene } from "#app/global-scene"; export enum FormChangeItem { NONE, @@ -211,6 +212,8 @@ export class SpeciesFormChangeCondition { } export abstract class SpeciesFormChangeTrigger { + public description: string = ""; + canChange(pokemon: Pokemon): boolean { return true; } @@ -221,16 +224,19 @@ export abstract class SpeciesFormChangeTrigger { } export class SpeciesFormChangeManualTrigger extends SpeciesFormChangeTrigger { - canChange(pokemon: Pokemon): boolean { - return true; - } +} + +export class SpeciesFormChangeAbilityTrigger extends SpeciesFormChangeTrigger { + public description: string = i18next.t("pokemonEvolutions:Forms.ability"); } export class SpeciesFormChangeCompoundTrigger { + public description: string = ""; public triggers: SpeciesFormChangeTrigger[]; constructor(...triggers: SpeciesFormChangeTrigger[]) { this.triggers = triggers; + this.description = this.triggers.filter(trigger => trigger?.description?.length > 0).map(trigger => trigger.description).join(", "); } canChange(pokemon: Pokemon): boolean { @@ -256,10 +262,13 @@ export class SpeciesFormChangeItemTrigger extends SpeciesFormChangeTrigger { super(); this.item = item; this.active = active; + this.description = this.active ? + i18next.t("pokemonEvolutions:Forms.item", { item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`) }) : + i18next.t("pokemonEvolutions:Forms.deactivateItem", { item: i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.item]}`) }); } canChange(pokemon: Pokemon): boolean { - return !!pokemon.scene.findModifier(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id && m.formChangeItem === this.item && m.active === this.active); + return !!globalScene.findModifier(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id && m.formChangeItem === this.item && m.active === this.active); } } @@ -269,10 +278,11 @@ export class SpeciesFormChangeTimeOfDayTrigger extends SpeciesFormChangeTrigger constructor(...timesOfDay: TimeOfDay[]) { super(); this.timesOfDay = timesOfDay; + this.description = i18next.t("pokemonEvolutions:Forms.timeOfDay"); } canChange(pokemon: Pokemon): boolean { - return this.timesOfDay.indexOf(pokemon.scene.arena.getTimeOfDay()) > -1; + return this.timesOfDay.indexOf(globalScene.arena.getTimeOfDay()) > -1; } } @@ -282,6 +292,7 @@ export class SpeciesFormChangeActiveTrigger extends SpeciesFormChangeTrigger { constructor(active: boolean = false) { super(); this.active = active; + this.description = this.active ? i18next.t("pokemonEvolutions:Forms.enter") : i18next.t("pokemonEvolutions:Forms.leave"); } canChange(pokemon: Pokemon): boolean { @@ -300,6 +311,7 @@ export class SpeciesFormChangeStatusEffectTrigger extends SpeciesFormChangeTrigg } this.statusEffects = statusEffects; this.invert = invert; + this.description = i18next.t("pokemonEvolutions:Forms.statusEffect"); } canChange(pokemon: Pokemon): boolean { @@ -315,6 +327,8 @@ export class SpeciesFormChangeMoveLearnedTrigger extends SpeciesFormChangeTrigge super(); this.move = move; this.known = known; + const moveKey = Moves[this.move].split("_").filter(f => f).map((f, i) => i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join("") as unknown as string; + this.description = i18next.t("pokemonEvolutions:Forms.moveLearned", { move: i18next.t(`move:${moveKey}.name`) }); } canChange(pokemon: Pokemon): boolean { @@ -334,13 +348,17 @@ export abstract class SpeciesFormChangeMoveTrigger extends SpeciesFormChangeTrig } export class SpeciesFormChangePreMoveTrigger extends SpeciesFormChangeMoveTrigger { + description = i18next.t("pokemonEvolutions:Forms.preMove"); + canChange(pokemon: Pokemon): boolean { - const command = pokemon.scene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; + const command = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]; return !!command?.move && this.movePredicate(command.move.move) === this.used; } } export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigger { + description = i18next.t("pokemonEvolutions:Forms.postMove"); + canChange(pokemon: Pokemon): boolean { return pokemon.summonData && !!pokemon.getLastXMoves(1).filter(m => this.movePredicate(m.move)).length === this.used; } @@ -348,9 +366,13 @@ export class SpeciesFormChangePostMoveTrigger extends SpeciesFormChangeMoveTrigg export class MeloettaFormChangePostMoveTrigger extends SpeciesFormChangePostMoveTrigger { override canChange(pokemon: Pokemon): boolean { - if (pokemon.scene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) { + if (globalScene.gameMode.hasChallenge(Challenges.SINGLE_TYPE)) { return false; } else { + // Meloetta will not transform if it has the ability Sheer Force when using Relic Song + if (pokemon.hasAbility(Abilities.SHEER_FORCE)) { + return false; + } return super.canChange(pokemon); } } @@ -362,10 +384,11 @@ export class SpeciesDefaultFormMatchTrigger extends SpeciesFormChangeTrigger { constructor(formKey: string) { super(); this.formKey = formKey; + this.description = ""; } canChange(pokemon: Pokemon): boolean { - return this.formKey === pokemon.species.forms[pokemon.scene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)].formKey; + return this.formKey === pokemon.species.forms[globalScene.getSpeciesFormIndex(pokemon.species, pokemon.gender, pokemon.getNature(), true)].formKey; } } @@ -381,6 +404,7 @@ export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { constructor(teraType: Type) { super(); this.teraType = teraType; + this.description = i18next.t("pokemonEvolutions:Forms.tera", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); } /** @@ -389,7 +413,7 @@ export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { * @returns `true` if the Pokémon can change forms, `false` otherwise */ canChange(pokemon: Pokemon): boolean { - return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType); + return !!globalScene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id && m.teraType === this.teraType); } } @@ -399,8 +423,10 @@ export class SpeciesFormChangeTeraTrigger extends SpeciesFormChangeTrigger { * @extends SpeciesFormChangeTrigger */ export class SpeciesFormChangeLapseTeraTrigger extends SpeciesFormChangeTrigger { + description = i18next.t("pokemonEvolutions:Forms.teraLapse"); + canChange(pokemon: Pokemon): boolean { - return !!pokemon.scene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id); + return !!globalScene.findModifier(m => m instanceof TerastallizeModifier && m.pokemonId === pokemon.id); } } @@ -419,6 +445,7 @@ export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger { super(); this.ability = ability; this.weathers = weathers; + this.description = i18next.t("pokemonEvolutions:Forms.weather"); } /** @@ -428,8 +455,8 @@ export class SpeciesFormChangeWeatherTrigger extends SpeciesFormChangeTrigger { * @returns `true` if the Pokemon can change forms, `false` otherwise */ canChange(pokemon: Pokemon): boolean { - const currentWeather = pokemon.scene.arena.weather?.weatherType ?? WeatherType.NONE; - const isWeatherSuppressed = pokemon.scene.arena.weather?.isEffectSuppressed(pokemon.scene); + const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; + const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; return !isAbilitySuppressed && !isWeatherSuppressed && (pokemon.hasAbility(this.ability) && this.weathers.includes(currentWeather)); @@ -452,6 +479,7 @@ export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChange super(); this.ability = ability; this.weathers = weathers; + this.description = i18next.t("pokemonEvolutions:Forms.weatherRevert"); } /** @@ -462,8 +490,8 @@ export class SpeciesFormChangeRevertWeatherFormTrigger extends SpeciesFormChange */ canChange(pokemon: Pokemon): boolean { if (pokemon.hasAbility(this.ability, false, true)) { - const currentWeather = pokemon.scene.arena.weather?.weatherType ?? WeatherType.NONE; - const isWeatherSuppressed = pokemon.scene.arena.weather?.isEffectSuppressed(pokemon.scene); + const currentWeather = globalScene.arena.weather?.weatherType ?? WeatherType.NONE; + const isWeatherSuppressed = globalScene.arena.weather?.isEffectSuppressed(); const isAbilitySuppressed = pokemon.summonData.abilitySuppressed; const summonDataAbility = pokemon.summonData.ability; const isAbilityChanged = summonDataAbility !== this.ability && summonDataAbility !== Abilities.NONE; @@ -506,7 +534,7 @@ export function getSpeciesFormChangeMessage(pokemon: Pokemon, formChange: Specie * @returns A {@linkcode SpeciesFormChangeCondition} checking if that species is registered as caught */ function getSpeciesDependentFormChangeCondition(species: Species): SpeciesFormChangeCondition { - return new SpeciesFormChangeCondition(p => !!p.scene.gameData.dexData[species].caughtAttr); + return new SpeciesFormChangeCondition(p => !!globalScene.gameData.dexData[species].caughtAttr); } interface PokemonFormChanges { @@ -727,27 +755,27 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.SHAYMIN, "land", "sky", new SpeciesFormChangeItemTrigger(FormChangeItem.GRACIDEA)), ], [Species.ARCEUS]: [ - new SpeciesFormChange(Species.ARCEUS, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE)), - new SpeciesFormChange(Species.ARCEUS, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE)) + new SpeciesFormChange(Species.ARCEUS, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIST_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.SKY_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.TOXIC_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.EARTH_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.STONE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.INSECT_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.SPOOKY_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.IRON_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FLAME_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.SPLASH_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.MEADOW_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ZAP_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.MIND_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICICLE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRACO_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DREAD_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), + new SpeciesFormChange(Species.ARCEUS, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.PIXIE_PLATE), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.MULTITYPE))), ], [Species.DARMANITAN]: [ - new SpeciesFormChange(Species.DARMANITAN, "", "zen", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.DARMANITAN, "zen", "", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.DARMANITAN, "", "zen", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.DARMANITAN, "zen", "", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.GARBODOR]: [ new SpeciesFormChange(Species.GARBODOR, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) @@ -766,8 +794,8 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.KYUREM, "", "white", new SpeciesFormChangeItemTrigger(FormChangeItem.LIGHT_STONE), false, getSpeciesDependentFormChangeCondition(Species.RESHIRAM)) ], [Species.KELDEO]: [ - new SpeciesFormChange(Species.KELDEO, "ordinary", "resolute", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD)), - new SpeciesFormChange(Species.KELDEO, "resolute", "ordinary", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD, false)) + new SpeciesFormChange(Species.KELDEO, "ordinary", "resolute", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD), false, new SpeciesFormChangeCondition(() => globalScene.gameMode.isDaily !== true)), + new SpeciesFormChange(Species.KELDEO, "resolute", "ordinary", new SpeciesFormChangeMoveLearnedTrigger(Moves.SECRET_SWORD, false), false, new SpeciesFormChangeCondition(() => globalScene.gameMode.isDaily !== true)) ], [Species.MELOETTA]: [ new SpeciesFormChange(Species.MELOETTA, "aria", "pirouette", new MeloettaFormChangePostMoveTrigger(Moves.RELIC_SONG), true), @@ -780,12 +808,12 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.GENESECT, "", "douse", new SpeciesFormChangeItemTrigger(FormChangeItem.DOUSE_DRIVE)) ], [Species.GRENINJA]: [ - new SpeciesFormChange(Species.GRENINJA, "battle-bond", "ash", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.GRENINJA, "ash", "battle-bond", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.GRENINJA, "battle-bond", "ash", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.GRENINJA, "ash", "battle-bond", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.PALAFIN] : [ - new SpeciesFormChange(Species.PALAFIN, "zero", "hero", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.PALAFIN, "hero", "zero", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.PALAFIN, "zero", "hero", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.PALAFIN, "hero", "zero", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.AEGISLASH]: [ new SpeciesFormChange(Species.AEGISLASH, "blade", "shield", new SpeciesFormChangePreMoveTrigger(Moves.KINGS_SHIELD), true, new SpeciesFormChangeCondition(p => p.hasAbility(Abilities.STANCE_CHANGE))), @@ -797,10 +825,10 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.XERNEAS, "active", "neutral", new SpeciesFormChangeActiveTrigger(false), true) ], [Species.ZYGARDE]: [ - new SpeciesFormChange(Species.ZYGARDE, "50-pc", "complete", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.ZYGARDE, "complete", "50-pc", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.ZYGARDE, "10-pc", "10-complete", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.ZYGARDE, "10-complete", "10-pc", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.ZYGARDE, "50-pc", "complete", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.ZYGARDE, "complete", "50-pc", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.ZYGARDE, "10-pc", "10-complete", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.ZYGARDE, "10-complete", "10-pc", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.DIANCIE]: [ new SpeciesFormChange(Species.DIANCIE, "", SpeciesFormKey.MEGA, new SpeciesFormChangeItemTrigger(FormChangeItem.DIANCITE)) @@ -809,47 +837,47 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.HOOPA, "", "unbound", new SpeciesFormChangeItemTrigger(FormChangeItem.PRISON_BOTTLE)) ], [Species.WISHIWASHI]: [ - new SpeciesFormChange(Species.WISHIWASHI, "", "school", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.WISHIWASHI, "school", "", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.WISHIWASHI, "", "school", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.WISHIWASHI, "school", "", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.SILVALLY]: [ - new SpeciesFormChange(Species.SILVALLY, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY)), - new SpeciesFormChange(Species.SILVALLY, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY)) + new SpeciesFormChange(Species.SILVALLY, "normal", "fighting", new SpeciesFormChangeItemTrigger(FormChangeItem.FIGHTING_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "flying", new SpeciesFormChangeItemTrigger(FormChangeItem.FLYING_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "poison", new SpeciesFormChangeItemTrigger(FormChangeItem.POISON_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ground", new SpeciesFormChangeItemTrigger(FormChangeItem.GROUND_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "rock", new SpeciesFormChangeItemTrigger(FormChangeItem.ROCK_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "bug", new SpeciesFormChangeItemTrigger(FormChangeItem.BUG_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ghost", new SpeciesFormChangeItemTrigger(FormChangeItem.GHOST_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "steel", new SpeciesFormChangeItemTrigger(FormChangeItem.STEEL_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "fire", new SpeciesFormChangeItemTrigger(FormChangeItem.FIRE_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "water", new SpeciesFormChangeItemTrigger(FormChangeItem.WATER_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "grass", new SpeciesFormChangeItemTrigger(FormChangeItem.GRASS_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "electric", new SpeciesFormChangeItemTrigger(FormChangeItem.ELECTRIC_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "psychic", new SpeciesFormChangeItemTrigger(FormChangeItem.PSYCHIC_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "ice", new SpeciesFormChangeItemTrigger(FormChangeItem.ICE_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "dragon", new SpeciesFormChangeItemTrigger(FormChangeItem.DRAGON_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "dark", new SpeciesFormChangeItemTrigger(FormChangeItem.DARK_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))), + new SpeciesFormChange(Species.SILVALLY, "normal", "fairy", new SpeciesFormChangeItemTrigger(FormChangeItem.FAIRY_MEMORY), true, new SpeciesFormChangeCondition((p) => p.hasAbility(Abilities.RKS_SYSTEM))) ], [Species.MINIOR]: [ - new SpeciesFormChange(Species.MINIOR, "red-meteor", "red", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "red", "red-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "orange-meteor", "orange", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "orange", "orange-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "yellow-meteor", "yellow", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "yellow", "yellow-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "green-meteor", "green", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "green", "green-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "blue-meteor", "blue", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "blue", "blue-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "indigo-meteor", "indigo", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "indigo", "indigo-meteor", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "violet-meteor", "violet", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MINIOR, "violet", "violet-meteor", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.MINIOR, "red-meteor", "red", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "red", "red-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "orange-meteor", "orange", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "orange", "orange-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "yellow-meteor", "yellow", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "yellow", "yellow-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "green-meteor", "green", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "green", "green-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "blue-meteor", "blue", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "blue", "blue-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "indigo-meteor", "indigo", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "indigo", "indigo-meteor", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "violet-meteor", "violet", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MINIOR, "violet", "violet-meteor", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.MIMIKYU]: [ - new SpeciesFormChange(Species.MIMIKYU, "disguised", "busted", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MIMIKYU, "busted", "disguised", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.MIMIKYU, "disguised", "busted", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MIMIKYU, "busted", "disguised", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.NECROZMA]: [ new SpeciesFormChange(Species.NECROZMA, "", "dawn-wings", new SpeciesFormChangeItemTrigger(FormChangeItem.N_LUNARIZER), false, getSpeciesDependentFormChangeCondition(Species.LUNALA)), @@ -891,10 +919,10 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.SANDACONDA, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.CRAMORANT]: [ - new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)), - new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeManualTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)), - new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeManualTrigger, true), - new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeManualTrigger, true), + new SpeciesFormChange(Species.CRAMORANT, "", "gulping", new SpeciesFormChangeAbilityTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() >= .5)), + new SpeciesFormChange(Species.CRAMORANT, "", "gorging", new SpeciesFormChangeAbilityTrigger, true, new SpeciesFormChangeCondition(p => p.getHpRatio() < .5)), + new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeAbilityTrigger, true), + new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeAbilityTrigger, true), new SpeciesFormChange(Species.CRAMORANT, "gulping", "", new SpeciesFormChangeActiveTrigger(false), true), new SpeciesFormChange(Species.CRAMORANT, "gorging", "", new SpeciesFormChangeActiveTrigger(false), true) ], @@ -925,12 +953,12 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.ALCREMIE, "rainbow-swirl", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) ], [Species.EISCUE]: [ - new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.EISCUE, "", "no-ice", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.EISCUE, "no-ice", "", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.MORPEKO]: [ - new SpeciesFormChange(Species.MORPEKO, "full-belly", "hangry", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.MORPEKO, "hangry", "full-belly", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.MORPEKO, "full-belly", "hangry", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.MORPEKO, "hangry", "full-belly", new SpeciesFormChangeAbilityTrigger(), true) ], [Species.COPPERAJAH]: [ new SpeciesFormChange(Species.COPPERAJAH, "", SpeciesFormKey.GIGANTAMAX, new SpeciesFormChangeItemTrigger(FormChangeItem.MAX_MUSHROOMS)) @@ -973,13 +1001,13 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.OGERPON, "cornerstone-mask-tera", "cornerstone-mask", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.ROCK)) ], [Species.TERAPAGOS]: [ - new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.TERAPAGOS, "", "terastal", new SpeciesFormChangeAbilityTrigger(), true), new SpeciesFormChange(Species.TERAPAGOS, "terastal", "stellar", new SpeciesFormChangeTeraTrigger(Type.STELLAR)), new SpeciesFormChange(Species.TERAPAGOS, "stellar", "terastal", new SpeciesFormChangeLapseTeraTrigger(), true, new SpeciesFormChangeCondition(p => p.getTeraType() !== Type.STELLAR)) ], [Species.GALAR_DARMANITAN]: [ - new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeManualTrigger(), true), - new SpeciesFormChange(Species.GALAR_DARMANITAN, "zen", "", new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.GALAR_DARMANITAN, "", "zen", new SpeciesFormChangeAbilityTrigger(), true), + new SpeciesFormChange(Species.GALAR_DARMANITAN, "zen", "", new SpeciesFormChangeAbilityTrigger(), true) ], }; @@ -997,3 +1025,4 @@ export function initPokemonForms() { formChanges.push(...newFormChanges); }); } + diff --git a/src/data/pokemon-species.ts b/src/data/pokemon-species.ts index a93c35829ea..edc9cbccfd2 100644 --- a/src/data/pokemon-species.ts +++ b/src/data/pokemon-species.ts @@ -1,23 +1,28 @@ -import { Localizable } from "#app/interfaces/locales"; +import type { Localizable } from "#app/interfaces/locales"; import { Abilities } from "#enums/abilities"; import { PartyMemberStrength } from "#enums/party-member-strength"; import { Species } from "#enums/species"; import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; import i18next from "i18next"; -import BattleScene, { AnySound } from "#app/battle-scene"; -import { GameMode } from "#app/game-mode"; -import { StarterMoveset } from "#app/system/game-data"; +import type { AnySound } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { GameMode } from "#app/game-mode"; +import type { StarterMoveset } from "#app/system/game-data"; import * as Utils from "#app/utils"; import { uncatchableSpecies } from "#app/data/balance/biomes"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { GrowthRate } from "#app/data/exp"; -import { EvolutionLevel, SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import { Type } from "#app/data/type"; -import { LevelMoves, pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; -import { Stat } from "#enums/stat"; -import { Variant, VariantSet, variantColorCache, variantData } from "#app/data/variant"; +import type { EvolutionLevel } from "#app/data/balance/pokemon-evolutions"; +import { SpeciesWildEvolutionDelay, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; +import { Type } from "#enums/type"; +import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import { pokemonFormLevelMoves, pokemonFormLevelMoves as pokemonSpeciesFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; +import type { Stat } from "#enums/stat"; +import type { Variant, VariantSet } from "#app/data/variant"; +import { variantData } from "#app/data/variant"; import { speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; import { SpeciesFormKey } from "#enums/species-form-key"; +import { starterPassiveAbilities } from "#app/data/balance/passives"; export enum Region { NORMAL, @@ -47,7 +52,7 @@ export function getPokemonSpecies(species: Species | Species[] | undefined): Pok return allSpecies[species - 1]; } -export function getPokemonSpeciesForm(species: Species, formIndex: integer): PokemonSpeciesForm { +export function getPokemonSpeciesForm(species: Species, formIndex: number): PokemonSpeciesForm { const retSpecies: PokemonSpecies = species >= 2000 ? allSpecies.find(s => s.speciesId === species)! // TODO: is the bang correct? : allSpecies[species - 1]; @@ -129,26 +134,27 @@ export type PokemonSpeciesFilter = (species: PokemonSpecies) => boolean; export abstract class PokemonSpeciesForm { public speciesId: Species; - public formIndex: integer; - public generation: integer; - public type1: Type; - public type2: Type | null; - public height: number; - public weight: number; - public ability1: Abilities; - public ability2: Abilities; - public abilityHidden: Abilities; - public baseTotal: integer; - public baseStats: integer[]; - public catchRate: integer; - public baseFriendship: integer; - public baseExp: integer; - public genderDiffs: boolean; - public isStarterSelectable: boolean; + protected _formIndex: number; + protected _generation: number; + readonly type1: Type; + readonly type2: Type | null; + readonly height: number; + readonly weight: number; + readonly ability1: Abilities; + readonly ability2: Abilities; + readonly abilityHidden: Abilities; + readonly baseTotal: number; + readonly baseStats: number[]; + readonly catchRate: number; + readonly baseFriendship: number; + readonly baseExp: number; + readonly genderDiffs: boolean; + readonly isStarterSelectable: boolean; constructor(type1: Type, type2: Type | null, height: number, weight: number, ability1: Abilities, ability2: Abilities, abilityHidden: Abilities, - baseTotal: integer, baseHp: integer, baseAtk: integer, baseDef: integer, baseSpatk: integer, baseSpdef: integer, baseSpd: integer, - catchRate: integer, baseFriendship: integer, baseExp: integer, genderDiffs: boolean, isStarterSelectable: boolean) { + baseTotal: number, baseHp: number, baseAtk: number, baseDef: number, baseSpatk: number, baseSpdef: number, baseSpd: number, + catchRate: number, baseFriendship: number, baseExp: number, genderDiffs: boolean, isStarterSelectable: boolean + ) { this.type1 = type1; this.type2 = type2; this.height = height; @@ -180,7 +186,23 @@ export abstract class PokemonSpeciesForm { return ret; } - isOfType(type: integer): boolean { + get generation(): number { + return this._generation; + } + + set generation(generation: number) { + this._generation = generation; + } + + get formIndex(): number { + return this._formIndex; + } + + set formIndex(formIndex: number) { + this._formIndex = formIndex; + } + + isOfType(type: number): boolean { return this.type1 === type || (this.type2 !== null && this.type2 === type); } @@ -188,7 +210,7 @@ export abstract class PokemonSpeciesForm { * Method to get the total number of abilities a Pokemon species has. * @returns Number of abilities */ - getAbilityCount(): integer { + getAbilityCount(): number { return this.abilityHidden !== Abilities.NONE ? 3 : 2; } @@ -197,7 +219,7 @@ export abstract class PokemonSpeciesForm { * @param abilityIndex Which ability to get (should only be 0-2) * @returns The id of the Ability */ - getAbility(abilityIndex: integer): Abilities { + getAbility(abilityIndex: number): Abilities { let ret: Abilities; if (abilityIndex === 0) { ret = this.ability1; @@ -209,6 +231,31 @@ export abstract class PokemonSpeciesForm { return ret; } + /** + * Method to get the passive ability of a Pokemon species + * @param formIndex The form index to use, defaults to form for this species instance + * @returns The id of the ability + */ + getPassiveAbility(formIndex?: number): Abilities { + if (Utils.isNullOrUndefined(formIndex)) { + formIndex = this.formIndex; + } + let starterSpeciesId = this.speciesId; + while (!(starterSpeciesId in starterPassiveAbilities) || !(formIndex in starterPassiveAbilities[starterSpeciesId])) { + if (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) { + starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; + } else { // If we've reached the base species and still haven't found a matching ability, use form 0 if possible + if (0 in starterPassiveAbilities[starterSpeciesId]) { + return starterPassiveAbilities[starterSpeciesId][0]; + } else { + console.log("No passive ability found for %s, using run away", this.speciesId); + return Abilities.RUN_AWAY; + } + } + } + return starterPassiveAbilities[starterSpeciesId][formIndex]; + } + getLevelMoves(): LevelMoves { if (pokemonSpeciesFormLevelMoves.hasOwnProperty(this.speciesId) && pokemonSpeciesFormLevelMoves[this.speciesId].hasOwnProperty(this.formIndex)) { return pokemonSpeciesFormLevelMoves[this.speciesId][this.formIndex].slice(0); @@ -277,12 +324,12 @@ export abstract class PokemonSpeciesForm { return ret; } - getSpriteAtlasPath(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { + getSpriteAtlasPath(female: boolean, formIndex?: number, shiny?: boolean, variant?: number): string { const spriteId = this.getSpriteId(female, formIndex, shiny, variant).replace(/\_{2}/g, "/"); return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`; } - getSpriteId(female: boolean, formIndex?: integer, shiny?: boolean, variant: integer = 0, back?: boolean): string { + getSpriteId(female: boolean, formIndex?: number, shiny?: boolean, variant: number = 0, back?: boolean): string { if (formIndex === undefined || this instanceof PokemonForm) { formIndex = this.formIndex; } @@ -299,11 +346,11 @@ export abstract class PokemonSpeciesForm { return `${back ? "back__" : ""}${shiny && (!variantSet || (!variant && !variantSet[variant || 0])) ? "shiny__" : ""}${baseSpriteKey}${shiny && variantSet && variantSet[variant] === 2 ? `_${variant + 1}` : ""}`; } - getSpriteKey(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { + getSpriteKey(female: boolean, formIndex?: number, shiny?: boolean, variant?: number): string { return `pkmn__${this.getSpriteId(female, formIndex, shiny, variant)}`; } - abstract getFormSpriteKey(formIndex?: integer): string; + abstract getFormSpriteKey(formIndex?: number): string; /** @@ -311,9 +358,9 @@ export abstract class PokemonSpeciesForm { * @param formIndex optional form index for pokemon with different forms * @returns species id if no additional forms, index with formkey if a pokemon with a form */ - getVariantDataIndex(formIndex?: integer) { + getVariantDataIndex(formIndex?: number) { let formkey: string | null = null; - let variantDataIndex: integer | string = this.speciesId; + let variantDataIndex: number | string = this.speciesId; const species = getPokemonSpecies(this.speciesId); if (species.forms.length > 0 && formIndex !== undefined) { formkey = species.forms[formIndex]?.getFormSpriteKey(formIndex); @@ -324,13 +371,13 @@ export abstract class PokemonSpeciesForm { return variantDataIndex; } - getIconAtlasKey(formIndex?: integer, shiny?: boolean, variant?: integer): string { + getIconAtlasKey(formIndex?: number, shiny?: boolean, variant?: number): string { const variantDataIndex = this.getVariantDataIndex(formIndex); const isVariant = shiny && variantData[variantDataIndex] && (variant !== undefined && variantData[variantDataIndex][variant]); return `pokemon_icons_${this.generation}${isVariant ? "v" : ""}`; } - getIconId(female: boolean, formIndex?: integer, shiny?: boolean, variant?: integer): string { + getIconId(female: boolean, formIndex?: number, shiny?: boolean, variant?: number): string { if (formIndex === undefined) { formIndex = this.formIndex; } @@ -346,6 +393,12 @@ export abstract class PokemonSpeciesForm { } switch (this.speciesId) { + case Species.DODUO: + case Species.DODRIO: + case Species.MEGANIUM: + case Species.TORCHIC: + case Species.COMBUSKEN: + case Species.BLAZIKEN: case Species.HIPPOPOTAS: case Species.HIPPOWDON: case Species.UNFEZANT: @@ -379,7 +432,7 @@ export abstract class PokemonSpeciesForm { return ret; } - getCryKey(formIndex?: integer): string { + getCryKey(formIndex?: number): string { let speciesId = this.speciesId; if (this.speciesId > 2000) { switch (this.speciesId) { @@ -443,10 +496,10 @@ export abstract class PokemonSpeciesForm { break; } } - return ret; + return `cry/${ret}`; } - validateStarterMoveset(moveset: StarterMoveset, eggMoves: integer): boolean { + validateStarterMoveset(moveset: StarterMoveset, eggMoves: number): boolean { const rootSpeciesId = this.getRootSpeciesId(); for (const moveId of moveset) { if (speciesEggMoves.hasOwnProperty(rootSpeciesId)) { @@ -467,55 +520,33 @@ export abstract class PokemonSpeciesForm { return true; } - loadAssets(scene: BattleScene, female: boolean, formIndex?: integer, shiny?: boolean, variant?: Variant, startLoad?: boolean): Promise { + loadAssets(female: boolean, formIndex?: number, shiny?: boolean, variant?: Variant, startLoad?: boolean): Promise { return new Promise(resolve => { const spriteKey = this.getSpriteKey(female, formIndex, shiny, variant); - scene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant)); - scene.load.audio(`cry/${this.getCryKey(formIndex)}`, `audio/cry/${this.getCryKey(formIndex)}.m4a`); - scene.load.once(Phaser.Loader.Events.COMPLETE, () => { + globalScene.loadPokemonAtlas(spriteKey, this.getSpriteAtlasPath(female, formIndex, shiny, variant)); + globalScene.load.audio(`${this.getCryKey(formIndex)}`, `audio/${this.getCryKey(formIndex)}.m4a`); + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => { const originalWarn = console.warn; // Ignore warnings for missing frames, because there will be a lot console.warn = () => {}; - const frameNames = scene.anims.generateFrameNames(spriteKey, { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); + const frameNames = globalScene.anims.generateFrameNames(spriteKey, { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); console.warn = originalWarn; - if (!(scene.anims.exists(spriteKey))) { - scene.anims.create({ + if (!(globalScene.anims.exists(spriteKey))) { + globalScene.anims.create({ key: this.getSpriteKey(female, formIndex, shiny, variant), frames: frameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } else { - scene.anims.get(spriteKey).frameRate = 12; + globalScene.anims.get(spriteKey).frameRate = 10; } - let spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, ""); - const useExpSprite = scene.experimentalSprites && scene.hasExpSprite(spriteKey); - if (useExpSprite) { - spritePath = `exp/${spritePath}`; - } - let config = variantData; - spritePath.split("/").map(p => config ? config = config[p] : null); - const variantSet = config as VariantSet; - if (variantSet && (variant !== undefined && variantSet[variant] === 1)) { - const populateVariantColors = (key: string): Promise => { - return new Promise(resolve => { - if (variantColorCache.hasOwnProperty(key)) { - return resolve(); - } - scene.cachedFetch(`./images/pokemon/variant/${spritePath}.json`).then(res => res.json()).then(c => { - variantColorCache[key] = c; - resolve(); - }); - }); - }; - populateVariantColors(spriteKey).then(() => resolve()); - return; - } - resolve(); + const spritePath = this.getSpriteAtlasPath(female, formIndex, shiny, variant).replace("variant/", "").replace(/_[1-3]$/, ""); + globalScene.loadPokemonVariantAssets(spriteKey, spritePath, variant).then(() => resolve()); }); if (startLoad) { - if (!scene.load.isLoading()) { - scene.load.start(); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } } else { resolve(); @@ -523,28 +554,28 @@ export abstract class PokemonSpeciesForm { }); } - cry(scene: BattleScene, soundConfig?: Phaser.Types.Sound.SoundConfig, ignorePlay?: boolean): AnySound { + cry(soundConfig?: Phaser.Types.Sound.SoundConfig, ignorePlay?: boolean): AnySound { const cryKey = this.getCryKey(this.formIndex); - let cry: AnySound | null = scene.sound.get(cryKey) as AnySound; + let cry: AnySound | null = globalScene.sound.get(cryKey) as AnySound; if (cry?.pendingRemove) { cry = null; } - cry = scene.playSound(`cry/${(cry ?? cryKey)}`, soundConfig); + cry = globalScene.playSound(cry ?? cryKey, soundConfig); if (ignorePlay) { cry.stop(); } return cry; } - generateCandyColors(scene: BattleScene): integer[][] { - const sourceTexture = scene.textures.get(this.getSpriteKey(false)); + generateCandyColors(): number[][] { + const sourceTexture = globalScene.textures.get(this.getSpriteKey(false)); const sourceFrame = sourceTexture.frames[sourceTexture.firstFrame]; const sourceImage = sourceTexture.getSourceImage() as HTMLImageElement; const canvas = document.createElement("canvas"); - const spriteColors: integer[][] = []; + const spriteColors: number[][] = []; const context = canvas.getContext("2d"); const frame = sourceFrame; @@ -567,7 +598,7 @@ export abstract class PokemonSpeciesForm { } for (let i = 0; i < pixelData.length; i += 4) { - const total = pixelData.slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + const total = pixelData.slice(i, i + 3).reduce((total: number, value: number) => total + value, 0); if (!total) { continue; } @@ -580,33 +611,34 @@ export abstract class PokemonSpeciesForm { const originalRandom = Math.random; Math.random = () => Phaser.Math.RND.realInRange(0, 1); - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { paletteColors = QuantizerCelebi.quantize(pixelColors, 2); }, 0, "This result should not vary"); Math.random = originalRandom; - return Array.from(paletteColors.keys()).map(c => Object.values(rgbaFromArgb(c)) as integer[]); + return Array.from(paletteColors.keys()).map(c => Object.values(rgbaFromArgb(c)) as number[]); } } export default class PokemonSpecies extends PokemonSpeciesForm implements Localizable { public name: string; - public subLegendary: boolean; - public legendary: boolean; - public mythical: boolean; - public species: string; - public growthRate: GrowthRate; - public malePercent: number | null; - public genderDiffs: boolean; - public canChangeForm: boolean; - public forms: PokemonForm[]; + readonly subLegendary: boolean; + readonly legendary: boolean; + readonly mythical: boolean; + readonly species: string; + readonly growthRate: GrowthRate; + readonly malePercent: number | null; + readonly genderDiffs: boolean; + readonly canChangeForm: boolean; + readonly forms: PokemonForm[]; - constructor(id: Species, generation: integer, subLegendary: boolean, legendary: boolean, mythical: boolean, species: string, + constructor(id: Species, generation: number, subLegendary: boolean, legendary: boolean, mythical: boolean, species: string, type1: Type, type2: Type | null, height: number, weight: number, ability1: Abilities, ability2: Abilities, abilityHidden: Abilities, - baseTotal: integer, baseHp: integer, baseAtk: integer, baseDef: integer, baseSpatk: integer, baseSpdef: integer, baseSpd: integer, - catchRate: integer, baseFriendship: integer, baseExp: integer, growthRate: GrowthRate, malePercent: number | null, - genderDiffs: boolean, canChangeForm?: boolean, ...forms: PokemonForm[]) { + baseTotal: number, baseHp: number, baseAtk: number, baseDef: number, baseSpatk: number, baseSpdef: number, baseSpd: number, + catchRate: number, baseFriendship: number, baseExp: number, growthRate: GrowthRate, malePercent: number | null, + genderDiffs: boolean, canChangeForm?: boolean, ...forms: PokemonForm[] + ) { super(type1, type2, height, weight, ability1, ability2, abilityHidden, baseTotal, baseHp, baseAtk, baseDef, baseSpatk, baseSpdef, baseSpd, catchRate, baseFriendship, baseExp, genderDiffs, false); this.speciesId = id; @@ -631,7 +663,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali }); } - getName(formIndex?: integer): string { + getName(formIndex?: number): string { if (formIndex !== undefined && this.forms.length) { const form = this.forms[formIndex]; let key: string | null; @@ -662,11 +694,11 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali this.name = i18next.t(`pokemon:${Species[this.speciesId].toLowerCase()}`); } - getWildSpeciesForLevel(level: integer, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): Species { + getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): Species { return this.getSpeciesForLevel(level, allowEvolving, false, (isBoss ? PartyMemberStrength.WEAKER : PartyMemberStrength.AVERAGE) + (gameMode?.isEndless ? 1 : 0)); } - getTrainerSpeciesForLevel(level: integer, allowEvolving: boolean = false, strength: PartyMemberStrength, currentWave: number = 0): Species { + getTrainerSpeciesForLevel(level: number, allowEvolving: boolean = false, strength: PartyMemberStrength, currentWave: number = 0): Species { return this.getSpeciesForLevel(level, allowEvolving, true, strength, currentWave); } @@ -686,9 +718,9 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali * The calculation with evolution delay is a weighted average of the easeIn and easeOut functions where preferredMinLevel is the denominator. * This also means a lower value of x will lead to a higher evolution chance. * @param strength {@linkcode PartyMemberStrength} The strength of the party member in question - * @returns {@linkcode integer} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance. + * @returns {@linkcode number} The level difference from expected evolution level tolerated for a mon to be unevolved. Lower value = higher evolution chance. */ - private getStrengthLevelDiff(strength: PartyMemberStrength): integer { + private getStrengthLevelDiff(strength: PartyMemberStrength): number { switch (Math.min(strength, PartyMemberStrength.STRONGER)) { case PartyMemberStrength.WEAKEST: return 60; @@ -705,7 +737,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali } } - getSpeciesForLevel(level: integer, allowEvolving: boolean = false, forTrainer: boolean = false, strength: PartyMemberStrength = PartyMemberStrength.WEAKER, currentWave: number = 0): Species { + getSpeciesForLevel(level: number, allowEvolving: boolean = false, forTrainer: boolean = false, strength: PartyMemberStrength = PartyMemberStrength.WEAKER, currentWave: number = 0): Species { const prevolutionLevels = this.getPrevolutionLevels(); if (prevolutionLevels.length) { @@ -847,7 +879,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali } // This could definitely be written better and more accurate to the getSpeciesForLevel logic, but it is only for generating movesets for evolved Pokemon - getSimulatedEvolutionChain(currentLevel: integer, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false): EvolutionLevel[] { + getSimulatedEvolutionChain(currentLevel: number, forTrainer: boolean = false, isBoss: boolean = false, player: boolean = false): EvolutionLevel[] { const ret: EvolutionLevel[] = []; if (pokemonPrevolutions.hasOwnProperty(this.speciesId)) { const prevolutionLevels = this.getPrevolutionLevels().reverse(); @@ -870,17 +902,24 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter { const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId); const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId); - const pseudoLegendary = this.subLegendary; + const subLegendary = this.subLegendary; const legendary = this.legendary; const mythical = this.mythical; return species => { - return (pseudoLegendary || legendary || mythical || - (pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution - && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution)) - && species.subLegendary === pseudoLegendary + return ( + subLegendary + || legendary + || mythical + || ( + pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution + && pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution + ) + ) + && species.subLegendary === subLegendary && species.legendary === legendary && species.mythical === mythical - && (this.isTrainerForbidden() || !species.isTrainerForbidden()); + && (this.isTrainerForbidden() || !species.isTrainerForbidden()) + && species.speciesId !== Species.DITTO; }; } @@ -899,7 +938,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali return variantData.hasOwnProperty(variantDataIndex) || variantData.hasOwnProperty(this.speciesId); } - getFormSpriteKey(formIndex?: integer) { + getFormSpriteKey(formIndex?: number) { if (this.forms.length && (formIndex !== undefined && formIndex >= this.forms.length)) { console.warn(`Attempted accessing form with index ${formIndex} of species ${this.getName()} with only ${this.forms.length || 0} forms`); formIndex = Math.min(formIndex, this.forms.length - 1); @@ -919,43 +958,30 @@ export class PokemonForm extends PokemonSpeciesForm { private starterSelectableKeys: string[] = [ "10", "50", "10-pc", "50-pc", "red", "orange", "yellow", "green", "blue", "indigo", "violet" ]; constructor(formName: string, formKey: string, type1: Type, type2: Type | null, height: number, weight: number, ability1: Abilities, ability2: Abilities, abilityHidden: Abilities, - baseTotal: integer, baseHp: integer, baseAtk: integer, baseDef: integer, baseSpatk: integer, baseSpdef: integer, baseSpd: integer, - catchRate: integer, baseFriendship: integer, baseExp: integer, genderDiffs?: boolean, formSpriteKey?: string | null, isStarterSelectable?: boolean, ) { + baseTotal: number, baseHp: number, baseAtk: number, baseDef: number, baseSpatk: number, baseSpdef: number, baseSpd: number, + catchRate: number, baseFriendship: number, baseExp: number, genderDiffs: boolean = false, formSpriteKey: string | null = null, isStarterSelectable: boolean = false + ) { super(type1, type2, height, weight, ability1, ability2, abilityHidden, baseTotal, baseHp, baseAtk, baseDef, baseSpatk, baseSpdef, baseSpd, - catchRate, baseFriendship, baseExp, !!genderDiffs, (!!isStarterSelectable || !formKey)); + catchRate, baseFriendship, baseExp, genderDiffs, (isStarterSelectable || !formKey)); this.formName = formName; this.formKey = formKey; - this.formSpriteKey = formSpriteKey !== undefined ? formSpriteKey : null; + this.formSpriteKey = formSpriteKey; } - getFormSpriteKey(_formIndex?: integer) { + getFormSpriteKey(_formIndex?: number) { return this.formSpriteKey !== null ? this.formSpriteKey : this.formKey; } } -export const noStarterFormKeys: string[] = [ - SpeciesFormKey.MEGA, - SpeciesFormKey.MEGA_X, - SpeciesFormKey.MEGA_Y, - SpeciesFormKey.PRIMAL, - SpeciesFormKey.ORIGIN, - SpeciesFormKey.THERIAN, - SpeciesFormKey.GIGANTAMAX, - SpeciesFormKey.GIGANTAMAX_RAPID, - SpeciesFormKey.GIGANTAMAX_SINGLE, - SpeciesFormKey.ETERNAMAX -].map(k => k.toString()); - /** * Method to get the daily list of starters with Pokerus. -* @param scene {@linkcode BattleScene} used as part of RNG * @returns A list of starters with Pokerus */ -export function getPokerusStarters(scene: BattleScene): PokemonSpecies[] { +export function getPokerusStarters(): PokemonSpecies[] { const pokerusStarters: PokemonSpecies[] = []; const date = new Date(); date.setUTCHours(0, 0, 0, 0); - scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { while (pokerusStarters.length < POKERUS_STARTER_COUNT) { const randomSpeciesId = parseInt(Utils.randSeedItem(Object.keys(speciesStarterCosts)), 10); const species = getPokemonSpecies(randomSpeciesId); @@ -1820,7 +1846,7 @@ export function initSpecies() { new PokemonSpecies(Species.COFAGRIGUS, 5, false, false, false, "Coffin Pokémon", Type.GHOST, null, 1.7, 76.5, Abilities.MUMMY, Abilities.NONE, Abilities.NONE, 483, 58, 50, 145, 95, 105, 30, 90, 50, 169, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.TIRTOUGA, 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 0.7, 16.5, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 355, 54, 78, 103, 53, 45, 22, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), new PokemonSpecies(Species.CARRACOSTA, 5, false, false, false, "Prototurtle Pokémon", Type.WATER, Type.ROCK, 1.2, 81, Abilities.SOLID_ROCK, Abilities.STURDY, Abilities.SWIFT_SWIM, 495, 74, 108, 133, 83, 65, 32, 45, 50, 173, GrowthRate.MEDIUM_FAST, 87.5, false), - new PokemonSpecies(Species.ARCHEN, 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 0.5, 9.5, Abilities.DEFEATIST, Abilities.NONE, Abilities.EMERGENCY_EXIT, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden + new PokemonSpecies(Species.ARCHEN, 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 0.5, 9.5, Abilities.DEFEATIST, Abilities.NONE, Abilities.WIMP_OUT, 401, 55, 112, 45, 74, 45, 70, 45, 50, 71, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden new PokemonSpecies(Species.ARCHEOPS, 5, false, false, false, "First Bird Pokémon", Type.ROCK, Type.FLYING, 1.4, 32, Abilities.DEFEATIST, Abilities.NONE, Abilities.EMERGENCY_EXIT, 567, 75, 140, 65, 112, 65, 110, 45, 50, 177, GrowthRate.MEDIUM_FAST, 87.5, false), //Custom Hidden new PokemonSpecies(Species.TRUBBISH, 5, false, false, false, "Trash Bag Pokémon", Type.POISON, null, 0.6, 31, Abilities.STENCH, Abilities.STICKY_HOLD, Abilities.AFTERMATH, 329, 50, 50, 62, 40, 62, 65, 190, 50, 66, GrowthRate.MEDIUM_FAST, 50, false), new PokemonSpecies(Species.GARBODOR, 5, false, false, false, "Trash Heap Pokémon", Type.POISON, null, 1.9, 107.3, Abilities.STENCH, Abilities.WEAK_ARMOR, Abilities.AFTERMATH, 474, 80, 95, 82, 60, 82, 75, 60, 50, 166, GrowthRate.MEDIUM_FAST, 50, false, true, @@ -2638,17 +2664,9 @@ export function initSpecies() { new PokemonSpecies(Species.IRON_VALIANT, 9, false, false, false, "Paradox Pokémon", Type.FAIRY, Type.FIGHTING, 1.4, 35, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 74, 130, 90, 120, 60, 116, 10, 0, 295, GrowthRate.SLOW, null, false), new PokemonSpecies(Species.KORAIDON, 9, false, true, false, "Paradox Pokémon", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Apex Build", "apex-build", Type.FIGHTING, Type.DRAGON, 2.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Limited Build", "limited-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Sprinting Build", "sprinting-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Swimming Build", "swimming-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), - new PokemonForm("Gliding Build", "gliding-build", Type.FIGHTING, Type.DRAGON, 3.5, 303, Abilities.ORICHALCUM_PULSE, Abilities.NONE, Abilities.NONE, 670, 100, 135, 115, 85, 100, 135, 3, 0, 335, false, null, true), ), new PokemonSpecies(Species.MIRAIDON, 9, false, true, false, "Paradox Pokémon", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, GrowthRate.SLOW, null, false, false, new PokemonForm("Ultimate Mode", "ultimate-mode", Type.ELECTRIC, Type.DRAGON, 3.5, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Low-Power Mode", "low-power-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Drive Mode", "drive-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Aquatic Mode", "aquatic-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), - new PokemonForm("Glide Mode", "glide-mode", Type.ELECTRIC, Type.DRAGON, 2.8, 240, Abilities.HADRON_ENGINE, Abilities.NONE, Abilities.NONE, 670, 100, 85, 100, 135, 115, 135, 3, 0, 335, false, null, true), ), new PokemonSpecies(Species.WALKING_WAKE, 9, false, false, false, "Paradox Pokémon", Type.WATER, Type.DRAGON, 3.5, 280, Abilities.PROTOSYNTHESIS, Abilities.NONE, Abilities.NONE, 590, 99, 83, 91, 125, 83, 109, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Gouging Fire and Raging Bolt new PokemonSpecies(Species.IRON_LEAVES, 9, false, false, false, "Paradox Pokémon", Type.GRASS, Type.PSYCHIC, 1.5, 125, Abilities.QUARK_DRIVE, Abilities.NONE, Abilities.NONE, 590, 90, 130, 88, 70, 108, 104, 10, 0, 295, GrowthRate.SLOW, null, false), //Custom Catchrate, matching Iron Boulder and Iron Crown diff --git a/src/data/status-effect.ts b/src/data/status-effect.ts index 56e754ac407..35a956cbb93 100644 --- a/src/data/status-effect.ts +++ b/src/data/status-effect.ts @@ -1,8 +1,7 @@ import { randIntRange } from "#app/utils"; import { StatusEffect } from "#enums/status-effect"; -import i18next, { ParseKeys } from "i18next"; - -export { StatusEffect }; +import type { ParseKeys } from "i18next"; +import i18next from "i18next"; export class Status { public effect: StatusEffect; @@ -163,7 +162,7 @@ export function getNonVolatileStatusEffects():Array { } /** - * Returns whether a statuss effect is non volatile. + * Returns whether a status effect is non volatile. * Non-volatile status condition is a status that remains after being switched out. * @param status The status to check */ diff --git a/src/data/terrain.ts b/src/data/terrain.ts index d8ee8d67925..1ffe0adc8bf 100644 --- a/src/data/terrain.ts +++ b/src/data/terrain.ts @@ -1,10 +1,8 @@ -import Pokemon from "../field/pokemon"; -import Move from "./move"; -import { Type } from "./type"; -import * as Utils from "../utils"; -import { ChangeMovePriorityAbAttr, applyAbAttrs } from "./ability"; +import type Pokemon from "../field/pokemon"; +import type Move from "./move"; +import { Type } from "#enums/type"; import { ProtectAttr } from "./move"; -import { BattlerIndex } from "#app/battle"; +import type { BattlerIndex } from "#app/battle"; import i18next from "i18next"; export enum TerrainType { @@ -17,9 +15,9 @@ export enum TerrainType { export class Terrain { public terrainType: TerrainType; - public turnsLeft: integer; + public turnsLeft: number; - constructor(terrainType: TerrainType, turnsLeft?: integer) { + constructor(terrainType: TerrainType, turnsLeft?: number) { this.terrainType = terrainType; this.turnsLeft = turnsLeft || 0; } @@ -58,10 +56,8 @@ export class Terrain { switch (this.terrainType) { case TerrainType.PSYCHIC: if (!move.hasAttr(ProtectAttr)) { - const priority = new Utils.IntegerHolder(move.priority); - applyAbAttrs(ChangeMovePriorityAbAttr, user, null, false, move, priority); // Cancels move if the move has positive priority and targets a Pokemon grounded on the Psychic Terrain - return priority.value > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded()); + return move.getPriority(user) > 0 && user.getOpponents().some(o => targets.includes(o.getBattlerIndex()) && o.isGrounded()); } } @@ -85,7 +81,7 @@ export function getTerrainName(terrainType: TerrainType): string { } -export function getTerrainColor(terrainType: TerrainType): [ integer, integer, integer ] { +export function getTerrainColor(terrainType: TerrainType): [ number, number, number ] { switch (terrainType) { case TerrainType.MISTY: return [ 232, 136, 200 ]; diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index 18bcec1f928..016a2c9bca6 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -1,14 +1,19 @@ -import BattleScene, { startingWave } from "#app/battle-scene"; -import { ModifierTypeFunc, modifierTypes } from "#app/modifier/modifier-type"; -import { EnemyPokemon, PokemonMove } from "#app/field/pokemon"; +import { startingWave } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import * as Utils from "#app/utils"; -import { PokeballType } from "#app/data/pokeball"; +import { PokeballType } from "#enums/pokeball"; import { pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import PokemonSpecies, { getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species"; +import type { PokemonSpeciesFilter } from "#app/data/pokemon-species"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; import { tmSpecies } from "#app/data/balance/tms"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { doubleBattleDialogue } from "#app/data/dialogue"; -import { PersistentModifier } from "#app/modifier/modifier"; +import type { PersistentModifier } from "#app/modifier/modifier"; import { TrainerVariant } from "#app/field/trainer"; import { getIsInitialized, initI18n } from "#app/plugins/i18n"; import i18next from "i18next"; @@ -20,8 +25,6 @@ import { Gender } from "#app/data/gender"; /** Minimum BST for Pokemon generated onto the Elite Four's teams */ const ELITE_FOUR_MINIMUM_BST = 460; -/** Minimum BST for Pokemon generated onto the E4 Champion's team */ -const CHAMPION_MINIMUM_BST = 508; export enum TrainerPoolTier { COMMON, @@ -32,7 +35,7 @@ export enum TrainerPoolTier { } export interface TrainerTierPools { - [key: integer]: Species[] + [key: number]: Species[] } export enum TrainerSlot { @@ -42,27 +45,27 @@ export enum TrainerSlot { } export class TrainerPartyTemplate { - public size: integer; + public size: number; public strength: PartyMemberStrength; public sameSpecies: boolean; public balanced: boolean; - constructor(size: integer, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { + constructor(size: number, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { this.size = size; this.strength = strength; this.sameSpecies = !!sameSpecies; this.balanced = !!balanced; } - getStrength(index: integer): PartyMemberStrength { + getStrength(index: number): PartyMemberStrength { return this.strength; } - isSameSpecies(index: integer): boolean { + isSameSpecies(index: number): boolean { return this.sameSpecies; } - isBalanced(index: integer): boolean { + isBalanced(index: number): boolean { return this.balanced; } } @@ -71,14 +74,14 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { public templates: TrainerPartyTemplate[]; constructor(...templates: TrainerPartyTemplate[]) { - super(templates.reduce((total: integer, template: TrainerPartyTemplate) => { + super(templates.reduce((total: number, template: TrainerPartyTemplate) => { total += template.size; return total; }, 0), PartyMemberStrength.AVERAGE); this.templates = templates; } - getStrength(index: integer): PartyMemberStrength { + getStrength(index: number): PartyMemberStrength { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -90,7 +93,7 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { return super.getStrength(index); } - isSameSpecies(index: integer): boolean { + isSameSpecies(index: number): boolean { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -102,7 +105,7 @@ export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { return super.isSameSpecies(index); } - isBalanced(index: integer): boolean { + isBalanced(index: number): boolean { let t = 0; for (const template of this.templates) { if (t + template.size > index) { @@ -159,7 +162,7 @@ export const trainerPartyTemplates = { ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), new TrainerPartyTemplate(5, PartyMemberStrength.STRONG, false, true)), + CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(4, PartyMemberStrength.STRONG), new TrainerPartyTemplate(2, PartyMemberStrength.STRONGER, false, true)), RIVAL: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), RIVAL_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), @@ -169,12 +172,12 @@ export const trainerPartyTemplates = { RIVAL_6: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)) }; -type PartyTemplateFunc = (scene: BattleScene) => TrainerPartyTemplate; -type PartyMemberFunc = (scene: BattleScene, level: integer, strength: PartyMemberStrength) => EnemyPokemon; +type PartyTemplateFunc = () => TrainerPartyTemplate; +type PartyMemberFunc = (level: number, strength: PartyMemberStrength) => EnemyPokemon; type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[]; export interface PartyMemberFuncs { - [key: integer]: PartyMemberFunc + [key: number]: PartyMemberFunc } export class TrainerConfig { @@ -521,7 +524,7 @@ export class TrainerConfig { return this; } - setPartyMemberFunc(slotIndex: integer, partyMemberFunc: PartyMemberFunc): TrainerConfig { + setPartyMemberFunc(slotIndex: number, partyMemberFunc: PartyMemberFunc): TrainerConfig { this.partyMemberFuncs[slotIndex] = partyMemberFunc; return this; } @@ -611,6 +614,13 @@ export class TrainerConfig { [TrainerPoolTier.RARE]: [ Species.HISUI_ZORUA, Species.AXEW, Species.DEINO, Species.HISUI_BRAVIARY ] }; } + case "plasma_2": { + return { + [TrainerPoolTier.COMMON]: [ Species.MAGNEMITE, Species.GRIMER, Species.VOLTORB, Species.PORYGON, Species.BRONZOR, Species.MUNNA, Species.SOLOSIS, Species.JOLTIK, Species.FERROSEED, Species.TYNAMO, Species.ELGYEM ], + [TrainerPoolTier.UNCOMMON]: [ Species.BELDUM, Species.ROTOM, Species.TIRTOUGA, Species.ARCHEN, Species.GOLETT, Species.DURANT, Species.GRUBBIN, Species.BLIPBUG, Species.VAROOM, Species.ALOLA_GRIMER, Species.HISUI_VOLTORB ], + [TrainerPoolTier.RARE]: [ Species.ELEKID, Species.MAGBY, Species.PAWNIARD, Species.DURALUDON ] + }; + } case "flare": { return { [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.INKAY, Species.FOONGUS, Species.HELIOPTILE, Species.ELECTRIKE, Species.SKORUPI, Species.PURRLOIN, Species.CLAWITZER, Species.PANCHAM, Species.ESPURR, Species.BUNNELBY ], @@ -842,7 +852,7 @@ export class TrainerConfig { this.setBattleBgm("battle_unova_gym"); this.setVictoryBgm("victory_gym"); this.setGenModifiersFunc(party => { - const waveIndex = party[0].scene.currentBattle.waveIndex; + const waveIndex = globalScene.currentBattle.waveIndex; return getRandomTeraModifiers(party, waveIndex >= 100 ? 1 : 0, specialtyTypes.length ? specialtyTypes : undefined); }); @@ -900,7 +910,7 @@ export class TrainerConfig { this.setHasVoucher(true); this.setBattleBgm("battle_unova_elite"); this.setVictoryBgm("victory_gym"); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 2, specialtyTypes.length ? specialtyTypes : undefined)); + this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 1, specialtyTypes.length ? specialtyTypes : undefined)); return this; } @@ -911,7 +921,7 @@ export class TrainerConfig { * @param isMale Whether the Champion is Male or Female (for localization of the title). * @returns {TrainerConfig} The updated TrainerConfig instance. **/ - initForChampion(signatureSpecies: (Species | Species[])[], isMale: boolean): TrainerConfig { + initForChampion(isMale: boolean): TrainerConfig { // Check if the internationalization (i18n) system is initialized. if (!getIsInitialized()) { initI18n(); @@ -920,18 +930,6 @@ export class TrainerConfig { // Set the party templates for the Champion. this.setPartyTemplates(trainerPartyTemplates.CHAMPION); - // Set up party members with their corresponding species. - signatureSpecies.forEach((speciesPool, s) => { - // Ensure speciesPool is an array. - if (!Array.isArray(speciesPool)) { - speciesPool = [ speciesPool ]; - } - // Set a function to get a random party member from the species pool. - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - - this.setSpeciesFilter(p => p.baseTotal >= CHAMPION_MINIMUM_BST); - // Localize the trainer's name by converting it to lowercase and replacing spaces with underscores. const nameForCall = this.name.toLowerCase().replace(/\s/g, "_"); this.name = i18next.t(`trainerNames:${nameForCall}`); @@ -950,7 +948,6 @@ export class TrainerConfig { this.setHasVoucher(true); this.setBattleBgm("battle_champion_alder"); this.setVictoryBgm("victory_champion"); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 3)); return this; } @@ -1011,28 +1008,28 @@ export class TrainerConfig { return ret; } - loadAssets(scene: BattleScene, variant: TrainerVariant): Promise { + loadAssets(variant: TrainerVariant): Promise { return new Promise(resolve => { const isDouble = variant === TrainerVariant.DOUBLE; const trainerKey = this.getSpriteKey(variant === TrainerVariant.FEMALE, false); const partnerTrainerKey = this.getSpriteKey(true, true); - scene.loadAtlas(trainerKey, "trainer"); + globalScene.loadAtlas(trainerKey, "trainer"); if (isDouble) { - scene.loadAtlas(partnerTrainerKey, "trainer"); + globalScene.loadAtlas(partnerTrainerKey, "trainer"); } - scene.load.once(Phaser.Loader.Events.COMPLETE, () => { + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => { const originalWarn = console.warn; // Ignore warnings for missing frames, because there will be a lot console.warn = () => { }; - const frameNames = scene.anims.generateFrameNames(trainerKey, { + const frameNames = globalScene.anims.generateFrameNames(trainerKey, { zeroPad: 4, suffix: ".png", start: 1, end: 128 }); const partnerFrameNames = isDouble - ? scene.anims.generateFrameNames(partnerTrainerKey, { + ? globalScene.anims.generateFrameNames(partnerTrainerKey, { zeroPad: 4, suffix: ".png", start: 1, @@ -1040,16 +1037,16 @@ export class TrainerConfig { }) : ""; console.warn = originalWarn; - if (!(scene.anims.exists(trainerKey))) { - scene.anims.create({ + if (!(globalScene.anims.exists(trainerKey))) { + globalScene.anims.create({ key: trainerKey, frames: frameNames, frameRate: 24, repeat: -1 }); } - if (isDouble && !(scene.anims.exists(partnerTrainerKey))) { - scene.anims.create({ + if (isDouble && !(globalScene.anims.exists(partnerTrainerKey))) { + globalScene.anims.create({ key: partnerTrainerKey, frames: partnerFrameNames, frameRate: 24, @@ -1058,8 +1055,8 @@ export class TrainerConfig { } resolve(); }); - if (!scene.load.isLoading()) { - scene.load.start(); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } }); } @@ -1128,16 +1125,15 @@ export class TrainerConfig { let t = 0; interface TrainerConfigs { - [key: integer]: TrainerConfig + [key: number]: TrainerConfig } /** * The function to get variable strength grunts - * @param scene the singleton scene being passed in * @returns the correct TrainerPartyTemplate */ -function getEvilGruntPartyTemplate(scene: BattleScene): TrainerPartyTemplate { - const waveIndex = scene.currentBattle?.waveIndex; +function getEvilGruntPartyTemplate(): TrainerPartyTemplate { + const waveIndex = globalScene.currentBattle?.waveIndex; if (waveIndex < 40) { return trainerPartyTemplates.TWO_AVG; } else if (waveIndex < 63) { @@ -1151,42 +1147,57 @@ function getEvilGruntPartyTemplate(scene: BattleScene): TrainerPartyTemplate { } } -function getWavePartyTemplate(scene: BattleScene, ...templates: TrainerPartyTemplate[]) { - return templates[Math.min(Math.max(Math.ceil((scene.gameMode.getWaveForDifficulty(scene.currentBattle?.waveIndex || startingWave, true) - 20) / 30), 0), templates.length - 1)]; +function getWavePartyTemplate(...templates: TrainerPartyTemplate[]) { + return templates[Math.min(Math.max(Math.ceil((globalScene.gameMode.getWaveForDifficulty(globalScene.currentBattle?.waveIndex || startingWave, true) - 20) / 30), 0), templates.length - 1)]; } -function getGymLeaderPartyTemplate(scene: BattleScene) { - return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5); +function getGymLeaderPartyTemplate() { + return getWavePartyTemplate(trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5); } /** * Randomly selects one of the `Species` from `speciesPool`, determines its evolution, level, and strength. - * Then adds Pokemon to scene. + * Then adds Pokemon to globalScene. * @param speciesPool * @param trainerSlot * @param ignoreEvolution * @param postProcess */ export function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void) { - return (scene: BattleScene, level: number, strength: PartyMemberStrength) => { + return (level: number, strength: PartyMemberStrength) => { let species = Utils.randSeedItem(speciesPool); - if (!ignoreEvolution) { - species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex); + if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 20) { + ignoreEvolution = true; } - return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess); + if (!ignoreEvolution) { + species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength, globalScene.currentBattle.waveIndex); + } + return globalScene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, false, undefined, postProcess); }; } -function getSpeciesFilterRandomPartyMemberFunc(speciesFilter: PokemonSpeciesFilter, trainerSlot: TrainerSlot = TrainerSlot.TRAINER, allowLegendaries?: boolean, postProcess?: (EnemyPokemon: EnemyPokemon) => void): PartyMemberFunc { - const originalSpeciesFilter = speciesFilter; - speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species); - return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { - const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength, scene.currentBattle.waveIndex)), level, trainerSlot, undefined, undefined, postProcess); - return ret; +function getSpeciesFilterRandomPartyMemberFunc( + originalSpeciesFilter: PokemonSpeciesFilter, + trainerSlot: TrainerSlot = TrainerSlot.TRAINER, + allowLegendaries?: boolean, + postProcess?: (EnemyPokemon: EnemyPokemon) => void +): PartyMemberFunc { + + const speciesFilter = (species: PokemonSpecies): boolean => { + const notLegendary = !species.legendary && !species.subLegendary && !species.mythical; + return (allowLegendaries || notLegendary) && !species.isTrainerForbidden() && originalSpeciesFilter(species); + }; + + return (level: number, strength: PartyMemberStrength) => { + const waveIndex = globalScene.currentBattle.waveIndex; + const species = getPokemonSpecies(globalScene.randomSpecies(waveIndex, level, false, speciesFilter) + .getTrainerSpeciesForLevel(level, true, strength, waveIndex)); + + return globalScene.addEnemyPokemon(species, level, trainerSlot, undefined, false, undefined, postProcess); }; } -function getRandomTeraModifiers(party: EnemyPokemon[], count: integer, types?: Type[]): PersistentModifier[] { +function getRandomTeraModifiers(party: EnemyPokemon[], count: number, types?: Type[]): PersistentModifier[] { const ret: PersistentModifier[] = []; const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i); for (let t = 0; t < Math.min(count, party.length); t++) { @@ -1217,7 +1228,7 @@ export const signatureSpecies: SignatureSpecies = { GIOVANNI: [ Species.SANDILE, Species.MURKROW, Species.NIDORAN_M, Species.NIDORAN_F ], FALKNER: [ Species.PIDGEY, Species.HOOTHOOT, Species.DODUO ], BUGSY: [ Species.SCYTHER, Species.HERACROSS, Species.SHUCKLE, Species.PINSIR ], - WHITNEY: [ Species.GIRAFARIG, Species.MILTANK ], + WHITNEY: [ Species.JIGGLYPUFF, Species.MILTANK, Species.AIPOM, Species.GIRAFARIG ], MORTY: [ Species.GASTLY, Species.MISDREAVUS, Species.SABLEYE ], CHUCK: [ Species.POLIWRATH, Species.MANKEY ], JASMINE: [ Species.MAGNEMITE, Species.STEELIX ], @@ -1227,7 +1238,7 @@ export const signatureSpecies: SignatureSpecies = { BRAWLY: [ Species.MACHOP, Species.MAKUHITA ], WATTSON: [ Species.MAGNEMITE, Species.VOLTORB, Species.ELECTRIKE ], FLANNERY: [ Species.SLUGMA, Species.TORKOAL, Species.NUMEL ], - NORMAN: [ Species.SLAKOTH, Species.SPINDA, Species.CHANSEY, Species.KANGASKHAN ], + NORMAN: [ Species.SLAKOTH, Species.SPINDA, Species.ZIGZAGOON, Species.KECLEON ], WINONA: [ Species.SWABLU, Species.WINGULL, Species.TROPIUS, Species.SKARMORY ], TATE: [ Species.SOLROCK, Species.NATU, Species.CHIMECHO, Species.GALLADE ], LIZA: [ Species.LUNATONE, Species.SPOINK, Species.BALTOY, Species.GARDEVOIR ], @@ -1235,16 +1246,16 @@ export const signatureSpecies: SignatureSpecies = { ROARK: [ Species.CRANIDOS, Species.LARVITAR, Species.GEODUDE ], GARDENIA: [ Species.ROSELIA, Species.TANGELA, Species.TURTWIG ], MAYLENE: [ Species.LUCARIO, Species.MEDITITE, Species.CHIMCHAR ], - CRASHER_WAKE: [ Species.BUIZEL, Species.MAGIKARP, Species.PIPLUP ], + CRASHER_WAKE: [ Species.BUIZEL, Species.WOOPER, Species.PIPLUP, Species.MAGIKARP ], FANTINA: [ Species.MISDREAVUS, Species.DRIFLOON, Species.SPIRITOMB ], BYRON: [ Species.SHIELDON, Species.BRONZOR, Species.AGGRON ], CANDICE: [ Species.SNEASEL, Species.SNOVER, Species.SNORUNT ], VOLKNER: [ Species.SHINX, Species.CHINCHOU, Species.ROTOM ], - CILAN: [ Species.PANSAGE, Species.COTTONEE, Species.PETILIL ], - CHILI: [ Species.PANSEAR, Species.DARUMAKA, Species.HEATMOR ], - CRESS: [ Species.PANPOUR, Species.BASCULIN, Species.TYMPOLE ], - CHEREN: [ Species.LILLIPUP, Species.MINCCINO, Species.PATRAT ], - LENORA: [ Species.KANGASKHAN, Species.DEERLING, Species.AUDINO ], + CILAN: [ Species.PANSAGE, Species.FOONGUS, Species.PETILIL ], + CHILI: [ Species.PANSEAR, Species.DARUMAKA, Species.NUMEL ], + CRESS: [ Species.PANPOUR, Species.TYMPOLE, Species.SLOWPOKE ], + CHEREN: [ Species.LILLIPUP, Species.MINCCINO, Species.PIDOVE ], + LENORA: [ Species.PATRAT, Species.DEERLING, Species.AUDINO ], ROXIE: [ Species.VENIPEDE, Species.TRUBBISH, Species.SKORUPI ], BURGH: [ Species.SEWADDLE, Species.SHELMET, Species.KARRABLAST ], ELESA: [ Species.EMOLGA, Species.BLITZLE, Species.JOLTIK ], @@ -1277,7 +1288,7 @@ export const signatureSpecies: SignatureSpecies = { BRASSIUS: [ Species.SMOLIV, Species.SHROOMISH, Species.ODDISH ], IONO: [ Species.TADBULB, Species.WATTREL, Species.VOLTORB ], KOFU: [ Species.VELUZA, Species.WIGLETT, Species.WINGULL ], - LARRY: [ Species.STARLY, Species.DUNSPARCE, Species.KOMALA ], + LARRY: [ Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA ], RYME: [ Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU ], TULIP: [ Species.GIRAFARIG, Species.FLITTLE, Species.RALTS ], GRUSHA: [ Species.CETODDLE, Species.ALOLA_VULPIX, Species.CUBCHOO ], @@ -1322,26 +1333,12 @@ export const signatureSpecies: SignatureSpecies = { AMARYS: [ Species.SKARMORY, Species.EMPOLEON, Species.SCIZOR, Species.METAGROSS ], LACEY: [ Species.EXCADRILL, Species.PRIMARINA, [ Species.ALCREMIE, Species.GRANBULL ], Species.WHIMSICOTT ], DRAYTON: [ Species.DRAGONITE, Species.ARCHALUDON, Species.HAXORUS, Species.SCEPTILE ], - BLUE: [[ Species.GYARADOS, Species.EXEGGUTOR, Species.ARCANINE ], Species.HO_OH, [ Species.RHYPERIOR, Species.MAGNEZONE ]], // Alakazam lead, Mega Pidgeot - RED: [ Species.LUGIA, Species.SNORLAX, [ Species.ESPEON, Species.UMBREON, Species.SYLVEON ]], // GMax Pikachu lead, Mega gen 1 starter - LANCE_CHAMPION: [ Species.DRAGONITE, Species.KINGDRA, Species.ALOLA_EXEGGUTOR ], // Aerodactyl lead, Mega Latias/Latios - STEVEN: [ Species.AGGRON, [ Species.ARMALDO, Species.CRADILY ], Species.DIALGA ], // Skarmory lead, Mega Metagross - WALLACE: [ Species.MILOTIC, Species.PALKIA, Species.LUDICOLO ], // Pelipper lead, Mega Swampert - CYNTHIA: [ Species.GIRATINA, Species.LUCARIO, Species.TOGEKISS ], // Spiritomb lead, Mega Garchomp - ALDER: [ Species.VOLCARONA, Species.ZEKROM, [ Species.ACCELGOR, Species.ESCAVALIER ], Species.KELDEO ], // Bouffalant/Braviary lead - IRIS: [ Species.HAXORUS, Species.RESHIRAM, Species.ARCHEOPS ], // Druddigon lead, Gmax Lapras - DIANTHA: [ Species.HAWLUCHA, Species.XERNEAS, Species.GOODRA ], // Gourgeist lead, Mega Gardevoir - HAU: [[ Species.SOLGALEO, Species.LUNALA ], Species.NOIVERN, [ Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA ], [ Species.TAPU_BULU, Species.TAPU_FINI, Species.TAPU_KOKO, Species.TAPU_LELE ]], // Alola Raichu lead - LEON: [ Species.DRAGAPULT, Species.ZACIAN, Species.AEGISLASH ], // Rillaboom/Cinderace/Inteleon lead, GMax Charizard - GEETA: [ Species.MIRAIDON, [ Species.ESPATHRA, Species.VELUZA ], [ Species.AVALUGG, Species.HISUI_AVALUGG ], Species.KINGAMBIT ], // Glimmora lead - NEMONA: [ Species.KORAIDON, Species.PAWMOT, [ Species.DUDUNSPARCE, Species.ORTHWORM ], [ Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ]], // Lycanroc lead - KIERAN: [[ Species.GRIMMSNARL, Species.INCINEROAR, Species.PORYGON_Z ], Species.OGERPON, Species.TERAPAGOS, Species.HYDRAPPLE ], // Poliwrath/Politoed lead }; export const trainerConfigs: TrainerConfigs = { [TrainerType.UNKNOWN]: new TrainerConfig(0).setHasGenders(), [TrainerType.ACE_TRAINER]: new TrainerConfig(++t).setHasGenders("Ace Trainer Female").setHasDouble("Ace Duo").setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.ACE_TRAINER) - .setPartyTemplateFunc(scene => getWavePartyTemplate(scene, trainerPartyTemplates.THREE_WEAK_BALANCED, trainerPartyTemplates.FOUR_WEAK_BALANCED, trainerPartyTemplates.FIVE_WEAK_BALANCED, trainerPartyTemplates.SIX_WEAK_BALANCED)), + .setPartyTemplateFunc(() => getWavePartyTemplate(trainerPartyTemplates.THREE_WEAK_BALANCED, trainerPartyTemplates.FOUR_WEAK_BALANCED, trainerPartyTemplates.FIVE_WEAK_BALANCED, trainerPartyTemplates.SIX_WEAK_BALANCED)), [TrainerType.ARTIST]: new TrainerConfig(++t).setEncounterBgm(TrainerType.RICH).setPartyTemplates(trainerPartyTemplates.ONE_STRONG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.THREE_AVG) .setSpeciesPools([ Species.SMEARGLE ]), [TrainerType.BACKERS]: new TrainerConfig(++t).setHasGenders("Backers").setDoubleOnly().setEncounterBgm(TrainerType.CYCLIST), @@ -1366,7 +1363,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerPoolTier.ULTRA_RARE]: [ Species.KUBFU ] }), [TrainerType.BREEDER]: new TrainerConfig(++t).setMoneyMultiplier(1.325).setEncounterBgm(TrainerType.POKEFAN).setHasGenders("Breeder Female").setHasDouble("Breeders") - .setPartyTemplateFunc(scene => getWavePartyTemplate(scene, trainerPartyTemplates.FOUR_WEAKER, trainerPartyTemplates.FIVE_WEAKER, trainerPartyTemplates.SIX_WEAKER)) + .setPartyTemplateFunc(() => getWavePartyTemplate(trainerPartyTemplates.FOUR_WEAKER, trainerPartyTemplates.FIVE_WEAKER, trainerPartyTemplates.SIX_WEAKER)) .setSpeciesFilter(s => s.baseTotal < 450), [TrainerType.CLERK]: new TrainerConfig(++t).setHasGenders("Clerk Female").setHasDouble("Colleagues").setEncounterBgm(TrainerType.CLERK) .setPartyTemplates(trainerPartyTemplates.TWO_WEAK, trainerPartyTemplates.THREE_WEAK, trainerPartyTemplates.ONE_AVG, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_WEAK_ONE_AVG) @@ -1485,7 +1482,7 @@ export const trainerConfigs: TrainerConfigs = { }), [TrainerType.SWIMMER]: new TrainerConfig(++t).setMoneyMultiplier(1.3).setEncounterBgm(TrainerType.PARASOL_LADY).setHasGenders("Swimmer Female").setHasDouble("Swimmers").setSpecialtyTypes(Type.WATER).setSpeciesFilter(s => s.isOfType(Type.WATER)), [TrainerType.TWINS]: new TrainerConfig(++t).setDoubleOnly().setMoneyMultiplier(0.65).setUseSameSeedForAllMembers() - .setPartyTemplateFunc(scene => getWavePartyTemplate(scene, trainerPartyTemplates.TWO_WEAK, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_STRONG)) + .setPartyTemplateFunc(() => getWavePartyTemplate(trainerPartyTemplates.TWO_WEAK, trainerPartyTemplates.TWO_AVG, trainerPartyTemplates.TWO_STRONG)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PLUSLE, Species.VOLBEAT, Species.PACHIRISU, Species.SILCOON, Species.METAPOD, Species.IGGLYBUFF, Species.PETILIL, Species.EEVEE ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MINUN, Species.ILLUMISE, Species.EMOLGA, Species.CASCOON, Species.KAKUNA, Species.CLEFFA, Species.COTTONEE, Species.EEVEE ], TrainerSlot.TRAINER_PARTNER)) .setEncounterBgm(TrainerType.TWINS), @@ -1501,115 +1498,115 @@ export const trainerConfigs: TrainerConfigs = { .setSpeciesPools( [ Species.CATERPIE, Species.WEEDLE, Species.RATTATA, Species.SENTRET, Species.POOCHYENA, Species.ZIGZAGOON, Species.WURMPLE, Species.BIDOOF, Species.PATRAT, Species.LILLIPUP ] ), - [TrainerType.ROCKET_GRUNT]: new TrainerConfig(++t).setHasGenders("Rocket Grunt Female").setHasDouble("Rocket Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ROCKET_GRUNT]: new TrainerConfig(++t).setHasGenders("Rocket Grunt Female").setHasDouble("Rocket Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.WEEDLE, Species.RATTATA, Species.EKANS, Species.SANDSHREW, Species.ZUBAT, Species.GEODUDE, Species.KOFFING, Species.GRIMER, Species.ODDISH, Species.SLOWPOKE ], [TrainerPoolTier.UNCOMMON]: [ Species.GYARADOS, Species.LICKITUNG, Species.TAUROS, Species.MANKEY, Species.SCYTHER, Species.ELEKID, Species.MAGBY, Species.CUBONE, Species.GROWLITHE, Species.MURKROW, Species.GASTLY, Species.EXEGGCUTE, Species.VOLTORB, Species.MAGNEMITE ], [TrainerPoolTier.RARE]: [ Species.PORYGON, Species.ALOLA_RATTATA, Species.ALOLA_SANDSHREW, Species.ALOLA_MEOWTH, Species.ALOLA_GRIMER, Species.ALOLA_GEODUDE, Species.PALDEA_TAUROS, Species.OMANYTE, Species.KABUTO ], [TrainerPoolTier.SUPER_RARE]: [ Species.DRATINI, Species.LARVITAR ] }), - [TrainerType.ARCHER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.HOUNDOOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.ARIANA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin_female", "rocket", [ Species.ARBOK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.PROTON]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.CROBAT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.PETREL]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.WEEZING ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.MAGMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Magma Grunt Female").setHasDouble("Magma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ARCHER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.HOUNDOOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.ARIANA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin_female", "rocket", [ Species.ARBOK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.PROTON]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.CROBAT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.PETREL]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("rocket_admin", "rocket", [ Species.WEEZING ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_rocket_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.MAGMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Magma Grunt Female").setHasDouble("Magma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.SLUGMA, Species.POOCHYENA, Species.NUMEL, Species.ZIGZAGOON, Species.DIGLETT, Species.MAGBY, Species.TORKOAL, Species.GROWLITHE, Species.BALTOY ], [TrainerPoolTier.UNCOMMON]: [ Species.SOLROCK, Species.HIPPOPOTAS, Species.SANDACONDA, Species.PHANPY, Species.ROLYCOLY, Species.GLIGAR, Species.RHYHORN, Species.HEATMOR ], [TrainerPoolTier.RARE]: [ Species.TRAPINCH, Species.LILEEP, Species.ANORITH, Species.HISUI_GROWLITHE, Species.TURTONATOR, Species.ARON, Species.TOEDSCOOL ], [TrainerPoolTier.SUPER_RARE]: [ Species.CAPSAKID, Species.CHARCADET ] }), - [TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.COURTNEY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin_female", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.AQUA_GRUNT]: new TrainerConfig(++t).setHasGenders("Aqua Grunt Female").setHasDouble("Aqua Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.TABITHA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.COURTNEY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("magma_admin_female", "magma", [ Species.CAMERUPT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.AQUA_GRUNT]: new TrainerConfig(++t).setHasGenders("Aqua Grunt Female").setHasDouble("Aqua Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.CARVANHA, Species.WAILMER, Species.ZIGZAGOON, Species.LOTAD, Species.CORPHISH, Species.SPHEAL, Species.REMORAID, Species.QWILFISH, Species.BARBOACH ], [TrainerPoolTier.UNCOMMON]: [ Species.CLAMPERL, Species.CHINCHOU, Species.WOOPER, Species.WINGULL, Species.TENTACOOL, Species.AZURILL, Species.CLOBBOPUS, Species.HORSEA ], [TrainerPoolTier.RARE]: [ Species.MANTYKE, Species.DHELMISE, Species.HISUI_QWILFISH, Species.ARROKUDA, Species.PALDEA_WOOPER, Species.SKRELP ], [TrainerPoolTier.SUPER_RARE]: [ Species.DONDOZO, Species.BASCULEGION ] }), - [TrainerType.MATT]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.SHELLY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin_female", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.GALACTIC_GRUNT]: new TrainerConfig(++t).setHasGenders("Galactic Grunt Female").setHasDouble("Galactic Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.MATT]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.SHELLY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aqua_admin_female", "aqua", [ Species.SHARPEDO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aqua_magma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.GALACTIC_GRUNT]: new TrainerConfig(++t).setHasGenders("Galactic Grunt Female").setHasDouble("Galactic Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.GLAMEOW, Species.STUNKY, Species.CROAGUNK, Species.SHINX, Species.WURMPLE, Species.BRONZOR, Species.DRIFLOON, Species.BURMY, Species.CARNIVINE ], [TrainerPoolTier.UNCOMMON]: [ Species.LICKITUNG, Species.RHYHORN, Species.TANGELA, Species.ZUBAT, Species.YANMA, Species.SKORUPI, Species.GLIGAR, Species.SWINUB ], [TrainerPoolTier.RARE]: [ Species.HISUI_GROWLITHE, Species.HISUI_QWILFISH, Species.SNEASEL, Species.ELEKID, Species.MAGBY, Species.DUSKULL ], [TrainerPoolTier.SUPER_RARE]: [ Species.ROTOM, Species.SPIRITOMB, Species.HISUI_SNEASEL ] }), - [TrainerType.JUPITER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.SKUNTANK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.MARS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.PURUGLY ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.SATURN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander", "galactic", [ Species.TOXICROAK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.PLASMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Plasma Grunt Female").setHasDouble("Plasma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.JUPITER]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.SKUNTANK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.MARS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander_female", "galactic", [ Species.PURUGLY ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.SATURN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("galactic_commander", "galactic", [ Species.TOXICROAK ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_galactic_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.PLASMA_GRUNT]: new TrainerConfig(++t).setHasGenders("Plasma Grunt Female").setHasDouble("Plasma Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.PATRAT, Species.LILLIPUP, Species.PURRLOIN, Species.SCRAFTY, Species.WOOBAT, Species.VANILLITE, Species.SANDILE, Species.TRUBBISH, Species.TYMPOLE ], [TrainerPoolTier.UNCOMMON]: [ Species.FRILLISH, Species.VENIPEDE, Species.GOLETT, Species.TIMBURR, Species.DARUMAKA, Species.FOONGUS, Species.JOLTIK, Species.CUBCHOO, Species.KLINK ], [TrainerPoolTier.RARE]: [ Species.PAWNIARD, Species.RUFFLET, Species.VULLABY, Species.ZORUA, Species.DRILBUR, Species.MIENFOO, Species.DURANT, Species.BOUFFALANT ], [TrainerPoolTier.SUPER_RARE]: [ Species.DRUDDIGON, Species.HISUI_ZORUA, Species.AXEW, Species.DEINO ] }), - [TrainerType.ZINZOLIN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [ Species.CRYOGONAL ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.ROOD]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [ Species.SWOOBAT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ZINZOLIN]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_sage", "plasma", [ Species.CRYOGONAL ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_plasma_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.COLRESS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("plasma_boss", "plasma_2", [ Species.KLINKLANG ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_colress").setMixedBattleBgm("battle_colress").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.FLARE_GRUNT]: new TrainerConfig(++t).setHasGenders("Flare Grunt Female").setHasDouble("Flare Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.FLETCHLING, Species.LITLEO, Species.PONYTA, Species.INKAY, Species.HOUNDOUR, Species.SKORUPI, Species.SCRAFTY, Species.CROAGUNK, Species.SCATTERBUG, Species.ESPURR ], [TrainerPoolTier.UNCOMMON]: [ Species.HELIOPTILE, Species.ELECTRIKE, Species.SKRELP, Species.PANCHAM, Species.PURRLOIN, Species.POOCHYENA, Species.BINACLE, Species.CLAUNCHER, Species.PUMPKABOO, Species.PHANTUMP, Species.FOONGUS ], [TrainerPoolTier.RARE]: [ Species.LITWICK, Species.SNEASEL, Species.PAWNIARD, Species.SLIGGOO ], [TrainerPoolTier.SUPER_RARE]: [ Species.NOIBAT, Species.HISUI_SLIGGOO, Species.HISUI_AVALUGG ] }), - [TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.AETHER_GRUNT]: new TrainerConfig(++t).setHasGenders("Aether Grunt Female").setHasDouble("Aether Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.BRYONY]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin_female", "flare", [ Species.LIEPARD ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.XEROSIC]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("flare_admin", "flare", [ Species.MALAMAR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_flare_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.AETHER_GRUNT]: new TrainerConfig(++t).setHasGenders("Aether Grunt Female").setHasDouble("Aether Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.PIKIPEK, Species.ROCKRUFF, Species.ALOLA_DIGLETT, Species.ALOLA_EXEGGUTOR, Species.YUNGOOS, Species.CORSOLA, Species.ALOLA_GEODUDE, Species.ALOLA_RAICHU, Species.BOUNSWEET, Species.LILLIPUP, Species.KOMALA, Species.MORELULL, Species.COMFEY, Species.TOGEDEMARU ], [TrainerPoolTier.UNCOMMON]: [ Species.POLIWAG, Species.STUFFUL, Species.ORANGURU, Species.PASSIMIAN, Species.BRUXISH, Species.MINIOR, Species.WISHIWASHI, Species.ALOLA_SANDSHREW, Species.ALOLA_VULPIX, Species.CRABRAWLER, Species.CUTIEFLY, Species.ORICORIO, Species.MUDBRAY, Species.PYUKUMUKU, Species.ALOLA_MAROWAK ], [TrainerPoolTier.RARE]: [ Species.GALAR_CORSOLA, Species.TURTONATOR, Species.MIMIKYU, Species.MAGNEMITE, Species.DRAMPA ], [TrainerPoolTier.SUPER_RARE]: [ Species.JANGMO_O, Species.PORYGON ] }), - [TrainerType.FABA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aether_admin", "aether", [ Species.HYPNO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.SKULL_GRUNT]: new TrainerConfig(++t).setHasGenders("Skull Grunt Female").setHasDouble("Skull Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.FABA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("aether_admin", "aether", [ Species.HYPNO ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_aether_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.SKULL_GRUNT]: new TrainerConfig(++t).setHasGenders("Skull Grunt Female").setHasDouble("Skull Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.SALANDIT, Species.ALOLA_RATTATA, Species.EKANS, Species.ALOLA_MEOWTH, Species.SCRAGGY, Species.KOFFING, Species.ALOLA_GRIMER, Species.MAREANIE, Species.SPINARAK, Species.TRUBBISH, Species.DROWZEE ], [TrainerPoolTier.UNCOMMON]: [ Species.FOMANTIS, Species.SABLEYE, Species.SANDILE, Species.HOUNDOUR, Species.ALOLA_MAROWAK, Species.GASTLY, Species.PANCHAM, Species.ZUBAT, Species.VENIPEDE, Species.VULLABY ], [TrainerPoolTier.RARE]: [ Species.SANDYGAST, Species.PAWNIARD, Species.MIMIKYU, Species.DHELMISE, Species.WISHIWASHI, Species.NYMBLE ], [TrainerPoolTier.SUPER_RARE]: [ Species.GRUBBIN, Species.DEWPIDER ] }), - [TrainerType.PLUMERIA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("skull_admin", "skull", [ Species.SALAZZLE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.MACRO_GRUNT]: new TrainerConfig(++t).setHasGenders("Macro Grunt Female").setHasDouble("Macro Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_macro_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.PLUMERIA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("skull_admin", "skull", [ Species.SALAZZLE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_skull_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.MACRO_GRUNT]: new TrainerConfig(++t).setHasGenders("Macro Grunt Female").setHasDouble("Macro Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_macro_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.CUFANT, Species.GALAR_MEOWTH, Species.KLINK, Species.ROOKIDEE, Species.CRAMORANT, Species.GALAR_ZIGZAGOON, Species.SKWOVET, Species.STEELIX, Species.MAWILE, Species.FERROSEED ], [TrainerPoolTier.UNCOMMON]: [ Species.DRILBUR, Species.MAGNEMITE, Species.HATENNA, Species.ARROKUDA, Species.APPLIN, Species.GALAR_PONYTA, Species.GALAR_YAMASK, Species.SINISTEA, Species.RIOLU ], [TrainerPoolTier.RARE]: [ Species.FALINKS, Species.BELDUM, Species.GALAR_FARFETCHD, Species.GALAR_MR_MIME, Species.HONEDGE, Species.SCIZOR, Species.GALAR_DARUMAKA ], [TrainerPoolTier.SUPER_RARE]: [ Species.DURALUDON, Species.DREEPY ] }), - [TrainerType.OLEANA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("macro_admin", "macro", [ Species.GARBODOR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_oleana").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)), - [TrainerType.STAR_GRUNT]: new TrainerConfig(++t).setHasGenders("Star Grunt Female").setHasDouble("Star Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.OLEANA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("macro_admin", "macro", [ Species.GARBODOR ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_oleana").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()), + [TrainerType.STAR_GRUNT]: new TrainerConfig(++t).setHasGenders("Star Grunt Female").setHasDouble("Star Grunts").setMoneyMultiplier(1.0).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_grunt").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.DUNSPARCE, Species.HOUNDOUR, Species.AZURILL, Species.GULPIN, Species.FOONGUS, Species.FLETCHLING, Species.LITLEO, Species.FLABEBE, Species.CRABRAWLER, Species.NYMBLE, Species.PAWMI, Species.FIDOUGH, Species.SQUAWKABILLY, Species.MASCHIFF, Species.SHROODLE, Species.KLAWF, Species.WIGLETT, Species.PALDEA_WOOPER ], [TrainerPoolTier.UNCOMMON]: [ Species.KOFFING, Species.EEVEE, Species.GIRAFARIG, Species.RALTS, Species.TORKOAL, Species.SEVIPER, Species.SCRAGGY, Species.ZORUA, Species.MIMIKYU, Species.IMPIDIMP, Species.FALINKS, Species.CAPSAKID, Species.TINKATINK, Species.BOMBIRDIER, Species.CYCLIZAR, Species.FLAMIGO, Species.PALDEA_TAUROS ], [TrainerPoolTier.RARE]: [ Species.MANKEY, Species.PAWNIARD, Species.CHARCADET, Species.FLITTLE, Species.VAROOM, Species.ORTHWORM ], [TrainerPoolTier.SUPER_RARE]: [ Species.DONDOZO, Species.GIMMIGHOUL ] }), - [TrainerType.GIACOMO]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_1", [ Species.KINGAMBIT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.GIACOMO]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_1", [ Species.KINGAMBIT ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Segin Starmobile p.moveset = [ new PokemonMove(Moves.WICKED_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.MELA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_2", [ Species.ARMAROUGE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.MELA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_2", [ Species.ARMAROUGE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 2; // Schedar Starmobile p.moveset = [ new PokemonMove(Moves.BLAZING_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ATTICUS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_3", [ Species.REVAVROOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ATTICUS]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_3", [ Species.REVAVROOM ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 3; // Navi Starmobile p.moveset = [ new PokemonMove(Moves.NOXIOUS_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ORTEGA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_4", [ Species.DACHSBUN ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ORTEGA]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_4", [ Species.DACHSBUN ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 4; // Ruchbah Starmobile p.moveset = [ new PokemonMove(Moves.MAGICAL_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; })), - [TrainerType.ERI]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_5", [ Species.ANNIHILAPE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(scene => getEvilGruntPartyTemplate(scene)) + [TrainerType.ERI]: new TrainerConfig(++t).setMoneyMultiplier(1.5).initForEvilTeamAdmin("star_admin", "star_5", [ Species.ANNIHILAPE ]).setEncounterBgm(TrainerType.PLASMA_GRUNT).setBattleBgm("battle_plasma_grunt").setMixedBattleBgm("battle_star_admin").setVictoryBgm("victory_team_plasma").setPartyTemplateFunc(() => getEvilGruntPartyTemplate()) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { p.formIndex = 5; // Caph Starmobile p.moveset = [ new PokemonMove(Moves.COMBAT_TORQUE), new PokemonMove(Moves.SPIN_OUT), new PokemonMove(Moves.SHIFT_GEAR), new PokemonMove(Moves.HIGH_HORSEPOWER) ]; @@ -1732,130 +1729,440 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.LACEY]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["LACEY"], false, Type.FAIRY).setMixedBattleBgm("battle_bb_elite"), [TrainerType.DRAYTON]: new TrainerConfig(++t).initForEliteFour(signatureSpecies["DRAYTON"], true, Type.DRAGON).setMixedBattleBgm("battle_bb_elite"), - [TrainerType.BLUE]: new TrainerConfig((t = TrainerType.BLUE)).initForChampion(signatureSpecies["BLUE"], true).setBattleBgm("battle_kanto_champion").setMixedBattleBgm("battle_kanto_champion").setHasDouble("blue_red_double").setDoubleTrainerType(TrainerType.RED).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ], TrainerSlot.TRAINER, true, p => { + [TrainerType.BLUE]: new TrainerConfig((t = TrainerType.BLUE)).initForChampion(true).setBattleBgm("battle_kanto_champion").setMixedBattleBgm("battle_kanto_champion").setHasDouble("blue_red_double").setDoubleTrainerType(TrainerType.RED).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALAKAZAM ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MACHAMP ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HO_OH ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.RHYPERIOR, Species.ELECTIVIRE, Species.MAGMORTAR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ARCANINE, Species.EXEGGUTOR, Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.PIDGEOT ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Pidgeot p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.RED]: new TrainerConfig(++t).initForChampion(signatureSpecies["RED"], true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion").setHasDouble("red_blue_double").setDoubleTrainerType(TrainerType.BLUE).setDoubleTitle("champion_double") + p.gender = Gender.MALE; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.RED]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion").setHasDouble("red_blue_double").setDoubleTrainerType(TrainerType.BLUE).setDoubleTitle("champion_double") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PIKACHU ], TrainerSlot.TRAINER, true, p => { p.formIndex = 8; // G-Max Pikachu p.generateAndPopulateMoveset(); p.generateName(); + p.gender = Gender.MALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON, Species.SYLVEON ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LUGIA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SNORLAX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Venusaur, Mega Charizard X, or Mega Blastoise p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.LANCE_CHAMPION]: new TrainerConfig(++t).setName("Lance").initForChampion(signatureSpecies["LANCE_CHAMPION"], true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AERODACTYL ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LATIAS, Species.LATIOS ], TrainerSlot.TRAINER, true, p => { - p.formIndex = 1; // Mega Latias or Mega Latios + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.LANCE_CHAMPION]: new TrainerConfig(++t).setName("Lance").initForChampion(true).setBattleBgm("battle_johto_champion").setMixedBattleBgm("battle_johto_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GYARADOS, Species.KINGDRA ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AERODACTYL ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SALAMENCE ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Mega Salamence p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.STEVEN]: new TrainerConfig(++t).initForChampion(signatureSpecies["STEVEN"], true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("steven_wallace_double").setDoubleTrainerType(TrainerType.WALLACE).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SKARMORY ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.METAGROSS ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CHARIZARD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.TYRANITAR, Species.GARCHOMP, Species.KOMMO_O ])) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DRAGONITE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[4]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.STEVEN]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("steven_wallace_double").setDoubleTrainerType(TrainerType.WALLACE).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SKARMORY ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CRADILY, Species.ARMALDO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AGGRON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GOLURK, Species.RUNERIGUS ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.REGIROCK, Species.REGICE, Species.REGISTEEL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.METAGROSS ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Metagross p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.WALLACE]: new TrainerConfig(++t).initForChampion(signatureSpecies["WALLACE"], true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("wallace_steven_double").setDoubleTrainerType(TrainerType.STEVEN).setDoubleTitle("champion_double") + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[4]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.WALLACE]: new TrainerConfig(++t).initForChampion(true).setBattleBgm("battle_hoenn_champion_g5").setMixedBattleBgm("battle_hoenn_champion_g6").setHasDouble("wallace_steven_double").setDoubleTrainerType(TrainerType.STEVEN).setDoubleTitle("champion_double") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { p.abilityIndex = 1; // Drizzle p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SWAMPERT ], TrainerSlot.TRAINER, true, p => { - p.formIndex = 1; // Mega Swampert + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LUDICOLO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LATIAS, Species.LATIOS ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Mega Latios or Mega Latias p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.CYNTHIA]: new TrainerConfig(++t).initForChampion(signatureSpecies["CYNTHIA"], false).setBattleBgm("battle_sinnoh_champion").setMixedBattleBgm("battle_sinnoh_champion") + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SWAMPERT, Species.GASTRODON, Species.SEISMITOAD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.REGIELEKI, Species.REGIDRAGO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MILOTIC ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[4]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.CYNTHIA]: new TrainerConfig(++t).initForChampion(false).setBattleBgm("battle_sinnoh_champion").setMixedBattleBgm("battle_sinnoh_champion") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SPIRITOMB ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GARCHOMP ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LUCARIO ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GIRATINA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MILOTIC, Species.ROSERADE, Species.HISUI_ARCANINE ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.TOGEKISS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GARCHOMP ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Garchomp p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.ALDER]: new TrainerConfig(++t).initForChampion(signatureSpecies["ALDER"], true).setHasDouble("alder_iris_double").setDoubleTrainerType(TrainerType.IRIS).setDoubleTitle("champion_double").setBattleBgm("battle_champion_alder").setMixedBattleBgm("battle_champion_alder") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BOUFFALANT, Species.BRAVIARY ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - })), - [TrainerType.IRIS]: new TrainerConfig(++t).initForChampion(signatureSpecies["IRIS"], false).setBattleBgm("battle_champion_iris").setMixedBattleBgm("battle_champion_iris").setHasDouble("iris_alder_double").setDoubleTrainerType(TrainerType.ALDER).setDoubleTitle("champion_double") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.DRUDDIGON ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.LAPRAS ], TrainerSlot.TRAINER, true, p => { + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.ALDER]: new TrainerConfig(++t).initForChampion(true).setHasDouble("alder_iris_double").setDoubleTrainerType(TrainerType.IRIS).setDoubleTitle("champion_double").setBattleBgm("battle_champion_alder").setMixedBattleBgm("battle_champion_alder") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BOUFFALANT, Species.BRAVIARY ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HISUI_LILLIGANT, Species.HISUI_ZOROARK, Species.BASCULEGION ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ZEKROM ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.KELDEO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.CHANDELURE, Species.KROOKODILE, Species.REUNICLUS, Species.CONKELDURR ])) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.VOLCARONA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const pokemon = party[4]; + return [ modifierTypes.TERA_SHARD().generateType([], [ pokemon.species.speciesId === Species.KROOKODILE ? pokemon.species.type2 : pokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(pokemon) as PersistentModifier ]; + }), + [TrainerType.IRIS]: new TrainerConfig(++t).initForChampion(false).setBattleBgm("battle_champion_iris").setMixedBattleBgm("battle_champion_iris").setHasDouble("iris_alder_double").setDoubleTrainerType(TrainerType.ALDER).setDoubleTitle("champion_double") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.DRUDDIGON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ARCHEOPS ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.RESHIRAM ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.SALAMENCE, Species.HYDREIGON, Species.ARCHALUDON ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.LAPRAS ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // G-Max Lapras p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.DIANTHA]: new TrainerConfig(++t).initForChampion(signatureSpecies["DIANTHA"], false).setMixedBattleBgm("battle_kalos_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GOURGEIST ], TrainerSlot.TRAINER, true, p => { + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HAXORUS ], TrainerSlot.TRAINER, true, p => { + p.abilityIndex = 1; // Mold Breaker + p.generateAndPopulateMoveset(); + p.gender = Gender.FEMALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ Type.DRAGON ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.DIANTHA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_kalos_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.HAWLUCHA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.GARDEVOIR ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TREVENANT, Species.GOURGEIST ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.XERNEAS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TYRANTRUM, Species.AURORUS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 2; // Rock Head Tyrantrum, Snow Warning Aurorus + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GOODRA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GARDEVOIR ], TrainerSlot.TRAINER, true, p => { p.formIndex = 1; // Mega Gardevoir p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.HAU]: new TrainerConfig(++t).initForChampion(signatureSpecies["HAU"], true).setMixedBattleBgm("battle_alola_champion") + p.gender = Gender.FEMALE; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type2 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.KUKUI]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_champion_kukui") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LYCANROC ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.formIndex = 2; // Dusk Lycanroc + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MAGNEZONE, Species.ALOLA_NINETALES ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.TORNADUS, Species.THUNDURUS, Species.LANDORUS ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Therian Forms + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TAPU_KOKO, Species.TAPU_FINI ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SNORLAX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.formIndex = 1; // G-Max Snorlax + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.INCINEROAR, Species.HISUI_DECIDUEYE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[5]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type2 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.HAU]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_alola_champion") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ALOLA_RAICHU ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), - [TrainerType.LEON]: new TrainerConfig(++t).initForChampion(signatureSpecies["LEON"], true).setMixedBattleBgm("battle_galar_champion") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.RILLABOOM, Species.CINDERACE, Species.INTELEON ], TrainerSlot.TRAINER, true, p => { + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.NOIVERN ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SOLGALEO ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TAPU_LELE, Species.TAPU_BULU ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ZYGARDE ], TrainerSlot.TRAINER, true, p => { + p.formIndex = 1; // Zygarde 10% forme, Aura Break + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DECIDUEYE, Species.PRIMARINA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.gender = p.species.speciesId === Species.PRIMARINA ? Gender.FEMALE : Gender.MALE; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.LEON]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_galar_champion") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AEGISLASH ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CHARIZARD ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.RHYPERIOR, Species.SEISMITOAD, Species.MR_RIME ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ZACIAN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAGAPULT ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RILLABOOM, Species.CINDERACE, Species.INTELEON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.CHARIZARD ], TrainerSlot.TRAINER, true, p => { p.formIndex = 3; // G-Max Charizard p.generateAndPopulateMoveset(); p.generateName(); - })), - [TrainerType.GEETA]: new TrainerConfig(++t).initForChampion(signatureSpecies["GEETA"], false).setMixedBattleBgm("battle_champion_geeta") + p.gender = Gender.MALE; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[3]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.MUSTARD]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_mustard") + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CORVIKNIGHT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.KOMMO_O ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GALAR_SLOWBRO, Species.GALAR_SLOWKING ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALAR_DARMANITAN ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.BLASTOISE, Species.VENUSAUR ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.setBoss(true, 2); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.URSHIFU ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(2, 2); // Random G-Max Urshifu + p.generateAndPopulateMoveset(); + p.generateName(); + p.gender = Gender.MALE; + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[2]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type2 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.GEETA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_champion_geeta") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GLIMMORA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), - [TrainerType.NEMONA]: new TrainerConfig(++t).initForChampion(signatureSpecies["NEMONA"], false).setMixedBattleBgm("battle_champion_nemona") + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPATHRA, Species.VELUZA ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MIRAIDON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.BAXCALIBUR ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA ])) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KINGAMBIT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Supreme Overlord + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[5]; + return [ modifierTypes.TERA_SHARD().generateType([], [ Type.FLYING ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.NEMONA]: new TrainerConfig(++t).initForChampion(false).setMixedBattleBgm("battle_champion_nemona") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LYCANROC ], TrainerSlot.TRAINER, true, p => { p.formIndex = 0; // Midday form p.generateAndPopulateMoveset(); - })), - [TrainerType.KIERAN]: new TrainerConfig(++t).initForChampion(signatureSpecies["KIERAN"], true).setMixedBattleBgm("battle_champion_kieran") + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PAWMOT ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.KORAIDON ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GHOLDENGO ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ARMAROUGE, Species.CERULEDGE ])) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const teraPokemon = party[4]; + return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type2 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; + }), + [TrainerType.KIERAN]: new TrainerConfig(++t).initForChampion(true).setMixedBattleBgm("battle_champion_kieran") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.POLIWRATH, Species.POLITOED ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - })), + })) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.INCINEROAR, Species.GRIMMSNARL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + if (p.species.speciesId === Species.INCINEROAR) { + p.abilityIndex = 2; // Intimidate + } else if (p.species.speciesId === Species.GRIMMSNARL) { + p.abilityIndex = 0; // Prankster + } + })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.TERAPAGOS ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.URSALUNA, Species.BLOODMOON_URSALUNA ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.OGERPON ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(4, 4); // Random Ogerpon Tera Mask + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ULTRA_BALL; + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.IVY_CUDGEL)) { // Check if Ivy Cudgel is in the moveset, if not, replace the first move with Ivy Cudgel. + p.moveset[0] = new PokemonMove(Moves.IVY_CUDGEL); + } + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HYDRAPPLE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.gender = Gender.MALE; + p.setBoss(true, 2); + })) + .setGenModifiersFunc(party => { + const starter = party[4]; + let teraShardType: Type; + const pokemonType2 = starter.species.forms[starter.formIndex].type2; + if (starter.formIndex === 4 || Utils.isNullOrUndefined(pokemonType2)) { + teraShardType = starter.species.type1; + } else { + teraShardType = pokemonType2; + } + return [ modifierTypes.TERA_SHARD().generateType([], [ teraShardType ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(starter) as PersistentModifier ]; + }), [TrainerType.RIVAL]: new TrainerConfig((t = TrainerType.RIVAL)).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL) .setModifierRewardFuncs(() => modifierTypes.SUPER_EXP_CHARM, () => modifierTypes.EXP_SHARE) - .setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true)) + .setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM, () => modifierTypes.ABILITY_CHARM, () => modifierTypes.CATCHING_CHARM) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.CHIKORITA, Species.CYNDAQUIL, Species.TOTODILE, Species.TREECKO, Species.TORCHIC, Species.MUDKIP, Species.TURTWIG, Species.CHIMCHAR, Species.PIPLUP, Species.SNIVY, Species.TEPIG, Species.OSHAWOTT, Species.CHESPIN, Species.FENNEKIN, Species.FROAKIE, Species.ROWLET, Species.LITTEN, Species.POPPLIO, Species.GROOKEY, Species.SCORBUNNY, Species.SOBBLE, Species.SPRIGATITO, Species.FUECOCO, Species.QUAXLY ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEY, Species.HOOTHOOT, Species.TAILLOW, Species.STARLY, Species.PIDOVE, Species.FLETCHLING, Species.PIKIPEK, Species.ROOKIDEE, Species.WATTREL ], TrainerSlot.TRAINER, true)), [TrainerType.RIVAL_2]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_2) .setModifierRewardFuncs(() => modifierTypes.EXP_SHARE) .setEventModifierRewardFuncs(() => modifierTypes.SHINY_CHARM) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.IVYSAUR, Species.CHARMELEON, Species.WARTORTLE, Species.BAYLEEF, Species.QUILAVA, Species.CROCONAW, Species.GROVYLE, Species.COMBUSKEN, Species.MARSHTOMP, Species.GROTLE, Species.MONFERNO, Species.PRINPLUP, Species.SERVINE, Species.PIGNITE, Species.DEWOTT, Species.QUILLADIN, Species.BRAIXEN, Species.FROGADIER, Species.DARTRIX, Species.TORRACAT, Species.BRIONNE, Species.THWACKEY, Species.RABOOT, Species.DRIZZILE, Species.FLORAGATO, Species.CROCALOR, Species.QUAXWELL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOTTO, Species.HOOTHOOT, Species.TAILLOW, Species.STARAVIA, Species.TRANQUILL, Species.FLETCHINDER, Species.TRUMBEAK, Species.CORVISQUIRE, Species.WATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)), [TrainerType.RIVAL_3]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setStaticParty().setMoneyMultiplier(1.5).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival").setMixedBattleBgm("battle_rival").setPartyTemplates(trainerPartyTemplates.RIVAL_3) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540), [TrainerType.RIVAL_4]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(1.75).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_2").setMixedBattleBgm("battle_rival_2").setPartyTemplates(trainerPartyTemplates.RIVAL_4) - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true)) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, + (p => p.abilityIndex = 0))) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540) @@ -1865,7 +2172,10 @@ export const trainerConfigs: TrainerConfigs = { }), [TrainerType.RIVAL_5]: new TrainerConfig(++t).setName("Finn").setHasGenders("Ivy").setHasCharSprite().setTitle("Rival").setBoss().setStaticParty().setMoneyMultiplier(2.25).setEncounterBgm(TrainerType.RIVAL).setBattleBgm("battle_rival_3").setMixedBattleBgm("battle_rival_3").setPartyTemplates(trainerPartyTemplates.RIVAL_5) .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, - p => p.setBoss(true, 2))) + p => { + p.setBoss(true, 2); + p.abilityIndex = 0; + })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getSpeciesFilterRandomPartyMemberFunc((species: PokemonSpecies) => !pokemonEvolutions.hasOwnProperty(species.speciesId) && !pokemonPrevolutions.hasOwnProperty(species.speciesId) && species.baseTotal >= 450)) .setSpeciesFilter(species => species.baseTotal >= 540) @@ -1883,6 +2193,7 @@ export const trainerConfigs: TrainerConfigs = { .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VENUSAUR, Species.CHARIZARD, Species.BLASTOISE, Species.MEGANIUM, Species.TYPHLOSION, Species.FERALIGATR, Species.SCEPTILE, Species.BLAZIKEN, Species.SWAMPERT, Species.TORTERRA, Species.INFERNAPE, Species.EMPOLEON, Species.SERPERIOR, Species.EMBOAR, Species.SAMUROTT, Species.CHESNAUGHT, Species.DELPHOX, Species.GRENINJA, Species.DECIDUEYE, Species.INCINEROAR, Species.PRIMARINA, Species.RILLABOOM, Species.CINDERACE, Species.INTELEON, Species.MEOWSCARADA, Species.SKELEDIRGE, Species.QUAQUAVAL ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 3); + p.abilityIndex = 0; p.generateAndPopulateMoveset(); })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PIDGEOT, Species.NOCTOWL, Species.SWELLOW, Species.STARAPTOR, Species.UNFEZANT, Species.TALONFLAME, Species.TOUCANNON, Species.CORVIKNIGHT, Species.KILOWATTREL ], TrainerSlot.TRAINER, true, @@ -1907,13 +2218,13 @@ export const trainerConfigs: TrainerConfigs = { }), [TrainerType.ROCKET_BOSS_GIOVANNI_1]: new TrainerConfig(t = TrainerType.ROCKET_BOSS_GIOVANNI_1).setName("Giovanni").initForEvilTeamLeader("Rocket Boss", []).setMixedBattleBgm("battle_rocket_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN, Species.ALOLA_PERSIAN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PERSIAN ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DUGTRIO, Species.ALOLA_DUGTRIO ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HONCHKROW ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOKING, Species.NIDOQUEEN ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.NIDOQUEEN, Species.NIDOKING ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RHYPERIOR ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); @@ -1929,33 +2240,35 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ULTRA_BALL; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HIPPOWDON ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.EXCADRILL, Species.GARCHOMP ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GARCHOMP, Species.EXCADRILL ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GASTRODON, Species.SEISMITOAD ], TrainerSlot.TRAINER, true, p => { + if (p.species.speciesId === Species.GASTRODON) { + p.abilityIndex = 0; // Storm Drain + } else if (p.species.speciesId === Species.SEISMITOAD) { + p.abilityIndex = 2; // Water Absorb + } + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KANGASKHAN ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Kangaskhan p.generateName(); })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GASTRODON, Species.SEISMITOAD ], TrainerSlot.TRAINER, true, p => { - //Storm Drain Gastrodon, Water Absorb Seismitoad - if (p.species.speciesId === Species.GASTRODON) { - p.abilityIndex = 0; - } else if (p.species.speciesId === Species.SEISMITOAD) { - p.abilityIndex = 2; - } - })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.MEWTWO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.MAXIE]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", []).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.MIGHTYENA ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CROBAT, Species.GLISCOR ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TALONFLAME ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WEEZING, Species.GALAR_WEEZING ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.MAGMORTAR, Species.TORKOAL ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.FLYGON ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TORKOAL ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Drought + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.DONPHAN ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.CAMERUPT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -1965,16 +2278,20 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.MAXIE_2]: new TrainerConfig(++t).setName("Maxie").initForEvilTeamLeader("Magma Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SOLROCK, Species.TYPHLOSION ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.TYPHLOSION, Species.SOLROCK ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.TORKOAL, Species.NINETALES ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.NINETALES, Species.TORKOAL ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Drought + if (p.species.speciesId === Species.NINETALES) { + p.abilityIndex = 2; // Drought + } else if (p.species.speciesId === Species.TORKOAL) { + p.abilityIndex = 1; // Drought + } })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SHIFTRY, Species.SCOVILLAIN ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCOVILLAIN ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.abilityIndex = 0; // Chlorophyll })) @@ -1993,11 +2310,17 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.ARCHIE]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", []).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LINOONE ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.CROBAT, Species.PELIPPER ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUDICOLO ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Drizzle + })) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MUK, Species.ALOLA_MUK ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.TENTACRUEL ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.RELICANTH, Species.WAILORD ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.WAILORD ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.QWILFISH ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Swift Swim + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.SHARPEDO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2007,19 +2330,20 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.ARCHIE_2]: new TrainerConfig(++t).setName("Archie").initForEvilTeamLeader("Aqua Boss", [], true).setMixedBattleBgm("battle_aqua_magma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.EMPOLEON, Species.LUDICOLO ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LUDICOLO, Species.EMPOLEON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.POLITOED, Species.PELIPPER ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Drizzle - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.BEARTIC, Species.ARMALDO ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - p.abilityIndex = 2; // Swift Swim + if (p.species.speciesId === Species.POLITOED) { + p.abilityIndex = 2; // Drizzle + } else if (p.species.speciesId === Species.PELIPPER) { + p.abilityIndex = 1; // Drizzle + } })) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DHELMISE ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.OVERQWIL ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.abilityIndex = 1; // Swift Swim @@ -2040,8 +2364,8 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.CYRUS]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", []).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GYARADOS ])) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HONCHKROW, Species.HISUI_BRAVIARY ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CROBAT, Species.GLISCOR ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.MAGNEZONE ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.UXIE, Species.MESPRIT, Species.AZELF ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HOUNDOOM ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; @@ -2055,35 +2379,35 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.CYRUS_2]: new TrainerConfig(++t).setName("Cyrus").initForEvilTeamLeader("Galactic Boss", [], true).setMixedBattleBgm("battle_galactic_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.AZELF, Species.UXIE, Species.MESPRIT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CROBAT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ELECTRODE, Species.HISUI_ELECTRODE ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SALAMENCE, Species.ROARING_MOON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MAGNEZONE ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.UXIE, Species.MESPRIT, Species.AZELF ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.HOUNDOOM ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.formIndex = 1; // Mega Houndoom p.generateName(); })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.WEAVILE, Species.SNEASLER ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.WEAVILE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ULTRA_BALL; p.gender = Gender.MALE; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DARKRAI ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.DIALGA, Species.PALKIA ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.GHETSIS]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", []).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.COFAGRIGUS, Species.RUNERIGUS ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BOUFFALANT ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SEISMITOAD, Species.CARRACOSTA ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.EELEKTROSS, Species.GALVANTULA ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.VOLCARONA ])) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.COFAGRIGUS ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SEISMITOAD ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.GALVANTULA, Species.EELEKTROSS ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAPION, Species.TOXICROAK ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KINGAMBIT ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.HYDREIGON ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2091,19 +2415,17 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.GHETSIS_2]: new TrainerConfig(++t).setName("Ghetsis").initForEvilTeamLeader("Plasma Boss", [], true).setMixedBattleBgm("battle_plasma_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.RUNERIGUS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; - p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BASCULEGION, Species.JELLICENT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.JELLICENT, Species.BASCULEGION ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; p.formIndex = 0; })) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.KINGAMBIT ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.VOLCARONA, Species.SLITHER_WING ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.VOLCARONA, Species.IRON_MOTH ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HYDREIGON, Species.IRON_JUGULIS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2126,8 +2448,11 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CLAWITZER, Species.DRAGALGE ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.HELIOLISK, Species.MALAMAR ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.DRAGALGE, Species.CLAWITZER ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GALLADE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 1; // Sharpness + })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2137,17 +2462,17 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.MALE; })), [TrainerType.LYSANDRE_2]: new TrainerConfig(++t).setName("Lysandre").initForEvilTeamLeader("Flare Boss", [], true).setMixedBattleBgm("battle_flare_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.SCREAM_TAIL, Species.FLUTTER_MANE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.PYROAR ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; - })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.PYROAR ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.IRON_MOTH ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GOODRA, Species.HISUI_GOODRA ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.DRAGALGE, Species.CLAWITZER ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.HISUI_GOODRA ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.IRON_VALIANT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GYARADOS ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2156,10 +2481,11 @@ export const trainerConfigs: TrainerConfigs = { p.generateName(); p.gender = Gender.MALE; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.YVELTAL ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.ZYGARDE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; + p.formIndex = 0; // 50% Forme, Aura Break })), [TrainerType.LUSAMINE]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", []).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { @@ -2176,46 +2502,51 @@ export const trainerConfigs: TrainerConfigs = { p.pokeball = PokeballType.ROGUE_BALL; })), [TrainerType.LUSAMINE_2]: new TrainerConfig(++t).setName("Lusamine").initForEvilTeamLeader("Aether Boss", [], true).setMixedBattleBgm("battle_aether_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.NIHILEGO ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ROGUE_BALL; - })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CLEFABLE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.STAKATAKA, Species.CELESTEELA, Species.GUZZLORD ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.MILOTIC, Species.PRIMARINA ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SILVALLY ], TrainerSlot.TRAINER, true, p => { + p.formIndex = Utils.randSeedInt(18); // Random Silvally Form + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.MULTI_ATTACK)) { // Check if Multi Attack is in the moveset, if not, replace the first move with Multi Attack. + p.moveset[0] = new PokemonMove(Moves.MULTI_ATTACK); + } + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.PHEROMOSA ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.PHEROMOSA ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.NIHILEGO ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.NECROZMA ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); + p.formIndex = 2; // Dawn Wings p.generateAndPopulateMoveset(); p.pokeball = PokeballType.MASTER_BALL; })), [TrainerType.GUZMA]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", []).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.LOKIX, Species.YANMEGA ], TrainerSlot.TRAINER, true, p => { - //Tinted Lens Lokix, Tinted Lens Yanmega - if (p.species.speciesId === Species.LOKIX) { - p.abilityIndex = 2; - } else if (p.species.speciesId === Species.YANMEGA) { - p.abilityIndex = 1; + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.YANMEGA, Species.LOKIX ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + if (p.species.speciesId === Species.YANMEGA) { + p.abilityIndex = 1; // Tinted Lens + } else if (p.species.speciesId === Species.LOKIX) { + p.abilityIndex = 2; // Tinted Lens } })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.HERACROSS ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { - //Technician Scizor, Sharpness Kleavor + p.generateAndPopulateMoveset(); if (p.species.speciesId === Species.SCIZOR) { - p.abilityIndex = 1; + p.abilityIndex = 1; // Technician } else if (p.species.speciesId === Species.KLEAVOR) { - p.abilityIndex = 2; + p.abilityIndex = 2; // Sharpness } })) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.GALVANTULA, Species.VIKAVOLT ])) @@ -2229,49 +2560,48 @@ export const trainerConfigs: TrainerConfigs = { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.gender = Gender.MALE; - p.pokeball = PokeballType.ULTRA_BALL; })), [TrainerType.GUZMA_2]: new TrainerConfig(++t).setName("Guzma").initForEvilTeamLeader("Skull Boss", [], true).setMixedBattleBgm("battle_skull_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.GOLISOPOD ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.abilityIndex = 2; //Anticipation + p.abilityIndex = 2; // Anticipation p.gender = Gender.MALE; - p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.SCIZOR, Species.KLEAVOR ], TrainerSlot.TRAINER, true, p => { - //Technician Scizor, Sharpness Kleavor - if (p.species.speciesId === Species.SCIZOR) { - p.abilityIndex = 1; - } else if (p.species.speciesId === Species.KLEAVOR) { - p.abilityIndex = 2; - } - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.HISUI_SAMUROTT, Species.CRAWDAUNT ], TrainerSlot.TRAINER, true, p => { - p.abilityIndex = 2; //Sharpness Hisui Samurott, Adaptability Crawdaunt - })) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.BUZZWOLE ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.CRAWDAUNT, Species.HISUI_SAMUROTT ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.abilityIndex = 2; // Sharpness Hisui Samurott, Adaptability Crawdaunt + })) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.XURKITREE ], TrainerSlot.TRAINER, true, p => { + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.ROGUE_BALL; + })) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.GENESECT ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ROGUE_BALL; + p.pokeball = PokeballType.ULTRA_BALL; + p.formIndex = Utils.randSeedInt(4, 1); // Shock, Burn, Chill, or Douse Drive + if (!p.moveset.some(move => !Utils.isNullOrUndefined(move) && move.moveId === Moves.TECHNO_BLAST)) { // Check if Techno Blast is in the moveset, if not, replace the first move with Techno Blast. + p.moveset[0] = new PokemonMove(Moves.TECHNO_BLAST); + } })) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.PINSIR ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); - p.formIndex = 1; + p.formIndex = 1; // Mega Pinsir p.generateAndPopulateMoveset(); p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; })), [TrainerType.ROSE]: new TrainerConfig(++t).setName("Rose").initForEvilTeamLeader("Macro Boss", []).setMixedBattleBgm("battle_macro_boss").setVictoryBgm("victory_team_plasma") .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.ARCHALUDON ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.FERROTHORN, Species.ESCAVALIER ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESCAVALIER, Species.FERROTHORN ])) .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.SIRFETCHD, Species.MR_RIME ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.CORVIKNIGHT ])) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.PERRSERKER, Species.KLINKLANG ])) + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.KLINKLANG, Species.PERRSERKER ])) .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.COPPERAJAH ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); @@ -2286,7 +2616,7 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); })) .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.AEGISLASH, Species.GHOLDENGO ])) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DRACOVISH, Species.DRACOZOLT ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.DRACOZOLT, Species.DRACOVISH ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); p.abilityIndex = 1; //Strong Jaw Dracovish, Hustle Dracozolt })) @@ -2305,16 +2635,10 @@ export const trainerConfigs: TrainerConfigs = { p.gender = Gender.FEMALE; })), [TrainerType.PENNY]: new TrainerConfig(++t).setName("Cassiopeia").initForEvilTeamLeader("Star Boss", []).setMixedBattleBgm("battle_star_boss").setVictoryBgm("victory_team_plasma") - .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.VAPOREON, Species.JOLTEON, Species.FLAREON ])) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ESPEON, Species.UMBREON ], TrainerSlot.TRAINER, true, p => { - p.abilityIndex = 2; // Magic Bounce Espeon, Inner Focus Umbreon - p.generateAndPopulateMoveset(); - })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.LEAFEON, Species.GLACEON ])) - .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => { - p.generateAndPopulateMoveset(); - p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow - })) + .setPartyMemberFunc(0, getRandomPartyMemberFunc([ Species.JOLTEON, Species.LEAFEON ])) + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.VAPOREON, Species.UMBREON ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.ESPEON, Species.GLACEON ])) + .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.FLAREON ])) .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.SYLVEON ], TrainerSlot.TRAINER, true, p => { p.abilityIndex = 2; // Pixilate p.generateAndPopulateMoveset(); @@ -2338,28 +2662,28 @@ export const trainerConfigs: TrainerConfigs = { p.generateAndPopulateMoveset(); p.gender = Gender.FEMALE; })) - .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ENTEI, Species.RAIKOU, Species.SUICUNE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(1, getRandomPartyMemberFunc([ Species.ROTOM ], TrainerSlot.TRAINER, true, p => { p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.ULTRA_BALL; + p.formIndex = Utils.randSeedInt(5, 1); // Heat, Wash, Frost, Fan, or Mow })) - .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.WALKING_WAKE, Species.GOUGING_FIRE, Species.RAGING_BOLT ])) + .setPartyMemberFunc(2, getRandomPartyMemberFunc([ Species.RAIKOU, Species.ENTEI, Species.SUICUNE ])) .setPartyMemberFunc(3, getRandomPartyMemberFunc([ Species.REVAVROOM ], TrainerSlot.TRAINER, true, p => { - p.formIndex = Utils.randSeedInt(5, 1); //Random Starmobile form + p.formIndex = Utils.randSeedInt(5, 1); // Random Starmobile form p.generateAndPopulateMoveset(); p.pokeball = PokeballType.ROGUE_BALL; })) - .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { + .setPartyMemberFunc(4, getRandomPartyMemberFunc([ Species.ZAMAZENTA ], TrainerSlot.TRAINER, true, p => { + p.setBoss(true, 2); + p.generateAndPopulateMoveset(); + p.pokeball = PokeballType.MASTER_BALL; + })) + .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.EEVEE ], TrainerSlot.TRAINER, true, p => { p.setBoss(true, 2); p.generateAndPopulateMoveset(); p.formIndex = 2; p.generateName(); p.pokeball = PokeballType.ULTRA_BALL; })) - .setPartyMemberFunc(5, getRandomPartyMemberFunc([ Species.ZAMAZENTA ], TrainerSlot.TRAINER, true, p => { - p.setBoss(true, 2); - p.generateAndPopulateMoveset(); - p.pokeball = PokeballType.MASTER_BALL; - })) .setGenModifiersFunc(party => { const teraPokemon = party[0]; return [ modifierTypes.TERA_SHARD().generateType([], [ teraPokemon.species.type1 ])!.withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(teraPokemon) as PersistentModifier ]; //TODO: is the bang correct? diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index d075b7121f2..8b0091d4398 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -16,7 +16,7 @@ class TrainerNameConfig { } interface TrainerNameConfigs { - [key: integer]: TrainerNameConfig + [key: number]: TrainerNameConfig } // used in a commented code diff --git a/src/data/type.ts b/src/data/type.ts index 483ec068d3c..498394bf90e 100644 --- a/src/data/type.ts +++ b/src/data/type.ts @@ -1,25 +1,4 @@ -export enum Type { - UNKNOWN = -1, - NORMAL = 0, - FIGHTING, - FLYING, - POISON, - GROUND, - ROCK, - BUG, - GHOST, - STEEL, - FIRE, - WATER, - GRASS, - ELECTRIC, - PSYCHIC, - ICE, - DRAGON, - DARK, - FAIRY, - STELLAR -} +import { Type } from "#enums/type"; export type TypeDamageMultiplier = 0 | 0.125 | 0.25 | 0.5 | 1 | 2 | 4 | 8; @@ -334,7 +313,7 @@ export function getTypeDamageMultiplierColor(multiplier: TypeDamageMultiplier, s } } -export function getTypeRgb(type: Type): [ integer, integer, integer ] { +export function getTypeRgb(type: Type): [ number, number, number ] { switch (type) { case Type.NORMAL: return [ 168, 168, 120 ]; diff --git a/src/data/variant.ts b/src/data/variant.ts index 13869635f1e..13c11b0bb40 100644 --- a/src/data/variant.ts +++ b/src/data/variant.ts @@ -8,7 +8,7 @@ export const variantData: any = {}; export const variantColorCache = {}; -export function getVariantTint(variant: Variant): integer { +export function getVariantTint(variant: Variant): number { switch (variant) { case 0: return 0xf8c020; @@ -19,7 +19,7 @@ export function getVariantTint(variant: Variant): integer { } } -export function getVariantIcon(variant: Variant): integer { +export function getVariantIcon(variant: Variant): number { switch (variant) { case 0: return VariantTier.STANDARD; diff --git a/src/data/weather.ts b/src/data/weather.ts index 20c03af77c8..0c90f381130 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -1,21 +1,22 @@ import { Biome } from "#enums/biome"; import { WeatherType } from "#enums/weather-type"; import { getPokemonNameWithAffix } from "../messages"; -import Pokemon from "../field/pokemon"; -import { Type } from "./type"; -import Move, { AttackMove } from "./move"; +import type Pokemon from "../field/pokemon"; +import { Type } from "#enums/type"; +import type Move from "./move"; +import { AttackMove } from "./move"; import * as Utils from "../utils"; -import BattleScene from "../battle-scene"; import { SuppressWeatherEffectAbAttr } from "./ability"; import { TerrainType, getTerrainName } from "./terrain"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; +import type { Arena } from "#app/field/arena"; -export { WeatherType }; export class Weather { public weatherType: WeatherType; - public turnsLeft: integer; + public turnsLeft: number; - constructor(weatherType: WeatherType, turnsLeft?: integer) { + constructor(weatherType: WeatherType, turnsLeft?: number) { this.weatherType = weatherType; this.turnsLeft = !this.isImmutable() ? turnsLeft || 0 : 0; } @@ -101,8 +102,8 @@ export class Weather { return false; } - isEffectSuppressed(scene: BattleScene): boolean { - const field = scene.getField(true); + isEffectSuppressed(): boolean { + const field = globalScene.getField(true); for (const pokemon of field) { let suppressWeatherEffectAbAttr: SuppressWeatherEffectAbAttr | null = pokemon.getAbility().getAttrs(SuppressWeatherEffectAbAttr)[0]; @@ -243,12 +244,12 @@ export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainTyp return i18next.t("terrain:defaultBlockMessage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), terrainName: getTerrainName(terrainType) }); } -interface WeatherPoolEntry { +export interface WeatherPoolEntry { weatherType: WeatherType; - weight: integer; + weight: number; } -export function getRandomWeatherType(arena: any /* Importing from arena causes a circular dependency */): WeatherType { +export function getRandomWeatherType(arena: Arena): WeatherType { let weatherPool: WeatherPoolEntry[] = []; const hasSun = arena.getTimeOfDay() < 2; switch (arena.biomeType) { @@ -374,6 +375,10 @@ export function getRandomWeatherType(arena: any /* Importing from arena causes a break; } + if (arena.biomeType === Biome.TOWN && globalScene.eventManager.isEventActive()) { + globalScene.eventManager.getWeather()?.map(w => weatherPool.push(w)); + } + if (weatherPool.length > 1) { let totalWeight = 0; weatherPool.forEach(w => totalWeight += w.weight); diff --git a/src/enums/arena-tag-type.ts b/src/enums/arena-tag-type.ts index c73f4ec2ae5..1c62ccb14a6 100644 --- a/src/enums/arena-tag-type.ts +++ b/src/enums/arena-tag-type.ts @@ -28,4 +28,5 @@ export enum ArenaTagType { FIRE_GRASS_PLEDGE = "FIRE_GRASS_PLEDGE", WATER_FIRE_PLEDGE = "WATER_FIRE_PLEDGE", GRASS_WATER_PLEDGE = "GRASS_WATER_PLEDGE", + FAIRY_LOCK = "FAIRY_LOCK", } diff --git a/src/enums/battler-tag-type.ts b/src/enums/battler-tag-type.ts index 680dedb93cc..f28ac37ae27 100644 --- a/src/enums/battler-tag-type.ts +++ b/src/enums/battler-tag-type.ts @@ -74,6 +74,7 @@ export enum BattlerTagType { DRAGON_CHEER = "DRAGON_CHEER", NO_RETREAT = "NO_RETREAT", GORILLA_TACTICS = "GORILLA_TACTICS", + UNBURDEN = "UNBURDEN", THROAT_CHOPPED = "THROAT_CHOPPED", TAR_SHOT = "TAR_SHOT", BURNED_UP = "BURNED_UP", @@ -87,5 +88,10 @@ export enum BattlerTagType { IMPRISON = "IMPRISON", SYRUP_BOMB = "SYRUP_BOMB", ELECTRIFIED = "ELECTRIFIED", - TELEKINESIS = "TELEKINESIS" + TELEKINESIS = "TELEKINESIS", + COMMANDED = "COMMANDED", + GRUDGE = "GRUDGE", + PSYCHO_SHIFT = "PSYCHO_SHIFT", + ENDURE_TOKEN = "ENDURE_TOKEN", + POWDER = "POWDER", } diff --git a/src/enums/challenges.ts b/src/enums/challenges.ts index c4dc7460dfe..7b506a61a2f 100644 --- a/src/enums/challenges.ts +++ b/src/enums/challenges.ts @@ -5,4 +5,5 @@ export enum Challenges { LOWER_STARTER_POINTS, FRESH_START, INVERSE_BATTLE, + FLIP_STAT, } diff --git a/src/enums/pokemon-anim-type.ts b/src/enums/pokemon-anim-type.ts index 5a0a0c2f622..b153fb2e652 100644 --- a/src/enums/pokemon-anim-type.ts +++ b/src/enums/pokemon-anim-type.ts @@ -12,5 +12,15 @@ export enum PokemonAnimType { * Removes a Pokemon's Substitute doll from the field. * The Pokemon then moves back to its original position. */ - SUBSTITUTE_REMOVE + SUBSTITUTE_REMOVE, + /** + * Brings Tatsugiri and Dondozo to the center of the field, with + * Tatsugiri jumping into the Dondozo's mouth + */ + COMMANDER_APPLY, + /** + * Dondozo "spits out" Tatsugiri, moving Tatsugiri back to its original + * field position. + */ + COMMANDER_REMOVE } diff --git a/src/enums/switch-type.ts b/src/enums/switch-type.ts index 752c0902636..d55872ae83b 100644 --- a/src/enums/switch-type.ts +++ b/src/enums/switch-type.ts @@ -10,5 +10,7 @@ export enum SwitchType { /** Transfers stat stages and other effects from the returning Pokemon to the switched in Pokemon */ BATON_PASS, /** Transfers the returning Pokemon's Substitute to the switched in Pokemon */ - SHED_TAIL + SHED_TAIL, + /** Force switchout to a random party member */ + FORCE_SWITCH, } diff --git a/src/enums/trainer-type.ts b/src/enums/trainer-type.ts index 708faf69196..e22dc5d81c7 100644 --- a/src/enums/trainer-type.ts +++ b/src/enums/trainer-type.ts @@ -68,7 +68,7 @@ export enum TrainerType { SATURN, PLASMA_GRUNT, ZINZOLIN, - ROOD, + COLRESS, FLARE_GRUNT, BRYONY, XEROSIC, @@ -243,8 +243,10 @@ export enum TrainerType { ALDER, IRIS, DIANTHA, + KUKUI, HAU, LEON, + MUSTARD, GEETA, NEMONA, KIERAN, diff --git a/src/enums/type.ts b/src/enums/type.ts new file mode 100644 index 00000000000..a04849c2ca3 --- /dev/null +++ b/src/enums/type.ts @@ -0,0 +1,22 @@ +export enum Type { + UNKNOWN = -1, + NORMAL = 0, + FIGHTING, + FLYING, + POISON, + GROUND, + ROCK, + BUG, + GHOST, + STEEL, + FIRE, + WATER, + GRASS, + ELECTRIC, + PSYCHIC, + ICE, + DRAGON, + DARK, + FAIRY, + STELLAR +} diff --git a/src/events/arena.ts b/src/events/arena.ts index c05e67d353c..660a113f96b 100644 --- a/src/events/arena.ts +++ b/src/events/arena.ts @@ -1,7 +1,7 @@ -import { ArenaTagSide } from "#app/data/arena-tag"; -import { ArenaTagType } from "#enums/arena-tag-type"; -import { TerrainType } from "#app/data/terrain"; -import { WeatherType } from "#app/data/weather"; +import type { ArenaTagSide } from "#app/data/arena-tag"; +import type { ArenaTagType } from "#enums/arena-tag-type"; +import type { TerrainType } from "#app/data/terrain"; +import type { WeatherType } from "#enums/weather-type"; /** Alias for all {@linkcode ArenaEvent} type strings */ export enum ArenaEventType { diff --git a/src/events/battle-scene.ts b/src/events/battle-scene.ts index b2e4461f8d0..548666c96de 100644 --- a/src/events/battle-scene.ts +++ b/src/events/battle-scene.ts @@ -1,5 +1,5 @@ -import Move from "../data/move"; -import { BerryModifier } from "../modifier/modifier"; +import type Move from "../data/move"; +import type { BerryModifier } from "../modifier/modifier"; /** Alias for all {@linkcode BattleScene} events */ export enum BattleSceneEventType { diff --git a/src/events/egg.ts b/src/events/egg.ts index b30c37a25e8..dc3d2b55ffe 100644 --- a/src/events/egg.ts +++ b/src/events/egg.ts @@ -12,7 +12,7 @@ export enum EggEventType { */ export class EggCountChangedEvent extends Event { /** The updated egg count. */ - public eggCount: integer; + public eggCount: number; constructor(eggCount: number) { super(EggEventType.EGG_COUNT_CHANGED); diff --git a/src/field/anims.ts b/src/field/anims.ts index c73c52027c5..9ffaae59bbc 100644 --- a/src/field/anims.ts +++ b/src/field/anims.ts @@ -1,31 +1,32 @@ -import BattleScene from "../battle-scene"; -import { PokeballType } from "../data/pokeball"; -import * as Utils from "../utils"; +import { globalScene } from "#app/global-scene"; +import { PokeballType } from "#enums/pokeball"; +import type { Variant } from "#app/data/variant"; +import { getFrameMs, randGauss } from "#app/utils"; -export function addPokeballOpenParticles(scene: BattleScene, x: number, y: number, pokeballType: PokeballType): void { +export function addPokeballOpenParticles(x: number, y: number, pokeballType: PokeballType): void { switch (pokeballType) { case PokeballType.POKEBALL: - doDefaultPbOpenParticles(scene, x, y, 48); + doDefaultPbOpenParticles(x, y, 48); break; case PokeballType.GREAT_BALL: - doDefaultPbOpenParticles(scene, x, y, 96); + doDefaultPbOpenParticles(x, y, 96); break; case PokeballType.ULTRA_BALL: - doUbOpenParticles(scene, x, y, 8); + doUbOpenParticles(x, y, 8); break; case PokeballType.ROGUE_BALL: - doUbOpenParticles(scene, x, y, 10); + doUbOpenParticles(x, y, 10); break; case PokeballType.MASTER_BALL: - doMbOpenParticles(scene, x, y); + doMbOpenParticles(x, y); break; } } -function doDefaultPbOpenParticles(scene: BattleScene, x: number, y: number, radius: number) { - const pbOpenParticlesFrameNames = scene.anims.generateFrameNames("pb_particles", { start: 0, end: 3, suffix: ".png" }); - if (!(scene.anims.exists("pb_open_particle"))) { - scene.anims.create({ +function doDefaultPbOpenParticles(x: number, y: number, radius: number) { + const pbOpenParticlesFrameNames = globalScene.anims.generateFrameNames("pb_particles", { start: 0, end: 3, suffix: ".png" }); + if (!(globalScene.anims.exists("pb_open_particle"))) { + globalScene.anims.create({ key: "pb_open_particle", frames: pbOpenParticlesFrameNames, frameRate: 16, @@ -33,12 +34,12 @@ function doDefaultPbOpenParticles(scene: BattleScene, x: number, y: number, radi }); } - const addParticle = (index: integer) => { - const particle = scene.add.sprite(x, y, "pb_open_particle"); - scene.field.add(particle); + const addParticle = (index: number) => { + const particle = globalScene.add.sprite(x, y, "pb_open_particle"); + globalScene.field.add(particle); const angle = index * 45; const [ xCoord, yCoord ] = [ radius * Math.cos(angle * Math.PI / 180), radius * Math.sin(angle * Math.PI / 180) ]; - scene.tweens.add({ + globalScene.tweens.add({ targets: particle, x: x + xCoord, y: y + yCoord, @@ -47,9 +48,9 @@ function doDefaultPbOpenParticles(scene: BattleScene, x: number, y: number, radi particle.play({ key: "pb_open_particle", startFrame: (index + 3) % 4, - frameRate: Math.floor(16 * scene.gameSpeed) + frameRate: Math.floor(16 * globalScene.gameSpeed) }); - scene.tweens.add({ + globalScene.tweens.add({ targets: particle, delay: 500, duration: 75, @@ -60,20 +61,20 @@ function doDefaultPbOpenParticles(scene: BattleScene, x: number, y: number, radi }; let particleCount = 0; - scene.time.addEvent({ + globalScene.time.addEvent({ delay: 20, repeat: 16, callback: () => addParticle(++particleCount) }); } -function doUbOpenParticles(scene: BattleScene, x: number, y: number, frameIndex: integer) { +function doUbOpenParticles(x: number, y: number, frameIndex: number) { const particles: Phaser.GameObjects.Image[] = []; for (let i = 0; i < 10; i++) { - particles.push(doFanOutParticle(scene, i * 25, x, y, 1, 1, 5, frameIndex)); + particles.push(doFanOutParticle(i * 25, x, y, 1, 1, 5, frameIndex)); } - scene.tweens.add({ + globalScene.tweens.add({ targets: particles, delay: 750, duration: 250, @@ -87,14 +88,14 @@ function doUbOpenParticles(scene: BattleScene, x: number, y: number, frameIndex: }); } -function doMbOpenParticles(scene: BattleScene, x: number, y: number) { +function doMbOpenParticles(x: number, y: number) { const particles: Phaser.GameObjects.Image[] = []; for (let j = 0; j < 2; j++) { for (let i = 0; i < 8; i++) { - particles.push(doFanOutParticle(scene, i * 32, x, y, j ? 1 : 2, j ? 2 : 1, 8, 4)); + particles.push(doFanOutParticle(i * 32, x, y, j ? 1 : 2, j ? 2 : 1, 8, 4)); } - scene.tweens.add({ + globalScene.tweens.add({ targets: particles, delay: 750, duration: 250, @@ -109,11 +110,11 @@ function doMbOpenParticles(scene: BattleScene, x: number, y: number) { } } -function doFanOutParticle(scene: BattleScene, trigIndex: integer, x: integer, y: integer, xSpeed: integer, ySpeed: integer, angle: integer, frameIndex: integer): Phaser.GameObjects.Image { +function doFanOutParticle(trigIndex: number, x: number, y: number, xSpeed: number, ySpeed: number, angle: number, frameIndex: number): Phaser.GameObjects.Image { let f = 0; - const particle = scene.add.image(x, y, "pb_particles", `${frameIndex}.png`); - scene.field.add(particle); + const particle = globalScene.add.image(x, y, "pb_particles", `${frameIndex}.png`); + globalScene.field.add(particle); const updateParticle = () => { if (!particle.scene) { @@ -125,9 +126,9 @@ function doFanOutParticle(scene: BattleScene, trigIndex: integer, x: integer, y: f++; }; - const particleTimer = scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, - duration: Utils.getFrameMs(1), + duration: getFrameMs(1), onRepeat: () => { updateParticle(); } @@ -136,20 +137,20 @@ function doFanOutParticle(scene: BattleScene, trigIndex: integer, x: integer, y: return particle; } -export function addPokeballCaptureStars(scene: BattleScene, pokeball: Phaser.GameObjects.Sprite): void { +export function addPokeballCaptureStars(pokeball: Phaser.GameObjects.Sprite): void { const addParticle = () => { - const particle = scene.add.sprite(pokeball.x, pokeball.y, "pb_particles", "4.png"); + const particle = globalScene.add.sprite(pokeball.x, pokeball.y, "pb_particles", "4.png"); particle.setOrigin(pokeball.originX, pokeball.originY); particle.setAlpha(0.5); - scene.field.add(particle); + globalScene.field.add(particle); - scene.tweens.add({ + globalScene.tweens.add({ targets: particle, y: pokeball.y - 10, ease: "Sine.easeOut", duration: 250, onComplete: () => { - scene.tweens.add({ + globalScene.tweens.add({ targets: particle, y: pokeball.y, alpha: 0, @@ -159,14 +160,14 @@ export function addPokeballCaptureStars(scene: BattleScene, pokeball: Phaser.Gam } }); - const dist = Utils.randGauss(25); - scene.tweens.add({ + const dist = randGauss(25); + globalScene.tweens.add({ targets: particle, x: pokeball.x + dist, duration: 500 }); - scene.tweens.add({ + globalScene.tweens.add({ targets: particle, alpha: 0, delay: 425, @@ -178,10 +179,38 @@ export function addPokeballCaptureStars(scene: BattleScene, pokeball: Phaser.Gam new Array(3).fill(null).map(() => addParticle()); } -export function sin(index: integer, amplitude: integer): number { +export function sin(index: number, amplitude: number): number { return amplitude * Math.sin(index * (Math.PI / 128)); } -export function cos(index: integer, amplitude: integer): number { +export function cos(index: number, amplitude: number): number { return amplitude * Math.cos(index * (Math.PI / 128)); } + +/** + * Play the shiny sparkle animation and sound effect for the given sprite + * First ensures that the animation has been properly initialized + * @param sparkleSprite the Sprite to play the animation on + * @param variant which shiny {@linkcode variant} to play the animation for + */ +export function doShinySparkleAnim(sparkleSprite: Phaser.GameObjects.Sprite, variant: Variant) { + const keySuffix = variant ? `_${variant + 1}` : ""; + const spriteKey = `shiny${keySuffix}`; + const animationKey = `sparkle${keySuffix}`; + + // Make sure the animation exists, and create it if not + if (!globalScene.anims.exists(animationKey)) { + const frameNames = globalScene.anims.generateFrameNames(spriteKey, { suffix: ".png", end: 34 }); + globalScene.anims.create({ + key: `sparkle${keySuffix}`, + frames: frameNames, + frameRate: 32, + showOnStart: true, + hideOnComplete: true, + }); + } + + // Play the animation + sparkleSprite.play(animationKey); + globalScene.playSound("se/sparkle"); +} diff --git a/src/field/arena.ts b/src/field/arena.ts index b053a3d056a..acdf6171474 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -1,14 +1,17 @@ -import BattleScene from "#app/battle-scene"; -import { biomePokemonPools, BiomePoolTier, BiomeTierTrainerPools, biomeTrainerPools, PokemonPools } from "#app/data/balance/biomes"; -import { Constructor } from "#app/utils"; +import { globalScene } from "#app/global-scene"; +import type { BiomeTierTrainerPools, PokemonPools } from "#app/data/balance/biomes"; +import { biomePokemonPools, BiomePoolTier, biomeTrainerPools } from "#app/data/balance/biomes"; +import type { Constructor } from "#app/utils"; import * as Utils from "#app/utils"; -import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; -import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather, WeatherType } from "#app/data/weather"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { getTerrainClearMessage, getTerrainStartMessage, getWeatherClearMessage, getWeatherStartMessage, Weather } from "#app/data/weather"; import { CommonAnim } from "#app/data/battle-anims"; -import { Type } from "#app/data/type"; -import Move from "#app/data/move"; -import { ArenaTag, ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag"; -import { BattlerIndex } from "#app/battle"; +import type { Type } from "#enums/type"; +import type Move from "#app/data/move"; +import type { ArenaTag } from "#app/data/arena-tag"; +import { ArenaTagSide, ArenaTrapTag, getArenaTag } from "#app/data/arena-tag"; +import type { BattlerIndex } from "#app/battle"; import { Terrain, TerrainType } from "#app/data/terrain"; import { applyAbAttrs, @@ -18,12 +21,12 @@ import { PostWeatherChangeAbAttr, TerrainEventTypeChangeAbAttr } from "#app/data/ability"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import Overrides from "#app/overrides"; import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; -import { ArenaTagType } from "#enums/arena-tag-type"; +import type { ArenaTagType } from "#enums/arena-tag-type"; import { Biome } from "#enums/biome"; -import { Moves } from "#enums/moves"; +import type { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { TimeOfDay } from "#enums/time-of-day"; import { TrainerType } from "#enums/trainer-type"; @@ -31,9 +34,9 @@ import { Abilities } from "#enums/abilities"; import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms"; import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; +import { WeatherType } from "#enums/weather-type"; export class Arena { - public scene: BattleScene; public biomeType: Biome; public weather: Weather | null; public terrain: Terrain | null; @@ -49,8 +52,7 @@ export class Arena { public readonly eventTarget: EventTarget = new EventTarget(); - constructor(scene: BattleScene, biome: Biome, bgm: string) { - this.scene = scene; + constructor(biome: Biome, bgm: string) { this.biomeType = biome; this.tags = []; this.bgm = bgm; @@ -61,12 +63,12 @@ export class Arena { init() { const biomeKey = getBiomeKey(this.biomeType); - this.scene.arenaPlayer.setBiome(this.biomeType); - this.scene.arenaPlayerTransition.setBiome(this.biomeType); - this.scene.arenaEnemy.setBiome(this.biomeType); - this.scene.arenaNextEnemy.setBiome(this.biomeType); - this.scene.arenaBg.setTexture(`${biomeKey}_bg`); - this.scene.arenaBgTransition.setTexture(`${biomeKey}_bg`); + globalScene.arenaPlayer.setBiome(this.biomeType); + globalScene.arenaPlayerTransition.setBiome(this.biomeType); + globalScene.arenaEnemy.setBiome(this.biomeType); + globalScene.arenaNextEnemy.setBiome(this.biomeType); + globalScene.arenaBg.setTexture(`${biomeKey}_bg`); + globalScene.arenaBgTransition.setTexture(`${biomeKey}_bg`); // Redo this on initialize because during save/load the current wave isn't always // set correctly during construction @@ -84,13 +86,13 @@ export class Arena { } } - randomSpecies(waveIndex: integer, level: integer, attempt?: integer, luckValue?: integer, isBoss?: boolean): PokemonSpecies { - const overrideSpecies = this.scene.gameMode.getOverrideSpecies(waveIndex); + randomSpecies(waveIndex: number, level: number, attempt?: number, luckValue?: number, isBoss?: boolean): PokemonSpecies { + const overrideSpecies = globalScene.gameMode.getOverrideSpecies(waveIndex); if (overrideSpecies) { return overrideSpecies; } - const isBossSpecies = !!this.scene.getEncounterBossSegments(waveIndex, level) && !!this.pokemonPool[BiomePoolTier.BOSS].length - && (this.biomeType !== Biome.END || this.scene.gameMode.isClassic || this.scene.gameMode.isWaveFinal(waveIndex)); + const isBossSpecies = !!globalScene.getEncounterBossSegments(waveIndex, level) && !!this.pokemonPool[BiomePoolTier.BOSS].length + && (this.biomeType !== Biome.END || globalScene.gameMode.isClassic || globalScene.gameMode.isWaveFinal(waveIndex)); const randVal = isBossSpecies ? 64 : 512; // luck influences encounter rarity let luckModifier = 0; @@ -110,7 +112,7 @@ export class Arena { let ret: PokemonSpecies; let regen = false; if (!tierPool.length) { - ret = this.scene.randomSpecies(waveIndex, level); + ret = globalScene.randomSpecies(waveIndex, level); } else { const entry = tierPool[Utils.randSeedInt(tierPool.length)]; let species: Species; @@ -157,7 +159,7 @@ export class Arena { return this.randomSpecies(waveIndex, level, (attempt || 0) + 1); } - const newSpeciesId = ret.getWildSpeciesForLevel(level, true, isBoss ?? isBossSpecies, this.scene.gameMode); + const newSpeciesId = ret.getWildSpeciesForLevel(level, true, isBoss ?? isBossSpecies, globalScene.gameMode); if (newSpeciesId !== ret.speciesId) { console.log("Replaced", Species[ret.speciesId], "with", Species[newSpeciesId]); ret = getPokemonSpecies(newSpeciesId); @@ -165,9 +167,9 @@ export class Arena { return ret; } - randomTrainerType(waveIndex: integer, isBoss: boolean = false): TrainerType { + randomTrainerType(waveIndex: number, isBoss: boolean = false): TrainerType { const isTrainerBoss = !!this.trainerPool[BiomePoolTier.BOSS].length - && (this.scene.gameMode.isTrainerBoss(waveIndex, this.biomeType, this.scene.offsetGym) || isBoss); + && (globalScene.gameMode.isTrainerBoss(waveIndex, this.biomeType, globalScene.offsetGym) || isBoss); console.log(isBoss, this.trainerPool); const tierValue = Utils.randSeedInt(!isTrainerBoss ? 512 : 64); let tier = !isTrainerBoss @@ -182,7 +184,7 @@ export class Arena { return !tierPool.length ? TrainerType.BREEDER : tierPool[Utils.randSeedInt(tierPool.length)]; } - getSpeciesFormIndex(species: PokemonSpecies): integer { + getSpeciesFormIndex(species: PokemonSpecies): number { switch (species.speciesId) { case Species.BURMY: case Species.WORMADAM: @@ -224,66 +226,6 @@ export class Arena { return 0; } - getTypeForBiome() { - switch (this.biomeType) { - case Biome.TOWN: - case Biome.PLAINS: - case Biome.METROPOLIS: - return Type.NORMAL; - case Biome.GRASS: - case Biome.TALL_GRASS: - return Type.GRASS; - case Biome.FOREST: - case Biome.JUNGLE: - return Type.BUG; - case Biome.SLUM: - case Biome.SWAMP: - return Type.POISON; - case Biome.SEA: - case Biome.BEACH: - case Biome.LAKE: - case Biome.SEABED: - return Type.WATER; - case Biome.MOUNTAIN: - return Type.FLYING; - case Biome.BADLANDS: - return Type.GROUND; - case Biome.CAVE: - case Biome.DESERT: - return Type.ROCK; - case Biome.ICE_CAVE: - case Biome.SNOWY_FOREST: - return Type.ICE; - case Biome.MEADOW: - case Biome.FAIRY_CAVE: - case Biome.ISLAND: - return Type.FAIRY; - case Biome.POWER_PLANT: - return Type.ELECTRIC; - case Biome.VOLCANO: - return Type.FIRE; - case Biome.GRAVEYARD: - case Biome.TEMPLE: - return Type.GHOST; - case Biome.DOJO: - case Biome.CONSTRUCTION_SITE: - return Type.FIGHTING; - case Biome.FACTORY: - case Biome.LABORATORY: - return Type.STEEL; - case Biome.RUINS: - case Biome.SPACE: - return Type.PSYCHIC; - case Biome.WASTELAND: - case Biome.END: - return Type.DRAGON; - case Biome.ABYSS: - return Type.DARK; - default: - return Type.UNKNOWN; - } - } - getBgTerrainColorRatioForBiome(): number { switch (this.biomeType) { case Biome.SPACE: @@ -302,8 +244,8 @@ export class Arena { */ trySetWeatherOverride(weather: WeatherType): boolean { this.weather = new Weather(weather, 0); - this.scene.unshiftPhase(new CommonAnimPhase(this.scene, undefined, undefined, CommonAnim.SUNNY + (weather - 1))); - this.scene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? + globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (weather - 1))); + globalScene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? return true; } @@ -328,13 +270,13 @@ export class Arena { this.eventTarget.dispatchEvent(new WeatherChangedEvent(oldWeatherType, this.weather?.weatherType!, this.weather?.turnsLeft!)); // TODO: is this bang correct? if (this.weather) { - this.scene.unshiftPhase(new CommonAnimPhase(this.scene, undefined, undefined, CommonAnim.SUNNY + (weather - 1), true)); - this.scene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? + globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.SUNNY + (weather - 1), true)); + globalScene.queueMessage(getWeatherStartMessage(weather)!); // TODO: is this bang correct? } else { - this.scene.queueMessage(getWeatherClearMessage(oldWeatherType)!); // TODO: is this bang correct? + globalScene.queueMessage(getWeatherClearMessage(oldWeatherType)!); // TODO: is this bang correct? } - this.scene.getField(true).filter(p => p.isOnField()).map(pokemon => { + globalScene.getField(true).filter(p => p.isOnField()).map(pokemon => { pokemon.findAndRemoveTags(t => "weatherTypes" in t && !(t.weatherTypes as WeatherType[]).find(t => t === weather)); applyPostWeatherChangeAbAttrs(PostWeatherChangeAbAttr, pokemon, weather); }); @@ -346,13 +288,13 @@ export class Arena { * Function to trigger all weather based form changes */ triggerWeatherBasedFormChanges(): void { - this.scene.getField(true).forEach( p => { + globalScene.getField(true).forEach( p => { const isCastformWithForecast = (p.hasAbility(Abilities.FORECAST) && p.species.speciesId === Species.CASTFORM); const isCherrimWithFlowerGift = (p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM); if (isCastformWithForecast || isCherrimWithFlowerGift) { - new ShowAbilityPhase(this.scene, p.getBattlerIndex()); - this.scene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger); + new ShowAbilityPhase(p.getBattlerIndex()); + globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger); } }); } @@ -361,13 +303,13 @@ export class Arena { * Function to trigger all weather based form changes back into their normal forms */ triggerWeatherBasedFormChangesToNormal(): void { - this.scene.getField(true).forEach( p => { + globalScene.getField(true).forEach( p => { const isCastformWithForecast = (p.hasAbility(Abilities.FORECAST, false, true) && p.species.speciesId === Species.CASTFORM); const isCherrimWithFlowerGift = (p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM); if (isCastformWithForecast || isCherrimWithFlowerGift) { - new ShowAbilityPhase(this.scene, p.getBattlerIndex()); - return this.scene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger); + new ShowAbilityPhase(p.getBattlerIndex()); + return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger); } }); } @@ -384,14 +326,14 @@ export class Arena { if (this.terrain) { if (!ignoreAnim) { - this.scene.unshiftPhase(new CommonAnimPhase(this.scene, undefined, undefined, CommonAnim.MISTY_TERRAIN + (terrain - 1))); + globalScene.unshiftPhase(new CommonAnimPhase(undefined, undefined, CommonAnim.MISTY_TERRAIN + (terrain - 1))); } - this.scene.queueMessage(getTerrainStartMessage(terrain)!); // TODO: is this bang correct? + globalScene.queueMessage(getTerrainStartMessage(terrain)!); // TODO: is this bang correct? } else { - this.scene.queueMessage(getTerrainClearMessage(oldTerrainType)!); // TODO: is this bang correct? + globalScene.queueMessage(getTerrainClearMessage(oldTerrainType)!); // TODO: is this bang correct? } - this.scene.getField(true).filter(p => p.isOnField()).map(pokemon => { + globalScene.getField(true).filter(p => p.isOnField()).map(pokemon => { pokemon.findAndRemoveTags(t => "terrainTypes" in t && !(t.terrainTypes as TerrainType[]).find(t => t === terrain)); applyPostTerrainChangeAbAttrs(PostTerrainChangeAbAttr, pokemon, terrain); applyAbAttrs(TerrainEventTypeChangeAbAttr, pokemon, null, false); @@ -401,7 +343,7 @@ export class Arena { } public isMoveWeatherCancelled(user: Pokemon, move: Move): boolean { - return !!this.weather && !this.weather.isEffectSuppressed(this.scene) && this.weather.isMoveWeatherCancelled(user, move); + return !!this.weather && !this.weather.isEffectSuppressed() && this.weather.isMoveWeatherCancelled(user, move); } public isMoveTerrainCancelled(user: Pokemon, targets: BattlerIndex[], move: Move): boolean { @@ -414,7 +356,7 @@ export class Arena { getAttackTypeMultiplier(attackType: Type, grounded: boolean): number { let weatherMultiplier = 1; - if (this.weather && !this.weather.isEffectSuppressed(this.scene)) { + if (this.weather && !this.weather.isEffectSuppressed()) { weatherMultiplier = this.weather.getAttackTypeMultiplier(attackType); } @@ -430,7 +372,7 @@ export class Arena { * Gets the denominator for the chance for a trainer spawn * @returns n where 1/n is the chance of a trainer battle */ - getTrainerChance(): integer { + getTrainerChance(): number { switch (this.biomeType) { case Biome.METROPOLIS: return 2; @@ -480,7 +422,7 @@ export class Arena { return TimeOfDay.NIGHT; } - const waveCycle = ((this.scene.currentBattle?.waveIndex || 0) + this.scene.waveCycleOffset) % 40; + const waveCycle = ((globalScene.currentBattle?.waveIndex || 0) + globalScene.waveCycleOffset) % 40; if (waveCycle < 15) { return TimeOfDay.DAY; @@ -515,10 +457,10 @@ export class Arena { } } - overrideTint(): [integer, integer, integer] { + overrideTint(): [number, number, number] { switch (Overrides.ARENA_TINT_OVERRIDE) { case TimeOfDay.DUSK: - return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [integer, integer, integer]; + return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [number, number, number]; break; case (TimeOfDay.NIGHT): return [ 64, 64, 64 ]; @@ -531,7 +473,7 @@ export class Arena { } } - getDayTint(): [integer, integer, integer] { + getDayTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE !== null) { return this.overrideTint(); } @@ -543,7 +485,7 @@ export class Arena { } } - getDuskTint(): [integer, integer, integer] { + getDuskTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE) { return this.overrideTint(); } @@ -553,11 +495,11 @@ export class Arena { switch (this.biomeType) { default: - return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [integer, integer, integer]; + return [ 98, 48, 73 ].map(c => Math.round((c + 128) / 2)) as [number, number, number]; } } - getNightTint(): [integer, integer, integer] { + getNightTint(): [number, number, number] { if (Overrides.ARENA_TINT_OVERRIDE) { return this.overrideTint(); } @@ -750,9 +692,10 @@ export class Arena { } preloadBgm(): void { - this.scene.loadBgm(this.bgm); + globalScene.loadBgm(this.bgm); } + /** The loop point of any given biome track, read as seconds and milliseconds. */ getBgmLoopPoint(): number { switch (this.biomeType) { case Biome.TOWN: @@ -766,7 +709,7 @@ export class Arena { case Biome.METROPOLIS: return 141.470; case Biome.FOREST: - return 4.294; + return 0.341; case Biome.SEA: return 0.024; case Biome.SWAMP: @@ -870,28 +813,28 @@ export function getBiomeHasProps(biomeType: Biome): boolean { export class ArenaBase extends Phaser.GameObjects.Container { public player: boolean; public biome: Biome; - public propValue: integer; + public propValue: number; public base: Phaser.GameObjects.Sprite; public props: Phaser.GameObjects.Sprite[]; - constructor(scene: BattleScene, player: boolean) { - super(scene, 0, 0); + constructor(player: boolean) { + super(globalScene, 0, 0); this.player = player; - this.base = scene.addFieldSprite(0, 0, "plains_a", undefined, 1); + this.base = globalScene.addFieldSprite(0, 0, "plains_a", undefined, 1); this.base.setOrigin(0, 0); this.props = !player ? new Array(3).fill(null).map(() => { - const ret = scene.addFieldSprite(0, 0, "plains_b", undefined, 1); + const ret = globalScene.addFieldSprite(0, 0, "plains_b", undefined, 1); ret.setOrigin(0, 0); ret.setVisible(false); return ret; }) : []; } - setBiome(biome: Biome, propValue?: integer): void { + setBiome(biome: Biome, propValue?: number): void { const hasProps = getBiomeHasProps(biome); const biomeKey = getBiomeKey(biome); const baseKey = `${biomeKey}_${this.player ? "a" : "b"}`; @@ -900,9 +843,9 @@ export class ArenaBase extends Phaser.GameObjects.Container { this.base.setTexture(baseKey); if (this.base.texture.frameTotal > 1) { - const baseFrameNames = this.scene.anims.generateFrameNames(baseKey, { zeroPad: 4, suffix: ".png", start: 1, end: this.base.texture.frameTotal - 1 }); - if (!(this.scene.anims.exists(baseKey))) { - this.scene.anims.create({ + const baseFrameNames = globalScene.anims.generateFrameNames(baseKey, { zeroPad: 4, suffix: ".png", start: 1, end: this.base.texture.frameTotal - 1 }); + if (!(globalScene.anims.exists(baseKey))) { + globalScene.anims.create({ key: baseKey, frames: baseFrameNames, frameRate: 12, @@ -918,7 +861,7 @@ export class ArenaBase extends Phaser.GameObjects.Container { } if (!this.player) { - (this.scene as BattleScene).executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { this.propValue = propValue === undefined ? hasProps ? Utils.randSeedInt(8) : 0 : propValue; @@ -927,9 +870,9 @@ export class ArenaBase extends Phaser.GameObjects.Container { prop.setTexture(propKey); if (hasProps && prop.texture.frameTotal > 1) { - const propFrameNames = this.scene.anims.generateFrameNames(propKey, { zeroPad: 4, suffix: ".png", start: 1, end: prop.texture.frameTotal - 1 }); - if (!(this.scene.anims.exists(propKey))) { - this.scene.anims.create({ + const propFrameNames = globalScene.anims.generateFrameNames(propKey, { zeroPad: 4, suffix: ".png", start: 1, end: prop.texture.frameTotal - 1 }); + if (!(globalScene.anims.exists(propKey))) { + globalScene.anims.create({ key: propKey, frames: propFrameNames, frameRate: 12, @@ -944,7 +887,7 @@ export class ArenaBase extends Phaser.GameObjects.Container { prop.setVisible(hasProps && !!(this.propValue & (1 << p))); this.add(prop); }); - }, (this.scene as BattleScene).currentBattle?.waveIndex || 0, (this.scene as BattleScene).waveSeed); + }, globalScene.currentBattle?.waveIndex || 0, globalScene.waveSeed); } } } diff --git a/src/field/damage-number-handler.ts b/src/field/damage-number-handler.ts index 4ddcd2d3ee7..1551edc9697 100644 --- a/src/field/damage-number-handler.ts +++ b/src/field/damage-number-handler.ts @@ -1,7 +1,10 @@ import { TextStyle, addTextObject } from "../ui/text"; -import Pokemon, { DamageResult, HitResult } from "./pokemon"; +import type { DamageResult } from "./pokemon"; +import type Pokemon from "./pokemon"; +import { HitResult } from "./pokemon"; import * as Utils from "../utils"; -import { BattlerIndex } from "../battle"; +import type { BattlerIndex } from "../battle"; +import { globalScene } from "#app/global-scene"; type TextAndShadowArr = [ string | null, string | null ]; @@ -12,16 +15,14 @@ export default class DamageNumberHandler { this.damageNumbers = new Map(); } - add(target: Pokemon, amount: integer, result: DamageResult | HitResult.HEAL = HitResult.EFFECTIVE, critical: boolean = false): void { - const scene = target.scene; - - if (!scene?.damageNumbersMode) { + add(target: Pokemon, amount: number, result: DamageResult | HitResult.HEAL = HitResult.EFFECTIVE, critical: boolean = false): void { + if (!globalScene?.damageNumbersMode) { return; } const battlerIndex = target.getBattlerIndex(); const baseScale = target.getSpriteScale() / 6; - const damageNumber = addTextObject(scene, target.x, -(scene.game.canvas.height / 6) + target.y - target.getSprite().height / 2, Utils.formatStat(amount, true), TextStyle.SUMMARY); + const damageNumber = addTextObject(target.x, -(globalScene.game.canvas.height / 6) + target.y - target.getSprite().height / 2, Utils.formatStat(amount, true), TextStyle.SUMMARY); damageNumber.setName("text-damage-number"); damageNumber.setOrigin(0.5, 1); damageNumber.setScale(baseScale); @@ -58,7 +59,7 @@ export default class DamageNumberHandler { } } - scene.fieldUI.add(damageNumber); + globalScene.fieldUI.add(damageNumber); if (!this.damageNumbers.has(battlerIndex)) { this.damageNumbers.set(battlerIndex, []); @@ -71,14 +72,14 @@ export default class DamageNumberHandler { this.damageNumbers.get(battlerIndex)!.push(damageNumber); - if (scene.damageNumbersMode === 1) { - scene.tweens.add({ + if (globalScene.damageNumbersMode === 1) { + globalScene.tweens.add({ targets: damageNumber, duration: Utils.fixedInt(750), alpha: 1, y: "-=32" }); - scene.tweens.add({ + globalScene.tweens.add({ delay: 375, targets: damageNumber, duration: Utils.fixedInt(625), @@ -94,7 +95,7 @@ export default class DamageNumberHandler { damageNumber.setAlpha(0); - scene.tweens.chain({ + globalScene.tweens.chain({ targets: damageNumber, tweens: [ { diff --git a/src/field/mystery-encounter-intro.ts b/src/field/mystery-encounter-intro.ts index 12bcace500c..1ea8f16e8f7 100644 --- a/src/field/mystery-encounter-intro.ts +++ b/src/field/mystery-encounter-intro.ts @@ -1,9 +1,11 @@ -import { GameObjects } from "phaser"; -import BattleScene from "../battle-scene"; -import MysteryEncounter from "../data/mystery-encounters/mystery-encounter"; -import { Species } from "#enums/species"; +import type { GameObjects } from "phaser"; +import { globalScene } from "#app/global-scene"; +import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import type { Species } from "#enums/species"; import { isNullOrUndefined } from "#app/utils"; import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import type { Variant } from "#app/data/variant"; +import { doShinySparkleAnim } from "#app/field/anims"; import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig; type KnownFileRoot = @@ -59,6 +61,10 @@ export class MysteryEncounterSpriteConfig { scale?: number; /** If you are using a Pokemon sprite, set to `true`. This will ensure variant, form, gender, shiny sprites are loaded properly */ isPokemon?: boolean; + /** If using a Pokemon shiny sprite, needs to be set to ensure the correct variant assets get loaded and displayed */ + isShiny?: boolean; + /** If using a Pokemon shiny sprite, needs to be set to ensure the correct variant assets get loaded and displayed */ + variant?: Variant; /** If you are using an item sprite, set to `true` */ isItem?: boolean; /** The sprites alpha. `0` - `1` The lower the number, the more transparent */ @@ -74,9 +80,10 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con public encounter: MysteryEncounter; public spriteConfigs: MysteryEncounterSpriteConfig[]; public enterFromRight: boolean; + private shinySparkleSprites: { sprite: Phaser.GameObjects.Sprite, variant: Variant }[]; - constructor(scene: BattleScene, encounter: MysteryEncounter) { - super(scene, -72, 76); + constructor(encounter: MysteryEncounter) { + super(globalScene, -72, 76); this.encounter = encounter; this.enterFromRight = encounter.enterIntroVisualsFromRight ?? false; // Shallow copy configs to allow visual config updates at runtime without dirtying master copy of Encounter @@ -86,7 +93,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con }; if (!isNullOrUndefined(result.species)) { - const keys = getSpriteKeysFromSpecies(result.species); + const keys = getSpriteKeysFromSpecies(result.species, undefined, undefined, result.isShiny, result.variant); result.spriteKey = keys.spriteKey; result.fileRoot = keys.fileRoot; result.isPokemon = true; @@ -99,16 +106,16 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con } const getSprite = (spriteKey: string, hasShadow?: boolean, yShadow?: number) => { - const ret = this.scene.addFieldSprite(0, 0, spriteKey); + const ret = globalScene.addFieldSprite(0, 0, spriteKey); ret.setOrigin(0.5, 1); - ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, yShadowOffset: yShadow ?? 0 }); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, yShadowOffset: yShadow ?? 0 }); return ret; }; const getItemSprite = (spriteKey: string, hasShadow?: boolean, yShadow?: number) => { - const icon = this.scene.add.sprite(-19, 2, "items", spriteKey); + const icon = globalScene.add.sprite(-19, 2, "items", spriteKey); icon.setOrigin(0.5, 1); - icon.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, yShadowOffset: yShadow ?? 0 }); + icon.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, yShadowOffset: yShadow ?? 0 }); return icon; }; @@ -120,18 +127,36 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con // Sprites with custom X or Y defined will not count for normal spacing requirements const spacingValue = Math.round((maxX - minX) / Math.max(this.spriteConfigs.filter(s => !s.x && !s.y).length, 1)); + this.shinySparkleSprites = []; + const shinySparkleSprites = globalScene.add.container(0, 0); this.spriteConfigs?.forEach((config) => { - const { spriteKey, isItem, hasShadow, scale, x, y, yShadow, alpha } = config; + const { spriteKey, isItem, hasShadow, scale, x, y, yShadow, alpha, isPokemon, isShiny, variant } = config; let sprite: GameObjects.Sprite; let tintSprite: GameObjects.Sprite; + let pokemonShinySparkle: Phaser.GameObjects.Sprite | undefined; - if (!isItem) { - sprite = getSprite(spriteKey, hasShadow, yShadow); - tintSprite = getSprite(spriteKey); - } else { + if (isItem) { sprite = getItemSprite(spriteKey, hasShadow, yShadow); tintSprite = getItemSprite(spriteKey); + } else { + sprite = getSprite(spriteKey, hasShadow, yShadow); + tintSprite = getSprite(spriteKey); + if (isPokemon && isShiny) { + // Set Pipeline for shiny variant + sprite.setPipelineData("spriteKey", spriteKey); + tintSprite.setPipelineData("spriteKey", spriteKey); + sprite.setPipelineData("shiny", true); + sprite.setPipelineData("variant", variant); + tintSprite.setPipelineData("shiny", true); + tintSprite.setPipelineData("variant", variant); + // Create Sprite for shiny Sparkle + pokemonShinySparkle = globalScene.add.sprite(sprite.x, sprite.y, "shiny"); + pokemonShinySparkle.setOrigin(0.5, 1); + pokemonShinySparkle.setVisible(false); + this.shinySparkleSprites.push({ sprite: pokemonShinySparkle, variant: variant ?? 0 }); + shinySparkleSprites.add(pokemonShinySparkle); + } } sprite.setVisible(!config.hidden); @@ -165,6 +190,11 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con } } + if (!isNullOrUndefined(pokemonShinySparkle)) { + // Offset the sparkle to match the Pokemon's position + pokemonShinySparkle.setPosition(sprite.x, sprite.y); + } + if (!isNullOrUndefined(alpha)) { sprite.setAlpha(alpha); tintSprite.setAlpha(alpha); @@ -173,6 +203,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con this.add(sprite); this.add(tintSprite); }); + this.add(shinySparkleSprites); } /** @@ -184,17 +215,21 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con resolve(); } + const shinyPromises: Promise[] = []; this.spriteConfigs.forEach((config) => { if (config.isPokemon) { - this.scene.loadPokemonAtlas(config.spriteKey, config.fileRoot); + globalScene.loadPokemonAtlas(config.spriteKey, config.fileRoot); + if (config.isShiny) { + shinyPromises.push(globalScene.loadPokemonVariantAssets(config.spriteKey, config.fileRoot, config.variant)); + } } else if (config.isItem) { - this.scene.loadAtlas("items", ""); + globalScene.loadAtlas("items", ""); } else { - this.scene.loadAtlas(config.spriteKey, config.fileRoot); + globalScene.loadAtlas(config.spriteKey, config.fileRoot); } }); - this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => { + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => { this.spriteConfigs.every((config) => { if (config.isItem) { return true; @@ -205,14 +240,14 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con // Ignore warnings for missing frames, because there will be a lot console.warn = () => { }; - const frameNames = this.scene.anims.generateFrameNames(config.spriteKey, { zeroPad: 4, suffix: ".png", start: 1, end: 128 }); + const frameNames = globalScene.anims.generateFrameNames(config.spriteKey, { zeroPad: 4, suffix: ".png", start: 1, end: 128 }); console.warn = originalWarn; - if (!(this.scene.anims.exists(config.spriteKey))) { - this.scene.anims.create({ + if (!(globalScene.anims.exists(config.spriteKey))) { + globalScene.anims.create({ key: config.spriteKey, frames: frameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } @@ -220,11 +255,11 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con return true; }); - resolve(); + Promise.all(shinyPromises).then(() => resolve()); }); - if (!this.scene.load.isLoading()) { - this.scene.load.start(); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } }); } @@ -240,11 +275,21 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con this.getSprites().map((sprite, i) => { if (!this.spriteConfigs[i].isItem) { sprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0); + if (sprite.texture.frameTotal > 1) { + // Show the first animation frame for a smooth transition when the animation starts. + const firstFrame = sprite.texture.frames["0001.png"]; + sprite.setFrame(firstFrame ?? 0); + } } }); this.getTintSprites().map((tintSprite, i) => { if (!this.spriteConfigs[i].isItem) { tintSprite.setTexture(this.spriteConfigs[i].spriteKey).setFrame(0); + if (tintSprite.texture.frameTotal > 1) { + // Show the first frame for a smooth transition when the animation starts. + const firstFrame = tintSprite.texture.frames["0001.png"]; + tintSprite.setFrame(firstFrame ?? 0); + } } }); @@ -288,6 +333,17 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con return true; } + /** + * Play shiny sparkle animations if there are shiny Pokemon + */ + playShinySparkles() { + for (const sparkleConfig of this.shinySparkleSprites) { + globalScene.time.delayedCall(500, () => { + doShinySparkleAnim(sparkleConfig.sprite, sparkleConfig.variant); + }); + } + } + /** * For sprites with animation and that do not have animation disabled, will begin frame animation */ @@ -366,7 +422,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - private tint(sprite, color: number, alpha?: number, duration?: integer, ease?: string): void { + private tint(sprite, color: number, alpha?: number, duration?: number, ease?: string): void { // const tintSprites = this.getTintSprites(); sprite.setTintFill(color); sprite.setVisible(true); @@ -374,7 +430,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con if (duration) { sprite.setAlpha(0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: sprite, alpha: alpha || 1, duration: duration, @@ -392,7 +448,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - tintAll(color: number, alpha?: number, duration?: integer, ease?: string): void { + tintAll(color: number, alpha?: number, duration?: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { this.tint(tintSprite, color, alpha, duration, ease); @@ -405,9 +461,9 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - private untint(sprite, duration: integer, ease?: string): void { + private untint(sprite, duration: number, ease?: string): void { if (duration) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: sprite, alpha: 0, duration: duration, @@ -429,7 +485,7 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con * @param duration * @param ease */ - untintAll(duration: integer, ease?: string): void { + untintAll(duration: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { this.untint(tintSprite, duration, ease); @@ -447,10 +503,3 @@ export default class MysteryEncounterIntroVisuals extends Phaser.GameObjects.Con return super.setVisible(value); } } - -/** - * Interface is required so as not to override {@link Phaser.GameObjects.Container.scene} - */ -export default interface MysteryEncounterIntroVisuals { - scene: BattleScene -} diff --git a/src/field/pokemon-sprite-sparkle-handler.ts b/src/field/pokemon-sprite-sparkle-handler.ts index 2c4c295eaa4..074933f0f00 100644 --- a/src/field/pokemon-sprite-sparkle-handler.ts +++ b/src/field/pokemon-sprite-sparkle-handler.ts @@ -1,14 +1,14 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import Pokemon from "./pokemon"; import * as Utils from "../utils"; export default class PokemonSpriteSparkleHandler { private sprites: Set; - setup(scene: BattleScene): void { + setup(): void { this.sprites = new Set(); - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.fixedInt(200), from: 0, to: 1, @@ -37,7 +37,7 @@ export default class PokemonSpriteSparkleHandler { const pixel = texture.manager.getPixel(pixelX, pixelY, texture.key, "__BASE"); if (pixel?.alpha) { const [ xOffset, yOffset ] = [ -s.originX * s.width, -s.originY * s.height ]; - const sparkle = (s.scene as BattleScene).addFieldSprite(((pokemon?.x || 0) + s.x + pixelX * ratioX + xOffset), ((pokemon?.y || 0) + s.y + pixelY * ratioY + yOffset), "tera_sparkle"); + const sparkle = globalScene.addFieldSprite(((pokemon?.x || 0) + s.x + pixelX * ratioX + xOffset), ((pokemon?.y || 0) + s.y + pixelY * ratioY + yOffset), "tera_sparkle"); sparkle.pipelineData["ignoreTimeTint"] = s.pipelineData["ignoreTimeTint"]; sparkle.setName("sprite-tera-sparkle"); sparkle.play("tera_sparkle"); diff --git a/src/field/pokemon.ts b/src/field/pokemon.ts index 1d7091ca97e..16af8364502 100644 --- a/src/field/pokemon.ts +++ b/src/field/pokemon.ts @@ -1,41 +1,54 @@ import Phaser from "phaser"; -import BattleScene, { AnySound } from "#app/battle-scene"; -import { Variant, VariantSet, variantColorCache } from "#app/data/variant"; +import type { AnySound } from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { Variant, VariantSet } from "#app/data/variant"; +import { variantColorCache } from "#app/data/variant"; import { variantData } from "#app/data/variant"; import BattleInfo, { PlayerBattleInfo, EnemyBattleInfo } from "#app/ui/battle-info"; -import Move, { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr } from "#app/data/move"; -import { default as PokemonSpecies, PokemonSpeciesForm, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; -import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER, getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; -import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils"; +import type Move from "#app/data/move"; +import { HighCritAttr, HitsTagAttr, applyMoveAttrs, FixedDamageAttr, VariableAtkAttr, allMoves, MoveCategory, TypelessAttr, CritOnlyAttr, getMoveTargets, OneHitKOAttr, VariableMoveTypeAttr, VariableDefAttr, AttackMove, ModifiedDamageAttr, VariableMoveTypeMultiplierAttr, IgnoreOpponentStatStagesAttr, SacrificialAttr, VariableMoveCategoryAttr, CounterDamageAttr, StatStageChangeAttr, RechargeAttr, IgnoreWeatherTypeDebuffAttr, BypassBurnDamageReductionAttr, SacrificialAttrOnHit, OneHitKOAccuracyAttr, RespectAttackTypeImmunityAttr, MoveTarget, CombinedPledgeStabBoostAttr, VariableMoveTypeChartAttr, HpSplitAttr } from "#app/data/move"; +import type { PokemonSpeciesForm } from "#app/data/pokemon-species"; +import { default as PokemonSpecies, getFusedSpeciesName, getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; +import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; +import type { Constructor } from "#app/utils"; +import { isNullOrUndefined, randSeedInt, type nil } from "#app/utils"; import * as Utils from "#app/utils"; -import { Type, TypeDamageMultiplier, getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; +import type { TypeDamageMultiplier } from "#app/data/type"; +import { getTypeDamageMultiplier, getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { getLevelTotalExp } from "#app/data/exp"; import { Stat, type PermanentStat, type BattleStat, type EffectiveStat, PERMANENT_STATS, BATTLE_STATS, EFFECTIVE_STATS } from "#enums/stat"; -import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier } from "#app/modifier/modifier"; -import { PokeballType } from "#app/data/pokeball"; +import { DamageMoneyRewardModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, HiddenAbilityRateBoosterModifier, BaseStatModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonNatureWeightModifier, ShinyRateBoosterModifier, SurviveDamageModifier, TempStatStageBoosterModifier, TempCritBoosterModifier, StatBoosterModifier, CritBoosterModifier, TerastallizeModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonIncrementingStatModifier, EvoTrackerModifier, PokemonMultiHitModifier } from "#app/modifier/modifier"; +import { PokeballType } from "#enums/pokeball"; import { Gender } from "#app/data/gender"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; -import { Status, StatusEffect, getRandomStatus } from "#app/data/status-effect"; -import { pokemonEvolutions, pokemonPrevolutions, SpeciesFormEvolution, SpeciesEvolutionCondition, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import { Status, getRandomStatus } from "#app/data/status-effect"; +import type { SpeciesFormEvolution, SpeciesEvolutionCondition } from "#app/data/balance/pokemon-evolutions"; +import { pokemonEvolutions, pokemonPrevolutions, FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/tms"; import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag"; -import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr } from "#app/data/ability"; -import PokemonData from "#app/system/pokemon-data"; +import type { Ability, AbAttr } from "#app/data/ability"; +import { StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr, PreLeaveFieldAbAttr, applyPreLeaveFieldAbAttrs } from "#app/data/ability"; +import type PokemonData from "#app/system/pokemon-data"; import { BattlerIndex } from "#app/battle"; import { Mode } from "#app/ui/ui"; -import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler"; +import type { PartyOption } from "#app/ui/party-ui-handler"; +import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import { EVOLVE_MOVE, RELEARN_MOVE } from "#app/data/balance/pokemon-level-moves"; import { DamageAchv, achvs } from "#app/system/achv"; -import { DexAttr, StarterDataEntry, StarterMoveset } from "#app/system/game-data"; +import type { StarterDataEntry, StarterMoveset } from "#app/system/game-data"; +import { DexAttr } from "#app/system/game-data"; import { QuantizerCelebi, argbFromRgba, rgbaFromArgb } from "@material/material-color-utilities"; -import { Nature, getNatureStatMultiplier } from "#app/data/nature"; -import { SpeciesFormChange, SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; +import { getNatureStatMultiplier } from "#app/data/nature"; +import type { SpeciesFormChange } from "#app/data/pokemon-forms"; +import { SpeciesFormChangeActiveTrigger, SpeciesFormChangeMoveLearnedTrigger, SpeciesFormChangePostMoveTrigger, SpeciesFormChangeStatusEffectTrigger } from "#app/data/pokemon-forms"; import { TerrainType } from "#app/data/terrain"; -import { TrainerSlot } from "#app/data/trainer-config"; +import type { TrainerSlot } from "#app/data/trainer-config"; import Overrides from "#app/overrides"; import i18next from "i18next"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; @@ -45,12 +58,12 @@ import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattleSpec } from "#enums/battle-spec"; import { BattlerTagType } from "#enums/battler-tag-type"; -import { BerryType } from "#enums/berry-type"; +import type { BerryType } from "#enums/berry-type"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { getPokemonNameWithAffix } from "#app/messages"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { FaintPhase } from "#app/phases/faint-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; @@ -66,6 +79,18 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { SwitchType } from "#enums/switch-type"; import { SpeciesFormKey } from "#enums/species-form-key"; import { BASE_HIDDEN_ABILITY_CHANCE, BASE_SHINY_CHANCE, SHINY_EPIC_CHANCE, SHINY_VARIANT_CHANCE } from "#app/data/balance/rates"; +import { Nature } from "#enums/nature"; +import { StatusEffect } from "#enums/status-effect"; +import { doShinySparkleAnim } from "#app/field/anims"; + +export enum LearnMoveSituation { + MISC, + LEVEL_UP, + RELEARN, + EVOLUTION, + EVOLUTION_FUSED, // If fusionSpecies has Evolved + EVOLUTION_FUSED_BASE // If fusion's base species has Evolved +} export enum FieldPosition { CENTER, @@ -74,45 +99,45 @@ export enum FieldPosition { } export default abstract class Pokemon extends Phaser.GameObjects.Container { - public id: integer; + public id: number; public name: string; public nickname: string; public species: PokemonSpecies; - public formIndex: integer; - public abilityIndex: integer; + public formIndex: number; + public abilityIndex: number; public passive: boolean; public shiny: boolean; public variant: Variant; public pokeball: PokeballType; protected battleInfo: BattleInfo; - public level: integer; - public exp: integer; - public levelExp: integer; + public level: number; + public exp: number; + public levelExp: number; public gender: Gender; - public hp: integer; - public stats: integer[]; - public ivs: integer[]; + public hp: number; + public stats: number[]; + public ivs: number[]; public nature: Nature; public moveset: (PokemonMove | null)[]; public status: Status | null; - public friendship: integer; - public metLevel: integer; + public friendship: number; + public metLevel: number; public metBiome: Biome | -1; public metSpecies: Species; public metWave: number; - public luck: integer; + public luck: number; public pauseEvolutions: boolean; public pokerus: boolean; public switchOutStatus: boolean; - public evoCounter: integer; + public evoCounter: number; public fusionSpecies: PokemonSpecies | null; - public fusionFormIndex: integer; - public fusionAbilityIndex: integer; + public fusionFormIndex: number; + public fusionAbilityIndex: number; public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; - public fusionLuck: integer; + public fusionLuck: number; public fusionCustomPokemonData: CustomPokemonData | null; private summonDataPrimer: PokemonSummonData | null; @@ -135,8 +160,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { private shinySparkle: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, x: number, y: number, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { - super(scene, x, y); + constructor(x: number, y: number, species: PokemonSpecies, level: number, abilityIndex?: number, formIndex?: number, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: number[], nature?: Nature, dataSource?: Pokemon | PokemonData) { + super(globalScene, x, y); if (!species.isObtainable() && this.isPlayer()) { throw `Cannot create a player Pokemon for species '${species.getName(formIndex)}'`; @@ -144,7 +169,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE); if (!this.hasTrainer()) { - this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); } this.species = species; @@ -222,7 +247,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (this.formIndex === undefined) { - this.formIndex = this.scene.getSpeciesFormIndex(species, this.gender, this.nature, this.isPlayer()); + this.formIndex = globalScene.getSpeciesFormIndex(species, this.gender, this.nature, this.isPlayer()); } if (this.shiny === undefined) { @@ -230,7 +255,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (this.variant === undefined) { - this.variant = this.shiny ? this.generateVariant() : 0; + this.variant = this.shiny ? this.generateShinyVariant() : 0; } this.customPokemonData = new CustomPokemonData(); @@ -243,15 +268,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.friendship = species.baseFriendship; this.metLevel = level; - this.metBiome = scene.currentBattle ? scene.arena.biomeType : -1; + this.metBiome = globalScene.currentBattle ? globalScene.arena.biomeType : -1; this.metSpecies = species.speciesId; - this.metWave = scene.currentBattle ? scene.currentBattle.waveIndex : -1; + this.metWave = globalScene.currentBattle ? globalScene.currentBattle.waveIndex : -1; this.pokerus = false; if (level > 1) { - const fused = new Utils.BooleanHolder(scene.gameMode.isSplicedOnly); + const fused = new Utils.BooleanHolder(globalScene.gameMode.isSplicedOnly); if (!fused.value && !this.isPlayer() && !this.hasTrainer()) { - this.scene.applyModifier(EnemyFusionChanceModifier, false, fused); + globalScene.applyModifier(EnemyFusionChanceModifier, false, fused); } if (fused.value) { @@ -292,12 +317,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.initBattleInfo(); - this.scene.fieldUI.addAt(this.battleInfo, 0); + globalScene.fieldUI.addAt(this.battleInfo, 0); const getSprite = (hasShadow?: boolean) => { - const ret = this.scene.addPokemonSprite(this, 0, 0, `pkmn__${this.isPlayer() ? "back__" : ""}sub`, undefined, true); + const ret = globalScene.addPokemonSprite(this, 0, 0, `pkmn__${this.isPlayer() ? "back__" : ""}sub`, undefined, true); ret.setOrigin(0.5, 1); - ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, teraColor: getTypeRgb(this.getTeraType()) }); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow, teraColor: getTypeRgb(this.getTeraType()) }); return ret; }; @@ -319,41 +344,54 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { abstract initBattleInfo(): void; isOnField(): boolean { - if (!this.scene) { + if (!globalScene) { return false; } - return this.scene.field.getIndex(this) > -1; - } - - isFainted(checkStatus?: boolean): boolean { - return !this.hp && (!checkStatus || this.status?.effect === StatusEffect.FAINT); + if (this.switchOutStatus) { + return false; + } + return globalScene.field.getIndex(this) > -1; } /** - * Check if this pokemon is both not fainted (or a fled wild pokemon) and allowed to be in battle. - * This is frequently a better alternative to {@link isFainted} - * @returns {boolean} True if pokemon is allowed in battle + * Checks if a pokemon is fainted (ie: its `hp <= 0`). + * It's usually better to call {@linkcode isAllowedInBattle()} + * @param checkStatus `true` to also check that the pokemon's status is {@linkcode StatusEffect.FAINT} + * @returns `true` if the pokemon is fainted */ - isAllowedInBattle(): boolean { - return !this.isFainted() && this.isAllowed(); + public isFainted(checkStatus: boolean = false): boolean { + return this.hp <= 0 && (!checkStatus || this.status?.effect === StatusEffect.FAINT); } /** - * Check if this pokemon is allowed (no challenge exclusion) - * This is frequently a better alternative to {@link isFainted} - * @returns {boolean} True if pokemon is allowed in battle + * Check if this pokemon is both not fainted and allowed to be in battle based on currently active challenges. + * @returns {boolean} `true` if pokemon is allowed in battle */ - isAllowed(): boolean { + public isAllowedInBattle(): boolean { + return !this.isFainted() && this.isAllowedInChallenge(); + } + + /** + * Check if this pokemon is allowed based on any active challenges. + * It's usually better to call {@linkcode isAllowedInBattle()} + * @returns {boolean} `true` if pokemon is allowed in battle + */ + public isAllowedInChallenge(): boolean { const challengeAllowed = new Utils.BooleanHolder(true); - applyChallenges(this.scene.gameMode, ChallengeType.POKEMON_IN_BATTLE, this, challengeAllowed); + applyChallenges(globalScene.gameMode, ChallengeType.POKEMON_IN_BATTLE, this, challengeAllowed); return challengeAllowed.value; } - isActive(onField?: boolean): boolean { - if (!this.scene) { + /** + * Checks if the pokemon is allowed in battle (ie: not fainted, and allowed under any active challenges). + * @param onField `true` to also check if the pokemon is currently on the field, defaults to `false` + * @returns `true` if the pokemon is "active". Returns `false` if there is no active {@linkcode BattleScene} + */ + public isActive(onField: boolean = false): boolean { + if (!globalScene) { return false; } - return this.isAllowedInBattle() && !!this.scene && (!onField || this.isOnField()); + return this.isAllowedInBattle() && (!onField || this.isOnField()); } getDexAttr(): bigint { @@ -361,7 +399,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { ret |= this.gender !== Gender.FEMALE ? DexAttr.MALE : DexAttr.FEMALE; ret |= !this.shiny ? DexAttr.NON_SHINY : DexAttr.SHINY; ret |= this.variant >= 2 ? DexAttr.VARIANT_3 : this.variant === 1 ? DexAttr.VARIANT_2 : DexAttr.DEFAULT_VARIANT; - ret |= this.scene.gameData.getFormAttr(this.formIndex); + ret |= globalScene.gameData.getFormAttr(this.formIndex); return ret; } @@ -385,36 +423,36 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { abstract hasTrainer(): boolean; - abstract getFieldIndex(): integer; + abstract getFieldIndex(): number; abstract getBattlerIndex(): BattlerIndex; loadAssets(ignoreOverride: boolean = true): Promise { return new Promise(resolve => { const moveIds = this.getMoveset().map(m => m!.getMove().id); // TODO: is this bang correct? - Promise.allSettled(moveIds.map(m => initMoveAnim(this.scene, m))) + Promise.allSettled(moveIds.map(m => initMoveAnim(m))) .then(() => { - loadMoveAnimAssets(this.scene, moveIds); - this.getSpeciesForm().loadAssets(this.scene, this.getGender() === Gender.FEMALE, this.formIndex, this.shiny, this.variant); + loadMoveAnimAssets(moveIds); + this.getSpeciesForm().loadAssets(this.getGender() === Gender.FEMALE, this.formIndex, this.shiny, this.variant); if (this.isPlayer() || this.getFusionSpeciesForm()) { - this.scene.loadPokemonAtlas(this.getBattleSpriteKey(true, ignoreOverride), this.getBattleSpriteAtlasPath(true, ignoreOverride)); + globalScene.loadPokemonAtlas(this.getBattleSpriteKey(true, ignoreOverride), this.getBattleSpriteAtlasPath(true, ignoreOverride)); } if (this.getFusionSpeciesForm()) { - this.getFusionSpeciesForm().loadAssets(this.scene, this.getFusionGender() === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant); - this.scene.loadPokemonAtlas(this.getFusionBattleSpriteKey(true, ignoreOverride), this.getFusionBattleSpriteAtlasPath(true, ignoreOverride)); + this.getFusionSpeciesForm().loadAssets(this.getFusionGender() === Gender.FEMALE, this.fusionFormIndex, this.fusionShiny, this.fusionVariant); + globalScene.loadPokemonAtlas(this.getFusionBattleSpriteKey(true, ignoreOverride), this.getFusionBattleSpriteAtlasPath(true, ignoreOverride)); } - this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => { + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => { if (this.isPlayer()) { const originalWarn = console.warn; // Ignore warnings for missing frames, because there will be a lot console.warn = () => {}; - const battleFrameNames = this.scene.anims.generateFrameNames(this.getBattleSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); + const battleFrameNames = globalScene.anims.generateFrameNames(this.getBattleSpriteKey(), { zeroPad: 4, suffix: ".png", start: 1, end: 400 }); console.warn = originalWarn; - if (!(this.scene.anims.exists(this.getBattleSpriteKey()))) { - this.scene.anims.create({ + if (!(globalScene.anims.exists(this.getBattleSpriteKey()))) { + globalScene.anims.create({ key: this.getBattleSpriteKey(), frames: battleFrameNames, - frameRate: 12, + frameRate: 10, repeat: -1 }); } @@ -428,50 +466,79 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { resolve(); }; if (this.shiny) { - const populateVariantColors = (key: string, back: boolean = false): Promise => { - return new Promise(resolve => { - const battleSpritePath = this.getBattleSpriteAtlasPath(back, ignoreOverride).replace("variant/", "").replace(/_[1-3]$/, ""); + const populateVariantColors = (isBackSprite: boolean = false): Promise => { + return new Promise(async resolve => { + const battleSpritePath = this.getBattleSpriteAtlasPath(isBackSprite, ignoreOverride).replace("variant/", "").replace(/_[1-3]$/, ""); let config = variantData; - const useExpSprite = this.scene.experimentalSprites && this.scene.hasExpSprite(this.getBattleSpriteKey(back, ignoreOverride)); + const useExpSprite = globalScene.experimentalSprites && globalScene.hasExpSprite(this.getBattleSpriteKey(isBackSprite, ignoreOverride)); battleSpritePath.split("/").map(p => config ? config = config[p] : null); const variantSet: VariantSet = config as VariantSet; if (variantSet && variantSet[this.variant] === 1) { - if (variantColorCache.hasOwnProperty(key)) { - return resolve(); + const cacheKey = this.getBattleSpriteKey(isBackSprite); + if (!variantColorCache.hasOwnProperty(cacheKey)) { + await this.populateVariantColorCache(cacheKey, useExpSprite, battleSpritePath); } - this.scene.cachedFetch(`./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`). - then(res => { - // Prevent the JSON from processing if it failed to load - if (!res.ok) { - console.error(`Could not load ${res.url}!`); - return; - } - return res.json(); - }).then(c => { - variantColorCache[key] = c; - resolve(); - }); - } else { - resolve(); } + resolve(); }); }; if (this.isPlayer()) { - Promise.all([ populateVariantColors(this.getBattleSpriteKey(false)), populateVariantColors(this.getBattleSpriteKey(true), true) ]).then(() => updateFusionPaletteAndResolve()); + Promise.all([ populateVariantColors(false), populateVariantColors(true) ]).then(() => updateFusionPaletteAndResolve()); } else { - populateVariantColors(this.getBattleSpriteKey(false)).then(() => updateFusionPaletteAndResolve()); + populateVariantColors(false).then(() => updateFusionPaletteAndResolve()); } } else { updateFusionPaletteAndResolve(); } }); - if (!this.scene.load.isLoading()) { - this.scene.load.start(); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } }); }); } + /** + * Gracefully handle errors loading a variant sprite. Log if it fails and attempt to fall back on + * non-experimental sprites before giving up. + * + * @param cacheKey the cache key for the variant color sprite + * @param attemptedSpritePath the sprite path that failed to load + * @param useExpSprite was the attempted sprite experimental + * @param battleSpritePath the filename of the sprite + * @param optionalParams any additional params to log + */ + async fallbackVariantColor(cacheKey: string, attemptedSpritePath: string, useExpSprite: boolean, battleSpritePath: string, ...optionalParams: any[]) { + console.warn(`Could not load ${attemptedSpritePath}!`, ...optionalParams); + if (useExpSprite) { + await this.populateVariantColorCache(cacheKey, false, battleSpritePath); + } + } + + /** + * Attempt to process variant sprite. + * + * @param cacheKey the cache key for the variant color sprite + * @param useExpSprite should the experimental sprite be used + * @param battleSpritePath the filename of the sprite + */ + async populateVariantColorCache(cacheKey: string, useExpSprite: boolean, battleSpritePath: string) { + const spritePath = `./images/pokemon/variant/${useExpSprite ? "exp/" : ""}${battleSpritePath}.json`; + return globalScene.cachedFetch(spritePath).then(res => { + // Prevent the JSON from processing if it failed to load + if (!res.ok) { + return this.fallbackVariantColor(cacheKey, res.url, useExpSprite, battleSpritePath, res.status, res.statusText); + } + return res.json(); + }).catch(error => { + return this.fallbackVariantColor(cacheKey, spritePath, useExpSprite, battleSpritePath, error); + }).then(c => { + if (!isNullOrUndefined(c)) { + variantColorCache[cacheKey] = c; + } + }); + } + getFormKey(): string { if (!this.species.forms.length || this.species.forms.length <= this.formIndex) { return ""; @@ -612,10 +679,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getHeldItems(): PokemonHeldItemModifier[] { - if (!this.scene) { + if (!globalScene) { return []; } - return this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.id, this.isPlayer()) as PokemonHeldItemModifier[]; + return globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.id, this.isPlayer()) as PokemonHeldItemModifier[]; } updateScale(): void { @@ -628,21 +695,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } initShinySparkle(): void { - const keySuffix = this.variant ? `_${this.variant + 1}` : ""; - const key = `shiny${keySuffix}`; - const shinySparkle = this.scene.addFieldSprite(0, 0, key); + const shinySparkle = globalScene.addFieldSprite(0, 0, "shiny"); shinySparkle.setVisible(false); shinySparkle.setOrigin(0.5, 1); - const frameNames = this.scene.anims.generateFrameNames(key, { suffix: ".png", end: 34 }); - if (!(this.scene.anims.exists(`sparkle${keySuffix}`))) { - this.scene.anims.create({ - key: `sparkle${keySuffix}`, - frames: frameNames, - frameRate: 32, - showOnStart: true, - hideOnComplete: true, - }); - } this.add(shinySparkle); this.shinySparkle = shinySparkle; @@ -708,7 +763,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } // During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus" - const currentPhase = this.scene.getCurrentPhase(); + const currentPhase = globalScene.getCurrentPhase(); if (currentPhase instanceof MoveEffectPhase && currentPhase.getPokemon() === this) { return false; } @@ -726,7 +781,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - setFieldPosition(fieldPosition: FieldPosition, duration?: integer): Promise { + setFieldPosition(fieldPosition: FieldPosition, duration?: number): Promise { return new Promise(resolve => { if (fieldPosition === this.fieldPosition) { resolve(); @@ -753,7 +808,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (subTag?.sprite) { targets.push(subTag.sprite); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: targets, x: (_target, _key, value: number) => value + relX, y: (_target, _key, value: number) => value + relY, @@ -859,8 +914,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { getCritStage(source: Pokemon, move: Move): number { const critStage = new Utils.IntegerHolder(0); applyMoveAttrs(HighCritAttr, source, this, move, critStage); - this.scene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage); - this.scene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage); + globalScene.applyModifiers(CritBoosterModifier, source.isPlayer(), source, critStage); + globalScene.applyModifiers(TempCritBoosterModifier, source.isPlayer(), critStage); const bonusCrit = new Utils.BooleanHolder(false); //@ts-ignore if (applyAbAttrs(BonusCritAbAttr, source, null, false, bonusCrit)) { // TODO: resolve ts-ignore. This is a promise. Checking a promise is bogus. @@ -894,13 +949,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param simulated if `true`, nullifies any effects that produce any changes to game state from triggering * @returns the final in-battle value of a stat */ - getEffectiveStat(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreAbility: boolean = false, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true): integer { + getEffectiveStat(stat: EffectiveStat, opponent?: Pokemon, move?: Move, ignoreAbility: boolean = false, ignoreOppAbility: boolean = false, isCritical: boolean = false, simulated: boolean = true): number { const statValue = new Utils.NumberHolder(this.getStat(stat, false)); - this.scene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statValue); + globalScene.applyModifiers(StatBoosterModifier, this.isPlayer(), this, stat, statValue); // The Ruin abilities here are never ignored, but they reveal themselves on summon anyway const fieldApplied = new Utils.BooleanHolder(false); - for (const pokemon of this.scene.getField(true)) { + for (const pokemon of globalScene.getField(true)) { applyFieldStatMultiplierAbAttrs(FieldMultiplyStatAbAttr, pokemon, stat, statValue, this, fieldApplied, simulated); if (fieldApplied.value) { break; @@ -919,23 +974,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } break; case Stat.DEF: - if (this.isOfType(Type.ICE) && this.scene.arena.weather?.weatherType === WeatherType.SNOW) { + if (this.isOfType(Type.ICE) && globalScene.arena.weather?.weatherType === WeatherType.SNOW) { ret *= 1.5; } break; case Stat.SPATK: break; case Stat.SPDEF: - if (this.isOfType(Type.ROCK) && this.scene.arena.weather?.weatherType === WeatherType.SANDSTORM) { + if (this.isOfType(Type.ROCK) && globalScene.arena.weather?.weatherType === WeatherType.SANDSTORM) { ret *= 1.5; } break; case Stat.SPD: const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (this.scene.arena.getTagOnSide(ArenaTagType.TAILWIND, side)) { + if (globalScene.arena.getTagOnSide(ArenaTagType.TAILWIND, side)) { ret *= 2; } - if (this.scene.arena.getTagOnSide(ArenaTagType.GRASS_WATER_PLEDGE, side)) { + if (globalScene.arena.getTagOnSide(ArenaTagType.GRASS_WATER_PLEDGE, side)) { ret >>= 2; } @@ -945,6 +1000,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.status && this.status.effect === StatusEffect.PARALYSIS) { ret >>= 1; } + if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) { + ret *= 2; + } break; } @@ -968,7 +1026,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const statHolder = new Utils.IntegerHolder(Math.floor(((2 * baseStats[s] + this.ivs[s]) * this.level) * 0.01)); if (s === Stat.HP) { statHolder.value = statHolder.value + this.level + 10; - this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); + globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); if (this.hasAbility(Abilities.WONDER_GUARD, false, true)) { statHolder.value = 1; } @@ -983,11 +1041,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } else { statHolder.value += 5; const natureStatMultiplier = new Utils.NumberHolder(getNatureStatMultiplier(this.getNature(), s)); - this.scene.applyModifier(PokemonNatureWeightModifier, this.isPlayer(), this, natureStatMultiplier); + globalScene.applyModifier(PokemonNatureWeightModifier, this.isPlayer(), this, natureStatMultiplier); if (natureStatMultiplier.value !== 1) { statHolder.value = Math.max(Math[natureStatMultiplier.value > 1 ? "ceil" : "floor"](statHolder.value * natureStatMultiplier.value), 1); } - this.scene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); + globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); } statHolder.value = Phaser.Math.Clamp(statHolder.value, 1, Number.MAX_SAFE_INTEGER); @@ -998,22 +1056,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { calculateBaseStats(): number[] { const baseStats = this.getSpeciesForm(true).baseStats.slice(0); + applyChallenges(globalScene.gameMode, ChallengeType.FLIP_STAT, this, baseStats); // Shuckle Juice - this.scene.applyModifiers(PokemonBaseStatTotalModifier, this.isPlayer(), this, baseStats); + globalScene.applyModifiers(PokemonBaseStatTotalModifier, this.isPlayer(), this, baseStats); // Old Gateau - this.scene.applyModifiers(PokemonBaseStatFlatModifier, this.isPlayer(), this, baseStats); + globalScene.applyModifiers(PokemonBaseStatFlatModifier, this.isPlayer(), this, baseStats); if (this.isFusion()) { const fusionBaseStats = this.getFusionSpeciesForm(true).baseStats; for (const s of PERMANENT_STATS) { baseStats[s] = Math.ceil((baseStats[s] + fusionBaseStats[s]) / 2); } - } else if (this.scene.gameMode.isSplicedOnly) { + } else if (globalScene.gameMode.isSplicedOnly) { for (const s of PERMANENT_STATS) { baseStats[s] = Math.ceil(baseStats[s] / 2); } } // Vitamins - this.scene.applyModifiers(BaseStatModifier, this.isPlayer(), this, baseStats); + globalScene.applyModifiers(BaseStatModifier, this.isPlayer(), this, baseStats); return baseStats; } @@ -1027,6 +1086,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.calculateStats(); } + setCustomNature(nature: Nature): void { + this.customPokemonData.nature = nature; + this.calculateStats(); + } + generateNature(naturePool?: Nature[]): void { if (naturePool === undefined) { naturePool = Utils.getEnumValues(Nature); @@ -1039,11 +1103,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.hp >= this.getMaxHp(); } - getMaxHp(): integer { + getMaxHp(): number { return this.getStat(Stat.HP); } - getInverseHp(): integer { + /** Returns the amount of hp currently missing from this {@linkcode Pokemon} (max - current) */ + getInverseHp(): number { return this.getMaxHp() - this.hp; } @@ -1088,7 +1153,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return !this.isFusion() ? this.variant : Math.max(this.variant, this.fusionVariant) as Variant; } - getLuck(): integer { + getLuck(): number { return this.luck + (this.isFusion() ? this.fusionLuck : 0); } @@ -1142,7 +1207,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const species = this.metSpecies in speciesEggMoves ? this.metSpecies : this.getSpeciesForm(true).getRootSpeciesId(true); if (species in speciesEggMoves) { for (let i = 0; i < 4; i++) { - if (this.scene.gameData.starterData[species].eggMoves & (1 << i)) { + if (globalScene.gameData.starterData[species].eggMoves & (1 << i)) { moves.push(speciesEggMoves[species][i]); } } @@ -1159,9 +1224,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns an array of {@linkcode Moves}, the length of which is determined * by how many learnable moves there are for the {@linkcode Pokemon}. */ - getLearnableLevelMoves(): Moves[] { + public getLearnableLevelMoves(): Moves[] { let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]); - if (this.metBiome === -1 && !this.scene.gameMode.isFreshStartChallenge() && !this.scene.gameMode.isDaily) { + if (this.metBiome === -1 && !globalScene.gameMode.isFreshStartChallenge() && !globalScene.gameMode.isDaily) { levelMoves = this.getUnlockedEggMoves().concat(levelMoves); } if (Array.isArray(this.usedTMs) && this.usedTMs.length > 0) { @@ -1173,13 +1238,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Gets the types of a pokemon - * @param includeTeraType boolean to include tera-formed type, default false - * @param forDefend boolean if the pokemon is defending from an attack - * @param ignoreOverride boolean if true, ignore ability changing effects + * @param includeTeraType - `true` to include tera-formed type; Default: `false` + * @param forDefend - `true` if the pokemon is defending from an attack; Default: `false` + * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` * @returns array of {@linkcode Type} */ - getTypes(includeTeraType = false, forDefend: boolean = false, ignoreOverride?: boolean): Type[] { - const types : Type[] = []; + public getTypes(includeTeraType = false, forDefend: boolean = false, ignoreOverride: boolean = false): Type[] { + const types: Type[] = []; if (includeTeraType) { const teraType = this.getTeraType(); @@ -1194,64 +1259,50 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!types.length || !includeTeraType) { if (!ignoreOverride && this.summonData?.types && this.summonData.types.length > 0) { this.summonData.types.forEach(t => types.push(t)); - } else if (this.customPokemonData.types && this.customPokemonData.types.length > 0) { - // "Permanent" override for a Pokemon's normal types, currently only used by Mystery Encounters - types.push(this.customPokemonData.types[0]); - - // Fusing a Pokemon onto something with "permanently changed" types will still apply the fusion's types as normal - const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride); - if (fusionSpeciesForm) { - // Check if the fusion Pokemon also had "permanently changed" types - const fusionMETypes = this.fusionCustomPokemonData?.types; - if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) { - types.push(fusionMETypes[1]); - } else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) { - types.push(fusionMETypes[0]); - } else if (fusionSpeciesForm.type2 !== null && fusionSpeciesForm.type2 !== types[0]) { - types.push(fusionSpeciesForm.type2); - } else if (fusionSpeciesForm.type1 !== types[0]) { - types.push(fusionSpeciesForm.type1); - } - } - - if (types.length === 1 && this.customPokemonData.types.length >= 2) { - types.push(this.customPokemonData.types[1]); - } } else { const speciesForm = this.getSpeciesForm(ignoreOverride); - - types.push(speciesForm.type1); - const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride); + const customTypes = this.customPokemonData.types?.length > 0; + + // First type, checking for "permanently changed" types from ME + const firstType = (customTypes && this.customPokemonData.types[0] !== Type.UNKNOWN) ? this.customPokemonData.types[0] : speciesForm.type1; + types.push(firstType); + + // Second type + let secondType: Type = Type.UNKNOWN; + if (fusionSpeciesForm) { - // Check if the fusion Pokemon also had "permanently changed" types - // Otherwise, use standard fusion type logic - const fusionMETypes = this.fusionCustomPokemonData?.types; - if (fusionMETypes && fusionMETypes.length >= 2 && fusionMETypes[1] !== types[0]) { - types.push(fusionMETypes[1]); - } else if (fusionMETypes && fusionMETypes.length === 1 && fusionMETypes[0] !== types[0]) { - types.push(fusionMETypes[0]); - } else if (fusionSpeciesForm.type2 !== null && fusionSpeciesForm.type2 !== speciesForm.type1) { - types.push(fusionSpeciesForm.type2); - } else if (fusionSpeciesForm.type1 !== speciesForm.type1) { - types.push(fusionSpeciesForm.type1); + // Check if the fusion Pokemon also has permanent changes from ME when determining the fusion types + const fusionType1 = (this.fusionCustomPokemonData?.types && this.fusionCustomPokemonData.types.length > 0 && this.fusionCustomPokemonData.types[0] !== Type.UNKNOWN) + ? this.fusionCustomPokemonData.types[0] : fusionSpeciesForm.type1; + const fusionType2 = (this.fusionCustomPokemonData?.types && this.fusionCustomPokemonData.types.length > 1 && this.fusionCustomPokemonData.types[1] !== Type.UNKNOWN) + ? this.fusionCustomPokemonData.types[1] : fusionSpeciesForm.type2; + + // Assign second type if the fusion can provide one + if (fusionType2 !== null && fusionType2 !== types[0]) { + secondType = fusionType2; + } else if (fusionType1 !== types[0]) { + secondType = fusionType1; } + } else { + // If not a fusion, just get the second type from the species, checking for permanent changes from ME + secondType = (customTypes && this.customPokemonData.types.length > 1 && this.customPokemonData.types[1] !== Type.UNKNOWN) + ? this.customPokemonData.types[1] : (speciesForm.type2 ?? Type.UNKNOWN); } - if (types.length === 1 && speciesForm.type2 !== null) { - types.push(speciesForm.type2); + if (secondType !== Type.UNKNOWN) { + types.push(secondType); } } } - // this.scene potentially can be undefined for a fainted pokemon in doubles - // use optional chaining to avoid runtime errors - - if (!types.length) { // become UNKNOWN if no types are present + // become UNKNOWN if no types are present + if (!types.length) { types.push(Type.UNKNOWN); } - if (types.length > 1 && types.includes(Type.UNKNOWN)) { // remove UNKNOWN if other types are present + // remove UNKNOWN if other types are present + if (types.length > 1 && types.includes(Type.UNKNOWN)) { const index = types.indexOf(Type.UNKNOWN); if (index !== -1) { types.splice(index, 1); @@ -1271,19 +1322,27 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return types; } - isOfType(type: Type, includeTeraType: boolean = true, forDefend: boolean = false, ignoreOverride?: boolean): boolean { - return !!this.getTypes(includeTeraType, forDefend, ignoreOverride).some(t => t === type); + /** + * Checks if the pokemon's typing includes the specified type + * @param type - {@linkcode Type} to check + * @param includeTeraType - `true` to include tera-formed type; Default: `true` + * @param forDefend - `true` if the pokemon is defending from an attack; Default: `false` + * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` + * @returns `true` if the Pokemon's type matches + */ + public isOfType(type: Type, includeTeraType: boolean = true, forDefend: boolean = false, ignoreOverride: boolean = false): boolean { + return this.getTypes(includeTeraType, forDefend, ignoreOverride).some((t) => t === type); } /** * Gets the non-passive ability of the pokemon. This accounts for fusions and ability changing effects. - * This should rarely be called, most of the time {@link hasAbility} or {@link hasAbilityWithAttr} are better used as + * This should rarely be called, most of the time {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr} are better used as * those check both the passive and non-passive abilities and account for ability suppression. - * @see {@link hasAbility} {@link hasAbilityWithAttr} Intended ways to check abilities in most cases - * @param {boolean} ignoreOverride If true, ignore ability changing effects - * @returns {Ability} The non-passive ability of the pokemon + * @see {@linkcode hasAbility} {@linkcode hasAbilityWithAttr} Intended ways to check abilities in most cases + * @param ignoreOverride - If `true`, ignore ability changing effects; Default: `false` + * @returns The non-passive {@linkcode Ability} of the pokemon */ - getAbility(ignoreOverride?: boolean): Ability { + public getAbility(ignoreOverride: boolean = false): Ability { if (!ignoreOverride && this.summonData?.ability) { return allAbilities[this.summonData.ability]; } @@ -1312,12 +1371,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Gets the passive ability of the pokemon. This should rarely be called, most of the time - * {@link hasAbility} or {@link hasAbilityWithAttr} are better used as those check both the passive and + * {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr} are better used as those check both the passive and * non-passive abilities and account for ability suppression. - * @see {@link hasAbility} {@link hasAbilityWithAttr} Intended ways to check abilities in most cases - * @returns {Ability} The passive ability of the pokemon + * @see {@linkcode hasAbility} {@linkcode hasAbilityWithAttr} Intended ways to check abilities in most cases + * @returns The passive {@linkcode Ability} of the pokemon */ - getPassiveAbility(): Ability { + public getPassiveAbility(): Ability { if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer()) { return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE]; } @@ -1328,23 +1387,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return allAbilities[this.customPokemonData.passive]; } - let starterSpeciesId = this.species.speciesId; - while (pokemonPrevolutions.hasOwnProperty(starterSpeciesId)) { - starterSpeciesId = pokemonPrevolutions[starterSpeciesId]; - } - return allAbilities[starterPassiveAbilities[starterSpeciesId]]; + return allAbilities[this.species.getPassiveAbility(this.formIndex)]; } /** * Gets a list of all instances of a given ability attribute among abilities this pokemon has. * Accounts for all the various effects which can affect whether an ability will be present or * in effect, and both passive and non-passive. - * @param attrType {@linkcode AbAttr} The ability attribute to check for. - * @param canApply {@linkcode Boolean} If false, it doesn't check whether the ability is currently active - * @param ignoreOverride {@linkcode Boolean} If true, it ignores ability changing effects - * @returns A list of all the ability attributes on this ability. + * @param attrType - {@linkcode AbAttr} The ability attribute to check for. + * @param canApply - If `false`, it doesn't check whether the ability is currently active; Default `true` + * @param ignoreOverride - If `true`, it ignores ability changing effects; Default `false` + * @returns An array of all the ability attributes on this ability. */ - getAbilityAttrs(attrType: { new(...args: any[]): T }, canApply: boolean = true, ignoreOverride?: boolean): T[] { + public getAbilityAttrs(attrType: { new(...args: any[]): T }, canApply: boolean = true, ignoreOverride: boolean = false): T[] { const abilityAttrs: T[] = []; if (!canApply || this.canApplyAbility()) { @@ -1363,17 +1418,25 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * - bought with starter candy * - set by override * - is a boss pokemon - * @returns whether or not a pokemon should have a passive + * @returns `true` if the Pokemon has a passive */ - hasPassive(): boolean { + public hasPassive(): boolean { // returns override if valid for current case - if ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && this.isPlayer()) || - (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE && !this.isPlayer())) { + if ( + (Overrides.HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isPlayer()) + || (Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && !this.isPlayer()) + ) { + return false; + } + if ( + ((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) && this.isPlayer()) + || ((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) && !this.isPlayer()) + ) { return true; } // Classic Final boss and Endless Minor/Major bosses do not have passive - const { currentBattle, gameMode } = this.scene; + const { currentBattle, gameMode } = globalScene; const waveIndex = currentBattle?.waveIndex; if (this instanceof EnemyPokemon && (currentBattle?.battleSpec === BattleSpec.FINAL_BOSS || @@ -1387,12 +1450,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Checks whether an ability of a pokemon can be currently applied. This should rarely be - * directly called, as {@link hasAbility} and {@link hasAbilityWithAttr} already call this. - * @see {@link hasAbility} {@link hasAbilityWithAttr} Intended ways to check abilities in most cases - * @param {boolean} passive If true, check if passive can be applied instead of non-passive - * @returns {Ability} The passive ability of the pokemon + * directly called, as {@linkcode hasAbility} and {@linkcode hasAbilityWithAttr} already call this. + * @see {@linkcode hasAbility} {@linkcode hasAbilityWithAttr} Intended ways to check abilities in most cases + * @param passive If true, check if passive can be applied instead of non-passive + * @returns `true` if the ability can be applied */ - canApplyAbility(passive: boolean = false): boolean { + public canApplyAbility(passive: boolean = false): boolean { if (passive && !this.hasPassive()) { return false; } @@ -1400,7 +1463,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.isFusion() && ability.hasAttr(NoFusionAbilityAbAttr)) { return false; } - const arena = this.scene?.arena; + const arena = globalScene?.arena; if (arena.ignoreAbilities && arena.ignoringEffectSource !== this.getBattlerIndex() && ability.isIgnorable) { return false; } @@ -1409,7 +1472,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (this.isOnField() && !ability.hasAttr(SuppressFieldAbilitiesAbAttr)) { const suppressed = new Utils.BooleanHolder(false); - this.scene.getField(true).filter(p => p !== this).map(p => { + globalScene.getField(true).filter(p => p !== this).map(p => { if (p.getAbility().hasAttr(SuppressFieldAbilitiesAbAttr) && p.canApplyAbility()) { p.getAbility().getAttrs(SuppressFieldAbilitiesAbAttr).map(a => a.apply(this, false, false, suppressed, [ ability ])); } @@ -1421,7 +1484,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return false; } } - return (!!this.hp || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this)); + return (this.hp > 0 || ability.isBypassFaint) && !ability.conditions.find(condition => !condition(this)); } /** @@ -1433,7 +1496,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param {boolean} ignoreOverride If true, it ignores ability changing effects * @returns {boolean} Whether the ability is present and active */ - hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { + public hasAbility(ability: Abilities, canApply: boolean = true, ignoreOverride?: boolean): boolean { if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) { return true; } @@ -1453,7 +1516,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param {boolean} ignoreOverride If true, it ignores ability changing effects * @returns {boolean} Whether an ability with that attribute is present and active */ - hasAbilityWithAttr(attrType: Constructor, canApply: boolean = true, ignoreOverride?: boolean): boolean { + public hasAbilityWithAttr(attrType: Constructor, canApply: boolean = true, ignoreOverride?: boolean): boolean { if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) { return true; } @@ -1468,7 +1531,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * and then multiplicative modifiers happening after (Heavy Metal and Light Metal) * @returns the kg of the Pokemon (minimum of 0.1) */ - getWeight(): number { + public getWeight(): number { const autotomizedTag = this.getTag(AutotomizedTag); let weightRemoved = 0; if (!Utils.isNullOrUndefined(autotomizedTag)) { @@ -1483,68 +1546,77 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Gets the tera-formed type of the pokemon, or UNKNOWN if not present - * @returns the {@linkcode Type} + * @returns the pokemon's current tera {@linkcode Type}, or `Type.UNKNOWN` if the pokemon is not terastallized */ - getTeraType(): Type { - // this.scene can be undefined for a fainted mon in doubles - if (this.scene !== undefined) { - const teraModifier = this.scene.findModifier(m => m instanceof TerastallizeModifier - && m.pokemonId === this.id && !!m.getBattlesLeft(), this.isPlayer()) as TerastallizeModifier; - // return teraType - if (teraModifier) { - return teraModifier.teraType; - } + public getTeraType(): Type { + // I don't think this should be possible anymore, please report if you encounter this. --NightKev + if (globalScene === undefined) { + console.warn("Pokemon.getTeraType(): Global scene is not defined!"); + return Type.UNKNOWN; } - // if scene is undefined, or if teraModifier is considered false, then return unknown type - return Type.UNKNOWN; + const teraModifier = globalScene.findModifier(m => + m instanceof TerastallizeModifier + && m.pokemonId === this.id + && m.getBattlesLeft() > 0, this.isPlayer()) as TerastallizeModifier; + return teraModifier?.teraType ?? Type.UNKNOWN; } - isTerastallized(): boolean { + public isTerastallized(): boolean { return this.getTeraType() !== Type.UNKNOWN; } - isGrounded(): boolean { + public isGrounded(): boolean { return !!this.getTag(GroundedTag) || (!this.isOfType(Type.FLYING, true, true) && !this.hasAbility(Abilities.LEVITATE) && !this.getTag(BattlerTagType.FLOATING) && !this.getTag(SemiInvulnerableTag)); } /** * Determines whether this Pokemon is prevented from running or switching due * to effects from moves and/or abilities. - * @param trappedAbMessages `string[]` If defined, ability trigger messages + * @param trappedAbMessages - If defined, ability trigger messages * (e.g. from Shadow Tag) are forwarded through this array. - * @param simulated `boolean` if `true`, applies abilities via simulated calls. - * @returns + * @param simulated - If `true`, applies abilities via simulated calls. + * @returns `true` if the pokemon is trapped */ - isTrapped(trappedAbMessages: string[] = [], simulated: boolean = true): boolean { + public isTrapped(trappedAbMessages: string[] = [], simulated: boolean = true): boolean { + const commandedTag = this.getTag(BattlerTagType.COMMANDED); + if (commandedTag?.getSourcePokemon()?.isActive(true)) { + return true; + } + if (this.isOfType(Type.GHOST)) { return false; } const trappedByAbility = new Utils.BooleanHolder(false); - const opposingField = this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField(); + /** + * Contains opposing Pokemon (Enemy/Player Pokemon) depending on perspective + * Afterwards, it filters out Pokemon that have been switched out of the field so trapped abilities/moves do not trigger + */ + const opposingFieldUnfiltered = this.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField(); + const opposingField = opposingFieldUnfiltered.filter(enemyPkm => enemyPkm.switchOutStatus === false); - opposingField.forEach(opponent => + opposingField.forEach((opponent) => applyCheckTrappedAbAttrs(CheckTrappedAbAttr, opponent, trappedByAbility, this, trappedAbMessages, simulated) ); - return (trappedByAbility.value || !!this.getTag(TrappedTag)); + const side = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; + return (trappedByAbility.value || !!this.getTag(TrappedTag) || !!globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, side)); } /** * Calculates the type of a move when used by this Pokemon after * type-changing move and ability attributes have applied. - * @param move {@linkcode Move} The move being used. - * @param simulated If `true`, prevents showing abilities applied in this calculation. - * @returns the {@linkcode Type} of the move after attributes are applied + * @param move - {@linkcode Move} The move being used. + * @param simulated - If `true`, prevents showing abilities applied in this calculation. + * @returns The {@linkcode Type} of the move after attributes are applied */ - getMoveType(move: Move, simulated: boolean = true): Type { + public getMoveType(move: Move, simulated: boolean = true): Type { const moveTypeHolder = new Utils.NumberHolder(move.type); applyMoveAttrs(VariableMoveTypeAttr, this, null, move, moveTypeHolder); applyPreAttackAbAttrs(MoveTypeChangeAbAttr, this, null, move, simulated, moveTypeHolder); - this.scene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder); + globalScene.arena.applyTags(ArenaTagType.ION_DELUGE, simulated, moveTypeHolder); if (this.getTag(BattlerTagType.ELECTRIFIED)) { moveTypeHolder.value = Type.ELECTRIC; } @@ -1575,7 +1647,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const moveType = source.getMoveType(move); const typeMultiplier = new Utils.NumberHolder((move.category !== MoveCategory.STATUS || move.hasAttr(RespectAttackTypeImmunityAttr)) - ? this.getAttackTypeEffectiveness(moveType, source, false, simulated) + ? this.getAttackTypeEffectiveness(moveType, source, false, simulated, move) : 1); applyMoveAttrs(VariableMoveTypeMultiplierAttr, source, this, move, typeMultiplier); @@ -1596,7 +1668,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (!cancelledHolder.value) { - const defendingSidePlayField = this.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField(); + const defendingSidePlayField = this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); defendingSidePlayField.forEach((p) => applyPreDefendAbAttrs(FieldPriorityMoveImmunityAbAttr, p, source, move, cancelledHolder)); } } @@ -1627,14 +1699,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param source {@linkcode Pokemon} the Pokemon using the move * @param ignoreStrongWinds whether or not this ignores strong winds (anticipation, forewarn, stealth rocks) * @param simulated tag to only apply the strong winds effect message when the move is used + * @param move (optional) the move whose type effectiveness is to be checked. Used for applying {@linkcode VariableMoveTypeChartAttr} * @returns a multiplier for the type effectiveness */ - getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true): TypeDamageMultiplier { + getAttackTypeEffectiveness(moveType: Type, source?: Pokemon, ignoreStrongWinds: boolean = false, simulated: boolean = true, move?: Move): TypeDamageMultiplier { if (moveType === Type.STELLAR) { return this.isTerastallized() ? 2 : 1; } const types = this.getTypes(true, true); - const arena = this.scene.arena; + const arena = globalScene.arena; // Handle flying v ground type immunity without removing flying type so effective types are still effective // Related to https://github.com/pagefaultgames/pokerogue/issues/524 @@ -1647,7 +1720,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { let multiplier = types.map(defType => { const multiplier = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, defType)); - applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier); + applyChallenges(globalScene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, multiplier); + if (move) { + applyMoveAttrs(VariableMoveTypeChartAttr, null, this, move, multiplier, defType); + } if (source) { const ignoreImmunity = new Utils.BooleanHolder(false); if (source.isActive(true) && source.hasAbilityWithAttr(IgnoreTypeImmunityAbAttr)) { @@ -1670,12 +1746,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }).reduce((acc, cur) => acc * cur, 1) as TypeDamageMultiplier; const typeMultiplierAgainstFlying = new Utils.NumberHolder(getTypeDamageMultiplier(moveType, Type.FLYING)); - applyChallenges(this.scene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, typeMultiplierAgainstFlying); + applyChallenges(globalScene.gameMode, ChallengeType.TYPE_EFFECTIVENESS, typeMultiplierAgainstFlying); // Handle strong winds lowering effectiveness of types super effective against pure flying - if (!ignoreStrongWinds && arena.weather?.weatherType === WeatherType.STRONG_WINDS && !arena.weather.isEffectSuppressed(this.scene) && this.isOfType(Type.FLYING) && typeMultiplierAgainstFlying.value === 2) { + if (!ignoreStrongWinds && arena.weather?.weatherType === WeatherType.STRONG_WINDS && !arena.weather.isEffectSuppressed() && this.isOfType(Type.FLYING) && typeMultiplierAgainstFlying.value === 2) { multiplier /= 2; if (!simulated) { - this.scene.queueMessage(i18next.t("weather:strongWindsEffectMessage")); + globalScene.queueMessage(i18next.t("weather:strongWindsEffectMessage")); } } return multiplier as TypeDamageMultiplier; @@ -1748,49 +1824,53 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Gets all level up moves in a given range for a particular pokemon. - * @param {integer} startingLevel Don't include moves below this level + * @param {number} startingLevel Don't include moves below this level * @param {boolean} includeEvolutionMoves Whether to include evolution moves * @param {boolean} simulateEvolutionChain Whether to include moves from prior evolutions * @param {boolean} includeRelearnerMoves Whether to include moves that would require a relearner. Note the move relearner inherently allows evolution moves * @returns {LevelMoves} A list of moves and the levels they can be learned at */ - getLevelMoves(startingLevel?: integer, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false): LevelMoves { + getLevelMoves(startingLevel?: number, includeEvolutionMoves: boolean = false, simulateEvolutionChain: boolean = false, includeRelearnerMoves: boolean = false, learnSituation: LearnMoveSituation = LearnMoveSituation.MISC): LevelMoves { const ret: LevelMoves = []; let levelMoves: LevelMoves = []; if (!startingLevel) { startingLevel = this.level; } - if (simulateEvolutionChain) { - const evolutionChain = this.species.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer()); - for (let e = 0; e < evolutionChain.length; e++) { - // TODO: Might need to pass specific form index in simulated evolution chain - const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0], this.formIndex).getLevelMoves(); - if (includeRelearnerMoves) { - levelMoves.push(...speciesLevelMoves); - } else { - levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1])))); - } - } + if (learnSituation === LearnMoveSituation.EVOLUTION_FUSED && this.fusionSpecies) { // For fusion evolutions, get ONLY the moves of the component mon that evolved + levelMoves = this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0); } else { - levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0); - } - if (this.fusionSpecies) { if (simulateEvolutionChain) { - const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer()); - for (let e = 0; e < fusionEvolutionChain.length; e++) { + const evolutionChain = this.species.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer()); + for (let e = 0; e < evolutionChain.length; e++) { // TODO: Might need to pass specific form index in simulated evolution chain - const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0], this.fusionFormIndex).getLevelMoves(); + const speciesLevelMoves = getPokemonSpeciesForm(evolutionChain[e][0], this.formIndex).getLevelMoves(); if (includeRelearnerMoves) { - levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || lm[0] !== 0)); + levelMoves.push(...speciesLevelMoves); } else { - levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === 0) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1])))); + levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || ((!e || lm[0] > 1) && (e === evolutionChain.length - 1 || lm[0] <= evolutionChain[e + 1][1])))); } } } else { - levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === 0) || (includeRelearnerMoves && lm[0] === -1) || lm[0] > 0)); + levelMoves = this.getSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0); + } + if (this.fusionSpecies && learnSituation !== LearnMoveSituation.EVOLUTION_FUSED_BASE) { // For fusion evolutions, get ONLY the moves of the component mon that evolved + if (simulateEvolutionChain) { + const fusionEvolutionChain = this.fusionSpecies.getSimulatedEvolutionChain(this.level, this.hasTrainer(), this.isBoss(), this.isPlayer()); + for (let e = 0; e < fusionEvolutionChain.length; e++) { + // TODO: Might need to pass specific form index in simulated evolution chain + const speciesLevelMoves = getPokemonSpeciesForm(fusionEvolutionChain[e][0], this.fusionFormIndex).getLevelMoves(); + if (includeRelearnerMoves) { + levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || lm[0] !== EVOLVE_MOVE)); + } else { + levelMoves.push(...speciesLevelMoves.filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || ((!e || lm[0] > 1) && (e === fusionEvolutionChain.length - 1 || lm[0] <= fusionEvolutionChain[e + 1][1])))); + } + } + } else { + levelMoves.push(...this.getFusionSpeciesForm(true).getLevelMoves().filter(lm => (includeEvolutionMoves && lm[0] === EVOLVE_MOVE) || (includeRelearnerMoves && lm[0] === RELEARN_MOVE) || lm[0] > 0)); + } } } - levelMoves.sort((lma: [integer, integer], lmb: [integer, integer]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0); + levelMoves.sort((lma: [number, number], lmb: [number, number]) => lma[0] > lmb[0] ? 1 : lma[0] < lmb[0] ? -1 : 0); /** @@ -1847,7 +1927,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()]; } - setMove(moveIndex: integer, moveId: Moves): void { + setMove(moveIndex: number, moveId: Moves): void { const move = moveId ? new PokemonMove(moveId) : null; this.moveset[moveIndex] = move; if (this.summonData?.moveset) { @@ -1866,25 +1946,25 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm) * @returns true if the Pokemon has been set as a shiny, false otherwise */ - trySetShiny(thresholdOverride?: integer): boolean { + trySetShiny(thresholdOverride?: number): boolean { // Shiny Pokemon should not spawn in the end biome in endless - if (this.scene.gameMode.isEndless && this.scene.arena.biomeType === Biome.END) { + if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === Biome.END) { return false; } const rand1 = (this.id & 0xFFFF0000) >>> 16; const rand2 = (this.id & 0x0000FFFF); - const E = this.scene.gameData.trainerId ^ this.scene.gameData.secretId; + const E = globalScene.gameData.trainerId ^ globalScene.gameData.secretId; const F = rand1 ^ rand2; - const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE); + const shinyThreshold = new Utils.NumberHolder(BASE_SHINY_CHANCE); if (thresholdOverride === undefined) { - if (this.scene.eventManager.isEventActive()) { - shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier(); + if (globalScene.eventManager.isEventActive()) { + shinyThreshold.value *= globalScene.eventManager.getShinyMultiplier(); } if (!this.hasTrainer()) { - this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); + globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); } } else { shinyThreshold.value = thresholdOverride; @@ -1902,23 +1982,24 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** * Function that tries to set a Pokemon shiny based on seed. * For manual use only, usually to roll a Pokemon's shiny chance a second time. + * If it rolls shiny, also sets a random variant and give the Pokemon the associated luck. * - * The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / 65536 - * @param thresholdOverride number that is divided by 2^16 (65536) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm) + * The base shiny odds are {@linkcode BASE_SHINY_CHANCE} / `65536` + * @param thresholdOverride number that is divided by `2^16` (`65536`) to get the shiny chance, overrides {@linkcode shinyThreshold} if set (bypassing shiny rate modifiers such as Shiny Charm) * @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Shiny Charm and event modifiers to {@linkcode thresholdOverride} - * @returns true if the Pokemon has been set as a shiny, false otherwise + * @returns `true` if the Pokemon has been set as a shiny, `false` otherwise */ - trySetShinySeed(thresholdOverride?: integer, applyModifiersToOverride?: boolean): boolean { - const shinyThreshold = new Utils.IntegerHolder(BASE_SHINY_CHANCE); + public trySetShinySeed(thresholdOverride?: number, applyModifiersToOverride?: boolean): boolean { + const shinyThreshold = new Utils.NumberHolder(BASE_SHINY_CHANCE); if (thresholdOverride === undefined || applyModifiersToOverride) { if (thresholdOverride !== undefined && applyModifiersToOverride) { shinyThreshold.value = thresholdOverride; } - if (this.scene.eventManager.isEventActive()) { - shinyThreshold.value *= this.scene.eventManager.getShinyMultiplier(); + if (globalScene.eventManager.isEventActive()) { + shinyThreshold.value *= globalScene.eventManager.getShinyMultiplier(); } if (!this.hasTrainer()) { - this.scene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); + globalScene.applyModifiers(ShinyRateBoosterModifier, true, shinyThreshold); } } else { shinyThreshold.value = thresholdOverride; @@ -1927,6 +2008,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.shiny = randSeedInt(65536) < shinyThreshold.value; if (this.shiny) { + this.variant = this.generateShinyVariant(); + this.luck = this.variant + 1 + (this.fusionShiny ? this.fusionVariant + 1 : 0); this.initShinySparkle(); } @@ -1934,13 +2017,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Generates a variant - * Has a 10% of returning 2 (epic variant) - * And a 30% of returning 1 (rare variant) - * Returns 0 (basic shiny) if there is no variant or 60% of the time otherwise - * @returns the shiny variant + * Generates a shiny variant + * @returns `0-2`, with the following probabilities: + * - Has a 10% chance of returning `2` (epic variant) + * - Has a 30% chance of returning `1` (rare variant) + * - Has a 60% chance of returning `0` (basic shiny) */ - generateVariant(): Variant { + protected generateShinyVariant(): Variant { const formIndex: number = this.formIndex; let variantDataIndex: string | number = this.species.speciesId; if (this.species.forms.length > 0) { @@ -1954,9 +2037,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return 0; } const rand = new Utils.NumberHolder(0); - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { rand.value = Utils.randSeedInt(10); - }, this.id, this.scene.waveSeed); + }, this.id, globalScene.waveSeed); if (rand.value >= SHINY_VARIANT_CHANCE) { return 0; // 6/10 } else if (rand.value >= SHINY_EPIC_CHANCE) { @@ -1966,24 +2049,58 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - generateFusionSpecies(forStarter?: boolean): void { - const hiddenAbilityChance = new Utils.IntegerHolder(BASE_HIDDEN_ABILITY_CHANCE); + /** + * Function that tries to set a Pokemon to have its hidden ability based on seed, if it exists. + * For manual use only, usually to roll a Pokemon's hidden ability chance a second time. + * + * The base hidden ability odds are {@linkcode BASE_HIDDEN_ABILITY_CHANCE} / `65536` + * @param thresholdOverride number that is divided by `2^16` (`65536`) to get the HA chance, overrides {@linkcode haThreshold} if set (bypassing HA rate modifiers such as Ability Charm) + * @param applyModifiersToOverride If {@linkcode thresholdOverride} is set and this is true, will apply Ability Charm to {@linkcode thresholdOverride} + * @returns `true` if the Pokemon has been set to have its hidden ability, `false` otherwise + */ + public tryRerollHiddenAbilitySeed(thresholdOverride?: number, applyModifiersToOverride?: boolean): boolean { + if (!this.species.abilityHidden) { + return false; + } + const haThreshold = new Utils.NumberHolder(BASE_HIDDEN_ABILITY_CHANCE); + if (thresholdOverride === undefined || applyModifiersToOverride) { + if (thresholdOverride !== undefined && applyModifiersToOverride) { + haThreshold.value = thresholdOverride; + } + if (!this.hasTrainer()) { + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, haThreshold); + } + } else { + haThreshold.value = thresholdOverride; + } + + if (randSeedInt(65536) < haThreshold.value) { + this.abilityIndex = 2; + } + + return this.abilityIndex === 2; + } + + public generateFusionSpecies(forStarter?: boolean): void { + const hiddenAbilityChance = new Utils.NumberHolder(BASE_HIDDEN_ABILITY_CHANCE); if (!this.hasTrainer()) { - this.scene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); + globalScene.applyModifiers(HiddenAbilityRateBoosterModifier, true, hiddenAbilityChance); } const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value); const randAbilityIndex = Utils.randSeedInt(2); - const filter = !forStarter ? this.species.getCompatibleFusionSpeciesFilter() - : species => { + const filter = !forStarter ? + this.species.getCompatibleFusionSpeciesFilter() + : (species: PokemonSpecies) => { return pokemonEvolutions.hasOwnProperty(species.speciesId) - && !pokemonPrevolutions.hasOwnProperty(species.speciesId) - && !species.pseudoLegendary - && !species.legendary - && !species.mythical - && !species.isTrainerForbidden() - && species.speciesId !== this.species.speciesId; + && !pokemonPrevolutions.hasOwnProperty(species.speciesId) + && !species.subLegendary + && !species.legendary + && !species.mythical + && !species.isTrainerForbidden() + && species.speciesId !== this.species.speciesId + && species.speciesId !== Species.DITTO; }; let fusionOverride: PokemonSpecies | undefined = undefined; @@ -1994,7 +2111,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { fusionOverride = getPokemonSpecies(Overrides.OPP_FUSION_SPECIES_OVERRIDE); } - this.fusionSpecies = fusionOverride ?? this.scene.randomSpecies(this.scene.currentBattle?.waveIndex || 0, this.level, false, filter, true); + this.fusionSpecies = fusionOverride ?? globalScene.randomSpecies(globalScene.currentBattle?.waveIndex || 0, this.level, false, filter, true); this.fusionAbilityIndex = (this.fusionSpecies.abilityHidden && hasHiddenAbility ? 2 : this.fusionSpecies.ability2 !== this.fusionSpecies.ability1 ? randAbilityIndex : 0); this.fusionShiny = this.shiny; this.fusionVariant = this.variant; @@ -2010,13 +2127,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - this.fusionFormIndex = this.scene.getSpeciesFormIndex(this.fusionSpecies, this.fusionGender, this.getNature(), true); + this.fusionFormIndex = globalScene.getSpeciesFormIndex(this.fusionSpecies, this.fusionGender, this.getNature(), true); this.fusionLuck = this.luck; this.generateName(); } - clearFusionSpecies(): void { + public clearFusionSpecies(): void { this.fusionSpecies = null; this.fusionFormIndex = 0; this.fusionAbilityIndex = 0; @@ -2030,12 +2147,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.calculateStats(); } - generateAndPopulateMoveset(): void { + /** Generates a semi-random moveset for a Pokemon */ + public generateAndPopulateMoveset(): void { this.moveset = []; let movePool: [Moves, number][] = []; const allLevelMoves = this.getLevelMoves(1, true, true); if (!allLevelMoves) { - console.log(this.species.speciesId, "ERROR"); + console.warn("Error encountered trying to generate moveset for:", this.species.name); return; } @@ -2045,16 +2163,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { break; } let weight = levelMove[0]; - if (weight === 0) { // Evo Moves + // Evolution Moves + if (weight === 0) { weight = 50; } - if (weight === 1 && allMoves[levelMove[1]].power >= 80) { // Assume level 1 moves with 80+ BP are "move reminder" moves and bump their weight + // Assume level 1 moves with 80+ BP are "move reminder" moves and bump their weight + if (weight === 1 && allMoves[levelMove[1]].power >= 80) { weight = 40; } - if (allMoves[levelMove[1]].name.endsWith(" (N)")) { - weight /= 100; - } // Unimplemented level up moves are possible to generate, but 1% of their normal chance. - if (!movePool.some(m => m[0] === levelMove[1])) { + if (!movePool.some(m => m[0] === levelMove[1]) && !allMoves[levelMove[1]].name.endsWith(" (N)")) { movePool.push([ levelMove[1], weight ]); } } @@ -2086,7 +2203,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - if (this.level >= 60) { // No egg moves below level 60 + // No egg moves below level 60 + if (this.level >= 60) { for (let i = 0; i < 3; i++) { const moveId = speciesEggMoves[this.species.getRootSpeciesId()][i]; if (!movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)")) { @@ -2094,7 +2212,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } const moveId = speciesEggMoves[this.species.getRootSpeciesId()][3]; - if (this.level >= 170 && !movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)") && !this.isBoss()) { // No rare egg moves before e4 + // No rare egg moves before e4 + if (this.level >= 170 && !movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)") && !this.isBoss()) { movePool.push([ moveId, 30 ]); } if (this.fusionSpecies) { @@ -2105,15 +2224,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } const moveId = speciesEggMoves[this.fusionSpecies.getRootSpeciesId()][3]; - if (this.level >= 170 && !movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)") && !this.isBoss()) {// No rare egg moves before e4 + // No rare egg moves before e4 + if (this.level >= 170 && !movePool.some(m => m[0] === moveId) && !allMoves[moveId].name.endsWith(" (N)") && !this.isBoss()) { movePool.push([ moveId, 30 ]); } } } } - if (this.isBoss()) { // Bosses never get self ko moves + // Bosses never get self ko moves or Pain Split + if (this.isBoss()) { movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttr)); + movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(HpSplitAttr)); } movePool = movePool.filter(m => !allMoves[m[0]].hasAttr(SacrificialAttrOnHit)); if (this.hasTrainer()) { @@ -2141,7 +2263,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const statRatio = worseCategory === MoveCategory.PHYSICAL ? atk / spAtk : spAtk / atk; movePool = movePool.map(m => [ m[0], m[1] * (allMoves[m[0]].category === worseCategory ? statRatio : 1) ]); - let weightMultiplier = 0.9; // The higher this is the more the game weights towards higher level moves. At 0 all moves are equal weight. + /** The higher this is the more the game weights towards higher level moves. At `0` all moves are equal weight. */ + let weightMultiplier = 0.9; if (this.hasTrainer()) { weightMultiplier += 0.7; } @@ -2150,7 +2273,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } const baseWeights: [Moves, number][] = movePool.map(m => [ m[0], Math.ceil(Math.pow(m[1], weightMultiplier) * 100) ]); - if (this.hasTrainer() || this.isBoss()) { // Trainers and bosses always force a stab move + // Trainers and bosses always force a stab move + if (this.hasTrainer() || this.isBoss()) { const stabMovePool = baseWeights.filter(m => allMoves[m[0]].category !== MoveCategory.STATUS && this.isOfType(allMoves[m[0]].type)); if (stabMovePool.length) { @@ -2180,8 +2304,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // Sqrt the weight of any damaging moves with overlapping types. This is about a 0.05 - 0.1 multiplier. // Other damaging moves 2x weight if 0-1 damaging moves, 0.5x if 2, 0.125x if 3. These weights double if STAB. // Status moves remain unchanged on weight, this encourages 1-2 - movePool = baseWeights.filter(m => !this.moveset.some(mo => m[0] === mo?.moveId)).map(m => [ m[0], this.moveset.some(mo => mo?.getMove().category !== MoveCategory.STATUS && mo?.getMove().type === allMoves[m[0]].type) ? Math.ceil(Math.sqrt(m[1])) : allMoves[m[0]].category !== MoveCategory.STATUS ? Math.ceil(m[1] / Math.max(Math.pow(4, this.moveset.filter(mo => (mo?.getMove().power!) > 1).length) / 8, 0.5) * (this.isOfType(allMoves[m[0]].type) ? 2 : 1)) : m[1] ]); // TODO: is this bang correct? - } else { // Non-trainer pokemon just use normal weights + movePool = baseWeights.filter(m => !this.moveset.some(mo => m[0] === mo?.moveId)).map((m) => { + let ret: number; + if (this.moveset.some(mo => mo?.getMove().category !== MoveCategory.STATUS && mo?.getMove().type === allMoves[m[0]].type)) { + ret = Math.ceil(Math.sqrt(m[1])); + } else if (allMoves[m[0]].category !== MoveCategory.STATUS) { + ret = Math.ceil(m[1] / Math.max(Math.pow(4, this.moveset.filter(mo => (mo?.getMove().power ?? 0) > 1).length) / 8, 0.5) * (this.isOfType(allMoves[m[0]].type) ? 2 : 1)); + } else { + ret = m[1]; + } + return [ m[0], ret ]; + }); + } else { + // Non-trainer pokemon just use normal weights movePool = baseWeights.filter(m => !this.moveset.some(mo => m[0] === mo?.moveId)); } const totalWeight = movePool.reduce((v, m) => v + m[1], 0); @@ -2194,33 +2329,33 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } // Trigger FormChange, except for enemy Pokemon during Mystery Encounters, to avoid crashes - if (this.isPlayer() || !this.scene.currentBattle?.isBattleMysteryEncounter() || !this.scene.currentBattle?.mysteryEncounter) { - this.scene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger); + if (this.isPlayer() || !globalScene.currentBattle?.isBattleMysteryEncounter() || !globalScene.currentBattle?.mysteryEncounter) { + globalScene.triggerPokemonFormChange(this, SpeciesFormChangeMoveLearnedTrigger); } } - trySelectMove(moveIndex: integer, ignorePp?: boolean): boolean { + public trySelectMove(moveIndex: number, ignorePp?: boolean): boolean { const move = this.getMoveset().length > moveIndex ? this.getMoveset()[moveIndex] : null; - return move?.isUsable(this, ignorePp)!; // TODO: is this bang correct? + return move?.isUsable(this, ignorePp) ?? false; } showInfo(): void { if (!this.battleInfo.visible) { - const otherBattleInfo = this.scene.fieldUI.getAll().slice(0, 4).filter(ui => ui instanceof BattleInfo && ((ui as BattleInfo) instanceof PlayerBattleInfo) === this.isPlayer()).find(() => true); + const otherBattleInfo = globalScene.fieldUI.getAll().slice(0, 4).filter(ui => ui instanceof BattleInfo && ((ui as BattleInfo) instanceof PlayerBattleInfo) === this.isPlayer()).find(() => true); if (!otherBattleInfo || !this.getFieldIndex()) { - this.scene.fieldUI.sendToBack(this.battleInfo); - this.scene.sendTextToBack(); // Push the top right text objects behind everything else + globalScene.fieldUI.sendToBack(this.battleInfo); + globalScene.sendTextToBack(); // Push the top right text objects behind everything else } else { - this.scene.fieldUI.moveAbove(this.battleInfo, otherBattleInfo); + globalScene.fieldUI.moveAbove(this.battleInfo, otherBattleInfo); } this.battleInfo.setX(this.battleInfo.x + (this.isPlayer() ? 150 : !this.isBoss() ? -150 : -198)); this.battleInfo.setVisible(true); if (this.isPlayer()) { this.battleInfo.expMaskRect.x += 150; } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.battleInfo, this.battleInfo.expMaskRect ], x: this.isPlayer() ? "-=150" : `+=${!this.isBoss() ? 150 : 246}`, duration: 1000, @@ -2232,7 +2367,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { hideInfo(): Promise { return new Promise(resolve => { if (this.battleInfo && this.battleInfo.visible) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.battleInfo, this.battleInfo.expMaskRect ], x: this.isPlayer() ? "+=150" : `-=${!this.isBoss() ? 150 : 246}`, duration: 500, @@ -2280,8 +2415,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.battleInfo.toggleFlyout(visible); } - addExp(exp: integer) { - const maxExpLevel = this.scene.getMaxExpLevel(); + /** + * Adds experience to this PlayerPokemon, subject to wave based level caps. + * @param exp The amount of experience to add + * @param ignoreLevelCap Whether to ignore level caps when adding experience (defaults to false) + */ + addExp(exp: number, ignoreLevelCap: boolean = false) { + const maxExpLevel = globalScene.getMaxExpLevel(ignoreLevelCap); const initialExp = this.exp; this.exp += exp; while (this.level < maxExpLevel && this.exp >= getLevelTotalExp(this.level + 1, this.species.growthRate)) { @@ -2303,7 +2443,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.isPlayer() !== target.isPlayer(); } - getOpponent(targetIndex: integer): Pokemon | null { + getOpponent(targetIndex: number): Pokemon | null { const ret = this.getOpponents()[targetIndex]; if (ret.summonData) { return ret; @@ -2312,7 +2452,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getOpponents(): Pokemon[] { - return ((this.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField()) as Pokemon[]).filter(p => p.isActive()); + return ((this.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField()) as Pokemon[]).filter(p => p.isActive()); } getOpponentDescriptor(): string { @@ -2324,7 +2464,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } getAlly(): Pokemon { - return (this.isPlayer() ? this.scene.getPlayerField() : this.scene.getEnemyField())[this.getFieldIndex() ? 0 : 1]; + return (this.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField())[this.getFieldIndex() ? 0 : 1]; } /** @@ -2333,7 +2473,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @returns An array of Pokémon on the allied field. */ getAlliedField(): Pokemon[] { - return this instanceof PlayerPokemon ? this.scene.getPlayerField() : this.scene.getEnemyField(); + return this instanceof PlayerPokemon ? globalScene.getPlayerField() : globalScene.getEnemyField(); } /** @@ -2376,7 +2516,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!ignoreStatStage.value) { const statStageMultiplier = new Utils.NumberHolder(Math.max(2, 2 + statStage.value) / Math.max(2, 2 - statStage.value)); - this.scene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), stat, statStageMultiplier); + globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), stat, statStageMultiplier); return Math.min(statStageMultiplier.value, 4); } return 1; @@ -2408,7 +2548,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyAbAttrs(IgnoreOpponentStatStagesAbAttr, this, null, false, Stat.EVA, ignoreEvaStatStage); applyMoveAttrs(IgnoreOpponentStatStagesAttr, this, target, sourceMove, ignoreEvaStatStage); - this.scene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage); + globalScene.applyModifiers(TempStatStageBoosterModifier, this.isPlayer(), Stat.ACC, userAccStage); userAccStage.value = ignoreAccStatStage.value ? 0 : Math.min(userAccStage.value, 6); targetEvaStage.value = ignoreEvaStatStage.value ? 0 : targetEvaStage.value; @@ -2520,7 +2660,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const isPhysical = moveCategory === MoveCategory.PHYSICAL; /** Combined damage multiplier from field effects such as weather, terrain, etc. */ - const arenaAttackTypeMultiplier = new Utils.NumberHolder(this.scene.arena.getAttackTypeMultiplier(moveType, source.isGrounded())); + const arenaAttackTypeMultiplier = new Utils.NumberHolder(globalScene.arena.getAttackTypeMultiplier(moveType, source.isGrounded())); applyMoveAttrs(IgnoreWeatherTypeDebuffAttr, source, this, move, arenaAttackTypeMultiplier); const isTypeImmune = (typeMultiplier * arenaAttackTypeMultiplier.value) === 0; @@ -2533,10 +2673,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }; } - // If the attack deals fixed damaged, return a result with that much damage - const fixedDamage = new Utils.IntegerHolder(0); + // If the attack deals fixed damage, return a result with that much damage + const fixedDamage = new Utils.NumberHolder(0); applyMoveAttrs(FixedDamageAttr, source, this, move, fixedDamage); if (fixedDamage.value) { + const multiLensMultiplier = new Utils.NumberHolder(1); + globalScene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, move.id, null, multiLensMultiplier); + fixedDamage.value = Utils.toDmgValue(fixedDamage.value * multiLensMultiplier.value); + return { cancelled: false, result: HitResult.EFFECTIVE, @@ -2566,10 +2710,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const numTargets = multiple ? targets.length : 1; const targetMultiplier = (numTargets > 1) ? 0.75 : 1; - /** 0.25x multiplier if this is an added strike from the attacker's Parental Bond */ - const parentalBondMultiplier = new Utils.NumberHolder(1); + /** Multiplier for moves enhanced by Multi-Lens and/or Parental Bond */ + const multiStrikeEnhancementMultiplier = new Utils.NumberHolder(1); + globalScene.applyModifiers(PokemonMultiHitModifier, source.isPlayer(), source, move.id, null, multiStrikeEnhancementMultiplier); if (!ignoreSourceAbility) { - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, numTargets, new Utils.IntegerHolder(0), parentalBondMultiplier); + applyPreAttackAbAttrs(AddSecondStrikeAbAttr, source, this, move, simulated, null, multiStrikeEnhancementMultiplier); } /** Doubles damage if this Pokemon's last move was Glaive Rush */ @@ -2623,7 +2768,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** Reduces damage if this Pokemon has a relevant screen (e.g. Light Screen for special attacks) */ const screenMultiplier = new Utils.NumberHolder(1); - this.scene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, source, moveCategory, screenMultiplier); + globalScene.arena.applyTagsForSide(WeakenMoveScreenTag, defendingSide, simulated, source, moveCategory, screenMultiplier); /** * For each {@linkcode HitsTagAttr} the move has, doubles the damage of the move if: @@ -2639,14 +2784,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); /** Halves damage if this Pokemon is grounded in Misty Terrain against a Dragon-type attack */ - const mistyTerrainMultiplier = (this.scene.arena.terrain?.terrainType === TerrainType.MISTY && this.isGrounded() && moveType === Type.DRAGON) + const mistyTerrainMultiplier = (globalScene.arena.terrain?.terrainType === TerrainType.MISTY && this.isGrounded() && moveType === Type.DRAGON) ? 0.5 : 1; damage.value = Utils.toDmgValue( baseDamage * targetMultiplier - * parentalBondMultiplier.value + * multiStrikeEnhancementMultiplier.value * arenaAttackTypeMultiplier.value * glaiveRushMultiplier.value * criticalMultiplier.value @@ -2666,10 +2811,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { /** Apply the enemy's Damage and Resistance tokens */ if (!source.isPlayer()) { - this.scene.applyModifiers(EnemyDamageBoosterModifier, false, damage); + globalScene.applyModifiers(EnemyDamageBoosterModifier, false, damage); } if (!this.isPlayer()) { - this.scene.applyModifiers(EnemyDamageReducerModifier, false, damage); + globalScene.applyModifiers(EnemyDamageReducerModifier, false, damage); } @@ -2678,7 +2823,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { applyPreDefendAbAttrs(ReceivedMoveDamageMultiplierAbAttr, this, source, move, cancelled, simulated, damage); /** Additionally apply friend guard damage reduction if ally has it. */ - if (this.scene.currentBattle.double && this.getAlly()?.isActive(true)) { + if (globalScene.currentBattle.double && this.getAlly()?.isActive(true)) { applyPreDefendAbAttrs(AlliedFieldDamageReductionAbAttr, this.getAlly(), source, move, cancelled, simulated, damage); } } @@ -2726,7 +2871,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const typeMultiplier = this.getMoveEffectiveness(source, move, false, false, cancelled); if (!cancelled.value && typeMultiplier === 0) { - this.scene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) })); + globalScene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) })); } return (typeMultiplier === 0) ? HitResult.NO_EFFECT : HitResult.STATUS; } else { @@ -2740,10 +2885,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { isCritical = true; } else { const critChance = [ 24, 8, 2, 1 ][Math.max(0, Math.min(this.getCritStage(source, move), 3))]; - isCritical = critChance === 1 || !this.scene.randBattleSeedInt(critChance); + isCritical = critChance === 1 || !globalScene.randBattleSeedInt(critChance); } - const noCritTag = this.scene.arena.getTagOnSide(NoCritTag, defendingSide); + const noCritTag = globalScene.arena.getTagOnSide(NoCritTag, defendingSide); const blockCrit = new Utils.BooleanHolder(false); applyAbAttrs(BlockCritAbAttr, this, null, false, blockCrit); if (noCritTag || blockCrit.value || Overrides.NEVER_CRIT_OVERRIDE) { @@ -2762,9 +2907,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!cancelled) { if (result === HitResult.IMMUNE) { - this.scene.queueMessage(i18next.t("battle:hitResultImmune", { pokemonName: getPokemonNameWithAffix(this) })); + globalScene.queueMessage(i18next.t("battle:hitResultImmune", { pokemonName: getPokemonNameWithAffix(this) })); } else { - this.scene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) })); + globalScene.queueMessage(i18next.t("battle:hitResultNoEffect", { pokemonName: getPokemonNameWithAffix(this) })); } } return result; @@ -2772,6 +2917,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { // In case of fatal damage, this tag would have gotten cleared before we could lapse it. const destinyTag = this.getTag(BattlerTagType.DESTINY_BOND); + const grudgeTag = this.getTag(BattlerTagType.GRUDGE); const isOneHitKo = result === HitResult.ONE_HIT_KO; @@ -2784,63 +2930,61 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { substitute.hp -= dmg; } if (!this.isPlayer() && dmg >= this.hp) { - this.scene.applyModifiers(EnemyEndureChanceModifier, false, this); + globalScene.applyModifiers(EnemyEndureChanceModifier, false, this); } /** * We explicitly require to ignore the faint phase here, as we want to show the messages * about the critical hit and the super effective/not very effective messages before the faint phase. */ - const damage = this.damageAndUpdate(isBlockedBySubstitute ? 0 : dmg, result as DamageResult, isCritical, isOneHitKo, isOneHitKo, true); + const damage = this.damageAndUpdate(isBlockedBySubstitute ? 0 : dmg, result as DamageResult, isCritical, isOneHitKo, isOneHitKo, true, source); if (damage > 0) { if (source.isPlayer()) { - this.scene.validateAchvs(DamageAchv, new Utils.NumberHolder(damage)); - if (damage > this.scene.gameData.gameStats.highestDamage) { - this.scene.gameData.gameStats.highestDamage = damage; + globalScene.validateAchvs(DamageAchv, new Utils.NumberHolder(damage)); + if (damage > globalScene.gameData.gameStats.highestDamage) { + globalScene.gameData.gameStats.highestDamage = damage; } } - source.turnData.damageDealt += damage; - source.turnData.currDamageDealt = damage; + source.turnData.totalDamageDealt += damage; + source.turnData.singleHitDamageDealt = damage; this.turnData.damageTaken += damage; this.battleData.hitCount++; + const attackResult = { move: move.id, result: result as DamageResult, damage: damage, critical: isCritical, sourceId: source.id, sourceBattlerIndex: source.getBattlerIndex() }; this.turnData.attacksReceived.unshift(attackResult); if (source.isPlayer() && !this.isPlayer()) { - this.scene.applyModifiers(DamageMoneyRewardModifier, true, source, new Utils.NumberHolder(damage)); + globalScene.applyModifiers(DamageMoneyRewardModifier, true, source, new Utils.NumberHolder(damage)); } } } if (isCritical) { - this.scene.queueMessage(i18next.t("battle:hitResultCriticalHit")); + globalScene.queueMessage(i18next.t("battle:hitResultCriticalHit")); } // want to include is.Fainted() in case multi hit move ends early, still want to render message if (source.turnData.hitsLeft === 1 || this.isFainted()) { switch (result) { case HitResult.SUPER_EFFECTIVE: - this.scene.queueMessage(i18next.t("battle:hitResultSuperEffective")); + globalScene.queueMessage(i18next.t("battle:hitResultSuperEffective")); break; case HitResult.NOT_VERY_EFFECTIVE: - this.scene.queueMessage(i18next.t("battle:hitResultNotVeryEffective")); + globalScene.queueMessage(i18next.t("battle:hitResultNotVeryEffective")); break; case HitResult.ONE_HIT_KO: - this.scene.queueMessage(i18next.t("battle:hitResultOneHitKO")); + globalScene.queueMessage(i18next.t("battle:hitResultOneHitKO")); break; } } if (this.isFainted()) { // set splice index here, so future scene queues happen before FaintedPhase - this.scene.setPhaseQueueSplice(); - if (!isNullOrUndefined(destinyTag) && dmg) { - // Destiny Bond will activate during FaintPhase - this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, destinyTag, source)); - } else { - this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), isOneHitKo, undefined, source)); - } + globalScene.setPhaseQueueSplice(); + globalScene.unshiftPhase(new FaintPhase(this.getBattlerIndex(), isOneHitKo, destinyTag, grudgeTag, source)); + this.destroySubstitute(); + this.lapseTag(BattlerTagType.COMMANDED); this.resetSummonData(); } @@ -2856,7 +3000,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreFaintPhase flag on wheter to add FaintPhase if pokemon after applying damage faints * @returns integer representing damage */ - damage(damage: integer, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): integer { + damage(damage: number, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): number { if (this.isFainted()) { return 0; } @@ -2867,9 +3011,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { surviveDamage.value = this.lapseTag(BattlerTagType.ENDURING); } else if (this.hp > 1 && this.getTag(BattlerTagType.STURDY)) { surviveDamage.value = this.lapseTag(BattlerTagType.STURDY); + } else if (this.hp >= 1 && this.getTag(BattlerTagType.ENDURE_TOKEN)) { + surviveDamage.value = this.lapseTag(BattlerTagType.ENDURE_TOKEN); } if (!surviveDamage.value) { - this.scene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage); + globalScene.applyModifiers(SurviveDamageModifier, this.isPlayer(), this, surviveDamage); } if (surviveDamage.value) { damage = this.hp - 1; @@ -2886,12 +3032,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * * Once the MoveEffectPhase is over (and calls it's .end() function, shiftPhase() will reset the PhaseQueueSplice via clearPhaseQueueSplice() ) */ - this.scene.setPhaseQueueSplice(); - this.scene.unshiftPhase(new FaintPhase(this.scene, this.getBattlerIndex(), preventEndure)); + globalScene.setPhaseQueueSplice(); + globalScene.unshiftPhase(new FaintPhase(this.getBattlerIndex(), preventEndure)); this.destroySubstitute(); + this.lapseTag(BattlerTagType.COMMANDED); this.resetSummonData(); } - return damage; } @@ -2905,16 +3051,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param ignoreFaintPhase boolean to ignore adding a FaintPhase, passsed to damage() * @returns integer of damage done */ - damageAndUpdate(damage: integer, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): integer { - const damagePhase = new DamagePhase(this.scene, this.getBattlerIndex(), damage, result as DamageResult, critical); - this.scene.unshiftPhase(damagePhase); + damageAndUpdate(damage: number, result?: DamageResult, critical: boolean = false, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false, source?: Pokemon): number { + const damagePhase = new DamageAnimPhase(this.getBattlerIndex(), damage, result as DamageResult, critical); + globalScene.unshiftPhase(damagePhase); + if (this.switchOutStatus && source) { + damage = 0; + } damage = this.damage(damage, ignoreSegments, preventEndure, ignoreFaintPhase); // Damage amount may have changed, but needed to be queued before calling damage function damagePhase.updateAmount(damage); + /** + * Run PostDamageAbAttr from any source of damage that is not from a multi-hit + * Multi-hits are handled in move-effect-phase.ts for PostDamageAbAttr + */ + if (!source || source.turnData.hitCount <= 1) { + applyPostDamageAbAttrs(PostDamageAbAttr, this, damage, this.hasPassive(), false, [], source); + } return damage; } - heal(amount: integer): integer { + heal(amount: number): number { const healAmount = Math.min(amount, this.getMaxHp() - this.hp); this.hp += healAmount; return healAmount; @@ -2945,7 +3101,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return !cancelled.value; } - addTag(tagType: BattlerTagType, turnCount: integer = 0, sourceMove?: Moves, sourceId?: integer): boolean { + addTag(tagType: BattlerTagType, turnCount: number = 0, sourceMove?: Moves, sourceId?: number): boolean { const existingTag = this.getTag(tagType); if (existingTag) { existingTag.onOverlap(this); @@ -2971,19 +3127,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** @overload */ - getTag(tagType: BattlerTagType): BattlerTag | null; + getTag(tagType: BattlerTagType): BattlerTag | nil; /** @overload */ - getTag(tagType: Constructor): T | null; + getTag(tagType: Constructor): T | nil; - getTag(tagType: BattlerTagType | Constructor): BattlerTag | null { + getTag(tagType: BattlerTagType | Constructor): BattlerTag | nil { if (!this.summonData) { return null; } return (tagType instanceof Function ? this.summonData.tags.find(t => t instanceof tagType) : this.summonData.tags.find(t => t.tagType === tagType) - )!; // TODO: is this bang correct? + ); } findTag(tagFilter: ((tag: BattlerTag) => boolean)) { @@ -3001,6 +3157,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } lapseTag(tagType: BattlerTagType): boolean { + if (!this.summonData) { + return false; + } const tags = this.summonData.tags; const tag = tags.find(t => t.tagType === tagType); if (tag && !(tag.lapse(this, BattlerTagLapseType.CUSTOM))) { @@ -3011,6 +3170,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } lapseTags(lapseType: BattlerTagLapseType): void { + if (!this.summonData) { + return; + } const tags = this.summonData.tags; tags.filter(t => lapseType === BattlerTagLapseType.FAINT || ((t.lapseTypes.some(lType => lType === lapseType)) && !(t.lapse(this, lapseType)))).forEach(t => { t.onRemove(this); @@ -3019,6 +3181,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } removeTag(tagType: BattlerTagType): boolean { + if (!this.summonData) { + return false; + } const tags = this.summonData.tags; const tag = tags.find(t => t.tagType === tagType); if (tag) { @@ -3042,11 +3207,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return true; } - removeTagsBySourceId(sourceId: integer): void { + removeTagsBySourceId(sourceId: number): void { this.findAndRemoveTags(t => t.isSourceLinked() && t.sourceId === sourceId); } - transferTagsBySourceId(sourceId: integer, newSourceId: integer): void { + transferTagsBySourceId(sourceId: number, newSourceId: number): void { if (!this.summonData) { return; } @@ -3063,13 +3228,13 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (const s of BATTLE_STATS) { const sourceStage = source.getStatStage(s); if ((this instanceof PlayerPokemon) && (sourceStage === 6)) { - this.scene.validateAchv(achvs.TRANSFER_MAX_STAT_STAGE); + globalScene.validateAchv(achvs.TRANSFER_MAX_STAT_STAGE); } this.setStatStage(s, sourceStage); } for (const tag of source.summonData.tags) { - if (!tag.isBatonPassable) { + if (!tag.isBatonPassable || (tag.tagType === BattlerTagType.TELEKINESIS && this.species.speciesId === Species.GENGAR && this.getFormKey() === "mega")) { continue; } @@ -3134,21 +3299,36 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return null; } - getMoveHistory(): TurnMove[] { + public getMoveHistory(): TurnMove[] { return this.battleSummonData.moveHistory; } - pushMoveHistory(turnMove: TurnMove) { - turnMove.turn = this.scene.currentBattle?.turn; + public pushMoveHistory(turnMove: TurnMove): void { + if (!this.isOnField()) { + return; + } + turnMove.turn = globalScene.currentBattle?.turn; this.getMoveHistory().push(turnMove); } - getLastXMoves(turnCount: integer = 0): TurnMove[] { + /** + * Returns a list of the most recent move entries in this Pokemon's move history. + * The retrieved move entries are sorted in order from NEWEST to OLDEST. + * @param moveCount The number of move entries to retrieve. + * If negative, retrieve the Pokemon's entire move history (equivalent to reversing the output of {@linkcode getMoveHistory()}). + * Default is `1`. + * @returns A list of {@linkcode TurnMove}, as specified above. + */ + getLastXMoves(moveCount: number = 1): TurnMove[] { const moveHistory = this.getMoveHistory(); - return moveHistory.slice(turnCount >= 0 ? Math.max(moveHistory.length - (turnCount || 1), 0) : 0, moveHistory.length).reverse(); + if (moveCount >= 0) { + return moveHistory.slice(Math.max(moveHistory.length - moveCount, 0)).reverse(); + } else { + return moveHistory.slice(0).reverse(); + } } - getMoveQueue(): QueuedMove[] { + getMoveQueue(): TurnMove[] { return this.summonData.moveQueue; } @@ -3157,7 +3337,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param {Pokemon} target If specified, this only cancels subsequent strikes against the given target */ stopMultiHit(target?: Pokemon): void { - const effectPhase = this.scene.getCurrentPhase(); + const effectPhase = globalScene.getCurrentPhase(); if (effectPhase instanceof MoveEffectPhase && effectPhase.getUserPokemon() === this) { effectPhase.stopMultiHit(target); } @@ -3171,29 +3351,29 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.abilityIndex >= abilityCount) {// Shouldn't happen this.abilityIndex = abilityCount - 1; } - this.scene.gameData.setPokemonSeen(this, false); + globalScene.gameData.setPokemonSeen(this, false); this.setScale(this.getSpriteScale()); this.loadAssets().then(() => { this.calculateStats(); - this.scene.updateModifiers(this.isPlayer(), true); - Promise.all([ this.updateInfo(), this.scene.updateFieldScale() ]).then(() => resolve()); + globalScene.updateModifiers(this.isPlayer(), true); + Promise.all([ this.updateInfo(), globalScene.updateFieldScale() ]).then(() => resolve()); }); }); } cry(soundConfig?: Phaser.Types.Sound.SoundConfig, sceneOverride?: BattleScene): AnySound { - const scene = sceneOverride || this.scene; - const cry = this.getSpeciesForm().cry(scene, soundConfig); + const scene = sceneOverride ?? globalScene; // TODO: is `sceneOverride` needed? + const cry = this.getSpeciesForm().cry(soundConfig); let duration = cry.totalDuration * 1000; if (this.fusionSpecies && this.getSpeciesForm() !== this.getFusionSpeciesForm()) { - let fusionCry = this.getFusionSpeciesForm().cry(scene, soundConfig, true); + let fusionCry = this.getFusionSpeciesForm().cry(soundConfig, true); duration = Math.min(duration, fusionCry.totalDuration * 1000); fusionCry.destroy(); scene.time.delayedCall(Utils.fixedInt(Math.ceil(duration * 0.4)), () => { try { SoundFade.fadeOut(scene, cry, Utils.fixedInt(Math.ceil(duration * 0.2))); - fusionCry = this.getFusionSpeciesForm().cry(scene, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig)); - SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.seVolume, 0); + fusionCry = this.getFusionSpeciesForm().cry(Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig)); + SoundFade.fadeIn(scene, fusionCry, Utils.fixedInt(Math.ceil(duration * 0.2)), scene.masterVolume * scene.fieldVolume, 0); } catch (err) { console.error(err); } @@ -3208,14 +3388,15 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.fusionFaintCry(callback); } - const key = `cry/${this.species.getCryKey(this.formIndex)}`; - //eslint-disable-next-line @typescript-eslint/no-unused-vars - let i = 0; + const key = this.species.getCryKey(this.formIndex); let rate = 0.85; - const cry = this.scene.playSound(key, { rate: rate }) as AnySound; + const cry = globalScene.playSound(key, { rate: rate }) as AnySound; + if (!cry || globalScene.fieldVolume === 0) { + return callback(); + } const sprite = this.getSprite(); const tintSprite = this.getTintSprite(); - const delay = Math.max(this.scene.sound.get(key).totalDuration * 50, 25); + const delay = Math.max(globalScene.sound.get(key).totalDuration * 50, 25); let frameProgress = 0; let frameThreshold: number; @@ -3223,11 +3404,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { sprite.anims.pause(); tintSprite?.anims.pause(); - let faintCryTimer : Phaser.Time.TimerEvent | null = this.scene.time.addEvent({ + let faintCryTimer : Phaser.Time.TimerEvent | null = globalScene.time.addEvent({ delay: Utils.fixedInt(delay), repeat: -1, callback: () => { - ++i; frameThreshold = sprite.anims.msPerFrame / rate; frameProgress += delay; while (frameProgress > frameThreshold) { @@ -3251,8 +3431,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); // Failsafe - this.scene.time.delayedCall(Utils.fixedInt(3000), () => { - if (!faintCryTimer || !this.scene) { + globalScene.time.delayedCall(Utils.fixedInt(3000), () => { + if (!faintCryTimer || !globalScene) { return; } if (cry?.isPlaying) { @@ -3266,20 +3446,22 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } private fusionFaintCry(callback: Function): void { - const key = `cry/${this.species.getCryKey(this.formIndex)}`; + const key = this.species.getCryKey(this.formIndex); let i = 0; let rate = 0.85; - const cry = this.scene.playSound(key, { rate: rate }) as AnySound; + const cry = globalScene.playSound(key, { rate: rate }) as AnySound; const sprite = this.getSprite(); const tintSprite = this.getTintSprite(); let duration = cry.totalDuration * 1000; - const fusionCryKey = `cry/${this.fusionSpecies?.getCryKey(this.fusionFormIndex)}`; - let fusionCry = this.scene.playSound(fusionCryKey, { rate: rate }) as AnySound; + const fusionCryKey = this.fusionSpecies!.getCryKey(this.fusionFormIndex); + let fusionCry = globalScene.playSound(fusionCryKey, { rate: rate }) as AnySound; + if (!cry || !fusionCry || globalScene.fieldVolume === 0) { + return callback(); + } fusionCry.stop(); duration = Math.min(duration, fusionCry.totalDuration * 1000); fusionCry.destroy(); - const delay = Math.max(duration * 0.05, 25); let transitionIndex = 0; @@ -3303,7 +3485,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { sprite.anims.pause(); tintSprite?.anims.pause(); - let faintCryTimer: Phaser.Time.TimerEvent | null = this.scene.time.addEvent({ + let faintCryTimer: Phaser.Time.TimerEvent | null = globalScene.time.addEvent({ delay: Utils.fixedInt(delay), repeat: -1, callback: () => { @@ -3317,10 +3499,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } frameProgress -= frameThreshold; } - if (i === transitionIndex) { - SoundFade.fadeOut(this.scene, cry, Utils.fixedInt(Math.ceil((duration / rate) * 0.2))); - fusionCry = this.scene.playSound(fusionCryKey, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0), rate: rate })); - SoundFade.fadeIn(this.scene, fusionCry, Utils.fixedInt(Math.ceil((duration / rate) * 0.2)), this.scene.masterVolume * this.scene.seVolume, 0); + if (i === transitionIndex && fusionCryKey) { + SoundFade.fadeOut(globalScene, cry, Utils.fixedInt(Math.ceil((duration / rate) * 0.2))); + fusionCry = globalScene.playSound(fusionCryKey, Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0), rate: rate })); + SoundFade.fadeIn(globalScene, fusionCry, Utils.fixedInt(Math.ceil((duration / rate) * 0.2)), globalScene.masterVolume * globalScene.fieldVolume, 0); } rate *= 0.99; if (cry && !cry.pendingRemove) { @@ -3340,8 +3522,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { }); // Failsafe - this.scene.time.delayedCall(Utils.fixedInt(3000), () => { - if (!faintCryTimer || !this.scene) { + globalScene.time.delayedCall(Utils.fixedInt(3000), () => { + if (!faintCryTimer || !globalScene) { return; } if (cry?.isPlaying) { @@ -3361,12 +3543,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { return this.gender !== Gender.GENDERLESS && pokemon.gender === (this.gender === Gender.MALE ? Gender.FEMALE : Gender.MALE); } - canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null): boolean { + /** + * Checks if a status effect can be applied to the Pokemon. + * + * @param effect The {@linkcode StatusEffect} whose applicability is being checked + * @param quiet Whether in-battle messages should trigger or not + * @param overrideStatus Whether the Pokemon's current status can be overriden + * @param sourcePokemon The Pokemon that is setting the status effect + * @param ignoreField Whether any field effects (weather, terrain, etc.) should be considered + */ + canSetStatus(effect: StatusEffect | undefined, quiet: boolean = false, overrideStatus: boolean = false, sourcePokemon: Pokemon | null = null, ignoreField: boolean = false): boolean { if (effect !== StatusEffect.FAINT) { if (overrideStatus ? this.status?.effect === effect : this.status) { return false; } - if (this.isGrounded() && this.scene.arena.terrain?.terrainType === TerrainType.MISTY) { + if (this.isGrounded() && (!ignoreField && globalScene.arena.terrain?.terrainType === TerrainType.MISTY)) { return false; } } @@ -3411,12 +3602,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } break; case StatusEffect.SLEEP: - if (this.isGrounded() && this.scene.arena.terrain?.terrainType === TerrainType.ELECTRIC) { + if (this.isGrounded() && globalScene.arena.terrain?.terrainType === TerrainType.ELECTRIC) { return false; } break; case StatusEffect.FREEZE: - if (this.isOfType(Type.ICE) || (this.scene?.arena?.weather?.weatherType && [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(this.scene.arena.weather.weatherType))) { + if (this.isOfType(Type.ICE) || (!ignoreField && (globalScene?.arena?.weather?.weatherType && [ WeatherType.SUNNY, WeatherType.HARSH_SUN ].includes(globalScene.arena.weather.weatherType)))) { return false; } break; @@ -3444,6 +3635,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (!this.canSetStatus(effect, asPhase, false, sourcePokemon)) { return false; } + if (this.isFainted() && effect !== StatusEffect.FAINT) { + return false; + } /** * If this Pokemon falls asleep or freezes in the middle of a multi-hit attack, @@ -3454,7 +3648,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } if (asPhase) { - this.scene.unshiftPhase(new ObtainStatusEffectPhase(this.scene, this.getBattlerIndex(), effect, turnsRemaining, sourceText, sourcePokemon)); + globalScene.unshiftPhase(new ObtainStatusEffectPhase(this.getBattlerIndex(), effect, turnsRemaining, sourceText, sourcePokemon)); return true; } @@ -3486,7 +3680,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.status = new Status(effect, 0, sleepTurnsRemaining?.value); if (effect !== StatusEffect.FAINT) { - this.scene.triggerPokemonFormChange(this, SpeciesFormChangeStatusEffectTrigger, true); + globalScene.triggerPokemonFormChange(this, SpeciesFormChangeStatusEffectTrigger, true); applyPostSetStatusAbAttrs(PostSetStatusAbAttr, this, effect, sourcePokemon); } @@ -3506,7 +3700,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } this.status = null; if (lastStatus === StatusEffect.SLEEP) { - this.setFrameRate(12); + this.setFrameRate(10); if (this.getTag(BattlerTagType.NIGHTMARE)) { this.lapseTag(BattlerTagType.NIGHTMARE); } @@ -3528,7 +3722,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { */ isSafeguarded(attacker: Pokemon): boolean { const defendingSide = this.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (this.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) { + if (globalScene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, defendingSide)) { const bypassed = new Utils.BooleanHolder(false); if (attacker) { applyAbAttrs(InfiltratorAbAttr, attacker, null, false, bypassed); @@ -3561,9 +3755,16 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } // If this Pokemon has a Substitute when loading in, play an animation to add its sprite if (this.getTag(SubstituteTag)) { - this.scene.triggerPokemonBattleAnim(this, PokemonAnimType.SUBSTITUTE_ADD); + globalScene.triggerPokemonBattleAnim(this, PokemonAnimType.SUBSTITUTE_ADD); this.getTag(SubstituteTag)!.sourceInFocus = false; } + + // If this Pokemon has Commander and Dondozo as an active ally, hide this Pokemon's sprite. + if (this.hasAbilityWithAttr(CommanderAbAttr) + && globalScene.currentBattle.double + && this.getAlly()?.species.speciesId === Species.DONDOZO) { + this.setVisible(false); + } this.summonDataPrimer = null; } this.updateInfo(); @@ -3578,8 +3779,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (this.getTag(BattlerTagType.SEEDED)) { this.lapseTag(BattlerTagType.SEEDED); } - if (this.scene) { - this.scene.triggerPokemonFormChange(this, SpeciesFormChangePostMoveTrigger, true); + if (globalScene) { + globalScene.triggerPokemonFormChange(this, SpeciesFormChangePostMoveTrigger, true); } } @@ -3587,18 +3788,26 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { this.turnData = new PokemonTurnData(); } - getExpValue(): integer { + getExpValue(): number { // Logic to factor in victor level has been removed for balancing purposes, so the player doesn't have to focus on EXP maxxing return ((this.getSpeciesForm().getBaseExp() * this.level) / 5 + 1); } - setFrameRate(frameRate: integer) { - this.scene.anims.get(this.getBattleSpriteKey()).frameRate = frameRate; - this.getSprite().play(this.getBattleSpriteKey()); - this.getTintSprite()?.play(this.getBattleSpriteKey()); + setFrameRate(frameRate: number) { + globalScene.anims.get(this.getBattleSpriteKey()).frameRate = frameRate; + try { + this.getSprite().play(this.getBattleSpriteKey()); + } catch (err: unknown) { + console.error(`Failed to play animation for ${this.getBattleSpriteKey()}`, err); + } + try { + this.getTintSprite()?.play(this.getBattleSpriteKey()); + } catch (err: unknown) { + console.error(`Failed to play animation for ${this.getBattleSpriteKey()}`, err); + } } - tint(color: number, alpha?: number, duration?: integer, ease?: string) { + tint(color: number, alpha?: number, duration?: number, ease?: string) { const tintSprite = this.getTintSprite(); tintSprite?.setTintFill(color); tintSprite?.setVisible(true); @@ -3606,7 +3815,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { if (duration) { tintSprite?.setAlpha(0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: tintSprite, alpha: alpha || 1, duration: duration, @@ -3617,11 +3826,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - untint(duration: integer, ease?: string) { + untint(duration: number, ease?: string) { const tintSprite = this.getTintSprite(); if (duration) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: tintSprite, alpha: 0, duration: duration, @@ -3660,8 +3869,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { sparkle(): void { if (this.shinySparkle) { - this.shinySparkle.play(`sparkle${this.variant ? `_${this.variant + 1}` : ""}`); - this.scene.playSound("se/sparkle"); + doShinySparkleAnim(this.shinySparkle, this.variant); } } @@ -3682,10 +3890,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionSpriteKey = fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny, this.fusionVariant); const fusionBackSpriteKey = fusionSpeciesForm.getSpriteKey(this.getFusionGender(ignoreOveride) === Gender.FEMALE, fusionSpeciesForm.formIndex, this.fusionShiny, this.fusionVariant).replace("pkmn__", "pkmn__back__"); - const sourceTexture = this.scene.textures.get(spriteKey); - const sourceBackTexture = this.scene.textures.get(backSpriteKey); - const fusionTexture = this.scene.textures.get(fusionSpriteKey); - const fusionBackTexture = this.scene.textures.get(fusionBackSpriteKey); + const sourceTexture = globalScene.textures.get(spriteKey); + const sourceBackTexture = globalScene.textures.get(backSpriteKey); + const fusionTexture = globalScene.textures.get(fusionSpriteKey); + const fusionBackTexture = globalScene.textures.get(fusionBackSpriteKey); const [ sourceFrame, sourceBackFrame, fusionFrame, fusionBackFrame ] = [ sourceTexture, sourceBackTexture, fusionTexture, fusionBackTexture ].map(texture => texture.frames[texture.firstFrame]); const [ sourceImage, sourceBackImage, fusionImage, fusionBackImage ] = [ sourceTexture, sourceBackTexture, fusionTexture, fusionBackTexture ].map(i => i.getSourceImage() as HTMLImageElement); @@ -3695,10 +3903,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionCanvas = document.createElement("canvas"); const fusionBackCanvas = document.createElement("canvas"); - const spriteColors: integer[][] = []; + const spriteColors: number[][] = []; const pixelData: Uint8ClampedArray[] = []; - [ canvas, backCanvas, fusionCanvas, fusionBackCanvas ].forEach((canv: HTMLCanvasElement, c: integer) => { + [ canvas, backCanvas, fusionCanvas, fusionBackCanvas ].forEach((canv: HTMLCanvasElement, c: number) => { const context = canv.getContext("2d"); const frame = [ sourceFrame, sourceBackFrame, fusionFrame, fusionBackFrame ][c]; canv.width = frame.width; @@ -3713,7 +3921,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (let f = 0; f < 2; f++) { const variantColors = variantColorCache[!f ? spriteKey : backSpriteKey]; - const variantColorSet = new Map(); + const variantColorSet = new Map(); if (this.shiny && variantColors && variantColors[this.variant]) { Object.keys(variantColors[this.variant]).forEach(k => { variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.variant][k])))); @@ -3745,7 +3953,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const pixelColors: number[] = []; for (let f = 0; f < 2; f++) { for (let i = 0; i < pixelData[f].length; i += 4) { - const total = pixelData[f].slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + const total = pixelData[f].slice(i, i + 3).reduce((total: number, value: number) => total + value, 0); if (!total) { continue; } @@ -3756,14 +3964,14 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const fusionPixelColors : number[] = []; for (let f = 0; f < 2; f++) { const variantColors = variantColorCache[!f ? fusionSpriteKey : fusionBackSpriteKey]; - const variantColorSet = new Map(); + const variantColorSet = new Map(); if (this.fusionShiny && variantColors && variantColors[this.fusionVariant]) { Object.keys(variantColors[this.fusionVariant]).forEach(k => { variantColorSet.set(Utils.rgbaToInt(Array.from(Object.values(Utils.rgbHexToRgba(k)))), Array.from(Object.values(Utils.rgbHexToRgba(variantColors[this.fusionVariant][k])))); }); } for (let i = 0; i < pixelData[2 + f].length; i += 4) { - const total = pixelData[2 + f].slice(i, i + 3).reduce((total: integer, value: integer) => total + value, 0); + const total = pixelData[2 + f].slice(i, i + 3).reduce((total: number, value: number) => total + value, 0); if (!total) { continue; } @@ -3787,7 +3995,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const originalRandom = Math.random; Math.random = () => Phaser.Math.RND.realInRange(0, 1); - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { paletteColors = QuantizerCelebi.quantize(pixelColors, 4); fusionPaletteColors = QuantizerCelebi.quantize(fusionPixelColors, 4); }, 0, "This result should not vary"); @@ -3798,18 +4006,18 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { fusionPaletteColors = fusionPaletteColors!; // TS compiler that fusionPaletteColors is defined! const [ palette, fusionPalette ] = [ paletteColors, fusionPaletteColors ] .map(paletteColors => { - let keys = Array.from(paletteColors.keys()).sort((a: integer, b: integer) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); - let rgbaColors: Map; + let keys = Array.from(paletteColors.keys()).sort((a: number, b: number) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); + let rgbaColors: Map; let hsvColors: Map; - const mappedColors = new Map(); + const mappedColors = new Map(); do { mappedColors.clear(); - rgbaColors = keys.reduce((map: Map, k: number) => { + rgbaColors = keys.reduce((map: Map, k: number) => { map.set(k, Object.values(rgbaFromArgb(k))); return map; - }, new Map()); + }, new Map()); hsvColors = Array.from(rgbaColors.keys()).reduce((map: Map, k: number) => { const rgb = rgbaColors.get(k)!.slice(0, 3); map.set(k, Utils.rgbToHsv(rgb[0], rgb[1], rgb[2])); @@ -3832,7 +4040,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } } - mappedColors.forEach((values: integer[], key: integer) => { + mappedColors.forEach((values: number[], key: number) => { const keyColor = rgbaColors.get(key)!; const valueColors = values.map(v => rgbaColors.get(v)!); const color = keyColor.slice(0); @@ -3847,7 +4055,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { for (let c = 0; c < 3; c++) { color[c] *= (paletteColors.get(key)! / count); - values.forEach((value: integer, i: integer) => { + values.forEach((value: number, i: number) => { if (paletteColors.has(value)) { const valueCount = paletteColors.get(value)!; color[c] += valueColors[i][c] * (valueCount / count); @@ -3867,7 +4075,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { paletteColors.set(argbFromRgba({ r: color[0], g: color[1], b: color[2], a: color[3] }), count); }); - keys = Array.from(paletteColors.keys()).sort((a: integer, b: integer) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); + keys = Array.from(paletteColors.keys()).sort((a: number, b: number) => paletteColors.get(a)! < paletteColors.get(b)! ? 1 : -1); } while (mappedColors.size); return keys.map(c => Object.values(rgbaFromArgb(c))); @@ -3876,7 +4084,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { const paletteDeltas: number[][] = []; - spriteColors.forEach((sc: integer[], i: integer) => { + spriteColors.forEach((sc: number[], i: number) => { paletteDeltas.push([]); for (let p = 0; p < palette.length; p++) { paletteDeltas[i].push(Utils.deltaRgb(sc, palette[p])); @@ -3908,10 +4116,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } /** - * Generates a random number using the current battle's seed, or the global seed if `this.scene.currentBattle` is falsy + * Generates a random number using the current battle's seed, or the global seed if `globalScene.currentBattle` is falsy * * This calls either {@linkcode BattleScene.randBattleSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle-scene.ts` - * which calls {@linkcode Battle.randSeedInt}(`scene`, {@linkcode range}, {@linkcode min}) in `src/battle.ts` + * which calls {@linkcode Battle.randSeedInt}({@linkcode range}, {@linkcode min}) in `src/battle.ts` * which calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts`, * or it directly calls {@linkcode Utils.randSeedInt randSeedInt}({@linkcode range}, {@linkcode min}) in `src/utils.ts` if there is no current battle * @@ -3919,19 +4127,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ - randSeedInt(range: integer, min: integer = 0): integer { - return this.scene.currentBattle - ? this.scene.randBattleSeedInt(range, min) + randSeedInt(range: number, min: number = 0): number { + return globalScene.currentBattle + ? globalScene.randBattleSeedInt(range, min) : Utils.randSeedInt(range, min); } /** - * Generates a random number using the current battle's seed, or the global seed if `this.scene.currentBattle` is falsy + * Generates a random number using the current battle's seed, or the global seed if `globalScene.currentBattle` is falsy * @param min The minimum integer to generate * @param max The maximum integer to generate * @returns a random integer between {@linkcode min} and {@linkcode max} inclusive */ - randSeedIntRange(min: integer, max: integer): integer { + randSeedIntRange(min: number, max: number): number { return this.randSeedInt((max - min) + 1, min); } @@ -3942,20 +4150,23 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { * @param hideInfo Indicates if this should also play the animation to hide the Pokemon's * info container. */ - leaveField(clearEffects: boolean = true, hideInfo: boolean = true) { + leaveField(clearEffects: boolean = true, hideInfo: boolean = true, destroy: boolean = false) { this.resetSprite(); this.resetTurnData(); + globalScene.getField(true).filter(p => p !== this).forEach(p => p.removeTagsBySourceId(this.id)); + if (clearEffects) { this.destroySubstitute(); - this.resetSummonData(); - this.resetBattleData(); + this.resetSummonData(); // this also calls `resetBattleSummonData` } if (hideInfo) { this.hideInfo(); } - this.scene.field.remove(this); + // Trigger abilities that activate upon leaving the field + applyPreLeaveFieldAbAttrs(PreLeaveFieldAbAttr, this); this.setSwitchOutStatus(true); - this.scene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true); + globalScene.triggerPokemonFormChange(this, SpeciesFormChangeActiveTrigger, true); + globalScene.field.remove(this, destroy); } destroy(): void { @@ -3997,17 +4208,35 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container { } return false; } -} -export default interface Pokemon { - scene: BattleScene + /** + * Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable. + * Does nothing if this Pokemon is somehow not the owner of the held item. + * @param heldItem The item stack to be reduced by 1. + * @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`. + * @returns `true` if the item was removed successfully, `false` otherwise. + */ + public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle: boolean = true): boolean { + if (heldItem.pokemonId === -1 || heldItem.pokemonId === this.id) { + heldItem.stackCount--; + if (heldItem.stackCount <= 0) { + globalScene.removeModifier(heldItem, !this.isPlayer()); + } + if (forBattle) { + applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false); + } + return true; + } else { + return false; + } + } } export class PlayerPokemon extends Pokemon { public compatibleTms: Moves[]; - constructor(scene: BattleScene, species: PokemonSpecies, level: integer, abilityIndex?: integer, formIndex?: integer, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: integer[], nature?: Nature, dataSource?: Pokemon | PokemonData) { - super(scene, 106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); + constructor(species: PokemonSpecies, level: number, abilityIndex?: number, formIndex?: number, gender?: Gender, shiny?: boolean, variant?: Variant, ivs?: number[], nature?: Nature, dataSource?: Pokemon | PokemonData) { + super(106, 148, species, level, abilityIndex, formIndex, gender, shiny, variant, ivs, nature, dataSource); if (Overrides.STATUS_OVERRIDE) { this.status = new Status(Overrides.STATUS_OVERRIDE, 0, 4); @@ -4025,7 +4254,7 @@ export class PlayerPokemon extends Pokemon { } if (!dataSource) { - if (this.scene.gameMode.isDaily) { + if (globalScene.gameMode.isDaily) { this.generateAndPopulateMoveset(); } else { this.moveset = []; @@ -4035,7 +4264,7 @@ export class PlayerPokemon extends Pokemon { } initBattleInfo(): void { - this.battleInfo = new PlayerBattleInfo(this.scene); + this.battleInfo = new PlayerBattleInfo(); this.battleInfo.initInfo(this); } @@ -4051,8 +4280,8 @@ export class PlayerPokemon extends Pokemon { return false; } - getFieldIndex(): integer { - return this.scene.getPlayerField().indexOf(this); + getFieldIndex(): number { + return globalScene.getPlayerField().indexOf(this); } getBattlerIndex(): BattlerIndex { @@ -4088,7 +4317,7 @@ export class PlayerPokemon extends Pokemon { } tryPopulateMoveset(moveset: StarterMoveset): boolean { - if (!this.getSpeciesForm().validateStarterMoveset(moveset, this.scene.gameData.starterData[this.species.getRootSpeciesId()].eggMoves)) { + if (!this.getSpeciesForm().validateStarterMoveset(moveset, globalScene.gameData.starterData[this.species.getRootSpeciesId()].eggMoves)) { return false; } @@ -4108,49 +4337,45 @@ export class PlayerPokemon extends Pokemon { return new Promise(resolve => { this.leaveField(switchType === SwitchType.SWITCH); - this.scene.ui.setMode(Mode.PARTY, PartyUiMode.FAINT_SWITCH, this.getFieldIndex(), (slotIndex: integer, option: PartyOption) => { - if (slotIndex >= this.scene.currentBattle.getBattlerCount() && slotIndex < 6) { - this.scene.prependToPhase(new SwitchSummonPhase(this.scene, switchType, this.getFieldIndex(), slotIndex, false), MoveEndPhase); + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.FAINT_SWITCH, this.getFieldIndex(), (slotIndex: number, option: PartyOption) => { + if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { + globalScene.prependToPhase(new SwitchSummonPhase(switchType, this.getFieldIndex(), slotIndex, false), MoveEndPhase); } - this.scene.ui.setMode(Mode.MESSAGE).then(resolve); + globalScene.ui.setMode(Mode.MESSAGE).then(resolve); }, PartyUiHandler.FilterNonFainted); }); } - addFriendship(friendship: integer): void { - const starterSpeciesId = this.species.getRootSpeciesId(); - const fusionStarterSpeciesId = this.isFusion() && this.fusionSpecies ? this.fusionSpecies.getRootSpeciesId() : 0; - const starterData = [ - this.scene.gameData.starterData[starterSpeciesId], - fusionStarterSpeciesId ? this.scene.gameData.starterData[fusionStarterSpeciesId] : null - ].filter(d => !!d); - const amount = new Utils.IntegerHolder(friendship); - let candyFriendshipMultiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER; - if (this.scene.eventManager.isEventActive()) { - candyFriendshipMultiplier *= this.scene.eventManager.getFriendshipMultiplier(); - } - const starterAmount = new Utils.IntegerHolder(Math.floor(friendship * (this.scene.gameMode.isClassic && friendship > 0 ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1))); - if (amount.value > 0) { - this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount); - this.scene.applyModifier(PokemonFriendshipBoosterModifier, true, this, starterAmount); + addFriendship(friendship: number): void { + if (friendship > 0) { + const starterSpeciesId = this.species.getRootSpeciesId(); + const fusionStarterSpeciesId = this.isFusion() && this.fusionSpecies ? this.fusionSpecies.getRootSpeciesId() : 0; + const starterData = [ + globalScene.gameData.starterData[starterSpeciesId], + fusionStarterSpeciesId ? globalScene.gameData.starterData[fusionStarterSpeciesId] : null + ].filter(d => !!d); + const amount = new Utils.NumberHolder(friendship); + globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount); + const candyFriendshipMultiplier = globalScene.eventManager.getClassicFriendshipMultiplier(); + const starterAmount = new Utils.NumberHolder(Math.floor(amount.value * (globalScene.gameMode.isClassic ? candyFriendshipMultiplier : 1) / (fusionStarterSpeciesId ? 2 : 1))); + // Add friendship to this PlayerPokemon this.friendship = Math.min(this.friendship + amount.value, 255); if (this.friendship === 255) { - this.scene.validateAchv(achvs.MAX_FRIENDSHIP); + globalScene.validateAchv(achvs.MAX_FRIENDSHIP); } - starterData.forEach((sd: StarterDataEntry, i: integer) => { + // Add to candy progress for this mon's starter species and its fused species (if it has one) + starterData.forEach((sd: StarterDataEntry, i: number) => { const speciesId = !i ? starterSpeciesId : fusionStarterSpeciesId as Species; sd.friendship = (sd.friendship || 0) + starterAmount.value; if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) { - this.scene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1); + globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1); sd.friendship = 0; } }); } else { - this.friendship = Math.max(this.friendship + amount.value, 0); - for (const sd of starterData) { - sd.friendship = Math.max((sd.friendship || 0) + starterAmount.value, 0); - } + // Lose friendship upon fainting + this.friendship = Math.max(this.friendship + friendship, 0); } } /** @@ -4160,9 +4385,9 @@ export class PlayerPokemon extends Pokemon { */ revivalBlessing(): Promise { return new Promise(resolve => { - this.scene.ui.setMode(Mode.PARTY, PartyUiMode.REVIVAL_BLESSING, this.getFieldIndex(), (slotIndex:integer, option: PartyOption) => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.REVIVAL_BLESSING, this.getFieldIndex(), (slotIndex:number, option: PartyOption) => { if (slotIndex >= 0 && slotIndex < 6) { - const pokemon = this.scene.getParty()[slotIndex]; + const pokemon = globalScene.getPlayerParty()[slotIndex]; if (!pokemon || !pokemon.isFainted()) { resolve(); } @@ -4170,23 +4395,23 @@ export class PlayerPokemon extends Pokemon { pokemon.resetTurnData(); pokemon.resetStatus(); pokemon.heal(Math.min(Utils.toDmgValue(0.5 * pokemon.getMaxHp()), pokemon.getMaxHp())); - this.scene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: pokemon.name }), 0, true); + globalScene.queueMessage(i18next.t("moveTriggers:revivalBlessing", { pokemonName: pokemon.name }), 0, true); - if (this.scene.currentBattle.double && this.scene.getParty().length > 1) { + if (globalScene.currentBattle.double && globalScene.getPlayerParty().length > 1) { const allyPokemon = this.getAlly(); if (slotIndex <= 1) { // Revived ally pokemon - this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true)); - this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true)); + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, pokemon.getFieldIndex(), slotIndex, false, true)); + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); } else if (allyPokemon.isFainted()) { // Revived party pokemon, and ally pokemon is fainted - this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true)); - this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true)); + globalScene.unshiftPhase(new SwitchSummonPhase(SwitchType.SWITCH, allyPokemon.getFieldIndex(), slotIndex, false, true)); + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); } } } - this.scene.ui.setMode(Mode.MESSAGE).then(() => resolve()); + globalScene.ui.setMode(Mode.MESSAGE).then(() => resolve()); }, PartyUiHandler.FilterFainted); }); } @@ -4204,12 +4429,12 @@ export class PlayerPokemon extends Pokemon { const originalFusionFormIndex = this.fusionFormIndex; this.fusionSpecies = evolutionSpecies; this.fusionFormIndex = evolution.evoFormKey !== null ? Math.max(evolutionSpecies.forms.findIndex(f => f.formKey === evolution.evoFormKey), 0) : this.fusionFormIndex; - ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); + ret = globalScene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); this.fusionSpecies = originalFusionSpecies; this.fusionFormIndex = originalFusionFormIndex; } else { const formIndex = evolution.evoFormKey !== null && !isFusion ? Math.max(evolutionSpecies.forms.findIndex(f => f.formKey === evolution.evoFormKey), 0) : this.formIndex; - ret = this.scene.addPlayerPokemon(!isFusion ? evolutionSpecies : this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); + ret = globalScene.addPlayerPokemon(!isFusion ? evolutionSpecies : this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); } ret.loadAssets().then(() => resolve(ret)); }); @@ -4275,13 +4500,13 @@ export class PlayerPokemon extends Pokemon { if (preEvolution.speciesId === Species.GIMMIGHOUL) { const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null; if (evotracker) { - this.scene.removeModifier(evotracker); + globalScene.removeModifier(evotracker); } } - if (!this.scene.gameMode.isDaily || this.metBiome > -1) { - this.scene.gameData.updateSpeciesDexIvs(this.species.speciesId, this.ivs); - this.scene.gameData.setPokemonSeen(this, false); - this.scene.gameData.setPokemonCaught(this, false).then(() => updateAndResolve()); + if (!globalScene.gameMode.isDaily || this.metBiome > -1) { + globalScene.gameData.updateSpeciesDexIvs(this.species.speciesId, this.ivs); + globalScene.gameData.setPokemonSeen(this, false); + globalScene.gameData.setPokemonCaught(this, false).then(() => updateAndResolve()); } else { updateAndResolve(); } @@ -4296,11 +4521,12 @@ export class PlayerPokemon extends Pokemon { const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1]; if (newEvolution.condition?.predicate(this)) { - const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, undefined, this.shiny, this.variant, this.ivs, this.nature); + const newPokemon = globalScene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, undefined, this.shiny, this.variant, this.ivs, this.nature); newPokemon.passive = this.passive; newPokemon.moveset = this.moveset.slice(); newPokemon.moveset = this.copyMoveset(); newPokemon.luck = this.luck; + newPokemon.gender = Gender.GENDERLESS; newPokemon.metLevel = this.metLevel; newPokemon.metBiome = this.metBiome; newPokemon.metSpecies = this.metSpecies; @@ -4314,16 +4540,16 @@ export class PlayerPokemon extends Pokemon { newPokemon.fusionLuck = this.fusionLuck; newPokemon.usedTMs = this.usedTMs; - this.scene.getParty().push(newPokemon); + globalScene.getPlayerParty().push(newPokemon); newPokemon.evolve((!isFusion ? newEvolution : new FusionSpeciesFormEvolution(this.id, newEvolution)), evoSpecies); - const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const modifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.id, true) as PokemonHeldItemModifier[]; modifiers.forEach(m => { const clonedModifier = m.clone() as PokemonHeldItemModifier; clonedModifier.pokemonId = newPokemon.id; - this.scene.addModifier(clonedModifier, true); + globalScene.addModifier(clonedModifier, true); }); - this.scene.updateModifiers(true); + globalScene.updateModifiers(true); } } } @@ -4331,14 +4557,13 @@ export class PlayerPokemon extends Pokemon { getPossibleForm(formChange: SpeciesFormChange): Promise { return new Promise(resolve => { const formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0); - const ret = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); + const ret = globalScene.addPlayerPokemon(this.species, this.level, this.abilityIndex, formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); ret.loadAssets().then(() => resolve(ret)); }); } changeForm(formChange: SpeciesFormChange): Promise { return new Promise(resolve => { - const previousFormIndex = this.formIndex; this.formIndex = Math.max(this.species.forms.findIndex(f => f.formKey === formChange.formKey), 0); this.generateName(); const abilityCount = this.getSpeciesForm().getAbilityCount(); @@ -4346,37 +4571,18 @@ export class PlayerPokemon extends Pokemon { this.abilityIndex = abilityCount - 1; } - // In cases where a form change updates the type of a Pokemon from its previous form (Arceus, Silvally, Castform, etc.), - // persist that type change in customPokemonData if necessary - const baseForm = this.species.forms[previousFormIndex]; - const baseFormTypes = [ baseForm.type1, baseForm.type2 ]; - if (this.customPokemonData.types.length > 0) { - if (this.getSpeciesForm().type1 !== baseFormTypes[0]) { - this.customPokemonData.types[0] = this.getSpeciesForm().type1; - } - - const type2 = this.getSpeciesForm().type2; - if (!isNullOrUndefined(type2) && type2 !== baseFormTypes[1]) { - if (this.customPokemonData.types.length > 1) { - this.customPokemonData.types[1] = type2; - } else { - this.customPokemonData.types.push(type2); - } - } - } - this.compatibleTms.splice(0, this.compatibleTms.length); this.generateCompatibleTms(); const updateAndResolve = () => { this.loadAssets().then(() => { this.calculateStats(); - this.scene.updateModifiers(true, true); + globalScene.updateModifiers(true, true); this.updateInfo(true).then(() => resolve()); }); }; - if (!this.scene.gameMode.isDaily || this.metBiome > -1) { - this.scene.gameData.setPokemonSeen(this, false); - this.scene.gameData.setPokemonCaught(this, false).then(() => updateAndResolve()); + if (!globalScene.gameMode.isDaily || this.metBiome > -1) { + globalScene.gameData.setPokemonSeen(this, false); + globalScene.gameData.setPokemonCaught(this, false).then(() => updateAndResolve()); } else { updateAndResolve(); } @@ -4406,8 +4612,8 @@ export class PlayerPokemon extends Pokemon { this.pauseEvolutions = true; } - this.scene.validateAchv(achvs.SPLICE); - this.scene.gameData.gameStats.pokemonFused++; + globalScene.validateAchv(achvs.SPLICE); + globalScene.gameData.gameStats.pokemonFused++; // Store the average HP% that each Pokemon has const maxHp = this.getMaxHp(); @@ -4430,23 +4636,23 @@ export class PlayerPokemon extends Pokemon { this.generateCompatibleTms(); this.updateInfo(true); - const fusedPartyMemberIndex = this.scene.getParty().indexOf(pokemon); - let partyMemberIndex = this.scene.getParty().indexOf(this); + const fusedPartyMemberIndex = globalScene.getPlayerParty().indexOf(pokemon); + let partyMemberIndex = globalScene.getPlayerParty().indexOf(this); if (partyMemberIndex > fusedPartyMemberIndex) { partyMemberIndex--; } - const fusedPartyMemberHeldModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const fusedPartyMemberHeldModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[]; const transferModifiers: Promise[] = []; for (const modifier of fusedPartyMemberHeldModifiers) { - transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true)); + transferModifiers.push(globalScene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false)); } Promise.allSettled(transferModifiers).then(() => { - this.scene.updateModifiers(true, true).then(() => { - this.scene.removePartyMemberModifiers(fusedPartyMemberIndex); - this.scene.getParty().splice(fusedPartyMemberIndex, 1)[0]; - const newPartyMemberIndex = this.scene.getParty().indexOf(this); - pokemon.getMoveset(true).map((m: PokemonMove) => this.scene.unshiftPhase(new LearnMovePhase(this.scene, newPartyMemberIndex, m.getMove().id))); + globalScene.updateModifiers(true, true).then(() => { + globalScene.removePartyMemberModifiers(fusedPartyMemberIndex); + globalScene.getPlayerParty().splice(fusedPartyMemberIndex, 1)[0]; + const newPartyMemberIndex = globalScene.getPlayerParty().indexOf(this); + pokemon.getMoveset(true).map((m: PokemonMove) => globalScene.unshiftPhase(new LearnMovePhase(newPartyMemberIndex, m.getMove().id))); pokemon.destroy(); this.updateFusionPalette(); resolve(); @@ -4481,14 +4687,15 @@ export class PlayerPokemon extends Pokemon { export class EnemyPokemon extends Pokemon { public trainerSlot: TrainerSlot; public aiType: AiType; - public bossSegments: integer; - public bossSegmentIndex: integer; - /** To indicate of the instance was populated with a dataSource -> e.g. loaded & populated from session data */ + public bossSegments: number; + public bossSegmentIndex: number; + /** To indicate if the instance was populated with a dataSource -> e.g. loaded & populated from session data */ public readonly isPopulatedFromDataSource: boolean; - constructor(scene: BattleScene, species: PokemonSpecies, level: integer, trainerSlot: TrainerSlot, boss: boolean, dataSource?: PokemonData) { - super(scene, 236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, - dataSource?.gender, dataSource ? dataSource.shiny : false, dataSource ? dataSource.variant : undefined, undefined, dataSource ? dataSource.nature : undefined, dataSource); + constructor(species: PokemonSpecies, level: number, trainerSlot: TrainerSlot, boss: boolean, shinyLock: boolean = false, dataSource?: PokemonData) { + super(236, 84, species, level, dataSource?.abilityIndex, dataSource?.formIndex, dataSource?.gender, + (!shinyLock && dataSource) ? dataSource.shiny : false, (!shinyLock && dataSource) ? dataSource.variant : undefined, + undefined, dataSource ? dataSource.nature : undefined, dataSource); this.trainerSlot = trainerSlot; this.isPopulatedFromDataSource = !!dataSource; // if a dataSource is provided, then it was populated from dataSource @@ -4500,7 +4707,7 @@ export class EnemyPokemon extends Pokemon { this.status = new Status(Overrides.OPP_STATUS_OVERRIDE, 0, 4); } - if (Overrides.OPP_GENDER_OVERRIDE) { + if (Overrides.OPP_GENDER_OVERRIDE !== null) { this.gender = Overrides.OPP_GENDER_OVERRIDE; } @@ -4517,16 +4724,19 @@ export class EnemyPokemon extends Pokemon { if (!dataSource) { this.generateAndPopulateMoveset(); - this.trySetShiny(); - if (Overrides.OPP_SHINY_OVERRIDE) { + if (shinyLock || Overrides.OPP_SHINY_OVERRIDE === false) { + this.shiny = false; + } else { + this.trySetShiny(); + } + + if (!this.shiny && Overrides.OPP_SHINY_OVERRIDE) { this.shiny = true; this.initShinySparkle(); - } else if (Overrides.OPP_SHINY_OVERRIDE === false) { - this.shiny = false; } if (this.shiny) { - this.variant = this.generateVariant(); + this.variant = this.generateShinyVariant(); if (Overrides.OPP_VARIANT_OVERRIDE !== null) { this.variant = Overrides.OPP_VARIANT_OVERRIDE; } @@ -4550,7 +4760,7 @@ export class EnemyPokemon extends Pokemon { initBattleInfo(): void { if (!this.battleInfo) { - this.battleInfo = new EnemyBattleInfo(this.scene); + this.battleInfo = new EnemyBattleInfo(); this.battleInfo.updateBossSegments(this); this.battleInfo.initInfo(this); } else { @@ -4565,9 +4775,9 @@ export class EnemyPokemon extends Pokemon { * @param boss if the pokemon is a boss * @param bossSegments amount of boss segments (health-bar segments) */ - setBoss(boss: boolean = true, bossSegments: integer = 0): void { + setBoss(boss: boolean = true, bossSegments: number = 0): void { if (boss) { - this.bossSegments = bossSegments || this.scene.getEncounterBossSegments(this.scene.currentBattle.waveIndex, this.level, this.species, true); + this.bossSegments = bossSegments || globalScene.getEncounterBossSegments(globalScene.currentBattle.waveIndex, this.level, this.species, true); this.bossSegmentIndex = this.bossSegments - 1; } else { this.bossSegments = 0; @@ -4575,7 +4785,7 @@ export class EnemyPokemon extends Pokemon { } } - generateAndPopulateMoveset(formIndex?: integer): void { + generateAndPopulateMoveset(formIndex?: number): void { switch (true) { case (this.species.speciesId === Species.SMEARGLE): this.moveset = [ @@ -4599,7 +4809,7 @@ export class EnemyPokemon extends Pokemon { new PokemonMove(Moves.FLAMETHROWER), new PokemonMove(Moves.COSMIC_POWER) ]; - if (this.scene.gameMode.hasChallenge(Challenges.INVERSE_BATTLE)) { + if (globalScene.gameMode.hasChallenge(Challenges.INVERSE_BATTLE)) { this.moveset[2] = new PokemonMove(Moves.THUNDERBOLT); } break; @@ -4614,17 +4824,19 @@ export class EnemyPokemon extends Pokemon { * the Pokemon the move will target. * @returns this Pokemon's next move in the format {move, moveTargets} */ - getNextMove(): QueuedMove { + getNextMove(): TurnMove { // If this Pokemon has a move already queued, return it. - const queuedMove = this.getMoveQueue().length - ? this.getMoveset().find(m => m?.moveId === this.getMoveQueue()[0].move) - : null; - if (queuedMove) { - if (queuedMove.isUsable(this, this.getMoveQueue()[0].ignorePP)) { - return { move: queuedMove.moveId, targets: this.getMoveQueue()[0].targets, ignorePP: this.getMoveQueue()[0].ignorePP }; - } else { - this.getMoveQueue().shift(); - return this.getNextMove(); + const moveQueue = this.getMoveQueue(); + if (moveQueue.length !== 0) { + const queuedMove = moveQueue[0]; + if (queuedMove) { + const moveIndex = this.getMoveset().findIndex(m => m?.moveId === queuedMove.move); + if ((moveIndex > -1 && this.getMoveset()[moveIndex]!.isUsable(this, queuedMove.ignorePP)) || queuedMove.virtual) { + return queuedMove; + } else { + this.getMoveQueue().shift(); + return this.getNextMove(); + } } } @@ -4646,7 +4858,7 @@ export class EnemyPokemon extends Pokemon { } switch (this.aiType) { case AiType.RANDOM: // No enemy should spawn with this AI type in-game - const moveId = movePool[this.scene.randBattleSeedInt(movePool.length)]!.moveId; // TODO: is the bang correct? + const moveId = movePool[globalScene.randBattleSeedInt(movePool.length)]!.moveId; // TODO: is the bang correct? return { move: moveId, targets: this.getNextTargets(moveId) }; case AiType.SMART_RANDOM: case AiType.SMART: @@ -4665,7 +4877,7 @@ export class EnemyPokemon extends Pokemon { return false; } - const fieldPokemon = this.scene.getField(); + const fieldPokemon = globalScene.getField(); const moveTargets = getMoveTargets(this, move.id).targets .map(ind => fieldPokemon[ind]) .filter(p => this.isPlayer() !== p.isPlayer()); @@ -4695,7 +4907,7 @@ export class EnemyPokemon extends Pokemon { const move = pokemonMove.getMove(); let moveScore = moveScores[m]; - const targetScores: integer[] = []; + const targetScores: number[] = []; for (const mt of moveTargets[move.id]) { // Prevent a target score from being calculated when the target is whoever attacks the user @@ -4703,7 +4915,7 @@ export class EnemyPokemon extends Pokemon { break; } - const target = this.scene.getField()[mt]; + const target = globalScene.getField()[mt]; /** * The "target score" of a move is given by the move's user benefit score + the move's target benefit score. * If the target is an ally, the target benefit score is multiplied by -1. @@ -4762,13 +4974,13 @@ export class EnemyPokemon extends Pokemon { let r = 0; if (this.aiType === AiType.SMART_RANDOM) { // Has a 5/8 chance to select the best move, and a 3/8 chance to advance to the next best move (and repeat this roll) - while (r < sortedMovePool.length - 1 && this.scene.randBattleSeedInt(8) >= 5) { + while (r < sortedMovePool.length - 1 && globalScene.randBattleSeedInt(8) >= 5) { r++; } } else if (this.aiType === AiType.SMART) { // The chance to advance to the next best move increases when the compared moves' scores are closer to each other. while (r < sortedMovePool.length - 1 && (moveScores[movePool.indexOf(sortedMovePool[r + 1])] / moveScores[movePool.indexOf(sortedMovePool[r])]) >= 0 - && this.scene.randBattleSeedInt(100) < Math.round((moveScores[movePool.indexOf(sortedMovePool[r + 1])] / moveScores[movePool.indexOf(sortedMovePool[r])]) * 50)) { + && globalScene.randBattleSeedInt(100) < Math.round((moveScores[movePool.indexOf(sortedMovePool[r + 1])] / moveScores[movePool.indexOf(sortedMovePool[r])]) * 50)) { r++; } } @@ -4787,7 +4999,7 @@ export class EnemyPokemon extends Pokemon { */ getNextTargets(moveId: Moves): BattlerIndex[] { const moveTargets = getMoveTargets(this, moveId); - const targets = this.scene.getField(true).filter(p => moveTargets.targets.indexOf(p.getBattlerIndex()) > -1); + const targets = globalScene.getField(true).filter(p => moveTargets.targets.indexOf(p.getBattlerIndex()) > -1); // If the move is multi-target, return all targets' indexes if (moveTargets.multiple) { return targets.map(p => p.getBattlerIndex()); @@ -4835,9 +5047,9 @@ export class EnemyPokemon extends Pokemon { targetWeights = targetWeights.slice(0, benefitCutoffIndex); } - const thresholds: integer[] = []; - let totalWeight: integer = 0; - targetWeights.reduce((total: integer, w: integer) => { + const thresholds: number[] = []; + let totalWeight: number = 0; + targetWeights.reduce((total: number, w: number) => { total += w; thresholds.push(total); totalWeight = total; @@ -4849,8 +5061,8 @@ export class EnemyPokemon extends Pokemon { * then select the first target whose cumulative weight (with all previous targets' weights) * is greater than that random number. */ - const randValue = this.scene.randBattleSeedInt(totalWeight); - let targetIndex: integer = 0; + const randValue = globalScene.randBattleSeedInt(totalWeight); + let targetIndex: number = 0; thresholds.every((t, i) => { if (randValue >= t) { @@ -4876,7 +5088,7 @@ export class EnemyPokemon extends Pokemon { return !!this.bossSegments; } - getBossSegmentIndex(): integer { + getBossSegmentIndex(): number { const segments = (this as EnemyPokemon).bossSegments; const segmentSize = this.getMaxHp() / segments; for (let s = segments - 1; s > 0; s--) { @@ -4889,7 +5101,7 @@ export class EnemyPokemon extends Pokemon { return 0; } - damage(damage: integer, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): integer { + damage(damage: number, ignoreSegments: boolean = false, preventEndure: boolean = false, ignoreFaintPhase: boolean = false): number { if (this.isFainted()) { return 0; } @@ -4920,7 +5132,7 @@ export class EnemyPokemon extends Pokemon { } } - switch (this.scene.currentBattle.battleSpec) { + switch (globalScene.currentBattle.battleSpec) { case BattleSpec.FINAL_BOSS: if (!this.formIndex && this.bossSegmentIndex < 1) { damage = Math.min(damage, this.hp - 1); @@ -4943,8 +5155,8 @@ export class EnemyPokemon extends Pokemon { return ret; } - canBypassBossSegments(segmentCount: integer = 1): boolean { - if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + canBypassBossSegments(segmentCount: number = 1): boolean { + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { if (!this.formIndex && (this.bossSegmentIndex - segmentCount) < 1) { return false; } @@ -4960,7 +5172,7 @@ export class EnemyPokemon extends Pokemon { * For Pokemon with 5 health segments or more, breaking the last two shields give +2 each * @param segmentIndex index of the segment to get down to (0 = no shield left, 1 = 1 shield left, etc.) */ - handleBossSegmentCleared(segmentIndex: integer): void { + handleBossSegmentCleared(segmentIndex: number): void { while (this.bossSegmentIndex > 0 && segmentIndex - 1 < this.bossSegmentIndex) { // Filter out already maxed out stat stages and weigh the rest based on existing stats const leftoverStats = EFFECTIVE_STATS.filter((s: EffectiveStat) => this.getStatStage(s) < 6); @@ -4995,33 +5207,13 @@ export class EnemyPokemon extends Pokemon { stages++; } - this.scene.unshiftPhase(new StatStageChangePhase(this.scene, this.getBattlerIndex(), true, [ boostedStat! ], stages, true, true)); + globalScene.unshiftPhase(new StatStageChangePhase(this.getBattlerIndex(), true, [ boostedStat! ], stages, true, true)); this.bossSegmentIndex--; } } - heal(amount: integer): integer { - if (this.isBoss()) { - const amountRatio = amount / this.getMaxHp(); - const segmentBypassCount = Math.floor(amountRatio / (1 / this.bossSegments)); - const segmentSize = this.getMaxHp() / this.bossSegments; - for (let s = 1; s < this.bossSegments; s++) { - const hpThreshold = segmentSize * s; - if (this.hp <= Math.round(hpThreshold)) { - const healAmount = Math.min(amount, this.getMaxHp() - this.hp, Math.round(hpThreshold + (segmentSize * segmentBypassCount) - this.hp)); - this.hp += healAmount; - return healAmount; - } else if (s >= this.bossSegmentIndex) { - return super.heal(amount); - } - } - } - - return super.heal(amount); - } - - getFieldIndex(): integer { - return this.scene.getEnemyField().indexOf(this); + getFieldIndex(): number { + return globalScene.getEnemyField().indexOf(this); } getBattlerIndex(): BattlerIndex { @@ -5030,34 +5222,34 @@ export class EnemyPokemon extends Pokemon { /** * Add a new pokemon to the player's party (at `slotIndex` if set). - * If the first slot is replaced, the new pokemon's visibility will be set to `false`. + * The new pokemon's visibility will be set to `false`. * @param pokeballType the type of pokeball the pokemon was caught with * @param slotIndex an optional index to place the pokemon in the party * @returns the pokemon that was added or null if the pokemon could not be added */ addToParty(pokeballType: PokeballType, slotIndex: number = -1) { - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); let ret: PlayerPokemon | null = null; if (party.length < PLAYER_PARTY_MAX_SIZE) { this.pokeball = pokeballType; this.metLevel = this.level; - this.metBiome = this.scene.arena.biomeType; - this.metWave = this.scene.currentBattle.waveIndex; + this.metBiome = globalScene.arena.biomeType; + this.metWave = globalScene.currentBattle.waveIndex; this.metSpecies = this.species.speciesId; - const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); + const newPokemon = globalScene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this); if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) { - if (slotIndex === 0) { - newPokemon.setVisible(false); // Hide if replaced with first pokemon - } party.splice(slotIndex, 0, newPokemon); } else { party.push(newPokemon); } + // Hide the Pokemon since it is not on the field + newPokemon.setVisible(false); + ret = newPokemon; - this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true); + globalScene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true); } return ret; @@ -5066,15 +5258,10 @@ export class EnemyPokemon extends Pokemon { export interface TurnMove { move: Moves; - targets?: BattlerIndex[]; - result: MoveResult; + targets: BattlerIndex[]; + result?: MoveResult; virtual?: boolean; turn?: number; -} - -export interface QueuedMove { - move: Moves; - targets: BattlerIndex[]; ignorePP?: boolean; } @@ -5090,11 +5277,10 @@ export interface AttackMoveResult { export class PokemonSummonData { /** [Atk, Def, SpAtk, SpDef, Spd, Acc, Eva] */ public statStages: number[] = [ 0, 0, 0, 0, 0, 0, 0 ]; - public moveQueue: QueuedMove[] = []; + public moveQueue: TurnMove[] = []; public tags: BattlerTag[] = []; public abilitySuppressed: boolean = false; public abilitiesApplied: Abilities[] = []; - public speciesForm: PokemonSpeciesForm | null; public fusionSpeciesForm: PokemonSpeciesForm; public ability: Abilities = Abilities.NONE; @@ -5109,7 +5295,10 @@ export class PokemonSummonData { } export class PokemonBattleData { + /** counts the hits the pokemon received */ public hitCount: number = 0; + /** used for {@linkcode Moves.RAGE_FIST} in order to save hit Counts received before Rage Fist is applied */ + public prevHitCount: number = 0; public endured: boolean = false; public berriesEaten: BerryType[] = []; public abilitiesApplied: Abilities[] = []; @@ -5128,14 +5317,15 @@ export class PokemonBattleSummonData { export class PokemonTurnData { public flinched: boolean = false; public acted: boolean = false; + /** How many times the move should hit the target(s) */ public hitCount: number = 0; /** * - `-1` = Calculate how many hits are left * - `0` = Move is finished */ public hitsLeft: number = -1; - public damageDealt: number = 0; - public currDamageDealt: number = 0; + public totalDamageDealt: number = 0; + public singleHitDamageDealt: number = 0; public damageTaken: number = 0; public attacksReceived: AttackMoveResult[] = []; public order: number; @@ -5145,6 +5335,12 @@ export class PokemonTurnData { public combiningPledge?: Moves; public switchedInThisTurn: boolean = false; public failedRunAway: boolean = false; + public joinedRound: boolean = false; + /** + * Used to make sure multi-hits occur properly when the user is + * forced to act again in the same turn + */ + public extraTurns: number = 0; } export enum AiType { @@ -5253,7 +5449,7 @@ export class PokemonMove { this.ppUsed = Math.min(this.ppUsed + count, this.getMovePp()); } - getMovePp(): integer { + getMovePp(): number { return this.maxPpOverride || (this.getMove().pp + this.ppUp * Utils.toDmgValue(this.getMove().pp / 5)); } diff --git a/src/field/trainer.ts b/src/field/trainer.ts index b77a156f401..65bca641163 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -1,19 +1,21 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; -import { +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; +import type { TrainerConfig, + TrainerPartyTemplate } from "#app/data/trainer-config"; +import { TrainerPartyCompoundTemplate, - TrainerPartyTemplate, TrainerPoolTier, TrainerSlot, trainerConfigs, trainerPartyTemplates, signatureSpecies } from "#app/data/trainer-config"; -import { EnemyPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; import * as Utils from "#app/utils"; -import { PersistentModifier } from "#app/modifier/modifier"; +import type { PersistentModifier } from "#app/modifier/modifier"; import { trainerNamePools } from "#app/data/trainer-names"; import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; import { getIsInitialized, initI18n } from "#app/plugins/i18n"; @@ -31,12 +33,12 @@ export enum TrainerVariant { export default class Trainer extends Phaser.GameObjects.Container { public config: TrainerConfig; public variant: TrainerVariant; - public partyTemplateIndex: integer; + public partyTemplateIndex: number; public name: string; public partnerName: string; - constructor(scene: BattleScene, trainerType: TrainerType, variant: TrainerVariant, partyTemplateIndex?: integer, name?: string, partnerName?: string, trainerConfigOverride?: TrainerConfig) { - super(scene, -72, 80); + constructor(trainerType: TrainerType, variant: TrainerVariant, partyTemplateIndex?: number, name?: string, partnerName?: string, trainerConfigOverride?: TrainerConfig) { + super(globalScene, -72, 80); this.config = trainerConfigs.hasOwnProperty(trainerType) ? trainerConfigs[trainerType] : trainerConfigs[TrainerType.ACE_TRAINER]; @@ -80,9 +82,9 @@ export default class Trainer extends Phaser.GameObjects.Container { console.log(Object.keys(trainerPartyTemplates)[Object.values(trainerPartyTemplates).indexOf(this.getPartyTemplate())]); const getSprite = (hasShadow?: boolean, forceFemale?: boolean) => { - const ret = this.scene.addFieldSprite(0, 0, this.config.getSpriteKey(variant === TrainerVariant.FEMALE || forceFemale, this.isDouble())); + const ret = globalScene.addFieldSprite(0, 0, this.config.getSpriteKey(variant === TrainerVariant.FEMALE || forceFemale, this.isDouble())); ret.setOrigin(0.5, 1); - ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow }); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: !!hasShadow }); return ret; }; @@ -207,16 +209,16 @@ export default class Trainer extends Phaser.GameObjects.Container { getPartyTemplate(): TrainerPartyTemplate { if (this.config.partyTemplateFunc) { - return this.config.partyTemplateFunc(this.scene); + return this.config.partyTemplateFunc(); } return this.config.partyTemplates[this.partyTemplateIndex]; } - getPartyLevels(waveIndex: integer): integer[] { + getPartyLevels(waveIndex: number): number[] { const ret: number[] = []; const partyTemplate = this.getPartyTemplate(); - const difficultyWaveIndex = this.scene.gameMode.getWaveForDifficulty(waveIndex); + const difficultyWaveIndex = globalScene.gameMode.getWaveForDifficulty(waveIndex); const baseLevel = 1 + difficultyWaveIndex / 2 + Math.pow(difficultyWaveIndex / 25, 2); if (this.isDouble() && partyTemplate.size < 2) { @@ -260,13 +262,13 @@ export default class Trainer extends Phaser.GameObjects.Container { return ret; } - genPartyMember(index: integer): EnemyPokemon { - const battle = this.scene.currentBattle; + genPartyMember(index: number): EnemyPokemon { + const battle = globalScene.currentBattle; const level = battle.enemyLevels?.[index]!; // TODO: is this bang correct? let ret: EnemyPokemon; - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const template = this.getPartyTemplate(); const strength: PartyMemberStrength = template.getStrength(index); @@ -275,11 +277,11 @@ export default class Trainer extends Phaser.GameObjects.Container { if (!(this.config.trainerTypeDouble && this.isDouble() && !this.config.doubleOnly)) { if (this.config.partyMemberFuncs.hasOwnProperty(index)) { - ret = this.config.partyMemberFuncs[index](this.scene, level, strength); + ret = this.config.partyMemberFuncs[index](level, strength); return; } if (this.config.partyMemberFuncs.hasOwnProperty(index - template.size)) { - ret = this.config.partyMemberFuncs[index - template.size](this.scene, level, template.getStrength(index)); + ret = this.config.partyMemberFuncs[index - template.size](level, template.getStrength(index)); return; } } @@ -364,23 +366,23 @@ export default class Trainer extends Phaser.GameObjects.Container { let species = useNewSpeciesPool ? getPokemonSpecies(newSpeciesPool[Math.floor(Utils.randSeedInt(newSpeciesPool.length))]) : template.isSameSpecies(index) && index > offset - ? getPokemonSpecies(battle.enemyParty[offset].species.getTrainerSpeciesForLevel(level, false, template.getStrength(offset), this.scene.currentBattle.waveIndex)) + ? getPokemonSpecies(battle.enemyParty[offset].species.getTrainerSpeciesForLevel(level, false, template.getStrength(offset), globalScene.currentBattle.waveIndex)) : this.genNewPartyMemberSpecies(level, strength); // If the species is from newSpeciesPool, we need to adjust it based on the level and strength if (newSpeciesPool) { - species = getPokemonSpecies(species.getSpeciesForLevel(level, true, true, strength, this.scene.currentBattle.waveIndex)); + species = getPokemonSpecies(species.getSpeciesForLevel(level, true, true, strength, globalScene.currentBattle.waveIndex)); } - ret = this.scene.addEnemyPokemon(species, level, !this.isDouble() || !(index % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); - }, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1) << 8) : this.scene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + (((!this.config.useSameSeedForAllMembers ? index : 0) + 1) << 8)); + ret = globalScene.addEnemyPokemon(species, level, !this.isDouble() || !(index % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); + }, this.config.hasStaticParty ? this.config.getDerivedType() + ((index + 1) << 8) : globalScene.currentBattle.waveIndex + (this.config.getDerivedType() << 10) + (((!this.config.useSameSeedForAllMembers ? index : 0) + 1) << 8)); return ret!; // TODO: is this bang correct? } - genNewPartyMemberSpecies(level: integer, strength: PartyMemberStrength, attempt?: integer): PokemonSpecies { - const battle = this.scene.currentBattle; + genNewPartyMemberSpecies(level: number, strength: PartyMemberStrength, attempt?: number): PokemonSpecies { + const battle = globalScene.currentBattle; const template = this.getPartyTemplate(); let baseSpecies: PokemonSpecies; @@ -395,10 +397,10 @@ export default class Trainer extends Phaser.GameObjects.Container { const tierPool = this.config.speciesPools[tier]; baseSpecies = getPokemonSpecies(Utils.randSeedItem(tierPool)); } else { - baseSpecies = this.scene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); + baseSpecies = globalScene.randomSpecies(battle.waveIndex, level, false, this.config.speciesFilter); } - let ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); + let ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, globalScene.currentBattle.waveIndex)); let retry = false; console.log(ret.getName()); @@ -417,7 +419,7 @@ export default class Trainer extends Phaser.GameObjects.Container { console.log("Attempting reroll of species evolution to fit specialty type..."); let evoAttempt = 0; while (retry && evoAttempt++ < 10) { - ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, this.scene.currentBattle.waveIndex)); + ret = getPokemonSpecies(baseSpecies.getTrainerSpeciesForLevel(level, true, strength, globalScene.currentBattle.waveIndex)); console.log(ret.name); if (this.config.specialtyTypes.find(t => ret.isOfType(t))) { retry = false; @@ -426,7 +428,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } // Prompts reroll of party member species if species already present in the enemy party - if (this.checkDuplicateSpecies(ret, baseSpecies)) { + if (this.checkDuplicateSpecies(baseSpecies.speciesId)) { console.log("Duplicate species detected, prompting reroll..."); retry = true; } @@ -441,28 +443,34 @@ export default class Trainer extends Phaser.GameObjects.Container { /** * Checks if the enemy trainer already has the Pokemon species in their party - * @param {PokemonSpecies} species {@linkcode PokemonSpecies} - * @param {PokemonSpecies} baseSpecies {@linkcode PokemonSpecies} - baseSpecies of the Pokemon if species is forced to evolve + * @param baseSpecies - The base {@linkcode Species} of the current Pokemon * @returns `true` if the species is already present in the party */ - checkDuplicateSpecies(species: PokemonSpecies, baseSpecies: PokemonSpecies): boolean { - const staticPartyPokemon = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1); - - const currentPartySpecies = this.scene.getEnemyParty().map(p => { - return p.species.speciesId; + checkDuplicateSpecies(baseSpecies: Species): boolean { + const staticSpecies = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1).map(s => { + let root = s; + while (pokemonPrevolutions.hasOwnProperty(root)) { + root = pokemonPrevolutions[root]; + } + return root; }); - return currentPartySpecies.includes(species.speciesId) || staticPartyPokemon.includes(baseSpecies.speciesId); + + const currentSpecies = globalScene.getEnemyParty().map(p => { + return p.species.getRootSpeciesId(); + }); + + return currentSpecies.includes(baseSpecies) || staticSpecies.includes(baseSpecies); } - getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [integer, integer][] { + getPartyMemberMatchupScores(trainerSlot: TrainerSlot = TrainerSlot.NONE, forSwitch: boolean = false): [number, number][] { if (trainerSlot && !this.isDouble()) { trainerSlot = TrainerSlot.NONE; } - const party = this.scene.getEnemyParty(); - const nonFaintedLegalPartyMembers = party.slice(this.scene.currentBattle.getBattlerCount()).filter(p => p.isAllowedInBattle()).filter(p => !trainerSlot || p.trainerSlot === trainerSlot); + const party = globalScene.getEnemyParty(); + const nonFaintedLegalPartyMembers = party.slice(globalScene.currentBattle.getBattlerCount()).filter(p => p.isAllowedInBattle()).filter(p => !trainerSlot || p.trainerSlot === trainerSlot); const partyMemberScores = nonFaintedLegalPartyMembers.map(p => { - const playerField = this.scene.getPlayerField().filter(p => p.isAllowedInBattle()); + const playerField = globalScene.getPlayerField().filter(p => p.isAllowedInBattle()); let score = 0; if (playerField.length > 0) { @@ -474,17 +482,17 @@ export default class Trainer extends Phaser.GameObjects.Container { } score /= playerField.length; if (forSwitch && !p.isOnField()) { - this.scene.arena.findTagsOnSide(t => t instanceof ArenaTrapTag, ArenaTagSide.ENEMY).map(t => score *= (t as ArenaTrapTag).getMatchupScoreMultiplier(p)); + globalScene.arena.findTagsOnSide(t => t instanceof ArenaTrapTag, ArenaTagSide.ENEMY).map(t => score *= (t as ArenaTrapTag).getMatchupScoreMultiplier(p)); } } return [ party.indexOf(p), score ]; - }) as [integer, integer][]; + }) as [number, number][]; return partyMemberScores; } - getSortedPartyMemberMatchupScores(partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores()) { + getSortedPartyMemberMatchupScores(partyMemberScores: [number, number][] = this.getPartyMemberMatchupScores()) { const sortedPartyMemberScores = partyMemberScores.slice(0); sortedPartyMemberScores.sort((a, b) => { const scoreA = a[1]; @@ -495,7 +503,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return sortedPartyMemberScores; } - getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [integer, integer][] = this.getPartyMemberMatchupScores(trainerSlot)): integer { + getNextSummonIndex(trainerSlot: TrainerSlot = TrainerSlot.NONE, partyMemberScores: [number, number][] = this.getPartyMemberMatchupScores(trainerSlot)): number { if (trainerSlot && !this.isDouble()) { trainerSlot = TrainerSlot.NONE; } @@ -505,15 +513,15 @@ export default class Trainer extends Phaser.GameObjects.Container { const maxScorePartyMemberIndexes = partyMemberScores.filter(pms => pms[1] === sortedPartyMemberScores[0][1]).map(pms => pms[0]); if (maxScorePartyMemberIndexes.length > 1) { - let rand: integer; - this.scene.executeWithSeedOffset(() => rand = Utils.randSeedInt(maxScorePartyMemberIndexes.length), this.scene.currentBattle.turn << 2); + let rand: number; + globalScene.executeWithSeedOffset(() => rand = Utils.randSeedInt(maxScorePartyMemberIndexes.length), globalScene.currentBattle.turn << 2); return maxScorePartyMemberIndexes[rand!]; } return maxScorePartyMemberIndexes[0]; } - getPartyMemberModifierChanceMultiplier(index: integer): number { + getPartyMemberModifierChanceMultiplier(index: number): number { switch (this.getPartyTemplate().getStrength(index)) { case PartyMemberStrength.WEAKER: return 0.75; @@ -539,7 +547,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } loadAssets(): Promise { - return this.config.loadAssets(this.scene, this.variant); + return this.config.loadAssets(this.variant); } initSprite(): void { @@ -618,7 +626,7 @@ export default class Trainer extends Phaser.GameObjects.Container { return ret; } - tint(color: number, alpha?: number, duration?: integer, ease?: string): void { + tint(color: number, alpha?: number, duration?: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { tintSprite.setTintFill(color); @@ -627,7 +635,7 @@ export default class Trainer extends Phaser.GameObjects.Container { if (duration) { tintSprite.setAlpha(0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: tintSprite, alpha: alpha || 1, duration: duration, @@ -639,11 +647,11 @@ export default class Trainer extends Phaser.GameObjects.Container { }); } - untint(duration: integer, ease?: string): void { + untint(duration: number, ease?: string): void { const tintSprites = this.getTintSprites(); tintSprites.map(tintSprite => { if (duration) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: tintSprite, alpha: 0, duration: duration, @@ -660,7 +668,3 @@ export default class Trainer extends Phaser.GameObjects.Container { }); } } - -export default interface Trainer { - scene: BattleScene -} diff --git a/src/game-mode.ts b/src/game-mode.ts index 8f1bb9356e6..1da125ea55a 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -1,14 +1,18 @@ import i18next from "i18next"; -import { classicFixedBattles, FixedBattleConfig, FixedBattleConfigs } from "./battle"; -import BattleScene from "./battle-scene"; -import { allChallenges, applyChallenges, Challenge, ChallengeType, copyChallenge } from "./data/challenge"; -import PokemonSpecies, { allSpecies } from "./data/pokemon-species"; -import { Arena } from "./field/arena"; +import type { FixedBattleConfigs } from "./battle"; +import { classicFixedBattles, FixedBattleConfig } from "./battle"; +import type { Challenge } from "./data/challenge"; +import { allChallenges, applyChallenges, ChallengeType, copyChallenge } from "./data/challenge"; +import type PokemonSpecies from "./data/pokemon-species"; +import { allSpecies } from "./data/pokemon-species"; +import type { Arena } from "./field/arena"; import Overrides from "#app/overrides"; import * as Utils from "./utils"; import { Biome } from "#enums/biome"; import { Species } from "#enums/species"; import { Challenges } from "./enums/challenges"; +import { globalScene } from "#app/global-scene"; +import { getDailyStartingBiome } from "./data/daily-run"; export enum GameModes { CLASSIC, @@ -87,7 +91,7 @@ export class GameMode implements GameModeConfig { * - 20 for Daily Runs * - 5 for all other modes */ - getStartingLevel(): integer { + getStartingLevel(): number { if (Overrides.STARTING_LEVEL_OVERRIDE) { return Overrides.STARTING_LEVEL_OVERRIDE; } @@ -104,27 +108,26 @@ export class GameMode implements GameModeConfig { * - override from overrides.ts * - 1000 */ - getStartingMoney(): integer { + getStartingMoney(): number { return Overrides.STARTING_MONEY_OVERRIDE || 1000; } /** - * @param scene current BattleScene * @returns either: * - random biome for Daily mode * - override from overrides.ts * - Town */ - getStartingBiome(scene: BattleScene): Biome { + getStartingBiome(): Biome { switch (this.modeId) { case GameModes.DAILY: - return scene.generateRandomBiome(this.getWaveForDifficulty(1)); + return getDailyStartingBiome(); default: return Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN; } } - getWaveForDifficulty(waveIndex: integer, ignoreCurveChanges: boolean = false): integer { + getWaveForDifficulty(waveIndex: number, ignoreCurveChanges: boolean = false): number { switch (this.modeId) { case GameModes.DAILY: return waveIndex + 30 + (!ignoreCurveChanges ? Math.floor(waveIndex / 5) : 0); @@ -136,24 +139,23 @@ export class GameMode implements GameModeConfig { /** * Determines whether or not to generate a trainer * @param waveIndex the current floor the player is on (trainer sprites fail to generate on X1 floors) - * @param arena the arena that contains the scene and functions - * @returns true if a trainer should be generated, false otherwise + * @param arena the current {@linkcode Arena} + * @returns `true` if a trainer should be generated, `false` otherwise */ - isWaveTrainer(waveIndex: integer, arena: Arena): boolean { + isWaveTrainer(waveIndex: number, arena: Arena): boolean { /** * Daily spawns trainers on floors 5, 15, 20, 25, 30, 35, 40, and 45 */ if (this.isDaily) { return waveIndex % 10 === 5 || (!(waveIndex % 10) && waveIndex > 10 && !this.isWaveFinal(waveIndex)); } - if ((waveIndex % 30) === (arena.scene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex)) { + if ((waveIndex % 30) === (globalScene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex)) { return true; } else if (waveIndex % 10 !== 1 && waveIndex % 10) { /** * Do not check X1 floors since there's a bug that stops trainer sprites from appearing * after a X0 full party heal */ - const trainerChance = arena.getTrainerChance(); let allowTrainerBattle = true; if (trainerChance) { @@ -163,11 +165,11 @@ export class GameMode implements GameModeConfig { if (w === waveIndex) { continue; } - if ((w % 30) === (arena.scene.offsetGym ? 0 : 20) || this.isFixedBattle(w)) { + if ((w % 30) === (globalScene.offsetGym ? 0 : 20) || this.isFixedBattle(w)) { allowTrainerBattle = false; break; } else if (w < waveIndex) { - arena.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const waveTrainerChance = arena.getTrainerChance(); if (!Utils.randSeedInt(waveTrainerChance)) { allowTrainerBattle = false; @@ -184,7 +186,7 @@ export class GameMode implements GameModeConfig { return false; } - isTrainerBoss(waveIndex: integer, biomeType: Biome, offsetGym: boolean): boolean { + isTrainerBoss(waveIndex: number, biomeType: Biome, offsetGym: boolean): boolean { switch (this.modeId) { case GameModes.DAILY: return waveIndex > 10 && waveIndex < 50 && !(waveIndex % 10); @@ -193,7 +195,7 @@ export class GameMode implements GameModeConfig { } } - getOverrideSpecies(waveIndex: integer): PokemonSpecies | null { + getOverrideSpecies(waveIndex: number): PokemonSpecies | null { if (this.isDaily && this.isWaveFinal(waveIndex)) { const allFinalBossSpecies = allSpecies.filter(s => (s.subLegendary || s.legendary || s.mythical) && s.baseTotal >= 600 && s.speciesId !== Species.ETERNATUS && s.speciesId !== Species.ARCEUS); @@ -209,7 +211,7 @@ export class GameMode implements GameModeConfig { * @param modeId game mode * @returns if the current wave is final for classic or daily OR a minor boss in endless */ - isWaveFinal(waveIndex: integer, modeId: GameModes = this.modeId): boolean { + isWaveFinal(waveIndex: number, modeId: GameModes = this.modeId): boolean { switch (modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: @@ -226,17 +228,24 @@ export class GameMode implements GameModeConfig { * Every 10 waves is a boss battle * @returns true if waveIndex is a multiple of 10 */ - isBoss(waveIndex: integer): boolean { + isBoss(waveIndex: number): boolean { return waveIndex % 10 === 0; } + /** + * @returns `true` if the current battle is against classic mode's final boss + */ + isBattleClassicFinalBoss(waveIndex: number): boolean { + return (this.modeId === GameModes.CLASSIC || this.modeId === GameModes.CHALLENGE) && this.isWaveFinal(waveIndex); + } + /** * Every 50 waves of an Endless mode is a boss * At this time it is paradox pokemon * @returns true if waveIndex is a multiple of 50 in Endless */ - isEndlessBoss(waveIndex: integer): boolean { - return !!(waveIndex % 50) && + isEndlessBoss(waveIndex: number): boolean { + return waveIndex % 50 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } @@ -245,7 +254,7 @@ export class GameMode implements GameModeConfig { * At this time it is Eternatus * @returns true if waveIndex is a multiple of 250 in Endless */ - isEndlessMinorBoss(waveIndex: integer): boolean { + isEndlessMinorBoss(waveIndex: number): boolean { return waveIndex % 250 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } @@ -255,27 +264,27 @@ export class GameMode implements GameModeConfig { * At this time it is Eternamax Eternatus * @returns true if waveIndex is a multiple of 1000 in Endless */ - isEndlessMajorBoss(waveIndex: integer): boolean { + isEndlessMajorBoss(waveIndex: number): boolean { return waveIndex % 1000 === 0 && (this.modeId === GameModes.ENDLESS || this.modeId === GameModes.SPLICED_ENDLESS); } /** * Checks whether there is a fixed battle on this gamemode on a given wave. - * @param {integer} waveIndex The wave to check. + * @param {number} waveIndex The wave to check. * @returns {boolean} If this game mode has a fixed battle on this wave */ - isFixedBattle(waveIndex: integer): boolean { + isFixedBattle(waveIndex: number): boolean { const dummyConfig = new FixedBattleConfig(); return this.battleConfig.hasOwnProperty(waveIndex) || applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, dummyConfig); } /** * Returns the config for the fixed battle for a particular wave. - * @param {integer} waveIndex The wave to check. + * @param {number} waveIndex The wave to check. * @returns {boolean} The fixed battle for this wave. */ - getFixedBattle(waveIndex: integer): FixedBattleConfig { + getFixedBattle(waveIndex: number): FixedBattleConfig { const challengeConfig = new FixedBattleConfig(); if (applyChallenges(this, ChallengeType.FIXED_BATTLES, waveIndex, challengeConfig)) { return challengeConfig; @@ -285,7 +294,7 @@ export class GameMode implements GameModeConfig { } - getClearScoreBonus(): integer { + getClearScoreBonus(): number { switch (this.modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: @@ -297,7 +306,7 @@ export class GameMode implements GameModeConfig { } } - getEnemyModifierChance(isBoss: boolean): integer { + getEnemyModifierChance(isBoss: boolean): number { switch (this.modeId) { case GameModes.CLASSIC: case GameModes.CHALLENGE: diff --git a/src/global-scene.ts b/src/global-scene.ts new file mode 100644 index 00000000000..76071bd7fac --- /dev/null +++ b/src/global-scene.ts @@ -0,0 +1,7 @@ +import type BattleScene from "#app/battle-scene"; + +export let globalScene: BattleScene; + +export function initGlobalScene(scene: BattleScene): void { + globalScene = scene; +} diff --git a/src/inputs-controller.ts b/src/inputs-controller.ts index 537d2870259..d382caf6cb6 100644 --- a/src/inputs-controller.ts +++ b/src/inputs-controller.ts @@ -7,17 +7,17 @@ import pad_xbox360 from "./configs/inputs/pad_xbox360"; import pad_dualshock from "./configs/inputs/pad_dualshock"; import pad_procon from "./configs/inputs/pad_procon"; import { Mode } from "./ui/ui"; -import SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler"; -import SettingsKeyboardUiHandler from "./ui/settings/settings-keyboard-ui-handler"; +import type SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler"; +import type SettingsKeyboardUiHandler from "./ui/settings/settings-keyboard-ui-handler"; import cfg_keyboard_qwerty from "./configs/inputs/cfg_keyboard_qwerty"; import { assign, getButtonWithKeycode, getIconForLatestInput, swap, } from "#app/configs/inputs/configHandler"; -import BattleScene from "./battle-scene"; -import { SettingGamepad } from "#app/system/settings/settings-gamepad"; -import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { globalScene } from "#app/global-scene"; +import type { SettingGamepad } from "#app/system/settings/settings-gamepad"; +import type { SettingKeyboard } from "#app/system/settings/settings-keyboard"; import TouchControl from "#app/touch-controls"; import { Button } from "#enums/buttons"; import { Device } from "#enums/devices"; @@ -75,7 +75,6 @@ const repeatInputDelayMillis = 250; */ export class InputsController { private gamepads: Array = new Array(); - private scene: BattleScene; public events: Phaser.Events.EventEmitter; private buttonLock: Button[] = new Array(); @@ -96,17 +95,13 @@ export class InputsController { /** * Initializes a new instance of the game control system, setting up initial state and configurations. * - * @param scene - The Phaser scene associated with this instance. - * * @remarks * This constructor initializes the game control system with necessary setups for handling inputs. * It prepares an interactions array indexed by button identifiers and configures default states for each button. * Specific buttons like MENU and STATS are set not to repeat their actions. * It concludes by calling the `init` method to complete the setup. */ - - constructor(scene: BattleScene) { - this.scene = scene; + constructor() { this.selectedDevice = { [Device.GAMEPAD]: null, [Device.KEYBOARD]: "default" @@ -134,14 +129,14 @@ export class InputsController { * Additionally, it manages the game's behavior when it loses focus to prevent unwanted game actions during this state. */ init(): void { - this.events = this.scene.game.events; + this.events = globalScene.game.events; - this.scene.game.events.on(Phaser.Core.Events.BLUR, () => { + globalScene.game.events.on(Phaser.Core.Events.BLUR, () => { this.loseFocus(); }); - if (typeof this.scene.input.gamepad !== "undefined") { - this.scene.input.gamepad?.on("connected", function (thisGamepad) { + if (typeof globalScene.input.gamepad !== "undefined") { + globalScene.input.gamepad?.on("connected", function (thisGamepad) { if (!thisGamepad) { return; } @@ -150,25 +145,25 @@ export class InputsController { this.onReconnect(thisGamepad); }, this); - this.scene.input.gamepad?.on("disconnected", function (thisGamepad) { + globalScene.input.gamepad?.on("disconnected", function (thisGamepad) { this.onDisconnect(thisGamepad); // when a gamepad is disconnected }, this); // Check to see if the gamepad has already been setup by the browser - this.scene.input.gamepad?.refreshPads(); - if (this.scene.input.gamepad?.total) { + globalScene.input.gamepad?.refreshPads(); + if (globalScene.input.gamepad?.total) { this.refreshGamepads(); for (const thisGamepad of this.gamepads) { - this.scene.input.gamepad.emit("connected", thisGamepad); + globalScene.input.gamepad.emit("connected", thisGamepad); } } - this.scene.input.gamepad?.on("down", this.gamepadButtonDown, this); - this.scene.input.gamepad?.on("up", this.gamepadButtonUp, this); - this.scene.input.keyboard?.on("keydown", this.keyboardKeyDown, this); - this.scene.input.keyboard?.on("keyup", this.keyboardKeyUp, this); + globalScene.input.gamepad?.on("down", this.gamepadButtonDown, this); + globalScene.input.gamepad?.on("up", this.gamepadButtonUp, this); + globalScene.input.keyboard?.on("keydown", this.keyboardKeyDown, this); + globalScene.input.keyboard?.on("keyup", this.keyboardKeyUp, this); } - this.touchControls = new TouchControl(this.scene); + this.touchControls = new TouchControl(); this.moveTouchControlsHandler = new MoveTouchControlsHandler(this.touchControls); } @@ -238,7 +233,7 @@ export class InputsController { if (gamepadName) { this.selectedDevice[Device.GAMEPAD] = gamepadName.toLowerCase(); } - const handler = this.scene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler; + const handler = globalScene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler; handler && handler.updateChosenGamepadDisplay(); } @@ -251,7 +246,7 @@ export class InputsController { if (layoutKeyboard) { this.selectedDevice[Device.KEYBOARD] = layoutKeyboard.toLowerCase(); } - const handler = this.scene.ui?.handlers[Mode.SETTINGS_KEYBOARD] as SettingsKeyboardUiHandler; + const handler = globalScene.ui?.handlers[Mode.SETTINGS_KEYBOARD] as SettingsKeyboardUiHandler; handler && handler.updateChosenKeyboardDisplay(); } @@ -296,10 +291,10 @@ export class InputsController { const config = deepCopy(this.getConfig(gamepadID)) as InterfaceConfig; config.custom = this.configs[gamepadID]?.custom || { ...config.default }; this.configs[gamepadID] = config; - this.scene.gameData?.saveMappingConfigs(gamepadID, this.configs[gamepadID]); + globalScene.gameData?.saveMappingConfigs(gamepadID, this.configs[gamepadID]); } this.lastSource = "gamepad"; - const handler = this.scene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler; + const handler = globalScene.ui?.handlers[Mode.SETTINGS_GAMEPAD] as SettingsGamepadUiHandler; handler && handler.updateChosenGamepadDisplay(); } @@ -311,7 +306,7 @@ export class InputsController { const config = deepCopy(this.getConfigKeyboard(layout)) as InterfaceConfig; config.custom = this.configs[layout]?.custom || { ...config.default }; this.configs[layout] = config; - this.scene.gameData?.saveMappingConfigs(this.selectedDevice[Device.KEYBOARD], this.configs[layout]); + globalScene.gameData?.saveMappingConfigs(this.selectedDevice[Device.KEYBOARD], this.configs[layout]); } this.initChosenLayoutKeyboard(this.selectedDevice[Device.KEYBOARD]); } @@ -326,7 +321,7 @@ export class InputsController { */ refreshGamepads(): void { // Sometimes, gamepads are undefined. For some reason. - this.gamepads = this.scene.input.gamepad?.gamepads.filter(function (el) { + this.gamepads = globalScene.input.gamepad?.gamepads.filter(function (el) { return el !== null; }) ?? []; @@ -409,7 +404,7 @@ export class InputsController { return; } this.lastSource = "gamepad"; - if (!this.selectedDevice[Device.GAMEPAD] || (this.scene.ui.getMode() !== Mode.GAMEPAD_BINDING && this.selectedDevice[Device.GAMEPAD] !== pad.id.toLowerCase())) { + if (!this.selectedDevice[Device.GAMEPAD] || (globalScene.ui.getMode() !== Mode.GAMEPAD_BINDING && this.selectedDevice[Device.GAMEPAD] !== pad.id.toLowerCase())) { this.setChosenGamepad(pad.id); } if (!this.gamepadSupport || pad.id.toLowerCase() !== this.selectedDevice[Device.GAMEPAD].toLowerCase()) { diff --git a/src/interfaces/held-modifier-config.ts b/src/interfaces/held-modifier-config.ts index 2285babdbfd..5617cf2446a 100644 --- a/src/interfaces/held-modifier-config.ts +++ b/src/interfaces/held-modifier-config.ts @@ -1,5 +1,5 @@ -import { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; export default interface HeldModifierConfig { modifier: PokemonHeldItemModifierType | PokemonHeldItemModifier; diff --git a/src/loading-scene.ts b/src/loading-scene.ts index 578b9aba4fc..023f907a30d 100644 --- a/src/loading-scene.ts +++ b/src/loading-scene.ts @@ -232,7 +232,7 @@ export class LoadingScene extends SceneBase { // Get current lang and load the types atlas for it. English will only load types while all other languages will load types and types_ const lang = i18next.resolvedLanguage; if (lang !== "en") { - if (Utils.verifyLang(lang)) { + if (Utils.hasAllLocalizedSprites(lang)) { this.loadAtlas(`statuses_${lang}`, ""); this.loadAtlas(`types_${lang}`, ""); } else { @@ -244,11 +244,11 @@ export class LoadingScene extends SceneBase { this.loadAtlas("statuses", ""); this.loadAtlas("types", ""); } - const availableLangs = [ "en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN" ]; + const availableLangs = [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ]; if (lang && availableLangs.includes(lang)) { - this.loadImage("halloween2024-event-" + lang, "events"); + this.loadImage("yearofthesnakeevent-" + lang, "events"); } else { - this.loadImage("halloween2024-event-en", "events"); + this.loadImage("yearofthesnakeevent-en", "events"); } this.loadAtlas("statuses", ""); @@ -319,6 +319,7 @@ export class LoadingScene extends SceneBase { this.loadSe("pb_move"); this.loadSe("pb_catch"); this.loadSe("pb_lock"); + this.loadSe("crit_throw"); this.loadSe("pb_tray_enter"); this.loadSe("pb_tray_ball"); diff --git a/src/messages.ts b/src/messages.ts index 91f550918e5..26fd3353cc6 100644 --- a/src/messages.ts +++ b/src/messages.ts @@ -1,5 +1,6 @@ +import { globalScene } from "#app/global-scene"; import { BattleSpec } from "#enums/battle-spec"; -import Pokemon from "./field/pokemon"; +import type Pokemon from "./field/pokemon"; import i18next from "i18next"; /** @@ -12,7 +13,7 @@ export function getPokemonNameWithAffix(pokemon: Pokemon | undefined): string { return "Missigno"; } - switch (pokemon.scene.currentBattle.battleSpec) { + switch (globalScene.currentBattle.battleSpec) { case BattleSpec.DEFAULT: return !pokemon.isPlayer() ? pokemon.hasTrainer() diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index e68e9a06fae..b65f1b53441 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -1,32 +1,36 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { EvolutionItem, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { tmPoolTiers, tmSpecies } from "#app/data/balance/tms"; import { getBerryEffectDescription, getBerryName } from "#app/data/berry"; import { allMoves, AttackMove, selfStatLowerMoves } from "#app/data/move"; -import { getNatureName, getNatureStatMultiplier, Nature } from "#app/data/nature"; -import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS, PokeballType } from "#app/data/pokeball"; +import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; +import { getPokeballCatchMultiplier, getPokeballName, MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; import { FormChangeItem, pokemonFormChanges, SpeciesFormChangeCondition, SpeciesFormChangeItemTrigger } from "#app/data/pokemon-forms"; -import { getStatusEffectDescriptor, StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; -import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import { getStatusEffectDescriptor } from "#app/data/status-effect"; +import { Type } from "#enums/type"; +import type { EnemyPokemon, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { - AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier -} from "#app/modifier/modifier"; +import { AddPokeballModifier, AddVoucherModifier, AttackTypeBoosterModifier, BaseStatModifier, BerryModifier, BoostBugSpawnModifier, BypassSpeedChanceModifier, ContactHeldItemTransferChanceModifier, CritBoosterModifier, DamageMoneyRewardModifier, DoubleBattleChanceBoosterModifier, EnemyAttackStatusEffectChanceModifier, EnemyDamageBoosterModifier, EnemyDamageReducerModifier, EnemyEndureChanceModifier, EnemyFusionChanceModifier, EnemyStatusEffectHealChanceModifier, EnemyTurnHealModifier, EvolutionItemModifier, EvolutionStatBoosterModifier, EvoTrackerModifier, ExpBalanceModifier, ExpBoosterModifier, ExpShareModifier, ExtraModifierModifier, FlinchChanceModifier, FusePokemonModifier, GigantamaxAccessModifier, HealingBoosterModifier, HealShopCostModifier, HiddenAbilityRateBoosterModifier, HitHealModifier, IvScannerModifier, LevelIncrementBoosterModifier, LockModifierTiersModifier, MapModifier, MegaEvolutionAccessModifier, MoneyInterestModifier, MoneyMultiplierModifier, MoneyRewardModifier, MultipleParticipantExpBonusModifier, PokemonAllMovePpRestoreModifier, PokemonBaseStatFlatModifier, PokemonBaseStatTotalModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonFriendshipBoosterModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, PokemonInstantReviveModifier, PokemonLevelIncrementModifier, PokemonMoveAccuracyBoosterModifier, PokemonMultiHitModifier, PokemonNatureChangeModifier, PokemonNatureWeightModifier, PokemonPpRestoreModifier, PokemonPpUpModifier, PokemonStatusHealModifier, PreserveBerryModifier, RememberMoveModifier, ResetNegativeStatStageModifier, ShinyRateBoosterModifier, SpeciesCritBoosterModifier, SpeciesStatBoosterModifier, SurviveDamageModifier, SwitchEffectTransferModifier, TempCritBoosterModifier, TempStatStageBoosterModifier, TerastallizeAccessModifier, TerastallizeModifier, TmModifier, TurnHealModifier, TurnHeldItemTransferModifier, TurnStatusEffectModifier, type EnemyPersistentModifier, type Modifier, type PersistentModifier, TempExtraModifierModifier, CriticalCatchChanceBoosterModifier } from "#app/modifier/modifier"; import { ModifierTier } from "#app/modifier/modifier-tier"; import Overrides from "#app/overrides"; import { Unlockables } from "#app/system/unlockables"; import { getVoucherTypeIcon, getVoucherTypeName, VoucherType } from "#app/system/voucher"; -import PartyUiHandler, { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler"; +import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#app/ui/party-ui-handler"; +import PartyUiHandler from "#app/ui/party-ui-handler"; import { getModifierTierTextTint } from "#app/ui/text"; -import { formatMoney, getEnumKeys, getEnumValues, IntegerHolder, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils"; +import { formatMoney, getEnumKeys, getEnumValues, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; +import { Nature } from "#enums/nature"; +import { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { SpeciesFormKey } from "#enums/species-form-key"; -import { getStatKey, PermanentStat, Stat, TEMP_BATTLE_STATS, TempBattleStat } from "#enums/stat"; +import type { PermanentStat, TempBattleStat } from "#enums/stat"; +import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import i18next from "i18next"; const outputModifierData = false; @@ -63,7 +67,7 @@ export class ModifierType { return i18next.t(`${this.localeKey}.name` as any); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t(`${this.localeKey}.description` as any); } @@ -121,18 +125,41 @@ export class ModifierType { * Populates item tier for ModifierType instance * Tier is a necessary field for items that appear in player shop (determines the Pokeball visual they use) * To find the tier, this function performs a reverse lookup of the item type in modifier pools + * It checks the weight of the item and will use the first tier for which the weight is greater than 0 + * This is to allow items to be in multiple item pools depending on the conditions, for example for events + * If all tiers have a weight of 0 for the item, the first tier where the item was found is used * @param poolType Default 'ModifierPoolType.PLAYER'. Which pool to lookup item tier from + * @param party optional. Needed to check the weight of modifiers with conditional weight (see {@linkcode WeightedModifierTypeWeightFunc}) + * if not provided or empty, the weight check will be ignored + * @param rerollCount Default `0`. Used to check the weight of modifiers with conditional weight (see {@linkcode WeightedModifierTypeWeightFunc}) */ - withTierFromPool(poolType: ModifierPoolType = ModifierPoolType.PLAYER): ModifierType { + withTierFromPool(poolType: ModifierPoolType = ModifierPoolType.PLAYER, party?: PlayerPokemon[], rerollCount: number = 0): ModifierType { + let defaultTier: undefined | ModifierTier; for (const tier of Object.values(getModifierPoolForType(poolType))) { for (const modifier of tier) { if (this.id === modifier.modifierType.id) { - this.tier = modifier.modifierType.tier; - return this; + let weight: number; + if (modifier.weight instanceof Function) { + weight = party ? modifier.weight(party, rerollCount) : 0; + } else { + weight = modifier.weight; + } + if (weight > 0) { + this.tier = modifier.modifierType.tier; + return this; + } else if (isNullOrUndefined(defaultTier)) { + // If weight is 0, keep track of the first tier where the item was found + defaultTier = modifier.modifierType.tier; + } } } } + // Didn't find a pool with weight > 0, fallback to first tier where the item was found, if any + if (defaultTier) { + this.tier = defaultTier; + } + return this; } @@ -167,9 +194,9 @@ export interface GeneratedPersistentModifierType { class AddPokeballModifierType extends ModifierType { private pokeballType: PokeballType; - private count: integer; + private count: number; - constructor(iconImage: string, pokeballType: PokeballType, count: integer) { + constructor(iconImage: string, pokeballType: PokeballType, count: number) { super("", iconImage, (_type, _args) => new AddPokeballModifier(this, pokeballType, count), "pb", "se/pb_bounce_1"); this.pokeballType = pokeballType; this.count = count; @@ -182,21 +209,21 @@ class AddPokeballModifierType extends ModifierType { }); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.AddPokeballModifierType.description", { "modifierCount": this.count, "pokeballName": getPokeballName(this.pokeballType), "catchRate": getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : "100%", - "pokeballAmount": `${scene.pokeballCounts[this.pokeballType]}`, + "pokeballAmount": `${globalScene.pokeballCounts[this.pokeballType]}`, }); } } class AddVoucherModifierType extends ModifierType { private voucherType: VoucherType; - private count: integer; + private count: number; - constructor(voucherType: VoucherType, count: integer) { + constructor(voucherType: VoucherType, count: number) { super("", getVoucherTypeIcon(voucherType), (_type, _args) => new AddVoucherModifier(this, voucherType, count), "voucher"); this.count = count; this.voucherType = voucherType; @@ -209,7 +236,7 @@ class AddVoucherModifierType extends ModifierType { }); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.AddVoucherModifierType.description", { "modifierCount": this.count, "voucherTypeName": getVoucherTypeName(this.voucherType), @@ -231,8 +258,8 @@ export class PokemonHeldItemModifierType extends PokemonModifierType { constructor(localeKey: string, iconImage: string, newModifierFunc: NewModifierFunc, group?: string, soundName?: string) { super(localeKey, iconImage, newModifierFunc, (pokemon: PlayerPokemon) => { const dummyModifier = this.newModifier(pokemon); - const matchingModifier = pokemon.scene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as PokemonHeldItemModifier; - const maxStackCount = dummyModifier.getMaxStackCount(pokemon.scene); + const matchingModifier = globalScene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as PokemonHeldItemModifier; + const maxStackCount = dummyModifier.getMaxStackCount(); if (!maxStackCount) { return i18next.t("modifierType:ModifierType.PokemonHeldItemModifierType.extra.inoperable", { "pokemonName": getPokemonNameWithAffix(pokemon) }); } @@ -249,11 +276,11 @@ export class PokemonHeldItemModifierType extends PokemonModifierType { } export class PokemonHpRestoreModifierType extends PokemonModifierType { - protected restorePoints: integer; - protected restorePercent: integer; + protected restorePoints: number; + protected restorePercent: number; protected healStatus: boolean; - constructor(localeKey: string, iconImage: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) { + constructor(localeKey: string, iconImage: string, restorePoints: number, restorePercent: number, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) { super(localeKey, iconImage, newModifierFunc || ((_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || (pokemon.isFullHp() && (!this.healStatus || (!pokemon.status && !pokemon.getTag(BattlerTagType.CONFUSED))))) { @@ -267,7 +294,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { this.healStatus = healStatus; } - getDescription(scene: BattleScene): string { + getDescription(): string { return this.restorePoints ? i18next.t("modifierType:ModifierType.PokemonHpRestoreModifierType.description", { restorePoints: this.restorePoints, @@ -280,7 +307,7 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { } export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { - constructor(localeKey: string, iconImage: string, restorePercent: integer) { + constructor(localeKey: string, iconImage: string, restorePercent: number) { super(localeKey, iconImage, 0, restorePercent, false, (_type, args) => new PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true), ((pokemon: PlayerPokemon) => { if (!pokemon.isFainted()) { @@ -297,7 +324,7 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { }; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonReviveModifierType.description", { restorePercent: this.restorePercent }); } } @@ -313,7 +340,7 @@ export class PokemonStatusHealModifierType extends PokemonModifierType { })); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonStatusHealModifierType.description"); } } @@ -329,10 +356,10 @@ export abstract class PokemonMoveModifierType extends PokemonModifierType { } export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { - protected restorePoints: integer; + protected restorePoints: number; - constructor(localeKey: string, iconImage: string, restorePoints: integer) { - super(localeKey, iconImage, (_type, args) => new PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), + constructor(localeKey: string, iconImage: string, restorePoints: number) { + super(localeKey, iconImage, (_type, args) => new PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as number), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -345,7 +372,7 @@ export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { this.restorePoints = restorePoints; } - getDescription(scene: BattleScene): string { + getDescription(): string { return this.restorePoints > -1 ? i18next.t("modifierType:ModifierType.PokemonPpRestoreModifierType.description", { restorePoints: this.restorePoints }) : i18next.t("modifierType:ModifierType.PokemonPpRestoreModifierType.extra.fully") @@ -354,9 +381,9 @@ export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { } export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { - protected restorePoints: integer; + protected restorePoints: number; - constructor(localeKey: string, iconImage: string, restorePoints: integer) { + constructor(localeKey: string, iconImage: string, restorePoints: number) { super(localeKey, iconImage, (_type, args) => new PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m?.ppUsed).length) { @@ -368,7 +395,7 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { this.restorePoints = restorePoints; } - getDescription(scene: BattleScene): string { + getDescription(): string { return this.restorePoints > -1 ? i18next.t("modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.description", { restorePoints: this.restorePoints }) : i18next.t("modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.extra.fully") @@ -377,10 +404,10 @@ export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { } export class PokemonPpUpModifierType extends PokemonMoveModifierType { - protected upPoints: integer; + protected upPoints: number; - constructor(localeKey: string, iconImage: string, upPoints: integer) { - super(localeKey, iconImage, (_type, args) => new PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), + constructor(localeKey: string, iconImage: string, upPoints: number) { + super(localeKey, iconImage, (_type, args) => new PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as number), this.upPoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { @@ -393,7 +420,7 @@ export class PokemonPpUpModifierType extends PokemonMoveModifierType { this.upPoints = upPoints; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonPpUpModifierType.description", { upPoints: this.upPoints }); } } @@ -417,14 +444,14 @@ export class PokemonNatureChangeModifierType extends PokemonModifierType { return i18next.t("modifierType:ModifierType.PokemonNatureChangeModifierType.name", { natureName: getNatureName(this.nature) }); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonNatureChangeModifierType.description", { natureName: getNatureName(this.nature, true, true, true) }); } } export class RememberMoveModifierType extends PokemonModifierType { constructor(localeKey: string, iconImage: string, group?: string) { - super(localeKey, iconImage, (type, args) => new RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)), + super(localeKey, iconImage, (type, args) => new RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as number)), (pokemon: PlayerPokemon) => { if (!pokemon.getLearnableLevelMoves().length) { return PartyUiHandler.NoEffectMessage; @@ -443,7 +470,7 @@ export class DoubleBattleChanceBoosterModifierType extends ModifierType { this.maxBattles = maxBattles; } - getDescription(_scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description", { battleCount: this.maxBattles }); @@ -468,7 +495,7 @@ export class TempStatStageBoosterModifierType extends ModifierType implements Ge return i18next.t(`modifierType:TempStatStageBoosterItem.${this.nameKey}`); } - getDescription(_scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", { stat: i18next.t(getStatKey(this.stat)), amount: i18next.t(`modifierType:ModifierType.TempStatStageBoosterModifierType.extra.${this.quantityKey}`) @@ -493,7 +520,7 @@ export class BerryModifierType extends PokemonHeldItemModifierType implements Ge return getBerryName(this.berryType); } - getDescription(scene: BattleScene): string { + getDescription(): string { return getBerryEffectDescription(this.berryType); } @@ -525,9 +552,9 @@ enum AttackTypeBoosterItem { export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { public moveType: Type; - public boostPercent: integer; + public boostPercent: number; - constructor(moveType: Type, boostPercent: integer) { + constructor(moveType: Type, boostPercent: number) { super("", `${AttackTypeBoosterItem[moveType]?.toLowerCase()}`, (_type, args) => new AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent)); @@ -539,7 +566,7 @@ export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType i return i18next.t(`modifierType:AttackTypeBoosterItem.${AttackTypeBoosterItem[this.moveType]?.toLowerCase()}`); } - getDescription(scene: BattleScene): string { + getDescription(): string { // TODO: Need getTypeName? return i18next.t("modifierType:ModifierType.AttackTypeBoosterModifierType.description", { moveType: i18next.t(`pokemonInfo:Type.${Type[this.moveType]}`) }); } @@ -576,9 +603,9 @@ export class PokemonLevelIncrementModifierType extends PokemonModifierType { super(localeKey, iconImage, (_type, args) => new PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), (_pokemon: PlayerPokemon) => null); } - getDescription(scene: BattleScene): string { + getDescription(): string { let levels = 1; - const hasCandyJar = scene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier); + const hasCandyJar = globalScene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier); if (hasCandyJar) { levels += hasCandyJar.stackCount; } @@ -591,9 +618,9 @@ export class AllPokemonLevelIncrementModifierType extends ModifierType { super(localeKey, iconImage, (_type, _args) => new PokemonLevelIncrementModifier(this, -1)); } - getDescription(scene: BattleScene): string { + getDescription(): string { let levels = 1; - const hasCandyJar = scene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier); + const hasCandyJar = globalScene.modifiers.find(modifier => modifier instanceof LevelIncrementBoosterModifier); if (hasCandyJar) { levels += hasCandyJar.stackCount; } @@ -617,7 +644,7 @@ export class BaseStatBoosterModifierType extends PokemonHeldItemModifierType imp return i18next.t(`modifierType:BaseStatBoosterItem.${this.key}`); } - getDescription(_scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.BaseStatBoosterModifierType.description", { stat: i18next.t(getStatKey(this.stat)) }); } @@ -630,14 +657,14 @@ export class BaseStatBoosterModifierType extends PokemonHeldItemModifierType imp * Shuckle Juice item */ export class PokemonBaseStatTotalModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private readonly statModifier: integer; + private readonly statModifier: number; - constructor(statModifier: integer) { + constructor(statModifier: number) { super("modifierType:ModifierType.MYSTERY_ENCOUNTER_SHUCKLE_JUICE", "berry_juice", (_type, args) => new PokemonBaseStatTotalModifier(this, (args[0] as Pokemon).id, this.statModifier)); this.statModifier = statModifier; } - override getDescription(scene: BattleScene): string { + override getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonBaseStatTotalModifierType.description", { increaseDecrease: i18next.t(this.statModifier >= 0 ? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.increase" : "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.decrease"), blessCurse: i18next.t(this.statModifier >= 0 ? "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.blessed" : "modifierType:ModifierType.PokemonBaseStatTotalModifierType.extra.cursed"), @@ -654,16 +681,16 @@ export class PokemonBaseStatTotalModifierType extends PokemonHeldItemModifierTyp * Old Gateau item */ export class PokemonBaseStatFlatModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { - private readonly statModifier: integer; + private readonly statModifier: number; private readonly stats: Stat[]; - constructor(statModifier: integer, stats: Stat[]) { + constructor(statModifier: number, stats: Stat[]) { super("modifierType:ModifierType.MYSTERY_ENCOUNTER_OLD_GATEAU", "old_gateau", (_type, args) => new PokemonBaseStatFlatModifier(this, (args[0] as Pokemon).id, this.statModifier, this.stats)); this.statModifier = statModifier; this.stats = stats; } - override getDescription(scene: BattleScene): string { + override getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonBaseStatFlatModifierType.description", { stats: this.stats.map(stat => i18next.t(getStatKey(stat))).join("/"), statValue: this.statModifier, @@ -684,7 +711,7 @@ class AllPokemonFullHpRestoreModifierType extends ModifierType { this.descriptionKey = descriptionKey!; // TODO: is this bang correct? } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t(`${this.descriptionKey || "modifierType:ModifierType.AllPokemonFullHpRestoreModifierType"}.description` as any); } } @@ -706,10 +733,10 @@ export class MoneyRewardModifierType extends ModifierType { this.moneyMultiplierDescriptorKey = moneyMultiplierDescriptorKey; } - getDescription(scene: BattleScene): string { - const moneyAmount = new IntegerHolder(scene.getWaveMoneyAmount(this.moneyMultiplier)); - scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - const formattedMoney = formatMoney(scene.moneyFormat, moneyAmount.value); + getDescription(): string { + const moneyAmount = new NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier)); + globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + const formattedMoney = formatMoney(globalScene.moneyFormat, moneyAmount.value); return i18next.t("modifierType:ModifierType.MoneyRewardModifierType.description", { moneyMultiplier: i18next.t(this.moneyMultiplierDescriptorKey as any), @@ -719,29 +746,29 @@ export class MoneyRewardModifierType extends ModifierType { } export class ExpBoosterModifierType extends ModifierType { - private boostPercent: integer; + private boostPercent: number; - constructor(localeKey: string, iconImage: string, boostPercent: integer) { + constructor(localeKey: string, iconImage: string, boostPercent: number) { super(localeKey, iconImage, () => new ExpBoosterModifier(this, boostPercent)); this.boostPercent = boostPercent; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.ExpBoosterModifierType.description", { boostPercent: this.boostPercent }); } } export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType { - private boostPercent: integer; + private boostPercent: number; - constructor(localeKey: string, iconImage: string, boostPercent: integer) { + constructor(localeKey: string, iconImage: string, boostPercent: number) { super(localeKey, iconImage, (_type, args) => new PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent)); this.boostPercent = boostPercent; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonExpBoosterModifierType.description", { boostPercent: this.boostPercent }); } } @@ -751,21 +778,21 @@ export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifie super(localeKey, iconImage, (_type, args) => new PokemonFriendshipBoosterModifier(this, (args[0] as Pokemon).id)); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonFriendshipBoosterModifierType.description"); } } export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType { - private amount: integer; + private amount: number; - constructor(localeKey: string, iconImage: string, amount: integer, group?: string, soundName?: string) { + constructor(localeKey: string, iconImage: string, amount: number, group?: string, soundName?: string) { super(localeKey, iconImage, (_type, args) => new PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), group, soundName); this.amount = amount; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonMoveAccuracyBoosterModifierType.description", { accuracyAmount: this.amount }); } } @@ -775,7 +802,7 @@ export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType { super(localeKey, iconImage, (type, args) => new PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id)); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.PokemonMultiHitModifierType.description"); } } @@ -802,8 +829,8 @@ export class TmModifierType extends PokemonModifierType { }); } - getDescription(scene: BattleScene): string { - return i18next.t(scene.enableMoveInfo ? "modifierType:ModifierType.TmModifierTypeWithInfo.description" : "modifierType:ModifierType.TmModifierType.description", { moveName: allMoves[this.moveId].name }); + getDescription(): string { + return i18next.t(globalScene.enableMoveInfo ? "modifierType:ModifierType.TmModifierTypeWithInfo.description" : "modifierType:ModifierType.TmModifierType.description", { moveName: allMoves[this.moveId].name }); } } @@ -831,7 +858,7 @@ export class EvolutionItemModifierType extends PokemonModifierType implements Ge return i18next.t(`modifierType:EvolutionItem.${EvolutionItem[this.evolutionItem]}`); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.EvolutionItemModifierType.description"); } @@ -870,7 +897,7 @@ export class FormChangeItemModifierType extends PokemonModifierType implements G return i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.formChangeItem]}`); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.FormChangeItemModifierType.description"); } @@ -890,7 +917,7 @@ export class FusePokemonModifierType extends PokemonModifierType { }); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.FusePokemonModifierType.description"); } } @@ -907,7 +934,7 @@ class AttackTypeBoosterModifierTypeGenerator extends ModifierTypeGenerator { return null; } - const attackMoveTypeWeights = new Map(); + const attackMoveTypeWeights = new Map(); let totalWeight = 0; for (const t of attackMoveTypes) { if (attackMoveTypeWeights.has(t)) { @@ -1016,7 +1043,8 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator { for (const p of party) { const speciesId = p.getSpeciesForm(true).speciesId; const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null; - const hasFling = p.getMoveset(true).some(m => m?.moveId === Moves.FLING); + // TODO: Use commented boolean when Fling is implemented + const hasFling = false; /* p.getMoveset(true).some(m => m?.moveId === Moves.FLING) */ for (const i in values) { const checkedSpecies = values[i].species; @@ -1069,7 +1097,10 @@ class TmModifierTypeGenerator extends ModifierTypeGenerator { if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Moves)) { return new TmModifierType(pregenArgs[0] as Moves); } - const partyMemberCompatibleTms = party.map(p => (p as PlayerPokemon).compatibleTms.filter(tm => !p.moveset.find(m => m?.moveId === tm))); + const partyMemberCompatibleTms = party.map(p => { + const previousLevelMoves = p.getLearnableLevelMoves(); + return (p as PlayerPokemon).compatibleTms.filter(tm => !p.moveset.find(m => m?.moveId === tm) && !previousLevelMoves.find(lm=>lm === tm)); + }); const tierUniqueCompatibleTms = partyMemberCompatibleTms.flat().filter(tm => tmPoolTiers[tm] === tier).filter(tm => !allMoves[tm].name.endsWith(" (N)")).filter((tm, i, array) => array.indexOf(tm) === i); if (!tierUniqueCompatibleTms.length) { return null; @@ -1116,12 +1147,12 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { const formChangeItemPool = [ ...new Set(party.filter(p => pokemonFormChanges.hasOwnProperty(p.species.speciesId)).map(p => { const formChanges = pokemonFormChanges[p.species.speciesId]; - let formChangeItemTriggers = formChanges.filter(fc => ((fc.formKey.indexOf(SpeciesFormKey.MEGA) === -1 && fc.formKey.indexOf(SpeciesFormKey.PRIMAL) === -1) || party[0].scene.getModifiers(MegaEvolutionAccessModifier).length) - && ((fc.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) === -1 && fc.formKey.indexOf(SpeciesFormKey.ETERNAMAX) === -1) || party[0].scene.getModifiers(GigantamaxAccessModifier).length) + let formChangeItemTriggers = formChanges.filter(fc => ((fc.formKey.indexOf(SpeciesFormKey.MEGA) === -1 && fc.formKey.indexOf(SpeciesFormKey.PRIMAL) === -1) || globalScene.getModifiers(MegaEvolutionAccessModifier).length) + && ((fc.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) === -1 && fc.formKey.indexOf(SpeciesFormKey.ETERNAMAX) === -1) || globalScene.getModifiers(GigantamaxAccessModifier).length) && (!fc.conditions.length || fc.conditions.filter(cond => cond instanceof SpeciesFormChangeCondition && cond.predicate(p)).length) && (fc.preFormKey === p.getFormKey())) .map(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger) - .filter(t => t && t.active && !p.scene.findModifier(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === p.id && m.formChangeItem === t.item)); + .filter(t => t && t.active && !globalScene.findModifier(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === p.id && m.formChangeItem === t.item)); if (p.species.speciesId === Species.NECROZMA) { // technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break... @@ -1129,7 +1160,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator { let foundULTRA_Z = false, foundN_LUNA = false, foundN_SOLAR = false; - formChangeItemTriggers.forEach((fc, i) => { + formChangeItemTriggers.forEach((fc, _i) => { switch (fc.item) { case FormChangeItem.ULTRANECROZIUM_Z: foundULTRA_Z = true; @@ -1174,7 +1205,7 @@ export class TerastallizeModifierType extends PokemonHeldItemModifierType implem return i18next.t("modifierType:ModifierType.TerastallizeModifierType.name", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.TerastallizeModifierType.description", { teraType: i18next.t(`pokemonInfo:Type.${Type[this.teraType]}`) }); } @@ -1184,15 +1215,15 @@ export class TerastallizeModifierType extends PokemonHeldItemModifierType implem } export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { - private chancePercent: integer; + private chancePercent: number; - constructor(localeKey: string, iconImage: string, chancePercent: integer, group?: string, soundName?: string) { + constructor(localeKey: string, iconImage: string, chancePercent: number, group?: string, soundName?: string) { super(localeKey, iconImage, (type, args) => new ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), group, soundName); this.chancePercent = chancePercent; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.ContactHeldItemTransferChanceModifierType.description", { chancePercent: this.chancePercent }); } } @@ -1202,23 +1233,23 @@ export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierTyp super(localeKey, iconImage, (type, args) => new TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), group, soundName); } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.TurnHeldItemTransferModifierType.description"); } } export class EnemyAttackStatusEffectChanceModifierType extends ModifierType { - private chancePercent: integer; + private chancePercent: number; private effect: StatusEffect; - constructor(localeKey: string, iconImage: string, chancePercent: integer, effect: StatusEffect, stackCount?: integer) { - super(localeKey, iconImage, (type, args) => new EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent, stackCount), "enemy_status_chance"); + constructor(localeKey: string, iconImage: string, chancePercent: number, effect: StatusEffect, stackCount?: number) { + super(localeKey, iconImage, (type, _args) => new EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent, stackCount), "enemy_status_chance"); this.chancePercent = chancePercent; this.effect = effect; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.EnemyAttackStatusEffectChanceModifierType.description", { chancePercent: this.chancePercent, statusEffect: getStatusEffectDescriptor(this.effect), @@ -1235,13 +1266,13 @@ export class EnemyEndureChanceModifierType extends ModifierType { this.chancePercent = chancePercent; } - getDescription(scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.EnemyEndureChanceModifierType.description", { chancePercent: this.chancePercent }); } } export type ModifierTypeFunc = () => ModifierType; -type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: integer) => integer; +type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: number) => number; /** * High order function that returns a WeightedModifierTypeWeightFunc that will only be applied on @@ -1250,10 +1281,10 @@ type WeightedModifierTypeWeightFunc = (party: Pokemon[], rerollCount?: integer) * @param defaultWeight - ModifierType default weight * @returns A WeightedModifierTypeWeightFunc */ -function skipInClassicAfterWave(wave: integer, defaultWeight: integer): WeightedModifierTypeWeightFunc { - return (party: Pokemon[]) => { - const gameMode = party[0].scene.gameMode; - const currentWave = party[0].scene.currentBattle.waveIndex; +function skipInClassicAfterWave(wave: number, defaultWeight: number): WeightedModifierTypeWeightFunc { + return () => { + const gameMode = globalScene.gameMode; + const currentWave = globalScene.currentBattle.waveIndex; return gameMode.isClassic && currentWave >= wave ? 0 : defaultWeight; }; } @@ -1264,7 +1295,7 @@ function skipInClassicAfterWave(wave: integer, defaultWeight: integer): Weighted * @param defaultWeight ModifierType default weight * @returns A WeightedModifierTypeWeightFunc */ -function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifierTypeWeightFunc { +function skipInLastClassicWaveOrDefault(defaultWeight: number) : WeightedModifierTypeWeightFunc { return skipInClassicAfterWave(199, defaultWeight); } @@ -1276,17 +1307,17 @@ function skipInLastClassicWaveOrDefault(defaultWeight: integer) : WeightedModifi * @returns A WeightedModifierTypeWeightFunc */ function lureWeightFunc(maxBattles: number, weight: number): WeightedModifierTypeWeightFunc { - return (party: Pokemon[]) => { - const lures = party[0].scene.getModifiers(DoubleBattleChanceBoosterModifier); - return !(party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex === 199) && (lures.length === 0 || lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) ? weight : 0; + return () => { + const lures = globalScene.getModifiers(DoubleBattleChanceBoosterModifier); + return !(globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === 199) && (lures.length === 0 || lures.filter(m => m.getMaxBattles() === maxBattles && m.getBattleCount() >= maxBattles * 0.6).length === 0) ? weight : 0; }; } class WeightedModifierType { public modifierType: ModifierType; - public weight: integer | WeightedModifierTypeWeightFunc; - public maxWeight: integer | WeightedModifierTypeWeightFunc; + public weight: number | WeightedModifierTypeWeightFunc; + public maxWeight: number | WeightedModifierTypeWeightFunc; - constructor(modifierTypeFunc: ModifierTypeFunc, weight: integer | WeightedModifierTypeWeightFunc, maxWeight?: integer | WeightedModifierTypeWeightFunc) { + constructor(modifierTypeFunc: ModifierTypeFunc, weight: number | WeightedModifierTypeWeightFunc, maxWeight?: number | WeightedModifierTypeWeightFunc) { this.modifierType = modifierTypeFunc(); this.modifierType.id = Object.keys(modifierTypes).find(k => modifierTypes[k] === modifierTypeFunc)!; // TODO: is this bang correct? this.weight = weight; @@ -1412,7 +1443,7 @@ export const modifierTypes = { TEMP_STAT_STAGE_BOOSTER: () => new TempStatStageBoosterModifierTypeGenerator(), DIRE_HIT: () => new class extends ModifierType { - getDescription(_scene: BattleScene): string { + getDescription(): string { return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", { stat: i18next.t("modifierType:ModifierType.DIRE_HIT.extra.raises"), amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.stage") @@ -1424,7 +1455,7 @@ export const modifierTypes = { ATTACK_TYPE_BOOSTER: () => new AttackTypeBoosterModifierTypeGenerator(), - MINT: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { + MINT: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Nature)) { return new PokemonNatureChangeModifierType(pregenArgs[0] as Nature); } @@ -1435,7 +1466,7 @@ export const modifierTypes = { if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in Type)) { return new TerastallizeModifierType(pregenArgs[0] as Type); } - if (!party[0].scene.getModifiers(TerastallizeAccessModifier).length) { + if (!globalScene.getModifiers(TerastallizeAccessModifier).length) { return null; } let type: Type; @@ -1448,7 +1479,7 @@ export const modifierTypes = { return new TerastallizeModifierType(type); }), - BERRY: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { + BERRY: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs && (pregenArgs.length === 1) && (pregenArgs[0] in BerryType)) { return new BerryModifierType(pregenArgs[0] as BerryType); } @@ -1530,6 +1561,7 @@ export const modifierTypes = { SHINY_CHARM: () => new ModifierType("modifierType:ModifierType.SHINY_CHARM", "shiny_charm", (type, _args) => new ShinyRateBoosterModifier(type)), ABILITY_CHARM: () => new ModifierType("modifierType:ModifierType.ABILITY_CHARM", "ability_charm", (type, _args) => new HiddenAbilityRateBoosterModifier(type)), + CATCHING_CHARM: () => new ModifierType("modifierType:ModifierType.CATCHING_CHARM", "catching_charm", (type, _args) => new CriticalCatchChanceBoosterModifier(type)), IV_SCANNER: () => new ModifierType("modifierType:ModifierType.IV_SCANNER", "scanner", (type, _args) => new IvScannerModifier(type)), @@ -1555,19 +1587,19 @@ export const modifierTypes = { ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType("modifierType:ModifierType.ENEMY_ENDURE_CHANCE", "wl_reset_urge", 2), ENEMY_FUSED_CHANCE: () => new ModifierType("modifierType:ModifierType.ENEMY_FUSED_CHANCE", "wl_custom_spliced", (type, _args) => new EnemyFusionChanceModifier(type, 1)), - MYSTERY_ENCOUNTER_SHUCKLE_JUICE: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { + MYSTERY_ENCOUNTER_SHUCKLE_JUICE: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { return new PokemonBaseStatTotalModifierType(pregenArgs[0] as number); } return new PokemonBaseStatTotalModifierType(randSeedInt(20, 1)); }), - MYSTERY_ENCOUNTER_OLD_GATEAU: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { + MYSTERY_ENCOUNTER_OLD_GATEAU: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { return new PokemonBaseStatFlatModifierType(pregenArgs[0] as number, pregenArgs[1] as Stat[]); } return new PokemonBaseStatFlatModifierType(randSeedInt(20, 1), [ Stat.HP, Stat.ATK, Stat.DEF ]); }), - MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { + MYSTERY_ENCOUNTER_BLACK_SLUDGE: () => new ModifierTypeGenerator((_party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) { return new ModifierType("modifierType:ModifierType.MYSTERY_ENCOUNTER_BLACK_SLUDGE", "black_sludge", (type, _args) => new HealShopCostModifier(type, pregenArgs[0] as number)); } @@ -1583,32 +1615,33 @@ interface ModifierPool { /** * Used to check if the player has max of a given ball type in Classic - * @param party The player's party, just used to access the scene * @param ballType The {@linkcode PokeballType} being checked * @returns boolean: true if the player has the maximum of a given ball type */ -function hasMaximumBalls(party: Pokemon[], ballType: PokeballType): boolean { - return (party[0].scene.gameMode.isClassic && party[0].scene.pokeballCounts[ballType] >= MAX_PER_TYPE_POKEBALLS); +function hasMaximumBalls(ballType: PokeballType): boolean { + return (globalScene.gameMode.isClassic && globalScene.pokeballCounts[ballType] >= MAX_PER_TYPE_POKEBALLS); } const modifierPool: ModifierPool = { [ModifierTier.COMMON]: [ - new WeightedModifierType(modifierTypes.POKEBALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.POKEBALL)) ? 0 : 6, 6), + new WeightedModifierType(modifierTypes.POKEBALL, () => (hasMaximumBalls(PokeballType.POKEBALL)) ? 0 : 6, 6), new WeightedModifierType(modifierTypes.RARE_CANDY, 2), new WeightedModifierType(modifierTypes.POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 || p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 10 && p.getHpRatio() <= 0.875) && !p.isFainted()).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.SUPER_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 || p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 25 && p.getHpRatio() <= 0.75) && !p.isFainted()).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.ETHER, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_ETHER, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.LURE, lureWeightFunc(10, 2)), @@ -1619,7 +1652,7 @@ const modifierPool: ModifierPool = { m.setTier(ModifierTier.COMMON); return m; }), [ModifierTier.GREAT]: [ - new WeightedModifierType(modifierTypes.GREAT_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.GREAT_BALL)) ? 0 : 6, 6), + new WeightedModifierType(modifierTypes.GREAT_BALL, () => (hasMaximumBalls(PokeballType.GREAT_BALL)) ? 0 : 6, 6), new WeightedModifierType(modifierTypes.PP_UP, 2), new WeightedModifierType(modifierTypes.FULL_HEAL, (party: Pokemon[]) => { const statusEffectPartyMemberCount = Math.min(party.filter(p => p.hp && !!p.status && !p.getHeldItems().some(i => { @@ -1642,11 +1675,11 @@ const modifierPool: ModifierPool = { return party.filter(p => p.isFainted()).length >= Math.ceil(party.length / 2) ? 1 : 0; }, 1), new WeightedModifierType(modifierTypes.HYPER_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 || p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.625) && !p.isFainted()).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_POTION, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.FULL_RESTORE, (party: Pokemon[]) => { @@ -1656,56 +1689,62 @@ const modifierPool: ModifierPool = { } return false; })).length, 3); - const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 150 || p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2); + const thresholdPartyMemberCount = Math.floor((Math.min(party.filter(p => (p.getInverseHp() >= 100 && p.getHpRatio() <= 0.5) && !p.isFainted()).length, 3) + statusEffectPartyMemberCount) / 2); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.ELIXIR, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount * 3; }, 9), new WeightedModifierType(modifierTypes.MAX_ELIXIR, (party: Pokemon[]) => { - const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed >= Math.floor(m.getMovePp() / 2)).length).length, 3); + const thresholdPartyMemberCount = Math.min(party.filter(p => p.hp && !p.getHeldItems().some(m => m instanceof BerryModifier && m.berryType === BerryType.LEPPA) + && p.getMoveset().filter(m => m?.ppUsed && (m.getMovePp() - m.ppUsed) <= 5 && m.ppUsed > Math.floor(m.getMovePp() / 2)).length).length, 3); return thresholdPartyMemberCount; }, 3), new WeightedModifierType(modifierTypes.DIRE_HIT, 4), new WeightedModifierType(modifierTypes.SUPER_LURE, lureWeightFunc(15, 4)), new WeightedModifierType(modifierTypes.NUGGET, skipInLastClassicWaveOrDefault(5)), - new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => { - return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8); + new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, () => { + return Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15), 8); }, 8), - new WeightedModifierType(modifierTypes.MAP, - (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? party[0].scene.eventManager.isEventActive() ? 2 : 1 : 0, - (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 2 : 1), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 3 : 0), + new WeightedModifierType(modifierTypes.MAP, () => globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex < 180 ? 2 : 0, 2), + new WeightedModifierType(modifierTypes.SOOTHE_BELL, 2), new WeightedModifierType(modifierTypes.TM_GREAT, 3), new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => { if (!party.find(p => p.getLearnableLevelMoves().length)) { return 0; } - const highestPartyLevel = party.map(p => p.level).reduce((highestLevel: integer, level: integer) => Math.max(highestLevel, level), 1); + const highestPartyLevel = party.map(p => p.level).reduce((highestLevel: number, level: number) => Math.max(highestLevel, level), 1); return Math.min(Math.ceil(highestPartyLevel / 20), 4); }, 4), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), new WeightedModifierType(modifierTypes.TERA_SHARD, 1), - new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0), - new WeightedModifierType(modifierTypes.VOUCHER, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1), + new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => globalScene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 4 : 0), + new WeightedModifierType(modifierTypes.VOUCHER, (_party: Pokemon[], rerollCount: number) => !globalScene.gameMode.isDaily ? Math.max(1 - rerollCount, 0) : 0, 1), ].map(m => { m.setTier(ModifierTier.GREAT); return m; }), [ModifierTier.ULTRA]: [ - new WeightedModifierType(modifierTypes.ULTRA_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ULTRA_BALL)) ? 0 : 15, 15), + new WeightedModifierType(modifierTypes.ULTRA_BALL, () => (hasMaximumBalls(PokeballType.ULTRA_BALL)) ? 0 : 15, 15), new WeightedModifierType(modifierTypes.MAX_LURE, lureWeightFunc(30, 4)), new WeightedModifierType(modifierTypes.BIG_NUGGET, skipInLastClassicWaveOrDefault(12)), new WeightedModifierType(modifierTypes.PP_MAX, 3), new WeightedModifierType(modifierTypes.MINT, 4), - new WeightedModifierType(modifierTypes.RARE_EVOLUTION_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15) * 4, 32), 32), - new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24), + new WeightedModifierType(modifierTypes.RARE_EVOLUTION_ITEM, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 15) * 4, 32), 32), + new WeightedModifierType(modifierTypes.FORM_CHANGE_ITEM, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, 24), new WeightedModifierType(modifierTypes.AMULET_COIN, skipInLastClassicWaveOrDefault(3)), new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => { - const { gameMode, gameData } = party[0].scene; + const { gameMode, gameData } = globalScene; if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) { - return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))) - && !p.getHeldItems().some(i => i instanceof EvolutionStatBoosterModifier) && !p.isMax()) ? 10 : 0; + return party.some(p => { + // Check if Pokemon's species (or fusion species, if applicable) can evolve or if they're G-Max'd + if (!p.isMax() && ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))) { + // Check if Pokemon is already holding an Eviolite + return !p.getHeldItems().some(i => i.type.id === "EVIOLITE"); + } + return false; + }) ? 10 : 0; } return 0; }), @@ -1718,19 +1757,72 @@ const modifierPool: ModifierPool = { || (p.isFusion() && checkedSpecies.includes(p.getFusionSpeciesForm(true).speciesId)))) ? 12 : 0; }, 12), new WeightedModifierType(modifierTypes.TOXIC_ORB, (party: Pokemon[]) => { - const checkedAbilities = [ Abilities.QUICK_FEET, Abilities.GUTS, Abilities.MARVEL_SCALE, Abilities.TOXIC_BOOST, Abilities.POISON_HEAL, Abilities.MAGIC_GUARD ]; - const checkedMoves = [ Moves.FACADE, Moves.TRICK, Moves.FLING, Moves.SWITCHEROO, Moves.PSYCHO_SHIFT ]; - // If a party member doesn't already have one of these two orbs and has one of the above moves or abilities, the orb can appear - return party.some(p => !p.getHeldItems().some(i => i instanceof TurnStatusEffectModifier) - && (checkedAbilities.some(a => p.hasAbility(a, false, true)) - || p.getMoveset(true).some(m => m && checkedMoves.includes(m.moveId)))) ? 10 : 0; + return party.some(p => { + const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); + + if (!isHoldingOrb) { + const moveset = p.getMoveset(true).filter(m => !isNullOrUndefined(m)).map(m => m.moveId); + const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); + + // Moves that take advantage of obtaining the actual status effect + const hasStatusMoves = [ Moves.FACADE, Moves.PSYCHO_SHIFT ] + .some(m => moveset.includes(m)); + // Moves that take advantage of being able to give the target a status orb + // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented + const hasItemMoves = [ /* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */ ] + .some(m => moveset.includes(m)); + + if (canSetStatus) { + // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb + const hasGeneralAbility = [ Abilities.QUICK_FEET, Abilities.GUTS, Abilities.MARVEL_SCALE, Abilities.MAGIC_GUARD ] + .some(a => p.hasAbility(a, false, true)); + const hasSpecificAbility = [ Abilities.TOXIC_BOOST, Abilities.POISON_HEAL ] + .some(a => p.hasAbility(a, false, true)); + const hasOppositeAbility = [ Abilities.FLARE_BOOST ] + .some(a => p.hasAbility(a, false, true)); + + return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; + } else { + return hasItemMoves; + } + } + + return false; + }) ? 10 : 0; }, 10), new WeightedModifierType(modifierTypes.FLAME_ORB, (party: Pokemon[]) => { - const checkedAbilities = [ Abilities.QUICK_FEET, Abilities.GUTS, Abilities.MARVEL_SCALE, Abilities.FLARE_BOOST, Abilities.MAGIC_GUARD ]; - const checkedMoves = [ Moves.FACADE, Moves.TRICK, Moves.FLING, Moves.SWITCHEROO, Moves.PSYCHO_SHIFT ]; - // If a party member doesn't already have one of these two orbs and has one of the above moves or abilities, the orb can appear - return party.some(p => !p.getHeldItems().some(i => i instanceof TurnStatusEffectModifier) - && (checkedAbilities.some(a => p.hasAbility(a, false, true)) || p.getMoveset(true).some(m => m && checkedMoves.includes(m.moveId)))) ? 10 : 0; + return party.some(p => { + const isHoldingOrb = p.getHeldItems().some(i => i.type.id === "FLAME_ORB" || i.type.id === "TOXIC_ORB"); + + if (!isHoldingOrb) { + const moveset = p.getMoveset(true).filter(m => !isNullOrUndefined(m)).map(m => m.moveId); + const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); + + // Moves that take advantage of obtaining the actual status effect + const hasStatusMoves = [ Moves.FACADE, Moves.PSYCHO_SHIFT ] + .some(m => moveset.includes(m)); + // Moves that take advantage of being able to give the target a status orb + // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented + const hasItemMoves = [ /* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */ ] + .some(m => moveset.includes(m)); + + if (canSetStatus) { + // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb + const hasGeneralAbility = [ Abilities.QUICK_FEET, Abilities.GUTS, Abilities.MARVEL_SCALE, Abilities.MAGIC_GUARD ] + .some(a => p.hasAbility(a, false, true)); + const hasSpecificAbility = [ Abilities.FLARE_BOOST ] + .some(a => p.hasAbility(a, false, true)); + const hasOppositeAbility = [ Abilities.TOXIC_BOOST, Abilities.POISON_HEAL ] + .some(a => p.hasAbility(a, false, true)); + + return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; + } else { + return hasItemMoves; + } + } + + return false; + }) ? 10 : 0; }, 10), new WeightedModifierType(modifierTypes.WHITE_HERB, (party: Pokemon[]) => { const checkedAbilities = [ Abilities.WEAK_ARMOR, Abilities.CONTRARY, Abilities.MOODY, Abilities.ANGER_SHELL, Abilities.COMPETITIVE, Abilities.DEFIANT ]; @@ -1744,20 +1836,20 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)), new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9), new WeightedModifierType(modifierTypes.TM_ULTRA, 11), - new WeightedModifierType(modifierTypes.RARER_CANDY, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 6 : 4), + new WeightedModifierType(modifierTypes.RARER_CANDY, 4), new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)), new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)), new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)), new WeightedModifierType(modifierTypes.EXP_SHARE, skipInLastClassicWaveOrDefault(10)), new WeightedModifierType(modifierTypes.EXP_BALANCE, skipInLastClassicWaveOrDefault(3)), - new WeightedModifierType(modifierTypes.TERA_ORB, (party: Pokemon[]) => Math.min(Math.max(Math.floor(party[0].scene.currentBattle.waveIndex / 50) * 2, 1), 4), 4), + new WeightedModifierType(modifierTypes.TERA_ORB, () => Math.min(Math.max(Math.floor(globalScene.currentBattle.waveIndex / 50) * 2, 1), 4), 4), new WeightedModifierType(modifierTypes.QUICK_CLAW, 3), new WeightedModifierType(modifierTypes.WIDE_LENS, 4), ].map(m => { m.setTier(ModifierTier.ULTRA); return m; }), [ModifierTier.ROGUE]: [ - new WeightedModifierType(modifierTypes.ROGUE_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.ROGUE_BALL)) ? 0 : 16, 16), + new WeightedModifierType(modifierTypes.ROGUE_BALL, () => (hasMaximumBalls(PokeballType.ROGUE_BALL)) ? 0 : 16, 16), new WeightedModifierType(modifierTypes.RELIC_GOLD, skipInLastClassicWaveOrDefault(2)), new WeightedModifierType(modifierTypes.LEFTOVERS, 3), new WeightedModifierType(modifierTypes.SHELL_BELL, 3), @@ -1767,28 +1859,28 @@ const modifierPool: ModifierPool = { new WeightedModifierType(modifierTypes.BATON, 2), new WeightedModifierType(modifierTypes.SOUL_DEW, 7), //new WeightedModifierType(modifierTypes.OVAL_CHARM, 6), - new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4), + new WeightedModifierType(modifierTypes.CATCHING_CHARM, () => globalScene.gameMode.isDaily || (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100) ? 4 : 0, 4), new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)), new WeightedModifierType(modifierTypes.FOCUS_BAND, 5), new WeightedModifierType(modifierTypes.KINGS_ROCK, 3), - new WeightedModifierType(modifierTypes.LOCK_CAPSULE, (party: Pokemon[]) => party[0].scene.gameMode.isClassic ? 0 : 3), + new WeightedModifierType(modifierTypes.LOCK_CAPSULE, () => globalScene.gameMode.isClassic ? 0 : 3), new WeightedModifierType(modifierTypes.SUPER_EXP_CHARM, skipInLastClassicWaveOrDefault(8)), - new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 6, 24), - new WeightedModifierType(modifierTypes.MEGA_BRACELET, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36), - new WeightedModifierType(modifierTypes.DYNAMAX_BAND, (party: Pokemon[]) => Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 50), 4) * 9, 36), - new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (party: Pokemon[], rerollCount: integer) => !party[0].scene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3), + new WeightedModifierType(modifierTypes.RARE_FORM_CHANGE_ITEM, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 6, 24), + new WeightedModifierType(modifierTypes.MEGA_BRACELET, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, 36), + new WeightedModifierType(modifierTypes.DYNAMAX_BAND, () => Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 50), 4) * 9, 36), + new WeightedModifierType(modifierTypes.VOUCHER_PLUS, (_party: Pokemon[], rerollCount: number) => !globalScene.gameMode.isDaily ? Math.max(3 - rerollCount * 1, 0) : 0, 3), ].map(m => { m.setTier(ModifierTier.ROGUE); return m; }), [ModifierTier.MASTER]: [ - new WeightedModifierType(modifierTypes.MASTER_BALL, (party: Pokemon[]) => (hasMaximumBalls(party, PokeballType.MASTER_BALL)) ? 0 : 24, 24), + new WeightedModifierType(modifierTypes.MASTER_BALL, () => (hasMaximumBalls(PokeballType.MASTER_BALL)) ? 0 : 24, 24), new WeightedModifierType(modifierTypes.SHINY_CHARM, 14), new WeightedModifierType(modifierTypes.HEALING_CHARM, 18), new WeightedModifierType(modifierTypes.MULTI_LENS, 18), - new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (party: Pokemon[], rerollCount: integer) => - !party[0].scene.gameMode.isDaily && !party[0].scene.gameMode.isEndless && !party[0].scene.gameMode.isSplicedOnly ? Math.max(5 - rerollCount * 2, 0) : 0, 5), - new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !party[0].scene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24), - new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, (party: Pokemon[]) => (party[0].scene.gameMode.isDaily || (!party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE))) ? 1 : 0, 1), + new WeightedModifierType(modifierTypes.VOUCHER_PREMIUM, (_party: Pokemon[], rerollCount: number) => + !globalScene.gameMode.isDaily && !globalScene.gameMode.isEndless && !globalScene.gameMode.isSplicedOnly ? Math.max(5 - rerollCount * 2, 0) : 0, 5), + new WeightedModifierType(modifierTypes.DNA_SPLICERS, (party: Pokemon[]) => !globalScene.gameMode.isSplicedOnly && party.filter(p => !p.fusionSpecies).length > 1 ? 24 : 0, 24), + new WeightedModifierType(modifierTypes.MINI_BLACK_HOLE, () => (globalScene.gameMode.isDaily || (!globalScene.gameMode.isFreshStartChallenge() && globalScene.gameData.isUnlocked(Unlockables.MINI_BLACK_HOLE))) ? 1 : 0, 1), ].map(m => { m.setTier(ModifierTier.MASTER); return m; }) @@ -1985,9 +2077,9 @@ const tierWeights = [ 768 / 1024, 195 / 1024, 48 / 1024, 12 / 1024, 1 / 1024 ]; */ export const itemPoolChecks: Map = new Map(); -export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: integer = 0) { +export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: ModifierPoolType, rerollCount: number = 0) { const pool = getModifierPoolForType(poolType); - itemPoolChecks.forEach((v, k) => { + itemPoolChecks.forEach((_v, k) => { itemPoolChecks.set(k, false); }); @@ -1999,19 +2091,19 @@ export function regenerateModifierPoolThresholds(party: Pokemon[], poolType: Mod const tierModifierIds: string[] = []; let tierMaxWeight = 0; let i = 0; - pool[t].reduce((total: integer, modifierType: WeightedModifierType) => { + pool[t].reduce((total: number, modifierType: WeightedModifierType) => { const weightedModifierType = modifierType as WeightedModifierType; - const existingModifiers = party[0].scene.findModifiers(m => m.type.id === weightedModifierType.modifierType.id, poolType === ModifierPoolType.PLAYER); + const existingModifiers = globalScene.findModifiers(m => m.type.id === weightedModifierType.modifierType.id, poolType === ModifierPoolType.PLAYER); const itemModifierType = weightedModifierType.modifierType instanceof ModifierTypeGenerator ? weightedModifierType.modifierType.generateType(party) : weightedModifierType.modifierType; const weight = !existingModifiers.length || itemModifierType instanceof PokemonHeldItemModifierType || itemModifierType instanceof FormChangeItemModifierType - || existingModifiers.find(m => m.stackCount < m.getMaxStackCount(party[0].scene, true)) + || existingModifiers.find(m => m.stackCount < m.getMaxStackCount(true)) ? weightedModifierType.weight instanceof Function ? (weightedModifierType.weight as Function)(party, rerollCount) - : weightedModifierType.weight as integer + : weightedModifierType.weight as number : 0; if (weightedModifierType.maxWeight) { const modifierId = weightedModifierType.modifierType.id; @@ -2095,7 +2187,7 @@ export function getModifierTypeFuncById(id: string): ModifierTypeFunc { * - `rerollMultiplier?: number` If specified, can adjust the amount of money required for a shop reroll. If set to a negative value, the shop will not allow rerolls at all. * - `allowLuckUpgrades?: boolean` Default `true`, if `false` will prevent set item tiers from upgrading via luck */ -export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemon[], modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings): ModifierTypeOption[] { +export function getPlayerModifierTypeOptions(count: number, party: PlayerPokemon[], modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings): ModifierTypeOption[] { const options: ModifierTypeOption[] = []; const retryCount = Math.min(count * 5, 50); if (!customModifierSettings) { @@ -2110,14 +2202,14 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo // Guaranteed mod functions second if (customModifierSettings.guaranteedModifierTypeFuncs && customModifierSettings.guaranteedModifierTypeFuncs.length > 0) { - customModifierSettings.guaranteedModifierTypeFuncs!.forEach((mod, i) => { + customModifierSettings.guaranteedModifierTypeFuncs!.forEach((mod, _i) => { const modifierId = Object.keys(modifierTypes).find(k => modifierTypes[k] === mod) as string; let guaranteedMod: ModifierType = modifierTypes[modifierId]?.(); // Populates item id and tier guaranteedMod = guaranteedMod .withIdFromFunc(modifierTypes[modifierId]) - .withTierFromPool(); + .withTierFromPool(ModifierPoolType.PLAYER, party); const modType = guaranteedMod instanceof ModifierTypeGenerator ? guaranteedMod.generateType(party) : guaranteedMod; if (modType) { @@ -2156,7 +2248,7 @@ export function getPlayerModifierTypeOptions(count: integer, party: PlayerPokemo * @param tier If specified will generate item of tier * @param allowLuckUpgrades `true` to allow items to upgrade tiers (the little animation that plays and is affected by luck) */ -function getModifierTypeOptionWithRetry(existingOptions: ModifierTypeOption[], retryCount: integer, party: PlayerPokemon[], tier?: ModifierTier, allowLuckUpgrades?: boolean): ModifierTypeOption { +function getModifierTypeOptionWithRetry(existingOptions: ModifierTypeOption[], retryCount: number, party: PlayerPokemon[], tier?: ModifierTier, allowLuckUpgrades?: boolean): ModifierTypeOption { allowLuckUpgrades = allowLuckUpgrades ?? true; let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier, undefined, 0, allowLuckUpgrades); let r = 0; @@ -2186,12 +2278,12 @@ export function overridePlayerModifierTypeOptions(options: ModifierTypeOption[], } if (modifierType) { - options[i].type = modifierType.withIdFromFunc(modifierFunc).withTierFromPool(); + options[i].type = modifierType.withIdFromFunc(modifierFunc).withTierFromPool(ModifierPoolType.PLAYER, party); } } } -export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, baseCost: integer): ModifierTypeOption[] { +export function getPlayerShopModifierTypeOptionsForWave(waveIndex: number, baseCost: number): ModifierTypeOption[] { if (!(waveIndex % 10)) { return []; } @@ -2229,7 +2321,7 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: integer, base return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat(); } -export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: PersistentModifier[], scene: BattleScene): EnemyPersistentModifier { +export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: PersistentModifier[]): EnemyPersistentModifier { let tierStackCount: number; switch (tier) { case ModifierTier.ULTRA: @@ -2247,7 +2339,7 @@ export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: let candidate = getNewModifierTypeOption([], ModifierPoolType.ENEMY_BUFF, tier); let r = 0; let matchingModifier: PersistentModifier | undefined; - while (++r < retryCount && (matchingModifier = enemyModifiers.find(m => m.type.id === candidate?.type?.id)) && matchingModifier.getMaxStackCount(scene) < matchingModifier.stackCount + (r < 10 ? tierStackCount : 1)) { + while (++r < retryCount && (matchingModifier = enemyModifiers.find(m => m.type.id === candidate?.type?.id)) && matchingModifier.getMaxStackCount() < matchingModifier.stackCount + (r < 10 ? tierStackCount : 1)) { candidate = getNewModifierTypeOption([], ModifierPoolType.ENEMY_BUFF, tier); } @@ -2257,7 +2349,7 @@ export function getEnemyBuffModifierForWave(tier: ModifierTier, enemyModifiers: return modifier; } -export function getEnemyModifierTypesForWave(waveIndex: integer, count: integer, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, upgradeChance: integer = 0): PokemonHeldItemModifierType[] { +export function getEnemyModifierTypesForWave(waveIndex: number, count: number, party: EnemyPokemon[], poolType: ModifierPoolType.WILD | ModifierPoolType.TRAINER, upgradeChance: number = 0): PokemonHeldItemModifierType[] { const ret = new Array(count).fill(0).map(() => getNewModifierTypeOption(party, poolType, undefined, upgradeChance && !randSeedInt(upgradeChance) ? 1 : 0)?.type as PokemonHeldItemModifierType); if (!(waveIndex % 1000)) { ret.push(getModifierType(modifierTypes.MINI_BLACK_HOLE) as PokemonHeldItemModifierType); @@ -2301,7 +2393,7 @@ export function getDailyRunStarterModifiers(party: PlayerPokemon[]): PokemonHeld * @param retryCount Max allowed tries before the next tier down is checked for a valid ModifierType * @param allowLuckUpgrades Default true. If false, will not allow ModifierType to randomly upgrade to next tier */ -function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: integer, retryCount: integer = 0, allowLuckUpgrades: boolean = true): ModifierTypeOption | null { +function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, tier?: ModifierTier, upgradeCount?: number, retryCount: number = 0, allowLuckUpgrades: boolean = true): ModifierTypeOption | null { const player = !poolType; const pool = getModifierPoolForType(poolType); let thresholds: object; @@ -2380,7 +2472,7 @@ function getNewModifierTypeOption(party: Pokemon[], poolType: ModifierPoolType, const tierThresholds = Object.keys(thresholds[tier]); const totalWeight = parseInt(tierThresholds[tierThresholds.length - 1]); const value = randSeedInt(totalWeight); - let index: integer | undefined; + let index: number | undefined; for (const t of tierThresholds) { const threshold = parseInt(t); if (value < threshold) { @@ -2422,10 +2514,10 @@ export function getDefaultModifierTypeForTier(tier: ModifierTier): ModifierType export class ModifierTypeOption { public type: ModifierType; - public upgradeCount: integer; - public cost: integer; + public upgradeCount: number; + public cost: number; - constructor(type: ModifierType, upgradeCount: integer, cost: number = 0) { + constructor(type: ModifierType, upgradeCount: number, cost: number = 0) { this.type = type; this.upgradeCount = upgradeCount; this.cost = Math.min(Math.round(cost), Number.MAX_SAFE_INTEGER); @@ -2437,24 +2529,25 @@ export class ModifierTypeOption { * @param party The player's party. * @returns A number between 0 and 14 based on the party's total luck value, or a random number between 0 and 14 if the player is in Daily Run mode. */ -export function getPartyLuckValue(party: Pokemon[]): integer { - if (party[0].scene.gameMode.isDaily) { +export function getPartyLuckValue(party: Pokemon[]): number { + if (globalScene.gameMode.isDaily) { const DailyLuck = new NumberHolder(0); - party[0].scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { DailyLuck.value = randSeedInt(15); // Random number between 0 and 14 - }, 0, party[0].scene.seed); + }, 0, globalScene.seed); return DailyLuck.value; } - const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() : 0) - .reduce((total: integer, value: integer) => total += value, 0), 0, 14); - return luck ?? 0; + const eventSpecies = globalScene.eventManager.getEventLuckBoostedSpecies(); + const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() + (eventSpecies.includes(p.species.speciesId) ? 1 : 0) : 0) + .reduce((total: number, value: number) => total += value, 0), 0, 14); + return Math.min(globalScene.eventManager.getEventLuckBoost() + (luck ?? 0), 14); } -export function getLuckString(luckValue: integer): string { +export function getLuckString(luckValue: number): string { return [ "D", "C", "C+", "B-", "B", "B+", "A-", "A", "A+", "A++", "S", "S+", "SS", "SS+", "SSS" ][luckValue]; } -export function getLuckTextTint(luckValue: integer): integer { +export function getLuckTextTint(luckValue: number): number { let modifierTier: ModifierTier; if (luckValue > 11) { modifierTier = ModifierTier.LUXURY; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 36f94b99b20..37f88deea7f 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -1,12 +1,10 @@ -import type BattleScene from "#app/battle-scene"; -import { FusionSpeciesFormEvolution, pokemonEvolutions, pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; +import { FusionSpeciesFormEvolution, pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { getBerryEffectFunc, getBerryPredicate } from "#app/data/berry"; import { getLevelTotalExp } from "#app/data/exp"; import { allMoves } from "#app/data/move"; import { MAX_PER_TYPE_POKEBALLS } from "#app/data/pokeball"; import { type FormChangeItem, SpeciesFormChangeItemTrigger, SpeciesFormChangeLapseTeraTrigger, SpeciesFormChangeTeraTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectHealText } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; import Pokemon, { type PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; @@ -19,18 +17,21 @@ import type { VoucherType } from "#app/system/voucher"; import { Command } from "#app/ui/command-ui-handler"; import { addTextObject, TextStyle } from "#app/ui/text"; import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils"; -import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { BerryType } from "#enums/berry-type"; +import type { Moves } from "#enums/moves"; import type { Nature } from "#enums/nature"; import type { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; import i18next from "i18next"; import { type DoubleBattleChanceBoosterModifierType, type EvolutionItemModifierType, type FormChangeItemModifierType, type ModifierOverride, type ModifierType, type PokemonBaseStatTotalModifierType, type PokemonExpBoosterModifierType, type PokemonFriendshipBoosterModifierType, type PokemonMoveAccuracyBoosterModifierType, type PokemonMultiHitModifierType, type TerastallizeModifierType, type TmModifierType, getModifierType, ModifierPoolType, ModifierTypeGenerator, modifierTypes, PokemonHeldItemModifierType } from "./modifier-type"; import { Color, ShadowColor } from "#enums/color"; import { FRIENDSHIP_GAIN_FROM_RARE_CANDY } from "#app/data/balance/starters"; +import { applyAbAttrs, CommanderAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; export type ModifierPredicate = (modifier: Modifier) => boolean; @@ -64,8 +65,8 @@ export class ModifierBar extends Phaser.GameObjects.Container { private player: boolean; private modifierCache: PersistentModifier[]; - constructor(scene: BattleScene, enemy?: boolean) { - super(scene, 1 + (enemy ? 302 : 0), 2); + constructor(enemy?: boolean) { + super(globalScene, 1 + (enemy ? 302 : 0), 2); this.player = !enemy; this.setScale(0.5); @@ -79,7 +80,7 @@ export class ModifierBar extends Phaser.GameObjects.Container { updateModifiers(modifiers: PersistentModifier[], hideHeldItems: boolean = false) { this.removeAll(true); - const visibleIconModifiers = modifiers.filter(m => m.isIconVisible(this.scene as BattleScene)); + const visibleIconModifiers = modifiers.filter(m => m.isIconVisible()); const nonPokemonSpecificModifiers = visibleIconModifiers.filter(m => !(m as PokemonHeldItemModifier).pokemonId).sort(modifierSortFunc); const pokemonSpecificModifiers = visibleIconModifiers.filter(m => (m as PokemonHeldItemModifier).pokemonId).sort(modifierSortFunc); @@ -88,7 +89,7 @@ export class ModifierBar extends Phaser.GameObjects.Container { const thisArg = this; sortedVisibleIconModifiers.forEach((modifier: PersistentModifier, i: number) => { - const icon = modifier.getIcon(this.scene as BattleScene); + const icon = modifier.getIcon(); if (i >= iconOverflowIndex) { icon.setVisible(false); } @@ -96,13 +97,13 @@ export class ModifierBar extends Phaser.GameObjects.Container { this.setModifierIconPosition(icon, sortedVisibleIconModifiers.length); icon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 32, 24), Phaser.Geom.Rectangle.Contains); icon.on("pointerover", () => { - (this.scene as BattleScene).ui.showTooltip(modifier.type.name, modifier.type.getDescription(this.scene as BattleScene)); + globalScene.ui.showTooltip(modifier.type.name, modifier.type.getDescription()); if (this.modifierCache && this.modifierCache.length > iconOverflowIndex) { thisArg.updateModifierOverflowVisibility(true); } }); icon.on("pointerout", () => { - (this.scene as BattleScene).ui.hideTooltip(); + globalScene.ui.hideTooltip(); if (this.modifierCache && this.modifierCache.length > iconOverflowIndex) { thisArg.updateModifierOverflowVisibility(false); } @@ -170,10 +171,10 @@ export abstract class PersistentModifier extends Modifier { this.virtualStackCount = 0; } - add(modifiers: PersistentModifier[], virtual: boolean, scene: BattleScene): boolean { + add(modifiers: PersistentModifier[], virtual: boolean): boolean { for (const modifier of modifiers) { if (this.match(modifier)) { - return modifier.incrementStack(scene, this.stackCount, virtual); + return modifier.incrementStack(this.stackCount, virtual); } } @@ -191,8 +192,8 @@ export abstract class PersistentModifier extends Modifier { return []; } - incrementStack(scene: BattleScene, amount: number, virtual: boolean): boolean { - if (this.getStackCount() + amount <= this.getMaxStackCount(scene)) { + incrementStack(amount: number, virtual: boolean): boolean { + if (this.getStackCount() + amount <= this.getMaxStackCount()) { if (!virtual) { this.stackCount += amount; } else { @@ -208,26 +209,26 @@ export abstract class PersistentModifier extends Modifier { return this.stackCount + this.virtualStackCount; } - abstract getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number; + abstract getMaxStackCount(forThreshold?: boolean): number; - isIconVisible(scene: BattleScene): boolean { + isIconVisible(): boolean { return true; } - getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container { - const container = scene.add.container(0, 0); + getIcon(forSummary?: boolean): Phaser.GameObjects.Container { + const container = globalScene.add.container(0, 0); - const item = scene.add.sprite(0, 12, "items"); + const item = globalScene.add.sprite(0, 12, "items"); item.setFrame(this.type.iconImage); item.setOrigin(0, 0.5); container.add(item); - const stackText = this.getIconStackText(scene); + const stackText = this.getIconStackText(); if (stackText) { container.add(stackText); } - const virtualStackText = this.getIconStackText(scene, true); + const virtualStackText = this.getIconStackText(true); if (virtualStackText) { container.add(virtualStackText); } @@ -235,14 +236,14 @@ export abstract class PersistentModifier extends Modifier { return container; } - getIconStackText(scene: BattleScene, virtual?: boolean): Phaser.GameObjects.BitmapText | null { - if (this.getMaxStackCount(scene) === 1 || (virtual && !this.virtualStackCount)) { + getIconStackText(virtual?: boolean): Phaser.GameObjects.BitmapText | null { + if (this.getMaxStackCount() === 1 || (virtual && !this.virtualStackCount)) { return null; } - const text = scene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11); + const text = globalScene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11); text.letterSpacing = -0.5; - if (this.getStackCount() >= this.getMaxStackCount(scene)) { + if (this.getStackCount() >= this.getMaxStackCount()) { text.setTint(0xf89890); } text.setOrigin(0, 0); @@ -277,8 +278,8 @@ export class AddPokeballModifier extends ConsumableModifier { * @param battleScene {@linkcode BattleScene} * @returns always `true` */ - override apply(battleScene: BattleScene): boolean { - const pokeballCounts = battleScene.pokeballCounts; + override apply(): boolean { + const pokeballCounts = globalScene.pokeballCounts; pokeballCounts[this.pokeballType] = Math.min(pokeballCounts[this.pokeballType] + this.count, MAX_PER_TYPE_POKEBALLS); return true; @@ -301,8 +302,8 @@ export class AddVoucherModifier extends ConsumableModifier { * @param battleScene {@linkcode BattleScene} * @returns always `true` */ - override apply(battleScene: BattleScene): boolean { - const voucherCounts = battleScene.gameData.voucherCounts; + override apply(): boolean { + const voucherCounts = globalScene.gameData.voucherCounts; voucherCounts[this.voucherType] += this.count; return true; @@ -342,13 +343,13 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { * @param _scene N/A * @returns `true` if the modifier was successfully added or applied, false otherwise */ - add(modifiers: PersistentModifier[], _virtual: boolean, scene: BattleScene): boolean { + add(modifiers: PersistentModifier[], _virtual: boolean): boolean { for (const modifier of modifiers) { if (this.match(modifier)) { const modifierInstance = modifier as LapsingPersistentModifier; if (modifierInstance.getBattleCount() < modifierInstance.getMaxBattles()) { modifierInstance.resetBattleCount(); - scene.playSound("se/restore"); + globalScene.playSound("se/restore"); return true; } // should never get here @@ -370,8 +371,8 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { return this.battleCount > 0; } - getIcon(scene: BattleScene): Phaser.GameObjects.Container { - const container = super.getIcon(scene); + getIcon(): Phaser.GameObjects.Container { + const container = super.getIcon(); // Linear interpolation on hue const hue = Math.floor(120 * (this.battleCount / this.maxBattles) + 5); @@ -380,7 +381,7 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { const typeHex = hslToHex(hue, 0.5, 0.9); const strokeHex = hslToHex(hue, 0.7, 0.3); - const battleCountText = addTextObject(scene, 27, 0, this.battleCount.toString(), TextStyle.PARTY, { + const battleCountText = addTextObject(27, 0, this.battleCount.toString(), TextStyle.PARTY, { fontSize: "66px", color: typeHex, }); @@ -392,7 +393,7 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { return container; } - getIconStackText(_scene: BattleScene, _virtual?: boolean): Phaser.GameObjects.BitmapText | null { + getIconStackText(_virtual?: boolean): Phaser.GameObjects.BitmapText | null { return null; } @@ -420,7 +421,7 @@ export abstract class LapsingPersistentModifier extends PersistentModifier { return [ this.maxBattles, this.battleCount ]; } - getMaxStackCount(_scene: BattleScene, _forThreshold?: boolean): number { + getMaxStackCount(_forThreshold?: boolean): number { // Must be an abitrary number greater than 1 return 2; } @@ -573,7 +574,7 @@ export class MapModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -591,7 +592,7 @@ export class MegaEvolutionAccessModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -614,7 +615,7 @@ export class GigantamaxAccessModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -637,7 +638,7 @@ export class TerastallizeAccessModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -679,33 +680,33 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier { return !!pokemon && (this.pokemonId === -1 || pokemon.id === this.pokemonId); } - isIconVisible(scene: BattleScene): boolean { - return !!(this.getPokemon(scene)?.isOnField()); + isIconVisible(): boolean { + return !!(this.getPokemon()?.isOnField()); } - getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container { - const container = !forSummary ? scene.add.container(0, 0) : super.getIcon(scene); + getIcon(forSummary?: boolean): Phaser.GameObjects.Container { + const container = !forSummary ? globalScene.add.container(0, 0) : super.getIcon(); if (!forSummary) { - const pokemon = this.getPokemon(scene); + const pokemon = this.getPokemon(); if (pokemon) { - const pokemonIcon = scene.addPokemonIcon(pokemon, -2, 10, 0, 0.5); + const pokemonIcon = globalScene.addPokemonIcon(pokemon, -2, 10, 0, 0.5); container.add(pokemonIcon); container.setName(pokemon.id.toString()); } - const item = scene.add.sprite(16, this.virtualStackCount ? 8 : 16, "items"); + const item = globalScene.add.sprite(16, this.virtualStackCount ? 8 : 16, "items"); item.setScale(0.5); item.setOrigin(0, 0.5); item.setTexture("items", this.type.iconImage); container.add(item); - const stackText = this.getIconStackText(scene); + const stackText = this.getIconStackText(); if (stackText) { container.add(stackText); } - const virtualStackText = this.getIconStackText(scene, true); + const virtualStackText = this.getIconStackText(true); if (virtualStackText) { container.add(virtualStackText); } @@ -716,37 +717,21 @@ export abstract class PokemonHeldItemModifier extends PersistentModifier { return container; } - getPokemon(scene: BattleScene): Pokemon | undefined { - return this.pokemonId ? scene.getPokemonById(this.pokemonId) ?? undefined : undefined; + getPokemon(): Pokemon | undefined { + return this.pokemonId ? globalScene.getPokemonById(this.pokemonId) ?? undefined : undefined; } getScoreMultiplier(): number { return 1; } - //Applies to items with chance of activating secondary effects ie Kings Rock - getSecondaryChanceMultiplier(pokemon: Pokemon): number { - // Temporary quickfix to stop game from freezing when the opponet uses u-turn while holding on to king's rock - if (!pokemon.getLastXMoves(0)[0]) { - return 1; - } - const sheerForceAffected = allMoves[pokemon.getLastXMoves(0)[0].move].chance >= 0 && pokemon.hasAbility(Abilities.SHEER_FORCE); - - if (sheerForceAffected) { - return 0; - } else if (pokemon.hasAbility(Abilities.SERENE_GRACE)) { - return 2; - } - return 1; - } - - getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number { - const pokemon = this.getPokemon(scene); + getMaxStackCount(forThreshold?: boolean): number { + const pokemon = this.getPokemon(); if (!pokemon) { return 0; } if (pokemon.isPlayer() && forThreshold) { - return scene.getParty().map(p => this.getMaxHeldItemCount(p)).reduce((stackCount: number, maxStackCount: number) => Math.max(stackCount, maxStackCount), 0); + return globalScene.getPlayerParty().map(p => this.getMaxHeldItemCount(p)).reduce((stackCount: number, maxStackCount: number) => Math.max(stackCount, maxStackCount), 0); } return this.getMaxHeldItemCount(pokemon); } @@ -775,15 +760,14 @@ export abstract class LapsingPokemonHeldItemModifier extends PokemonHeldItemModi /** * Retrieve the {@linkcode Modifier | Modifiers} icon as a {@linkcode Phaser.GameObjects.Container | Container} - * @param scene The {@linkcode BattleScene} * @param forSummary `true` if the icon is for the summary screen * @returns the icon as a {@linkcode Phaser.GameObjects.Container | Container} */ - public getIcon(scene: BattleScene, forSummary?: boolean): Phaser.GameObjects.Container { - const container = super.getIcon(scene, forSummary); + public getIcon(forSummary?: boolean): Phaser.GameObjects.Container { + const container = super.getIcon(forSummary); - if (this.getPokemon(scene)?.isPlayer()) { - const battleCountText = addTextObject(scene, 27, 0, this.battlesLeft.toString(), TextStyle.PARTY, { fontSize: "66px", color: Color.PINK }); + if (this.getPokemon()?.isPlayer()) { + const battleCountText = addTextObject(27, 0, this.battlesLeft.toString(), TextStyle.PARTY, { fontSize: "66px", color: Color.PINK }); battleCountText.setShadow(0, 0); battleCountText.setStroke(ShadowColor.RED, 16); battleCountText.setOrigin(1, 0); @@ -797,7 +781,7 @@ export abstract class LapsingPokemonHeldItemModifier extends PokemonHeldItemModi return this.battlesLeft; } - getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number { + getMaxStackCount(forThreshold?: boolean): number { return 1; } } @@ -835,10 +819,10 @@ export class TerastallizeModifier extends LapsingPokemonHeldItemModifier { */ override apply(pokemon: Pokemon): boolean { if (pokemon.isPlayer()) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeTeraTrigger); - pokemon.scene.validateAchv(achvs.TERASTALLIZE); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeTeraTrigger); + globalScene.validateAchv(achvs.TERASTALLIZE); if (this.teraType === Type.STELLAR) { - pokemon.scene.validateAchv(achvs.STELLAR_TERASTALLIZE); + globalScene.validateAchv(achvs.STELLAR_TERASTALLIZE); } } pokemon.updateSpritePipelineData(); @@ -853,7 +837,7 @@ export class TerastallizeModifier extends LapsingPokemonHeldItemModifier { public override lapse(pokemon: Pokemon): boolean { const ret = super.lapse(pokemon); if (!ret) { - pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeLapseTeraTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeLapseTeraTrigger); pokemon.updateSpritePipelineData(); } return ret; @@ -959,19 +943,19 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier { return true; } - getIconStackText(scene: BattleScene, virtual?: boolean): Phaser.GameObjects.BitmapText | null { - if (this.getMaxStackCount(scene) === 1 || (virtual && !this.virtualStackCount)) { + getIconStackText(virtual?: boolean): Phaser.GameObjects.BitmapText | null { + if (this.getMaxStackCount() === 1 || (virtual && !this.virtualStackCount)) { return null; } - const pokemon = scene.getPokemonById(this.pokemonId); + const pokemon = globalScene.getPokemonById(this.pokemonId); this.stackCount = pokemon ? pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length - + pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length + + globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length : this.stackCount; - const text = scene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11); + const text = globalScene.add.bitmapText(10, 15, "item-count", this.stackCount.toString(), 11); text.letterSpacing = -0.5; if (this.getStackCount() >= this.required) { text.setTint(0xf89890); @@ -983,7 +967,7 @@ export class EvoTrackerModifier extends PokemonHeldItemModifier { getMaxHeldItemCount(pokemon: Pokemon): number { this.stackCount = pokemon.evoCounter + pokemon.getHeldItems().filter(m => m instanceof DamageMoneyRewardModifier).length - + pokemon.scene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length; + + globalScene.findModifiers(m => m instanceof MoneyMultiplierModifier || m instanceof ExtraModifierModifier || m instanceof TempExtraModifierModifier).length; return 999; } } @@ -1551,7 +1535,7 @@ export class SurviveDamageModifier extends PokemonHeldItemModifier { if (!surviveDamage.value && pokemon.randSeedInt(10) < this.getStackCount()) { surviveDamage.value = true; - pokemon.scene.queueMessage(i18next.t("modifier:surviveDamageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name })); + globalScene.queueMessage(i18next.t("modifier:surviveDamageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name })); return true; } @@ -1595,11 +1579,11 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier { override apply(pokemon: Pokemon, doBypassSpeed: BooleanHolder): boolean { if (!doBypassSpeed.value && pokemon.randSeedInt(10) < this.getStackCount()) { doBypassSpeed.value = true; - const isCommandFight = pokemon.scene.currentBattle.turnCommands[pokemon.getBattlerIndex()]?.command === Command.FIGHT; + const isCommandFight = globalScene.currentBattle.turnCommands[pokemon.getBattlerIndex()]?.command === Command.FIGHT; const hasQuickClaw = this.type instanceof PokemonHeldItemModifierType && this.type.id === "QUICK_CLAW"; if (isCommandFight && hasQuickClaw) { - pokemon.scene.queueMessage(i18next.t("modifier:bypassSpeedChanceApply", { pokemonName: getPokemonNameWithAffix(pokemon), itemName: i18next.t("modifierType:ModifierType.QUICK_CLAW.name") })); + globalScene.queueMessage(i18next.t("modifier:bypassSpeedChanceApply", { pokemonName: getPokemonNameWithAffix(pokemon), itemName: i18next.t("modifierType:ModifierType.QUICK_CLAW.name") })); } return true; } @@ -1612,9 +1596,16 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier { } } +/** + * Class for Pokemon held items like King's Rock + * Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from Abilities.SERENE_GRACE + */ export class FlinchChanceModifier extends PokemonHeldItemModifier { + private chance: number; constructor(type: ModifierType, pokemonId: number, stackCount?: number) { super(type, pokemonId, stackCount); + + this.chance = 10; } matchType(modifier: Modifier) { @@ -1642,7 +1633,8 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier { * @returns `true` if {@linkcode FlinchChanceModifier} has been applied */ override apply(pokemon: Pokemon, flinched: BooleanHolder): boolean { - if (!flinched.value && pokemon.randSeedInt(10) < (this.getStackCount() * this.getSecondaryChanceMultiplier(pokemon))) { + // The check for pokemon.battleSummonData is to ensure that a crash doesn't occur when a Pokemon with King's Rock procs a flinch + if (pokemon.battleSummonData && !flinched.value && pokemon.randSeedInt(100) < (this.getStackCount() * this.chance)) { flinched.value = true; return true; } @@ -1650,7 +1642,7 @@ export class FlinchChanceModifier extends PokemonHeldItemModifier { return false; } - getMaxHeldItemCount(pokemon: Pokemon): number { + getMaxHeldItemCount(_pokemon: Pokemon): number { return 3; } } @@ -1675,8 +1667,7 @@ export class TurnHealModifier extends PokemonHeldItemModifier { */ override apply(pokemon: Pokemon): boolean { if (!pokemon.isFullHp()) { - const scene = pokemon.scene; - scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), toDmgValue(pokemon.getMaxHp() / 16) * this.stackCount, i18next.t("modifier:turnHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true)); return true; } @@ -1767,10 +1758,9 @@ export class HitHealModifier extends PokemonHeldItemModifier { * @returns `true` if the {@linkcode Pokemon} was healed */ override apply(pokemon: Pokemon): boolean { - if (pokemon.turnData.damageDealt && !pokemon.isFullHp()) { - const scene = pokemon.scene; - scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), - toDmgValue(pokemon.turnData.damageDealt / 8) * this.stackCount, i18next.t("modifier:hitHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true)); + if (pokemon.turnData.totalDamageDealt && !pokemon.isFullHp()) { + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), + toDmgValue(pokemon.turnData.totalDamageDealt / 8) * this.stackCount, i18next.t("modifier:hitHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true)); } return true; @@ -1814,7 +1804,7 @@ export class LevelIncrementBoosterModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number { + getMaxStackCount(forThreshold?: boolean): number { return 99; } } @@ -1858,7 +1848,7 @@ export class BerryModifier extends PokemonHeldItemModifier { */ override apply(pokemon: Pokemon): boolean { const preserve = new BooleanHolder(false); - pokemon.scene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve); + globalScene.applyModifiers(PreserveBerryModifier, pokemon.isPlayer(), pokemon, preserve); getBerryEffectFunc(this.berryType)(pokemon); if (!preserve.value) { @@ -1913,7 +1903,7 @@ export class PreserveBerryModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 3; } } @@ -1937,10 +1927,16 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier { * @returns always `true` */ override apply(pokemon: Pokemon): boolean { - pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), + // Restore the Pokemon to half HP + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), toDmgValue(pokemon.getMaxHp() / 2), i18next.t("modifier:pokemonInstantReviveApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), false, false, true)); + // Remove the Pokemon's FAINT status pokemon.resetStatus(true, false, true); + + // Reapply Commander on the Pokemon's side of the field, if applicable + const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); + field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false)); return true; } @@ -1985,7 +1981,7 @@ export class ResetNegativeStatStageModifier extends PokemonHeldItemModifier { } if (statRestored) { - pokemon.scene.queueMessage(i18next.t("modifier:resetNegativeStatStageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name })); + globalScene.queueMessage(i18next.t("modifier:resetNegativeStatStageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name })); } return statRestored; } @@ -2021,8 +2017,8 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier { */ abstract override apply(playerPokemon: PlayerPokemon, ...args: unknown[]): boolean | Promise; - getPokemon(scene: BattleScene) { - return scene.getParty().find(p => p.id === this.pokemonId); + getPokemon() { + return globalScene.getPlayerParty().find(p => p.id === this.pokemonId); } } @@ -2189,14 +2185,8 @@ export class PokemonNatureChangeModifier extends ConsumablePokemonModifier { * @returns */ override apply(playerPokemon: PlayerPokemon): boolean { - playerPokemon.customPokemonData.nature = this.nature; - let speciesId = playerPokemon.species.speciesId; - playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1); - - while (pokemonPrevolutions.hasOwnProperty(speciesId)) { - speciesId = pokemonPrevolutions[speciesId]; - playerPokemon.scene.gameData.dexData[speciesId].natureAttr |= 1 << (this.nature + 1); - } + playerPokemon.setCustomNature(this.nature); + globalScene.gameData.unlockSpeciesNature(playerPokemon.species, this.nature); return true; } @@ -2214,17 +2204,17 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier { * @returns always `true` */ override apply(playerPokemon: PlayerPokemon, levelCount: NumberHolder = new NumberHolder(1)): boolean { - playerPokemon.scene.applyModifiers(LevelIncrementBoosterModifier, true, levelCount); + globalScene.applyModifiers(LevelIncrementBoosterModifier, true, levelCount); playerPokemon.level += levelCount.value; - if (playerPokemon.level <= playerPokemon.scene.getMaxExpLevel(true)) { + if (playerPokemon.level <= globalScene.getMaxExpLevel(true)) { playerPokemon.exp = getLevelTotalExp(playerPokemon.level, playerPokemon.species.growthRate); playerPokemon.levelExp = 0; } playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY); - playerPokemon.scene.unshiftPhase(new LevelUpPhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.level - levelCount.value, playerPokemon.level)); + globalScene.unshiftPhase(new LevelUpPhase(globalScene.getPlayerParty().indexOf(playerPokemon), playerPokemon.level - levelCount.value, playerPokemon.level)); return true; } @@ -2244,7 +2234,7 @@ export class TmModifier extends ConsumablePokemonModifier { */ override apply(playerPokemon: PlayerPokemon): boolean { - playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM)); + globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(playerPokemon), this.type.moveId, LearnMoveType.TM)); return true; } @@ -2266,7 +2256,7 @@ export class RememberMoveModifier extends ConsumablePokemonModifier { */ override apply(playerPokemon: PlayerPokemon, cost?: number): boolean { - playerPokemon.scene.unshiftPhase(new LearnMovePhase(playerPokemon.scene, playerPokemon.scene.getParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], LearnMoveType.MEMORY, cost)); + globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(playerPokemon), playerPokemon.getLearnableLevelMoves()[this.levelMoveIndex], LearnMoveType.MEMORY, cost)); return true; } @@ -2301,7 +2291,7 @@ export class EvolutionItemModifier extends ConsumablePokemonModifier { } if (matchingEvolution) { - playerPokemon.scene.unshiftPhase(new EvolutionPhase(playerPokemon.scene, playerPokemon, matchingEvolution, playerPokemon.level - 1)); + globalScene.unshiftPhase(new EvolutionPhase(playerPokemon, matchingEvolution, playerPokemon.level - 1)); return true; } @@ -2361,7 +2351,7 @@ export class MultipleParticipantExpBonusModifier extends PersistentModifier { return new MultipleParticipantExpBonusModifier(this.type, this.stackCount); } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -2398,7 +2388,7 @@ export class HealingBoosterModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -2439,7 +2429,7 @@ export class ExpBoosterModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene, forThreshold?: boolean): number { + getMaxStackCount(forThreshold?: boolean): number { return this.boostMultiplier < 1 ? this.boostMultiplier < 0.6 ? 99 : 30 : 10; } } @@ -2518,7 +2508,7 @@ export class ExpShareModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -2544,7 +2534,7 @@ export class ExpBalanceModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 4; } } @@ -2682,32 +2672,65 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier { } /** - * Applies {@linkcode PokemonMultiHitModifier} - * @param _pokemon The {@linkcode Pokemon} using the move - * @param count {@linkcode NumberHolder} holding the number of items - * @param power {@linkcode NumberHolder} holding the power of the move + * For each stack, converts 25 percent of attack damage into an additional strike. + * @param pokemon The {@linkcode Pokemon} using the move + * @param moveId The {@linkcode Moves | identifier} for the move being used + * @param count {@linkcode NumberHolder} holding the move's hit count for this turn + * @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move * @returns always `true` */ - override apply(_pokemon: Pokemon, count: NumberHolder, power: NumberHolder): boolean { - count.value *= (this.getStackCount() + 1); - - switch (this.getStackCount()) { - case 1: - power.value *= 0.4; - break; - case 2: - power.value *= 0.25; - break; - case 3: - power.value *= 0.175; - break; + override apply(pokemon: Pokemon, moveId: Moves, count: NumberHolder | null = null, damageMultiplier: NumberHolder | null = null): boolean { + const move = allMoves[moveId]; + /** + * The move must meet Parental Bond's restrictions for this item + * to apply. This means + * - Only attacks are boosted + * - Multi-strike moves, charge moves, and self-sacrificial moves are not boosted + * (though Multi-Lens can still affect moves boosted by Parental Bond) + * - Multi-target moves are not boosted *unless* they can only hit a single Pokemon + * - Fling, Uproar, Rollout, Ice Ball, and Endeavor are not boosted + */ + if (!move.canBeMultiStrikeEnhanced(pokemon)) { + return false; } + if (!isNullOrUndefined(count)) { + return this.applyHitCountBoost(count); + } else if (!isNullOrUndefined(damageMultiplier)) { + return this.applyDamageModifier(pokemon, damageMultiplier); + } + + return false; + } + + /** Adds strikes to a move equal to the number of stacked Multi-Lenses */ + private applyHitCountBoost(count: NumberHolder): boolean { + count.value += this.getStackCount(); return true; } + /** + * If applied to the first hit of a move, sets the damage multiplier + * equal to (1 - the number of stacked Multi-Lenses). + * Additional strikes beyond that are given a 0.25x damage multiplier + */ + private applyDamageModifier(pokemon: Pokemon, damageMultiplier: NumberHolder): boolean { + if (pokemon.turnData.hitsLeft === pokemon.turnData.hitCount) { + // Reduce first hit by 25% for each stack count + damageMultiplier.value *= 1 - 0.25 * this.getStackCount(); + return true; + } else if (pokemon.turnData.hitCount - pokemon.turnData.hitsLeft !== this.getStackCount() + 1) { + // Deal 25% damage for each remaining Multi Lens hit + damageMultiplier.value *= 0.25; + return true; + } else { + // An extra hit not caused by Multi Lens -- assume it is Parental Bond + return false; + } + } + getMaxHeldItemCount(pokemon: Pokemon): number { - return 3; + return 2; } } @@ -2748,7 +2771,7 @@ export class PokemonFormChangeItemModifier extends PokemonHeldItemModifier { this.active = false; } - const ret = pokemon.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger); + const ret = globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger); if (switchActive) { this.active = true; @@ -2773,21 +2796,20 @@ export class MoneyRewardModifier extends ConsumableModifier { /** * Applies {@linkcode MoneyRewardModifier} - * @param battleScene The current {@linkcode BattleScene} * @returns always `true` */ - override apply(battleScene: BattleScene): boolean { - const moneyAmount = new NumberHolder(battleScene.getWaveMoneyAmount(this.moneyMultiplier)); + override apply(): boolean { + const moneyAmount = new NumberHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier)); - battleScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - battleScene.addMoney(moneyAmount.value); + globalScene.addMoney(moneyAmount.value); - battleScene.getParty().map(p => { + globalScene.getPlayerParty().map(p => { if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) { - p.evoCounter ? p.evoCounter++ : p.evoCounter = 1; + p.evoCounter ? p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3) : p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3); const modifier = getModifierType(modifierTypes.EVOLUTION_TRACKER_GIMMIGHOUL).newModifier(p) as EvoTrackerModifier; - battleScene.addModifier(modifier); + globalScene.addModifier(modifier); } }); @@ -2819,7 +2841,7 @@ export class MoneyMultiplierModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -2844,10 +2866,9 @@ export class DamageMoneyRewardModifier extends PokemonHeldItemModifier { * @returns always `true` */ override apply(pokemon: Pokemon, multiplier: NumberHolder): boolean { - const battleScene = pokemon.scene; const moneyAmount = new NumberHolder(Math.floor(multiplier.value * (0.5 * this.getStackCount()))); - battleScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - battleScene.addMoney(moneyAmount.value); + globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + globalScene.addMoney(moneyAmount.value); return true; } @@ -2868,17 +2889,16 @@ export class MoneyInterestModifier extends PersistentModifier { /** * Applies {@linkcode MoneyInterestModifier} - * @param battleScene The current {@linkcode BattleScene} * @returns always `true` */ - override apply(battleScene: BattleScene): boolean { - const interestAmount = Math.floor(battleScene.money * 0.1 * this.getStackCount()); - battleScene.addMoney(interestAmount); + override apply(): boolean { + const interestAmount = Math.floor(globalScene.money * 0.1 * this.getStackCount()); + globalScene.addMoney(interestAmount); const userLocale = navigator.language || "en-US"; const formattedMoneyAmount = interestAmount.toLocaleString(userLocale); const message = i18next.t("modifier:moneyInterestApply", { moneyAmount: formattedMoneyAmount, typeName: this.type.name }); - battleScene.queueMessage(message, undefined, true); + globalScene.queueMessage(message, undefined, true); return true; } @@ -2887,7 +2907,7 @@ export class MoneyInterestModifier extends PersistentModifier { return new MoneyInterestModifier(this.type, this.stackCount); } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -2916,7 +2936,7 @@ export class HiddenAbilityRateBoosterModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 4; } } @@ -2945,11 +2965,43 @@ export class ShinyRateBoosterModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 4; } } +export class CriticalCatchChanceBoosterModifier extends PersistentModifier { + constructor(type: ModifierType, stackCount?: number) { + super(type, stackCount); + } + + match(modifier: Modifier): boolean { + return modifier instanceof CriticalCatchChanceBoosterModifier; + } + + clone(): CriticalCatchChanceBoosterModifier { + return new CriticalCatchChanceBoosterModifier(this.type, this.stackCount); + } + + /** + * Applies {@linkcode CriticalCatchChanceBoosterModifier} + * @param boost {@linkcode NumberHolder} holding the boost value + * @returns always `true` + */ + override apply(boost: NumberHolder): boolean { + // 1 stack: 2x + // 2 stack: 2.5x + // 3 stack: 3x + boost.value *= 1.5 + this.getStackCount() / 2; + + return true; + } + + getMaxStackCount(): number { + return 3; + } +} + export class LockModifierTiersModifier extends PersistentModifier { constructor(type: ModifierType, stackCount?: number) { super(type, stackCount); @@ -2971,7 +3023,7 @@ export class LockModifierTiersModifier extends PersistentModifier { return new LockModifierTiersModifier(this.type, this.stackCount); } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -3011,7 +3063,7 @@ export class HealShopCostModifier extends PersistentModifier { return super.getArgs().concat(this.shopMultiplier); } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -3037,7 +3089,7 @@ export class BoostBugSpawnModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 1; } } @@ -3115,7 +3167,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { const poolType = pokemon.isPlayer() ? ModifierPoolType.PLAYER : pokemon.hasTrainer() ? ModifierPoolType.TRAINER : ModifierPoolType.WILD; const transferredModifierTypes: ModifierType[] = []; - const itemModifiers = pokemon.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const itemModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable, targetPokemon.isPlayer()) as PokemonHeldItemModifier[]; let highestItemTier = itemModifiers.map(m => m.type.getOrInferTier(poolType)).reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct? let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier); @@ -3133,7 +3185,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { } const randItemIndex = pokemon.randSeedInt(itemModifiers.length); const randItem = itemModifiers[randItemIndex]; - heldItemTransferPromises.push(pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, false).then(success => { + heldItemTransferPromises.push(globalScene.tryTransferHeldItemModifier(randItem, pokemon, false).then(success => { if (success) { transferredModifierTypes.push(randItem.type); itemModifiers.splice(randItemIndex, 1); @@ -3143,7 +3195,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier { Promise.all(heldItemTransferPromises).then(() => { for (const mt of transferredModifierTypes) { - pokemon.scene.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); + globalScene.queueMessage(this.getTransferMessage(pokemon, targetPokemon, mt)); } }); @@ -3262,7 +3314,7 @@ export class IvScannerModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 3; } } @@ -3291,7 +3343,7 @@ export class ExtraModifierModifier extends PersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 3; } } @@ -3312,17 +3364,16 @@ export class TempExtraModifierModifier extends LapsingPersistentModifier { * If no existing Silver Pokeballs are found, will add a new one. * @param modifiers {@linkcode PersistentModifier} array of the player's modifiers * @param _virtual N/A - * @param scene * @returns true if the modifier was successfully added or applied, false otherwise */ - add(modifiers: PersistentModifier[], _virtual: boolean, scene: BattleScene): boolean { + add(modifiers: PersistentModifier[], _virtual: boolean): boolean { for (const modifier of modifiers) { if (this.match(modifier)) { const modifierInstance = modifier as TempExtraModifierModifier; const newBattleCount = this.getMaxBattles() + modifierInstance.getBattleCount(); modifierInstance.setNewBattleCount(newBattleCount); - scene.playSound("se/restore"); + globalScene.playSound("se/restore"); return true; } } @@ -3355,7 +3406,7 @@ export abstract class EnemyPersistentModifier extends PersistentModifier { super(type, stackCount); } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 5; } } @@ -3380,7 +3431,7 @@ abstract class EnemyDamageMultiplierModifier extends EnemyPersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 99; } } @@ -3403,7 +3454,7 @@ export class EnemyDamageBoosterModifier extends EnemyDamageMultiplierModifier { return [ (this.damageMultiplier - 1) * 100 ]; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 999; } } @@ -3426,8 +3477,8 @@ export class EnemyDamageReducerModifier extends EnemyDamageMultiplierModifier { return [ (1 - this.damageMultiplier) * 100 ]; } - getMaxStackCount(scene: BattleScene): number { - return scene.currentBattle.waveIndex < 2000 ? super.getMaxStackCount(scene) : 999; + getMaxStackCount(): number { + return globalScene.currentBattle.waveIndex < 2000 ? super.getMaxStackCount() : 999; } } @@ -3460,8 +3511,7 @@ export class EnemyTurnHealModifier extends EnemyPersistentModifier { */ override apply(enemyPokemon: Pokemon): boolean { if (!enemyPokemon.isFullHp()) { - const scene = enemyPokemon.scene; - scene.unshiftPhase(new PokemonHealPhase(scene, enemyPokemon.getBattlerIndex(), + globalScene.unshiftPhase(new PokemonHealPhase(enemyPokemon.getBattlerIndex(), Math.max(Math.floor(enemyPokemon.getMaxHp() / (100 / this.healPercent)) * this.stackCount, 1), i18next.t("modifier:enemyTurnHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(enemyPokemon) }), true, false, false, false, true)); return true; } @@ -3469,7 +3519,7 @@ export class EnemyTurnHealModifier extends EnemyPersistentModifier { return false; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 10; } } @@ -3511,7 +3561,7 @@ export class EnemyAttackStatusEffectChanceModifier extends EnemyPersistentModifi return false; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 10; } } @@ -3545,7 +3595,7 @@ export class EnemyStatusEffectHealChanceModifier extends EnemyPersistentModifier */ override apply(enemyPokemon: Pokemon): boolean { if (enemyPokemon.status && Phaser.Math.RND.realInRange(0, 1) < (this.chance * this.getStackCount())) { - enemyPokemon.scene.queueMessage(getStatusEffectHealText(enemyPokemon.status.effect, getPokemonNameWithAffix(enemyPokemon))); + globalScene.queueMessage(getStatusEffectHealText(enemyPokemon.status.effect, getPokemonNameWithAffix(enemyPokemon))); enemyPokemon.resetStatus(); enemyPokemon.updateInfo(); return true; @@ -3554,7 +3604,7 @@ export class EnemyStatusEffectHealChanceModifier extends EnemyPersistentModifier return false; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 10; } } @@ -3566,7 +3616,7 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { super(type, stackCount || 10); //Hardcode temporarily - this.chance = .02; + this.chance = 2; } match(modifier: Modifier) { @@ -3574,31 +3624,31 @@ export class EnemyEndureChanceModifier extends EnemyPersistentModifier { } clone() { - return new EnemyEndureChanceModifier(this.type, this.chance * 100, this.stackCount); + return new EnemyEndureChanceModifier(this.type, this.chance, this.stackCount); } getArgs(): any[] { - return [ this.chance * 100 ]; + return [ this.chance ]; } /** - * Applies {@linkcode EnemyEndureChanceModifier} - * @param target {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to + * Applies a chance of enduring a lethal hit of an attack + * @param target the {@linkcode Pokemon} to apply the {@linkcode BattlerTagType.ENDURING} chance to * @returns `true` if {@linkcode Pokemon} endured */ override apply(target: Pokemon): boolean { - if (target.battleData.endured || Phaser.Math.RND.realInRange(0, 1) >= (this.chance * this.getStackCount())) { + if (target.battleData.endured || target.randSeedInt(100) >= (this.chance * this.getStackCount())) { return false; } - target.addTag(BattlerTagType.ENDURING, 1); + target.addTag(BattlerTagType.ENDURE_TOKEN, 1); target.battleData.endured = true; return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 10; } } @@ -3639,7 +3689,7 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier { return true; } - getMaxStackCount(scene: BattleScene): number { + getMaxStackCount(): number { return 10; } } @@ -3648,18 +3698,17 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier { * Uses either `MODIFIER_OVERRIDE` in overrides.ts to set {@linkcode PersistentModifier}s for either: * - The player * - The enemy - * @param scene current {@linkcode BattleScene} * @param isPlayer {@linkcode boolean} for whether the player (`true`) or enemy (`false`) is being overridden */ -export function overrideModifiers(scene: BattleScene, isPlayer: boolean = true): void { +export function overrideModifiers(isPlayer: boolean = true): void { const modifiersOverride: ModifierOverride[] = isPlayer ? Overrides.STARTING_MODIFIER_OVERRIDE : Overrides.OPP_MODIFIER_OVERRIDE; - if (!modifiersOverride || modifiersOverride.length === 0 || !scene) { + if (!modifiersOverride || modifiersOverride.length === 0 || !globalScene) { return; } // If it's the opponent, clear all of their current modifiers to avoid stacking if (!isPlayer) { - scene.clearEnemyModifiers(); + globalScene.clearEnemyModifiers(); } modifiersOverride.forEach(item => { @@ -3676,9 +3725,9 @@ export function overrideModifiers(scene: BattleScene, isPlayer: boolean = true): modifier.stackCount = item.count || 1; if (isPlayer) { - scene.addModifier(modifier, true, false, false, true); + globalScene.addModifier(modifier, true, false, false, true); } else { - scene.addEnemyModifier(modifier, true, true); + globalScene.addEnemyModifier(modifier, true, true); } } }); @@ -3688,18 +3737,17 @@ export function overrideModifiers(scene: BattleScene, isPlayer: boolean = true): * Uses either `HELD_ITEMS_OVERRIDE` in overrides.ts to set {@linkcode PokemonHeldItemModifier}s for either: * - The first member of the player's team when starting a new game * - An enemy {@linkcode Pokemon} being spawned in - * @param scene current {@linkcode BattleScene} * @param pokemon {@linkcode Pokemon} whose held items are being overridden * @param isPlayer {@linkcode boolean} for whether the {@linkcode pokemon} is the player's (`true`) or an enemy (`false`) */ -export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer: boolean = true): void { +export function overrideHeldItems(pokemon: Pokemon, isPlayer: boolean = true): void { const heldItemsOverride: ModifierOverride[] = isPlayer ? Overrides.STARTING_HELD_ITEMS_OVERRIDE : Overrides.OPP_HELD_ITEMS_OVERRIDE; - if (!heldItemsOverride || heldItemsOverride.length === 0 || !scene) { + if (!heldItemsOverride || heldItemsOverride.length === 0 || !globalScene) { return; } if (!isPlayer) { - scene.clearEnemyHeldItemModifiers(pokemon); + globalScene.clearEnemyHeldItemModifiers(pokemon); } heldItemsOverride.forEach(item => { @@ -3717,9 +3765,9 @@ export function overrideHeldItems(scene: BattleScene, pokemon: Pokemon, isPlayer heldItemModifier.pokemonId = pokemon.id; heldItemModifier.stackCount = qty; if (isPlayer) { - scene.addModifier(heldItemModifier, true, false, false, true); + globalScene.addModifier(heldItemModifier, true, false, false, true); } else { - scene.addEnemyModifier(heldItemModifier, true, true); + globalScene.addEnemyModifier(heldItemModifier, true, true); } } }); diff --git a/src/overrides.ts b/src/overrides.ts index 6760db79205..e53d3b766c4 100644 --- a/src/overrides.ts +++ b/src/overrides.ts @@ -1,27 +1,28 @@ +/* eslint-disable @typescript-eslint/consistent-type-imports */ +import { type PokeballCounts } from "#app/battle-scene"; +import { Gender } from "#app/data/gender"; +import { Variant } from "#app/data/variant"; +import { type ModifierOverride } from "#app/modifier/modifier-type"; +import { Unlockables } from "#app/system/unlockables"; import { Abilities } from "#enums/abilities"; import { Biome } from "#enums/biome"; import { EggTier } from "#enums/egg-type"; import { Moves } from "#enums/moves"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PokeballType } from "#enums/pokeball"; import { Species } from "#enums/species"; import { StatusEffect } from "#enums/status-effect"; import { TimeOfDay } from "#enums/time-of-day"; import { VariantTier } from "#enums/variant-tier"; import { WeatherType } from "#enums/weather-type"; -import { type PokeballCounts } from "./battle-scene"; -import { Gender } from "./data/gender"; -import { Variant } from "./data/variant"; -import { type ModifierOverride } from "./modifier/modifier-type"; -import { Unlockables } from "./system/unlockables"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; /** * Overrides that are using when testing different in game situations * * Any override added here will be used instead of the value in {@linkcode DefaultOverrides} * - * If an override name starts with "STARTING", it will apply when a new run begins + * If an override name starts with "STARTING", it will only apply when a new run begins. * * @example * ``` @@ -38,7 +39,7 @@ const overrides = {} satisfies Partial>; * --- * Defaults for Overrides that are used when testing different in game situations * - * If an override name starts with "STARTING", it will apply when a new run begins + * If an override name starts with "STARTING", it will only apply when a new run begins. */ class DefaultOverrides { // ----------------- @@ -47,12 +48,26 @@ class DefaultOverrides { /** a specific seed (default: a random string of 24 characters) */ readonly SEED_OVERRIDE: string = ""; readonly WEATHER_OVERRIDE: WeatherType = WeatherType.NONE; - readonly BATTLE_TYPE_OVERRIDE: "double" | "single" | null = null; + /** + * If `null`, ignore this override. + * + * If `"single"`, set every non-trainer battle to be a single battle. + * + * If `"double"`, set every battle (including trainer battles) to be a double battle. + * + * If `"even-doubles"`, follow the `"double"` rule on even wave numbers, and follow the `"single"` rule on odd wave numbers. + * + * If `"odd-doubles"`, follow the `"double"` rule on odd wave numbers, and follow the `"single"` rule on even wave numbers. + */ + readonly BATTLE_TYPE_OVERRIDE: BattleStyle | null = null; readonly STARTING_WAVE_OVERRIDE: number = 0; readonly STARTING_BIOME_OVERRIDE: Biome = Biome.TOWN; readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null; - /** Multiplies XP gained by this value including 0. Set to null to ignore the override */ + /** Multiplies XP gained by this value including 0. Set to null to ignore the override. */ readonly XP_MULTIPLIER_OVERRIDE: number | null = null; + /** Sets the level cap to this number during experience gain calculations. Set to `0` to disable override & use normal wave-based level caps, + or any negative number to set it to 9 quadrillion (effectively disabling it). */ + readonly LEVEL_CAP_OVERRIDE: number = 0; readonly NEVER_CRIT_OVERRIDE: boolean = false; /** default 1000 */ readonly STARTING_MONEY_OVERRIDE: number = 0; @@ -75,6 +90,8 @@ class DefaultOverrides { readonly ITEM_UNLOCK_OVERRIDE: Unlockables[] = []; /** Set to `true` to show all tutorials */ readonly BYPASS_TUTORIAL_SKIP_OVERRIDE: boolean = false; + /** Set to `true` to be able to re-earn already unlocked achievements */ + readonly ACHIEVEMENTS_REUNLOCK_OVERRIDE: boolean = false; /** Set to `true` to force Paralysis and Freeze to always activate, or `false` to force them to not activate */ readonly STATUS_ACTIVATION_OVERRIDE: boolean | null = null; @@ -109,9 +126,10 @@ class DefaultOverrides { /** * This will override the species of the fusion */ - readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | integer = 0; + readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; + readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly GENDER_OVERRIDE: Gender | null = null; readonly MOVESET_OVERRIDE: Moves | Array = []; @@ -129,10 +147,11 @@ class DefaultOverrides { /** * This will override the species of the fusion only when the opponent is already a fusion */ - readonly OPP_FUSION_SPECIES_OVERRIDE: Species | integer = 0; + readonly OPP_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly OPP_LEVEL_OVERRIDE: number = 0; readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; + readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly OPP_GENDER_OVERRIDE: Gender | null = null; readonly OPP_MOVESET_OVERRIDE: Moves | Array = []; @@ -164,7 +183,11 @@ class DefaultOverrides { // MYSTERY ENCOUNTER OVERRIDES // ------------------------- - /** 1 to 256, set to null to ignore */ + /** + * `1` (almost never) to `256` (always), set to `null` to disable the override + * + * Note: Make sure `STARTING_WAVE_OVERRIDE > 10`, otherwise MEs won't trigger + */ readonly MYSTERY_ENCOUNTER_RATE_OVERRIDE: number | null = null; readonly MYSTERY_ENCOUNTER_TIER_OVERRIDE: MysteryEncounterTier | null = null; readonly MYSTERY_ENCOUNTER_OVERRIDE: MysteryEncounterType | null = null; @@ -229,3 +252,5 @@ export default { ...defaultOverrides, ...overrides } satisfies InstanceType; + +export type BattleStyle = "double" | "single" | "even-doubles" | "odd-doubles"; diff --git a/src/phase.ts b/src/phase.ts index 5cf91f2c478..8da00d78b61 100644 --- a/src/phase.ts +++ b/src/phase.ts @@ -1,19 +1,13 @@ -import BattleScene from "./battle-scene"; +import { globalScene } from "#app/global-scene"; export class Phase { - protected scene: BattleScene; - - constructor(scene: BattleScene) { - this.scene = scene; - } - start() { - if (this.scene.abilityBar.shown) { - this.scene.abilityBar.resetAutoHideTimer(); + if (globalScene.abilityBar.shown) { + globalScene.abilityBar.resetAutoHideTimer(); } } end() { - this.scene.shiftPhase(); + globalScene.shiftPhase(); } } diff --git a/src/phases/add-enemy-buff-modifier-phase.ts b/src/phases/add-enemy-buff-modifier-phase.ts index 451e6e2662c..d79b4f6eca5 100644 --- a/src/phases/add-enemy-buff-modifier-phase.ts +++ b/src/phases/add-enemy-buff-modifier-phase.ts @@ -1,26 +1,26 @@ -import BattleScene from "#app/battle-scene"; import { ModifierTier } from "#app/modifier/modifier-tier"; import { regenerateModifierPoolThresholds, ModifierPoolType, getEnemyBuffModifierForWave } from "#app/modifier/modifier-type"; import { EnemyPersistentModifier } from "#app/modifier/modifier"; import { Phase } from "#app/phase"; +import { globalScene } from "#app/global-scene"; export class AddEnemyBuffModifierPhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - const waveIndex = this.scene.currentBattle.waveIndex; + const waveIndex = globalScene.currentBattle.waveIndex; const tier = !(waveIndex % 1000) ? ModifierTier.ULTRA : !(waveIndex % 250) ? ModifierTier.GREAT : ModifierTier.COMMON; - regenerateModifierPoolThresholds(this.scene.getEnemyParty(), ModifierPoolType.ENEMY_BUFF); + regenerateModifierPoolThresholds(globalScene.getEnemyParty(), ModifierPoolType.ENEMY_BUFF); const count = Math.ceil(waveIndex / 250); for (let i = 0; i < count; i++) { - this.scene.addEnemyModifier(getEnemyBuffModifierForWave(tier, this.scene.findModifiers(m => m instanceof EnemyPersistentModifier, false), this.scene), true, true); + globalScene.addEnemyModifier(getEnemyBuffModifierForWave(tier, globalScene.findModifiers(m => m instanceof EnemyPersistentModifier, false)), true, true); } - this.scene.updateModifiers(false, true).then(() => this.end()); + globalScene.updateModifiers(false, true).then(() => this.end()); } } diff --git a/src/phases/attempt-capture-phase.ts b/src/phases/attempt-capture-phase.ts index 3e46fc792f0..77a8043aee9 100644 --- a/src/phases/attempt-capture-phase.ts +++ b/src/phases/attempt-capture-phase.ts @@ -1,29 +1,31 @@ -import BattleScene from "#app/battle-scene"; import { BattlerIndex } from "#app/battle"; -import { getPokeballCatchMultiplier, getPokeballAtlasKey, getPokeballTintColor, doPokeballBounceAnim } from "#app/data/pokeball"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; +import { SubstituteTag } from "#app/data/battler-tags"; +import { doPokeballBounceAnim, getPokeballAtlasKey, getPokeballCatchMultiplier, getPokeballTintColor, getCriticalCaptureChance } from "#app/data/pokeball"; import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { PokeballType } from "#app/enums/pokeball"; -import { StatusEffect } from "#app/enums/status-effect"; -import { addPokeballOpenParticles, addPokeballCaptureStars } from "#app/field/anims"; -import { EnemyPokemon } from "#app/field/pokemon"; +import { addPokeballCaptureStars, addPokeballOpenParticles } from "#app/field/anims"; +import type { EnemyPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { PokemonPhase } from "#app/phases/pokemon-phase"; +import { VictoryPhase } from "#app/phases/victory-phase"; import { achvs } from "#app/system/achv"; -import { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler"; +import type { PartyOption } from "#app/ui/party-ui-handler"; +import { PartyUiMode } from "#app/ui/party-ui-handler"; import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { Mode } from "#app/ui/ui"; +import type { PokeballType } from "#enums/pokeball"; +import { StatusEffect } from "#enums/status-effect"; import i18next from "i18next"; -import { PokemonPhase } from "./pokemon-phase"; -import { VictoryPhase } from "./victory-phase"; -import { SubstituteTag } from "#app/data/battler-tags"; +import { globalScene } from "#app/global-scene"; export class AttemptCapturePhase extends PokemonPhase { private pokeballType: PokeballType; private pokeball: Phaser.GameObjects.Sprite; private originalY: number; - constructor(scene: BattleScene, targetIndex: integer, pokeballType: PokeballType) { - super(scene, BattlerIndex.ENEMY + targetIndex); + constructor(targetIndex: number, pokeballType: PokeballType) { + super(BattlerIndex.ENEMY + targetIndex); this.pokeballType = pokeballType; } @@ -42,7 +44,7 @@ export class AttemptCapturePhase extends PokemonPhase { substitute.sprite.setVisible(false); } - this.scene.pokeballCounts[this.pokeballType]--; + globalScene.pokeballCounts[this.pokeballType]--; this.originalY = pokemon.y; @@ -51,58 +53,65 @@ export class AttemptCapturePhase extends PokemonPhase { const catchRate = pokemon.species.catchRate; const pokeballMultiplier = getPokeballCatchMultiplier(this.pokeballType); const statusMultiplier = pokemon.status ? getStatusEffectCatchRateMultiplier(pokemon.status.effect) : 1; - const x = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier); - const y = Math.round(65536 / Math.sqrt(Math.sqrt(255 / x))); + const modifiedCatchRate = Math.round((((_3m - _2h) * catchRate * pokeballMultiplier) / _3m) * statusMultiplier); + const shakeProbability = Math.round(65536 / Math.pow((255 / modifiedCatchRate), 0.1875)); // Formula taken from gen 6 + const criticalCaptureChance = getCriticalCaptureChance(modifiedCatchRate); + const isCritical = pokemon.randSeedInt(256) < criticalCaptureChance; const fpOffset = pokemon.getFieldPositionOffset(); const pokeballAtlasKey = getPokeballAtlasKey(this.pokeballType); - this.pokeball = this.scene.addFieldSprite(16, 80, "pb", pokeballAtlasKey); + this.pokeball = globalScene.addFieldSprite(16, 80, "pb", pokeballAtlasKey); this.pokeball.setOrigin(0.5, 0.625); - this.scene.field.add(this.pokeball); + globalScene.field.add(this.pokeball); - this.scene.playSound("se/pb_throw"); - this.scene.time.delayedCall(300, () => { - this.scene.field.moveBelow(this.pokeball as Phaser.GameObjects.GameObject, pokemon); + globalScene.playSound(isCritical ? "se/crit_throw" : "se/pb_throw"); + globalScene.time.delayedCall(300, () => { + globalScene.field.moveBelow(this.pokeball as Phaser.GameObjects.GameObject, pokemon); }); - this.scene.tweens.add({ + globalScene.tweens.add({ + // Throw animation targets: this.pokeball, x: { value: 236 + fpOffset[0], ease: "Linear" }, y: { value: 16 + fpOffset[1], ease: "Cubic.easeOut" }, duration: 500, onComplete: () => { + // Ball opens this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); - this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); - this.scene.playSound("se/pb_rel"); + globalScene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); + globalScene.playSound("se/pb_rel"); pokemon.tint(getPokeballTintColor(this.pokeballType)); - addPokeballOpenParticles(this.scene, this.pokeball.x, this.pokeball.y, this.pokeballType); + addPokeballOpenParticles(this.pokeball.x, this.pokeball.y, this.pokeballType); - this.scene.tweens.add({ + globalScene.tweens.add({ + // Mon enters ball targets: pokemon, duration: 500, ease: "Sine.easeIn", scale: 0.25, y: 20, onComplete: () => { + // Ball closes this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); pokemon.setVisible(false); - this.scene.playSound("se/pb_catch"); - this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}`)); + globalScene.playSound("se/pb_catch"); + globalScene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}`)); const doShake = () => { + // After the overall catch rate check, the game does 3 shake checks before confirming the catch. let shakeCount = 0; const pbX = this.pokeball.x; - const shakeCounter = this.scene.tweens.addCounter({ + const shakeCounter = globalScene.tweens.addCounter({ from: 0, to: 1, - repeat: 4, + repeat: isCritical ? 2 : 4, // Critical captures only perform 1 shake check yoyo: true, ease: "Cubic.easeOut", duration: 250, repeatDelay: 500, onUpdate: t => { - if (shakeCount && shakeCount < 4) { + if (shakeCount && shakeCount < (isCritical ? 2 : 4)) { const value = t.getValue(); const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1; this.pokeball.setX(pbX + value * 4 * directionMultiplier); @@ -113,29 +122,34 @@ export class AttemptCapturePhase extends PokemonPhase { if (!pokemon.species.isObtainable()) { shakeCounter.stop(); this.failCatch(shakeCount); - } else if (shakeCount++ < 3) { - if (pokeballMultiplier === -1 || pokemon.randSeedInt(65536) < y) { - this.scene.playSound("se/pb_move"); + } else if (shakeCount++ < (isCritical ? 1 : 3)) { + // Shake check (skip check for critical or guaranteed captures, but still play the sound) + if (pokeballMultiplier === -1 || isCritical || modifiedCatchRate >= 255 || pokemon.randSeedInt(65536) < shakeProbability) { + globalScene.playSound("se/pb_move"); } else { shakeCounter.stop(); this.failCatch(shakeCount); } + } else if (isCritical && pokemon.randSeedInt(65536) >= shakeProbability) { + // Above, perform the one shake check for critical captures after the ball shakes once + shakeCounter.stop(); + this.failCatch(shakeCount); } else { - this.scene.playSound("se/pb_lock"); - addPokeballCaptureStars(this.scene, this.pokeball); + globalScene.playSound("se/pb_lock"); + addPokeballCaptureStars(this.pokeball); - const pbTint = this.scene.add.sprite(this.pokeball.x, this.pokeball.y, "pb", "pb"); + const pbTint = globalScene.add.sprite(this.pokeball.x, this.pokeball.y, "pb", "pb"); pbTint.setOrigin(this.pokeball.originX, this.pokeball.originY); pbTint.setTintFill(0); pbTint.setAlpha(0); - this.scene.field.add(pbTint); - this.scene.tweens.add({ + globalScene.field.add(pbTint); + globalScene.tweens.add({ targets: pbTint, alpha: 0.375, duration: 200, easing: "Sine.easeOut", onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pbTint, alpha: 0, duration: 200, @@ -152,17 +166,18 @@ export class AttemptCapturePhase extends PokemonPhase { }); }; - this.scene.time.delayedCall(250, () => doPokeballBounceAnim(this.scene, this.pokeball, 16, 72, 350, doShake)); + // Ball bounces (handled in pokemon.ts) + globalScene.time.delayedCall(250, () => doPokeballBounceAnim(this.pokeball, 16, 72, 350, doShake, isCritical)); } }); } }); } - failCatch(shakeCount: integer) { + failCatch(shakeCount: number) { const pokemon = this.getPokemon(); - this.scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokemon.setY(this.originalY); if (pokemon.status?.effect !== StatusEffect.SLEEP) { pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); @@ -178,16 +193,16 @@ export class AttemptCapturePhase extends PokemonPhase { const pokeballAtlasKey = getPokeballAtlasKey(this.pokeballType); this.pokeball.setTexture("pb", `${pokeballAtlasKey}_opening`); - this.scene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); + globalScene.time.delayedCall(17, () => this.pokeball.setTexture("pb", `${pokeballAtlasKey}_open`)); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeOut", scale: 1 }); - this.scene.currentBattle.lastUsedPokeball = this.pokeballType; + globalScene.currentBattle.lastUsedPokeball = this.pokeballType; this.removePb(); this.end(); } @@ -198,48 +213,47 @@ export class AttemptCapturePhase extends PokemonPhase { const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm(); if (speciesForm.abilityHidden && (pokemon.fusionSpecies ? pokemon.fusionAbilityIndex : pokemon.abilityIndex) === speciesForm.getAbilityCount() - 1) { - this.scene.validateAchv(achvs.HIDDEN_ABILITY); + globalScene.validateAchv(achvs.HIDDEN_ABILITY); } if (pokemon.species.subLegendary) { - this.scene.validateAchv(achvs.CATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_SUB_LEGENDARY); } if (pokemon.species.legendary) { - this.scene.validateAchv(achvs.CATCH_LEGENDARY); + globalScene.validateAchv(achvs.CATCH_LEGENDARY); } if (pokemon.species.mythical) { - this.scene.validateAchv(achvs.CATCH_MYTHICAL); + globalScene.validateAchv(achvs.CATCH_MYTHICAL); } - this.scene.pokemonInfoContainer.show(pokemon, true); + globalScene.pokemonInfoContainer.show(pokemon, true); - this.scene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); + globalScene.gameData.updateSpeciesDexIvs(pokemon.species.getRootSpeciesId(true), pokemon.ivs); - this.scene.ui.showText(i18next.t("battle:pokemonCaught", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => { + globalScene.ui.showText(i18next.t("battle:pokemonCaught", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => { const end = () => { - this.scene.unshiftPhase(new VictoryPhase(this.scene, this.battlerIndex)); - this.scene.pokemonInfoContainer.hide(); + globalScene.unshiftPhase(new VictoryPhase(this.battlerIndex)); + globalScene.pokemonInfoContainer.hide(); this.removePb(); this.end(); }; const removePokemon = () => { - this.scene.addFaintedEnemyScore(pokemon); - this.scene.getPlayerField().filter(p => p.isActive(true)).forEach(playerPokemon => playerPokemon.removeTagsBySourceId(pokemon.id)); + globalScene.addFaintedEnemyScore(pokemon); pokemon.hp = 0; pokemon.trySetStatus(StatusEffect.FAINT); - this.scene.clearEnemyHeldItemModifiers(); - this.scene.field.remove(pokemon, true); + globalScene.clearEnemyHeldItemModifiers(); + pokemon.leaveField(true, true, true); }; const addToParty = (slotIndex?: number) => { const newPokemon = pokemon.addToParty(this.pokeballType, slotIndex); - const modifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier, false); - if (this.scene.getParty().filter(p => p.isShiny()).length === 6) { - this.scene.validateAchv(achvs.SHINY_PARTY); + const modifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier, false); + if (globalScene.getPlayerParty().filter(p => p.isShiny()).length === PLAYER_PARTY_MAX_SIZE) { + globalScene.validateAchv(achvs.SHINY_PARTY); } - Promise.all(modifiers.map(m => this.scene.addModifier(m, true))).then(() => { - this.scene.updateModifiers(true); + Promise.all(modifiers.map(m => globalScene.addModifier(m, true))).then(() => { + globalScene.updateModifiers(true); removePokemon(); if (newPokemon) { newPokemon.loadAssets().then(end); @@ -248,21 +262,21 @@ export class AttemptCapturePhase extends PokemonPhase { } }); }; - Promise.all([ pokemon.hideInfo(), this.scene.gameData.setPokemonCaught(pokemon) ]).then(() => { - if (this.scene.getParty().length === 6) { + Promise.all([ pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon) ]).then(() => { + if (globalScene.getPlayerParty().length === PLAYER_PARTY_MAX_SIZE) { const promptRelease = () => { - this.scene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => { - this.scene.pokemonInfoContainer.makeRoomForConfirmUi(1, true); - this.scene.ui.setMode(Mode.CONFIRM, () => { - const newPokemon = this.scene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon); - this.scene.ui.setMode(Mode.SUMMARY, newPokemon, 0, SummaryUiMode.DEFAULT, () => { - this.scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.showText(i18next.t("battle:partyFull", { pokemonName: pokemon.getNameToRender() }), null, () => { + globalScene.pokemonInfoContainer.makeRoomForConfirmUi(1, true); + globalScene.ui.setMode(Mode.CONFIRM, () => { + const newPokemon = globalScene.addPlayerPokemon(pokemon.species, pokemon.level, pokemon.abilityIndex, pokemon.formIndex, pokemon.gender, pokemon.shiny, pokemon.variant, pokemon.ivs, pokemon.nature, pokemon); + globalScene.ui.setMode(Mode.SUMMARY, newPokemon, 0, SummaryUiMode.DEFAULT, () => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { promptRelease(); }); }, false); }, () => { - this.scene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: integer, _option: PartyOption) => { - this.scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.RELEASE, this.fieldIndex, (slotIndex: number, _option: PartyOption) => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (slotIndex < 6) { addToParty(slotIndex); } else { @@ -271,7 +285,7 @@ export class AttemptCapturePhase extends PokemonPhase { }); }); }, () => { - this.scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { removePokemon(); end(); }); @@ -287,7 +301,7 @@ export class AttemptCapturePhase extends PokemonPhase { } removePb() { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokeball, duration: 250, delay: 250, diff --git a/src/phases/attempt-run-phase.ts b/src/phases/attempt-run-phase.ts index b4768dc9a26..72a108c1991 100644 --- a/src/phases/attempt-run-phase.ts +++ b/src/phases/attempt-run-phase.ts @@ -1,28 +1,29 @@ -import BattleScene from "#app/battle-scene"; import { applyAbAttrs, RunSuccessAbAttr } from "#app/data/ability"; import { Stat } from "#app/enums/stat"; import { StatusEffect } from "#app/enums/status-effect"; -import Pokemon, { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon, EnemyPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import i18next from "i18next"; import * as Utils from "#app/utils"; import { BattleEndPhase } from "./battle-end-phase"; import { NewBattlePhase } from "./new-battle-phase"; import { PokemonPhase } from "./pokemon-phase"; +import { globalScene } from "#app/global-scene"; export class AttemptRunPhase extends PokemonPhase { /** For testing purposes: this is to force the pokemon to fail and escape */ public forceFailEscape = false; - constructor(scene: BattleScene, fieldIndex: number) { - super(scene, fieldIndex); + constructor(fieldIndex: number) { + super(fieldIndex); } start() { super.start(); - const playerField = this.scene.getPlayerField(); - const enemyField = this.scene.getEnemyField(); + const playerField = globalScene.getPlayerField(); + const enemyField = globalScene.getEnemyField(); const playerPokemon = this.getPokemon(); @@ -33,18 +34,18 @@ export class AttemptRunPhase extends PokemonPhase { applyAbAttrs(RunSuccessAbAttr, playerPokemon, null, false, escapeChance); if (playerPokemon.randSeedInt(100) < escapeChance.value && !this.forceFailEscape) { - this.scene.playSound("se/flee"); - this.scene.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500); + globalScene.playSound("se/flee"); + globalScene.queueMessage(i18next.t("battle:runAwaySuccess"), null, true, 500); - this.scene.tweens.add({ - targets: [ this.scene.arenaEnemy, enemyField ].flat(), + globalScene.tweens.add({ + targets: [ globalScene.arenaEnemy, enemyField ].flat(), alpha: 0, duration: 250, ease: "Sine.easeIn", onComplete: () => enemyField.forEach(enemyPokemon => enemyPokemon.destroy()) }); - this.scene.clearEnemyHeldItemModifiers(); + globalScene.clearEnemyHeldItemModifiers(); enemyField.forEach(enemyPokemon => { enemyPokemon.hideInfo().then(() => enemyPokemon.destroy()); @@ -52,11 +53,11 @@ export class AttemptRunPhase extends PokemonPhase { enemyPokemon.trySetStatus(StatusEffect.FAINT); }); - this.scene.pushPhase(new BattleEndPhase(this.scene)); - this.scene.pushPhase(new NewBattlePhase(this.scene)); + globalScene.pushPhase(new BattleEndPhase(false)); + globalScene.pushPhase(new NewBattlePhase()); } else { playerPokemon.turnData.failedRunAway = true; - this.scene.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500); + globalScene.queueMessage(i18next.t("battle:runAwayCannotEscape"), null, true, 500); } this.end(); @@ -103,6 +104,6 @@ export class AttemptRunPhase extends PokemonPhase { const escapeSlope = (maxChance - minChance) / speedCap; // This will calculate the escape chance given all of the above and clamp it to the range of [`minChance`, `maxChance`] - escapeChance.value = Phaser.Math.Clamp(Math.round((escapeSlope * speedRatio) + minChance + (escapeBonus * this.scene.currentBattle.escapeAttempts++)), minChance, maxChance); + escapeChance.value = Phaser.Math.Clamp(Math.round((escapeSlope * speedRatio) + minChance + (escapeBonus * globalScene.currentBattle.escapeAttempts++)), minChance, maxChance); } } diff --git a/src/phases/battle-end-phase.ts b/src/phases/battle-end-phase.ts index bae61aa2288..edffd8498d6 100644 --- a/src/phases/battle-end-phase.ts +++ b/src/phases/battle-end-phase.ts @@ -1,15 +1,15 @@ +import { globalScene } from "#app/global-scene"; import { applyPostBattleAbAttrs, PostBattleAbAttr } from "#app/data/ability"; import { LapsingPersistentModifier, LapsingPokemonHeldItemModifier } from "#app/modifier/modifier"; import { BattlePhase } from "./battle-phase"; import { GameOverPhase } from "./game-over-phase"; -import BattleScene from "#app/battle-scene"; export class BattleEndPhase extends BattlePhase { /** If true, will increment battles won */ isVictory: boolean; - constructor(scene: BattleScene, isVictory: boolean = true) { - super(scene); + constructor(isVictory: boolean) { + super(); this.isVictory = isVictory; } @@ -17,51 +17,52 @@ export class BattleEndPhase extends BattlePhase { start() { super.start(); - if (this.isVictory) { - this.scene.currentBattle.addBattleScore(this.scene); + globalScene.gameData.gameStats.battles++; + if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex + 1 > globalScene.gameData.gameStats.highestEndlessWave) { + globalScene.gameData.gameStats.highestEndlessWave = globalScene.currentBattle.waveIndex + 1; + } - this.scene.gameData.gameStats.battles++; - if (this.scene.currentBattle.trainer) { - this.scene.gameData.gameStats.trainersDefeated++; - } - if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex + 1 > this.scene.gameData.gameStats.highestEndlessWave) { - this.scene.gameData.gameStats.highestEndlessWave = this.scene.currentBattle.waveIndex + 1; + if (this.isVictory) { + globalScene.currentBattle.addBattleScore(); + + if (globalScene.currentBattle.trainer) { + globalScene.gameData.gameStats.trainersDefeated++; } } // Endless graceful end - if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex >= 5850) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new GameOverPhase(this.scene, true)); + if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex >= 5850) { + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase(true)); } - for (const pokemon of this.scene.getField()) { + for (const pokemon of globalScene.getField()) { if (pokemon && pokemon.battleSummonData) { pokemon.battleSummonData.waveTurnCount = 1; } } - for (const pokemon of this.scene.getParty().filter(p => p.isAllowedInBattle())) { - applyPostBattleAbAttrs(PostBattleAbAttr, pokemon); + for (const pokemon of globalScene.getPokemonAllowedInBattle()) { + applyPostBattleAbAttrs(PostBattleAbAttr, pokemon, false, this.isVictory); } - if (this.scene.currentBattle.moneyScattered) { - this.scene.currentBattle.pickUpScatteredMoney(this.scene); + if (globalScene.currentBattle.moneyScattered) { + globalScene.currentBattle.pickUpScatteredMoney(); } - this.scene.clearEnemyHeldItemModifiers(); + globalScene.clearEnemyHeldItemModifiers(); - const lapsingModifiers = this.scene.findModifiers(m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier) as (LapsingPersistentModifier | LapsingPokemonHeldItemModifier)[]; + const lapsingModifiers = globalScene.findModifiers(m => m instanceof LapsingPersistentModifier || m instanceof LapsingPokemonHeldItemModifier) as (LapsingPersistentModifier | LapsingPokemonHeldItemModifier)[]; for (const m of lapsingModifiers) { const args: any[] = []; if (m instanceof LapsingPokemonHeldItemModifier) { - args.push(this.scene.getPokemonById(m.pokemonId)); + args.push(globalScene.getPokemonById(m.pokemonId)); } if (!m.lapse(...args)) { - this.scene.removeModifier(m); + globalScene.removeModifier(m); } } - this.scene.updateModifiers().then(() => this.end()); + globalScene.updateModifiers().then(() => this.end()); } } diff --git a/src/phases/battle-phase.ts b/src/phases/battle-phase.ts index 11807fdc714..4fc826b7957 100644 --- a/src/phases/battle-phase.ts +++ b/src/phases/battle-phase.ts @@ -1,15 +1,15 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { TrainerSlot } from "#app/data/trainer-config"; import { Phase } from "#app/phase"; export class BattlePhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void { - const sprites = this.scene.currentBattle.trainer?.getSprites()!; // TODO: is this bang correct? - const tintSprites = this.scene.currentBattle.trainer?.getTintSprites()!; // TODO: is this bang correct? + const sprites = globalScene.currentBattle.trainer?.getSprites()!; // TODO: is this bang correct? + const tintSprites = globalScene.currentBattle.trainer?.getTintSprites()!; // TODO: is this bang correct? for (let i = 0; i < sprites.length; i++) { const visible = !trainerSlot || !i === (trainerSlot === TrainerSlot.TRAINER) || sprites.length < 2; [ sprites[i], tintSprites[i] ].map(sprite => { @@ -24,8 +24,8 @@ export class BattlePhase extends Phase { sprites[i].clearTint(); tintSprites[i].clearTint(); } - this.scene.tweens.add({ - targets: this.scene.currentBattle.trainer, + globalScene.tweens.add({ + targets: globalScene.currentBattle.trainer, x: "-=16", y: "+=16", alpha: 1, @@ -35,8 +35,8 @@ export class BattlePhase extends Phase { } hideEnemyTrainer(): void { - this.scene.tweens.add({ - targets: this.scene.currentBattle.trainer, + globalScene.tweens.add({ + targets: globalScene.currentBattle.trainer, x: "+=16", y: "-=16", alpha: 0, diff --git a/src/phases/berry-phase.ts b/src/phases/berry-phase.ts index e419aa6692d..dd56e8b37d7 100644 --- a/src/phases/berry-phase.ts +++ b/src/phases/berry-phase.ts @@ -7,6 +7,7 @@ import i18next from "i18next"; import * as Utils from "#app/utils"; import { FieldPhase } from "./field-phase"; import { CommonAnimPhase } from "./common-anim-phase"; +import { globalScene } from "#app/global-scene"; /** The phase after attacks where the pokemon eat berries */ export class BerryPhase extends FieldPhase { @@ -14,7 +15,7 @@ export class BerryPhase extends FieldPhase { super.start(); this.executeForAll((pokemon) => { - const hasUsableBerry = !!this.scene.findModifier((m) => { + const hasUsableBerry = !!globalScene.findModifier((m) => { return m instanceof BerryModifier && m.shouldApply(pokemon); }, pokemon.isPlayer()); @@ -23,24 +24,21 @@ export class BerryPhase extends FieldPhase { pokemon.getOpponents().map((opp) => applyAbAttrs(PreventBerryUseAbAttr, opp, cancelled)); if (cancelled.value) { - pokemon.scene.queueMessage(i18next.t("abilityTriggers:preventBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); + globalScene.queueMessage(i18next.t("abilityTriggers:preventBerryUse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); } else { - this.scene.unshiftPhase( - new CommonAnimPhase(this.scene, pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM) + globalScene.unshiftPhase( + new CommonAnimPhase(pokemon.getBattlerIndex(), pokemon.getBattlerIndex(), CommonAnim.USE_ITEM) ); - for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) { + for (const berryModifier of globalScene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) { if (berryModifier.consumed) { - if (!--berryModifier.stackCount) { - this.scene.removeModifier(berryModifier); - } else { - berryModifier.consumed = false; - } + berryModifier.consumed = false; + pokemon.loseHeldItem(berryModifier); } - this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used + globalScene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used } - this.scene.updateModifiers(pokemon.isPlayer()); + globalScene.updateModifiers(pokemon.isPlayer()); applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new Utils.BooleanHolder(false)); } diff --git a/src/phases/check-status-effect-phase.ts b/src/phases/check-status-effect-phase.ts index 44918b54966..683c1ea1cd2 100644 --- a/src/phases/check-status-effect-phase.ts +++ b/src/phases/check-status-effect-phase.ts @@ -1,21 +1,20 @@ import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; import { Phase } from "#app/phase"; -import { BattlerIndex } from "#app/battle"; -import BattleScene from "#app/battle-scene"; +import type { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; export class CheckStatusEffectPhase extends Phase { private order : BattlerIndex[]; - constructor(scene : BattleScene, order : BattlerIndex[]) { - super(scene); - this.scene = scene; + constructor(order : BattlerIndex[]) { + super(); this.order = order; } start() { - const field = this.scene.getField(); + const field = globalScene.getField(); for (const o of this.order) { if (field[o].status && field[o].status.isPostTurn()) { - this.scene.unshiftPhase(new PostTurnStatusEffectPhase(this.scene, o)); + globalScene.unshiftPhase(new PostTurnStatusEffectPhase(o)); } } this.end(); diff --git a/src/phases/check-switch-phase.ts b/src/phases/check-switch-phase.ts index 5e459d0e6b5..ea16e91b990 100644 --- a/src/phases/check-switch-phase.ts +++ b/src/phases/check-switch-phase.ts @@ -1,21 +1,20 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { BattleStyle } from "#app/enums/battle-style"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { getPokemonNameWithAffix } from "#app/messages"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { BattlePhase } from "./battle-phase"; -import { PostSummonPhase } from "./post-summon-phase"; import { SummonMissingPhase } from "./summon-missing-phase"; import { SwitchPhase } from "./switch-phase"; import { SwitchType } from "#enums/switch-type"; export class CheckSwitchPhase extends BattlePhase { - protected fieldIndex: integer; + protected fieldIndex: number; protected useName: boolean; - constructor(scene: BattleScene, fieldIndex: integer, useName: boolean) { - super(scene); + constructor(fieldIndex: number, useName: boolean) { + super(); this.fieldIndex = fieldIndex; this.useName = useName; @@ -24,37 +23,40 @@ export class CheckSwitchPhase extends BattlePhase { start() { super.start(); - const pokemon = this.scene.getPlayerField()[this.fieldIndex]; + const pokemon = globalScene.getPlayerField()[this.fieldIndex]; - if (this.scene.battleStyle === BattleStyle.SET) { - super.end(); - return; + // End this phase early... + + // ...if the user is playing in Set Mode + if (globalScene.battleStyle === BattleStyle.SET) { + return super.end(); } - if (this.scene.field.getAll().indexOf(pokemon) === -1) { - this.scene.unshiftPhase(new SummonMissingPhase(this.scene, this.fieldIndex)); - super.end(); - return; + // ...if the checked Pokemon is somehow not on the field + if (globalScene.field.getAll().indexOf(pokemon) === -1) { + globalScene.unshiftPhase(new SummonMissingPhase(this.fieldIndex)); + return super.end(); } - if (!this.scene.getParty().slice(1).filter(p => p.isActive()).length) { - super.end(); - return; + // ...if there are no other allowed Pokemon in the player's party to switch with + if (!globalScene.getPlayerParty().slice(1).filter(p => p.isActive()).length) { + return super.end(); } - if (pokemon.getTag(BattlerTagType.FRENZY)) { - super.end(); - return; + // ...or if any player Pokemon has an effect that prevents the checked Pokemon from switching + if (pokemon.getTag(BattlerTagType.FRENZY) + || pokemon.isTrapped() + || globalScene.getPlayerField().some(p => p.getTag(BattlerTagType.COMMANDED))) { + return super.end(); } - this.scene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => { - this.scene.ui.setMode(Mode.CONFIRM, () => { - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex); - this.scene.unshiftPhase(new SwitchPhase(this.scene, SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true)); + globalScene.ui.showText(i18next.t("battle:switchQuestion", { pokemonName: this.useName ? getPokemonNameWithAffix(pokemon) : i18next.t("battle:pokemon") }), null, () => { + globalScene.ui.setMode(Mode.CONFIRM, () => { + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.unshiftPhase(new SwitchPhase(SwitchType.INITIAL_SWITCH, this.fieldIndex, false, true)); this.end(); }, () => { - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); this.end(); }); }); diff --git a/src/phases/command-phase.ts b/src/phases/command-phase.ts index 6d4d46c51c9..632344be335 100644 --- a/src/phases/command-phase.ts +++ b/src/phases/command-phase.ts @@ -1,14 +1,18 @@ -import BattleScene from "#app/battle-scene"; -import { TurnCommand, BattleType } from "#app/battle"; -import { TrappedTag, EncoreTag } from "#app/data/battler-tags"; -import { MoveTargetSet, getMoveTargets } from "#app/data/move"; +import { globalScene } from "#app/global-scene"; +import type { TurnCommand } from "#app/battle"; +import { BattleType } from "#app/battle"; +import type { EncoreTag } from "#app/data/battler-tags"; +import { TrappedTag } from "#app/data/battler-tags"; +import type { MoveTargetSet } from "#app/data/move"; +import { getMoveTargets } from "#app/data/move"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { Abilities } from "#app/enums/abilities"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Biome } from "#app/enums/biome"; import { Moves } from "#app/enums/moves"; -import { PokeballType } from "#app/enums/pokeball"; -import { FieldPosition, PlayerPokemon } from "#app/field/pokemon"; +import { PokeballType } from "#enums/pokeball"; +import type { PlayerPokemon, TurnMove } from "#app/field/pokemon"; +import { FieldPosition } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { Command } from "#app/ui/command-ui-handler"; import { Mode } from "#app/ui/ui"; @@ -17,12 +21,14 @@ import { FieldPhase } from "./field-phase"; import { SelectTargetPhase } from "./select-target-phase"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { isNullOrUndefined } from "#app/utils"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; export class CommandPhase extends FieldPhase { - protected fieldIndex: integer; + protected fieldIndex: number; - constructor(scene: BattleScene, fieldIndex: integer) { - super(scene); + constructor(fieldIndex: number) { + super(); this.fieldIndex = fieldIndex; } @@ -30,9 +36,17 @@ export class CommandPhase extends FieldPhase { start() { super.start(); - const commandUiHandler = this.scene.ui.handlers[Mode.COMMAND]; + globalScene.updateGameInfo(); + + const commandUiHandler = globalScene.ui.handlers[Mode.COMMAND]; + + // If one of these conditions is true, we always reset the cursor to Command.FIGHT + const cursorResetEvent = globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER || + globalScene.currentBattle.battleType === BattleType.TRAINER || + globalScene.arena.biomeType === Biome.END; + if (commandUiHandler) { - if (this.scene.currentBattle.turn === 1 || commandUiHandler.getCursor() === Command.POKEMON) { + if ((globalScene.currentBattle.turn === 1 && (!globalScene.commandCursorMemory || cursorResetEvent)) || commandUiHandler.getCursor() === Command.POKEMON) { commandUiHandler.setCursor(Command.FIGHT); } else { commandUiHandler.setCursor(commandUiHandler.getCursor()); @@ -42,84 +56,107 @@ export class CommandPhase extends FieldPhase { if (this.fieldIndex) { // If we somehow are attempting to check the right pokemon but there's only one pokemon out // Switch back to the center pokemon. This can happen rarely in double battles with mid turn switching - if (this.scene.getPlayerField().filter(p => p.isActive()).length === 1) { + if (globalScene.getPlayerField().filter(p => p.isActive()).length === 1) { this.fieldIndex = FieldPosition.CENTER; } else { - const allyCommand = this.scene.currentBattle.turnCommands[this.fieldIndex - 1]; + const allyCommand = globalScene.currentBattle.turnCommands[this.fieldIndex - 1]; if (allyCommand?.command === Command.BALL || allyCommand?.command === Command.RUN) { - this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: allyCommand?.command, skip: true }; + globalScene.currentBattle.turnCommands[this.fieldIndex] = { command: allyCommand?.command, skip: true }; } } } - if (this.scene.currentBattle.turnCommands[this.fieldIndex]?.skip) { + // If the Pokemon has applied Commander's effects to its ally, skip this command + if (globalScene.currentBattle?.double && this.getPokemon().getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === this.getPokemon()) { + globalScene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.FIGHT, move: { move: Moves.NONE, targets: []}, skip: true }; + } + + // Checks if the Pokemon is under the effects of Encore. If so, Encore can end early if the encored move has no more PP. + const encoreTag = this.getPokemon().getTag(BattlerTagType.ENCORE) as EncoreTag; + if (encoreTag) { + this.getPokemon().lapseTag(BattlerTagType.ENCORE); + } + + if (globalScene.currentBattle.turnCommands[this.fieldIndex]?.skip) { return this.end(); } - const playerPokemon = this.scene.getPlayerField()[this.fieldIndex]; + const playerPokemon = globalScene.getPlayerField()[this.fieldIndex]; const moveQueue = playerPokemon.getMoveQueue(); while (moveQueue.length && moveQueue[0] - && moveQueue[0].move && (!playerPokemon.getMoveset().find(m => m?.moveId === moveQueue[0].move) + && moveQueue[0].move && !moveQueue[0].virtual && (!playerPokemon.getMoveset().find(m => m?.moveId === moveQueue[0].move) || !playerPokemon.getMoveset()[playerPokemon.getMoveset().findIndex(m => m?.moveId === moveQueue[0].move)]!.isUsable(playerPokemon, moveQueue[0].ignorePP))) { // TODO: is the bang correct? moveQueue.shift(); } - if (moveQueue.length) { + if (moveQueue.length > 0) { const queuedMove = moveQueue[0]; if (!queuedMove.move) { - this.handleCommand(Command.FIGHT, -1, false); + this.handleCommand(Command.FIGHT, -1); } else { const moveIndex = playerPokemon.getMoveset().findIndex(m => m?.moveId === queuedMove.move); - if (moveIndex > -1 && playerPokemon.getMoveset()[moveIndex]!.isUsable(playerPokemon, queuedMove.ignorePP)) { // TODO: is the bang correct? - this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, { targets: queuedMove.targets, multiple: queuedMove.targets.length > 1 }); + if ((moveIndex > -1 && playerPokemon.getMoveset()[moveIndex]!.isUsable(playerPokemon, queuedMove.ignorePP)) || queuedMove.virtual) { // TODO: is the bang correct? + this.handleCommand(Command.FIGHT, moveIndex, queuedMove.ignorePP, queuedMove); } else { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); } } } else { - if (this.scene.currentBattle.isBattleMysteryEncounter() && this.scene.currentBattle.mysteryEncounter?.skipToFightInput) { - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.FIGHT, this.fieldIndex); + if (globalScene.currentBattle.isBattleMysteryEncounter() && globalScene.currentBattle.mysteryEncounter?.skipToFightInput) { + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.FIGHT, this.fieldIndex); } else { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); } } } - handleCommand(command: Command, cursor: integer, ...args: any[]): boolean { - const playerPokemon = this.scene.getPlayerField()[this.fieldIndex]; - let success: boolean; + handleCommand(command: Command, cursor: number, ...args: any[]): boolean { + const playerPokemon = globalScene.getPlayerField()[this.fieldIndex]; + let success: boolean = false; switch (command) { case Command.FIGHT: let useStruggle = false; + const turnMove: TurnMove | undefined = (args.length === 2 ? (args[1] as TurnMove) : undefined); if (cursor === -1 || playerPokemon.trySelectMove(cursor, args[0] as boolean) || (useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m?.isUsable(playerPokemon)).length)) { - const moveId = !useStruggle ? cursor > -1 ? playerPokemon.getMoveset()[cursor]!.moveId : Moves.NONE : Moves.STRUGGLE; // TODO: is the bang correct? + + let moveId: Moves; + if (useStruggle) { + moveId = Moves.STRUGGLE; + } else if (turnMove !== undefined) { + moveId = turnMove.move; + } else if (cursor > -1) { + moveId = playerPokemon.getMoveset()[cursor]!.moveId; + } else { + moveId = Moves.NONE; + } + const turnCommand: TurnCommand = { command: Command.FIGHT, cursor: cursor, move: { move: moveId, targets: [], ignorePP: args[0] }, args: args }; - const moveTargets: MoveTargetSet = args.length < 3 ? getMoveTargets(playerPokemon, moveId) : args[2]; + const moveTargets: MoveTargetSet = turnMove === undefined ? getMoveTargets(playerPokemon, moveId) : { targets: turnMove.targets, multiple: turnMove.targets.length > 1 }; if (!moveId) { turnCommand.targets = [ this.fieldIndex ]; } console.log(moveTargets, getPokemonNameWithAffix(playerPokemon)); if (moveTargets.targets.length > 1 && moveTargets.multiple) { - this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex)); + globalScene.unshiftPhase(new SelectTargetPhase(this.fieldIndex)); } if (moveTargets.targets.length <= 1 || moveTargets.multiple) { turnCommand.move!.targets = moveTargets.targets; //TODO: is the bang correct here? } else if (playerPokemon.getTag(BattlerTagType.CHARGING) && playerPokemon.getMoveQueue().length >= 1) { turnCommand.move!.targets = playerPokemon.getMoveQueue()[0].targets; //TODO: is the bang correct here? } else { - this.scene.unshiftPhase(new SelectTargetPhase(this.scene, this.fieldIndex)); + globalScene.unshiftPhase(new SelectTargetPhase(this.fieldIndex)); } - this.scene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; + globalScene.currentBattle.turnCommands[this.fieldIndex] = turnCommand; success = true; } else if (cursor < playerPokemon.getMoveset().length) { const move = playerPokemon.getMoveset()[cursor]!; //TODO: is this bang correct? - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); // Decides between a Disabled, Not Implemented, or No PP translation message const errorMessage = @@ -128,58 +165,58 @@ export class CommandPhase extends FieldPhase { : move.getName().endsWith(" (N)") ? "battle:moveNotImplemented" : "battle:moveNoPP"; const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator - this.scene.ui.showText(i18next.t(errorMessage, { moveName: moveName }), null, () => { - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.FIGHT, this.fieldIndex); + globalScene.ui.showText(i18next.t(errorMessage, { moveName: moveName }), null, () => { + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.FIGHT, this.fieldIndex); }, null, true); } break; case Command.BALL: - const notInDex = (this.scene.getEnemyField().filter(p => p.isActive(true)).some(p => !p.scene.gameData.dexData[p.species.speciesId].caughtAttr) && this.scene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1); - if (this.scene.arena.biomeType === Biome.END && (!this.scene.gameMode.isClassic || this.scene.gameMode.isFreshStartChallenge() || notInDex )) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noPokeballForce"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + const notInDex = (globalScene.getEnemyField().filter(p => p.isActive(true)).some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) && globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1); + if (globalScene.arena.biomeType === Biome.END && (!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex )) { + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noPokeballForce"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); - } else if (this.scene.currentBattle.battleType === BattleType.TRAINER) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noPokeballTrainer"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + } else if (globalScene.currentBattle.battleType === BattleType.TRAINER) { + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noPokeballTrainer"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); - } else if (this.scene.currentBattle.isBattleMysteryEncounter() && !this.scene.currentBattle.mysteryEncounter!.catchAllowed) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noPokeballMysteryEncounter"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + } else if (globalScene.currentBattle.isBattleMysteryEncounter() && !globalScene.currentBattle.mysteryEncounter!.catchAllowed) { + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noPokeballMysteryEncounter"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); } else { - const targets = this.scene.getEnemyField().filter(p => p.isActive(true)).map(p => p.getBattlerIndex()); + const targets = globalScene.getEnemyField().filter(p => p.isActive(true)).map(p => p.getBattlerIndex()); if (targets.length > 1) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noPokeballMulti"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noPokeballMulti"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); } else if (cursor < 5) { - const targetPokemon = this.scene.getEnemyField().find(p => p.isActive(true)); + const targetPokemon = globalScene.getEnemyField().find(p => p.isActive(true)); if (targetPokemon?.isBoss() && targetPokemon?.bossSegmentIndex >= 1 && !targetPokemon?.hasAbility(Abilities.WONDER_GUARD, false, true) && cursor < PokeballType.MASTER_BALL) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noPokeballStrong"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noPokeballStrong"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); } else { - this.scene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.BALL, cursor: cursor }; - this.scene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets; + globalScene.currentBattle.turnCommands[this.fieldIndex] = { command: Command.BALL, cursor: cursor }; + globalScene.currentBattle.turnCommands[this.fieldIndex]!.targets = targets; if (this.fieldIndex) { - this.scene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; + globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; } success = true; } @@ -189,21 +226,21 @@ export class CommandPhase extends FieldPhase { case Command.POKEMON: case Command.RUN: const isSwitch = command === Command.POKEMON; - const { currentBattle, arena } = this.scene; + const { currentBattle, arena } = globalScene; const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed; if (!isSwitch && (arena.biomeType === Biome.END || (!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed))) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noEscapeForce"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noEscapeForce"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); } else if (!isSwitch && (currentBattle.battleType === BattleType.TRAINER || currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE)) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:noEscapeTrainer"), null, () => { - this.scene.ui.showText("", 0); - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:noEscapeTrainer"), null, () => { + globalScene.ui.showText("", 0); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); }, null, true); } else { const batonPass = isSwitch && args[0] as boolean; @@ -218,91 +255,79 @@ export class CommandPhase extends FieldPhase { } } else if (trappedAbMessages.length > 0) { if (!isSwitch) { - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); } - this.scene.ui.showText(trappedAbMessages[0], null, () => { - this.scene.ui.showText("", 0); + globalScene.ui.showText(trappedAbMessages[0], null, () => { + globalScene.ui.showText("", 0); if (!isSwitch) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); } }, null, true); } else { const trapTag = playerPokemon.getTag(TrappedTag); + const fairyLockTag = globalScene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER); - // trapTag should be defined at this point, but just in case... - if (!trapTag) { - currentBattle.turnCommands[this.fieldIndex] = isSwitch - ? { command: Command.POKEMON, cursor: cursor, args: args } - : { command: Command.RUN }; + if (!trapTag && !fairyLockTag) { + i18next.t(`battle:noEscape${isSwitch ? "Switch" : "Flee"}`); break; } - if (!isSwitch) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + globalScene.ui.setMode(Mode.MESSAGE); + } + const showNoEscapeText = (tag: any) => { + globalScene.ui.showText( + i18next.t("battle:noEscapePokemon", { + pokemonName: tag.sourceId && globalScene.getPokemonById(tag.sourceId) ? getPokemonNameWithAffix(globalScene.getPokemonById(tag.sourceId)!) : "", + moveName: tag.getMoveName(), + escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee") + }), + null, + () => { + globalScene.ui.showText("", 0); + if (!isSwitch) { + globalScene.ui.setMode(Mode.COMMAND, this.fieldIndex); + } + }, + null, + true + ); + }; + + if (trapTag) { + showNoEscapeText(trapTag); + } else if (fairyLockTag) { + showNoEscapeText(fairyLockTag); } - this.scene.ui.showText( - i18next.t("battle:noEscapePokemon", { - pokemonName: trapTag.sourceId && this.scene.getPokemonById(trapTag.sourceId) ? getPokemonNameWithAffix(this.scene.getPokemonById(trapTag.sourceId)!) : "", - moveName: trapTag.getMoveName(), - escapeVerb: isSwitch ? i18next.t("battle:escapeVerbSwitch") : i18next.t("battle:escapeVerbFlee") - }), - null, - () => { - this.scene.ui.showText("", 0); - if (!isSwitch) { - this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex); - } - }, null, true); } } break; } - if (success!) { // TODO: is the bang correct? + if (success) { this.end(); } - return success!; // TODO: is the bang correct? + return success; } cancel() { if (this.fieldIndex) { - this.scene.unshiftPhase(new CommandPhase(this.scene, 0)); - this.scene.unshiftPhase(new CommandPhase(this.scene, 1)); + globalScene.unshiftPhase(new CommandPhase(0)); + globalScene.unshiftPhase(new CommandPhase(1)); this.end(); } } - checkFightOverride(): boolean { - const pokemon = this.getPokemon(); - - const encoreTag = pokemon.getTag(EncoreTag) as EncoreTag; - - if (!encoreTag) { - return false; - } - - const moveIndex = pokemon.getMoveset().findIndex(m => m?.moveId === encoreTag.moveId); - - if (moveIndex === -1 || !pokemon.getMoveset()[moveIndex]!.isUsable(pokemon)) { // TODO: is this bang correct? - return false; - } - - this.handleCommand(Command.FIGHT, moveIndex, false); - - return true; - } - - getFieldIndex(): integer { + getFieldIndex(): number { return this.fieldIndex; } getPokemon(): PlayerPokemon { - return this.scene.getPlayerField()[this.fieldIndex]; + return globalScene.getPlayerField()[this.fieldIndex]; } end() { - this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); + globalScene.ui.setMode(Mode.MESSAGE).then(() => super.end()); } } diff --git a/src/phases/common-anim-phase.ts b/src/phases/common-anim-phase.ts index c4071488eef..9ca74ed5a77 100644 --- a/src/phases/common-anim-phase.ts +++ b/src/phases/common-anim-phase.ts @@ -1,15 +1,16 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; -import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; +import type { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { CommonAnim } from "#app/data/battle-anims"; +import { CommonBattleAnim } from "#app/data/battle-anims"; import { PokemonPhase } from "./pokemon-phase"; export class CommonAnimPhase extends PokemonPhase { private anim: CommonAnim | null; - private targetIndex: integer | undefined; + private targetIndex: number | undefined; private playOnEmptyField: boolean; - constructor(scene: BattleScene, battlerIndex?: BattlerIndex, targetIndex?: BattlerIndex | undefined, anim?: CommonAnim, playOnEmptyField: boolean = false) { - super(scene, battlerIndex); + constructor(battlerIndex?: BattlerIndex, targetIndex?: BattlerIndex, anim?: CommonAnim, playOnEmptyField: boolean = false) { + super(battlerIndex); this.anim = anim!; // TODO: is this bang correct? this.targetIndex = targetIndex; @@ -21,8 +22,8 @@ export class CommonAnimPhase extends PokemonPhase { } start() { - const target = this.targetIndex !== undefined ? (this.player ? this.scene.getEnemyField() : this.scene.getPlayerField())[this.targetIndex] : this.getPokemon(); - new CommonBattleAnim(this.anim, this.getPokemon(), target).play(this.scene, false, () => { + const target = this.targetIndex !== undefined ? (this.player ? globalScene.getEnemyField() : globalScene.getPlayerField())[this.targetIndex] : this.getPokemon(); + new CommonBattleAnim(this.anim, this.getPokemon(), target).play(false, () => { this.end(); }); } diff --git a/src/phases/damage-phase.ts b/src/phases/damage-anim-phase.ts similarity index 50% rename from src/phases/damage-phase.ts rename to src/phases/damage-anim-phase.ts index 44e3dfd4182..a21d9d4622a 100644 --- a/src/phases/damage-phase.ts +++ b/src/phases/damage-anim-phase.ts @@ -1,17 +1,17 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { DamageResult, HitResult } from "#app/field/pokemon"; -import * as Utils from "#app/utils"; -import { PokemonPhase } from "./pokemon-phase"; +import { globalScene } from "#app/global-scene"; +import { type BattlerIndex } from "#app/battle"; +import { BattleSpec } from "#enums/battle-spec"; +import { type DamageResult, HitResult } from "#app/field/pokemon"; +import { fixedInt } from "#app/utils"; +import { PokemonPhase } from "#app/phases/pokemon-phase"; -export class DamagePhase extends PokemonPhase { - private amount: integer; +export class DamageAnimPhase extends PokemonPhase { + private amount: number; private damageResult: DamageResult; private critical: boolean; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, amount: integer, damageResult?: DamageResult, critical: boolean = false) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, amount: number, damageResult?: DamageResult, critical: boolean = false) { + super(battlerIndex); this.amount = amount; this.damageResult = damageResult || HitResult.EFFECTIVE; @@ -22,11 +22,11 @@ export class DamagePhase extends PokemonPhase { super.start(); if (this.damageResult === HitResult.ONE_HIT_KO) { - if (this.scene.moveAnimations) { - this.scene.toggleInvert(true); + if (globalScene.moveAnimations) { + globalScene.toggleInvert(true); } - this.scene.time.delayedCall(Utils.fixedInt(1000), () => { - this.scene.toggleInvert(false); + globalScene.time.delayedCall(fixedInt(1000), () => { + globalScene.toggleInvert(false); this.applyDamage(); }); return; @@ -35,30 +35,30 @@ export class DamagePhase extends PokemonPhase { this.applyDamage(); } - updateAmount(amount: integer): void { + updateAmount(amount: number): void { this.amount = amount; } applyDamage() { switch (this.damageResult) { case HitResult.EFFECTIVE: - this.scene.playSound("se/hit"); + globalScene.playSound("se/hit"); break; case HitResult.SUPER_EFFECTIVE: case HitResult.ONE_HIT_KO: - this.scene.playSound("se/hit_strong"); + globalScene.playSound("se/hit_strong"); break; case HitResult.NOT_VERY_EFFECTIVE: - this.scene.playSound("se/hit_weak"); + globalScene.playSound("se/hit_weak"); break; } if (this.amount) { - this.scene.damageNumberHandler.add(this.getPokemon(), this.amount, this.damageResult, this.critical); + globalScene.damageNumberHandler.add(this.getPokemon(), this.amount, this.damageResult, this.critical); } if (this.damageResult !== HitResult.OTHER && this.amount > 0) { - const flashTimer = this.scene.time.addEvent({ + const flashTimer = globalScene.time.addEvent({ delay: 100, repeat: 5, startAt: 200, @@ -75,8 +75,8 @@ export class DamagePhase extends PokemonPhase { } override end() { - if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { - this.scene.initFinalBossPhaseTwo(this.getPokemon()); + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + globalScene.initFinalBossPhaseTwo(this.getPokemon()); } else { super.end(); } diff --git a/src/phases/egg-hatch-phase.ts b/src/phases/egg-hatch-phase.ts index 90aceeb46bc..2d0aa24dd1f 100644 --- a/src/phases/egg-hatch-phase.ts +++ b/src/phases/egg-hatch-phase.ts @@ -1,19 +1,21 @@ -import BattleScene, { AnySound } from "#app/battle-scene"; -import { Egg } from "#app/data/egg"; +import type { AnySound } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { Egg } from "#app/data/egg"; import { EggCountChangedEvent } from "#app/events/egg"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { Phase } from "#app/phase"; import { achvs } from "#app/system/achv"; import EggCounterContainer from "#app/ui/egg-counter-container"; -import EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler"; +import type EggHatchSceneHandler from "#app/ui/egg-hatch-scene-handler"; import PokemonInfoContainer from "#app/ui/pokemon-info-container"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; import * as Utils from "#app/utils"; -import { EggLapsePhase } from "./egg-lapse-phase"; -import { EggHatchData } from "#app/data/egg-hatch-data"; +import type { EggLapsePhase } from "./egg-lapse-phase"; +import type { EggHatchData } from "#app/data/egg-hatch-data"; +import { doShinySparkleAnim } from "#app/field/anims"; /** @@ -26,7 +28,7 @@ export class EggHatchPhase extends Phase { private eggHatchData: EggHatchData; /** The number of eggs that are hatching */ - private eggsToHatchCount: integer; + private eggsToHatchCount: number; /** The container that lists how many eggs are hatching */ private eggCounterContainer: EggCounterContainer; @@ -57,7 +59,7 @@ export class EggHatchPhase extends Phase { /** The newly hatched {@link PlayerPokemon} */ private pokemon: PlayerPokemon; /** The index of which egg move is unlocked. 0-2 is common, 3 is rare */ - private eggMoveIndex: integer; + private eggMoveIndex: number; /** Internal booleans representing if the egg is hatched, able to be skipped, or skipped */ private hatched: boolean; private canSkip: boolean; @@ -66,8 +68,8 @@ export class EggHatchPhase extends Phase { private evolutionBgm: AnySound; private eggLapsePhase: EggLapsePhase; - constructor(scene: BattleScene, hatchScene: EggLapsePhase, egg: Egg, eggsToHatchCount: integer) { - super(scene); + constructor(hatchScene: EggLapsePhase, egg: Egg, eggsToHatchCount: number) { + super(); this.eggLapsePhase = hatchScene; this.egg = egg; this.eggsToHatchCount = eggsToHatchCount; @@ -76,37 +78,37 @@ export class EggHatchPhase extends Phase { start() { super.start(); - this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SCENE).then(() => { + globalScene.ui.setModeForceTransition(Mode.EGG_HATCH_SCENE).then(() => { if (!this.egg) { return this.end(); } - const eggIndex = this.scene.gameData.eggs.findIndex(e => e.id === this.egg.id); + const eggIndex = globalScene.gameData.eggs.findIndex(e => e.id === this.egg.id); if (eggIndex === -1) { return this.end(); } - this.scene.gameData.eggs.splice(eggIndex, 1); + globalScene.gameData.eggs.splice(eggIndex, 1); - this.scene.fadeOutBgm(undefined, false); + globalScene.fadeOutBgm(undefined, false); - this.eggHatchHandler = this.scene.ui.getHandler() as EggHatchSceneHandler; + this.eggHatchHandler = globalScene.ui.getHandler() as EggHatchSceneHandler; this.eggHatchContainer = this.eggHatchHandler.eggHatchContainer; - this.eggHatchBg = this.scene.add.image(0, 0, "default_bg"); + this.eggHatchBg = globalScene.add.image(0, 0, "default_bg"); this.eggHatchBg.setOrigin(0, 0); this.eggHatchContainer.add(this.eggHatchBg); - this.eggContainer = this.scene.add.container(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2); + this.eggContainer = globalScene.add.container(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2); - this.eggSprite = this.scene.add.sprite(0, 0, "egg", `egg_${this.egg.getKey()}`); - this.eggCrackSprite = this.scene.add.sprite(0, 0, "egg_crack", "0"); + this.eggSprite = globalScene.add.sprite(0, 0, "egg", `egg_${this.egg.getKey()}`); + this.eggCrackSprite = globalScene.add.sprite(0, 0, "egg_crack", "0"); this.eggCrackSprite.setVisible(false); - this.eggLightraysOverlay = this.scene.add.sprite((-this.eggHatchBg.displayWidth / 2) + 4, -this.eggHatchBg.displayHeight / 2, "egg_lightrays", "3"); + this.eggLightraysOverlay = globalScene.add.sprite((-this.eggHatchBg.displayWidth / 2) + 4, -this.eggHatchBg.displayHeight / 2, "egg_lightrays", "3"); this.eggLightraysOverlay.setOrigin(0, 0); this.eggLightraysOverlay.setVisible(false); @@ -115,28 +117,28 @@ export class EggHatchPhase extends Phase { this.eggContainer.add(this.eggLightraysOverlay); this.eggHatchContainer.add(this.eggContainer); - this.eggCounterContainer = new EggCounterContainer(this.scene, this.eggsToHatchCount); + this.eggCounterContainer = new EggCounterContainer(this.eggsToHatchCount); this.eggHatchContainer.add(this.eggCounterContainer); const getPokemonSprite = () => { - const ret = this.scene.add.sprite(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2, "pkmn__sub"); - ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + const ret = globalScene.add.sprite(this.eggHatchBg.displayWidth / 2, this.eggHatchBg.displayHeight / 2, "pkmn__sub"); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); return ret; }; this.eggHatchContainer.add((this.pokemonSprite = getPokemonSprite())); - this.pokemonShinySparkle = this.scene.add.sprite(this.pokemonSprite.x, this.pokemonSprite.y, "shiny"); + this.pokemonShinySparkle = globalScene.add.sprite(this.pokemonSprite.x, this.pokemonSprite.y, "shiny"); this.pokemonShinySparkle.setVisible(false); this.eggHatchContainer.add(this.pokemonShinySparkle); - this.eggHatchOverlay = this.scene.add.rectangle(0, -this.scene.game.canvas.height / 6, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0xFFFFFF); + this.eggHatchOverlay = globalScene.add.rectangle(0, -globalScene.game.canvas.height / 6, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0xFFFFFF); this.eggHatchOverlay.setOrigin(0, 0); this.eggHatchOverlay.setAlpha(0); - this.scene.fieldUI.add(this.eggHatchOverlay); + globalScene.fieldUI.add(this.eggHatchOverlay); - this.infoContainer = new PokemonInfoContainer(this.scene); + this.infoContainer = new PokemonInfoContainer(); this.infoContainer.setup(); this.eggHatchContainer.add(this.infoContainer); @@ -154,13 +156,13 @@ export class EggHatchPhase extends Phase { pokemon.loadAssets().then(() => { this.canSkip = true; - this.scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { if (!this.hatched) { - this.evolutionBgm = this.scene.playSoundWithoutBgm("evolution"); + this.evolutionBgm = globalScene.playSoundWithoutBgm("evolution"); } }); - this.scene.time.delayedCall(2000, () => { + globalScene.time.delayedCall(2000, () => { if (this.hatched) { return; } @@ -170,25 +172,25 @@ export class EggHatchPhase extends Phase { if (this.hatched) { return; } - this.scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { if (this.hatched) { return; } this.doSpray(2, this.eggSprite.displayHeight / -4); this.eggCrackSprite.setFrame("1"); - this.scene.time.delayedCall(125, () => this.eggCrackSprite.setFrame("2")); + globalScene.time.delayedCall(125, () => this.eggCrackSprite.setFrame("2")); this.doEggShake(4).then(() => { if (this.hatched) { return; } - this.scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { if (this.hatched) { return; } - this.scene.playSound("se/egg_crack"); + globalScene.playSound("se/egg_crack"); this.doSpray(4); this.eggCrackSprite.setFrame("3"); - this.scene.time.delayedCall(125, () => this.eggCrackSprite.setFrame("4")); + globalScene.time.delayedCall(125, () => this.eggCrackSprite.setFrame("4")); this.doEggShake(8, 2).then(() => { if (!this.hatched) { this.doHatch(); @@ -204,10 +206,10 @@ export class EggHatchPhase extends Phase { } end() { - if (this.scene.findPhase((p) => p instanceof EggHatchPhase)) { + if (globalScene.findPhase((p) => p instanceof EggHatchPhase)) { this.eggHatchHandler.clear(); } else { - this.scene.time.delayedCall(250, () => this.scene.setModifiersVisible(true)); + globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true)); } super.end(); } @@ -219,7 +221,7 @@ export class EggHatchPhase extends Phase { * @param count the current number of times this function has been called. * @returns nothing since it's a Promise */ - doEggShake(intensity: number, repeatCount?: integer, count?: integer): Promise { + doEggShake(intensity: number, repeatCount?: number, count?: number): Promise { return new Promise(resolve => { if (repeatCount === undefined) { repeatCount = 0; @@ -227,14 +229,14 @@ export class EggHatchPhase extends Phase { if (count === undefined) { count = 0; } - this.scene.playSound("se/pb_move"); - this.scene.tweens.add({ + globalScene.playSound("se/pb_move"); + globalScene.tweens.add({ targets: this.eggContainer, x: `-=${intensity / (count ? 1 : 2)}`, ease: "Sine.easeInOut", duration: 125, onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.eggContainer, x: `+=${intensity}`, ease: "Sine.easeInOut", @@ -244,7 +246,7 @@ export class EggHatchPhase extends Phase { if (count! < repeatCount!) { // we know they are defined return this.doEggShake(intensity, repeatCount, count).then(() => resolve()); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.eggContainer, x: `-=${intensity / 2}`, ease: "Sine.easeInOut", @@ -285,14 +287,14 @@ export class EggHatchPhase extends Phase { this.canSkip = false; this.hatched = true; if (this.evolutionBgm) { - SoundFade.fadeOut(this.scene, this.evolutionBgm, Utils.fixedInt(100)); + SoundFade.fadeOut(globalScene, this.evolutionBgm, Utils.fixedInt(100)); } for (let e = 0; e < 5; e++) { - this.scene.time.delayedCall(Utils.fixedInt(375 * e), () => this.scene.playSound("se/egg_hatch", { volume: 1 - (e * 0.2) })); + globalScene.time.delayedCall(Utils.fixedInt(375 * e), () => globalScene.playSound("se/egg_hatch", { volume: 1 - (e * 0.2) })); } this.eggLightraysOverlay.setVisible(true); this.eggLightraysOverlay.play("egg_lightrays"); - this.scene.tweens.add({ + globalScene.tweens.add({ duration: Utils.fixedInt(125), targets: this.eggHatchOverlay, alpha: 1, @@ -302,7 +304,7 @@ export class EggHatchPhase extends Phase { this.canSkip = true; } }); - this.scene.time.delayedCall(Utils.fixedInt(1500), () => { + globalScene.time.delayedCall(Utils.fixedInt(1500), () => { this.canSkip = false; if (!this.skipped) { this.doReveal(); @@ -317,52 +319,56 @@ export class EggHatchPhase extends Phase { // set the previous dex data so info container can show new unlocks in egg summary const isShiny = this.pokemon.isShiny(); if (this.pokemon.species.subLegendary) { - this.scene.validateAchv(achvs.HATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.HATCH_SUB_LEGENDARY); } if (this.pokemon.species.legendary) { - this.scene.validateAchv(achvs.HATCH_LEGENDARY); + globalScene.validateAchv(achvs.HATCH_LEGENDARY); } if (this.pokemon.species.mythical) { - this.scene.validateAchv(achvs.HATCH_MYTHICAL); + globalScene.validateAchv(achvs.HATCH_MYTHICAL); } if (isShiny) { - this.scene.validateAchv(achvs.HATCH_SHINY); + globalScene.validateAchv(achvs.HATCH_SHINY); } this.eggContainer.setVisible(false); - this.pokemonSprite.play(this.pokemon.getSpriteKey(true)); + const spriteKey = this.pokemon.getSpriteKey(true); + try { + this.pokemonSprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } this.pokemonSprite.setPipelineData("ignoreTimeTint", true); this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); this.pokemonSprite.setPipelineData("shiny", this.pokemon.shiny); this.pokemonSprite.setPipelineData("variant", this.pokemon.variant); this.pokemonSprite.setVisible(true); - this.scene.time.delayedCall(Utils.fixedInt(250), () => { + globalScene.time.delayedCall(Utils.fixedInt(250), () => { this.eggsToHatchCount--; this.eggHatchHandler.eventTarget.dispatchEvent(new EggCountChangedEvent(this.eggsToHatchCount)); this.pokemon.cry(); if (isShiny) { - this.scene.time.delayedCall(Utils.fixedInt(500), () => { - this.pokemonShinySparkle.play(`sparkle${this.pokemon.variant ? `_${this.pokemon.variant + 1}` : ""}`); - this.scene.playSound("se/sparkle"); + globalScene.time.delayedCall(Utils.fixedInt(500), () => { + doShinySparkleAnim(this.pokemonShinySparkle, this.pokemon.variant); }); } - this.scene.time.delayedCall(Utils.fixedInt(!this.skipped ? !isShiny ? 1250 : 1750 : !isShiny ? 250 : 750), () => { + globalScene.time.delayedCall(Utils.fixedInt(!this.skipped ? !isShiny ? 1250 : 1750 : !isShiny ? 250 : 750), () => { this.infoContainer.show(this.pokemon, false, this.skipped ? 2 : 1); - this.scene.playSoundWithoutBgm("evolution_fanfare"); + globalScene.playSoundWithoutBgm("evolution_fanfare"); - this.scene.ui.showText(i18next.t("egg:hatchFromTheEgg", { pokemonName: getPokemonNameWithAffix(this.pokemon) }), null, () => { - this.scene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs); - this.scene.gameData.setPokemonCaught(this.pokemon, true, true).then(() => { - this.scene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex).then((value) => { + globalScene.ui.showText(i18next.t("egg:hatchFromTheEgg", { pokemonName: getPokemonNameWithAffix(this.pokemon) }), null, () => { + globalScene.gameData.updateSpeciesDexIvs(this.pokemon.species.speciesId, this.pokemon.ivs); + globalScene.gameData.setPokemonCaught(this.pokemon, true, true).then(() => { + globalScene.gameData.setEggMoveUnlocked(this.pokemon.species, this.eggMoveIndex).then((value) => { this.eggHatchData.setEggMoveUnlocked(value); - this.scene.ui.showText("", 0); + globalScene.ui.showText("", 0); this.end(); }); }); }, null, true, 3000); }); }); - this.scene.tweens.add({ + globalScene.tweens.add({ duration: Utils.fixedInt(this.skipped ? 500 : 3000), targets: this.eggHatchOverlay, alpha: 0, @@ -376,7 +382,7 @@ export class EggHatchPhase extends Phase { * @param amplitude Scaling * @returns a number */ - sin(index: integer, amplitude: integer): number { + sin(index: number, amplitude: number): number { return amplitude * Math.sin(index * (Math.PI / 128)); } @@ -385,8 +391,8 @@ export class EggHatchPhase extends Phase { * @param intensity number of times this is repeated (this is a badly named variable) * @param offsetY how much to offset the Y coordinates */ - doSpray(intensity: integer, offsetY?: number) { - this.scene.tweens.addCounter({ + doSpray(intensity: number, offsetY?: number) { + globalScene.tweens.addCounter({ repeat: intensity, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -400,11 +406,11 @@ export class EggHatchPhase extends Phase { * @param trigIndex Used to modify the particle's vertical speed, is a random number from 0-7 * @param offsetY how much to offset the Y coordinate */ - doSprayParticle(trigIndex: integer, offsetY: number) { + doSprayParticle(trigIndex: number, offsetY: number) { const initialX = this.eggHatchBg.displayWidth / 2; const initialY = this.eggHatchBg.displayHeight / 2 + offsetY; const shardKey = !this.egg.isManaphyEgg() ? this.egg.tier.toString() : "1"; - const particle = this.scene.add.image(initialX, initialY, "egg_shard", `${shardKey}_${Math.floor(trigIndex / 2)}`); + const particle = globalScene.add.image(initialX, initialY, "egg_shard", `${shardKey}_${Math.floor(trigIndex / 2)}`); this.eggHatchContainer.add(particle); let f = 0; @@ -412,7 +418,7 @@ export class EggHatchPhase extends Phase { const speed = 3 - Utils.randInt(8); const amp = 24 + Utils.randInt(32); - const particleTimer = this.scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: Utils.getFrameMs(1), onRepeat: () => { diff --git a/src/phases/egg-lapse-phase.ts b/src/phases/egg-lapse-phase.ts index 4c57be09b79..62da0edf5b7 100644 --- a/src/phases/egg-lapse-phase.ts +++ b/src/phases/egg-lapse-phase.ts @@ -1,12 +1,13 @@ -import BattleScene from "#app/battle-scene"; -import { Egg, EGG_SEED } from "#app/data/egg"; +import { globalScene } from "#app/global-scene"; +import type { Egg } from "#app/data/egg"; +import { EGG_SEED } from "#app/data/egg"; import { Phase } from "#app/phase"; import i18next from "i18next"; import Overrides from "#app/overrides"; import { EggHatchPhase } from "./egg-hatch-phase"; import { Mode } from "#app/ui/ui"; import { achvs } from "#app/system/achv"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { EggSummaryPhase } from "./egg-summary-phase"; import { EggHatchData } from "#app/data/egg-hatch-data"; @@ -18,24 +19,24 @@ export class EggLapsePhase extends Phase { private eggHatchData: EggHatchData[] = []; private readonly minEggsToSkip: number = 2; - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - const eggsToHatch: Egg[] = this.scene.gameData.eggs.filter((egg: Egg) => { + const eggsToHatch: Egg[] = globalScene.gameData.eggs.filter((egg: Egg) => { return Overrides.EGG_IMMEDIATE_HATCH_OVERRIDE ? true : --egg.hatchWaves < 1; }); const eggsToHatchCount: number = eggsToHatch.length; this.eggHatchData = []; if (eggsToHatchCount > 0) { - if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 1) { - this.scene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { + if (eggsToHatchCount >= this.minEggsToSkip && globalScene.eggSkipPreference === 1) { + globalScene.ui.showText(i18next.t("battle:eggHatching"), 0, () => { // show prompt for skip, blocking inputs for 1 second - this.scene.ui.showText(i18next.t("battle:eggSkipPrompt"), 0); - this.scene.ui.setModeWithoutClear(Mode.CONFIRM, () => { + globalScene.ui.showText(i18next.t("battle:eggSkipPrompt", { eggsToHatch: eggsToHatchCount }), 0); + globalScene.ui.setModeWithoutClear(Mode.CONFIRM, () => { this.hatchEggsSkipped(eggsToHatch); this.showSummary(); }, () => { @@ -45,13 +46,13 @@ export class EggLapsePhase extends Phase { null, null, null, 1000, true ); }, 100, true); - } else if (eggsToHatchCount >= this.minEggsToSkip && this.scene.eggSkipPreference === 2) { - this.scene.queueMessage(i18next.t("battle:eggHatching")); + } else if (eggsToHatchCount >= this.minEggsToSkip && globalScene.eggSkipPreference === 2) { + globalScene.queueMessage(i18next.t("battle:eggHatching")); this.hatchEggsSkipped(eggsToHatch); this.showSummary(); } else { // regular hatches, no summary - this.scene.queueMessage(i18next.t("battle:eggHatching")); + globalScene.queueMessage(i18next.t("battle:eggHatching")); this.hatchEggsRegular(eggsToHatch); this.end(); } @@ -67,7 +68,7 @@ export class EggLapsePhase extends Phase { hatchEggsRegular(eggsToHatch: Egg[]) { let eggsToHatchCount: number = eggsToHatch.length; for (const egg of eggsToHatch) { - this.scene.unshiftPhase(new EggHatchPhase(this.scene, this, egg, eggsToHatchCount)); + globalScene.unshiftPhase(new EggHatchPhase(this, egg, eggsToHatchCount)); eggsToHatchCount--; } } @@ -83,7 +84,7 @@ export class EggLapsePhase extends Phase { } showSummary() { - this.scene.unshiftPhase(new EggSummaryPhase(this.scene, this.eggHatchData)); + globalScene.unshiftPhase(new EggSummaryPhase(this.eggHatchData)); this.end(); } @@ -93,11 +94,11 @@ export class EggLapsePhase extends Phase { * @param egg egg to hatch */ hatchEggSilently(egg: Egg) { - const eggIndex = this.scene.gameData.eggs.findIndex(e => e.id === egg.id); + const eggIndex = globalScene.gameData.eggs.findIndex(e => e.id === egg.id); if (eggIndex === -1) { return this.end(); } - this.scene.gameData.eggs.splice(eggIndex, 1); + globalScene.gameData.eggs.splice(eggIndex, 1); const data = this.generatePokemon(egg); const pokemon = data.pokemon; @@ -106,16 +107,16 @@ export class EggLapsePhase extends Phase { } if (pokemon.species.subLegendary) { - this.scene.validateAchv(achvs.HATCH_SUB_LEGENDARY); + globalScene.validateAchv(achvs.HATCH_SUB_LEGENDARY); } if (pokemon.species.legendary) { - this.scene.validateAchv(achvs.HATCH_LEGENDARY); + globalScene.validateAchv(achvs.HATCH_LEGENDARY); } if (pokemon.species.mythical) { - this.scene.validateAchv(achvs.HATCH_MYTHICAL); + globalScene.validateAchv(achvs.HATCH_MYTHICAL); } if (pokemon.isShiny()) { - this.scene.validateAchv(achvs.HATCH_SHINY); + globalScene.validateAchv(achvs.HATCH_SHINY); } } @@ -128,9 +129,9 @@ export class EggLapsePhase extends Phase { generatePokemon(egg: Egg): EggHatchData { let ret: PlayerPokemon; let newHatchData: EggHatchData; - this.scene.executeWithSeedOffset(() => { - ret = egg.generatePlayerPokemon(this.scene); - newHatchData = new EggHatchData(this.scene, ret, egg.eggMoveIndex); + globalScene.executeWithSeedOffset(() => { + ret = egg.generatePlayerPokemon(); + newHatchData = new EggHatchData(ret, egg.eggMoveIndex); newHatchData.setDex(); this.eggHatchData.push(newHatchData); diff --git a/src/phases/egg-summary-phase.ts b/src/phases/egg-summary-phase.ts index b673eb4887b..56741c5820f 100644 --- a/src/phases/egg-summary-phase.ts +++ b/src/phases/egg-summary-phase.ts @@ -1,7 +1,7 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; -import { EggHatchData } from "#app/data/egg-hatch-data"; +import type { EggHatchData } from "#app/data/egg-hatch-data"; /** * Class that represents the egg summary phase @@ -11,8 +11,8 @@ import { EggHatchData } from "#app/data/egg-hatch-data"; export class EggSummaryPhase extends Phase { private eggHatchData: EggHatchData[]; - constructor(scene: BattleScene, eggHatchData: EggHatchData[]) { - super(scene); + constructor(eggHatchData: EggHatchData[]) { + super(); this.eggHatchData = eggHatchData; } @@ -22,8 +22,8 @@ export class EggSummaryPhase extends Phase { // updates next pokemon once the current update has been completed const updateNextPokemon = (i: number) => { if (i >= this.eggHatchData.length) { - this.scene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => { - this.scene.fadeOutBgm(undefined, false); + globalScene.ui.setModeForceTransition(Mode.EGG_HATCH_SUMMARY, this.eggHatchData).then(() => { + globalScene.fadeOutBgm(undefined, false); }); } else { @@ -40,8 +40,8 @@ export class EggSummaryPhase extends Phase { } end() { - this.scene.time.delayedCall(250, () => this.scene.setModifiersVisible(true)); - this.scene.ui.setModeForceTransition(Mode.MESSAGE).then(() => { + globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true)); + globalScene.ui.setModeForceTransition(Mode.MESSAGE).then(() => { super.end(); }); } diff --git a/src/phases/encounter-phase.ts b/src/phases/encounter-phase.ts index b7071c4cc6f..7e62ca17f7c 100644 --- a/src/phases/encounter-phase.ts +++ b/src/phases/encounter-phase.ts @@ -1,47 +1,49 @@ -import BattleScene from "#app/battle-scene"; import { BattlerIndex, BattleType } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; import { applyAbAttrs, SyncEncounterNatureAbAttr } from "#app/data/ability"; +import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims"; import { getCharVariantFromDialogue } from "#app/data/dialogue"; +import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import { doTrainerExclamation } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { getGoldenBugNetSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { TrainerSlot } from "#app/data/trainer-config"; import { getRandomWeatherType } from "#app/data/weather"; -import { BattleSpec } from "#app/enums/battle-spec"; -import { PlayerGender } from "#app/enums/player-gender"; -import { Species } from "#app/enums/species"; import { EncounterPhaseEvent } from "#app/events/battle-scene"; -import Pokemon, { FieldPosition } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { FieldPosition } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; import { BoostBugSpawnModifier, IvScannerModifier, TurnHeldItemTransferModifier } from "#app/modifier/modifier"; +import { ModifierPoolType, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; +import Overrides from "#app/overrides"; +import { BattlePhase } from "#app/phases/battle-phase"; +import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; +import { GameOverPhase } from "#app/phases/game-over-phase"; +import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { PostSummonPhase } from "#app/phases/post-summon-phase"; +import { ReturnPhase } from "#app/phases/return-phase"; +import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; +import { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase"; +import { SummonPhase } from "#app/phases/summon-phase"; +import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; import { achvs } from "#app/system/achv"; import { handleTutorial, Tutorial } from "#app/tutorial"; import { Mode } from "#app/ui/ui"; -import i18next from "i18next"; -import { BattlePhase } from "./battle-phase"; -import * as Utils from "#app/utils"; -import { randSeedInt } from "#app/utils"; -import { CheckSwitchPhase } from "./check-switch-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { PostSummonPhase } from "./post-summon-phase"; -import { ReturnPhase } from "./return-phase"; -import { ScanIvsPhase } from "./scan-ivs-phase"; -import { ShinySparklePhase } from "./shiny-sparkle-phase"; -import { SummonPhase } from "./summon-phase"; -import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; -import Overrides from "#app/overrides"; -import { initEncounterAnims, loadEncounterAnimAssets } from "#app/data/battle-anims"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { doTrainerExclamation } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { getGoldenBugNetSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { randSeedInt, randSeedItem } from "#app/utils"; +import { BattleSpec } from "#enums/battle-spec"; import { Biome } from "#enums/biome"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { PlayerGender } from "#enums/player-gender"; +import { Species } from "#enums/species"; +import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; +import i18next from "i18next"; import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; export class EncounterPhase extends BattlePhase { private loaded: boolean; - constructor(scene: BattleScene, loaded?: boolean) { - super(scene); + constructor(loaded?: boolean) { + super(); this.loaded = !!loaded; } @@ -49,26 +51,26 @@ export class EncounterPhase extends BattlePhase { start() { super.start(); - this.scene.updateGameInfo(); + globalScene.updateGameInfo(); - this.scene.initSession(); + globalScene.initSession(); - this.scene.eventTarget.dispatchEvent(new EncounterPhaseEvent()); + globalScene.eventTarget.dispatchEvent(new EncounterPhaseEvent()); // Failsafe if players somehow skip floor 200 in classic mode - if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) { - this.scene.unshiftPhase(new GameOverPhase(this.scene)); + if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) { + globalScene.unshiftPhase(new GameOverPhase()); } const loadEnemyAssets: Promise[] = []; - const battle = this.scene.currentBattle; + const battle = globalScene.currentBattle; // Generate and Init Mystery Encounter if (battle.isBattleMysteryEncounter() && !battle.mysteryEncounter) { - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const currentSessionEncounterType = battle.mysteryEncounterType; - battle.mysteryEncounter = this.scene.getMysteryEncounter(currentSessionEncounterType); + battle.mysteryEncounter = globalScene.getMysteryEncounter(currentSessionEncounterType); }, battle.waveIndex * 16); } const mysteryEncounter = battle.mysteryEncounter; @@ -76,21 +78,21 @@ export class EncounterPhase extends BattlePhase { // If ME has an onInit() function, call it // Usually used for calculating rand data before initializing anything visual // Also prepopulates any dialogue tokens from encounter/option requirements - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { if (mysteryEncounter.onInit) { - mysteryEncounter.onInit(this.scene); + mysteryEncounter.onInit(); } - mysteryEncounter.populateDialogueTokensFromRequirements(this.scene); + mysteryEncounter.populateDialogueTokensFromRequirements(); }, battle.waveIndex); // Add any special encounter animations to load if (mysteryEncounter.encounterAnimations && mysteryEncounter.encounterAnimations.length > 0) { - loadEnemyAssets.push(initEncounterAnims(this.scene, mysteryEncounter.encounterAnimations).then(() => loadEncounterAnimAssets(this.scene, true))); + loadEnemyAssets.push(initEncounterAnims(mysteryEncounter.encounterAnimations).then(() => loadEncounterAnimAssets(true))); } // Add intro visuals for mystery encounter - mysteryEncounter.initIntroVisuals(this.scene); - this.scene.field.add(mysteryEncounter.introVisuals!); + mysteryEncounter.initIntroVisuals(); + globalScene.field.add(mysteryEncounter.introVisuals!); } let totalBst = 0; @@ -102,37 +104,43 @@ export class EncounterPhase extends BattlePhase { } if (!this.loaded) { if (battle.battleType === BattleType.TRAINER) { + //resets hitRecCount during Trainer ecnounter + for (const pokemon of globalScene.getPlayerParty()) { + if (pokemon) { + pokemon.customPokemonData.resetHitReceivedCount(); + } + } battle.enemyParty[e] = battle.trainer?.genPartyMember(e)!; // TODO:: is the bang correct here? } else { - let enemySpecies = this.scene.randomSpecies(battle.waveIndex, level, true); + let enemySpecies = globalScene.randomSpecies(battle.waveIndex, level, true); // If player has golden bug net, rolls 10% chance to replace non-boss wave wild species from the golden bug net bug pool - if (this.scene.findModifier(m => m instanceof BoostBugSpawnModifier) - && !this.scene.gameMode.isBoss(battle.waveIndex) - && this.scene.arena.biomeType !== Biome.END + if (globalScene.findModifier(m => m instanceof BoostBugSpawnModifier) + && !globalScene.gameMode.isBoss(battle.waveIndex) + && globalScene.arena.biomeType !== Biome.END && randSeedInt(10) === 0) { enemySpecies = getGoldenBugNetSpecies(level); } - battle.enemyParty[e] = this.scene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, !!this.scene.getEncounterBossSegments(battle.waveIndex, level, enemySpecies)); - if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + battle.enemyParty[e] = globalScene.addEnemyPokemon(enemySpecies, level, TrainerSlot.NONE, !!globalScene.getEncounterBossSegments(battle.waveIndex, level, enemySpecies)); + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { battle.enemyParty[e].ivs = new Array(6).fill(31); } - this.scene.getParty().slice(0, !battle.double ? 1 : 2).reverse().forEach(playerPokemon => { + globalScene.getPlayerParty().slice(0, !battle.double ? 1 : 2).reverse().forEach(playerPokemon => { applyAbAttrs(SyncEncounterNatureAbAttr, playerPokemon, null, false, battle.enemyParty[e]); }); } } - const enemyPokemon = this.scene.getEnemyParty()[e]; + const enemyPokemon = globalScene.getEnemyParty()[e]; if (e < (battle.double ? 2 : 1)) { enemyPokemon.setX(-66 + enemyPokemon.getFieldPositionOffset()[0]); enemyPokemon.resetSummonData(); } if (!this.loaded) { - this.scene.gameData.setPokemonSeen(enemyPokemon, true, battle.battleType === BattleType.TRAINER || battle?.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE); + globalScene.gameData.setPokemonSeen(enemyPokemon, true, battle.battleType === BattleType.TRAINER || battle?.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE); } if (enemyPokemon.species.speciesId === Species.ETERNATUS) { - if (this.scene.gameMode.isClassic && (battle.battleSpec === BattleSpec.FINAL_BOSS || this.scene.gameMode.isWaveFinal(battle.waveIndex))) { + if (globalScene.gameMode.isClassic && (battle.battleSpec === BattleSpec.FINAL_BOSS || globalScene.gameMode.isWaveFinal(battle.waveIndex))) { if (battle.battleSpec !== BattleSpec.FINAL_BOSS) { enemyPokemon.formIndex = 1; enemyPokemon.updateScale(); @@ -141,10 +149,6 @@ export class EncounterPhase extends BattlePhase { } else if (!(battle.waveIndex % 1000)) { enemyPokemon.formIndex = 1; enemyPokemon.updateScale(); - const bossMBH = this.scene.findModifier(m => m instanceof TurnHeldItemTransferModifier && m.pokemonId === enemyPokemon.id, false) as TurnHeldItemTransferModifier; - this.scene.removeModifier(bossMBH!); - bossMBH?.setTransferrableFalse(); - this.scene.addEnemyModifier(bossMBH!); } } @@ -156,8 +160,8 @@ export class EncounterPhase extends BattlePhase { return true; }); - if (this.scene.getParty().filter(p => p.isShiny()).length === 6) { - this.scene.validateAchv(achvs.SHINY_PARTY); + if (globalScene.getPlayerParty().filter(p => p.isShiny()).length === PLAYER_PARTY_MAX_SIZE) { + globalScene.validateAchv(achvs.SHINY_PARTY); } if (battle.battleType === BattleType.TRAINER) { @@ -171,11 +175,11 @@ export class EncounterPhase extends BattlePhase { } // Load Mystery Encounter Exclamation bubble and sfx loadEnemyAssets.push(new Promise(resolve => { - this.scene.loadSe("GEN8- Exclaim", "battle_anims", "GEN8- Exclaim.wav"); - this.scene.loadImage("encounter_exclaim", "mystery-encounters"); - this.scene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve()); - if (!this.scene.load.isLoading()) { - this.scene.load.start(); + globalScene.loadSe("GEN8- Exclaim", "battle_anims", "GEN8- Exclaim.wav"); + globalScene.loadImage("encounter_exclaim", "mystery-encounters"); + globalScene.load.once(Phaser.Loader.Events.COMPLETE, () => resolve()); + if (!globalScene.load.isLoading()) { + globalScene.load.start(); } })); } else { @@ -199,16 +203,16 @@ export class EncounterPhase extends BattlePhase { } if (e < (battle.double ? 2 : 1)) { if (battle.battleType === BattleType.WILD) { - this.scene.field.add(enemyPokemon); + globalScene.field.add(enemyPokemon); battle.seenEnemyPartyMemberIds.add(enemyPokemon.id); - const playerPokemon = this.scene.getPlayerPokemon(); - if (playerPokemon?.visible) { - this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon); + const playerPokemon = globalScene.getPlayerPokemon(); + if (playerPokemon?.isOnField()) { + globalScene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon); } enemyPokemon.tint(0, 0.5); } else if (battle.battleType === BattleType.TRAINER) { enemyPokemon.setVisible(false); - this.scene.currentBattle.trainer?.tint(0, 0.5); + globalScene.currentBattle.trainer?.tint(0, 0.5); } if (battle.double) { enemyPokemon.setFieldPosition(e ? FieldPosition.RIGHT : FieldPosition.LEFT); @@ -218,57 +222,57 @@ export class EncounterPhase extends BattlePhase { }); if (!this.loaded && battle.battleType !== BattleType.MYSTERY_ENCOUNTER) { - regenerateModifierPoolThresholds(this.scene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD); - this.scene.generateEnemyModifiers(); + regenerateModifierPoolThresholds(globalScene.getEnemyField(), battle.battleType === BattleType.TRAINER ? ModifierPoolType.TRAINER : ModifierPoolType.WILD); + globalScene.generateEnemyModifiers(); + overrideModifiers(false); + globalScene.getEnemyField().forEach(enemy => { + overrideHeldItems(enemy, false); + }); + } - this.scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { if (!this.loaded) { this.trySetWeatherIfNewBiome(); // Set weather before session gets saved - this.scene.gameData.saveAll(this.scene, true, battle.waveIndex % 10 === 1 || (this.scene.lastSavePlayTime ?? 0) >= 300).then(success => { - this.scene.disableMenu = false; + // Game syncs to server on waves X1 and X6 (As of 1.2.0) + globalScene.gameData.saveAll(true, battle.waveIndex % 5 === 1 || (globalScene.lastSavePlayTime ?? 0) >= 300).then(success => { + globalScene.disableMenu = false; if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } this.doEncounter(); - this.scene.resetSeed(); + globalScene.resetSeed(); }); } else { this.doEncounter(); - this.scene.resetSeed(); + globalScene.resetSeed(); } }); }); } doEncounter() { - this.scene.playBgm(undefined, true); - this.scene.updateModifiers(false); - this.scene.setFieldScale(1); + globalScene.playBgm(undefined, true); + globalScene.updateModifiers(false); + globalScene.setFieldScale(1); - /*if (startingWave > 10) { - for (let m = 0; m < Math.min(Math.floor(startingWave / 10), 99); m++) - this.scene.addModifier(getPlayerModifierTypeOptionsForWave((m + 1) * 10, 1, this.scene.getParty())[0].type.newModifier(), true); - this.scene.updateModifiers(true); - }*/ - - const { battleType, waveIndex } = this.scene.currentBattle; - if (this.scene.isMysteryEncounterValidForWave(battleType, waveIndex) && !this.scene.currentBattle.isBattleMysteryEncounter()) { + const { battleType, waveIndex } = globalScene.currentBattle; + if (globalScene.isMysteryEncounterValidForWave(battleType, waveIndex) && !globalScene.currentBattle.isBattleMysteryEncounter()) { // Increment ME spawn chance if an ME could have spawned but did not // Only do this AFTER session has been saved to avoid duplicating increments - this.scene.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS; + globalScene.mysteryEncounterSaveData.encounterSpawnChance += WEIGHT_INCREMENT_ON_SPAWN_MISS; } - for (const pokemon of this.scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { if (pokemon) { pokemon.resetBattleData(); } } - const enemyField = this.scene.getEnemyField(); - this.scene.tweens.add({ - targets: [ this.scene.arenaEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.arenaPlayer, this.scene.trainer ].flat(), - x: (_target, _key, value, fieldIndex: integer) => fieldIndex < 2 + (enemyField.length) ? value + 300 : value - 300, + const enemyField = globalScene.getEnemyField(); + globalScene.tweens.add({ + targets: [ globalScene.arenaEnemy, globalScene.currentBattle.trainer, enemyField, globalScene.arenaPlayer, globalScene.trainer ].flat(), + x: (_target, _key, value, fieldIndex: number) => fieldIndex < 2 + (enemyField.length) ? value + 300 : value - 300, duration: 2000, onComplete: () => { if (!this.tryOverrideForBattleSpec()) { @@ -277,13 +281,13 @@ export class EncounterPhase extends BattlePhase { } }); - const encounterIntroVisuals = this.scene.currentBattle?.mysteryEncounter?.introVisuals; + const encounterIntroVisuals = globalScene.currentBattle?.mysteryEncounter?.introVisuals; if (encounterIntroVisuals) { const enterFromRight = encounterIntroVisuals.enterFromRight; if (enterFromRight) { encounterIntroVisuals.x += 500; } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: encounterIntroVisuals, x: enterFromRight ? "-=200" : "+=300", duration: 2000 @@ -292,18 +296,18 @@ export class EncounterPhase extends BattlePhase { } getEncounterMessage(): string { - const enemyField = this.scene.getEnemyField(); + const enemyField = globalScene.getEnemyField(); - if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { return i18next.t("battle:bossAppeared", { bossName: getPokemonNameWithAffix(enemyField[0]) }); } - if (this.scene.currentBattle.battleType === BattleType.TRAINER) { - if (this.scene.currentBattle.double) { - return i18next.t("battle:trainerAppearedDouble", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); + if (globalScene.currentBattle.battleType === BattleType.TRAINER) { + if (globalScene.currentBattle.double) { + return i18next.t("battle:trainerAppearedDouble", { trainerName: globalScene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); } else { - return i18next.t("battle:trainerAppeared", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); + return i18next.t("battle:trainerAppeared", { trainerName: globalScene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); } } @@ -313,83 +317,86 @@ export class EncounterPhase extends BattlePhase { } doEncounterCommon(showEncounterMessage: boolean = true) { - const enemyField = this.scene.getEnemyField(); + const enemyField = globalScene.getEnemyField(); - if (this.scene.currentBattle.battleType === BattleType.WILD) { + if (globalScene.currentBattle.battleType === BattleType.WILD) { enemyField.forEach(enemyPokemon => { enemyPokemon.untint(100, "Sine.easeOut"); enemyPokemon.cry(); enemyPokemon.showInfo(); if (enemyPokemon.isShiny()) { - this.scene.validateAchv(achvs.SEE_SHINY); + globalScene.validateAchv(achvs.SEE_SHINY); } }); - this.scene.updateFieldScale(); + globalScene.updateFieldScale(); if (showEncounterMessage) { - this.scene.ui.showText(this.getEncounterMessage(), null, () => this.end(), 1500); + globalScene.ui.showText(this.getEncounterMessage(), null, () => this.end(), 1500); } else { this.end(); } - } else if (this.scene.currentBattle.battleType === BattleType.TRAINER) { - const trainer = this.scene.currentBattle.trainer; + } else if (globalScene.currentBattle.battleType === BattleType.TRAINER) { + const trainer = globalScene.currentBattle.trainer; trainer?.untint(100, "Sine.easeOut"); trainer?.playAnim(); const doSummon = () => { - this.scene.currentBattle.started = true; - this.scene.playBgm(undefined); - this.scene.pbTray.showPbTray(this.scene.getParty()); - this.scene.pbTrayEnemy.showPbTray(this.scene.getEnemyParty()); + globalScene.currentBattle.started = true; + globalScene.playBgm(undefined); + globalScene.pbTray.showPbTray(globalScene.getPlayerParty()); + globalScene.pbTrayEnemy.showPbTray(globalScene.getEnemyParty()); const doTrainerSummon = () => { this.hideEnemyTrainer(); - const availablePartyMembers = this.scene.getEnemyParty().filter(p => !p.isFainted()).length; - this.scene.unshiftPhase(new SummonPhase(this.scene, 0, false)); - if (this.scene.currentBattle.double && availablePartyMembers > 1) { - this.scene.unshiftPhase(new SummonPhase(this.scene, 1, false)); + const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; + globalScene.unshiftPhase(new SummonPhase(0, false)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.unshiftPhase(new SummonPhase(1, false)); } this.end(); }; if (showEncounterMessage) { - this.scene.ui.showText(this.getEncounterMessage(), null, doTrainerSummon, 1500, true); + globalScene.ui.showText(this.getEncounterMessage(), null, doTrainerSummon, 1500, true); } else { doTrainerSummon(); } }; - const encounterMessages = this.scene.currentBattle.trainer?.getEncounterMessages(); + const encounterMessages = globalScene.currentBattle.trainer?.getEncounterMessages(); if (!encounterMessages?.length) { doSummon(); } else { let message: string; - this.scene.executeWithSeedOffset(() => message = Utils.randSeedItem(encounterMessages), this.scene.currentBattle.waveIndex); + globalScene.executeWithSeedOffset(() => message = randSeedItem(encounterMessages), globalScene.currentBattle.waveIndex); message = message!; // tell TS compiler it's defined now const showDialogueAndSummon = () => { - this.scene.ui.showDialogue(message, trainer?.getName(TrainerSlot.NONE, true), null, () => { - this.scene.charSprite.hide().then(() => this.scene.hideFieldOverlay(250).then(() => doSummon())); + globalScene.ui.showDialogue(message, trainer?.getName(TrainerSlot.NONE, true), null, () => { + globalScene.charSprite.hide().then(() => globalScene.hideFieldOverlay(250).then(() => doSummon())); }); }; - if (this.scene.currentBattle.trainer?.config.hasCharSprite && !this.scene.ui.shouldSkipDialogue(message)) { - this.scene.showFieldOverlay(500).then(() => this.scene.charSprite.showCharacter(trainer?.getKey()!, getCharVariantFromDialogue(encounterMessages[0])).then(() => showDialogueAndSummon())); // TODO: is this bang correct? + if (globalScene.currentBattle.trainer?.config.hasCharSprite && !globalScene.ui.shouldSkipDialogue(message)) { + globalScene.showFieldOverlay(500).then(() => globalScene.charSprite.showCharacter(trainer?.getKey()!, getCharVariantFromDialogue(encounterMessages[0])).then(() => showDialogueAndSummon())); // TODO: is this bang correct? } else { showDialogueAndSummon(); } } - } else if (this.scene.currentBattle.isBattleMysteryEncounter() && this.scene.currentBattle.mysteryEncounter) { - const encounter = this.scene.currentBattle.mysteryEncounter; + } else if (globalScene.currentBattle.isBattleMysteryEncounter() && globalScene.currentBattle.mysteryEncounter) { + const encounter = globalScene.currentBattle.mysteryEncounter; const introVisuals = encounter.introVisuals; introVisuals?.playAnim(); if (encounter.onVisualsStart) { - encounter.onVisualsStart(this.scene); + encounter.onVisualsStart(); + } else if (encounter.spriteConfigs && introVisuals) { + // If the encounter doesn't have any special visual intro, show sparkle for shiny Pokemon + introVisuals.playShinySparkles(); } const doEncounter = () => { const doShowEncounterOptions = () => { - this.scene.ui.clearText(); - this.scene.ui.getMessageHandler().hideNameText(); + globalScene.ui.clearText(); + globalScene.ui.getMessageHandler().hideNameText(); - this.scene.unshiftPhase(new MysteryEncounterPhase(this.scene)); + globalScene.unshiftPhase(new MysteryEncounterPhase()); this.end(); }; @@ -403,13 +410,13 @@ export class EncounterPhase extends BattlePhase { const showNextDialogue = () => { const nextAction = i === introDialogue.length - 1 ? doShowEncounterOptions : showNextDialogue; const dialogue = introDialogue[i]; - const title = getEncounterText(this.scene, dialogue?.speaker); - const text = getEncounterText(this.scene, dialogue.text)!; + const title = getEncounterText(dialogue?.speaker); + const text = getEncounterText(dialogue.text)!; i++; if (title) { - this.scene.ui.showDialogue(text, title, null, nextAction, 0, i === 1 ? FIRST_DIALOGUE_PROMPT_DELAY : 0); + globalScene.ui.showDialogue(text, title, null, nextAction, 0, i === 1 ? FIRST_DIALOGUE_PROMPT_DELAY : 0); } else { - this.scene.ui.showText(text, null, nextAction, i === 1 ? FIRST_DIALOGUE_PROMPT_DELAY : 0, true); + globalScene.ui.showText(text, null, nextAction, i === 1 ? FIRST_DIALOGUE_PROMPT_DELAY : 0, true); } }; @@ -427,101 +434,110 @@ export class EncounterPhase extends BattlePhase { if (!encounterMessage) { doEncounter(); } else { - doTrainerExclamation(this.scene); - this.scene.ui.showDialogue(encounterMessage, "???", null, () => { - this.scene.charSprite.hide().then(() => this.scene.hideFieldOverlay(250).then(() => doEncounter())); + doTrainerExclamation(); + globalScene.ui.showDialogue(encounterMessage, "???", null, () => { + globalScene.charSprite.hide().then(() => globalScene.hideFieldOverlay(250).then(() => doEncounter())); }); } } } end() { - const enemyField = this.scene.getEnemyField(); + const enemyField = globalScene.getEnemyField(); enemyField.forEach((enemyPokemon, e) => { if (enemyPokemon.isShiny()) { - this.scene.unshiftPhase(new ShinySparklePhase(this.scene, BattlerIndex.ENEMY + e)); + globalScene.unshiftPhase(new ShinySparklePhase(BattlerIndex.ENEMY + e)); + } + /** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */ + if (enemyPokemon.species.speciesId === Species.ETERNATUS && (globalScene.gameMode.isBattleClassicFinalBoss(globalScene.currentBattle.waveIndex) || globalScene.gameMode.isEndlessMajorBoss(globalScene.currentBattle.waveIndex))) { + const enemyMBH = globalScene.findModifier(m => m instanceof TurnHeldItemTransferModifier, false) as TurnHeldItemTransferModifier; + if (enemyMBH) { + globalScene.removeModifier(enemyMBH, true); + enemyMBH.setTransferrableFalse(); + globalScene.addEnemyModifier(enemyMBH); + } } }); - if (![ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.scene.currentBattle.battleType)) { - enemyField.map(p => this.scene.pushConditionalPhase(new PostSummonPhase(this.scene, p.getBattlerIndex()), () => { + if (![ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(globalScene.currentBattle.battleType)) { + enemyField.map(p => globalScene.pushConditionalPhase(new PostSummonPhase(p.getBattlerIndex()), () => { // if there is not a player party, we can't continue - if (!this.scene.getParty()?.length) { + if (!globalScene.getPlayerParty().length) { return false; } // how many player pokemon are on the field ? - const pokemonsOnFieldCount = this.scene.getParty().filter(p => p.isOnField()).length; + const pokemonsOnFieldCount = globalScene.getPlayerParty().filter(p => p.isOnField()).length; // if it's a 2vs1, there will never be a 2nd pokemon on our field even - const requiredPokemonsOnField = Math.min(this.scene.getParty().filter((p) => !p.isFainted()).length, 2); + const requiredPokemonsOnField = Math.min(globalScene.getPlayerParty().filter((p) => !p.isFainted()).length, 2); // if it's a double, there should be 2, otherwise 1 - if (this.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { return pokemonsOnFieldCount === requiredPokemonsOnField; } return pokemonsOnFieldCount === 1; })); - const ivScannerModifier = this.scene.findModifier(m => m instanceof IvScannerModifier); + const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => this.scene.pushPhase(new ScanIvsPhase(this.scene, p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); + enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); } } if (!this.loaded) { - const availablePartyMembers = this.scene.getParty().filter(p => p.isAllowedInBattle()); + const availablePartyMembers = globalScene.getPokemonAllowedInBattle(); if (!availablePartyMembers[0].isOnField()) { - this.scene.pushPhase(new SummonPhase(this.scene, 0)); + globalScene.pushPhase(new SummonPhase(0)); } - if (this.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { if (availablePartyMembers.length > 1) { - this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, true)); + globalScene.pushPhase(new ToggleDoublePositionPhase(true)); if (!availablePartyMembers[1].isOnField()) { - this.scene.pushPhase(new SummonPhase(this.scene, 1)); + globalScene.pushPhase(new SummonPhase(1)); } } } else { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { - this.scene.pushPhase(new ReturnPhase(this.scene, 1)); + globalScene.pushPhase(new ReturnPhase(1)); } - this.scene.pushPhase(new ToggleDoublePositionPhase(this.scene, false)); + globalScene.pushPhase(new ToggleDoublePositionPhase(false)); } - if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) { - const minPartySize = this.scene.currentBattle.double ? 2 : 1; + if (globalScene.currentBattle.battleType !== BattleType.TRAINER && (globalScene.currentBattle.waveIndex > 1 || !globalScene.gameMode.isDaily)) { + const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers.length > minPartySize) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double)); - if (this.scene.currentBattle.double) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double)); + globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + if (globalScene.currentBattle.double) { + globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); } } } } - handleTutorial(this.scene, Tutorial.Access_Menu).then(() => super.end()); + handleTutorial(Tutorial.Access_Menu).then(() => super.end()); } tryOverrideForBattleSpec(): boolean { - switch (this.scene.currentBattle.battleSpec) { + switch (globalScene.currentBattle.battleSpec) { case BattleSpec.FINAL_BOSS: - const enemy = this.scene.getEnemyPokemon(); - this.scene.ui.showText(this.getEncounterMessage(), null, () => { + const enemy = globalScene.getEnemyPokemon(); + globalScene.ui.showText(this.getEncounterMessage(), null, () => { const localizationKey = "battleSpecDialogue:encounter"; - if (this.scene.ui.shouldSkipDialogue(localizationKey)) { + if (globalScene.ui.shouldSkipDialogue(localizationKey)) { // Logging mirrors logging found in dialogue-ui-handler console.log(`Dialogue ${localizationKey} skipped`); this.doEncounterCommon(false); } else { - const count = 5643853 + this.scene.gameData.gameStats.classicSessionsPlayed; + const count = 5643853 + globalScene.gameData.gameStats.classicSessionsPlayed; // The line below checks if an English ordinal is necessary or not based on whether an entry for encounterLocalizationKey exists in the language or not. const ordinalUsed = !i18next.exists(localizationKey, { fallbackLng: []}) || i18next.resolvedLanguage === "en" ? i18next.t("battleSpecDialogue:key", { count: count, ordinal: true }) : ""; const cycleCount = count.toLocaleString() + ordinalUsed; - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); const encounterDialogue = i18next.t(localizationKey, { context: genderStr, cycleCount: cycleCount }); - if (!this.scene.gameData.getSeenDialogues()[localizationKey]) { - this.scene.gameData.saveSeenDialogue(localizationKey); + if (!globalScene.gameData.getSeenDialogues()[localizationKey]) { + globalScene.gameData.saveSeenDialogue(localizationKey); } - this.scene.ui.showDialogue(encounterDialogue, enemy?.species.name, null, () => { + globalScene.ui.showDialogue(encounterDialogue, enemy?.species.name, null, () => { this.doEncounterCommon(false); }); } @@ -541,7 +557,7 @@ export class EncounterPhase extends BattlePhase { */ trySetWeatherIfNewBiome(): void { if (!this.loaded) { - this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); + globalScene.arena.trySetWeather(getRandomWeatherType(globalScene.arena), false); } } } diff --git a/src/phases/end-card-phase.ts b/src/phases/end-card-phase.ts index 274a745017a..4615a60e661 100644 --- a/src/phases/end-card-phase.ts +++ b/src/phases/end-card-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { PlayerGender } from "#app/enums/player-gender"; import { Phase } from "#app/phase"; import { addTextObject, TextStyle } from "#app/ui/text"; @@ -8,31 +8,31 @@ export class EndCardPhase extends Phase { public endCard: Phaser.GameObjects.Image; public text: Phaser.GameObjects.Text; - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start(): void { super.start(); - this.scene.ui.getMessageHandler().bg.setVisible(false); - this.scene.ui.getMessageHandler().nameBoxContainer.setVisible(false); + globalScene.ui.getMessageHandler().bg.setVisible(false); + globalScene.ui.getMessageHandler().nameBoxContainer.setVisible(false); - this.endCard = this.scene.add.image(0, 0, `end_${this.scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}`); + this.endCard = globalScene.add.image(0, 0, `end_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}`); this.endCard.setOrigin(0); this.endCard.setScale(0.5); - this.scene.field.add(this.endCard); + globalScene.field.add(this.endCard); - this.text = addTextObject(this.scene, this.scene.game.canvas.width / 12, (this.scene.game.canvas.height / 6) - 16, i18next.t("battle:congratulations"), TextStyle.SUMMARY, { fontSize: "128px" }); + this.text = addTextObject(globalScene.game.canvas.width / 12, (globalScene.game.canvas.height / 6) - 16, i18next.t("battle:congratulations"), TextStyle.SUMMARY, { fontSize: "128px" }); this.text.setOrigin(0.5); - this.scene.field.add(this.text); + globalScene.field.add(this.text); - this.scene.ui.clearText(); + globalScene.ui.clearText(); - this.scene.ui.fadeIn(1000).then(() => { + globalScene.ui.fadeIn(1000).then(() => { - this.scene.ui.showText("", null, () => { - this.scene.ui.getMessageHandler().bg.setVisible(true); + globalScene.ui.showText("", null, () => { + globalScene.ui.getMessageHandler().bg.setVisible(true); this.end(); }, null, true); }); diff --git a/src/phases/end-evolution-phase.ts b/src/phases/end-evolution-phase.ts index 8a6ce52553d..58e2e203482 100644 --- a/src/phases/end-evolution-phase.ts +++ b/src/phases/end-evolution-phase.ts @@ -1,16 +1,16 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; export class EndEvolutionPhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.ui.setModeForceTransition(Mode.MESSAGE).then(() => this.end()); + globalScene.ui.setModeForceTransition(Mode.MESSAGE).then(() => this.end()); } } diff --git a/src/phases/enemy-command-phase.ts b/src/phases/enemy-command-phase.ts index 3647a237ef1..e76518bb71e 100644 --- a/src/phases/enemy-command-phase.ts +++ b/src/phases/enemy-command-phase.ts @@ -1,7 +1,9 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { BattlerIndex } from "#app/battle"; import { Command } from "#app/ui/command-ui-handler"; import { FieldPhase } from "./field-phase"; +import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; /** * Phase for determining an enemy AI's action for the next turn. @@ -13,14 +15,14 @@ import { FieldPhase } from "./field-phase"; * @see {@linkcode EnemyPokemon.getNextMove} */ export class EnemyCommandPhase extends FieldPhase { - protected fieldIndex: integer; + protected fieldIndex: number; protected skipTurn: boolean = false; - constructor(scene: BattleScene, fieldIndex: integer) { - super(scene); + constructor(fieldIndex: number) { + super(); this.fieldIndex = fieldIndex; - if (this.scene.currentBattle.mysteryEncounter?.skipEnemyBattleTurns) { + if (globalScene.currentBattle.mysteryEncounter?.skipEnemyBattleTurns) { this.skipTurn = true; } } @@ -28,12 +30,17 @@ export class EnemyCommandPhase extends FieldPhase { start() { super.start(); - const enemyPokemon = this.scene.getEnemyField()[this.fieldIndex]; + const enemyPokemon = globalScene.getEnemyField()[this.fieldIndex]; - const battle = this.scene.currentBattle; + const battle = globalScene.currentBattle; const trainer = battle.trainer; + if (battle.double && enemyPokemon.hasAbility(Abilities.COMMANDER) + && enemyPokemon.getAlly().getTag(BattlerTagType.COMMANDED)) { + this.skipTurn = true; + } + /** * If the enemy has a trainer, decide whether or not the enemy should switch * to another member in its party. @@ -74,10 +81,10 @@ export class EnemyCommandPhase extends FieldPhase { /** Select a move to use (and a target to use it against, if applicable) */ const nextMove = enemyPokemon.getNextMove(); - this.scene.currentBattle.turnCommands[this.fieldIndex + BattlerIndex.ENEMY] = + globalScene.currentBattle.turnCommands[this.fieldIndex + BattlerIndex.ENEMY] = { command: Command.FIGHT, move: nextMove, skip: this.skipTurn }; - this.scene.currentBattle.enemySwitchCounter = Math.max(this.scene.currentBattle.enemySwitchCounter - 1, 0); + globalScene.currentBattle.enemySwitchCounter = Math.max(globalScene.currentBattle.enemySwitchCounter - 1, 0); this.end(); } diff --git a/src/phases/enemy-party-member-pokemon-phase.ts b/src/phases/enemy-party-member-pokemon-phase.ts index bb34f53b475..5c701f7d73a 100644 --- a/src/phases/enemy-party-member-pokemon-phase.ts +++ b/src/phases/enemy-party-member-pokemon-phase.ts @@ -1,10 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { EnemyPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; export abstract class EnemyPartyMemberPokemonPhase extends PartyMemberPokemonPhase { - constructor(scene: BattleScene, partyMemberIndex: integer) { - super(scene, partyMemberIndex, false); + constructor(partyMemberIndex: number) { + super(partyMemberIndex, false); } getEnemyPokemon(): EnemyPokemon { diff --git a/src/phases/evolution-phase.ts b/src/phases/evolution-phase.ts index 59b73fe9e11..533edd320e3 100644 --- a/src/phases/evolution-phase.ts +++ b/src/phases/evolution-phase.ts @@ -1,23 +1,33 @@ import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; import { Phase } from "#app/phase"; -import BattleScene from "#app/battle-scene"; -import { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; -import EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; +import type { AnySound } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { SpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import { FusionSpeciesFormEvolution } from "#app/data/balance/pokemon-evolutions"; +import type EvolutionSceneHandler from "#app/ui/evolution-scene-handler"; import * as Utils from "#app/utils"; import { Mode } from "#app/ui/ui"; import { cos, sin } from "#app/field/anims"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { LearnMoveSituation } from "#app/field/pokemon"; import { getTypeRgb } from "#app/data/type"; import i18next from "i18next"; import { getPokemonNameWithAffix } from "#app/messages"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { EndEvolutionPhase } from "#app/phases/end-evolution-phase"; +import { EVOLVE_MOVE } from "#app/data/balance/pokemon-level-moves"; export class EvolutionPhase extends Phase { protected pokemon: PlayerPokemon; - protected lastLevel: integer; + protected lastLevel: number; + + private preEvolvedPokemonName: string; private evolution: SpeciesFormEvolution | null; + private fusionSpeciesEvolved: boolean; // Whether the evolution is of the fused species + private evolutionBgm: AnySound; + private evolutionHandler: EvolutionSceneHandler; protected evolutionContainer: Phaser.GameObjects.Container; protected evolutionBaseBg: Phaser.GameObjects.Image; @@ -29,12 +39,13 @@ export class EvolutionPhase extends Phase { protected pokemonEvoSprite: Phaser.GameObjects.Sprite; protected pokemonEvoTintSprite: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: integer) { - super(scene); + constructor(pokemon: PlayerPokemon, evolution: SpeciesFormEvolution | null, lastLevel: number) { + super(); this.pokemon = pokemon; this.evolution = evolution; this.lastLevel = lastLevel; + this.fusionSpeciesEvolved = evolution instanceof FusionSpeciesFormEvolution; } validate(): boolean { @@ -42,7 +53,7 @@ export class EvolutionPhase extends Phase { } setMode(): Promise { - return this.scene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE); + return globalScene.ui.setModeForceTransition(Mode.EVOLUTION_SCENE); } start() { @@ -54,30 +65,30 @@ export class EvolutionPhase extends Phase { return this.end(); } - this.scene.fadeOutBgm(undefined, false); + globalScene.fadeOutBgm(undefined, false); - const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler; + this.evolutionHandler = globalScene.ui.getHandler() as EvolutionSceneHandler; - this.evolutionContainer = evolutionHandler.evolutionContainer; + this.evolutionContainer = this.evolutionHandler.evolutionContainer; - this.evolutionBaseBg = this.scene.add.image(0, 0, "default_bg"); + this.evolutionBaseBg = globalScene.add.image(0, 0, "default_bg"); this.evolutionBaseBg.setOrigin(0, 0); this.evolutionContainer.add(this.evolutionBaseBg); - this.evolutionBg = this.scene.add.video(0, 0, "evo_bg").stop(); + this.evolutionBg = globalScene.add.video(0, 0, "evo_bg").stop(); this.evolutionBg.setOrigin(0, 0); this.evolutionBg.setScale(0.4359673025); this.evolutionBg.setVisible(false); this.evolutionContainer.add(this.evolutionBg); - this.evolutionBgOverlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x262626); + this.evolutionBgOverlay = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x262626); this.evolutionBgOverlay.setOrigin(0, 0); this.evolutionBgOverlay.setAlpha(0); this.evolutionContainer.add(this.evolutionBgOverlay); const getPokemonSprite = () => { - const ret = this.scene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, "pkmn__sub"); - ret.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + const ret = globalScene.addPokemonSprite(this.pokemon, this.evolutionBaseBg.displayWidth / 2, this.evolutionBaseBg.displayHeight / 2, "pkmn__sub"); + ret.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); return ret; }; @@ -92,14 +103,20 @@ export class EvolutionPhase extends Phase { this.pokemonEvoTintSprite.setVisible(false); this.pokemonEvoTintSprite.setTintFill(0xFFFFFF); - this.evolutionOverlay = this.scene.add.rectangle(0, -this.scene.game.canvas.height / 6, this.scene.game.canvas.width / 6, (this.scene.game.canvas.height / 6) - 48, 0xFFFFFF); + this.evolutionOverlay = globalScene.add.rectangle(0, -globalScene.game.canvas.height / 6, globalScene.game.canvas.width / 6, (globalScene.game.canvas.height / 6) - 48, 0xFFFFFF); this.evolutionOverlay.setOrigin(0, 0); this.evolutionOverlay.setAlpha(0); - this.scene.ui.add(this.evolutionOverlay); + globalScene.ui.add(this.evolutionOverlay); [ this.pokemonSprite, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { - sprite.play(this.pokemon.getSpriteKey(true)); - sprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); + const spriteKey = this.pokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); sprite.setPipelineData("shiny", this.pokemon.shiny); @@ -111,22 +128,25 @@ export class EvolutionPhase extends Phase { sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k]; }); }); - + this.preEvolvedPokemonName = getPokemonNameWithAffix(this.pokemon); this.doEvolution(); }); } doEvolution(): void { - const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler; - const preName = getPokemonNameWithAffix(this.pokemon); - - this.scene.ui.showText(i18next.t("menu:evolving", { pokemonName: preName }), null, () => { + globalScene.ui.showText(i18next.t("menu:evolving", { pokemonName: this.preEvolvedPokemonName }), null, () => { this.pokemon.cry(); this.pokemon.getPossibleEvolution(this.evolution).then(evolvedPokemon => { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { - sprite.play(evolvedPokemon.getSpriteKey(true)); + const spriteKey = evolvedPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", evolvedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", evolvedPokemon.shiny); @@ -139,17 +159,17 @@ export class EvolutionPhase extends Phase { }); }); - this.scene.time.delayedCall(1000, () => { - const evolutionBgm = this.scene.playSoundWithoutBgm("evolution"); - this.scene.tweens.add({ + globalScene.time.delayedCall(1000, () => { + this.evolutionBgm = globalScene.playSoundWithoutBgm("evolution"); + globalScene.tweens.add({ targets: this.evolutionBgOverlay, alpha: 1, delay: 500, duration: 1500, ease: "Sine.easeOut", onComplete: () => { - this.scene.time.delayedCall(1000, () => { - this.scene.tweens.add({ + globalScene.time.delayedCall(1000, () => { + globalScene.tweens.add({ targets: this.evolutionBgOverlay, alpha: 0, duration: 250 @@ -157,9 +177,9 @@ export class EvolutionPhase extends Phase { this.evolutionBg.setVisible(true); this.evolutionBg.play(); }); - this.scene.playSound("se/charge"); + globalScene.playSound("se/charge"); this.doSpiralUpward(); - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ from: 0, to: 1, duration: 2000, @@ -168,106 +188,19 @@ export class EvolutionPhase extends Phase { }, onComplete: () => { this.pokemonSprite.setVisible(false); - this.scene.time.delayedCall(1100, () => { - this.scene.playSound("se/beam"); + globalScene.time.delayedCall(1100, () => { + globalScene.playSound("se/beam"); this.doArcDownward(); - this.scene.time.delayedCall(1500, () => { + globalScene.time.delayedCall(1500, () => { this.pokemonEvoTintSprite.setScale(0.25); this.pokemonEvoTintSprite.setVisible(true); - evolutionHandler.canCancel = true; + this.evolutionHandler.canCancel = true; this.doCycle(1).then(success => { - if (!success) { - - this.pokemonSprite.setVisible(true); - this.pokemonTintSprite.setScale(1); - this.scene.tweens.add({ - targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ], - alpha: 0, - duration: 250, - onComplete: () => { - this.evolutionBg.setVisible(false); - } - }); - - SoundFade.fadeOut(this.scene, evolutionBgm, 100); - - this.scene.unshiftPhase(new EndEvolutionPhase(this.scene)); - - this.scene.ui.showText(i18next.t("menu:stoppedEvolving", { pokemonName: preName }), null, () => { - this.scene.ui.showText(i18next.t("menu:pauseEvolutionsQuestion", { pokemonName: preName }), null, () => { - const end = () => { - this.scene.ui.showText("", 0); - this.scene.playBgm(); - evolvedPokemon.destroy(); - this.end(); - }; - this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { - this.scene.ui.revertMode(); - this.pokemon.pauseEvolutions = true; - this.scene.ui.showText(i18next.t("menu:evolutionsPaused", { pokemonName: preName }), null, end, 3000); - }, () => { - this.scene.ui.revertMode(); - this.scene.time.delayedCall(3000, end); - }); - }); - }, null, true); - return; + if (success) { + this.handleSuccessEvolution(evolvedPokemon); + } else { + this.handleFailedEvolution(evolvedPokemon); } - - this.scene.playSound("se/sparkle"); - this.pokemonEvoSprite.setVisible(true); - this.doCircleInward(); - this.scene.time.delayedCall(900, () => { - evolutionHandler.canCancel = false; - - this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => { - const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true); - for (const lm of levelMoves) { - this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.scene.getParty().indexOf(this.pokemon), lm[1])); - } - this.scene.unshiftPhase(new EndEvolutionPhase(this.scene)); - - this.scene.playSound("se/shine"); - this.doSpray(); - this.scene.tweens.add({ - targets: this.evolutionOverlay, - alpha: 1, - duration: 250, - easing: "Sine.easeIn", - onComplete: () => { - this.evolutionBgOverlay.setAlpha(1); - this.evolutionBg.setVisible(false); - this.scene.tweens.add({ - targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ], - alpha: 0, - duration: 2000, - delay: 150, - easing: "Sine.easeIn", - onComplete: () => { - this.scene.tweens.add({ - targets: this.evolutionBgOverlay, - alpha: 0, - duration: 250, - onComplete: () => { - SoundFade.fadeOut(this.scene, evolutionBgm, 100); - this.scene.time.delayedCall(250, () => { - this.pokemon.cry(); - this.scene.time.delayedCall(1250, () => { - this.scene.playSoundWithoutBgm("evolution_fanfare"); - - evolvedPokemon.destroy(); - this.scene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: preName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000)); - this.scene.time.delayedCall(Utils.fixedInt(4250), () => this.scene.playBgm()); - }); - }); - } - }); - } - }); - } - }); - }); - }); }); }); }); @@ -280,10 +213,115 @@ export class EvolutionPhase extends Phase { }, 1000); } + /** + * Handles a failed/stopped evolution + * @param evolvedPokemon - The evolved Pokemon + */ + private handleFailedEvolution(evolvedPokemon: Pokemon): void { + this.pokemonSprite.setVisible(true); + this.pokemonTintSprite.setScale(1); + globalScene.tweens.add({ + targets: [ this.evolutionBg, this.pokemonTintSprite, this.pokemonEvoSprite, this.pokemonEvoTintSprite ], + alpha: 0, + duration: 250, + onComplete: () => { + this.evolutionBg.setVisible(false); + } + }); + + SoundFade.fadeOut(globalScene, this.evolutionBgm, 100); + + globalScene.unshiftPhase(new EndEvolutionPhase()); + + globalScene.ui.showText(i18next.t("menu:stoppedEvolving", { pokemonName: this.preEvolvedPokemonName }), null, () => { + globalScene.ui.showText(i18next.t("menu:pauseEvolutionsQuestion", { pokemonName: this.preEvolvedPokemonName }), null, () => { + const end = () => { + globalScene.ui.showText("", 0); + globalScene.playBgm(); + evolvedPokemon.destroy(); + this.end(); + }; + globalScene.ui.setOverlayMode(Mode.CONFIRM, () => { + globalScene.ui.revertMode(); + this.pokemon.pauseEvolutions = true; + globalScene.ui.showText(i18next.t("menu:evolutionsPaused", { pokemonName: this.preEvolvedPokemonName }), null, end, 3000); + }, () => { + globalScene.ui.revertMode(); + globalScene.time.delayedCall(3000, end); + }); + }); + }, null, true); + } + + /** + * Handles a successful evolution + * @param evolvedPokemon - The evolved Pokemon + */ + private handleSuccessEvolution(evolvedPokemon: Pokemon): void { + globalScene.playSound("se/sparkle"); + this.pokemonEvoSprite.setVisible(true); + this.doCircleInward(); + + const onEvolutionComplete = () => { + SoundFade.fadeOut(globalScene, this.evolutionBgm, 100); + globalScene.time.delayedCall(250, () => { + this.pokemon.cry(); + globalScene.time.delayedCall(1250, () => { + globalScene.playSoundWithoutBgm("evolution_fanfare"); + + evolvedPokemon.destroy(); + globalScene.ui.showText(i18next.t("menu:evolutionDone", { pokemonName: this.preEvolvedPokemonName, evolvedPokemonName: this.pokemon.name }), null, () => this.end(), null, true, Utils.fixedInt(4000)); + globalScene.time.delayedCall(Utils.fixedInt(4250), () => globalScene.playBgm()); + }); + }); + }; + + globalScene.time.delayedCall(900, () => { + this.evolutionHandler.canCancel = false; + + this.pokemon.evolve(this.evolution, this.pokemon.species).then(() => { + const learnSituation: LearnMoveSituation = this.fusionSpeciesEvolved ? LearnMoveSituation.EVOLUTION_FUSED : this.pokemon.fusionSpecies ? LearnMoveSituation.EVOLUTION_FUSED_BASE : LearnMoveSituation.EVOLUTION; + const levelMoves = this.pokemon.getLevelMoves(this.lastLevel + 1, true, false, false, learnSituation).filter(lm => lm[0] === EVOLVE_MOVE); + for (const lm of levelMoves) { + globalScene.unshiftPhase(new LearnMovePhase(globalScene.getPlayerParty().indexOf(this.pokemon), lm[1])); + } + globalScene.unshiftPhase(new EndEvolutionPhase()); + + globalScene.playSound("se/shine"); + this.doSpray(); + globalScene.tweens.add({ + targets: this.evolutionOverlay, + alpha: 1, + duration: 250, + easing: "Sine.easeIn", + onComplete: () => { + this.evolutionBgOverlay.setAlpha(1); + this.evolutionBg.setVisible(false); + globalScene.tweens.add({ + targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ], + alpha: 0, + duration: 2000, + delay: 150, + easing: "Sine.easeIn", + onComplete: () => { + globalScene.tweens.add({ + targets: this.evolutionBgOverlay, + alpha: 0, + duration: 250, + onComplete: onEvolutionComplete + }); + } + }); + } + }); + }); + }); + } + doSpiralUpward() { let f = 0; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 64, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -302,7 +340,7 @@ export class EvolutionPhase extends Phase { doArcDownward() { let f = 0; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 96, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -318,25 +356,24 @@ export class EvolutionPhase extends Phase { }); } - doCycle(l: number, lastCycle: integer = 15): Promise { + doCycle(l: number, lastCycle: number = 15): Promise { return new Promise(resolve => { - const evolutionHandler = this.scene.ui.getHandler() as EvolutionSceneHandler; const isLastCycle = l === lastCycle; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemonTintSprite, scale: 0.25, ease: "Cubic.easeInOut", duration: 500 / l, yoyo: !isLastCycle }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemonEvoTintSprite, scale: 1, ease: "Cubic.easeInOut", duration: 500 / l, yoyo: !isLastCycle, onComplete: () => { - if (evolutionHandler.cancelled) { + if (this.evolutionHandler.cancelled) { return resolve(false); } if (l < lastCycle) { @@ -353,7 +390,7 @@ export class EvolutionPhase extends Phase { doCircleInward() { let f = 0; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 48, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -374,7 +411,7 @@ export class EvolutionPhase extends Phase { doSpray() { let f = 0; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ repeat: 48, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -390,15 +427,15 @@ export class EvolutionPhase extends Phase { }); } - doSpiralUpwardParticle(trigIndex: integer) { + doSpiralUpwardParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; - const particle = this.scene.add.image(initialX, 0, "evo_sparkle"); + const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); this.evolutionContainer.add(particle); let f = 0; let amp = 48; - const particleTimer = this.scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -426,16 +463,16 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doArcDownParticle(trigIndex: integer) { + doArcDownParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; - const particle = this.scene.add.image(initialX, 0, "evo_sparkle"); + const particle = globalScene.add.image(initialX, 0, "evo_sparkle"); particle.setScale(0.5); this.evolutionContainer.add(particle); let f = 0; let amp = 8; - const particleTimer = this.scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -459,15 +496,15 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doCircleInwardParticle(trigIndex: integer, speed: integer) { + doCircleInwardParticle(trigIndex: number, speed: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const initialY = this.evolutionBaseBg.displayHeight / 2; - const particle = this.scene.add.image(initialX, initialY, "evo_sparkle"); + const particle = globalScene.add.image(initialX, initialY, "evo_sparkle"); this.evolutionContainer.add(particle); let amp = 120; - const particleTimer = this.scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: Utils.getFrameMs(1), onRepeat: () => { @@ -491,10 +528,10 @@ export class EvolutionPhase extends Phase { updateParticle(); } - doSprayParticle(trigIndex: integer) { + doSprayParticle(trigIndex: number) { const initialX = this.evolutionBaseBg.displayWidth / 2; const initialY = this.evolutionBaseBg.displayHeight / 2; - const particle = this.scene.add.image(initialX, initialY, "evo_sparkle"); + const particle = globalScene.add.image(initialX, initialY, "evo_sparkle"); this.evolutionContainer.add(particle); let f = 0; @@ -502,7 +539,7 @@ export class EvolutionPhase extends Phase { const speed = 3 - Utils.randInt(8); const amp = 48 + Utils.randInt(64); - const particleTimer = this.scene.tweens.addCounter({ + const particleTimer = globalScene.tweens.addCounter({ repeat: -1, duration: Utils.getFrameMs(1), onRepeat: () => { diff --git a/src/phases/exp-phase.ts b/src/phases/exp-phase.ts index 81982980d2a..7cf953851a1 100644 --- a/src/phases/exp-phase.ts +++ b/src/phases/exp-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import { ExpBoosterModifier } from "#app/modifier/modifier"; import i18next from "i18next"; @@ -9,8 +9,8 @@ import { LevelUpPhase } from "./level-up-phase"; export class ExpPhase extends PlayerPartyMemberPokemonPhase { private expValue: number; - constructor(scene: BattleScene, partyMemberIndex: integer, expValue: number) { - super(scene, partyMemberIndex); + constructor(partyMemberIndex: number, expValue: number) { + super(partyMemberIndex); this.expValue = expValue; } @@ -20,14 +20,14 @@ export class ExpPhase extends PlayerPartyMemberPokemonPhase { const pokemon = this.getPokemon(); const exp = new Utils.NumberHolder(this.expValue); - this.scene.applyModifiers(ExpBoosterModifier, true, exp); + globalScene.applyModifiers(ExpBoosterModifier, true, exp); exp.value = Math.floor(exp.value); - this.scene.ui.showText(i18next.t("battle:expGain", { pokemonName: getPokemonNameWithAffix(pokemon), exp: exp.value }), null, () => { + globalScene.ui.showText(i18next.t("battle:expGain", { pokemonName: getPokemonNameWithAffix(pokemon), exp: exp.value }), null, () => { const lastLevel = pokemon.level; pokemon.addExp(exp.value); const newLevel = pokemon.level; if (newLevel > lastLevel) { - this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, lastLevel, newLevel)); + globalScene.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel)); } pokemon.updateInfo().then(() => this.end()); }, null, true); diff --git a/src/phases/faint-phase.ts b/src/phases/faint-phase.ts index 7bf5d88057e..73a1d6487ca 100644 --- a/src/phases/faint-phase.ts +++ b/src/phases/faint-phase.ts @@ -1,24 +1,28 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex, BattleType } from "#app/battle"; -import { applyPostFaintAbAttrs, PostFaintAbAttr, applyPostKnockOutAbAttrs, PostKnockOutAbAttr, applyPostVictoryAbAttrs, PostVictoryAbAttr } from "#app/data/ability"; -import { BattlerTagLapseType, DestinyBondTag } from "#app/data/battler-tags"; +import type { BattlerIndex } from "#app/battle"; +import { BattleType } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import { applyPostFaintAbAttrs, applyPostKnockOutAbAttrs, applyPostVictoryAbAttrs, PostFaintAbAttr, PostKnockOutAbAttr, PostVictoryAbAttr } from "#app/data/ability"; +import type { DestinyBondTag, GrudgeTag } from "#app/data/battler-tags"; +import { BattlerTagLapseType } from "#app/data/battler-tags"; import { battleSpecDialogue } from "#app/data/dialogue"; import { allMoves, PostVictoryStatStageChangeAttr } from "#app/data/move"; +import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; import { BattleSpec } from "#app/enums/battle-spec"; import { StatusEffect } from "#app/enums/status-effect"; -import Pokemon, { PokemonMove, EnemyPokemon, PlayerPokemon, HitResult } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { HitResult, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonInstantReviveModifier } from "#app/modifier/modifier"; +import { SwitchType } from "#enums/switch-type"; import i18next from "i18next"; -import { DamagePhase } from "./damage-phase"; +import { DamageAnimPhase } from "./damage-anim-phase"; +import { GameOverPhase } from "./game-over-phase"; import { PokemonPhase } from "./pokemon-phase"; +import { SwitchPhase } from "./switch-phase"; import { SwitchSummonPhase } from "./switch-summon-phase"; import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; -import { GameOverPhase } from "./game-over-phase"; -import { SwitchPhase } from "./switch-phase"; import { VictoryPhase } from "./victory-phase"; -import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; -import { SwitchType } from "#enums/switch-type"; import { isNullOrUndefined } from "#app/utils"; import { FRIENDSHIP_LOSS_FROM_FAINT } from "#app/data/balance/starters"; @@ -31,45 +35,55 @@ export class FaintPhase extends PokemonPhase { /** * Destiny Bond tag belonging to the currently fainting Pokemon, if applicable */ - private destinyTag?: DestinyBondTag; + private destinyTag?: DestinyBondTag | null; /** - * The source Pokemon that dealt fatal damage and should get KO'd by Destiny Bond, if applicable + * Grudge tag belonging to the currently fainting Pokemon, if applicable + */ + private grudgeTag?: GrudgeTag | null; + + /** + * The source Pokemon that dealt fatal damage */ private source?: Pokemon; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag, source?: Pokemon) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, preventEndure: boolean = false, destinyTag?: DestinyBondTag | null, grudgeTag?: GrudgeTag | null, source?: Pokemon) { + super(battlerIndex); this.preventEndure = preventEndure; this.destinyTag = destinyTag; + this.grudgeTag = grudgeTag; this.source = source; } start() { super.start(); + const faintPokemon = this.getPokemon(); + if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) { this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM); } + if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) { + this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source); + } + if (!this.preventEndure) { - const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier; + const instantReviveModifier = globalScene.applyModifier(PokemonInstantReviveModifier, this.player, faintPokemon) as PokemonInstantReviveModifier; if (instantReviveModifier) { - if (!--instantReviveModifier.stackCount) { - this.scene.removeModifier(instantReviveModifier); - } - this.scene.updateModifiers(this.player); + faintPokemon.loseHeldItem(instantReviveModifier); + globalScene.updateModifiers(this.player); return this.end(); } } /** In case the current pokemon was just switched in, make sure it is counted as participating in the combat */ - this.scene.getPlayerField().forEach((pokemon, i) => { + globalScene.getPlayerField().forEach((pokemon, i) => { if (pokemon?.isActive(true)) { if (pokemon.isPlayer()) { - this.scene.currentBattle.addParticipant(pokemon as PlayerPokemon); + globalScene.currentBattle.addParticipant(pokemon as PlayerPokemon); } } }); @@ -85,24 +99,24 @@ export class FaintPhase extends PokemonPhase { // Track total times pokemon have been KO'd for supreme overlord/last respects if (pokemon.isPlayer()) { - this.scene.currentBattle.playerFaints += 1; - this.scene.currentBattle.playerFaintsHistory.push({ pokemon: pokemon, turn: this.scene.currentBattle.turn }); + globalScene.currentBattle.playerFaints += 1; + globalScene.currentBattle.playerFaintsHistory.push({ pokemon: pokemon, turn: globalScene.currentBattle.turn }); } else { - this.scene.currentBattle.enemyFaints += 1; - this.scene.currentBattle.enemyFaintsHistory.push({ pokemon: pokemon, turn: this.scene.currentBattle.turn }); + globalScene.currentBattle.enemyFaints += 1; + globalScene.currentBattle.enemyFaintsHistory.push({ pokemon: pokemon, turn: globalScene.currentBattle.turn }); } - this.scene.queueMessage(i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, true); - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); + globalScene.queueMessage(i18next.t("battle:fainted", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), null, true); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); if (pokemon.turnData?.attacksReceived?.length) { const lastAttack = pokemon.turnData.attacksReceived[0]; - applyPostFaintAbAttrs(PostFaintAbAttr, pokemon, this.scene.getPokemonById(lastAttack.sourceId)!, new PokemonMove(lastAttack.move).getMove(), lastAttack.result); // TODO: is this bang correct? + applyPostFaintAbAttrs(PostFaintAbAttr, pokemon, globalScene.getPokemonById(lastAttack.sourceId)!, new PokemonMove(lastAttack.move).getMove(), lastAttack.result); // TODO: is this bang correct? } else { //If killed by indirect damage, apply post-faint abilities without providing a last move applyPostFaintAbAttrs(PostFaintAbAttr, pokemon); } - const alivePlayField = this.scene.getField(true); + const alivePlayField = globalScene.getField(true); alivePlayField.forEach(p => applyPostKnockOutAbAttrs(PostKnockOutAbAttr, p, pokemon)); if (pokemon.turnData?.attacksReceived?.length) { const defeatSource = this.source; @@ -121,39 +135,39 @@ export class FaintPhase extends PokemonPhase { if (this.player) { /** The total number of Pokemon in the player's party that can legally fight */ - const legalPlayerPokemon = this.scene.getParty().filter(p => p.isAllowedInBattle()); + const legalPlayerPokemon = globalScene.getPokemonAllowedInBattle(); /** The total number of legal player Pokemon that aren't currently on the field */ const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true)); if (!legalPlayerPokemon.length) { /** If the player doesn't have any legal Pokemon, end the game */ - this.scene.unshiftPhase(new GameOverPhase(this.scene)); - } else if (this.scene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) { + globalScene.unshiftPhase(new GameOverPhase()); + } else if (globalScene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) { /** * If the player has exactly one Pokemon in total at this point in a double battle, and that Pokemon * is already on the field, unshift a phase that moves that Pokemon to center position. */ - this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true)); + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); } else if (legalPlayerPartyPokemon.length > 0) { /** * If previous conditions weren't met, and the player has at least 1 legal Pokemon off the field, * push a phase that prompts the player to summon a Pokemon from their party. */ - this.scene.pushPhase(new SwitchPhase(this.scene, SwitchType.SWITCH, this.fieldIndex, true, false)); + globalScene.pushPhase(new SwitchPhase(SwitchType.SWITCH, this.fieldIndex, true, false)); } } else { - this.scene.unshiftPhase(new VictoryPhase(this.scene, this.battlerIndex)); - if ([ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.scene.currentBattle.battleType)) { - const hasReservePartyMember = !!this.scene.getEnemyParty().filter(p => p.isActive() && !p.isOnField() && p.trainerSlot === (pokemon as EnemyPokemon).trainerSlot).length; + globalScene.unshiftPhase(new VictoryPhase(this.battlerIndex)); + if ([ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(globalScene.currentBattle.battleType)) { + const hasReservePartyMember = !!globalScene.getEnemyParty().filter(p => p.isActive() && !p.isOnField() && p.trainerSlot === (pokemon as EnemyPokemon).trainerSlot).length; if (hasReservePartyMember) { - this.scene.pushPhase(new SwitchSummonPhase(this.scene, SwitchType.SWITCH, this.fieldIndex, -1, false, false)); + globalScene.pushPhase(new SwitchSummonPhase(SwitchType.SWITCH, this.fieldIndex, -1, false, false)); } } } // in double battles redirect potential moves off fainted pokemon - if (this.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { const allyPokemon = pokemon.getAlly(); - this.scene.redirectPokemonMoves(pokemon, allyPokemon); + globalScene.redirectPokemonMoves(pokemon, allyPokemon); } pokemon.faintCry(() => { @@ -161,26 +175,24 @@ export class FaintPhase extends PokemonPhase { pokemon.addFriendship(-FRIENDSHIP_LOSS_FROM_FAINT); } pokemon.hideInfo(); - this.scene.playSound("se/faint"); - this.scene.tweens.add({ + globalScene.playSound("se/faint"); + globalScene.tweens.add({ targets: pokemon, duration: 500, y: pokemon.y + 150, ease: "Sine.easeIn", onComplete: () => { - pokemon.resetSprite(); pokemon.lapseTags(BattlerTagLapseType.FAINT); - this.scene.getField(true).filter(p => p !== pokemon).forEach(p => p.removeTagsBySourceId(pokemon.id)); pokemon.y -= 150; pokemon.trySetStatus(StatusEffect.FAINT); if (pokemon.isPlayer()) { - this.scene.currentBattle.removeFaintedParticipant(pokemon as PlayerPokemon); + globalScene.currentBattle.removeFaintedParticipant(pokemon as PlayerPokemon); } else { - this.scene.addFaintedEnemyScore(pokemon as EnemyPokemon); - this.scene.currentBattle.addPostBattleLoot(pokemon as EnemyPokemon); + globalScene.addFaintedEnemyScore(pokemon as EnemyPokemon); + globalScene.currentBattle.addPostBattleLoot(pokemon as EnemyPokemon); } - this.scene.field.remove(pokemon); + pokemon.leaveField(); this.end(); } }); @@ -188,16 +200,16 @@ export class FaintPhase extends PokemonPhase { } tryOverrideForBattleSpec(): boolean { - switch (this.scene.currentBattle.battleSpec) { + switch (globalScene.currentBattle.battleSpec) { case BattleSpec.FINAL_BOSS: if (!this.player) { const enemy = this.getPokemon(); if (enemy.formIndex) { - this.scene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].secondStageWin, enemy.species.name, null, () => this.doFaint()); + globalScene.ui.showDialogue(battleSpecDialogue[BattleSpec.FINAL_BOSS].secondStageWin, enemy.species.name, null, () => this.doFaint()); } else { // Final boss' HP threshold has been bypassed; cancel faint and force check for 2nd phase enemy.hp++; - this.scene.unshiftPhase(new DamagePhase(this.scene, enemy.getBattlerIndex(), 0, HitResult.OTHER)); + globalScene.unshiftPhase(new DamageAnimPhase(enemy.getBattlerIndex(), 0, HitResult.OTHER)); this.end(); } return true; diff --git a/src/phases/field-phase.ts b/src/phases/field-phase.ts index 46c3c4983b4..0836d1171c0 100644 --- a/src/phases/field-phase.ts +++ b/src/phases/field-phase.ts @@ -1,11 +1,12 @@ -import Pokemon from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type Pokemon from "#app/field/pokemon"; import { BattlePhase } from "./battle-phase"; type PokemonFunc = (pokemon: Pokemon) => void; export abstract class FieldPhase extends BattlePhase { executeForAll(func: PokemonFunc): void { - const field = this.scene.getField(true).filter(p => p.summonData); + const field = globalScene.getField(true).filter(p => p.summonData); field.forEach(pokemon => func(pokemon)); } } diff --git a/src/phases/form-change-phase.ts b/src/phases/form-change-phase.ts index 410163a70e4..353fed7b76c 100644 --- a/src/phases/form-change-phase.ts +++ b/src/phases/form-change-phase.ts @@ -1,10 +1,11 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; import { achvs } from "../system/achv"; -import { SpeciesFormChange, getSpeciesFormChangeMessage } from "../data/pokemon-forms"; -import { PlayerPokemon } from "../field/pokemon"; +import type { SpeciesFormChange } from "../data/pokemon-forms"; +import { getSpeciesFormChangeMessage } from "../data/pokemon-forms"; +import type { PlayerPokemon } from "../field/pokemon"; import { Mode } from "../ui/ui"; -import PartyUiHandler from "../ui/party-ui-handler"; +import type PartyUiHandler from "../ui/party-ui-handler"; import { getPokemonNameWithAffix } from "../messages"; import { EndEvolutionPhase } from "./end-evolution-phase"; import { EvolutionPhase } from "./evolution-phase"; @@ -15,8 +16,8 @@ export class FormChangePhase extends EvolutionPhase { private formChange: SpeciesFormChange; private modal: boolean; - constructor(scene: BattleScene, pokemon: PlayerPokemon, formChange: SpeciesFormChange, modal: boolean) { - super(scene, pokemon, null, 0); + constructor(pokemon: PlayerPokemon, formChange: SpeciesFormChange, modal: boolean) { + super(pokemon, null, 0); this.formChange = formChange; this.modal = modal; @@ -30,7 +31,7 @@ export class FormChangePhase extends EvolutionPhase { if (!this.modal) { return super.setMode(); } - return this.scene.ui.setOverlayMode(Mode.EVOLUTION_SCENE); + return globalScene.ui.setOverlayMode(Mode.EVOLUTION_SCENE); } doEvolution(): void { @@ -39,7 +40,13 @@ export class FormChangePhase extends EvolutionPhase { this.pokemon.getPossibleForm(this.formChange).then(transformedPokemon => { [ this.pokemonEvoSprite, this.pokemonEvoTintSprite ].map(sprite => { - sprite.play(transformedPokemon.getSpriteKey(true)); + const spriteKey = transformedPokemon.getSpriteKey(true); + try { + sprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + sprite.setPipelineData("ignoreTimeTint", true); sprite.setPipelineData("spriteKey", transformedPokemon.getSpriteKey()); sprite.setPipelineData("shiny", transformedPokemon.shiny); @@ -52,16 +59,16 @@ export class FormChangePhase extends EvolutionPhase { }); }); - this.scene.time.delayedCall(250, () => { - this.scene.tweens.add({ + globalScene.time.delayedCall(250, () => { + globalScene.tweens.add({ targets: this.evolutionBgOverlay, alpha: 1, delay: 500, duration: 1500, ease: "Sine.easeOut", onComplete: () => { - this.scene.time.delayedCall(1000, () => { - this.scene.tweens.add({ + globalScene.time.delayedCall(1000, () => { + globalScene.tweens.add({ targets: this.evolutionBgOverlay, alpha: 0, duration: 250 @@ -69,9 +76,9 @@ export class FormChangePhase extends EvolutionPhase { this.evolutionBg.setVisible(true); this.evolutionBg.play(); }); - this.scene.playSound("se/charge"); + globalScene.playSound("se/charge"); this.doSpiralUpward(); - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ from: 0, to: 1, duration: 2000, @@ -80,25 +87,25 @@ export class FormChangePhase extends EvolutionPhase { }, onComplete: () => { this.pokemonSprite.setVisible(false); - this.scene.time.delayedCall(1100, () => { - this.scene.playSound("se/beam"); + globalScene.time.delayedCall(1100, () => { + globalScene.playSound("se/beam"); this.doArcDownward(); - this.scene.time.delayedCall(1000, () => { + globalScene.time.delayedCall(1000, () => { this.pokemonEvoTintSprite.setScale(0.25); this.pokemonEvoTintSprite.setVisible(true); this.doCycle(1, 1).then(_success => { - this.scene.playSound("se/sparkle"); + globalScene.playSound("se/sparkle"); this.pokemonEvoSprite.setVisible(true); this.doCircleInward(); - this.scene.time.delayedCall(900, () => { + globalScene.time.delayedCall(900, () => { this.pokemon.changeForm(this.formChange).then(() => { if (!this.modal) { - this.scene.unshiftPhase(new EndEvolutionPhase(this.scene)); + globalScene.unshiftPhase(new EndEvolutionPhase()); } - this.scene.playSound("se/shine"); + globalScene.playSound("se/shine"); this.doSpray(); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.evolutionOverlay, alpha: 1, duration: 250, @@ -106,36 +113,36 @@ export class FormChangePhase extends EvolutionPhase { onComplete: () => { this.evolutionBgOverlay.setAlpha(1); this.evolutionBg.setVisible(false); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.evolutionOverlay, this.pokemonEvoTintSprite ], alpha: 0, duration: 2000, delay: 150, easing: "Sine.easeIn", onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.evolutionBgOverlay, alpha: 0, duration: 250, onComplete: () => { - this.scene.time.delayedCall(250, () => { + globalScene.time.delayedCall(250, () => { this.pokemon.cry(); - this.scene.time.delayedCall(1250, () => { + globalScene.time.delayedCall(1250, () => { let playEvolutionFanfare = false; if (this.formChange.formKey.indexOf(SpeciesFormKey.MEGA) > -1) { - this.scene.validateAchv(achvs.MEGA_EVOLVE); + globalScene.validateAchv(achvs.MEGA_EVOLVE); playEvolutionFanfare = true; } else if (this.formChange.formKey.indexOf(SpeciesFormKey.GIGANTAMAX) > -1 || this.formChange.formKey.indexOf(SpeciesFormKey.ETERNAMAX) > -1) { - this.scene.validateAchv(achvs.GIGANTAMAX); + globalScene.validateAchv(achvs.GIGANTAMAX); playEvolutionFanfare = true; } const delay = playEvolutionFanfare ? 4000 : 1750; - this.scene.playSoundWithoutBgm(playEvolutionFanfare ? "evolution_fanfare" : "minor_fanfare"); + globalScene.playSoundWithoutBgm(playEvolutionFanfare ? "evolution_fanfare" : "minor_fanfare"); transformedPokemon.destroy(); - this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), null, true, Utils.fixedInt(delay)); - this.scene.time.delayedCall(Utils.fixedInt(delay + 250), () => this.scene.playBgm()); + globalScene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), null, true, Utils.fixedInt(delay)); + globalScene.time.delayedCall(Utils.fixedInt(delay + 250), () => globalScene.playBgm()); }); }); } @@ -160,9 +167,9 @@ export class FormChangePhase extends EvolutionPhase { end(): void { this.pokemon.findAndRemoveTags(t => t.tagType === BattlerTagType.AUTOTOMIZED); if (this.modal) { - this.scene.ui.revertMode().then(() => { - if (this.scene.ui.getMode() === Mode.PARTY) { - const partyUiHandler = this.scene.ui.getHandler() as PartyUiHandler; + globalScene.ui.revertMode().then(() => { + if (globalScene.ui.getMode() === Mode.PARTY) { + const partyUiHandler = globalScene.ui.getHandler() as PartyUiHandler; partyUiHandler.clearPartySlots(); partyUiHandler.populatePartySlots(); } diff --git a/src/phases/game-over-modifier-reward-phase.ts b/src/phases/game-over-modifier-reward-phase.ts index a698e62e2e1..c98bb5fff04 100644 --- a/src/phases/game-over-modifier-reward-phase.ts +++ b/src/phases/game-over-modifier-reward-phase.ts @@ -1,24 +1,24 @@ -import BattleScene from "#app/battle-scene"; -import { ModifierTypeFunc } from "#app/modifier/modifier-type"; +import { globalScene } from "#app/global-scene"; +import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { ModifierRewardPhase } from "./modifier-reward-phase"; export class GameOverModifierRewardPhase extends ModifierRewardPhase { - constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc) { - super(scene, modifierTypeFunc); + constructor(modifierTypeFunc: ModifierTypeFunc) { + super(modifierTypeFunc); } doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - this.scene.addModifier(newModifier).then(() => { + globalScene.addModifier(newModifier).then(() => { // Sound loaded into game as is - this.scene.playSound("level_up_fanfare"); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.fadeIn(250).then(() => { - this.scene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => { - this.scene.time.delayedCall(1500, () => this.scene.arenaBg.setVisible(true)); + globalScene.playSound("level_up_fanfare"); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.fadeIn(250).then(() => { + globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => { + globalScene.time.delayedCall(1500, () => globalScene.arenaBg.setVisible(true)); resolve(); }, null, true, 1500); }); diff --git a/src/phases/game-over-phase.ts b/src/phases/game-over-phase.ts index 9c444fc40f0..5e4e8e1cdf7 100644 --- a/src/phases/game-over-phase.ts +++ b/src/phases/game-over-phase.ts @@ -1,11 +1,12 @@ import { clientSessionId } from "#app/account"; import { BattleType } from "#app/battle"; -import BattleScene from "#app/battle-scene"; -import { getCharVariantFromDialogue } from "#app/data/dialogue"; +import { globalScene } from "#app/global-scene"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; -import PokemonSpecies, { getPokemonSpecies } from "#app/data/pokemon-species"; +import { getCharVariantFromDialogue } from "#app/data/dialogue"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; import { trainerConfigs } from "#app/data/trainer-config"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { modifierTypes } from "#app/modifier/modifier-type"; import { BattlePhase } from "#app/phases/battle-phase"; import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; @@ -23,62 +24,69 @@ import * as Utils from "#app/utils"; import { PlayerGender } from "#enums/player-gender"; import { TrainerType } from "#enums/trainer-type"; import i18next from "i18next"; +import type { SessionSaveData } from "#app/system/game-data"; +import PersistentModifierData from "#app/system/modifier-data"; +import PokemonData from "#app/system/pokemon-data"; +import ChallengeData from "#app/system/challenge-data"; +import TrainerData from "#app/system/trainer-data"; +import ArenaData from "#app/system/arena-data"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; export class GameOverPhase extends BattlePhase { - private victory: boolean; + private isVictory: boolean; private firstRibbons: PokemonSpecies[] = []; - constructor(scene: BattleScene, victory?: boolean) { - super(scene); + constructor(isVictory: boolean = false) { + super(); - this.victory = !!victory; + this.isVictory = isVictory; } start() { super.start(); // Failsafe if players somehow skip floor 200 in classic mode - if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) { - this.victory = true; + if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex > 200) { + this.isVictory = true; } // Handle Mystery Encounter special Game Over cases // Situations such as when player lost a battle, but it isn't treated as full Game Over - if (!this.victory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) { + if (!this.isVictory && globalScene.currentBattle.mysteryEncounter?.onGameOver && !globalScene.currentBattle.mysteryEncounter.onGameOver()) { // Do not end the game return this.end(); } // Otherwise, continue standard Game Over logic - if (this.victory && this.scene.gameMode.isEndless) { - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + if (this.isVictory && globalScene.gameMode.isEndless) { + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); - this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver()); - } else if (this.victory || !this.scene.enableRetries) { + globalScene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver()); + } else if (this.isVictory || !globalScene.enableRetries) { this.handleGameOver(); } else { - this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => { - this.scene.ui.setMode(Mode.CONFIRM, () => { - this.scene.ui.fadeOut(1250).then(() => { - this.scene.reset(); - this.scene.clearPhaseQueue(); - this.scene.gameData.loadSession(this.scene, this.scene.sessionSlotId).then(() => { - this.scene.pushPhase(new EncounterPhase(this.scene, true)); + globalScene.ui.showText(i18next.t("battle:retryBattle"), null, () => { + globalScene.ui.setMode(Mode.CONFIRM, () => { + globalScene.ui.fadeOut(1250).then(() => { + globalScene.reset(); + globalScene.clearPhaseQueue(); + globalScene.gameData.loadSession(globalScene.sessionSlotId).then(() => { + globalScene.pushPhase(new EncounterPhase(true)); - const availablePartyMembers = this.scene.getParty().filter(p => p.isAllowedInBattle()).length; + const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length; - this.scene.pushPhase(new SummonPhase(this.scene, 0)); - if (this.scene.currentBattle.double && availablePartyMembers > 1) { - this.scene.pushPhase(new SummonPhase(this.scene, 1)); + globalScene.pushPhase(new SummonPhase(0)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.pushPhase(new SummonPhase(1)); } - if (this.scene.currentBattle.waveIndex > 1 && this.scene.currentBattle.battleType !== BattleType.TRAINER) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double)); - if (this.scene.currentBattle.double && availablePartyMembers > 1) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double)); + if (globalScene.currentBattle.waveIndex > 1 && globalScene.currentBattle.battleType !== BattleType.TRAINER) { + globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); } } - this.scene.ui.fadeIn(1250); + globalScene.ui.fadeIn(1250); this.end(); }); }); @@ -89,71 +97,73 @@ export class GameOverPhase extends BattlePhase { handleGameOver(): void { const doGameOver = (newClear: boolean) => { - this.scene.disableMenu = true; - this.scene.time.delayedCall(1000, () => { + globalScene.disableMenu = true; + globalScene.time.delayedCall(1000, () => { let firstClear = false; - if (this.victory && newClear) { - if (this.scene.gameMode.isClassic) { - firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY); - this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY); - this.scene.gameData.gameStats.sessionsWon++; - for (const pokemon of this.scene.getParty()) { + if (this.isVictory && newClear) { + if (globalScene.gameMode.isClassic) { + firstClear = globalScene.validateAchv(achvs.CLASSIC_VICTORY); + globalScene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY); + globalScene.gameData.gameStats.sessionsWon++; + for (const pokemon of globalScene.getPlayerParty()) { this.awardRibbon(pokemon); if (pokemon.species.getRootSpeciesId() !== pokemon.species.getRootSpeciesId(true)) { this.awardRibbon(pokemon, true); } } - } else if (this.scene.gameMode.isDaily && newClear) { - this.scene.gameData.gameStats.dailyRunSessionsWon++; + } else if (globalScene.gameMode.isDaily && newClear) { + globalScene.gameData.gameStats.dailyRunSessionsWon++; } } - this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.victory); - const fadeDuration = this.victory ? 10000 : 5000; - this.scene.fadeOutBgm(fadeDuration, true); - const activeBattlers = this.scene.getField().filter(p => p?.isActive(true)); - activeBattlers.map(p => p.hideInfo()); - this.scene.ui.fadeOut(fadeDuration).then(() => { - activeBattlers.map(a => a.setVisible(false)); - this.scene.setFieldScale(1, true); - this.scene.clearPhaseQueue(); - this.scene.ui.clearText(); - if (this.victory && this.scene.gameMode.isChallenge) { - this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c)); + const fadeDuration = this.isVictory ? 10000 : 5000; + globalScene.fadeOutBgm(fadeDuration, true); + const activeBattlers = globalScene.getField().filter(p => p?.isActive(true)); + activeBattlers.map(p => p.hideInfo()); + globalScene.ui.fadeOut(fadeDuration).then(() => { + activeBattlers.map(a => a.setVisible(false)); + globalScene.setFieldScale(1, true); + globalScene.clearPhaseQueue(); + globalScene.ui.clearText(); + + if (this.isVictory && globalScene.gameMode.isChallenge) { + globalScene.gameMode.challenges.forEach(c => globalScene.validateAchvs(ChallengeAchv, c)); } const clear = (endCardPhase?: EndCardPhase) => { - if (newClear) { + if (this.isVictory && newClear) { this.handleUnlocks(); - } - if (this.victory && newClear) { + for (const species of this.firstRibbons) { - this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species)); + globalScene.unshiftPhase(new RibbonModifierRewardPhase(modifierTypes.VOUCHER_PLUS, species)); } if (!firstClear) { - this.scene.unshiftPhase(new GameOverModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PREMIUM)); + globalScene.unshiftPhase(new GameOverModifierRewardPhase(modifierTypes.VOUCHER_PREMIUM)); } } - this.scene.pushPhase(new PostGameOverPhase(this.scene, endCardPhase)); - this.end(); + this.getRunHistoryEntry().then(runHistoryEntry => { + globalScene.gameData.saveRunHistory(runHistoryEntry, this.isVictory); + globalScene.pushPhase(new PostGameOverPhase(endCardPhase)); + this.end(); + }); }; - if (this.victory && this.scene.gameMode.isClassic) { + if (this.isVictory && globalScene.gameMode.isClassic) { const dialogueKey = "miscDialogue:ending"; - if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) { - this.scene.ui.fadeIn(500).then(() => { - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + if (!globalScene.ui.shouldSkipDialogue(dialogueKey)) { + globalScene.ui.fadeIn(500).then(() => { + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); // Dialogue has to be retrieved so that the rival's expressions can be loaded and shown via getCharVariantFromDialogue const dialogue = i18next.t(dialogueKey, { context: genderStr }); - this.scene.charSprite.showCharacter(`rival_${this.scene.gameData.gender === PlayerGender.FEMALE ? "m" : "f"}`, getCharVariantFromDialogue(dialogue)).then(() => { - this.scene.ui.showDialogue(dialogueKey, this.scene.gameData.gender === PlayerGender.FEMALE ? trainerConfigs[TrainerType.RIVAL].name : trainerConfigs[TrainerType.RIVAL].nameFemale, null, () => { - this.scene.ui.fadeOut(500).then(() => { - this.scene.charSprite.hide().then(() => { - const endCardPhase = new EndCardPhase(this.scene); - this.scene.unshiftPhase(endCardPhase); + globalScene.charSprite.showCharacter(`rival_${globalScene.gameData.gender === PlayerGender.FEMALE ? "m" : "f"}`, getCharVariantFromDialogue(dialogue)).then(() => { + globalScene.ui.showDialogue(dialogueKey, globalScene.gameData.gender === PlayerGender.FEMALE ? trainerConfigs[TrainerType.RIVAL].name : trainerConfigs[TrainerType.RIVAL].nameFemale, null, () => { + globalScene.ui.fadeOut(500).then(() => { + globalScene.charSprite.hide().then(() => { + const endCardPhase = new EndCardPhase(); + globalScene.unshiftPhase(endCardPhase); clear(endCardPhase); }); }); @@ -161,8 +171,8 @@ export class GameOverPhase extends BattlePhase { }); }); } else { - const endCardPhase = new EndCardPhase(this.scene); - this.scene.unshiftPhase(endCardPhase); + const endCardPhase = new EndCardPhase(); + globalScene.unshiftPhase(endCardPhase); clear(endCardPhase); } } else { @@ -172,48 +182,75 @@ export class GameOverPhase extends BattlePhase { }); }; - /* Added a local check to see if the game is running offline on victory + /* Added a local check to see if the game is running offline If Online, execute apiFetch as intended - If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */ - if (this.victory) { - if (!Utils.isLocal) { - Utils.apiFetch(`savedata/session/newclear?slot=${this.scene.sessionSlotId}&clientSessionId=${clientSessionId}`, true) - .then(response => response.json()) - .then(newClear => doGameOver(newClear)); - } else { - this.scene.gameData.offlineNewClear(this.scene).then(result => { - doGameOver(result); - }); - } + If Offline, execute offlineNewClear() only for victory, a localStorage implementation of newClear daily run checks */ + if (!Utils.isLocal || Utils.isLocalServerConnected) { + pokerogueApi.savedata.session.newclear({ slot: globalScene.sessionSlotId, isVictory: this.isVictory, clientSessionId: clientSessionId }) + .then((success) => doGameOver(!!success)); + } else if (this.isVictory) { + globalScene.gameData.offlineNewClear().then(result => { + doGameOver(result); + }); } else { doGameOver(false); } } handleUnlocks(): void { - if (this.victory && this.scene.gameMode.isClassic) { - if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { - this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE)); + if (this.isVictory && globalScene.gameMode.isClassic) { + if (!globalScene.gameData.unlocks[Unlockables.ENDLESS_MODE]) { + globalScene.unshiftPhase(new UnlockPhase(Unlockables.ENDLESS_MODE)); } - if (this.scene.getParty().filter(p => p.fusionSpecies).length && !this.scene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) { - this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.SPLICED_ENDLESS_MODE)); + if (globalScene.getPlayerParty().filter(p => p.fusionSpecies).length && !globalScene.gameData.unlocks[Unlockables.SPLICED_ENDLESS_MODE]) { + globalScene.unshiftPhase(new UnlockPhase(Unlockables.SPLICED_ENDLESS_MODE)); } - if (!this.scene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) { - this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.MINI_BLACK_HOLE)); + if (!globalScene.gameData.unlocks[Unlockables.MINI_BLACK_HOLE]) { + globalScene.unshiftPhase(new UnlockPhase(Unlockables.MINI_BLACK_HOLE)); } - if (!this.scene.gameData.unlocks[Unlockables.EVIOLITE] && this.scene.getParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)) { - this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.EVIOLITE)); + if (!globalScene.gameData.unlocks[Unlockables.EVIOLITE] && globalScene.getPlayerParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)) { + globalScene.unshiftPhase(new UnlockPhase(Unlockables.EVIOLITE)); } } } awardRibbon(pokemon: Pokemon, forStarter: boolean = false): void { const speciesId = getPokemonSpecies(pokemon.species.speciesId); - const speciesRibbonCount = this.scene.gameData.incrementRibbonCount(speciesId, forStarter); + const speciesRibbonCount = globalScene.gameData.incrementRibbonCount(speciesId, forStarter); // first time classic win, award voucher if (speciesRibbonCount === 1) { this.firstRibbons.push(getPokemonSpecies(pokemon.species.getRootSpeciesId(forStarter))); } } + + // TODO: Make function use existing getSessionSaveData() function and then modify the values from there. + /** + * Slightly modified version of {@linkcode GameData.getSessionSaveData}. + * @returns A promise containing the {@linkcode SessionSaveData} + */ + private async getRunHistoryEntry(): Promise { + const preWaveSessionData = await globalScene.gameData.getSession(globalScene.sessionSlotId); + return { + seed: globalScene.seed, + playTime: globalScene.sessionPlayTime, + gameMode: globalScene.gameMode.modeId, + party: globalScene.getPlayerParty().map(p => new PokemonData(p)), + enemyParty: globalScene.getEnemyParty().map(p => new PokemonData(p)), + modifiers: preWaveSessionData ? preWaveSessionData.modifiers : globalScene.findModifiers(() => true).map(m => new PersistentModifierData(m, true)), + enemyModifiers: preWaveSessionData ? preWaveSessionData.enemyModifiers : globalScene.findModifiers(() => true, false).map(m => new PersistentModifierData(m, false)), + arena: new ArenaData(globalScene.arena), + pokeballCounts: globalScene.pokeballCounts, + money: Math.floor(globalScene.money), + score: globalScene.score, + waveIndex: globalScene.currentBattle.waveIndex, + battleType: globalScene.currentBattle.battleType, + trainer: globalScene.currentBattle.trainer ? new TrainerData(globalScene.currentBattle.trainer) : null, + gameVersion: globalScene.game.config.gameVersion, + timestamp: new Date().getTime(), + challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), + mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, + mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData + } as SessionSaveData; + } } diff --git a/src/phases/hide-party-exp-bar-phase.ts b/src/phases/hide-party-exp-bar-phase.ts index 303650ea1ad..0dce41044c0 100644 --- a/src/phases/hide-party-exp-bar-phase.ts +++ b/src/phases/hide-party-exp-bar-phase.ts @@ -1,14 +1,14 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { BattlePhase } from "./battle-phase"; export class HidePartyExpBarPhase extends BattlePhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.partyExpBar.hide().then(() => this.end()); + globalScene.partyExpBar.hide().then(() => this.end()); } } diff --git a/src/phases/learn-move-phase.ts b/src/phases/learn-move-phase.ts index fefda384092..c1f3042dbbe 100644 --- a/src/phases/learn-move-phase.ts +++ b/src/phases/learn-move-phase.ts @@ -1,6 +1,7 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; -import Move, { allMoves } from "#app/data/move"; +import type Move from "#app/data/move"; +import { allMoves } from "#app/data/move"; import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; import { Moves } from "#enums/moves"; import { getPokemonNameWithAffix } from "#app/messages"; @@ -10,7 +11,7 @@ import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; export enum LearnMoveType { @@ -25,11 +26,11 @@ export enum LearnMoveType { export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { private moveId: Moves; private messageMode: Mode; - private learnMoveType; + private learnMoveType: LearnMoveType; private cost: number; - constructor(scene: BattleScene, partyMemberIndex: integer, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) { - super(scene, partyMemberIndex); + constructor(partyMemberIndex: number, moveId: Moves, learnMoveType: LearnMoveType = LearnMoveType.LEARN_MOVE, cost: number = -1) { + super(partyMemberIndex); this.moveId = moveId; this.learnMoveType = learnMoveType; this.cost = cost; @@ -48,8 +49,8 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { return this.end(); } - this.messageMode = this.scene.ui.getHandler() instanceof EvolutionSceneHandler ? Mode.EVOLUTION_SCENE : Mode.MESSAGE; - this.scene.ui.setMode(this.messageMode); + this.messageMode = globalScene.ui.getHandler() instanceof EvolutionSceneHandler ? Mode.EVOLUTION_SCENE : Mode.MESSAGE; + globalScene.ui.setMode(this.messageMode); // If the Pokemon has less than 4 moves, the new move is added to the largest empty moveset index // If it has 4 moves, the phase then checks if the player wants to replace the move itself. if (currentMoveset.length < 4) { @@ -73,12 +74,12 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { const moveLimitReached = i18next.t("battle:learnMoveLimitReached", { pokemonName: getPokemonNameWithAffix(pokemon) }); const shouldReplaceQ = i18next.t("battle:learnMoveReplaceQuestion", { moveName: move.name }); const preQText = [ learnMovePrompt, moveLimitReached ].join("$"); - await this.scene.ui.showTextPromise(preQText); - await this.scene.ui.showTextPromise(shouldReplaceQ, undefined, false); - await this.scene.ui.setModeWithoutClear(Mode.CONFIRM, + await globalScene.ui.showTextPromise(preQText); + await globalScene.ui.showTextPromise(shouldReplaceQ, undefined, false); + await globalScene.ui.setModeWithoutClear(Mode.CONFIRM, () => this.forgetMoveProcess(move, pokemon), // Yes () => { // No - this.scene.ui.setMode(this.messageMode); + globalScene.ui.setMode(this.messageMode); this.rejectMoveAndEnd(move, pokemon); } ); @@ -96,16 +97,16 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { * @param Pokemon The Pokemon learning the move */ async forgetMoveProcess(move: Move, pokemon: Pokemon) { - this.scene.ui.setMode(this.messageMode); - await this.scene.ui.showTextPromise(i18next.t("battle:learnMoveForgetQuestion"), undefined, true); - await this.scene.ui.setModeWithoutClear(Mode.SUMMARY, pokemon, SummaryUiMode.LEARN_MOVE, move, (moveIndex: integer) => { + globalScene.ui.setMode(this.messageMode); + await globalScene.ui.showTextPromise(i18next.t("battle:learnMoveForgetQuestion"), undefined, true); + await globalScene.ui.setModeWithoutClear(Mode.SUMMARY, pokemon, SummaryUiMode.LEARN_MOVE, move, (moveIndex: number) => { if (moveIndex === 4) { - this.scene.ui.setMode(this.messageMode).then(() => this.rejectMoveAndEnd(move, pokemon)); + globalScene.ui.setMode(this.messageMode).then(() => this.rejectMoveAndEnd(move, pokemon)); return; } const forgetSuccessText = i18next.t("battle:learnMoveForgetSuccess", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: pokemon.moveset[moveIndex]!.getName() }); const fullText = [ i18next.t("battle:countdownPoof"), forgetSuccessText, i18next.t("battle:learnMoveAnd") ].join("$"); - this.scene.ui.setMode(this.messageMode).then(() => this.learnMove(moveIndex, move, pokemon, fullText)); + globalScene.ui.setMode(this.messageMode).then(() => this.learnMove(moveIndex, move, pokemon, fullText)); }); } @@ -120,14 +121,14 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { * @param Pokemon The Pokemon learning the move */ async rejectMoveAndEnd(move: Move, pokemon: Pokemon) { - await this.scene.ui.showTextPromise(i18next.t("battle:learnMoveStopTeaching", { moveName: move.name }), undefined, false); - this.scene.ui.setModeWithoutClear(Mode.CONFIRM, + await globalScene.ui.showTextPromise(i18next.t("battle:learnMoveStopTeaching", { moveName: move.name }), undefined, false); + globalScene.ui.setModeWithoutClear(Mode.CONFIRM, () => { - this.scene.ui.setMode(this.messageMode); - this.scene.ui.showTextPromise(i18next.t("battle:learnMoveNotLearned", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }), undefined, true).then(() => this.end()); + globalScene.ui.setMode(this.messageMode); + globalScene.ui.showTextPromise(i18next.t("battle:learnMoveNotLearned", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }), undefined, true).then(() => this.end()); }, () => { - this.scene.ui.setMode(this.messageMode); + globalScene.ui.setMode(this.messageMode); this.replaceMoveCheck(move, pokemon); } ); @@ -154,31 +155,31 @@ export class LearnMovePhase extends PlayerPartyMemberPokemonPhase { pokemon.usedTMs = []; } pokemon.usedTMs.push(this.moveId); - this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); + globalScene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); } else if (this.learnMoveType === LearnMoveType.MEMORY) { if (this.cost !== -1) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - this.scene.money -= this.cost; - this.scene.updateMoneyText(); - this.scene.animateMoneyChanged(false); + globalScene.money -= this.cost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); } - this.scene.playSound("se/buy"); + globalScene.playSound("se/buy"); } else { - this.scene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); + globalScene.tryRemovePhase((phase) => phase instanceof SelectModifierPhase); } } pokemon.setMove(index, this.moveId); - initMoveAnim(this.scene, this.moveId).then(() => { - loadMoveAnimAssets(this.scene, [ this.moveId ], true); + initMoveAnim(this.moveId).then(() => { + loadMoveAnimAssets([ this.moveId ], true); }); - this.scene.ui.setMode(this.messageMode); + globalScene.ui.setMode(this.messageMode); const learnMoveText = i18next.t("battle:learnMove", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }); if (textMessage) { - await this.scene.ui.showTextPromise(textMessage); + await globalScene.ui.showTextPromise(textMessage); } - this.scene.playSound("level_up_fanfare"); // Sound loaded into game as is - this.scene.ui.showText(learnMoveText, null, () => { - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true); + globalScene.playSound("level_up_fanfare"); // Sound loaded into game as is + globalScene.ui.showText(learnMoveText, null, () => { + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeMoveLearnedTrigger, true); this.end(); }, this.messageMode === Mode.EVOLUTION_SCENE ? 1000 : undefined, true); } diff --git a/src/phases/level-cap-phase.ts b/src/phases/level-cap-phase.ts index d1404e45010..d75bc3be6d4 100644 --- a/src/phases/level-cap-phase.ts +++ b/src/phases/level-cap-phase.ts @@ -1,20 +1,20 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { FieldPhase } from "./field-phase"; export class LevelCapPhase extends FieldPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start(): void { super.start(); - this.scene.ui.setMode(Mode.MESSAGE).then(() => { + globalScene.ui.setMode(Mode.MESSAGE).then(() => { // Sound loaded into game as is - this.scene.playSound("level_up_fanfare"); - this.scene.ui.showText(i18next.t("battle:levelCapUp", { levelCap: this.scene.getMaxExpLevel() }), null, () => this.end(), null, true); + globalScene.playSound("level_up_fanfare"); + globalScene.ui.showText(i18next.t("battle:levelCapUp", { levelCap: globalScene.getMaxExpLevel() }), null, () => this.end(), null, true); this.executeForAll(pokemon => pokemon.updateInfo(true)); }); } diff --git a/src/phases/level-up-phase.ts b/src/phases/level-up-phase.ts index a2fa8a16533..450ecca0c70 100644 --- a/src/phases/level-up-phase.ts +++ b/src/phases/level-up-phase.ts @@ -1,59 +1,66 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { ExpNotification } from "#app/enums/exp-notification"; -import { EvolutionPhase } from "#app/phases/evolution-phase"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; +import { EvolutionPhase } from "#app/phases/evolution-phase"; +import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { PlayerPartyMemberPokemonPhase } from "#app/phases/player-party-member-pokemon-phase"; import { LevelAchv } from "#app/system/achv"; +import { NumberHolder } from "#app/utils"; import i18next from "i18next"; -import * as Utils from "#app/utils"; -import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-phase"; -import { LearnMovePhase } from "./learn-move-phase"; export class LevelUpPhase extends PlayerPartyMemberPokemonPhase { - private lastLevel: integer; - private level: integer; + protected lastLevel: number; + protected level: number; + protected pokemon: PlayerPokemon = this.getPlayerPokemon(); - constructor(scene: BattleScene, partyMemberIndex: integer, lastLevel: integer, level: integer) { - super(scene, partyMemberIndex); + constructor(partyMemberIndex: number, lastLevel: number, level: number) { + super(partyMemberIndex); this.lastLevel = lastLevel; this.level = level; - this.scene = scene; } - start() { + public override start() { super.start(); - if (this.level > this.scene.gameData.gameStats.highestLevel) { - this.scene.gameData.gameStats.highestLevel = this.level; + if (this.level > globalScene.gameData.gameStats.highestLevel) { + globalScene.gameData.gameStats.highestLevel = this.level; } - this.scene.validateAchvs(LevelAchv, new Utils.NumberHolder(this.level)); + globalScene.validateAchvs(LevelAchv, new NumberHolder(this.level)); - const pokemon = this.getPokemon(); - const prevStats = pokemon.stats.slice(0); - pokemon.calculateStats(); - pokemon.updateInfo(); - if (this.scene.expParty === ExpNotification.DEFAULT) { - this.scene.playSound("level_up_fanfare"); - this.scene.ui.showText(i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.getPokemon()), level: this.level }), null, () => this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()), null, true); - } else if (this.scene.expParty === ExpNotification.SKIP) { + const prevStats = this.pokemon.stats.slice(0); + this.pokemon.calculateStats(); + this.pokemon.updateInfo(); + if (globalScene.expParty === ExpNotification.DEFAULT) { + globalScene.playSound("level_up_fanfare"); + globalScene.ui.showText( + i18next.t("battle:levelUp", { pokemonName: getPokemonNameWithAffix(this.pokemon), level: this.level }), + null, + () => globalScene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false) + .then(() => this.end()), null, true); + } else if (globalScene.expParty === ExpNotification.SKIP) { this.end(); } else { // we still want to display the stats if activated - this.scene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()); + globalScene.ui.getMessageHandler().promptLevelUpStats(this.partyMemberIndex, prevStats, false).then(() => this.end()); } + } + + public override end() { if (this.lastLevel < 100) { // this feels like an unnecessary optimization const levelMoves = this.getPokemon().getLevelMoves(this.lastLevel + 1); for (const lm of levelMoves) { - this.scene.unshiftPhase(new LearnMovePhase(this.scene, this.partyMemberIndex, lm[1])); + globalScene.unshiftPhase(new LearnMovePhase(this.partyMemberIndex, lm[1])); } } - if (!pokemon.pauseEvolutions) { - const evolution = pokemon.getEvolution(); + if (!this.pokemon.pauseEvolutions) { + const evolution = this.pokemon.getEvolution(); if (evolution) { - this.scene.unshiftPhase(new EvolutionPhase(this.scene, pokemon as PlayerPokemon, evolution, this.lastLevel)); + globalScene.unshiftPhase(new EvolutionPhase(this.pokemon, evolution, this.lastLevel)); } } + return super.end(); } } diff --git a/src/phases/login-phase.ts b/src/phases/login-phase.ts index ac1e68d1b0e..0ed8b6feb88 100644 --- a/src/phases/login-phase.ts +++ b/src/phases/login-phase.ts @@ -1,5 +1,6 @@ import { updateUserInfo } from "#app/account"; -import BattleScene, { bypassLogin } from "#app/battle-scene"; +import { bypassLogin } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { handleTutorial, Tutorial } from "#app/tutorial"; import { Mode } from "#app/ui/ui"; @@ -11,8 +12,8 @@ import { UnavailablePhase } from "./unavailable-phase"; export class LoginPhase extends Phase { private showText: boolean; - constructor(scene: BattleScene, showText?: boolean) { - super(scene); + constructor(showText?: boolean) { + super(); this.showText = showText === undefined || !!showText; } @@ -22,50 +23,50 @@ export class LoginPhase extends Phase { const hasSession = !!Utils.getCookie(Utils.sessionIdKey); - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); Utils.executeIf(bypassLogin || hasSession, updateUserInfo).then(response => { const success = response ? response[0] : false; const statusCode = response ? response[1] : null; if (!success) { if (!statusCode || statusCode === 400) { if (this.showText) { - this.scene.ui.showText(i18next.t("menu:logInOrCreateAccount")); + globalScene.ui.showText(i18next.t("menu:logInOrCreateAccount")); } - this.scene.playSound("menu_open"); + globalScene.playSound("menu_open"); const loadData = () => { updateUserInfo().then(success => { if (!success[0]) { Utils.removeCookie(Utils.sessionIdKey); - this.scene.reset(true, true); + globalScene.reset(true, true); return; } - this.scene.gameData.loadSystem().then(() => this.end()); + globalScene.gameData.loadSystem().then(() => this.end()); }); }; - this.scene.ui.setMode(Mode.LOGIN_FORM, { + globalScene.ui.setMode(Mode.LOGIN_FORM, { buttonActions: [ () => { - this.scene.ui.playSelect(); + globalScene.ui.playSelect(); loadData(); }, () => { - this.scene.playSound("menu_open"); - this.scene.ui.setMode(Mode.REGISTRATION_FORM, { + globalScene.playSound("menu_open"); + globalScene.ui.setMode(Mode.REGISTRATION_FORM, { buttonActions: [ () => { - this.scene.ui.playSelect(); + globalScene.ui.playSelect(); updateUserInfo().then(success => { if (!success[0]) { Utils.removeCookie(Utils.sessionIdKey); - this.scene.reset(true, true); + globalScene.reset(true, true); return; } this.end(); } ); }, () => { - this.scene.unshiftPhase(new LoginPhase(this.scene, false)); + globalScene.unshiftPhase(new LoginPhase(false)); this.end(); } ] @@ -85,19 +86,19 @@ export class LoginPhase extends Phase { }); } else if (statusCode === 401) { Utils.removeCookie(Utils.sessionIdKey); - this.scene.reset(true, true); + globalScene.reset(true, true); } else { - this.scene.unshiftPhase(new UnavailablePhase(this.scene)); + globalScene.unshiftPhase(new UnavailablePhase()); super.end(); } return null; } else { - this.scene.gameData.loadSystem().then(success => { + globalScene.gameData.loadSystem().then(success => { if (success || bypassLogin) { this.end(); } else { - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(t("menu:failedToLoadSaveData")); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(t("menu:failedToLoadSaveData")); } }); } @@ -105,12 +106,12 @@ export class LoginPhase extends Phase { } end(): void { - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); - if (!this.scene.gameData.gender) { - this.scene.unshiftPhase(new SelectGenderPhase(this.scene)); + if (!globalScene.gameData.gender) { + globalScene.unshiftPhase(new SelectGenderPhase()); } - handleTutorial(this.scene, Tutorial.Intro).then(() => super.end()); + handleTutorial(Tutorial.Intro).then(() => super.end()); } } diff --git a/src/phases/message-phase.ts b/src/phases/message-phase.ts index 1d953801178..366fd324376 100644 --- a/src/phases/message-phase.ts +++ b/src/phases/message-phase.ts @@ -1,15 +1,15 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; export class MessagePhase extends Phase { private text: string; - private callbackDelay: integer | null; + private callbackDelay: number | null; private prompt: boolean | null; - private promptDelay: integer | null; + private promptDelay: number | null; private speaker?: string; - constructor(scene: BattleScene, text: string, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null, speaker?: string) { - super(scene); + constructor(text: string, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null, speaker?: string) { + super(); this.text = text; this.callbackDelay = callbackDelay!; // TODO: is this bang correct? @@ -23,20 +23,20 @@ export class MessagePhase extends Phase { if (this.text.indexOf("$") > -1) { const pageIndex = this.text.indexOf("$"); - this.scene.unshiftPhase(new MessagePhase(this.scene, this.text.slice(pageIndex + 1), this.callbackDelay, this.prompt, this.promptDelay, this.speaker)); + globalScene.unshiftPhase(new MessagePhase(this.text.slice(pageIndex + 1), this.callbackDelay, this.prompt, this.promptDelay, this.speaker)); this.text = this.text.slice(0, pageIndex).trim(); } if (this.speaker) { - this.scene.ui.showDialogue(this.text, this.speaker, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.promptDelay ?? 0); + globalScene.ui.showDialogue(this.text, this.speaker, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.promptDelay ?? 0); } else { - this.scene.ui.showText(this.text, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.prompt, this.promptDelay); + globalScene.ui.showText(this.text, null, () => this.end(), this.callbackDelay || (this.prompt ? 0 : 1500), this.prompt, this.promptDelay); } } end() { - if (this.scene.abilityBar.shown) { - this.scene.abilityBar.hide(); + if (globalScene.abilityBar.shown) { + globalScene.abilityBar.hide(); } super.end(); diff --git a/src/phases/modifier-reward-phase.ts b/src/phases/modifier-reward-phase.ts index 20a8366d9c6..1cdfd6b2721 100644 --- a/src/phases/modifier-reward-phase.ts +++ b/src/phases/modifier-reward-phase.ts @@ -1,13 +1,14 @@ -import BattleScene from "#app/battle-scene"; -import { ModifierType, ModifierTypeFunc, getModifierType } from "#app/modifier/modifier-type"; +import { globalScene } from "#app/global-scene"; +import type { ModifierType, ModifierTypeFunc } from "#app/modifier/modifier-type"; +import { getModifierType } from "#app/modifier/modifier-type"; import i18next from "i18next"; import { BattlePhase } from "./battle-phase"; export class ModifierRewardPhase extends BattlePhase { protected modifierType: ModifierType; - constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc) { - super(scene); + constructor(modifierTypeFunc: ModifierTypeFunc) { + super(); this.modifierType = getModifierType(modifierTypeFunc); } @@ -21,9 +22,9 @@ export class ModifierRewardPhase extends BattlePhase { doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - this.scene.addModifier(newModifier).then(() => { - this.scene.playSound("item_fanfare"); - this.scene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true); + globalScene.addModifier(newModifier).then(() => { + globalScene.playSound("item_fanfare"); + globalScene.ui.showText(i18next.t("battle:rewardGain", { modifierName: newModifier?.type.name }), null, () => resolve(), null, true); }); }); } diff --git a/src/phases/money-reward-phase.ts b/src/phases/money-reward-phase.ts index 2f0a4f7b990..70f0019227c 100644 --- a/src/phases/money-reward-phase.ts +++ b/src/phases/money-reward-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { ArenaTagType } from "#app/enums/arena-tag-type"; import { MoneyMultiplierModifier } from "#app/modifier/modifier"; import i18next from "i18next"; @@ -8,27 +8,27 @@ import { BattlePhase } from "./battle-phase"; export class MoneyRewardPhase extends BattlePhase { private moneyMultiplier: number; - constructor(scene: BattleScene, moneyMultiplier: number) { - super(scene); + constructor(moneyMultiplier: number) { + super(); this.moneyMultiplier = moneyMultiplier; } start() { - const moneyAmount = new Utils.IntegerHolder(this.scene.getWaveMoneyAmount(this.moneyMultiplier)); + const moneyAmount = new Utils.IntegerHolder(globalScene.getWaveMoneyAmount(this.moneyMultiplier)); - this.scene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); + globalScene.applyModifiers(MoneyMultiplierModifier, true, moneyAmount); - if (this.scene.arena.getTag(ArenaTagType.HAPPY_HOUR)) { + if (globalScene.arena.getTag(ArenaTagType.HAPPY_HOUR)) { moneyAmount.value *= 2; } - this.scene.addMoney(moneyAmount.value); + globalScene.addMoney(moneyAmount.value); const userLocale = navigator.language || "en-US"; const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale); const message = i18next.t("battle:moneyWon", { moneyAmount: formattedMoneyAmount }); - this.scene.ui.showText(message, null, () => this.end(), null, true); + globalScene.ui.showText(message, null, () => this.end(), null, true); } } diff --git a/src/phases/move-anim-test-phase.ts b/src/phases/move-anim-test-phase.ts index e4b04ce5de6..588fc402357 100644 --- a/src/phases/move-anim-test-phase.ts +++ b/src/phases/move-anim-test-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { initMoveAnim, loadMoveAnimAssets, MoveAnim } from "#app/data/battle-anims"; import { allMoves, SelfStatusMove } from "#app/data/move"; import { Moves } from "#app/enums/moves"; @@ -8,8 +8,8 @@ import { BattlePhase } from "./battle-phase"; export class MoveAnimTestPhase extends BattlePhase { private moveQueue: Moves[]; - constructor(scene: BattleScene, moveQueue?: Moves[]) { - super(scene); + constructor(moveQueue?: Moves[]) { + super(); this.moveQueue = moveQueue || Utils.getEnumValues(Moves).slice(1); } @@ -28,12 +28,12 @@ export class MoveAnimTestPhase extends BattlePhase { console.log(Moves[moveId]); } - initMoveAnim(this.scene, moveId).then(() => { - loadMoveAnimAssets(this.scene, [ moveId ], true) + initMoveAnim(moveId).then(() => { + loadMoveAnimAssets([ moveId ], true) .then(() => { - const user = player ? this.scene.getPlayerPokemon()! : this.scene.getEnemyPokemon()!; - const target = (player !== (allMoves[moveId] instanceof SelfStatusMove)) ? this.scene.getEnemyPokemon()! : this.scene.getPlayerPokemon()!; - new MoveAnim(moveId, user, target.getBattlerIndex()).play(this.scene, allMoves[moveId].hitsSubstitute(user, target), () => { // TODO: are the bangs correct here? + const user = player ? globalScene.getPlayerPokemon()! : globalScene.getEnemyPokemon()!; + const target = (player !== (allMoves[moveId] instanceof SelfStatusMove)) ? globalScene.getEnemyPokemon()! : globalScene.getPlayerPokemon()!; + new MoveAnim(moveId, user, target.getBattlerIndex()).play(allMoves[moveId].hitsSubstitute(user, target), () => { // TODO: are the bangs correct here? if (player) { this.playMoveAnim(moveQueue, false); } else { diff --git a/src/phases/move-charge-phase.ts b/src/phases/move-charge-phase.ts index d1dc340b81b..b0925f1f6cb 100644 --- a/src/phases/move-charge-phase.ts +++ b/src/phases/move-charge-phase.ts @@ -1,8 +1,10 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { MoveChargeAnim } from "#app/data/battle-anims"; import { applyMoveChargeAttrs, MoveEffectAttr, InstantChargeAttr } from "#app/data/move"; -import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon"; +import type { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import { BooleanHolder } from "#app/utils"; import { MovePhase } from "#app/phases/move-phase"; import { PokemonPhase } from "#app/phases/pokemon-phase"; @@ -19,8 +21,8 @@ export class MoveChargePhase extends PokemonPhase { /** The field index targeted by the move (Charging moves assume single target) */ public targetIndex: BattlerIndex; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, targetIndex: BattlerIndex, move: PokemonMove) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, targetIndex: BattlerIndex, move: PokemonMove) { + super(battlerIndex); this.move = move; this.targetIndex = targetIndex; } @@ -39,7 +41,7 @@ export class MoveChargePhase extends PokemonPhase { return super.end(); } - new MoveChargeAnim(move.chargeAnim, move.id, user).play(this.scene, false, () => { + new MoveChargeAnim(move.chargeAnim, move.id, user).play(false, () => { move.showChargeText(user, target); applyMoveChargeAttrs(MoveEffectAttr, user, target, move).then(() => { @@ -61,9 +63,9 @@ export class MoveChargePhase extends PokemonPhase { if (instantCharge.value) { // this MoveEndPhase will be duplicated by the queued MovePhase if not removed - this.scene.tryRemovePhase((phase) => phase instanceof MoveEndPhase && phase.getPokemon() === user); + globalScene.tryRemovePhase((phase) => phase instanceof MoveEndPhase && phase.getPokemon() === user); // queue a new MovePhase for this move's attack phase - this.scene.unshiftPhase(new MovePhase(this.scene, user, [ this.targetIndex ], this.move, false)); + globalScene.unshiftPhase(new MovePhase(user, [ this.targetIndex ], this.move, false)); } else { user.getMoveQueue().push({ move: move.id, targets: [ this.targetIndex ]}); } @@ -75,10 +77,10 @@ export class MoveChargePhase extends PokemonPhase { } public getUserPokemon(): Pokemon { - return (this.player ? this.scene.getPlayerField() : this.scene.getEnemyField())[this.fieldIndex]; + return (this.player ? globalScene.getPlayerField() : globalScene.getEnemyField())[this.fieldIndex]; } public getTargetPokemon(): Pokemon | undefined { - return this.scene.getField(true).find((p) => this.targetIndex === p.getBattlerIndex()); + return globalScene.getField(true).find((p) => this.targetIndex === p.getBattlerIndex()); } } diff --git a/src/phases/move-effect-phase.ts b/src/phases/move-effect-phase.ts index 2b898f7d66b..fff8caf38b5 100644 --- a/src/phases/move-effect-phase.ts +++ b/src/phases/move-effect-phase.ts @@ -1,27 +1,75 @@ -import BattleScene from "#app/battle-scene"; import { BattlerIndex } from "#app/battle"; -import { applyPreAttackAbAttrs, AddSecondStrikeAbAttr, IgnoreMoveEffectsAbAttr, applyPostDefendAbAttrs, PostDefendAbAttr, applyPostAttackAbAttrs, PostAttackAbAttr, MaxMultiHitAbAttr, AlwaysHitAbAttr, TypeImmunityAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; +import { + AddSecondStrikeAbAttr, + AlwaysHitAbAttr, + applyPostAttackAbAttrs, + applyPostDamageAbAttrs, + applyPostDefendAbAttrs, + applyPreAttackAbAttrs, + IgnoreMoveEffectsAbAttr, + MaxMultiHitAbAttr, + PostAttackAbAttr, + PostDamageAbAttr, + PostDefendAbAttr, + TypeImmunityAbAttr, +} from "#app/data/ability"; import { ArenaTagSide, ConditionalProtectTag } from "#app/data/arena-tag"; import { MoveAnim } from "#app/data/battle-anims"; -import { BattlerTagLapseType, DamageProtectedTag, ProtectedTag, SemiInvulnerableTag, SubstituteTag } from "#app/data/battler-tags"; -import { MoveTarget, applyMoveAttrs, OverrideMoveEffectAttr, MultiHitAttr, AttackMove, FixedDamageAttr, VariableTargetAttr, MissEffectAttr, MoveFlags, applyFilteredMoveAttrs, MoveAttr, MoveEffectAttr, OneHitKOAttr, MoveEffectTrigger, MoveCategory, NoEffectAttr, HitsTagAttr, ToxicAccuracyAttr } from "#app/data/move"; +import { + BattlerTagLapseType, + DamageProtectedTag, + ProtectedTag, + SemiInvulnerableTag, + SubstituteTag, +} from "#app/data/battler-tags"; +import type { + MoveAttr } from "#app/data/move"; +import { + applyFilteredMoveAttrs, + applyMoveAttrs, + AttackMove, + DelayedAttackAttr, + FlinchAttr, + HitsTagAttr, + MissEffectAttr, + MoveCategory, + MoveEffectAttr, + MoveEffectTrigger, + MoveFlags, + MoveTarget, + MultiHitAttr, + NoEffectAttr, + OneHitKOAttr, + OverrideMoveEffectAttr, + ToxicAccuracyAttr, + VariableTargetAttr, +} from "#app/data/move"; import { SpeciesFormChangePostMoveTrigger } from "#app/data/pokemon-forms"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { Moves } from "#app/enums/moves"; -import Pokemon, { PokemonMove, MoveResult, HitResult } from "#app/field/pokemon"; +import { Type } from "#enums/type"; +import type { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { HitResult, MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; -import { PokemonMultiHitModifier, FlinchChanceModifier, EnemyAttackStatusEffectChanceModifier, ContactHeldItemTransferChanceModifier, HitHealModifier } from "#app/modifier/modifier"; +import { + ContactHeldItemTransferChanceModifier, + EnemyAttackStatusEffectChanceModifier, + FlinchChanceModifier, + HitHealModifier, + PokemonMultiHitModifier, +} from "#app/modifier/modifier"; +import { PokemonPhase } from "#app/phases/pokemon-phase"; +import { BooleanHolder, executeIf, isNullOrUndefined, NumberHolder } from "#app/utils"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import type { Moves } from "#enums/moves"; import i18next from "i18next"; -import * as Utils from "#app/utils"; -import { PokemonPhase } from "./pokemon-phase"; -import { Type } from "#app/data/type"; export class MoveEffectPhase extends PokemonPhase { public move: PokemonMove; protected targets: BattlerIndex[]; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, targets: BattlerIndex[], move: PokemonMove) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, targets: BattlerIndex[], move: PokemonMove) { + super(battlerIndex); this.move = move; /** * In double battles, if the right Pokemon selects a spread move and the left Pokemon dies @@ -35,7 +83,7 @@ export class MoveEffectPhase extends PokemonPhase { this.targets = targets; } - start() { + public override start(): void { super.start(); /** The Pokemon using this phase's invoked move */ @@ -43,21 +91,40 @@ export class MoveEffectPhase extends PokemonPhase { /** All Pokemon targeted by this phase's invoked move */ const targets = this.getTargets(); - /** If the user was somehow removed from the field, end this phase */ - if (!user?.isOnField()) { + if (!user) { return super.end(); } + const isDelayedAttack = this.move.getMove().hasAttr(DelayedAttackAttr); + /** If the user was somehow removed from the field and it's not a delayed attack, end this phase */ + if (!user.isOnField()) { + if (!isDelayedAttack) { + return super.end(); + } else { + if (!user.scene) { + /** + * This happens if the Pokemon that used the delayed attack gets caught and released + * on the turn the attack would have triggered. Having access to the global scene + * in the future may solve this entirely, so for now we just cancel the hit + */ + return super.end(); + } + if (isNullOrUndefined(user.turnData)) { + user.resetTurnData(); + } + } + } + /** * Does an effect from this move override other effects on this turn? * e.g. Charging moves (Fly, etc.) on their first turn of use. */ - const overridden = new Utils.BooleanHolder(false); + const overridden = new BooleanHolder(false); /** The {@linkcode Move} object from {@linkcode allMoves} invoked by this phase */ const move = this.move.getMove(); // Assume single target for override - applyMoveAttrs(OverrideMoveEffectAttr, user, this.getTarget() ?? null, move, overridden, this.move.virtual).then(() => { + applyMoveAttrs(OverrideMoveEffectAttr, user, this.getFirstTarget() ?? null, move, overridden, this.move.virtual).then(() => { // If other effects were overriden, stop this phase before they can be applied if (overridden.value) { return this.end(); @@ -65,21 +132,27 @@ export class MoveEffectPhase extends PokemonPhase { user.lapseTags(BattlerTagLapseType.MOVE_EFFECT); + // If the user is acting again (such as due to Instruct), reset hitsLeft/hitCount so that + // the move executes correctly (ensures all hits of a multi-hit are properly calculated) + if (user.turnData.hitsLeft === 0 && user.turnData.hitCount > 0 && user.turnData.extraTurns > 0) { + user.turnData.hitsLeft = -1; + user.turnData.hitCount = 0; + user.turnData.extraTurns--; + } + /** * If this phase is for the first hit of the invoked move, * resolve the move's total hit count. This block combines the * effects of the move itself, Parental Bond, and Multi-Lens to do so. */ if (user.turnData.hitsLeft === -1) { - const hitCount = new Utils.IntegerHolder(1); + const hitCount = new NumberHolder(1); // Assume single target for multi hit - applyMoveAttrs(MultiHitAttr, user, this.getTarget() ?? null, move, hitCount); - // If Parental Bond is applicable, double the hit count - applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, targets.length, hitCount, new Utils.IntegerHolder(0)); - // If Multi-Lens is applicable, multiply the hit count by 1 + the number of Multi-Lenses held by the user - if (move instanceof AttackMove && !move.hasAttr(FixedDamageAttr)) { - this.scene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, hitCount, new Utils.IntegerHolder(0)); - } + applyMoveAttrs(MultiHitAttr, user, this.getFirstTarget() ?? null, move, hitCount); + // If Parental Bond is applicable, add another hit + applyPreAttackAbAttrs(AddSecondStrikeAbAttr, user, null, move, false, hitCount, null); + // If Multi-Lens is applicable, add hits equal to the number of held Multi-Lenses + globalScene.applyModifiers(PokemonMultiHitModifier, user.isPlayer(), user, move.id, hitCount); // Set the user's relevant turnData fields to reflect the final hit count user.turnData.hitCount = hitCount.value; user.turnData.hitsLeft = hitCount.value; @@ -100,8 +173,9 @@ export class MoveEffectPhase extends PokemonPhase { const hasActiveTargets = targets.some(t => t.isActive(true)); /** Check if the target is immune via ability to the attacking move, and NOT in semi invulnerable state */ - const isImmune = targets[0].hasAbilityWithAttr(TypeImmunityAbAttr) && (targets[0].getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) - && !targets[0].getTag(SemiInvulnerableTag); + const isImmune = targets[0]?.hasAbilityWithAttr(TypeImmunityAbAttr) + && (targets[0]?.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) + && !targets[0]?.getTag(SemiInvulnerableTag); /** * If no targets are left for the move to hit (FAIL), or the invoked move is single-target @@ -111,11 +185,11 @@ export class MoveEffectPhase extends PokemonPhase { if (!hasActiveTargets || (!move.hasAttr(VariableTargetAttr) && !move.isMultiTarget() && !targetHitChecks[this.targets[0]] && !targets[0].getTag(ProtectedTag) && !isImmune)) { this.stopMultiHit(); if (hasActiveTargets) { - this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: this.getTarget() ? getPokemonNameWithAffix(this.getTarget()!) : "" })); + globalScene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: this.getFirstTarget() ? getPokemonNameWithAffix(this.getFirstTarget()!) : "" })); moveHistoryEntry.result = MoveResult.MISS; - applyMoveAttrs(MissEffectAttr, user, null, move); + applyMoveAttrs(MissEffectAttr, user, null, this.move.getMove()); } else { - this.scene.queueMessage(i18next.t("battle:attackFailed")); + globalScene.queueMessage(i18next.t("battle:attackFailed")); moveHistoryEntry.result = MoveResult.FAIL; } user.pushMoveHistory(moveHistoryEntry); @@ -125,40 +199,55 @@ export class MoveEffectPhase extends PokemonPhase { /** All move effect attributes are chained together in this array to be applied asynchronously. */ const applyAttrs: Promise[] = []; - const playOnEmptyField = this.scene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false; + const playOnEmptyField = globalScene.currentBattle?.mysteryEncounter?.hasBattleAnimationsWithoutTargets ?? false; // Move animation only needs one target - new MoveAnim(move.id as Moves, user, this.getTarget()!.getBattlerIndex()!, playOnEmptyField).play(this.scene, move.hitsSubstitute(user, this.getTarget()!), () => { + new MoveAnim(move.id as Moves, user, this.getFirstTarget()!.getBattlerIndex(), playOnEmptyField).play(move.hitsSubstitute(user, this.getFirstTarget()!), () => { /** Has the move successfully hit a target (for damage) yet? */ let hasHit: boolean = false; for (const target of targets) { + // Prevent ENEMY_SIDE targeted moves from occurring twice in double battles + if (move.moveTarget === MoveTarget.ENEMY_SIDE && target !== targets[targets.length - 1]) { + continue; + } /** The {@linkcode ArenaTagSide} to which the target belongs */ const targetSide = target.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; /** Has the invoked move been cancelled by conditional protection (e.g Quick Guard)? */ - const hasConditionalProtectApplied = new Utils.BooleanHolder(false); + const hasConditionalProtectApplied = new BooleanHolder(false); /** Does the applied conditional protection bypass Protect-ignoring effects? */ - const bypassIgnoreProtect = new Utils.BooleanHolder(false); + const bypassIgnoreProtect = new BooleanHolder(false); /** If the move is not targeting a Pokemon on the user's side, try to apply conditional protection effects */ if (!this.move.getMove().isAllyTarget()) { - this.scene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, false, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect); + globalScene.arena.applyTagsForSide(ConditionalProtectTag, targetSide, false, hasConditionalProtectApplied, user, target, move.id, bypassIgnoreProtect); } /** Is the target protected by Protect, etc. or a relevant conditional protection effect? */ - const isProtected = (bypassIgnoreProtect.value || !this.move.getMove().checkFlag(MoveFlags.IGNORE_PROTECT, user, target)) - && (hasConditionalProtectApplied.value || (!target.findTags(t => t instanceof DamageProtectedTag).length && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) - || (this.move.getMove().category !== MoveCategory.STATUS && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); + const isProtected = ( + bypassIgnoreProtect.value + || !this.move.getMove().checkFlag(MoveFlags.IGNORE_PROTECT, user, target)) + && (hasConditionalProtectApplied.value + || (!target.findTags(t => t instanceof DamageProtectedTag).length + && target.findTags(t => t instanceof ProtectedTag).find(t => target.lapseTag(t.tagType))) + || (this.move.getMove().category !== MoveCategory.STATUS + && target.findTags(t => t instanceof DamageProtectedTag).find(t => target.lapseTag(t.tagType)))); /** Is the pokemon immune due to an ablility, and also not in a semi invulnerable state? */ - const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) - && !target.getTag(SemiInvulnerableTag); + const isImmune = target.hasAbilityWithAttr(TypeImmunityAbAttr) + && (target.getAbility()?.getAttrs(TypeImmunityAbAttr)?.[0]?.getImmuneType() === user.getMoveType(move)) + && !target.getTag(SemiInvulnerableTag); + + /** Is the target hidden by the effects of its Commander ability? */ + const isCommanding = globalScene.currentBattle.double && target.getAlly()?.getTag(BattlerTagType.COMMANDED)?.getSourcePokemon() === target; /** * If the move missed a target, stop all future hits against that target * and move on to the next target (if there is one). */ - if (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()]) { + if (target.switchOutStatus || isCommanding || (!isImmune && !isProtected && !targetHitChecks[target.getBattlerIndex()])) { this.stopMultiHit(target); - this.scene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + if (!target.switchOutStatus) { + globalScene.queueMessage(i18next.t("battle:attackMissed", { pokemonNameWithAffix: getPokemonNameWithAffix(target) })); + } if (moveHistoryEntry.result === MoveResult.PENDING) { moveHistoryEntry.result = MoveResult.MISS; } @@ -218,7 +307,7 @@ export class MoveEffectPhase extends PokemonPhase { } /** Does this phase represent the invoked move's last strike? */ - const lastHit = (user.turnData.hitsLeft === 1 || !this.getTarget()?.isActive()); + const lastHit = (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()); /** * If the user can change forms by using the invoked move, @@ -226,93 +315,63 @@ export class MoveEffectPhase extends PokemonPhase { * (see Relic Song's interaction with Parental Bond when used by Meloetta). */ if (lastHit) { - this.scene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger); + globalScene.triggerPokemonFormChange(user, SpeciesFormChangePostMoveTrigger); + /** + * Multi-Lens, Multi Hit move and Parental Bond check for PostDamageAbAttr + * other damage source are calculated in damageAndUpdate in pokemon.ts + */ + if (user.turnData.hitCount > 1) { + applyPostDamageAbAttrs(PostDamageAbAttr, target, 0, target.hasPassive(), false, [], user); + } } /** - * Create a Promise that applys *all* effects from the invoked move's MoveEffectAttrs. + * Create a Promise that applies *all* effects from the invoked move's MoveEffectAttrs. * These are ordered by trigger type (see {@linkcode MoveEffectTrigger}), and each trigger * type requires different conditions to be met with respect to the move's hit result. */ - applyAttrs.push(new Promise(resolve => { - // Apply all effects with PRE_MOVE triggers (if the target isn't immune to the move) - applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.PRE_APPLY && (!attr.firstHitOnly || firstHit) && (!attr.lastHitOnly || lastHit) && hitResult !== HitResult.NO_EFFECT, - user, target, move).then(() => { - // All other effects require the move to not have failed or have been cancelled to trigger - if (hitResult !== HitResult.FAIL) { - /** - * If the invoked move's effects are meant to trigger during the move's "charge turn," - * ignore all effects after this point. - * Otherwise, apply all self-targeted POST_APPLY effects. - */ - applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_APPLY - && attr.selfTarget && (!attr.firstHitOnly || firstHit) && (!attr.lastHitOnly || lastHit), user, target, move).then(() => { - // All effects past this point require the move to have hit the target - if (hitResult !== HitResult.NO_EFFECT) { - // Apply all non-self-targeted POST_APPLY effects - applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && (attr as MoveEffectAttr).trigger === MoveEffectTrigger.POST_APPLY - && !(attr as MoveEffectAttr).selfTarget && (!attr.firstHitOnly || firstHit) && (!attr.lastHitOnly || lastHit), user, target, this.move.getMove()).then(() => { - /** - * If the move hit, and the target doesn't have Shield Dust, - * apply the chance to flinch the target gained from King's Rock - */ - if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !move.hitsSubstitute(user, target)) { - const flinched = new Utils.BooleanHolder(false); - user.scene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); - if (flinched.value) { - target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id); - } - } - // If the move was not protected against, apply all HIT effects - Utils.executeIf(!isProtected, () => applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && (attr as MoveEffectAttr).trigger === MoveEffectTrigger.HIT - && (!attr.firstHitOnly || firstHit) && (!attr.lastHitOnly || lastHit) && (!attr.firstTargetOnly || firstTarget), user, target, this.move.getMove()).then(() => { - // Apply the target's post-defend ability effects (as long as the target is active or can otherwise apply them) - return Utils.executeIf(!target.isFainted() || target.canApplyAbility(), () => applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move.getMove(), hitResult).then(() => { - // Only apply the following effects if the move was not deflected by a substitute - if (move.hitsSubstitute(user, target)) { - return resolve(); - } + const k = new Promise((resolve) => { + //Start promise chain and apply PRE_APPLY move attributes + let promiseChain: Promise = applyFilteredMoveAttrs((attr: MoveAttr) => + attr instanceof MoveEffectAttr + && attr.trigger === MoveEffectTrigger.PRE_APPLY + && (!attr.firstHitOnly || firstHit) + && (!attr.lastHitOnly || lastHit) + && hitResult !== HitResult.NO_EFFECT, user, target, move); - // If the invoked move is an enemy attack, apply the enemy's status effect-inflicting tokens - if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) { - user.scene.applyShuffledModifiers(this.scene, EnemyAttackStatusEffectChanceModifier, false, target); - } - target.lapseTags(BattlerTagLapseType.AFTER_HIT); + /** Don't complete if the move failed */ + if (hitResult === HitResult.FAIL) { + return resolve(); + } - })).then(() => { - // Apply the user's post-attack ability effects - applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult).then(() => { - /** - * If the invoked move is an attack, apply the user's chance to - * steal an item from the target granted by Grip Claw - */ - if (this.move.getMove() instanceof AttackMove) { - this.scene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target); - } - resolve(); - }); - }); - }) - ).then(() => resolve()); - }); - } else { - applyMoveAttrs(NoEffectAttr, user, null, move).then(() => resolve()); - } - }); - } else { - resolve(); - } - }); - })); + /** Apply Move/Ability Effects in correct order */ + promiseChain = promiseChain + .then(this.applySelfTargetEffects(user, target, firstHit, lastHit)); + + if (hitResult !== HitResult.NO_EFFECT) { + promiseChain + .then(this.applyPostApplyEffects(user, target, firstHit, lastHit)) + .then(this.applyHeldItemFlinchCheck(user, target, dealsDamage)) + .then(this.applySuccessfulAttackEffects(user, target, firstHit, lastHit, !!isProtected, hitResult, firstTarget)) + .then(() => resolve()); + } else { + promiseChain + .then(() => applyMoveAttrs(NoEffectAttr, user, null, move)) + .then(resolve); + } + }); + + applyAttrs.push(k); } + // Apply the move's POST_TARGET effects on the move's last hit, after all targeted effects have resolved - const postTarget = (user.turnData.hitsLeft === 1 || !this.getTarget()?.isActive()) ? + const postTarget = (user.turnData.hitsLeft === 1 || !this.getFirstTarget()?.isActive()) ? applyFilteredMoveAttrs((attr: MoveAttr) => attr instanceof MoveEffectAttr && attr.trigger === MoveEffectTrigger.POST_TARGET, user, null, move) : null; - if (!!postTarget) { + if (postTarget) { if (applyAttrs.length) { // If there is a pending asynchronous move effect, do this after - applyAttrs[applyAttrs.length - 1]?.then(() => postTarget); + applyAttrs[applyAttrs.length - 1].then(() => postTarget); } else { // Otherwise, push a new asynchronous move effect applyAttrs.push(postTarget); } @@ -327,7 +386,7 @@ export class MoveEffectPhase extends PokemonPhase { */ targets.forEach(target => { const substitute = target.getTag(SubstituteTag); - if (!!substitute && substitute.hp <= 0) { + if (substitute && substitute.hp <= 0) { target.lapseTag(BattlerTagType.SUBSTITUTE); } }); @@ -337,7 +396,7 @@ export class MoveEffectPhase extends PokemonPhase { }); } - end() { + public override end(): void { const user = this.getUserPokemon(); /** * If this phase isn't for the invoked move's last strike, @@ -347,17 +406,17 @@ export class MoveEffectPhase extends PokemonPhase { * to the user. */ if (user) { - if (user.turnData.hitsLeft && --user.turnData.hitsLeft >= 1 && this.getTarget()?.isActive()) { - this.scene.unshiftPhase(this.getNewHitPhase()); + if (user.turnData.hitsLeft && --user.turnData.hitsLeft >= 1 && this.getFirstTarget()?.isActive()) { + globalScene.unshiftPhase(this.getNewHitPhase()); } else { // Queue message for number of hits made by multi-move // If multi-hit attack only hits once, still want to render a message const hitsTotal = user.turnData.hitCount - Math.max(user.turnData.hitsLeft, 0); if (hitsTotal > 1 || (user.turnData.hitsLeft && user.turnData.hitsLeft > 0)) { // If there are multiple hits, or if there are hits of the multi-hit move left - this.scene.queueMessage(i18next.t("battle:attackHitsCount", { count: hitsTotal })); + globalScene.queueMessage(i18next.t("battle:attackHitsCount", { count: hitsTotal })); } - this.scene.applyModifiers(HitHealModifier, this.player, user); + globalScene.applyModifiers(HitHealModifier, this.player, user); // Clear all cached move effectiveness values among targets this.getTargets().forEach((target) => target.turnData.moveEffectiveness = null); } @@ -367,17 +426,149 @@ export class MoveEffectPhase extends PokemonPhase { } /** - * Resolves whether this phase's invoked move hits or misses the given target - * @param target {@linkcode Pokemon} the Pokemon targeted by the invoked move - * @returns `true` if the move does not miss the target; `false` otherwise - */ - hitCheck(target: Pokemon): boolean { + * Apply self-targeted effects that trigger `POST_APPLY` + * + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param firstHit - `true` if this is the first hit in a multi-hit attack + * @param lastHit - `true` if this is the last hit in a multi-hit attack + * @returns a function intended to be passed into a `then()` call. + */ + protected applySelfTargetEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): () => Promise { + return () => applyFilteredMoveAttrs((attr: MoveAttr) => + attr instanceof MoveEffectAttr + && attr.trigger === MoveEffectTrigger.POST_APPLY + && attr.selfTarget + && (!attr.firstHitOnly || firstHit) + && (!attr.lastHitOnly || lastHit), user, target, this.move.getMove()); + } + + /** + * Applies non-self-targeted effects that trigger `POST_APPLY` + * (i.e. Smelling Salts curing Paralysis, and the forced switch from U-Turn, Dragon Tail, etc) + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param firstHit - `true` if this is the first hit in a multi-hit attack + * @param lastHit - `true` if this is the last hit in a multi-hit attack + * @returns a function intended to be passed into a `then()` call. + */ + protected applyPostApplyEffects(user: Pokemon, target: Pokemon, firstHit: boolean, lastHit: boolean): () => Promise { + return () => applyFilteredMoveAttrs((attr: MoveAttr) => + attr instanceof MoveEffectAttr + && attr.trigger === MoveEffectTrigger.POST_APPLY + && !attr.selfTarget + && (!attr.firstHitOnly || firstHit) + && (!attr.lastHitOnly || lastHit), user, target, this.move.getMove()); + } + + /** + * Applies effects that trigger on HIT + * (i.e. Final Gambit, Power-Up Punch, Drain Punch) + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param firstHit - `true` if this is the first hit in a multi-hit attack + * @param lastHit - `true` if this is the last hit in a multi-hit attack + * @param firstTarget - `true` if {@linkcode target} is the first target hit by this strike of {@linkcode move} + * @returns a function intended to be passed into a `then()` call. + */ + protected applyOnHitEffects(user: Pokemon, target: Pokemon, firstHit : boolean, lastHit: boolean, firstTarget: boolean): Promise { + return applyFilteredMoveAttrs((attr: MoveAttr) => + attr instanceof MoveEffectAttr + && attr.trigger === MoveEffectTrigger.HIT + && (!attr.firstHitOnly || firstHit) + && (!attr.lastHitOnly || lastHit) + && (!attr.firstTargetOnly || firstTarget), user, target, this.move.getMove()); + } + + /** + * Applies reactive effects that occur when a Pokémon is hit. + * (i.e. Effect Spore, Disguise, Liquid Ooze, Beak Blast) + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param hitResult - The {@linkcode HitResult} of the attempted move + * @returns a `Promise` intended to be passed into a `then()` call. + */ + protected applyOnGetHitAbEffects(user: Pokemon, target: Pokemon, hitResult: HitResult): Promise { + return executeIf(!target.isFainted() || target.canApplyAbility(), () => + applyPostDefendAbAttrs(PostDefendAbAttr, target, user, this.move.getMove(), hitResult) + .then(() => { + + if (!this.move.getMove().hitsSubstitute(user, target)) { + if (!user.isPlayer() && this.move.getMove() instanceof AttackMove) { + globalScene.applyShuffledModifiers(EnemyAttackStatusEffectChanceModifier, false, target); + } + + target.lapseTags(BattlerTagLapseType.AFTER_HIT); + } + + }) + ); + } + + /** + * Applies all effects and attributes that require a move to connect with a target, + * namely reactive effects like Weak Armor, on-hit effects like that of Power-Up Punch, and item stealing effects + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param firstHit - `true` if this is the first hit in a multi-hit attack + * @param lastHit - `true` if this is the last hit in a multi-hit attack + * @param isProtected - `true` if the target is protected by effects such as Protect + * @param hitResult - The {@linkcode HitResult} of the attempted move + * @param firstTarget - `true` if {@linkcode target} is the first target hit by this strike of {@linkcode move} + * @returns a function intended to be passed into a `then()` call. + */ + protected applySuccessfulAttackEffects(user: Pokemon, target: Pokemon, firstHit : boolean, lastHit: boolean, isProtected : boolean, hitResult: HitResult, firstTarget: boolean) : () => Promise { + return () => executeIf(!isProtected, () => + this.applyOnHitEffects(user, target, firstHit, lastHit, firstTarget).then(() => + this.applyOnGetHitAbEffects(user, target, hitResult)).then(() => + applyPostAttackAbAttrs(PostAttackAbAttr, user, target, this.move.getMove(), hitResult)).then(() => { // Item Stealing Effects + + if (this.move.getMove() instanceof AttackMove) { + globalScene.applyModifiers(ContactHeldItemTransferChanceModifier, this.player, user, target); + } + }) + ); + } + + /** + * Handles checking for and applying Flinches + * @param user - The {@linkcode Pokemon} using this phase's invoked move + * @param target - {@linkcode Pokemon} the current target of this phase's invoked move + * @param dealsDamage - `true` if the attempted move successfully dealt damage + * @returns a function intended to be passed into a `then()` call. + */ + protected applyHeldItemFlinchCheck(user: Pokemon, target: Pokemon, dealsDamage: boolean) : () => void { + return () => { + if (this.move.getMove().hasAttr(FlinchAttr)) { + return; + } + + if (dealsDamage && !target.hasAbilityWithAttr(IgnoreMoveEffectsAbAttr) && !this.move.getMove().hitsSubstitute(user, target)) { + const flinched = new BooleanHolder(false); + globalScene.applyModifiers(FlinchChanceModifier, user.isPlayer(), user, flinched); + if (flinched.value) { + target.addTag(BattlerTagType.FLINCHED, undefined, this.move.moveId, user.id); + } + } + }; + } + + /** + * Resolves whether this phase's invoked move hits the given target + * @param target - The {@linkcode Pokemon} targeted by the invoked move + * @returns `true` if the move hits the target + */ + public hitCheck(target: Pokemon): boolean { // Moves targeting the user and entry hazards can't miss if ([ MoveTarget.USER, MoveTarget.ENEMY_SIDE ].includes(this.move.getMove().moveTarget)) { return true; } - const user = this.getUserPokemon()!; // TODO: is this bang correct? + const user = this.getUserPokemon(); + + if (!user) { + return false; + } // Hit check only calculated on first hit for multi-hit moves unless flag is set to check all hits. // However, if an ability with the MaxMultiHitAbAttr, namely Skill Link, is present, act as a normal @@ -425,29 +616,29 @@ export class MoveEffectPhase extends PokemonPhase { return rand < (moveAccuracy * accuracyMultiplier); } - /** Returns the {@linkcode Pokemon} using this phase's invoked move */ - getUserPokemon(): Pokemon | undefined { + /** @returns The {@linkcode Pokemon} using this phase's invoked move */ + public getUserPokemon(): Pokemon | null { if (this.battlerIndex > BattlerIndex.ENEMY_2) { - return this.scene.getPokemonById(this.battlerIndex) ?? undefined; + return globalScene.getPokemonById(this.battlerIndex); } - return (this.player ? this.scene.getPlayerField() : this.scene.getEnemyField())[this.fieldIndex]; + return (this.player ? globalScene.getPlayerField() : globalScene.getEnemyField())[this.fieldIndex]; } - /** Returns an array of all {@linkcode Pokemon} targeted by this phase's invoked move */ - getTargets(): Pokemon[] { - return this.scene.getField(true).filter(p => this.targets.indexOf(p.getBattlerIndex()) > -1); + /** @returns An array of all {@linkcode Pokemon} targeted by this phase's invoked move */ + public getTargets(): Pokemon[] { + return globalScene.getField(true).filter(p => this.targets.indexOf(p.getBattlerIndex()) > -1); } - /** Returns the first target of this phase's invoked move */ - getTarget(): Pokemon | undefined { + /** @returns The first target of this phase's invoked move */ + public getFirstTarget(): Pokemon | undefined { return this.getTargets()[0]; } /** * Removes the given {@linkcode Pokemon} from this phase's target list - * @param target {@linkcode Pokemon} the Pokemon to be removed + * @param target - The {@linkcode Pokemon} to be removed */ - removeTarget(target: Pokemon): void { + protected removeTarget(target: Pokemon): void { const targetIndex = this.targets.findIndex(ind => ind === target.getBattlerIndex()); if (targetIndex !== -1) { this.targets.splice(this.targets.findIndex(ind => ind === target.getBattlerIndex()), 1); @@ -456,26 +647,27 @@ export class MoveEffectPhase extends PokemonPhase { /** * Prevents subsequent strikes of this phase's invoked move from occurring - * @param target {@linkcode Pokemon} if defined, only stop subsequent - * strikes against this Pokemon + * @param target - If defined, only stop subsequent strikes against this {@linkcode Pokemon} */ - stopMultiHit(target?: Pokemon): void { - /** If given a specific target, remove the target from subsequent strikes */ + public stopMultiHit(target?: Pokemon): void { + // If given a specific target, remove the target from subsequent strikes if (target) { this.removeTarget(target); } - /** - * If no target specified, or the specified target was the last of this move's - * targets, completely cancel all subsequent strikes. - */ + const user = this.getUserPokemon(); + if (!user) { + return; + } + // If no target specified, or the specified target was the last of this move's + // targets, completely cancel all subsequent strikes. if (!target || this.targets.length === 0 ) { - this.getUserPokemon()!.turnData.hitCount = 1; // TODO: is the bang correct here? - this.getUserPokemon()!.turnData.hitsLeft = 1; // TODO: is the bang correct here? + user.turnData.hitCount = 1; + user.turnData.hitsLeft = 1; } } - /** Returns a new MoveEffectPhase with the same properties as this phase */ - getNewHitPhase() { - return new MoveEffectPhase(this.scene, this.battlerIndex, this.targets, this.move); + /** @returns A new `MoveEffectPhase` with the same properties as this phase */ + protected getNewHitPhase(): MoveEffectPhase { + return new MoveEffectPhase(this.battlerIndex, this.targets, this.move); } } diff --git a/src/phases/move-end-phase.ts b/src/phases/move-end-phase.ts index e03f2ec14b0..428dacd639a 100644 --- a/src/phases/move-end-phase.ts +++ b/src/phases/move-end-phase.ts @@ -1,11 +1,11 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { BattlerTagLapseType } from "#app/data/battler-tags"; import { PokemonPhase } from "./pokemon-phase"; export class MoveEndPhase extends PokemonPhase { - constructor(scene: BattleScene, battlerIndex: BattlerIndex) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex) { + super(battlerIndex); } start() { @@ -16,7 +16,7 @@ export class MoveEndPhase extends PokemonPhase { pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE); } - this.scene.arena.setIgnoreAbilities(false); + globalScene.arena.setIgnoreAbilities(false); this.end(); } diff --git a/src/phases/move-header-phase.ts b/src/phases/move-header-phase.ts index c307ff0be6e..6a982646b50 100644 --- a/src/phases/move-header-phase.ts +++ b/src/phases/move-header-phase.ts @@ -1,14 +1,14 @@ -import BattleScene from "#app/battle-scene"; import { applyMoveAttrs, MoveHeaderAttr } from "#app/data/move"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; +import type { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { BattlePhase } from "./battle-phase"; export class MoveHeaderPhase extends BattlePhase { public pokemon: Pokemon; public move: PokemonMove; - constructor(scene: BattleScene, pokemon: Pokemon, move: PokemonMove) { - super(scene); + constructor(pokemon: Pokemon, move: PokemonMove) { + super(); this.pokemon = pokemon; this.move = move; diff --git a/src/phases/move-phase.ts b/src/phases/move-phase.ts index 5c6c339ffa5..5330540c8b2 100644 --- a/src/phases/move-phase.ts +++ b/src/phases/move-phase.ts @@ -1,29 +1,54 @@ import { BattlerIndex } from "#app/battle"; -import BattleScene from "#app/battle-scene"; -import { applyAbAttrs, applyPostMoveUsedAbAttrs, applyPreAttackAbAttrs, BlockRedirectAbAttr, IncreasePpAbAttr, PokemonTypeChangeAbAttr, PostMoveUsedAbAttr, RedirectMoveAbAttr, ReduceStatusEffectDurationAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; +import { + applyAbAttrs, + applyPostMoveUsedAbAttrs, + applyPreAttackAbAttrs, + BlockRedirectAbAttr, + IncreasePpAbAttr, + PokemonTypeChangeAbAttr, + PostMoveUsedAbAttr, + RedirectMoveAbAttr, + ReduceStatusEffectDurationAbAttr +} from "#app/data/ability"; +import type { DelayedAttackTag } from "#app/data/arena-tag"; import { CommonAnim } from "#app/data/battle-anims"; import { BattlerTagLapseType, CenterOfAttentionTag } from "#app/data/battler-tags"; -import { allMoves, applyMoveAttrs, BypassRedirectAttr, BypassSleepAttr, CopyMoveAttr, frenzyMissFunc, HealStatusEffectAttr, MoveFlags, PreMoveMessageAttr } from "#app/data/move"; +import { + allMoves, + applyMoveAttrs, + BypassRedirectAttr, + BypassSleepAttr, + CopyMoveAttr, + DelayedAttackAttr, + frenzyMissFunc, + HealStatusEffectAttr, + MoveFlags, + PreMoveMessageAttr +} from "#app/data/move"; import { SpeciesFormChangePreMoveTrigger } from "#app/data/pokemon-forms"; import { getStatusEffectActivationText, getStatusEffectHealText } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { getTerrainBlockMessage } from "#app/data/weather"; import { MoveUsedEvent } from "#app/events/battle-scene"; -import Pokemon, { MoveResult, PokemonMove } from "#app/field/pokemon"; +import type { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import Overrides from "#app/overrides"; import { BattlePhase } from "#app/phases/battle-phase"; import { CommonAnimPhase } from "#app/phases/common-anim-phase"; +import { MoveChargePhase } from "#app/phases/move-charge-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { ShowAbilityPhase } from "#app/phases/show-ability-phase"; import { BooleanHolder, NumberHolder } from "#app/utils"; import { Abilities } from "#enums/abilities"; +import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { StatusEffect } from "#enums/status-effect"; import i18next from "i18next"; -import { MoveChargePhase } from "#app/phases/move-charge-phase"; export class MovePhase extends BattlePhase { protected _pokemon: Pokemon; @@ -62,8 +87,8 @@ export class MovePhase extends BattlePhase { * @param followUp Indicates that the move being uses is a "follow-up" - for example, a move being used by Metronome or Dancer. * Follow-ups bypass a few failure conditions, including flinches, sleep/paralysis/freeze and volatile status checks, etc. */ - constructor(scene: BattleScene, pokemon: Pokemon, targets: BattlerIndex[], move: PokemonMove, followUp: boolean = false, ignorePp: boolean = false) { - super(scene); + constructor(pokemon: Pokemon, targets: BattlerIndex[], move: PokemonMove, followUp: boolean = false, ignorePp: boolean = false) { + super(); this.pokemon = pokemon; this.targets = targets; @@ -98,12 +123,11 @@ export class MovePhase extends BattlePhase { // Check if move is unusable (e.g. because it's out of PP due to a mid-turn Spite). if (!this.canMove(true)) { - if (this.pokemon.isActive(true) && this.move.ppUsed >= this.move.getMovePp()) { + if (this.pokemon.isActive(true)) { this.fail(); this.showMoveText(); this.showFailedText(); } - return this.end(); } @@ -118,7 +142,7 @@ export class MovePhase extends BattlePhase { // Check move to see if arena.ignoreAbilities should be true. if (!this.followUp) { if (this.move.getMove().checkFlag(MoveFlags.IGNORE_ABILITIES, this.pokemon, null)) { - this.scene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex()); + globalScene.arena.setIgnoreAbilities(true, this.pokemon.getBattlerIndex()); } } @@ -158,7 +182,7 @@ export class MovePhase extends BattlePhase { } public getActiveTargetPokemon(): Pokemon[] { - return this.scene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex())); + return globalScene.getField(true).filter(p => this.targets.includes(p.getBattlerIndex())); } /** @@ -197,10 +221,10 @@ export class MovePhase extends BattlePhase { if (activated) { this.cancel(); - this.scene.queueMessage(getStatusEffectActivationText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon))); - this.scene.unshiftPhase(new CommonAnimPhase(this.scene, this.pokemon.getBattlerIndex(), undefined, CommonAnim.POISON + (this.pokemon.status.effect - 1))); + globalScene.queueMessage(getStatusEffectActivationText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon))); + globalScene.unshiftPhase(new CommonAnimPhase(this.pokemon.getBattlerIndex(), undefined, CommonAnim.POISON + (this.pokemon.status.effect - 1))); } else if (healed) { - this.scene.queueMessage(getStatusEffectHealText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon))); + globalScene.queueMessage(getStatusEffectHealText(this.pokemon.status.effect, getPokemonNameWithAffix(this.pokemon))); this.pokemon.resetStatus(); this.pokemon.updateInfo(); } @@ -225,7 +249,33 @@ export class MovePhase extends BattlePhase { const moveQueue = this.pokemon.getMoveQueue(); // form changes happen even before we know that the move wll execute. - this.scene.triggerPokemonFormChange(this.pokemon, SpeciesFormChangePreMoveTrigger); + globalScene.triggerPokemonFormChange(this.pokemon, SpeciesFormChangePreMoveTrigger); + + const isDelayedAttack = this.move.getMove().hasAttr(DelayedAttackAttr); + if (isDelayedAttack) { + // Check the player side arena if future sight is active + const futureSightTags = globalScene.arena.findTags(t => t.tagType === ArenaTagType.FUTURE_SIGHT); + const doomDesireTags = globalScene.arena.findTags(t => t.tagType === ArenaTagType.DOOM_DESIRE); + let fail = false; + const currentTargetIndex = targets[0].getBattlerIndex(); + for (const tag of futureSightTags) { + if ((tag as DelayedAttackTag).targetIndex === currentTargetIndex) { + fail = true; + break; + } + } + for (const tag of doomDesireTags) { + if ((tag as DelayedAttackTag).targetIndex === currentTargetIndex) { + fail = true; + break; + } + } + if (fail) { + this.showMoveText(); + this.showFailedText(); + return this.end(); + } + } this.showMoveText(); @@ -243,12 +293,7 @@ export class MovePhase extends BattlePhase { const ppUsed = 1 + this.getPpIncreaseFromPressure(targets); this.move.usePp(ppUsed); - this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed)); - } - - // Update the battle's "last move" pointer, unless we're currently mimicking a move. - if (!allMoves[this.move.moveId].hasAttr(CopyMoveAttr)) { - this.scene.currentBattle.lastMove = this.move.moveId; + globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), this.move.ppUsed)); } /** @@ -269,11 +314,19 @@ export class MovePhase extends BattlePhase { * TODO: is this sustainable? */ const passesConditions = move.applyConditions(this.pokemon, targets[0], move); - const failedDueToWeather: boolean = this.scene.arena.isMoveWeatherCancelled(this.pokemon, move); - const failedDueToTerrain: boolean = this.scene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); + const failedDueToWeather: boolean = globalScene.arena.isMoveWeatherCancelled(this.pokemon, move); + const failedDueToTerrain: boolean = globalScene.arena.isMoveTerrainCancelled(this.pokemon, this.targets, move); const success = passesConditions && !failedDueToWeather && !failedDueToTerrain; + // Update the battle's "last move" pointer, unless we're currently mimicking a move. + if (!allMoves[this.move.moveId].hasAttr(CopyMoveAttr)) { + // The last move used is unaffected by moves that fail + if (success) { + globalScene.currentBattle.lastMove = this.move.moveId; + } + } + /** * If the move has not failed, trigger ability-based user type changes and then execute it. * @@ -282,7 +335,7 @@ export class MovePhase extends BattlePhase { */ if (success) { applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove()); - this.scene.unshiftPhase(new MoveEffectPhase(this.scene, this.pokemon.getBattlerIndex(), this.targets, this.move)); + globalScene.unshiftPhase(new MoveEffectPhase(this.pokemon.getBattlerIndex(), this.targets, this.move)); } else { if ([ Moves.ROAR, Moves.WHIRLWIND, Moves.TRICK_OR_TREAT, Moves.FORESTS_CURSE ].includes(this.move.moveId)) { @@ -297,7 +350,7 @@ export class MovePhase extends BattlePhase { if (failureMessage) { failedText = failureMessage; } else if (failedDueToTerrain) { - failedText = getTerrainBlockMessage(this.pokemon, this.scene.arena.getTerrainType()); + failedText = getTerrainBlockMessage(this.pokemon, globalScene.arena.getTerrainType()); } this.showFailedText(failedText); @@ -309,7 +362,7 @@ export class MovePhase extends BattlePhase { // Handle Dancer, which triggers immediately after a move is used (rather than waiting on `this.end()`). // Note that the `!this.followUp` check here prevents an infinite Dancer loop. if (this.move.getMove().hasFlag(MoveFlags.DANCE_MOVE) && !this.followUp) { - this.scene.getField(true).forEach(pokemon => { + globalScene.getField(true).forEach(pokemon => { applyPostMoveUsedAbAttrs(PostMoveUsedAbAttr, pokemon, this.move, this.pokemon, this.targets); }); } @@ -325,19 +378,13 @@ export class MovePhase extends BattlePhase { applyPreAttackAbAttrs(PokemonTypeChangeAbAttr, this.pokemon, null, this.move.getMove()); this.showMoveText(); - this.scene.unshiftPhase(new MoveChargePhase(this.scene, this.pokemon.getBattlerIndex(), this.targets[0], this.move)); + globalScene.unshiftPhase(new MoveChargePhase(this.pokemon.getBattlerIndex(), this.targets[0], this.move)); } else { this.pokemon.pushMoveHistory({ move: this.move.moveId, targets: this.targets, result: MoveResult.FAIL, virtual: this.move.virtual }); - let failedText: string | undefined; const failureMessage = move.getFailedText(this.pokemon, targets[0], move, new BooleanHolder(false)); - - if (failureMessage) { - failedText = failureMessage; - } - this.showMoveText(); - this.showFailedText(failedText); + this.showFailedText(failureMessage ?? undefined); // Remove the user from its semi-invulnerable state (if applicable) this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); @@ -350,7 +397,7 @@ export class MovePhase extends BattlePhase { */ public end(): void { if (!this.followUp && this.canMove()) { - this.scene.unshiftPhase(new MoveEndPhase(this.scene, this.pokemon.getBattlerIndex())); + globalScene.unshiftPhase(new MoveEndPhase(this.pokemon.getBattlerIndex())); } super.end(); @@ -378,7 +425,7 @@ export class MovePhase extends BattlePhase { const redirectTarget = new NumberHolder(currentTarget); // check move redirection abilities of every pokemon *except* the user. - this.scene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget)); + globalScene.getField(true).filter(p => p !== this.pokemon).forEach(p => applyAbAttrs(RedirectMoveAbAttr, p, null, false, this.move.moveId, redirectTarget)); /** `true` if an Ability is responsible for redirecting the move to another target; `false` otherwise */ let redirectedByAbility = (currentTarget !== redirectTarget.value); @@ -405,7 +452,7 @@ export class MovePhase extends BattlePhase { if (this.pokemon.hasAbilityWithAttr(BlockRedirectAbAttr)) { redirectTarget.value = currentTarget; - this.scene.unshiftPhase(new ShowAbilityPhase(this.scene, this.pokemon.getBattlerIndex(), this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr))); + globalScene.unshiftPhase(new ShowAbilityPhase(this.pokemon.getBattlerIndex(), this.pokemon.getPassiveAbility().hasAttr(BlockRedirectAbAttr))); } this.targets[0] = redirectTarget.value; @@ -428,9 +475,9 @@ export class MovePhase extends BattlePhase { // account for metal burst and comeuppance hitting remaining targets in double battles // counterattack will redirect to remaining ally if original attacker faints - if (this.scene.currentBattle.double && this.move.getMove().hasFlag(MoveFlags.REDIRECT_COUNTER)) { - if (this.scene.getField()[this.targets[0]].hp === 0) { - const opposingField = this.pokemon.isPlayer() ? this.scene.getEnemyField() : this.scene.getPlayerField(); + if (globalScene.currentBattle.double && this.move.getMove().hasFlag(MoveFlags.REDIRECT_COUNTER)) { + if (globalScene.getField()[this.targets[0]].hp === 0) { + const opposingField = this.pokemon.isPlayer() ? globalScene.getEnemyField() : globalScene.getPlayerField(); this.targets[0] = opposingField.find(p => p.hp > 0)?.getBattlerIndex() ?? BattlerIndex.ATTACKER; } } @@ -467,14 +514,14 @@ export class MovePhase extends BattlePhase { this.move.usePp(); } - this.scene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); + globalScene.eventTarget.dispatchEvent(new MoveUsedEvent(this.pokemon?.id, this.move.getMove(), ppUsed)); } if (this.cancelled && this.pokemon.summonData?.tags?.find(t => t.tagType === BattlerTagType.FRENZY)) { frenzyMissFunc(this.pokemon, this.move.getMove()); } - this.pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.FAIL }); + this.pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.FAIL, targets: this.targets }); this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); this.pokemon.lapseTags(BattlerTagLapseType.AFTER_MOVE); @@ -487,7 +534,7 @@ export class MovePhase extends BattlePhase { * Displays the move's usage text to the player, unless it's a charge turn (ie: {@link Moves.SOLAR_BEAM Solar Beam}), * the pokemon is on a recharge turn (ie: {@link Moves.HYPER_BEAM Hyper Beam}), or a 2-turn move was interrupted (ie: {@link Moves.FLY Fly}). */ - protected showMoveText(): void { + public showMoveText(): void { if (this.move.moveId === Moves.NONE) { return; } @@ -496,14 +543,14 @@ export class MovePhase extends BattlePhase { return; } - this.scene.queueMessage(i18next.t("battle:useMove", { + globalScene.queueMessage(i18next.t("battle:useMove", { pokemonNameWithAffix: getPokemonNameWithAffix(this.pokemon), moveName: this.move.getName() }), 500); applyMoveAttrs(PreMoveMessageAttr, this.pokemon, this.pokemon.getOpponents()[0], this.move.getMove()); } - protected showFailedText(failedText?: string): void { - this.scene.queueMessage(failedText ?? i18next.t("battle:attackFailed")); + public showFailedText(failedText?: string): void { + globalScene.queueMessage(failedText ?? i18next.t("battle:attackFailed")); } } diff --git a/src/phases/mystery-encounter-phases.ts b/src/phases/mystery-encounter-phases.ts index 49e78fa5369..be07dbfc196 100644 --- a/src/phases/mystery-encounter-phases.ts +++ b/src/phases/mystery-encounter-phases.ts @@ -1,31 +1,33 @@ +import { BattlerTagLapseType } from "#app/data/battler-tags"; +import type { OptionPhaseCallback } from "#app/data/mystery-encounters/mystery-encounter-option"; +import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; +import { SeenEncounterData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; +import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; +import { GameOverPhase } from "#app/phases/game-over-phase"; +import { NewBattlePhase } from "#app/phases/new-battle-phase"; +import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; +import { ReturnPhase } from "#app/phases/return-phase"; +import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; +import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { SummonPhase } from "#app/phases/summon-phase"; +import { SwitchPhase } from "#app/phases/switch-phase"; +import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; +import { BattleSpec } from "#enums/battle-spec"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { SwitchType } from "#enums/switch-type"; import i18next from "i18next"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; +import { getCharVariantFromDialogue } from "../data/dialogue"; +import type { OptionSelectSettings } from "../data/mystery-encounters/utils/encounter-phase-utils"; +import { transitionMysteryEncounterIntroVisuals } from "../data/mystery-encounters/utils/encounter-phase-utils"; +import { TrainerSlot } from "../data/trainer-config"; +import { IvScannerModifier } from "../modifier/modifier"; import { Phase } from "../phase"; import { Mode } from "../ui/ui"; -import { transitionMysteryEncounterIntroVisuals, OptionSelectSettings } from "../data/mystery-encounters/utils/encounter-phase-utils"; -import MysteryEncounterOption, { OptionPhaseCallback } from "#app/data/mystery-encounters/mystery-encounter-option"; -import { getCharVariantFromDialogue } from "../data/dialogue"; -import { TrainerSlot } from "../data/trainer-config"; -import { BattleSpec } from "#enums/battle-spec"; -import { IvScannerModifier } from "../modifier/modifier"; import * as Utils from "../utils"; import { isNullOrUndefined } from "../utils"; -import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; -import { BattlerTagLapseType } from "#app/data/battler-tags"; -import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; -import { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase"; -import { SummonPhase } from "#app/phases/summon-phase"; -import { ScanIvsPhase } from "#app/phases/scan-ivs-phase"; -import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; -import { ReturnPhase } from "#app/phases/return-phase"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { NewBattlePhase } from "#app/phases/new-battle-phase"; -import { GameOverPhase } from "#app/phases/game-over-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { SeenEncounterData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; -import { SwitchType } from "#enums/switch-type"; -import { BattlerTagType } from "#enums/battler-tag-type"; /** * Will handle (in order): @@ -42,11 +44,10 @@ export class MysteryEncounterPhase extends Phase { /** * Mostly useful for having repeated queries during a single encounter, where the queries and options may differ each time - * @param scene * @param optionSelectSettings allows overriding the typical options of an encounter with new ones */ - constructor(scene: BattleScene, optionSelectSettings?: OptionSelectSettings) { - super(scene); + constructor(optionSelectSettings?: OptionSelectSettings) { + super(); this.optionSelectSettings = optionSelectSettings; } @@ -57,20 +58,20 @@ export class MysteryEncounterPhase extends Phase { super.start(); // Clears out queued phases that are part of standard battle - this.scene.clearPhaseQueue(); - this.scene.clearPhaseQueueSplice(); + globalScene.clearPhaseQueue(); + globalScene.clearPhaseQueueSplice(); - const encounter = this.scene.currentBattle.mysteryEncounter!; - encounter.updateSeedOffset(this.scene); + const encounter = globalScene.currentBattle.mysteryEncounter!; + encounter.updateSeedOffset(); if (!this.optionSelectSettings) { // Sets flag that ME was encountered, only if this is not a followup option select phase // Can be used in later MEs to check for requirements to spawn, run history, etc. - this.scene.mysteryEncounterSaveData.encounteredEvents.push(new SeenEncounterData(encounter.encounterType, encounter.encounterTier, this.scene.currentBattle.waveIndex)); + globalScene.mysteryEncounterSaveData.encounteredEvents.push(new SeenEncounterData(encounter.encounterType, encounter.encounterTier, globalScene.currentBattle.waveIndex)); } // Initiates encounter dialogue window and option select - this.scene.ui.setMode(Mode.MYSTERY_ENCOUNTER, this.optionSelectSettings); + globalScene.ui.setMode(Mode.MYSTERY_ENCOUNTER, this.optionSelectSettings); } /** @@ -80,13 +81,13 @@ export class MysteryEncounterPhase extends Phase { */ handleOptionSelect(option: MysteryEncounterOption, index: number): boolean { // Set option selected flag - this.scene.currentBattle.mysteryEncounter!.selectedOption = option; + globalScene.currentBattle.mysteryEncounter!.selectedOption = option; if (!this.optionSelectSettings) { // Saves the selected option in the ME save data, only if this is not a followup option select phase // Can be used for analytics purposes to track what options are popular on certain encounters - const encounterSaveData = this.scene.mysteryEncounterSaveData.encounteredEvents[this.scene.mysteryEncounterSaveData.encounteredEvents.length - 1]; - if (encounterSaveData.type === this.scene.currentBattle.mysteryEncounter?.encounterType) { + const encounterSaveData = globalScene.mysteryEncounterSaveData.encounteredEvents[globalScene.mysteryEncounterSaveData.encounteredEvents.length - 1]; + if (encounterSaveData.type === globalScene.currentBattle.mysteryEncounter?.encounterType) { encounterSaveData.selectedOption = index; } } @@ -96,17 +97,17 @@ export class MysteryEncounterPhase extends Phase { } // Populate dialogue tokens for option requirements - this.scene.currentBattle.mysteryEncounter!.populateDialogueTokensFromRequirements(this.scene); + globalScene.currentBattle.mysteryEncounter!.populateDialogueTokensFromRequirements(); if (option.onPreOptionPhase) { - this.scene.executeWithSeedOffset(async () => { - return await option.onPreOptionPhase!(this.scene) + globalScene.executeWithSeedOffset(async () => { + return await option.onPreOptionPhase!() .then((result) => { if (isNullOrUndefined(result) || result) { this.continueEncounter(); } }); - }, this.scene.currentBattle.mysteryEncounter?.getSeedOffset()); + }, globalScene.currentBattle.mysteryEncounter?.getSeedOffset()); } else { this.continueEncounter(); } @@ -119,30 +120,30 @@ export class MysteryEncounterPhase extends Phase { */ continueEncounter() { const endDialogueAndContinueEncounter = () => { - this.scene.pushPhase(new MysteryEncounterOptionSelectedPhase(this.scene)); + globalScene.pushPhase(new MysteryEncounterOptionSelectedPhase()); this.end(); }; - const optionSelectDialogue = this.scene.currentBattle?.mysteryEncounter?.selectedOption?.dialogue; + const optionSelectDialogue = globalScene.currentBattle?.mysteryEncounter?.selectedOption?.dialogue; if (optionSelectDialogue?.selected && optionSelectDialogue.selected.length > 0) { // Handle intermediate dialogue (between player selection event and the onOptionSelect logic) - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); const selectedDialogue = optionSelectDialogue.selected; let i = 0; const showNextDialogue = () => { const nextAction = i === selectedDialogue.length - 1 ? endDialogueAndContinueEncounter : showNextDialogue; const dialogue = selectedDialogue[i]; let title: string | null = null; - const text: string | null = getEncounterText(this.scene, dialogue.text); + const text: string | null = getEncounterText(dialogue.text); if (dialogue.speaker) { - title = getEncounterText(this.scene, dialogue.speaker); + title = getEncounterText(dialogue.speaker); } i++; if (title) { - this.scene.ui.showDialogue(text ?? "", title, null, nextAction, 0, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0); + globalScene.ui.showDialogue(text ?? "", title, null, nextAction, 0, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0); } else { - this.scene.ui.showText(text ?? "", null, nextAction, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0, true); + globalScene.ui.showText(text ?? "", null, nextAction, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0, true); } }; @@ -156,7 +157,7 @@ export class MysteryEncounterPhase extends Phase { * Ends phase */ end() { - this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); + globalScene.ui.setMode(Mode.MESSAGE).then(() => super.end()); } } @@ -170,9 +171,9 @@ export class MysteryEncounterPhase extends Phase { export class MysteryEncounterOptionSelectedPhase extends Phase { onOptionSelect: OptionPhaseCallback; - constructor(scene: BattleScene) { - super(scene); - this.onOptionSelect = this.scene.currentBattle.mysteryEncounter!.selectedOption!.onOptionPhase; + constructor() { + super(); + this.onOptionSelect = globalScene.currentBattle.mysteryEncounter!.selectedOption!.onOptionPhase; } /** @@ -184,20 +185,20 @@ export class MysteryEncounterOptionSelectedPhase extends Phase { */ start() { super.start(); - if (this.scene.currentBattle.mysteryEncounter?.autoHideIntroVisuals) { - transitionMysteryEncounterIntroVisuals(this.scene).then(() => { - this.scene.executeWithSeedOffset(() => { - this.onOptionSelect(this.scene).finally(() => { + if (globalScene.currentBattle.mysteryEncounter?.autoHideIntroVisuals) { + transitionMysteryEncounterIntroVisuals().then(() => { + globalScene.executeWithSeedOffset(() => { + this.onOptionSelect().finally(() => { this.end(); }); - }, this.scene.currentBattle.mysteryEncounter?.getSeedOffset() * 500); + }, globalScene.currentBattle.mysteryEncounter?.getSeedOffset() * 500); }); } else { - this.scene.executeWithSeedOffset(() => { - this.onOptionSelect(this.scene).finally(() => { + globalScene.executeWithSeedOffset(() => { + this.onOptionSelect().finally(() => { this.end(); }); - }, this.scene.currentBattle.mysteryEncounter?.getSeedOffset() * 500); + }, globalScene.currentBattle.mysteryEncounter?.getSeedOffset() * 500); } } } @@ -209,8 +210,8 @@ export class MysteryEncounterOptionSelectedPhase extends Phase { * See {@linkcode TurnEndPhase} for more details */ export class MysteryEncounterBattleStartCleanupPhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } /** @@ -221,7 +222,7 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { // Lapse any residual flinches/endures but ignore all other turn-end battle tags const includedLapseTags = [ BattlerTagType.FLINCHED, BattlerTagType.ENDURING ]; - const field = this.scene.getField(true).filter(p => p.summonData); + const field = globalScene.getField(true).filter(p => p.summonData); field.forEach(pokemon => { const tags = pokemon.summonData.tags; tags.filter(t => includedLapseTags.includes(t.tagType) @@ -233,31 +234,31 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { }); // Remove any status tick phases - while (!!this.scene.findPhase(p => p instanceof PostTurnStatusEffectPhase)) { - this.scene.tryRemovePhase(p => p instanceof PostTurnStatusEffectPhase); + while (!!globalScene.findPhase(p => p instanceof PostTurnStatusEffectPhase)) { + globalScene.tryRemovePhase(p => p instanceof PostTurnStatusEffectPhase); } // The total number of Pokemon in the player's party that can legally fight - const legalPlayerPokemon = this.scene.getParty().filter(p => p.isAllowedInBattle()); + const legalPlayerPokemon = globalScene.getPokemonAllowedInBattle(); // The total number of legal player Pokemon that aren't currently on the field const legalPlayerPartyPokemon = legalPlayerPokemon.filter(p => !p.isActive(true)); if (!legalPlayerPokemon.length) { - this.scene.unshiftPhase(new GameOverPhase(this.scene)); + globalScene.unshiftPhase(new GameOverPhase()); return this.end(); } // Check for any KOd player mons and switch // For each fainted mon on the field, if there is a legal replacement, summon it - const playerField = this.scene.getPlayerField(); + const playerField = globalScene.getPlayerField(); playerField.forEach((pokemon, i) => { if (!pokemon.isAllowedInBattle() && legalPlayerPartyPokemon.length > i) { - this.scene.unshiftPhase(new SwitchPhase(this.scene, SwitchType.SWITCH, i, true, false)); + globalScene.unshiftPhase(new SwitchPhase(SwitchType.SWITCH, i, true, false)); } }); // THEN, if is a double battle, and player only has 1 summoned pokemon, center pokemon on field - if (this.scene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) { - this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true)); + if (globalScene.currentBattle.double && legalPlayerPokemon.length === 1 && legalPlayerPartyPokemon.length === 0) { + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); } this.end(); @@ -274,8 +275,8 @@ export class MysteryEncounterBattleStartCleanupPhase extends Phase { export class MysteryEncounterBattlePhase extends Phase { disableSwitch: boolean; - constructor(scene: BattleScene, disableSwitch = false) { - super(scene); + constructor(disableSwitch = false) { + super(); this.disableSwitch = disableSwitch; } @@ -285,28 +286,27 @@ export class MysteryEncounterBattlePhase extends Phase { start() { super.start(); - this.doMysteryEncounterBattle(this.scene); + this.doMysteryEncounterBattle(); } /** * Gets intro battle message for new battle - * @param scene * @private */ - private getBattleMessage(scene: BattleScene): string { - const enemyField = scene.getEnemyField(); - const encounterMode = scene.currentBattle.mysteryEncounter!.encounterMode; + private getBattleMessage(): string { + const enemyField = globalScene.getEnemyField(); + const encounterMode = globalScene.currentBattle.mysteryEncounter!.encounterMode; - if (scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { return i18next.t("battle:bossAppeared", { bossName: enemyField[0].name }); } if (encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { - if (scene.currentBattle.double) { - return i18next.t("battle:trainerAppearedDouble", { trainerName: scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); + if (globalScene.currentBattle.double) { + return i18next.t("battle:trainerAppearedDouble", { trainerName: globalScene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); } else { - return i18next.t("battle:trainerAppeared", { trainerName: scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); + return i18next.t("battle:trainerAppeared", { trainerName: globalScene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }); } } @@ -317,66 +317,65 @@ export class MysteryEncounterBattlePhase extends Phase { /** * Queues {@linkcode SummonPhase}s for the new battle, and handles trainer animations/dialogue if it's a Trainer battle - * @param scene * @private */ - private doMysteryEncounterBattle(scene: BattleScene) { - const encounterMode = scene.currentBattle.mysteryEncounter!.encounterMode; + private doMysteryEncounterBattle() { + const encounterMode = globalScene.currentBattle.mysteryEncounter!.encounterMode; if (encounterMode === MysteryEncounterMode.WILD_BATTLE || encounterMode === MysteryEncounterMode.BOSS_BATTLE) { // Summons the wild/boss Pokemon if (encounterMode === MysteryEncounterMode.BOSS_BATTLE) { - scene.playBgm(undefined); + globalScene.playBgm(); } - const availablePartyMembers = scene.getEnemyParty().filter(p => !p.isFainted()).length; - scene.unshiftPhase(new SummonPhase(scene, 0, false)); - if (scene.currentBattle.double && availablePartyMembers > 1) { - scene.unshiftPhase(new SummonPhase(scene, 1, false)); + const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; + globalScene.unshiftPhase(new SummonPhase(0, false)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.unshiftPhase(new SummonPhase(1, false)); } - if (!scene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) { - scene.ui.showText(this.getBattleMessage(scene), null, () => this.endBattleSetup(scene), 0); + if (!globalScene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) { + globalScene.ui.showText(this.getBattleMessage(), null, () => this.endBattleSetup(), 0); } else { - this.endBattleSetup(scene); + this.endBattleSetup(); } } else if (encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { this.showEnemyTrainer(); const doSummon = () => { - scene.currentBattle.started = true; - scene.playBgm(undefined); - scene.pbTray.showPbTray(scene.getParty()); - scene.pbTrayEnemy.showPbTray(scene.getEnemyParty()); + globalScene.currentBattle.started = true; + globalScene.playBgm(); + globalScene.pbTray.showPbTray(globalScene.getPlayerParty()); + globalScene.pbTrayEnemy.showPbTray(globalScene.getEnemyParty()); const doTrainerSummon = () => { this.hideEnemyTrainer(); - const availablePartyMembers = scene.getEnemyParty().filter(p => !p.isFainted()).length; - scene.unshiftPhase(new SummonPhase(scene, 0, false)); - if (scene.currentBattle.double && availablePartyMembers > 1) { - scene.unshiftPhase(new SummonPhase(scene, 1, false)); + const availablePartyMembers = globalScene.getEnemyParty().filter(p => !p.isFainted()).length; + globalScene.unshiftPhase(new SummonPhase(0, false)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.unshiftPhase(new SummonPhase(1, false)); } - this.endBattleSetup(scene); + this.endBattleSetup(); }; - if (!scene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) { - scene.ui.showText(this.getBattleMessage(scene), null, doTrainerSummon, 1000, true); + if (!globalScene.currentBattle.mysteryEncounter?.hideBattleIntroMessage) { + globalScene.ui.showText(this.getBattleMessage(), null, doTrainerSummon, 1000, true); } else { doTrainerSummon(); } }; - const encounterMessages = scene.currentBattle.trainer?.getEncounterMessages(); + const encounterMessages = globalScene.currentBattle.trainer?.getEncounterMessages(); if (!encounterMessages || !encounterMessages.length) { doSummon(); } else { - const trainer = this.scene.currentBattle.trainer; + const trainer = globalScene.currentBattle.trainer; let message: string; - scene.executeWithSeedOffset(() => message = Utils.randSeedItem(encounterMessages), this.scene.currentBattle.mysteryEncounter?.getSeedOffset()); + globalScene.executeWithSeedOffset(() => message = Utils.randSeedItem(encounterMessages), globalScene.currentBattle.mysteryEncounter?.getSeedOffset()); message = message!; // tell TS compiler it's defined now const showDialogueAndSummon = () => { - scene.ui.showDialogue(message, trainer?.getName(TrainerSlot.NONE, true), null, () => { - scene.charSprite.hide().then(() => scene.hideFieldOverlay(250).then(() => doSummon())); + globalScene.ui.showDialogue(message, trainer?.getName(TrainerSlot.NONE, true), null, () => { + globalScene.charSprite.hide().then(() => globalScene.hideFieldOverlay(250).then(() => doSummon())); }); }; - if (this.scene.currentBattle.trainer?.config.hasCharSprite && !this.scene.ui.shouldSkipDialogue(message)) { - this.scene.showFieldOverlay(500).then(() => this.scene.charSprite.showCharacter(trainer?.getKey()!, getCharVariantFromDialogue(encounterMessages[0])).then(() => showDialogueAndSummon())); // TODO: is this bang correct? + if (globalScene.currentBattle.trainer?.config.hasCharSprite && !globalScene.ui.shouldSkipDialogue(message)) { + globalScene.showFieldOverlay(500).then(() => globalScene.charSprite.showCharacter(trainer?.getKey()!, getCharVariantFromDialogue(encounterMessages[0])).then(() => showDialogueAndSummon())); // TODO: is this bang correct? } else { showDialogueAndSummon(); } @@ -386,48 +385,48 @@ export class MysteryEncounterBattlePhase extends Phase { /** * Initiate {@linkcode SummonPhase}s, {@linkcode ScanIvsPhase}, {@linkcode PostSummonPhase}s, etc. - * @param scene * @private */ - private endBattleSetup(scene: BattleScene) { - const enemyField = scene.getEnemyField(); - const encounterMode = scene.currentBattle.mysteryEncounter!.encounterMode; + private endBattleSetup() { + const enemyField = globalScene.getEnemyField(); + const encounterMode = globalScene.currentBattle.mysteryEncounter!.encounterMode; // PostSummon and ShinySparkle phases are handled by SummonPhase if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE) { - const ivScannerModifier = this.scene.findModifier(m => m instanceof IvScannerModifier); + const ivScannerModifier = globalScene.findModifier(m => m instanceof IvScannerModifier); if (ivScannerModifier) { - enemyField.map(p => this.scene.pushPhase(new ScanIvsPhase(this.scene, p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); + enemyField.map(p => globalScene.pushPhase(new ScanIvsPhase(p.getBattlerIndex(), Math.min(ivScannerModifier.getStackCount() * 2, 6)))); } } - const availablePartyMembers = scene.getParty().filter(p => p.isAllowedInBattle()); + const availablePartyMembers = globalScene.getPlayerParty().filter(p => p.isAllowedInBattle()); if (!availablePartyMembers[0].isOnField()) { - scene.pushPhase(new SummonPhase(scene, 0)); + globalScene.pushPhase(new SummonPhase(0)); } - if (scene.currentBattle.double) { + if (globalScene.currentBattle.double) { if (availablePartyMembers.length > 1) { - scene.pushPhase(new ToggleDoublePositionPhase(scene, true)); + globalScene.pushPhase(new ToggleDoublePositionPhase(true)); if (!availablePartyMembers[1].isOnField()) { - scene.pushPhase(new SummonPhase(scene, 1)); + globalScene.pushPhase(new SummonPhase(1)); } } } else { if (availablePartyMembers.length > 1 && availablePartyMembers[1].isOnField()) { - scene.pushPhase(new ReturnPhase(scene, 1)); + globalScene.getPlayerField().forEach((pokemon) => pokemon.lapseTag(BattlerTagType.COMMANDED)); + globalScene.pushPhase(new ReturnPhase(1)); } - scene.pushPhase(new ToggleDoublePositionPhase(scene, false)); + globalScene.pushPhase(new ToggleDoublePositionPhase(false)); } if (encounterMode !== MysteryEncounterMode.TRAINER_BATTLE && !this.disableSwitch) { - const minPartySize = scene.currentBattle.double ? 2 : 1; + const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers.length > minPartySize) { - scene.pushPhase(new CheckSwitchPhase(scene, 0, scene.currentBattle.double)); - if (scene.currentBattle.double) { - scene.pushPhase(new CheckSwitchPhase(scene, 1, scene.currentBattle.double)); + globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + if (globalScene.currentBattle.double) { + globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); } } } @@ -441,7 +440,7 @@ export class MysteryEncounterBattlePhase extends Phase { */ private showEnemyTrainer(): void { // Show enemy trainer - const trainer = this.scene.currentBattle.trainer; + const trainer = globalScene.currentBattle.trainer; if (!trainer) { return; } @@ -449,7 +448,7 @@ export class MysteryEncounterBattlePhase extends Phase { trainer.x += 16; trainer.y -= 16; trainer.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: trainer, x: "-=16", y: "+=16", @@ -464,8 +463,8 @@ export class MysteryEncounterBattlePhase extends Phase { } private hideEnemyTrainer(): void { - this.scene.tweens.add({ - targets: this.scene.currentBattle.trainer, + globalScene.tweens.add({ + targets: globalScene.currentBattle.trainer, x: "+=16", y: "-=16", alpha: 0, @@ -489,8 +488,8 @@ export class MysteryEncounterBattlePhase extends Phase { export class MysteryEncounterRewardsPhase extends Phase { addHealPhase: boolean; - constructor(scene: BattleScene, addHealPhase: boolean = false) { - super(scene); + constructor(addHealPhase: boolean = false) { + super(); this.addHealPhase = addHealPhase; } @@ -499,23 +498,23 @@ export class MysteryEncounterRewardsPhase extends Phase { */ start() { super.start(); - const encounter = this.scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.doContinueEncounter) { - encounter.doContinueEncounter(this.scene).then(() => { + encounter.doContinueEncounter().then(() => { this.end(); }); } else { - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { if (encounter.onRewards) { - encounter.onRewards(this.scene).then(() => { + encounter.onRewards().then(() => { this.doEncounterRewardsAndContinue(); }); } else { this.doEncounterRewardsAndContinue(); } // Do not use ME's seedOffset for rewards, these should always be consistent with waveIndex (once per wave) - }, this.scene.currentBattle.waveIndex * 1000); + }, globalScene.currentBattle.waveIndex * 1000); } } @@ -523,20 +522,20 @@ export class MysteryEncounterRewardsPhase extends Phase { * Queues encounter EXP and rewards phases, {@linkcode PostMysteryEncounterPhase}, and ends phase */ doEncounterRewardsAndContinue() { - const encounter = this.scene.currentBattle.mysteryEncounter!; + const encounter = globalScene.currentBattle.mysteryEncounter!; if (encounter.doEncounterExp) { - encounter.doEncounterExp(this.scene); + encounter.doEncounterExp(); } if (encounter.doEncounterRewards) { - encounter.doEncounterRewards(this.scene); + encounter.doEncounterRewards(); } else if (this.addHealPhase) { - this.scene.tryRemovePhase(p => p instanceof SelectModifierPhase); - this.scene.unshiftPhase(new SelectModifierPhase(this.scene, 0, undefined, { fillRemaining: false, rerollMultiplier: -1 })); + globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase); + globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, { fillRemaining: false, rerollMultiplier: -1 })); } - this.scene.pushPhase(new PostMysteryEncounterPhase(this.scene)); + globalScene.pushPhase(new PostMysteryEncounterPhase()); this.end(); } } @@ -552,9 +551,9 @@ export class PostMysteryEncounterPhase extends Phase { private readonly FIRST_DIALOGUE_PROMPT_DELAY = 750; onPostOptionSelect?: OptionPhaseCallback; - constructor(scene: BattleScene) { - super(scene); - this.onPostOptionSelect = this.scene.currentBattle.mysteryEncounter?.selectedOption?.onPostOptionPhase; + constructor() { + super(); + this.onPostOptionSelect = globalScene.currentBattle.mysteryEncounter?.selectedOption?.onPostOptionPhase; } /** @@ -564,14 +563,14 @@ export class PostMysteryEncounterPhase extends Phase { super.start(); if (this.onPostOptionSelect) { - this.scene.executeWithSeedOffset(async () => { - return await this.onPostOptionSelect!(this.scene) + globalScene.executeWithSeedOffset(async () => { + return await this.onPostOptionSelect!() .then((result) => { if (isNullOrUndefined(result) || result) { this.continueEncounter(); } }); - }, this.scene.currentBattle.mysteryEncounter?.getSeedOffset() * 2000); + }, globalScene.currentBattle.mysteryEncounter?.getSeedOffset() * 2000); } else { this.continueEncounter(); } @@ -582,28 +581,28 @@ export class PostMysteryEncounterPhase extends Phase { */ continueEncounter() { const endPhase = () => { - this.scene.pushPhase(new NewBattlePhase(this.scene)); + globalScene.pushPhase(new NewBattlePhase()); this.end(); }; - const outroDialogue = this.scene.currentBattle?.mysteryEncounter?.dialogue?.outro; + const outroDialogue = globalScene.currentBattle?.mysteryEncounter?.dialogue?.outro; if (outroDialogue && outroDialogue.length > 0) { let i = 0; const showNextDialogue = () => { const nextAction = i === outroDialogue.length - 1 ? endPhase : showNextDialogue; const dialogue = outroDialogue[i]; let title: string | null = null; - const text: string | null = getEncounterText(this.scene, dialogue.text); + const text: string | null = getEncounterText(dialogue.text); if (dialogue.speaker) { - title = getEncounterText(this.scene, dialogue.speaker); + title = getEncounterText(dialogue.speaker); } i++; - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); if (title) { - this.scene.ui.showDialogue(text ?? "", title, null, nextAction, 0, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0); + globalScene.ui.showDialogue(text ?? "", title, null, nextAction, 0, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0); } else { - this.scene.ui.showText(text ?? "", null, nextAction, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0, true); + globalScene.ui.showText(text ?? "", null, nextAction, i === 1 ? this.FIRST_DIALOGUE_PROMPT_DELAY : 0, true); } }; diff --git a/src/phases/new-battle-phase.ts b/src/phases/new-battle-phase.ts index 5a422c9e6c7..8cdbdc5891a 100644 --- a/src/phases/new-battle-phase.ts +++ b/src/phases/new-battle-phase.ts @@ -1,10 +1,11 @@ +import { globalScene } from "#app/global-scene"; import { BattlePhase } from "./battle-phase"; export class NewBattlePhase extends BattlePhase { start() { super.start(); - this.scene.newBattle(); + globalScene.newBattle(); this.end(); } diff --git a/src/phases/new-biome-encounter-phase.ts b/src/phases/new-biome-encounter-phase.ts index eea591c3936..2de9a4300c5 100644 --- a/src/phases/new-biome-encounter-phase.ts +++ b/src/phases/new-biome-encounter-phase.ts @@ -1,34 +1,35 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { applyAbAttrs, PostBiomeChangeAbAttr } from "#app/data/ability"; import { getRandomWeatherType } from "#app/data/weather"; import { NextEncounterPhase } from "./next-encounter-phase"; export class NewBiomeEncounterPhase extends NextEncounterPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } doEncounter(): void { - this.scene.playBgm(undefined, true); + globalScene.playBgm(undefined, true); - for (const pokemon of this.scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { if (pokemon) { pokemon.resetBattleData(); + pokemon.customPokemonData.resetHitReceivedCount(); } } - for (const pokemon of this.scene.getParty().filter(p => p.isOnField())) { + for (const pokemon of globalScene.getPlayerParty().filter(p => p.isOnField())) { applyAbAttrs(PostBiomeChangeAbAttr, pokemon, null); } - const enemyField = this.scene.getEnemyField(); - const moveTargets: any[] = [ this.scene.arenaEnemy, enemyField ]; - const mysteryEncounter = this.scene.currentBattle?.mysteryEncounter?.introVisuals; + const enemyField = globalScene.getEnemyField(); + const moveTargets: any[] = [ globalScene.arenaEnemy, enemyField ]; + const mysteryEncounter = globalScene.currentBattle?.mysteryEncounter?.introVisuals; if (mysteryEncounter) { moveTargets.push(mysteryEncounter); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: moveTargets.flat(), x: "+=300", duration: 2000, @@ -44,6 +45,6 @@ export class NewBiomeEncounterPhase extends NextEncounterPhase { * Set biome weather. */ trySetWeatherIfNewBiome(): void { - this.scene.arena.trySetWeather(getRandomWeatherType(this.scene.arena), false); + globalScene.arena.trySetWeather(getRandomWeatherType(globalScene.arena), false); } } diff --git a/src/phases/next-encounter-phase.ts b/src/phases/next-encounter-phase.ts index 407d7c26b5d..229d37f9a69 100644 --- a/src/phases/next-encounter-phase.ts +++ b/src/phases/next-encounter-phase.ts @@ -1,9 +1,9 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { EncounterPhase } from "./encounter-phase"; export class NextEncounterPhase extends EncounterPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { @@ -11,29 +11,29 @@ export class NextEncounterPhase extends EncounterPhase { } doEncounter(): void { - this.scene.playBgm(undefined, true); + globalScene.playBgm(undefined, true); - for (const pokemon of this.scene.getParty()) { + for (const pokemon of globalScene.getPlayerParty()) { if (pokemon) { pokemon.resetBattleData(); } } - this.scene.arenaNextEnemy.setBiome(this.scene.arena.biomeType); - this.scene.arenaNextEnemy.setVisible(true); + globalScene.arenaNextEnemy.setBiome(globalScene.arena.biomeType); + globalScene.arenaNextEnemy.setVisible(true); - const enemyField = this.scene.getEnemyField(); - const moveTargets: any[] = [ this.scene.arenaEnemy, this.scene.arenaNextEnemy, this.scene.currentBattle.trainer, enemyField, this.scene.lastEnemyTrainer ]; - const lastEncounterVisuals = this.scene.lastMysteryEncounter?.introVisuals; + const enemyField = globalScene.getEnemyField(); + const moveTargets: any[] = [ globalScene.arenaEnemy, globalScene.arenaNextEnemy, globalScene.currentBattle.trainer, enemyField, globalScene.lastEnemyTrainer ]; + const lastEncounterVisuals = globalScene.lastMysteryEncounter?.introVisuals; if (lastEncounterVisuals) { moveTargets.push(lastEncounterVisuals); } - const nextEncounterVisuals = this.scene.currentBattle.mysteryEncounter?.introVisuals; + const nextEncounterVisuals = globalScene.currentBattle.mysteryEncounter?.introVisuals; if (nextEncounterVisuals) { const enterFromRight = nextEncounterVisuals.enterFromRight; if (enterFromRight) { nextEncounterVisuals.x += 500; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: nextEncounterVisuals, x: "-=200", duration: 2000 @@ -43,22 +43,22 @@ export class NextEncounterPhase extends EncounterPhase { } } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: moveTargets.flat(), x: "+=300", duration: 2000, onComplete: () => { - this.scene.arenaEnemy.setBiome(this.scene.arena.biomeType); - this.scene.arenaEnemy.setX(this.scene.arenaNextEnemy.x); - this.scene.arenaEnemy.setAlpha(1); - this.scene.arenaNextEnemy.setX(this.scene.arenaNextEnemy.x - 300); - this.scene.arenaNextEnemy.setVisible(false); - if (this.scene.lastEnemyTrainer) { - this.scene.lastEnemyTrainer.destroy(); + globalScene.arenaEnemy.setBiome(globalScene.arena.biomeType); + globalScene.arenaEnemy.setX(globalScene.arenaNextEnemy.x); + globalScene.arenaEnemy.setAlpha(1); + globalScene.arenaNextEnemy.setX(globalScene.arenaNextEnemy.x - 300); + globalScene.arenaNextEnemy.setVisible(false); + if (globalScene.lastEnemyTrainer) { + globalScene.lastEnemyTrainer.destroy(); } if (lastEncounterVisuals) { - this.scene.field.remove(lastEncounterVisuals, true); - this.scene.lastMysteryEncounter!.introVisuals = undefined; + globalScene.field.remove(lastEncounterVisuals, true); + globalScene.lastMysteryEncounter!.introVisuals = undefined; } if (!this.tryOverrideForBattleSpec()) { diff --git a/src/phases/obtain-status-effect-phase.ts b/src/phases/obtain-status-effect-phase.ts index 01384b932cb..b01a90bd235 100644 --- a/src/phases/obtain-status-effect-phase.ts +++ b/src/phases/obtain-status-effect-phase.ts @@ -1,9 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; import { getStatusEffectObtainText, getStatusEffectOverlapText } from "#app/data/status-effect"; import { StatusEffect } from "#app/enums/status-effect"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { PokemonPhase } from "./pokemon-phase"; @@ -13,8 +13,8 @@ export class ObtainStatusEffectPhase extends PokemonPhase { private sourceText?: string | null; private sourcePokemon?: Pokemon | null; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, statusEffect?: StatusEffect, turnsRemaining?: number, sourceText?: string | null, sourcePokemon?: Pokemon | null) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, statusEffect?: StatusEffect, turnsRemaining?: number, sourceText?: string | null, sourcePokemon?: Pokemon | null) { + super(battlerIndex); this.statusEffect = statusEffect; this.turnsRemaining = turnsRemaining; @@ -30,14 +30,14 @@ export class ObtainStatusEffectPhase extends PokemonPhase { pokemon.status!.sleepTurnsRemaining = this.turnsRemaining; } pokemon.updateInfo(true); - new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(this.scene, false, () => { - this.scene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined)); + new CommonBattleAnim(CommonAnim.POISON + (this.statusEffect! - 1), pokemon).play(false, () => { + globalScene.queueMessage(getStatusEffectObtainText(this.statusEffect, getPokemonNameWithAffix(pokemon), this.sourceText ?? undefined)); this.end(); }); return; } } else if (pokemon.status?.effect === this.statusEffect) { - this.scene.queueMessage(getStatusEffectOverlapText(this.statusEffect ?? StatusEffect.NONE, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectOverlapText(this.statusEffect ?? StatusEffect.NONE, getPokemonNameWithAffix(pokemon))); } this.end(); } diff --git a/src/phases/party-exp-phase.ts b/src/phases/party-exp-phase.ts index c5a254871ca..8fd9e1cf0f6 100644 --- a/src/phases/party-exp-phase.ts +++ b/src/phases/party-exp-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; /** @@ -10,8 +10,8 @@ export class PartyExpPhase extends Phase { useWaveIndexMultiplier?: boolean; pokemonParticipantIds?: Set; - constructor(scene: BattleScene, expValue: number, useWaveIndexMultiplier?: boolean, pokemonParticipantIds?: Set) { - super(scene); + constructor(expValue: number, useWaveIndexMultiplier?: boolean, pokemonParticipantIds?: Set) { + super(); this.expValue = expValue; this.useWaveIndexMultiplier = useWaveIndexMultiplier; @@ -24,7 +24,7 @@ export class PartyExpPhase extends Phase { start() { super.start(); - this.scene.applyPartyExp(this.expValue, false, this.useWaveIndexMultiplier, this.pokemonParticipantIds); + globalScene.applyPartyExp(this.expValue, false, this.useWaveIndexMultiplier, this.pokemonParticipantIds); this.end(); } diff --git a/src/phases/party-heal-phase.ts b/src/phases/party-heal-phase.ts index e6ee11202df..2c1a6c33163 100644 --- a/src/phases/party-heal-phase.ts +++ b/src/phases/party-heal-phase.ts @@ -1,12 +1,12 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "#app/utils"; import { BattlePhase } from "./battle-phase"; export class PartyHealPhase extends BattlePhase { private resumeBgm: boolean; - constructor(scene: BattleScene, resumeBgm: boolean) { - super(scene); + constructor(resumeBgm: boolean) { + super(); this.resumeBgm = resumeBgm; } @@ -14,12 +14,12 @@ export class PartyHealPhase extends BattlePhase { start() { super.start(); - const bgmPlaying = this.scene.isBgmPlaying(); + const bgmPlaying = globalScene.isBgmPlaying(); if (bgmPlaying) { - this.scene.fadeOutBgm(1000, false); + globalScene.fadeOutBgm(1000, false); } - this.scene.ui.fadeOut(1000).then(() => { - for (const pokemon of this.scene.getParty()) { + globalScene.ui.fadeOut(1000).then(() => { + for (const pokemon of globalScene.getPlayerParty()) { pokemon.hp = pokemon.getMaxHp(); pokemon.resetStatus(); for (const move of pokemon.moveset) { @@ -27,13 +27,13 @@ export class PartyHealPhase extends BattlePhase { } pokemon.updateInfo(true); } - const healSong = this.scene.playSoundWithoutBgm("heal"); - this.scene.time.delayedCall(Utils.fixedInt(healSong.totalDuration * 1000), () => { + const healSong = globalScene.playSoundWithoutBgm("heal"); + globalScene.time.delayedCall(Utils.fixedInt(healSong.totalDuration * 1000), () => { healSong.destroy(); if (this.resumeBgm && bgmPlaying) { - this.scene.playBgm(); + globalScene.playBgm(); } - this.scene.ui.fadeIn(500).then(() => this.end()); + globalScene.ui.fadeIn(500).then(() => this.end()); }); }); } diff --git a/src/phases/party-member-pokemon-phase.ts b/src/phases/party-member-pokemon-phase.ts index 2b6ca01261d..592f35834aa 100644 --- a/src/phases/party-member-pokemon-phase.ts +++ b/src/phases/party-member-pokemon-phase.ts @@ -1,24 +1,24 @@ -import BattleScene from "#app/battle-scene"; -import Pokemon from "#app/field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type Pokemon from "#app/field/pokemon"; import { FieldPhase } from "./field-phase"; export abstract class PartyMemberPokemonPhase extends FieldPhase { - protected partyMemberIndex: integer; - protected fieldIndex: integer; + protected partyMemberIndex: number; + protected fieldIndex: number; protected player: boolean; - constructor(scene: BattleScene, partyMemberIndex: integer, player: boolean) { - super(scene); + constructor(partyMemberIndex: number, player: boolean) { + super(); this.partyMemberIndex = partyMemberIndex; - this.fieldIndex = partyMemberIndex < this.scene.currentBattle.getBattlerCount() + this.fieldIndex = partyMemberIndex < globalScene.currentBattle.getBattlerCount() ? partyMemberIndex : -1; this.player = player; } getParty(): Pokemon[] { - return this.player ? this.scene.getParty() : this.scene.getEnemyParty(); + return this.player ? globalScene.getPlayerParty() : globalScene.getEnemyParty(); } getPokemon(): Pokemon { diff --git a/src/phases/player-party-member-pokemon-phase.ts b/src/phases/player-party-member-pokemon-phase.ts index 87855b9334c..d97376a8614 100644 --- a/src/phases/player-party-member-pokemon-phase.ts +++ b/src/phases/player-party-member-pokemon-phase.ts @@ -1,10 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; export abstract class PlayerPartyMemberPokemonPhase extends PartyMemberPokemonPhase { - constructor(scene: BattleScene, partyMemberIndex: integer) { - super(scene, partyMemberIndex, true); + constructor(partyMemberIndex: number) { + super(partyMemberIndex, true); } getPlayerPokemon(): PlayerPokemon { diff --git a/src/phases/pokemon-anim-phase.ts b/src/phases/pokemon-anim-phase.ts index 26ae11d1026..54140ec96b5 100644 --- a/src/phases/pokemon-anim-phase.ts +++ b/src/phases/pokemon-anim-phase.ts @@ -1,8 +1,10 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { SubstituteTag } from "#app/data/battler-tags"; -import { PokemonAnimType } from "#enums/pokemon-anim-type"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { BattlePhase } from "#app/phases/battle-phase"; +import { isNullOrUndefined } from "#app/utils"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import { Species } from "#enums/species"; export class PokemonAnimPhase extends BattlePhase { @@ -13,8 +15,8 @@ export class PokemonAnimPhase extends BattlePhase { /** Any other field sprites affected by this animation */ private fieldAssets: Phaser.GameObjects.Sprite[]; - constructor(scene: BattleScene, key: PokemonAnimType, pokemon: Pokemon, fieldAssets?: Phaser.GameObjects.Sprite[]) { - super(scene); + constructor(key: PokemonAnimType, pokemon: Pokemon, fieldAssets?: Phaser.GameObjects.Sprite[]) { + super(); this.key = key; this.pokemon = pokemon; @@ -37,25 +39,31 @@ export class PokemonAnimPhase extends BattlePhase { case PokemonAnimType.SUBSTITUTE_REMOVE: this.doSubstituteRemoveAnim(); break; + case PokemonAnimType.COMMANDER_APPLY: + this.doCommanderApplyAnim(); + break; + case PokemonAnimType.COMMANDER_REMOVE: + this.doCommanderRemoveAnim(); + break; default: this.end(); } } - doSubstituteAddAnim(): void { + private doSubstituteAddAnim(): void { const substitute = this.pokemon.getTag(SubstituteTag); - if (substitute === null) { + if (isNullOrUndefined(substitute)) { return this.end(); } const getSprite = () => { - const sprite = this.scene.addFieldSprite( + const sprite = globalScene.addFieldSprite( this.pokemon.x + this.pokemon.getSprite().x, this.pokemon.y + this.pokemon.getSprite().y, `pkmn${this.pokemon.isPlayer() ? "__back" : ""}__sub` ); sprite.setOrigin(0.5, 1); - this.scene.field.add(sprite); + globalScene.field.add(sprite); return sprite; }; @@ -68,12 +76,12 @@ export class PokemonAnimPhase extends BattlePhase { subTintSprite.setScale(0.01); if (this.pokemon.isPlayer()) { - this.scene.field.bringToTop(this.pokemon); + globalScene.field.bringToTop(this.pokemon); } - this.scene.playSound("PRSFX- Transform"); + globalScene.playSound("PRSFX- Transform"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemon, duration: 500, x: this.pokemon.x + this.pokemon.getSubstituteOffset()[0], @@ -82,7 +90,7 @@ export class PokemonAnimPhase extends BattlePhase { ease: "Sine.easeIn" }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: subTintSprite, delay: 250, scale: subScale, @@ -90,7 +98,7 @@ export class PokemonAnimPhase extends BattlePhase { duration: 500, onComplete: () => { subSprite.setVisible(true); - this.pokemon.scene.tweens.add({ + globalScene.tweens.add({ targets: subTintSprite, delay: 250, alpha: 0, @@ -106,7 +114,7 @@ export class PokemonAnimPhase extends BattlePhase { }); } - doSubstitutePreMoveAnim(): void { + private doSubstitutePreMoveAnim(): void { if (this.fieldAssets.length !== 1) { return this.end(); } @@ -116,14 +124,14 @@ export class PokemonAnimPhase extends BattlePhase { return this.end(); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: subSprite, alpha: 0, ease: "Sine.easeInOut", duration: 500 }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemon, x: subSprite.x, y: subSprite.y, @@ -135,7 +143,7 @@ export class PokemonAnimPhase extends BattlePhase { }); } - doSubstitutePostMoveAnim(): void { + private doSubstitutePostMoveAnim(): void { if (this.fieldAssets.length !== 1) { return this.end(); } @@ -145,7 +153,7 @@ export class PokemonAnimPhase extends BattlePhase { return this.end(); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemon, x: subSprite.x + this.pokemon.getSubstituteOffset()[0], y: subSprite.y + this.pokemon.getSubstituteOffset()[1], @@ -154,7 +162,7 @@ export class PokemonAnimPhase extends BattlePhase { duration: 500 }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: subSprite, alpha: 1, ease: "Sine.easeInOut", @@ -164,7 +172,7 @@ export class PokemonAnimPhase extends BattlePhase { }); } - doSubstituteRemoveAnim(): void { + private doSubstituteRemoveAnim(): void { if (this.fieldAssets.length !== 1) { return this.end(); } @@ -175,13 +183,13 @@ export class PokemonAnimPhase extends BattlePhase { } const getSprite = () => { - const sprite = this.scene.addFieldSprite( + const sprite = globalScene.addFieldSprite( subSprite.x, subSprite.y, `pkmn${this.pokemon.isPlayer() ? "__back" : ""}__sub` ); sprite.setOrigin(0.5, 1); - this.scene.field.add(sprite); + globalScene.field.add(sprite); return sprite; }; @@ -191,30 +199,30 @@ export class PokemonAnimPhase extends BattlePhase { subTintSprite.setTintFill(0xFFFFFF); subTintSprite.setScale(subScale); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: subTintSprite, alpha: 1, ease: "Sine.easeInOut", duration: 500, onComplete: () => { subSprite.destroy(); - const flashTimer = this.scene.time.addEvent({ + const flashTimer = globalScene.time.addEvent({ delay: 100, repeat: 7, startAt: 200, callback: () => { - this.scene.playSound("PRSFX- Substitute2.wav"); + globalScene.playSound("PRSFX- Substitute2.wav"); subTintSprite.setVisible(flashTimer.repeatCount % 2 === 0); if (!flashTimer.repeatCount) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: subTintSprite, scale: 0.01, ease: "Sine.cubicEaseIn", duration: 500 }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemon, x: this.pokemon.x - this.pokemon.getSubstituteOffset()[0], y: this.pokemon.y - this.pokemon.getSubstituteOffset()[1], @@ -233,4 +241,125 @@ export class PokemonAnimPhase extends BattlePhase { } }); } + + private doCommanderApplyAnim(): void { + if (!globalScene.currentBattle?.double) { + return this.end(); + } + const dondozo = this.pokemon.getAlly(); + + if (dondozo?.species?.speciesId !== Species.DONDOZO) { + return this.end(); + } + + const tatsugiriX = this.pokemon.x + this.pokemon.getSprite().x; + const tatsugiriY = this.pokemon.y + this.pokemon.getSprite().y; + + const getSourceSprite = () => { + const sprite = globalScene.addPokemonSprite(this.pokemon, tatsugiriX, tatsugiriY, this.pokemon.getSprite().texture, this.pokemon.getSprite()!.frame.name, true); + [ "spriteColors", "fusionSpriteColors" ].map(k => sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k]); + sprite.setPipelineData("spriteKey", this.pokemon.getBattleSpriteKey()); + sprite.setPipelineData("shiny", this.pokemon.shiny); + sprite.setPipelineData("variant", this.pokemon.variant); + sprite.setPipelineData("ignoreFieldPos", true); + sprite.setOrigin(0.5, 1); + this.pokemon.getSprite().on("animationupdate", (_anim, frame) => sprite.setFrame(frame.textureFrame)); + globalScene.field.add(sprite); + return sprite; + }; + + const sourceSprite = getSourceSprite(); + + this.pokemon.setVisible(false); + + const sourceFpOffset = this.pokemon.getFieldPositionOffset(); + const dondozoFpOffset = dondozo.getFieldPositionOffset(); + + globalScene.playSound("se/pb_throw"); + + globalScene.tweens.add({ + targets: sourceSprite, + duration: 375, + scale: 0.5, + x: { value: tatsugiriX + (dondozoFpOffset[0] - sourceFpOffset[0]) / 2, ease: "Linear" }, + y: { value: (this.pokemon.isPlayer() ? 100 : 65) + sourceFpOffset[1], ease: "Sine.easeOut" }, + onComplete: () => { + globalScene.field.bringToTop(dondozo); + globalScene.tweens.add({ + targets: sourceSprite, + duration: 375, + scale: 0.01, + x: { value: dondozo.x, ease: "Linear" }, + y: { value: dondozo.y + dondozo.height / 2, ease: "Sine.easeIn" }, + onComplete: () => { + sourceSprite.destroy(); + globalScene.playSound("battle_anims/PRSFX- Liquidation1.wav"); + globalScene.tweens.add({ + targets: dondozo, + duration: 250, + ease: "Sine.easeInOut", + scale: 0.85, + yoyo: true, + onComplete: () => this.end() + }); + } + }); + } + }); + } + + private doCommanderRemoveAnim(): void { + // Note: unlike the other Commander animation, this is played through the + // Dondozo instead of the Tatsugiri. + const tatsugiri = this.pokemon.getAlly(); + if (isNullOrUndefined(tatsugiri)) { + console.warn("Aborting COMMANDER_REMOVE anim: Tatsugiri is undefined"); + return this.end(); + } + + const tatsuSprite = globalScene.addPokemonSprite( + tatsugiri, + this.pokemon.x + this.pokemon.getSprite().x, + this.pokemon.y + this.pokemon.getSprite().y + this.pokemon.height / 2, + tatsugiri.getSprite().texture, + tatsugiri.getSprite()!.frame.name, + true + ); + [ "spriteColors", "fusionSpriteColors" ].map(k => tatsuSprite.pipelineData[k] = tatsugiri.getSprite().pipelineData[k]); + tatsuSprite.setPipelineData("spriteKey", tatsugiri.getBattleSpriteKey()); + tatsuSprite.setPipelineData("shiny", tatsugiri.shiny); + tatsuSprite.setPipelineData("variant", tatsugiri.variant); + tatsuSprite.setPipelineData("ignoreFieldPos", true); + this.pokemon.getSprite().on("animationupdate", (_anim, frame) => tatsuSprite.setFrame(frame.textureFrame)); + + tatsuSprite.setOrigin(0.5, 1); + tatsuSprite.setScale(0.01); + + globalScene.field.add(tatsuSprite); + globalScene.field.bringToTop(this.pokemon); + tatsuSprite.setVisible(true); + + globalScene.tweens.add({ + targets: this.pokemon, + duration: 250, + ease: "Sine.easeInOut", + scale: 1.15, + yoyo: true, + onComplete: () => { + globalScene.playSound("battle_anims/PRSFX- Liquidation4.wav"); + globalScene.tweens.add({ + targets: tatsuSprite, + duration: 500, + scale: 1, + x: { value: tatsugiri.x + tatsugiri.getSprite().x, ease: "Linear" }, + y: { value: tatsugiri.y + tatsugiri.getSprite().y, ease: "Sine.easeIn" }, + onComplete: () => { + tatsugiri.setVisible(true); + tatsuSprite.destroy(); + this.end(); + } + }); + } + }); + } } diff --git a/src/phases/pokemon-heal-phase.ts b/src/phases/pokemon-heal-phase.ts index dc0bd235bb5..a544d47df70 100644 --- a/src/phases/pokemon-heal-phase.ts +++ b/src/phases/pokemon-heal-phase.ts @@ -1,9 +1,10 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { CommonAnim } from "#app/data/battle-anims"; import { getStatusEffectHealText } from "#app/data/status-effect"; import { StatusEffect } from "#app/enums/status-effect"; -import { HitResult, DamageResult } from "#app/field/pokemon"; +import type { DamageResult } from "#app/field/pokemon"; +import { HitResult } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { HealingBoosterModifier } from "#app/modifier/modifier"; import { HealAchv } from "#app/system/achv"; @@ -11,19 +12,20 @@ import i18next from "i18next"; import * as Utils from "#app/utils"; import { CommonAnimPhase } from "./common-anim-phase"; import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { HealBlockTag } from "#app/data/battler-tags"; +import type { HealBlockTag } from "#app/data/battler-tags"; export class PokemonHealPhase extends CommonAnimPhase { - private hpHealed: integer; + private hpHealed: number; private message: string | null; private showFullHpMessage: boolean; private skipAnim: boolean; private revive: boolean; private healStatus: boolean; private preventFullHeal: boolean; + private fullRestorePP: boolean; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, hpHealed: integer, message: string | null, showFullHpMessage: boolean, skipAnim: boolean = false, revive: boolean = false, healStatus: boolean = false, preventFullHeal: boolean = false) { - super(scene, battlerIndex, undefined, CommonAnim.HEALTH_UP); + constructor(battlerIndex: BattlerIndex, hpHealed: number, message: string | null, showFullHpMessage: boolean, skipAnim: boolean = false, revive: boolean = false, healStatus: boolean = false, preventFullHeal: boolean = false, fullRestorePP: boolean = false) { + super(battlerIndex, undefined, CommonAnim.HEALTH_UP); this.hpHealed = hpHealed; this.message = message; @@ -32,6 +34,7 @@ export class PokemonHealPhase extends CommonAnimPhase { this.revive = revive; this.healStatus = healStatus; this.preventFullHeal = preventFullHeal; + this.fullRestorePP = fullRestorePP; } start() { @@ -55,13 +58,13 @@ export class PokemonHealPhase extends CommonAnimPhase { let lastStatusEffect = StatusEffect.NONE; if (healBlock && this.hpHealed > 0) { - this.scene.queueMessage(healBlock.onActivation(pokemon)); + globalScene.queueMessage(healBlock.onActivation(pokemon)); this.message = null; return super.end(); } else if (healOrDamage) { const hpRestoreMultiplier = new Utils.IntegerHolder(1); if (!this.revive) { - this.scene.applyModifiers(HealingBoosterModifier, this.player, hpRestoreMultiplier); + globalScene.applyModifiers(HealingBoosterModifier, this.player, hpRestoreMultiplier); } const healAmount = new Utils.NumberHolder(Math.floor(this.hpHealed * hpRestoreMultiplier.value)); if (healAmount.value < 0) { @@ -74,18 +77,25 @@ export class PokemonHealPhase extends CommonAnimPhase { } healAmount.value = pokemon.heal(healAmount.value); if (healAmount.value) { - this.scene.damageNumberHandler.add(pokemon, healAmount.value, HitResult.HEAL); + globalScene.damageNumberHandler.add(pokemon, healAmount.value, HitResult.HEAL); } if (pokemon.isPlayer()) { - this.scene.validateAchvs(HealAchv, healAmount); - if (healAmount.value > this.scene.gameData.gameStats.highestHeal) { - this.scene.gameData.gameStats.highestHeal = healAmount.value; + globalScene.validateAchvs(HealAchv, healAmount); + if (healAmount.value > globalScene.gameData.gameStats.highestHeal) { + globalScene.gameData.gameStats.highestHeal = healAmount.value; } } if (this.healStatus && !this.revive && pokemon.status) { lastStatusEffect = pokemon.status.effect; pokemon.resetStatus(); } + if (this.fullRestorePP) { + for (const move of this.getPokemon().getMoveset()) { + if (move) { + move.ppUsed = 0; + } + } + } pokemon.updateInfo().then(() => super.end()); } else if (this.healStatus && !this.revive && pokemon.status) { lastStatusEffect = pokemon.status.effect; @@ -96,11 +106,11 @@ export class PokemonHealPhase extends CommonAnimPhase { } if (this.message) { - this.scene.queueMessage(this.message); + globalScene.queueMessage(this.message); } if (this.healStatus && lastStatusEffect && !hasMessage) { - this.scene.queueMessage(getStatusEffectHealText(lastStatusEffect, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectHealText(lastStatusEffect, getPokemonNameWithAffix(pokemon))); } if (!healOrDamage && !lastStatusEffect) { diff --git a/src/phases/pokemon-phase.ts b/src/phases/pokemon-phase.ts index b980c1d1719..bf4193adb6d 100644 --- a/src/phases/pokemon-phase.ts +++ b/src/phases/pokemon-phase.ts @@ -1,18 +1,18 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { BattlerIndex } from "#app/battle"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { FieldPhase } from "./field-phase"; export abstract class PokemonPhase extends FieldPhase { - protected battlerIndex: BattlerIndex | integer; + protected battlerIndex: BattlerIndex | number; public player: boolean; - public fieldIndex: integer; + public fieldIndex: number; - constructor(scene: BattleScene, battlerIndex?: BattlerIndex | integer) { - super(scene); + constructor(battlerIndex?: BattlerIndex | number) { + super(); if (battlerIndex === undefined) { - battlerIndex = scene.getField().find(p => p?.isActive())!.getBattlerIndex(); // TODO: is the bang correct here? + battlerIndex = globalScene.getField().find(p => p?.isActive())!.getBattlerIndex(); // TODO: is the bang correct here? } this.battlerIndex = battlerIndex; @@ -22,8 +22,8 @@ export abstract class PokemonPhase extends FieldPhase { getPokemon(): Pokemon { if (this.battlerIndex > BattlerIndex.ENEMY_2) { - return this.scene.getPokemonById(this.battlerIndex)!; //TODO: is this bang correct? + return globalScene.getPokemonById(this.battlerIndex)!; //TODO: is this bang correct? } - return this.scene.getField()[this.battlerIndex]!; //TODO: is this bang correct? + return globalScene.getField()[this.battlerIndex]!; //TODO: is this bang correct? } } diff --git a/src/phases/post-game-over-phase.ts b/src/phases/post-game-over-phase.ts index beeb30c7260..4643d4d1bef 100644 --- a/src/phases/post-game-over-phase.ts +++ b/src/phases/post-game-over-phase.ts @@ -1,13 +1,13 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; -import { EndCardPhase } from "./end-card-phase"; +import type { EndCardPhase } from "./end-card-phase"; import { TitlePhase } from "./title-phase"; export class PostGameOverPhase extends Phase { private endCardPhase: EndCardPhase | null; - constructor(scene: BattleScene, endCardPhase?: EndCardPhase) { - super(scene); + constructor(endCardPhase?: EndCardPhase) { + super(); this.endCardPhase = endCardPhase!; // TODO: is this bang correct? } @@ -16,24 +16,24 @@ export class PostGameOverPhase extends Phase { super.start(); const saveAndReset = () => { - this.scene.gameData.saveAll(this.scene, true, true, true).then(success => { + globalScene.gameData.saveAll(true, true, true).then(success => { if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } - this.scene.gameData.tryClearSession(this.scene, this.scene.sessionSlotId).then((success: boolean | [boolean, boolean]) => { + globalScene.gameData.tryClearSession(globalScene.sessionSlotId).then((success: boolean | [boolean, boolean]) => { if (!success[0]) { - return this.scene.reset(true); + return globalScene.reset(true); } - this.scene.reset(); - this.scene.unshiftPhase(new TitlePhase(this.scene)); + globalScene.reset(); + globalScene.unshiftPhase(new TitlePhase()); this.end(); }); }); }; if (this.endCardPhase) { - this.scene.ui.fadeOut(500).then(() => { - this.scene.ui.getMessageHandler().bg.setVisible(true); + globalScene.ui.fadeOut(500).then(() => { + globalScene.ui.getMessageHandler().bg.setVisible(true); this.endCardPhase?.endCard.destroy(); this.endCardPhase?.text.destroy(); diff --git a/src/phases/post-summon-phase.ts b/src/phases/post-summon-phase.ts index 3db98d9926c..d76708b7050 100644 --- a/src/phases/post-summon-phase.ts +++ b/src/phases/post-summon-phase.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; -import { applyPostSummonAbAttrs, PostSummonAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; +import { applyAbAttrs, applyPostSummonAbAttrs, CommanderAbAttr, PostSummonAbAttr } from "#app/data/ability"; import { ArenaTrapTag } from "#app/data/arena-tag"; import { StatusEffect } from "#app/enums/status-effect"; import { PokemonPhase } from "./pokemon-phase"; @@ -8,8 +8,8 @@ import { MysteryEncounterPostSummonTag } from "#app/data/battler-tags"; import { BattlerTagType } from "#enums/battler-tag-type"; export class PostSummonPhase extends PokemonPhase { - constructor(scene: BattleScene, battlerIndex: BattlerIndex) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex) { + super(battlerIndex); } start() { @@ -20,13 +20,19 @@ export class PostSummonPhase extends PokemonPhase { if (pokemon.status?.effect === StatusEffect.TOXIC) { pokemon.status.toxicTurnCount = 0; } - this.scene.arena.applyTags(ArenaTrapTag, false, pokemon); + globalScene.arena.applyTags(ArenaTrapTag, false, pokemon); // If this is mystery encounter and has post summon phase tag, apply post summon effects - if (this.scene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) { + if (globalScene.currentBattle.isBattleMysteryEncounter() && pokemon.findTags(t => t instanceof MysteryEncounterPostSummonTag).length > 0) { pokemon.lapseTag(BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON); } - applyPostSummonAbAttrs(PostSummonAbAttr, pokemon).then(() => this.end()); + applyPostSummonAbAttrs(PostSummonAbAttr, pokemon) + .then(() => { + const field = pokemon.isPlayer() ? globalScene.getPlayerField() : globalScene.getEnemyField(); + field.forEach((p) => applyAbAttrs(CommanderAbAttr, p, null, false)); + + this.end(); + }); } } diff --git a/src/phases/post-turn-status-effect-phase.ts b/src/phases/post-turn-status-effect-phase.ts index 2efd992a2b5..13cac6eed7c 100644 --- a/src/phases/post-turn-status-effect-phase.ts +++ b/src/phases/post-turn-status-effect-phase.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; -import { applyAbAttrs, BlockNonDirectDamageAbAttr, BlockStatusDamageAbAttr, ReduceBurnDamageAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; +import { applyAbAttrs, applyPostDamageAbAttrs, BlockNonDirectDamageAbAttr, BlockStatusDamageAbAttr, PostDamageAbAttr, ReduceBurnDamageAbAttr } from "#app/data/ability"; import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; import { getStatusEffectActivationText } from "#app/data/status-effect"; import { BattleSpec } from "#app/enums/battle-spec"; @@ -10,20 +10,20 @@ import * as Utils from "#app/utils"; import { PokemonPhase } from "./pokemon-phase"; export class PostTurnStatusEffectPhase extends PokemonPhase { - constructor(scene: BattleScene, battlerIndex: BattlerIndex) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex) { + super(battlerIndex); } start() { const pokemon = this.getPokemon(); - if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn()) { + if (pokemon?.isActive(true) && pokemon.status && pokemon.status.isPostTurn() && !pokemon.switchOutStatus) { pokemon.status.incrementTurn(); const cancelled = new Utils.BooleanHolder(false); applyAbAttrs(BlockNonDirectDamageAbAttr, pokemon, cancelled); applyAbAttrs(BlockStatusDamageAbAttr, pokemon, cancelled); if (!cancelled.value) { - this.scene.queueMessage(getStatusEffectActivationText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); + globalScene.queueMessage(getStatusEffectActivationText(pokemon.status.effect, getPokemonNameWithAffix(pokemon))); const damage = new Utils.NumberHolder(0); switch (pokemon.status.effect) { case StatusEffect.POISON: @@ -39,10 +39,11 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { } if (damage.value) { // Set preventEndure flag to avoid pokemon surviving thanks to focus band, sturdy, endure ... - this.scene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage.value, false, true)); + globalScene.damageNumberHandler.add(this.getPokemon(), pokemon.damage(damage.value, false, true)); pokemon.updateInfo(); + applyPostDamageAbAttrs(PostDamageAbAttr, pokemon, damage.value, pokemon.hasPassive(), false, []); } - new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(this.scene, false, () => this.end()); + new CommonBattleAnim(CommonAnim.POISON + (pokemon.status.effect - 1), pokemon).play(false, () => this.end()); } else { this.end(); } @@ -52,8 +53,8 @@ export class PostTurnStatusEffectPhase extends PokemonPhase { } override end() { - if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { - this.scene.initFinalBossPhaseTwo(this.getPokemon()); + if (globalScene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) { + globalScene.initFinalBossPhaseTwo(this.getPokemon()); } else { super.end(); } diff --git a/src/phases/quiet-form-change-phase.ts b/src/phases/quiet-form-change-phase.ts index c28cc28b592..185156a20c7 100644 --- a/src/phases/quiet-form-change-phase.ts +++ b/src/phases/quiet-form-change-phase.ts @@ -1,10 +1,12 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { SemiInvulnerableTag } from "#app/data/battler-tags"; -import { SpeciesFormChange, getSpeciesFormChangeMessage } from "#app/data/pokemon-forms"; +import type { SpeciesFormChange } from "#app/data/pokemon-forms"; +import { getSpeciesFormChangeMessage } from "#app/data/pokemon-forms"; import { getTypeRgb } from "#app/data/type"; import { BattleSpec } from "#app/enums/battle-spec"; import { BattlerTagType } from "#app/enums/battler-tag-type"; -import Pokemon, { EnemyPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { EnemyPokemon } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { BattlePhase } from "./battle-phase"; import { MovePhase } from "./move-phase"; @@ -14,8 +16,8 @@ export class QuietFormChangePhase extends BattlePhase { protected pokemon: Pokemon; protected formChange: SpeciesFormChange; - constructor(scene: BattleScene, pokemon: Pokemon, formChange: SpeciesFormChange) { - super(scene); + constructor(pokemon: Pokemon, formChange: SpeciesFormChange) { + super(); this.pokemon = pokemon; this.formChange = formChange; } @@ -29,25 +31,34 @@ export class QuietFormChangePhase extends BattlePhase { const preName = getPokemonNameWithAffix(this.pokemon); - if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag)) { - this.pokemon.changeForm(this.formChange).then(() => { - this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); - }); + if (!this.pokemon.isOnField() || this.pokemon.getTag(SemiInvulnerableTag) || this.pokemon.isFainted()) { + if (this.pokemon.isPlayer() || this.pokemon.isActive()) { + this.pokemon.changeForm(this.formChange).then(() => { + globalScene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); + }); + } else { + this.end(); + } return; } const getPokemonSprite = () => { - const sprite = this.scene.addPokemonSprite(this.pokemon, this.pokemon.x + this.pokemon.getSprite().x, this.pokemon.y + this.pokemon.getSprite().y, "pkmn__sub"); + const sprite = globalScene.addPokemonSprite(this.pokemon, this.pokemon.x + this.pokemon.getSprite().x, this.pokemon.y + this.pokemon.getSprite().y, "pkmn__sub"); sprite.setOrigin(0.5, 1); - sprite.play(this.pokemon.getBattleSpriteKey()).stop(); - sprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); + const spriteKey = this.pokemon.getBattleSpriteKey(); + try { + sprite.play(spriteKey).stop(); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } + sprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], hasShadow: false, teraColor: getTypeRgb(this.pokemon.getTeraType()) }); [ "spriteColors", "fusionSpriteColors" ].map(k => { if (this.pokemon.summonData?.speciesForm) { k += "Base"; } sprite.pipelineData[k] = this.pokemon.getSprite().pipelineData[k]; }); - this.scene.field.add(sprite); + globalScene.field.add(sprite); return sprite; }; @@ -66,9 +77,9 @@ export class QuietFormChangePhase extends BattlePhase { pokemonFormTintSprite.setVisible(false); pokemonFormTintSprite.setTintFill(0xFFFFFF); - this.scene.playSound("battle_anims/PRSFX- Transform"); + globalScene.playSound("battle_anims/PRSFX- Transform"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonTintSprite, alpha: 1, duration: 1000, @@ -77,9 +88,14 @@ export class QuietFormChangePhase extends BattlePhase { this.pokemon.setVisible(false); this.pokemon.changeForm(this.formChange).then(() => { pokemonFormTintSprite.setScale(0.01); - pokemonFormTintSprite.play(this.pokemon.getBattleSpriteKey()).stop(); + const spriteKey = this.pokemon.getBattleSpriteKey(); + try { + pokemonFormTintSprite.play(spriteKey).stop(); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } pokemonFormTintSprite.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonTintSprite, delay: 250, scale: 0.01, @@ -87,7 +103,7 @@ export class QuietFormChangePhase extends BattlePhase { duration: 500, onComplete: () => pokemonTintSprite.destroy() }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonFormTintSprite, delay: 250, scale: this.pokemon.getSpriteScale(), @@ -95,7 +111,7 @@ export class QuietFormChangePhase extends BattlePhase { duration: 500, onComplete: () => { this.pokemon.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemonFormTintSprite, delay: 250, alpha: 0, @@ -103,7 +119,7 @@ export class QuietFormChangePhase extends BattlePhase { duration: 1000, onComplete: () => { pokemonTintSprite.setVisible(false); - this.scene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); + globalScene.ui.showText(getSpeciesFormChangeMessage(this.pokemon, this.formChange, preName), null, () => this.end(), 1500); } }); } @@ -115,16 +131,16 @@ export class QuietFormChangePhase extends BattlePhase { end(): void { this.pokemon.findAndRemoveTags(t => t.tagType === BattlerTagType.AUTOTOMIZED); - if (this.pokemon.scene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon instanceof EnemyPokemon) { - this.scene.playBgm(); - this.scene.unshiftPhase(new PokemonHealPhase(this.scene, this.pokemon.getBattlerIndex(), this.pokemon.getMaxHp(), null, false, false, false, true)); + if (globalScene?.currentBattle.battleSpec === BattleSpec.FINAL_BOSS && this.pokemon instanceof EnemyPokemon) { + globalScene.playBgm(); + globalScene.unshiftPhase(new PokemonHealPhase(this.pokemon.getBattlerIndex(), this.pokemon.getMaxHp(), null, false, false, false, true)); this.pokemon.findAndRemoveTags(() => true); this.pokemon.bossSegments = 5; this.pokemon.bossSegmentIndex = 4; this.pokemon.initBattleInfo(); this.pokemon.cry(); - const movePhase = this.scene.findPhase(p => p instanceof MovePhase && p.pokemon === this.pokemon) as MovePhase; + const movePhase = globalScene.findPhase(p => p instanceof MovePhase && p.pokemon === this.pokemon) as MovePhase; if (movePhase) { movePhase.cancel(); } diff --git a/src/phases/reload-session-phase.ts b/src/phases/reload-session-phase.ts index f8a38105869..a88cb1b1de3 100644 --- a/src/phases/reload-session-phase.ts +++ b/src/phases/reload-session-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; import * as Utils from "#app/utils"; @@ -6,19 +6,19 @@ import * as Utils from "#app/utils"; export class ReloadSessionPhase extends Phase { private systemDataStr: string | null; - constructor(scene: BattleScene, systemDataStr?: string) { - super(scene); + constructor(systemDataStr?: string) { + super(); this.systemDataStr = systemDataStr ?? null; } start(): void { - this.scene.ui.setMode(Mode.SESSION_RELOAD); + globalScene.ui.setMode(Mode.SESSION_RELOAD); let delayElapsed = false; let loaded = false; - this.scene.time.delayedCall(Utils.fixedInt(1500), () => { + globalScene.time.delayedCall(Utils.fixedInt(1500), () => { if (loaded) { this.end(); } else { @@ -26,9 +26,9 @@ export class ReloadSessionPhase extends Phase { } }); - this.scene.gameData.clearLocalData(); + globalScene.gameData.clearLocalData(); - (this.systemDataStr ? this.scene.gameData.initSystem(this.systemDataStr) : this.scene.gameData.loadSystem()).then(() => { + (this.systemDataStr ? globalScene.gameData.initSystem(this.systemDataStr) : globalScene.gameData.loadSystem()).then(() => { if (delayElapsed) { this.end(); } else { diff --git a/src/phases/return-phase.ts b/src/phases/return-phase.ts index eb587201585..8a876268c8e 100644 --- a/src/phases/return-phase.ts +++ b/src/phases/return-phase.ts @@ -1,11 +1,11 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; import { SwitchType } from "#enums/switch-type"; import { SwitchSummonPhase } from "./switch-summon-phase"; export class ReturnPhase extends SwitchSummonPhase { - constructor(scene: BattleScene, fieldIndex: integer) { - super(scene, SwitchType.SWITCH, fieldIndex, -1, true); + constructor(fieldIndex: number) { + super(SwitchType.SWITCH, fieldIndex, -1, true); } switchAndSummon(): void { @@ -21,8 +21,8 @@ export class ReturnPhase extends SwitchSummonPhase { pokemon.resetTurnData(); pokemon.resetSummonData(); - this.scene.updateFieldScale(); + globalScene.updateFieldScale(); - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger); } } diff --git a/src/phases/ribbon-modifier-reward-phase.ts b/src/phases/ribbon-modifier-reward-phase.ts index fabb3bfa1b1..8cf15ba8f2c 100644 --- a/src/phases/ribbon-modifier-reward-phase.ts +++ b/src/phases/ribbon-modifier-reward-phase.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; -import PokemonSpecies from "#app/data/pokemon-species"; -import { ModifierTypeFunc } from "#app/modifier/modifier-type"; +import { globalScene } from "#app/global-scene"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import type { ModifierTypeFunc } from "#app/modifier/modifier-type"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import { ModifierRewardPhase } from "./modifier-reward-phase"; @@ -8,8 +8,8 @@ import { ModifierRewardPhase } from "./modifier-reward-phase"; export class RibbonModifierRewardPhase extends ModifierRewardPhase { private species: PokemonSpecies; - constructor(scene: BattleScene, modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) { - super(scene, modifierTypeFunc); + constructor(modifierTypeFunc: ModifierTypeFunc, species: PokemonSpecies) { + super(modifierTypeFunc); this.species = species; } @@ -17,12 +17,12 @@ export class RibbonModifierRewardPhase extends ModifierRewardPhase { doReward(): Promise { return new Promise(resolve => { const newModifier = this.modifierType.newModifier(); - this.scene.addModifier(newModifier).then(() => { - this.scene.playSound("level_up_fanfare"); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:beatModeFirstTime", { + globalScene.addModifier(newModifier).then(() => { + globalScene.playSound("level_up_fanfare"); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:beatModeFirstTime", { speciesName: this.species.name, - gameMode: this.scene.gameMode.getName(), + gameMode: globalScene.gameMode.getName(), newModifier: newModifier?.type.name }), null, () => { resolve(); diff --git a/src/phases/scan-ivs-phase.ts b/src/phases/scan-ivs-phase.ts index 5ec61d5eec6..519d7913b79 100644 --- a/src/phases/scan-ivs-phase.ts +++ b/src/phases/scan-ivs-phase.ts @@ -1,5 +1,5 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { CommonBattleAnim, CommonAnim } from "#app/data/battle-anims"; import { Stat } from "#app/enums/stat"; import { getPokemonNameWithAffix } from "#app/messages"; @@ -9,10 +9,10 @@ import i18next from "i18next"; import { PokemonPhase } from "./pokemon-phase"; export class ScanIvsPhase extends PokemonPhase { - private shownIvs: integer; + private shownIvs: number; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, shownIvs: integer) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, shownIvs: number) { + super(battlerIndex); this.shownIvs = shownIvs; } @@ -29,12 +29,12 @@ export class ScanIvsPhase extends PokemonPhase { let enemyIvs: number[] = []; let statsContainer: Phaser.GameObjects.Sprite[] = []; let statsContainerLabels: Phaser.GameObjects.Sprite[] = []; - const enemyField = this.scene.getEnemyField(); - const uiTheme = (this.scene as BattleScene).uiTheme; // Assuming uiTheme is accessible + const enemyField = globalScene.getEnemyField(); + const uiTheme = globalScene.uiTheme; // Assuming uiTheme is accessible for (let e = 0; e < enemyField.length; e++) { enemyIvs = enemyField[e].ivs; - const currentIvs = this.scene.gameData.dexData[enemyField[e].species.getRootSpeciesId()].ivs; // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists - const ivsToShow = this.scene.ui.getMessageHandler().getTopIvs(enemyIvs, this.shownIvs); + const currentIvs = globalScene.gameData.dexData[enemyField[e].species.getRootSpeciesId()].ivs; // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists + const ivsToShow = globalScene.ui.getMessageHandler().getTopIvs(enemyIvs, this.shownIvs); statsContainer = enemyField[e].getBattleInfo().getStatsValueContainer().list as Phaser.GameObjects.Sprite[]; statsContainerLabels = statsContainer.filter(m => m.name.indexOf("icon_stat_label") >= 0); for (let s = 0; s < statsContainerLabels.length; s++) { @@ -48,17 +48,17 @@ export class ScanIvsPhase extends PokemonPhase { } } - if (!this.scene.hideIvs) { - this.scene.ui.showText(i18next.t("battle:ivScannerUseQuestion", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => { - this.scene.ui.setMode(Mode.CONFIRM, () => { - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.clearText(); - new CommonBattleAnim(CommonAnim.LOCK_ON, pokemon, pokemon).play(this.scene, false, () => { - this.scene.ui.getMessageHandler().promptIvs(pokemon.id, pokemon.ivs, this.shownIvs).then(() => this.end()); + if (!globalScene.hideIvs) { + globalScene.ui.showText(i18next.t("battle:ivScannerUseQuestion", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => { + globalScene.ui.setMode(Mode.CONFIRM, () => { + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.clearText(); + new CommonBattleAnim(CommonAnim.LOCK_ON, pokemon, pokemon).play(false, () => { + globalScene.ui.getMessageHandler().promptIvs(pokemon.id, pokemon.ivs, this.shownIvs).then(() => this.end()); }); }, () => { - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.clearText(); this.end(); }); }); diff --git a/src/phases/select-biome-phase.ts b/src/phases/select-biome-phase.ts index 817cd7bcd3d..ea4dcc4274b 100644 --- a/src/phases/select-biome-phase.ts +++ b/src/phases/select-biome-phase.ts @@ -1,8 +1,8 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { biomeLinks, getBiomeName } from "#app/data/balance/biomes"; import { Biome } from "#app/enums/biome"; import { MoneyInterestModifier, MapModifier } from "#app/modifier/modifier"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { BattlePhase } from "./battle-phase"; import * as Utils from "#app/utils"; @@ -10,58 +10,58 @@ import { PartyHealPhase } from "./party-heal-phase"; import { SwitchBiomePhase } from "./switch-biome-phase"; export class SelectBiomePhase extends BattlePhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - const currentBiome = this.scene.arena.biomeType; + const currentBiome = globalScene.arena.biomeType; const setNextBiome = (nextBiome: Biome) => { - if (this.scene.currentBattle.waveIndex % 10 === 1) { - this.scene.applyModifiers(MoneyInterestModifier, true, this.scene); - this.scene.unshiftPhase(new PartyHealPhase(this.scene, false)); + if (globalScene.currentBattle.waveIndex % 10 === 1) { + globalScene.applyModifiers(MoneyInterestModifier, true); + globalScene.unshiftPhase(new PartyHealPhase(false)); } - this.scene.unshiftPhase(new SwitchBiomePhase(this.scene, nextBiome)); + globalScene.unshiftPhase(new SwitchBiomePhase(nextBiome)); this.end(); }; - if ((this.scene.gameMode.isClassic && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex + 9)) - || (this.scene.gameMode.isDaily && this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) - || (this.scene.gameMode.hasShortBiomes && !(this.scene.currentBattle.waveIndex % 50))) { + if ((globalScene.gameMode.isClassic && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex + 9)) + || (globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) + || (globalScene.gameMode.hasShortBiomes && !(globalScene.currentBattle.waveIndex % 50))) { setNextBiome(Biome.END); - } else if (this.scene.gameMode.hasRandomBiomes) { + } else if (globalScene.gameMode.hasRandomBiomes) { setNextBiome(this.generateNextBiome()); } else if (Array.isArray(biomeLinks[currentBiome])) { let biomes: Biome[] = []; - this.scene.executeWithSeedOffset(() => { - biomes = (biomeLinks[currentBiome] as (Biome | [Biome, integer])[]) + globalScene.executeWithSeedOffset(() => { + biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[]) .filter(b => !Array.isArray(b) || !Utils.randSeedInt(b[1])) .map(b => !Array.isArray(b) ? b : b[0]); - }, this.scene.currentBattle.waveIndex); - if (biomes.length > 1 && this.scene.findModifier(m => m instanceof MapModifier)) { + }, globalScene.currentBattle.waveIndex); + if (biomes.length > 1 && globalScene.findModifier(m => m instanceof MapModifier)) { let biomeChoices: Biome[] = []; - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { biomeChoices = (!Array.isArray(biomeLinks[currentBiome]) ? [ biomeLinks[currentBiome] as Biome ] - : biomeLinks[currentBiome] as (Biome | [Biome, integer])[]) + : biomeLinks[currentBiome] as (Biome | [Biome, number])[]) .filter((b, i) => !Array.isArray(b) || !Utils.randSeedInt(b[1])) .map(b => Array.isArray(b) ? b[0] : b); - }, this.scene.currentBattle.waveIndex); + }, globalScene.currentBattle.waveIndex); const biomeSelectItems = biomeChoices.map(b => { const ret: OptionSelectItem = { label: getBiomeName(b), handler: () => { - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); setNextBiome(b); return true; } }; return ret; }); - this.scene.ui.setMode(Mode.OPTION_SELECT, { + globalScene.ui.setMode(Mode.OPTION_SELECT, { options: biomeSelectItems, delay: 1000 }); @@ -76,9 +76,9 @@ export class SelectBiomePhase extends BattlePhase { } generateNextBiome(): Biome { - if (!(this.scene.currentBattle.waveIndex % 50)) { + if (!(globalScene.currentBattle.waveIndex % 50)) { return Biome.END; } - return this.scene.generateRandomBiome(this.scene.currentBattle.waveIndex); + return globalScene.generateRandomBiome(globalScene.currentBattle.waveIndex); } } diff --git a/src/phases/select-challenge-phase.ts b/src/phases/select-challenge-phase.ts index 9450c60fec5..2a6797d3556 100644 --- a/src/phases/select-challenge-phase.ts +++ b/src/phases/select-challenge-phase.ts @@ -1,17 +1,17 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; export class SelectChallengePhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.playBgm("menu"); + globalScene.playBgm("menu"); - this.scene.ui.setMode(Mode.CHALLENGE_SELECT); + globalScene.ui.setMode(Mode.CHALLENGE_SELECT); } } diff --git a/src/phases/select-gender-phase.ts b/src/phases/select-gender-phase.ts index 7f2c965f1d1..45cbb70dcac 100644 --- a/src/phases/select-gender-phase.ts +++ b/src/phases/select-gender-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { PlayerGender } from "#app/enums/player-gender"; import { Phase } from "#app/phase"; import { SettingKeys } from "#app/system/settings/settings"; @@ -6,31 +6,31 @@ import { Mode } from "#app/ui/ui"; import i18next from "i18next"; export class SelectGenderPhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start(): void { super.start(); - this.scene.ui.showText(i18next.t("menu:boyOrGirl"), null, () => { - this.scene.ui.setMode(Mode.OPTION_SELECT, { + globalScene.ui.showText(i18next.t("menu:boyOrGirl"), null, () => { + globalScene.ui.setMode(Mode.OPTION_SELECT, { options: [ { label: i18next.t("settings:boy"), handler: () => { - this.scene.gameData.gender = PlayerGender.MALE; - this.scene.gameData.saveSetting(SettingKeys.Player_Gender, 0); - this.scene.gameData.saveSystem().then(() => this.end()); + globalScene.gameData.gender = PlayerGender.MALE; + globalScene.gameData.saveSetting(SettingKeys.Player_Gender, 0); + globalScene.gameData.saveSystem().then(() => this.end()); return true; } }, { label: i18next.t("settings:girl"), handler: () => { - this.scene.gameData.gender = PlayerGender.FEMALE; - this.scene.gameData.saveSetting(SettingKeys.Player_Gender, 1); - this.scene.gameData.saveSystem().then(() => this.end()); + globalScene.gameData.gender = PlayerGender.FEMALE; + globalScene.gameData.saveSetting(SettingKeys.Player_Gender, 1); + globalScene.gameData.saveSystem().then(() => this.end()); return true; } } @@ -40,7 +40,7 @@ export class SelectGenderPhase extends Phase { } end(): void { - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.MESSAGE); super.end(); } } diff --git a/src/phases/select-modifier-phase.ts b/src/phases/select-modifier-phase.ts index e5a60692bb4..3b9a0a0405c 100644 --- a/src/phases/select-modifier-phase.ts +++ b/src/phases/select-modifier-phase.ts @@ -1,27 +1,30 @@ -import BattleScene from "#app/battle-scene"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import { regenerateModifierPoolThresholds, ModifierTypeOption, ModifierType, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, ModifierPoolType, getPlayerModifierTypeOptions } from "#app/modifier/modifier-type"; -import { ExtraModifierModifier, HealShopCostModifier, Modifier, PokemonHeldItemModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; -import ModifierSelectUiHandler, { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler"; +import { globalScene } from "#app/global-scene"; +import type { ModifierTier } from "#app/modifier/modifier-tier"; +import type { ModifierTypeOption, ModifierType } from "#app/modifier/modifier-type"; +import { regenerateModifierPoolThresholds, getPlayerShopModifierTypeOptionsForWave, PokemonModifierType, FusePokemonModifierType, PokemonMoveModifierType, TmModifierType, RememberMoveModifierType, PokemonPpRestoreModifierType, PokemonPpUpModifierType, ModifierPoolType, getPlayerModifierTypeOptions } from "#app/modifier/modifier-type"; +import type { Modifier } from "#app/modifier/modifier"; +import { ExtraModifierModifier, HealShopCostModifier, PokemonHeldItemModifier, TempExtraModifierModifier } from "#app/modifier/modifier"; +import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import { SHOP_OPTIONS_ROW_LIMIT } from "#app/ui/modifier-select-ui-handler"; import PartyUiHandler, { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; import * as Utils from "#app/utils"; import { BattlePhase } from "./battle-phase"; import Overrides from "#app/overrides"; -import { CustomModifierSettings } from "#app/modifier/modifier-type"; +import type { CustomModifierSettings } from "#app/modifier/modifier-type"; import { isNullOrUndefined, NumberHolder } from "#app/utils"; export class SelectModifierPhase extends BattlePhase { - private rerollCount: integer; + private rerollCount: number; private modifierTiers?: ModifierTier[]; private customModifierSettings?: CustomModifierSettings; private isCopy: boolean; private typeOptions: ModifierTypeOption[]; - constructor(scene: BattleScene, rerollCount: integer = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) { - super(scene); + constructor(rerollCount: number = 0, modifierTiers?: ModifierTier[], customModifierSettings?: CustomModifierSettings, isCopy: boolean = false) { + super(); this.rerollCount = rerollCount; this.modifierTiers = modifierTiers; @@ -35,17 +38,17 @@ export class SelectModifierPhase extends BattlePhase { if (!this.rerollCount && !this.isCopy) { this.updateSeed(); } else if (this.rerollCount) { - this.scene.reroll = false; + globalScene.reroll = false; } - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); if (!this.isCopy) { regenerateModifierPoolThresholds(party, this.getPoolType(), this.rerollCount); } const modifierCount = new Utils.IntegerHolder(3); if (this.isPlayer()) { - this.scene.applyModifiers(ExtraModifierModifier, true, modifierCount); - this.scene.applyModifiers(TempExtraModifierModifier, true, modifierCount); + globalScene.applyModifiers(ExtraModifierModifier, true, modifierCount); + globalScene.applyModifiers(TempExtraModifierModifier, true, modifierCount); } // If custom modifiers are specified, overrides default item count @@ -63,66 +66,66 @@ export class SelectModifierPhase extends BattlePhase { this.typeOptions = this.getModifierTypeOptions(modifierCount.value); - const modifierSelectCallback = (rowCursor: integer, cursor: integer) => { + const modifierSelectCallback = (rowCursor: number, cursor: number) => { if (rowCursor < 0 || cursor < 0) { - this.scene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => { - this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { - this.scene.ui.revertMode(); - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:skipItemQuestion"), null, () => { + globalScene.ui.setOverlayMode(Mode.CONFIRM, () => { + globalScene.ui.revertMode(); + globalScene.ui.setMode(Mode.MESSAGE); super.end(); - }, () => this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers))); + }, () => globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers))); }); return false; } let modifierType: ModifierType; - let cost: integer; - const rerollCost = this.getRerollCost(this.scene.lockModifierTiers); + let cost: number; + const rerollCost = this.getRerollCost(globalScene.lockModifierTiers); switch (rowCursor) { case 0: switch (cursor) { case 0: - if (rerollCost < 0 || this.scene.money < rerollCost) { - this.scene.ui.playError(); + if (rerollCost < 0 || globalScene.money < rerollCost) { + globalScene.ui.playError(); return false; } else { - this.scene.reroll = true; - this.scene.unshiftPhase(new SelectModifierPhase(this.scene, this.rerollCount + 1, this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[])); - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); + globalScene.reroll = true; + globalScene.unshiftPhase(new SelectModifierPhase(this.rerollCount + 1, this.typeOptions.map(o => o.type?.tier).filter(t => t !== undefined) as ModifierTier[])); + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE).then(() => super.end()); if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - this.scene.money -= rerollCost; - this.scene.updateMoneyText(); - this.scene.animateMoneyChanged(false); + globalScene.money -= rerollCost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); } - this.scene.playSound("se/buy"); + globalScene.playSound("se/buy"); } break; case 1: - this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: integer, itemIndex: integer, itemQuantity: integer, toSlotIndex: integer) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.MODIFIER_TRANSFER, -1, (fromSlotIndex: number, itemIndex: number, itemQuantity: number, toSlotIndex: number) => { if (toSlotIndex !== undefined && fromSlotIndex < 6 && toSlotIndex < 6 && fromSlotIndex !== toSlotIndex && itemIndex > -1) { - const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const itemModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[]; const itemModifier = itemModifiers[itemIndex]; - this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity); + globalScene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity, undefined, undefined, false); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers)); } }, PartyUiHandler.FilterItemMaxStacks); break; case 2: - this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.CHECK, -1, () => { + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers)); }); break; case 3: if (rerollCost < 0) { // Reroll lock button is also disabled when reroll is disabled - this.scene.ui.playError(); + globalScene.ui.playError(); return false; } - this.scene.lockModifierTiers = !this.scene.lockModifierTiers; - const uiHandler = this.scene.ui.getHandler() as ModifierSelectUiHandler; - uiHandler.setRerollCost(this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.lockModifierTiers = !globalScene.lockModifierTiers; + const uiHandler = globalScene.ui.getHandler() as ModifierSelectUiHandler; + uiHandler.setRerollCost(this.getRerollCost(globalScene.lockModifierTiers)); uiHandler.updateLockRaritiesText(); uiHandler.updateRerollCostText(); return false; @@ -130,8 +133,8 @@ export class SelectModifierPhase extends BattlePhase { return true; case 1: if (this.typeOptions.length === 0) { - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE); super.end(); return true; } @@ -140,51 +143,51 @@ export class SelectModifierPhase extends BattlePhase { } break; default: - const shopOptions = getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, this.scene.getWaveMoneyAmount(1)); + const shopOptions = getPlayerShopModifierTypeOptionsForWave(globalScene.currentBattle.waveIndex, globalScene.getWaveMoneyAmount(1)); const shopOption = shopOptions[rowCursor > 2 || shopOptions.length <= SHOP_OPTIONS_ROW_LIMIT ? cursor : cursor + SHOP_OPTIONS_ROW_LIMIT]; if (shopOption.type) { modifierType = shopOption.type; } // Apply Black Sludge to healing item cost const healingItemCost = new NumberHolder(shopOption.cost); - this.scene.applyModifier(HealShopCostModifier, true, healingItemCost); + globalScene.applyModifier(HealShopCostModifier, true, healingItemCost); cost = healingItemCost.value; break; } - if (cost! && (this.scene.money < cost) && !Overrides.WAIVE_ROLL_FEE_OVERRIDE) { // TODO: is the bang on cost correct? - this.scene.ui.playError(); + if (cost! && (globalScene.money < cost) && !Overrides.WAIVE_ROLL_FEE_OVERRIDE) { // TODO: is the bang on cost correct? + globalScene.ui.playError(); return false; } const applyModifier = (modifier: Modifier, playSound: boolean = false) => { - const result = this.scene.addModifier(modifier, false, playSound, undefined, undefined, cost); + const result = globalScene.addModifier(modifier, false, playSound, undefined, undefined, cost); // Queue a copy of this phase when applying a TM or Memory Mushroom. // If the player selects either of these, then escapes out of consuming them, // they are returned to a shop in the same state. if (modifier.type instanceof RememberMoveModifierType || modifier.type instanceof TmModifierType) { - this.scene.unshiftPhase(this.copy()); + globalScene.unshiftPhase(this.copy()); } if (cost && !(modifier.type instanceof RememberMoveModifierType)) { result.then(success => { if (success) { if (!Overrides.WAIVE_ROLL_FEE_OVERRIDE) { - this.scene.money -= cost; - this.scene.updateMoneyText(); - this.scene.animateMoneyChanged(false); + globalScene.money -= cost; + globalScene.updateMoneyText(); + globalScene.animateMoneyChanged(false); } - this.scene.playSound("se/buy"); - (this.scene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); + globalScene.playSound("se/buy"); + (globalScene.ui.getHandler() as ModifierSelectUiHandler).updateCostText(); } else { - this.scene.ui.playError(); + globalScene.ui.playError(); } }); } else { const doEnd = () => { - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE); super.end(); }; if (result instanceof Promise) { @@ -197,14 +200,14 @@ export class SelectModifierPhase extends BattlePhase { if (modifierType! instanceof PokemonModifierType) { //TODO: is the bang correct? if (modifierType instanceof FusePokemonModifierType) { - this.scene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: integer, spliceSlotIndex: integer) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, PartyUiMode.SPLICE, -1, (fromSlotIndex: number, spliceSlotIndex: number) => { if (spliceSlotIndex !== undefined && fromSlotIndex < 6 && spliceSlotIndex < 6 && fromSlotIndex !== spliceSlotIndex) { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { const modifier = modifierType.newModifier(party[fromSlotIndex], party[spliceSlotIndex])!; //TODO: is the bang correct? applyModifier(modifier, true); }); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers)); } }, modifierType.selectFilter); } else { @@ -220,18 +223,18 @@ export class SelectModifierPhase extends BattlePhase { const tmMoveId = isTmModifier ? (modifierType as TmModifierType).moveId : undefined; - this.scene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: integer, option: PartyOption) => { + globalScene.ui.setModeWithoutClear(Mode.PARTY, partyUiMode, -1, (slotIndex: number, option: PartyOption) => { if (slotIndex < 6) { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer()).then(() => { const modifier = !isMoveModifier ? !isRememberMoveModifier ? modifierType.newModifier(party[slotIndex]) - : modifierType.newModifier(party[slotIndex], option as integer) + : modifierType.newModifier(party[slotIndex], option as number) : modifierType.newModifier(party[slotIndex], option - PartyOption.MOVE_1); applyModifier(modifier!, true); // TODO: is the bang correct? }); } else { - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers)); } }, pokemonModifierType.selectFilter, modifierType instanceof PokemonMoveModifierType ? (modifierType as PokemonMoveModifierType).moveSelectFilter : undefined, tmMoveId, isPpRestoreModifier); } @@ -241,11 +244,11 @@ export class SelectModifierPhase extends BattlePhase { return !cost!;// TODO: is the bang correct? }; - this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers)); + globalScene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(globalScene.lockModifierTiers)); } updateSeed(): void { - this.scene.resetSeed(); + globalScene.resetSeed(); } isPlayer(): boolean { @@ -276,11 +279,11 @@ export class SelectModifierPhase extends BattlePhase { multiplier = this.customModifierSettings.rerollMultiplier; } - const baseMultiplier = Math.min(Math.ceil(this.scene.currentBattle.waveIndex / 10) * baseValue * (2 ** this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER); + const baseMultiplier = Math.min(Math.ceil(globalScene.currentBattle.waveIndex / 10) * baseValue * (2 ** this.rerollCount) * multiplier, Number.MAX_SAFE_INTEGER); // Apply Black Sludge to reroll cost const modifiedRerollCost = new NumberHolder(baseMultiplier); - this.scene.applyModifier(HealShopCostModifier, true, modifiedRerollCost); + globalScene.applyModifier(HealShopCostModifier, true, modifiedRerollCost); return modifiedRerollCost.value; } @@ -288,13 +291,12 @@ export class SelectModifierPhase extends BattlePhase { return ModifierPoolType.PLAYER; } - getModifierTypeOptions(modifierCount: integer): ModifierTypeOption[] { - return getPlayerModifierTypeOptions(modifierCount, this.scene.getParty(), this.scene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings); + getModifierTypeOptions(modifierCount: number): ModifierTypeOption[] { + return getPlayerModifierTypeOptions(modifierCount, globalScene.getPlayerParty(), globalScene.lockModifierTiers ? this.modifierTiers : undefined, this.customModifierSettings); } copy(): SelectModifierPhase { return new SelectModifierPhase( - this.scene, this.rerollCount, this.modifierTiers, { guaranteedModifierTypeOptions: this.typeOptions, rerollMultiplier: this.customModifierSettings?.rerollMultiplier, allowLuckUpgrades: false }, @@ -303,6 +305,6 @@ export class SelectModifierPhase extends BattlePhase { } addModifier(modifier: Modifier): Promise { - return this.scene.addModifier(modifier, false, true); + return globalScene.addModifier(modifier, false, true); } } diff --git a/src/phases/select-starter-phase.ts b/src/phases/select-starter-phase.ts index 1692b5f2234..79012901a3a 100644 --- a/src/phases/select-starter-phase.ts +++ b/src/phases/select-starter-phase.ts @@ -1,39 +1,38 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { applyChallenges, ChallengeType } from "#app/data/challenge"; import { Gender } from "#app/data/gender"; import { SpeciesFormChangeMoveLearnedTrigger } from "#app/data/pokemon-forms"; import { getPokemonSpecies } from "#app/data/pokemon-species"; -import { Species } from "#app/enums/species"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { overrideModifiers, overrideHeldItems } from "#app/modifier/modifier"; -import { Phase } from "#app/phase"; -import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; -import { Starter } from "#app/ui/starter-select-ui-handler"; -import { Mode } from "#app/ui/ui"; -import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import { TitlePhase } from "./title-phase"; +import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; import Overrides from "#app/overrides"; +import { Phase } from "#app/phase"; +import { TitlePhase } from "#app/phases/title-phase"; +import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; +import type { Starter } from "#app/ui/starter-select-ui-handler"; +import { Mode } from "#app/ui/ui"; +import type { Species } from "#enums/species"; +import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; export class SelectStarterPhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.playBgm("menu"); + globalScene.playBgm("menu"); - this.scene.ui.setMode(Mode.STARTER_SELECT, (starters: Starter[]) => { - this.scene.ui.clearText(); - this.scene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: integer) => { + globalScene.ui.setMode(Mode.STARTER_SELECT, (starters: Starter[]) => { + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { if (slotId === -1) { - this.scene.clearPhaseQueue(); - this.scene.pushPhase(new TitlePhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.pushPhase(new TitlePhase()); return this.end(); } - this.scene.sessionSlotId = slotId; + globalScene.sessionSlotId = slotId; this.initBattle(starters); }); }); @@ -44,13 +43,13 @@ export class SelectStarterPhase extends Phase { * @param starters {@linkcode Pokemon} with which to start the first battle */ initBattle(starters: Starter[]) { - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); const loadPokemonAssets: Promise[] = []; - starters.forEach((starter: Starter, i: integer) => { + starters.forEach((starter: Starter, i: number) => { if (!i && Overrides.STARTER_SPECIES_OVERRIDE) { starter.species = getPokemonSpecies(Overrides.STARTER_SPECIES_OVERRIDE as Species); } - const starterProps = this.scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); + const starterProps = globalScene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); let starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0)); if ( starter.species.speciesId in Overrides.STARTER_FORM_OVERRIDES && @@ -65,13 +64,13 @@ export class SelectStarterPhase extends Phase { if (Overrides.GENDER_OVERRIDE !== null) { starterGender = Overrides.GENDER_OVERRIDE; } - const starterIvs = this.scene.gameData.dexData[starter.species.speciesId].ivs.slice(0); - const starterPokemon = this.scene.addPlayerPokemon(starter.species, this.scene.gameMode.getStartingLevel(), starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, starterIvs, starter.nature); + const starterIvs = globalScene.gameData.dexData[starter.species.speciesId].ivs.slice(0); + const starterPokemon = globalScene.addPlayerPokemon(starter.species, globalScene.gameMode.getStartingLevel(), starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, starterIvs, starter.nature); starter.moveset && starterPokemon.tryPopulateMoveset(starter.moveset); if (starter.passive) { starterPokemon.passive = true; } - starterPokemon.luck = this.scene.gameData.getDexAttrLuck(this.scene.gameData.dexData[starter.species.speciesId].caughtAttr); + starterPokemon.luck = globalScene.gameData.getDexAttrLuck(globalScene.gameData.dexData[starter.species.speciesId].caughtAttr); if (starter.pokerus) { starterPokemon.pokerus = true; } @@ -80,31 +79,31 @@ export class SelectStarterPhase extends Phase { starterPokemon.nickname = starter.nickname; } - if (this.scene.gameMode.isSplicedOnly || Overrides.STARTER_FUSION_OVERRIDE) { + if (globalScene.gameMode.isSplicedOnly || Overrides.STARTER_FUSION_OVERRIDE) { starterPokemon.generateFusionSpecies(true); } starterPokemon.setVisible(false); - applyChallenges(this.scene.gameMode, ChallengeType.STARTER_MODIFY, starterPokemon); + applyChallenges(globalScene.gameMode, ChallengeType.STARTER_MODIFY, starterPokemon); party.push(starterPokemon); loadPokemonAssets.push(starterPokemon.loadAssets()); }); - overrideModifiers(this.scene); - overrideHeldItems(this.scene, party[0]); + overrideModifiers(); + overrideHeldItems(party[0]); Promise.all(loadPokemonAssets).then(() => { - SoundFade.fadeOut(this.scene, this.scene.sound.get("menu"), 500, true); - this.scene.time.delayedCall(500, () => this.scene.playBgm()); - if (this.scene.gameMode.isClassic) { - this.scene.gameData.gameStats.classicSessionsPlayed++; + SoundFade.fadeOut(globalScene, globalScene.sound.get("menu"), 500, true); + globalScene.time.delayedCall(500, () => globalScene.playBgm()); + if (globalScene.gameMode.isClassic) { + globalScene.gameData.gameStats.classicSessionsPlayed++; } else { - this.scene.gameData.gameStats.endlessSessionsPlayed++; + globalScene.gameData.gameStats.endlessSessionsPlayed++; } - this.scene.newBattle(); - this.scene.arena.init(); - this.scene.sessionPlayTime = 0; - this.scene.lastSavePlayTime = 0; + globalScene.newBattle(); + globalScene.arena.init(); + globalScene.sessionPlayTime = 0; + globalScene.lastSavePlayTime = 0; // Ensures Keldeo (or any future Pokemon that have this type of form change) starts in the correct form - this.scene.getParty().forEach((p: PlayerPokemon) => { - this.scene.triggerPokemonFormChange(p, SpeciesFormChangeMoveLearnedTrigger); + globalScene.getPlayerParty().forEach((p) => { + globalScene.triggerPokemonFormChange(p, SpeciesFormChangeMoveLearnedTrigger); }); this.end(); }); diff --git a/src/phases/select-target-phase.ts b/src/phases/select-target-phase.ts index 6f11f984c4b..a30ef9000a5 100644 --- a/src/phases/select-target-phase.ts +++ b/src/phases/select-target-phase.ts @@ -1,5 +1,5 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { Command } from "#app/ui/command-ui-handler"; import { Mode } from "#app/ui/ui"; import { CommandPhase } from "./command-phase"; @@ -8,33 +8,33 @@ import i18next from "#app/plugins/i18n"; import { allMoves } from "#app/data/move"; export class SelectTargetPhase extends PokemonPhase { - constructor(scene: BattleScene, fieldIndex: integer) { - super(scene, fieldIndex); + constructor(fieldIndex: number) { + super(fieldIndex); } start() { super.start(); - const turnCommand = this.scene.currentBattle.turnCommands[this.fieldIndex]; + const turnCommand = globalScene.currentBattle.turnCommands[this.fieldIndex]; const move = turnCommand?.move?.move; - this.scene.ui.setMode(Mode.TARGET_SELECT, this.fieldIndex, move, (targets: BattlerIndex[]) => { - this.scene.ui.setMode(Mode.MESSAGE); - const fieldSide = this.scene.getField(); + globalScene.ui.setMode(Mode.TARGET_SELECT, this.fieldIndex, move, (targets: BattlerIndex[]) => { + globalScene.ui.setMode(Mode.MESSAGE); + const fieldSide = globalScene.getField(); const user = fieldSide[this.fieldIndex]; const moveObject = allMoves[move!]; if (moveObject && user.isMoveTargetRestricted(moveObject.id, user, fieldSide[targets[0]])) { const errorMessage = user.getRestrictingTag(move!, user, fieldSide[targets[0]])!.selectionDeniedText(user, moveObject.id); - user.scene.queueMessage(i18next.t(errorMessage, { moveName: moveObject.name }), 0, true); + globalScene.queueMessage(i18next.t(errorMessage, { moveName: moveObject.name }), 0, true); targets = []; } if (targets.length < 1) { - this.scene.currentBattle.turnCommands[this.fieldIndex] = null; - this.scene.unshiftPhase(new CommandPhase(this.scene, this.fieldIndex)); + globalScene.currentBattle.turnCommands[this.fieldIndex] = null; + globalScene.unshiftPhase(new CommandPhase(this.fieldIndex)); } else { turnCommand!.targets = targets; //TODO: is the bang correct here? } if (turnCommand?.command === Command.BALL && this.fieldIndex) { - this.scene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; //TODO: is the bang correct here? + globalScene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true; //TODO: is the bang correct here? } this.end(); }); diff --git a/src/phases/shiny-sparkle-phase.ts b/src/phases/shiny-sparkle-phase.ts index 49c60a82dd5..2540d98fb79 100644 --- a/src/phases/shiny-sparkle-phase.ts +++ b/src/phases/shiny-sparkle-phase.ts @@ -1,16 +1,16 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { PokemonPhase } from "./pokemon-phase"; export class ShinySparklePhase extends PokemonPhase { - constructor(scene: BattleScene, battlerIndex: BattlerIndex) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex) { + super(battlerIndex); } start() { super.start(); this.getPokemon().sparkle(); - this.scene.time.delayedCall(1000, () => this.end()); + globalScene.time.delayedCall(1000, () => this.end()); } } diff --git a/src/phases/show-ability-phase.ts b/src/phases/show-ability-phase.ts index cf34e327b4f..a0db660ded5 100644 --- a/src/phases/show-ability-phase.ts +++ b/src/phases/show-ability-phase.ts @@ -1,12 +1,12 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex } from "#app/battle"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { PokemonPhase } from "./pokemon-phase"; export class ShowAbilityPhase extends PokemonPhase { private passive: boolean; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, passive: boolean = false) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, passive: boolean = false) { + super(battlerIndex); this.passive = passive; } @@ -17,7 +17,7 @@ export class ShowAbilityPhase extends PokemonPhase { const pokemon = this.getPokemon(); if (pokemon) { - this.scene.abilityBar.showAbility(pokemon, this.passive); + globalScene.abilityBar.showAbility(pokemon, this.passive); if (pokemon?.battleData) { pokemon.battleData.abilityRevealed = true; diff --git a/src/phases/show-party-exp-bar-phase.ts b/src/phases/show-party-exp-bar-phase.ts index f1783e7715f..004592bc335 100644 --- a/src/phases/show-party-exp-bar-phase.ts +++ b/src/phases/show-party-exp-bar-phase.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { ExpGainsSpeed } from "#app/enums/exp-gains-speed"; import { ExpNotification } from "#app/enums/exp-notification"; import { ExpBoosterModifier } from "#app/modifier/modifier"; @@ -10,8 +10,8 @@ import { PlayerPartyMemberPokemonPhase } from "./player-party-member-pokemon-pha export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { private expValue: number; - constructor(scene: BattleScene, partyMemberIndex: integer, expValue: number) { - super(scene, partyMemberIndex); + constructor(partyMemberIndex: number, expValue: number) { + super(partyMemberIndex); this.expValue = expValue; } @@ -21,33 +21,33 @@ export class ShowPartyExpBarPhase extends PlayerPartyMemberPokemonPhase { const pokemon = this.getPokemon(); const exp = new Utils.NumberHolder(this.expValue); - this.scene.applyModifiers(ExpBoosterModifier, true, exp); + globalScene.applyModifiers(ExpBoosterModifier, true, exp); exp.value = Math.floor(exp.value); const lastLevel = pokemon.level; pokemon.addExp(exp.value); const newLevel = pokemon.level; if (newLevel > lastLevel) { - this.scene.unshiftPhase(new LevelUpPhase(this.scene, this.partyMemberIndex, lastLevel, newLevel)); + globalScene.unshiftPhase(new LevelUpPhase(this.partyMemberIndex, lastLevel, newLevel)); } - this.scene.unshiftPhase(new HidePartyExpBarPhase(this.scene)); + globalScene.unshiftPhase(new HidePartyExpBarPhase()); pokemon.updateInfo(); - if (this.scene.expParty === ExpNotification.SKIP) { + if (globalScene.expParty === ExpNotification.SKIP) { this.end(); - } else if (this.scene.expParty === ExpNotification.ONLY_LEVEL_UP) { + } else if (globalScene.expParty === ExpNotification.ONLY_LEVEL_UP) { if (newLevel > lastLevel) { // this means if we level up // instead of displaying the exp gain in the small frame, we display the new level // we use the same method for mode 0 & 1, by giving a parameter saying to display the exp or the level - this.scene.partyExpBar.showPokemonExp(pokemon, exp.value, this.scene.expParty === ExpNotification.ONLY_LEVEL_UP, newLevel).then(() => { - setTimeout(() => this.end(), 800 / Math.pow(2, this.scene.expGainsSpeed)); + globalScene.partyExpBar.showPokemonExp(pokemon, exp.value, globalScene.expParty === ExpNotification.ONLY_LEVEL_UP, newLevel).then(() => { + setTimeout(() => this.end(), 800 / Math.pow(2, globalScene.expGainsSpeed)); }); } else { this.end(); } - } else if (this.scene.expGainsSpeed < ExpGainsSpeed.SKIP) { - this.scene.partyExpBar.showPokemonExp(pokemon, exp.value, false, newLevel).then(() => { - setTimeout(() => this.end(), 500 / Math.pow(2, this.scene.expGainsSpeed)); + } else if (globalScene.expGainsSpeed < ExpGainsSpeed.SKIP) { + globalScene.partyExpBar.showPokemonExp(pokemon, exp.value, false, newLevel).then(() => { + setTimeout(() => this.end(), 500 / Math.pow(2, globalScene.expGainsSpeed)); }); } else { this.end(); diff --git a/src/phases/show-trainer-phase.ts b/src/phases/show-trainer-phase.ts index 26ccddd53fc..17106b54048 100644 --- a/src/phases/show-trainer-phase.ts +++ b/src/phases/show-trainer-phase.ts @@ -1,21 +1,21 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { PlayerGender } from "#app/enums/player-gender"; import { BattlePhase } from "./battle-phase"; export class ShowTrainerPhase extends BattlePhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.trainer.setVisible(true); + globalScene.trainer.setVisible(true); - this.scene.trainer.setTexture(`trainer_${this.scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back`); - this.scene.tweens.add({ - targets: this.scene.trainer, + globalScene.tweens.add({ + targets: globalScene.trainer, x: 106, duration: 1000, onComplete: () => this.end() diff --git a/src/phases/stat-stage-change-phase.ts b/src/phases/stat-stage-change-phase.ts index ce6ebea2442..359610b320c 100644 --- a/src/phases/stat-stage-change-phase.ts +++ b/src/phases/stat-stage-change-phase.ts @@ -1,8 +1,8 @@ -import { BattlerIndex } from "#app/battle"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { BattlerIndex } from "#app/battle"; import { applyAbAttrs, applyPostStatStageChangeAbAttrs, applyPreStatStageChangeAbAttrs, PostStatStageChangeAbAttr, ProtectStatAbAttr, StatStageChangeCopyAbAttr, StatStageChangeMultiplierAbAttr } from "#app/data/ability"; import { ArenaTagSide, MistTag } from "#app/data/arena-tag"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { ResetNegativeStatStageModifier } from "#app/modifier/modifier"; import { handleTutorial, Tutorial } from "#app/tutorial"; @@ -16,15 +16,15 @@ export type StatStageChangeCallback = (target: Pokemon | null, changed: BattleSt export class StatStageChangePhase extends PokemonPhase { private stats: BattleStat[]; private selfTarget: boolean; - private stages: integer; + private stages: number; private showMessage: boolean; private ignoreAbilities: boolean; private canBeCopied: boolean; private onChange: StatStageChangeCallback | null; - constructor(scene: BattleScene, battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: integer, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatStageChangeCallback | null = null) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex, selfTarget: boolean, stats: BattleStat[], stages: number, showMessage: boolean = true, ignoreAbilities: boolean = false, canBeCopied: boolean = true, onChange: StatStageChangeCallback | null = null) { + super(battlerIndex); this.selfTarget = selfTarget; this.stats = stats; @@ -41,7 +41,7 @@ export class StatStageChangePhase extends PokemonPhase { if (this.stats.length > 1) { for (let i = 0; i < this.stats.length; i++) { const stat = [ this.stats[i] ]; - this.scene.unshiftPhase(new StatStageChangePhase(this.scene, this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange)); + globalScene.unshiftPhase(new StatStageChangePhase(this.battlerIndex, this.selfTarget, stat, this.stages, this.showMessage, this.ignoreAbilities, this.canBeCopied, this.onChange)); } return this.end(); } @@ -65,7 +65,7 @@ export class StatStageChangePhase extends PokemonPhase { if (!this.selfTarget && stages.value < 0) { // TODO: add a reference to the source of the stat change to fix Infiltrator interaction - this.scene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, false, null, cancelled); + globalScene.arena.applyTagsForSide(MistTag, pokemon.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY, false, null, cancelled); } if (!cancelled.value && !this.selfTarget && stages.value < 0) { @@ -88,7 +88,7 @@ export class StatStageChangePhase extends PokemonPhase { if (this.showMessage) { const messages = this.getStatStageChangeMessages(filteredStats, stages.value, relLevels); for (const message of messages) { - this.scene.queueMessage(message); + globalScene.queueMessage(message); } } @@ -119,53 +119,50 @@ export class StatStageChangePhase extends PokemonPhase { applyPostStatStageChangeAbAttrs(PostStatStageChangeAbAttr, pokemon, filteredStats, this.stages, this.selfTarget); // Look for any other stat change phases; if this is the last one, do White Herb check - const existingPhase = this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex); + const existingPhase = globalScene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex); if (!(existingPhase instanceof StatStageChangePhase)) { // Apply White Herb if needed - const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier; + const whiteHerb = globalScene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier; // If the White Herb was applied, consume it if (whiteHerb) { - whiteHerb.stackCount--; - if (whiteHerb.stackCount <= 0) { - this.scene.removeModifier(whiteHerb); - } - this.scene.updateModifiers(this.player); + pokemon.loseHeldItem(whiteHerb); + globalScene.updateModifiers(this.player); } } pokemon.updateInfo(); - handleTutorial(this.scene, Tutorial.Stat_Change).then(() => super.end()); + handleTutorial(Tutorial.Stat_Change).then(() => super.end()); }; - if (relLevels.filter(l => l).length && this.scene.moveAnimations) { + if (relLevels.filter(l => l).length && globalScene.moveAnimations) { pokemon.enableMask(); const pokemonMaskSprite = pokemon.maskSprite; - const tileX = (this.player ? 106 : 236) * pokemon.getSpriteScale() * this.scene.field.scale; - const tileY = ((this.player ? 148 : 84) + (stages.value >= 1 ? 160 : 0)) * pokemon.getSpriteScale() * this.scene.field.scale; - const tileWidth = 156 * this.scene.field.scale * pokemon.getSpriteScale(); - const tileHeight = 316 * this.scene.field.scale * pokemon.getSpriteScale(); + const tileX = (this.player ? 106 : 236) * pokemon.getSpriteScale() * globalScene.field.scale; + const tileY = ((this.player ? 148 : 84) + (stages.value >= 1 ? 160 : 0)) * pokemon.getSpriteScale() * globalScene.field.scale; + const tileWidth = 156 * globalScene.field.scale * pokemon.getSpriteScale(); + const tileHeight = 316 * globalScene.field.scale * pokemon.getSpriteScale(); // On increase, show the red sprite located at ATK // On decrease, show the blue sprite located at SPD const spriteColor = stages.value >= 1 ? Stat[Stat.ATK].toLowerCase() : Stat[Stat.SPD].toLowerCase(); - const statSprite = this.scene.add.tileSprite(tileX, tileY, tileWidth, tileHeight, "battle_stats", spriteColor); - statSprite.setPipeline(this.scene.fieldSpritePipeline); + const statSprite = globalScene.add.tileSprite(tileX, tileY, tileWidth, tileHeight, "battle_stats", spriteColor); + statSprite.setPipeline(globalScene.fieldSpritePipeline); statSprite.setAlpha(0); statSprite.setScale(6); statSprite.setOrigin(0.5, 1); - this.scene.playSound(`se/stat_${stages.value >= 1 ? "up" : "down"}`); + globalScene.playSound(`se/stat_${stages.value >= 1 ? "up" : "down"}`); - statSprite.setMask(new Phaser.Display.Masks.BitmapMask(this.scene, pokemonMaskSprite ?? undefined)); + statSprite.setMask(new Phaser.Display.Masks.BitmapMask(globalScene, pokemonMaskSprite ?? undefined)); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: statSprite, duration: 250, alpha: 0.8375, onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: statSprite, delay: 1000, duration: 250, @@ -174,13 +171,13 @@ export class StatStageChangePhase extends PokemonPhase { } }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: statSprite, duration: 1500, y: `${stages.value >= 1 ? "-" : "+"}=${160 * 6}` }); - this.scene.time.delayedCall(1750, () => { + globalScene.time.delayedCall(1750, () => { pokemon.disableMask(); end(); }); @@ -194,27 +191,27 @@ export class StatStageChangePhase extends PokemonPhase { const isAccEva = accEva.some(s => this.stats.includes(s)); let existingPhase: StatStageChangePhase; if (this.stats.length === 1) { - while ((existingPhase = (this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1 + while ((existingPhase = (globalScene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.stats.length === 1 && (p.stats[0] === this.stats[0]) && p.selfTarget === this.selfTarget && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatStageChangePhase))) { this.stages += existingPhase.stages; - if (!this.scene.tryRemovePhase(p => p === existingPhase)) { + if (!globalScene.tryRemovePhase(p => p === existingPhase)) { break; } } } - while ((existingPhase = (this.scene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget + while ((existingPhase = (globalScene.findPhase(p => p instanceof StatStageChangePhase && p.battlerIndex === this.battlerIndex && p.selfTarget === this.selfTarget && (accEva.some(s => p.stats.includes(s)) === isAccEva) && p.stages === this.stages && p.showMessage === this.showMessage && p.ignoreAbilities === this.ignoreAbilities) as StatStageChangePhase))) { this.stats.push(...existingPhase.stats); - if (!this.scene.tryRemovePhase(p => p === existingPhase)) { + if (!globalScene.tryRemovePhase(p => p === existingPhase)) { break; } } } - getStatStageChangeMessages(stats: BattleStat[], stages: integer, relStages: integer[]): string[] { + getStatStageChangeMessages(stats: BattleStat[], stages: number, relStages: number[]): string[] { const messages: string[] = []; const relStageStatIndexes = {}; diff --git a/src/phases/summon-missing-phase.ts b/src/phases/summon-missing-phase.ts index 83ac8779dd8..459a0399964 100644 --- a/src/phases/summon-missing-phase.ts +++ b/src/phases/summon-missing-phase.ts @@ -1,15 +1,15 @@ -import BattleScene from "#app/battle-scene"; import { getPokemonNameWithAffix } from "#app/messages"; import i18next from "i18next"; import { SummonPhase } from "./summon-phase"; +import { globalScene } from "#app/global-scene"; export class SummonMissingPhase extends SummonPhase { - constructor(scene: BattleScene, fieldIndex: integer) { - super(scene, fieldIndex); + constructor(fieldIndex: number) { + super(fieldIndex); } preSummon(): void { - this.scene.ui.showText(i18next.t("battle:sendOutPokemon", { pokemonName: getPokemonNameWithAffix(this.getPokemon()) })); - this.scene.time.delayedCall(250, () => this.summon()); + globalScene.ui.showText(i18next.t("battle:sendOutPokemon", { pokemonName: getPokemonNameWithAffix(this.getPokemon()) })); + globalScene.time.delayedCall(250, () => this.summon()); } } diff --git a/src/phases/summon-phase.ts b/src/phases/summon-phase.ts index 119e550293c..09eded9e52f 100644 --- a/src/phases/summon-phase.ts +++ b/src/phases/summon-phase.ts @@ -1,11 +1,11 @@ -import BattleScene from "#app/battle-scene"; import { BattleType } from "#app/battle"; import { getPokeballAtlasKey, getPokeballTintColor } from "#app/data/pokeball"; import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; import { TrainerSlot } from "#app/data/trainer-config"; import { PlayerGender } from "#app/enums/player-gender"; import { addPokeballOpenParticles } from "#app/field/anims"; -import Pokemon, { FieldPosition } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { FieldPosition } from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import i18next from "i18next"; import { PartyMemberPokemonPhase } from "./party-member-pokemon-phase"; @@ -13,12 +13,13 @@ import { PostSummonPhase } from "./post-summon-phase"; import { GameOverPhase } from "./game-over-phase"; import { ShinySparklePhase } from "./shiny-sparkle-phase"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; +import { globalScene } from "#app/global-scene"; export class SummonPhase extends PartyMemberPokemonPhase { private loaded: boolean; - constructor(scene: BattleScene, fieldIndex: integer, player: boolean = true, loaded: boolean = false) { - super(scene, fieldIndex, player); + constructor(fieldIndex: number, player: boolean = true, loaded: boolean = false) { + super(fieldIndex, player); this.loaded = loaded; } @@ -50,8 +51,8 @@ export class SummonPhase extends PartyMemberPokemonPhase { if (legalIndex === -1) { console.error("Party Details:\n", party); console.error("All available Pokemon were fainted or illegal!"); - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new GameOverPhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase()); this.end(); return; } @@ -62,33 +63,33 @@ export class SummonPhase extends PartyMemberPokemonPhase { } if (this.player) { - this.scene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(this.getPokemon()) })); + globalScene.ui.showText(i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(this.getPokemon()) })); if (this.player) { - this.scene.pbTray.hide(); + globalScene.pbTray.hide(); } - this.scene.trainer.setTexture(`trainer_${this.scene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); - this.scene.time.delayedCall(562, () => { - this.scene.trainer.setFrame("2"); - this.scene.time.delayedCall(64, () => { - this.scene.trainer.setFrame("3"); + globalScene.trainer.setTexture(`trainer_${globalScene.gameData.gender === PlayerGender.FEMALE ? "f" : "m"}_back_pb`); + globalScene.time.delayedCall(562, () => { + globalScene.trainer.setFrame("2"); + globalScene.time.delayedCall(64, () => { + globalScene.trainer.setFrame("3"); }); }); - this.scene.tweens.add({ - targets: this.scene.trainer, + globalScene.tweens.add({ + targets: globalScene.trainer, x: -36, duration: 1000, - onComplete: () => this.scene.trainer.setVisible(false) + onComplete: () => globalScene.trainer.setVisible(false) }); - this.scene.time.delayedCall(750, () => this.summon()); - } else if (this.scene.currentBattle.battleType === BattleType.TRAINER || this.scene.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { - const trainerName = this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); + globalScene.time.delayedCall(750, () => this.summon()); + } else if (globalScene.currentBattle.battleType === BattleType.TRAINER || globalScene.currentBattle.mysteryEncounter?.encounterMode === MysteryEncounterMode.TRAINER_BATTLE) { + const trainerName = globalScene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); const pokemonName = this.getPokemon().getNameToRender(); const message = i18next.t("battle:trainerSendOut", { trainerName, pokemonName }); - this.scene.pbTrayEnemy.hide(); - this.scene.ui.showText(message, null, () => this.summon()); - } else if (this.scene.currentBattle.isBattleMysteryEncounter()) { - this.scene.pbTrayEnemy.hide(); + globalScene.pbTrayEnemy.hide(); + globalScene.ui.showText(message, null, () => this.summon()); + } else if (globalScene.currentBattle.isBattleMysteryEncounter()) { + globalScene.pbTrayEnemy.hide(); this.summonWild(); } } @@ -99,55 +100,55 @@ export class SummonPhase extends PartyMemberPokemonPhase { summon(): void { const pokemon = this.getPokemon(); - const pokeball = this.scene.addFieldSprite(this.player ? 36 : 248, this.player ? 80 : 44, "pb", getPokeballAtlasKey(pokemon.pokeball)); + const pokeball = globalScene.addFieldSprite(this.player ? 36 : 248, this.player ? 80 : 44, "pb", getPokeballAtlasKey(pokemon.pokeball)); pokeball.setVisible(false); pokeball.setOrigin(0.5, 0.625); - this.scene.field.add(pokeball); + globalScene.field.add(pokeball); if (this.fieldIndex === 1) { pokemon.setFieldPosition(FieldPosition.RIGHT, 0); } else { const availablePartyMembers = this.getParty().filter(p => p.isAllowedInBattle()).length; - pokemon.setFieldPosition(!this.scene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT); + pokemon.setFieldPosition(!globalScene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT); } const fpOffset = pokemon.getFieldPositionOffset(); pokeball.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 650, x: (this.player ? 100 : 236) + fpOffset[0] }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 150, ease: "Cubic.easeOut", y: (this.player ? 70 : 34) + fpOffset[1], onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokeball, duration: 500, ease: "Cubic.easeIn", angle: 1440, y: (this.player ? 132 : 86) + fpOffset[1], onComplete: () => { - this.scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokeball.destroy(); - this.scene.add.existing(pokemon); - this.scene.field.add(pokemon); + globalScene.add.existing(pokemon); + globalScene.field.add(pokemon); if (!this.player) { - const playerPokemon = this.scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { - this.scene.field.moveBelow(pokemon, playerPokemon); + const playerPokemon = globalScene.getPlayerPokemon() as Pokemon; + if (playerPokemon?.isOnField()) { + globalScene.field.moveBelow(pokemon, playerPokemon); } - this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); + globalScene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); } - addPokeballOpenParticles(this.scene, pokemon.x, pokemon.y - 16, pokemon.pokeball); - this.scene.updateModifiers(this.player); - this.scene.updateFieldScale(); + addPokeballOpenParticles(pokemon.x, pokemon.y - 16, pokemon.pokeball); + globalScene.updateModifiers(this.player); + globalScene.updateFieldScale(); pokemon.showInfo(); pokemon.playAnim(); pokemon.setVisible(true); @@ -155,8 +156,8 @@ export class SummonPhase extends PartyMemberPokemonPhase { pokemon.setScale(0.5); pokemon.tint(getPokeballTintColor(pokemon.pokeball)); pokemon.untint(250, "Sine.easeIn"); - this.scene.updateFieldScale(); - this.scene.tweens.add({ + globalScene.updateFieldScale(); + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeIn", @@ -165,7 +166,7 @@ export class SummonPhase extends PartyMemberPokemonPhase { pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); pokemon.getSprite().clearTint(); pokemon.resetSummonData(); - this.scene.time.delayedCall(1000, () => this.end()); + globalScene.time.delayedCall(1000, () => this.end()); } }); } @@ -186,20 +187,20 @@ export class SummonPhase extends PartyMemberPokemonPhase { pokemon.setFieldPosition(FieldPosition.RIGHT, 0); } else { const availablePartyMembers = this.getParty().filter(p => !p.isFainted()).length; - pokemon.setFieldPosition(!this.scene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT); + pokemon.setFieldPosition(!globalScene.currentBattle.double || availablePartyMembers === 1 ? FieldPosition.CENTER : FieldPosition.LEFT); } - this.scene.add.existing(pokemon); - this.scene.field.add(pokemon); + globalScene.add.existing(pokemon); + globalScene.field.add(pokemon); if (!this.player) { - const playerPokemon = this.scene.getPlayerPokemon() as Pokemon; - if (playerPokemon?.visible) { - this.scene.field.moveBelow(pokemon, playerPokemon); + const playerPokemon = globalScene.getPlayerPokemon() as Pokemon; + if (playerPokemon?.isOnField()) { + globalScene.field.moveBelow(pokemon, playerPokemon); } - this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); + globalScene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id); } - this.scene.updateModifiers(this.player); - this.scene.updateFieldScale(); + globalScene.updateModifiers(this.player); + globalScene.updateFieldScale(); pokemon.showInfo(); pokemon.playAnim(); pokemon.setVisible(true); @@ -207,13 +208,13 @@ export class SummonPhase extends PartyMemberPokemonPhase { pokemon.setScale(0.75); pokemon.tint(getPokeballTintColor(pokemon.pokeball)); pokemon.untint(250, "Sine.easeIn"); - this.scene.updateFieldScale(); + globalScene.updateFieldScale(); pokemon.x += 16; pokemon.y -= 20; pokemon.alpha = 0; // Ease pokemon in - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, x: "-=16", y: "+=16", @@ -225,8 +226,8 @@ export class SummonPhase extends PartyMemberPokemonPhase { pokemon.cry(pokemon.getHpRatio() > 0.25 ? undefined : { rate: 0.85 }); pokemon.getSprite().clearTint(); pokemon.resetSummonData(); - this.scene.updateFieldScale(); - this.scene.time.delayedCall(1000, () => this.end()); + globalScene.updateFieldScale(); + globalScene.time.delayedCall(1000, () => this.end()); } }); } @@ -235,19 +236,19 @@ export class SummonPhase extends PartyMemberPokemonPhase { const pokemon = this.getPokemon(); if (pokemon.isShiny()) { - this.scene.unshiftPhase(new ShinySparklePhase(this.scene, pokemon.getBattlerIndex())); + globalScene.unshiftPhase(new ShinySparklePhase(pokemon.getBattlerIndex())); } pokemon.resetTurnData(); - if (!this.loaded || [ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.scene.currentBattle.battleType) || (this.scene.currentBattle.waveIndex % 10) === 1) { - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); + if (!this.loaded || [ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(globalScene.currentBattle.battleType) || (globalScene.currentBattle.waveIndex % 10) === 1) { + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); this.queuePostSummon(); } } queuePostSummon(): void { - this.scene.pushPhase(new PostSummonPhase(this.scene, this.getPokemon().getBattlerIndex())); + globalScene.pushPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex())); } end() { diff --git a/src/phases/switch-biome-phase.ts b/src/phases/switch-biome-phase.ts index 80a31794209..88addb4ef47 100644 --- a/src/phases/switch-biome-phase.ts +++ b/src/phases/switch-biome-phase.ts @@ -1,13 +1,13 @@ -import BattleScene from "#app/battle-scene"; -import { Biome } from "#app/enums/biome"; +import { globalScene } from "#app/global-scene"; +import type { Biome } from "#app/enums/biome"; import { getBiomeKey } from "#app/field/arena"; import { BattlePhase } from "./battle-phase"; export class SwitchBiomePhase extends BattlePhase { private nextBiome: Biome; - constructor(scene: BattleScene, nextBiome: Biome) { - super(scene); + constructor(nextBiome: Biome) { + super(); this.nextBiome = nextBiome; } @@ -19,41 +19,41 @@ export class SwitchBiomePhase extends BattlePhase { return this.end(); } - this.scene.tweens.add({ - targets: [ this.scene.arenaEnemy, this.scene.lastEnemyTrainer ], + globalScene.tweens.add({ + targets: [ globalScene.arenaEnemy, globalScene.lastEnemyTrainer ], x: "+=300", duration: 2000, onComplete: () => { - this.scene.arenaEnemy.setX(this.scene.arenaEnemy.x - 600); + globalScene.arenaEnemy.setX(globalScene.arenaEnemy.x - 600); - this.scene.newArena(this.nextBiome); + globalScene.newArena(this.nextBiome); const biomeKey = getBiomeKey(this.nextBiome); const bgTexture = `${biomeKey}_bg`; - this.scene.arenaBgTransition.setTexture(bgTexture); - this.scene.arenaBgTransition.setAlpha(0); - this.scene.arenaBgTransition.setVisible(true); - this.scene.arenaPlayerTransition.setBiome(this.nextBiome); - this.scene.arenaPlayerTransition.setAlpha(0); - this.scene.arenaPlayerTransition.setVisible(true); + globalScene.arenaBgTransition.setTexture(bgTexture); + globalScene.arenaBgTransition.setAlpha(0); + globalScene.arenaBgTransition.setVisible(true); + globalScene.arenaPlayerTransition.setBiome(this.nextBiome); + globalScene.arenaPlayerTransition.setAlpha(0); + globalScene.arenaPlayerTransition.setVisible(true); - this.scene.tweens.add({ - targets: [ this.scene.arenaPlayer, this.scene.arenaBgTransition, this.scene.arenaPlayerTransition ], + globalScene.tweens.add({ + targets: [ globalScene.arenaPlayer, globalScene.arenaBgTransition, globalScene.arenaPlayerTransition ], duration: 1000, delay: 1000, ease: "Sine.easeInOut", - alpha: (target: any) => target === this.scene.arenaPlayer ? 0 : 1, + alpha: (target: any) => target === globalScene.arenaPlayer ? 0 : 1, onComplete: () => { - this.scene.arenaBg.setTexture(bgTexture); - this.scene.arenaPlayer.setBiome(this.nextBiome); - this.scene.arenaPlayer.setAlpha(1); - this.scene.arenaEnemy.setBiome(this.nextBiome); - this.scene.arenaEnemy.setAlpha(1); - this.scene.arenaNextEnemy.setBiome(this.nextBiome); - this.scene.arenaBgTransition.setVisible(false); - this.scene.arenaPlayerTransition.setVisible(false); - if (this.scene.lastEnemyTrainer) { - this.scene.lastEnemyTrainer.destroy(); + globalScene.arenaBg.setTexture(bgTexture); + globalScene.arenaPlayer.setBiome(this.nextBiome); + globalScene.arenaPlayer.setAlpha(1); + globalScene.arenaEnemy.setBiome(this.nextBiome); + globalScene.arenaEnemy.setAlpha(1); + globalScene.arenaNextEnemy.setBiome(this.nextBiome); + globalScene.arenaBgTransition.setVisible(false); + globalScene.arenaPlayerTransition.setVisible(false); + if (globalScene.lastEnemyTrainer) { + globalScene.lastEnemyTrainer.destroy(); } this.end(); diff --git a/src/phases/switch-phase.ts b/src/phases/switch-phase.ts index f5ce2179715..34b70aeaf63 100644 --- a/src/phases/switch-phase.ts +++ b/src/phases/switch-phase.ts @@ -1,8 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { SwitchType } from "#enums/switch-type"; -import PartyUiHandler, { PartyUiMode, PartyOption } from "#app/ui/party-ui-handler"; +import { globalScene } from "#app/global-scene"; +import PartyUiHandler, { PartyOption, PartyUiMode } from "#app/ui/party-ui-handler"; import { Mode } from "#app/ui/ui"; +import { SwitchType } from "#enums/switch-type"; import { BattlePhase } from "./battle-phase"; +import { PostSummonPhase } from "./post-summon-phase"; import { SwitchSummonPhase } from "./switch-summon-phase"; /** @@ -10,14 +11,13 @@ import { SwitchSummonPhase } from "./switch-summon-phase"; * for the player (if a switch would be valid for the current battle state). */ export class SwitchPhase extends BattlePhase { - protected readonly fieldIndex: integer; + protected readonly fieldIndex: number; private readonly switchType: SwitchType; private readonly isModal: boolean; private readonly doReturn: boolean; /** * Creates a new SwitchPhase - * @param scene {@linkcode BattleScene} Current battle scene * @param switchType {@linkcode SwitchType} The type of switch logic this phase implements * @param fieldIndex Field index to switch out * @param isModal Indicates if the switch should be forced (true) or is @@ -25,8 +25,8 @@ export class SwitchPhase extends BattlePhase { * @param doReturn Indicates if the party member on the field should be * recalled to ball or has already left the field. Passed to {@linkcode SwitchSummonPhase}. */ - constructor(scene: BattleScene, switchType: SwitchType, fieldIndex: integer, isModal: boolean, doReturn: boolean) { - super(scene); + constructor(switchType: SwitchType, fieldIndex: number, isModal: boolean, doReturn: boolean) { + super(); this.switchType = switchType; this.fieldIndex = fieldIndex; @@ -38,7 +38,7 @@ export class SwitchPhase extends BattlePhase { super.start(); // Skip modal switch if impossible (no remaining party members that aren't in battle) - if (this.isModal && !this.scene.getParty().filter(p => p.isAllowedInBattle() && !p.isActive(true)).length) { + if (this.isModal && !globalScene.getPlayerParty().filter(p => p.isAllowedInBattle() && !p.isActive(true)).length) { return super.end(); } @@ -49,24 +49,27 @@ export class SwitchPhase extends BattlePhase { * if the mon should have already been returned but is still alive and well * on the field. see also; battle.test.ts */ - if (this.isModal && !this.doReturn && !this.scene.getParty()[this.fieldIndex].isFainted()) { + if (this.isModal && !this.doReturn && !globalScene.getPlayerParty()[this.fieldIndex].isFainted()) { return super.end(); } // Check if there is any space still in field - if (this.isModal && this.scene.getPlayerField().filter(p => p.isAllowedInBattle() && p.isActive(true)).length >= this.scene.currentBattle.getBattlerCount()) { + if (this.isModal && globalScene.getPlayerField().filter(p => p.isAllowedInBattle() && p.isActive(true)).length >= globalScene.currentBattle.getBattlerCount()) { return super.end(); } // Override field index to 0 in case of double battle where 2/3 remaining legal party members fainted at once - const fieldIndex = this.scene.currentBattle.getBattlerCount() === 1 || this.scene.getParty().filter(p => p.isAllowedInBattle()).length > 1 ? this.fieldIndex : 0; + const fieldIndex = globalScene.currentBattle.getBattlerCount() === 1 || globalScene.getPokemonAllowedInBattle().length > 1 ? this.fieldIndex : 0; - this.scene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: integer, option: PartyOption) => { - if (slotIndex >= this.scene.currentBattle.getBattlerCount() && slotIndex < 6) { + globalScene.ui.setMode(Mode.PARTY, this.isModal ? PartyUiMode.FAINT_SWITCH : PartyUiMode.POST_BATTLE_SWITCH, fieldIndex, (slotIndex: number, option: PartyOption) => { + if (slotIndex >= globalScene.currentBattle.getBattlerCount() && slotIndex < 6) { + // Remove any pre-existing PostSummonPhase under the same field index. + // Pre-existing PostSummonPhases may occur when this phase is invoked during a prompt to switch at the start of a wave. + globalScene.tryRemovePhase(p => p instanceof PostSummonPhase && p.player && p.fieldIndex === this.fieldIndex); const switchType = (option === PartyOption.PASS_BATON) ? SwitchType.BATON_PASS : this.switchType; - this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, switchType, fieldIndex, slotIndex, this.doReturn)); + globalScene.unshiftPhase(new SwitchSummonPhase(switchType, fieldIndex, slotIndex, this.doReturn)); } - this.scene.ui.setMode(Mode.MESSAGE).then(() => super.end()); + globalScene.ui.setMode(Mode.MESSAGE).then(() => super.end()); }, PartyUiHandler.FilterNonFainted); } } diff --git a/src/phases/switch-summon-phase.ts b/src/phases/switch-summon-phase.ts index c7e7bbe011e..dad0f6f11ad 100644 --- a/src/phases/switch-summon-phase.ts +++ b/src/phases/switch-summon-phase.ts @@ -1,10 +1,10 @@ -import BattleScene from "#app/battle-scene"; -import { applyPreSwitchOutAbAttrs, PreSwitchOutAbAttr } from "#app/data/ability"; +import { globalScene } from "#app/global-scene"; +import { applyPreSwitchOutAbAttrs, PostDamageForceSwitchAbAttr, PreSwitchOutAbAttr } from "#app/data/ability"; import { allMoves, ForceSwitchOutAttr } from "#app/data/move"; import { getPokeballTintColor } from "#app/data/pokeball"; import { SpeciesFormChangeActiveTrigger } from "#app/data/pokemon-forms"; import { TrainerSlot } from "#app/data/trainer-config"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { SwitchEffectTransferModifier } from "#app/modifier/modifier"; import { Command } from "#app/ui/command-ui-handler"; @@ -16,22 +16,21 @@ import { SwitchType } from "#enums/switch-type"; export class SwitchSummonPhase extends SummonPhase { private readonly switchType: SwitchType; - private readonly slotIndex: integer; + private readonly slotIndex: number; private readonly doReturn: boolean; private lastPokemon: Pokemon; /** * Constructor for creating a new SwitchSummonPhase - * @param scene {@linkcode BattleScene} the scene the phase is associated with * @param switchType the type of switch behavior * @param fieldIndex integer representing position on the battle field * @param slotIndex integer for the index of pokemon (in party of 6) to switch into * @param doReturn boolean whether to render "comeback" dialogue * @param player boolean if the switch is from the player */ - constructor(scene: BattleScene, switchType: SwitchType, fieldIndex: integer, slotIndex: integer, doReturn: boolean, player?: boolean) { - super(scene, fieldIndex, player !== undefined ? player : true); + constructor(switchType: SwitchType, fieldIndex: number, slotIndex: number, doReturn: boolean, player?: boolean) { + super(fieldIndex, player !== undefined ? player : true); this.switchType = switchType; this.slotIndex = slotIndex; @@ -46,29 +45,30 @@ export class SwitchSummonPhase extends SummonPhase { if (!this.player) { if (this.slotIndex === -1) { //@ts-ignore - this.slotIndex = this.scene.currentBattle.trainer?.getNextSummonIndex(!this.fieldIndex ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); // TODO: what would be the default trainer-slot fallback? + this.slotIndex = globalScene.currentBattle.trainer?.getNextSummonIndex(!this.fieldIndex ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); // TODO: what would be the default trainer-slot fallback? } if (this.slotIndex > -1) { this.showEnemyTrainer(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); - this.scene.pbTrayEnemy.showPbTray(this.scene.getEnemyParty()); + globalScene.pbTrayEnemy.showPbTray(globalScene.getEnemyParty()); } } - if (!this.doReturn || (this.slotIndex !== -1 && !(this.player ? this.scene.getParty() : this.scene.getEnemyParty())[this.slotIndex])) { + if (!this.doReturn || (this.slotIndex !== -1 && !(this.player ? globalScene.getPlayerParty() : globalScene.getEnemyParty())[this.slotIndex])) { if (this.player) { return this.switchAndSummon(); } else { - this.scene.time.delayedCall(750, () => this.switchAndSummon()); + globalScene.time.delayedCall(750, () => this.switchAndSummon()); return; } } const pokemon = this.getPokemon(); - (this.player ? this.scene.getEnemyField() : this.scene.getPlayerField()).forEach(enemyPokemon => enemyPokemon.removeTagsBySourceId(pokemon.id)); + (this.player ? globalScene.getEnemyField() : globalScene.getPlayerField()).forEach(enemyPokemon => enemyPokemon.removeTagsBySourceId(pokemon.id)); + if (this.switchType === SwitchType.SWITCH || this.switchType === SwitchType.INITIAL_SWITCH) { const substitute = pokemon.getTag(SubstituteTag); if (substitute) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: substitute.sprite, duration: 250, scale: substitute.sprite.scale * 0.5, @@ -78,40 +78,40 @@ export class SwitchSummonPhase extends SummonPhase { } } - this.scene.ui.showText(this.player ? + globalScene.ui.showText(this.player ? i18next.t("battle:playerComeBack", { pokemonName: getPokemonNameWithAffix(pokemon) }) : i18next.t("battle:trainerComeBack", { - trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), + trainerName: globalScene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), pokemonName: pokemon.getNameToRender() }) ); - this.scene.playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); pokemon.hideInfo(); pokemon.tint(getPokeballTintColor(pokemon.pokeball), 1, 250, "Sine.easeIn"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: pokemon, duration: 250, ease: "Sine.easeIn", scale: 0.5, onComplete: () => { + globalScene.time.delayedCall(750, () => this.switchAndSummon()); pokemon.leaveField(this.switchType === SwitchType.SWITCH, false); - this.scene.time.delayedCall(750, () => this.switchAndSummon()); } }); } switchAndSummon() { - const party = this.player ? this.getParty() : this.scene.getEnemyParty(); + const party = this.player ? this.getParty() : globalScene.getEnemyParty(); const switchedInPokemon = party[this.slotIndex]; this.lastPokemon = this.getPokemon(); applyPreSwitchOutAbAttrs(PreSwitchOutAbAttr, this.lastPokemon); if (this.switchType === SwitchType.BATON_PASS && switchedInPokemon) { - (this.player ? this.scene.getEnemyField() : this.scene.getPlayerField()).forEach(enemyPokemon => enemyPokemon.transferTagsBySourceId(this.lastPokemon.id, switchedInPokemon.id)); - if (!this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { - const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier + (this.player ? globalScene.getEnemyField() : globalScene.getPlayerField()).forEach(enemyPokemon => enemyPokemon.transferTagsBySourceId(this.lastPokemon.id, switchedInPokemon.id)); + if (!globalScene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { + const batonPassModifier = globalScene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier; - if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { - this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false); + if (batonPassModifier && !globalScene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) { + globalScene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false, undefined, undefined, undefined, false); } } } @@ -119,10 +119,10 @@ export class SwitchSummonPhase extends SummonPhase { party[this.slotIndex] = this.lastPokemon; party[this.fieldIndex] = switchedInPokemon; const showTextAndSummon = () => { - this.scene.ui.showText(this.player ? + globalScene.ui.showText(this.player ? i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(switchedInPokemon) }) : i18next.t("battle:trainerGo", { - trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), + trainerName: globalScene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), pokemonName: this.getPokemon().getNameToRender() }) ); @@ -138,7 +138,6 @@ export class SwitchSummonPhase extends SummonPhase { switchedInPokemon.setAlpha(0.5); } } else { - switchedInPokemon.resetBattleData(); switchedInPokemon.resetSummonData(); } this.summon(); @@ -146,9 +145,9 @@ export class SwitchSummonPhase extends SummonPhase { if (this.player) { showTextAndSummon(); } else { - this.scene.time.delayedCall(1500, () => { + globalScene.time.delayedCall(1500, () => { this.hideEnemyTrainer(); - this.scene.pbTrayEnemy.hide(); + globalScene.pbTrayEnemy.hide(); showTextAndSummon(); }); } @@ -162,15 +161,16 @@ export class SwitchSummonPhase extends SummonPhase { const pokemon = this.getPokemon(); - const moveId = this.lastPokemon?.scene.currentBattle.lastMove; + const moveId = globalScene.currentBattle.lastMove; const lastUsedMove = moveId ? allMoves[moveId] : undefined; - const currentCommand = pokemon.scene.currentBattle.turnCommands[this.fieldIndex]?.command; + const currentCommand = globalScene.currentBattle.turnCommands[this.fieldIndex]?.command; const lastPokemonIsForceSwitchedAndNotFainted = lastUsedMove?.hasAttr(ForceSwitchOutAttr) && !this.lastPokemon.isFainted(); + const lastPokemonHasForceSwitchAbAttr = this.lastPokemon.hasAbilityWithAttr(PostDamageForceSwitchAbAttr) && !this.lastPokemon.isFainted(); // Compensate for turn spent summoning // Or compensate for force switch move if switched out pokemon is not fainted - if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted) { + if (currentCommand === Command.POKEMON || lastPokemonIsForceSwitchedAndNotFainted || lastPokemonHasForceSwitchAbAttr) { pokemon.battleSummonData.turnCount--; pokemon.battleSummonData.waveTurnCount--; } @@ -191,12 +191,12 @@ export class SwitchSummonPhase extends SummonPhase { this.lastPokemon?.resetSummonData(); - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeActiveTrigger, true); // Reverts to weather-based forms when weather suppressors (Cloud Nine/Air Lock) are switched out - this.scene.arena.triggerWeatherBasedFormChanges(); + globalScene.arena.triggerWeatherBasedFormChanges(); } queuePostSummon(): void { - this.scene.unshiftPhase(new PostSummonPhase(this.scene, this.getPokemon().getBattlerIndex())); + globalScene.unshiftPhase(new PostSummonPhase(this.getPokemon().getBattlerIndex())); } } diff --git a/src/phases/test-message-phase.ts b/src/phases/test-message-phase.ts index 464a5ed1f94..d5e74efd490 100644 --- a/src/phases/test-message-phase.ts +++ b/src/phases/test-message-phase.ts @@ -1,8 +1,7 @@ -import BattleScene from "#app/battle-scene"; import { MessagePhase } from "./message-phase"; export class TestMessagePhase extends MessagePhase { - constructor(scene: BattleScene, message: string) { - super(scene, message, null, true); + constructor(message: string) { + super(message, null, true); } } diff --git a/src/phases/title-phase.ts b/src/phases/title-phase.ts index 58683cf8ec8..0d486da1998 100644 --- a/src/phases/title-phase.ts +++ b/src/phases/title-phase.ts @@ -1,26 +1,26 @@ import { loggedInUser } from "#app/account"; -import BattleScene from "#app/battle-scene"; import { BattleType } from "#app/battle"; -import { getDailyRunStarters, fetchDailyRunSeed } from "#app/data/daily-run"; +import { fetchDailyRunSeed, getDailyRunStarters } from "#app/data/daily-run"; import { Gender } from "#app/data/gender"; import { getBiomeKey } from "#app/field/arena"; -import { GameModes, GameMode, getGameMode } from "#app/game-mode"; -import { regenerateModifierPoolThresholds, ModifierPoolType, modifierTypes, getDailyRunStarterModifiers } from "#app/modifier/modifier-type"; +import { GameMode, GameModes, getGameMode } from "#app/game-mode"; +import type { Modifier } from "#app/modifier/modifier"; +import { getDailyRunStarterModifiers, ModifierPoolType, modifierTypes, regenerateModifierPoolThresholds } from "#app/modifier/modifier-type"; import { Phase } from "#app/phase"; -import { SessionSaveData } from "#app/system/game-data"; +import type { SessionSaveData } from "#app/system/game-data"; import { Unlockables } from "#app/system/unlockables"; import { vouchers } from "#app/system/voucher"; -import { OptionSelectItem, OptionSelectConfig } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectConfig, OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import { SaveSlotUiMode } from "#app/ui/save-slot-select-ui-handler"; import { Mode } from "#app/ui/ui"; -import i18next from "i18next"; import * as Utils from "#app/utils"; -import { Modifier } from "#app/modifier/modifier"; +import i18next from "i18next"; import { CheckSwitchPhase } from "./check-switch-phase"; import { EncounterPhase } from "./encounter-phase"; import { SelectChallengePhase } from "./select-challenge-phase"; import { SelectStarterPhase } from "./select-starter-phase"; import { SummonPhase } from "./summon-phase"; +import { globalScene } from "#app/global-scene"; export class TitlePhase extends Phase { @@ -28,8 +28,8 @@ export class TitlePhase extends Phase { private lastSessionData: SessionSaveData; public gameMode: GameModes; - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); this.loaded = false; } @@ -37,17 +37,17 @@ export class TitlePhase extends Phase { start(): void { super.start(); - this.scene.ui.clearText(); - this.scene.ui.fadeIn(250); + globalScene.ui.clearText(); + globalScene.ui.fadeIn(250); - this.scene.playBgm("title", true); + globalScene.playBgm("title", true); - this.scene.gameData.getSession(loggedInUser?.lastSessionSlot ?? -1).then(sessionData => { + globalScene.gameData.getSession(loggedInUser?.lastSessionSlot ?? -1).then(sessionData => { if (sessionData) { this.lastSessionData = sessionData; const biomeKey = getBiomeKey(sessionData.arena.biome); const bgTexture = `${biomeKey}_bg`; - this.scene.arenaBg.setTexture(bgTexture); + globalScene.arenaBg.setTexture(bgTexture); } this.showOptions(); }).catch(err => { @@ -72,35 +72,41 @@ export class TitlePhase extends Phase { handler: () => { const setModeAndEnd = (gameMode: GameModes) => { this.gameMode = gameMode; - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.clearText(); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.clearText(); this.end(); }; - const { gameData } = this.scene; + const { gameData } = globalScene; + const options: OptionSelectItem[] = []; + options.push({ + label: GameMode.getModeName(GameModes.CLASSIC), + handler: () => { + setModeAndEnd(GameModes.CLASSIC); + return true; + } + }); + options.push({ + label: i18next.t("menu:dailyRun"), + handler: () => { + this.initDailyRun(); + return true; + } + }); if (gameData.isUnlocked(Unlockables.ENDLESS_MODE)) { - const options: OptionSelectItem[] = [ - { - label: GameMode.getModeName(GameModes.CLASSIC), - handler: () => { - setModeAndEnd(GameModes.CLASSIC); - return true; - } - }, - { - label: GameMode.getModeName(GameModes.CHALLENGE), - handler: () => { - setModeAndEnd(GameModes.CHALLENGE); - return true; - } - }, - { - label: GameMode.getModeName(GameModes.ENDLESS), - handler: () => { - setModeAndEnd(GameModes.ENDLESS); - return true; - } + options.push({ + label: GameMode.getModeName(GameModes.CHALLENGE), + handler: () => { + setModeAndEnd(GameModes.CHALLENGE); + return true; } - ]; + }); + options.push({ + label: GameMode.getModeName(GameModes.ENDLESS), + handler: () => { + setModeAndEnd(GameModes.ENDLESS); + return true; + } + }); if (gameData.isUnlocked(Unlockables.SPLICED_ENDLESS_MODE)) { options.push({ label: GameMode.getModeName(GameModes.SPLICED_ENDLESS), @@ -110,30 +116,25 @@ export class TitlePhase extends Phase { } }); } - options.push({ - label: i18next.t("menu:cancel"), - handler: () => { - this.scene.clearPhaseQueue(); - this.scene.pushPhase(new TitlePhase(this.scene)); - super.end(); - return true; - } - }); - this.scene.ui.showText(i18next.t("menu:selectGameMode"), null, () => this.scene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options })); - } else { - this.gameMode = GameModes.CLASSIC; - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.clearText(); - this.end(); } + options.push({ + label: i18next.t("menu:cancel"), + handler: () => { + globalScene.clearPhaseQueue(); + globalScene.pushPhase(new TitlePhase()); + super.end(); + return true; + } + }); + globalScene.ui.showText(i18next.t("menu:selectGameMode"), null, () => globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options })); return true; } }, { label: i18next.t("menu:loadGame"), handler: () => { - this.scene.ui.setOverlayMode(Mode.SAVE_SLOT, SaveSlotUiMode.LOAD, - (slotId: integer) => { + globalScene.ui.setOverlayMode(Mode.SAVE_SLOT, SaveSlotUiMode.LOAD, + (slotId: number) => { if (slotId === -1) { return this.showOptions(); } @@ -143,9 +144,9 @@ export class TitlePhase extends Phase { } }, { - label: i18next.t("menu:dailyRun"), + label: i18next.t("menu:runHistory"), handler: () => { - this.initDailyRun(); + globalScene.ui.setOverlayMode(Mode.RUN_HISTORY); return true; }, keepOpen: true @@ -153,7 +154,7 @@ export class TitlePhase extends Phase { { label: i18next.t("menu:settings"), handler: () => { - this.scene.ui.setOverlayMode(Mode.SETTINGS); + globalScene.ui.setOverlayMode(Mode.SETTINGS); return true; }, keepOpen: true @@ -163,55 +164,56 @@ export class TitlePhase extends Phase { noCancel: true, yOffset: 47 }; - this.scene.ui.setMode(Mode.TITLE, config); + globalScene.ui.setMode(Mode.TITLE, config); } - loadSaveSlot(slotId: integer): void { - this.scene.sessionSlotId = slotId > -1 || !loggedInUser ? slotId : loggedInUser.lastSessionSlot; - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.resetModeChain(); - this.scene.gameData.loadSession(this.scene, slotId, slotId === -1 ? this.lastSessionData : undefined).then((success: boolean) => { + loadSaveSlot(slotId: number): void { + globalScene.sessionSlotId = slotId > -1 || !loggedInUser ? slotId : loggedInUser.lastSessionSlot; + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.resetModeChain(); + globalScene.gameData.loadSession(slotId, slotId === -1 ? this.lastSessionData : undefined).then((success: boolean) => { if (success) { this.loaded = true; - this.scene.ui.showText(i18next.t("menu:sessionSuccess"), null, () => this.end()); + globalScene.ui.showText(i18next.t("menu:sessionSuccess"), null, () => this.end()); } else { this.end(); } }).catch(err => { console.error(err); - this.scene.ui.showText(i18next.t("menu:failedToLoadSession"), null); + globalScene.ui.showText(i18next.t("menu:failedToLoadSession"), null); }); } initDailyRun(): void { - this.scene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: integer) => { - this.scene.clearPhaseQueue(); + globalScene.ui.clearText(); + globalScene.ui.setMode(Mode.SAVE_SLOT, SaveSlotUiMode.SAVE, (slotId: number) => { + globalScene.clearPhaseQueue(); if (slotId === -1) { - this.scene.pushPhase(new TitlePhase(this.scene)); + globalScene.pushPhase(new TitlePhase()); return super.end(); } - this.scene.sessionSlotId = slotId; + globalScene.sessionSlotId = slotId; const generateDaily = (seed: string) => { - this.scene.gameMode = getGameMode(GameModes.DAILY); + globalScene.gameMode = getGameMode(GameModes.DAILY); - this.scene.setSeed(seed); - this.scene.resetSeed(0); + globalScene.setSeed(seed); + globalScene.resetSeed(0); - this.scene.money = this.scene.gameMode.getStartingMoney(); + globalScene.money = globalScene.gameMode.getStartingMoney(); - const starters = getDailyRunStarters(this.scene, seed); - const startingLevel = this.scene.gameMode.getStartingLevel(); + const starters = getDailyRunStarters(seed); + const startingLevel = globalScene.gameMode.getStartingLevel(); - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); const loadPokemonAssets: Promise[] = []; for (const starter of starters) { - const starterProps = this.scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); + const starterProps = globalScene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); const starterFormIndex = Math.min(starterProps.formIndex, Math.max(starter.species.forms.length - 1, 0)); const starterGender = starter.species.malePercent !== null ? !starterProps.female ? Gender.MALE : Gender.FEMALE : Gender.GENDERLESS; - const starterPokemon = this.scene.addPlayerPokemon(starter.species, startingLevel, starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, undefined, starter.nature); + const starterPokemon = globalScene.addPlayerPokemon(starter.species, startingLevel, starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, undefined, starter.nature); starterPokemon.setVisible(false); party.push(starterPokemon); loadPokemonAssets.push(starterPokemon.loadAssets()); @@ -226,24 +228,24 @@ export class TitlePhase extends Phase { .filter((m) => m !== null); for (const m of modifiers) { - this.scene.addModifier(m, true, false, false, true); + globalScene.addModifier(m, true, false, false, true); } - this.scene.updateModifiers(true, true); + globalScene.updateModifiers(true, true); Promise.all(loadPokemonAssets).then(() => { - this.scene.time.delayedCall(500, () => this.scene.playBgm()); - this.scene.gameData.gameStats.dailyRunSessionsPlayed++; - this.scene.newArena(this.scene.gameMode.getStartingBiome(this.scene)); - this.scene.newBattle(); - this.scene.arena.init(); - this.scene.sessionPlayTime = 0; - this.scene.lastSavePlayTime = 0; + globalScene.time.delayedCall(500, () => globalScene.playBgm()); + globalScene.gameData.gameStats.dailyRunSessionsPlayed++; + globalScene.newArena(globalScene.gameMode.getStartingBiome()); + globalScene.newBattle(); + globalScene.arena.init(); + globalScene.sessionPlayTime = 0; + globalScene.lastSavePlayTime = 0; this.end(); }); }; // If Online, calls seed fetch from db to generate daily run. If Offline, generates a daily run based on current date. - if (!Utils.isLocal) { + if (!Utils.isLocal || Utils.isLocalServerConnected) { fetchDailyRunSeed().then(seed => { if (seed) { generateDaily(seed); @@ -260,43 +262,43 @@ export class TitlePhase extends Phase { } end(): void { - if (!this.loaded && !this.scene.gameMode.isDaily) { - this.scene.arena.preloadBgm(); - this.scene.gameMode = getGameMode(this.gameMode); + if (!this.loaded && !globalScene.gameMode.isDaily) { + globalScene.arena.preloadBgm(); + globalScene.gameMode = getGameMode(this.gameMode); if (this.gameMode === GameModes.CHALLENGE) { - this.scene.pushPhase(new SelectChallengePhase(this.scene)); + globalScene.pushPhase(new SelectChallengePhase()); } else { - this.scene.pushPhase(new SelectStarterPhase(this.scene)); + globalScene.pushPhase(new SelectStarterPhase()); } - this.scene.newArena(this.scene.gameMode.getStartingBiome(this.scene)); + globalScene.newArena(globalScene.gameMode.getStartingBiome()); } else { - this.scene.playBgm(); + globalScene.playBgm(); } - this.scene.pushPhase(new EncounterPhase(this.scene, this.loaded)); + globalScene.pushPhase(new EncounterPhase(this.loaded)); if (this.loaded) { - const availablePartyMembers = this.scene.getParty().filter(p => p.isAllowedInBattle()).length; + const availablePartyMembers = globalScene.getPokemonAllowedInBattle().length; - this.scene.pushPhase(new SummonPhase(this.scene, 0, true, true)); - if (this.scene.currentBattle.double && availablePartyMembers > 1) { - this.scene.pushPhase(new SummonPhase(this.scene, 1, true, true)); + globalScene.pushPhase(new SummonPhase(0, true, true)); + if (globalScene.currentBattle.double && availablePartyMembers > 1) { + globalScene.pushPhase(new SummonPhase(1, true, true)); } - if (this.scene.currentBattle.battleType !== BattleType.TRAINER && (this.scene.currentBattle.waveIndex > 1 || !this.scene.gameMode.isDaily)) { - const minPartySize = this.scene.currentBattle.double ? 2 : 1; + if (globalScene.currentBattle.battleType !== BattleType.TRAINER && (globalScene.currentBattle.waveIndex > 1 || !globalScene.gameMode.isDaily)) { + const minPartySize = globalScene.currentBattle.double ? 2 : 1; if (availablePartyMembers > minPartySize) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 0, this.scene.currentBattle.double)); - if (this.scene.currentBattle.double) { - this.scene.pushPhase(new CheckSwitchPhase(this.scene, 1, this.scene.currentBattle.double)); + globalScene.pushPhase(new CheckSwitchPhase(0, globalScene.currentBattle.double)); + if (globalScene.currentBattle.double) { + globalScene.pushPhase(new CheckSwitchPhase(1, globalScene.currentBattle.double)); } } } } - for (const achv of Object.keys(this.scene.gameData.achvUnlocks)) { + for (const achv of Object.keys(globalScene.gameData.achvUnlocks)) { if (vouchers.hasOwnProperty(achv) && achv !== "CLASSIC_VICTORY") { - this.scene.validateVoucher(vouchers[achv]); + globalScene.validateVoucher(vouchers[achv]); } } diff --git a/src/phases/toggle-double-position-phase.ts b/src/phases/toggle-double-position-phase.ts index 563af8575d7..f61577444d2 100644 --- a/src/phases/toggle-double-position-phase.ts +++ b/src/phases/toggle-double-position-phase.ts @@ -1,12 +1,12 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { FieldPosition } from "#app/field/pokemon"; import { BattlePhase } from "./battle-phase"; export class ToggleDoublePositionPhase extends BattlePhase { private double: boolean; - constructor(scene: BattleScene, double: boolean) { - super(scene); + constructor(double: boolean) { + super(); this.double = double; } @@ -14,11 +14,11 @@ export class ToggleDoublePositionPhase extends BattlePhase { start() { super.start(); - const playerPokemon = this.scene.getPlayerField().find(p => p.isActive(true)); + const playerPokemon = globalScene.getPlayerField().find(p => p.isActive(true)); if (playerPokemon) { - playerPokemon.setFieldPosition(this.double && this.scene.getParty().filter(p => p.isAllowedInBattle()).length > 1 ? FieldPosition.LEFT : FieldPosition.CENTER, 500).then(() => { + playerPokemon.setFieldPosition(this.double && globalScene.getPokemonAllowedInBattle().length > 1 ? FieldPosition.LEFT : FieldPosition.CENTER, 500).then(() => { if (playerPokemon.getFieldIndex() === 1) { - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); party[1] = party[0]; party[0] = playerPokemon; } diff --git a/src/phases/trainer-message-test-phase.ts b/src/phases/trainer-message-test-phase.ts index d9e58473bd5..34ce2e8b53e 100644 --- a/src/phases/trainer-message-test-phase.ts +++ b/src/phases/trainer-message-test-phase.ts @@ -1,14 +1,14 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { trainerConfigs } from "#app/data/trainer-config"; -import { TrainerType } from "#app/enums/trainer-type"; +import type { TrainerType } from "#app/enums/trainer-type"; import { BattlePhase } from "./battle-phase"; import { TestMessagePhase } from "./test-message-phase"; export class TrainerMessageTestPhase extends BattlePhase { private trainerTypes: TrainerType[]; - constructor(scene: BattleScene, ...trainerTypes: TrainerType[]) { - super(scene); + constructor(...trainerTypes: TrainerType[]) { + super(); this.trainerTypes = trainerTypes; } @@ -33,7 +33,7 @@ export class TrainerMessageTestPhase extends BattlePhase { } for (const message of testMessages) { - this.scene.pushPhase(new TestMessagePhase(this.scene, message)); + globalScene.pushPhase(new TestMessagePhase(message)); } this.end(); diff --git a/src/phases/trainer-victory-phase.ts b/src/phases/trainer-victory-phase.ts index dc1b962f47e..e2617f598da 100644 --- a/src/phases/trainer-victory-phase.ts +++ b/src/phases/trainer-victory-phase.ts @@ -1,4 +1,3 @@ -import BattleScene from "#app/battle-scene"; import { getCharVariantFromDialogue } from "#app/data/dialogue"; import { TrainerType } from "#app/enums/trainer-type"; import { modifierTypes } from "#app/modifier/modifier-type"; @@ -9,55 +8,70 @@ import { BattlePhase } from "./battle-phase"; import { ModifierRewardPhase } from "./modifier-reward-phase"; import { MoneyRewardPhase } from "./money-reward-phase"; import { TrainerSlot } from "#app/data/trainer-config"; +import { globalScene } from "#app/global-scene"; +import { Biome } from "#app/enums/biome"; +import { achvs } from "#app/system/achv"; export class TrainerVictoryPhase extends BattlePhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { - this.scene.disableMenu = true; + globalScene.disableMenu = true; - this.scene.playBgm(this.scene.currentBattle.trainer?.config.victoryBgm); + globalScene.playBgm(globalScene.currentBattle.trainer?.config.victoryBgm); - this.scene.unshiftPhase(new MoneyRewardPhase(this.scene, this.scene.currentBattle.trainer?.config.moneyMultiplier!)); // TODO: is this bang correct? + globalScene.unshiftPhase(new MoneyRewardPhase(globalScene.currentBattle.trainer?.config.moneyMultiplier!)); // TODO: is this bang correct? - const modifierRewardFuncs = this.scene.currentBattle.trainer?.config.modifierRewardFuncs!; // TODO: is this bang correct? + const modifierRewardFuncs = globalScene.currentBattle.trainer?.config.modifierRewardFuncs!; // TODO: is this bang correct? for (const modifierRewardFunc of modifierRewardFuncs) { - this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, modifierRewardFunc)); + globalScene.unshiftPhase(new ModifierRewardPhase(modifierRewardFunc)); } - if (this.scene.eventManager.isEventActive()) { - for (const rewardFunc of this.scene.currentBattle.trainer?.config.eventRewardFuncs!) { - this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, rewardFunc)); + if (globalScene.eventManager.isEventActive()) { + for (const rewardFunc of globalScene.currentBattle.trainer?.config.eventRewardFuncs!) { + globalScene.unshiftPhase(new ModifierRewardPhase(rewardFunc)); } } - const trainerType = this.scene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? + const trainerType = globalScene.currentBattle.trainer?.config.trainerType!; // TODO: is this bang correct? + // Validate Voucher for boss trainers if (vouchers.hasOwnProperty(TrainerType[trainerType])) { - if (!this.scene.validateVoucher(vouchers[TrainerType[trainerType]]) && this.scene.currentBattle.trainer?.config.isBoss) { - this.scene.unshiftPhase(new ModifierRewardPhase(this.scene, [ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); + if (!globalScene.validateVoucher(vouchers[TrainerType[trainerType]]) && globalScene.currentBattle.trainer?.config.isBoss) { + if (globalScene.eventManager.getUpgradeUnlockedVouchers()) { + globalScene.unshiftPhase(new ModifierRewardPhase([ modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); + } else { + globalScene.unshiftPhase(new ModifierRewardPhase([ modifierTypes.VOUCHER, modifierTypes.VOUCHER, modifierTypes.VOUCHER_PLUS, modifierTypes.VOUCHER_PREMIUM ][vouchers[TrainerType[trainerType]].voucherType])); + } } } + // Breeders in Space achievement + if ( + globalScene.arena.biomeType === Biome.SPACE + && (trainerType === TrainerType.BREEDER || trainerType === TrainerType.EXPERT_POKEMON_BREEDER) + ) { + globalScene.validateAchv(achvs.BREEDERS_IN_SPACE); + } - this.scene.ui.showText(i18next.t("battle:trainerDefeated", { trainerName: this.scene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }), null, () => { - const victoryMessages = this.scene.currentBattle.trainer?.getVictoryMessages()!; // TODO: is this bang correct? + globalScene.ui.showText(i18next.t("battle:trainerDefeated", { trainerName: globalScene.currentBattle.trainer?.getName(TrainerSlot.NONE, true) }), null, () => { + const victoryMessages = globalScene.currentBattle.trainer?.getVictoryMessages()!; // TODO: is this bang correct? let message: string; - this.scene.executeWithSeedOffset(() => message = Utils.randSeedItem(victoryMessages), this.scene.currentBattle.waveIndex); + globalScene.executeWithSeedOffset(() => message = Utils.randSeedItem(victoryMessages), globalScene.currentBattle.waveIndex); message = message!; // tell TS compiler it's defined now const showMessage = () => { const originalFunc = showMessageOrEnd; - showMessageOrEnd = () => this.scene.ui.showDialogue(message, this.scene.currentBattle.trainer?.getName(TrainerSlot.TRAINER, true), null, originalFunc); + showMessageOrEnd = () => globalScene.ui.showDialogue(message, globalScene.currentBattle.trainer?.getName(TrainerSlot.TRAINER, true), null, originalFunc); showMessageOrEnd(); }; let showMessageOrEnd = () => this.end(); if (victoryMessages?.length) { - if (this.scene.currentBattle.trainer?.config.hasCharSprite && !this.scene.ui.shouldSkipDialogue(message)) { + if (globalScene.currentBattle.trainer?.config.hasCharSprite && !globalScene.ui.shouldSkipDialogue(message)) { const originalFunc = showMessageOrEnd; - showMessageOrEnd = () => this.scene.charSprite.hide().then(() => this.scene.hideFieldOverlay(250).then(() => originalFunc())); - this.scene.showFieldOverlay(500).then(() => this.scene.charSprite.showCharacter(this.scene.currentBattle.trainer?.getKey()!, getCharVariantFromDialogue(victoryMessages[0])).then(() => showMessage())); // TODO: is this bang correct? + showMessageOrEnd = () => globalScene.charSprite.hide().then(() => globalScene.hideFieldOverlay(250).then(() => originalFunc())); + globalScene.showFieldOverlay(500).then(() => globalScene.charSprite.showCharacter(globalScene.currentBattle.trainer?.getKey()!, getCharVariantFromDialogue(victoryMessages[0])).then(() => showMessage())); // TODO: is this bang correct? } else { showMessage(); } diff --git a/src/phases/turn-end-phase.ts b/src/phases/turn-end-phase.ts index 60a2e6600db..fc4190ef2eb 100644 --- a/src/phases/turn-end-phase.ts +++ b/src/phases/turn-end-phase.ts @@ -1,47 +1,49 @@ -import BattleScene from "#app/battle-scene"; import { applyPostTurnAbAttrs, PostTurnAbAttr } from "#app/data/ability"; import { BattlerTagLapseType } from "#app/data/battler-tags"; import { TerrainType } from "#app/data/terrain"; import { WeatherType } from "#app/enums/weather-type"; import { TurnEndEvent } from "#app/events/battle-scene"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { getPokemonNameWithAffix } from "#app/messages"; import { TurnHealModifier, EnemyTurnHealModifier, EnemyStatusEffectHealChanceModifier, TurnStatusEffectModifier, TurnHeldItemTransferModifier } from "#app/modifier/modifier"; import i18next from "i18next"; import { FieldPhase } from "./field-phase"; import { PokemonHealPhase } from "./pokemon-heal-phase"; +import { globalScene } from "#app/global-scene"; export class TurnEndPhase extends FieldPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.currentBattle.incrementTurn(this.scene); - this.scene.eventTarget.dispatchEvent(new TurnEndEvent(this.scene.currentBattle.turn)); + globalScene.currentBattle.incrementTurn(); + globalScene.eventTarget.dispatchEvent(new TurnEndEvent(globalScene.currentBattle.turn)); const handlePokemon = (pokemon: Pokemon) => { - pokemon.lapseTags(BattlerTagLapseType.TURN_END); + if (!pokemon.switchOutStatus) { + pokemon.lapseTags(BattlerTagLapseType.TURN_END); - this.scene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); + globalScene.applyModifiers(TurnHealModifier, pokemon.isPlayer(), pokemon); - if (this.scene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { - this.scene.unshiftPhase(new PokemonHealPhase(this.scene, pokemon.getBattlerIndex(), - Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon) }), true)); + if (globalScene.arena.terrain?.terrainType === TerrainType.GRASSY && pokemon.isGrounded()) { + globalScene.unshiftPhase(new PokemonHealPhase(pokemon.getBattlerIndex(), + Math.max(pokemon.getMaxHp() >> 4, 1), i18next.t("battle:turnEndHpRestore", { pokemonName: getPokemonNameWithAffix(pokemon) }), true)); + } + + if (!pokemon.isPlayer()) { + globalScene.applyModifiers(EnemyTurnHealModifier, false, pokemon); + globalScene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); + } + + applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); } - if (!pokemon.isPlayer()) { - this.scene.applyModifiers(EnemyTurnHealModifier, false, pokemon); - this.scene.applyModifier(EnemyStatusEffectHealChanceModifier, false, pokemon); - } + globalScene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon); - applyPostTurnAbAttrs(PostTurnAbAttr, pokemon); - - this.scene.applyModifiers(TurnStatusEffectModifier, pokemon.isPlayer(), pokemon); - - this.scene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon); + globalScene.applyModifiers(TurnHeldItemTransferModifier, pokemon.isPlayer(), pokemon); pokemon.battleSummonData.turnCount++; pokemon.battleSummonData.waveTurnCount++; @@ -49,15 +51,15 @@ export class TurnEndPhase extends FieldPhase { this.executeForAll(handlePokemon); - this.scene.arena.lapseTags(); + globalScene.arena.lapseTags(); - if (this.scene.arena.weather && !this.scene.arena.weather.lapse()) { - this.scene.arena.trySetWeather(WeatherType.NONE, false); - this.scene.arena.triggerWeatherBasedFormChangesToNormal(); + if (globalScene.arena.weather && !globalScene.arena.weather.lapse()) { + globalScene.arena.trySetWeather(WeatherType.NONE, false); + globalScene.arena.triggerWeatherBasedFormChangesToNormal(); } - if (this.scene.arena.terrain && !this.scene.arena.terrain.lapse()) { - this.scene.arena.trySetTerrain(TerrainType.NONE, false); + if (globalScene.arena.terrain && !globalScene.arena.terrain.lapse()) { + globalScene.arena.trySetTerrain(TerrainType.NONE, false); } this.end(); diff --git a/src/phases/turn-init-phase.ts b/src/phases/turn-init-phase.ts index 2f1b539cdcf..946c9626718 100644 --- a/src/phases/turn-init-phase.ts +++ b/src/phases/turn-init-phase.ts @@ -1,36 +1,36 @@ -import BattleScene from "#app/battle-scene"; import { BattlerIndex } from "#app/battle"; +import { handleMysteryEncounterBattleStartEffects, handleMysteryEncounterTurnStartEffects } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { TurnInitEvent } from "#app/events/battle-scene"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; import i18next from "i18next"; -import { FieldPhase } from "./field-phase"; -import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; import { CommandPhase } from "./command-phase"; import { EnemyCommandPhase } from "./enemy-command-phase"; +import { FieldPhase } from "./field-phase"; import { GameOverPhase } from "./game-over-phase"; +import { ToggleDoublePositionPhase } from "./toggle-double-position-phase"; import { TurnStartPhase } from "./turn-start-phase"; -import { handleMysteryEncounterBattleStartEffects, handleMysteryEncounterTurnStartEffects } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { globalScene } from "#app/global-scene"; export class TurnInitPhase extends FieldPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start() { super.start(); - this.scene.getPlayerField().forEach(p => { + globalScene.getPlayerField().forEach(p => { // If this pokemon is in play and evolved into something illegal under the current challenge, force a switch if (p.isOnField() && !p.isAllowedInBattle()) { - this.scene.queueMessage(i18next.t("challenges:illegalEvolution", { "pokemon": p.name }), null, true); + globalScene.queueMessage(i18next.t("challenges:illegalEvolution", { "pokemon": p.name }), null, true); - const allowedPokemon = this.scene.getParty().filter(p => p.isAllowedInBattle()); + const allowedPokemon = globalScene.getPokemonAllowedInBattle(); if (!allowedPokemon.length) { // If there are no longer any legal pokemon in the party, game over. - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new GameOverPhase(this.scene)); - } else if (allowedPokemon.length >= this.scene.currentBattle.getBattlerCount() || (this.scene.currentBattle.double && !allowedPokemon[0].isActive(true))) { + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new GameOverPhase()); + } else if (allowedPokemon.length >= globalScene.currentBattle.getBattlerCount() || (globalScene.currentBattle.double && !allowedPokemon[0].isActive(true))) { // If there is at least one pokemon in the back that is legal to switch in, force a switch. p.switchOut(); } else { @@ -38,36 +38,35 @@ export class TurnInitPhase extends FieldPhase { // This should only happen in double battles. p.leaveField(); } - if (allowedPokemon.length === 1 && this.scene.currentBattle.double) { - this.scene.unshiftPhase(new ToggleDoublePositionPhase(this.scene, true)); + if (allowedPokemon.length === 1 && globalScene.currentBattle.double) { + globalScene.unshiftPhase(new ToggleDoublePositionPhase(true)); } } }); - //this.scene.pushPhase(new MoveAnimTestPhase(this.scene)); - this.scene.eventTarget.dispatchEvent(new TurnInitEvent()); + globalScene.eventTarget.dispatchEvent(new TurnInitEvent()); - handleMysteryEncounterBattleStartEffects(this.scene); + handleMysteryEncounterBattleStartEffects(); // If true, will skip remainder of current phase (and not queue CommandPhases etc.) - if (handleMysteryEncounterTurnStartEffects(this.scene)) { + if (handleMysteryEncounterTurnStartEffects()) { this.end(); return; } - this.scene.getField().forEach((pokemon, i) => { + globalScene.getField().forEach((pokemon, i) => { if (pokemon?.isActive()) { if (pokemon.isPlayer()) { - this.scene.currentBattle.addParticipant(pokemon as PlayerPokemon); + globalScene.currentBattle.addParticipant(pokemon as PlayerPokemon); } pokemon.resetTurnData(); - this.scene.pushPhase(pokemon.isPlayer() ? new CommandPhase(this.scene, i) : new EnemyCommandPhase(this.scene, i - BattlerIndex.ENEMY)); + globalScene.pushPhase(pokemon.isPlayer() ? new CommandPhase(i) : new EnemyCommandPhase(i - BattlerIndex.ENEMY)); } }); - this.scene.pushPhase(new TurnStartPhase(this.scene)); + globalScene.pushPhase(new TurnStartPhase()); this.end(); } diff --git a/src/phases/turn-start-phase.ts b/src/phases/turn-start-phase.ts index dc3ee3f660a..c64d7ddf526 100644 --- a/src/phases/turn-start-phase.ts +++ b/src/phases/turn-start-phase.ts @@ -1,9 +1,9 @@ -import BattleScene from "#app/battle-scene"; -import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr, ChangeMovePriorityAbAttr } from "#app/data/ability"; -import { allMoves, applyMoveAttrs, IncrementMovePriorityAttr, MoveHeaderAttr } from "#app/data/move"; +import { applyAbAttrs, BypassSpeedChanceAbAttr, PreventBypassSpeedChanceAbAttr } from "#app/data/ability"; +import { allMoves, MoveHeaderAttr } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { Stat } from "#app/enums/stat"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { BypassSpeedChanceModifier } from "#app/modifier/modifier"; import { Command } from "#app/ui/command-ui-handler"; import * as Utils from "#app/utils"; @@ -20,10 +20,11 @@ import { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase"; import { BattlerIndex } from "#app/battle"; import { TrickRoomTag } from "#app/data/arena-tag"; import { SwitchType } from "#enums/switch-type"; +import { globalScene } from "#app/global-scene"; export class TurnStartPhase extends FieldPhase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } /** @@ -32,20 +33,20 @@ export class TurnStartPhase extends FieldPhase { * @returns {@linkcode BattlerIndex[]} the battle indices of all pokemon on the field ordered by speed */ getSpeedOrder(): BattlerIndex[] { - const playerField = this.scene.getPlayerField().filter(p => p.isActive()) as Pokemon[]; - const enemyField = this.scene.getEnemyField().filter(p => p.isActive()) as Pokemon[]; + const playerField = globalScene.getPlayerField().filter(p => p.isActive()) as Pokemon[]; + const enemyField = globalScene.getEnemyField().filter(p => p.isActive()) as Pokemon[]; // We shuffle the list before sorting so speed ties produce random results let orderedTargets: Pokemon[] = playerField.concat(enemyField); // We seed it with the current turn to prevent an inconsistency where it // was varying based on how long since you last reloaded - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { orderedTargets = Utils.randSeedShuffle(orderedTargets); - }, this.scene.currentBattle.turn, this.scene.waveSeed); + }, globalScene.currentBattle.turn, globalScene.waveSeed); // Next, a check for Trick Room is applied to determine sort order. const speedReversed = new Utils.BooleanHolder(false); - this.scene.arena.applyTags(TrickRoomTag, false, speedReversed); + globalScene.arena.applyTags(TrickRoomTag, false, speedReversed); // Adjust the sort function based on whether Trick Room is active. orderedTargets.sort((a: Pokemon, b: Pokemon) => { @@ -70,13 +71,13 @@ export class TurnStartPhase extends FieldPhase { // This occurs before the main loop because of battles with more than two Pokemon const battlerBypassSpeed = {}; - this.scene.getField(true).filter(p => p.summonData).map(p => { + globalScene.getField(true).filter(p => p.summonData).map(p => { const bypassSpeed = new Utils.BooleanHolder(false); const canCheckHeldItems = new Utils.BooleanHolder(true); applyAbAttrs(BypassSpeedChanceAbAttr, p, null, false, bypassSpeed); applyAbAttrs(PreventBypassSpeedChanceAbAttr, p, null, false, bypassSpeed, canCheckHeldItems); if (canCheckHeldItems.value) { - this.scene.applyModifiers(BypassSpeedChanceModifier, p.isPlayer(), p, bypassSpeed); + globalScene.applyModifiers(BypassSpeedChanceModifier, p.isPlayer(), p, bypassSpeed); } battlerBypassSpeed[p.getBattlerIndex()] = bypassSpeed; }); @@ -85,8 +86,8 @@ export class TurnStartPhase extends FieldPhase { // Non-FIGHT commands (SWITCH, BALL, RUN) have a higher command priority and will always occur before any FIGHT commands. moveOrder = moveOrder.slice(0); moveOrder.sort((a, b) => { - const aCommand = this.scene.currentBattle.turnCommands[a]; - const bCommand = this.scene.currentBattle.turnCommands[b]; + const aCommand = globalScene.currentBattle.turnCommands[a]; + const bCommand = globalScene.currentBattle.turnCommands[b]; if (aCommand?.command !== bCommand?.command) { if (aCommand?.command === Command.FIGHT) { @@ -98,26 +99,22 @@ export class TurnStartPhase extends FieldPhase { const aMove = allMoves[aCommand.move!.move]; const bMove = allMoves[bCommand!.move!.move]; - // The game now considers priority and applies the relevant move and ability attributes - const aPriority = new Utils.IntegerHolder(aMove.priority); - const bPriority = new Utils.IntegerHolder(bMove.priority); + const aUser = globalScene.getField(true).find(p => p.getBattlerIndex() === a)!; + const bUser = globalScene.getField(true).find(p => p.getBattlerIndex() === b)!; - applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, aMove, aPriority); - applyMoveAttrs(IncrementMovePriorityAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, bMove, bPriority); - - applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === a)!, null, false, aMove, aPriority); - applyAbAttrs(ChangeMovePriorityAbAttr, this.scene.getField().find(p => p?.isActive() && p.getBattlerIndex() === b)!, null, false, bMove, bPriority); + const aPriority = aMove.getPriority(aUser, false); + const bPriority = bMove.getPriority(bUser, false); // The game now checks for differences in priority levels. // If the moves share the same original priority bracket, it can check for differences in battlerBypassSpeed and return the result. // This conditional is used to ensure that Quick Claw can still activate with abilities like Stall and Mycelium Might (attack moves only) // Otherwise, the game returns the user of the move with the highest priority. - const isSameBracket = Math.ceil(aPriority.value) - Math.ceil(bPriority.value) === 0; - if (aPriority.value !== bPriority.value) { + const isSameBracket = Math.ceil(aPriority) - Math.ceil(bPriority) === 0; + if (aPriority !== bPriority) { if (isSameBracket && battlerBypassSpeed[a].value !== battlerBypassSpeed[b].value) { return battlerBypassSpeed[a].value ? -1 : 1; } - return aPriority.value < bPriority.value ? 1 : -1; + return (aPriority < bPriority) ? 1 : -1; } } @@ -137,7 +134,7 @@ export class TurnStartPhase extends FieldPhase { start() { super.start(); - const field = this.scene.getField(); + const field = globalScene.getField(); const moveOrder = this.getCommandOrder(); let orderIndex = 0; @@ -145,7 +142,7 @@ export class TurnStartPhase extends FieldPhase { for (const o of moveOrder) { const pokemon = field[o]; - const turnCommand = this.scene.currentBattle.turnCommands[o]; + const turnCommand = globalScene.currentBattle.turnCommands[o]; if (turnCommand?.skip) { continue; @@ -160,29 +157,29 @@ export class TurnStartPhase extends FieldPhase { } const move = pokemon.getMoveset().find(m => m?.moveId === queuedMove.move && m?.ppUsed < m?.getMovePp()) || new PokemonMove(queuedMove.move); if (move.getMove().hasAttr(MoveHeaderAttr)) { - this.scene.unshiftPhase(new MoveHeaderPhase(this.scene, pokemon, move)); + globalScene.unshiftPhase(new MoveHeaderPhase(pokemon, move)); } if (pokemon.isPlayer()) { if (turnCommand.cursor === -1) { - this.scene.pushPhase(new MovePhase(this.scene, pokemon, turnCommand.targets || turnCommand.move!.targets, move));//TODO: is the bang correct here? + globalScene.pushPhase(new MovePhase(pokemon, turnCommand.targets || turnCommand.move!.targets, move));//TODO: is the bang correct here? } else { - const playerPhase = new MovePhase(this.scene, pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP);//TODO: is the bang correct here? - this.scene.pushPhase(playerPhase); + const playerPhase = new MovePhase(pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP);//TODO: is the bang correct here? + globalScene.pushPhase(playerPhase); } } else { - this.scene.pushPhase(new MovePhase(this.scene, pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP));//TODO: is the bang correct here? + globalScene.pushPhase(new MovePhase(pokemon, turnCommand.targets || turnCommand.move!.targets, move, false, queuedMove.ignorePP));//TODO: is the bang correct here? } break; case Command.BALL: - this.scene.unshiftPhase(new AttemptCapturePhase(this.scene, turnCommand.targets![0] % 2, turnCommand.cursor!));//TODO: is the bang correct here? + globalScene.unshiftPhase(new AttemptCapturePhase(turnCommand.targets![0] % 2, turnCommand.cursor!));//TODO: is the bang correct here? break; case Command.POKEMON: const switchType = turnCommand.args?.[0] ? SwitchType.BATON_PASS : SwitchType.SWITCH; - this.scene.unshiftPhase(new SwitchSummonPhase(this.scene, switchType, pokemon.getFieldIndex(), turnCommand.cursor!, true, pokemon.isPlayer())); + globalScene.unshiftPhase(new SwitchSummonPhase(switchType, pokemon.getFieldIndex(), turnCommand.cursor!, true, pokemon.isPlayer())); break; case Command.RUN: let runningPokemon = pokemon; - if (this.scene.currentBattle.double) { + if (globalScene.currentBattle.double) { const playerActivePokemon = field.filter(pokemon => { if (!!pokemon) { return pokemon.isPlayer() && pokemon.isActive(); @@ -199,18 +196,18 @@ export class TurnStartPhase extends FieldPhase { runningPokemon = hasRunAway !== undefined ? hasRunAway : fasterPokemon; } } - this.scene.unshiftPhase(new AttemptRunPhase(this.scene, runningPokemon.getFieldIndex())); + globalScene.unshiftPhase(new AttemptRunPhase(runningPokemon.getFieldIndex())); break; } } - this.scene.pushPhase(new WeatherEffectPhase(this.scene)); - this.scene.pushPhase(new BerryPhase(this.scene)); + globalScene.pushPhase(new WeatherEffectPhase()); + globalScene.pushPhase(new BerryPhase()); /** Add a new phase to check who should be taking status damage */ - this.scene.pushPhase(new CheckStatusEffectPhase(this.scene, moveOrder)); + globalScene.pushPhase(new CheckStatusEffectPhase(moveOrder)); - this.scene.pushPhase(new TurnEndPhase(this.scene)); + globalScene.pushPhase(new TurnEndPhase()); /** * this.end() will call shiftPhase(), which dumps everything from PrependQueue (aka everything that is unshifted()) to the front diff --git a/src/phases/unavailable-phase.ts b/src/phases/unavailable-phase.ts index 59bfca7875e..c0b5d4224c5 100644 --- a/src/phases/unavailable-phase.ts +++ b/src/phases/unavailable-phase.ts @@ -1,16 +1,16 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; import { Mode } from "#app/ui/ui"; import { LoginPhase } from "./login-phase"; export class UnavailablePhase extends Phase { - constructor(scene: BattleScene) { - super(scene); + constructor() { + super(); } start(): void { - this.scene.ui.setMode(Mode.UNAVAILABLE, () => { - this.scene.unshiftPhase(new LoginPhase(this.scene, true)); + globalScene.ui.setMode(Mode.UNAVAILABLE, () => { + globalScene.unshiftPhase(new LoginPhase(true)); this.end(); }); } diff --git a/src/phases/unlock-phase.ts b/src/phases/unlock-phase.ts index 65060309a6c..2d24ee92baf 100644 --- a/src/phases/unlock-phase.ts +++ b/src/phases/unlock-phase.ts @@ -1,26 +1,27 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Phase } from "#app/phase"; -import { Unlockables, getUnlockableName } from "#app/system/unlockables"; +import type { Unlockables } from "#app/system/unlockables"; +import { getUnlockableName } from "#app/system/unlockables"; import { Mode } from "#app/ui/ui"; import i18next from "i18next"; export class UnlockPhase extends Phase { private unlockable: Unlockables; - constructor(scene: BattleScene, unlockable: Unlockables) { - super(scene); + constructor(unlockable: Unlockables) { + super(); this.unlockable = unlockable; } start(): void { - this.scene.time.delayedCall(2000, () => { - this.scene.gameData.unlocks[this.unlockable] = true; + globalScene.time.delayedCall(2000, () => { + globalScene.gameData.unlocks[this.unlockable] = true; // Sound loaded into game as is - this.scene.playSound("level_up_fanfare"); - this.scene.ui.setMode(Mode.MESSAGE); - this.scene.ui.showText(i18next.t("battle:unlockedSomething", { unlockedThing: getUnlockableName(this.unlockable) }), null, () => { - this.scene.time.delayedCall(1500, () => this.scene.arenaBg.setVisible(true)); + globalScene.playSound("level_up_fanfare"); + globalScene.ui.setMode(Mode.MESSAGE); + globalScene.ui.showText(i18next.t("battle:unlockedSomething", { unlockedThing: getUnlockableName(this.unlockable) }), null, () => { + globalScene.time.delayedCall(1500, () => globalScene.arenaBg.setVisible(true)); this.end(); }, null, true, 1500); }); diff --git a/src/phases/victory-phase.ts b/src/phases/victory-phase.ts index 1faa31655df..13e04569ef3 100644 --- a/src/phases/victory-phase.ts +++ b/src/phases/victory-phase.ts @@ -1,6 +1,7 @@ -import BattleScene from "#app/battle-scene"; -import { BattlerIndex, BattleType, ClassicFixedBossWaves } from "#app/battle"; -import { CustomModifierSettings, modifierTypes } from "#app/modifier/modifier-type"; +import type { BattlerIndex } from "#app/battle"; +import { BattleType, ClassicFixedBossWaves } from "#app/battle"; +import type { CustomModifierSettings } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { BattleEndPhase } from "./battle-end-phase"; import { NewBattlePhase } from "./new-battle-phase"; import { PokemonPhase } from "./pokemon-phase"; @@ -11,13 +12,14 @@ import { ModifierRewardPhase } from "./modifier-reward-phase"; import { SelectModifierPhase } from "./select-modifier-phase"; import { TrainerVictoryPhase } from "./trainer-victory-phase"; import { handleMysteryEncounterVictory } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { globalScene } from "#app/global-scene"; export class VictoryPhase extends PokemonPhase { /** If true, indicates that the phase is intended for EXP purposes only, and not to continue a battle to next phase */ isExpOnly: boolean; - constructor(scene: BattleScene, battlerIndex: BattlerIndex | integer, isExpOnly: boolean = false) { - super(scene, battlerIndex); + constructor(battlerIndex: BattlerIndex | number, isExpOnly: boolean = false) { + super(battlerIndex); this.isExpOnly = isExpOnly; } @@ -25,61 +27,61 @@ export class VictoryPhase extends PokemonPhase { start() { super.start(); - const isMysteryEncounter = this.scene.currentBattle.isBattleMysteryEncounter(); + const isMysteryEncounter = globalScene.currentBattle.isBattleMysteryEncounter(); // update Pokemon defeated count except for MEs that disable it - if (!isMysteryEncounter || !this.scene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) { - this.scene.gameData.gameStats.pokemonDefeated++; + if (!isMysteryEncounter || !globalScene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) { + globalScene.gameData.gameStats.pokemonDefeated++; } const expValue = this.getPokemon().getExpValue(); - this.scene.applyPartyExp(expValue, true); + globalScene.applyPartyExp(expValue, true); if (isMysteryEncounter) { - handleMysteryEncounterVictory(this.scene, false, this.isExpOnly); + handleMysteryEncounterVictory(false, this.isExpOnly); return this.end(); } - if (!this.scene.getEnemyParty().find(p => this.scene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) { - this.scene.pushPhase(new BattleEndPhase(this.scene)); - if (this.scene.currentBattle.battleType === BattleType.TRAINER) { - this.scene.pushPhase(new TrainerVictoryPhase(this.scene)); + if (!globalScene.getEnemyParty().find(p => globalScene.currentBattle.battleType === BattleType.WILD ? p.isOnField() : !p?.isFainted(true))) { + globalScene.pushPhase(new BattleEndPhase(true)); + if (globalScene.currentBattle.battleType === BattleType.TRAINER) { + globalScene.pushPhase(new TrainerVictoryPhase()); } - if (this.scene.gameMode.isEndless || !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { - this.scene.pushPhase(new EggLapsePhase(this.scene)); - if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex === ClassicFixedBossWaves.EVIL_BOSS_2) { + if (globalScene.gameMode.isEndless || !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { + globalScene.pushPhase(new EggLapsePhase()); + if (globalScene.gameMode.isClassic && globalScene.currentBattle.waveIndex === ClassicFixedBossWaves.EVIL_BOSS_2) { // Should get Lock Capsule on 165 before shop phase so it can be used in the rewards shop - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.LOCK_CAPSULE)); + globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.LOCK_CAPSULE)); } - if (this.scene.currentBattle.waveIndex % 10) { - this.scene.pushPhase(new SelectModifierPhase(this.scene, undefined, undefined, this.getFixedBattleCustomModifiers())); - } else if (this.scene.gameMode.isDaily) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.EXP_CHARM)); - if (this.scene.currentBattle.waveIndex > 10 && !this.scene.gameMode.isWaveFinal(this.scene.currentBattle.waveIndex)) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.GOLDEN_POKEBALL)); + if (globalScene.currentBattle.waveIndex % 10) { + globalScene.pushPhase(new SelectModifierPhase(undefined, undefined, this.getFixedBattleCustomModifiers())); + } else if (globalScene.gameMode.isDaily) { + globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_CHARM)); + if (globalScene.currentBattle.waveIndex > 10 && !globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) { + globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL)); } } else { - const superExpWave = !this.scene.gameMode.isEndless ? (this.scene.offsetGym ? 0 : 20) : 10; - if (this.scene.gameMode.isEndless && this.scene.currentBattle.waveIndex === 10) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.EXP_SHARE)); + const superExpWave = !globalScene.gameMode.isEndless ? (globalScene.offsetGym ? 0 : 20) : 10; + if (globalScene.gameMode.isEndless && globalScene.currentBattle.waveIndex === 10) { + globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.EXP_SHARE)); } - if (this.scene.currentBattle.waveIndex <= 750 && (this.scene.currentBattle.waveIndex <= 500 || (this.scene.currentBattle.waveIndex % 30) === superExpWave)) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, (this.scene.currentBattle.waveIndex % 30) !== superExpWave || this.scene.currentBattle.waveIndex > 250 ? modifierTypes.EXP_CHARM : modifierTypes.SUPER_EXP_CHARM)); + if (globalScene.currentBattle.waveIndex <= 750 && (globalScene.currentBattle.waveIndex <= 500 || (globalScene.currentBattle.waveIndex % 30) === superExpWave)) { + globalScene.pushPhase(new ModifierRewardPhase((globalScene.currentBattle.waveIndex % 30) !== superExpWave || globalScene.currentBattle.waveIndex > 250 ? modifierTypes.EXP_CHARM : modifierTypes.SUPER_EXP_CHARM)); } - if (this.scene.currentBattle.waveIndex <= 150 && !(this.scene.currentBattle.waveIndex % 50)) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, modifierTypes.GOLDEN_POKEBALL)); + if (globalScene.currentBattle.waveIndex <= 150 && !(globalScene.currentBattle.waveIndex % 50)) { + globalScene.pushPhase(new ModifierRewardPhase(modifierTypes.GOLDEN_POKEBALL)); } - if (this.scene.gameMode.isEndless && !(this.scene.currentBattle.waveIndex % 50)) { - this.scene.pushPhase(new ModifierRewardPhase(this.scene, !(this.scene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS)); - this.scene.pushPhase(new AddEnemyBuffModifierPhase(this.scene)); + if (globalScene.gameMode.isEndless && !(globalScene.currentBattle.waveIndex % 50)) { + globalScene.pushPhase(new ModifierRewardPhase(!(globalScene.currentBattle.waveIndex % 250) ? modifierTypes.VOUCHER_PREMIUM : modifierTypes.VOUCHER_PLUS)); + globalScene.pushPhase(new AddEnemyBuffModifierPhase()); } } - this.scene.pushPhase(new NewBattlePhase(this.scene)); + globalScene.pushPhase(new NewBattlePhase()); } else { - this.scene.currentBattle.battleType = BattleType.CLEAR; - this.scene.score += this.scene.gameMode.getClearScoreBonus(); - this.scene.updateScoreText(); - this.scene.pushPhase(new GameOverPhase(this.scene, true)); + globalScene.currentBattle.battleType = BattleType.CLEAR; + globalScene.score += globalScene.gameMode.getClearScoreBonus(); + globalScene.updateScoreText(); + globalScene.pushPhase(new GameOverPhase(true)); } } @@ -91,8 +93,8 @@ export class VictoryPhase extends PokemonPhase { * will pass those settings to the upcoming {@linkcode SelectModifierPhase}`. */ getFixedBattleCustomModifiers(): CustomModifierSettings | undefined { - const gameMode = this.scene.gameMode; - const waveIndex = this.scene.currentBattle.waveIndex; + const gameMode = globalScene.gameMode; + const waveIndex = globalScene.currentBattle.waveIndex; if (gameMode.isFixedBattle(waveIndex)) { return gameMode.getFixedBattle(waveIndex).customModifierRewardSettings; } diff --git a/src/phases/weather-effect-phase.ts b/src/phases/weather-effect-phase.ts index b48ee342780..aa09f8a850d 100644 --- a/src/phases/weather-effect-phase.ts +++ b/src/phases/weather-effect-phase.ts @@ -1,24 +1,26 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { applyPreWeatherEffectAbAttrs, SuppressWeatherEffectAbAttr, PreWeatherDamageAbAttr, applyAbAttrs, BlockNonDirectDamageAbAttr, applyPostWeatherLapseAbAttrs, PostWeatherLapseAbAttr } from "#app/data/ability"; import { CommonAnim } from "#app/data/battle-anims"; -import { Weather, getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather"; +import type { Weather } from "#app/data/weather"; +import { getWeatherDamageMessage, getWeatherLapseMessage } from "#app/data/weather"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { WeatherType } from "#app/enums/weather-type"; -import Pokemon, { HitResult } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { HitResult } from "#app/field/pokemon"; import * as Utils from "#app/utils"; import { CommonAnimPhase } from "./common-anim-phase"; export class WeatherEffectPhase extends CommonAnimPhase { public weather: Weather | null; - constructor(scene: BattleScene) { - super(scene, undefined, undefined, CommonAnim.SUNNY + ((scene?.arena?.weather?.weatherType || WeatherType.NONE) - 1)); - this.weather = scene?.arena?.weather; + constructor() { + super(undefined, undefined, CommonAnim.SUNNY + ((globalScene?.arena?.weather?.weatherType || WeatherType.NONE) - 1)); + this.weather = globalScene?.arena?.weather; } start() { // Update weather state with any changes that occurred during the turn - this.weather = this.scene?.arena?.weather; + this.weather = globalScene?.arena?.weather; if (!this.weather) { this.end(); @@ -46,12 +48,12 @@ export class WeatherEffectPhase extends CommonAnimPhase { const damage = Utils.toDmgValue(pokemon.getMaxHp() / 16); - this.scene.queueMessage(getWeatherDamageMessage(this.weather?.weatherType!, pokemon)!); // TODO: are those bangs correct? + globalScene.queueMessage(getWeatherDamageMessage(this.weather?.weatherType!, pokemon)!); // TODO: are those bangs correct? pokemon.damageAndUpdate(damage, HitResult.EFFECTIVE, false, false, true); }; this.executeForAll((pokemon: Pokemon) => { - const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length; + const immune = !pokemon || !!pokemon.getTypes(true, true).filter(t => this.weather?.isTypeDamageImmune(t)).length || pokemon.switchOutStatus; if (!immune) { inflictDamage(pokemon); } @@ -59,8 +61,12 @@ export class WeatherEffectPhase extends CommonAnimPhase { } } - this.scene.ui.showText(getWeatherLapseMessage(this.weather.weatherType)!, null, () => { // TODO: is this bang correct? - this.executeForAll((pokemon: Pokemon) => applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather)); + globalScene.ui.showText(getWeatherLapseMessage(this.weather.weatherType) ?? "", null, () => { + this.executeForAll((pokemon: Pokemon) => { + if (!pokemon.switchOutStatus) { + applyPostWeatherLapseAbAttrs(PostWeatherLapseAbAttr, pokemon, this.weather); + } + }); super.start(); }); diff --git a/src/pipelines/field-sprite.ts b/src/pipelines/field-sprite.ts index c370f5586e5..f81845073c1 100644 --- a/src/pipelines/field-sprite.ts +++ b/src/pipelines/field-sprite.ts @@ -1,4 +1,4 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { TerrainType, getTerrainColor } from "../data/terrain"; import * as Utils from "../utils"; @@ -227,22 +227,21 @@ export default class FieldSpritePipeline extends Phaser.Renderer.WebGL.Pipelines super.onBind(); const sprite = gameObject as Phaser.GameObjects.Sprite | Phaser.GameObjects.NineSlice; - const scene = sprite.scene as BattleScene; const data = sprite.pipelineData; const ignoreTimeTint = data["ignoreTimeTint"] as boolean; const terrainColorRatio = data["terrainColorRatio"] as number || 0; - const time = scene.currentBattle?.waveIndex - ? ((scene.currentBattle.waveIndex + scene.waveCycleOffset) % 40) / 40 // ((new Date().getSeconds() * 1000 + new Date().getMilliseconds()) % 10000) / 10000 + const time = globalScene.currentBattle?.waveIndex + ? ((globalScene.currentBattle.waveIndex + globalScene.waveCycleOffset) % 40) / 40 // ((new Date().getSeconds() * 1000 + new Date().getMilliseconds()) % 10000) / 10000 : Utils.getCurrentTime(); this.set1f("time", time); this.set1i("ignoreTimeTint", ignoreTimeTint ? 1 : 0); - this.set1i("isOutside", scene.arena.isOutside() ? 1 : 0); - this.set3fv("dayTint", scene.arena.getDayTint().map(c => c / 255)); - this.set3fv("duskTint", scene.arena.getDuskTint().map(c => c / 255)); - this.set3fv("nightTint", scene.arena.getNightTint().map(c => c / 255)); - this.set3fv("terrainColor", getTerrainColor(scene.arena.terrain?.terrainType || TerrainType.NONE).map(c => c / 255)); + this.set1i("isOutside", globalScene.arena.isOutside() ? 1 : 0); + this.set3fv("dayTint", globalScene.arena.getDayTint().map(c => c / 255)); + this.set3fv("duskTint", globalScene.arena.getDuskTint().map(c => c / 255)); + this.set3fv("nightTint", globalScene.arena.getNightTint().map(c => c / 255)); + this.set3fv("terrainColor", getTerrainColor(globalScene.arena.terrain?.terrainType || TerrainType.NONE).map(c => c / 255)); this.set1f("terrainColorRatio", terrainColorRatio); } diff --git a/src/pipelines/invert.ts b/src/pipelines/invert.ts index 5d0161e8afa..9c30f2b5cee 100644 --- a/src/pipelines/invert.ts +++ b/src/pipelines/invert.ts @@ -1,4 +1,4 @@ -import { Game } from "phaser"; +import type { Game } from "phaser"; const fragShader = ` precision mediump float; diff --git a/src/pipelines/sprite.ts b/src/pipelines/sprite.ts index 88d6ce2d387..67639d6450a 100644 --- a/src/pipelines/sprite.ts +++ b/src/pipelines/sprite.ts @@ -1,10 +1,10 @@ -import BattleScene from "../battle-scene"; import { variantColorCache } from "#app/data/variant"; -import Pokemon from "../field/pokemon"; -import Trainer from "../field/trainer"; +import MysteryEncounterIntroVisuals from "#app/field/mystery-encounter-intro"; +import Pokemon from "#app/field/pokemon"; +import Trainer from "#app/field/trainer"; +import { globalScene } from "#app/global-scene"; +import * as Utils from "#app/utils"; import FieldSpritePipeline from "./field-sprite"; -import * as Utils from "../utils"; -import MysteryEncounterIntroVisuals from "../field/mystery-encounter-intro"; const spriteFragShader = ` #ifdef GL_FRAGMENT_PRECISION_HIGH @@ -351,7 +351,7 @@ export default class SpritePipeline extends FieldSpritePipeline { const data = sprite.pipelineData; const tone = data["tone"] as number[]; - const teraColor = data["teraColor"] as integer[] ?? [ 0, 0, 0 ]; + const teraColor = data["teraColor"] as number[] ?? [ 0, 0, 0 ]; const hasShadow = data["hasShadow"] as boolean; const yShadowOffset = data["yShadowOffset"] as number; const ignoreFieldPos = data["ignoreFieldPos"] as boolean; @@ -384,13 +384,13 @@ export default class SpritePipeline extends FieldSpritePipeline { this.set4fv("tone", tone); this.bindTexture(this.game.textures.get("tera").source[0].glTexture!, 1); // TODO: is this bang correct? - if ((gameObject.scene as BattleScene).fusionPaletteSwaps) { + if (globalScene.fusionPaletteSwaps) { const spriteColors = ((ignoreOverride && data["spriteColorsBase"]) || data["spriteColors"] || []) as number[][]; const fusionSpriteColors = ((ignoreOverride && data["fusionSpriteColorsBase"]) || data["fusionSpriteColors"] || []) as number[][]; const emptyColors = [ 0, 0, 0, 0 ]; - const flatSpriteColors: integer[] = []; - const flatFusionSpriteColors: integer[] = []; + const flatSpriteColors: number[] = []; + const flatFusionSpriteColors: number[] = []; for (let c = 0; c < 32; c++) { flatSpriteColors.splice(flatSpriteColors.length, 0, ...(c < spriteColors.length ? spriteColors[c] : emptyColors)); flatFusionSpriteColors.splice(flatFusionSpriteColors.length, 0, ...(c < fusionSpriteColors.length ? fusionSpriteColors[c] : emptyColors)); @@ -406,14 +406,14 @@ export default class SpritePipeline extends FieldSpritePipeline { const sprite = (gameObject as Phaser.GameObjects.Sprite); const data = sprite.pipelineData; - const variant: integer = data.hasOwnProperty("variant") + const variant: number = data.hasOwnProperty("variant") ? data["variant"] : sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.variant : 0; let variantColors; const emptyColors = [ 0, 0, 0, 0 ]; - const flatBaseColors: integer[] = []; + const flatBaseColors: number[] = []; const flatVariantColors: number[] = []; if ((sprite.parentContainer instanceof Pokemon ? sprite.parentContainer.shiny : !!data["shiny"]) diff --git a/src/plugins/api/api-base.ts b/src/plugins/api/api-base.ts new file mode 100644 index 00000000000..5c1a30ff3ab --- /dev/null +++ b/src/plugins/api/api-base.ts @@ -0,0 +1,93 @@ +import { SESSION_ID_COOKIE_NAME } from "#app/constants"; +import { getCookie } from "#app/utils"; + +type DataType = "json" | "form-urlencoded"; + +export abstract class ApiBase { + //#region Fields + + public readonly ERR_GENERIC: string = "There was an error"; + + protected readonly base: string; + + //#region Public + + constructor(base: string) { + this.base = base; + } + + //#region Protected + + /** + * Send a GET request. + * @param path The path to send the request to. + */ + protected async doGet(path: string) { + return this.doFetch(path, { method: "GET" }); + } + + /** + * Send a POST request. + * @param path THe path to send the request to. + * @param bodyData The body-data to send. + * @param dataType The data-type of the {@linkcode bodyData}. + */ + protected async doPost(path: string, bodyData?: D, dataType: DataType = "json") { + let body: string | undefined = undefined; + const headers: HeadersInit = {}; + + if (bodyData) { + if (dataType === "json") { + body = typeof bodyData === "string" ? bodyData : JSON.stringify(bodyData); + headers["Content-Type"] = "application/json"; + } else if (dataType === "form-urlencoded") { + if (bodyData instanceof Object) { + body = this.toUrlSearchParams(bodyData).toString(); + } else { + console.warn("Could not add body data to form-urlencoded!", bodyData); + } + headers["Content-Type"] = "application/x-www-form-urlencoded"; + } else { + console.warn(`Unsupported data type: ${dataType}`); + body = String(bodyData); + headers["Content-Type"] = "text/plain"; + } + } + + return await this.doFetch(path, { method: "POST", body, headers }); + } + + /** + * A generic request helper. + * @param path The path to send the request to. + * @param config The request {@linkcode RequestInit | Configuration}. + */ + protected async doFetch(path: string, config: RequestInit): Promise { + config.headers = { + ...config.headers, + Authorization: getCookie(SESSION_ID_COOKIE_NAME), + "Content-Type": config.headers?.["Content-Type"] ?? "application/json", + }; + + if (import.meta.env.DEV) { + console.log(`Sending ${config.method ?? "GET"} request to: `, this.base + path, config); + } + + return await fetch(this.base + path, config); + } + + /** + * Helper to transform data to {@linkcode URLSearchParams} + * Any key with a value of `undefined` will be ignored. + * Any key with a value of `null` will be included. + * @param data the data to transform to {@linkcode URLSearchParams} + * @returns a {@linkcode URLSearchParams} representaton of {@linkcode data} + */ + protected toUrlSearchParams>(data: D) { + const arr = Object.entries(data) + .map(([ key, value ]) => (value !== undefined ? [ key, String(value) ] : [ key, "" ])) + .filter(([ , value ]) => value !== ""); + + return new URLSearchParams(arr); + } +} diff --git a/src/plugins/api/pokerogue-account-api.ts b/src/plugins/api/pokerogue-account-api.ts new file mode 100644 index 00000000000..66ab8d67520 --- /dev/null +++ b/src/plugins/api/pokerogue-account-api.ts @@ -0,0 +1,101 @@ +import type { + AccountInfoResponse, + AccountLoginRequest, + AccountLoginResponse, + AccountRegisterRequest, +} from "#app/@types/PokerogueAccountApi"; +import { SESSION_ID_COOKIE_NAME } from "#app/constants"; +import { ApiBase } from "#app/plugins/api/api-base"; +import { removeCookie, setCookie } from "#app/utils"; + +/** + * A wrapper for PokéRogue account API requests. + */ +export class PokerogueAccountApi extends ApiBase { + //#region Public + + /** + * Request the {@linkcode AccountInfoResponse | UserInfo} of the logged in user. + * The user is identified by the {@linkcode SESSION_ID_COOKIE_NAME | session cookie}. + */ + public async getInfo(): Promise<[data: AccountInfoResponse | null, status: number]> { + try { + const response = await this.doGet("/account/info"); + + if (response.ok) { + const resData = (await response.json()) as AccountInfoResponse; + return [ resData, response.status ]; + } else { + console.warn("Could not get account info!", response.status, response.statusText); + return [ null, response.status ]; + } + } catch (err) { + console.warn("Could not get account info!", err); + return [ null, 500 ]; + } + } + + /** + * Register a new account. + * @param registerData The {@linkcode AccountRegisterRequest} to send + * @returns An error message if something went wrong + */ + public async register(registerData: AccountRegisterRequest) { + try { + const response = await this.doPost("/account/register", registerData, "form-urlencoded"); + + if (response.ok) { + return null; + } else { + return response.text(); + } + } catch (err) { + console.warn("Register failed!", err); + } + + return "Unknown error!"; + } + + /** + * Send a login request. + * Sets the session cookie on success. + * @param loginData The {@linkcode AccountLoginRequest} to send + * @returns An error message if something went wrong + */ + public async login(loginData: AccountLoginRequest) { + try { + const response = await this.doPost("/account/login", loginData, "form-urlencoded"); + + if (response.ok) { + const loginResponse = (await response.json()) as AccountLoginResponse; + setCookie(SESSION_ID_COOKIE_NAME, loginResponse.token); + return null; + } else { + console.warn("Login failed!", response.status, response.statusText); + return response.text(); + } + } catch (err) { + console.warn("Login failed!", err); + } + + return "Unknown error!"; + } + + /** + * Send a logout request. + * **Always** (no matter if failed or not) removes the session cookie. + */ + public async logout() { + try { + const response = await this.doGet("/account/logout"); + + if (!response.ok) { + throw new Error(`${response.status}: ${response.statusText}`); + } + } catch (err) { + console.warn("Log out failed!", err); + } + + removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie. + } +} diff --git a/src/plugins/api/pokerogue-admin-api.ts b/src/plugins/api/pokerogue-admin-api.ts new file mode 100644 index 00000000000..eeba5319adc --- /dev/null +++ b/src/plugins/api/pokerogue-admin-api.ts @@ -0,0 +1,140 @@ +import type { + LinkAccountToDiscordIdRequest, + LinkAccountToGoogledIdRequest, + SearchAccountRequest, + SearchAccountResponse, + UnlinkAccountFromDiscordIdRequest, + UnlinkAccountFromGoogledIdRequest, +} from "#app/@types/PokerogueAdminApi"; +import { ApiBase } from "#app/plugins/api/api-base"; + +export class PokerogueAdminApi extends ApiBase { + public readonly ERR_USERNAME_NOT_FOUND: string = "Username not found!"; + + /** + * Links an account to a discord id. + * @param params The {@linkcode LinkAccountToDiscordIdRequest} to send + * @returns `null` if successful, error message if not + */ + public async linkAccountToDiscord(params: LinkAccountToDiscordIdRequest) { + try { + const response = await this.doPost("/admin/account/discordLink", params, "form-urlencoded"); + + if (response.ok) { + return null; + } else { + console.warn("Could not link account with discord!", response.status, response.statusText); + + if (response.status === 404) { + return this.ERR_USERNAME_NOT_FOUND; + } + } + } catch (err) { + console.warn("Could not link account with discord!", err); + } + + return this.ERR_GENERIC; + } + + /** + * Unlinks an account from a discord id. + * @param params The {@linkcode UnlinkAccountFromDiscordIdRequest} to send + * @returns `null` if successful, error message if not + */ + public async unlinkAccountFromDiscord(params: UnlinkAccountFromDiscordIdRequest) { + try { + const response = await this.doPost("/admin/account/discordUnlink", params, "form-urlencoded"); + + if (response.ok) { + return null; + } else { + console.warn("Could not unlink account from discord!", response.status, response.statusText); + + if (response.status === 404) { + return this.ERR_USERNAME_NOT_FOUND; + } + } + } catch (err) { + console.warn("Could not unlink account from discord!", err); + } + + return this.ERR_GENERIC; + } + + /** + * Links an account to a google id. + * @param params The {@linkcode LinkAccountToGoogledIdRequest} to send + * @returns `null` if successful, error message if not + */ + public async linkAccountToGoogleId(params: LinkAccountToGoogledIdRequest) { + try { + const response = await this.doPost("/admin/account/googleLink", params, "form-urlencoded"); + + if (response.ok) { + return null; + } else { + console.warn("Could not link account with google!", response.status, response.statusText); + + if (response.status === 404) { + return this.ERR_USERNAME_NOT_FOUND; + } + } + } catch (err) { + console.warn("Could not link account with google!", err); + } + + return this.ERR_GENERIC; + } + + /** + * Unlinks an account from a google id. + * @param params The {@linkcode UnlinkAccountFromGoogledIdRequest} to send + * @returns `null` if successful, error message if not + */ + public async unlinkAccountFromGoogleId(params: UnlinkAccountFromGoogledIdRequest) { + try { + const response = await this.doPost("/admin/account/googleUnlink", params, "form-urlencoded"); + + if (response.ok) { + return null; + } else { + console.warn("Could not unlink account from google!", response.status, response.statusText); + + if (response.status === 404) { + return this.ERR_USERNAME_NOT_FOUND; + } + } + } catch (err) { + console.warn("Could not unlink account from google!", err); + } + + return this.ERR_GENERIC; + } + + /** + * Search an account. + * @param params The {@linkcode SearchAccountRequest} to send + * @returns an array of {@linkcode SearchAccountResponse} and error. Both can be `undefined` + */ + public async searchAccount(params: SearchAccountRequest): Promise<[data?: SearchAccountResponse, error?: string]> { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/admin/account/adminSearch?${urlSearchParams}`); + + if (response.ok) { + const resData: SearchAccountResponse = await response.json(); + return [ resData, undefined ]; + } else { + console.warn("Could not find account!", response.status, response.statusText); + + if (response.status === 404) { + return [ undefined, this.ERR_USERNAME_NOT_FOUND ]; + } + } + } catch (err) { + console.warn("Could not find account!", err); + } + + return [ undefined, this.ERR_GENERIC ]; + } +} diff --git a/src/plugins/api/pokerogue-api.ts b/src/plugins/api/pokerogue-api.ts new file mode 100644 index 00000000000..92d0ff1bbbb --- /dev/null +++ b/src/plugins/api/pokerogue-api.ts @@ -0,0 +1,83 @@ +import type { TitleStatsResponse } from "#app/@types/PokerogueApi"; +import { ApiBase } from "#app/plugins/api/api-base"; +import { PokerogueAccountApi } from "#app/plugins/api/pokerogue-account-api"; +import { PokerogueAdminApi } from "#app/plugins/api/pokerogue-admin-api"; +import { PokerogueDailyApi } from "#app/plugins/api/pokerogue-daily-api"; +import { PokerogueSavedataApi } from "#app/plugins/api/pokerogue-savedata-api"; + +/** + * A wrapper for PokéRogue API requests. + */ +export class PokerogueApi extends ApiBase { + //#region Fields∏ + + public readonly account: PokerogueAccountApi; + public readonly daily: PokerogueDailyApi; + public readonly admin: PokerogueAdminApi; + public readonly savedata: PokerogueSavedataApi; + + //#region Public + + constructor(base: string) { + super(base); + this.account = new PokerogueAccountApi(base); + this.daily = new PokerogueDailyApi(base); + this.admin = new PokerogueAdminApi(base); + this.savedata = new PokerogueSavedataApi(base); + } + + /** + * Request game title-stats. + */ + public async getGameTitleStats() { + try { + const response = await this.doGet("/game/titlestats"); + return (await response.json()) as TitleStatsResponse; + } catch (err) { + console.warn("Could not get game title stats!", err); + return null; + } + } + + /** + * Unlink the currently logged in user from Discord. + * @returns `true` if unlinking was successful, `false` if not + */ + public async unlinkDiscord() { + try { + const response = await this.doPost("/auth/discord/logout"); + if (response.ok) { + return true; + } else { + console.warn(`Discord unlink failed (${response.status}: ${response.statusText})`); + } + } catch (err) { + console.warn("Could not unlink Discord!", err); + } + + return false; + } + + /** + * Unlink the currently logged in user from Google. + * @returns `true` if unlinking was successful, `false` if not + */ + public async unlinkGoogle() { + try { + const response = await this.doPost("/auth/google/logout"); + if (response.ok) { + return true; + } else { + console.warn(`Google unlink failed (${response.status}: ${response.statusText})`); + } + } catch (err) { + console.warn("Could not unlink Google!", err); + } + + return false; + } + + //#endregion +} + +export const pokerogueApi = new PokerogueApi(import.meta.env.VITE_SERVER_URL ?? "http://localhost:8001"); diff --git a/src/plugins/api/pokerogue-daily-api.ts b/src/plugins/api/pokerogue-daily-api.ts new file mode 100644 index 00000000000..c9319ae7fdc --- /dev/null +++ b/src/plugins/api/pokerogue-daily-api.ts @@ -0,0 +1,57 @@ +import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#app/@types/PokerogueDailyApi"; +import { ApiBase } from "#app/plugins/api/api-base"; +import type { RankingEntry } from "#app/ui/daily-run-scoreboard"; + +/** + * A wrapper for daily-run PokéRogue API requests. + */ +export class PokerogueDailyApi extends ApiBase { + //#region Public + + /** + * Request the daily-run seed. + * @returns The active daily-run seed as `string`. + */ + public async getSeed() { + try { + const response = await this.doGet("/daily/seed"); + return response.text(); + } catch (err) { + console.warn("Could not get daily-run seed!", err); + return null; + } + } + + /** + * Get the daily rankings for a {@linkcode ScoreboardCategory}. + * @param params The {@linkcode GetDailyRankingsRequest} to send + */ + public async getRankings(params: GetDailyRankingsRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/daily/rankings?${urlSearchParams}`); + + return (await response.json()) as RankingEntry[]; + } catch (err) { + console.warn("Could not get daily rankings!", err); + return null; + } + } + + /** + * Get the page count of the daily rankings for a {@linkcode ScoreboardCategory}. + * @param params The {@linkcode GetDailyRankingsPageCountRequest} to send. + */ + public async getRankingsPageCount(params: GetDailyRankingsPageCountRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/daily/rankingpagecount?${urlSearchParams}`); + const json = await response.json(); + + return Number(json); + } catch (err) { + console.warn("Could not get daily rankings page count!", err); + return 1; + } + } +} diff --git a/src/plugins/api/pokerogue-savedata-api.ts b/src/plugins/api/pokerogue-savedata-api.ts new file mode 100644 index 00000000000..184bfbb4bdb --- /dev/null +++ b/src/plugins/api/pokerogue-savedata-api.ts @@ -0,0 +1,41 @@ +import type { UpdateAllSavedataRequest } from "#app/@types/PokerogueSavedataApi"; +import { MAX_INT_ATTR_VALUE } from "#app/constants"; +import { ApiBase } from "#app/plugins/api/api-base"; +import { PokerogueSessionSavedataApi } from "#app/plugins/api/pokerogue-session-savedata-api"; +import { PokerogueSystemSavedataApi } from "#app/plugins/api/pokerogue-system-savedata-api"; + +/** + * A wrapper for PokéRogue savedata API requests. + */ +export class PokerogueSavedataApi extends ApiBase { + //#region Fields + + public readonly system: PokerogueSystemSavedataApi; + public readonly session: PokerogueSessionSavedataApi; + + //#region Public + + constructor(base: string) { + super(base); + this.system = new PokerogueSystemSavedataApi(base); + this.session = new PokerogueSessionSavedataApi(base); + } + + /** + * Update all savedata + * @param bodyData The {@linkcode UpdateAllSavedataRequest | request data} to send + * @returns An error message if something went wrong + */ + public async updateAll(bodyData: UpdateAllSavedataRequest) { + try { + const rawBodyData = JSON.stringify(bodyData, (_k: any, v: any) => + typeof v === "bigint" ? (v <= MAX_INT_ATTR_VALUE ? Number(v) : v.toString()) : v + ); + const response = await this.doPost("/savedata/updateall", rawBodyData); + return await response.text(); + } catch (err) { + console.warn("Could not update all savedata!", err); + return "Unknown error"; + } + } +} diff --git a/src/plugins/api/pokerogue-session-savedata-api.ts b/src/plugins/api/pokerogue-session-savedata-api.ts new file mode 100644 index 00000000000..44a7b463849 --- /dev/null +++ b/src/plugins/api/pokerogue-session-savedata-api.ts @@ -0,0 +1,115 @@ +import type { + ClearSessionSavedataRequest, + ClearSessionSavedataResponse, + DeleteSessionSavedataRequest, + GetSessionSavedataRequest, + NewClearSessionSavedataRequest, + UpdateSessionSavedataRequest, +} from "#app/@types/PokerogueSessionSavedataApi"; +import { ApiBase } from "#app/plugins/api/api-base"; +import type { SessionSaveData } from "#app/system/game-data"; + +/** + * A wrapper for PokéRogue session savedata API requests. + */ +export class PokerogueSessionSavedataApi extends ApiBase { + //#region Public + + /** + * Mark a session as cleared aka "newclear".\ + * *This is **NOT** the same as {@linkcode clear | clear()}.* + * @param params The {@linkcode NewClearSessionSavedataRequest} to send + * @returns The raw savedata as `string`. + */ + public async newclear(params: NewClearSessionSavedataRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/savedata/session/newclear?${urlSearchParams}`); + const json = await response.json(); + + return Boolean(json); + } catch (err) { + console.warn("Could not newclear session!", err); + return false; + } + } + + /** + * Get a session savedata. + * @param params The {@linkcode GetSessionSavedataRequest} to send + * @returns The session as `string` + */ + public async get(params: GetSessionSavedataRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/savedata/session/get?${urlSearchParams}`); + + return await response.text(); + } catch (err) { + console.warn("Could not get session savedata!", err); + return null; + } + } + + /** + * Update a session savedata. + * @param params The {@linkcode UpdateSessionSavedataRequest} to send + * @param rawSavedata The raw savedata (as `string`) + * @returns An error message if something went wrong + */ + public async update(params: UpdateSessionSavedataRequest, rawSavedata: string) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doPost(`/savedata/session/update?${urlSearchParams}`, rawSavedata); + + return await response.text(); + } catch (err) { + console.warn("Could not update session savedata!", err); + } + + return "Unknown Error!"; + } + + /** + * Delete a session savedata slot. + * @param params The {@linkcode DeleteSessionSavedataRequest} to send + * @returns An error message if something went wrong + */ + public async delete(params: DeleteSessionSavedataRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/savedata/session/delete?${urlSearchParams}`); + + if (response.ok) { + return null; + } else { + return await response.text(); + } + } catch (err) { + console.warn("Could not delete session savedata!", err); + return "Unknown error"; + } + } + + /** + * Clears the session savedata of the given slot.\ + * *This is **NOT** the same as {@linkcode newclear | newclear()}.* + * @param params The {@linkcode ClearSessionSavedataRequest} to send + * @param sessionData The {@linkcode SessionSaveData} object + */ + public async clear(params: ClearSessionSavedataRequest, sessionData: SessionSaveData) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doPost(`/savedata/session/clear?${urlSearchParams}`, sessionData); + + return (await response.json()) as ClearSessionSavedataResponse; + } catch (err) { + console.warn("Could not clear session savedata!", err); + } + + return { + error: "Unknown error", + success: false, + } as ClearSessionSavedataResponse; + } +} diff --git a/src/plugins/api/pokerogue-system-savedata-api.ts b/src/plugins/api/pokerogue-system-savedata-api.ts new file mode 100644 index 00000000000..659584776c4 --- /dev/null +++ b/src/plugins/api/pokerogue-system-savedata-api.ts @@ -0,0 +1,77 @@ +import type { + GetSystemSavedataRequest, + UpdateSystemSavedataRequest, + VerifySystemSavedataRequest, + VerifySystemSavedataResponse, +} from "#app/@types/PokerogueSystemSavedataApi"; +import { ApiBase } from "#app/plugins/api/api-base"; + +/** + * A wrapper for PokéRogue system savedata API requests. + */ +export class PokerogueSystemSavedataApi extends ApiBase { + //#region Public + + /** + * Get a system savedata. + * @param params The {@linkcode GetSystemSavedataRequest} to send + * @returns The system savedata as `string` or `null` on error + */ + public async get(params: GetSystemSavedataRequest) { + try { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/savedata/system/get?${urlSearchParams}`); + const rawSavedata = await response.text(); + + return rawSavedata; + } catch (err) { + console.warn("Could not get system savedata!", err); + return null; + } + } + + /** + * Verify if the session is valid. + * If not the {@linkcode SystemSaveData} is returned. + * @param params The {@linkcode VerifySystemSavedataRequest} to send + * @returns A {@linkcode SystemSaveData} if **NOT** valid, otherwise `null`. + * + * TODO: add handling for errors + */ + public async verify(params: VerifySystemSavedataRequest) { + const urlSearchParams = this.toUrlSearchParams(params); + const response = await this.doGet(`/savedata/system/verify?${urlSearchParams}`); + + if (response.ok) { + const verifySavedata = (await response.json()) as VerifySystemSavedataResponse; + + if (!verifySavedata.valid) { + console.warn("Invalid system savedata!"); + return verifySavedata.systemData; + } + } else { + console.warn("System savedata verification failed!", response.status, response.statusText); + } + + return null; + } + + /** + * Update a system savedata. + * @param params The {@linkcode UpdateSystemSavedataRequest} to send + * @param rawSystemData The raw {@linkcode SystemSaveData} + * @returns An error message if something went wrong + */ + public async update(params: UpdateSystemSavedataRequest, rawSystemData: string) { + try { + const urSearchParams = this.toUrlSearchParams(params); + const response = await this.doPost(`/savedata/system/update?${urSearchParams}`, rawSystemData); + + return await response.text(); + } catch (err) { + console.warn("Could not update system savedata!", err); + } + + return "Unknown Error"; + } +} diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index 91a67b9414c..cc798bc8585 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -153,7 +153,7 @@ export async function initI18n(): Promise { i18next.use(new KoreanPostpositionProcessor()); await i18next.init({ fallbackLng: "en", - supportedLngs: [ "en", "es", "fr", "it", "de", "zh-CN", "zh-TW", "pt-BR", "ko", "ja", "ca-ES" ], + supportedLngs: [ "en", "es-ES", "fr", "it", "de", "zh-CN", "zh-TW", "pt-BR", "ko", "ja", "ca-ES" ], backend: { loadPath(lng: string, [ ns ]: string[]) { let fileName: string; @@ -204,6 +204,7 @@ export async function initI18n(): Promise { "nature", "pokeball", "pokemon", + "pokemonEvolutions", "pokemonForm", "pokemonInfo", "pokemonInfoContainer", diff --git a/src/scene-base.ts b/src/scene-base.ts index 9af97b8e6d4..c6ca9bb8ba2 100644 --- a/src/scene-base.ts +++ b/src/scene-base.ts @@ -41,7 +41,7 @@ export class SceneBase extends Phaser.Scene { } } - loadSpritesheet(key: string, folder: string, size: integer, filename?: string) { + loadSpritesheet(key: string, folder: string, size: number, filename?: string) { if (!filename) { filename = `${key}.png`; } diff --git a/src/system/achv.ts b/src/system/achv.ts index 366813328e2..bd9348a52bf 100644 --- a/src/system/achv.ts +++ b/src/system/achv.ts @@ -1,14 +1,15 @@ -import { Modifier } from "typescript"; -import BattleScene from "../battle-scene"; +import type { Modifier } from "typescript"; import { TurnHeldItemTransferModifier } from "../modifier/modifier"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import i18next from "i18next"; import * as Utils from "../utils"; import { PlayerGender } from "#enums/player-gender"; -import { Challenge, FreshStartChallenge, SingleGenerationChallenge, SingleTypeChallenge, InverseBattleChallenge } from "#app/data/challenge"; -import { ConditionFn } from "#app/@types/common"; +import type { Challenge } from "#app/data/challenge"; +import { FlipStatChallenge, FreshStartChallenge, SingleGenerationChallenge, SingleTypeChallenge, InverseBattleChallenge } from "#app/data/challenge"; +import type { ConditionFn } from "#app/@types/common"; import { Stat, getShortenedStatKey } from "#app/enums/stat"; import { Challenges } from "#app/enums/challenges"; +import { globalScene } from "#app/global-scene"; export enum AchvTier { COMMON, @@ -24,7 +25,7 @@ export class Achv { public name: string; public description: string; public iconImage: string; - public score: integer; + public score: number; public secret: boolean; public hasParent: boolean; @@ -32,7 +33,7 @@ export class Achv { private conditionFunc: ConditionFn | undefined; - constructor(localizationKey:string, name: string, description: string, iconImage: string, score: integer, conditionFunc?: ConditionFn) { + constructor(localizationKey:string, name: string, description: string, iconImage: string, score: number, conditionFunc?: ConditionFn) { this.name = name; this.description = description; this.iconImage = iconImage; @@ -66,8 +67,8 @@ export class Achv { return this; } - validate(scene: BattleScene, args?: any[]): boolean { - return !this.conditionFunc || this.conditionFunc(scene, args); + validate(args?: any[]): boolean { + return !this.conditionFunc || this.conditionFunc(args); } getTier(): AchvTier { @@ -88,59 +89,59 @@ export class Achv { } export class MoneyAchv extends Achv { - moneyAmount: integer; + moneyAmount: number; - constructor(localizationKey: string, name: string, moneyAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (scene: BattleScene, _args: any[]) => scene.money >= this.moneyAmount); + constructor(localizationKey: string, name: string, moneyAmount: number, iconImage: string, score: number) { + super(localizationKey, name, "", iconImage, score, (_args: any[]) => globalScene.money >= this.moneyAmount); this.moneyAmount = moneyAmount; } } export class RibbonAchv extends Achv { - ribbonAmount: integer; + ribbonAmount: number; - constructor(localizationKey: string, name: string, ribbonAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (scene: BattleScene, _args: any[]) => scene.gameData.gameStats.ribbonsOwned >= this.ribbonAmount); + constructor(localizationKey: string, name: string, ribbonAmount: number, iconImage: string, score: number) { + super(localizationKey, name, "", iconImage, score, (_args: any[]) => globalScene.gameData.gameStats.ribbonsOwned >= this.ribbonAmount); this.ribbonAmount = ribbonAmount; } } export class DamageAchv extends Achv { - damageAmount: integer; + damageAmount: number; - constructor(localizationKey: string, name: string, damageAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.damageAmount); + constructor(localizationKey: string, name: string, damageAmount: number, iconImage: string, score: number) { + super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.damageAmount); this.damageAmount = damageAmount; } } export class HealAchv extends Achv { - healAmount: integer; + healAmount: number; - constructor(localizationKey: string, name: string, healAmount: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (_scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.healAmount); + constructor(localizationKey: string, name: string, healAmount: number, iconImage: string, score: number) { + super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.healAmount); this.healAmount = healAmount; } } export class LevelAchv extends Achv { - level: integer; + level: number; - constructor(localizationKey: string, name: string, level: integer, iconImage: string, score: integer) { - super(localizationKey, name, "", iconImage, score, (scene: BattleScene, args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.level); + constructor(localizationKey: string, name: string, level: number, iconImage: string, score: number) { + super(localizationKey, name, "", iconImage, score, (args: any[]) => (args[0] instanceof Utils.NumberHolder ? args[0].value : args[0]) >= this.level); this.level = level; } } export class ModifierAchv extends Achv { - constructor(localizationKey: string, name: string, description: string, iconImage: string, score: integer, modifierFunc: (modifier: Modifier) => boolean) { - super(localizationKey, name, description, iconImage, score, (_scene: BattleScene, args: any[]) => modifierFunc((args[0] as Modifier))); + constructor(localizationKey: string, name: string, description: string, iconImage: string, score: number, modifierFunc: (modifier: Modifier) => boolean) { + super(localizationKey, name, description, iconImage, score, (args: any[]) => modifierFunc((args[0] as Modifier))); } } export class ChallengeAchv extends Achv { - constructor(localizationKey: string, name: string, description: string, iconImage: string, score: integer, challengeFunc: (challenge: Challenge, scene: BattleScene) => boolean) { - super(localizationKey, name, description, iconImage, score, (_scene: BattleScene, args: any[]) => challengeFunc(args[0] as Challenge, _scene)); + constructor(localizationKey: string, name: string, description: string, iconImage: string, score: number, challengeFunc: (challenge: Challenge) => boolean) { + super(localizationKey, name, description, iconImage, score, (args: any[]) => challengeFunc(args[0] as Challenge)); } } @@ -152,7 +153,7 @@ export class ChallengeAchv extends Achv { */ export function getAchievementDescription(localizationKey: string): string { // We need to get the player gender from the game data to add the correct prefix to the achievement name - const genderIndex = this?.scene?.gameData?.gender ?? PlayerGender.MALE; //TODO: why is `this` being used here!? We are not inside a scope (copied from original) + const genderIndex = globalScene?.gameData?.gender ?? PlayerGender.MALE; const genderStr = PlayerGender[genderIndex].toLowerCase(); switch (localizationKey) { @@ -279,6 +280,10 @@ export function getAchievementDescription(localizationKey: string): string { return i18next.t("achv:FRESH_START.description", { context: genderStr }); case "INVERSE_BATTLE": return i18next.t("achv:INVERSE_BATTLE.description", { context: genderStr }); + case "FLIP_STATS": + return i18next.t("achv:FLIP_STATS.description", { context: genderStr }); + case "FLIP_INVERSE": + return i18next.t("achv:FLIP_INVERSE.description", { context: genderStr }); case "BREEDERS_IN_SPACE": return i18next.t("achv:BREEDERS_IN_SPACE.description", { context: genderStr }); default: @@ -327,43 +332,45 @@ export const achvs = { HATCH_SHINY: new Achv("HATCH_SHINY", "", "HATCH_SHINY.description", "golden_egg", 100).setSecret(), HIDDEN_ABILITY: new Achv("HIDDEN_ABILITY", "", "HIDDEN_ABILITY.description", "ability_charm", 75), PERFECT_IVS: new Achv("PERFECT_IVS", "", "PERFECT_IVS.description", "blunder_policy", 100), - CLASSIC_VICTORY: new Achv("CLASSIC_VICTORY", "", "CLASSIC_VICTORY.description", "relic_crown", 150, c => c.gameData.gameStats.sessionsWon === 0), - UNEVOLVED_CLASSIC_VICTORY: new Achv("UNEVOLVED_CLASSIC_VICTORY", "", "UNEVOLVED_CLASSIC_VICTORY.description", "eviolite", 175, c => c.getParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)), - MONO_GEN_ONE_VICTORY: new ChallengeAchv("MONO_GEN_ONE", "", "MONO_GEN_ONE.description", "ribbon_gen1", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 1 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_TWO_VICTORY: new ChallengeAchv("MONO_GEN_TWO", "", "MONO_GEN_TWO.description", "ribbon_gen2", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 2 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_THREE_VICTORY: new ChallengeAchv("MONO_GEN_THREE", "", "MONO_GEN_THREE.description", "ribbon_gen3", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 3 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_FOUR_VICTORY: new ChallengeAchv("MONO_GEN_FOUR", "", "MONO_GEN_FOUR.description", "ribbon_gen4", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 4 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_FIVE_VICTORY: new ChallengeAchv("MONO_GEN_FIVE", "", "MONO_GEN_FIVE.description", "ribbon_gen5", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 5 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_SIX_VICTORY: new ChallengeAchv("MONO_GEN_SIX", "", "MONO_GEN_SIX.description", "ribbon_gen6", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 6 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_SEVEN_VICTORY: new ChallengeAchv("MONO_GEN_SEVEN", "", "MONO_GEN_SEVEN.description", "ribbon_gen7", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 7 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_EIGHT_VICTORY: new ChallengeAchv("MONO_GEN_EIGHT", "", "MONO_GEN_EIGHT.description", "ribbon_gen8", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 8 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GEN_NINE_VICTORY: new ChallengeAchv("MONO_GEN_NINE", "", "MONO_GEN_NINE.description", "ribbon_gen9", 100, (c, scene) => c instanceof SingleGenerationChallenge && c.value === 9 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_NORMAL: new ChallengeAchv("MONO_NORMAL", "", "MONO_NORMAL.description", "silk_scarf", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 1 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_FIGHTING: new ChallengeAchv("MONO_FIGHTING", "", "MONO_FIGHTING.description", "black_belt", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 2 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_FLYING: new ChallengeAchv("MONO_FLYING", "", "MONO_FLYING.description", "sharp_beak", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 3 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_POISON: new ChallengeAchv("MONO_POISON", "", "MONO_POISON.description", "poison_barb", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 4 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GROUND: new ChallengeAchv("MONO_GROUND", "", "MONO_GROUND.description", "soft_sand", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 5 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_ROCK: new ChallengeAchv("MONO_ROCK", "", "MONO_ROCK.description", "hard_stone", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 6 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_BUG: new ChallengeAchv("MONO_BUG", "", "MONO_BUG.description", "silver_powder", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 7 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GHOST: new ChallengeAchv("MONO_GHOST", "", "MONO_GHOST.description", "spell_tag", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 8 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_STEEL: new ChallengeAchv("MONO_STEEL", "", "MONO_STEEL.description", "metal_coat", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 9 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_FIRE: new ChallengeAchv("MONO_FIRE", "", "MONO_FIRE.description", "charcoal", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 10 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_WATER: new ChallengeAchv("MONO_WATER", "", "MONO_WATER.description", "mystic_water", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 11 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_GRASS: new ChallengeAchv("MONO_GRASS", "", "MONO_GRASS.description", "miracle_seed", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 12 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_ELECTRIC: new ChallengeAchv("MONO_ELECTRIC", "", "MONO_ELECTRIC.description", "magnet", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 13 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_PSYCHIC: new ChallengeAchv("MONO_PSYCHIC", "", "MONO_PSYCHIC.description", "twisted_spoon", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 14 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_ICE: new ChallengeAchv("MONO_ICE", "", "MONO_ICE.description", "never_melt_ice", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 15 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_DRAGON: new ChallengeAchv("MONO_DRAGON", "", "MONO_DRAGON.description", "dragon_fang", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 16 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_DARK: new ChallengeAchv("MONO_DARK", "", "MONO_DARK.description", "black_glasses", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 17 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c, scene) => c instanceof SingleTypeChallenge && c.value === 18 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c, scene) => c instanceof FreshStartChallenge && c.value > 0 && !scene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)), - INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, c => c instanceof InverseBattleChallenge && c.value > 0), - BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 100).setSecret(), + CLASSIC_VICTORY: new Achv("CLASSIC_VICTORY", "", "CLASSIC_VICTORY.description", "relic_crown", 150, (_) => globalScene.gameData.gameStats.sessionsWon === 0), + UNEVOLVED_CLASSIC_VICTORY: new Achv("UNEVOLVED_CLASSIC_VICTORY", "", "UNEVOLVED_CLASSIC_VICTORY.description", "eviolite", 175, (_) => globalScene.getPlayerParty().some(p => p.getSpeciesForm(true).speciesId in pokemonEvolutions)), + MONO_GEN_ONE_VICTORY: new ChallengeAchv("MONO_GEN_ONE", "", "MONO_GEN_ONE.description", "ribbon_gen1", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 1 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_TWO_VICTORY: new ChallengeAchv("MONO_GEN_TWO", "", "MONO_GEN_TWO.description", "ribbon_gen2", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 2 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_THREE_VICTORY: new ChallengeAchv("MONO_GEN_THREE", "", "MONO_GEN_THREE.description", "ribbon_gen3", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 3 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_FOUR_VICTORY: new ChallengeAchv("MONO_GEN_FOUR", "", "MONO_GEN_FOUR.description", "ribbon_gen4", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 4 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_FIVE_VICTORY: new ChallengeAchv("MONO_GEN_FIVE", "", "MONO_GEN_FIVE.description", "ribbon_gen5", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 5 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_SIX_VICTORY: new ChallengeAchv("MONO_GEN_SIX", "", "MONO_GEN_SIX.description", "ribbon_gen6", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 6 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_SEVEN_VICTORY: new ChallengeAchv("MONO_GEN_SEVEN", "", "MONO_GEN_SEVEN.description", "ribbon_gen7", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 7 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_EIGHT_VICTORY: new ChallengeAchv("MONO_GEN_EIGHT", "", "MONO_GEN_EIGHT.description", "ribbon_gen8", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 8 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GEN_NINE_VICTORY: new ChallengeAchv("MONO_GEN_NINE", "", "MONO_GEN_NINE.description", "ribbon_gen9", 100, (c) => c instanceof SingleGenerationChallenge && c.value === 9 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_NORMAL: new ChallengeAchv("MONO_NORMAL", "", "MONO_NORMAL.description", "silk_scarf", 100, (c) => c instanceof SingleTypeChallenge && c.value === 1 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_FIGHTING: new ChallengeAchv("MONO_FIGHTING", "", "MONO_FIGHTING.description", "black_belt", 100, (c) => c instanceof SingleTypeChallenge && c.value === 2 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_FLYING: new ChallengeAchv("MONO_FLYING", "", "MONO_FLYING.description", "sharp_beak", 100, (c) => c instanceof SingleTypeChallenge && c.value === 3 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_POISON: new ChallengeAchv("MONO_POISON", "", "MONO_POISON.description", "poison_barb", 100, (c) => c instanceof SingleTypeChallenge && c.value === 4 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GROUND: new ChallengeAchv("MONO_GROUND", "", "MONO_GROUND.description", "soft_sand", 100, (c) => c instanceof SingleTypeChallenge && c.value === 5 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_ROCK: new ChallengeAchv("MONO_ROCK", "", "MONO_ROCK.description", "hard_stone", 100, (c) => c instanceof SingleTypeChallenge && c.value === 6 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_BUG: new ChallengeAchv("MONO_BUG", "", "MONO_BUG.description", "silver_powder", 100, (c) => c instanceof SingleTypeChallenge && c.value === 7 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GHOST: new ChallengeAchv("MONO_GHOST", "", "MONO_GHOST.description", "spell_tag", 100, (c) => c instanceof SingleTypeChallenge && c.value === 8 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_STEEL: new ChallengeAchv("MONO_STEEL", "", "MONO_STEEL.description", "metal_coat", 100, (c) => c instanceof SingleTypeChallenge && c.value === 9 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_FIRE: new ChallengeAchv("MONO_FIRE", "", "MONO_FIRE.description", "charcoal", 100, (c) => c instanceof SingleTypeChallenge && c.value === 10 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_WATER: new ChallengeAchv("MONO_WATER", "", "MONO_WATER.description", "mystic_water", 100, (c) => c instanceof SingleTypeChallenge && c.value === 11 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_GRASS: new ChallengeAchv("MONO_GRASS", "", "MONO_GRASS.description", "miracle_seed", 100, (c) => c instanceof SingleTypeChallenge && c.value === 12 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_ELECTRIC: new ChallengeAchv("MONO_ELECTRIC", "", "MONO_ELECTRIC.description", "magnet", 100, (c) => c instanceof SingleTypeChallenge && c.value === 13 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_PSYCHIC: new ChallengeAchv("MONO_PSYCHIC", "", "MONO_PSYCHIC.description", "twisted_spoon", 100, (c) => c instanceof SingleTypeChallenge && c.value === 14 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_ICE: new ChallengeAchv("MONO_ICE", "", "MONO_ICE.description", "never_melt_ice", 100, (c) => c instanceof SingleTypeChallenge && c.value === 15 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_DRAGON: new ChallengeAchv("MONO_DRAGON", "", "MONO_DRAGON.description", "dragon_fang", 100, (c) => c instanceof SingleTypeChallenge && c.value === 16 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_DARK: new ChallengeAchv("MONO_DARK", "", "MONO_DARK.description", "black_glasses", 100, (c) => c instanceof SingleTypeChallenge && c.value === 17 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + MONO_FAIRY: new ChallengeAchv("MONO_FAIRY", "", "MONO_FAIRY.description", "fairy_feather", 100, (c) => c instanceof SingleTypeChallenge && c.value === 18 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + FRESH_START: new ChallengeAchv("FRESH_START", "", "FRESH_START.description", "reviver_seed", 100, (c) => c instanceof FreshStartChallenge && c.value > 0 && !globalScene.gameMode.challenges.some(c => [ Challenges.INVERSE_BATTLE, Challenges.FLIP_STAT ].includes(c.id) && c.value > 0)), + INVERSE_BATTLE: new ChallengeAchv("INVERSE_BATTLE", "", "INVERSE_BATTLE.description", "inverse", 100, (c) => c instanceof InverseBattleChallenge && c.value > 0), + FLIP_STATS: new ChallengeAchv("FLIP_STATS", "", "FLIP_STATS.description", "dubious_disc", 100, (c) => c instanceof FlipStatChallenge && c.value > 0), + FLIP_INVERSE: new ChallengeAchv("FLIP_INVERSE", "", "FLIP_INVERSE.description", "cracked_pot", 100, (c) => c instanceof FlipStatChallenge && c.value > 0 && globalScene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0)).setSecret(), + BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(), }; export function initAchievements() { const achvKeys = Object.keys(achvs); - achvKeys.forEach((a: string, i: integer) => { + achvKeys.forEach((a: string, i: number) => { achvs[a].id = a; if (achvs[a].hasParent) { achvs[a].parentId = achvKeys[i - 1]; diff --git a/src/system/arena-data.ts b/src/system/arena-data.ts index ba37de0ed0e..98ab611ff3c 100644 --- a/src/system/arena-data.ts +++ b/src/system/arena-data.ts @@ -1,6 +1,7 @@ import { Arena } from "../field/arena"; -import { ArenaTag, loadArenaTag } from "../data/arena-tag"; -import { Biome } from "#enums/biome"; +import type { ArenaTag } from "../data/arena-tag"; +import { loadArenaTag } from "../data/arena-tag"; +import type { Biome } from "#enums/biome"; import { Weather } from "../data/weather"; import { Terrain } from "#app/data/terrain"; diff --git a/src/system/challenge-data.ts b/src/system/challenge-data.ts index 394d63867be..87299ae653a 100644 --- a/src/system/challenge-data.ts +++ b/src/system/challenge-data.ts @@ -1,9 +1,10 @@ -import { Challenge, copyChallenge } from "#app/data/challenge"; +import type { Challenge } from "#app/data/challenge"; +import { copyChallenge } from "#app/data/challenge"; export default class ChallengeData { - public id: integer; - public value: integer; - public severity: integer; + public id: number; + public value: number; + public severity: number; constructor(source: Challenge | any) { this.id = source.id; diff --git a/src/system/egg-data.ts b/src/system/egg-data.ts index aa06316a61f..8296c2da98e 100644 --- a/src/system/egg-data.ts +++ b/src/system/egg-data.ts @@ -1,15 +1,15 @@ -import { EggTier } from "#enums/egg-type"; -import { Species } from "#enums/species"; -import { VariantTier } from "#enums/variant-tier"; +import type { EggTier } from "#enums/egg-type"; +import type { Species } from "#enums/species"; +import type { VariantTier } from "#enums/variant-tier"; import { EGG_SEED, Egg } from "../data/egg"; -import { EggSourceType } from "#app/enums/egg-source-types"; +import type { EggSourceType } from "#app/enums/egg-source-types"; export default class EggData { - public id: integer; + public id: number; public tier: EggTier; public sourceType: EggSourceType; - public hatchWaves: integer; - public timestamp: integer; + public hatchWaves: number; + public timestamp: number; public variantTier: VariantTier; public isShiny: boolean; public species: Species; diff --git a/src/system/game-data.ts b/src/system/game-data.ts index c00159a7fd7..7282d2730a4 100644 --- a/src/system/game-data.ts +++ b/src/system/game-data.ts @@ -1,8 +1,12 @@ import i18next from "i18next"; -import BattleScene, { bypassLogin, PokeballCounts } from "#app/battle-scene"; -import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type { PokeballCounts } from "#app/battle-scene"; +import { bypassLogin } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import PokemonSpecies, { allSpecies, getPokemonSpecies, noStarterFormKeys } from "#app/data/pokemon-species"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; import { speciesStarterCosts } from "#app/data/balance/starters"; import * as Utils from "#app/utils"; import Overrides from "#app/overrides"; @@ -17,27 +21,28 @@ import { trainerConfigs } from "#app/data/trainer-config"; import { resetSettings, setSetting, SettingKeys } from "#app/system/settings/settings"; import { achvs } from "#app/system/achv"; import EggData from "#app/system/egg-data"; -import { Egg } from "#app/data/egg"; +import type { Egg } from "#app/data/egg"; import { vouchers, VoucherType } from "#app/system/voucher"; import { AES, enc } from "crypto-js"; import { Mode } from "#app/ui/ui"; import { clientSessionId, loggedInUser, updateUserInfo } from "#app/account"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { GameStats } from "#app/system/game-stats"; import { Tutorial } from "#app/tutorial"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { allMoves } from "#app/data/move"; import { TrainerVariant } from "#app/field/trainer"; -import { Variant } from "#app/data/variant"; +import type { Variant } from "#app/data/variant"; import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/system/settings/settings-gamepad"; -import { setSettingKeyboard, SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import type { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { setSettingKeyboard } from "#app/system/settings/settings-keyboard"; import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; import * as Modifier from "#app/modifier/modifier"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import ChallengeData from "#app/system/challenge-data"; import { Device } from "#enums/devices"; import { GameDataType } from "#enums/game-data-type"; -import { Moves } from "#enums/moves"; +import type { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import { applyChallenges, ChallengeType } from "#app/data/challenge"; @@ -47,8 +52,8 @@ import { ReloadSessionPhase } from "#app/phases/reload-session-phase"; import { RUN_HISTORY_LIMIT } from "#app/ui/run-history-ui-handler"; import { applySessionVersionMigration, applySystemVersionMigration, applySettingsVersionMigration } from "./version_migration/version_converter"; import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { PokerogueApiClearSessionData } from "#app/@types/pokerogue-api"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { ArenaTrapTag } from "#app/data/arena-tag"; export const defaultStarterSpecies: Species[] = [ @@ -65,7 +70,7 @@ export const defaultStarterSpecies: Species[] = [ const saveKey = "x0i2O7WRiANTqPmZ"; // Temporary; secure encryption is not yet necessary -export function getDataTypeKey(dataType: GameDataType, slotId: integer = 0): string { +export function getDataTypeKey(dataType: GameDataType, slotId: number = 0): string { switch (dataType) { case GameDataType.SYSTEM: return "data"; @@ -99,8 +104,8 @@ export function decrypt(data: string, bypassLogin: boolean): string { } export interface SystemSaveData { - trainerId: integer; - secretId: integer; + trainerId: number; + secretId: number; gender: PlayerGender; dexData: DexData; starterData: StarterData; @@ -111,14 +116,14 @@ export interface SystemSaveData { voucherCounts: VoucherCounts; eggs: EggData[]; gameVersion: string; - timestamp: integer; - eggPity: integer[]; - unlockPity: integer[]; + timestamp: number; + eggPity: number[]; + unlockPity: number[]; } export interface SessionSaveData { seed: string; - playTime: integer; + playTime: number; gameMode: GameModes; party: PokemonData[]; enemyParty: PokemonData[]; @@ -126,46 +131,46 @@ export interface SessionSaveData { enemyModifiers: PersistentModifierData[]; arena: ArenaData; pokeballCounts: PokeballCounts; - money: integer; - score: integer; - waveIndex: integer; + money: number; + score: number; + waveIndex: number; battleType: BattleType; trainer: TrainerData; gameVersion: string; - timestamp: integer; + timestamp: number; challenges: ChallengeData[]; mysteryEncounterType: MysteryEncounterType | -1; // Only defined when current wave is ME, mysteryEncounterSaveData: MysteryEncounterSaveData; } interface Unlocks { - [key: integer]: boolean; + [key: number]: boolean; } interface AchvUnlocks { - [key: string]: integer + [key: string]: number } interface VoucherUnlocks { - [key: string]: integer + [key: string]: number } export interface VoucherCounts { - [type: string]: integer; + [type: string]: number; } export interface DexData { - [key: integer]: DexEntry + [key: number]: DexEntry } export interface DexEntry { seenAttr: bigint; caughtAttr: bigint; - natureAttr: integer, - seenCount: integer; - caughtCount: integer; - hatchedCount: integer; - ivs: integer[]; + natureAttr: number, + seenCount: number; + caughtCount: number; + hatchedCount: number; + ivs: number[]; } export const DexAttr = { @@ -183,7 +188,7 @@ export interface DexAttrProps { shiny: boolean; female: boolean; variant: Variant; - formIndex: integer; + formIndex: number; } export const AbilityAttr = { @@ -204,18 +209,18 @@ export interface RunEntry { export type StarterMoveset = [ Moves ] | [ Moves, Moves ] | [ Moves, Moves, Moves ] | [ Moves, Moves, Moves, Moves ]; export interface StarterFormMoveData { - [key: integer]: StarterMoveset + [key: number]: StarterMoveset } export interface StarterMoveData { - [key: integer]: StarterMoveset | StarterFormMoveData + [key: number]: StarterMoveset | StarterFormMoveData } export interface StarterAttributes { - nature?: integer; - ability?: integer; - variant?: integer; - form?: integer; + nature?: number; + ability?: number; + variant?: number; + form?: number; female?: boolean; shiny?: boolean; favorite?: boolean; @@ -223,7 +228,7 @@ export interface StarterAttributes { } export interface StarterPreferences { - [key: integer]: StarterAttributes; + [key: number]: StarterAttributes; } // the latest data saved/loaded for the Starter Preferences. Required to reduce read/writes. Initialize as "{}", since this is the default value and no data needs to be stored if present. @@ -258,17 +263,17 @@ export class StarterPrefs { export interface StarterDataEntry { moveset: StarterMoveset | StarterFormMoveData | null; - eggMoves: integer; - candyCount: integer; - friendship: integer; - abilityAttr: integer; - passiveAttr: integer; - valueReduction: integer; - classicWinCount: integer; + eggMoves: number; + candyCount: number; + friendship: number; + abilityAttr: number; + passiveAttr: number; + valueReduction: number; + classicWinCount: number; } export interface StarterData { - [key: integer]: StarterDataEntry + [key: number]: StarterDataEntry } export interface TutorialFlags { @@ -298,10 +303,8 @@ const systemShortKeys = { }; export class GameData { - private scene: BattleScene; - - public trainerId: integer; - public secretId: integer; + public trainerId: number; + public secretId: number; public gender: PlayerGender; @@ -320,11 +323,10 @@ export class GameData { public voucherUnlocks: VoucherUnlocks; public voucherCounts: VoucherCounts; public eggs: Egg[]; - public eggPity: integer[]; - public unlockPity: integer[]; + public eggPity: number[]; + public unlockPity: number[]; - constructor(scene: BattleScene) { - this.scene = scene; + constructor() { this.loadSettings(); this.loadGamepadSettings(); this.loadMappingConfigs(); @@ -367,7 +369,7 @@ export class GameData { voucherUnlocks: this.voucherUnlocks, voucherCounts: this.voucherCounts, eggs: this.eggs.map(e => new EggData(e)), - gameVersion: this.scene.game.config.gameVersion, + gameVersion: globalScene.game.config.gameVersion, timestamp: new Date().getTime(), eggPity: this.eggPity.slice(0), unlockPity: this.unlockPity.slice(0) @@ -388,7 +390,7 @@ export class GameData { public saveSystem(): Promise { return new Promise(resolve => { - this.scene.ui.savingIcon.show(); + globalScene.ui.savingIcon.show(); const data = this.getSystemSaveData(); const maxIntAttrValue = 0x80000000; @@ -397,14 +399,13 @@ export class GameData { localStorage.setItem(`data_${loggedInUser?.username}`, encrypt(systemData, bypassLogin)); if (!bypassLogin) { - Utils.apiPost(`savedata/system/update?clientSessionId=${clientSessionId}`, systemData, undefined, true) - .then(response => response.text()) + pokerogueApi.savedata.system.update({ clientSessionId }, systemData) .then(error => { - this.scene.ui.savingIcon.hide(); + globalScene.ui.savingIcon.hide(); if (error) { if (error.startsWith("session out of date")) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new ReloadSessionPhase()); } console.error(error); return resolve(false); @@ -412,7 +413,7 @@ export class GameData { resolve(true); }); } else { - this.scene.ui.savingIcon.hide(); + globalScene.ui.savingIcon.hide(); resolve(true); } @@ -428,23 +429,22 @@ export class GameData { } if (!bypassLogin) { - Utils.apiFetch(`savedata/system/get?clientSessionId=${clientSessionId}`, true) - .then(response => response.text()) - .then(response => { - if (!response.length || response[0] !== "{") { - if (response.startsWith("sql: no rows in result set")) { - this.scene.queueMessage("Save data could not be found. If this is a new account, you can safely ignore this message.", null, true); + pokerogueApi.savedata.system.get({ clientSessionId }) + .then(saveDataOrErr => { + if (!saveDataOrErr || saveDataOrErr.length === 0 || saveDataOrErr[0] !== "{") { + if (saveDataOrErr?.startsWith("sql: no rows in result set")) { + globalScene.queueMessage("Save data could not be found. If this is a new account, you can safely ignore this message.", null, true); return resolve(true); - } else if (response.indexOf("Too many connections") > -1) { - this.scene.queueMessage("Too many people are trying to connect and the server is overloaded. Please try again later.", null, true); + } else if (saveDataOrErr?.includes("Too many connections")) { + globalScene.queueMessage("Too many people are trying to connect and the server is overloaded. Please try again later.", null, true); return resolve(false); } - console.error(response); + console.error(saveDataOrErr); return resolve(false); } const cachedSystem = localStorage.getItem(`data_${loggedInUser?.username}`); - this.initSystem(response, cachedSystem ? AES.decrypt(cachedSystem, saveKey).toString(enc.Utf8) : undefined).then(resolve); + this.initSystem(saveDataOrErr, cachedSystem ? AES.decrypt(cachedSystem, saveKey).toString(enc.Utf8) : undefined).then(resolve); }); } else { this.initSystem(decrypt(localStorage.getItem(`data_${loggedInUser?.username}`)!, bypassLogin)).then(resolve); // TODO: is this bang correct? @@ -508,9 +508,9 @@ export class GameData { const starterIds = Object.keys(this.starterData).map(s => parseInt(s) as Species); for (const s of starterIds) { - this.starterData[s].candyCount += this.dexData[s].caughtCount; - this.starterData[s].candyCount += this.dexData[s].hatchedCount * 2; - if (this.dexData[s].caughtAttr & DexAttr.SHINY) { + this.starterData[s].candyCount += systemData.dexData[s].caughtCount; + this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2; + if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) { this.starterData[s].candyCount += 4; } } @@ -576,10 +576,11 @@ export class GameData { * Retrieves current run history data, organized by time stamp. * At the moment, only retrievable from locale cache */ - async getRunHistoryData(scene: BattleScene): Promise { + async getRunHistoryData(): Promise { if (!Utils.isLocal) { /** * Networking Code DO NOT DELETE! + * Note: Might have to be migrated to `pokerogue-api.ts` * const response = await Utils.apiFetch("savedata/runHistory", true); const data = await response.json(); @@ -624,13 +625,12 @@ export class GameData { /** * Saves a new entry to Run History - * @param scene: BattleScene object * @param runEntry: most recent SessionSaveData of the run * @param isVictory: result of the run * Arbitrary limit of 25 runs per player - Will delete runs, starting with the oldest one, if needed */ - async saveRunHistory(scene: BattleScene, runEntry : SessionSaveData, isVictory: boolean): Promise { - const runHistoryData = await this.getRunHistoryData(scene); + async saveRunHistory(runEntry : SessionSaveData, isVictory: boolean): Promise { + const runHistoryData = await this.getRunHistoryData(); // runHistoryData should always return run history or {} empty object let timestamps = Object.keys(runHistoryData).map(Number); @@ -660,6 +660,7 @@ export class GameData { return false; } } + NOTE: should be adopted to `pokerogue-api.ts` */ return true; } @@ -679,7 +680,7 @@ export class GameData { return ret; } - return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v) : v; + return k.endsWith("Attr") && ![ "natureAttr", "abilityAttr", "passiveAttr" ].includes(k) ? BigInt(v ?? 0) : v; }) as SystemSaveData; } @@ -704,12 +705,11 @@ export class GameData { return true; } - const response = await Utils.apiFetch(`savedata/system/verify?clientSessionId=${clientSessionId}`, true) - .then(response => response.json()); + const systemData = await pokerogueApi.savedata.system.verify({ clientSessionId }); - if (!response.valid) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new ReloadSessionPhase(this.scene, JSON.stringify(response.systemData))); + if (systemData) { + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new ReloadSessionPhase(JSON.stringify(systemData))); this.clearLocalData(); return false; } @@ -733,16 +733,16 @@ export class GameData { * @param valueIndex index of the setting's option * @returns true */ - public saveSetting(setting: string, valueIndex: integer): boolean { + public saveSetting(setting: string, valueIndex: number): boolean { let settings: object = {}; if (localStorage.hasOwnProperty("settings")) { settings = JSON.parse(localStorage.getItem("settings")!); // TODO: is this bang correct? } - setSetting(this.scene, setting, valueIndex); + setSetting(setting, valueIndex); settings[setting] = valueIndex; - settings["gameVersion"] = this.scene.game.config.gameVersion; + settings["gameVersion"] = globalScene.game.config.gameVersion; localStorage.setItem("settings", JSON.stringify(settings)); @@ -788,7 +788,7 @@ export class GameData { const mappingConfigs = JSON.parse(localStorage.getItem("mappingConfigs")!); // Parse the existing 'mappingConfigs' from localStorage // TODO: is this bang correct? for (const key of Object.keys(mappingConfigs)) {// Iterate over the keys of the mapping configurations - this.scene.inputController.injectConfig(key, mappingConfigs[key]); + globalScene.inputController.injectConfig(key, mappingConfigs[key]); } // Inject each configuration into the input controller for the corresponding key return true; // Return true to indicate the operation was successful @@ -799,7 +799,7 @@ export class GameData { return false; } // If 'mappingConfigs' does not exist, return false localStorage.removeItem("mappingConfigs"); - this.scene.inputController.resetConfigs(); + globalScene.inputController.resetConfigs(); return true; // TODO: is `true` the correct return value? } @@ -816,7 +816,7 @@ export class GameData { * to update the specified setting with the new value. Finally, it saves the updated settings back * to localStorage and returns `true` to indicate success. */ - public saveControlSetting(device: Device, localStoragePropertyName: string, setting: SettingGamepad|SettingKeyboard, settingDefaults, valueIndex: integer): boolean { + public saveControlSetting(device: Device, localStoragePropertyName: string, setting: SettingGamepad|SettingKeyboard, settingDefaults, valueIndex: number): boolean { let settingsControls: object = {}; // Initialize an empty object to hold the gamepad settings if (localStorage.hasOwnProperty(localStoragePropertyName)) { // Check if 'settingsControls' exists in localStorage @@ -824,9 +824,9 @@ export class GameData { } if (device === Device.GAMEPAD) { - setSettingGamepad(this.scene, setting as SettingGamepad, valueIndex); // Set the gamepad setting in the current scene + setSettingGamepad(setting as SettingGamepad, valueIndex); } else if (device === Device.KEYBOARD) { - setSettingKeyboard(this.scene, setting as SettingKeyboard, valueIndex); // Set the keyboard setting in the current scene + setSettingKeyboard(setting as SettingKeyboard, valueIndex); } Object.keys(settingDefaults).forEach(s => { // Iterate over the default gamepad settings @@ -845,7 +845,7 @@ export class GameData { * @returns true if succesful, false if not */ private loadSettings(): boolean { - resetSettings(this.scene); + resetSettings(); if (!localStorage.hasOwnProperty("settings")) { return false; @@ -856,14 +856,14 @@ export class GameData { applySettingsVersionMigration(settings); for (const setting of Object.keys(settings)) { - setSetting(this.scene, setting, settings[setting]); + setSetting(setting, settings[setting]); } return true; // TODO: is `true` the correct return value? } private loadGamepadSettings(): boolean { - Object.values(SettingGamepad).map(setting => setting as SettingGamepad).forEach(setting => setSettingGamepad(this.scene, setting, settingGamepadDefaults[setting])); + Object.values(SettingGamepad).map(setting => setting as SettingGamepad).forEach(setting => setSettingGamepad(setting, settingGamepadDefaults[setting])); if (!localStorage.hasOwnProperty("settingsGamepad")) { return false; @@ -871,7 +871,7 @@ export class GameData { const settingsGamepad = JSON.parse(localStorage.getItem("settingsGamepad")!); // TODO: is this bang correct? for (const setting of Object.keys(settingsGamepad)) { - setSettingGamepad(this.scene, setting as SettingGamepad, settingsGamepad[setting]); + setSettingGamepad(setting as SettingGamepad, settingsGamepad[setting]); } return true; // TODO: is `true` the correct return value? @@ -944,31 +944,31 @@ export class GameData { return ret; } - public getSessionSaveData(scene: BattleScene): SessionSaveData { + public getSessionSaveData(): SessionSaveData { return { - seed: scene.seed, - playTime: scene.sessionPlayTime, - gameMode: scene.gameMode.modeId, - party: scene.getParty().map(p => new PokemonData(p)), - enemyParty: scene.getEnemyParty().map(p => new PokemonData(p)), - modifiers: scene.findModifiers(() => true).map(m => new PersistentModifierData(m, true)), - enemyModifiers: scene.findModifiers(() => true, false).map(m => new PersistentModifierData(m, false)), - arena: new ArenaData(scene.arena), - pokeballCounts: scene.pokeballCounts, - money: Math.floor(scene.money), - score: scene.score, - waveIndex: scene.currentBattle.waveIndex, - battleType: scene.currentBattle.battleType, - trainer: scene.currentBattle.battleType === BattleType.TRAINER ? new TrainerData(scene.currentBattle.trainer) : null, - gameVersion: scene.game.config.gameVersion, + seed: globalScene.seed, + playTime: globalScene.sessionPlayTime, + gameMode: globalScene.gameMode.modeId, + party: globalScene.getPlayerParty().map(p => new PokemonData(p)), + enemyParty: globalScene.getEnemyParty().map(p => new PokemonData(p)), + modifiers: globalScene.findModifiers(() => true).map(m => new PersistentModifierData(m, true)), + enemyModifiers: globalScene.findModifiers(() => true, false).map(m => new PersistentModifierData(m, false)), + arena: new ArenaData(globalScene.arena), + pokeballCounts: globalScene.pokeballCounts, + money: Math.floor(globalScene.money), + score: globalScene.score, + waveIndex: globalScene.currentBattle.waveIndex, + battleType: globalScene.currentBattle.battleType, + trainer: globalScene.currentBattle.battleType === BattleType.TRAINER ? new TrainerData(globalScene.currentBattle.trainer) : null, + gameVersion: globalScene.game.config.gameVersion, timestamp: new Date().getTime(), - challenges: scene.gameMode.challenges.map(c => new ChallengeData(c)), - mysteryEncounterType: scene.currentBattle.mysteryEncounter?.encounterType ?? -1, - mysteryEncounterSaveData: scene.mysteryEncounterSaveData + challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)), + mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1, + mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData } as SessionSaveData; } - getSession(slotId: integer): Promise { + getSession(slotId: number): Promise { return new Promise(async (resolve, reject) => { if (slotId < 0) { return resolve(null); @@ -984,10 +984,9 @@ export class GameData { }; if (!bypassLogin && !localStorage.getItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`)) { - Utils.apiFetch(`savedata/session/get?slot=${slotId}&clientSessionId=${clientSessionId}`, true) - .then(response => response.text()) + pokerogueApi.savedata.session.get({ slot: slotId, clientSessionId }) .then(async response => { - if (!response.length || response[0] !== "{") { + if (!response || response?.length === 0 || response?.[0] !== "{") { console.error(response); return resolve(null); } @@ -1007,68 +1006,68 @@ export class GameData { }); } - loadSession(scene: BattleScene, slotId: integer, sessionData?: SessionSaveData): Promise { + loadSession(slotId: number, sessionData?: SessionSaveData): Promise { return new Promise(async (resolve, reject) => { try { const initSessionFromData = async (sessionData: SessionSaveData) => { console.debug(sessionData); - scene.gameMode = getGameMode(sessionData.gameMode || GameModes.CLASSIC); + globalScene.gameMode = getGameMode(sessionData.gameMode || GameModes.CLASSIC); if (sessionData.challenges) { - scene.gameMode.challenges = sessionData.challenges.map(c => c.toChallenge()); + globalScene.gameMode.challenges = sessionData.challenges.map(c => c.toChallenge()); } - scene.setSeed(sessionData.seed || scene.game.config.seed[0]); - scene.resetSeed(); + globalScene.setSeed(sessionData.seed || globalScene.game.config.seed[0]); + globalScene.resetSeed(); - console.log("Seed:", scene.seed); + console.log("Seed:", globalScene.seed); - scene.sessionPlayTime = sessionData.playTime || 0; - scene.lastSavePlayTime = 0; + globalScene.sessionPlayTime = sessionData.playTime || 0; + globalScene.lastSavePlayTime = 0; const loadPokemonAssets: Promise[] = []; - const party = scene.getParty(); + const party = globalScene.getPlayerParty(); party.splice(0, party.length); for (const p of sessionData.party) { - const pokemon = p.toPokemon(scene) as PlayerPokemon; + const pokemon = p.toPokemon() as PlayerPokemon; pokemon.setVisible(false); loadPokemonAssets.push(pokemon.loadAssets()); party.push(pokemon); } - Object.keys(scene.pokeballCounts).forEach((key: string) => { - scene.pokeballCounts[key] = sessionData.pokeballCounts[key] || 0; + Object.keys(globalScene.pokeballCounts).forEach((key: string) => { + globalScene.pokeballCounts[key] = sessionData.pokeballCounts[key] || 0; }); if (Overrides.POKEBALL_OVERRIDE.active) { - scene.pokeballCounts = Overrides.POKEBALL_OVERRIDE.pokeballs; + globalScene.pokeballCounts = Overrides.POKEBALL_OVERRIDE.pokeballs; } - scene.money = Math.floor(sessionData.money || 0); - scene.updateMoneyText(); + globalScene.money = Math.floor(sessionData.money || 0); + globalScene.updateMoneyText(); - if (scene.money > this.gameStats.highestMoney) { - this.gameStats.highestMoney = scene.money; + if (globalScene.money > this.gameStats.highestMoney) { + this.gameStats.highestMoney = globalScene.money; } - scene.score = sessionData.score; - scene.updateScoreText(); + globalScene.score = sessionData.score; + globalScene.updateScoreText(); - scene.mysteryEncounterSaveData = new MysteryEncounterSaveData(sessionData.mysteryEncounterSaveData); + globalScene.mysteryEncounterSaveData = new MysteryEncounterSaveData(sessionData.mysteryEncounterSaveData); - scene.newArena(sessionData.arena.biome); + globalScene.newArena(sessionData.arena.biome); const battleType = sessionData.battleType || 0; const trainerConfig = sessionData.trainer ? trainerConfigs[sessionData.trainer.trainerType] : null; const mysteryEncounterType = sessionData.mysteryEncounterType !== -1 ? sessionData.mysteryEncounterType : undefined; - const battle = scene.newBattle(sessionData.waveIndex, battleType, sessionData.trainer, battleType === BattleType.TRAINER ? trainerConfig?.doubleOnly || sessionData.trainer?.variant === TrainerVariant.DOUBLE : sessionData.enemyParty.length > 1, mysteryEncounterType)!; // TODO: is this bang correct? + const battle = globalScene.newBattle(sessionData.waveIndex, battleType, sessionData.trainer, battleType === BattleType.TRAINER ? trainerConfig?.doubleOnly || sessionData.trainer?.variant === TrainerVariant.DOUBLE : sessionData.enemyParty.length > 1, mysteryEncounterType)!; // TODO: is this bang correct? battle.enemyLevels = sessionData.enemyParty.map(p => p.level); - scene.arena.init(); + globalScene.arena.init(); sessionData.enemyParty.forEach((enemyData, e) => { - const enemyPokemon = enemyData.toPokemon(scene, battleType, e, sessionData.trainer?.variant === TrainerVariant.DOUBLE) as EnemyPokemon; + const enemyPokemon = enemyData.toPokemon(battleType, e, sessionData.trainer?.variant === TrainerVariant.DOUBLE) as EnemyPokemon; battle.enemyParty[e] = enemyPokemon; if (battleType === BattleType.WILD) { battle.seenEnemyPartyMemberIds.add(enemyPokemon.id); @@ -1077,41 +1076,41 @@ export class GameData { loadPokemonAssets.push(enemyPokemon.loadAssets()); }); - scene.arena.weather = sessionData.arena.weather; - scene.arena.eventTarget.dispatchEvent(new WeatherChangedEvent(WeatherType.NONE, scene.arena.weather?.weatherType!, scene.arena.weather?.turnsLeft!)); // TODO: is this bang correct? + globalScene.arena.weather = sessionData.arena.weather; + globalScene.arena.eventTarget.dispatchEvent(new WeatherChangedEvent(WeatherType.NONE, globalScene.arena.weather?.weatherType!, globalScene.arena.weather?.turnsLeft!)); // TODO: is this bang correct? - scene.arena.terrain = sessionData.arena.terrain; - scene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, scene.arena.terrain?.terrainType!, scene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct? + globalScene.arena.terrain = sessionData.arena.terrain; + globalScene.arena.eventTarget.dispatchEvent(new TerrainChangedEvent(TerrainType.NONE, globalScene.arena.terrain?.terrainType!, globalScene.arena.terrain?.turnsLeft!)); // TODO: is this bang correct? - scene.arena.tags = sessionData.arena.tags; - if (scene.arena.tags) { - for (const tag of scene.arena.tags) { + globalScene.arena.tags = sessionData.arena.tags; + if (globalScene.arena.tags) { + for (const tag of globalScene.arena.tags) { if (tag instanceof ArenaTrapTag) { const { tagType, side, turnCount, layers, maxLayers } = tag as ArenaTrapTag; - scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, layers, maxLayers)); + globalScene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tagType, side, turnCount, layers, maxLayers)); } else { - scene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tag.tagType, tag.side, tag.turnCount)); + globalScene.arena.eventTarget.dispatchEvent(new TagAddedEvent(tag.tagType, tag.side, tag.turnCount)); } } } for (const modifierData of sessionData.modifiers) { - const modifier = modifierData.toModifier(scene, Modifier[modifierData.className]); + const modifier = modifierData.toModifier(Modifier[modifierData.className]); if (modifier) { - scene.addModifier(modifier, true); + globalScene.addModifier(modifier, true); } } - scene.updateModifiers(true); + globalScene.updateModifiers(true); for (const enemyModifierData of sessionData.enemyModifiers) { - const modifier = enemyModifierData.toModifier(scene, Modifier[enemyModifierData.className]); + const modifier = enemyModifierData.toModifier(Modifier[enemyModifierData.className]); if (modifier) { - scene.addEnemyModifier(modifier, true); + globalScene.addEnemyModifier(modifier, true); } } - scene.updateModifiers(false); + globalScene.updateModifiers(false); Promise.all(loadPokemonAssets).then(() => resolve(true)); }; @@ -1138,7 +1137,7 @@ export class GameData { * @param slotId the slot to clear * @returns Promise with result `true` if the session was deleted successfully, `false` otherwise */ - deleteSession(slotId: integer): Promise { + deleteSession(slotId: number): Promise { return new Promise(resolve => { if (bypassLogin) { localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); @@ -1149,23 +1148,23 @@ export class GameData { if (success !== null && !success) { return resolve(false); } - Utils.apiFetch(`savedata/session/delete?slot=${slotId}&clientSessionId=${clientSessionId}`, true).then(response => { - if (response.ok) { - loggedInUser!.lastSessionSlot = -1; // TODO: is the bang correct? - localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); - resolve(true); - } - return response.text(); - }).then(error => { + pokerogueApi.savedata.session.delete({ slot: slotId, clientSessionId }).then(error => { if (error) { if (error.startsWith("session out of date")) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new ReloadSessionPhase()); } console.error(error); resolve(false); + } else { + if (loggedInUser) { + loggedInUser.lastSessionSlot = -1; + } + + localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); + resolve(true); + } - resolve(true); }); }); }); @@ -1174,9 +1173,9 @@ export class GameData { /* Defines a localStorage item 'daily' to check on clears, offline implementation of savedata/newclear API If a GameModes clear other than Daily is checked, newClear = true as usual If a Daily mode is cleared, checks if it was already cleared before, based on seed, and returns true only to new daily clear runs */ - offlineNewClear(scene: BattleScene): Promise { + offlineNewClear(): Promise { return new Promise(resolve => { - const sessionData = this.getSessionSaveData(scene); + const sessionData = this.getSessionSaveData(); const seed = sessionData.seed; let daily: string[] = []; @@ -1207,29 +1206,27 @@ export class GameData { * After session data is removed, attempt to update user info so the menu updates * To delete an unfinished run instead, use {@linkcode deleteSession} */ - async tryClearSession(scene: BattleScene, slotId: integer): Promise<[success: boolean, newClear: boolean]> { + async tryClearSession(slotId: number): Promise<[success: boolean, newClear: boolean]> { let result: [boolean, boolean] = [ false, false ]; if (bypassLogin) { localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); result = [ true, true ]; } else { - const sessionData = this.getSessionSaveData(scene); - const response = await Utils.apiPost(`savedata/session/clear?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`, JSON.stringify(sessionData), undefined, true); + const sessionData = this.getSessionSaveData(); + const { trainerId } = this; + const jsonResponse = await pokerogueApi.savedata.session.clear({ slot: slotId, trainerId, clientSessionId }, sessionData); - if (response.ok) { - loggedInUser!.lastSessionSlot = -1; // TODO: is the bang correct? - localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); - } - - const jsonResponse: PokerogueApiClearSessionData = await response.json(); - - if (!jsonResponse.error) { - result = [ true, jsonResponse.success ?? false ]; + if (!jsonResponse?.error) { + result = [ true, jsonResponse?.success ?? false ]; + if (loggedInUser) { + loggedInUser!.lastSessionSlot = -1; + } + localStorage.removeItem(`sessionData${slotId ? slotId : ""}_${loggedInUser?.username}`); } else { if (jsonResponse && jsonResponse.error?.startsWith("session out of date")) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new ReloadSessionPhase()); } console.error(jsonResponse); @@ -1244,12 +1241,6 @@ export class GameData { parseSessionData(dataStr: string): SessionSaveData { const sessionData = JSON.parse(dataStr, (k: string, v: any) => { - /*const versions = [ scene.game.config.gameVersion, sessionData.gameVersion || '0.0.0' ]; - - if (versions[0] !== versions[1]) { - const [ versionNumbers, oldVersionNumbers ] = versions.map(ver => ver.split('.').map(v => parseInt(v))); - }*/ - if (k === "party" || k === "enemyParty") { const ret: PokemonData[] = []; if (v === null) { @@ -1314,16 +1305,18 @@ export class GameData { return sessionData; } - saveAll(scene: BattleScene, skipVerification: boolean = false, sync: boolean = false, useCachedSession: boolean = false, useCachedSystem: boolean = false): Promise { + saveAll(skipVerification: boolean = false, sync: boolean = false, useCachedSession: boolean = false, useCachedSystem: boolean = false): Promise { return new Promise(resolve => { Utils.executeIf(!skipVerification, updateUserInfo).then(success => { if (success !== null && !success) { return resolve(false); } if (sync) { - this.scene.ui.savingIcon.show(); + globalScene.ui.savingIcon.show(); } - const sessionData = useCachedSession ? this.parseSessionData(decrypt(localStorage.getItem(`sessionData${scene.sessionSlotId ? scene.sessionSlotId : ""}_${loggedInUser?.username}`)!, bypassLogin)) : this.getSessionSaveData(scene); // TODO: is this bang correct? + const sessionData = useCachedSession ? + this.parseSessionData(decrypt(localStorage.getItem(`sessionData${globalScene.sessionSlotId ? globalScene.sessionSlotId : ""}_${loggedInUser?.username}`)!, bypassLogin)) // TODO: is this bang correct? + : this.getSessionSaveData(); const maxIntAttrValue = 0x80000000; const systemData = useCachedSystem ? this.parseSystemData(decrypt(localStorage.getItem(`data_${loggedInUser?.username}`)!, bypassLogin)) : this.getSystemSaveData(); // TODO: is this bang correct? @@ -1331,28 +1324,27 @@ export class GameData { const request = { system: systemData, session: sessionData, - sessionSlotId: scene.sessionSlotId, + sessionSlotId: globalScene.sessionSlotId, clientSessionId: clientSessionId }; localStorage.setItem(`data_${loggedInUser?.username}`, encrypt(JSON.stringify(systemData, (k: any, v: any) => typeof v === "bigint" ? v <= maxIntAttrValue ? Number(v) : v.toString() : v), bypassLogin)); - localStorage.setItem(`sessionData${scene.sessionSlotId ? scene.sessionSlotId : ""}_${loggedInUser?.username}`, encrypt(JSON.stringify(sessionData), bypassLogin)); + localStorage.setItem(`sessionData${globalScene.sessionSlotId ? globalScene.sessionSlotId : ""}_${loggedInUser?.username}`, encrypt(JSON.stringify(sessionData), bypassLogin)); console.debug("Session data saved"); if (!bypassLogin && sync) { - Utils.apiPost("savedata/updateall", JSON.stringify(request, (k: any, v: any) => typeof v === "bigint" ? v <= maxIntAttrValue ? Number(v) : v.toString() : v), undefined, true) - .then(response => response.text()) + pokerogueApi.savedata.updateAll(request) .then(error => { if (sync) { - this.scene.lastSavePlayTime = 0; - this.scene.ui.savingIcon.hide(); + globalScene.lastSavePlayTime = 0; + globalScene.ui.savingIcon.hide(); } if (error) { if (error.startsWith("session out of date")) { - this.scene.clearPhaseQueue(); - this.scene.unshiftPhase(new ReloadSessionPhase(this.scene)); + globalScene.clearPhaseQueue(); + globalScene.unshiftPhase(new ReloadSessionPhase()); } console.error(error); return resolve(false); @@ -1361,7 +1353,7 @@ export class GameData { }); } else { this.verify().then(success => { - this.scene.ui.savingIcon.hide(); + globalScene.ui.savingIcon.hide(); resolve(success); }); } @@ -1369,7 +1361,7 @@ export class GameData { }); } - public tryExportData(dataType: GameDataType, slotId: integer = 0): Promise { + public tryExportData(dataType: GameDataType, slotId: number = 0): Promise { return new Promise(resolve => { const dataKey: string = `${getDataTypeKey(dataType, slotId)}_${loggedInUser?.username}`; const handleData = (dataStr: string) => { @@ -1387,18 +1379,24 @@ export class GameData { link.remove(); }; if (!bypassLogin && dataType < GameDataType.SETTINGS) { - Utils.apiFetch(`savedata/${dataType === GameDataType.SYSTEM ? "system" : "session"}/get?clientSessionId=${clientSessionId}${dataType === GameDataType.SESSION ? `&slot=${slotId}` : ""}`, true) - .then(response => response.text()) - .then(response => { - if (!response.length || response[0] !== "{") { - console.error(response); - resolve(false); - return; - } + let promise: Promise = Promise.resolve(null); - handleData(response); - resolve(true); - }); + if (dataType === GameDataType.SYSTEM) { + promise = pokerogueApi.savedata.system.get({ clientSessionId }); + } else if (dataType === GameDataType.SESSION) { + promise = pokerogueApi.savedata.session.get({ slot: slotId, clientSessionId }); + } + + promise.then(response => { + if (!response?.length || response[0] !== "{") { + console.error(response); + resolve(false); + return; + } + + handleData(response); + resolve(true); + }); } else { const data = localStorage.getItem(dataKey); if (data) { @@ -1409,7 +1407,7 @@ export class GameData { }); } - public importData(dataType: GameDataType, slotId: integer = 0): void { + public importData(dataType: GameDataType, slotId: number = 0): void { const dataKey = `${getDataTypeKey(dataType, slotId)}_${loggedInUser?.username}`; let saveFile: any = document.getElementById("saveFile"); @@ -1461,15 +1459,15 @@ export class GameData { console.error(ex); } - const displayError = (error: string) => this.scene.ui.showText(error, null, () => this.scene.ui.showText("", 0), Utils.fixedInt(1500)); + const displayError = (error: string) => globalScene.ui.showText(error, null, () => globalScene.ui.showText("", 0), Utils.fixedInt(1500)); dataName = dataName!; // tell TS compiler that dataName is defined! if (!valid) { - return this.scene.ui.showText(`Your ${dataName} data could not be loaded. It may be corrupted.`, null, () => this.scene.ui.showText("", 0), Utils.fixedInt(1500)); + return globalScene.ui.showText(`Your ${dataName} data could not be loaded. It may be corrupted.`, null, () => globalScene.ui.showText("", 0), Utils.fixedInt(1500)); } - this.scene.ui.showText(`Your ${dataName} data will be overridden and the page will reload. Proceed?`, null, () => { - this.scene.ui.setOverlayMode(Mode.CONFIRM, () => { + globalScene.ui.showText(`Your ${dataName} data will be overridden and the page will reload. Proceed?`, null, () => { + globalScene.ui.setOverlayMode(Mode.CONFIRM, () => { localStorage.setItem(dataKey, encrypt(dataStr, bypassLogin)); if (!bypassLogin && dataType < GameDataType.SETTINGS) { @@ -1477,14 +1475,14 @@ export class GameData { if (!success[0]) { return displayError(`Could not contact the server. Your ${dataName} data could not be imported.`); } - let url: string; + const { trainerId, secretId } = this; + let updatePromise: Promise; if (dataType === GameDataType.SESSION) { - url = `savedata/session/update?slot=${slotId}&trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`; + updatePromise = pokerogueApi.savedata.session.update({ slot: slotId, trainerId, secretId, clientSessionId }, dataStr); } else { - url = `savedata/system/update?trainerId=${this.trainerId}&secretId=${this.secretId}&clientSessionId=${clientSessionId}`; + updatePromise = pokerogueApi.savedata.system.update({ trainerId, secretId, clientSessionId }, dataStr); } - Utils.apiPost(url, dataStr, undefined, true) - .then(response => response.text()) + updatePromise .then(error => { if (error) { console.error(error); @@ -1497,8 +1495,8 @@ export class GameData { window.location = window.location; } }, () => { - this.scene.ui.revertMode(); - this.scene.ui.showText("", 0); + globalScene.ui.revertMode(); + globalScene.ui.showText("", 0); }, false, -98); }); }; @@ -1508,9 +1506,6 @@ export class GameData { } ); saveFile.click(); - /*(this.scene.plugins.get('rexfilechooserplugin') as FileChooserPlugin).open({ accept: '.prsv' }) - .then(result => { - });*/ } private initDexData(): void { @@ -1526,7 +1521,7 @@ export class GameData { const defaultStarterNatures: Nature[] = []; - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { const neutralNatures = [ Nature.HARDY, Nature.DOCILE, Nature.SERIOUS, Nature.BASHFUL, Nature.QUIRKY ]; for (let s = 0; s < defaultStarterSpecies.length; s++) { defaultStarterNatures.push(Utils.randSeedItem(neutralNatures)); @@ -1539,7 +1534,7 @@ export class GameData { entry.caughtAttr = defaultStarterAttr; entry.natureAttr = 1 << (defaultStarterNatures[ds] + 1); for (const i in entry.ivs) { - entry.ivs[i] = 10; + entry.ivs[i] = 15; } } @@ -1570,7 +1565,7 @@ export class GameData { setPokemonSeen(pokemon: Pokemon, incrementCount: boolean = true, trainer: boolean = false): void { // Some Mystery Encounters block updates to these stats - if (this.scene.currentBattle?.isBattleMysteryEncounter() && this.scene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) { + if (globalScene.currentBattle?.isBattleMysteryEncounter() && globalScene.currentBattle.mysteryEncounter?.preventGameStatsUpdates) { return; } const dexEntry = this.dexData[pokemon.species.speciesId]; @@ -1603,7 +1598,7 @@ export class GameData { // If incrementCount === false (not a catch scenario), only update the pokemon's dex data if the Pokemon has already been marked as caught in dex // Prevents form changes, nature changes, etc. from unintentionally updating the dex data of a "rental" pokemon const speciesRootForm = pokemon.species.getRootSpeciesId(); - if (!incrementCount && !this.scene.gameData.dexData[speciesRootForm].caughtAttr) { + if (!incrementCount && !globalScene.gameData.dexData[speciesRootForm].caughtAttr) { return Promise.resolve(false); } else { return this.setPokemonSpeciesCaught(pokemon, pokemon.species, incrementCount, fromEgg, showMessage); @@ -1624,9 +1619,6 @@ export class GameData { const dexEntry = this.dexData[species.speciesId]; const caughtAttr = dexEntry.caughtAttr; const formIndex = pokemon.formIndex; - if (noStarterFormKeys.includes(pokemon.getFormKey())) { - pokemon.formIndex = 0; - } const dexAttr = pokemon.getDexAttr(); pokemon.formIndex = formIndex; @@ -1676,7 +1668,7 @@ export class GameData { } } - if (!hasPrevolution && (!pokemon.scene.gameMode.isDaily || hasNewAttr || fromEgg)) { + if (!hasPrevolution && (!globalScene.gameMode.isDaily || hasNewAttr || fromEgg)) { this.addStarterCandy(species, (1 * (pokemon.isShiny() ? 5 * (1 << (pokemon.variant ?? 0)) : 1)) * (fromEgg || pokemon.isBoss() ? 2 : 1)); } } @@ -1695,15 +1687,15 @@ export class GameData { resolve(true); return; } - this.scene.playSound("level_up_fanfare"); - this.scene.ui.showText(i18next.t("battle:addedAsAStarter", { pokemonName: species.name }), null, () => checkPrevolution(true), null, true); + globalScene.playSound("level_up_fanfare"); + globalScene.ui.showText(i18next.t("battle:addedAsAStarter", { pokemonName: species.name }), null, () => checkPrevolution(true), null, true); } else { checkPrevolution(false); } }); } - incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): integer { + incrementRibbonCount(species: PokemonSpecies, forStarter: boolean = false): number { const speciesIdToIncrement: Species = species.getRootSpeciesId(forStarter); if (!this.starterData[speciesIdToIncrement].classicWinCount) { @@ -1711,25 +1703,25 @@ export class GameData { } if (!this.starterData[speciesIdToIncrement].classicWinCount) { - this.scene.gameData.gameStats.ribbonsOwned++; + globalScene.gameData.gameStats.ribbonsOwned++; } - const ribbonsInStats: integer = this.scene.gameData.gameStats.ribbonsOwned; + const ribbonsInStats: number = globalScene.gameData.gameStats.ribbonsOwned; if (ribbonsInStats >= 100) { - this.scene.validateAchv(achvs._100_RIBBONS); + globalScene.validateAchv(achvs._100_RIBBONS); } if (ribbonsInStats >= 75) { - this.scene.validateAchv(achvs._75_RIBBONS); + globalScene.validateAchv(achvs._75_RIBBONS); } if (ribbonsInStats >= 50) { - this.scene.validateAchv(achvs._50_RIBBONS); + globalScene.validateAchv(achvs._50_RIBBONS); } if (ribbonsInStats >= 25) { - this.scene.validateAchv(achvs._25_RIBBONS); + globalScene.validateAchv(achvs._25_RIBBONS); } if (ribbonsInStats >= 10) { - this.scene.validateAchv(achvs._10_RIBBONS); + globalScene.validateAchv(achvs._10_RIBBONS); } return ++this.starterData[speciesIdToIncrement].classicWinCount; @@ -1741,11 +1733,11 @@ export class GameData { * @param species * @param count */ - addStarterCandy(species: PokemonSpecies, count: integer): void { + addStarterCandy(species: PokemonSpecies, count: number): void { // Only gain candies if the Pokemon has already been marked as caught in dex (ignore "rental" pokemon) const speciesRootForm = species.getRootSpeciesId(); - if (this.scene.gameData.dexData[speciesRootForm].caughtAttr) { - this.scene.candyBar.showStarterSpeciesCandy(species.speciesId, count); + if (globalScene.gameData.dexData[speciesRootForm].caughtAttr) { + globalScene.candyBar.showStarterSpeciesCandy(species.speciesId, count); this.starterData[species.speciesId].candyCount += count; } } @@ -1757,7 +1749,7 @@ export class GameData { * @param showMessage Default true. If true, will display message for unlocked egg move * @param prependSpeciesToMessage Default false. If true, will change message from "X Egg Move Unlocked!" to "Bulbasaur X Egg Move Unlocked!" */ - setEggMoveUnlocked(species: PokemonSpecies, eggMoveIndex: integer, showMessage: boolean = true, prependSpeciesToMessage: boolean = false): Promise { + setEggMoveUnlocked(species: PokemonSpecies, eggMoveIndex: number, showMessage: boolean = true, prependSpeciesToMessage: boolean = false): Promise { return new Promise(resolve => { const speciesId = species.speciesId; if (!speciesEggMoves.hasOwnProperty(speciesId) || !speciesEggMoves[speciesId][eggMoveIndex]) { @@ -1781,19 +1773,45 @@ export class GameData { resolve(true); return; } - this.scene.playSound("level_up_fanfare"); + globalScene.playSound("level_up_fanfare"); const moveName = allMoves[speciesEggMoves[speciesId][eggMoveIndex]].name; let message = prependSpeciesToMessage ? species.getName() + " " : ""; message += eggMoveIndex === 3 ? i18next.t("egg:rareEggMoveUnlock", { moveName: moveName }) : i18next.t("egg:eggMoveUnlock", { moveName: moveName }); - this.scene.ui.showText(message, null, () => resolve(true), null, true); + globalScene.ui.showText(message, null, () => resolve(true), null, true); }); } - updateSpeciesDexIvs(speciesId: Species, ivs: integer[]): void { + /** + * Checks whether the root species of a given {@PokemonSpecies} has been unlocked in the dex + */ + isRootSpeciesUnlocked(species: PokemonSpecies): boolean { + return !!this.dexData[species.getRootSpeciesId()]?.caughtAttr; + } + + /** + * Unlocks the given {@linkcode Nature} for a {@linkcode PokemonSpecies} and its prevolutions. + * Will fail silently if root species has not been unlocked + */ + unlockSpeciesNature(species: PokemonSpecies, nature: Nature): void { + if (!this.isRootSpeciesUnlocked(species)) { + return; + } + + //recursively unlock nature for species and prevolutions + const _unlockSpeciesNature = (speciesId: Species) => { + this.dexData[speciesId].natureAttr |= 1 << (nature + 1); + if (pokemonPrevolutions.hasOwnProperty(speciesId)) { + _unlockSpeciesNature(pokemonPrevolutions[speciesId]); + } + }; + _unlockSpeciesNature(species.speciesId); + } + + updateSpeciesDexIvs(speciesId: Species, ivs: number[]): void { let dexEntry: DexEntry; do { - dexEntry = this.scene.gameData.dexData[speciesId]; + dexEntry = globalScene.gameData.dexData[speciesId]; const dexIvs = dexEntry.ivs; for (let i = 0; i < dexIvs.length; i++) { if (dexIvs[i] < ivs[i]) { @@ -1801,12 +1819,12 @@ export class GameData { } } if (dexIvs.filter(iv => iv === 31).length === 6) { - this.scene.validateAchv(achvs.PERFECT_IVS); + globalScene.validateAchv(achvs.PERFECT_IVS); } } while (pokemonPrevolutions.hasOwnProperty(speciesId) && (speciesId = pokemonPrevolutions[speciesId])); } - getSpeciesCount(dexEntryPredicate: (entry: DexEntry) => boolean): integer { + getSpeciesCount(dexEntryPredicate: (entry: DexEntry) => boolean): number { const dexKeys = Object.keys(this.dexData); let speciesCount = 0; for (const s of dexKeys) { @@ -1817,7 +1835,7 @@ export class GameData { return speciesCount; } - getStarterCount(dexEntryPredicate: (entry: DexEntry) => boolean): integer { + getStarterCount(dexEntryPredicate: (entry: DexEntry) => boolean): number { const starterKeys = Object.keys(speciesStarterCosts); let starterCount = 0; for (const s of starterKeys) { @@ -1829,17 +1847,40 @@ export class GameData { return starterCount; } - getSpeciesDefaultDexAttr(species: PokemonSpecies, forSeen: boolean = false, optimistic: boolean = false): bigint { + getSpeciesDefaultDexAttr(species: PokemonSpecies, _forSeen: boolean = false, optimistic: boolean = false): bigint { let ret = 0n; const dexEntry = this.dexData[species.speciesId]; const attr = dexEntry.caughtAttr; - ret |= optimistic - ? attr & DexAttr.SHINY ? DexAttr.SHINY : DexAttr.NON_SHINY - : attr & DexAttr.NON_SHINY || !(attr & DexAttr.SHINY) ? DexAttr.NON_SHINY : DexAttr.SHINY; + if (optimistic) { + if (attr & DexAttr.SHINY) { + ret |= DexAttr.SHINY; + + if (attr & DexAttr.VARIANT_3) { + ret |= DexAttr.VARIANT_3; + } else if (attr & DexAttr.VARIANT_2) { + ret |= DexAttr.VARIANT_2; + } else { + ret |= DexAttr.DEFAULT_VARIANT; + } + } else { + ret |= DexAttr.NON_SHINY; + ret |= DexAttr.DEFAULT_VARIANT; + } + } else { + // Default to non shiny. Fallback to shiny if it's the only thing that's unlocked + ret |= (attr & DexAttr.NON_SHINY || !(attr & DexAttr.SHINY)) ? DexAttr.NON_SHINY : DexAttr.SHINY; + + if (attr & DexAttr.DEFAULT_VARIANT) { + ret |= DexAttr.DEFAULT_VARIANT; + } else if (attr & DexAttr.VARIANT_2) { + ret |= DexAttr.VARIANT_2; + } else if (attr & DexAttr.VARIANT_3) { + ret |= DexAttr.VARIANT_3; + } else { + ret |= DexAttr.DEFAULT_VARIANT; + } + } ret |= attr & DexAttr.MALE || !(attr & DexAttr.FEMALE) ? DexAttr.MALE : DexAttr.FEMALE; - ret |= optimistic - ? attr & DexAttr.SHINY ? attr & DexAttr.VARIANT_3 ? DexAttr.VARIANT_3 : attr & DexAttr.VARIANT_2 ? DexAttr.VARIANT_2 : DexAttr.DEFAULT_VARIANT : DexAttr.DEFAULT_VARIANT - : attr & DexAttr.DEFAULT_VARIANT ? DexAttr.DEFAULT_VARIANT : attr & DexAttr.VARIANT_2 ? DexAttr.VARIANT_2 : attr & DexAttr.VARIANT_3 ? DexAttr.VARIANT_3 : DexAttr.DEFAULT_VARIANT; ret |= this.getFormAttr(this.getFormIndex(attr)); return ret; } @@ -1847,7 +1888,14 @@ export class GameData { getSpeciesDexAttrProps(species: PokemonSpecies, dexAttr: bigint): DexAttrProps { const shiny = !(dexAttr & DexAttr.NON_SHINY); const female = !(dexAttr & DexAttr.MALE); - const variant = dexAttr & DexAttr.DEFAULT_VARIANT ? 0 : dexAttr & DexAttr.VARIANT_2 ? 1 : dexAttr & DexAttr.VARIANT_3 ? 2 : 0; + let variant: Variant = 0; + if (dexAttr & DexAttr.DEFAULT_VARIANT) { + variant = 0; + } else if (dexAttr & DexAttr.VARIANT_2) { + variant = 1; + } else if (dexAttr & DexAttr.VARIANT_3) { + variant = 2; + } const formIndex = this.getFormIndex(dexAttr); return { @@ -1858,7 +1906,7 @@ export class GameData { }; } - getStarterSpeciesDefaultAbilityIndex(species: PokemonSpecies): integer { + getStarterSpeciesDefaultAbilityIndex(species: PokemonSpecies): number { const abilityAttr = this.starterData[species.speciesId].abilityAttr; return abilityAttr & AbilityAttr.ABILITY_1 ? 0 : !species.ability2 || abilityAttr & AbilityAttr.ABILITY_2 ? 1 : 2; } @@ -1873,15 +1921,15 @@ export class GameData { return 0 as Nature; } - getSpeciesDefaultNatureAttr(species: PokemonSpecies): integer { + getSpeciesDefaultNatureAttr(species: PokemonSpecies): number { return 1 << (this.getSpeciesDefaultNature(species)); } - getDexAttrLuck(dexAttr: bigint): integer { + getDexAttrLuck(dexAttr: bigint): number { return dexAttr & DexAttr.SHINY ? dexAttr & DexAttr.VARIANT_3 ? 3 : dexAttr & DexAttr.VARIANT_2 ? 2 : 1 : 0; } - getNaturesForAttr(natureAttr: integer = 0): Nature[] { + getNaturesForAttr(natureAttr: number = 0): Nature[] { const ret: Nature[] = []; for (let n = 0; n < 25; n++) { if (natureAttr & (1 << (n + 1))) { @@ -1909,12 +1957,12 @@ export class GameData { } const cost = new Utils.NumberHolder(value); - applyChallenges(this.scene.gameMode, ChallengeType.STARTER_COST, speciesId, cost); + applyChallenges(globalScene.gameMode, ChallengeType.STARTER_COST, speciesId, cost); return cost.value; } - getFormIndex(attr: bigint): integer { + getFormIndex(attr: bigint): number { if (!attr || attr < DexAttr.DEFAULT_FORM) { return 0; } @@ -1925,7 +1973,7 @@ export class GameData { return f; } - getFormAttr(formIndex: integer): bigint { + getFormAttr(formIndex: number): bigint { return BigInt(1) << BigInt(7 + formIndex); } diff --git a/src/system/game-speed.ts b/src/system/game-speed.ts index 861c3d4705d..4b34a04b5f8 100644 --- a/src/system/game-speed.ts +++ b/src/system/game-speed.ts @@ -1,7 +1,8 @@ import SoundFade from "phaser3-rex-plugins/plugins/soundfade"; -import FadeIn from "phaser3-rex-plugins/plugins/audio/fade/FadeIn"; -import FadeOut from "phaser3-rex-plugins/plugins/audio/fade/FadeOut"; -import BattleScene from "../battle-scene"; +import type FadeIn from "phaser3-rex-plugins/plugins/audio/fade/FadeIn"; +import type FadeOut from "phaser3-rex-plugins/plugins/audio/fade/FadeOut"; +import type BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; type FadeIn = typeof FadeIn; @@ -98,7 +99,7 @@ export function initGameSpeed() { sound: Phaser.Sound.BaseSound, duration: number, destroy?: boolean - ) => originalFadeOut(scene, sound, transformValue(duration), destroy)) as FadeOut; + ) => originalFadeOut(globalScene, sound, transformValue(duration), destroy)) as FadeOut; const originalFadeIn = SoundFade.fadeIn; SoundFade.fadeIn = (( @@ -107,5 +108,5 @@ export function initGameSpeed() { duration: number, endVolume?: number, startVolume?: number - ) => originalFadeIn(scene, sound, transformValue(duration), endVolume, startVolume)) as FadeIn; + ) => originalFadeIn(globalScene, sound, transformValue(duration), endVolume, startVolume)) as FadeIn; } diff --git a/src/system/game-stats.ts b/src/system/game-stats.ts index a8b74f29bb7..5553a0332fc 100644 --- a/src/system/game-stats.ts +++ b/src/system/game-stats.ts @@ -1,43 +1,43 @@ -// public (.*?): integer; +// public (.*?): number; // this.$1 = source?.$1 || 0; export class GameStats { - public playTime: integer; - public battles: integer; - public classicSessionsPlayed: integer; - public sessionsWon: integer; - public ribbonsOwned: integer; - public dailyRunSessionsPlayed: integer; - public dailyRunSessionsWon: integer; - public endlessSessionsPlayed: integer; - public highestEndlessWave: integer; - public highestLevel: integer; - public highestMoney: integer; - public highestDamage: integer; - public highestHeal: integer; - public pokemonSeen: integer; - public pokemonDefeated: integer; - public pokemonCaught: integer; - public pokemonHatched: integer; - public subLegendaryPokemonSeen: integer; - public subLegendaryPokemonCaught: integer; - public subLegendaryPokemonHatched: integer; - public legendaryPokemonSeen: integer; - public legendaryPokemonCaught: integer; - public legendaryPokemonHatched: integer; - public mythicalPokemonSeen: integer; - public mythicalPokemonCaught: integer; - public mythicalPokemonHatched: integer; - public shinyPokemonSeen: integer; - public shinyPokemonCaught: integer; - public shinyPokemonHatched: integer; - public pokemonFused: integer; - public trainersDefeated: integer; - public eggsPulled: integer; - public rareEggsPulled: integer; - public epicEggsPulled: integer; - public legendaryEggsPulled: integer; - public manaphyEggsPulled: integer; + public playTime: number; + public battles: number; + public classicSessionsPlayed: number; + public sessionsWon: number; + public ribbonsOwned: number; + public dailyRunSessionsPlayed: number; + public dailyRunSessionsWon: number; + public endlessSessionsPlayed: number; + public highestEndlessWave: number; + public highestLevel: number; + public highestMoney: number; + public highestDamage: number; + public highestHeal: number; + public pokemonSeen: number; + public pokemonDefeated: number; + public pokemonCaught: number; + public pokemonHatched: number; + public subLegendaryPokemonSeen: number; + public subLegendaryPokemonCaught: number; + public subLegendaryPokemonHatched: number; + public legendaryPokemonSeen: number; + public legendaryPokemonCaught: number; + public legendaryPokemonHatched: number; + public mythicalPokemonSeen: number; + public mythicalPokemonCaught: number; + public mythicalPokemonHatched: number; + public shinyPokemonSeen: number; + public shinyPokemonCaught: number; + public shinyPokemonHatched: number; + public pokemonFused: number; + public trainersDefeated: number; + public eggsPulled: number; + public rareEggsPulled: number; + public epicEggsPulled: number; + public legendaryEggsPulled: number; + public manaphyEggsPulled: number; constructor(source?: any) { this.playTime = source?.playTime || 0; diff --git a/src/system/modifier-data.ts b/src/system/modifier-data.ts index 1514f7e3fb3..4816115f586 100644 --- a/src/system/modifier-data.ts +++ b/src/system/modifier-data.ts @@ -1,13 +1,14 @@ -import BattleScene from "../battle-scene"; -import { PersistentModifier } from "../modifier/modifier"; -import { GeneratedPersistentModifierType, ModifierType, ModifierTypeGenerator, getModifierTypeFuncById } from "../modifier/modifier-type"; +import { globalScene } from "#app/global-scene"; +import { PersistentModifier } from "#app/modifier/modifier"; +import type { GeneratedPersistentModifierType, ModifierType } from "#app/modifier/modifier-type"; +import { ModifierTypeGenerator, getModifierTypeFuncById } from "#app/modifier/modifier-type"; export default class ModifierData { public player: boolean; public typeId: string; public typePregenArgs: any[]; public args: any[]; - public stackCount: integer; + public stackCount: number; public className: string; @@ -27,7 +28,7 @@ export default class ModifierData { this.className = sourceModifier ? sourceModifier.constructor.name : source.className; } - toModifier(scene: BattleScene, constructor: any): PersistentModifier | null { + toModifier(constructor: any): PersistentModifier | null { const typeFunc = getModifierTypeFuncById(this.typeId); if (!typeFunc) { return null; @@ -38,13 +39,13 @@ export default class ModifierData { type.id = this.typeId; if (type instanceof ModifierTypeGenerator) { - type = (type as ModifierTypeGenerator).generateType(this.player ? scene.getParty() : scene.getEnemyField(), this.typePregenArgs); + type = (type as ModifierTypeGenerator).generateType(this.player ? globalScene.getPlayerParty() : globalScene.getEnemyField(), this.typePregenArgs); } const ret = Reflect.construct(constructor, ([ type ] as any[]).concat(this.args).concat(this.stackCount)) as PersistentModifier; - if (ret.stackCount > ret.getMaxStackCount(scene)) { - ret.stackCount = ret.getMaxStackCount(scene); + if (ret.stackCount > ret.getMaxStackCount()) { + ret.stackCount = ret.getMaxStackCount(); } return ret; diff --git a/src/system/pokemon-data.ts b/src/system/pokemon-data.ts index 485c1d90c1d..6459bb5033d 100644 --- a/src/system/pokemon-data.ts +++ b/src/system/pokemon-data.ts @@ -1,61 +1,61 @@ import { BattleType } from "../battle"; -import BattleScene from "../battle-scene"; -import { Gender } from "../data/gender"; -import { Nature } from "../data/nature"; -import { PokeballType } from "../data/pokeball"; +import { globalScene } from "#app/global-scene"; +import type { Gender } from "../data/gender"; +import type { Nature } from "#enums/nature"; +import type { PokeballType } from "#enums/pokeball"; import { getPokemonSpecies } from "../data/pokemon-species"; import { Status } from "../data/status-effect"; import Pokemon, { EnemyPokemon, PokemonMove, PokemonSummonData } from "../field/pokemon"; import { TrainerSlot } from "../data/trainer-config"; -import { Variant } from "#app/data/variant"; +import type { Variant } from "#app/data/variant"; import { loadBattlerTag } from "../data/battler-tags"; -import { Biome } from "#enums/biome"; +import type { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; +import type { Species } from "#enums/species"; import { CustomPokemonData } from "#app/data/custom-pokemon-data"; export default class PokemonData { - public id: integer; + public id: number; public player: boolean; public species: Species; public nickname: string; - public formIndex: integer; - public abilityIndex: integer; + public formIndex: number; + public abilityIndex: number; public passive: boolean; public shiny: boolean; public variant: Variant; public pokeball: PokeballType; - public level: integer; - public exp: integer; - public levelExp: integer; + public level: number; + public exp: number; + public levelExp: number; public gender: Gender; - public hp: integer; - public stats: integer[]; - public ivs: integer[]; + public hp: number; + public stats: number[]; + public ivs: number[]; public nature: Nature; public moveset: (PokemonMove | null)[]; public status: Status | null; - public friendship: integer; - public metLevel: integer; + public friendship: number; + public metLevel: number; public metBiome: Biome | -1; // -1 for starters public metSpecies: Species; public metWave: number; // 0 for unknown (previous saves), -1 for starters - public luck: integer; + public luck: number; public pauseEvolutions: boolean; public pokerus: boolean; public usedTMs: Moves[]; - public evoCounter: integer; + public evoCounter: number; public fusionSpecies: Species; - public fusionFormIndex: integer; - public fusionAbilityIndex: integer; + public fusionFormIndex: number; + public fusionAbilityIndex: number; public fusionShiny: boolean; public fusionVariant: Variant; public fusionGender: Gender; - public fusionLuck: integer; + public fusionLuck: number; public boss: boolean; - public bossSegments?: integer; + public bossSegments?: number; public summonData: PokemonSummonData; @@ -163,15 +163,15 @@ export default class PokemonData { } } - toPokemon(scene: BattleScene, battleType?: BattleType, partyMemberIndex: integer = 0, double: boolean = false): Pokemon { + toPokemon(battleType?: BattleType, partyMemberIndex: number = 0, double: boolean = false): Pokemon { const species = getPokemonSpecies(this.species); const ret: Pokemon = this.player - ? scene.addPlayerPokemon(species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this, (playerPokemon) => { + ? globalScene.addPlayerPokemon(species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this, (playerPokemon) => { if (this.nickname) { playerPokemon.nickname = this.nickname; } }) - : scene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, this); + : globalScene.addEnemyPokemon(species, this.level, battleType === BattleType.TRAINER ? !double || !(partyMemberIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER : TrainerSlot.NONE, this.boss, false, this); if (this.summonData) { ret.primeSummonData(this.summonData); } diff --git a/src/system/session-history.ts b/src/system/session-history.ts index 85a300110d9..d9dd2022d8f 100644 --- a/src/system/session-history.ts +++ b/src/system/session-history.ts @@ -1,6 +1,6 @@ -import { GameModes } from "../game-mode"; -import PokemonData from "./pokemon-data"; -import PersistentModifierData from "./modifier-data"; +import type { GameModes } from "../game-mode"; +import type PokemonData from "./pokemon-data"; +import type PersistentModifierData from "./modifier-data"; export enum SessionHistoryResult { ACTIVE, @@ -10,13 +10,13 @@ export enum SessionHistoryResult { export interface SessionHistory { seed: string; - playTime: integer; + playTime: number; result: SessionHistoryResult, gameMode: GameModes; party: PokemonData[]; modifiers: PersistentModifierData[]; - money: integer; - waveIndex: integer; + money: number; + waveIndex: number; gameVersion: string; - timestamp: integer; + timestamp: number; } diff --git a/src/system/settings/settings-gamepad.ts b/src/system/settings/settings-gamepad.ts index 322b2baac9e..d26c0c9f019 100644 --- a/src/system/settings/settings-gamepad.ts +++ b/src/system/settings/settings-gamepad.ts @@ -1,9 +1,9 @@ -import BattleScene from "../../battle-scene"; -import SettingsGamepadUiHandler from "../../ui/settings/settings-gamepad-ui-handler"; +import type SettingsGamepadUiHandler from "../../ui/settings/settings-gamepad-ui-handler"; import { Mode } from "../../ui/ui"; import { truncateString } from "../../utils"; import { Button } from "#enums/buttons"; import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; +import { globalScene } from "#app/global-scene"; export enum SettingGamepad { Controller = "CONTROLLER", @@ -80,12 +80,12 @@ export const settingGamepadBlackList = [ SettingKeyboard.Button_Right, ]; -export function setSettingGamepad(scene: BattleScene, setting: SettingGamepad, value: integer): boolean { +export function setSettingGamepad(setting: SettingGamepad, value: number): boolean { switch (setting) { case SettingGamepad.Gamepad_Support: // if we change the value of the gamepad support, we call a method in the inputController to // activate or deactivate the controller listener - scene.inputController.setGamepadSupport(settingGamepadOptions[setting][value] !== "Disabled"); + globalScene.inputController.setGamepadSupport(settingGamepadOptions[setting][value] !== "Disabled"); break; case SettingGamepad.Button_Action: case SettingGamepad.Button_Cancel: @@ -101,13 +101,13 @@ export function setSettingGamepad(scene: BattleScene, setting: SettingGamepad, v case SettingGamepad.Button_Slow_Down: case SettingGamepad.Button_Submit: if (value) { - if (scene.ui) { + if (globalScene.ui) { const cancelHandler = (success: boolean = false) : boolean => { - scene.ui.revertMode(); - (scene.ui.getHandler() as SettingsGamepadUiHandler).updateBindings(); + globalScene.ui.revertMode(); + (globalScene.ui.getHandler() as SettingsGamepadUiHandler).updateBindings(); return success; }; - scene.ui.setOverlayMode(Mode.GAMEPAD_BINDING, { + globalScene.ui.setOverlayMode(Mode.GAMEPAD_BINDING, { target: setting, cancelHandler: cancelHandler, }); @@ -116,20 +116,20 @@ export function setSettingGamepad(scene: BattleScene, setting: SettingGamepad, v break; case SettingGamepad.Controller: if (value) { - const gp = scene.inputController.getGamepadsName(); - if (scene.ui && gp) { + const gp = globalScene.inputController.getGamepadsName(); + if (globalScene.ui && gp) { const cancelHandler = () => { - scene.ui.revertMode(); - (scene.ui.getHandler() as SettingsGamepadUiHandler).setOptionCursor(Object.values(SettingGamepad).indexOf(SettingGamepad.Controller), 0, true); - (scene.ui.getHandler() as SettingsGamepadUiHandler).updateBindings(); + globalScene.ui.revertMode(); + (globalScene.ui.getHandler() as SettingsGamepadUiHandler).setOptionCursor(Object.values(SettingGamepad).indexOf(SettingGamepad.Controller), 0, true); + (globalScene.ui.getHandler() as SettingsGamepadUiHandler).updateBindings(); return false; }; const changeGamepadHandler = (gamepad: string) => { - scene.inputController.setChosenGamepad(gamepad); + globalScene.inputController.setChosenGamepad(gamepad); cancelHandler(); return true; }; - scene.ui.setOverlayMode(Mode.OPTION_SELECT, { + globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: [ ...gp.map((g: string) => ({ label: truncateString(g, 30), // Truncate the gamepad name for display handler: () => changeGamepadHandler(g) diff --git a/src/system/settings/settings-keyboard.ts b/src/system/settings/settings-keyboard.ts index 97990f61c86..95ad4ba41f1 100644 --- a/src/system/settings/settings-keyboard.ts +++ b/src/system/settings/settings-keyboard.ts @@ -1,8 +1,8 @@ import { Button } from "#enums/buttons"; -import BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; -import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; +import type SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; export enum SettingKeyboard { // Default_Layout = "DEFAULT_LAYOUT", @@ -133,7 +133,7 @@ export const settingKeyboardBlackList = [ ]; -export function setSettingKeyboard(scene: BattleScene, setting: SettingKeyboard, value: integer): boolean { +export function setSettingKeyboard(setting: SettingKeyboard, value: number): boolean { switch (setting) { case SettingKeyboard.Button_Up: case SettingKeyboard.Button_Down: @@ -169,40 +169,19 @@ export function setSettingKeyboard(scene: BattleScene, setting: SettingKeyboard, case SettingKeyboard.Alt_Button_Slow_Down: case SettingKeyboard.Alt_Button_Submit: if (value) { - if (scene.ui) { + if (globalScene.ui) { const cancelHandler = (success: boolean = false) : boolean => { - scene.ui.revertMode(); - (scene.ui.getHandler() as SettingsKeyboardUiHandler).updateBindings(); + globalScene.ui.revertMode(); + (globalScene.ui.getHandler() as SettingsKeyboardUiHandler).updateBindings(); return success; }; - scene.ui.setOverlayMode(Mode.KEYBOARD_BINDING, { + globalScene.ui.setOverlayMode(Mode.KEYBOARD_BINDING, { target: setting, cancelHandler: cancelHandler, }); } } break; - // case SettingKeyboard.Default_Layout: - // if (value && scene.ui) { - // const cancelHandler = () => { - // scene.ui.revertMode(); - // (scene.ui.getHandler() as SettingsKeyboardUiHandler).setOptionCursor(Object.values(SettingKeyboard).indexOf(SettingKeyboard.Default_Layout), 0, true); - // (scene.ui.getHandler() as SettingsKeyboardUiHandler).updateBindings(); - // return false; - // }; - // const changeKeyboardHandler = (keyboardLayout: string) => { - // scene.inputController.setChosenKeyboardLayout(keyboardLayout); - // cancelHandler(); - // return true; - // }; - // scene.ui.setOverlayMode(Mode.OPTION_SELECT, { - // options: [{ - // label: 'Default', - // handler: changeKeyboardHandler, - // }] - // }); - // return false; - // } } return true; diff --git a/src/system/settings/settings.ts b/src/system/settings/settings.ts index be440d5d93e..e5662842cd0 100644 --- a/src/system/settings/settings.ts +++ b/src/system/settings/settings.ts @@ -1,29 +1,21 @@ import { Mode } from "#app/ui/ui"; import i18next from "i18next"; -import BattleScene from "../../battle-scene"; -import { hasTouchscreen } from "../../touch-controls"; -import { updateWindowType } from "../../ui/ui-theme"; -import { CandyUpgradeNotificationChangedEvent } from "../../events/battle-scene"; -import SettingsUiHandler from "#app/ui/settings/settings-ui-handler"; +import { globalScene } from "#app/global-scene"; +import { hasTouchscreen } from "#app/touch-controls"; +import { updateWindowType } from "#app/ui/ui-theme"; +import { CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; +import type SettingsUiHandler from "#app/ui/settings/settings-ui-handler"; import { EaseType } from "#enums/ease-type"; import { MoneyFormat } from "#enums/money-format"; import { PlayerGender } from "#enums/player-gender"; -import { getIsInitialized, initI18n } from "#app/plugins/i18n"; -import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; - -function getTranslation(key: string): string { - if (!getIsInitialized()) { - initI18n(); - } - return i18next.t(key); -} +import { ShopCursorTarget } from "#enums/shop-cursor-target"; const VOLUME_OPTIONS: SettingOption[] = new Array(11).fill(null).map((_, i) => i ? { value: (i * 10).toString(), label: (i * 10).toString(), } : { value: "Mute", - label: getTranslation("settings:mute") + label: i18next.t("settings:mute") }); const SHOP_OVERLAY_OPACITY_OPTIONS: SettingOption[] = new Array(9).fill(null).map((_, i) => { @@ -44,6 +36,7 @@ const OFF_ON: SettingOption[] = [ label: i18next.t("settings:on") } ]; + const AUTO_DISABLED: SettingOption[] = [ { value: "Auto", @@ -55,6 +48,19 @@ const AUTO_DISABLED: SettingOption[] = [ } ]; +const TOUCH_CONTROLS_OPTIONS: SettingOption[] = [ + { + value: "Auto", + label: i18next.t("settings:auto") + }, + { + value: "Disabled", + label: i18next.t("settings:disabled"), + needConfirmation: true, + confirmationMessage: i18next.t("settings:confirmDisableTouch") + } +]; + const SHOP_CURSOR_TARGET_OPTIONS: SettingOption[] = [ { value: "Rewards", @@ -100,7 +106,9 @@ export enum SettingType { type SettingOption = { value: string, - label: string + label: string, + needConfirmation?: boolean, + confirmationMessage?: string }; export interface Setting { @@ -141,6 +149,7 @@ export const SettingKeys = { Move_Animations: "MOVE_ANIMATIONS", Show_Stats_on_Level_Up: "SHOW_LEVEL_UP_STATS", Shop_Cursor_Target: "SHOP_CURSOR_TARGET", + Command_Cursor_Memory: "COMMAND_CURSOR_MEMORY", Candy_Upgrade_Notification: "CANDY_UPGRADE_NOTIFICATION", Candy_Upgrade_Display: "CANDY_UPGRADE_DISPLAY", Move_Info: "MOVE_INFO", @@ -157,12 +166,17 @@ export const SettingKeys = { Field_Volume: "FIELD_VOLUME", SE_Volume: "SE_VOLUME", UI_Volume: "UI_SOUND_EFFECTS", - Music_Preference: "MUSIC_PREFERENCE", + Battle_Music: "BATTLE_MUSIC", Show_BGM_Bar: "SHOW_BGM_BAR", Move_Touch_Controls: "MOVE_TOUCH_CONTROLS", Shop_Overlay_Opacity: "SHOP_OVERLAY_OPACITY" }; +export enum MusicPreference { + GENFIVE, + ALLGENS +} + /** * All Settings not related to controls */ @@ -318,6 +332,13 @@ export const Setting: Array = [ default: 0, type: SettingType.GENERAL }, + { + key: SettingKeys.Command_Cursor_Memory, + label: i18next.t("settings:commandCursorMemory"), + options: OFF_ON, + default: 0, + type: SettingType.GENERAL + }, { key: SettingKeys.Enable_Retries, label: i18next.t("settings:enableRetries"), @@ -339,13 +360,6 @@ export const Setting: Array = [ default: 1, type: SettingType.GENERAL }, - { - key: SettingKeys.Touch_Controls, - label: i18next.t("settings:touchControls"), - options: AUTO_DISABLED, - default: 0, - type: SettingType.GENERAL - }, { key: SettingKeys.Vibration, label: i18next.t("settings:vibrations"), @@ -353,6 +367,28 @@ export const Setting: Array = [ default: 0, type: SettingType.GENERAL }, + { + key: SettingKeys.Touch_Controls, + label: i18next.t("settings:touchControls"), + options: TOUCH_CONTROLS_OPTIONS, + default: 0, + type: SettingType.GENERAL, + isHidden: () => !hasTouchscreen() + }, + { + key: SettingKeys.Move_Touch_Controls, + label: i18next.t("settings:moveTouchControls"), + options: [ + { + value: "Configure", + label: i18next.t("settings:change") + } + ], + default: 0, + type: SettingType.GENERAL, + activatable: true, + isHidden: () => !hasTouchscreen() + }, { key: SettingKeys.Language, label: i18next.t("settings:language"), @@ -541,8 +577,8 @@ export const Setting: Array = [ label: i18next.t("settings:consistent") }, { - value: "Mixed Animated", - label: i18next.t("settings:mixedAnimated") + value: "Experimental", + label: i18next.t("settings:experimental") } ], default: 0, @@ -622,36 +658,22 @@ export const Setting: Array = [ type: SettingType.AUDIO }, { - key: SettingKeys.Music_Preference, - label: i18next.t("settings:musicPreference"), + key: SettingKeys.Battle_Music, + label: i18next.t("settings:battleMusic"), options: [ { - value: "Consistent", - label: i18next.t("settings:consistent") + value: "Gen V", + label: i18next.t("settings:musicGenFive") }, { - value: "Mixed", - label: i18next.t("settings:mixed") + value: "All Gens", + label: i18next.t("settings:musicAllGens") } ], - default: 0, + default: MusicPreference.ALLGENS, type: SettingType.AUDIO, requireReload: true }, - { - key: SettingKeys.Move_Touch_Controls, - label: i18next.t("settings:moveTouchControls"), - options: [ - { - value: "Configure", - label: i18next.t("settings:change") - } - ], - default: 0, - type: SettingType.GENERAL, - activatable: true, - isHidden: () => !hasTouchscreen() - }, { key: SettingKeys.Shop_Cursor_Target, label: i18next.t("settings:shopCursorTarget"), @@ -680,171 +702,172 @@ export function settingIndex(key: string) { /** * Resets all settings to their defaults - * @param scene current BattleScene */ -export function resetSettings(scene: BattleScene) { - Setting.forEach(s => setSetting(scene, s.key, s.default)); +export function resetSettings() { + Setting.forEach(s => setSetting(s.key, s.default)); } /** - * Updates a setting for current BattleScene - * @param scene current BattleScene + * Updates a setting * @param setting string ideally from SettingKeys * @param value value to update setting with * @returns true if successful, false if not */ -export function setSetting(scene: BattleScene, setting: string, value: integer): boolean { +export function setSetting(setting: string, value: number): boolean { const index: number = settingIndex(setting); if (index === -1) { return false; } switch (Setting[index].key) { case SettingKeys.Game_Speed: - scene.gameSpeed = parseFloat(Setting[index].options[value].value.replace("x", "")); + globalScene.gameSpeed = parseFloat(Setting[index].options[value].value.replace("x", "")); break; case SettingKeys.Master_Volume: - scene.masterVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; - scene.updateSoundVolume(); + globalScene.masterVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; + globalScene.updateSoundVolume(); break; case SettingKeys.BGM_Volume: - scene.bgmVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; - scene.updateSoundVolume(); + globalScene.bgmVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; + globalScene.updateSoundVolume(); break; case SettingKeys.Field_Volume: - scene.fieldVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; - scene.updateSoundVolume(); + globalScene.fieldVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; + globalScene.updateSoundVolume(); break; case SettingKeys.SE_Volume: - scene.seVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; - scene.updateSoundVolume(); + globalScene.seVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; + globalScene.updateSoundVolume(); break; case SettingKeys.UI_Volume: - scene.uiVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; + globalScene.uiVolume = value ? parseInt(Setting[index].options[value].value) * 0.01 : 0; break; - case SettingKeys.Music_Preference: - scene.musicPreference = value; + case SettingKeys.Battle_Music: + globalScene.musicPreference = value; break; case SettingKeys.Damage_Numbers: - scene.damageNumbersMode = value; + globalScene.damageNumbersMode = value; break; case SettingKeys.UI_Theme: - scene.uiTheme = value; + globalScene.uiTheme = value; break; case SettingKeys.Window_Type: - updateWindowType(scene, parseInt(Setting[index].options[value].value)); + updateWindowType(parseInt(Setting[index].options[value].value)); break; case SettingKeys.Tutorials: - scene.enableTutorials = Setting[index].options[value].value === "On"; + globalScene.enableTutorials = Setting[index].options[value].value === "On"; break; case SettingKeys.Move_Info: - scene.enableMoveInfo = Setting[index].options[value].value === "On"; + globalScene.enableMoveInfo = Setting[index].options[value].value === "On"; break; case SettingKeys.Enable_Retries: - scene.enableRetries = Setting[index].options[value].value === "On"; + globalScene.enableRetries = Setting[index].options[value].value === "On"; break; case SettingKeys.Hide_IVs: - scene.hideIvs = Setting[index].options[value].value === "On"; + globalScene.hideIvs = Setting[index].options[value].value === "On"; break; case SettingKeys.Skip_Seen_Dialogues: - scene.skipSeenDialogues = Setting[index].options[value].value === "On"; + globalScene.skipSeenDialogues = Setting[index].options[value].value === "On"; break; case SettingKeys.Egg_Skip: - scene.eggSkipPreference = value; + globalScene.eggSkipPreference = value; break; case SettingKeys.Battle_Style: - scene.battleStyle = value; + globalScene.battleStyle = value; break; case SettingKeys.Show_BGM_Bar: - scene.showBgmBar = Setting[index].options[value].value === "On"; + globalScene.showBgmBar = Setting[index].options[value].value === "On"; break; case SettingKeys.Candy_Upgrade_Notification: - if (scene.candyUpgradeNotification === value) { + if (globalScene.candyUpgradeNotification === value) { break; } - scene.candyUpgradeNotification = value; - scene.eventTarget.dispatchEvent(new CandyUpgradeNotificationChangedEvent(value)); + globalScene.candyUpgradeNotification = value; + globalScene.eventTarget.dispatchEvent(new CandyUpgradeNotificationChangedEvent(value)); break; case SettingKeys.Candy_Upgrade_Display: - scene.candyUpgradeDisplay = value; + globalScene.candyUpgradeDisplay = value; case SettingKeys.Money_Format: switch (Setting[index].options[value].value) { case "Normal": - scene.moneyFormat = MoneyFormat.NORMAL; + globalScene.moneyFormat = MoneyFormat.NORMAL; break; case "Abbreviated": - scene.moneyFormat = MoneyFormat.ABBREVIATED; + globalScene.moneyFormat = MoneyFormat.ABBREVIATED; break; } - scene.updateMoneyText(false); + globalScene.updateMoneyText(false); break; case SettingKeys.Sprite_Set: - scene.experimentalSprites = !!value; + globalScene.experimentalSprites = !!value; if (value) { - scene.initExpSprites(); + globalScene.initExpSprites(); } break; case SettingKeys.Move_Animations: - scene.moveAnimations = Setting[index].options[value].value === "On"; + globalScene.moveAnimations = Setting[index].options[value].value === "On"; break; case SettingKeys.Show_Moveset_Flyout: - scene.showMovesetFlyout = Setting[index].options[value].value === "On"; + globalScene.showMovesetFlyout = Setting[index].options[value].value === "On"; break; case SettingKeys.Show_Arena_Flyout: - scene.showArenaFlyout = Setting[index].options[value].value === "On"; + globalScene.showArenaFlyout = Setting[index].options[value].value === "On"; break; case SettingKeys.Show_Time_Of_Day_Widget: - scene.showTimeOfDayWidget = Setting[index].options[value].value === "On"; + globalScene.showTimeOfDayWidget = Setting[index].options[value].value === "On"; break; case SettingKeys.Time_Of_Day_Animation: - scene.timeOfDayAnimation = Setting[index].options[value].value === "Bounce" ? EaseType.BOUNCE : EaseType.BACK; + globalScene.timeOfDayAnimation = Setting[index].options[value].value === "Bounce" ? EaseType.BOUNCE : EaseType.BACK; break; case SettingKeys.Show_Stats_on_Level_Up: - scene.showLevelUpStats = Setting[index].options[value].value === "On"; + globalScene.showLevelUpStats = Setting[index].options[value].value === "On"; break; case SettingKeys.Shop_Cursor_Target: const selectedValue = shopCursorTargetIndexMap[value]; - scene.shopCursorTarget = selectedValue; + globalScene.shopCursorTarget = selectedValue; + break; + case SettingKeys.Command_Cursor_Memory: + globalScene.commandCursorMemory = Setting[index].options[value].value === "On"; break; case SettingKeys.EXP_Gains_Speed: - scene.expGainsSpeed = value; + globalScene.expGainsSpeed = value; break; case SettingKeys.EXP_Party_Display: - scene.expParty = value; + globalScene.expParty = value; break; case SettingKeys.HP_Bar_Speed: - scene.hpBarSpeed = value; + globalScene.hpBarSpeed = value; break; case SettingKeys.Fusion_Palette_Swaps: - scene.fusionPaletteSwaps = !!value; + globalScene.fusionPaletteSwaps = !!value; break; case SettingKeys.Player_Gender: - if (scene.gameData) { + if (globalScene.gameData) { const female = Setting[index].options[value].value === "Girl"; - scene.gameData.gender = female ? PlayerGender.FEMALE : PlayerGender.MALE; - scene.trainer.setTexture(scene.trainer.texture.key.replace(female ? "m" : "f", female ? "f" : "m")); + globalScene.gameData.gender = female ? PlayerGender.FEMALE : PlayerGender.MALE; + globalScene.trainer.setTexture(globalScene.trainer.texture.key.replace(female ? "m" : "f", female ? "f" : "m")); } else { return false; } break; case SettingKeys.Touch_Controls: - scene.enableTouchControls = Setting[index].options[value].value !== "Disabled" && hasTouchscreen(); + globalScene.enableTouchControls = Setting[index].options[value].value !== "Disabled" && hasTouchscreen(); const touchControls = document.getElementById("touchControls"); if (touchControls) { - touchControls.classList.toggle("visible", scene.enableTouchControls); + touchControls.classList.toggle("visible", globalScene.enableTouchControls); } break; case SettingKeys.Vibration: - scene.enableVibration = Setting[index].options[value].value !== "Disabled" && hasTouchscreen(); + globalScene.enableVibration = Setting[index].options[value].value !== "Disabled" && hasTouchscreen(); break; case SettingKeys.Type_Hints: - scene.typeHints = Setting[index].options[value].value === "On"; + globalScene.typeHints = Setting[index].options[value].value === "On"; break; case SettingKeys.Language: if (value) { - if (scene.ui) { + if (globalScene.ui) { const cancelHandler = () => { - scene.ui.revertMode(); - (scene.ui.getHandler() as SettingsUiHandler).setOptionCursor(0, 0, true); + globalScene.ui.revertMode(); + (globalScene.ui.getHandler() as SettingsUiHandler).setOptionCursor(-1, 0, true); }; const changeLocaleHandler = (locale: string): boolean => { try { @@ -859,15 +882,15 @@ export function setSetting(scene: BattleScene, setting: string, value: integer): return false; } }; - scene.ui.setOverlayMode(Mode.OPTION_SELECT, { + globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: [ { label: "English", handler: () => changeLocaleHandler("en") }, { - label: "Español", - handler: () => changeLocaleHandler("es") + label: "Español (ES)", + handler: () => changeLocaleHandler("es-ES") }, { label: "Italiano", @@ -917,7 +940,7 @@ export function setSetting(scene: BattleScene, setting: string, value: integer): } break; case SettingKeys.Shop_Overlay_Opacity: - scene.updateShopOverlayOpacity(parseInt(Setting[index].options[value].value) * .01); + globalScene.updateShopOverlayOpacity(parseInt(Setting[index].options[value].value) * .01); break; } diff --git a/src/system/trainer-data.ts b/src/system/trainer-data.ts index fc8a14488cc..134d16e25ef 100644 --- a/src/system/trainer-data.ts +++ b/src/system/trainer-data.ts @@ -1,11 +1,10 @@ -import BattleScene from "../battle-scene"; -import { TrainerType } from "#enums/trainer-type"; +import type { TrainerType } from "#enums/trainer-type"; import Trainer, { TrainerVariant } from "../field/trainer"; export default class TrainerData { public trainerType: TrainerType; public variant: TrainerVariant; - public partyTemplateIndex: integer; + public partyTemplateIndex: number; public name: string; public partnerName: string; @@ -18,7 +17,7 @@ export default class TrainerData { this.partnerName = source.partnerName; } - toTrainer(scene: BattleScene): Trainer { - return new Trainer(scene, this.trainerType, this.variant, this.partyTemplateIndex, this.name, this.partnerName); + toTrainer(): Trainer { + return new Trainer(this.trainerType, this.variant, this.partyTemplateIndex, this.name, this.partnerName); } } diff --git a/src/system/version_migration/version_converter.ts b/src/system/version_migration/version_converter.ts index e96afb5cbd4..aee84805143 100644 --- a/src/system/version_migration/version_converter.ts +++ b/src/system/version_migration/version_converter.ts @@ -1,4 +1,4 @@ -import { SessionSaveData, SystemSaveData } from "../game-data"; +import type { SessionSaveData, SystemSaveData } from "../game-data"; import { version } from "../../../package.json"; // --- v1.0.4 (and below) PATCHES --- // @@ -129,7 +129,7 @@ class SessionVersionConverter extends VersionConverter { if (curMajor === 1) { if (curMinor === 0) { - if (curPatch <= 4) { + if (curPatch <= 5) { console.log("Applying v1.0.4 session data migration!"); this.callMigrators(data, v1_0_4.sessionMigrators); } diff --git a/src/system/version_migration/versions/v1_0_4.ts b/src/system/version_migration/versions/v1_0_4.ts index f16b6bcb6bb..2795e940866 100644 --- a/src/system/version_migration/versions/v1_0_4.ts +++ b/src/system/version_migration/versions/v1_0_4.ts @@ -1,6 +1,9 @@ -import { SettingKeys } from "../../settings/settings"; -import { AbilityAttr, defaultStarterSpecies, DexAttr, SystemSaveData, SessionSaveData } from "../../game-data"; -import { allSpecies } from "../../../data/pokemon-species"; +import { SettingKeys } from "#app/system/settings/settings"; +import type { SystemSaveData, SessionSaveData } from "#app/system/game-data"; +import { AbilityAttr, defaultStarterSpecies, DexAttr } from "#app/system/game-data"; +import { allSpecies } from "#app/data/pokemon-species"; +import { CustomPokemonData } from "#app/data/custom-pokemon-data"; +import { isNullOrUndefined } from "#app/utils"; export const systemMigrators = [ /** @@ -46,12 +49,14 @@ export const systemMigrators = [ * @param data {@linkcode SystemSaveData} */ function fixStarterData(data: SystemSaveData) { - for (const starterId of defaultStarterSpecies) { - if (data.starterData[starterId]?.abilityAttr) { - data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; - } - if (data.dexData[starterId]?.caughtAttr) { - data.dexData[starterId].caughtAttr |= DexAttr.FEMALE; + if (!isNullOrUndefined(data.starterData)) { + for (const starterId of defaultStarterSpecies) { + if (data.starterData[starterId]?.abilityAttr) { + data.starterData[starterId].abilityAttr |= AbilityAttr.ABILITY_1; + } + if (data.dexData[starterId]?.caughtAttr) { + data.dexData[starterId].caughtAttr |= DexAttr.FEMALE; + } } } } @@ -131,5 +136,28 @@ export const sessionMigrators = [ m.className = "ResetNegativeStatStageModifier"; } }); + }, + /** + * Converts old Pokemon natureOverride and mysteryEncounterData + * to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead. + * @param data {@linkcode SessionSaveData} + */ + function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) { + // Fix Pokemon nature overrides and custom data migration + data.party.forEach(pokemon => { + if (pokemon["mysteryEncounterPokemonData"]) { + pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]); + pokemon["mysteryEncounterPokemonData"] = null; + } + if (pokemon["fusionMysteryEncounterPokemonData"]) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]); + pokemon["fusionMysteryEncounterPokemonData"] = null; + } + pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData(); + if (!isNullOrUndefined(pokemon["natureOverride"]) && pokemon["natureOverride"] >= 0) { + pokemon.customPokemonData.nature = pokemon["natureOverride"]; + pokemon["natureOverride"] = -1; + } + }); } ] as const; diff --git a/src/system/version_migration/versions/v1_1_0.ts b/src/system/version_migration/versions/v1_1_0.ts index aac554c4531..5d6247aeaa2 100644 --- a/src/system/version_migration/versions/v1_1_0.ts +++ b/src/system/version_migration/versions/v1_1_0.ts @@ -1,32 +1,5 @@ -import { SessionSaveData } from "../../game-data"; -import { CustomPokemonData } from "#app/data/custom-pokemon-data"; - export const systemMigrators = [] as const; export const settingsMigrators = [] as const; -export const sessionMigrators = [ - /** - * Converts old Pokemon natureOverride and mysteryEncounterData - * to use the new conjoined {@linkcode Pokemon.customPokemonData} structure instead. - * @param data {@linkcode SessionSaveData} - */ - function migrateCustomPokemonDataAndNatureOverrides(data: SessionSaveData) { - // Fix Pokemon nature overrides and custom data migration - data.party.forEach(pokemon => { - if (pokemon["mysteryEncounterPokemonData"]) { - pokemon.customPokemonData = new CustomPokemonData(pokemon["mysteryEncounterPokemonData"]); - pokemon["mysteryEncounterPokemonData"] = null; - } - if (pokemon["fusionMysteryEncounterPokemonData"]) { - pokemon.fusionCustomPokemonData = new CustomPokemonData(pokemon["fusionMysteryEncounterPokemonData"]); - pokemon["fusionMysteryEncounterPokemonData"] = null; - } - pokemon.customPokemonData = pokemon.customPokemonData ?? new CustomPokemonData(); - if (pokemon["natureOverride"] && pokemon["natureOverride"] >= 0) { - pokemon.customPokemonData.nature = pokemon["natureOverride"]; - pokemon["natureOverride"] = -1; - } - }); - } -] as const; +export const sessionMigrators = [] as const; diff --git a/src/system/voucher.ts b/src/system/voucher.ts index b38fd528c9f..e6bee131797 100644 --- a/src/system/voucher.ts +++ b/src/system/voucher.ts @@ -1,9 +1,8 @@ -import BattleScene from "../battle-scene"; import i18next from "i18next"; import { AchvTier, achvs, getAchievementDescription } from "./achv"; -import { PlayerGender } from "#enums/player-gender"; +import type { PlayerGender } from "#enums/player-gender"; import { TrainerType } from "#enums/trainer-type"; -import { ConditionFn } from "#app/@types/common"; +import type { ConditionFn } from "#app/@types/common"; import { trainerConfigs } from "#app/data/trainer-config"; export enum VoucherType { @@ -26,8 +25,8 @@ export class Voucher { this.conditionFunc = conditionFunc; } - validate(scene: BattleScene, args?: any[]): boolean { - return !this.conditionFunc || this.conditionFunc(scene, args); + validate(args?: any[]): boolean { + return !this.conditionFunc || this.conditionFunc(args); } /** diff --git a/src/test/abilities/analytic.test.ts b/src/test/abilities/analytic.test.ts new file mode 100644 index 00000000000..12777c545f0 --- /dev/null +++ b/src/test/abilities/analytic.test.ts @@ -0,0 +1,81 @@ +import { BattlerIndex } from "#app/battle"; +import { isBetween, toDmgValue } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Analytic", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.TACKLE ]) + .ability(Abilities.ANALYTIC) + .battleType("single") + .disableCrits() + .startingLevel(200) + .enemyLevel(200) + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should increase damage if the user moves last", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + const enemy = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + const damage1 = enemy.getInverseHp(); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true); + }); + + it("should increase damage only if the user moves last in doubles", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.GENGAR, Species.SHUCKLE ]); + + const [ enemy, ] = game.scene.getEnemyField(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.toNextTurn(); + const damage1 = enemy.getInverseHp(); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + expect(isBetween(enemy.getInverseHp(), toDmgValue(damage1 * 1.3) - 3, toDmgValue(damage1 * 1.3) + 3)).toBe(true); + enemy.hp = enemy.getMaxHp(); + + game.move.select(Moves.TACKLE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemy.getInverseHp()).toBe(damage1); + }); +}); diff --git a/src/test/abilities/arena_trap.test.ts b/src/test/abilities/arena_trap.test.ts index 5068fed6b77..12b9673080d 100644 --- a/src/test/abilities/arena_trap.test.ts +++ b/src/test/abilities/arena_trap.test.ts @@ -1,9 +1,10 @@ +import { allAbilities } from "#app/data/ability"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; describe("Abilities - Arena Trap", () => { let phaserGame: Phaser.Game; @@ -55,4 +56,39 @@ describe("Abilities - Arena Trap", () => { expect(game.scene.getEnemyField().length).toBe(2); }); + + /** + * This checks if the Player Pokemon is able to switch out/run away after the Enemy Pokemon with {@linkcode Abilities.ARENA_TRAP} + * is forcefully moved out of the field from moves such as Roar {@linkcode Moves.ROAR} + * + * Note: It should be able to switch out/run away + */ + it("should lift if pokemon with this ability leaves the field", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH) + .moveset([ Moves.ROAR, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.SUDOWOODO, Species.LUNATONE ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + const [ player1, player2 ] = game.scene.getPlayerField(); + + vi.spyOn(enemy1, "getAbility").mockReturnValue(allAbilities[Abilities.ARENA_TRAP]); + + game.move.select(Moves.ROAR); + game.move.select(Moves.SPLASH, 1); + + // This runs the fist command phase where the moves are selected + await game.toNextTurn(); + // During the next command phase the player pokemons should not be trapped anymore + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + + expect(player1.isTrapped()).toBe(false); + expect(player2.isTrapped()).toBe(false); + expect(enemy1.isOnField()).toBe(false); + expect(enemy2.isOnField()).toBe(true); + }); }); diff --git a/src/test/abilities/aroma_veil.test.ts b/src/test/abilities/aroma_veil.test.ts index 4284eb43a75..4ba4d16504b 100644 --- a/src/test/abilities/aroma_veil.test.ts +++ b/src/test/abilities/aroma_veil.test.ts @@ -7,7 +7,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { BattlerTagType } from "#enums/battler-tag-type"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerIndex } from "#app/battle"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; describe("Moves - Aroma Veil", () => { let phaserGame: Phaser.Game; @@ -36,7 +36,7 @@ describe("Moves - Aroma Veil", () => { it("Aroma Veil protects the Pokemon's side against most Move Restriction Battler Tags", async () => { await game.classicMode.startBattle([ Species.REGIELEKI, Species.BULBASAUR ]); - const party = game.scene.getParty()! as PlayerPokemon[]; + const party = game.scene.getPlayerParty()! as PlayerPokemon[]; game.move.select(Moves.GROWL); game.move.select(Moves.GROWL); @@ -50,7 +50,7 @@ describe("Moves - Aroma Veil", () => { it("Aroma Veil does not protect against Imprison", async () => { await game.classicMode.startBattle([ Species.REGIELEKI, Species.BULBASAUR ]); - const party = game.scene.getParty()! as PlayerPokemon[]; + const party = game.scene.getPlayerParty()! as PlayerPokemon[]; game.move.select(Moves.GROWL); game.move.select(Moves.GROWL, 1); diff --git a/src/test/abilities/battle_bond.test.ts b/src/test/abilities/battle_bond.test.ts index 283fb0d0f14..db7ed01e7d9 100644 --- a/src/test/abilities/battle_bond.test.ts +++ b/src/test/abilities/battle_bond.test.ts @@ -1,8 +1,9 @@ import { allMoves, MultiHitAttr, MultiHitType } from "#app/data/move"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -40,7 +41,7 @@ describe("Abilities - BATTLE BOND", () => { it("check if fainted pokemon switches to base form on arena reset", async () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.GRENINJA ]); - const greninja = game.scene.getParty()[1]; + const greninja = game.scene.getPlayerParty()[1]; expect(greninja.formIndex).toBe(ashForm); greninja.hp = 0; diff --git a/src/test/abilities/commander.test.ts b/src/test/abilities/commander.test.ts new file mode 100644 index 00000000000..70568639b61 --- /dev/null +++ b/src/test/abilities/commander.test.ts @@ -0,0 +1,225 @@ +import { BattlerIndex } from "#app/battle"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import type { EffectiveStat } from "#enums/stat"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Commander", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .startingLevel(100) + .enemyLevel(100) + .moveset([ Moves.LIQUIDATION, Moves.MEMENTO, Moves.SPLASH, Moves.FLIP_TURN ]) + .ability(Abilities.COMMANDER) + .battleType("double") + .disableCrits() + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.TACKLE); + + vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true); + }); + + it("causes the source to jump into Dondozo's mouth, granting a stat boost and hiding the source", async () => { + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + affectedStats.forEach((stat) => expect(dondozo.getStatStage(stat)).toBe(2)); + + game.move.select(Moves.SPLASH, 1); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + // Force both enemies to target the Tatsugiri + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + + await game.phaseInterceptor.to("BerryPhase", false); + game.scene.getEnemyField().forEach(enemy => expect(enemy.getLastXMoves(1)[0].result).toBe(MoveResult.MISS)); + expect(tatsugiri.isFullHp()).toBeTruthy(); + }); + + it("should activate when a Dondozo switches in and cancel the source's move", async () => { + game.override.enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]); + + const tatsugiri = game.scene.getPlayerField()[0]; + + game.move.select(Moves.LIQUIDATION, 0, BattlerIndex.ENEMY); + game.doSwitchPokemon(2); + + await game.phaseInterceptor.to("MovePhase", false); + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + + const dondozo = game.scene.getPlayerField()[1]; + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(tatsugiri.getMoveHistory()).toHaveLength(0); + expect(game.scene.getEnemyField()[0].isFullHp()).toBeTruthy(); + }); + + it("source should reenter the field when Dondozo faints", async () => { + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.MEMENTO, 1, BattlerIndex.ENEMY); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER); + + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER ]); + + await game.phaseInterceptor.to("FaintPhase", false); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeUndefined(); + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(dondozo, PokemonAnimType.COMMANDER_REMOVE); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(tatsugiri.isFullHp()).toBeFalsy(); + }); + + it("source should still take damage from Poison while hidden", async () => { + game.override + .statusEffect(StatusEffect.POISON) + .enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.SPLASH, 1); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(tatsugiri.isFullHp()).toBeFalsy(); + }); + + it("source should still take damage from Salt Cure while hidden", async () => { + game.override.enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + tatsugiri.addTag(BattlerTagType.SALT_CURED, 0, Moves.NONE, game.scene.getField()[BattlerIndex.ENEMY].id); + + game.move.select(Moves.SPLASH, 1); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(tatsugiri.isFullHp()).toBeFalsy(); + }); + + it("source should still take damage from Sandstorm while hidden", async () => { + game.override + .weather(WeatherType.SANDSTORM) + .enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.SPLASH, 1); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.phaseInterceptor.to("TurnEndPhase"); + expect(tatsugiri.isFullHp()).toBeFalsy(); + }); + + it("should make Dondozo immune to being forced out", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.SPLASH, 1); + + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.forceEnemyMove(Moves.WHIRLWIND, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + + // Test may time out here if Whirlwind forced out a Pokemon + await game.phaseInterceptor.to("TurnEndPhase"); + expect(dondozo.isActive(true)).toBeTruthy(); + }); + + it("should interrupt the source's semi-invulnerability", async () => { + game.override + .moveset([ Moves.SPLASH, Moves.DIVE ]) + .enemyMoveset(Moves.SPLASH); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.MAGIKARP, Species.DONDOZO ]); + + const tatsugiri = game.scene.getPlayerField()[0]; + + game.move.select(Moves.DIVE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("CommandPhase"); + await game.toNextTurn(); + + expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeDefined(); + game.doSwitchPokemon(2); + + await game.phaseInterceptor.to("MovePhase", false); + const dondozo = game.scene.getPlayerField()[1]; + expect(tatsugiri.getTag(BattlerTagType.UNDERWATER)).toBeUndefined(); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + await game.toNextTurn(); + const enemy = game.scene.getEnemyField()[0]; + expect(enemy.isFullHp()).toBeTruthy(); + }); +}); diff --git a/src/test/abilities/corrosion.test.ts b/src/test/abilities/corrosion.test.ts new file mode 100644 index 00000000000..e607e85defb --- /dev/null +++ b/src/test/abilities/corrosion.test.ts @@ -0,0 +1,46 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Corrosion", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .battleType("single") + .disableCrits() + .enemySpecies(Species.GRIMER) + .enemyAbility(Abilities.CORROSION) + .enemyMoveset(Moves.TOXIC); + }); + + it("If a Poison- or Steel-type Pokémon with this Ability poisons a target with Synchronize, Synchronize does not gain the ability to poison Poison- or Steel-type Pokémon.", async () => { + game.override.ability(Abilities.SYNCHRONIZE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const playerPokemon = game.scene.getPlayerPokemon(); + const enemyPokemon = game.scene.getEnemyPokemon(); + expect(playerPokemon!.status).toBeUndefined(); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase"); + expect(playerPokemon!.status).toBeDefined(); + expect(enemyPokemon!.status).toBeUndefined(); + }); +}); diff --git a/src/test/abilities/dancer.test.ts b/src/test/abilities/dancer.test.ts index 8fa3d444f37..3a480316c96 100644 --- a/src/test/abilities/dancer.test.ts +++ b/src/test/abilities/dancer.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { MovePhase } from "#app/phases/move-phase"; +import type { MovePhase } from "#app/phases/move-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -7,7 +7,6 @@ import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - describe("Abilities - Dancer", () => { let phaserGame: Phaser.Game; let game: GameManager; @@ -24,20 +23,21 @@ describe("Abilities - Dancer", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override - .battleType("double") - .moveset([ Moves.SWORDS_DANCE, Moves.SPLASH ]) - .enemySpecies(Species.MAGIKARP) - .enemyAbility(Abilities.DANCER) - .enemyMoveset([ Moves.VICTORY_DANCE ]); + game.override.battleType("double"); }); // Reference Link: https://bulbapedia.bulbagarden.net/wiki/Dancer_(Ability) it("triggers when dance moves are used, doesn't consume extra PP", async () => { + game.override + .enemyAbility(Abilities.DANCER) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset(Moves.VICTORY_DANCE); await game.classicMode.startBattle([ Species.ORICORIO, Species.FEEBAS ]); - const [ oricorio ] = game.scene.getPlayerField(); + const [ oricorio, feebas ] = game.scene.getPlayerField(); + game.move.changeMoveset(oricorio, [ Moves.SWORDS_DANCE, Moves.VICTORY_DANCE, Moves.SPLASH ]); + game.move.changeMoveset(feebas, [ Moves.SWORDS_DANCE, Moves.SPLASH ]); game.move.select(Moves.SPLASH); game.move.select(Moves.SWORDS_DANCE, 1); @@ -59,5 +59,44 @@ describe("Abilities - Dancer", () => { // doesn't use PP if copied move is also in moveset expect(oricorio.moveset[0]?.ppUsed).toBe(0); + expect(oricorio.moveset[1]?.ppUsed).toBe(0); + }); + + // TODO: Enable after Dancer rework to not push to move history + it.todo("should not count as the last move used for mirror move/instruct", async () => { + game.override + .moveset([ Moves.FIERY_DANCE, Moves.REVELATION_DANCE ]) + .enemyMoveset([ Moves.INSTRUCT, Moves.MIRROR_MOVE, Moves.SPLASH ]) + .enemySpecies(Species.SHUCKLE) + .enemyLevel(10); + await game.classicMode.startBattle([ Species.ORICORIO, Species.FEEBAS ]); + + const [ oricorio ] = game.scene.getPlayerField(); + const [ , shuckle2 ] = game.scene.getEnemyField(); + + game.move.select(Moves.REVELATION_DANCE, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2); + game.move.select(Moves.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2); + await game.forceEnemyMove(Moves.INSTRUCT, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.MIRROR_MOVE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MovePhase"); // Oricorio rev dance + await game.phaseInterceptor.to("MovePhase"); // Feebas fiery dance + await game.phaseInterceptor.to("MovePhase"); // Oricorio fiery dance (from dancer) + await game.phaseInterceptor.to("MoveEndPhase", false); + // dancer copied move doesn't appear in move history + expect(oricorio.getLastXMoves(-1)[0].move).toBe(Moves.REVELATION_DANCE); + + await game.phaseInterceptor.to("MovePhase"); // shuckle 2 mirror moves oricorio + await game.phaseInterceptor.to("MovePhase"); // calls instructed rev dance + let currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(shuckle2); + expect(currentPhase.move.moveId).toBe(Moves.REVELATION_DANCE); + + await game.phaseInterceptor.to("MovePhase"); // shuckle 1 instructs oricorio + await game.phaseInterceptor.to("MovePhase"); + currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(oricorio); + expect(currentPhase.move.moveId).toBe(Moves.REVELATION_DANCE); + }); }); diff --git a/src/test/abilities/desolate-land.test.ts b/src/test/abilities/desolate-land.test.ts new file mode 100644 index 00000000000..75576d7a8f6 --- /dev/null +++ b/src/test/abilities/desolate-land.test.ts @@ -0,0 +1,139 @@ +import { PokeballType } from "#app/enums/pokeball"; +import { WeatherType } from "#app/enums/weather-type"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; + +describe("Abilities - Desolate Land", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset(Moves.SPLASH) + .hasPassiveAbility(true) + .enemySpecies(Species.RALTS) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + /** + * This checks that the weather has changed after the Enemy Pokemon with {@linkcode Abilities.DESOLATE_LAND} + * is forcefully moved out of the field from moves such as Roar {@linkcode Moves.ROAR} + */ + it("should lift only when all pokemon with this ability leave the field", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.ROAR ]); + await game.classicMode.startBattle([ Species.MAGCARGO, Species.MAGCARGO, Species.MAGIKARP, Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + + await game.forceEnemyMove(Moves.ROAR, 0); + await game.forceEnemyMove(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + await game.toNextTurn(); + + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + + await game.forceEnemyMove(Moves.ROAR, 1); + await game.forceEnemyMove(Moves.SPLASH, 0); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when enemy faints", async () => { + game.override + .battleType("single") + .moveset([ Moves.SHEER_COLD ]) + .ability(Abilities.NO_GUARD) + .startingLevel(100) + .enemyLevel(1) + .enemyMoveset([ Moves.SPLASH ]) + .enemySpecies(Species.MAGCARGO) + .enemyHasPassiveAbility(true); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.move.select(Moves.SHEER_COLD); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when pokemon returns upon switching from double to single battle", async () => { + game.override + .battleType("even-doubles") + .enemyMoveset([ Moves.SPLASH, Moves.MEMENTO ]) + .startingWave(12); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MAGCARGO ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.move.select(Moves.SPLASH, 0, 2); + game.move.select(Moves.SPLASH, 1, 2); + await game.forceEnemyMove(Moves.MEMENTO, 0); + await game.forceEnemyMove(Moves.MEMENTO, 1); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + await game.toNextWave(); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); + + it("should lift when enemy is captured", async () => { + game.override + .battleType("single") + .enemyMoveset([ Moves.SPLASH ]) + .enemySpecies(Species.MAGCARGO) + .enemyHasPassiveAbility(true); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.HARSH_SUN); + + game.scene.pokeballCounts[PokeballType.MASTER_BALL] = 1; + + game.doThrowPokeball(PokeballType.MASTER_BALL); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.HARSH_SUN); + }); +}); diff --git a/src/test/abilities/disguise.test.ts b/src/test/abilities/disguise.test.ts index 0241aa4b9ea..07a84bd7a5a 100644 --- a/src/test/abilities/disguise.test.ts +++ b/src/test/abilities/disguise.test.ts @@ -1,10 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -138,7 +138,7 @@ describe("Abilities - Disguise", () => { }); await game.classicMode.startBattle([ Species.FURRET, Species.MIMIKYU ]); - const mimikyu = game.scene.getParty()[1]!; + const mimikyu = game.scene.getPlayerParty()[1]!; expect(mimikyu.formIndex).toBe(bustedForm); game.move.select(Moves.SPLASH); diff --git a/src/test/abilities/flash_fire.test.ts b/src/test/abilities/flash_fire.test.ts index f03e1689649..0ca55227ea4 100644 --- a/src/test/abilities/flash_fire.test.ts +++ b/src/test/abilities/flash_fire.test.ts @@ -1,11 +1,11 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Species } from "#app/enums/species"; import { MovePhase } from "#app/phases/move-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/forecast.test.ts b/src/test/abilities/forecast.test.ts index 6da31307789..6d1f776da16 100644 --- a/src/test/abilities/forecast.test.ts +++ b/src/test/abilities/forecast.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { allAbilities } from "#app/data/ability"; import { Abilities } from "#app/enums/abilities"; import { WeatherType } from "#app/enums/weather-type"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MovePhase } from "#app/phases/move-phase"; import { PostSummonPhase } from "#app/phases/post-summon-phase"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; @@ -81,7 +81,7 @@ describe("Abilities - Forecast", () => { }); await game.startBattle([ Species.CASTFORM, Species.FEEBAS, Species.KYOGRE, Species.GROUDON, Species.RAYQUAZA, Species.ALTARIA ]); - vi.spyOn(game.scene.getParty()[5], "getAbility").mockReturnValue(allAbilities[Abilities.CLOUD_NINE]); + vi.spyOn(game.scene.getPlayerParty()[5], "getAbility").mockReturnValue(allAbilities[Abilities.CLOUD_NINE]); const castform = game.scene.getPlayerField()[0]; expect(castform.formIndex).toBe(NORMAL_FORM); @@ -273,7 +273,7 @@ describe("Abilities - Forecast", () => { const castform = game.scene.getPlayerPokemon()!; // Damage phase should come first - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); expect(castform.hp).toBeLessThan(castform.getMaxHp()); // Then change form diff --git a/src/test/abilities/galvanize.test.ts b/src/test/abilities/galvanize.test.ts index 438f166174d..80e767866ea 100644 --- a/src/test/abilities/galvanize.test.ts +++ b/src/test/abilities/galvanize.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; diff --git a/src/test/abilities/good_as_gold.test.ts b/src/test/abilities/good_as_gold.test.ts new file mode 100644 index 00000000000..ecda1a0e031 --- /dev/null +++ b/src/test/abilities/good_as_gold.test.ts @@ -0,0 +1,143 @@ +import { BattlerIndex } from "#app/battle"; +import { allAbilities } from "#app/data/ability"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { Stat } from "#app/enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { WeatherType } from "#app/enums/weather-type"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Good As Gold", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.GOOD_AS_GOLD) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should block normal status moves", async () => { + game.override.enemyMoveset( [ Moves.GROWL ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const player = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH, 0); + + await game.phaseInterceptor.to("BerryPhase"); + + expect(player.battleData.abilitiesApplied[0]).toBe(Abilities.GOOD_AS_GOLD); + expect(player.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should block memento and prevent the user from fainting", async () => { + game.override.enemyMoveset( [ Moves.MEMENTO ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + game.move.select(Moves.MEMENTO); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.isFainted()).toBe(false); + expect(game.scene.getEnemyPokemon()?.getStatStage(Stat.ATK)).toBe(0); + }); + + it("should not block any status moves that target the field, one side, or all pokemon", async () => { + game.override.battleType("double"); + game.override.enemyMoveset( [ Moves.STEALTH_ROCK, Moves.HAZE ] ); + game.override.moveset([ Moves.SWORDS_DANCE, Moves.SAFEGUARD ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + const [ good_as_gold, ball_fetch ] = game.scene.getPlayerField(); + + // Force second pokemon to have ball fetch to isolate to a single mon. + vi.spyOn(ball_fetch, "getAbility").mockReturnValue(allAbilities[Abilities.BALL_FETCH]); + + game.move.select(Moves.SWORDS_DANCE, 0); + game.move.select(Moves.SAFEGUARD, 1); + await game.forceEnemyMove(Moves.STEALTH_ROCK); + await game.forceEnemyMove(Moves.HAZE); + await game.setTurnOrder( [ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ] ); + await game.phaseInterceptor.to("BerryPhase"); + expect(good_as_gold.getAbility().id).toBe(Abilities.GOOD_AS_GOLD); + expect(good_as_gold.getStatStage(Stat.ATK)).toBe(0); + expect(game.scene.arena.getTagOnSide(ArenaTagType.STEALTH_ROCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.SAFEGUARD, ArenaTagSide.PLAYER)).toBeDefined(); + }); + + it("should not block field targeted effects in singles", async () => { + game.override.battleType("single"); + game.override.enemyMoveset( [ Moves.SPIKES ] ); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH, 0); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.PLAYER)).toBeDefined(); + }); + + it("should block the ally's helping hand", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.HELPING_HAND, Moves.TACKLE ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + + game.move.select(Moves.HELPING_HAND, 0); + game.move.select(Moves.TACKLE, 1); + await game.phaseInterceptor.to("MoveEndPhase", true); + + expect(game.scene.getPlayerField()[1].getTag(BattlerTagType.HELPING_HAND)).toBeUndefined(); + }); + + it("should block the ally's heal bell, but only if the good as gold user is on the field", async () => { + game.override.battleType("double"); + game.override.moveset([ Moves.HEAL_BELL, Moves.SPLASH ]); + game.override.statusEffect(StatusEffect.BURN); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS, Species.ABRA ]); + const [ good_as_gold, ball_fetch ] = game.scene.getPlayerField(); + + // Force second pokemon to have ball fetch to isolate to a single mon. + vi.spyOn(ball_fetch, "getAbility").mockReturnValue(allAbilities[Abilities.BALL_FETCH]); + + // turn 1 + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.HEAL_BELL, 1); + await game.toNextTurn(); + expect(good_as_gold.status?.effect).toBe(StatusEffect.BURN); + + game.doSwitchPokemon(2); + game.move.select(Moves.HEAL_BELL, 0); + await game.toNextTurn(); + expect(good_as_gold.status?.effect).toBeUndefined(); + }); + + it("should not block field targeted effects like rain dance", async () => { + game.override.battleType("single"); + game.override.enemyMoveset( [ Moves.RAIN_DANCE ] ); + game.override.weather(WeatherType.NONE); + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SPLASH, 0); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.RAIN); + }); +}); diff --git a/src/test/abilities/gulp_missile.test.ts b/src/test/abilities/gulp_missile.test.ts index 01b68d0c89d..bbb103c63e6 100644 --- a/src/test/abilities/gulp_missile.test.ts +++ b/src/test/abilities/gulp_missile.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; diff --git a/src/test/abilities/honey_gather.test.ts b/src/test/abilities/honey_gather.test.ts new file mode 100644 index 00000000000..fc9d6cdd150 --- /dev/null +++ b/src/test/abilities/honey_gather.test.ts @@ -0,0 +1,74 @@ +import type { CommandPhase } from "#app/phases/command-phase"; +import { Command } from "#app/ui/command-ui-handler"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Honey Gather", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ROAR, Moves.THUNDERBOLT ]) + .startingLevel(100) + .ability(Abilities.HONEY_GATHER) + .passiveAbility(Abilities.RUN_AWAY) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should give money when winning a battle", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + game.move.select(Moves.THUNDERBOLT); + await game.toNextWave(); + + expect(game.scene.money).toBeGreaterThan(1000); + }); + + it("should not give money when the enemy pokemon flees", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + game.move.select(Moves.ROAR); + await game.toNextTurn(); + + expect(game.scene.money).toBe(1000); + expect(game.scene.currentBattle.waveIndex).toBe(2); + }); + + it("should not give money when the player flees", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + game.scene.money = 1000; + + // something weird is going on with the test framework, so this is required to prevent a crash + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "scene", "get").mockReturnValue(game.scene); + + const commandPhase = game.scene.getCurrentPhase() as CommandPhase; + commandPhase.handleCommand(Command.RUN, 0); + await game.toNextTurn(); + + expect(game.scene.money).toBe(1000); + expect(game.scene.currentBattle.waveIndex).toBe(2); + }); +}); diff --git a/src/test/abilities/hustle.test.ts b/src/test/abilities/hustle.test.ts index c4c4818040d..08a441315fb 100644 --- a/src/test/abilities/hustle.test.ts +++ b/src/test/abilities/hustle.test.ts @@ -42,7 +42,7 @@ describe("Abilities - Hustle", () => { game.move.select(Moves.TACKLE); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(pikachu.getEffectiveStat).toHaveReturnedWith(Math.floor(atk * 1.5)); }); @@ -68,7 +68,7 @@ describe("Abilities - Hustle", () => { vi.spyOn(pikachu, "getAccuracyMultiplier"); game.move.select(Moves.GIGA_DRAIN); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(pikachu.getEffectiveStat).toHaveReturnedWith(spatk); expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1); @@ -86,7 +86,7 @@ describe("Abilities - Hustle", () => { vi.spyOn(allMoves[Moves.FISSURE], "calculateBattleAccuracy"); game.move.select(Moves.FISSURE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(enemyPokemon.turnData.damageTaken).toBe(enemyPokemon.getMaxHp()); expect(pikachu.getAccuracyMultiplier).toHaveReturnedWith(1); diff --git a/src/test/abilities/ice_face.test.ts b/src/test/abilities/ice_face.test.ts index 1c7f7bd6093..e31bee1c721 100644 --- a/src/test/abilities/ice_face.test.ts +++ b/src/test/abilities/ice_face.test.ts @@ -192,7 +192,7 @@ describe("Abilities - Ice Face", () => { game.doSwitchPokemon(1); await game.phaseInterceptor.to(TurnEndPhase); - eiscue = game.scene.getParty()[1]; + eiscue = game.scene.getPlayerParty()[1]; expect(eiscue.formIndex).toBe(noiceForm); expect(eiscue.getTag(BattlerTagType.ICE_FACE)).toBeUndefined(); diff --git a/src/test/abilities/infiltrator.test.ts b/src/test/abilities/infiltrator.test.ts index 01c5cef7796..8ea72b55b0c 100644 --- a/src/test/abilities/infiltrator.test.ts +++ b/src/test/abilities/infiltrator.test.ts @@ -75,7 +75,7 @@ describe("Abilities - Infiltrator", () => { }); // TODO: fix this interaction to pass this test - it.skip("should bypass the target's Mist", async () => { + it.todo("should bypass the target's Mist", async () => { await game.classicMode.startBattle([ Species.MAGIKARP ]); const player = game.scene.getPlayerPokemon()!; diff --git a/src/test/abilities/libero.test.ts b/src/test/abilities/libero.test.ts index aac1cb16d97..42627da51a3 100644 --- a/src/test/abilities/libero.test.ts +++ b/src/test/abilities/libero.test.ts @@ -1,13 +1,14 @@ import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; -import { Weather, WeatherType } from "#app/data/weather"; -import { PlayerPokemon } from "#app/field/pokemon"; +import { Type } from "#enums/type"; +import { Weather } from "#app/data/weather"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; @@ -53,6 +54,7 @@ describe("Abilities - Libero", () => { }, ); + // Test for Gen9+ functionality, we are using previous funcionality test.skip( "ability applies only once per switch in", async () => { diff --git a/src/test/abilities/magic_guard.test.ts b/src/test/abilities/magic_guard.test.ts index 8075eac66f2..7c038354748 100644 --- a/src/test/abilities/magic_guard.test.ts +++ b/src/test/abilities/magic_guard.test.ts @@ -1,12 +1,13 @@ import { ArenaTagSide, getArenaTag } from "#app/data/arena-tag"; -import { StatusEffect, getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; -import { WeatherType } from "#app/data/weather"; +import { getStatusEffectCatchRateMultiplier } from "#app/data/status-effect"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/abilities/mimicry.test.ts b/src/test/abilities/mimicry.test.ts index 4e62ddc0b76..29aa1d649d3 100644 --- a/src/test/abilities/mimicry.test.ts +++ b/src/test/abilities/mimicry.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -35,7 +35,7 @@ describe("Abilities - Mimicry", () => { game.override.enemyAbility(Abilities.MISTY_SURGE); await game.classicMode.startBattle([ Species.FEEBAS, Species.ABRA ]); - const [ playerPokemon1, playerPokemon2 ] = game.scene.getParty(); + const [ playerPokemon1, playerPokemon2 ] = game.scene.getPlayerParty(); game.move.select(Moves.SPLASH); await game.toNextTurn(); expect(playerPokemon1.getTypes().includes(Type.FAIRY)).toBe(true); diff --git a/src/test/abilities/parental_bond.test.ts b/src/test/abilities/parental_bond.test.ts index 993a5eb8344..c2f54fa4cfc 100644 --- a/src/test/abilities/parental_bond.test.ts +++ b/src/test/abilities/parental_bond.test.ts @@ -1,14 +1,14 @@ -import { Stat } from "#enums/stat"; -import { StatusEffect } from "#app/data/status-effect"; -import { Type } from "#app/data/type"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { Type } from "#enums/type"; +import { BattlerTagType } from "#enums/battler-tag-type"; import { toDmgValue } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Abilities - Parental Bond", () => { @@ -51,7 +51,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.TACKLE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const firstStrikeDamage = enemyStartingHp - enemyPokemon.hp; enemyStartingHp = enemyPokemon.hp; @@ -129,7 +129,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SELF_DESTRUCT); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(1); } @@ -147,7 +147,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.ROLLOUT); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(1); } @@ -181,7 +181,7 @@ describe("Abilities - Parental Bond", () => { const enemyPokemon = game.scene.getEnemyPokemon()!; game.move.select(Moves.COUNTER); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const playerDamage = leadPokemon.getMaxHp() - leadPokemon.hp; @@ -221,7 +221,7 @@ describe("Abilities - Parental Bond", () => { const leadPokemon = game.scene.getPlayerPokemon()!; game.move.select(Moves.EARTHQUAKE); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(2); } @@ -238,7 +238,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.MIND_BLOWN); - await game.phaseInterceptor.to("DamagePhase", false); + await game.phaseInterceptor.to("DamageAnimPhase", false); expect(leadPokemon.turnData.hitCount).toBe(2); @@ -274,7 +274,7 @@ describe("Abilities - Parental Bond", () => { ); it( - "Moves boosted by this ability and Multi-Lens should strike 4 times", + "Moves boosted by this ability and Multi-Lens should strike 3 times", async () => { game.override.moveset([ Moves.TACKLE ]); game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); @@ -285,38 +285,14 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.TACKLE); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); - expect(leadPokemon.turnData.hitCount).toBe(4); + expect(leadPokemon.turnData.hitCount).toBe(3); } ); it( - "Super Fang boosted by this ability and Multi-Lens should strike twice", - async () => { - game.override.moveset([ Moves.SUPER_FANG ]); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - - await game.classicMode.startBattle([ Species.MAGIKARP ]); - - const leadPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - - game.move.select(Moves.SUPER_FANG); - await game.move.forceHit(); - - await game.phaseInterceptor.to("DamagePhase"); - - expect(leadPokemon.turnData.hitCount).toBe(2); - - await game.phaseInterceptor.to("MoveEndPhase", false); - - expect(enemyPokemon.hp).toBe(Math.ceil(enemyPokemon.getMaxHp() * 0.25)); - } - ); - - it( - "Seismic Toss boosted by this ability and Multi-Lens should strike twice", + "Seismic Toss boosted by this ability and Multi-Lens should strike 3 times", async () => { game.override.moveset([ Moves.SEISMIC_TOSS ]); game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); @@ -331,9 +307,9 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SEISMIC_TOSS); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); - expect(leadPokemon.turnData.hitCount).toBe(2); + expect(leadPokemon.turnData.hitCount).toBe(3); await game.phaseInterceptor.to("MoveEndPhase", false); @@ -353,7 +329,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.HYPER_BEAM); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(leadPokemon.getTag(BattlerTagType.RECHARGING)).toBeUndefined(); @@ -377,7 +353,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.ANCHOR_SHOT); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.getTag(BattlerTagType.TRAPPED)).toBeUndefined(); @@ -404,7 +380,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.SMACK_DOWN); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.getTag(BattlerTagType.IGNORE_FLYING)).toBeUndefined(); @@ -448,7 +424,7 @@ describe("Abilities - Parental Bond", () => { game.move.select(Moves.WAKE_UP_SLAP); await game.move.forceHit(); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(leadPokemon.turnData.hitCount).toBe(2); expect(enemyPokemon.status?.effect).toBe(StatusEffect.SLEEP); @@ -495,29 +471,24 @@ describe("Abilities - Parental Bond", () => { } ); - it( - "should not apply to multi-target moves with Multi-Lens", - async () => { - game.override.battleType("double"); - game.override.moveset([ Moves.EARTHQUAKE, Moves.SPLASH ]); - game.override.passiveAbility(Abilities.LEVITATE); - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); + it("should not allow Future Sight to hit infinitely many times if the user switches out", async () => { + game.override.enemyLevel(1000) + .moveset(Moves.FUTURE_SIGHT); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); - await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + const enemyPokemon = game.scene.getEnemyPokemon()!; + vi.spyOn(enemyPokemon, "damageAndUpdate"); - const enemyPokemon = game.scene.getEnemyField(); + game.move.select(Moves.FUTURE_SIGHT); + await game.toNextTurn(); - const enemyStartingHp = enemyPokemon.map(p => p.hp); + game.doSwitchPokemon(1); + await game.toNextTurn(); - game.move.select(Moves.EARTHQUAKE); - game.move.select(Moves.SPLASH, 1); + game.doSwitchPokemon(2); + await game.toNextTurn(); - await game.phaseInterceptor.to("DamagePhase"); - const enemyFirstHitDamage = enemyStartingHp.map((hp, i) => hp - enemyPokemon[i].hp); - - await game.phaseInterceptor.to("BerryPhase", false); - - enemyPokemon.forEach((p, i) => expect(enemyStartingHp[i] - p.hp).toBe(2 * enemyFirstHitDamage[i])); - } - ); + // TODO: Update hit count to 1 once Future Sight is fixed to not activate abilities if user is off the field + expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2); + }); }); diff --git a/src/test/abilities/pastel_veil.test.ts b/src/test/abilities/pastel_veil.test.ts index 660ff2616e9..dd8360493a1 100644 --- a/src/test/abilities/pastel_veil.test.ts +++ b/src/test/abilities/pastel_veil.test.ts @@ -1,10 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { StatusEffect } from "#app/data/status-effect"; import { Abilities } from "#app/enums/abilities"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -51,7 +51,7 @@ describe("Abilities - Pastel Veil", () => { it("it heals the poisoned status condition of allies if user is sent out into battle", async () => { await game.startBattle([ Species.MAGIKARP, Species.FEEBAS, Species.GALAR_PONYTA ]); - const ponyta = game.scene.getParty()[2]; + const ponyta = game.scene.getPlayerParty()[2]; const magikarp = game.scene.getPlayerField()[0]; ponyta.abilityIndex = 1; diff --git a/src/test/abilities/power_construct.test.ts b/src/test/abilities/power_construct.test.ts index 1a9e7d4818a..aaab5ddb5c4 100644 --- a/src/test/abilities/power_construct.test.ts +++ b/src/test/abilities/power_construct.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -43,7 +44,7 @@ describe("Abilities - POWER CONSTRUCT", () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); - const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE); + const zygarde = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.ZYGARDE); expect(zygarde).not.toBe(undefined); expect(zygarde!.formIndex).toBe(completeForm); @@ -73,7 +74,7 @@ describe("Abilities - POWER CONSTRUCT", () => { await game.classicMode.startBattle([ Species.MAGIKARP, Species.ZYGARDE ]); - const zygarde = game.scene.getParty().find((p) => p.species.speciesId === Species.ZYGARDE); + const zygarde = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.ZYGARDE); expect(zygarde).not.toBe(undefined); expect(zygarde!.formIndex).toBe(completeForm); diff --git a/src/test/abilities/protean.test.ts b/src/test/abilities/protean.test.ts index 5f86ec4c6e6..787834f8a9d 100644 --- a/src/test/abilities/protean.test.ts +++ b/src/test/abilities/protean.test.ts @@ -1,13 +1,14 @@ import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; -import { Weather, WeatherType } from "#app/data/weather"; -import { PlayerPokemon } from "#app/field/pokemon"; +import { Type } from "#enums/type"; +import { Weather } from "#app/data/weather"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; @@ -53,6 +54,7 @@ describe("Abilities - Protean", () => { }, ); + // Test for Gen9+ functionality, we are using previous funcionality test.skip( "ability applies only once per switch in", async () => { diff --git a/src/test/abilities/sand_veil.test.ts b/src/test/abilities/sand_veil.test.ts index c62357f17af..ee8ca450df9 100644 --- a/src/test/abilities/sand_veil.test.ts +++ b/src/test/abilities/sand_veil.test.ts @@ -1,12 +1,12 @@ import { StatMultiplierAbAttr, allAbilities } from "#app/data/ability"; -import { Stat } from "#enums/stat"; -import { WeatherType } from "#app/data/weather"; import { CommandPhase } from "#app/phases/command-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test, vi } from "vitest"; diff --git a/src/test/abilities/sap_sipper.test.ts b/src/test/abilities/sap_sipper.test.ts index a4ce0c1b8f6..dc254a54b54 100644 --- a/src/test/abilities/sap_sipper.test.ts +++ b/src/test/abilities/sap_sipper.test.ts @@ -8,7 +8,8 @@ import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; // See also: TypeImmunityAbAttr describe("Abilities - Sap Sipper", () => { @@ -27,20 +28,20 @@ describe("Abilities - Sap Sipper", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single"); - game.override.disableCrits(); + game.override.battleType("single") + .disableCrits() + .ability(Abilities.SAP_SIPPER) + .enemySpecies(Species.RATTATA) + .enemyAbility(Abilities.SAP_SIPPER) + .enemyMoveset(Moves.SPLASH); }); it("raises ATK stat stage by 1 and block effects when activated against a grass attack", async() => { const moveToUse = Moves.LEAFAGE; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.DUSKULL); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -55,14 +56,10 @@ describe("Abilities - Sap Sipper", () => { it("raises ATK stat stage by 1 and block effects when activated against a grass status move", async() => { const moveToUse = Moves.SPORE; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -76,14 +73,10 @@ describe("Abilities - Sap Sipper", () => { it("do not activate against status moves that target the field", async () => { const moveToUse = Moves.GRASSY_TERRAIN; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); game.move.select(moveToUse); @@ -96,14 +89,10 @@ describe("Abilities - Sap Sipper", () => { it("activate once against multi-hit grass attacks", async () => { const moveToUse = Moves.BULLET_SEED; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -118,15 +107,10 @@ describe("Abilities - Sap Sipper", () => { it("do not activate against status moves that target the user", async () => { const moveToUse = Moves.SPIKY_SHIELD; - const ability = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.ability(ability); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(Abilities.NONE); + game.override.moveset(moveToUse); - await game.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const playerPokemon = game.scene.getPlayerPokemon()!; @@ -142,18 +126,15 @@ describe("Abilities - Sap Sipper", () => { expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); }); - // TODO Add METRONOME outcome override - // To run this testcase, manually modify the METRONOME move to always give SAP_SIPPER, then uncomment - it.todo("activate once against multi-hit grass attacks (metronome)", async () => { + it("activate once against multi-hit grass attacks (metronome)", async () => { const moveToUse = Moves.METRONOME; - const enemyAbility = Abilities.SAP_SIPPER; - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.SPLASH, Moves.NONE, Moves.NONE, Moves.NONE ]); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(enemyAbility); + const randomMoveAttr = allMoves[Moves.METRONOME].findAttr(attr => attr instanceof RandomMoveAttr) as RandomMoveAttr; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.BULLET_SEED); - await game.startBattle(); + game.override.moveset(moveToUse); + + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; const initialEnemyHp = enemyPokemon.hp; @@ -168,11 +149,8 @@ describe("Abilities - Sap Sipper", () => { it("still activates regardless of accuracy check", async () => { game.override.moveset(Moves.LEAF_BLADE); - game.override.enemyMoveset(Moves.SPLASH); - game.override.enemySpecies(Species.MAGIKARP); - game.override.enemyAbility(Abilities.SAP_SIPPER); - await game.classicMode.startBattle(); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const enemyPokemon = game.scene.getEnemyPokemon()!; diff --git a/src/test/abilities/schooling.test.ts b/src/test/abilities/schooling.test.ts index aacc7bbd4c2..e1ec58f517e 100644 --- a/src/test/abilities/schooling.test.ts +++ b/src/test/abilities/schooling.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -43,7 +44,7 @@ describe("Abilities - SCHOOLING", () => { await game.startBattle([ Species.MAGIKARP, Species.WISHIWASHI ]); - const wishiwashi = game.scene.getParty().find((p) => p.species.speciesId === Species.WISHIWASHI)!; + const wishiwashi = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.WISHIWASHI)!; expect(wishiwashi).not.toBe(undefined); expect(wishiwashi.formIndex).toBe(schoolForm); diff --git a/src/test/abilities/serene_grace.test.ts b/src/test/abilities/serene_grace.test.ts index 3155594c81d..6f9b2195a9c 100644 --- a/src/test/abilities/serene_grace.test.ts +++ b/src/test/abilities/serene_grace.test.ts @@ -1,15 +1,12 @@ import { BattlerIndex } from "#app/battle"; -import { applyAbAttrs, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability"; -import { Stat } from "#enums/stat"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import * as Utils from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - +import { allMoves } from "#app/data/move"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { FlinchAttr } from "#app/data/move"; describe("Abilities - Serene Grace", () => { let phaserGame: Phaser.Game; @@ -27,66 +24,29 @@ describe("Abilities - Serene Grace", () => { beforeEach(() => { game = new GameManager(phaserGame); - const movesToUse = [ Moves.AIR_SLASH, Moves.TACKLE ]; - game.override.battleType("single"); - game.override.enemySpecies(Species.ONIX); - game.override.startingLevel(100); - game.override.moveset(movesToUse); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override + .disableCrits() + .battleType("single") + .ability(Abilities.SERENE_GRACE) + .moveset([ Moves.AIR_SLASH ]) + .enemySpecies(Species.ALOLA_GEODUDE) + .enemyLevel(10) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH ]); }); - it("Move chance without Serene Grace", async () => { - const moveToUse = Moves.AIR_SLASH; - await game.startBattle([ - Species.PIDGEOT - ]); + it("Serene Grace should double the secondary effect chance of a move", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE ]); + const airSlashMove = allMoves[Moves.AIR_SLASH]; + const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0]; + vi.spyOn(airSlashFlinchAttr, "getMoveChance"); - game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); - - game.move.select(moveToUse); - + game.move.select(Moves.AIR_SLASH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); + await game.move.forceHit(); + await game.phaseInterceptor.to("BerryPhase"); - // Check chance of Air Slash without Serene Grace - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.AIR_SLASH); - - const chance = new Utils.IntegerHolder(move.chance); - console.log(move.chance + " Their ability is " + phase.getUserPokemon()!.getAbility().name); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - expect(chance.value).toBe(30); - - }, 20000); - - it("Move chance with Serene Grace", async () => { - const moveToUse = Moves.AIR_SLASH; - game.override.ability(Abilities.SERENE_GRACE); - await game.startBattle([ - Species.TOGEKISS - ]); - - game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); - - game.move.select(moveToUse); - - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); - - // Check chance of Air Slash with Serene Grace - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.AIR_SLASH); - - const chance = new Utils.IntegerHolder(move.chance); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - expect(chance.value).toBe(60); - - }, 20000); - - //TODO King's Rock Interaction Unit Test + expect(airSlashFlinchAttr.getMoveChance).toHaveLastReturnedWith(60); + }); }); diff --git a/src/test/abilities/sheer_force.test.ts b/src/test/abilities/sheer_force.test.ts index a2600476d6d..a0ddf5bb9c6 100644 --- a/src/test/abilities/sheer_force.test.ts +++ b/src/test/abilities/sheer_force.test.ts @@ -1,16 +1,13 @@ import { BattlerIndex } from "#app/battle"; -import { applyAbAttrs, applyPostDefendAbAttrs, applyPreAttackAbAttrs, MoveEffectChanceMultiplierAbAttr, MovePowerBoostAbAttr, PostDefendTypeChangeAbAttr } from "#app/data/ability"; -import { Stat } from "#enums/stat"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import * as Utils from "#app/utils"; +import { Type } from "#app/enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { allMoves } from "#app/data/move"; - +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { allMoves, FlinchAttr } from "#app/data/move"; describe("Abilities - Sheer Force", () => { let phaserGame: Phaser.Game; @@ -28,152 +25,91 @@ describe("Abilities - Sheer Force", () => { beforeEach(() => { game = new GameManager(phaserGame); - const movesToUse = [ Moves.AIR_SLASH, Moves.BIND, Moves.CRUSH_CLAW, Moves.TACKLE ]; - game.override.battleType("single"); - game.override.enemySpecies(Species.ONIX); - game.override.startingLevel(100); - game.override.moveset(movesToUse); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override + .battleType("single") + .ability(Abilities.SHEER_FORCE) + .enemySpecies(Species.ONIX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH ]) + .disableCrits(); }); - it("Sheer Force", async () => { - const moveToUse = Moves.AIR_SLASH; - game.override.ability(Abilities.SHEER_FORCE); - await game.startBattle([ - Species.PIDGEOT - ]); + const SHEER_FORCE_MULT = 5461 / 4096; + it("Sheer Force should boost the power of the move but disable secondary effects", async () => { + game.override.moveset([ Moves.AIR_SLASH ]); + await game.classicMode.startBattle([ Species.SHUCKLE ]); - game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); + const airSlashMove = allMoves[Moves.AIR_SLASH]; + vi.spyOn(airSlashMove, "calculateBattlePower"); + const airSlashFlinchAttr = airSlashMove.getAttrs(FlinchAttr)[0]; + vi.spyOn(airSlashFlinchAttr, "getMoveChance"); - game.move.select(moveToUse); + game.move.select(Moves.AIR_SLASH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); + await game.move.forceHit(); + await game.phaseInterceptor.to("BerryPhase", false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.AIR_SLASH); + expect(airSlashMove.calculateBattlePower).toHaveLastReturnedWith(airSlashMove.power * SHEER_FORCE_MULT); + expect(airSlashFlinchAttr.getMoveChance).toHaveLastReturnedWith(0); + }); - //Verify the move is boosted and has no chance of secondary effects - const power = new Utils.IntegerHolder(move.power); - const chance = new Utils.IntegerHolder(move.chance); + it("Sheer Force does not affect the base damage or secondary effects of binding moves", async () => { + game.override.moveset([ Moves.BIND ]); + await game.classicMode.startBattle([ Species.SHUCKLE ]); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getTarget()!, move, false, power); + const bindMove = allMoves[Moves.BIND]; + vi.spyOn(bindMove, "calculateBattlePower"); - expect(chance.value).toBe(0); - expect(power.value).toBe(move.power * 5461 / 4096); - - - }, 20000); - - it("Sheer Force with exceptions including binding moves", async () => { - const moveToUse = Moves.BIND; - game.override.ability(Abilities.SHEER_FORCE); - await game.startBattle([ - Species.PIDGEOT - ]); - - - game.scene.getEnemyParty()[0].stats[Stat.DEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); - - game.move.select(moveToUse); + game.move.select(Moves.BIND); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); - - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.BIND); - - //Binding moves and other exceptions are not affected by Sheer Force and have a chance.value of -1 - const power = new Utils.IntegerHolder(move.power); - const chance = new Utils.IntegerHolder(move.chance); - - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getTarget()!, move, false, power); - - expect(chance.value).toBe(-1); - expect(power.value).toBe(move.power); - + await game.move.forceHit(); + await game.phaseInterceptor.to("BerryPhase", false); + expect(bindMove.calculateBattlePower).toHaveLastReturnedWith(bindMove.power); }, 20000); - it("Sheer Force with moves with no secondary effect", async () => { - const moveToUse = Moves.TACKLE; - game.override.ability(Abilities.SHEER_FORCE); - await game.startBattle([ - Species.PIDGEOT - ]); + it("Sheer Force does not boost the base damage of moves with no secondary effect", async () => { + game.override.moveset([ Moves.TACKLE ]); + await game.classicMode.startBattle([ Species.PIDGEOT ]); + const tackleMove = allMoves[Moves.TACKLE]; + vi.spyOn(tackleMove, "calculateBattlePower"); - game.scene.getEnemyParty()[0].stats[Stat.DEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.move.forceHit(); + await game.phaseInterceptor.to("BerryPhase", false); - game.move.select(moveToUse); + expect(tackleMove.calculateBattlePower).toHaveLastReturnedWith(tackleMove.power); + }); + + it("Sheer Force can disable the on-hit activation of specific abilities", async () => { + game.override + .moveset([ Moves.HEADBUTT ]) + .enemySpecies(Species.SQUIRTLE) + .enemyLevel(10) + .enemyAbility(Abilities.COLOR_CHANGE); + + await game.classicMode.startBattle([ Species.PIDGEOT ]); + const enemyPokemon = game.scene.getEnemyPokemon(); + const headbuttMove = allMoves[Moves.HEADBUTT]; + vi.spyOn(headbuttMove, "calculateBattlePower"); + const headbuttFlinchAttr = headbuttMove.getAttrs(FlinchAttr)[0]; + vi.spyOn(headbuttFlinchAttr, "getMoveChance"); + + game.move.select(Moves.HEADBUTT); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); + await game.move.forceHit(); + await game.phaseInterceptor.to("BerryPhase", false); - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.TACKLE); - - //Binding moves and other exceptions are not affected by Sheer Force and have a chance.value of -1 - const power = new Utils.IntegerHolder(move.power); - const chance = new Utils.IntegerHolder(move.chance); - - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - applyPreAttackAbAttrs(MovePowerBoostAbAttr, phase.getUserPokemon()!, phase.getTarget()!, move, false, power); - - expect(chance.value).toBe(-1); - expect(power.value).toBe(move.power); - - - }, 20000); - - it("Sheer Force Disabling Specific Abilities", async () => { - const moveToUse = Moves.CRUSH_CLAW; - game.override.enemyAbility(Abilities.COLOR_CHANGE); - game.override.startingHeldItems([{ name: "KINGS_ROCK", count: 1 }]); - game.override.ability(Abilities.SHEER_FORCE); - await game.startBattle([ - Species.PIDGEOT - ]); - - - game.scene.getEnemyParty()[0].stats[Stat.DEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); - - game.move.select(moveToUse); - - await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); - await game.phaseInterceptor.to(MoveEffectPhase, false); - - const phase = game.scene.getCurrentPhase() as MoveEffectPhase; - const move = phase.move.getMove(); - expect(move.id).toBe(Moves.CRUSH_CLAW); - - //Disable color change due to being hit by Sheer Force - const power = new Utils.IntegerHolder(move.power); - const chance = new Utils.IntegerHolder(move.chance); - const user = phase.getUserPokemon()!; - const target = phase.getTarget()!; - const opponentType = target.getTypes()[0]; - - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, user, null, false, chance, move, target, false); - applyPreAttackAbAttrs(MovePowerBoostAbAttr, user, target, move, false, power); - applyPostDefendAbAttrs(PostDefendTypeChangeAbAttr, target, user, move, target.apply(user, move)); - - expect(chance.value).toBe(0); - expect(power.value).toBe(move.power * 5461 / 4096); - expect(target.getTypes().length).toBe(2); - expect(target.getTypes()[0]).toBe(opponentType); - - }, 20000); + expect(enemyPokemon?.getTypes()[0]).toBe(Type.WATER); + expect(headbuttMove.calculateBattlePower).toHaveLastReturnedWith(headbuttMove.power * SHEER_FORCE_MULT); + expect(headbuttFlinchAttr.getMoveChance).toHaveLastReturnedWith(0); + }); it("Two Pokemon with abilities disabled by Sheer Force hitting each other should not cause a crash", async () => { const moveToUse = Moves.CRUNCH; @@ -186,7 +122,7 @@ describe("Abilities - Sheer Force", () => { Species.PIDGEOT ]); - const pidgeot = game.scene.getParty()[0]; + const pidgeot = game.scene.getPlayerParty()[0]; const onix = game.scene.getEnemyParty()[0]; pidgeot.stats[Stat.DEF] = 10000; @@ -201,5 +137,19 @@ describe("Abilities - Sheer Force", () => { expect(onix.getTypes()).toStrictEqual(expectedTypes); }); - //TODO King's Rock Interaction Unit Test + it("Sheer Force should disable Meloetta's transformation from Relic Song", async () => { + game.override + .ability(Abilities.SHEER_FORCE) + .moveset([ Moves.RELIC_SONG ]) + .enemyMoveset([ Moves.SPLASH ]) + .enemyLevel(100); + await game.classicMode.startBattle([ Species.MELOETTA ]); + + const playerPokemon = game.scene.getPlayerPokemon(); + const formKeyStart = playerPokemon?.getFormKey(); + + game.move.select(Moves.RELIC_SONG); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(formKeyStart).toBe(playerPokemon?.getFormKey()); + }); }); diff --git a/src/test/abilities/shield_dust.test.ts b/src/test/abilities/shield_dust.test.ts index 0f831fcf3fa..9f1e6aeb11d 100644 --- a/src/test/abilities/shield_dust.test.ts +++ b/src/test/abilities/shield_dust.test.ts @@ -1,11 +1,11 @@ import { BattlerIndex } from "#app/battle"; import { applyAbAttrs, applyPreDefendAbAttrs, IgnoreMoveEffectsAbAttr, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability"; -import { Stat } from "#enums/stat"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; -import * as Utils from "#app/utils"; +import { NumberHolder } from "#app/utils"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,26 +27,22 @@ describe("Abilities - Shield Dust", () => { beforeEach(() => { game = new GameManager(phaserGame); - const movesToUse = [ Moves.AIR_SLASH ]; game.override.battleType("single"); game.override.enemySpecies(Species.ONIX); game.override.enemyAbility(Abilities.SHIELD_DUST); game.override.startingLevel(100); - game.override.moveset(movesToUse); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override.moveset(Moves.AIR_SLASH); + game.override.enemyMoveset(Moves.TACKLE); }); it("Shield Dust", async () => { - const moveToUse = Moves.AIR_SLASH; - await game.startBattle([ - Species.PIDGEOT - ]); + await game.classicMode.startBattle([ Species.PIDGEOT ]); - game.scene.getEnemyParty()[0].stats[Stat.SPDEF] = 10000; - expect(game.scene.getParty()[0].formIndex).toBe(0); + game.scene.getEnemyPokemon()!.stats[Stat.SPDEF] = 10000; + expect(game.scene.getPlayerPokemon()!.formIndex).toBe(0); - game.move.select(moveToUse); + game.move.select(Moves.AIR_SLASH); await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.phaseInterceptor.to(MoveEffectPhase, false); @@ -56,9 +52,9 @@ describe("Abilities - Shield Dust", () => { const move = phase.move.getMove(); expect(move.id).toBe(Moves.AIR_SLASH); - const chance = new Utils.IntegerHolder(move.chance); - applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getTarget(), false); - applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getTarget()!, phase.getUserPokemon()!, null, null, false, chance); + const chance = new NumberHolder(move.chance); + applyAbAttrs(MoveEffectChanceMultiplierAbAttr, phase.getUserPokemon()!, null, false, chance, move, phase.getFirstTarget(), false); + applyPreDefendAbAttrs(IgnoreMoveEffectsAbAttr, phase.getFirstTarget()!, phase.getUserPokemon()!, null, null, false, chance); expect(chance.value).toBe(0); }, 20000); diff --git a/src/test/abilities/shields_down.test.ts b/src/test/abilities/shields_down.test.ts index d3d72ac80a5..ca6d945824e 100644 --- a/src/test/abilities/shields_down.test.ts +++ b/src/test/abilities/shields_down.test.ts @@ -1,9 +1,11 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; +import { BattlerTagType } from "#app/enums/battler-tag-type"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; @@ -28,7 +30,7 @@ describe("Abilities - SHIELDS DOWN", () => { game.override.battleType("single"); game.override.ability(Abilities.SHIELDS_DOWN); game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override.enemyMoveset([ Moves.TACKLE ]); }); test( @@ -41,9 +43,9 @@ describe("Abilities - SHIELDS DOWN", () => { [Species.MINIOR]: coreForm, }); - await game.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); - const minior = game.scene.getParty().find((p) => p.species.speciesId === Species.MINIOR)!; + const minior = game.scene.getPlayerParty().find((p) => p.species.speciesId === Species.MINIOR)!; expect(minior).not.toBe(undefined); expect(minior.formIndex).toBe(coreForm); @@ -60,4 +62,146 @@ describe("Abilities - SHIELDS DOWN", () => { expect(minior.formIndex).toBe(meteorForm); }, ); + + test("should ignore non-volatile status moves", + async () => { + game.override.enemyMoveset([ Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should still ignore non-volatile status moves used by a pokemon with mold breaker", + async () => { + game.override.enemyAbility(Abilities.MOLD_BREAKER); + game.override.enemyMoveset([ Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPORE); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should ignore non-volatile secondary status effects", + async() => { + game.override.enemyMoveset([ Moves.NUZZLE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + test("should ignore status moves even through mold breaker", + async () => { + game.override.enemyMoveset([ Moves.SPORE ]); + game.override.enemyAbility(Abilities.MOLD_BREAKER); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.status).toBe(undefined); + } + ); + + + // toxic spikes currently does not poison flying types when gravity is in effect + test.todo("should become poisoned by toxic spikes when grounded", + async () => { + game.override.enemyMoveset([ Moves.GRAVITY, Moves.TOXIC_SPIKES, Moves.SPLASH ]); + game.override.moveset([ Moves.GRAVITY, Moves.SPLASH ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + + // turn 1 + game.move.select(Moves.GRAVITY); + await game.forceEnemyMove(Moves.TOXIC_SPIKES); + await game.toNextTurn(); + + // turn 2 + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.MINIOR); + expect(game.scene.getPlayerPokemon()!.species.formIndex).toBe(0); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.POISON); + } + ); + + test("should ignore yawn", + async () => { + game.override.enemyMoveset([ Moves.YAWN ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.YAWN); + + await game.phaseInterceptor.to(TurnEndPhase); + expect(game.scene.getPlayerPokemon()!.findTag( (tag ) => tag.tagType === BattlerTagType.DROWSY)).toBe(undefined); + } + ); + + test("should not ignore volatile status effects", + async () => { + game.override.enemyMoveset([ Moves.CONFUSE_RAY ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.CONFUSE_RAY); + + await game.phaseInterceptor.to(TurnEndPhase); + + expect(game.scene.getPlayerPokemon()!.findTag( (tag ) => tag.tagType === BattlerTagType.CONFUSED)).not.toBe(undefined); + } + ); + + // the `NoTransformAbilityAbAttr` attribute is not checked anywhere, so this test cannot pass. + test.todo("ditto should not be immune to status after transforming", + async () => { + game.override.enemySpecies(Species.DITTO); + game.override.enemyAbility(Abilities.IMPOSTER); + game.override.moveset([ Moves.SPLASH, Moves.SPORE ]); + + await game.classicMode.startBattle([ Species.MINIOR ]); + + game.move.select(Moves.SPORE); + await game.forceEnemyMove(Moves.SPLASH); + + await game.phaseInterceptor.to(TurnEndPhase); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); + } + ); + + test("should not prevent minior from receiving the fainted status effect in trainer battles", async () => { + game.override.enemyMoveset([ Moves.TACKLE ]); + game.override.moveset([ Moves.THUNDERBOLT ]); + game.override.startingLevel(100); + game.override.startingWave(5); + game.override.enemySpecies(Species.MINIOR); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const minior = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.THUNDERBOLT); + await game.toNextTurn(); + expect(minior.isFainted()).toBe(true); + expect(minior.status?.effect).toBe(StatusEffect.FAINT); + }); + }); diff --git a/src/test/abilities/speed_boost.test.ts b/src/test/abilities/speed_boost.test.ts index dd2e83aaa88..74ee6a8cb92 100644 --- a/src/test/abilities/speed_boost.test.ts +++ b/src/test/abilities/speed_boost.test.ts @@ -5,7 +5,7 @@ import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { CommandPhase } from "#app/phases/command-phase"; import { Command } from "#app/ui/command-ui-handler"; import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; @@ -28,7 +28,9 @@ describe("Abilities - Speed Boost", () => { game.override .battleType("single") - .enemySpecies(Species.DRAGAPULT) + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.BALL_FETCH) + .enemyLevel(100) .ability(Abilities.SPEED_BOOST) .enemyMoveset(Moves.SPLASH) .moveset([ Moves.SPLASH, Moves.U_TURN ]); @@ -70,21 +72,23 @@ describe("Abilities - Speed Boost", () => { Species.NINJASK ]); - game.move.select(Moves.U_TURN); - game.doSelectPartyPokemon(1); - await game.toNextTurn(); - let playerPokemon = game.scene.getPlayerPokemon()!; - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0); + const [ shuckle, ninjask ] = game.scene.getPlayerParty(); game.move.select(Moves.U_TURN); game.doSelectPartyPokemon(1); await game.toNextTurn(); - playerPokemon = game.scene.getPlayerPokemon()!; - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(0); + expect(game.scene.getPlayerPokemon()!).toBe(ninjask); + expect(ninjask.getStatStage(Stat.SPD)).toBe(0); + + game.move.select(Moves.U_TURN); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!).toBe(shuckle); + expect(shuckle.getStatStage(Stat.SPD)).toBe(0); game.move.select(Moves.SPLASH); await game.toNextTurn(); - expect(playerPokemon.getStatStage(Stat.SPD)).toBe(1); + expect(shuckle.getStatStage(Stat.SPD)).toBe(1); }); it("should not trigger this turn if pokemon was switched into combat via normal switch, but the turn after", diff --git a/src/test/abilities/stakeout.test.ts b/src/test/abilities/stakeout.test.ts new file mode 100644 index 00000000000..885169b284e --- /dev/null +++ b/src/test/abilities/stakeout.test.ts @@ -0,0 +1,85 @@ +import { BattlerIndex } from "#app/battle"; +import { isBetween } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Abilities - Stakeout", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.SURF ]) + .ability(Abilities.STAKEOUT) + .battleType("single") + .disableCrits() + .startingLevel(100) + .enemyLevel(100) + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.FLIP_TURN ]) + .startingWave(5); + }); + + it("should do double damage to a pokemon that switched out", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const [ enemy1, ] = game.scene.getEnemyParty(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + const damage1 = enemy1.getInverseHp(); + enemy1.hp = enemy1.getMaxHp(); + + game.move.select(Moves.SPLASH); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + game.move.select(Moves.SURF); + game.forceEnemyToSwitch(); + await game.toNextTurn(); + + expect(enemy1.isFainted()).toBe(false); + expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true); + }); + + it("should do double damage to a pokemon that switched out via U-Turn/etc", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const [ enemy1, ] = game.scene.getEnemyParty(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + const damage1 = enemy1.getInverseHp(); + enemy1.hp = enemy1.getMaxHp(); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.FLIP_TURN); + await game.toNextTurn(); + + game.move.select(Moves.SURF); + await game.forceEnemyMove(Moves.FLIP_TURN); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(enemy1.isFainted()).toBe(false); + expect(isBetween(enemy1.getInverseHp(), (damage1 * 2) - 5, (damage1 * 2) + 5)).toBe(true); + }); +}); diff --git a/src/test/abilities/sturdy.test.ts b/src/test/abilities/sturdy.test.ts index 49384e69f83..8f134338f12 100644 --- a/src/test/abilities/sturdy.test.ts +++ b/src/test/abilities/sturdy.test.ts @@ -1,5 +1,5 @@ -import { EnemyPokemon } from "#app/field/pokemon"; -import { DamagePhase } from "#app/phases/damage-phase"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -55,7 +55,7 @@ describe("Abilities - Sturdy", () => { enemyPokemon.hp = enemyPokemon.getMaxHp() - 1; game.move.select(Moves.CLOSE_COMBAT); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); expect(enemyPokemon.hp).toBe(0); expect(enemyPokemon.isFainted()).toBe(true); @@ -81,7 +81,7 @@ describe("Abilities - Sturdy", () => { await game.startBattle(); game.move.select(Moves.CLOSE_COMBAT); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); const enemyPokemon: EnemyPokemon = game.scene.getEnemyParty()[0]; expect(enemyPokemon.hp).toBe(0); diff --git a/src/test/abilities/synchronize.test.ts b/src/test/abilities/synchronize.test.ts index cdd2834f588..2ae80ae9c7a 100644 --- a/src/test/abilities/synchronize.test.ts +++ b/src/test/abilities/synchronize.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/data/status-effect"; -import GameManager from "#app/test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -30,7 +30,7 @@ describe("Abilities - Synchronize", () => { .enemyAbility(Abilities.SYNCHRONIZE) .moveset([ Moves.SPLASH, Moves.THUNDER_WAVE, Moves.SPORE, Moves.PSYCHO_SHIFT ]) .ability(Abilities.NO_GUARD); - }, 20000); + }); it("does not trigger when no status is applied by opponent Pokemon", async () => { await game.classicMode.startBattle([ Species.FEEBAS ]); @@ -38,9 +38,9 @@ describe("Abilities - Synchronize", () => { game.move.select(Moves.SPLASH); await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getParty()[0].status).toBeUndefined(); + expect(game.scene.getPlayerPokemon()!.status).toBeUndefined(); expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); - }, 20000); + }); it("sets the status of the source pokemon to Paralysis when paralyzed by it", async () => { await game.classicMode.startBattle([ Species.FEEBAS ]); @@ -48,10 +48,10 @@ describe("Abilities - Synchronize", () => { game.move.select(Moves.THUNDER_WAVE); await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); - expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS); expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase"); - }, 20000); + }); it("does not trigger on Sleep", async () => { await game.classicMode.startBattle(); @@ -60,10 +60,10 @@ describe("Abilities - Synchronize", () => { await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getParty()[0].status?.effect).toBeUndefined(); - expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.SLEEP); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBeUndefined(); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.SLEEP); expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); - }, 20000); + }); it("does not trigger when Pokemon is statused by Toxic Spikes", async () => { game.override @@ -79,10 +79,10 @@ describe("Abilities - Synchronize", () => { game.doSwitchPokemon(1); await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getParty()[0].status?.effect).toBe(StatusEffect.POISON); - expect(game.scene.getEnemyParty()[0].status?.effect).toBeUndefined(); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBe(StatusEffect.POISON); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBeUndefined(); expect(game.phaseInterceptor.log).not.toContain("ShowAbilityPhase"); - }, 20000); + }); it("shows ability even if it fails to set the status of the opponent Pokemon", async () => { await game.classicMode.startBattle([ Species.PIKACHU ]); @@ -90,20 +90,8 @@ describe("Abilities - Synchronize", () => { game.move.select(Moves.THUNDER_WAVE); await game.phaseInterceptor.to("BerryPhase"); - expect(game.scene.getParty()[0].status?.effect).toBeUndefined(); - expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); + expect(game.scene.getPlayerPokemon()!.status?.effect).toBeUndefined(); + expect(game.scene.getEnemyPokemon()!.status?.effect).toBe(StatusEffect.PARALYSIS); expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase"); - }, 20000); - - it("should activate with Psycho Shift after the move clears the status", async () => { - game.override.statusEffect(StatusEffect.PARALYSIS); - await game.classicMode.startBattle(); - - game.move.select(Moves.PSYCHO_SHIFT); - await game.phaseInterceptor.to("BerryPhase"); - - expect(game.scene.getParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); // keeping old gen < V impl for now since it's buggy otherwise - expect(game.scene.getEnemyParty()[0].status?.effect).toBe(StatusEffect.PARALYSIS); - expect(game.phaseInterceptor.log).toContain("ShowAbilityPhase"); - }, 20000); + }); }); diff --git a/src/test/abilities/unburden.test.ts b/src/test/abilities/unburden.test.ts new file mode 100644 index 00000000000..a652f55d591 --- /dev/null +++ b/src/test/abilities/unburden.test.ts @@ -0,0 +1,401 @@ +import { BattlerIndex } from "#app/battle"; +import { PostItemLostAbAttr } from "#app/data/ability"; +import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; +import type Pokemon from "#app/field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; +import { Abilities } from "#enums/abilities"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BerryType } from "#enums/berry-type"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + + +describe("Abilities - Unburden", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + /** + * Count the number of held items a Pokemon has, accounting for stacks of multiple items. + */ + function getHeldItemCount(pokemon: Pokemon): number { + const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount()); + if (stackCounts.length) { + return stackCounts.reduce((a, b) => a + b); + } else { + return 0; + } + } + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .startingLevel(1) + .ability(Abilities.UNBURDEN) + .moveset([ Moves.SPLASH, Moves.KNOCK_OFF, Moves.PLUCK, Moves.FALSE_SWIPE ]) + .startingHeldItems([ + { name: "BERRY", count: 1, type: BerryType.SITRUS }, + { name: "BERRY", count: 2, type: BerryType.APICOT }, + { name: "BERRY", count: 2, type: BerryType.LUM }, + ]) + .enemySpecies(Species.NINJASK) + .enemyLevel(100) + .enemyMoveset(Moves.SPLASH) + .enemyAbility(Abilities.UNBURDEN) + .enemyPassiveAbility(Abilities.NO_GUARD) + .enemyHeldItems([ + { name: "BERRY", type: BerryType.SITRUS, count: 1 }, + { name: "BERRY", type: BerryType.LUM, count: 1 }, + ]); + // For the various tests that use Thief, give it a 100% steal rate + vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); + }); + + it("should activate when a berry is eaten", async () => { + game.override.enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should activate when a berry is eaten, even if Berry Pouch preserves the berry", async () => { + game.override.enemyMoveset(Moves.FALSE_SWIPE) + .startingModifier([{ name: "BERRY_POUCH", count: 5850 }]); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats its own Sitrus Berry + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBe(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should activate for the target, and not the stealer, when a berry is stolen", async () => { + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player uses Pluck and eats the opponent's berry + game.move.select(Moves.PLUCK); + await game.toNextTurn(); + + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + }); + + it("should activate when an item is knocked off", async () => { + await game.classicMode.startBattle([ Species.TREECKO ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player uses Knock Off and removes the opponent's item + game.move.select(Moves.KNOCK_OFF); + await game.toNextTurn(); + + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should activate when an item is stolen via attacking ability", async () => { + game.override + .ability(Abilities.MAGICIAN) + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player steals the opponent's item via ability Magician + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should activate when an item is stolen via defending ability", async () => { + game.override + .enemyAbility(Abilities.PICKPOCKET) + .enemyHeldItems([]); // Remove opponent's full stacks of held items so it can steal player's held items + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player's item gets stolen via ability Pickpocket + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should activate when an item is stolen via move", async () => { + game.override.moveset(Moves.THIEF) + .startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items + await game.classicMode.startBattle([ Species.TREECKO ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player uses Thief and steals the opponent's item + game.move.select(Moves.THIEF); + await game.toNextTurn(); + + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should activate when an item is stolen via grip claw", async () => { + game.override + .startingHeldItems([ + { name: "GRIP_CLAW", count: 1 }, + ]); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier; + vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const enemyHeldItemCt = getHeldItemCount(enemyPokemon); + const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD); + + // Player steals the opponent's item using Grip Claw + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt); + expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2); + }); + + it("should not activate when a neutralizing ability is present", async () => { + game.override.enemyAbility(Abilities.NEUTRALIZING_GAS) + .enemyMoveset(Moves.FALSE_SWIPE); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player gets hit by False Swipe and eats Sitrus Berry, which should not trigger Unburden + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + expect(playerPokemon.getTag(BattlerTagType.UNBURDEN)).toBeUndefined(); + }); + + it("should activate when a move that consumes a berry is used", async () => { + game.override.moveset(Moves.STUFF_CHEEKS); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItemCt = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Player uses Stuff Cheeks and eats its own berry + // Caution: Do not test this using opponent, there is a known issue where opponent can randomly generate with Salac Berry + game.move.select(Moves.STUFF_CHEEKS); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItemCt); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should deactivate temporarily when a neutralizing gas user is on the field", async () => { + game.override + .battleType("double") + .ability(Abilities.NONE); // Disable ability override so that we can properly set abilities below + await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]); + + // eslint-disable-next-line @typescript-eslint/no-unused-vars + const [ treecko, _meowth, weezing ] = game.scene.getPlayerParty(); + treecko.abilityIndex = 2; // Treecko has Unburden + weezing.abilityIndex = 1; // Weezing has Neutralizing Gas + const playerHeldItems = getHeldItemCount(treecko); + const initialPlayerSpeed = treecko.getStat(Stat.SPD); + + // Turn 1: Treecko gets hit by False Swipe and eats Sitrus Berry, activating Unburden + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); + await game.forceEnemyMove(Moves.FALSE_SWIPE, 0); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + + // Turn 2: Switch Meowth to Weezing, activating Neutralizing Gas + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.doSwitchPokemon(2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + + // Turn 3: Switch Weezing to Meowth, deactivating Neutralizing Gas + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.doSwitchPokemon(2); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + it("should not activate when passing a baton to a teammate switching in", async () => { + game.override.startingHeldItems([{ name: "BATON" }]) + .moveset(Moves.BATON_PASS); + await game.classicMode.startBattle([ Species.TREECKO, Species.PURRLOIN ]); + + const [ treecko, purrloin ] = game.scene.getPlayerParty(); + const initialTreeckoSpeed = treecko.getStat(Stat.SPD); + const initialPurrloinSpeed = purrloin.getStat(Stat.SPD); + const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0]; + vi.spyOn(unburdenAttr, "applyPostItemLost"); + + // Player uses Baton Pass, which also passes the Baton item + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + expect(getHeldItemCount(treecko)).toBe(0); + expect(getHeldItemCount(purrloin)).toBe(1); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed); + expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed); + expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled(); + }); + + it("should not speed up a Pokemon after it loses the ability Unburden", async () => { + game.override.enemyMoveset([ Moves.FALSE_SWIPE, Moves.WORRY_SEED ]); + await game.classicMode.startBattle([ Species.PURRLOIN ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by False Swipe and eat Sitrus Berry, activating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + + // Turn 2: Get hit by Worry Seed, deactivating Unburden + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WORRY_SEED); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed); + }); + + it("should activate when a reviver seed is used", async () => { + game.override.startingHeldItems([{ name: "REVIVER_SEED" }]) + .enemyMoveset([ Moves.WING_ATTACK ]); + await game.classicMode.startBattle([ Species.TREECKO ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const playerHeldItems = getHeldItemCount(playerPokemon); + const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD); + + // Turn 1: Get hit by Wing Attack and faint, activating Reviver Seed + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems); + expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2); + }); + + // test for `.bypassFaint()` - singles + it("shouldn't persist when revived normally if activated while fainting", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.THIEF ]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS ]); + + const treecko = game.scene.getPlayerPokemon()!; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.THIEF); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + game.doRevivePokemon(1); + game.doSwitchPokemon(1); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); + + // test for `.bypassFaint()` - doubles + it("shouldn't persist when revived by revival blessing if activated while fainting", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.THIEF ]) + .moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING ]) + .startingHeldItems([{ name: "WIDE_LENS" }]); + await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS, Species.MILOTIC ]); + + const treecko = game.scene.getPlayerField()[0]; + const treeckoInitialHeldItems = getHeldItemCount(treecko); + const initialSpeed = treecko.getStat(Stat.SPD); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.REVIVAL_BLESSING, 1); + await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]); + game.doSelectPartyPokemon(0, "MoveEffectPhase"); + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[0]).toBe(treecko); + expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems); + expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed); + }); +}); diff --git a/src/test/abilities/wimp_out.test.ts b/src/test/abilities/wimp_out.test.ts new file mode 100644 index 00000000000..bff68b54c75 --- /dev/null +++ b/src/test/abilities/wimp_out.test.ts @@ -0,0 +1,665 @@ +import { BattlerIndex } from "#app/battle"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import { allMoves } from "#app/data/move"; +import GameManager from "#app/test/utils/gameManager"; +import { Abilities } from "#enums/abilities"; +import { ArenaTagType } from "#enums/arena-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; +import { StatusEffect } from "#enums/status-effect"; +import { WeatherType } from "#enums/weather-type"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Abilities - Wimp Out", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .ability(Abilities.WIMP_OUT) + .enemySpecies(Species.NINJASK) + .enemyPassiveAbility(Abilities.NO_GUARD) + .startingLevel(90) + .enemyLevel(70) + .moveset([ Moves.SPLASH, Moves.FALSE_SWIPE, Moves.ENDURE ]) + .enemyMoveset(Moves.FALSE_SWIPE) + .disableCrits(); + }); + + function confirmSwitch(): void { + const [ pokemon1, pokemon2 ] = game.scene.getPlayerParty(); + + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + + expect(pokemon1.species.speciesId).not.toBe(Species.WIMPOD); + + expect(pokemon2.species.speciesId).toBe(Species.WIMPOD); + expect(pokemon2.isFainted()).toBe(false); + expect(pokemon2.getHpRatio()).toBeLessThan(0.5); + } + + function confirmNoSwitch(): void { + const [ pokemon1, pokemon2 ] = game.scene.getPlayerParty(); + + expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); + + expect(pokemon2.species.speciesId).not.toBe(Species.WIMPOD); + + expect(pokemon1.species.speciesId).toBe(Species.WIMPOD); + expect(pokemon1.isFainted()).toBe(false); + expect(pokemon1.getHpRatio()).toBeLessThan(0.5); + } + + it("triggers regenerator passive single time when switching out with wimp out", async () => { + game.override + .passiveAbility(Abilities.REGENERATOR) + .startingLevel(5) + .enemyLevel(100); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + const wimpod = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(wimpod.hp).toEqual(Math.floor(wimpod.getMaxHp() * 0.33 + 1)); + confirmSwitch(); + }); + + it("It makes wild pokemon flee if triggered", async () => { + game.override.enemyAbility(Abilities.WIMP_OUT); + await game.classicMode.startBattle([ + Species.GOLISOPOD, + Species.TYRUNT + ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + enemyPokemon.hp *= 0.52; + + game.move.select(Moves.FALSE_SWIPE); + await game.phaseInterceptor.to("BerryPhase"); + + const isVisible = enemyPokemon.visible; + const hasFled = enemyPokemon.switchOutStatus; + expect(!isVisible && hasFled).toBe(true); + }); + + it("Does not trigger when HP already below half", async () => { + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + const wimpod = game.scene.getPlayerPokemon()!; + wimpod.hp = 5; + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(wimpod.hp).toEqual(1); + confirmNoSwitch(); + }); + + it("Trapping moves do not prevent Wimp Out from activating.", async () => { + game.override + .enemyMoveset([ Moves.SPIRIT_SHACKLE ]) + .startingLevel(53) + .enemyLevel(45); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()!.getTag(BattlerTagType.TRAPPED)).toBeUndefined(); + expect(game.scene.getPlayerParty()[1].getTag(BattlerTagType.TRAPPED)).toBeUndefined(); + confirmSwitch(); + }); + + it("If this Ability activates due to being hit by U-turn or Volt Switch, the user of that move will not be switched out.", async () => { + game.override + .startingLevel(95) + .enemyMoveset([ Moves.U_TURN ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const hasFled = enemyPokemon.switchOutStatus; + expect(hasFled).toBe(false); + confirmSwitch(); + }); + + it("If this Ability does not activate due to being hit by U-turn or Volt Switch, the user of that move will be switched out.", async () => { + game.override + .startingLevel(190) + .startingWave(8) + .enemyMoveset([ Moves.U_TURN ]); + await game.classicMode.startBattle([ + Species.GOLISOPOD, + Species.TYRUNT + ]); + const RIVAL_NINJASK1 = game.scene.getEnemyPokemon()?.id; + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("BerryPhase", false); + expect(game.scene.getEnemyPokemon()?.id !== RIVAL_NINJASK1); + }); + + it("Dragon Tail and Circle Throw switch out Pokémon before the Ability activates.", async () => { + game.override + .startingLevel(69) + .enemyMoveset([ Moves.DRAGON_TAIL ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + const wimpod = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("SwitchSummonPhase", false); + + expect(wimpod.summonData.abilitiesApplied).not.toContain(Abilities.WIMP_OUT); + + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerPokemon()!.species.speciesId).not.toBe(Species.WIMPOD); + }); + + it("triggers when recoil damage is taken", async () => { + game.override + .moveset([ Moves.HEAD_SMASH ]) + .enemyMoveset([ Moves.SPLASH ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.move.select(Moves.HEAD_SMASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmSwitch(); + }); + + it("It does not activate when the Pokémon cuts its own HP", async () => { + game.override + .moveset([ Moves.SUBSTITUTE ]) + .enemyMoveset([ Moves.SPLASH ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + const wimpod = game.scene.getPlayerPokemon()!; + wimpod.hp *= 0.52; + + game.move.select(Moves.SUBSTITUTE); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmNoSwitch(); + }); + + it("Does not trigger when neutralized", async () => { + game.override + .enemyAbility(Abilities.NEUTRALIZING_GAS) + .startingLevel(5); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmNoSwitch(); + }); + + it("If it falls below half and recovers back above half from a Shell Bell, Wimp Out will activate even after the Shell Bell recovery", async () => { + game.override + .moveset([ Moves.DOUBLE_EDGE ]) + .enemyMoveset([ Moves.SPLASH ]) + .startingHeldItems([ + { name: "SHELL_BELL", count: 3 }, + { name: "HEALING_CHARM", count: 5 }, + ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.75; + + game.move.select(Moves.DOUBLE_EDGE); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerParty()[1].getHpRatio()).toBeGreaterThan(0.5); + expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.TYRUNT); + }); + + it("Wimp Out will activate due to weather damage", async () => { + game.override + .weather(WeatherType.HAIL) + .enemyMoveset([ Moves.SPLASH ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmSwitch(); + }); + + it("Does not trigger when enemy has sheer force", async () => { + game.override + .enemyAbility(Abilities.SHEER_FORCE) + .enemyMoveset(Moves.SLUDGE_BOMB) + .startingLevel(95); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.ENDURE); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmNoSwitch(); + }); + + it("Wimp Out will activate due to post turn status damage", async () => { + game.override + .statusEffect(StatusEffect.POISON) + .enemyMoveset([ Moves.SPLASH ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Wimp Out will activate due to bad dreams", async () => { + game.override + .statusEffect(StatusEffect.SLEEP) + .enemyAbility(Abilities.BAD_DREAMS); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.52; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Wimp Out will activate due to leech seed", async () => { + game.override + .enemyMoveset([ Moves.LEECH_SEED ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.52; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Wimp Out will activate due to curse damage", async () => { + game.override + .enemySpecies(Species.DUSKNOIR) + .enemyMoveset([ Moves.CURSE ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.52; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Wimp Out will activate due to salt cure damage", async () => { + game.override + .enemySpecies(Species.NACLI) + .enemyMoveset([ Moves.SALT_CURE ]) + .enemyLevel(1); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.70; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Wimp Out will activate due to damaging trap damage", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .enemyMoveset([ Moves.WHIRLPOOL ]) + .enemyLevel(1); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.55; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("Magic Guard passive should not allow indirect damage to trigger Wimp Out", async () => { + game.scene.arena.addTag(ArenaTagType.STEALTH_ROCK, 1, Moves.STEALTH_ROCK, 0, ArenaTagSide.ENEMY); + game.scene.arena.addTag(ArenaTagType.SPIKES, 1, Moves.SPIKES, 0, ArenaTagSide.ENEMY); + game.override + .passiveAbility(Abilities.MAGIC_GUARD) + .enemyMoveset([ Moves.LEECH_SEED ]) + .weather(WeatherType.HAIL) + .statusEffect(StatusEffect.POISON); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerParty()[0].getHpRatio()).toEqual(0.51); + expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase"); + expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.WIMPOD); + }); + + it("Wimp Out activating should not cancel a double battle", async () => { + game.override + .battleType("double") + .enemyAbility(Abilities.WIMP_OUT) + .enemyMoveset([ Moves.SPLASH ]) + .enemyLevel(1); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + const enemyLeadPokemon = game.scene.getEnemyParty()[0]; + const enemySecPokemon = game.scene.getEnemyParty()[1]; + + game.move.select(Moves.FALSE_SWIPE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + + await game.phaseInterceptor.to("BerryPhase"); + + const isVisibleLead = enemyLeadPokemon.visible; + const hasFledLead = enemyLeadPokemon.switchOutStatus; + const isVisibleSec = enemySecPokemon.visible; + const hasFledSec = enemySecPokemon.switchOutStatus; + expect(!isVisibleLead && hasFledLead && isVisibleSec && !hasFledSec).toBe(true); + expect(enemyLeadPokemon.hp).toBeLessThan(enemyLeadPokemon.getMaxHp()); + expect(enemySecPokemon.hp).toEqual(enemySecPokemon.getMaxHp()); + }); + + it("Wimp Out will activate due to aftermath", async () => { + game.override + .moveset([ Moves.THUNDER_PUNCH ]) + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.AFTERMATH) + .enemyMoveset([ Moves.SPLASH ]) + .enemyLevel(1); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.THUNDER_PUNCH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + confirmSwitch(); + }); + + it("Activates due to entry hazards", async () => { + game.scene.arena.addTag(ArenaTagType.STEALTH_ROCK, 1, Moves.STEALTH_ROCK, 0, ArenaTagSide.ENEMY); + game.scene.arena.addTag(ArenaTagType.SPIKES, 1, Moves.SPIKES, 0, ArenaTagSide.ENEMY); + game.override + .enemySpecies(Species.CENTISKORCH) + .enemyAbility(Abilities.WIMP_OUT) + .startingWave(4); + await game.classicMode.startBattle([ + Species.TYRUNT + ]); + + expect(game.phaseInterceptor.log).not.toContain("MovePhase"); + expect(game.phaseInterceptor.log).toContain("BattleEndPhase"); + }); + + it("Wimp Out will activate due to Nightmare", async () => { + game.override + .enemyMoveset([ Moves.NIGHTMARE ]) + .statusEffect(StatusEffect.SLEEP); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + game.scene.getPlayerPokemon()!.hp *= 0.65; + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); + + confirmSwitch(); + }); + + it("triggers status on the wimp out user before a new pokemon is switched in", async () => { + game.override + .enemyMoveset(Moves.SLUDGE_BOMB) + .startingLevel(80); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + vi.spyOn(allMoves[Moves.SLUDGE_BOMB], "chance", "get").mockReturnValue(100); + + game.move.select(Moves.SPLASH); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(game.scene.getPlayerParty()[1].status?.effect).toEqual(StatusEffect.POISON); + confirmSwitch(); + }); + + it("triggers after last hit of multi hit move", async () => { + game.override + .enemyMoveset(Moves.BULLET_SEED) + .enemyAbility(Abilities.SKILL_LINK); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.ENDURE); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + expect(enemyPokemon.turnData.hitsLeft).toBe(0); + expect(enemyPokemon.turnData.hitCount).toBe(5); + confirmSwitch(); + }); + + it("triggers after last hit of multi hit move (multi lens)", async () => { + game.override + .enemyMoveset(Moves.TACKLE) + .enemyHeldItems([{ name: "MULTI_LENS", count: 1 }]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.ENDURE); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + expect(enemyPokemon.turnData.hitsLeft).toBe(0); + expect(enemyPokemon.turnData.hitCount).toBe(2); + confirmSwitch(); + }); + it("triggers after last hit of Parental Bond", async () => { + game.override + .enemyMoveset(Moves.TACKLE) + .enemyAbility(Abilities.PARENTAL_BOND); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + + game.scene.getPlayerPokemon()!.hp *= 0.51; + + game.move.select(Moves.ENDURE); + game.doSelectPartyPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase"); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + expect(enemyPokemon.turnData.hitsLeft).toBe(0); + expect(enemyPokemon.turnData.hitCount).toBe(2); + confirmSwitch(); + }); + + // TODO: This interaction is not implemented yet + it.todo("Wimp Out will not activate if the Pokémon's HP falls below half due to hurting itself in confusion", async () => { + game.override + .moveset([ Moves.SWORDS_DANCE ]) + .enemyMoveset([ Moves.SWAGGER ]); + await game.classicMode.startBattle([ + Species.WIMPOD, + Species.TYRUNT + ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.hp *= 0.51; + playerPokemon.setStatStage(Stat.ATK, 6); + playerPokemon.addTag(BattlerTagType.CONFUSED); + + // TODO: add helper function to force confusion self-hits + + while (playerPokemon.getHpRatio() > 0.49) { + game.move.select(Moves.SWORDS_DANCE); + await game.phaseInterceptor.to("TurnEndPhase"); + } + + confirmNoSwitch(); + }); + + it("should not activate on wave X0 bosses", async () => { + game.override.enemyAbility(Abilities.WIMP_OUT) + .startingLevel(5850) + .startingWave(10); + await game.classicMode.startBattle([ Species.GOLISOPOD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // Use 2 turns of False Swipe due to opponent's health bar shield + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + game.move.select(Moves.FALSE_SWIPE); + await game.toNextTurn(); + + const isVisible = enemyPokemon.visible; + const hasFled = enemyPokemon.switchOutStatus; + expect(isVisible && !hasFled).toBe(true); + }); + it("wimp out will not skip battles when triggered in a double battle", async () => { + const wave = 2; + game.override + .enemyMoveset(Moves.SPLASH) + .enemySpecies(Species.WIMPOD) + .enemyAbility(Abilities.WIMP_OUT) + .moveset([ Moves.MATCHA_GOTCHA, Moves.FALSE_SWIPE ]) + .startingLevel(50) + .enemyLevel(1) + .battleType("double") + .startingWave(wave); + await game.classicMode.startBattle([ + Species.RAICHU, + Species.PIKACHU + ]); + const [ wimpod0, wimpod1 ] = game.scene.getEnemyField(); + + game.move.select(Moves.FALSE_SWIPE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.MATCHA_GOTCHA, 1); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(wimpod0.hp).toBeGreaterThan(0); + expect(wimpod0.switchOutStatus).toBe(true); + expect(wimpod0.isFainted()).toBe(false); + expect(wimpod1.isFainted()).toBe(true); + + await game.toNextWave(); + expect(game.scene.currentBattle.waveIndex).toBe(wave + 1); + }); +}); diff --git a/src/test/abilities/zen_mode.test.ts b/src/test/abilities/zen_mode.test.ts index 2601954a9a4..e0cc457c4d5 100644 --- a/src/test/abilities/zen_mode.test.ts +++ b/src/test/abilities/zen_mode.test.ts @@ -1,29 +1,18 @@ -import { Stat } from "#enums/stat"; -import { BattlerIndex } from "#app/battle"; -import { DamagePhase } from "#app/phases/damage-phase"; -import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; -import { MessagePhase } from "#app/phases/message-phase"; -import { PostSummonPhase } from "#app/phases/post-summon-phase"; -import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { SwitchSummonPhase } from "#app/phases/switch-summon-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { TurnStartPhase } from "#app/phases/turn-start-phase"; -import { Mode } from "#app/ui/ui"; +import { Status } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { SwitchType } from "#enums/switch-type"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; describe("Abilities - ZEN MODE", () => { let phaserGame: Phaser.Game; let game: GameManager; + const baseForm = 0; + const zenForm = 1; beforeAll(() => { phaserGame = new Phaser.Game({ @@ -37,121 +26,85 @@ describe("Abilities - ZEN MODE", () => { beforeEach(() => { game = new GameManager(phaserGame); - const moveToUse = Moves.SPLASH; - game.override.battleType("single"); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(Abilities.HYDRATION); - game.override.ability(Abilities.ZEN_MODE); - game.override.startingLevel(100); - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); + game.override + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyLevel(5) + .ability(Abilities.ZEN_MODE) + .moveset(Moves.SPLASH) + .enemyMoveset(Moves.SEISMIC_TOSS); }); - test( - "not enough damage to change form", - async () => { - const moveToUse = Moves.SPLASH; - await game.startBattle([ Species.DARMANITAN ]); - game.scene.getParty()[0].stats[Stat.HP] = 100; - game.scene.getParty()[0].hp = 100; - expect(game.scene.getParty()[0].formIndex).toBe(0); + it("shouldn't change form when taking damage if not dropping below 50% HP", async () => { + await game.classicMode.startBattle([ Species.DARMANITAN ]); + const darmanitan = game.scene.getPlayerPokemon()!; + expect(darmanitan.formIndex).toBe(baseForm); - game.move.select(moveToUse); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to(DamagePhase, false); - // await game.phaseInterceptor.runFrom(DamagePhase).to(DamagePhase, false); - const damagePhase = game.scene.getCurrentPhase() as DamagePhase; - damagePhase.updateAmount(40); - await game.phaseInterceptor.runFrom(DamagePhase).to(TurnEndPhase, false); - expect(game.scene.getParty()[0].hp).toBeLessThan(100); - expect(game.scene.getParty()[0].formIndex).toBe(0); - }, - ); + expect(darmanitan.getHpRatio()).toBeLessThan(1); + expect(darmanitan.getHpRatio()).toBeGreaterThan(0.5); + expect(darmanitan.formIndex).toBe(baseForm); + }); - test( - "enough damage to change form", - async () => { - const moveToUse = Moves.SPLASH; - await game.startBattle([ Species.DARMANITAN ]); - game.scene.getParty()[0].stats[Stat.HP] = 1000; - game.scene.getParty()[0].hp = 100; - expect(game.scene.getParty()[0].formIndex).toBe(0); + it("should change form when falling below 50% HP", async () => { + await game.classicMode.startBattle([ Species.DARMANITAN ]); - game.move.select(moveToUse); + const darmanitan = game.scene.getPlayerPokemon()!; + darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1; + expect(darmanitan.formIndex).toBe(baseForm); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to(QuietFormChangePhase); - await game.phaseInterceptor.to(TurnInitPhase, false); - expect(game.scene.getParty()[0].hp).not.toBe(100); - expect(game.scene.getParty()[0].formIndex).not.toBe(0); - }, - ); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); - test( - "kill pokemon while on zen mode", - async () => { - const moveToUse = Moves.SPLASH; - await game.startBattle([ Species.DARMANITAN, Species.CHARIZARD ]); - game.scene.getParty()[0].stats[Stat.HP] = 1000; - game.scene.getParty()[0].hp = 100; - expect(game.scene.getParty()[0].formIndex).toBe(0); + expect(darmanitan.getHpRatio()).toBeLessThan(0.5); + expect(darmanitan.formIndex).toBe(zenForm); + }); - game.move.select(moveToUse); + it("should stay zen mode when fainted", async () => { + await game.classicMode.startBattle([ Species.DARMANITAN, Species.CHARIZARD ]); + const darmanitan = game.scene.getPlayerPokemon()!; + darmanitan.hp = (darmanitan.getMaxHp() / 2) + 1; + expect(darmanitan.formIndex).toBe(baseForm); - await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); - await game.phaseInterceptor.to(DamagePhase, false); - // await game.phaseInterceptor.runFrom(DamagePhase).to(DamagePhase, false); - const damagePhase = game.scene.getCurrentPhase() as DamagePhase; - damagePhase.updateAmount(80); - await game.phaseInterceptor.runFrom(DamagePhase).to(QuietFormChangePhase); - expect(game.scene.getParty()[0].hp).not.toBe(100); - expect(game.scene.getParty()[0].formIndex).not.toBe(0); - await game.killPokemon(game.scene.getParty()[0]); - expect(game.scene.getParty()[0].isFainted()).toBe(true); - await game.phaseInterceptor.run(MessagePhase); - await game.phaseInterceptor.run(EnemyCommandPhase); - await game.phaseInterceptor.run(TurnStartPhase); - game.onNextPrompt("SwitchPhase", Mode.PARTY, () => { - game.scene.unshiftPhase(new SwitchSummonPhase(game.scene, SwitchType.SWITCH, 0, 1, false)); - game.scene.ui.setMode(Mode.MESSAGE); - }); - game.onNextPrompt("SwitchPhase", Mode.MESSAGE, () => { - game.endPhase(); - }); - await game.phaseInterceptor.run(SwitchPhase); - await game.phaseInterceptor.to(PostSummonPhase); - expect(game.scene.getParty()[1].formIndex).toBe(1); - }, - ); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); - test( - "check if fainted pokemon switches to base form on arena reset", - async () => { - const baseForm = 0, - zenForm = 1; - game.override.startingWave(4); - game.override.starterForms({ - [Species.DARMANITAN]: zenForm, - }); + expect(darmanitan.getHpRatio()).toBeLessThan(0.5); + expect(darmanitan.formIndex).toBe(zenForm); - await game.startBattle([ Species.MAGIKARP, Species.DARMANITAN ]); + game.move.select(Moves.SPLASH); + await game.killPokemon(darmanitan); + game.doSelectPartyPokemon(1); + await game.toNextTurn(); - const darmanitan = game.scene.getParty().find((p) => p.species.speciesId === Species.DARMANITAN)!; - expect(darmanitan).not.toBe(undefined); - expect(darmanitan.formIndex).toBe(zenForm); + expect(darmanitan.isFainted()).toBe(true); + expect(game.scene.getPlayerParty()[1].formIndex).toBe(zenForm); + }); - darmanitan.hp = 0; - darmanitan.status = new Status(StatusEffect.FAINT); - expect(darmanitan.isFainted()).toBe(true); + it("should switch to base form on arena reset", async () => { + game.override.startingWave(4); + game.override.starterForms({ + [Species.DARMANITAN]: zenForm, + }); - game.move.select(Moves.SPLASH); - await game.doKillOpponents(); - await game.phaseInterceptor.to(TurnEndPhase); - game.doSelectModifier(); - await game.phaseInterceptor.to(QuietFormChangePhase); + await game.classicMode.startBattle([ Species.MAGIKARP, Species.DARMANITAN ]); - expect(darmanitan.formIndex).toBe(baseForm); - }, - ); + const darmanitan = game.scene.getPlayerParty()[1]; + darmanitan.hp = 1; + expect(darmanitan.formIndex).toBe(zenForm); + + darmanitan.hp = 0; + darmanitan.status = new Status(StatusEffect.FAINT); + expect(darmanitan.isFainted()).toBe(true); + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.toNextWave(); + + expect(darmanitan.formIndex).toBe(baseForm); + }); }); diff --git a/src/test/abilities/zero_to_hero.test.ts b/src/test/abilities/zero_to_hero.test.ts index 48a451e99a2..5702f73e6c4 100644 --- a/src/test/abilities/zero_to_hero.test.ts +++ b/src/test/abilities/zero_to_hero.test.ts @@ -1,9 +1,10 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -41,8 +42,8 @@ describe("Abilities - ZERO TO HERO", () => { await game.startBattle([ Species.FEEBAS, Species.PALAFIN, Species.PALAFIN ]); - const palafin1 = game.scene.getParty()[1]; - const palafin2 = game.scene.getParty()[2]; + const palafin1 = game.scene.getPlayerParty()[1]; + const palafin2 = game.scene.getPlayerParty()[2]; expect(palafin1.formIndex).toBe(heroForm); expect(palafin2.formIndex).toBe(heroForm); palafin2.hp = 0; diff --git a/src/test/account.test.ts b/src/test/account.test.ts index 8c36f2cd953..0f49014c377 100644 --- a/src/test/account.test.ts +++ b/src/test/account.test.ts @@ -1,7 +1,7 @@ import * as battleScene from "#app/battle-scene"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { describe, expect, it, vi } from "vitest"; import { initLoggedInUser, loggedInUser, updateUserInfo } from "../account"; -import * as utils from "../utils"; describe("account", () => { describe("initLoggedInUser", () => { @@ -27,17 +27,16 @@ describe("account", () => { it("should fetch user info from the API if bypassLogin is false", async () => { vi.spyOn(battleScene, "bypassLogin", "get").mockReturnValue(false); - vi.spyOn(utils, "apiFetch").mockResolvedValue( - new Response( - JSON.stringify({ - username: "test", - lastSessionSlot: 99, - }), - { - status: 200, - } - ) - ); + vi.spyOn(pokerogueApi.account, "getInfo").mockResolvedValue([ + { + username: "test", + lastSessionSlot: 99, + discordId: "", + googleId: "", + hasAdminRole: false, + }, + 200, + ]); const [ success, status ] = await updateUserInfo(); @@ -49,9 +48,7 @@ describe("account", () => { it("should handle resolved API errors", async () => { vi.spyOn(battleScene, "bypassLogin", "get").mockReturnValue(false); - vi.spyOn(utils, "apiFetch").mockResolvedValue( - new Response(null, { status: 401 }) - ); + vi.spyOn(pokerogueApi.account, "getInfo").mockResolvedValue([ null, 401 ]); const [ success, status ] = await updateUserInfo(); @@ -59,16 +56,14 @@ describe("account", () => { expect(status).toBe(401); }); - it("should handle rejected API errors", async () => { - const consoleErrorSpy = vi.spyOn(console, "error"); + it("should handle 500 API errors", async () => { vi.spyOn(battleScene, "bypassLogin", "get").mockReturnValue(false); - vi.spyOn(utils, "apiFetch").mockRejectedValue(new Error("Api failed!")); + vi.spyOn(pokerogueApi.account, "getInfo").mockResolvedValue([ null, 500 ]); const [ success, status ] = await updateUserInfo(); expect(success).toBe(false); expect(status).toBe(500); - expect(consoleErrorSpy).toHaveBeenCalled(); }); }); }); diff --git a/src/test/achievements/achievement.test.ts b/src/test/achievements/achievement.test.ts index a3669c60463..b515c6bafa8 100644 --- a/src/test/achievements/achievement.test.ts +++ b/src/test/achievements/achievement.test.ts @@ -58,11 +58,11 @@ describe("Achv", () => { }); it("should validate the achievement based on the condition function", () => { - const conditionFunc = vi.fn((scene: BattleScene, args: any[]) => args[0] === 10); + const conditionFunc = vi.fn((args: any[]) => args[0] === 10); const achv = new Achv("", "Test Achievement", "Test Description", "test_icon", 10, conditionFunc); - expect(achv.validate(new BattleScene(), [ 5 ])).toBe(false); - expect(achv.validate(new BattleScene(), [ 10 ])).toBe(true); + expect(achv.validate([ 5 ])).toBe(false); + expect(achv.validate([ 10 ])).toBe(true); expect(conditionFunc).toHaveBeenCalledTimes(2); }); }); @@ -79,10 +79,10 @@ describe("MoneyAchv", () => { const scene = new BattleScene(); scene.money = 5000; - expect(moneyAchv.validate(scene, [])).toBe(false); + expect(moneyAchv.validate([])).toBe(false); scene.money = 15000; - expect(moneyAchv.validate(scene, [])).toBe(true); + expect(moneyAchv.validate([])).toBe(true); }); }); @@ -122,10 +122,10 @@ describe("RibbonAchv", () => { const ribbonAchv = new RibbonAchv("", "Test Ribbon Achievement", 10, "ribbon_icon", 10); scene.gameData.gameStats.ribbonsOwned = 5; - expect(ribbonAchv.validate(scene, [])).toBe(false); + expect(ribbonAchv.validate([])).toBe(false); scene.gameData.gameStats.ribbonsOwned = 15; - expect(ribbonAchv.validate(scene, [])).toBe(true); + expect(ribbonAchv.validate([])).toBe(true); }); }); @@ -138,13 +138,12 @@ describe("DamageAchv", () => { it("should validate the achievement based on the damage amount", () => { const damageAchv = new DamageAchv("", "Test Damage Achievement", 250, "damage_icon", 10); - const scene = new BattleScene(); const numberHolder = new NumberHolder(200); - expect(damageAchv.validate(scene, [ numberHolder ])).toBe(false); + expect(damageAchv.validate([ numberHolder ])).toBe(false); numberHolder.value = 300; - expect(damageAchv.validate(scene, [ numberHolder ])).toBe(true); + expect(damageAchv.validate([ numberHolder ])).toBe(true); }); }); @@ -157,13 +156,12 @@ describe("HealAchv", () => { it("should validate the achievement based on the heal amount", () => { const healAchv = new HealAchv("", "Test Heal Achievement", 250, "heal_icon", 10); - const scene = new BattleScene(); const numberHolder = new NumberHolder(200); - expect(healAchv.validate(scene, [ numberHolder ])).toBe(false); + expect(healAchv.validate([ numberHolder ])).toBe(false); numberHolder.value = 300; - expect(healAchv.validate(scene, [ numberHolder ])).toBe(true); + expect(healAchv.validate([ numberHolder ])).toBe(true); }); }); @@ -176,13 +174,12 @@ describe("LevelAchv", () => { it("should validate the achievement based on the level", () => { const levelAchv = new LevelAchv("", "Test Level Achievement", 100, "level_icon", 10); - const scene = new BattleScene(); const integerHolder = new IntegerHolder(50); - expect(levelAchv.validate(scene, [ integerHolder ])).toBe(false); + expect(levelAchv.validate([ integerHolder ])).toBe(false); integerHolder.value = 150; - expect(levelAchv.validate(scene, [ integerHolder ])).toBe(true); + expect(levelAchv.validate([ integerHolder ])).toBe(true); }); }); @@ -195,10 +192,9 @@ describe("ModifierAchv", () => { it("should validate the achievement based on the modifier function", () => { const modifierAchv = new ModifierAchv("", "Test Modifier Achievement", "Test Description", "modifier_icon", 10, () => true); - const scene = new BattleScene(); const modifier = new TurnHeldItemTransferModifier(null!, 3, 1); - expect(modifierAchv.validate(scene, [ modifier ])).toBe(true); + expect(modifierAchv.validate([ modifier ])).toBe(true); }); }); diff --git a/src/test/arena/weather_fog.test.ts b/src/test/arena/weather_fog.test.ts index db591dda2b8..8c1fcb1e3a4 100644 --- a/src/test/arena/weather_fog.test.ts +++ b/src/test/arena/weather_fog.test.ts @@ -1,9 +1,9 @@ import { allMoves } from "#app/data/move"; -import { WeatherType } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/arena/weather_hail.test.ts b/src/test/arena/weather_hail.test.ts index b8f4276a3d9..0b267550d75 100644 --- a/src/test/arena/weather_hail.test.ts +++ b/src/test/arena/weather_hail.test.ts @@ -1,10 +1,10 @@ -import { WeatherType } from "#app/data/weather"; +import { BattlerIndex } from "#app/battle"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { BattlerIndex } from "#app/battle"; describe("Weather - Hail", () => { let phaserGame: Phaser.Game; diff --git a/src/test/arena/weather_sandstorm.test.ts b/src/test/arena/weather_sandstorm.test.ts index 09d0c1d2b77..17ccfdee94b 100644 --- a/src/test/arena/weather_sandstorm.test.ts +++ b/src/test/arena/weather_sandstorm.test.ts @@ -1,8 +1,8 @@ -import { WeatherType } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; import { Stat } from "#app/enums/stat"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/battle/battle.test.ts b/src/test/battle/battle.test.ts index eed76397f85..bd84cb2fd3b 100644 --- a/src/test/battle/battle.test.ts +++ b/src/test/battle/battle.test.ts @@ -3,7 +3,7 @@ import { Stat } from "#enums/stat"; import { GameModes, getGameMode } from "#app/game-mode"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { CommandPhase } from "#app/phases/command-phase"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { LoginPhase } from "#app/phases/login-phase"; @@ -136,9 +136,9 @@ describe("Test Battle Phase", () => { Species.CHANSEY, Species.MEW ]); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.CHARIZARD); - expect(game.scene.getParty()[1].species.speciesId).toBe(Species.CHANSEY); - expect(game.scene.getParty()[2].species.speciesId).toBe(Species.MEW); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.CHARIZARD); + expect(game.scene.getPlayerParty()[1].species.speciesId).toBe(Species.CHANSEY); + expect(game.scene.getPlayerParty()[2].species.speciesId).toBe(Species.MEW); }, 20000); it("test remove random battle seed int", async () => { @@ -188,8 +188,8 @@ describe("Test Battle Phase", () => { game.onNextPrompt("TitlePhase", Mode.TITLE, () => { game.scene.gameMode = getGameMode(GameModes.CLASSIC); const starters = generateStarter(game.scene); - const selectStarterPhase = new SelectStarterPhase(game.scene); - game.scene.pushPhase(new EncounterPhase(game.scene, false)); + const selectStarterPhase = new SelectStarterPhase(); + game.scene.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); await game.phaseInterceptor.runFrom(SelectGenderPhase).to(SummonPhase); @@ -267,7 +267,7 @@ describe("Test Battle Phase", () => { ]); game.move.select(moveToUse); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); await game.killPokemon(game.scene.currentBattle.enemyParty[0]); expect(game.scene.currentBattle.enemyParty[0].isFainted()).toBe(true); await game.phaseInterceptor.to(VictoryPhase, false); diff --git a/src/test/battle/damage_calculation.test.ts b/src/test/battle/damage_calculation.test.ts index e6ecbe4646f..e6aca828156 100644 --- a/src/test/battle/damage_calculation.test.ts +++ b/src/test/battle/damage_calculation.test.ts @@ -102,7 +102,7 @@ describe("Battle Mechanics - Damage Calculation", () => { game.move.select(Moves.JUMP_KICK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(shedinja.hp).toBe(shedinja.getMaxHp() - 1); }); diff --git a/src/test/battle/double_battle.test.ts b/src/test/battle/double_battle.test.ts index b7a5616d642..b48f2a96a5b 100644 --- a/src/test/battle/double_battle.test.ts +++ b/src/test/battle/double_battle.test.ts @@ -1,13 +1,18 @@ -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; +import { Abilities } from "#enums/abilities"; +import { GameModes, getGameMode } from "#app/game-mode"; import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Double Battles", () => { + const DOUBLE_CHANCE = 8; // Normal chance of double battle is 1/8 + let phaserGame: Phaser.Game; let game: GameManager; @@ -49,10 +54,46 @@ describe("Double Battles", () => { await game.phaseInterceptor.to(BattleEndPhase); game.doSelectModifier(); - const charizard = game.scene.getParty().findIndex(p => p.species.speciesId === Species.CHARIZARD); + const charizard = game.scene.getPlayerParty().findIndex(p => p.species.speciesId === Species.CHARIZARD); game.doRevivePokemon(charizard); await game.phaseInterceptor.to(TurnInitPhase); expect(game.scene.getPlayerField().filter(p => !p.isFainted())).toHaveLength(2); }, 20000); + + it("randomly chooses between single and double battles if there is no battle type override", async () => { + let rngSweepProgress = 0; // Will simulate RNG rolls by slowly increasing from 0 to 1 + let doubleCount = 0; + let singleCount = 0; + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + + game.override.enemyMoveset(Moves.SPLASH) + .moveset(Moves.SPLASH) + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH); + + // Play through endless, waves 1 to 9, counting number of double battles from waves 2 to 9 + await game.classicMode.startBattle([ Species.BULBASAUR ]); + game.scene.gameMode = getGameMode(GameModes.ENDLESS); + + for (let i = 0; i < DOUBLE_CHANCE; i++) { + rngSweepProgress = (i + 0.5) / DOUBLE_CHANCE; + + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + await game.toNextWave(); + + if (game.scene.getEnemyParty().length === 1) { + singleCount++; + } else if (game.scene.getEnemyParty().length === 2) { + doubleCount++; + } + } + + expect(doubleCount).toBe(1); + expect(singleCount).toBe(DOUBLE_CHANCE - 1); + }); }); diff --git a/src/test/battle/error-handling.test.ts b/src/test/battle/error-handling.test.ts deleted file mode 100644 index 208463e7064..00000000000 --- a/src/test/battle/error-handling.test.ts +++ /dev/null @@ -1,45 +0,0 @@ -import { Abilities } from "#enums/abilities"; -import { Moves } from "#enums/moves"; -import { Species } from "#enums/species"; -import GameManager from "#test/utils/gameManager"; -import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; - -describe("Error Handling", () => { - let phaserGame: Phaser.Game; - let game: GameManager; - const moveToUse = Moves.SPLASH; - - beforeAll(() => { - phaserGame = new Phaser.Game({ - type: Phaser.HEADLESS, - }); - }); - - afterEach(() => { - game.phaseInterceptor.restoreOg(); - }); - - beforeEach(() => { - game = new GameManager(phaserGame); - game.override - .battleType("single") - .startingWave(3); - game.override.starterSpecies(Species.MEWTWO); - game.override.enemySpecies(Species.RATTATA); - game.override.enemyAbility(Abilities.HYDRATION); - game.override.ability(Abilities.ZEN_MODE); - game.override.startingLevel(2000); - game.override.moveset([ moveToUse ]); - game.override.enemyMoveset([ Moves.TACKLE, Moves.TACKLE, Moves.TACKLE, Moves.TACKLE ]); - }); - - it.skip("to next turn", async () => { - await game.startBattle(); - const turn = game.scene.currentBattle.turn; - game.move.select(moveToUse); - await game.toNextTurn(); - expect(game.scene.currentBattle.turn).toBeGreaterThan(turn); - }, 20000); -}); - diff --git a/src/test/battle/inverse_battle.test.ts b/src/test/battle/inverse_battle.test.ts index 110f92d15b7..0bda678bbd3 100644 --- a/src/test/battle/inverse_battle.test.ts +++ b/src/test/battle/inverse_battle.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Challenges } from "#enums/challenges"; diff --git a/src/test/battlerTags/octolock.test.ts b/src/test/battlerTags/octolock.test.ts index ebd92dc6401..4bf0257af8f 100644 --- a/src/test/battlerTags/octolock.test.ts +++ b/src/test/battlerTags/octolock.test.ts @@ -1,24 +1,34 @@ -import BattleScene from "#app/battle-scene"; -import { describe, expect, it, vi } from "vitest"; -import Pokemon from "#app/field/pokemon"; -import { BattlerTag, BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; +import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; +import type Pokemon from "#app/field/pokemon"; +import { BattlerTagLapseType, OctolockTag, TrappedTag } from "#app/data/battler-tags"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; -import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Stat } from "#enums/stat"; - -vi.mock("#app/battle-scene.js"); +import GameManager from "#test/utils/gameManager"; describe("BattlerTag - OctolockTag", () => { describe("lapse behavior", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + game = new GameManager(phaserGame); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + it("unshifts a StatStageChangePhase with expected stat stage changes", async () => { const mockPokemon = { - scene: new BattleScene(), getBattlerIndex: () => 0, } as Pokemon; const subject = new OctolockTag(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(-1); expect((phase as StatStageChangePhase)["stats"]).toEqual([ Stat.DEF, Stat.SPDEF ]); @@ -26,37 +36,11 @@ describe("BattlerTag - OctolockTag", () => { subject.lapse(mockPokemon, BattlerTagLapseType.TURN_END); - expect(mockPokemon.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.unshiftPhase).toBeCalledTimes(1); }); }); it ("traps its target (extends TrappedTag)", async () => { expect(new OctolockTag(1)).toBeInstanceOf(TrappedTag); }); - - it("can be added to pokemon who are not octolocked", async => { - const mockPokemon = { - getTag: vi.fn().mockReturnValue(undefined) as Pokemon["getTag"], - } as Pokemon; - - const subject = new OctolockTag(1); - - expect(subject.canAdd(mockPokemon)).toBeTruthy(); - - expect(mockPokemon.getTag).toHaveBeenCalledTimes(1); - expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK); - }); - - it("cannot be added to pokemon who are octolocked", async => { - const mockPokemon = { - getTag: vi.fn().mockReturnValue(new BattlerTag(null!, null!, null!, null!)) as Pokemon["getTag"], - } as Pokemon; - - const subject = new OctolockTag(1); - - expect(subject.canAdd(mockPokemon)).toBeFalsy(); - - expect(mockPokemon.getTag).toHaveBeenCalledTimes(1); - expect(mockPokemon.getTag).toHaveBeenCalledWith(BattlerTagType.OCTOLOCK); - }); }); diff --git a/src/test/battlerTags/stockpiling.test.ts b/src/test/battlerTags/stockpiling.test.ts index dab189853c5..13a4227853d 100644 --- a/src/test/battlerTags/stockpiling.test.ts +++ b/src/test/battlerTags/stockpiling.test.ts @@ -1,28 +1,42 @@ -import BattleScene from "#app/battle-scene"; -import { beforeEach, describe, expect, it, vi } from "vitest"; -import Pokemon, { PokemonSummonData } from "#app/field/pokemon"; import { StockpilingTag } from "#app/data/battler-tags"; -import { Stat } from "#enums/stat"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonSummonData } from "#app/field/pokemon"; import * as messages from "#app/messages"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; +import { Stat } from "#enums/stat"; +import GameManager from "#test/utils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; beforeEach(() => { vi.spyOn(messages, "getPokemonNameWithAffix").mockImplementation(() => ""); }); describe("BattlerTag - StockpilingTag", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + game = new GameManager(phaserGame); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + describe("onAdd", () => { it("unshifts a StatStageChangePhase with expected stat stage changes on add", async () => { const mockPokemon = { - scene: vi.mocked(new BattleScene()) as BattleScene, getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); const subject = new StockpilingTag(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -32,24 +46,23 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); - expect(mockPokemon.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.unshiftPhase).toBeCalledTimes(1); }); it("unshifts a StatStageChangePhase with expected stat changes on add (one stat maxed)", async () => { const mockPokemon = { - scene: new BattleScene(), summonData: new PokemonSummonData(), getBattlerIndex: () => 0, - } as Pokemon; + } as unknown as Pokemon; - vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); mockPokemon.summonData.statStages[Stat.DEF - 1] = 6; mockPokemon.summonData.statStages[Stat.SPD - 1] = 5; const subject = new StockpilingTag(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -59,22 +72,21 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); - expect(mockPokemon.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.unshiftPhase).toBeCalledTimes(1); }); }); describe("onOverlap", () => { it("unshifts a StatStageChangePhase with expected stat changes on overlap", async () => { const mockPokemon = { - scene: new BattleScene(), getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); const subject = new StockpilingTag(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementation(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementation(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -84,26 +96,25 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); - expect(mockPokemon.scene.unshiftPhase).toBeCalledTimes(1); + expect(game.scene.unshiftPhase).toBeCalledTimes(1); }); }); describe("stack limit, stat tracking, and removal", () => { it("can be added up to three times, even when one stat does not change", async () => { const mockPokemon = { - scene: new BattleScene(), summonData: new PokemonSummonData(), getBattlerIndex: () => 0, } as Pokemon; - vi.spyOn(mockPokemon.scene, "queueMessage").mockImplementation(() => {}); + vi.spyOn(game.scene, "queueMessage").mockImplementation(() => {}); mockPokemon.summonData.statStages[Stat.DEF - 1] = 5; mockPokemon.summonData.statStages[Stat.SPD - 1] = 4; const subject = new StockpilingTag(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -115,7 +126,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onAdd(mockPokemon); expect(subject.stockpiledCount).toBe(1); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -127,7 +138,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); expect(subject.stockpiledCount).toBe(2); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(1); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.DEF, Stat.SPDEF ])); @@ -138,7 +149,7 @@ describe("BattlerTag - StockpilingTag", () => { subject.onOverlap(mockPokemon); expect(subject.stockpiledCount).toBe(3); - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(_phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(_phase => { throw new Error("Should not be called a fourth time"); }); @@ -148,14 +159,14 @@ describe("BattlerTag - StockpilingTag", () => { expect(subject.statChangeCounts).toMatchObject({ [Stat.DEF]: 0, [Stat.SPDEF]: 2 }); // removing tag should reverse stat changes - vi.spyOn(mockPokemon.scene, "unshiftPhase").mockImplementationOnce(phase => { + vi.spyOn(game.scene, "unshiftPhase").mockImplementationOnce(phase => { expect(phase).toBeInstanceOf(StatStageChangePhase); expect((phase as StatStageChangePhase)["stages"]).toEqual(-2); expect((phase as StatStageChangePhase)["stats"]).toEqual(expect.arrayContaining([ Stat.SPDEF ])); }); subject.onRemove(mockPokemon); - expect(mockPokemon.scene.unshiftPhase).toHaveBeenCalledOnce(); // note that re-spying each add/overlap has been refreshing call count + expect(game.scene.unshiftPhase).toHaveBeenCalledOnce(); // note that re-spying each add/overlap has been refreshing call count }); }); }); diff --git a/src/test/battlerTags/substitute.test.ts b/src/test/battlerTags/substitute.test.ts index af0aa63af89..4bf7e584ed3 100644 --- a/src/test/battlerTags/substitute.test.ts +++ b/src/test/battlerTags/substitute.test.ts @@ -1,14 +1,14 @@ import { beforeEach, describe, expect, it, vi } from "vitest"; -import Pokemon, { MoveResult, PokemonTurnData, TurnMove, PokemonMove } from "#app/field/pokemon"; +import type { PokemonTurnData, TurnMove, PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import BattleScene from "#app/battle-scene"; import { BattlerTagLapseType, BindTag, SubstituteTag } from "#app/data/battler-tags"; import { Moves } from "#app/enums/moves"; import { PokemonAnimType } from "#app/enums/pokemon-anim-type"; import * as messages from "#app/messages"; import { allMoves } from "#app/data/move"; -import { MoveEffectPhase } from "#app/phases/move-effect-phase"; - -vi.mock("#app/battle-scene.js"); +import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; describe("BattlerTag - SubstituteTag", () => { let mockPokemon: Pokemon; @@ -26,10 +26,10 @@ describe("BattlerTag - SubstituteTag", () => { expect(tagFilter(trapTag)).toBeTruthy(); return true; }) as Pokemon["findAndRemoveTags"] - } as Pokemon; + } as unknown as Pokemon; vi.spyOn(messages, "getPokemonNameWithAffix").mockReturnValue(""); - vi.spyOn(mockPokemon.scene, "getPokemonById").mockImplementation(pokemonId => mockPokemon.id === pokemonId ? mockPokemon : null); + vi.spyOn(mockPokemon.scene as BattleScene, "getPokemonById").mockImplementation(pokemonId => mockPokemon.id === pokemonId ? mockPokemon : null); }); it( @@ -37,8 +37,8 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); @@ -51,20 +51,20 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockImplementation( + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockImplementation( (pokemon, battleAnimType, fieldAssets?, delayed?) => { expect(battleAnimType).toBe(PokemonAnimType.SUBSTITUTE_ADD); return true; } ); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); expect(subject.sourceInFocus).toBeFalsy(); - expect(mockPokemon.scene.triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect(mockPokemon.scene.queueMessage).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); } ); @@ -73,7 +73,7 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); subject.onAdd(mockPokemon); expect(mockPokemon.findAndRemoveTags).toHaveBeenCalledTimes(1); @@ -88,7 +88,7 @@ describe("BattlerTag - SubstituteTag", () => { hp: 101, id: 0, isFainted: vi.fn().mockReturnValue(false) as Pokemon["isFainted"] - } as Pokemon; + } as unknown as Pokemon; vi.spyOn(messages, "getPokemonNameWithAffix").mockReturnValue(""); }); @@ -99,19 +99,19 @@ describe("BattlerTag - SubstituteTag", () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); subject.sourceInFocus = false; - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockImplementation( + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockImplementation( (pokemon, battleAnimType, fieldAssets?, delayed?) => { expect(battleAnimType).toBe(PokemonAnimType.SUBSTITUTE_REMOVE); return true; } ); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); subject.onRemove(mockPokemon); - expect(mockPokemon.scene.triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect(mockPokemon.scene.queueMessage).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); } ); }); @@ -124,7 +124,7 @@ describe("BattlerTag - SubstituteTag", () => { id: 0, turnData: { acted: true } as PokemonTurnData, getLastXMoves: vi.fn().mockReturnValue([ { move: Moves.TACKLE, result: MoveResult.SUCCESS } as TurnMove ]) as Pokemon["getLastXMoves"], - } as Pokemon; + } as unknown as Pokemon; vi.spyOn(messages, "getPokemonNameWithAffix").mockReturnValue(""); }); @@ -134,20 +134,20 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockImplementation( + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockImplementation( (pokemon, battleAnimType, fieldAssets?, delayed?) => { expect(battleAnimType).toBe(PokemonAnimType.SUBSTITUTE_PRE_MOVE); return true; } ); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.PRE_MOVE)).toBeTruthy(); expect(subject.sourceInFocus).toBeTruthy(); - expect(mockPokemon.scene.triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect(mockPokemon.scene.queueMessage).not.toHaveBeenCalled(); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); } ); @@ -156,31 +156,31 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockImplementation( + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockImplementation( (pokemon, battleAnimType, fieldAssets?, delayed?) => { expect(battleAnimType).toBe(PokemonAnimType.SUBSTITUTE_POST_MOVE); return true; } ); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.AFTER_MOVE)).toBeTruthy(); expect(subject.sourceInFocus).toBeFalsy(); - expect(mockPokemon.scene.triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); - expect(mockPokemon.scene.queueMessage).not.toHaveBeenCalled(); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); } ); - /** TODO: Figure out how to mock a MoveEffectPhase correctly for this test */ - it.skip( + // TODO: Figure out how to mock a MoveEffectPhase correctly for this test + it.todo( "HIT lapse triggers on-hit message", async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); const pokemonMove = { getMove: vi.fn().mockReturnValue(allMoves[Moves.TACKLE]) as PokemonMove["getMove"] @@ -191,13 +191,13 @@ describe("BattlerTag - SubstituteTag", () => { getUserPokemon: vi.fn().mockReturnValue(undefined) as MoveEffectPhase["getUserPokemon"] } as MoveEffectPhase; - vi.spyOn(mockPokemon.scene, "getCurrentPhase").mockReturnValue(moveEffectPhase); + vi.spyOn(mockPokemon.scene as BattleScene, "getCurrentPhase").mockReturnValue(moveEffectPhase); vi.spyOn(allMoves[Moves.TACKLE], "hitsSubstitute").mockReturnValue(true); expect(subject.lapse(mockPokemon, BattlerTagLapseType.HIT)).toBeTruthy(); - expect(mockPokemon.scene.triggerPokemonBattleAnim).not.toHaveBeenCalled(); - expect(mockPokemon.scene.queueMessage).toHaveBeenCalledTimes(1); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).not.toHaveBeenCalled(); + expect((mockPokemon.scene as BattleScene).queueMessage).toHaveBeenCalledTimes(1); } ); @@ -206,8 +206,8 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.CUSTOM)).toBeFalsy(); } @@ -218,13 +218,13 @@ describe("BattlerTag - SubstituteTag", () => { async () => { const subject = new SubstituteTag(Moves.SUBSTITUTE, mockPokemon.id); - vi.spyOn(mockPokemon.scene, "triggerPokemonBattleAnim").mockReturnValue(true); - vi.spyOn(mockPokemon.scene, "queueMessage").mockReturnValue(); + vi.spyOn(mockPokemon.scene as BattleScene, "triggerPokemonBattleAnim").mockReturnValue(true); + vi.spyOn(mockPokemon.scene as BattleScene, "queueMessage").mockReturnValue(); expect(subject.lapse(mockPokemon, BattlerTagLapseType.TURN_END)).toBeTruthy(); - expect(mockPokemon.scene.triggerPokemonBattleAnim).not.toHaveBeenCalled(); - expect(mockPokemon.scene.queueMessage).not.toHaveBeenCalled(); + expect((mockPokemon.scene as BattleScene).triggerPokemonBattleAnim).not.toHaveBeenCalled(); + expect((mockPokemon.scene as BattleScene).queueMessage).not.toHaveBeenCalled(); } ); }); diff --git a/src/test/boss-pokemon.test.ts b/src/test/boss-pokemon.test.ts index 840b65f3cc6..389b42a2963 100644 --- a/src/test/boss-pokemon.test.ts +++ b/src/test/boss-pokemon.test.ts @@ -5,7 +5,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { EFFECTIVE_STATS } from "#app/enums/stat"; -import { EnemyPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; import { toDmgValue } from "#app/utils"; describe("Boss Pokemon / Shields", () => { diff --git a/src/test/daily_mode.test.ts b/src/test/daily_mode.test.ts index 100cf07f9c0..3e70cc2d8a7 100644 --- a/src/test/daily_mode.test.ts +++ b/src/test/daily_mode.test.ts @@ -1,11 +1,12 @@ -import { MapModifier } from "#app/modifier/modifier"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "./utils/gameManager"; -import { Moves } from "#app/enums/moves"; import { Biome } from "#app/enums/biome"; -import { Mode } from "#app/ui/ui"; +import { Moves } from "#app/enums/moves"; +import { MapModifier } from "#app/modifier/modifier"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { Species } from "#enums/species"; +import { Mode } from "#app/ui/ui"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import GameManager from "#app/test/utils/gameManager"; //const TIMEOUT = 20 * 1000; @@ -21,6 +22,7 @@ describe("Daily Mode", () => { beforeEach(() => { game = new GameManager(phaserGame); + vi.spyOn(pokerogueApi.daily, "getSeed").mockResolvedValue("test-seed"); }); afterEach(() => { @@ -30,9 +32,9 @@ describe("Daily Mode", () => { it("should initialize properly", async () => { await game.dailyMode.runToSummon(); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); expect(party).toHaveLength(3); - party.forEach(pkm => { + party.forEach((pkm) => { expect(pkm.level).toBe(20); expect(pkm.moveset.length).toBeGreaterThan(0); }); @@ -63,6 +65,7 @@ describe("Shop modifications", async () => { game.modifiers .addCheck("EVIOLITE") .addCheck("MINI_BLACK_HOLE"); + vi.spyOn(pokerogueApi.daily, "getSeed").mockResolvedValue("test-seed"); }); afterEach(() => { diff --git a/src/test/data/status-effect.test.ts b/src/test/data/status_effect.test.ts similarity index 92% rename from src/test/data/status-effect.test.ts rename to src/test/data/status_effect.test.ts index 1b1a97fc51f..7948549b8e8 100644 --- a/src/test/data/status-effect.test.ts +++ b/src/test/data/status_effect.test.ts @@ -1,6 +1,5 @@ import { Status, - StatusEffect, getStatusEffectActivationText, getStatusEffectDescriptor, getStatusEffectHealText, @@ -11,6 +10,7 @@ import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import { mockI18next } from "#test/utils/testUtils"; import i18next from "i18next"; @@ -400,4 +400,42 @@ describe("Status Effects", () => { expect(player.getLastXMoves(1)[0].result).toBe(MoveResult.SUCCESS); }); }); + + describe("Behavior", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.NUZZLE) + .enemyLevel(2000); + }); + + it("should not inflict a 0 HP mon with a status", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); + + const player = game.scene.getPlayerPokemon()!; + player.hp = 0; + + expect(player.trySetStatus(StatusEffect.BURN)).toBe(false); + expect(player.status?.effect).not.toBe(StatusEffect.BURN); + }); + }); }); diff --git a/src/test/eggs/egg.test.ts b/src/test/eggs/egg.test.ts index aebb196ff5e..d7ed07dd151 100644 --- a/src/test/eggs/egg.test.ts +++ b/src/test/eggs/egg.test.ts @@ -1,5 +1,4 @@ import { speciesEggTiers } from "#app/data/balance/species-egg-tiers"; -import { speciesStarterCosts } from "#app/data/balance/starters"; import { Egg, getLegendaryGachaSpeciesForTimestamp, getValidLegendaryGachaSpecies } from "#app/data/egg"; import { allSpecies } from "#app/data/pokemon-species"; import { EggSourceType } from "#app/enums/egg-source-types"; @@ -15,7 +14,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vite describe("Egg Generation Tests", () => { let phaserGame: Phaser.Game; let game: GameManager; - const EGG_HATCH_COUNT: integer = 1000; + const EGG_HATCH_COUNT: number = 1000; beforeAll(() => { phaserGame = new Phaser.Game({ @@ -33,32 +32,30 @@ describe("Egg Generation Tests", () => { await game.importData("src/test/utils/saves/everything.prsv"); }); - it("should return Arceus for the 10th of June", () => { - const scene = game.scene; + it("should return Kyogre for the 10th of June", () => { const timestamp = new Date(2024, 5, 10, 15, 0, 0, 0).getTime(); - const expectedSpecies = Species.ARCEUS; + const expectedSpecies = Species.KYOGRE; - const result = getLegendaryGachaSpeciesForTimestamp(scene, timestamp); + const result = getLegendaryGachaSpeciesForTimestamp(timestamp); expect(result).toBe(expectedSpecies); }); - it("should return Arceus for the 10th of July", () => { - const scene = game.scene; + it("should return Kyogre for the 10th of July", () => { const timestamp = new Date(2024, 6, 10, 15, 0, 0, 0).getTime(); - const expectedSpecies = Species.ARCEUS; + const expectedSpecies = Species.KYOGRE; - const result = getLegendaryGachaSpeciesForTimestamp(scene, timestamp); + const result = getLegendaryGachaSpeciesForTimestamp(timestamp); expect(result).toBe(expectedSpecies); }); - it("should hatch an Arceus around half the time. Set from legendary gacha", async () => { + it("should hatch a Kyogre around half the time. Set from legendary gacha", async () => { const scene = game.scene; const timestamp = new Date(2024, 6, 10, 15, 0, 0, 0).getTime(); - const expectedSpecies = Species.ARCEUS; + const expectedSpecies = Species.KYOGRE; let gachaSpeciesCount = 0; for (let i = 0; i < EGG_HATCH_COUNT; i++) { - const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.LEGENDARY }).generatePlayerPokemon(scene).species.speciesId; + const result = new Egg({ scene, timestamp, sourceType: EggSourceType.GACHA_LEGENDARY, tier: EggTier.LEGENDARY }).generatePlayerPokemon().species.speciesId; if (result === expectedSpecies) { gachaSpeciesCount++; } @@ -77,7 +74,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedSpecies = Species.ARCEUS; - const result = new Egg({ scene, species: expectedSpecies }).generatePlayerPokemon(scene).species.speciesId; + const result = new Egg({ scene, species: expectedSpecies }).generatePlayerPokemon().species.speciesId; expect(result).toBe(expectedSpecies); }); @@ -141,7 +138,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedResult = true; - const result = new Egg({ scene, isShiny: expectedResult, species: Species.BULBASAUR }).generatePlayerPokemon(scene).isShiny(); + const result = new Egg({ scene, isShiny: expectedResult, species: Species.BULBASAUR }).generatePlayerPokemon().isShiny(); expect(result).toBe(expectedResult); }); @@ -149,7 +146,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedVariantTier = VariantTier.STANDARD; - const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon(scene).variant; + const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon().variant; expect(result).toBe(expectedVariantTier); }); @@ -157,7 +154,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedVariantTier = VariantTier.RARE; - const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon(scene).variant; + const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon().variant; expect(result).toBe(expectedVariantTier); }); @@ -165,7 +162,7 @@ describe("Egg Generation Tests", () => { const scene = game.scene; const expectedVariantTier = VariantTier.EPIC; - const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon(scene).variant; + const result = new Egg({ scene, isShiny: true, variantTier: expectedVariantTier, species: Species.BULBASAUR }).generatePlayerPokemon().variant; expect(result).toBe(expectedVariantTier); }); @@ -188,7 +185,7 @@ describe("Egg Generation Tests", () => { it("should return a hatched pokemon with a hidden ability", () => { const scene = game.scene; - const playerPokemon = new Egg({ scene, overrideHiddenAbility: true, species: Species.BULBASAUR }).generatePlayerPokemon(scene); + const playerPokemon = new Egg({ scene, overrideHiddenAbility: true, species: Species.BULBASAUR }).generatePlayerPokemon(); const expectedAbilityIndex = playerPokemon.species.ability2 ? 2 : 1; const result = playerPokemon.abilityIndex; @@ -333,7 +330,7 @@ describe("Egg Generation Tests", () => { scene.resetSeed(); const firstEgg = new Egg({ scene, sourceType: EggSourceType.GACHA_SHINY, tier: EggTier.COMMON }); - const firstHatch = firstEgg.generatePlayerPokemon(scene); + const firstHatch = firstEgg.generatePlayerPokemon(); let diffEggMove = false; let diffSpecies = false; let diffShiny = false; @@ -344,7 +341,7 @@ describe("Egg Generation Tests", () => { scene.resetSeed(); // Make sure that eggs are unpredictable even if using same seed const newEgg = new Egg({ scene, sourceType: EggSourceType.GACHA_SHINY, tier: EggTier.COMMON }); - const newHatch = newEgg.generatePlayerPokemon(scene); + const newHatch = newEgg.generatePlayerPokemon(); diffEggMove = diffEggMove || (newEgg.eggMoveIndex !== firstEgg.eggMoveIndex); diffSpecies = diffSpecies || (newHatch.species.speciesId !== firstHatch.species.speciesId); diffShiny = diffShiny || (newHatch.shiny !== firstHatch.shiny); @@ -363,7 +360,7 @@ describe("Egg Generation Tests", () => { scene.resetSeed(); const firstEgg = new Egg({ scene, species: Species.BULBASAUR }); - const firstHatch = firstEgg.generatePlayerPokemon(scene); + const firstHatch = firstEgg.generatePlayerPokemon(); let diffEggMove = false; let diffSpecies = false; let diffShiny = false; @@ -373,7 +370,7 @@ describe("Egg Generation Tests", () => { scene.resetSeed(); // Make sure that eggs are unpredictable even if using same seed const newEgg = new Egg({ scene, species: Species.BULBASAUR }); - const newHatch = newEgg.generatePlayerPokemon(scene); + const newHatch = newEgg.generatePlayerPokemon(); diffEggMove = diffEggMove || (newEgg.eggMoveIndex !== firstEgg.eggMoveIndex); diffSpecies = diffSpecies || (newHatch.species.speciesId !== firstHatch.species.speciesId); diffShiny = diffShiny || (newHatch.shiny !== firstHatch.shiny); @@ -385,23 +382,4 @@ describe("Egg Generation Tests", () => { expect(diffShiny).toBe(true); expect(diffAbility).toBe(true); }); - - // For now, we are using this test to detect oversights in egg tiers. - // Delete this test if the balance team rebalances species costs independently of egg tiers. - it("should have correct egg tiers based on species costs", () => { - const getExpectedEggTier = (starterCost) => - starterCost <= 3 ? EggTier.COMMON - : starterCost <= 5 ? EggTier.RARE - : starterCost <= 7 ? EggTier.EPIC - : EggTier.LEGENDARY; - - allSpecies.forEach(pokemonSpecies => { - const rootSpecies = pokemonSpecies.getRootSpeciesId(); - const speciesCost = speciesStarterCosts[rootSpecies]; - const expectedEggTier = getExpectedEggTier(speciesCost); - const actualEggTier = speciesEggTiers[rootSpecies]; - - expect(actualEggTier).toBe(expectedEggTier); - }); - }); }); diff --git a/src/test/eggs/manaphy-egg.test.ts b/src/test/eggs/manaphy-egg.test.ts index 3b2c40ae84a..5bb5b790201 100644 --- a/src/test/eggs/manaphy-egg.test.ts +++ b/src/test/eggs/manaphy-egg.test.ts @@ -9,7 +9,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vite describe("Manaphy Eggs", () => { let phaserGame: Phaser.Game; let game: GameManager; - const EGG_HATCH_COUNT: integer = 48; + const EGG_HATCH_COUNT: number = 48; let rngSweepProgress: number = 0; beforeAll(() => { @@ -48,7 +48,7 @@ describe("Manaphy Eggs", () => { rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT); const newEgg = new Egg({ scene, tier: EggTier.COMMON, sourceType: EggSourceType.GACHA_SHINY, id: 204 }); - const newHatch = newEgg.generatePlayerPokemon(scene); + const newHatch = newEgg.generatePlayerPokemon(); if (newHatch.species.speciesId === Species.MANAPHY) { manaphyCount++; } else if (newHatch.species.speciesId === Species.PHIONE) { @@ -74,7 +74,7 @@ describe("Manaphy Eggs", () => { rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT); const newEgg = new Egg({ scene, species: Species.PHIONE, sourceType: EggSourceType.SAME_SPECIES_EGG }); - const newHatch = newEgg.generatePlayerPokemon(scene); + const newHatch = newEgg.generatePlayerPokemon(); if (newHatch.species.speciesId === Species.MANAPHY) { manaphyCount++; } else if (newHatch.species.speciesId === Species.PHIONE) { @@ -100,7 +100,7 @@ describe("Manaphy Eggs", () => { rngSweepProgress = (2 * i + 1) / (2 * EGG_HATCH_COUNT); const newEgg = new Egg({ scene, species: Species.MANAPHY, sourceType: EggSourceType.SAME_SPECIES_EGG }); - const newHatch = newEgg.generatePlayerPokemon(scene); + const newHatch = newEgg.generatePlayerPokemon(); if (newHatch.species.speciesId === Species.MANAPHY) { manaphyCount++; } else if (newHatch.species.speciesId === Species.PHIONE) { diff --git a/src/test/enemy_command.test.ts b/src/test/enemy_command.test.ts index 49419f5b34d..647c0be279a 100644 --- a/src/test/enemy_command.test.ts +++ b/src/test/enemy_command.test.ts @@ -1,21 +1,23 @@ +import type BattleScene from "#app/battle-scene"; import { allMoves, MoveCategory } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; -import { AiType, EnemyPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { AiType } from "#app/field/pokemon"; import { randSeedInt } from "#app/utils"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; - +let globalScene: BattleScene; const NUM_TRIALS = 300; type MoveChoiceSet = { [key: number]: number }; function getEnemyMoveChoices(pokemon: EnemyPokemon, moveChoices: MoveChoiceSet): void { // Use an unseeded random number generator in place of the mocked-out randBattleSeedInt - vi.spyOn(pokemon.scene, "randBattleSeedInt").mockImplementation((range, min?) => { + vi.spyOn(globalScene, "randBattleSeedInt").mockImplementation((range, min?) => { return randSeedInt(range, min); }); for (let i = 0; i < NUM_TRIALS; i++) { @@ -44,6 +46,7 @@ describe("Enemy Commands - Move Selection", () => { beforeEach(() => { game = new GameManager(phaserGame); + globalScene = game.scene; game.override .ability(Abilities.BALL_FETCH) diff --git a/src/test/escape-calculations.test.ts b/src/test/escape-calculations.test.ts index cc18fd78066..419a6b4c19a 100644 --- a/src/test/escape-calculations.test.ts +++ b/src/test/escape-calculations.test.ts @@ -1,5 +1,5 @@ import { AttemptRunPhase } from "#app/phases/attempt-run-phase"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { CommandPhase } from "#app/phases/command-phase"; import { Command } from "#app/ui/command-ui-handler"; import * as Utils from "#app/utils"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/evolution.test.ts b/src/test/evolution.test.ts index b94d45d6537..10748899d59 100644 --- a/src/test/evolution.test.ts +++ b/src/test/evolution.test.ts @@ -35,8 +35,8 @@ describe("Evolution", () => { it("should keep hidden ability after evolving", async () => { await game.classicMode.runToSummon([ Species.EEVEE, Species.TRAPINCH ]); - const eevee = game.scene.getParty()[0]; - const trapinch = game.scene.getParty()[1]; + const eevee = game.scene.getPlayerParty()[0]; + const trapinch = game.scene.getPlayerParty()[1]; eevee.abilityIndex = 2; trapinch.abilityIndex = 2; @@ -50,8 +50,8 @@ describe("Evolution", () => { it("should keep same ability slot after evolving", async () => { await game.classicMode.runToSummon([ Species.BULBASAUR, Species.CHARMANDER ]); - const bulbasaur = game.scene.getParty()[0]; - const charmander = game.scene.getParty()[1]; + const bulbasaur = game.scene.getPlayerParty()[0]; + const charmander = game.scene.getPlayerParty()[1]; bulbasaur.abilityIndex = 0; charmander.abilityIndex = 1; @@ -78,12 +78,15 @@ describe("Evolution", () => { const nincada = game.scene.getPlayerPokemon()!; nincada.abilityIndex = 2; nincada.metBiome = -1; + nincada.gender = 1; nincada.evolve(pokemonEvolutions[Species.NINCADA][0], nincada.getSpeciesForm()); - const ninjask = game.scene.getParty()[0]; - const shedinja = game.scene.getParty()[1]; + const ninjask = game.scene.getPlayerParty()[0]; + const shedinja = game.scene.getPlayerParty()[1]; expect(ninjask.abilityIndex).toBe(2); expect(shedinja.abilityIndex).toBe(1); + expect(ninjask.gender).toBe(1); + expect(shedinja.gender).toBe(-1); // Regression test for https://github.com/pagefaultgames/pokerogue/issues/3842 expect(shedinja.metBiome).toBe(-1); }); diff --git a/src/test/field/pokemon.test.ts b/src/test/field/pokemon.test.ts index aeaecab5874..0a1ddac9e90 100644 --- a/src/test/field/pokemon.test.ts +++ b/src/test/field/pokemon.test.ts @@ -1,9 +1,11 @@ import { Species } from "#app/enums/species"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import GameManager from "../utils/gameManager"; -import { PokeballType } from "#app/enums/pokeball"; -import BattleScene from "#app/battle-scene"; +import { PokeballType } from "#enums/pokeball"; +import type BattleScene from "#app/battle-scene"; import { Moves } from "#app/enums/moves"; +import { Type } from "#app/enums/type"; +import { CustomPokemonData } from "#app/data/custom-pokemon-data"; describe("Spec - Pokemon", () => { let phaserGame: Phaser.Game; @@ -45,7 +47,7 @@ describe("Spec - Pokemon", () => { const zubat = scene.getEnemyPokemon()!; zubat.addToParty(PokeballType.LUXURY_BALL); - const party = scene.getParty(); + const party = scene.getPlayerParty(); expect(party).toHaveLength(6); party.forEach((pkm, index) =>{ expect(pkm.species.speciesId).toBe(index === 5 ? Species.ZUBAT : Species.ABRA); @@ -57,7 +59,7 @@ describe("Spec - Pokemon", () => { const zubat = scene.getEnemyPokemon()!; zubat.addToParty(PokeballType.LUXURY_BALL, slotIndex); - const party = scene.getParty(); + const party = scene.getPlayerParty(); expect(party).toHaveLength(6); party.forEach((pkm, index) =>{ expect(pkm.species.speciesId).toBe(index === slotIndex ? Species.ZUBAT : Species.ABRA); @@ -75,4 +77,125 @@ describe("Spec - Pokemon", () => { expect(fanRotom.compatibleTms).not.toContain(Moves.BLIZZARD); expect(fanRotom.compatibleTms).toContain(Moves.AIR_SLASH); }); + + describe("Get correct fusion type", () => { + let scene: BattleScene; + + beforeEach(async () => { + game.override.enemySpecies(Species.ZUBAT); + game.override.starterSpecies(Species.ABRA); + game.override.enableStarterFusion(); + scene = game.scene; + }); + + it("Fusing two mons with a single type", async () => { + game.override.starterFusionSpecies(Species.CHARMANDER); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + let types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + pokemon.customPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + pokemon.customPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.NORMAL); + expect(types[1]).toBe(Type.FIRE); + + if (!pokemon.fusionCustomPokemonData) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(); + } + pokemon.customPokemonData.types = []; + + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.NORMAL); + + pokemon.fusionCustomPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.NORMAL); + + pokemon.customPokemonData.types = [ Type.NORMAL, Type.UNKNOWN ]; + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.NORMAL ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.NORMAL); + expect(types[1]).toBe(Type.FIRE); + }); + + it("Fusing two mons with same single type", async () => { + game.override.starterFusionSpecies(Species.DROWZEE); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + const types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types.length).toBe(1); + }); + + it("Fusing mons with one and two types", async () => { + game.override.starterSpecies(Species.CHARMANDER); + game.override.starterFusionSpecies(Species.HOUNDOUR); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + const types = pokemon.getTypes(); + expect(types[0]).toBe(Type.FIRE); + expect(types[1]).toBe(Type.DARK); + }); + + it("Fusing two mons with two types", async () => { + game.override.starterSpecies(Species.NATU); + game.override.starterFusionSpecies(Species.HOUNDOUR); + await game.classicMode.startBattle(); + const pokemon = scene.getPlayerParty()[0]; + + let types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Psychic/Grass + pokemon.customPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Grass/Flying + pokemon.customPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.GRASS); + expect(types[1]).toBe(Type.FIRE); + + if (!pokemon.fusionCustomPokemonData) { + pokemon.fusionCustomPokemonData = new CustomPokemonData(); + } + pokemon.customPokemonData.types = []; + + // Houndour Dark/Grass + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.GRASS); + + // Houndour Grass/Fire + pokemon.fusionCustomPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.PSYCHIC); + expect(types[1]).toBe(Type.FIRE); + + // Natu Grass/Flying + // Houndour Dark/Grass + pokemon.customPokemonData.types = [ Type.GRASS, Type.UNKNOWN ]; + pokemon.fusionCustomPokemonData.types = [ Type.UNKNOWN, Type.GRASS ]; + types = pokemon.getTypes(); + expect(types[0]).toBe(Type.GRASS); + expect(types[1]).toBe(Type.DARK); + }); + }); }); diff --git a/src/test/final_boss.test.ts b/src/test/final_boss.test.ts index de2cddff944..5540d9511e4 100644 --- a/src/test/final_boss.test.ts +++ b/src/test/final_boss.test.ts @@ -1,12 +1,12 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Abilities } from "#app/enums/abilities"; -import { Biome } from "#app/enums/biome"; -import { Moves } from "#app/enums/moves"; -import { Species } from "#app/enums/species"; import { GameModes } from "#app/game-mode"; import { TurnHeldItemTransferModifier } from "#app/modifier/modifier"; +import { Abilities } from "#enums/abilities"; +import { Biome } from "#enums/biome"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import GameManager from "./utils/gameManager"; const FinalWave = { Classic: 200, diff --git a/src/test/game-mode.test.ts b/src/test/game-mode.test.ts index 11994a102af..2c8184a30ef 100644 --- a/src/test/game-mode.test.ts +++ b/src/test/game-mode.test.ts @@ -1,4 +1,5 @@ -import { GameMode, GameModes, getGameMode } from "#app/game-mode"; +import type { GameMode } from "#app/game-mode"; +import { GameModes, getGameMode } from "#app/game-mode"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as Utils from "../utils"; import GameManager from "./utils/gameManager"; diff --git a/src/test/items/dire_hit.test.ts b/src/test/items/dire_hit.test.ts index 601552de7f1..3c82ebd3a47 100644 --- a/src/test/items/dire_hit.test.ts +++ b/src/test/items/dire_hit.test.ts @@ -7,7 +7,7 @@ import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vite import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { TempCritBoosterModifier } from "#app/modifier/modifier"; import { Mode } from "#app/ui/ui"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { Button } from "#app/enums/buttons"; import { CommandPhase } from "#app/phases/command-phase"; import { NewBattlePhase } from "#app/phases/new-battle-phase"; diff --git a/src/test/items/double_battle_chance_booster.test.ts b/src/test/items/double_battle_chance_booster.test.ts index 8d2bd7c9179..cccd8d4765e 100644 --- a/src/test/items/double_battle_chance_booster.test.ts +++ b/src/test/items/double_battle_chance_booster.test.ts @@ -6,7 +6,7 @@ import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import { Mode } from "#app/ui/ui"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { Button } from "#app/enums/buttons"; describe("Items - Double Battle Chance Boosters", () => { diff --git a/src/test/items/eviolite.test.ts b/src/test/items/eviolite.test.ts index 7b2f9a15fce..a97c287da29 100644 --- a/src/test/items/eviolite.test.ts +++ b/src/test/items/eviolite.test.ts @@ -1,10 +1,10 @@ -import { Stat } from "#enums/stat"; +import { StatBoosterModifier } from "#app/modifier/modifier"; +import { NumberHolder, randItem } from "#app/utils"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phase from "phaser"; -import * as Utils from "#app/utils"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import { StatBoosterModifier } from "#app/modifier/modifier"; describe("Items - Eviolite", () => { let phaserGame: Phaser.Game; @@ -28,14 +28,12 @@ describe("Items - Eviolite", () => { }); it("should provide 50% boost to DEF and SPDEF for unevolved, unfused pokemon", async() => { - await game.classicMode.startBattle([ - Species.PICHU - ]); + await game.classicMode.startBattle([ Species.PICHU ]); const partyMember = game.scene.getPlayerPokemon()!; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -51,14 +49,12 @@ describe("Items - Eviolite", () => { }); it("should not provide a boost for fully evolved, unfused pokemon", async() => { - await game.classicMode.startBattle([ - Species.RAICHU, - ]); + await game.classicMode.startBattle([ Species.RAICHU ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerPokemon()!; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -75,12 +71,9 @@ describe("Items - Eviolite", () => { }); it("should provide 50% boost to DEF and SPDEF for completely unevolved, fused pokemon", async() => { - await game.classicMode.startBattle([ - Species.PICHU, - Species.CLEFFA - ]); + await game.classicMode.startBattle([ Species.PICHU, Species.CLEFFA ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -92,7 +85,7 @@ describe("Items - Eviolite", () => { partyMember.fusionLuck = ally.luck; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -108,12 +101,9 @@ describe("Items - Eviolite", () => { }); it("should provide 25% boost to DEF and SPDEF for partially unevolved (base), fused pokemon", async() => { - await game.classicMode.startBattle([ - Species.PICHU, - Species.CLEFABLE - ]); + await game.classicMode.startBattle([ Species.PICHU, Species.CLEFABLE ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -125,7 +115,7 @@ describe("Items - Eviolite", () => { partyMember.fusionLuck = ally.luck; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -141,12 +131,9 @@ describe("Items - Eviolite", () => { }); it("should provide 25% boost to DEF and SPDEF for partially unevolved (fusion), fused pokemon", async() => { - await game.classicMode.startBattle([ - Species.RAICHU, - Species.CLEFFA - ]); + await game.classicMode.startBattle([ Species.RAICHU, Species.CLEFFA ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -158,7 +145,7 @@ describe("Items - Eviolite", () => { partyMember.fusionLuck = ally.luck; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -174,12 +161,9 @@ describe("Items - Eviolite", () => { }); it("should not provide a boost for fully evolved, fused pokemon", async() => { - await game.classicMode.startBattle([ - Species.RAICHU, - Species.CLEFABLE - ]); + await game.classicMode.startBattle([ Species.RAICHU, Species.CLEFABLE ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -191,7 +175,7 @@ describe("Items - Eviolite", () => { partyMember.fusionLuck = ally.luck; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity @@ -216,14 +200,12 @@ describe("Items - Eviolite", () => { const gMaxablePokemon = [ Species.PIKACHU, Species.EEVEE, Species.DURALUDON, Species.MEOWTH ]; - await game.classicMode.startBattle([ - Utils.randItem(gMaxablePokemon) - ]); + await game.classicMode.startBattle([ randItem(gMaxablePokemon) ]); const partyMember = game.scene.getPlayerPokemon()!; vi.spyOn(partyMember, "getEffectiveStat").mockImplementation((stat, _opponent?, _move?, _isCritical?) => { - const statValue = new Utils.NumberHolder(partyMember.getStat(stat, false)); + const statValue = new NumberHolder(partyMember.getStat(stat, false)); game.scene.applyModifiers(StatBoosterModifier, partyMember.isPlayer(), partyMember, stat, statValue); // Ignore other calculations for simplicity diff --git a/src/test/items/exp_booster.test.ts b/src/test/items/exp_booster.test.ts index 36107329706..7441dcaeb73 100644 --- a/src/test/items/exp_booster.test.ts +++ b/src/test/items/exp_booster.test.ts @@ -34,7 +34,7 @@ describe("EXP Modifier Items", () => { const partyMember = game.scene.getPlayerPokemon()!; partyMember.exp = 100; const expHolder = new Utils.NumberHolder(partyMember.exp); - partyMember.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder); + game.scene.applyModifiers(PokemonExpBoosterModifier, true, partyMember, expHolder); expect(expHolder.value).toBe(440); }, 20000); }); diff --git a/src/test/items/grip_claw.test.ts b/src/test/items/grip_claw.test.ts index 2909549af87..e0cbeb95b6f 100644 --- a/src/test/items/grip_claw.test.ts +++ b/src/test/items/grip_claw.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; -import Pokemon from "#app/field/pokemon"; -import { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; +import type Pokemon from "#app/field/pokemon"; +import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier"; import { Abilities } from "#enums/abilities"; import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; diff --git a/src/test/items/leek.test.ts b/src/test/items/leek.test.ts index e27462a9265..901b353b3d3 100644 --- a/src/test/items/leek.test.ts +++ b/src/test/items/leek.test.ts @@ -89,7 +89,7 @@ describe("Items - Leek", () => { Species.PIKACHU, ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -120,7 +120,7 @@ describe("Items - Leek", () => { species[Utils.randInt(species.length)] ]); - const [ partyMember, ally ] = game.scene.getParty(); + const [ partyMember, ally ] = game.scene.getPlayerParty(); // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; diff --git a/src/test/items/leftovers.test.ts b/src/test/items/leftovers.test.ts index cfbf7c2f734..672151d97cb 100644 --- a/src/test/items/leftovers.test.ts +++ b/src/test/items/leftovers.test.ts @@ -1,4 +1,4 @@ -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -48,7 +48,7 @@ describe("Items - Leftovers", () => { game.move.select(Moves.SPLASH); // We should have less hp after the attack - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(leadPokemon.hp).toBeLessThan(leadPokemon.getMaxHp()); const leadHpAfterDamage = leadPokemon.hp; diff --git a/src/test/items/light_ball.test.ts b/src/test/items/light_ball.test.ts index 78375487f3b..987a5ab8b0c 100644 --- a/src/test/items/light_ball.test.ts +++ b/src/test/items/light_ball.test.ts @@ -35,7 +35,7 @@ describe("Items - Light Ball", () => { Species.PIKACHU ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; // Checking console log to make sure Light Ball is applied when getEffectiveStat (with the appropriate stat) is called partyMember.getEffectiveStat(Stat.DEF); @@ -68,24 +68,24 @@ describe("Items - Light Ball", () => { Species.PIKACHU ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); const spAtkStat = partyMember.getStat(Stat.SPATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); const spAtkValue = new Utils.NumberHolder(spAtkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); @@ -97,8 +97,8 @@ describe("Items - Light Ball", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -114,17 +114,17 @@ describe("Items - Light Ball", () => { // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); const spAtkValue = new Utils.NumberHolder(spAtkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); @@ -136,8 +136,8 @@ describe("Items - Light Ball", () => { Species.PIKACHU ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -153,17 +153,17 @@ describe("Items - Light Ball", () => { // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); const spAtkValue = new Utils.NumberHolder(spAtkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); expect(atkValue.value / atkStat).toBe(2); expect(spAtkValue.value / spAtkStat).toBe(2); @@ -174,24 +174,24 @@ describe("Items - Light Ball", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); const spAtkStat = partyMember.getStat(Stat.SPATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, atkValue); const spAtkValue = new Utils.NumberHolder(spAtkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPDEF, spAtkValue); expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "LIGHT_BALL" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPATK, spAtkValue); expect(atkValue.value / atkStat).toBe(1); expect(spAtkValue.value / spAtkStat).toBe(1); diff --git a/src/test/items/lock_capsule.test.ts b/src/test/items/lock_capsule.test.ts index 0b6534b5eaf..2d95cea5847 100644 --- a/src/test/items/lock_capsule.test.ts +++ b/src/test/items/lock_capsule.test.ts @@ -34,7 +34,7 @@ describe("Items - Lock Capsule", () => { it("doesn't set the cost of common tier items to 0", async () => { await game.classicMode.startBattle(); - game.scene.overridePhase(new SelectModifierPhase(game.scene, 0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false })); + game.scene.overridePhase(new SelectModifierPhase(0, undefined, { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ], fillRemaining: false })); game.onNextPrompt("SelectModifierPhase", Mode.MODIFIER_SELECT, () => { const selectModifierPhase = game.scene.getCurrentPhase() as SelectModifierPhase; diff --git a/src/test/items/metal_powder.test.ts b/src/test/items/metal_powder.test.ts index c577182f350..42ef9c1bb16 100644 --- a/src/test/items/metal_powder.test.ts +++ b/src/test/items/metal_powder.test.ts @@ -35,7 +35,7 @@ describe("Items - Metal Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; // Checking console log to make sure Metal Powder is applied when getEffectiveStat (with the appropriate stat) is called partyMember.getEffectiveStat(Stat.DEF); @@ -68,19 +68,19 @@ describe("Items - Metal Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const defStat = partyMember.getStat(Stat.DEF); // Making sure modifier is not applied without holding item const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); }, 20000); @@ -91,8 +91,8 @@ describe("Items - Metal Powder", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -107,13 +107,13 @@ describe("Items - Metal Powder", () => { // Making sure modifier is not applied without holding item const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); }, 20000); @@ -124,8 +124,8 @@ describe("Items - Metal Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -140,13 +140,13 @@ describe("Items - Metal Powder", () => { // Making sure modifier is not applied without holding item const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(2); }, 20000); @@ -156,19 +156,19 @@ describe("Items - Metal Powder", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const defStat = partyMember.getStat(Stat.DEF); // Making sure modifier is not applied without holding item const defValue = new Utils.NumberHolder(defStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "METAL_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.DEF, defValue); expect(defValue.value / defStat).toBe(1); }, 20000); diff --git a/src/test/items/multi_lens.test.ts b/src/test/items/multi_lens.test.ts new file mode 100644 index 00000000000..bd586878fce --- /dev/null +++ b/src/test/items/multi_lens.test.ts @@ -0,0 +1,212 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Items - Multi Lens", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.TACKLE, Moves.TRAILBLAZE, Moves.TACHYON_CUTTER, Moves.FUTURE_SIGHT ]) + .ability(Abilities.BALL_FETCH) + .startingHeldItems([{ name: "MULTI_LENS" }]) + .battleType("single") + .disableCrits() + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .startingLevel(99) // Check for proper rounding on Seismic Toss damage reduction + .enemyLevel(99); + }); + + it.each([ + { stackCount: 1, firstHitDamage: 0.75 }, + { stackCount: 2, firstHitDamage: 0.50 } + ])("$stackCount count: should deal {$firstHitDamage}x damage on the first hit, then hit $stackCount times for 0.25x", + async ({ stackCount, firstHitDamage }) => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: stackCount }]); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + const spy = vi.spyOn(enemyPokemon, "getAttackDamage"); + vi.spyOn(enemyPokemon, "getBaseDamage").mockReturnValue(100); + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + const damageResults = spy.mock.results.map(result => result.value?.damage); + + expect(damageResults).toHaveLength(1 + stackCount); + expect(damageResults[0]).toBe(firstHitDamage * 100); + damageResults.slice(1).forEach(dmg => expect(dmg).toBe(25)); + }); + + it("should stack additively with Parental Bond", async () => { + game.override.ability(Abilities.PARENTAL_BOND); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TACKLE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + expect(playerPokemon.turnData.hitCount).toBe(3); + }); + + it("should apply secondary effects on each hit", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TRAILBLAZE); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.getStatStage(Stat.SPD)).toBe(2); + }); + + it("should not enhance multi-hit moves", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.TACHYON_CUTTER); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.turnData.hitCount).toBe(2); + }); + + it("should enhance multi-target moves", async () => { + game.override + .battleType("double") + .moveset([ Moves.SWIFT, Moves.SPLASH ]); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + + const [ magikarp, ] = game.scene.getPlayerField(); + + game.move.select(Moves.SWIFT, 0); + game.move.select(Moves.SPLASH, 1); + + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(magikarp.turnData.hitCount).toBe(2); + }); + + it("should enhance fixed-damage moves while also applying damage reduction", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]) + .moveset(Moves.SEISMIC_TOSS); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + const spy = vi.spyOn(enemyPokemon, "getAttackDamage"); + + game.move.select(Moves.SEISMIC_TOSS); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to("MoveEndPhase"); + const damageResults = spy.mock.results.map(result => result.value?.damage); + + expect(damageResults).toHaveLength(2); + expect(damageResults[0]).toBe(Math.floor(playerPokemon.level * 0.75)); + expect(damageResults[1]).toBe(Math.floor(playerPokemon.level * 0.25)); + }); + + it("should result in correct damage for hp% attacks with 1 lens", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.COMPOUND_EYES) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.5, 5); + }); + + it("should result in correct damage for hp% attacks with 2 lenses", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 2 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.COMPOUND_EYES) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.5, 5); + }); + + it("should result in correct damage for hp% attacks with 2 lenses + Parental Bond", async () => { + game.override.startingHeldItems([{ name: "MULTI_LENS", count: 2 }]) + .moveset(Moves.SUPER_FANG) + .ability(Abilities.PARENTAL_BOND) + .passiveAbility(Abilities.COMPOUND_EYES) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(1000) + .enemySpecies(Species.BLISSEY); // allows for unrealistically high levels of accuracy + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.SUPER_FANG); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEndPhase"); + expect(enemyPokemon.getHpRatio()).toBeCloseTo(0.25, 5); + }); + + it("should not allow Future Sight to hit infinitely many times if the user switches out", async () => { + game.override.enemyLevel(1000); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + vi.spyOn(enemyPokemon, "damageAndUpdate"); + + game.move.select(Moves.FUTURE_SIGHT); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + game.doSwitchPokemon(2); + await game.toNextTurn(); + + // TODO: Update hit count to 1 once Future Sight is fixed to not activate held items if user is off the field + expect(enemyPokemon.damageAndUpdate).toHaveBeenCalledTimes(2); + }); +}); diff --git a/src/test/items/quick_powder.test.ts b/src/test/items/quick_powder.test.ts index 4eb6f6fb164..d30111cbd6a 100644 --- a/src/test/items/quick_powder.test.ts +++ b/src/test/items/quick_powder.test.ts @@ -35,7 +35,7 @@ describe("Items - Quick Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; // Checking console log to make sure Quick Powder is applied when getEffectiveStat (with the appropriate stat) is called partyMember.getEffectiveStat(Stat.DEF); @@ -68,19 +68,19 @@ describe("Items - Quick Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const spdStat = partyMember.getStat(Stat.SPD); // Making sure modifier is not applied without holding item const spdValue = new Utils.NumberHolder(spdStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); }, 20000); @@ -91,8 +91,8 @@ describe("Items - Quick Powder", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -107,13 +107,13 @@ describe("Items - Quick Powder", () => { // Making sure modifier is not applied without holding item const spdValue = new Utils.NumberHolder(spdStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); }, 20000); @@ -124,8 +124,8 @@ describe("Items - Quick Powder", () => { Species.DITTO ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -140,13 +140,13 @@ describe("Items - Quick Powder", () => { // Making sure modifier is not applied without holding item const spdValue = new Utils.NumberHolder(spdStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(2); }, 20000); @@ -156,19 +156,19 @@ describe("Items - Quick Powder", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const spdStat = partyMember.getStat(Stat.SPD); // Making sure modifier is not applied without holding item const spdValue = new Utils.NumberHolder(spdStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "QUICK_POWDER" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.SPD, spdValue); expect(spdValue.value / spdStat).toBe(1); }, 20000); diff --git a/src/test/items/temp_stat_stage_booster.test.ts b/src/test/items/temp_stat_stage_booster.test.ts index 6186799623a..3e496d1bbf8 100644 --- a/src/test/items/temp_stat_stage_booster.test.ts +++ b/src/test/items/temp_stat_stage_booster.test.ts @@ -9,7 +9,7 @@ import { Abilities } from "#app/enums/abilities"; import { TempStatStageBoosterModifier } from "#app/modifier/modifier"; import { Mode } from "#app/ui/ui"; import { Button } from "#app/enums/buttons"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; diff --git a/src/test/items/thick_club.test.ts b/src/test/items/thick_club.test.ts index 74158089c77..08b19250ea7 100644 --- a/src/test/items/thick_club.test.ts +++ b/src/test/items/thick_club.test.ts @@ -35,7 +35,7 @@ describe("Items - Thick Club", () => { Species.CUBONE ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; // Checking console log to make sure Thick Club is applied when getEffectiveStat (with the appropriate stat) is called partyMember.getEffectiveStat(Stat.DEF); @@ -68,19 +68,19 @@ describe("Items - Thick Club", () => { Species.CUBONE ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); }, 20000); @@ -90,19 +90,19 @@ describe("Items - Thick Club", () => { Species.MAROWAK ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); }, 20000); @@ -112,19 +112,19 @@ describe("Items - Thick Club", () => { Species.ALOLA_MAROWAK ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); }, 20000); @@ -139,8 +139,8 @@ describe("Items - Thick Club", () => { Species.PIKACHU ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -155,13 +155,13 @@ describe("Items - Thick Club", () => { // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); }, 20000); @@ -176,8 +176,8 @@ describe("Items - Thick Club", () => { species[randSpecies] ]); - const partyMember = game.scene.getParty()[0]; - const ally = game.scene.getParty()[1]; + const partyMember = game.scene.getPlayerParty()[0]; + const ally = game.scene.getPlayerParty()[1]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) partyMember.fusionSpecies = ally.species; @@ -192,13 +192,13 @@ describe("Items - Thick Club", () => { // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(2); }, 20000); @@ -208,19 +208,19 @@ describe("Items - Thick Club", () => { Species.PIKACHU ]); - const partyMember = game.scene.getParty()[0]; + const partyMember = game.scene.getPlayerParty()[0]; const atkStat = partyMember.getStat(Stat.ATK); // Making sure modifier is not applied without holding item const atkValue = new Utils.NumberHolder(atkStat); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); // Giving Eviolite to party member and testing if it applies - partyMember.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); - partyMember.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); + game.scene.addModifier(modifierTypes.SPECIES_STAT_BOOSTER().generateType([], [ "THICK_CLUB" ])!.newModifier(partyMember), true); + game.scene.applyModifiers(SpeciesStatBoosterModifier, true, partyMember, Stat.ATK, atkValue); expect(atkValue.value / atkStat).toBe(1); }, 20000); diff --git a/src/test/items/toxic_orb.test.ts b/src/test/items/toxic_orb.test.ts index 583e302126c..6918d7f34f0 100644 --- a/src/test/items/toxic_orb.test.ts +++ b/src/test/items/toxic_orb.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/data/status-effect"; import i18next from "#app/plugins/i18n"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/misc.test.ts b/src/test/misc.test.ts index 3335c4c5523..ae91a5014d9 100644 --- a/src/test/misc.test.ts +++ b/src/test/misc.test.ts @@ -1,4 +1,4 @@ -import { apiFetch } from "#app/utils"; +// import { apiFetch } from "#app/utils"; import GameManager from "#test/utils/gameManager"; import { waitUntil } from "#test/utils/gameManagerUtils"; import Phaser from "phaser"; @@ -35,18 +35,18 @@ describe("Test misc", () => { expect(spy).toHaveBeenCalled(); }); - it("test apifetch mock async", async () => { - const spy = vi.fn(); - await apiFetch("https://localhost:8080/account/info").then(response => { - expect(response.status).toBe(200); - expect(response.ok).toBe(true); - return response.json(); - }).then(data => { - spy(); // Call the spy function - expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 }); - }); - expect(spy).toHaveBeenCalled(); - }); + // it.skip("test apifetch mock async", async () => { + // const spy = vi.fn(); + // await apiFetch("https://localhost:8080/account/info").then(response => { + // expect(response.status).toBe(200); + // expect(response.ok).toBe(true); + // return response.json(); + // }).then(data => { + // spy(); // Call the spy function + // expect(data).toEqual({ "username": "greenlamp", "lastSessionSlot": 0 }); + // }); + // expect(spy).toHaveBeenCalled(); + // }); it("test fetch mock sync", async () => { const response = await fetch("https://localhost:8080/account/info"); diff --git a/src/test/moves/aromatherapy.test.ts b/src/test/moves/aromatherapy.test.ts index f547ed0e54c..874dadc0a1f 100644 --- a/src/test/moves/aromatherapy.test.ts +++ b/src/test/moves/aromatherapy.test.ts @@ -33,7 +33,7 @@ describe("Moves - Aromatherapy", () => { it("should cure status effect of the user, its ally, and all party pokemon", async () => { await game.classicMode.startBattle([ Species.RATTATA, Species.RATTATA, Species.RATTATA ]); - const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getParty(); + const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getPlayerParty(); vi.spyOn(leftPlayer, "resetStatus"); vi.spyOn(rightPlayer, "resetStatus"); @@ -79,7 +79,7 @@ describe("Moves - Aromatherapy", () => { it("should not cure status effect of allies ON FIELD with Sap Sipper, should still cure allies in party", async () => { game.override.ability(Abilities.SAP_SIPPER); await game.classicMode.startBattle([ Species.RATTATA, Species.RATTATA, Species.RATTATA ]); - const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getParty(); + const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getPlayerParty(); vi.spyOn(leftPlayer, "resetStatus"); vi.spyOn(rightPlayer, "resetStatus"); diff --git a/src/test/moves/assist.test.ts b/src/test/moves/assist.test.ts new file mode 100644 index 00000000000..81633d9a277 --- /dev/null +++ b/src/test/moves/assist.test.ts @@ -0,0 +1,105 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#app/enums/stat"; +import { MoveResult } from "#app/field/pokemon"; +import { CommandPhase } from "#app/phases/command-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Assist", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + // Manual moveset overrides are required for the player pokemon in these tests + // because the normal moveset override doesn't allow for accurate testing of moveset changes + game.override + .ability(Abilities.BALL_FETCH) + .battleType("double") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyLevel(100) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should only use an ally's moves", async () => { + game.override.enemyMoveset(Moves.SWORDS_DANCE); + await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); + + const [ feebas, shuckle ] = game.scene.getPlayerField(); + // These are all moves Assist cannot call; Sketch will be used to test that it can call other moves properly + game.move.changeMoveset(feebas, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + game.move.changeMoveset(shuckle, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + + game.move.select(Moves.ASSIST, 0); + game.move.select(Moves.SKETCH, 1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER ]); + // Player_2 uses Sketch, copies Swords Dance, Player_1 uses Assist, uses Player_2's Sketched Swords Dance + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(2); // Stat raised from Assist -> Swords Dance + }); + + it("should fail if there are no allies", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const feebas = game.scene.getPlayerPokemon()!; + game.move.changeMoveset(feebas, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + + game.move.select(Moves.ASSIST, 0); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should fail if ally has no usable moves and user has usable moves", async () => { + game.override.enemyMoveset(Moves.SWORDS_DANCE); + await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); + + const [ feebas, shuckle ] = game.scene.getPlayerField(); + game.move.changeMoveset(feebas, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + game.move.changeMoveset(shuckle, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + + game.move.select(Moves.SKETCH, 0); + game.move.select(Moves.PROTECT, 1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + // Player uses Sketch to copy Swords Dance, Player_2 stalls a turn. Player will attempt Assist and should have no usable moves + await game.toNextTurn(); + game.move.select(Moves.ASSIST, 0); + await game.phaseInterceptor.to(CommandPhase); + game.move.select(Moves.PROTECT, 1); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should apply secondary effects of a move", async () => { + game.override.moveset([ Moves.ASSIST, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER ]); + await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); + + const [ feebas, shuckle ] = game.scene.getPlayerField(); + game.move.changeMoveset(feebas, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + game.move.changeMoveset(shuckle, [ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]); + + game.move.select(Moves.ASSIST, 0); + await game.phaseInterceptor.to(CommandPhase); + game.move.select(Moves.ASSIST, 1); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.isFullHp()).toBeFalsy(); // should receive recoil damage from Wood Hammer + }); +}); diff --git a/src/test/moves/aurora_veil.test.ts b/src/test/moves/aurora_veil.test.ts index e68117a2f59..721f682f778 100644 --- a/src/test/moves/aurora_veil.test.ts +++ b/src/test/moves/aurora_veil.test.ts @@ -1,17 +1,20 @@ +import type BattleScene from "#app/battle-scene"; import { ArenaTagSide } from "#app/data/arena-tag"; -import Move, { allMoves } from "#app/data/move"; -import { WeatherType } from "#app/data/weather"; -import { Abilities } from "#app/enums/abilities"; +import type Move from "#app/data/move"; +import { allMoves } from "#app/data/move"; import { ArenaTagType } from "#app/enums/arena-tag-type"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; +import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +let globalScene: BattleScene; describe("Moves - Aurora Veil", () => { let phaserGame: Phaser.Game; @@ -31,6 +34,7 @@ describe("Moves - Aurora Veil", () => { beforeEach(() => { game = new GameManager(phaserGame); + globalScene = game.scene; game.override.battleType("single"); game.override.ability(Abilities.NONE); game.override.moveset([ Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE ]); @@ -110,8 +114,8 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const multiplierHolder = new NumberHolder(1); const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (defender.scene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, attacker, move.category, multiplierHolder); + if (globalScene.arena.getTagOnSide(ArenaTagType.AURORA_VEIL, side)) { + globalScene.arena.applyTagsForSide(ArenaTagType.AURORA_VEIL, side, false, attacker, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/baton_pass.test.ts b/src/test/moves/baton_pass.test.ts index 9d4a9358715..52e4c3ec016 100644 --- a/src/test/moves/baton_pass.test.ts +++ b/src/test/moves/baton_pass.test.ts @@ -95,7 +95,7 @@ describe("Moves - Baton Pass", () => { game.override.enemyMoveset([ Moves.SALT_CURE ]); await game.classicMode.startBattle([ Species.PIKACHU, Species.FEEBAS ]); - const [ player1, player2 ] = game.scene.getParty(); + const [ player1, player2 ] = game.scene.getPlayerParty(); game.move.select(Moves.BATON_PASS); await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); diff --git a/src/test/moves/beat_up.test.ts b/src/test/moves/beat_up.test.ts index e51ac6ea452..41e5b63471f 100644 --- a/src/test/moves/beat_up.test.ts +++ b/src/test/moves/beat_up.test.ts @@ -65,7 +65,7 @@ describe("Moves - Beat Up", () => { const playerPokemon = game.scene.getPlayerPokemon()!; - game.scene.getParty()[1].trySetStatus(StatusEffect.BURN); + game.scene.getPlayerParty()[1].trySetStatus(StatusEffect.BURN); game.move.select(Moves.BEAT_UP); @@ -74,29 +74,4 @@ describe("Moves - Beat Up", () => { expect(playerPokemon.turnData.hitCount).toBe(5); } ); - - it( - "should hit twice for each player Pokemon if the user has Multi-Lens", - async () => { - game.override.startingHeldItems([{ name: "MULTI_LENS", count: 1 }]); - await game.startBattle([ Species.MAGIKARP, Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE, Species.PIKACHU, Species.EEVEE ]); - - const playerPokemon = game.scene.getPlayerPokemon()!; - const enemyPokemon = game.scene.getEnemyPokemon()!; - let enemyStartingHp = enemyPokemon.hp; - - game.move.select(Moves.BEAT_UP); - - await game.phaseInterceptor.to(MoveEffectPhase); - - expect(playerPokemon.turnData.hitCount).toBe(12); - expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); - - while (playerPokemon.turnData.hitsLeft > 0) { - enemyStartingHp = enemyPokemon.hp; - await game.phaseInterceptor.to(MoveEffectPhase); - expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); - } - } - ); }); diff --git a/src/test/moves/burning_jealousy.test.ts b/src/test/moves/burning_jealousy.test.ts index fe2735cfa96..abe2c09bb72 100644 --- a/src/test/moves/burning_jealousy.test.ts +++ b/src/test/moves/burning_jealousy.test.ts @@ -82,7 +82,8 @@ describe("Moves - Burning Jealousy", () => { expect(enemy.status?.effect).toBeUndefined(); }); - it.skip("should ignore weakness policy", async () => { // TODO: Make this test if WP is implemented + // TODO: Make this test if WP is implemented + it.todo("should ignore weakness policy", async () => { await game.classicMode.startBattle(); }); diff --git a/src/test/moves/camouflage.test.ts b/src/test/moves/camouflage.test.ts new file mode 100644 index 00000000000..5773afffcc3 --- /dev/null +++ b/src/test/moves/camouflage.test.ts @@ -0,0 +1,49 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { TerrainType } from "#app/data/terrain"; +import { Type } from "#enums/type"; +import { BattlerIndex } from "#app/battle"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Camouflage", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.CAMOUFLAGE ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.REGIELEKI) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.PSYCHIC_TERRAIN); + }); + + it("Camouflage should look at terrain first when selecting a type to change into", async () => { + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.CAMOUFLAGE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTerrainType()).toBe(TerrainType.PSYCHIC); + const pokemonType = playerPokemon.getTypes()[0]; + expect(pokemonType).toBe(Type.PSYCHIC); + }); +}); diff --git a/src/test/moves/ceaseless_edge.test.ts b/src/test/moves/ceaseless_edge.test.ts index 88c8c8cf011..3fbbb7b0aaf 100644 --- a/src/test/moves/ceaseless_edge.test.ts +++ b/src/test/moves/ceaseless_edge.test.ts @@ -34,7 +34,7 @@ describe("Moves - Ceaseless Edge", () => { game.override.startingLevel(100); game.override.enemyLevel(100); game.override.moveset([ Moves.CEASELESS_EDGE, Moves.SPLASH, Moves.ROAR ]); - game.override.enemyMoveset([ Moves.SPLASH, Moves.SPLASH, Moves.SPLASH, Moves.SPLASH ]); + game.override.enemyMoveset(Moves.SPLASH); vi.spyOn(allMoves[Moves.CEASELESS_EDGE], "accuracy", "get").mockReturnValue(100); }); @@ -42,7 +42,7 @@ describe("Moves - Ceaseless Edge", () => { test( "move should hit and apply spikes", async () => { - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -67,7 +67,7 @@ describe("Moves - Ceaseless Edge", () => { "move should hit twice with multi lens and apply two layers of spikes", async () => { game.override.startingHeldItems([{ name: "MULTI_LENS" }]); - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); const enemyPokemon = game.scene.getEnemyPokemon()!; @@ -92,9 +92,9 @@ describe("Moves - Ceaseless Edge", () => { "trainer - move should hit twice, apply two layers of spikes, force switch opponent - opponent takes damage", async () => { game.override.startingHeldItems([{ name: "MULTI_LENS" }]); - game.override.startingWave(5); + game.override.startingWave(25); - await game.startBattle([ Species.ILLUMISE ]); + await game.classicMode.startBattle([ Species.ILLUMISE ]); game.move.select(Moves.CEASELESS_EDGE); await game.phaseInterceptor.to(MoveEffectPhase, false); @@ -102,7 +102,7 @@ describe("Moves - Ceaseless Edge", () => { const tagBefore = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag; expect(tagBefore instanceof ArenaTrapTag).toBeFalsy(); - await game.phaseInterceptor.to(TurnEndPhase, false); + await game.toNextTurn(); const tagAfter = game.scene.arena.getTagOnSide(ArenaTagType.SPIKES, ArenaTagSide.ENEMY) as ArenaTrapTag; expect(tagAfter instanceof ArenaTrapTag).toBeTruthy(); expect(tagAfter.layers).toBe(2); diff --git a/src/test/moves/copycat.test.ts b/src/test/moves/copycat.test.ts new file mode 100644 index 00000000000..d9e64289481 --- /dev/null +++ b/src/test/moves/copycat.test.ts @@ -0,0 +1,91 @@ +import { BattlerIndex } from "#app/battle"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; +import { Stat } from "#app/enums/stat"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Copycat", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const randomMoveAttr = allMoves[Moves.METRONOME].getAttrs(RandomMoveAttr)[0]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.COPYCAT, Moves.SPIKY_SHIELD, Moves.SWORDS_DANCE, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .starterSpecies(Species.FEEBAS) + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should copy the last move successfully executed", async () => { + game.override.enemyMoveset(Moves.SUCKER_PUNCH); + await game.classicMode.startBattle(); + + game.move.select(Moves.SWORDS_DANCE); + await game.toNextTurn(); + + game.move.select(Moves.COPYCAT); // Last successful move should be Swords Dance + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)).toBe(4); + }); + + it("should fail when the last move used is not a valid Copycat move", async () => { + game.override.enemyMoveset(Moves.PROTECT); // Protect is not a valid move for Copycat to copy + await game.classicMode.startBattle(); + + game.move.select(Moves.SPIKY_SHIELD); // Spiky Shield is not a valid move for Copycat to copy + await game.toNextTurn(); + + game.move.select(Moves.COPYCAT); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should copy the called move when the last move successfully calls another", async () => { + game.override + .moveset([ Moves.SPLASH, Moves.METRONOME ]) + .enemyMoveset(Moves.COPYCAT); + await game.classicMode.startBattle(); + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.SWORDS_DANCE); + + game.move.select(Moves.METRONOME); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); // Player moves first, so enemy can copy Swords Dance + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(2); + }); + + it("should apply secondary effects of a move", async () => { + game.override.enemyMoveset(Moves.ACID_SPRAY); // Secondary effect lowers SpDef by 2 stages + await game.classicMode.startBattle(); + + game.move.select(Moves.COPYCAT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPDEF)).toBe(-2); + }); +}); diff --git a/src/test/moves/defog.test.ts b/src/test/moves/defog.test.ts new file mode 100644 index 00000000000..c83cdc192bf --- /dev/null +++ b/src/test/moves/defog.test.ts @@ -0,0 +1,71 @@ +import { Stat } from "#enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Defog", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MIST, Moves.SAFEGUARD, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.DEFOG, Moves.GROWL ]); + }); + + it("should not allow Safeguard to be active", async () => { + await game.classicMode.startBattle([ Species.REGIELEKI ]); + + const playerPokemon = game.scene.getPlayerField(); + const enemyPokemon = game.scene.getEnemyField(); + + game.move.select(Moves.SAFEGUARD); + await game.forceEnemyMove(Moves.DEFOG); + await game.phaseInterceptor.to("BerryPhase"); + + expect(playerPokemon[0].isSafeguarded(enemyPokemon[0])).toBe(false); + + + expect(true).toBe(true); + }); + + + it("should not allow Mist to be active", async () => { + await game.classicMode.startBattle([ Species.REGIELEKI ]); + + const playerPokemon = game.scene.getPlayerField(); + + game.move.select(Moves.MIST); + await game.forceEnemyMove(Moves.DEFOG); + + await game.toNextTurn(); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.GROWL); + + await game.phaseInterceptor.to("BerryPhase"); + + expect(playerPokemon[0].getStatStage(Stat.ATK)).toBe(-1); + + expect(true).toBe(true); + }); +}); diff --git a/src/test/moves/destiny_bond.test.ts b/src/test/moves/destiny_bond.test.ts index 4b4c8782862..e668aee2191 100644 --- a/src/test/moves/destiny_bond.test.ts +++ b/src/test/moves/destiny_bond.test.ts @@ -1,4 +1,5 @@ -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; +import type { ArenaTrapTag } from "#app/data/arena-tag"; +import { ArenaTagSide } from "#app/data/arena-tag"; import { allMoves } from "#app/data/move"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; diff --git a/src/test/moves/dragon_cheer.test.ts b/src/test/moves/dragon_cheer.test.ts index 37b74d44360..750f09214ca 100644 --- a/src/test/moves/dragon_cheer.test.ts +++ b/src/test/moves/dragon_cheer.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/moves/dragon_rage.test.ts b/src/test/moves/dragon_rage.test.ts index dcbed7107e6..a2350960546 100644 --- a/src/test/moves/dragon_rage.test.ts +++ b/src/test/moves/dragon_rage.test.ts @@ -1,8 +1,7 @@ import { Stat } from "#enums/stat"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Species } from "#app/enums/species"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { modifierTypes } from "#app/modifier/modifier-type"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -48,7 +47,7 @@ describe("Moves - Dragon Rage", () => { await game.startBattle(); - partyPokemon = game.scene.getParty()[0]; + partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; // remove berries @@ -114,14 +113,4 @@ describe("Moves - Dragon Rage", () => { expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); }); - - it("ignores multi hit", async () => { - game.override.disableCrits(); - game.scene.addModifier(modifierTypes.MULTI_LENS().newModifier(partyPokemon), false); - - game.move.select(Moves.DRAGON_RAGE); - await game.phaseInterceptor.to(TurnEndPhase); - - expect(enemyPokemon.getInverseHp()).toBe(dragonRageDamage); - }); }); diff --git a/src/test/moves/dragon_tail.test.ts b/src/test/moves/dragon_tail.test.ts index cf801eb42c1..96db67279d3 100644 --- a/src/test/moves/dragon_tail.test.ts +++ b/src/test/moves/dragon_tail.test.ts @@ -1,5 +1,9 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; +import { Status } from "#app/data/status-effect"; +import { Challenges } from "#enums/challenges"; +import { StatusEffect } from "#enums/status-effect"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -73,7 +77,7 @@ describe("Moves - Dragon Tail", () => { .enemyAbility(Abilities.ROUGH_SKIN); await game.classicMode.startBattle([ Species.DRATINI, Species.DRATINI, Species.WAILORD, Species.WAILORD ]); - const leadPokemon = game.scene.getParty()[0]!; + const leadPokemon = game.scene.getPlayerParty()[0]!; const enemyLeadPokemon = game.scene.getEnemyParty()[0]!; const enemySecPokemon = game.scene.getEnemyParty()[1]!; @@ -105,8 +109,8 @@ describe("Moves - Dragon Tail", () => { .enemyAbility(Abilities.ROUGH_SKIN); await game.classicMode.startBattle([ Species.DRATINI, Species.DRATINI, Species.WAILORD, Species.WAILORD ]); - const leadPokemon = game.scene.getParty()[0]!; - const secPokemon = game.scene.getParty()[1]!; + const leadPokemon = game.scene.getPlayerParty()[0]!; + const secPokemon = game.scene.getPlayerParty()[1]!; const enemyLeadPokemon = game.scene.getEnemyParty()[0]!; const enemySecPokemon = game.scene.getEnemyParty()[1]!; @@ -193,4 +197,122 @@ describe("Moves - Dragon Tail", () => { expect(dratini.hp).toBe(Math.floor(dratini.getMaxHp() / 2)); expect(game.scene.getPlayerField().length).toBe(1); }); + + it("should force switches randomly", async () => { + game.override.enemyMoveset(Moves.DRAGON_TAIL) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const [ bulbasaur, charmander, squirtle ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that calls for switching to 1st backup Pokemon (Charmander) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(true); + expect(squirtle.isOnField()).toBe(false); + expect(bulbasaur.getInverseHp()).toBeGreaterThan(0); + + // Turn 2: Mock an RNG call that calls for switching to 2nd backup Pokemon (Squirtle) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(false); + expect(squirtle.isOnField()).toBe(true); + expect(charmander.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch to a challenge-ineligible Pokemon", async () => { + game.override.enemyMoveset(Moves.DRAGON_TAIL) + .startingLevel(100) + .enemyLevel(1); + // Mono-Water challenge, Eevee is ineligible + game.challengeMode.addChallenge(Challenges.SINGLE_TYPE, Type.WATER + 1, 0); + await game.challengeMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that would normally call for switching to Eevee, but it is ineligible + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch to a fainted Pokemon", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.DRAGON_TAIL ]) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); + + it("should not force a switch if there are no available Pokemon to switch into", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.DRAGON_TAIL ]) + .startingLevel(100) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE ]); + + const [ lapras, eevee ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.DRAGON_TAIL); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(true); + expect(eevee.isOnField()).toBe(false); + expect(lapras.getInverseHp()).toBeGreaterThan(0); + }); }); diff --git a/src/test/moves/dynamax_cannon.test.ts b/src/test/moves/dynamax_cannon.test.ts index 9dd48d3c94c..033d8960bad 100644 --- a/src/test/moves/dynamax_cannon.test.ts +++ b/src/test/moves/dynamax_cannon.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -51,7 +51,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -65,7 +65,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -81,8 +81,8 @@ describe("Moves - Dynamax Cannon", () => { const phase = game.scene.getCurrentPhase() as MoveEffectPhase; expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 - vi.spyOn(phase.getTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(120); }, 20000); @@ -98,8 +98,8 @@ describe("Moves - Dynamax Cannon", () => { const phase = game.scene.getCurrentPhase() as MoveEffectPhase; expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 - vi.spyOn(phase.getTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(140); }, 20000); @@ -115,8 +115,8 @@ describe("Moves - Dynamax Cannon", () => { const phase = game.scene.getCurrentPhase() as MoveEffectPhase; expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 - vi.spyOn(phase.getTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(160); }, 20000); @@ -132,8 +132,8 @@ describe("Moves - Dynamax Cannon", () => { const phase = game.scene.getCurrentPhase() as MoveEffectPhase; expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 - vi.spyOn(phase.getTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(180); }, 20000); @@ -149,8 +149,8 @@ describe("Moves - Dynamax Cannon", () => { const phase = game.scene.getCurrentPhase() as MoveEffectPhase; expect(phase.move.moveId).toBe(dynamaxCannon.id); // Force level cap to be 100 - vi.spyOn(phase.getTarget()!.scene, "getMaxExpLevel").mockReturnValue(100); - await game.phaseInterceptor.to(DamagePhase, false); + vi.spyOn(game.scene, "getMaxExpLevel").mockReturnValue(100); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -165,7 +165,7 @@ describe("Moves - Dynamax Cannon", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(dynamaxCannon.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(dynamaxCannon.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); }); diff --git a/src/test/moves/effectiveness.test.ts b/src/test/moves/effectiveness.test.ts index d1903c79844..c78416b1237 100644 --- a/src/test/moves/effectiveness.test.ts +++ b/src/test/moves/effectiveness.test.ts @@ -1,12 +1,12 @@ import { allMoves } from "#app/data/move"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { TrainerSlot } from "#app/data/trainer-config"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import * as Messages from "#app/messages"; -import { TerastallizeModifier } from "#app/modifier/modifier"; +import { TerastallizeModifier, overrideHeldItems } from "#app/modifier/modifier"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, describe, expect, it, vi } from "vitest"; @@ -15,15 +15,17 @@ function testMoveEffectiveness(game: GameManager, move: Moves, targetSpecies: Sp expected: number, targetAbility: Abilities = Abilities.BALL_FETCH, teraType?: Type): void { // Suppress getPokemonNameWithAffix because it calls on a null battle spec vi.spyOn(Messages, "getPokemonNameWithAffix").mockReturnValue(""); - game.override.enemyAbility(targetAbility); - - if (teraType !== undefined) { - game.override.enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]); - } + game.override + .enemyAbility(targetAbility) + .enemyHeldItems([{ name:"TERA_SHARD", type: teraType }]); const user = game.scene.addPlayerPokemon(getPokemonSpecies(Species.SNORLAX), 5); const target = game.scene.addEnemyPokemon(getPokemonSpecies(targetSpecies), 5, TrainerSlot.NONE); + if (teraType !== undefined) { + overrideHeldItems(target, false); + } + expect(target.getMoveEffectiveness(user, allMoves[move])).toBe(expected); user.destroy(); target.destroy(); @@ -71,6 +73,10 @@ describe("Moves - Type Effectiveness", () => { () => testMoveEffectiveness(game, Moves.THUNDERBOLT, Species.BLASTOISE, 2) ); + it("Ghost-type attacks have no effect on Normal-type Pokemon", + () => testMoveEffectiveness(game, Moves.SHADOW_BALL, Species.URSALUNA, 0) + ); + it("Electric-type attacks are doubly super-effective against Water/Flying-type Pokemon", () => testMoveEffectiveness(game, Moves.THUNDERBOLT, Species.GYARADOS, 4) ); diff --git a/src/test/moves/electrify.test.ts b/src/test/moves/electrify.test.ts index 5d15a825688..8015dd0a74d 100644 --- a/src/test/moves/electrify.test.ts +++ b/src/test/moves/electrify.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/electro_shot.test.ts b/src/test/moves/electro_shot.test.ts index 1373b4941eb..283154b3408 100644 --- a/src/test/moves/electro_shot.test.ts +++ b/src/test/moves/electro_shot.test.ts @@ -98,7 +98,7 @@ describe("Moves - Electro Shot", () => { game.move.select(Moves.ELECTRO_SHOT); await game.phaseInterceptor.to("MoveEndPhase"); - expect(playerPokemon.turnData.hitCount).toBe(2); + expect(playerPokemon.turnData.hitCount).toBe(1); expect(playerPokemon.getStatStage(Stat.SPATK)).toBe(1); }); }); diff --git a/src/test/moves/encore.test.ts b/src/test/moves/encore.test.ts new file mode 100644 index 00000000000..7d8dc9658bf --- /dev/null +++ b/src/test/moves/encore.test.ts @@ -0,0 +1,116 @@ +import { BattlerTagType } from "#enums/battler-tag-type"; +import { BattlerIndex } from "#app/battle"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Encore", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ENCORE ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.TACKLE ]) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should prevent the target from using any move except the last used move", async () => { + await game.classicMode.startBattle([ Species.SNORLAX ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.ENCORE); + await game.forceEnemyMove(Moves.SPLASH); + + await game.toNextTurn(); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeDefined(); + + game.move.select(Moves.SPLASH); + // The enemy AI would normally be inclined to use Tackle, but should be + // forced into using Splash. + await game.phaseInterceptor.to("BerryPhase", false); + + expect(enemyPokemon.getLastXMoves().every(turnMove => turnMove.move === Moves.SPLASH)).toBeTruthy(); + }); + + describe("should fail against the following moves:", () => { + it.each([ + { moveId: Moves.TRANSFORM, name: "Transform", delay: false }, + { moveId: Moves.MIMIC, name: "Mimic", delay: true }, + { moveId: Moves.SKETCH, name: "Sketch", delay: true }, + { moveId: Moves.ENCORE, name: "Encore", delay: false }, + { moveId: Moves.STRUGGLE, name: "Struggle", delay: false } + ])("$name", async ({ moveId, delay }) => { + game.override.enemyMoveset(moveId); + + await game.classicMode.startBattle([ Species.SNORLAX ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + if (delay) { + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + } + + game.move.select(Moves.ENCORE); + + const turnOrder = delay + ? [ BattlerIndex.PLAYER, BattlerIndex.ENEMY ] + : [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]; + await game.setTurnOrder(turnOrder); + + await game.phaseInterceptor.to("BerryPhase", false); + expect(playerPokemon.getLastXMoves(1)[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.getTag(BattlerTagType.ENCORE)).toBeUndefined(); + }); + }); + + it("Pokemon under both Encore and Torment should alternate between Struggle and restricted move", async () => { + const turnOrder = [ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]; + game.override.moveset([ Moves.ENCORE, Moves.TORMENT, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemyPokemon = game.scene.getEnemyPokemon(); + game.move.select(Moves.ENCORE); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon?.getTag(BattlerTagType.ENCORE)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.TORMENT); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + expect(enemyPokemon?.getTag(BattlerTagType.TORMENT)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + await game.setTurnOrder(turnOrder); + await game.phaseInterceptor.to("BerryPhase"); + const lastMove = enemyPokemon?.getLastXMoves()[0]; + expect(lastMove?.move).toBe(Moves.STRUGGLE); + }); +}); diff --git a/src/test/moves/endure.test.ts b/src/test/moves/endure.test.ts new file mode 100644 index 00000000000..bde5a26f68e --- /dev/null +++ b/src/test/moves/endure.test.ts @@ -0,0 +1,65 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Endure", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.THUNDER, Moves.BULLET_SEED, Moves.TOXIC ]) + .ability(Abilities.SKILL_LINK) + .startingLevel(100) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.NO_GUARD) + .enemyMoveset(Moves.ENDURE); + }); + + it("should let the pokemon survive with 1 HP", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + game.move.select(Moves.THUNDER); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.hp).toBe(1); + }); + + it("should let the pokemon survive with 1 HP when hit with a multihit move", async () => { + await game.classicMode.startBattle([ Species.ARCEUS ]); + + game.move.select(Moves.BULLET_SEED); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.hp).toBe(1); + }); + + it("shouldn't prevent fainting from indirect damage", async () => { + game.override.enemyLevel(100); + await game.classicMode.startBattle([ Species.ARCEUS ]); + + const enemy = game.scene.getEnemyPokemon()!; + enemy.hp = 2; + + game.move.select(Moves.TOXIC); + await game.phaseInterceptor.to("VictoryPhase"); + + expect(enemy.isFainted()).toBe(true); + }); +}); diff --git a/src/test/moves/fairy_lock.test.ts b/src/test/moves/fairy_lock.test.ts new file mode 100644 index 00000000000..ceb298ed0fe --- /dev/null +++ b/src/test/moves/fairy_lock.test.ts @@ -0,0 +1,152 @@ +import { ArenaTagSide } from "#app/data/arena-tag"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Fairy Lock", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.FAIRY_LOCK, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("double") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.U_TURN ]); + }); + + it("Applies Fairy Lock tag for two turns", async () => { + await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT ]); + const playerPokemon = game.scene.getPlayerField(); + const enemyField = game.scene.getEnemyField(); + + game.move.select(Moves.FAIRY_LOCK); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined(); + + await game.toNextTurn(); + + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + expect(playerPokemon[0].isTrapped()).toEqual(true); + expect(playerPokemon[1].isTrapped()).toEqual(true); + expect(enemyField[0].isTrapped()).toEqual(true); + expect(enemyField[1].isTrapped()).toEqual(true); + + await game.toNextTurn(); + expect(playerPokemon[0].isTrapped()).toEqual(false); + expect(playerPokemon[1].isTrapped()).toEqual(false); + expect(enemyField[0].isTrapped()).toEqual(false); + expect(enemyField[1].isTrapped()).toEqual(false); + }); + + it("Ghost types can escape Fairy Lock", async () => { + await game.classicMode.startBattle([ Species.DUSKNOIR, Species.GENGAR, Species.TYRUNT ]); + + game.move.select(Moves.FAIRY_LOCK); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined(); + + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false); + expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false); + + game.move.select(Moves.SPLASH); + game.doSwitchPokemon(2); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.GENGAR); + }); + + it("Phasing moves will still switch out", async () => { + game.override.enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]); + await game.classicMode.startBattle([ Species.KLEFKI, Species.TYRUNT, Species.ZYGARDE ]); + + game.move.select(Moves.FAIRY_LOCK); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND, 0); + game.doSelectPartyPokemon(2); + await game.forceEnemyMove(Moves.WHIRLWIND, 1); + game.doSelectPartyPokemon(2); + await game.phaseInterceptor.to("BerryPhase"); + await game.toNextTurn(); + + expect(game.scene.getPlayerField()[0].species.speciesId).not.toBe(Species.KLEFKI); + expect(game.scene.getPlayerField()[1].species.speciesId).not.toBe(Species.TYRUNT); + }); + + it("If a Pokemon faints and is replaced the replacement is also trapped", async () => { + game.override.moveset([ Moves.FAIRY_LOCK, Moves.SPLASH, Moves.MEMENTO ]); + await game.classicMode.startBattle([ Species.KLEFKI, Species.GUZZLORD, Species.TYRUNT, Species.ZYGARDE ]); + + game.move.select(Moves.FAIRY_LOCK); + game.move.select(Moves.MEMENTO, 1); + game.doSelectPartyPokemon(2); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.PLAYER)).toBeDefined(); + expect(game.scene.arena.getTagOnSide(ArenaTagType.FAIRY_LOCK, ArenaTagSide.ENEMY)).toBeDefined(); + + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.SPLASH, 1); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(true); + expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(true); + expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(true); + expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(true); + + await game.toNextTurn(); + expect(game.scene.getPlayerField()[0].isTrapped()).toEqual(false); + expect(game.scene.getPlayerField()[1].isTrapped()).toEqual(false); + expect(game.scene.getEnemyField()[0].isTrapped()).toEqual(false); + expect(game.scene.getEnemyField()[1].isTrapped()).toEqual(false); + }); +}); diff --git a/src/test/moves/fissure.test.ts b/src/test/moves/fissure.test.ts index 16c3faa6827..0975a87b2b1 100644 --- a/src/test/moves/fissure.test.ts +++ b/src/test/moves/fissure.test.ts @@ -1,7 +1,7 @@ import { Stat } from "#enums/stat"; import { Species } from "#app/enums/species"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; -import { DamagePhase } from "#app/phases/damage-phase"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -43,7 +43,7 @@ describe("Moves - Fissure", () => { await game.startBattle(); - partyPokemon = game.scene.getParty()[0]; + partyPokemon = game.scene.getPlayerParty()[0]; enemyPokemon = game.scene.getEnemyPokemon()!; // remove berries @@ -56,7 +56,7 @@ describe("Moves - Fissure", () => { game.override.enemyAbility(Abilities.FUR_COAT); game.move.select(Moves.FISSURE); - await game.phaseInterceptor.to(DamagePhase, true); + await game.phaseInterceptor.to(DamageAnimPhase, true); expect(enemyPokemon.isFainted()).toBe(true); }); diff --git a/src/test/moves/flame_burst.test.ts b/src/test/moves/flame_burst.test.ts index feedee3b7bc..9dea930d7e8 100644 --- a/src/test/moves/flame_burst.test.ts +++ b/src/test/moves/flame_burst.test.ts @@ -1,6 +1,6 @@ import { allAbilities } from "#app/data/ability"; import { Abilities } from "#app/enums/abilities"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/flower_shield.test.ts b/src/test/moves/flower_shield.test.ts index 1a5cd326fd8..4c03df5212b 100644 --- a/src/test/moves/flower_shield.test.ts +++ b/src/test/moves/flower_shield.test.ts @@ -1,6 +1,6 @@ import { Stat } from "#enums/stat"; import { SemiInvulnerableTag } from "#app/data/battler-tags"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Biome } from "#app/enums/biome"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { Abilities } from "#enums/abilities"; diff --git a/src/test/moves/focus_punch.test.ts b/src/test/moves/focus_punch.test.ts index 386eb2537ee..352e3b60aa4 100644 --- a/src/test/moves/focus_punch.test.ts +++ b/src/test/moves/focus_punch.test.ts @@ -59,7 +59,7 @@ describe("Moves - Focus Punch", () => { expect(enemyPokemon.hp).toBeLessThan(enemyStartingHp); expect(leadPokemon.getMoveHistory().length).toBe(1); - expect(leadPokemon.turnData.damageDealt).toBe(enemyStartingHp - enemyPokemon.hp); + expect(leadPokemon.turnData.totalDamageDealt).toBe(enemyStartingHp - enemyPokemon.hp); } ); @@ -86,7 +86,7 @@ describe("Moves - Focus Punch", () => { expect(enemyPokemon.hp).toBe(enemyStartingHp); expect(leadPokemon.getMoveHistory().length).toBe(1); - expect(leadPokemon.turnData.damageDealt).toBe(0); + expect(leadPokemon.turnData.totalDamageDealt).toBe(0); } ); diff --git a/src/test/moves/forests_curse.test.ts b/src/test/moves/forests_curse.test.ts index c49bdab5255..010b00599a5 100644 --- a/src/test/moves/forests_curse.test.ts +++ b/src/test/moves/forests_curse.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/freeze_dry.test.ts b/src/test/moves/freeze_dry.test.ts index c09d12fa597..9206a103a35 100644 --- a/src/test/moves/freeze_dry.test.ts +++ b/src/test/moves/freeze_dry.test.ts @@ -2,6 +2,8 @@ import { BattlerIndex } from "#app/battle"; import { Abilities } from "#app/enums/abilities"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; +import { Type } from "#enums/type"; +import { Challenges } from "#enums/challenges"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -28,7 +30,7 @@ describe("Moves - Freeze-Dry", () => { .enemyMoveset(Moves.SPLASH) .starterSpecies(Species.FEEBAS) .ability(Abilities.BALL_FETCH) - .moveset([ Moves.FREEZE_DRY ]); + .moveset([ Moves.FREEZE_DRY, Moves.FORESTS_CURSE, Moves.SOAK ]); }); it("should deal 2x damage to pure water types", async () => { @@ -72,8 +74,97 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.getMoveEffectiveness).toHaveReturnedWith(1); }); - // enable if this is ever fixed (lol) - it.todo("should deal 2x damage to water types under Normalize", async () => { + /** + * Freeze drys forced super effectiveness should overwrite wonder guard + */ + it("should deal 2x dmg against soaked wonder guard target", async () => { + game.override + .enemySpecies(Species.SHEDINJA) + .enemyMoveset(Moves.SPLASH) + .starterSpecies(Species.MAGIKARP) + .moveset([ Moves.SOAK, Moves.FREEZE_DRY ]); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.SOAK); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + game.move.select(Moves.FREEZE_DRY); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); + expect(enemy.hp).toBeLessThan(enemy.getMaxHp()); + }); + + it("should deal 8x damage to water/ground/grass type under Forest's Curse", async () => { + game.override.enemySpecies(Species.QUAGSIRE); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FORESTS_CURSE); + await game.toNextTurn(); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(8); + }); + + it("should deal 2x damage to steel type terastallized into water", async () => { + game.override.enemySpecies(Species.SKARMORY) + .enemyHeldItems([{ name: "TERA_SHARD", type: Type.WATER }]); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); + }); + + it("should deal 0.5x damage to water type terastallized into fire", async () => { + game.override.enemySpecies(Species.PELIPPER) + .enemyHeldItems([{ name: "TERA_SHARD", type: Type.FIRE }]); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5); + }); + + it("should deal 0.5x damage to water type Terapagos with Tera Shell", async () => { + game.override.enemySpecies(Species.TERAPAGOS) + .enemyAbility(Abilities.TERA_SHELL); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.SOAK); + await game.toNextTurn(); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.5); + }); + + it("should deal 2x damage to water type under Normalize", async () => { game.override.ability(Abilities.NORMALIZE); await game.classicMode.startBattle(); @@ -87,8 +178,39 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); }); - // enable once Electrify is implemented (and the interaction is fixed, as above) - it.todo("should deal 2x damage to water types under Electrify", async () => { + it("should deal 0.25x damage to rock/steel type under Normalize", async () => { + game.override + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.SHIELDON); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25); + }); + + it("should deal 0x damage to water/ghost type under Normalize", async () => { + game.override + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.JELLICENT); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0); + }); + + it("should deal 2x damage to water type under Electrify", async () => { game.override.enemyMoveset([ Moves.ELECTRIFY ]); await game.classicMode.startBattle(); @@ -101,4 +223,128 @@ describe("Moves - Freeze-Dry", () => { expect(enemy.getMoveEffectiveness).toHaveReturnedWith(2); }); + + it("should deal 4x damage to water/flying type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.GYARADOS); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(4); + }); + + it("should deal 0x damage to water/ground type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.BARBOACH); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0); + }); + + it("should deal 0.25x damage to Grass/Dragon type under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.FLAPPLE); + await game.classicMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(0.25); + }); + + it("should deal 2x damage to Water type during inverse battle", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .enemySpecies(Species.MAGIKARP); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 2x damage to Water type during inverse battle under Normalize", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .ability(Abilities.NORMALIZE) + .enemySpecies(Species.MAGIKARP); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 2x damage to Water type during inverse battle under Electrify", async () => { + game.override + .moveset([ Moves.FREEZE_DRY ]) + .enemySpecies(Species.MAGIKARP) + .enemyMoveset([ Moves.ELECTRIFY ]); + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(enemy.getMoveEffectiveness).toHaveLastReturnedWith(2); + }); + + it("should deal 1x damage to water/flying type during inverse battle under Electrify", async () => { + game.override + .enemyMoveset([ Moves.ELECTRIFY ]) + .enemySpecies(Species.GYARADOS); + + game.challengeMode.addChallenge(Challenges.INVERSE_BATTLE, 1, 1); + + await game.challengeMode.startBattle(); + + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(enemy, "getMoveEffectiveness"); + + game.move.select(Moves.FREEZE_DRY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.getMoveEffectiveness).toHaveReturnedWith(1); + }); }); diff --git a/src/test/moves/fusion_flare.test.ts b/src/test/moves/fusion_flare.test.ts index 162cefcfb1e..75641c04d02 100644 --- a/src/test/moves/fusion_flare.test.ts +++ b/src/test/moves/fusion_flare.test.ts @@ -1,7 +1,7 @@ -import { StatusEffect } from "#app/data/status-effect"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/fusion_flare_bolt.test.ts b/src/test/moves/fusion_flare_bolt.test.ts index 0d9b9898276..dbd4479dff8 100644 --- a/src/test/moves/fusion_flare_bolt.test.ts +++ b/src/test/moves/fusion_flare_bolt.test.ts @@ -1,7 +1,7 @@ import { Stat } from "#enums/stat"; import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MovePhase } from "#app/phases/move-phase"; @@ -58,12 +58,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -81,12 +81,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -104,7 +104,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEndPhase); @@ -114,7 +114,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -133,7 +133,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEndPhase); @@ -142,7 +142,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); }, 20000); @@ -160,12 +160,12 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -176,7 +176,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { Species.ZEKROM ]); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); const enemyParty = game.scene.getEnemyParty(); // Get rid of any modifiers that may alter power @@ -209,22 +209,22 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); @@ -235,7 +235,7 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { Species.ZEKROM ]); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); const enemyParty = game.scene.getEnemyParty(); // Get rid of any modifiers that may alter power @@ -268,22 +268,22 @@ describe("Moves - Fusion Flare and Fusion Bolt", () => { await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(100); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionBolt.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionBolt.calculateBattlePower).toHaveLastReturnedWith(200); await game.phaseInterceptor.to(MoveEffectPhase, false); expect((game.scene.getCurrentPhase() as MoveEffectPhase).move.moveId).toBe(fusionFlare.id); - await game.phaseInterceptor.to(DamagePhase, false); + await game.phaseInterceptor.to(DamageAnimPhase, false); expect(fusionFlare.calculateBattlePower).toHaveLastReturnedWith(200); }, 20000); }); diff --git a/src/test/moves/future_sight.test.ts b/src/test/moves/future_sight.test.ts new file mode 100644 index 00000000000..d0110a87202 --- /dev/null +++ b/src/test/moves/future_sight.test.ts @@ -0,0 +1,45 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Future Sight", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .startingLevel(50) + .moveset([ Moves.FUTURE_SIGHT, Moves.SPLASH ]) + .battleType("single") + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.STURDY) + .enemyMoveset(Moves.SPLASH); + }); + + it("hits 2 turns after use, ignores user switch out", async () => { + await game.classicMode.startBattle([ Species.FEEBAS, Species.MILOTIC ]); + + game.move.select(Moves.FUTURE_SIGHT); + await game.toNextTurn(); + game.doSwitchPokemon(1); + await game.toNextTurn(); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.isFullHp()).toBe(false); + }); +}); diff --git a/src/test/moves/gastro_acid.test.ts b/src/test/moves/gastro_acid.test.ts index fdd75b90b13..ec9246c855c 100644 --- a/src/test/moves/gastro_acid.test.ts +++ b/src/test/moves/gastro_acid.test.ts @@ -62,7 +62,7 @@ describe("Moves - Gastro Acid", () => { }); it("fails if used on an enemy with an already-suppressed ability", async () => { - game.override.battleType(null); + game.override.battleType("single"); await game.startBattle(); diff --git a/src/test/moves/geomancy.test.ts b/src/test/moves/geomancy.test.ts index 6e2f40b9144..9ff3a1e7a7d 100644 --- a/src/test/moves/geomancy.test.ts +++ b/src/test/moves/geomancy.test.ts @@ -1,4 +1,5 @@ -import { EffectiveStat, Stat } from "#enums/stat"; +import type { EffectiveStat } from "#enums/stat"; +import { Stat } from "#enums/stat"; import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/glaive_rush.test.ts b/src/test/moves/glaive_rush.test.ts index b36c3e20c7a..9cfbfdd8727 100644 --- a/src/test/moves/glaive_rush.test.ts +++ b/src/test/moves/glaive_rush.test.ts @@ -41,11 +41,11 @@ describe("Moves - Glaive Rush", () => { enemy.hp = 1000; game.move.select(Moves.SHADOW_SNEAK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); const damageDealt = 1000 - enemy.hp; await game.phaseInterceptor.to("TurnEndPhase"); game.move.select(Moves.SHADOW_SNEAK); - await game.phaseInterceptor.to("DamagePhase"); + await game.phaseInterceptor.to("DamageAnimPhase"); expect(enemy.hp).toBeLessThanOrEqual(1001 - (damageDealt * 3)); }); diff --git a/src/test/moves/grudge.test.ts b/src/test/moves/grudge.test.ts new file mode 100644 index 00000000000..340808929ab --- /dev/null +++ b/src/test/moves/grudge.test.ts @@ -0,0 +1,90 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { BattlerIndex } from "#app/battle"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Grudge", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.EMBER, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.SHEDINJA) + .enemyAbility(Abilities.WONDER_GUARD) + .enemyMoveset([ Moves.GRUDGE, Moves.SPLASH ]); + }); + + it("should reduce the PP of the Pokemon's move to 0 when the user has fainted", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const playerPokemon = game.scene.getPlayerPokemon(); + game.move.select(Moves.EMBER); + await game.forceEnemyMove(Moves.GRUDGE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER); + + expect(playerMove?.getPpRatio()).toBe(0); + }); + + it("should remain in effect until the user's next move", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const playerPokemon = game.scene.getPlayerPokemon(); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.GRUDGE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + game.move.select(Moves.EMBER); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + + const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.EMBER); + + expect(playerMove?.getPpRatio()).toBe(0); + }); + + it("should not reduce the opponent's PP if the user dies to weather/indirect damage", async () => { + // Opponent will be reduced to 1 HP by False Swipe, then faint to Sandstorm + game.override + .moveset([ Moves.FALSE_SWIPE ]) + .startingLevel(100) + .ability(Abilities.SAND_STREAM) + .enemySpecies(Species.RATTATA); + await game.classicMode.startBattle([ Species.GEODUDE ]); + + const enemyPokemon = game.scene.getEnemyPokemon(); + const playerPokemon = game.scene.getPlayerPokemon(); + + game.move.select(Moves.FALSE_SWIPE); + await game.forceEnemyMove(Moves.GRUDGE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemyPokemon?.isFainted()).toBe(true); + + const playerMove = playerPokemon?.getMoveset().find(m => m?.moveId === Moves.FALSE_SWIPE); + expect(playerMove?.getPpRatio()).toBeGreaterThan(0); + }); +}); diff --git a/src/test/moves/heal_bell.test.ts b/src/test/moves/heal_bell.test.ts index e4a019d9c0e..b180588d3a3 100644 --- a/src/test/moves/heal_bell.test.ts +++ b/src/test/moves/heal_bell.test.ts @@ -33,7 +33,7 @@ describe("Moves - Heal Bell", () => { it("should cure status effect of the user, its ally, and all party pokemon", async () => { await game.classicMode.startBattle([ Species.RATTATA, Species.RATTATA, Species.RATTATA ]); - const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getParty(); + const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getPlayerParty(); vi.spyOn(leftPlayer, "resetStatus"); vi.spyOn(rightPlayer, "resetStatus"); @@ -79,7 +79,7 @@ describe("Moves - Heal Bell", () => { it("should not cure status effect of allies ON FIELD with Soundproof, should still cure allies in party", async () => { game.override.ability(Abilities.SOUNDPROOF); await game.classicMode.startBattle([ Species.RATTATA, Species.RATTATA, Species.RATTATA ]); - const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getParty(); + const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getPlayerParty(); vi.spyOn(leftPlayer, "resetStatus"); vi.spyOn(rightPlayer, "resetStatus"); diff --git a/src/test/moves/heal_block.test.ts b/src/test/moves/heal_block.test.ts index 252533215a8..25f2076ff3e 100644 --- a/src/test/moves/heal_block.test.ts +++ b/src/test/moves/heal_block.test.ts @@ -1,12 +1,12 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; -import { WeatherType } from "#app/data/weather"; import GameManager from "#app/test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { WeatherType } from "#enums/weather-type"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/instruct.test.ts b/src/test/moves/instruct.test.ts new file mode 100644 index 00000000000..b26f9c9669f --- /dev/null +++ b/src/test/moves/instruct.test.ts @@ -0,0 +1,549 @@ +import { BattlerIndex } from "#app/battle"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; +import type { MovePhase } from "#app/phases/move-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Instruct", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + function instructSuccess(target: Pokemon, move: Moves): void { + expect(target.getLastXMoves(-1)[0].move).toBe(move); + expect(target.getLastXMoves(-1)[1].move).toBe(target.getLastXMoves()[0].move); + expect(target.getMoveset().find(m => m?.moveId === move)?.ppUsed).toBe(2); + } + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .enemySpecies(Species.SHUCKLE) + .enemyAbility(Abilities.NO_GUARD) + .enemyLevel(100) + .startingLevel(100) + .disableCrits(); + }); + + it("should repeat target's last used move", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyLevel(1000); // ensures shuckle no die + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, Moves.SONIC_BOOM); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SONIC_BOOM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + + await game.phaseInterceptor.to("MovePhase"); // enemy attacks us + await game.phaseInterceptor.to("MovePhase", false); // instruct + let currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(game.scene.getPlayerPokemon()); + await game.phaseInterceptor.to("MoveEndPhase"); + + await game.phaseInterceptor.to("MovePhase", false); // enemy repeats move + currentPhase = game.scene.getCurrentPhase() as MovePhase; + expect(currentPhase.pokemon).toBe(enemy); + expect(currentPhase.move.moveId).toBe(Moves.SONIC_BOOM); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(enemy, Moves.SONIC_BOOM); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should repeat enemy's move through substitute", async () => { + game.override.moveset([ Moves.INSTRUCT, Moves.SPLASH ]); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, [ Moves.SONIC_BOOM, Moves.SUBSTITUTE ]); + + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SUBSTITUTE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SONIC_BOOM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(game.scene.getEnemyPokemon()!, Moves.SONIC_BOOM); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should repeat ally's attack on enemy", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.SHUCKLE ]); + + const [ amoonguss, shuckle ] = game.scene.getPlayerField(); + game.move.changeMoveset(amoonguss, [ Moves.INSTRUCT, Moves.SONIC_BOOM ]); + game.move.changeMoveset(shuckle, [ Moves.INSTRUCT, Moves.SONIC_BOOM ]); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2); + game.move.select(Moves.SONIC_BOOM, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + instructSuccess(shuckle, Moves.SONIC_BOOM); + expect(game.scene.getEnemyField()[0].getInverseHp()).toBe(40); + }); + + // TODO: Enable test case once gigaton hammer (and blood moon) are reworked + it.todo("should repeat enemy's Gigaton Hammer", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, [ Moves.GIGATON_HAMMER, Moves.BLOOD_MOON ]); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + instructSuccess(enemy, Moves.GIGATON_HAMMER); + expect(game.scene.getPlayerPokemon()!.turnData.attacksReceived.length).toBe(2); + }); + + it("should add moves to move queue for copycat", async () => { + game.override + .battleType("double") + .moveset(Moves.INSTRUCT) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField()!; + game.move.changeMoveset(enemy1, Moves.WATER_GUN); + game.move.changeMoveset(enemy2, Moves.COPYCAT); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + instructSuccess(enemy1, Moves.WATER_GUN); + // amoonguss gets hit by water gun thrice; once by original attack, once by instructed use and once by copycat + expect(game.scene.getPlayerPokemon()!.turnData.attacksReceived.length).toBe(3); + }); + + it("should respect enemy's status condition", async () => { + game.override + .moveset([ Moves.INSTRUCT, Moves.THUNDER_WAVE ]) + .enemyMoveset(Moves.SONIC_BOOM); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + game.move.select(Moves.THUNDER_WAVE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MovePhase"); + // force enemy's instructed move to bork and then immediately thaw out + await game.move.forceStatusActivation(true); + await game.move.forceStatusActivation(false); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const moveHistory = game.scene.getEnemyPokemon()?.getLastXMoves(-1)!; + expect(moveHistory.map(m => m.move)).toEqual([ Moves.SONIC_BOOM, Moves.NONE, Moves.SONIC_BOOM ]); + expect(game.scene.getPlayerPokemon()?.getInverseHp()).toBe(40); + }); + + it("should not repeat enemy's out of pp move", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemySpecies(Species.UNOWN); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemyPokemon, Moves.HIDDEN_POWER); + const moveUsed = enemyPokemon.moveset.find(m => m?.moveId === Moves.HIDDEN_POWER)!; + moveUsed.ppUsed = moveUsed.getMovePp() - 1; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.HIDDEN_POWER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const playerMoves = game.scene.getPlayerPokemon()!.getLastXMoves(-1)!; + expect(playerMoves[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.getMoveHistory().length).toBe(1); + }); + + it("should redirect attacking moves if enemy faints", async () => { + game.override + .battleType("double") + .enemyMoveset(Moves.SPLASH) + .enemySpecies(Species.MAGIKARP) + .enemyLevel(1); + await game.classicMode.startBattle([ Species.HISUI_ELECTRODE, Species.KOMMO_O ]); + + const [ electrode, kommo_o ] = game.scene.getPlayerField()!; + game.move.changeMoveset(electrode, Moves.CHLOROBLAST); + game.move.changeMoveset(kommo_o, Moves.INSTRUCT); + + game.move.select(Moves.CHLOROBLAST, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + // Chloroblast always deals 50% max HP% recoil UNLESS you whiff + // due to lack of targets or similar, + // so all we have to do is check whether electrode fainted or not. + // Naturally, both karps should also be dead as well. + expect(electrode.isFainted()).toBe(true); + const [ karp1, karp2 ] = game.scene.getEnemyField()!; + expect(karp1.isFainted()).toBe(true); + expect(karp2.isFainted()).toBe(true); + }), + + it("should allow for dancer copying of instructed dance move", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.INSTRUCT, Moves.SPLASH ]) + .enemyLevel(1000); + await game.classicMode.startBattle([ Species.ORICORIO, Species.VOLCARONA ]); + + const [ oricorio, volcarona ] = game.scene.getPlayerField(); + game.move.changeMoveset(oricorio, Moves.SPLASH); + game.move.changeMoveset(volcarona, Moves.FIERY_DANCE); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.FIERY_DANCE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.INSTRUCT, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + // fiery dance triggered dancer successfully for a total of 4 hits + // Enemy level is set to a high value so that it does not faint even after all 4 hits + instructSuccess(volcarona, Moves.FIERY_DANCE); + expect(game.scene.getEnemyField()[0].turnData.attacksReceived.length).toBe(4); + }); + + it("should not repeat move when switching out", async () => { + game.override + .enemyMoveset(Moves.INSTRUCT) + .enemySpecies(Species.UNOWN); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.TOXICROAK ]); + + const amoonguss = game.scene.getPlayerPokemon()!; + game.move.changeMoveset(amoonguss, Moves.SEED_BOMB); + + amoonguss.battleSummonData.moveHistory = [{ move: Moves.SEED_BOMB, targets: [ BattlerIndex.ENEMY ], result: MoveResult.SUCCESS }]; + + game.doSwitchPokemon(1); + await game.phaseInterceptor.to("TurnEndPhase", false); + + const enemyMoves = game.scene.getEnemyPokemon()!.getLastXMoves(-1)!; + expect(enemyMoves[0].result).toBe(MoveResult.FAIL); + }); + + it("should fail if no move has yet been used by target", async () => { + game.override + .moveset(Moves.INSTRUCT) + .enemyMoveset(Moves.SPLASH); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should attempt to call enemy's disabled move, but move use itself should fail", async () => { + game.override + .moveset([ Moves.INSTRUCT, Moves.DISABLE ]) + .battleType("double"); + await game.classicMode.startBattle([ Species.AMOONGUSS, Species.DROWZEE ]); + + const [ enemy1, enemy2 ] = game.scene.getEnemyField(); + game.move.changeMoveset(enemy1, Moves.SONIC_BOOM); + game.move.changeMoveset(enemy2, Moves.SPLASH); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.DISABLE, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.SONIC_BOOM, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(game.scene.getPlayerField()[0].getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + const enemyMove = game.scene.getEnemyField()[0]!.getLastXMoves()[0]; + expect(enemyMove.result).toBe(MoveResult.FAIL); + expect(game.scene.getEnemyField()[0].getMoveset().find(m => m?.moveId === Moves.SONIC_BOOM)?.ppUsed).toBe(1); + }); + + it("should not repeat enemy's move through protect", async () => { + game.override.moveset([ Moves.INSTRUCT ]); + await game.classicMode.startBattle([ Species.AMOONGUSS ]); + + const enemy = game.scene.getEnemyPokemon()!; + game.move.changeMoveset(enemy, Moves.PROTECT); + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(enemy.getLastXMoves(-1)[0].move).toBe(Moves.PROTECT); + expect(enemy.getLastXMoves(-1)[1]).toBeUndefined(); // undefined because instruct failed and didn't repeat + expect(enemy.getMoveset().find(m => m?.moveId === Moves.PROTECT)?.ppUsed).toBe(1); + }); + + it("should not repeat enemy's charging move", async () => { + game.override + .moveset([ Moves.INSTRUCT ]) + .enemyMoveset([ Moves.SONIC_BOOM, Moves.HYPER_BEAM ]); + await game.classicMode.startBattle([ Species.SHUCKLE ]); + + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + enemy.battleSummonData.moveHistory = [{ move: Moves.SONIC_BOOM, targets: [ BattlerIndex.PLAYER ], result: MoveResult.SUCCESS, virtual: false }]; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.HYPER_BEAM); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + // instruct fails at copying last move due to charging turn (rather than instructing sonic boom) + expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(player.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should not repeat move since forgotten by target", async () => { + game.override + .enemyLevel(5) + .xpMultiplier(0) + .enemySpecies(Species.WURMPLE) + .enemyMoveset(Moves.INSTRUCT); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + + const regieleki = game.scene.getPlayerPokemon()!; + // fill out moveset with random moves + game.move.changeMoveset(regieleki, [ Moves.ELECTRO_DRIFT, Moves.SPLASH, Moves.ICE_BEAM, Moves.ANCIENT_POWER ]); + + game.move.select(Moves.ELECTRO_DRIFT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("FaintPhase"); + await game.move.learnMove(Moves.ELECTROWEB); + await game.toNextWave(); + + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(game.scene.getEnemyField()[0].getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should disregard priority of instructed move on use", async () => { + game.override + .enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]) + .moveset(Moves.INSTRUCT); + await game.classicMode.startBattle([ Species.LUCARIO, Species.BANETTE ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + enemyPokemon.battleSummonData.moveHistory = [{ move: Moves.WHIRLWIND, targets: [ BattlerIndex.PLAYER ], result: MoveResult.SUCCESS, virtual: false }]; + + game.move.select(Moves.INSTRUCT); + await game.forceEnemyMove(Moves.SPLASH); + await game.phaseInterceptor.to("TurnEndPhase", false); + + // lucario instructed enemy whirlwind at 0 priority to switch itself out + const instructedMove = enemyPokemon.getLastXMoves(-1)[1]; + expect(instructedMove.result).toBe(MoveResult.SUCCESS); + expect(instructedMove.move).toBe(Moves.WHIRLWIND); + expect(game.scene.getPlayerPokemon()?.species.speciesId).toBe(Species.BANETTE); + }); + + it("should respect moves' original priority for psychic terrain", async () => { + game.override. + battleType("double") + .moveset([ Moves.QUICK_ATTACK, Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset([ Moves.SPLASH, Moves.PSYCHIC_TERRAIN ]); + await game.classicMode.startBattle([ Species.BANETTE, Species.KLEFKI ]); + + game.move.select(Moves.QUICK_ATTACK, BattlerIndex.PLAYER, BattlerIndex.ENEMY); // succeeds due to terrain no + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + + // quick attack failed when instructed + const banette = game.scene.getPlayerPokemon()!; + expect(banette.getLastXMoves(-1)[1].move).toBe(Moves.QUICK_ATTACK); + expect(banette.getLastXMoves(-1)[1].result).toBe(MoveResult.FAIL); + }); + + it("should still work w/ prankster in psychic terrain", async () => { + game.override. + battleType("double") + .enemyMoveset([ Moves.SPLASH, Moves.PSYCHIC_TERRAIN ]); + await game.classicMode.startBattle([ Species.BANETTE, Species.KLEFKI ]); + + const [ banette, klefki ] = game.scene.getPlayerField()!; + game.move.changeMoveset(banette, [ Moves.VINE_WHIP, Moves.SPLASH ]); + game.move.changeMoveset(klefki, [ Moves.INSTRUCT, Moves.SPLASH ]); + + game.move.select(Moves.VINE_WHIP, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.forceEnemyMove(Moves.PSYCHIC_TERRAIN); + await game.toNextTurn(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); // copies vine whip + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(banette.getLastXMoves(-1)[1].move).toBe(Moves.VINE_WHIP); + expect(banette.getLastXMoves(-1)[2].move).toBe(Moves.VINE_WHIP); + expect(banette.getMoveset().find(m => m?.moveId === Moves.VINE_WHIP )?.ppUsed).toBe(2); + }); + + it("should cause spread moves to correctly hit targets in doubles after singles", async () => { + game.override + .battleType("even-doubles") + .moveset([ Moves.BREAKING_SWIPE, Moves.INSTRUCT, Moves.SPLASH ]) + .enemyMoveset(Moves.SONIC_BOOM) + .enemySpecies(Species.AXEW) + .startingLevel(500); + await game.classicMode.startBattle([ Species.KORAIDON, Species.KLEFKI ]); + + const koraidon = game.scene.getPlayerField()[0]!; + + game.move.select(Moves.BREAKING_SWIPE); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([ BattlerIndex.ENEMY ]); + await game.toNextWave(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; + // last move used hit both enemies + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + }); + + it("should cause AoE moves to correctly hit everyone in doubles after singles", async () => { + game.override + .battleType("even-doubles") + .moveset([ Moves.BRUTAL_SWING, Moves.INSTRUCT, Moves.SPLASH ]) + .enemySpecies(Species.AXEW) + .enemyMoveset(Moves.SONIC_BOOM) + .startingLevel(500); + await game.classicMode.startBattle([ Species.KORAIDON, Species.KLEFKI ]); + + const koraidon = game.scene.getPlayerField()[0]!; + + game.move.select(Moves.BRUTAL_SWING); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[0].targets).toEqual([ BattlerIndex.ENEMY ]); + await game.toNextWave(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER_2, BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("TurnEndPhase", false); + // did not take damage since enemies died beforehand; + // last move used hit everything around it + expect(koraidon.getInverseHp()).toBe(0); + expect(koraidon.getLastXMoves(-1)[1].targets?.sort()).toEqual([ BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + }); + + it("should cause multi-hit moves to hit the appropriate number of times in singles", async () => { + game.override + .enemyAbility(Abilities.SKILL_LINK) + .moveset([ Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset(Moves.BULLET_SEED); + await game.classicMode.startBattle([ Species.BULBASAUR ]); + + const bulbasaur = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(bulbasaur.turnData.attacksReceived.length).toBe(10); + + await game.toNextTurn(); + game.move.select(Moves.INSTRUCT); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(bulbasaur.turnData.attacksReceived.length).toBe(10); + }); + + it("should cause multi-hit moves to hit the appropriate number of times in doubles", async () => { + game.override + .battleType("double") + .enemyAbility(Abilities.SKILL_LINK) + .moveset([ Moves.SPLASH, Moves.INSTRUCT ]) + .enemyMoveset([ Moves.BULLET_SEED, Moves.SPLASH ]) + .enemyLevel(5); + await game.classicMode.startBattle([ Species.BULBASAUR, Species.IVYSAUR ]); + + const [ , ivysaur ] = game.scene.getPlayerField(); + + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER); + game.move.select(Moves.SPLASH, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(ivysaur.turnData.attacksReceived.length).toBe(15); + + await game.toNextTurn(); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER, BattlerIndex.ENEMY); + game.move.select(Moves.INSTRUCT, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY); + await game.forceEnemyMove(Moves.BULLET_SEED, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(ivysaur.turnData.attacksReceived.length).toBe(15); + }); +}); diff --git a/src/test/moves/light_screen.test.ts b/src/test/moves/light_screen.test.ts index af14d9273e6..424f43e155c 100644 --- a/src/test/moves/light_screen.test.ts +++ b/src/test/moves/light_screen.test.ts @@ -1,8 +1,10 @@ +import type BattleScene from "#app/battle-scene"; import { ArenaTagSide } from "#app/data/arena-tag"; -import Move, { allMoves } from "#app/data/move"; +import type Move from "#app/data/move"; +import { allMoves } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { ArenaTagType } from "#app/enums/arena-tag-type"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; import { Moves } from "#enums/moves"; @@ -11,6 +13,7 @@ import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +let globalScene: BattleScene; describe("Moves - Light Screen", () => { let phaserGame: Phaser.Game; @@ -30,6 +33,7 @@ describe("Moves - Light Screen", () => { beforeEach(() => { game = new GameManager(phaserGame); + globalScene = game.scene; game.override.battleType("single"); game.override.ability(Abilities.NONE); game.override.moveset([ Moves.ABSORB, Moves.DAZZLING_GLEAM, Moves.TACKLE ]); @@ -93,8 +97,8 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const multiplierHolder = new NumberHolder(1); const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (defender.scene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, attacker, move.category, multiplierHolder); + if (globalScene.arena.getTagOnSide(ArenaTagType.LIGHT_SCREEN, side)) { + globalScene.arena.applyTagsForSide(ArenaTagType.LIGHT_SCREEN, side, false, attacker, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/lunar_dance.test.ts b/src/test/moves/lunar_dance.test.ts new file mode 100644 index 00000000000..603247298ac --- /dev/null +++ b/src/test/moves/lunar_dance.test.ts @@ -0,0 +1,77 @@ +import { StatusEffect } from "#app/enums/status-effect"; +import { CommandPhase } from "#app/phases/command-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest"; + +describe("Moves - Lunar Dance", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .statusEffect(StatusEffect.BURN) + .battleType("double") + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should full restore HP, PP and status of switched in pokemon, then fail second use because no remaining backup pokemon in party", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.ODDISH, Species.RATTATA ]); + + const [ bulbasaur, oddish, rattata ] = game.scene.getPlayerParty(); + game.move.changeMoveset(bulbasaur, [ Moves.LUNAR_DANCE, Moves.SPLASH ]); + game.move.changeMoveset(oddish, [ Moves.LUNAR_DANCE, Moves.SPLASH ]); + game.move.changeMoveset(rattata, [ Moves.LUNAR_DANCE, Moves.SPLASH ]); + + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to(CommandPhase); + await game.toNextTurn(); + + // Bulbasaur should still be burned and have used a PP for splash and not at max hp + expect(bulbasaur.status?.effect).toBe(StatusEffect.BURN); + expect(bulbasaur.moveset[1]?.ppUsed).toBe(1); + expect(bulbasaur.hp).toBeLessThan(bulbasaur.getMaxHp()); + + // Switch out Bulbasaur for Rattata so we can swtich bulbasaur back in with lunar dance + game.doSwitchPokemon(2); + game.move.select(Moves.SPLASH, 1); + await game.phaseInterceptor.to(CommandPhase); + await game.toNextTurn(); + + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.LUNAR_DANCE); + game.doSelectPartyPokemon(2); + await game.phaseInterceptor.to("SwitchPhase", false); + await game.toNextTurn(); + + // Bulbasaur should NOT have any status and have full PP for splash and be at max hp + expect(bulbasaur.status?.effect).toBeUndefined(); + expect(bulbasaur.moveset[1]?.ppUsed).toBe(0); + expect(bulbasaur.isFullHp()).toBe(true); + + game.move.select(Moves.SPLASH, 0); + game.move.select(Moves.LUNAR_DANCE); + await game.phaseInterceptor.to(CommandPhase); + await game.toNextTurn(); + + // Using Lunar dance again should fail because nothing in party and rattata should be alive + expect(rattata.status?.effect).toBe(StatusEffect.BURN); + expect(rattata.hp).toBeLessThan(rattata.getMaxHp()); + }); +}); diff --git a/src/test/moves/magnet_rise.test.ts b/src/test/moves/magnet_rise.test.ts index 0afcad67ea3..b26bbf42ed0 100644 --- a/src/test/moves/magnet_rise.test.ts +++ b/src/test/moves/magnet_rise.test.ts @@ -35,10 +35,10 @@ describe("Moves - Magnet Rise", () => { it("MAGNET RISE", async () => { await game.startBattle(); - const startingHp = game.scene.getParty()[0].hp; + const startingHp = game.scene.getPlayerParty()[0].hp; game.move.select(moveToUse); await game.phaseInterceptor.to(TurnEndPhase); - const finalHp = game.scene.getParty()[0].hp; + const finalHp = game.scene.getPlayerParty()[0].hp; const hpLost = finalHp - startingHp; expect(hpLost).toBe(0); }, 20000); @@ -46,15 +46,15 @@ describe("Moves - Magnet Rise", () => { it("MAGNET RISE - Gravity", async () => { await game.startBattle(); - const startingHp = game.scene.getParty()[0].hp; + const startingHp = game.scene.getPlayerParty()[0].hp; game.move.select(moveToUse); await game.phaseInterceptor.to(CommandPhase); - let finalHp = game.scene.getParty()[0].hp; + let finalHp = game.scene.getPlayerParty()[0].hp; let hpLost = finalHp - startingHp; expect(hpLost).toBe(0); game.move.select(Moves.GRAVITY); await game.phaseInterceptor.to(TurnEndPhase); - finalHp = game.scene.getParty()[0].hp; + finalHp = game.scene.getPlayerParty()[0].hp; hpLost = finalHp - startingHp; expect(hpLost).not.toBe(0); }, 20000); diff --git a/src/test/moves/metronome.test.ts b/src/test/moves/metronome.test.ts new file mode 100644 index 00000000000..946dc92de0f --- /dev/null +++ b/src/test/moves/metronome.test.ts @@ -0,0 +1,113 @@ +import { RechargingTag, SemiInvulnerableTag } from "#app/data/battler-tags"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; +import { Abilities } from "#app/enums/abilities"; +import { Stat } from "#app/enums/stat"; +import { CommandPhase } from "#app/phases/command-phase"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; + +describe("Moves - Metronome", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + const randomMoveAttr = allMoves[Moves.METRONOME].getAttrs(RandomMoveAttr)[0]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.METRONOME, Moves.SPLASH ]) + .battleType("single") + .startingLevel(100) + .starterSpecies(Species.REGIELEKI) + .enemyLevel(100) + .enemySpecies(Species.SHUCKLE) + .enemyMoveset(Moves.SPLASH) + .enemyAbility(Abilities.BALL_FETCH); + }); + + it("should have one semi-invulnerable turn and deal damage on the second turn when a semi-invulnerable move is called", async () => { + await game.classicMode.startBattle(); + const player = game.scene.getPlayerPokemon()!; + const enemy = game.scene.getEnemyPokemon()!; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.DIVE); + + game.move.select(Moves.METRONOME); + await game.toNextTurn(); + + expect(player.getTag(SemiInvulnerableTag)).toBeTruthy(); + + await game.toNextTurn(); + expect(player.getTag(SemiInvulnerableTag)).toBeFalsy(); + expect(enemy.isFullHp()).toBeFalsy(); + }); + + it("should apply secondary effects of a move", async () => { + await game.classicMode.startBattle(); + const player = game.scene.getPlayerPokemon()!; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.WOOD_HAMMER); + + game.move.select(Moves.METRONOME); + await game.toNextTurn(); + + expect(player.isFullHp()).toBeFalsy(); + }); + + it("should recharge after using recharge move", async () => { + await game.classicMode.startBattle(); + const player = game.scene.getPlayerPokemon()!; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.HYPER_BEAM); + vi.spyOn(allMoves[Moves.HYPER_BEAM], "accuracy", "get").mockReturnValue(100); + + game.move.select(Moves.METRONOME); + await game.toNextTurn(); + + expect(player.getTag(RechargingTag)).toBeTruthy(); + }); + + it("should only target ally for Aromatic Mist", async () => { + game.override.battleType("double"); + await game.classicMode.startBattle([ Species.REGIELEKI, Species.RATTATA ]); + const [ leftPlayer, rightPlayer ] = game.scene.getPlayerField(); + const [ leftOpp, rightOpp ] = game.scene.getEnemyField(); + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.AROMATIC_MIST); + + game.move.select(Moves.METRONOME, 0); + await game.phaseInterceptor.to(CommandPhase); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + + expect(rightPlayer.getStatStage(Stat.SPDEF)).toBe(1); + expect(leftPlayer.getStatStage(Stat.SPDEF)).toBe(0); + expect(leftOpp.getStatStage(Stat.SPDEF)).toBe(0); + expect(rightOpp.getStatStage(Stat.SPDEF)).toBe(0); + }); + + it("should cause opponent to flee, and not crash for Roar", async () => { + await game.classicMode.startBattle(); + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.ROAR); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.METRONOME); + await game.phaseInterceptor.to("BerryPhase"); + + const isVisible = enemyPokemon.visible; + const hasFled = enemyPokemon.switchOutStatus; + expect(!isVisible && hasFled).toBe(true); + + await game.phaseInterceptor.to("CommandPhase"); + }); +}); diff --git a/src/test/moves/mirror_move.test.ts b/src/test/moves/mirror_move.test.ts new file mode 100644 index 00000000000..e55c55038ae --- /dev/null +++ b/src/test/moves/mirror_move.test.ts @@ -0,0 +1,84 @@ +import { BattlerIndex } from "#app/battle"; +import { Stat } from "#app/enums/stat"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Mirror Move", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MIRROR_MOVE, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("should use the last move that the target used on the user", async () => { + game.override + .battleType("double") + .enemyMoveset([ Moves.TACKLE, Moves.GROWL ]); + await game.classicMode.startBattle([ Species.FEEBAS, Species.MAGIKARP ]); + + game.move.select(Moves.MIRROR_MOVE, 0, BattlerIndex.ENEMY); // target's last move is Tackle, enemy should receive damage from Mirror Move copying Tackle + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.TACKLE, BattlerIndex.PLAYER_2); + await game.forceEnemyMove(Moves.GROWL, BattlerIndex.PLAYER_2); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyField()[0].isFullHp()).toBeFalsy(); + }); + + it("should apply secondary effects of a move", async () => { + game.override.enemyMoveset(Moves.ACID_SPRAY); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.MIRROR_MOVE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.SPDEF)).toBe(-2); + }); + + it("should be able to copy status moves", async () => { + game.override.enemyMoveset(Moves.GROWL); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.MIRROR_MOVE); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + expect(game.scene.getEnemyPokemon()!.getStatStage(Stat.ATK)).toBe(-1); + }); + + it("should fail if the target has not used any moves", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.MIRROR_MOVE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); +}); diff --git a/src/test/moves/moongeist_beam.test.ts b/src/test/moves/moongeist_beam.test.ts new file mode 100644 index 00000000000..216eee482fb --- /dev/null +++ b/src/test/moves/moongeist_beam.test.ts @@ -0,0 +1,59 @@ +import { allMoves, RandomMoveAttr } from "#app/data/move"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Moongeist Beam", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MOONGEIST_BEAM, Moves.METRONOME ]) + .ability(Abilities.BALL_FETCH) + .startingLevel(200) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.STURDY) + .enemyMoveset(Moves.SPLASH); + }); + + // Also covers Photon Geyser and Sunsteel Strike + it("should ignore enemy abilities", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + + const enemy = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.MOONGEIST_BEAM); + await game.phaseInterceptor.to("BerryPhase"); + + expect(enemy.isFainted()).toBe(true); + }); + + // Also covers Photon Geyser and Sunsteel Strike + it("should not ignore enemy abilities when called by another move, such as metronome", async () => { + await game.classicMode.startBattle([ Species.MILOTIC ]); + vi.spyOn(allMoves[Moves.METRONOME].getAttrs(RandomMoveAttr)[0], "getMoveOverride").mockReturnValue(Moves.MOONGEIST_BEAM); + + game.move.select(Moves.METRONOME); + await game.phaseInterceptor.to("BerryPhase"); + + expect(game.scene.getEnemyPokemon()!.isFainted()).toBe(false); + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].move).toBe(Moves.MOONGEIST_BEAM); + }); +}); diff --git a/src/test/moves/multi_target.test.ts b/src/test/moves/multi_target.test.ts index b6836b1dcb9..965876d3445 100644 --- a/src/test/moves/multi_target.test.ts +++ b/src/test/moves/multi_target.test.ts @@ -79,7 +79,7 @@ describe("Multi-target damage reduction", () => { it("should reduce earthquake when more than one pokemon other than user is not fainted", async () => { await game.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); - const player2 = game.scene.getParty()[1]; + const player2 = game.scene.getPlayerParty()[1]; const [ enemy1, enemy2 ] = game.scene.getEnemyField(); game.move.select(Moves.EARTHQUAKE); diff --git a/src/test/moves/nightmare.test.ts b/src/test/moves/nightmare.test.ts index f4c485ff1b4..850b0793b1e 100644 --- a/src/test/moves/nightmare.test.ts +++ b/src/test/moves/nightmare.test.ts @@ -1,7 +1,7 @@ -import { StatusEffect } from "#app/data/status-effect"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/octolock.test.ts b/src/test/moves/octolock.test.ts index d80b71a51e1..6ca96eeb464 100644 --- a/src/test/moves/octolock.test.ts +++ b/src/test/moves/octolock.test.ts @@ -1,11 +1,8 @@ -import { Stat } from "#enums/stat"; import { TrappedTag } from "#app/data/battler-tags"; -import { CommandPhase } from "#app/phases/command-phase"; -import { MoveEndPhase } from "#app/phases/move-end-phase"; -import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { Stat } from "#enums/stat"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -27,12 +24,13 @@ describe("Moves - Octolock", () => { beforeEach(() => { game = new GameManager(phaserGame); - game.override.battleType("single") - .enemySpecies(Species.RATTATA) + game.override + .battleType("single") + .enemySpecies(Species.MAGIKARP) .enemyMoveset(Moves.SPLASH) .enemyAbility(Abilities.BALL_FETCH) .startingLevel(2000) - .moveset([ Moves.OCTOLOCK, Moves.SPLASH ]) + .moveset([ Moves.OCTOLOCK, Moves.SPLASH, Moves.TRICK_OR_TREAT ]) .ability(Abilities.BALL_FETCH); }); @@ -43,16 +41,15 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-1); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1); // take a second turn to make sure stat changes occur again - await game.phaseInterceptor.to(CommandPhase); game.move.select(Moves.SPLASH); + await game.toNextTurn(); - await game.phaseInterceptor.to(TurnInitPhase); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(-2); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-2); }); @@ -65,7 +62,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(-1); @@ -79,7 +76,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0); @@ -93,7 +90,7 @@ describe("Moves - Octolock", () => { // use Octolock and advance to init phase of next turn to check for stat changes game.move.select(Moves.OCTOLOCK); - await game.phaseInterceptor.to(TurnInitPhase); + await game.toNextTurn(); expect(enemyPokemon.getStatStage(Stat.DEF)).toBe(0); expect(enemyPokemon.getStatStage(Stat.SPDEF)).toBe(0); @@ -110,7 +107,44 @@ describe("Moves - Octolock", () => { game.move.select(Moves.OCTOLOCK); // after Octolock - enemy should be trapped - await game.phaseInterceptor.to(MoveEndPhase); + await game.phaseInterceptor.to("MoveEndPhase"); expect(enemyPokemon.findTag(t => t instanceof TrappedTag)).toBeDefined(); }); + + it("does not work on ghost type pokemon", async () => { + game.override.enemyMoveset(Moves.OCTOLOCK); + await game.classicMode.startBattle([ Species.GASTLY ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + + // before Octolock - player should not be trapped + expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + // after Octolock - player should still not be trapped, and no stat loss + expect(playerPokemon.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + expect(playerPokemon.getStatStage(Stat.DEF)).toBe(0); + expect(playerPokemon.getStatStage(Stat.SPDEF)).toBe(0); + }); + + it("does not work on pokemon with added ghost type via Trick-or-Treat", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const enemy = game.scene.getEnemyPokemon()!; + + // before Octolock - pokemon should not be trapped + expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + + game.move.select(Moves.TRICK_OR_TREAT); + await game.toNextTurn(); + game.move.select(Moves.OCTOLOCK); + await game.toNextTurn(); + + // after Octolock - pokemon should still not be trapped, and no stat loss + expect(enemy.findTag(t => t instanceof TrappedTag)).toBeUndefined(); + expect(enemy.getStatStage(Stat.DEF)).toBe(0); + expect(enemy.getStatStage(Stat.SPDEF)).toBe(0); + }); }); diff --git a/src/test/moves/order_up.test.ts b/src/test/moves/order_up.test.ts new file mode 100644 index 00000000000..a9281b121b2 --- /dev/null +++ b/src/test/moves/order_up.test.ts @@ -0,0 +1,86 @@ +import { BattlerIndex } from "#app/battle"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { PokemonAnimType } from "#enums/pokemon-anim-type"; +import type { EffectiveStat } from "#enums/stat"; +import { Stat } from "#enums/stat"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Order Up", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset(Moves.ORDER_UP) + .ability(Abilities.COMMANDER) + .battleType("double") + .disableCrits() + .enemySpecies(Species.SNORLAX) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .startingLevel(100) + .enemyLevel(100); + + vi.spyOn(game.scene, "triggerPokemonBattleAnim").mockReturnValue(true); + }); + + it.each([ + { formIndex: 0, formName: "Curly", stat: Stat.ATK, statName: "Attack" }, + { formIndex: 1, formName: "Droopy", stat: Stat.DEF, statName: "Defense" }, + { formIndex: 2, formName: "Stretchy", stat: Stat.SPD, statName: "Speed" } + ])("should raise the user's $statName when the user is commanded by a $formName Tatsugiri", async ({ formIndex, stat }) => { + game.override.starterForms({ [Species.TATSUGIRI]: formIndex }); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY); + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.phaseInterceptor.to("BerryPhase", false); + + const affectedStats: EffectiveStat[] = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ]; + affectedStats.forEach(st => expect(dondozo.getStatStage(st)).toBe(st === stat ? 3 : 2)); + }); + + it("should be boosted by Sheer Force while still applying a stat boost", async () => { + game.override + .passiveAbility(Abilities.SHEER_FORCE) + .starterForms({ [Species.TATSUGIRI]: 0 }); + + await game.classicMode.startBattle([ Species.TATSUGIRI, Species.DONDOZO ]); + + const [ tatsugiri, dondozo ] = game.scene.getPlayerField(); + + expect(game.scene.triggerPokemonBattleAnim).toHaveBeenLastCalledWith(tatsugiri, PokemonAnimType.COMMANDER_APPLY); + expect(dondozo.getTag(BattlerTagType.COMMANDED)).toBeDefined(); + + game.move.select(Moves.ORDER_UP, 1, BattlerIndex.ENEMY); + expect(game.scene.currentBattle.turnCommands[0]?.skip).toBeTruthy(); + + await game.phaseInterceptor.to("BerryPhase", false); + + expect(dondozo.battleData.abilitiesApplied.includes(Abilities.SHEER_FORCE)).toBeTruthy(); + expect(dondozo.getStatStage(Stat.ATK)).toBe(3); + }); +}); diff --git a/src/test/moves/parting_shot.test.ts b/src/test/moves/parting_shot.test.ts index e5a2fc38b94..30ad3660a32 100644 --- a/src/test/moves/parting_shot.test.ts +++ b/src/test/moves/parting_shot.test.ts @@ -75,7 +75,7 @@ describe("Moves - Parting Shot", () => { } ); - it.skip( // TODO: fix this bug to pass the test! + it.todo( // TODO: fix this bug to pass the test! "Parting shot should fail if target is -6/-6 de-buffed", async () => { game.override.moveset([ Moves.PARTING_SHOT, Moves.MEMENTO, Moves.SPLASH ]); @@ -84,19 +84,19 @@ describe("Moves - Parting Shot", () => { // use Memento 3 times to debuff enemy game.move.select(Moves.MEMENTO); await game.phaseInterceptor.to(FaintPhase); - expect(game.scene.getParty()[0].isFainted()).toBe(true); + expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true); game.doSelectPartyPokemon(1); await game.phaseInterceptor.to(TurnInitPhase, false); game.move.select(Moves.MEMENTO); await game.phaseInterceptor.to(FaintPhase); - expect(game.scene.getParty()[0].isFainted()).toBe(true); + expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true); game.doSelectPartyPokemon(2); await game.phaseInterceptor.to(TurnInitPhase, false); game.move.select(Moves.MEMENTO); await game.phaseInterceptor.to(FaintPhase); - expect(game.scene.getParty()[0].isFainted()).toBe(true); + expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true); game.doSelectPartyPokemon(3); // set up done @@ -117,7 +117,7 @@ describe("Moves - Parting Shot", () => { } ); - it.skip( // TODO: fix this bug to pass the test! + it.todo( // TODO: fix this bug to pass the test! "Parting shot shouldn't allow switch out when mist is active", async () => { game.override @@ -138,7 +138,7 @@ describe("Moves - Parting Shot", () => { } ); - it.skip( // TODO: fix this bug to pass the test! + it.todo( // TODO: fix this bug to pass the test! "Parting shot shouldn't allow switch out against clear body ability", async () => { game.override @@ -158,7 +158,7 @@ describe("Moves - Parting Shot", () => { } ); - it.skip( // TODO: fix this bug to pass the test! + it.todo( // TODO: fix this bug to pass the test! "Parting shot should de-buff and not fail if no party available to switch - party size 1", async () => { await game.startBattle([ Species.MURKROW ]); @@ -175,15 +175,15 @@ describe("Moves - Parting Shot", () => { } ); - it.skip( // TODO: fix this bug to pass the test! + it.todo( // TODO: fix this bug to pass the test! "Parting shot regularly not fail if no party available to switch - party fainted", async () => { await game.startBattle([ Species.MURKROW, Species.MEOWTH ]); game.move.select(Moves.SPLASH); // intentionally kill party pokemon, switch to second slot (now 1 party mon is fainted) - await game.killPokemon(game.scene.getParty()[0]); - expect(game.scene.getParty()[0].isFainted()).toBe(true); + await game.killPokemon(game.scene.getPlayerParty()[0]); + expect(game.scene.getPlayerParty()[0].isFainted()).toBe(true); await game.phaseInterceptor.run(MessagePhase); game.doSelectPartyPokemon(1); diff --git a/src/test/moves/plasma_fists.test.ts b/src/test/moves/plasma_fists.test.ts index 24210cd47fa..4075c1ab988 100644 --- a/src/test/moves/plasma_fists.test.ts +++ b/src/test/moves/plasma_fists.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/pledge_moves.test.ts b/src/test/moves/pledge_moves.test.ts index 93fcf57cc60..64d586e7ba4 100644 --- a/src/test/moves/pledge_moves.test.ts +++ b/src/test/moves/pledge_moves.test.ts @@ -2,7 +2,7 @@ import { BattlerIndex } from "#app/battle"; import { allAbilities } from "#app/data/ability"; import { ArenaTagSide } from "#app/data/arena-tag"; import { allMoves, FlinchAttr } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Stat } from "#enums/stat"; import { toDmgValue } from "#app/utils"; diff --git a/src/test/moves/powder.test.ts b/src/test/moves/powder.test.ts new file mode 100644 index 00000000000..a1db2bced3a --- /dev/null +++ b/src/test/moves/powder.test.ts @@ -0,0 +1,318 @@ +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import Phaser from "phaser"; +import GameManager from "#test/utils/gameManager"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { BerryPhase } from "#app/phases/berry-phase"; +import { MoveResult, PokemonMove } from "#app/field/pokemon"; +import { Type } from "#enums/type"; +import { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { StatusEffect } from "#enums/status-effect"; +import { BattlerIndex } from "#app/battle"; + +describe("Moves - Powder", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override.battleType("single"); + + game.override + .enemySpecies(Species.SNORLAX) + .enemyLevel(100) + .enemyMoveset(Moves.EMBER) + .enemyAbility(Abilities.INSOMNIA) + .startingLevel(100) + .moveset([ Moves.POWDER, Moves.SPLASH, Moves.FIERY_DANCE, Moves.ROAR ]); + }); + + it( + "should cancel the target's Fire-type move, damage the target, and still consume the target's PP", + async () => { + // Cannot use enemy moveset override for this test, since it interferes with checking PP + game.override.enemyMoveset([]); + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + enemyPokemon.moveset = [ new PokemonMove(Moves.EMBER) ]; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + expect(enemyPokemon.moveset[0]!.ppUsed).toBe(1); + + await game.toNextTurn(); + + game.move.select(Moves.SPLASH); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + expect(enemyPokemon.moveset[0]!.ppUsed).toBe(2); + }); + + it( + "should have no effect against Grass-type Pokemon", + async () => { + game.override.enemySpecies(Species.AMOONGUSS); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + }); + + it( + "should have no effect against Pokemon with Overcoat", + async () => { + game.override.enemyAbility(Abilities.OVERCOAT); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + }); + + it( + "should not damage the target if the target has Magic Guard", + async () => { + game.override.enemyAbility(Abilities.MAGIC_GUARD); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + }); + + it( + "should not damage the target if Primordial Sea is active", + async () => { + game.override.enemyAbility(Abilities.PRIMORDIAL_SEA); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + }); + + it( + "should not prevent the target from thawing out with Flame Wheel", + async () => { + game.override + .enemyMoveset(Array(4).fill(Moves.FLAME_WHEEL)) + .enemyStatusEffect(StatusEffect.FREEZE); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.status?.effect).not.toBe(StatusEffect.FREEZE); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + } + ); + + it( + "should not allow a target with Protean to change to Fire type", + async () => { + game.override.enemyAbility(Abilities.PROTEAN); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBeLessThan(enemyPokemon.getMaxHp()); + expect(enemyPokemon.summonData?.types).not.toBe(Type.FIRE); + }); + + it( + "should cancel Fire-type moves generated by the target's Dancer ability", + async () => { + game.override + .battleType("double") + .enemySpecies(Species.BLASTOISE) + .enemyAbility(Abilities.DANCER); + + await game.classicMode.startBattle([ Species.CHARIZARD, Species.CHARIZARD ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + // Turn 1: Roar away 1 opponent + game.move.select(Moves.ROAR, 0, BattlerIndex.ENEMY_2); + game.move.select(Moves.SPLASH, 1); + await game.toNextTurn(); + await game.toNextTurn(); // Requires game.toNextTurn() twice due to double battle + + // Turn 2: Enemy should activate Powder twice: From using Ember, and from copying Fiery Dance via Dancer + playerPokemon.hp = playerPokemon.getMaxHp(); + game.move.select(Moves.FIERY_DANCE, 0, BattlerIndex.ENEMY); + game.move.select(Moves.POWDER, 1, BattlerIndex.ENEMY); + + await game.phaseInterceptor.to(MoveEffectPhase); + const enemyStartingHp = enemyPokemon.hp; + + await game.phaseInterceptor.to(BerryPhase, false); + + + // player should not take damage + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(playerPokemon.hp).toBe(playerPokemon.getMaxHp()); + // enemy should have taken damage from player's Fiery Dance + 2 Powder procs + expect(enemyPokemon.hp).toBe(enemyStartingHp - playerPokemon.turnData.totalDamageDealt - 2 * Math.floor(enemyPokemon.getMaxHp() / 4)); + }); + + it( + "should cancel Fiery Dance, then prevent it from triggering Dancer", + async () => { + game.override.ability(Abilities.DANCER) + .enemyMoveset(Moves.FIERY_DANCE); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + expect(playerPokemon.getLastXMoves()[0].move).toBe(Moves.POWDER); + }); + + it( + "should cancel Revelation Dance if it becomes a Fire-type move", + async () => { + game.override + .enemySpecies(Species.CHARIZARD) + .enemyMoveset(Array(4).fill(Moves.REVELATION_DANCE)); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + }); + + it( + "should cancel Shell Trap and damage the target, even if the move would fail", + async () => { + game.override.enemyMoveset(Array(4).fill(Moves.SHELL_TRAP)); + + await game.classicMode.startBattle([ Species.CHARIZARD ]); + + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + }); + + it( + "should cancel Grass Pledge if used after ally's Fire Pledge", + async () => { + game.override.enemyMoveset([ Moves.FIRE_PLEDGE, Moves.GRASS_PLEDGE ]) + .battleType("double"); + + await game.classicMode.startBattle([ Species.CHARIZARD, Species.CHARIZARD ]); + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.GRASS_PLEDGE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.FIRE_PLEDGE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + }); + + it( + "should cancel Fire Pledge if used before ally's Water Pledge", + async () => { + game.override.enemyMoveset([ Moves.FIRE_PLEDGE, Moves.WATER_PLEDGE ]) + .battleType("double"); + + await game.classicMode.startBattle([ Species.CHARIZARD, Species.CHARIZARD ]); + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.FIRE_PLEDGE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.WATER_PLEDGE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(enemyPokemon.hp).toBe(Math.ceil(3 * enemyPokemon.getMaxHp() / 4)); + }); + + it( + "should NOT cancel Fire Pledge if used after ally's Water Pledge", + async () => { + game.override.enemyMoveset([ Moves.FIRE_PLEDGE, Moves.WATER_PLEDGE ]) + .battleType("double"); + + await game.classicMode.startBattle([ Species.CHARIZARD, Species.CHARIZARD ]); + const enemyPokemon = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.POWDER, 0, BattlerIndex.ENEMY); + game.move.select(Moves.SPLASH, 1); + await game.forceEnemyMove(Moves.FIRE_PLEDGE, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.WATER_PLEDGE, BattlerIndex.PLAYER); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY_2, BattlerIndex.ENEMY ]); + + await game.phaseInterceptor.to(BerryPhase, false); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(enemyPokemon.hp).toBe(enemyPokemon.getMaxHp()); + }); +}); diff --git a/src/test/moves/psycho_shift.test.ts b/src/test/moves/psycho_shift.test.ts new file mode 100644 index 00000000000..448a8c99ef0 --- /dev/null +++ b/src/test/moves/psycho_shift.test.ts @@ -0,0 +1,49 @@ +import { StatusEffect } from "#app/enums/status-effect"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Psycho Shift", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.PSYCHO_SHIFT ]) + .ability(Abilities.BALL_FETCH) + .statusEffect(StatusEffect.POISON) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyLevel(20) + .enemyAbility(Abilities.SYNCHRONIZE) + .enemyMoveset(Moves.SPLASH); + }); + + it("If Psycho Shift is used on a Pokémon with Synchronize, the user of Psycho Shift will already be afflicted with a status condition when Synchronize activates", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const playerPokemon = game.scene.getPlayerPokemon(); + const enemyPokemon = game.scene.getEnemyPokemon(); + expect(enemyPokemon?.status).toBeUndefined(); + + game.move.select(Moves.PSYCHO_SHIFT); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon?.status).toBeNull(); + expect(enemyPokemon?.status).toBeDefined(); + }); +}); diff --git a/src/test/moves/purify.test.ts b/src/test/moves/purify.test.ts index 3b07eafd75a..d72b4a87d2a 100644 --- a/src/test/moves/purify.test.ts +++ b/src/test/moves/purify.test.ts @@ -1,9 +1,10 @@ import { BattlerIndex } from "#app/battle"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import { Status } from "#app/data/status-effect"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, test } from "vitest"; diff --git a/src/test/moves/rage_fist.test.ts b/src/test/moves/rage_fist.test.ts new file mode 100644 index 00000000000..a85be5a88d9 --- /dev/null +++ b/src/test/moves/rage_fist.test.ts @@ -0,0 +1,143 @@ +import { BattlerIndex } from "#app/battle"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import { allMoves } from "#app/data/move"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Rage Fist", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + const move = allMoves[Moves.RAGE_FIST]; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .battleType("single") + .moveset([ Moves.RAGE_FIST, Moves.SPLASH, Moves.SUBSTITUTE ]) + .startingLevel(100) + .enemyLevel(1) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.DOUBLE_KICK); + + vi.spyOn(move, "calculateBattlePower"); + }); + + it("should have 100 more power if hit twice before calling Rage Fist", async () => { + game.override + .enemySpecies(Species.MAGIKARP); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase"); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(150); + }); + + it("should maintain its power during next battle if it is within the same arena encounter", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(1); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(250); + }); + + it("should reset the hitRecCounter if we enter new trainer battle", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(4); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextWave(); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(150); + }); + + it("should not increase the hitCounter if Substitute is hit", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(4); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.SUBSTITUTE); + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); + await game.phaseInterceptor.to("MoveEffectPhase"); + + expect(game.scene.getPlayerPokemon()?.customPokemonData.hitsRecCount).toBe(0); + }); + + it("should reset the hitRecCounter if we enter new biome", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(10); + + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + game.move.select(Moves.RAGE_FIST); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase", false); + + expect(move.calculateBattlePower).toHaveLastReturnedWith(150); + }); + + it("should not reset the hitRecCounter if switched out", async () => { + game.override + .enemySpecies(Species.MAGIKARP) + .startingWave(1) + .enemyMoveset(Moves.TACKLE); + + await game.classicMode.startBattle([ Species.CHARIZARD, Species.BLASTOISE ]); + + game.move.select(Moves.SPLASH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + game.doSwitchPokemon(1); + await game.toNextTurn(); + + game.move.select(Moves.RAGE_FIST); + await game.phaseInterceptor.to("MoveEndPhase"); + + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.CHARIZARD); + expect(move.calculateBattlePower).toHaveLastReturnedWith(150); + }); +}); diff --git a/src/test/moves/reflect.test.ts b/src/test/moves/reflect.test.ts index 3bf415ea75c..aa9f2095c89 100644 --- a/src/test/moves/reflect.test.ts +++ b/src/test/moves/reflect.test.ts @@ -1,8 +1,10 @@ +import type BattleScene from "#app/battle-scene"; import { ArenaTagSide } from "#app/data/arena-tag"; -import Move, { allMoves } from "#app/data/move"; +import type Move from "#app/data/move"; +import { allMoves } from "#app/data/move"; import { Abilities } from "#app/enums/abilities"; import { ArenaTagType } from "#app/enums/arena-tag-type"; -import Pokemon from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { NumberHolder } from "#app/utils"; import { Moves } from "#enums/moves"; @@ -11,6 +13,7 @@ import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +let globalScene: BattleScene; describe("Moves - Reflect", () => { let phaserGame: Phaser.Game; @@ -30,6 +33,7 @@ describe("Moves - Reflect", () => { beforeEach(() => { game = new GameManager(phaserGame); + globalScene = game.scene; game.override.battleType("single"); game.override.ability(Abilities.NONE); game.override.moveset([ Moves.ABSORB, Moves.ROCK_SLIDE, Moves.TACKLE ]); @@ -93,8 +97,8 @@ const getMockedMoveDamage = (defender: Pokemon, attacker: Pokemon, move: Move) = const multiplierHolder = new NumberHolder(1); const side = defender.isPlayer() ? ArenaTagSide.PLAYER : ArenaTagSide.ENEMY; - if (defender.scene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) { - defender.scene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, attacker, move.category, multiplierHolder); + if (globalScene.arena.getTagOnSide(ArenaTagType.REFLECT, side)) { + globalScene.arena.applyTagsForSide(ArenaTagType.REFLECT, side, false, attacker, move.category, multiplierHolder); } return move.power * multiplierHolder.value; diff --git a/src/test/moves/reflect_type.test.ts b/src/test/moves/reflect_type.test.ts index 0e47d4b00fc..50e0fc2fbe6 100644 --- a/src/test/moves/reflect_type.test.ts +++ b/src/test/moves/reflect_type.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/relic_song.test.ts b/src/test/moves/relic_song.test.ts index eb877b6054d..c09514850eb 100644 --- a/src/test/moves/relic_song.test.ts +++ b/src/test/moves/relic_song.test.ts @@ -1,4 +1,4 @@ -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Challenges } from "#app/enums/challenges"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; diff --git a/src/test/moves/rollout.test.ts b/src/test/moves/rollout.test.ts index 4a14b100f6d..199f4e1dcf2 100644 --- a/src/test/moves/rollout.test.ts +++ b/src/test/moves/rollout.test.ts @@ -44,7 +44,7 @@ describe("Moves - Rollout", () => { await game.startBattle(); - const playerPkm = game.scene.getParty()[0]; + const playerPkm = game.scene.getPlayerParty()[0]; vi.spyOn(playerPkm, "stats", "get").mockReturnValue([ 500000, 1, 1, 1, 1, 1 ]); // HP, ATK, DEF, SPATK, SPDEF, SPD const enemyPkm = game.scene.getEnemyParty()[0]; diff --git a/src/test/moves/roost.test.ts b/src/test/moves/roost.test.ts index e595f879844..69301dc86cf 100644 --- a/src/test/moves/roost.test.ts +++ b/src/test/moves/roost.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { BattlerTagType } from "#app/enums/battler-tag-type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; diff --git a/src/test/moves/round.test.ts b/src/test/moves/round.test.ts new file mode 100644 index 00000000000..1d7c91bcbd4 --- /dev/null +++ b/src/test/moves/round.test.ts @@ -0,0 +1,65 @@ +import { BattlerIndex } from "#app/battle"; +import { allMoves } from "#app/data/move"; +import type { MoveEffectPhase } from "#app/phases/move-effect-phase"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; + +describe("Moves - Round", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.ROUND ]) + .ability(Abilities.BALL_FETCH) + .battleType("double") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset([ Moves.SPLASH, Moves.ROUND ]) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should cue other instances of Round together in Speed order", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP, Species.FEEBAS ]); + + const round = allMoves[Moves.ROUND]; + const spy = vi.spyOn(round, "calculateBattlePower"); + + game.move.select(Moves.ROUND, 0, BattlerIndex.ENEMY); + game.move.select(Moves.ROUND, 1, BattlerIndex.ENEMY_2); + + await game.forceEnemyMove(Moves.ROUND, BattlerIndex.PLAYER); + await game.forceEnemyMove(Moves.SPLASH); + + await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY ]); + + const actualTurnOrder: BattlerIndex[] = []; + + for (let i = 0; i < 4; i++) { + await game.phaseInterceptor.to("MoveEffectPhase", false); + actualTurnOrder.push((game.scene.getCurrentPhase() as MoveEffectPhase).getUserPokemon()!.getBattlerIndex()); + await game.phaseInterceptor.to("MoveEndPhase"); + } + + expect(actualTurnOrder).toEqual([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2 ]); + const powerResults = spy.mock.results.map(result => result.value); + expect(powerResults).toEqual( [ 60, 120, 120 ]); + }); +}); diff --git a/src/test/moves/scale_shot.test.ts b/src/test/moves/scale_shot.test.ts index e4d768fa13a..cbaa6611f3e 100644 --- a/src/test/moves/scale_shot.test.ts +++ b/src/test/moves/scale_shot.test.ts @@ -1,6 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; @@ -48,7 +48,7 @@ describe("Moves - Scale Shot", () => { await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY ]); await game.phaseInterceptor.to(MoveEffectPhase); - await game.phaseInterceptor.to(DamagePhase); + await game.phaseInterceptor.to(DamageAnimPhase); //check that stats haven't changed after one or two hits have occurred await game.phaseInterceptor.to(MoveEffectPhase); diff --git a/src/test/moves/secret_power.test.ts b/src/test/moves/secret_power.test.ts index ff0b5ae8c24..09fe5faa50b 100644 --- a/src/test/moves/secret_power.test.ts +++ b/src/test/moves/secret_power.test.ts @@ -2,7 +2,7 @@ import { Abilities } from "#enums/abilities"; import { Biome } from "#enums/biome"; import { Moves } from "#enums/moves"; import { Stat } from "#enums/stat"; -import { allMoves, SecretPowerAttr } from "#app/data/move"; +import { allMoves } from "#app/data/move"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; @@ -11,6 +11,7 @@ import { StatusEffect } from "#enums/status-effect"; import { BattlerIndex } from "#app/battle"; import { ArenaTagType } from "#enums/arena-tag-type"; import { ArenaTagSide } from "#app/data/arena-tag"; +import { allAbilities, MoveEffectChanceMultiplierAbAttr } from "#app/data/ability"; describe("Moves - Secret Power", () => { let phaserGame: Phaser.Game; @@ -60,30 +61,38 @@ describe("Moves - Secret Power", () => { expect(enemyPokemon.getStatStage(Stat.SPATK)).toBe(-1); }); - it("the 'rainbow' effect of fire+water pledge does not double the chance of secret power's secondary effect", + it("Secret Power's effect chance is doubled by Serene Grace, but not by the 'rainbow' effect from Fire/Water Pledge", async () => { game.override .moveset([ Moves.FIRE_PLEDGE, Moves.WATER_PLEDGE, Moves.SECRET_POWER, Moves.SPLASH ]) + .ability(Abilities.SERENE_GRACE) .enemyMoveset([ Moves.SPLASH ]) .battleType("double"); await game.classicMode.startBattle([ Species.BLASTOISE, Species.CHARIZARD ]); - const secretPowerAttr = allMoves[Moves.SECRET_POWER].getAttrs(SecretPowerAttr)[0]; - vi.spyOn(secretPowerAttr, "getMoveChance"); + const sereneGraceAttr = allAbilities[Abilities.SERENE_GRACE].getAttrs(MoveEffectChanceMultiplierAbAttr)[0]; + vi.spyOn(sereneGraceAttr, "apply"); game.move.select(Moves.WATER_PLEDGE, 0, BattlerIndex.ENEMY); game.move.select(Moves.FIRE_PLEDGE, 1, BattlerIndex.ENEMY_2); await game.phaseInterceptor.to("TurnEndPhase"); - expect(game.scene.arena.getTagOnSide(ArenaTagType.WATER_FIRE_PLEDGE, ArenaTagSide.PLAYER)).toBeDefined(); + let rainbowEffect = game.scene.arena.getTagOnSide(ArenaTagType.WATER_FIRE_PLEDGE, ArenaTagSide.PLAYER); + expect(rainbowEffect).toBeDefined(); + + rainbowEffect = rainbowEffect!; + vi.spyOn(rainbowEffect, "apply"); game.move.select(Moves.SECRET_POWER, 0, BattlerIndex.ENEMY); game.move.select(Moves.SPLASH, 1); await game.phaseInterceptor.to("BerryPhase", false); - expect(secretPowerAttr.getMoveChance).toHaveLastReturnedWith(30); + expect(sereneGraceAttr.apply).toHaveBeenCalledOnce(); + expect(sereneGraceAttr.apply).toHaveLastReturnedWith(true); + + expect(rainbowEffect.apply).toHaveBeenCalledTimes(0); } ); }); diff --git a/src/test/moves/shed_tail.test.ts b/src/test/moves/shed_tail.test.ts index c4df6c574cb..33a7d81e460 100644 --- a/src/test/moves/shed_tail.test.ts +++ b/src/test/moves/shed_tail.test.ts @@ -1,4 +1,5 @@ import { SubstituteTag } from "#app/data/battler-tags"; +import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -53,4 +54,18 @@ describe("Moves - Shed Tail", () => { expect(substituteTag).toBeDefined(); expect(substituteTag?.hp).toBe(Math.floor(magikarp.getMaxHp() / 4)); }); + + it("should fail if no ally is available to switch in", async () => { + await game.classicMode.startBattle([ Species.MAGIKARP ]); + + const magikarp = game.scene.getPlayerPokemon()!; + expect(game.scene.getPlayerParty().length).toBe(1); + + game.move.select(Moves.SHED_TAIL); + + await game.phaseInterceptor.to("TurnEndPhase", false); + + expect(magikarp.isOnField()).toBeTruthy(); + expect(magikarp.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); }); diff --git a/src/test/moves/shell_side_arm.test.ts b/src/test/moves/shell_side_arm.test.ts index 9646d27f17e..41cbefb186b 100644 --- a/src/test/moves/shell_side_arm.test.ts +++ b/src/test/moves/shell_side_arm.test.ts @@ -26,7 +26,7 @@ describe("Moves - Shell Side Arm", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([ Moves.SHELL_SIDE_ARM ]) + .moveset([ Moves.SHELL_SIDE_ARM, Moves.SPLASH ]) .battleType("single") .startingLevel(100) .enemyLevel(100) @@ -69,6 +69,9 @@ describe("Moves - Shell Side Arm", () => { vi.spyOn(shellSideArmAttr, "apply"); + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + game.move.select(Moves.SHELL_SIDE_ARM); await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); await game.phaseInterceptor.to("BerryPhase", false); diff --git a/src/test/moves/sketch.test.ts b/src/test/moves/sketch.test.ts index 2e3eb97a76c..f531f44ef0c 100644 --- a/src/test/moves/sketch.test.ts +++ b/src/test/moves/sketch.test.ts @@ -1,10 +1,13 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { MoveResult } from "#app/field/pokemon"; +import { MoveResult, PokemonMove } from "#app/field/pokemon"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { StatusEffect } from "#app/enums/status-effect"; +import { BattlerIndex } from "#app/battle"; +import { allMoves, RandomMoveAttr } from "#app/data/move"; describe("Moves - Sketch", () => { let phaserGame: Phaser.Game; @@ -32,22 +35,64 @@ describe("Moves - Sketch", () => { }); it("Sketch should not fail even if a previous Sketch failed to retrieve a valid move and ran out of PP", async () => { - game.override.moveset([ Moves.SKETCH, Moves.SKETCH ]); - await game.classicMode.startBattle([ Species.REGIELEKI ]); - const playerPokemon = game.scene.getPlayerPokemon(); + const playerPokemon = game.scene.getPlayerPokemon()!; + // can't use normal moveset override because we need to check moveset changes + playerPokemon.moveset = [ new PokemonMove(Moves.SKETCH), new PokemonMove(Moves.SKETCH) ]; game.move.select(Moves.SKETCH); await game.phaseInterceptor.to("TurnEndPhase"); - expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.FAIL); - const moveSlot0 = playerPokemon?.getMoveset()[0]; - expect(moveSlot0?.moveId).toBe(Moves.SKETCH); - expect(moveSlot0?.getPpRatio()).toBe(0); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + const moveSlot0 = playerPokemon.getMoveset()[0]!; + expect(moveSlot0.moveId).toBe(Moves.SKETCH); + expect(moveSlot0.getPpRatio()).toBe(0); await game.toNextTurn(); game.move.select(Moves.SKETCH); await game.phaseInterceptor.to("TurnEndPhase"); - expect(playerPokemon?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); - // Can't verify if the player Pokemon's moveset was successfully changed because of overrides. + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(playerPokemon.moveset[0]?.moveId).toBe(Moves.SPLASH); + expect(playerPokemon.moveset[1]?.moveId).toBe(Moves.SKETCH); + }); + + it("Sketch should retrieve the most recent valid move from its target history", async () => { + game.override.enemyStatusEffect(StatusEffect.PARALYSIS); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + const enemyPokemon = game.scene.getEnemyPokemon()!; + playerPokemon.moveset = [ new PokemonMove(Moves.SKETCH), new PokemonMove(Moves.GROWL) ]; + + game.move.select(Moves.GROWL); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.move.forceStatusActivation(false); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(enemyPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + + await game.toNextTurn(); + game.move.select(Moves.SKETCH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.move.forceStatusActivation(true); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(playerPokemon.moveset[0]?.moveId).toBe(Moves.SPLASH); + expect(playerPokemon.moveset[1]?.moveId).toBe(Moves.GROWL); + }); + + it("should sketch moves that call other moves", async () => { + const randomMoveAttr = allMoves[Moves.METRONOME].findAttr(attr => attr instanceof RandomMoveAttr) as RandomMoveAttr; + vi.spyOn(randomMoveAttr, "getMoveOverride").mockReturnValue(Moves.FALSE_SWIPE); + + game.override.enemyMoveset([ Moves.METRONOME ]); + await game.classicMode.startBattle([ Species.REGIELEKI ]); + const playerPokemon = game.scene.getPlayerPokemon()!; + playerPokemon.moveset = [ new PokemonMove(Moves.SKETCH) ]; + + // Opponent uses Metronome -> False Swipe, then player uses Sketch, which should sketch Metronome + game.move.select(Moves.SKETCH); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("TurnEndPhase"); + expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(playerPokemon.moveset[0]?.moveId).toBe(Moves.METRONOME); + expect(playerPokemon.hp).toBeLessThan(playerPokemon.getMaxHp()); // Make sure opponent actually used False Swipe }); }); diff --git a/src/test/moves/sleep_talk.test.ts b/src/test/moves/sleep_talk.test.ts new file mode 100644 index 00000000000..9ad2d23f903 --- /dev/null +++ b/src/test/moves/sleep_talk.test.ts @@ -0,0 +1,75 @@ +import { Stat } from "#app/enums/stat"; +import { StatusEffect } from "#app/enums/status-effect"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Sleep Talk", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH, Moves.SLEEP_TALK ]) + .statusEffect(StatusEffect.SLEEP) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .enemyLevel(100); + }); + + it("should fail when the user is not asleep", async () => { + game.override.statusEffect(StatusEffect.NONE); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SLEEP_TALK); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should fail if the user has no valid moves", async () => { + game.override.moveset([ Moves.SLEEP_TALK, Moves.DIG, Moves.METRONOME, Moves.SOLAR_BEAM ]); + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SLEEP_TALK); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should call a random valid move if the user is asleep", async () => { + game.override.moveset([ Moves.SLEEP_TALK, Moves.DIG, Moves.FLY, Moves.SWORDS_DANCE ]); // Dig and Fly are invalid moves, Swords Dance should always be called + await game.classicMode.startBattle([ Species.FEEBAS ]); + + game.move.select(Moves.SLEEP_TALK); + await game.toNextTurn(); + expect(game.scene.getPlayerPokemon()!.getStatStage(Stat.ATK)); + }); + + it("should apply secondary effects of a move", async () => { + game.override.moveset([ Moves.SLEEP_TALK, Moves.DIG, Moves.FLY, Moves.WOOD_HAMMER ]); // Dig and Fly are invalid moves, Wood Hammer should always be called + await game.classicMode.startBattle(); + + game.move.select(Moves.SLEEP_TALK); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.isFullHp()).toBeFalsy(); // Wood Hammer recoil effect should be applied + }); +}); diff --git a/src/test/moves/sparkly_swirl.test.ts b/src/test/moves/sparkly_swirl.test.ts index 8449f2785f8..a83f1c3a437 100644 --- a/src/test/moves/sparkly_swirl.test.ts +++ b/src/test/moves/sparkly_swirl.test.ts @@ -38,7 +38,7 @@ describe("Moves - Sparkly Swirl", () => { .battleType("double") .statusEffect(StatusEffect.BURN); await game.classicMode.startBattle([ Species.RATTATA, Species.RATTATA, Species.RATTATA ]); - const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getParty(); + const [ leftPlayer, rightPlayer, partyPokemon ] = game.scene.getPlayerParty(); const leftOpp = game.scene.getEnemyPokemon()!; vi.spyOn(leftPlayer, "resetStatus"); diff --git a/src/test/moves/spikes.test.ts b/src/test/moves/spikes.test.ts index 1dd13f8f65e..35e89c8caf7 100644 --- a/src/test/moves/spikes.test.ts +++ b/src/test/moves/spikes.test.ts @@ -46,7 +46,7 @@ describe("Moves - Spikes", () => { game.doSwitchPokemon(1); await game.toNextTurn(); - const player = game.scene.getParty()[0]; + const player = game.scene.getPlayerParty()[0]; expect(player.hp).toBe(player.getMaxHp()); }, 20000); diff --git a/src/test/moves/spit_up.test.ts b/src/test/moves/spit_up.test.ts index 8e418858e8d..7f9dfaad38b 100644 --- a/src/test/moves/spit_up.test.ts +++ b/src/test/moves/spit_up.test.ts @@ -2,7 +2,8 @@ import { Stat } from "#enums/stat"; import { StockpilingTag } from "#app/data/battler-tags"; import { allMoves } from "#app/data/move"; import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { MoveResult, TurnMove } from "#app/field/pokemon"; +import type { TurnMove } from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import GameManager from "#test/utils/gameManager"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; @@ -124,7 +125,7 @@ describe("Moves - Spit Up", () => { game.move.select(Moves.SPIT_UP); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.FAIL }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.FAIL, targets: [ game.scene.getEnemyPokemon()!.getBattlerIndex() ]}); expect(spitUp.calculateBattlePower).not.toHaveBeenCalled(); }); @@ -147,7 +148,7 @@ describe("Moves - Spit Up", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.SUCCESS }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.SUCCESS, targets: [ game.scene.getEnemyPokemon()!.getBattlerIndex() ]}); expect(spitUp.calculateBattlePower).toHaveBeenCalledOnce(); @@ -175,7 +176,7 @@ describe("Moves - Spit Up", () => { game.move.select(Moves.SPIT_UP); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.SUCCESS }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SPIT_UP, result: MoveResult.SUCCESS, targets: [ game.scene.getEnemyPokemon()!.getBattlerIndex() ]}); expect(spitUp.calculateBattlePower).toHaveBeenCalledOnce(); diff --git a/src/test/moves/steamroller.test.ts b/src/test/moves/steamroller.test.ts index 9d16643ec5d..f641c58c2d1 100644 --- a/src/test/moves/steamroller.test.ts +++ b/src/test/moves/steamroller.test.ts @@ -1,7 +1,7 @@ import { BattlerIndex } from "#app/battle"; import { allMoves } from "#app/data/move"; import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { DamageCalculationResult } from "#app/field/pokemon"; +import type { DamageCalculationResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; diff --git a/src/test/moves/stockpile.test.ts b/src/test/moves/stockpile.test.ts index d3239856ed7..f83459cd09d 100644 --- a/src/test/moves/stockpile.test.ts +++ b/src/test/moves/stockpile.test.ts @@ -1,6 +1,7 @@ import { Stat } from "#enums/stat"; import { StockpilingTag } from "#app/data/battler-tags"; -import { MoveResult, TurnMove } from "#app/field/pokemon"; +import type { TurnMove } from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; @@ -71,7 +72,7 @@ describe("Moves - Stockpile", () => { expect(user.getStatStage(Stat.SPDEF)).toBe(3); expect(stockpilingTag).toBeDefined(); expect(stockpilingTag.stockpiledCount).toBe(3); - expect(user.getMoveHistory().at(-1)).toMatchObject({ result: MoveResult.FAIL, move: Moves.STOCKPILE }); + expect(user.getMoveHistory().at(-1)).toMatchObject({ result: MoveResult.FAIL, move: Moves.STOCKPILE, targets: [ user.getBattlerIndex() ]}); } } }); diff --git a/src/test/moves/substitute.test.ts b/src/test/moves/substitute.test.ts index 92f66c967c4..18b0c6ea536 100644 --- a/src/test/moves/substitute.test.ts +++ b/src/test/moves/substitute.test.ts @@ -2,7 +2,11 @@ import { BattlerIndex } from "#app/battle"; import { ArenaTagSide } from "#app/data/arena-tag"; import { SubstituteTag, TrappedTag } from "#app/data/battler-tags"; import { allMoves, StealHeldItemChanceAttr } from "#app/data/move"; -import { StatusEffect } from "#app/data/status-effect"; +import { MoveResult } from "#app/field/pokemon"; +import type { CommandPhase } from "#app/phases/command-phase"; +import GameManager from "#app/test/utils/gameManager"; +import { Command } from "#app/ui/command-ui-handler"; +import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type"; @@ -10,11 +14,7 @@ import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Stat } from "#enums/stat"; -import { MoveResult } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; -import GameManager from "#app/test/utils/gameManager"; -import { Command } from "#app/ui/command-ui-handler"; -import { Mode } from "#app/ui/ui"; +import { StatusEffect } from "#enums/status-effect"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; diff --git a/src/test/moves/swallow.test.ts b/src/test/moves/swallow.test.ts index 2aee4d2604a..b2435ba77b3 100644 --- a/src/test/moves/swallow.test.ts +++ b/src/test/moves/swallow.test.ts @@ -1,7 +1,8 @@ import { Stat } from "#enums/stat"; import { StockpilingTag } from "#app/data/battler-tags"; import { BattlerTagType } from "#app/enums/battler-tag-type"; -import { MoveResult, TurnMove } from "#app/field/pokemon"; +import type { TurnMove } from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import { MovePhase } from "#app/phases/move-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { Abilities } from "#enums/abilities"; @@ -134,7 +135,7 @@ describe("Moves - Swallow", () => { game.move.select(Moves.SWALLOW); await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.FAIL }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.FAIL, targets: [ pokemon.getBattlerIndex() ]}); }); describe("restores stat stage boosts granted by stacks", () => { @@ -155,7 +156,7 @@ describe("Moves - Swallow", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.SUCCESS }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.SUCCESS, targets: [ pokemon.getBattlerIndex() ]}); expect(pokemon.getStatStage(Stat.DEF)).toBe(0); expect(pokemon.getStatStage(Stat.SPDEF)).toBe(0); @@ -182,7 +183,7 @@ describe("Moves - Swallow", () => { await game.phaseInterceptor.to(TurnInitPhase); - expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.SUCCESS }); + expect(pokemon.getMoveHistory().at(-1)).toMatchObject({ move: Moves.SWALLOW, result: MoveResult.SUCCESS, targets: [ pokemon.getBattlerIndex() ]}); expect(pokemon.getStatStage(Stat.DEF)).toBe(1); expect(pokemon.getStatStage(Stat.SPDEF)).toBe(-2); diff --git a/src/test/moves/tackle.test.ts b/src/test/moves/tackle.test.ts index 5d5ff1a366d..ff50f027f87 100644 --- a/src/test/moves/tackle.test.ts +++ b/src/test/moves/tackle.test.ts @@ -53,7 +53,7 @@ describe("Moves - Tackle", () => { Species.MIGHTYENA, ]); game.scene.currentBattle.enemyParty[0].stats[Stat.DEF] = 50; - game.scene.getParty()[0].stats[Stat.ATK] = 50; + game.scene.getPlayerParty()[0].stats[Stat.ATK] = 50; const hpOpponent = game.scene.currentBattle.enemyParty[0].hp; diff --git a/src/test/moves/tar_shot.test.ts b/src/test/moves/tar_shot.test.ts index 4734da366e4..5fb70abc19c 100644 --- a/src/test/moves/tar_shot.test.ts +++ b/src/test/moves/tar_shot.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Moves } from "#app/enums/moves"; import { Species } from "#app/enums/species"; import { Stat } from "#app/enums/stat"; diff --git a/src/test/moves/telekinesis.test.ts b/src/test/moves/telekinesis.test.ts index 76c0d001f00..ba2bc40a189 100644 --- a/src/test/moves/telekinesis.test.ts +++ b/src/test/moves/telekinesis.test.ts @@ -7,6 +7,7 @@ import { MoveResult } from "#app/field/pokemon"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, it, expect, vi } from "vitest"; +import { BattlerIndex } from "#app/battle"; describe("Moves - Telekinesis", () => { let phaserGame: Phaser.Game; @@ -121,4 +122,17 @@ describe("Moves - Telekinesis", () => { expect(enemyOpponent.getTag(BattlerTagType.FLOATING)).toBeUndefined(); expect(playerPokemon.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); }); + + it("should not be baton passed onto a mega gengar", async () => { + game.override.moveset([ Moves.BATON_PASS ]) + .enemyMoveset([ Moves.TELEKINESIS ]) + .starterForms({ [Species.GENGAR]: 1 }); + + await game.classicMode.startBattle([ Species.MAGIKARP, Species.GENGAR ]); + game.move.select(Moves.BATON_PASS); + game.doSelectPartyPokemon(1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + expect(game.scene.getPlayerPokemon()!.getTag(BattlerTagType.TELEKINESIS)).toBeUndefined(); + }); }); diff --git a/src/test/moves/tera_blast.test.ts b/src/test/moves/tera_blast.test.ts index 0ce8a552105..44dc29f68b5 100644 --- a/src/test/moves/tera_blast.test.ts +++ b/src/test/moves/tera_blast.test.ts @@ -1,7 +1,7 @@ import { BattlerIndex } from "#app/battle"; import { Stat } from "#enums/stat"; import { allMoves } from "#app/data/move"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#app/enums/abilities"; import { HitResult } from "#app/field/pokemon"; import { Moves } from "#enums/moves"; @@ -87,7 +87,7 @@ describe("Moves - Tera Blast", () => { }); // Currently abilities are bugged and can't see when a move's category is changed - it.skip("uses the higher stat of the user's Atk and SpAtk for damage calculation", async () => { + it.todo("uses the higher stat of the user's Atk and SpAtk for damage calculation", async () => { game.override.enemyAbility(Abilities.TOXIC_DEBRIS); await game.startBattle(); diff --git a/src/test/moves/tera_starstorm.test.ts b/src/test/moves/tera_starstorm.test.ts index f0759dd242d..22dd5b3c4d1 100644 --- a/src/test/moves/tera_starstorm.test.ts +++ b/src/test/moves/tera_starstorm.test.ts @@ -1,5 +1,5 @@ import { BattlerIndex } from "#app/battle"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -70,8 +70,8 @@ describe("Moves - Tera Starstorm", () => { it("applies the effects when Terapagos in Stellar Form is fused with another Pokemon", async () => { await game.classicMode.startBattle([ Species.TERAPAGOS, Species.CHARMANDER, Species.MAGIKARP ]); - const fusionedMon = game.scene.getParty()[0]; - const magikarp = game.scene.getParty()[2]; + const fusionedMon = game.scene.getPlayerParty()[0]; + const magikarp = game.scene.getPlayerParty()[2]; // Fuse party members (taken from PlayerPokemon.fuse(...) function) fusionedMon.fusionSpecies = magikarp.species; diff --git a/src/test/moves/thunder_wave.test.ts b/src/test/moves/thunder_wave.test.ts index 03e9ebb94f3..21e215a51f2 100644 --- a/src/test/moves/thunder_wave.test.ts +++ b/src/test/moves/thunder_wave.test.ts @@ -1,8 +1,8 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Abilities } from "#app/enums/abilities"; -import { EnemyPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/toxic_spikes.test.ts b/src/test/moves/toxic_spikes.test.ts index a5c63a2652f..c2d1c5aaee8 100644 --- a/src/test/moves/toxic_spikes.test.ts +++ b/src/test/moves/toxic_spikes.test.ts @@ -1,10 +1,12 @@ -import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { StatusEffect } from "#app/data/status-effect"; -import { decrypt, encrypt, GameData, SessionSaveData } from "#app/system/game-data"; +import type { ArenaTrapTag } from "#app/data/arena-tag"; +import { ArenaTagSide } from "#app/data/arena-tag"; +import type { SessionSaveData } from "#app/system/game-data"; +import { decrypt, encrypt, GameData } from "#app/system/game-data"; import { Abilities } from "#enums/abilities"; import { ArenaTagType } from "#enums/arena-tag-type"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; @@ -116,8 +118,7 @@ describe("Moves - Toxic Spikes", () => { it("should persist through reload", async () => { game.override.startingWave(1); - const scene = game.scene; - const gameData = new GameData(scene); + const gameData = new GameData(); await game.classicMode.runToSummon([ Species.MIGHTYENA ]); @@ -128,10 +129,10 @@ describe("Moves - Toxic Spikes", () => { await game.phaseInterceptor.to("BattleEndPhase"); await game.toNextWave(); - const sessionData : SessionSaveData = gameData["getSessionSaveData"](game.scene); + const sessionData : SessionSaveData = gameData["getSessionSaveData"](); localStorage.setItem("sessionTestData", encrypt(JSON.stringify(sessionData), true)); const recoveredData : SessionSaveData = gameData.parseSessionData(decrypt(localStorage.getItem("sessionTestData")!, true)); - gameData.loadSession(game.scene, 0, recoveredData); + gameData.loadSession(0, recoveredData); expect(sessionData.arena.tags).toEqual(recoveredData.arena.tags); localStorage.removeItem("sessionTestData"); diff --git a/src/test/moves/trick_or_treat.test.ts b/src/test/moves/trick_or_treat.test.ts index 7ecd00ed076..5c85cac05e2 100644 --- a/src/test/moves/trick_or_treat.test.ts +++ b/src/test/moves/trick_or_treat.test.ts @@ -1,7 +1,7 @@ import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/moves/u_turn.test.ts b/src/test/moves/u_turn.test.ts index b995c20f503..c6e255e01b2 100644 --- a/src/test/moves/u_turn.test.ts +++ b/src/test/moves/u_turn.test.ts @@ -1,10 +1,8 @@ -import { Abilities } from "#app/enums/abilities"; -import { StatusEffect } from "#app/enums/status-effect"; -import { SwitchPhase } from "#app/phases/switch-phase"; -import { TurnEndPhase } from "#app/phases/turn-end-phase"; -import GameManager from "#app/test/utils/gameManager"; +import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; @@ -38,19 +36,16 @@ describe("Moves - U-turn", () => { // arrange const playerHp = 1; game.override.ability(Abilities.REGENERATOR); - await game.startBattle([ - Species.RAICHU, - Species.SHUCKLE - ]); + await game.classicMode.startBattle([ Species.RAICHU, Species.SHUCKLE ]); game.scene.getPlayerPokemon()!.hp = playerHp; // act game.move.select(Moves.U_TURN); game.doSelectPartyPokemon(1); - await game.phaseInterceptor.to(TurnEndPhase); + await game.phaseInterceptor.to("TurnEndPhase"); // assert - expect(game.scene.getParty()[1].hp).toEqual(Math.floor(game.scene.getParty()[1].getMaxHp() * 0.33 + playerHp)); + expect(game.scene.getPlayerParty()[1].hp).toEqual(Math.floor(game.scene.getPlayerParty()[1].getMaxHp() * 0.33 + playerHp)); expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase"); expect(game.scene.getPlayerPokemon()!.species.speciesId).toBe(Species.SHUCKLE); }, 20000); @@ -58,15 +53,12 @@ describe("Moves - U-turn", () => { it("triggers rough skin on the u-turn user before a new pokemon is switched in", async () => { // arrange game.override.enemyAbility(Abilities.ROUGH_SKIN); - await game.startBattle([ - Species.RAICHU, - Species.SHUCKLE - ]); + await game.classicMode.startBattle([ Species.RAICHU, Species.SHUCKLE ]); // act game.move.select(Moves.U_TURN); game.doSelectPartyPokemon(1); - await game.phaseInterceptor.to(SwitchPhase, false); + await game.phaseInterceptor.to("SwitchPhase", false); // assert const playerPkm = game.scene.getPlayerPokemon()!; @@ -79,15 +71,12 @@ describe("Moves - U-turn", () => { it("triggers contact abilities on the u-turn user (eg poison point) before a new pokemon is switched in", async () => { // arrange game.override.enemyAbility(Abilities.POISON_POINT); - await game.startBattle([ - Species.RAICHU, - Species.SHUCKLE - ]); + await game.classicMode.startBattle([ Species.RAICHU, Species.SHUCKLE ]); vi.spyOn(game.scene.getEnemyPokemon()!, "randSeedInt").mockReturnValue(0); // act game.move.select(Moves.U_TURN); - await game.phaseInterceptor.to(SwitchPhase, false); + await game.phaseInterceptor.to("SwitchPhase", false); // assert const playerPkm = game.scene.getPlayerPokemon()!; @@ -108,7 +97,7 @@ describe("Moves - U-turn", () => { // KO the opponent with U-Turn game.move.select(Moves.U_TURN); game.doSelectPartyPokemon(1); - await game.phaseInterceptor.to(TurnEndPhase); + await game.phaseInterceptor.to("TurnEndPhase"); expect(enemy.isFainted()).toBe(true); // Check that U-Turn forced a switch diff --git a/src/test/moves/upper_hand.test.ts b/src/test/moves/upper_hand.test.ts new file mode 100644 index 00000000000..f94197d3fbd --- /dev/null +++ b/src/test/moves/upper_hand.test.ts @@ -0,0 +1,103 @@ +import { BattlerIndex } from "#app/battle"; +import { MoveResult } from "#app/field/pokemon"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; + +describe("Moves - Upper Hand", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset(Moves.UPPER_HAND) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.QUICK_ATTACK) + .startingLevel(100) + .enemyLevel(100); + }); + + it("should flinch the opponent before they use a priority attack", async () => { + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const feebas = game.scene.getPlayerPokemon()!; + const magikarp = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.UPPER_HAND); + await game.phaseInterceptor.to("BerryPhase"); + + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(magikarp.isFullHp()).toBeFalsy(); + expect(feebas.isFullHp()).toBeTruthy(); + }); + + it.each([ + { descriptor: "non-priority attack", move: Moves.TACKLE }, + { descriptor: "status move", move: Moves.BABY_DOLL_EYES } + ])("should fail when the opponent selects a $descriptor", async ({ move }) => { + game.override.enemyMoveset(move); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const feebas = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.UPPER_HAND); + await game.phaseInterceptor.to("BerryPhase"); + + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + + it("should flinch the opponent before they use an attack boosted by Gale Wings", async () => { + game.override + .enemyAbility(Abilities.GALE_WINGS) + .enemyMoveset(Moves.GUST); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const feebas = game.scene.getPlayerPokemon()!; + const magikarp = game.scene.getEnemyPokemon()!; + + game.move.select(Moves.UPPER_HAND); + await game.phaseInterceptor.to("BerryPhase"); + + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS); + expect(magikarp.isFullHp()).toBeFalsy(); + expect(feebas.isFullHp()).toBeTruthy(); + }); + + it("should fail if the target has already moved", async () => { + game.override + .enemyMoveset(Moves.FAKE_OUT) + .enemyAbility(Abilities.SHEER_FORCE); + + await game.classicMode.startBattle([ Species.FEEBAS ]); + + const feebas = game.scene.getPlayerPokemon()!; + + game.move.select(Moves.UPPER_HAND); + + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.PLAYER ]); + await game.phaseInterceptor.to("BerryPhase"); + + expect(feebas.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + expect(feebas.isFullHp()).toBeFalsy(); + }); +}); diff --git a/src/test/moves/whirlwind.test.ts b/src/test/moves/whirlwind.test.ts index c16f38111f2..69232bee43a 100644 --- a/src/test/moves/whirlwind.test.ts +++ b/src/test/moves/whirlwind.test.ts @@ -1,11 +1,15 @@ -import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { BattlerTagType } from "#enums/battler-tag-type"; +import { Challenges } from "#enums/challenges"; +import { Type } from "#enums/type"; import { MoveResult } from "#app/field/pokemon"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { Status } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; describe("Moves - Whirlwind", () => { let phaserGame: Phaser.Game; @@ -25,8 +29,9 @@ describe("Moves - Whirlwind", () => { game = new GameManager(phaserGame); game.override .battleType("single") + .moveset(Moves.SPLASH) .enemyAbility(Abilities.BALL_FETCH) - .enemyMoveset(Moves.WHIRLWIND) + .enemyMoveset([ Moves.SPLASH, Moves.WHIRLWIND ]) .enemySpecies(Species.PIDGEY); }); @@ -41,10 +46,114 @@ describe("Moves - Whirlwind", () => { const staraptor = game.scene.getPlayerPokemon()!; game.move.select(move); + await game.forceEnemyMove(Moves.WHIRLWIND); await game.phaseInterceptor.to("BerryPhase", false); expect(staraptor.findTag((t) => t.tagType === BattlerTagType.FLYING)).toBeDefined(); expect(game.scene.getEnemyPokemon()!.getLastXMoves(1)[0].result).toBe(MoveResult.MISS); }); + + it("should force switches randomly", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.CHARMANDER, Species.SQUIRTLE ]); + + const [ bulbasaur, charmander, squirtle ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that calls for switching to 1st backup Pokemon (Charmander) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(true); + expect(squirtle.isOnField()).toBe(false); + + // Turn 2: Mock an RNG call that calls for switching to 2nd backup Pokemon (Squirtle) + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min + 1; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(bulbasaur.isOnField()).toBe(false); + expect(charmander.isOnField()).toBe(false); + expect(squirtle.isOnField()).toBe(true); + }); + + it("should not force a switch to a challenge-ineligible Pokemon", async () => { + // Mono-Water challenge, Eevee is ineligible + game.challengeMode.addChallenge(Challenges.SINGLE_TYPE, Type.WATER + 1, 0); + await game.challengeMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Mock an RNG call that would normally call for switching to Eevee, but it is ineligible + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + }); + + it("should not force a switch to a fainted Pokemon", async () => { + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE, Species.TOXAPEX, Species.PRIMARINA ]); + + const [ lapras, eevee, toxapex, primarina ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(false); + expect(eevee.isOnField()).toBe(false); + expect(toxapex.isOnField()).toBe(true); + expect(primarina.isOnField()).toBe(false); + }); + + it("should not force a switch if there are no available Pokemon to switch into", async () => { + await game.classicMode.startBattle([ Species.LAPRAS, Species.EEVEE ]); + + const [ lapras, eevee ] = game.scene.getPlayerParty(); + + // Turn 1: Eevee faints + eevee.hp = 0; + eevee.status = new Status(StatusEffect.FAINT); + expect(eevee.isFainted()).toBe(true); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.SPLASH); + await game.toNextTurn(); + + // Turn 2: Mock an RNG call that would normally call for switching to Eevee, but it is fainted + vi.spyOn(game.scene, "randBattleSeedInt").mockImplementation((range, min: number = 0) => { + return min; + }); + game.move.select(Moves.SPLASH); + await game.forceEnemyMove(Moves.WHIRLWIND); + await game.toNextTurn(); + + expect(lapras.isOnField()).toBe(true); + expect(eevee.isOnField()).toBe(false); + }); }); diff --git a/src/test/mystery-encounter/encounter-test-utils.ts b/src/test/mystery-encounter/encounter-test-utils.ts index f95a442d4c2..69fa9b5465f 100644 --- a/src/test/mystery-encounter/encounter-test-utils.ts +++ b/src/test/mystery-encounter/encounter-test-utils.ts @@ -1,18 +1,19 @@ -import { Button } from "#app/enums/buttons"; -import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; -import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; -import { Mode } from "#app/ui/ui"; -import GameManager from "../utils/gameManager"; -import MessageUiHandler from "#app/ui/message-ui-handler"; -import { Status, StatusEffect } from "#app/data/status-effect"; -import { expect, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; -import PartyUiHandler from "#app/ui/party-ui-handler"; -import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import { isNullOrUndefined } from "#app/utils"; +import { Status } from "#app/data/status-effect"; import { CommandPhase } from "#app/phases/command-phase"; -import { VictoryPhase } from "#app/phases/victory-phase"; import { MessagePhase } from "#app/phases/message-phase"; +import { MysteryEncounterBattlePhase, MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase, MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; +import { VictoryPhase } from "#app/phases/victory-phase"; +import type MessageUiHandler from "#app/ui/message-ui-handler"; +import type MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; +import type PartyUiHandler from "#app/ui/party-ui-handler"; +import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; +import { Mode } from "#app/ui/ui"; +import { isNullOrUndefined } from "#app/utils"; +import { Button } from "#enums/buttons"; +import { StatusEffect } from "#enums/status-effect"; +import type GameManager from "#test/utils/gameManager"; +import { expect, vi } from "vitest"; /** * Runs a {@linkcode MysteryEncounter} to either the start of a battle, or to the {@linkcode MysteryEncounterRewardsPhase}, depending on the option selected @@ -32,7 +33,7 @@ export async function runMysteryEncounterToEnd(game: GameManager, optionNo: numb }, () => game.isCurrentPhase(MysteryEncounterBattlePhase) || game.isCurrentPhase(MysteryEncounterRewardsPhase)); if (isBattle) { - game.onNextPrompt("DamagePhase", Mode.MESSAGE, () => { + game.onNextPrompt("DamageAnimPhase", Mode.MESSAGE, () => { game.setMode(Mode.MESSAGE); game.endPhase(); }, () => game.isCurrentPhase(CommandPhase)); @@ -51,7 +52,7 @@ export async function runMysteryEncounterToEnd(game: GameManager, optionNo: numb game.onNextPrompt("CommandPhase", Mode.COMMAND, () => { game.scene.clearPhaseQueue(); game.scene.clearPhaseQueueSplice(); - game.scene.unshiftPhase(new VictoryPhase(game.scene, 0)); + game.scene.unshiftPhase(new VictoryPhase(0)); game.endPhase(); }); @@ -169,7 +170,7 @@ export async function skipBattleRunMysteryEncounterRewardsPhase(game: GameManage p.status = new Status(StatusEffect.FAINT); game.scene.field.remove(p); }); - game.scene.pushPhase(new VictoryPhase(game.scene, 0)); + game.scene.pushPhase(new VictoryPhase(0)); game.phaseInterceptor.superEndPhase(); game.setMode(Mode.MESSAGE); await game.phaseInterceptor.to(MysteryEncounterRewardsPhase, runRewardsPhase); diff --git a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts b/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts index 7d783958422..5a01b8a7379 100644 --- a/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/a-trainers-test-encounter.test.ts @@ -7,7 +7,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; @@ -78,8 +78,8 @@ describe("A Trainer's Test - Mystery Encounter", () => { expect(ATrainersTestEncounter.onInit).toBeDefined(); - ATrainersTestEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + ATrainersTestEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(ATrainersTestEncounter.dialogueTokens?.statTrainerName).toBeDefined(); expect(ATrainersTestEncounter.misc.trainerType).toBeDefined(); diff --git a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts b/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts index a72a9fbb5a3..797c062dafe 100644 --- a/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/absolute-avarice-encounter.test.ts @@ -5,7 +5,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; @@ -143,7 +143,7 @@ describe("Absolute Avarice - Mystery Encounter", () => { await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); - for (const partyPokemon of scene.getParty()) { + for (const partyPokemon of scene.getPlayerParty()) { const pokemonId = partyPokemon.id; const pokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === pokemonId, true) as PokemonHeldItemModifier[]; @@ -230,13 +230,13 @@ describe("Absolute Avarice - Mystery Encounter", () => { it("should add Greedent to the party", async () => { await game.runToMysteryEncounter(MysteryEncounterType.ABSOLUTE_AVARICE, defaultParty); - const partyCountBefore = scene.getParty().length; + const partyCountBefore = scene.getPlayerParty().length; await runMysteryEncounterToEnd(game, 3); - const partyCountAfter = scene.getParty().length; + const partyCountAfter = scene.getPlayerParty().length; expect(partyCountBefore + 1).toBe(partyCountAfter); - const greedent = scene.getParty()[scene.getParty().length - 1]; + const greedent = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; expect(greedent.species.speciesId).toBe(Species.GREEDENT); const moveset = greedent.moveset.map(m => m?.moveId); expect(moveset?.length).toBe(4); diff --git a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts b/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts index 0585b4ce72b..9a6dae53901 100644 --- a/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/an-offer-you-cant-refuse-encounter.test.ts @@ -7,7 +7,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { AnOfferYouCantRefuseEncounter } from "#app/data/mystery-encounters/encounters/an-offer-you-cant-refuse-encounter"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; @@ -91,8 +91,8 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { expect(AnOfferYouCantRefuseEncounter.onInit).toBeDefined(); - AnOfferYouCantRefuseEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + AnOfferYouCantRefuseEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.strongestPokemon).toBeDefined(); expect(AnOfferYouCantRefuseEncounter.dialogueTokens?.price).toBeDefined(); @@ -130,7 +130,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { const price = scene.currentBattle.mysteryEncounter!.misc.price; - expect(updateMoneySpy).toHaveBeenCalledWith(scene, price); + expect(updateMoneySpy).toHaveBeenCalledWith(price); expect(scene.money).toBe(initialMoney + price); }); @@ -147,13 +147,13 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { it("Should remove the Pokemon from the party", async () => { await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty); - const initialPartySize = scene.getParty().length; + const initialPartySize = scene.getPlayerParty().length; const pokemonName = scene.currentBattle.mysteryEncounter!.misc.pokemon.name; await runMysteryEncounterToEnd(game, 1); - expect(scene.getParty().length).toBe(initialPartySize - 1); - expect(scene.getParty().find(p => p.name === pokemonName)).toBeUndefined(); + expect(scene.getPlayerParty().length).toBe(initialPartySize - 1); + expect(scene.getPlayerParty().find(p => p.name === pokemonName)).toBeUndefined(); }); it("should leave encounter without battle", async () => { @@ -186,7 +186,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { it("should award EXP to a pokemon with an ability in EXTORTION_ABILITIES", async () => { await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, defaultParty); - const party = scene.getParty(); + const party = scene.getPlayerParty(); const gyarados = party.find((pkm) => pkm.species.speciesId === Species.GYARADOS)!; const expBefore = gyarados.exp; @@ -199,7 +199,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { it("should award EXP to a pokemon with a move in EXTORTION_MOVES", async () => { game.override.ability(Abilities.SYNCHRONIZE); // Not an extortion ability, so we can test extortion move await game.runToMysteryEncounter(MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, [ Species.ABRA ]); - const party = scene.getParty(); + const party = scene.getPlayerParty(); const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!; abra.moveset = [ new PokemonMove(Moves.BEAT_UP) ]; const expBefore = abra.exp; @@ -220,7 +220,7 @@ describe("An Offer You Can't Refuse - Mystery Encounter", () => { const price = scene.currentBattle.mysteryEncounter!.misc.price; - expect(updateMoneySpy).toHaveBeenCalledWith(scene, price); + expect(updateMoneySpy).toHaveBeenCalledWith(price); expect(scene.money).toBe(initialMoney + price); }); diff --git a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts index bfa3d428bc0..f980b0cb20a 100644 --- a/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/berries-abound-encounter.test.ts @@ -5,7 +5,7 @@ import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { BerryModifier } from "#app/modifier/modifier"; @@ -80,8 +80,8 @@ describe("Berries Abound - Mystery Encounter", () => { expect(BerriesAboundEncounter.onInit).toBeDefined(); - BerriesAboundEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + BerriesAboundEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); const config = BerriesAboundEncounter.enemyPartyConfigs[0]; expect(config).toBeDefined(); @@ -176,7 +176,7 @@ describe("Berries Abound - Mystery Encounter", () => { const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); - scene.getParty().forEach(pkm => { + scene.getPlayerParty().forEach(pkm => { vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat }); @@ -192,7 +192,7 @@ describe("Berries Abound - Mystery Encounter", () => { // Should be enraged expect(enemyField[0].summonData.statStages).toEqual([ 0, 1, 0, 1, 1, 0, 0 ]); - expect(encounterTextSpy).toHaveBeenCalledWith(expect.any(BattleScene), `${namespace}:option.2.selected_bad`); + expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`); }); it("should start battle if fastest pokemon is slower than boss above wave 50", async () => { @@ -200,7 +200,7 @@ describe("Berries Abound - Mystery Encounter", () => { const encounterTextSpy = vi.spyOn(EncounterDialogueUtils, "showEncounterText"); await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); - scene.getParty().forEach(pkm => { + scene.getPlayerParty().forEach(pkm => { vi.spyOn(pkm, "getStat").mockReturnValue(1); // for ease return for every stat }); @@ -216,7 +216,7 @@ describe("Berries Abound - Mystery Encounter", () => { // Should be enraged expect(enemyField[0].summonData.statStages).toEqual([ 1, 1, 1, 1, 1, 0, 0 ]); - expect(encounterTextSpy).toHaveBeenCalledWith(expect.any(BattleScene), `${namespace}:option.2.selected_bad`); + expect(encounterTextSpy).toHaveBeenCalledWith(`${namespace}:option.2.selected_bad`); }); it("Should skip battle when fastest pokemon is faster than boss", async () => { @@ -225,7 +225,7 @@ describe("Berries Abound - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.BERRIES_ABOUND, defaultParty); - scene.getParty().forEach(pkm => { + scene.getPlayerParty().forEach(pkm => { vi.spyOn(pkm, "getStat").mockReturnValue(9999); // for ease return for every stat }); @@ -241,7 +241,7 @@ describe("Berries Abound - Mystery Encounter", () => { expect(option.modifierTypeOption.type.id).toContain("BERRY"); } - expect(EncounterDialogueUtils.showEncounterText).toHaveBeenCalledWith(expect.any(BattleScene), `${namespace}:option.2.selected`); + expect(EncounterDialogueUtils.showEncounterText).toHaveBeenCalledWith(`${namespace}:option.2.selected`); expect(EncounterPhaseUtils.leaveEncounterWithoutBattle).toBeCalled(); }); }); diff --git a/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts b/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts index e0f37c7e045..1ff523909da 100644 --- a/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/bug-type-superfan-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; @@ -209,8 +209,8 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { expect(BugTypeSuperfanEncounter.onInit).toBeDefined(); - BugTypeSuperfanEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + BugTypeSuperfanEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); const config = BugTypeSuperfanEncounter.enemyPartyConfigs[0]; expect(config).toBeDefined(); @@ -384,7 +384,7 @@ describe("Bug-Type Superfan - Mystery Encounter", () => { await game.phaseInterceptor.run(MysteryEncounterRewardsPhase); expect(selectOptionSpy).toHaveBeenCalledTimes(1); - const optionData = selectOptionSpy.mock.calls[0][1]; + const optionData = selectOptionSpy.mock.calls[0][0]; expect(PHYSICAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[0].label)).toBe(true); expect(SPECIAL_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[1].label)).toBe(true); expect(STATUS_TUTOR_MOVES.some(move => new PokemonMove(move).getName() === optionData[2].label)).toBe(true); diff --git a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts b/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts index 82ed558e6db..f105678e71f 100644 --- a/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/clowning-around-encounter.test.ts @@ -10,8 +10,9 @@ import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encount import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; +import type BattleScene from "#app/battle-scene"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -22,12 +23,13 @@ import { TrainerType } from "#enums/trainer-type"; import { Abilities } from "#enums/abilities"; import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { Button } from "#enums/buttons"; -import PartyUiHandler from "#app/ui/party-ui-handler"; -import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import type PartyUiHandler from "#app/ui/party-ui-handler"; +import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; +import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; +import { modifierTypes } from "#app/modifier/modifier-type"; import { BerryType } from "#enums/berry-type"; -import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { Type } from "#app/data/type"; +import type { PokemonHeldItemModifier } from "#app/modifier/modifier"; +import { Type } from "#enums/type"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; @@ -105,8 +107,8 @@ describe("Clowning Around - Mystery Encounter", () => { expect(ClowningAroundEncounter.onInit).toBeDefined(); - ClowningAroundEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + ClowningAroundEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); const config = ClowningAroundEncounter.enemyPartyConfigs[0]; expect(config.doubleBattle).toBe(true); @@ -218,7 +220,7 @@ describe("Clowning Around - Mystery Encounter", () => { // Stop next battle before it runs await game.phaseInterceptor.to(NewBattlePhase, false); - const leadPokemon = scene.getParty()[0]; + const leadPokemon = scene.getPlayerParty()[0]; expect(leadPokemon.customPokemonData?.ability).toBe(abilityToTrain); }); }); @@ -251,45 +253,48 @@ describe("Clowning Around - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty); // Set some moves on party for attack type booster generation - scene.getParty()[0].moveset = [ new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.THIEF) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.TACKLE), new PokemonMove(Moves.THIEF) ]; // 2 Sitrus Berries on lead scene.modifiers = []; - let itemType = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 2, itemType); + let itemType = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ]) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 2, itemType); // 2 Ganlon Berries on lead - itemType = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 2, itemType); + itemType = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ]) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 2, itemType); // 5 Golden Punch on lead (ultra) - itemType = generateModifierType(scene, modifierTypes.GOLDEN_PUNCH) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 5, itemType); + itemType = generateModifierType(modifierTypes.GOLDEN_PUNCH) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType); // 5 Lucky Egg on lead (ultra) - itemType = generateModifierType(scene, modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 5, itemType); + itemType = generateModifierType(modifierTypes.LUCKY_EGG) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType); + // 3 Soothe Bell on lead (great tier, but counted as ultra by this ME) + itemType = generateModifierType(modifierTypes.SOOTHE_BELL) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 3, itemType); // 5 Soul Dew on lead (rogue) - itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 5, itemType); + itemType = generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 5, itemType); // 2 Golden Egg on lead (rogue) - itemType = generateModifierType(scene, modifierTypes.GOLDEN_EGG) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[0], 2, itemType); + itemType = generateModifierType(modifierTypes.GOLDEN_EGG) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[0], 2, itemType); // 5 Soul Dew on second party pokemon (these should not change) - itemType = generateModifierType(scene, modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType; - await addItemToPokemon(scene, scene.getParty()[1], 5, itemType); + itemType = generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType; + await addItemToPokemon(scene, scene.getPlayerParty()[1], 5, itemType); await runMysteryEncounterToEnd(game, 2); - const leadItemsAfter = scene.getParty()[0].getHeldItems(); + const leadItemsAfter = scene.getPlayerParty()[0].getHeldItems(); const ultraCountAfter = leadItemsAfter .filter(m => m.type.tier === ModifierTier.ULTRA) .reduce((a, b) => a + b.stackCount, 0); const rogueCountAfter = leadItemsAfter .filter(m => m.type.tier === ModifierTier.ROGUE) .reduce((a, b) => a + b.stackCount, 0); - expect(ultraCountAfter).toBe(10); + expect(ultraCountAfter).toBe(13); expect(rogueCountAfter).toBe(7); - const secondItemsAfter = scene.getParty()[1].getHeldItems(); + const secondItemsAfter = scene.getPlayerParty()[1].getHeldItems(); expect(secondItemsAfter.length).toBe(1); expect(secondItemsAfter[0].type.id).toBe("SOUL_DEW"); expect(secondItemsAfter[0]?.stackCount).toBe(5); @@ -333,16 +338,16 @@ describe("Clowning Around - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.CLOWNING_AROUND, defaultParty); // Same type moves on lead - scene.getParty()[0].moveset = [ new PokemonMove(Moves.ICE_BEAM), new PokemonMove(Moves.SURF) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.ICE_BEAM), new PokemonMove(Moves.SURF) ]; // Different type moves on second - scene.getParty()[1].moveset = [ new PokemonMove(Moves.GRASS_KNOT), new PokemonMove(Moves.ELECTRO_BALL) ]; + scene.getPlayerParty()[1].moveset = [ new PokemonMove(Moves.GRASS_KNOT), new PokemonMove(Moves.ELECTRO_BALL) ]; // No moves on third - scene.getParty()[2].moveset = []; + scene.getPlayerParty()[2].moveset = []; await runMysteryEncounterToEnd(game, 3); - const leadTypesAfter = scene.getParty()[0].customPokemonData?.types; - const secondaryTypesAfter = scene.getParty()[1].customPokemonData?.types; - const thirdTypesAfter = scene.getParty()[2].customPokemonData?.types; + const leadTypesAfter = scene.getPlayerParty()[0].getTypes(); + const secondaryTypesAfter = scene.getPlayerParty()[1].getTypes(); + const thirdTypesAfter = scene.getPlayerParty()[2].getTypes(); expect(leadTypesAfter.length).toBe(2); expect(leadTypesAfter[0]).toBe(Type.WATER); @@ -367,7 +372,7 @@ describe("Clowning Around - Mystery Encounter", () => { }); }); -async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: integer, itemType: PokemonHeldItemModifierType) { +async function addItemToPokemon(scene: BattleScene, pokemon: Pokemon, stackCount: number, itemType: PokemonHeldItemModifierType) { const itemMod = itemType.newModifier(pokemon) as PokemonHeldItemModifier; itemMod.stackCount = stackCount; await scene.addModifier(itemMod, true, false, false, true); diff --git a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts b/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts index 47625541160..795e6b6650b 100644 --- a/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/dancing-lessons-encounter.test.ts @@ -5,7 +5,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; @@ -98,7 +98,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); // Make party lead's level arbitrarily high to not get KOed by move - const partyLead = scene.getParty()[0]; + const partyLead = scene.getPlayerParty()[0]; partyLead.level = 1000; partyLead.calculateStats(); await runMysteryEncounterToEnd(game, 1, undefined, true); @@ -119,7 +119,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { it("should have a Baton in the rewards after battle", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); // Make party lead's level arbitrarily high to not get KOed by move - const partyLead = scene.getParty()[0]; + const partyLead = scene.getPlayerParty()[0]; partyLead.level = 1000; partyLead.calculateStats(); await runMysteryEncounterToEnd(game, 1, undefined, true); @@ -157,7 +157,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { const phaseSpy = vi.spyOn(scene, "unshiftPhase"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); - scene.getParty()[0].moveset = []; + scene.getPlayerParty()[0].moveset = []; await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); const movePhases = phaseSpy.mock.calls.filter(p => p[0] instanceof LearnMovePhase).map(p => p[0]); @@ -169,7 +169,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); - scene.getParty()[0].moveset = []; + scene.getPlayerParty()[0].moveset = []; await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); @@ -196,13 +196,13 @@ describe("Dancing Lessons - Mystery Encounter", () => { it("should add Oricorio to the party", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); - const partyCountBefore = scene.getParty().length; - scene.getParty()[0].moveset = [ new PokemonMove(Moves.DRAGON_DANCE) ]; + const partyCountBefore = scene.getPlayerParty().length; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.DRAGON_DANCE) ]; await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); - const partyCountAfter = scene.getParty().length; + const partyCountAfter = scene.getPlayerParty().length; expect(partyCountBefore + 1).toBe(partyCountAfter); - const oricorio = scene.getParty()[scene.getParty().length - 1]; + const oricorio = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; expect(oricorio.species.speciesId).toBe(Species.ORICORIO); const moveset = oricorio.moveset.map(m => m?.moveId); expect(moveset?.some(m => m === Moves.REVELATION_DANCE)).toBeTruthy(); @@ -211,8 +211,8 @@ describe("Dancing Lessons - Mystery Encounter", () => { it("should NOT be selectable if the player doesn't have a Dance type move", async () => { await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); - const partyCountBefore = scene.getParty().length; - scene.getParty().forEach(p => p.moveset = []); + const partyCountBefore = scene.getPlayerParty().length; + scene.getPlayerParty().forEach(p => p.moveset = []); await game.phaseInterceptor.to(MysteryEncounterPhase, false); const encounterPhase = scene.getCurrentPhase(); @@ -223,7 +223,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { vi.spyOn(scene.ui, "playError"); await runSelectMysteryEncounterOption(game, 3); - const partyCountAfter = scene.getParty().length; + const partyCountAfter = scene.getPlayerParty().length; expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled @@ -236,7 +236,7 @@ describe("Dancing Lessons - Mystery Encounter", () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.DANCING_LESSONS, defaultParty); - scene.getParty()[0].moveset = [ new PokemonMove(Moves.DRAGON_DANCE) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.DRAGON_DANCE) ]; await runMysteryEncounterToEnd(game, 3, { pokemonNo: 1, optionNo: 1 }); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); diff --git a/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts b/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts index 66d628ef82f..f99aa24805e 100644 --- a/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/delibirdy-encounter.test.ts @@ -5,12 +5,12 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { DelibirdyEncounter } from "#app/data/mystery-encounters/encounters/delibirdy-encounter"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; +import type { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter-requirements"; import { BerryModifier, HealingBoosterModifier, HitHealModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonInstantReviveModifier, PokemonNatureWeightModifier, PreserveBerryModifier } from "#app/modifier/modifier"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; @@ -100,7 +100,7 @@ describe("Delibird-y - Mystery Encounter", () => { const price = (scene.currentBattle.mysteryEncounter?.options[0].requirements[0] as MoneyRequirement).requiredMoney; - expect(updateMoneySpy).toHaveBeenCalledWith(scene, -price, true, false); + expect(updateMoneySpy).toHaveBeenCalledWith(-price, true, false); expect(scene.money).toBe(initialMoney - price); }); @@ -121,7 +121,7 @@ describe("Delibird-y - Mystery Encounter", () => { // Max Amulet Coins scene.modifiers = []; - const amuletCoin = generateModifierType(scene, modifierTypes.AMULET_COIN)!.newModifier() as MoneyMultiplierModifier; + const amuletCoin = generateModifierType(modifierTypes.AMULET_COIN)!.newModifier() as MoneyMultiplierModifier; amuletCoin.stackCount = 5; await scene.addModifier(amuletCoin, true, false, false, true); await scene.updateModifiers(true); @@ -190,8 +190,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 2 Sitrus berries on party lead scene.modifiers = []; - const sitrus = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ])!; - const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier; + const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; + const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; await scene.addModifier(sitrusMod, true, false, false, true); await scene.updateModifiers(true); @@ -211,8 +211,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 1 Reviver Seed on party lead scene.modifiers = []; - const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED)!; - const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier; + const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; + const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -232,13 +232,13 @@ describe("Delibird-y - Mystery Encounter", () => { // 99 Candy Jars scene.modifiers = []; - const candyJar = generateModifierType(scene, modifierTypes.CANDY_JAR)!.newModifier() as LevelIncrementBoosterModifier; + const candyJar = generateModifierType(modifierTypes.CANDY_JAR)!.newModifier() as LevelIncrementBoosterModifier; candyJar.stackCount = 99; await scene.addModifier(candyJar, true, false, false, true); - const sitrus = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ])!; + const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; // Sitrus berries on party - const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier; + const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; await scene.addModifier(sitrusMod, true, false, false, true); await scene.updateModifiers(true); @@ -261,13 +261,13 @@ describe("Delibird-y - Mystery Encounter", () => { // 3 Berry Pouches scene.modifiers = []; - const healingCharm = generateModifierType(scene, modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier; + const healingCharm = generateModifierType(modifierTypes.BERRY_POUCH)!.newModifier() as PreserveBerryModifier; healingCharm.stackCount = 3; await scene.addModifier(healingCharm, true, false, false, true); // Set 1 Reviver Seed on party lead - const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED)!; - const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier; + const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; + const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -290,8 +290,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 1 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]); + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]); await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -318,8 +318,8 @@ describe("Delibird-y - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.DELIBIRDY, defaultParty); // Set 1 Reviver Seed on party lead - const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED)!; - const modifier = revSeed.newModifier(scene.getParty()[0]) as PokemonInstantReviveModifier; + const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; + const modifier = revSeed.newModifier(scene.getPlayerParty()[0]) as PokemonInstantReviveModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -352,8 +352,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 2 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 2; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -373,8 +373,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 1 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -394,13 +394,13 @@ describe("Delibird-y - Mystery Encounter", () => { // 5 Healing Charms scene.modifiers = []; - const healingCharm = generateModifierType(scene, modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier; + const healingCharm = generateModifierType(modifierTypes.HEALING_CHARM)!.newModifier() as HealingBoosterModifier; healingCharm.stackCount = 5; await scene.addModifier(healingCharm, true, false, false, true); // Set 1 Soul Dew on party lead - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -423,8 +423,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 1 Reviver Seed on party lead scene.modifiers = []; - const revSeed = generateModifierType(scene, modifierTypes.REVIVER_SEED)!; - const modifier = revSeed.newModifier(scene.getParty()[0]); + const revSeed = generateModifierType(modifierTypes.REVIVER_SEED)!; + const modifier = revSeed.newModifier(scene.getPlayerParty()[0]); await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -452,8 +452,8 @@ describe("Delibird-y - Mystery Encounter", () => { // Set 1 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); diff --git a/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts b/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts index 1869a4d3c3c..e30aaadbf85 100644 --- a/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/department-store-sale-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { DepartmentStoreSaleEncounter } from "#app/data/mystery-encounters/encounters/department-store-sale-encounter"; diff --git a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts b/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts index a6f925274c3..bc9be246e10 100644 --- a/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/field-trip-encounter.test.ts @@ -5,7 +5,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; diff --git a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts index 5a270f1cbec..2f668dd7f50 100644 --- a/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/fiery-fallout-encounter.test.ts @@ -1,8 +1,8 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { FieryFalloutEncounter } from "#app/data/mystery-encounters/encounters/fiery-fallout-encounter"; import { Gender } from "#app/data/gender"; @@ -11,10 +11,10 @@ import * as BattleAnims from "#app/data/battle-anims"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { AttackTypeBoosterModifier, PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { Type } from "#app/data/type"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Type } from "#enums/type"; +import { Status } from "#app/data/status-effect"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -25,6 +25,7 @@ import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { BattlerTagType } from "#enums/battler-tag-type"; import { Abilities } from "#enums/abilities"; import i18next from "i18next"; +import { StatusEffect } from "#enums/status-effect"; const namespace = "mysteryEncounters/fieryFallout"; /** Arcanine and Ninetails for 2 Fire types. Lapras, Gengar, Abra for burnable mon. */ @@ -103,8 +104,8 @@ describe("Fiery Fallout - Mystery Encounter", () => { expect(FieryFalloutEncounter.onInit).toBeDefined(); - FieryFalloutEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + FieryFalloutEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(FieryFalloutEncounter.enemyPartyConfigs).toEqual([ { @@ -175,7 +176,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); - const leadPokemonId = scene.getParty()?.[0].id; + const leadPokemonId = scene.getPlayerParty()?.[0].id; const leadPokemonItems = scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).pokemonId === leadPokemonId, true) as PokemonHeldItemModifier[]; const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier); @@ -202,7 +203,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { it("should damage all non-fire party PKM by 20%, and burn + give Heatproof to a random Pokemon", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIERY_FALLOUT, defaultParty); - const party = scene.getParty(); + const party = scene.getPlayerParty(); const lapras = party.find((pkm) => pkm.species.speciesId === Species.LAPRAS)!; lapras.status = new Status(StatusEffect.POISON); const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!; @@ -254,7 +255,7 @@ describe("Fiery Fallout - Mystery Encounter", () => { await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); - const leadPokemonItems = scene.getParty()?.[0].getHeldItems() as PokemonHeldItemModifier[]; + const leadPokemonItems = scene.getPlayerParty()?.[0].getHeldItems() as PokemonHeldItemModifier[]; const item = leadPokemonItems.find(i => i instanceof AttackTypeBoosterModifier); expect(item).toBeDefined; }); diff --git a/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts b/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts index d23e7919267..8c869812f39 100644 --- a/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/fight-or-flight-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; @@ -75,8 +75,8 @@ describe("Fight or Flight - Mystery Encounter", () => { expect(FightOrFlightEncounter.onInit).toBeDefined(); - FightOrFlightEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + FightOrFlightEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); const config = FightOrFlightEncounter.enemyPartyConfigs[0]; expect(config).toBeDefined(); @@ -151,7 +151,7 @@ describe("Fight or Flight - Mystery Encounter", () => { it("should NOT be selectable if the player doesn't have a Stealing move", async () => { await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty); - scene.getParty().forEach(p => p.moveset = []); + scene.getPlayerParty().forEach(p => p.moveset = []); await game.phaseInterceptor.to(MysteryEncounterPhase, false); const encounterPhase = scene.getCurrentPhase(); @@ -175,7 +175,7 @@ describe("Fight or Flight - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.FIGHT_OR_FLIGHT, defaultParty); // Mock moveset - scene.getParty()[0].moveset = [ new PokemonMove(Moves.KNOCK_OFF) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.KNOCK_OFF) ]; const item = game.scene.currentBattle.mysteryEncounter!.misc; await runMysteryEncounterToEnd(game, 2); diff --git a/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts b/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts index 2f4f6bed288..44ddbb8f7ba 100644 --- a/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/fun-and-games-encounter.test.ts @@ -6,7 +6,7 @@ import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -95,7 +95,7 @@ describe("Fun And Games! - Mystery Encounter", () => { expect(encounter.onInit).toBeDefined(); - const onInitResult = onInit!(scene); + const onInitResult = onInit!(); expect(onInitResult).toBe(true); }); diff --git a/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts b/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts index b08f8008b68..fb5801c941a 100644 --- a/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/global-trade-system-encounter.test.ts @@ -5,7 +5,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; @@ -18,6 +18,7 @@ import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { ModifierTier } from "#app/modifier/modifier-tier"; +import * as Utils from "#app/utils"; const namespace = "mysteryEncounters/globalTradeSystem"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -106,10 +107,10 @@ describe("Global Trade System - Mystery Encounter", () => { it("Should trade a Pokemon from the player's party for the first of 3 Pokemon options", async () => { await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty); - const speciesBefore = scene.getParty()[0].species.speciesId; + const speciesBefore = scene.getPlayerParty()[0].species.speciesId; await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1, optionNo: 1 }); - const speciesAfter = scene.getParty().at(-1)?.species.speciesId; + const speciesAfter = scene.getPlayerParty().at(-1)?.species.speciesId; expect(speciesAfter).toBeDefined(); expect(speciesBefore).not.toBe(speciesAfter); @@ -119,10 +120,10 @@ describe("Global Trade System - Mystery Encounter", () => { it("Should trade a Pokemon from the player's party for the second of 3 Pokemon options", async () => { await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty); - const speciesBefore = scene.getParty()[1].species.speciesId; + const speciesBefore = scene.getPlayerParty()[1].species.speciesId; await runMysteryEncounterToEnd(game, 1, { pokemonNo: 2, optionNo: 2 }); - const speciesAfter = scene.getParty().at(-1)?.species.speciesId; + const speciesAfter = scene.getPlayerParty().at(-1)?.species.speciesId; expect(speciesAfter).toBeDefined(); expect(speciesBefore).not.toBe(speciesAfter); @@ -132,10 +133,10 @@ describe("Global Trade System - Mystery Encounter", () => { it("Should trade a Pokemon from the player's party for the third of 3 Pokemon options", async () => { await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty); - const speciesBefore = scene.getParty()[2].species.speciesId; + const speciesBefore = scene.getPlayerParty()[2].species.speciesId; await runMysteryEncounterToEnd(game, 1, { pokemonNo: 3, optionNo: 3 }); - const speciesAfter = scene.getParty().at(-1)?.species.speciesId; + const speciesAfter = scene.getPlayerParty().at(-1)?.species.speciesId; expect(speciesAfter).toBeDefined(); expect(speciesBefore).not.toBe(speciesAfter); @@ -166,16 +167,33 @@ describe("Global Trade System - Mystery Encounter", () => { it("Should trade a Pokemon from the player's party for a random wonder trade Pokemon", async () => { await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty); - const speciesBefore = scene.getParty()[2].species.speciesId; + const speciesBefore = scene.getPlayerParty()[2].species.speciesId; await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); - const speciesAfter = scene.getParty().at(-1)?.species.speciesId; + const speciesAfter = scene.getPlayerParty().at(-1)?.species.speciesId; expect(speciesAfter).toBeDefined(); expect(speciesBefore).not.toBe(speciesAfter); expect(defaultParty.includes(speciesAfter!)).toBeFalsy(); }); + it("Should roll for shiny twice, with random variant and associated luck", async () => { + // This ensures that the first shiny roll gets ignored, to test the ME rerolling for shiny + game.override.enemyShiny(false); + + await game.runToMysteryEncounter(MysteryEncounterType.GLOBAL_TRADE_SYSTEM, defaultParty); + + vi.spyOn(Utils, "randSeedInt").mockReturnValue(1); // force shiny on reroll + + await runMysteryEncounterToEnd(game, 2, { pokemonNo: 1 }); + + const receivedPokemon = scene.getPlayerParty().at(-1)!; + + expect(receivedPokemon.shiny).toBeTruthy(); + expect(receivedPokemon.variant).toBeDefined(); + expect(receivedPokemon.luck).toBe(receivedPokemon.variant + 1); + }); + it("should leave encounter without battle", async () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); @@ -203,8 +221,8 @@ describe("Global Trade System - Mystery Encounter", () => { // Set 2 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 2; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); @@ -228,8 +246,8 @@ describe("Global Trade System - Mystery Encounter", () => { // Set 1 Soul Dew on party lead scene.modifiers = []; - const soulDew = generateModifierType(scene, modifierTypes.SOUL_DEW)!; - const modifier = soulDew.newModifier(scene.getParty()[0]) as PokemonNatureWeightModifier; + const soulDew = generateModifierType(modifierTypes.SOUL_DEW)!; + const modifier = soulDew.newModifier(scene.getPlayerParty()[0]) as PokemonNatureWeightModifier; modifier.stackCount = 1; await scene.addModifier(modifier, true, false, false, true); await scene.updateModifiers(true); diff --git a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts b/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts index dec14d46cc8..17e324f29f0 100644 --- a/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/lost-at-sea-encounter.test.ts @@ -11,7 +11,7 @@ import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "../en import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; import i18next from "i18next"; @@ -83,8 +83,8 @@ describe("Lost at Sea - Mystery Encounter", () => { expect(LostAtSeaEncounter.onInit).toBeDefined(); - LostAtSeaEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + LostAtSeaEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(LostAtSeaEncounter.dialogueTokens?.damagePercentage).toBe("25"); expect(LostAtSeaEncounter.dialogueTokens?.option1RequiredMove).toBe(i18next.t("move:surf.name")); @@ -114,7 +114,7 @@ describe("Lost at Sea - Mystery Encounter", () => { const laprasSpecies = getPokemonSpecies(Species.LAPRAS); await game.runToMysteryEncounter(MysteryEncounterType.LOST_AT_SEA, defaultParty); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); const blastoise = party.find((pkm) => pkm.species.speciesId === Species.BLASTOISE); const expBefore = blastoise!.exp; @@ -179,7 +179,7 @@ describe("Lost at Sea - Mystery Encounter", () => { game.override.startingWave(wave); await game.runToMysteryEncounter(MysteryEncounterType.LOST_AT_SEA, defaultParty); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); const pidgeot = party.find((pkm) => pkm.species.speciesId === Species.PIDGEOT); const expBefore = pidgeot!.exp; @@ -241,7 +241,7 @@ describe("Lost at Sea - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.LOST_AT_SEA, defaultParty); - const party = game.scene.getParty(); + const party = game.scene.getPlayerParty(); const abra = party.find((pkm) => pkm.species.speciesId === Species.ABRA)!; vi.spyOn(abra, "isAllowedInBattle").mockReturnValue(false); diff --git a/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts b/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts index 7bbc505dd8e..7729fa40599 100644 --- a/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/mysterious-challengers-encounter.test.ts @@ -6,7 +6,7 @@ import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -89,8 +89,8 @@ describe("Mysterious Challengers - Mystery Encounter", () => { expect(encounter.onInit).toBeDefined(); - encounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + encounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(encounter.enemyPartyConfigs).toBeDefined(); expect(encounter.enemyPartyConfigs.length).toBe(3); diff --git a/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts b/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts index ba8ce648a3f..e8f2af0de5f 100644 --- a/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/part-timer-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { CIVILIZATION_ENCOUNTER_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -101,15 +101,15 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Override party levels to 50 so stats can be fully reflective - scene.getParty().forEach(p => { + scene.getPlayerParty().forEach(p => { p.level = 50; p.calculateStats(); }); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 1 }); - expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene, scene.getWaveMoneyAmount(1), true, false); + expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene.getWaveMoneyAmount(1), true, false); // Expect PP of mon's moves to have been reduced to 2 - const moves = scene.getParty()[0].moveset; + const moves = scene.getPlayerParty()[0].moveset; for (const move of moves) { expect((move?.getMovePp() ?? 0) - (move?.ppUsed ?? 0)).toBe(2); } @@ -120,16 +120,16 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Override party levels to 50 so stats can be fully reflective - scene.getParty().forEach(p => { + scene.getPlayerParty().forEach(p => { p.level = 50; p.ivs = [ 20, 20, 20, 20, 20, 20 ]; p.calculateStats(); }); await runMysteryEncounterToEnd(game, 1, { pokemonNo: 2 }); - expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene, scene.getWaveMoneyAmount(4), true, false); + expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene.getWaveMoneyAmount(4), true, false); // Expect PP of mon's moves to have been reduced to 2 - const moves = scene.getParty()[1].moveset; + const moves = scene.getPlayerParty()[1].moveset; for (const move of moves) { expect((move?.getMovePp() ?? 0) - (move?.ppUsed ?? 0)).toBe(2); } @@ -166,15 +166,15 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Override party levels to 50 so stats can be fully reflective - scene.getParty().forEach(p => { + scene.getPlayerParty().forEach(p => { p.level = 50; p.calculateStats(); }); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 3 }); - expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene, scene.getWaveMoneyAmount(1), true, false); + expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene.getWaveMoneyAmount(1), true, false); // Expect PP of mon's moves to have been reduced to 2 - const moves = scene.getParty()[2].moveset; + const moves = scene.getPlayerParty()[2].moveset; for (const move of moves) { expect((move?.getMovePp() ?? 0) - (move?.ppUsed ?? 0)).toBe(2); } @@ -185,16 +185,16 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Override party levels to 50 so stats can be fully reflective - scene.getParty().forEach(p => { + scene.getPlayerParty().forEach(p => { p.level = 50; p.ivs = [ 20, 20, 20, 20, 20, 20 ]; p.calculateStats(); }); await runMysteryEncounterToEnd(game, 2, { pokemonNo: 4 }); - expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene, scene.getWaveMoneyAmount(4), true, false); + expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene.getWaveMoneyAmount(4), true, false); // Expect PP of mon's moves to have been reduced to 2 - const moves = scene.getParty()[3].moveset; + const moves = scene.getPlayerParty()[3].moveset; for (const move of moves) { expect((move?.getMovePp() ?? 0) - (move?.ppUsed ?? 0)).toBe(2); } @@ -232,7 +232,7 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Mock movesets - scene.getParty().forEach(p => p.moveset = []); + scene.getPlayerParty().forEach(p => p.moveset = []); await game.phaseInterceptor.to(MysteryEncounterPhase, false); const encounterPhase = scene.getCurrentPhase(); @@ -256,12 +256,12 @@ describe("Part-Timer - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.PART_TIMER, defaultParty); // Mock moveset - scene.getParty()[0].moveset = [ new PokemonMove(Moves.ATTRACT) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.ATTRACT) ]; await runMysteryEncounterToEnd(game, 3); - expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene, scene.getWaveMoneyAmount(2.5), true, false); + expect(EncounterPhaseUtils.updatePlayerMoney).toHaveBeenCalledWith(scene.getWaveMoneyAmount(2.5), true, false); // Expect PP of mon's moves to have been reduced to 2 - const moves = scene.getParty()[0].moveset; + const moves = scene.getPlayerParty()[0].moveset; for (const move of moves) { expect((move?.getMovePp() ?? 0) - (move?.ppUsed ?? 0)).toBe(2); } diff --git a/src/test/mystery-encounter/encounters/safari-zone.test.ts b/src/test/mystery-encounter/encounters/safari-zone.test.ts new file mode 100644 index 00000000000..a807805b81c --- /dev/null +++ b/src/test/mystery-encounter/encounters/safari-zone.test.ts @@ -0,0 +1,173 @@ +import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; +import type BattleScene from "#app/battle-scene"; +import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; +import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; +import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { getSafariSpeciesSpawn, SafariZoneEncounter } from "#app/data/mystery-encounters/encounters/safari-zone-encounter"; +import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; + +const namespace = "mysteryEncounters/safariZone"; +const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; +const defaultBiome = Biome.SWAMP; +const defaultWave = 45; + +describe("Safari Zone - Mystery Encounter", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + let scene: BattleScene; + + beforeAll(() => { + phaserGame = new Phaser.Game({ type: Phaser.HEADLESS }); + }); + + beforeEach(async () => { + game = new GameManager(phaserGame); + scene = game.scene; + game.override.mysteryEncounterChance(100); + game.override.startingWave(defaultWave); + game.override.startingBiome(defaultBiome); + game.override.disableTrainerWaves(); + + const biomeMap = new Map([ + [ Biome.VOLCANO, [ MysteryEncounterType.FIGHT_OR_FLIGHT ]], + [ Biome.FOREST, [ MysteryEncounterType.SAFARI_ZONE ]], + [ Biome.SWAMP, [ MysteryEncounterType.SAFARI_ZONE ]], + [ Biome.JUNGLE, [ MysteryEncounterType.SAFARI_ZONE ]], + ]); + vi.spyOn(MysteryEncounters, "mysteryEncountersByBiome", "get").mockReturnValue(biomeMap); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + vi.clearAllMocks(); + vi.resetAllMocks(); + }); + + it("should have the correct properties", async () => { + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + + expect(SafariZoneEncounter.encounterType).toBe(MysteryEncounterType.SAFARI_ZONE); + expect(SafariZoneEncounter.encounterTier).toBe(MysteryEncounterTier.GREAT); + expect(SafariZoneEncounter.dialogue).toBeDefined(); + expect(SafariZoneEncounter.dialogue.intro).toStrictEqual([ + { text: `${namespace}:intro` }, + ]); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.title).toBe(`${namespace}:title`); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.description).toBe(`${namespace}:description`); + expect(SafariZoneEncounter.dialogue.encounterOptionsDialogue?.query).toBe(`${namespace}:query`); + expect(SafariZoneEncounter.options.length).toBe(2); + }); + + it("should not spawn outside of the forest, swamp, or jungle biomes", async () => { + game.override.mysteryEncounterTier(MysteryEncounterTier.GREAT); + game.override.startingBiome(Biome.VOLCANO); + await game.runToMysteryEncounter(); + + expect(scene.currentBattle?.mysteryEncounter?.encounterType).not.toBe(MysteryEncounterType.SAFARI_ZONE); + }); + + it("should initialize fully", async () => { + initSceneWithoutEncounterPhase(scene, defaultParty); + scene.currentBattle.mysteryEncounter = new MysteryEncounter(SafariZoneEncounter); + const encounter = scene.currentBattle.mysteryEncounter!; + scene.currentBattle.waveIndex = defaultWave; + + const { onInit } = encounter; + + expect(encounter.onInit).toBeDefined(); + + encounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); + expect(onInitResult).toBe(true); + }); + + describe("Option 1 - Enter", () => { + it("should have the correct properties", () => { + const option = SafariZoneEncounter.options[0]; + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT); + expect(option.dialogue).toBeDefined(); + expect(option.dialogue).toStrictEqual({ + buttonLabel: `${namespace}:option.1.label`, + buttonTooltip: `${namespace}:option.1.tooltip`, + selected: [ + { + text: `${namespace}:option.1.selected`, + }, + ], + }); + }); + + it("should NOT be selectable if the player doesn't have enough money", async () => { + game.scene.money = 0; + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + await game.phaseInterceptor.to(MysteryEncounterPhase, false); + + const encounterPhase = scene.getCurrentPhase(); + expect(encounterPhase?.constructor.name).toBe(MysteryEncounterPhase.name); + const mysteryEncounterPhase = encounterPhase as MysteryEncounterPhase; + vi.spyOn(mysteryEncounterPhase, "continueEncounter"); + vi.spyOn(mysteryEncounterPhase, "handleOptionSelect"); + vi.spyOn(scene.ui, "playError"); + + await runSelectMysteryEncounterOption(game, 1); + + expect(scene.getCurrentPhase()?.constructor.name).toBe(MysteryEncounterPhase.name); + expect(scene.ui.playError).not.toHaveBeenCalled(); // No error sfx, option is disabled + expect(mysteryEncounterPhase.handleOptionSelect).not.toHaveBeenCalled(); + expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); + }); + + it("should not spawn any Paradox Pokemon", async () => { + const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls + let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1 + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr); + + for (let i = 0; i < NUM_ROLLS; i++) { + rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS); + const simSpecies = getSafariSpeciesSpawn().speciesId; + expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies); + } + }); + + // TODO: Tests for player actions inside the Safari Zone (Pokeball, Mud, Bait, Flee) + }); + + describe("Option 2 - Leave", () => { + it("should have the correct properties", () => { + const option = SafariZoneEncounter.options[1]; + expect(option.optionMode).toBe(MysteryEncounterOptionMode.DEFAULT); + expect(option.dialogue).toBeDefined(); + expect(option.dialogue).toStrictEqual({ + buttonLabel: `${namespace}:option.2.label`, + buttonTooltip: `${namespace}:option.2.tooltip`, + selected: [ + { + text: `${namespace}:option.2.selected`, + }, + ], + }); + }); + + it("should leave encounter without battle", async () => { + const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); + + await game.runToMysteryEncounter(MysteryEncounterType.SAFARI_ZONE, defaultParty); + await runMysteryEncounterToEnd(game, 2); + + expect(leaveEncounterWithoutBattleSpy).toBeCalled(); + }); + }); +}); diff --git a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts index 02375d83b98..a00cca5083c 100644 --- a/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/teleporting-hijinks-encounter.test.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { TeleportingHijinksEncounter } from "#app/data/mystery-encounters/encounters/teleporting-hijinks-encounter"; import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { Abilities } from "#enums/abilities"; @@ -115,8 +115,8 @@ describe("Teleporting Hijinks - Mystery Encounter", () => { expect(TeleportingHijinksEncounter.onInit).toBeDefined(); - TeleportingHijinksEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + TeleportingHijinksEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(TeleportingHijinksEncounter.misc.price).toBeDefined(); expect(TeleportingHijinksEncounter.dialogueTokens.price).toBeDefined(); diff --git a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts index a3a43815ec6..e6f8127b776 100644 --- a/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-expert-breeder-encounter.test.ts @@ -6,7 +6,7 @@ import { Species } from "#app/enums/species"; import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; @@ -18,6 +18,7 @@ import { TheExpertPokemonBreederEncounter } from "#app/data/mystery-encounters/e import { TrainerType } from "#enums/trainer-type"; import { EggTier } from "#enums/egg-type"; import { PostMysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters"; const namespace = "mysteryEncounters/theExpertPokemonBreeder"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -95,8 +96,8 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(encounter.onInit).toBeDefined(); - encounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + encounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(encounter.enemyPartyConfigs).toBeDefined(); expect(encounter.enemyPartyConfigs.length).toBe(1); @@ -152,7 +153,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); - expect(scene.getParty().length).toBe(1); + expect(scene.getPlayerParty().length).toBe(1); }); it("Should reward the player with friendship and eggs based on pokemon selected", async () => { @@ -182,7 +183,10 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon1.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + // 20 from ME + extra from winning battle (that extra is not accurate to what happens in game. + // The Pokemon normally gets FRIENDSHIP_GAIN_FROM_BATTLE 3 times, once for each defeated Pokemon + // but due to how skipBattleRunMysteryEncounterRewardsPhase is implemented, it only receives it once) + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); }); }); @@ -231,7 +235,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); - expect(scene.getParty().length).toBe(1); + expect(scene.getPlayerParty().length).toBe(1); }); it("Should reward the player with friendship and eggs based on pokemon selected", async () => { @@ -261,7 +265,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon2.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 from ME + extra for friendship gained from winning battle }); }); @@ -310,7 +314,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(scene.currentBattle.trainer).toBeDefined(); expect(scene.currentBattle.mysteryEncounter?.encounterMode).toBe(MysteryEncounterMode.TRAINER_BATTLE); - expect(scene.getParty().length).toBe(1); + expect(scene.getPlayerParty().length).toBe(1); }); it("Should reward the player with friendship and eggs based on pokemon selected", async () => { @@ -340,7 +344,7 @@ describe("The Expert Pokémon Breeder - Mystery Encounter", () => { await game.phaseInterceptor.to(PostMysteryEncounterPhase); const friendshipAfter = scene.currentBattle.mysteryEncounter!.misc.pokemon3.friendship; - expect(friendshipAfter).toBe(friendshipBefore + 20 + 2); // +2 extra for friendship gained from winning battle + expect(friendshipAfter).toBe(friendshipBefore + 20 + FRIENDSHIP_GAIN_FROM_BATTLE); // 20 + extra for friendship gained from winning battle }); }); }); diff --git a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts index 040381c4ac3..4fd96f8d5bc 100644 --- a/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-pokemon-salesman-encounter.test.ts @@ -6,14 +6,15 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PlayerPokemon } from "#app/field/pokemon"; import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; +import { getSalesmanSpeciesOffer, ThePokemonSalesmanEncounter } from "#app/data/mystery-encounters/encounters/the-pokemon-salesman-encounter"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; +import { NON_LEGEND_PARADOX_POKEMON } from "#app/data/balance/special-species-groups"; const namespace = "mysteryEncounters/thePokemonSalesman"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -87,8 +88,8 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { expect(ThePokemonSalesmanEncounter.onInit).toBeDefined(); - ThePokemonSalesmanEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + ThePokemonSalesmanEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(ThePokemonSalesmanEncounter.dialogueTokens?.purchasePokemon).toBeDefined(); expect(ThePokemonSalesmanEncounter.dialogueTokens?.price).toBeDefined(); @@ -122,7 +123,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { }); }); - it("Should update the player's money properly", async () => { + it("should update the player's money properly", async () => { const initialMoney = 20000; scene.money = initialMoney; const updateMoneySpy = vi.spyOn(EncounterPhaseUtils, "updatePlayerMoney"); @@ -132,26 +133,38 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { const price = scene.currentBattle.mysteryEncounter!.misc.price; - expect(updateMoneySpy).toHaveBeenCalledWith(scene, -price, true, false); + expect(updateMoneySpy).toHaveBeenCalledWith(-price, true, false); expect(scene.money).toBe(initialMoney - price); }); - it("Should add the Pokemon to the party", async () => { + it("should add the Pokemon to the party", async () => { scene.money = 20000; await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty); - const initialPartySize = scene.getParty().length; + const initialPartySize = scene.getPlayerParty().length; const pokemonName = scene.currentBattle.mysteryEncounter!.misc.pokemon.name; await runMysteryEncounterToEnd(game, 1); - expect(scene.getParty().length).toBe(initialPartySize + 1); + expect(scene.getPlayerParty().length).toBe(initialPartySize + 1); - const newlyPurchasedPokemon = scene.getParty()[scene.getParty().length - 1]; + const newlyPurchasedPokemon = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; expect(newlyPurchasedPokemon.name).toBe(pokemonName); expect(newlyPurchasedPokemon!.moveset.length > 0).toBeTruthy(); }); + it("should give the purchased Pokemon its HA or make it shiny", async () => { + scene.money = 20000; + await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty); + await runMysteryEncounterToEnd(game, 1); + + const newlyPurchasedPokemon = scene.getPlayerParty()[scene.getPlayerParty().length - 1]; + const isshiny = newlyPurchasedPokemon.shiny; + const hasHA = newlyPurchasedPokemon.abilityIndex === 2; + expect(isshiny || hasHA).toBeTruthy(); + expect(isshiny && hasHA).toBeFalsy(); + }); + it("should be disabled if player does not have enough money", async () => { scene.money = 0; await game.runToMysteryEncounter(MysteryEncounterType.THE_POKEMON_SALESMAN, defaultParty); @@ -172,6 +185,22 @@ describe("The Pokemon Salesman - Mystery Encounter", () => { expect(mysteryEncounterPhase.continueEncounter).not.toHaveBeenCalled(); }); + it("should not offer any Paradox Pokemon", async () => { + const NUM_ROLLS = 2000; // As long as this is greater than total number of species, this should cover all possible RNG rolls + let rngSweepProgress = 0; // Will simulate full range of RNG rolls by steadily increasing from 0 to 1 + + vi.spyOn(Phaser.Math.RND, "realInRange").mockImplementation((min: number, max: number) => { + return rngSweepProgress * (max - min) + min; + }); + vi.spyOn(Phaser.Math.RND, "shuffle").mockImplementation((arr: any[]) => arr); + + for (let i = 0; i < NUM_ROLLS; i++) { + rngSweepProgress = (2 * i + 1) / (2 * NUM_ROLLS); + const simSpecies = getSalesmanSpeciesOffer().speciesId; + expect(NON_LEGEND_PARADOX_POKEMON).not.toContain(simSpecies); + } + }); + it("should leave encounter without battle", async () => { scene.money = 20000; const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); diff --git a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts b/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts index 4d95ff31d36..3c0e75a2195 100644 --- a/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-strong-stuff-encounter.test.ts @@ -1,17 +1,17 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import * as BattleAnims from "#app/data/battle-anims"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { TheStrongStuffEncounter } from "#app/data/mystery-encounters/encounters/the-strong-stuff-encounter"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { BerryType } from "#enums/berry-type"; import { BattlerTagType } from "#enums/battler-tag-type"; import { PokemonMove } from "#app/field/pokemon"; @@ -25,7 +25,7 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { CommandPhase } from "#app/phases/command-phase"; import { MovePhase } from "#app/phases/move-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; -import { Abilities } from "#app/enums/abilities"; +import { Abilities } from "#enums/abilities"; const namespace = "mysteryEncounters/theStrongStuff"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -97,8 +97,8 @@ describe("The Strong Stuff - Mystery Encounter", () => { expect(TheStrongStuffEncounter.onInit).toBeDefined(); - TheStrongStuffEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + TheStrongStuffEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(TheStrongStuffEncounter.enemyPartyConfigs).toEqual([ { @@ -109,6 +109,7 @@ describe("The Strong Stuff - Mystery Encounter", () => { species: getPokemonSpecies(Species.SHUCKLE), isBoss: true, bossSegments: 5, + shiny: false, customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }), nature: Nature.BOLD, moveSet: [ Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER ], @@ -143,10 +144,10 @@ describe("The Strong Stuff - Mystery Encounter", () => { it("should lower stats of 2 highest BST and raise stats for rest of party", async () => { await game.runToMysteryEncounter(MysteryEncounterType.THE_STRONG_STUFF, defaultParty); - const bstsPrior = scene.getParty().map(p => p.getSpeciesForm().getBaseStatTotal()); + const bstsPrior = scene.getPlayerParty().map(p => p.getSpeciesForm().getBaseStatTotal()); await runMysteryEncounterToEnd(game, 1); - const bstsAfter = scene.getParty().map(p => { + const bstsAfter = scene.getPlayerParty().map(p => { const baseStats = p.getSpeciesForm().baseStats.slice(0); scene.applyModifiers(PokemonBaseStatTotalModifier, true, p, baseStats); return baseStats.reduce((a, b) => a + b); diff --git a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts b/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts index 2653b76ab7c..e087bc5c180 100644 --- a/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/the-winstrate-challenge-encounter.test.ts @@ -1,12 +1,12 @@ import * as MysteryEncounters from "#app/data/mystery-encounters/mystery-encounters"; import { HUMAN_TRANSITABLE_BIOMES } from "#app/data/mystery-encounters/mystery-encounters"; -import { Biome } from "#app/enums/biome"; -import { MysteryEncounterType } from "#app/enums/mystery-encounter-type"; -import { Species } from "#app/enums/species"; -import GameManager from "#app/test/utils/gameManager"; +import { Biome } from "#enums/biome"; +import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -19,12 +19,13 @@ import { Nature } from "#enums/nature"; import { Moves } from "#enums/moves"; import { getPokemonSpecies } from "#app/data/pokemon-species"; import { TheWinstrateChallengeEncounter } from "#app/data/mystery-encounters/encounters/the-winstrate-challenge-encounter"; -import { Status, StatusEffect } from "#app/data/status-effect"; +import { Status } from "#app/data/status-effect"; import { MysteryEncounterRewardsPhase } from "#app/phases/mystery-encounter-phases"; import { CommandPhase } from "#app/phases/command-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { PartyHealPhase } from "#app/phases/party-heal-phase"; import { VictoryPhase } from "#app/phases/victory-phase"; +import { StatusEffect } from "#enums/status-effect"; const namespace = "mysteryEncounters/theWinstrateChallenge"; const defaultParty = [ Species.LAPRAS, Species.GENGAR, Species.ABRA ]; @@ -100,8 +101,8 @@ describe("The Winstrate Challenge - Mystery Encounter", () => { expect(encounter.onInit).toBeDefined(); - encounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + encounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(encounter.enemyPartyConfigs).toBeDefined(); expect(encounter.enemyPartyConfigs.length).toBe(5); @@ -362,7 +363,7 @@ async function skipBattleToNextBattle(game: GameManager, isFinalBattle: boolean game.scene.field.remove(p); }); game.phaseInterceptor["onHold"] = []; - game.scene.pushPhase(new VictoryPhase(game.scene, 0)); + game.scene.pushPhase(new VictoryPhase(0)); game.phaseInterceptor.superEndPhase(); if (isFinalBattle) { await game.phaseInterceptor.to(MysteryEncounterRewardsPhase); diff --git a/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts b/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts index 8286c6a694b..395e33e818a 100644 --- a/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/trash-to-treasure-encounter.test.ts @@ -9,7 +9,7 @@ import * as BattleAnims from "#app/data/battle-anims"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PokemonMove } from "#app/field/pokemon"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; @@ -81,8 +81,8 @@ describe("Trash to Treasure - Mystery Encounter", () => { expect(TrashToTreasureEncounter.onInit).toBeDefined(); - TrashToTreasureEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + TrashToTreasureEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(TrashToTreasureEncounter.enemyPartyConfigs).toEqual([ { @@ -92,6 +92,7 @@ describe("Trash to Treasure - Mystery Encounter", () => { { species: getPokemonSpecies(Species.GARBODOR), isBoss: true, + shiny: false, formIndex: 1, bossSegmentModifier: 1, moveSet: [ Moves.PAYBACK, Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.DRAIN_PUNCH ], diff --git a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts b/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts index fa1b5ecdeb7..39904c030a3 100644 --- a/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/uncommon-breed-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import { runMysteryEncounterToEnd, runSelectMysteryEncounterOption } from "#test/mystery-encounter/encounter-test-utils"; import { Moves } from "#enums/moves"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { PokemonMove } from "#app/field/pokemon"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; @@ -22,7 +22,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species"; import { BerryType } from "#enums/berry-type"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { Stat } from "#enums/stat"; -import { BerryModifier } from "#app/modifier/modifier"; +import type { BerryModifier } from "#app/modifier/modifier"; import { modifierTypes } from "#app/modifier/modifier-type"; import { Abilities } from "#enums/abilities"; @@ -85,8 +85,8 @@ describe("Uncommon Breed - Mystery Encounter", () => { expect(UncommonBreedEncounter.onInit).toBeDefined(); - UncommonBreedEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + UncommonBreedEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); const config = UncommonBreedEncounter.enemyPartyConfigs[0]; expect(config).toBeDefined(); @@ -213,12 +213,12 @@ describe("Uncommon Breed - Mystery Encounter", () => { await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); // Berries on party lead - const sitrus = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.SITRUS ])!; - const sitrusMod = sitrus.newModifier(scene.getParty()[0]) as BerryModifier; + const sitrus = generateModifierType(modifierTypes.BERRY, [ BerryType.SITRUS ])!; + const sitrusMod = sitrus.newModifier(scene.getPlayerParty()[0]) as BerryModifier; sitrusMod.stackCount = 2; await scene.addModifier(sitrusMod, true, false, false, true); - const ganlon = generateModifierType(scene, modifierTypes.BERRY, [ BerryType.GANLON ])!; - const ganlonMod = ganlon.newModifier(scene.getParty()[0]) as BerryModifier; + const ganlon = generateModifierType(modifierTypes.BERRY, [ BerryType.GANLON ])!; + const ganlonMod = ganlon.newModifier(scene.getPlayerParty()[0]) as BerryModifier; ganlonMod.stackCount = 3; await scene.addModifier(ganlonMod, true, false, false, true); await scene.updateModifiers(true); @@ -248,7 +248,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { it("should NOT be selectable if the player doesn't have an Attracting move", async () => { await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); - scene.getParty().forEach(p => p.moveset = []); + scene.getPlayerParty().forEach(p => p.moveset = []); await game.phaseInterceptor.to(MysteryEncounterPhase, false); const encounterPhase = scene.getCurrentPhase(); @@ -270,7 +270,7 @@ describe("Uncommon Breed - Mystery Encounter", () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.UNCOMMON_BREED, defaultParty); // Mock moveset - scene.getParty()[0].moveset = [ new PokemonMove(Moves.CHARM) ]; + scene.getPlayerParty()[0].moveset = [ new PokemonMove(Moves.CHARM) ]; await runMysteryEncounterToEnd(game, 3); expect(leaveEncounterWithoutBattleSpy).toBeCalled(); diff --git a/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts b/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts index c1fa6d83a18..669a99b92cd 100644 --- a/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts +++ b/src/test/mystery-encounter/encounters/weird-dream-encounter.test.ts @@ -6,7 +6,7 @@ import GameManager from "#app/test/utils/gameManager"; import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { runMysteryEncounterToEnd, skipBattleRunMysteryEncounterRewardsPhase } from "#test/mystery-encounter/encounter-test-utils"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; @@ -84,8 +84,8 @@ describe("Weird Dream - Mystery Encounter", () => { expect(WeirdDreamEncounter.onInit).toBeDefined(); - WeirdDreamEncounter.populateDialogueTokensFromRequirements(scene); - const onInitResult = onInit!(scene); + WeirdDreamEncounter.populateDialogueTokensFromRequirements(); + const onInitResult = onInit!(); expect(loadBgmSpy).toHaveBeenCalled(); expect(onInitResult).toBe(true); @@ -110,14 +110,14 @@ describe("Weird Dream - Mystery Encounter", () => { it("should transform the new party into new species, 2 at +90/+110, the rest at +40/50 BST", async () => { await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); - const pokemonPrior = scene.getParty().map(pokemon => pokemon); + const pokemonPrior = scene.getPlayerParty().map(pokemon => pokemon); const bstsPrior = pokemonPrior.map(species => species.getSpeciesForm().getBaseStatTotal()); await runMysteryEncounterToEnd(game, 1); await game.phaseInterceptor.to(SelectModifierPhase, false); expect(scene.getCurrentPhase()?.constructor.name).toBe(SelectModifierPhase.name); - const pokemonAfter = scene.getParty(); + const pokemonAfter = scene.getPlayerParty(); const bstsAfter = pokemonAfter.map(pokemon => pokemon.getSpeciesForm().getBaseStatTotal()); const bstDiff = bstsAfter.map((bst, index) => bst - bstsPrior[index]); @@ -184,7 +184,7 @@ describe("Weird Dream - Mystery Encounter", () => { const enemyField = scene.getEnemyField(); expect(scene.getCurrentPhase()?.constructor.name).toBe(CommandPhase.name); expect(enemyField.length).toBe(1); - expect(scene.getEnemyParty().length).toBe(scene.getParty().length); + expect(scene.getEnemyParty().length).toBe(scene.getPlayerParty().length); }); it("should have 2 Rogue/2 Ultra/2 Great items in rewards", async () => { @@ -227,14 +227,14 @@ describe("Weird Dream - Mystery Encounter", () => { const leaveEncounterWithoutBattleSpy = vi.spyOn(EncounterPhaseUtils, "leaveEncounterWithoutBattle"); await game.runToMysteryEncounter(MysteryEncounterType.WEIRD_DREAM, defaultParty); - const levelsPrior = scene.getParty().map(p => p.level); + const levelsPrior = scene.getPlayerParty().map(p => p.level); await runMysteryEncounterToEnd(game, 3); - const levelsAfter = scene.getParty().map(p => p.level); + const levelsAfter = scene.getPlayerParty().map(p => p.level); for (let i = 0; i < levelsPrior.length; i++) { expect(Math.max(Math.ceil(0.9 * levelsPrior[i]), 1)).toBe(levelsAfter[i]); - expect(scene.getParty()[i].levelExp).toBe(0); + expect(scene.getPlayerParty()[i].levelExp).toBe(0); } expect(leaveEncounterWithoutBattleSpy).toBeCalled(); diff --git a/src/test/mystery-encounter/mystery-encounter-utils.test.ts b/src/test/mystery-encounter/mystery-encounter-utils.test.ts index 134966a188d..f0057fea7f0 100644 --- a/src/test/mystery-encounter/mystery-encounter-utils.test.ts +++ b/src/test/mystery-encounter/mystery-encounter-utils.test.ts @@ -1,17 +1,17 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import GameManager from "#app/test/utils/gameManager"; -import Phaser from "phaser"; -import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; -import { Species } from "#enums/species"; -import BattleScene from "#app/battle-scene"; -import { StatusEffect } from "#app/data/status-effect"; -import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; -import { getPokemonSpecies } from "#app/data/pokemon-species"; +import type BattleScene from "#app/battle-scene"; import { speciesStarterCosts } from "#app/data/balance/starters"; -import { Type } from "#app/data/type"; -import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterTier, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import { getEncounterText, queueEncounterMessage, showEncounterDialogue, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; +import { getHighestLevelPlayerPokemon, getLowestLevelPlayerPokemon, getRandomPlayerPokemon, getRandomSpeciesByStarterCost, koPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; +import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { Type } from "#enums/type"; import { MessagePhase } from "#app/phases/message-phase"; +import GameManager from "#app/test/utils/gameManager"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Mystery Encounter Utils", () => { let phaserGame: Phaser.Game; @@ -39,18 +39,18 @@ describe("Mystery Encounter Utils", () => { // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); - let result = getRandomPlayerPokemon(scene); + let result = getRandomPlayerPokemon(); expect(result.species.speciesId).toBe(Species.MANAPHY); game.override.seed("random2"); - result = getRandomPlayerPokemon(scene); + result = getRandomPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("gets a fainted pokemon from player party if isAllowedInBattle is false", () => { // Both pokemon fainted - scene.getParty().forEach(p => { + scene.getPlayerParty().forEach(p => { p.hp = 0; p.trySetStatus(StatusEffect.FAINT); p.updateInfo(); @@ -59,18 +59,18 @@ describe("Mystery Encounter Utils", () => { // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); - let result = getRandomPlayerPokemon(scene); + let result = getRandomPlayerPokemon(); expect(result.species.speciesId).toBe(Species.MANAPHY); game.override.seed("random2"); - result = getRandomPlayerPokemon(scene); + result = getRandomPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("gets an unfainted legal pokemon from player party if isAllowed is true and isFainted is false", () => { // Only faint 1st pokemon - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); party[0].updateInfo(); @@ -78,18 +78,18 @@ describe("Mystery Encounter Utils", () => { // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); - let result = getRandomPlayerPokemon(scene, true); + let result = getRandomPlayerPokemon(true); expect(result.species.speciesId).toBe(Species.MANAPHY); game.override.seed("random2"); - result = getRandomPlayerPokemon(scene, true); + result = getRandomPlayerPokemon(true); expect(result.species.speciesId).toBe(Species.MANAPHY); }); it("returns last unfainted pokemon if doNotReturnLastAbleMon is false", () => { // Only faint 1st pokemon - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); party[0].updateInfo(); @@ -97,18 +97,18 @@ describe("Mystery Encounter Utils", () => { // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); - let result = getRandomPlayerPokemon(scene, true, false); + let result = getRandomPlayerPokemon(true, false); expect(result.species.speciesId).toBe(Species.MANAPHY); game.override.seed("random2"); - result = getRandomPlayerPokemon(scene, true, false); + result = getRandomPlayerPokemon(true, false); expect(result.species.speciesId).toBe(Species.MANAPHY); }); it("never returns last unfainted pokemon if doNotReturnLastAbleMon is true", () => { // Only faint 1st pokemon - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); party[0].updateInfo(); @@ -116,97 +116,97 @@ describe("Mystery Encounter Utils", () => { // Seeds are calculated to return index 0 first, 1 second (if both pokemon are legal) game.override.seed("random"); - let result = getRandomPlayerPokemon(scene, true, false, true); + let result = getRandomPlayerPokemon(true, false, true); expect(result.species.speciesId).toBe(Species.ARCEUS); game.override.seed("random2"); - result = getRandomPlayerPokemon(scene, true, false, true); + result = getRandomPlayerPokemon(true, false, true); expect(result.species.speciesId).toBe(Species.ARCEUS); }); }); describe("getHighestLevelPlayerPokemon", () => { it("gets highest level pokemon", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 100; - const result = getHighestLevelPlayerPokemon(scene); + const result = getHighestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("gets highest level pokemon at different index", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[1].level = 100; - const result = getHighestLevelPlayerPokemon(scene); + const result = getHighestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.MANAPHY); }); it("breaks ties by getting returning lower index", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 100; party[1].level = 100; - const result = getHighestLevelPlayerPokemon(scene); + const result = getHighestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("returns highest level unfainted if unfainted is true", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 100; party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); party[0].updateInfo(); party[1].level = 10; - const result = getHighestLevelPlayerPokemon(scene, true); + const result = getHighestLevelPlayerPokemon(true); expect(result.species.speciesId).toBe(Species.MANAPHY); }); }); describe("getLowestLevelPokemon", () => { it("gets lowest level pokemon", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 100; - const result = getLowestLevelPlayerPokemon(scene); + const result = getLowestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.MANAPHY); }); it("gets lowest level pokemon at different index", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[1].level = 100; - const result = getLowestLevelPlayerPokemon(scene); + const result = getLowestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("breaks ties by getting returning lower index", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 100; party[1].level = 100; - const result = getLowestLevelPlayerPokemon(scene); + const result = getLowestLevelPlayerPokemon(); expect(result.species.speciesId).toBe(Species.ARCEUS); }); it("returns lowest level unfainted if unfainted is true", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); party[0].level = 10; party[0].hp = 0; party[0].trySetStatus(StatusEffect.FAINT); party[0].updateInfo(); party[1].level = 100; - const result = getLowestLevelPlayerPokemon(scene, true); + const result = getLowestLevelPlayerPokemon(true); expect(result.species.speciesId).toBe(Species.MANAPHY); }); }); - describe("getRandomSpeciesByStarterTier", () => { + describe("getRandomSpeciesByStarterCost", () => { it("gets species for a starter tier", () => { - const result = getRandomSpeciesByStarterTier(5); + const result = getRandomSpeciesByStarterCost(5); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(result); @@ -214,7 +214,7 @@ describe("Mystery Encounter Utils", () => { }); it("gets species for a starter tier range", () => { - const result = getRandomSpeciesByStarterTier([ 5, 8 ]); + const result = getRandomSpeciesByStarterCost([ 5, 8 ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(result); @@ -224,14 +224,14 @@ describe("Mystery Encounter Utils", () => { it("excludes species from search", () => { // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian - const result = getRandomSpeciesByStarterTier(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]); + const result = getRandomSpeciesByStarterCost(9, [ Species.KORAIDON, Species.MIRAIDON, Species.ARCEUS, Species.RAYQUAZA, Species.KYOGRE, Species.GROUDON ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.ZACIAN); }); it("gets species of specified types", () => { // Only 9 tiers are: Koraidon, Miraidon, Arceus, Rayquaza, Kyogre, Groudon, Zacian - const result = getRandomSpeciesByStarterTier(9, undefined, [ Type.GROUND ]); + const result = getRandomSpeciesByStarterCost(9, undefined, [ Type.GROUND ]); const pokeSpecies = getPokemonSpecies(result); expect(pokeSpecies.speciesId).toBe(Species.GROUDON); }); @@ -239,12 +239,12 @@ describe("Mystery Encounter Utils", () => { describe("koPlayerPokemon", () => { it("KOs a pokemon", () => { - const party = scene.getParty(); + const party = scene.getPlayerParty(); const arceus = party[0]; arceus.hp = 100; expect(arceus.isAllowedInBattle()).toBe(true); - koPlayerPokemon(scene, arceus); + koPlayerPokemon(arceus); expect(arceus.isAllowedInBattle()).toBe(false); }); }); @@ -254,7 +254,7 @@ describe("Mystery Encounter Utils", () => { scene.currentBattle.mysteryEncounter = new MysteryEncounter(null); scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value"); - const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue"); + const result = getEncounterText("mysteryEncounter:unit_test_dialogue"); expect(result).toEqual("mysteryEncounter:unit_test_dialogue"); }); @@ -263,7 +263,7 @@ describe("Mystery Encounter Utils", () => { scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value"); scene.currentBattle.mysteryEncounter.setDialogueToken("testvalue", "new"); - const result = getEncounterText(scene, "mysteryEncounter:unit_test_dialogue"); + const result = getEncounterText("mysteryEncounter:unit_test_dialogue"); expect(result).toEqual("mysteryEncounter:unit_test_dialogue"); }); }); @@ -275,7 +275,7 @@ describe("Mystery Encounter Utils", () => { const spy = vi.spyOn(game.scene, "queueMessage"); const phaseSpy = vi.spyOn(game.scene, "unshiftPhase"); - queueEncounterMessage(scene, "mysteryEncounter:unit_test_dialogue"); + queueEncounterMessage("mysteryEncounter:unit_test_dialogue"); expect(spy).toHaveBeenCalledWith("mysteryEncounter:unit_test_dialogue", null, true); expect(phaseSpy).toHaveBeenCalledWith(expect.any(MessagePhase)); }); @@ -287,7 +287,7 @@ describe("Mystery Encounter Utils", () => { scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value"); const spy = vi.spyOn(game.scene.ui, "showText"); - await showEncounterText(scene, "mysteryEncounter:unit_test_dialogue"); + await showEncounterText("mysteryEncounter:unit_test_dialogue"); expect(spy).toHaveBeenCalledWith("mysteryEncounter:unit_test_dialogue", null, expect.any(Function), 0, true, null); }); }); @@ -298,7 +298,7 @@ describe("Mystery Encounter Utils", () => { scene.currentBattle.mysteryEncounter.setDialogueToken("test", "value"); const spy = vi.spyOn(game.scene.ui, "showDialogue"); - await showEncounterDialogue(scene, "mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue"); + await showEncounterDialogue("mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue"); expect(spy).toHaveBeenCalledWith("mysteryEncounter:unit_test_dialogue", "mysteryEncounter:unit_test_dialogue", null, expect.any(Function), 0); }); }); diff --git a/src/test/mystery-encounter/mystery-encounter.test.ts b/src/test/mystery-encounter/mystery-encounter.test.ts index eaf6e04a639..7958fc1cd46 100644 --- a/src/test/mystery-encounter/mystery-encounter.test.ts +++ b/src/test/mystery-encounter/mystery-encounter.test.ts @@ -4,7 +4,7 @@ import Phaser from "phaser"; import { Species } from "#enums/species"; import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; describe("Mystery Encounters", () => { let phaserGame: Phaser.Game; diff --git a/src/test/phases/form-change-phase.test.ts b/src/test/phases/form-change-phase.test.ts new file mode 100644 index 00000000000..07e59cafe1c --- /dev/null +++ b/src/test/phases/form-change-phase.test.ts @@ -0,0 +1,60 @@ +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import { Type } from "#enums/type"; +import { generateModifierType } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import { modifierTypes } from "#app/modifier/modifier-type"; + +describe("Form Change Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemySpecies(Species.MAGIKARP) + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH); + }); + + it("Zacian should successfully change into Crowned form", async () => { + await game.classicMode.startBattle([ Species.ZACIAN ]); + + // Before the form change: Should be Hero form + const zacian = game.scene.getPlayerParty()[0]; + expect(zacian.getFormKey()).toBe("hero-of-many-battles"); + expect(zacian.getTypes()).toStrictEqual([ Type.FAIRY ]); + expect(zacian.calculateBaseStats()).toStrictEqual([ 92, 120, 115, 80, 115, 138 ]); + + // Give Zacian a Rusted Sword + const rustedSwordType = generateModifierType( modifierTypes.RARE_FORM_CHANGE_ITEM)!; + const rustedSword = rustedSwordType.newModifier(zacian); + await game.scene.addModifier(rustedSword); + + game.move.select(Moves.SPLASH); + await game.toNextTurn(); + + // After the form change: Should be Crowned form + expect(game.phaseInterceptor.log.includes("FormChangePhase")).toBe(true); + expect(zacian.getFormKey()).toBe("crowned"); + expect(zacian.getTypes()).toStrictEqual([ Type.FAIRY, Type.STEEL ]); + expect(zacian.calculateBaseStats()).toStrictEqual([ 92, 150, 115, 80, 115, 148 ]); + }); +}); diff --git a/src/test/phases/game-over-phase.test.ts b/src/test/phases/game-over-phase.test.ts new file mode 100644 index 00000000000..2e19d5fe954 --- /dev/null +++ b/src/test/phases/game-over-phase.test.ts @@ -0,0 +1,77 @@ +import { Biome } from "#enums/biome"; +import { Abilities } from "#enums/abilities"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { achvs } from "#app/system/achv"; +import { Unlockables } from "#app/system/unlockables"; + +describe("Game Over Phase", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + game.override + .moveset([ Moves.MEMENTO, Moves.ICE_BEAM, Moves.SPLASH ]) + .ability(Abilities.BALL_FETCH) + .battleType("single") + .disableCrits() + .enemyAbility(Abilities.BALL_FETCH) + .enemyMoveset(Moves.SPLASH) + .startingWave(200) + .startingBiome(Biome.END) + .startingLevel(10000); + }); + + it("winning a run should give rewards", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + vi.spyOn(game.scene, "validateAchv"); + + // Note: `game.doKillOpponents()` does not properly handle final boss + // Final boss phase 1 + game.move.select(Moves.ICE_BEAM); + await game.toNextTurn(); + + // Final boss phase 2 + game.move.select(Moves.ICE_BEAM); + await game.phaseInterceptor.to("PostGameOverPhase", false); + + // The game refused to actually give the vouchers during tests, + // so the best we can do is to check that their reward phases occurred. + expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(true); + expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(true); + expect(game.scene.validateAchv).toHaveBeenCalledWith(achvs.CLASSIC_VICTORY); + expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeTruthy(); + }); + + it("losing a run should not give rewards", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + vi.spyOn(game.scene, "validateAchv"); + + game.move.select(Moves.MEMENTO); + await game.phaseInterceptor.to("PostGameOverPhase", false); + + expect(game.phaseInterceptor.log.includes("GameOverPhase")).toBe(true); + expect(game.phaseInterceptor.log.includes("UnlockPhase")).toBe(false); + expect(game.phaseInterceptor.log.includes("RibbonModifierRewardPhase")).toBe(false); + expect(game.phaseInterceptor.log.includes("GameOverModifierRewardPhase")).toBe(false); + expect(game.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]).toBe(false); + expect(game.scene.validateAchv).not.toHaveBeenCalledWith(achvs.CLASSIC_VICTORY); + expect(game.scene.gameData.achvUnlocks[achvs.CLASSIC_VICTORY.id]).toBeFalsy(); + }); +}); diff --git a/src/test/phases/learn-move-phase.test.ts b/src/test/phases/learn-move-phase.test.ts index c4fa0e8bf45..3a3d111f551 100644 --- a/src/test/phases/learn-move-phase.test.ts +++ b/src/test/phases/learn-move-phase.test.ts @@ -4,6 +4,8 @@ import GameManager from "#test/utils/gameManager"; import { Species } from "#enums/species"; import { Moves } from "#enums/moves"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; +import { Mode } from "#app/ui/ui"; +import { Button } from "#app/enums/buttons"; describe("Learn Move Phase", () => { let phaserGame: Phaser.Game; @@ -26,7 +28,7 @@ describe("Learn Move Phase", () => { it("If Pokemon has less than 4 moves, its newest move will be added to the lowest empty index", async () => { game.override.moveset([ Moves.SPLASH ]); - await game.startBattle([ Species.BULBASAUR ]); + await game.classicMode.startBattle([ Species.BULBASAUR ]); const pokemon = game.scene.getPlayerPokemon()!; const newMovePos = pokemon?.getMoveset().length; game.move.select(Moves.SPLASH); @@ -36,12 +38,113 @@ describe("Learn Move Phase", () => { const levelReq = levelMove[0]; const levelMoveId = levelMove[1]; expect(pokemon.level).toBeGreaterThanOrEqual(levelReq); - expect(pokemon?.getMoveset()[newMovePos]?.moveId).toBe(levelMoveId); + expect(pokemon?.moveset[newMovePos]?.moveId).toBe(levelMoveId); + }); + + it("If a pokemon has 4 move slots filled, the chosen move will be deleted and replaced", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + const bulbasaur = game.scene.getPlayerPokemon()!; + const prevMoveset = [ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]; + const moveSlotNum = 3; + + game.move.changeMoveset(bulbasaur, prevMoveset); + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + + // queue up inputs to confirm dialog boxes + game.onNextPrompt("LearnMovePhase", Mode.CONFIRM, () => { + game.scene.ui.processInput(Button.ACTION); + }); + game.onNextPrompt("LearnMovePhase", Mode.SUMMARY, () => { + for (let x = 0; x < moveSlotNum; x++) { + game.scene.ui.processInput(Button.DOWN); + } + game.scene.ui.processInput(Button.ACTION); + }); + await game.phaseInterceptor.to(LearnMovePhase); + + const levelMove = bulbasaur.getLevelMoves(5)[0]; + const levelReq = levelMove[0]; + const levelMoveId = levelMove[1]; + expect(bulbasaur.level).toBeGreaterThanOrEqual(levelReq); + // Check each of mr mime's moveslots to make sure the changed move (and ONLY the changed move) is different + bulbasaur.getMoveset().forEach((move, index) => { + const expectedMove: Moves = (index === moveSlotNum ? levelMoveId : prevMoveset[index]); + expect(move?.moveId).toBe(expectedMove); + }); + }); + + it("selecting the newly deleted move will reject it and keep old moveset", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + const bulbasaur = game.scene.getPlayerPokemon()!; + const prevMoveset = [ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]; + + game.move.changeMoveset(bulbasaur, [ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]); + game.move.select(Moves.SPLASH); + await game.doKillOpponents(); + + // queue up inputs to confirm dialog boxes + game.onNextPrompt("LearnMovePhase", Mode.CONFIRM, () => { + game.scene.ui.processInput(Button.ACTION); + }); + game.onNextPrompt("LearnMovePhase", Mode.SUMMARY, () => { + for (let x = 0; x < 4; x++) { + game.scene.ui.processInput(Button.DOWN); // moves down 4 times to the 5th move slot + } + game.scene.ui.processInput(Button.ACTION); + }); + game.onNextPrompt("LearnMovePhase", Mode.CONFIRM, () => { + game.scene.ui.processInput(Button.ACTION); + }); + await game.phaseInterceptor.to(LearnMovePhase); + + const levelReq = bulbasaur.getLevelMoves(5)[0][0]; + expect(bulbasaur.level).toBeGreaterThanOrEqual(levelReq); + expect(bulbasaur.getMoveset().map(m => m?.moveId)).toEqual(prevMoveset); + }); + + it("macro should add moves in free slots normally", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + const bulbasaur = game.scene.getPlayerPokemon()!; + + game.move.changeMoveset(bulbasaur, [ Moves.SPLASH, Moves.ABSORB, Moves.ACID ]); + game.move.select(Moves.SPLASH); + await game.move.learnMove(Moves.SACRED_FIRE, 0, 1); + expect(bulbasaur.getMoveset().map(m => m?.moveId)).toEqual([ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.SACRED_FIRE ]); + + }); + + it("macro should replace moves", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + const bulbasaur = game.scene.getPlayerPokemon()!; + + game.move.changeMoveset(bulbasaur, [ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]); + game.move.select(Moves.SPLASH); + await game.move.learnMove(Moves.SACRED_FIRE, 0, 1); + expect(bulbasaur.getMoveset().map(m => m?.moveId)).toEqual([ Moves.SPLASH, Moves.SACRED_FIRE, Moves.ACID, Moves.VINE_WHIP ]); + + }); + + it("macro should allow for cancelling move learning", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR ]); + const bulbasaur = game.scene.getPlayerPokemon()!; + + game.move.changeMoveset(bulbasaur, [ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]); + game.move.select(Moves.SPLASH); + await game.move.learnMove(Moves.SACRED_FIRE, 0, 4); + expect(bulbasaur.getMoveset().map(m => m?.moveId)).toEqual([ Moves.SPLASH, Moves.ABSORB, Moves.ACID, Moves.VINE_WHIP ]); + + }); + + it("macro works on off-field party members", async () => { + await game.classicMode.startBattle([ Species.BULBASAUR, Species.SQUIRTLE ]); + const squirtle = game.scene.getPlayerParty()[1]!; + + game.move.changeMoveset(squirtle, [ Moves.SPLASH, Moves.WATER_GUN, Moves.FREEZE_DRY, Moves.GROWL ]); + game.move.select(Moves.TACKLE); + await game.move.learnMove(Moves.SHELL_SMASH, 1, 0); + expect(squirtle.getMoveset().map(m => m?.moveId)).toEqual([ Moves.SHELL_SMASH, Moves.WATER_GUN, Moves.FREEZE_DRY, Moves.GROWL ]); + }); - /** - * Future Tests: - * If a Pokemon has four moves, the user can specify an old move to be forgotten and a new move will take its place. - * If a Pokemon has four moves, the user can reject the new move, keeping the moveset the same. - */ }); diff --git a/src/test/phases/mystery-encounter-phase.test.ts b/src/test/phases/mystery-encounter-phase.test.ts index 32e31ce1c94..507862534af 100644 --- a/src/test/phases/mystery-encounter-phase.test.ts +++ b/src/test/phases/mystery-encounter-phase.test.ts @@ -5,9 +5,9 @@ import { Species } from "#enums/species"; import { MysteryEncounterOptionSelectedPhase, MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { Mode } from "#app/ui/ui"; import { Button } from "#enums/buttons"; -import MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; +import type MysteryEncounterUiHandler from "#app/ui/mystery-encounter-ui-handler"; import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import MessageUiHandler from "#app/ui/message-ui-handler"; +import type MessageUiHandler from "#app/ui/message-ui-handler"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import i18next from "i18next"; diff --git a/src/test/phases/phases.test.ts b/src/test/phases/phases.test.ts index 5ef25361a3f..36a405b8d15 100644 --- a/src/test/phases/phases.test.ts +++ b/src/test/phases/phases.test.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import { LoginPhase } from "#app/phases/login-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { UnavailablePhase } from "#app/phases/unavailable-phase"; @@ -29,7 +29,7 @@ describe("Phases", () => { describe("LoginPhase", () => { it("should start the login phase", async () => { - const loginPhase = new LoginPhase(scene); + const loginPhase = new LoginPhase(); scene.unshiftPhase(loginPhase); await game.phaseInterceptor.run(LoginPhase); expect(scene.ui.getMode()).to.equal(Mode.MESSAGE); @@ -38,7 +38,7 @@ describe("Phases", () => { describe("TitlePhase", () => { it("should start the title phase", async () => { - const titlePhase = new TitlePhase(scene); + const titlePhase = new TitlePhase(); scene.unshiftPhase(titlePhase); await game.phaseInterceptor.run(TitlePhase); expect(scene.ui.getMode()).to.equal(Mode.TITLE); @@ -47,7 +47,7 @@ describe("Phases", () => { describe("UnavailablePhase", () => { it("should start the unavailable phase", async () => { - const unavailablePhase = new UnavailablePhase(scene); + const unavailablePhase = new UnavailablePhase(); scene.unshiftPhase(unavailablePhase); await game.phaseInterceptor.run(UnavailablePhase); expect(scene.ui.getMode()).to.equal(Mode.UNAVAILABLE); diff --git a/src/test/phases/select-modifier-phase.test.ts b/src/test/phases/select-modifier-phase.test.ts index a945aff055b..23fab729838 100644 --- a/src/test/phases/select-modifier-phase.test.ts +++ b/src/test/phases/select-modifier-phase.test.ts @@ -1,17 +1,21 @@ -import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; -import Phaser from "phaser"; -import GameManager from "#app/test/utils/gameManager"; -import { initSceneWithoutEncounterPhase } from "#app/test/utils/gameManagerUtils"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import { ModifierTier } from "#app/modifier/modifier-tier"; -import * as Utils from "#app/utils"; -import { CustomModifierSettings, ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; -import BattleScene from "#app/battle-scene"; -import { Species } from "#enums/species"; -import { Mode } from "#app/ui/ui"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type BattleScene from "#app/battle-scene"; import { getPokemonSpecies } from "#app/data/pokemon-species"; +import { PlayerPokemon } from "#app/field/pokemon"; +import { ModifierTier } from "#app/modifier/modifier-tier"; +import type { CustomModifierSettings } from "#app/modifier/modifier-type"; +import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import { Mode } from "#app/ui/ui"; +import { shiftCharCodes } from "#app/utils"; +import { Abilities } from "#enums/abilities"; +import { Button } from "#enums/buttons"; +import { Moves } from "#enums/moves"; +import { Species } from "#enums/species"; +import GameManager from "#test/utils/gameManager"; +import { initSceneWithoutEncounterPhase } from "#test/utils/gameManagerUtils"; +import Phaser from "phaser"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("SelectModifierPhase", () => { let phaserGame: Phaser.Game; @@ -28,7 +32,11 @@ describe("SelectModifierPhase", () => { game = new GameManager(phaserGame); scene = game.scene; - initSceneWithoutEncounterPhase(scene, [ Species.ABRA, Species.VOLCARONA ]); + game.override + .moveset([ Moves.FISSURE, Moves.SPLASH ]) + .ability(Abilities.NO_GUARD) + .startingLevel(200) + .enemySpecies(Species.MAGIKARP); }); afterEach(() => { @@ -38,7 +46,8 @@ describe("SelectModifierPhase", () => { }); it("should start a select modifier phase", async () => { - const selectModifierPhase = new SelectModifierPhase(scene); + initSceneWithoutEncounterPhase(scene, [ Species.ABRA, Species.VOLCARONA ]); + const selectModifierPhase = new SelectModifierPhase(); scene.pushPhase(selectModifierPhase); await game.phaseInterceptor.run(SelectModifierPhase); @@ -46,10 +55,9 @@ describe("SelectModifierPhase", () => { }); it("should generate random modifiers", async () => { - const selectModifierPhase = new SelectModifierPhase(scene); - scene.pushPhase(selectModifierPhase); - await game.phaseInterceptor.run(SelectModifierPhase); - + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + game.move.select(Moves.FISSURE); + await game.phaseInterceptor.to("SelectModifierPhase"); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; @@ -57,64 +65,63 @@ describe("SelectModifierPhase", () => { }); it("should modify reroll cost", async () => { + initSceneWithoutEncounterPhase(scene, [ Species.ABRA, Species.VOLCARONA ]); const options = [ new ModifierTypeOption(modifierTypes.POTION(), 0, 100), new ModifierTypeOption(modifierTypes.ETHER(), 0, 400), new ModifierTypeOption(modifierTypes.REVIVE(), 0, 1000) ]; - const selectModifierPhase1 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options }); - const selectModifierPhase2 = new SelectModifierPhase(scene, 0, undefined, { guaranteedModifierTypeOptions: options, rerollMultiplier: 2 }); + const selectModifierPhase1 = new SelectModifierPhase(0, undefined, { guaranteedModifierTypeOptions: options }); + const selectModifierPhase2 = new SelectModifierPhase(0, undefined, { guaranteedModifierTypeOptions: options, rerollMultiplier: 2 }); const cost1 = selectModifierPhase1.getRerollCost(false); const cost2 = selectModifierPhase2.getRerollCost(false); expect(cost2).toEqual(cost1 * 2); }); - it("should generate random modifiers from reroll", async () => { - let selectModifierPhase = new SelectModifierPhase(scene); - scene.pushPhase(selectModifierPhase); - await game.phaseInterceptor.run(SelectModifierPhase); + it.todo("should generate random modifiers from reroll", async () => { + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; + scene.shopCursorTarget = 0; + game.move.select(Moves.FISSURE); + await game.phaseInterceptor.to("SelectModifierPhase"); + + // TODO: nagivate the ui to reroll somehow + //const smphase = scene.getCurrentPhase() as SelectModifierPhase; expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(3); - // Simulate selecting reroll - selectModifierPhase = new SelectModifierPhase(scene, 1, [ ModifierTier.COMMON, ModifierTier.COMMON, ModifierTier.COMMON ]); - scene.unshiftPhase(selectModifierPhase); - scene.ui.setMode(Mode.MESSAGE).then(() => game.endPhase()); - await game.phaseInterceptor.run(SelectModifierPhase); + modifierSelectHandler.processInput(Button.ACTION); + expect(scene.money).toBe(1000000 - 250); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); expect(modifierSelectHandler.options.length).toEqual(3); }); - it("should generate random modifiers of same tier for reroll with reroll lock", async () => { + it.todo("should generate random modifiers of same tier for reroll with reroll lock", async () => { + game.override.startingModifier([{ name: "LOCK_CAPSULE" }]); + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; // Just use fully random seed for this test vi.spyOn(scene, "resetSeed").mockImplementation(() => { - scene.waveSeed = Utils.shiftCharCodes(scene.seed, 5); + scene.waveSeed = shiftCharCodes(scene.seed, 5); Phaser.Math.RND.sow([ scene.waveSeed ]); console.log("Wave Seed:", scene.waveSeed, 5); scene.rngCounter = 0; }); - let selectModifierPhase = new SelectModifierPhase(scene); - scene.pushPhase(selectModifierPhase); - await game.phaseInterceptor.run(SelectModifierPhase); + game.move.select(Moves.FISSURE); + await game.phaseInterceptor.to("SelectModifierPhase"); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; expect(modifierSelectHandler.options.length).toEqual(3); const firstRollTiers: ModifierTier[] = modifierSelectHandler.options.map(o => o.modifierTypeOption.type.tier); - // Simulate selecting reroll with lock - scene.lockModifierTiers = true; - scene.reroll = true; - selectModifierPhase = new SelectModifierPhase(scene, 1, firstRollTiers); - scene.unshiftPhase(selectModifierPhase); - scene.ui.setMode(Mode.MESSAGE).then(() => game.endPhase()); - await game.phaseInterceptor.run(SelectModifierPhase); + // TODO: nagivate ui to reroll with lock capsule enabled expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); expect(modifierSelectHandler.options.length).toEqual(3); @@ -125,13 +132,15 @@ describe("SelectModifierPhase", () => { }); it("should generate custom modifiers", async () => { + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; const customModifiers: CustomModifierSettings = { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.TM_ULTRA, modifierTypes.LEFTOVERS, modifierTypes.AMULET_COIN, modifierTypes.GOLDEN_PUNCH ] }; - const selectModifierPhase = new SelectModifierPhase(scene, 0, undefined, customModifiers); - scene.pushPhase(selectModifierPhase); - await game.phaseInterceptor.run(SelectModifierPhase); - + const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); + scene.unshiftPhase(selectModifierPhase); + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("SelectModifierPhase"); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; @@ -144,21 +153,23 @@ describe("SelectModifierPhase", () => { }); it("should generate custom modifier tiers that can upgrade from luck", async () => { + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; const customModifiers: CustomModifierSettings = { guaranteedModifierTiers: [ ModifierTier.COMMON, ModifierTier.GREAT, ModifierTier.ULTRA, ModifierTier.ROGUE, ModifierTier.MASTER ] }; - const pokemon = new PlayerPokemon(scene, getPokemonSpecies(Species.BULBASAUR), 10, undefined, 0, undefined, true, 2, undefined, undefined, undefined); + const pokemon = new PlayerPokemon(getPokemonSpecies(Species.BULBASAUR), 10, undefined, 0, undefined, true, 2); // Fill party with max shinies - while (scene.getParty().length > 0) { - scene.getParty().pop(); + while (scene.getPlayerParty().length > 0) { + scene.getPlayerParty().pop(); } - scene.getParty().push(pokemon, pokemon, pokemon, pokemon, pokemon, pokemon); - - const selectModifierPhase = new SelectModifierPhase(scene, 0, undefined, customModifiers); - scene.pushPhase(selectModifierPhase); - await game.phaseInterceptor.run(SelectModifierPhase); + scene.getPlayerParty().push(pokemon, pokemon, pokemon, pokemon, pokemon, pokemon); + const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); + scene.unshiftPhase(selectModifierPhase); + game.move.select(Moves.SPLASH); + await game.phaseInterceptor.to("SelectModifierPhase"); expect(scene.ui.getMode()).to.equal(Mode.MODIFIER_SELECT); const modifierSelectHandler = scene.ui.handlers.find(h => h instanceof ModifierSelectUiHandler) as ModifierSelectUiHandler; @@ -171,12 +182,15 @@ describe("SelectModifierPhase", () => { }); it("should generate custom modifiers and modifier tiers together", async () => { + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; const customModifiers: CustomModifierSettings = { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM, modifierTypes.TM_COMMON ], guaranteedModifierTiers: [ ModifierTier.MASTER, ModifierTier.MASTER ] }; - const selectModifierPhase = new SelectModifierPhase(scene, 0, undefined, customModifiers); - scene.pushPhase(selectModifierPhase); + const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); + scene.unshiftPhase(selectModifierPhase); + game.move.select(Moves.SPLASH); await game.phaseInterceptor.run(SelectModifierPhase); @@ -190,13 +204,16 @@ describe("SelectModifierPhase", () => { }); it("should fill remaining modifiers if fillRemaining is true with custom modifiers", async () => { + await game.classicMode.startBattle([ Species.ABRA, Species.VOLCARONA ]); + scene.money = 1000000; const customModifiers: CustomModifierSettings = { guaranteedModifierTypeFuncs: [ modifierTypes.MEMORY_MUSHROOM ], guaranteedModifierTiers: [ ModifierTier.MASTER ], fillRemaining: true }; - const selectModifierPhase = new SelectModifierPhase(scene, 0, undefined, customModifiers); - scene.pushPhase(selectModifierPhase); + const selectModifierPhase = new SelectModifierPhase(0, undefined, customModifiers); + scene.unshiftPhase(selectModifierPhase); + game.move.select(Moves.SPLASH); await game.phaseInterceptor.run(SelectModifierPhase); diff --git a/src/test/plugins/api/pokerogue-account-api.test.ts b/src/test/plugins/api/pokerogue-account-api.test.ts new file mode 100644 index 00000000000..90a7d3639ad --- /dev/null +++ b/src/test/plugins/api/pokerogue-account-api.test.ts @@ -0,0 +1,157 @@ +import type { AccountInfoResponse } from "#app/@types/PokerogueAccountApi"; +import { SESSION_ID_COOKIE_NAME } from "#app/constants"; +import { PokerogueAccountApi } from "#app/plugins/api/pokerogue-account-api"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import * as Utils from "#app/utils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const accountApi = new PokerogueAccountApi(apiBase); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue Account API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Get Info", () => { + it("should return account-info & 200 on SUCCESS", async () => { + const expectedAccountInfo: AccountInfoResponse = { + username: "test", + lastSessionSlot: -1, + discordId: "23235353543535", + googleId: "1ed1d1d11d1d1d1d1d1", + hasAdminRole: false, + }; + server.use(http.get(`${apiBase}/account/info`, () => HttpResponse.json(expectedAccountInfo))); + + const [ accountInfo, status ] = await accountApi.getInfo(); + + expect(accountInfo).toEqual(expectedAccountInfo); + expect(status).toBe(200); + }); + + it("should return null + status-code anad report a warning on FAILURE", async () => { + server.use(http.get(`${apiBase}/account/info`, () => new HttpResponse("", { status: 401 }))); + + const [ accountInfo, status ] = await accountApi.getInfo(); + + expect(accountInfo).toBeNull(); + expect(status).toBe(401); + expect(console.warn).toHaveBeenCalledWith("Could not get account info!", 401, "Unauthorized"); + }); + + it("should return null + 500 anad report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/account/info`, () => HttpResponse.error())); + + const [ accountInfo, status ] = await accountApi.getInfo(); + + expect(accountInfo).toBeNull(); + expect(status).toBe(500); + expect(console.warn).toHaveBeenCalledWith("Could not get account info!", expect.any(Error)); + }); + }); + + describe("Register", () => { + const registerParams = { username: "test", password: "test" }; + + it("should return null on SUCCESS", async () => { + server.use(http.post(`${apiBase}/account/register`, () => HttpResponse.text())); + + const error = await accountApi.register(registerParams); + + expect(error).toBeNull(); + }); + + it("should return error message on FAILURE", async () => { + server.use( + http.post(`${apiBase}/account/register`, () => new HttpResponse("Username is already taken", { status: 400 })) + ); + + const error = await accountApi.register(registerParams); + + expect(error).toBe("Username is already taken"); + }); + + it("should return \"Unknown error\" and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/account/register`, () => HttpResponse.error())); + + const error = await accountApi.register(registerParams); + + expect(error).toBe("Unknown error!"); + expect(console.warn).toHaveBeenCalledWith("Register failed!", expect.any(Error)); + }); + }); + + describe("Login", () => { + const loginParams = { username: "test", password: "test" }; + + it("should return null and set the cookie on SUCCESS", async () => { + vi.spyOn(Utils, "setCookie"); + server.use(http.post(`${apiBase}/account/login`, () => HttpResponse.json({ token: "abctest" }))); + + const error = await accountApi.login(loginParams); + + expect(error).toBeNull(); + expect(Utils.setCookie).toHaveBeenCalledWith(SESSION_ID_COOKIE_NAME, "abctest"); + }); + + it("should return error message and report a warning on FAILURE", async () => { + server.use( + http.post(`${apiBase}/account/login`, () => new HttpResponse("Password is incorrect", { status: 401 })) + ); + + const error = await accountApi.login(loginParams); + + expect(error).toBe("Password is incorrect"); + expect(console.warn).toHaveBeenCalledWith("Login failed!", 401, "Unauthorized"); + }); + + it("should return \"Unknown error\" and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/account/login`, () => HttpResponse.error())); + + const error = await accountApi.login(loginParams); + + expect(error).toBe("Unknown error!"); + expect(console.warn).toHaveBeenCalledWith("Login failed!", expect.any(Error)); + }); + }); + + describe("Logout", () => { + beforeEach(() => { + vi.spyOn(Utils, "removeCookie"); + }); + + it("should remove cookie on success", async () => { + vi.spyOn(Utils, "setCookie"); + server.use(http.get(`${apiBase}/account/logout`, () => new HttpResponse("", { status: 200 }))); + + await accountApi.logout(); + + expect(Utils.removeCookie).toHaveBeenCalledWith(SESSION_ID_COOKIE_NAME); + }); + + it("should report a warning on and remove cookie on FAILURE", async () => { + server.use(http.get(`${apiBase}/account/logout`, () => new HttpResponse("", { status: 401 }))); + + await accountApi.logout(); + + expect(Utils.removeCookie).toHaveBeenCalledWith(SESSION_ID_COOKIE_NAME); + expect(console.warn).toHaveBeenCalledWith("Log out failed!", expect.any(Error)); + }); + + it("should report a warning on and remove cookie on ERROR", async () => { + server.use(http.get(`${apiBase}/account/logout`, () => HttpResponse.error())); + + await accountApi.logout(); + + expect(Utils.removeCookie).toHaveBeenCalledWith(SESSION_ID_COOKIE_NAME); + expect(console.warn).toHaveBeenCalledWith("Log out failed!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-admin-api.test.ts b/src/test/plugins/api/pokerogue-admin-api.test.ts new file mode 100644 index 00000000000..5ae46abfcc8 --- /dev/null +++ b/src/test/plugins/api/pokerogue-admin-api.test.ts @@ -0,0 +1,232 @@ +import type { + LinkAccountToDiscordIdRequest, + LinkAccountToGoogledIdRequest, + SearchAccountRequest, + SearchAccountResponse, + UnlinkAccountFromDiscordIdRequest, + UnlinkAccountFromGoogledIdRequest, +} from "#app/@types/PokerogueAdminApi"; +import { PokerogueAdminApi } from "#app/plugins/api/pokerogue-admin-api"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const adminApi = new PokerogueAdminApi(apiBase); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue Admin API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Link Account to Discord", () => { + const params: LinkAccountToDiscordIdRequest = { username: "test", discordId: "test-12575756" }; + + it("should return null on SUCCESS", async () => { + server.use(http.post(`${apiBase}/admin/account/discordLink`, () => HttpResponse.json(true))); + + const success = await adminApi.linkAccountToDiscord(params); + + expect(success).toBeNull(); + }); + + it("should return a ERR_GENERIC and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/admin/account/discordLink`, () => new HttpResponse("", { status: 400 }))); + + const success = await adminApi.linkAccountToDiscord(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not link account with discord!", 400, "Bad Request"); + }); + + it("should return a ERR_USERNAME_NOT_FOUND and report a warning on 404", async () => { + server.use(http.post(`${apiBase}/admin/account/discordLink`, () => new HttpResponse("", { status: 404 }))); + + const success = await adminApi.linkAccountToDiscord(params); + + expect(success).toBe(adminApi.ERR_USERNAME_NOT_FOUND); + expect(console.warn).toHaveBeenCalledWith("Could not link account with discord!", 404, "Not Found"); + }); + + it("should return a ERR_GENERIC and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/admin/account/discordLink`, () => HttpResponse.error())); + + const success = await adminApi.linkAccountToDiscord(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not link account with discord!", expect.any(Error)); + }); + }); + + describe("Unlink Account from Discord", () => { + const params: UnlinkAccountFromDiscordIdRequest = { username: "test", discordId: "test-12575756" }; + + it("should return null on SUCCESS", async () => { + server.use(http.post(`${apiBase}/admin/account/discordUnlink`, () => HttpResponse.json(true))); + + const success = await adminApi.unlinkAccountFromDiscord(params); + + expect(success).toBeNull(); + }); + + it("should return a ERR_GENERIC and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/admin/account/discordUnlink`, () => new HttpResponse("", { status: 400 }))); + + const success = await adminApi.unlinkAccountFromDiscord(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from discord!", 400, "Bad Request"); + }); + + it("should return a ERR_USERNAME_NOT_FOUND and report a warning on 404", async () => { + server.use(http.post(`${apiBase}/admin/account/discordUnlink`, () => new HttpResponse("", { status: 404 }))); + + const success = await adminApi.unlinkAccountFromDiscord(params); + + expect(success).toBe(adminApi.ERR_USERNAME_NOT_FOUND); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from discord!", 404, "Not Found"); + }); + + it("should return a ERR_GENERIC and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/admin/account/discordUnlink`, () => HttpResponse.error())); + + const success = await adminApi.unlinkAccountFromDiscord(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from discord!", expect.any(Error)); + }); + }); + + describe("Link Account to Google", () => { + const params: LinkAccountToGoogledIdRequest = { username: "test", googleId: "test-12575756" }; + + it("should return null on SUCCESS", async () => { + server.use(http.post(`${apiBase}/admin/account/googleLink`, () => HttpResponse.json(true))); + + const success = await adminApi.linkAccountToGoogleId(params); + + expect(success).toBeNull(); + }); + + it("should return a ERR_GENERIC and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/admin/account/googleLink`, () => new HttpResponse("", { status: 400 }))); + + const success = await adminApi.linkAccountToGoogleId(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not link account with google!", 400, "Bad Request"); + }); + + it("should return a ERR_USERNAME_NOT_FOUND and report a warning on 404", async () => { + server.use(http.post(`${apiBase}/admin/account/googleLink`, () => new HttpResponse("", { status: 404 }))); + + const success = await adminApi.linkAccountToGoogleId(params); + + expect(success).toBe(adminApi.ERR_USERNAME_NOT_FOUND); + expect(console.warn).toHaveBeenCalledWith("Could not link account with google!", 404, "Not Found"); + }); + + it("should return a ERR_GENERIC and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/admin/account/googleLink`, () => HttpResponse.error())); + + const success = await adminApi.linkAccountToGoogleId(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not link account with google!", expect.any(Error)); + }); + }); + + describe("Unlink Account from Google", () => { + const params: UnlinkAccountFromGoogledIdRequest = { username: "test", googleId: "test-12575756" }; + + it("should return null on SUCCESS", async () => { + server.use(http.post(`${apiBase}/admin/account/googleUnlink`, () => HttpResponse.json(true))); + + const success = await adminApi.unlinkAccountFromGoogleId(params); + + expect(success).toBeNull(); + }); + + it("should return a ERR_GENERIC and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/admin/account/googleUnlink`, () => new HttpResponse("", { status: 400 }))); + + const success = await adminApi.unlinkAccountFromGoogleId(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from google!", 400, "Bad Request"); + }); + + it("should return a ERR_USERNAME_NOT_FOUND and report a warning on 404", async () => { + server.use(http.post(`${apiBase}/admin/account/googleUnlink`, () => new HttpResponse("", { status: 404 }))); + + const success = await adminApi.unlinkAccountFromGoogleId(params); + + expect(success).toBe(adminApi.ERR_USERNAME_NOT_FOUND); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from google!", 404, "Not Found"); + }); + + it("should return a ERR_GENERIC and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/admin/account/googleUnlink`, () => HttpResponse.error())); + + const success = await adminApi.unlinkAccountFromGoogleId(params); + + expect(success).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not unlink account from google!", expect.any(Error)); + }); + }); + + describe("Search Account", () => { + const params: SearchAccountRequest = { username: "test" }; + + it("should return [data, undefined] on SUCCESS", async () => { + const responseData: SearchAccountResponse = { + username: "test", + discordId: "discord-test-123", + googleId: "google-test-123", + lastLoggedIn: "2022-01-01", + registered: "2022-01-01", + }; + server.use(http.get(`${apiBase}/admin/account/adminSearch`, () => HttpResponse.json(responseData))); + + const [ data, err ] = await adminApi.searchAccount(params); + + expect(data).toStrictEqual(responseData); + expect(err).toBeUndefined(); + }); + + it("should return [undefined, ERR_GENERIC] and report a warning on on FAILURE", async () => { + server.use(http.get(`${apiBase}/admin/account/adminSearch`, () => new HttpResponse("", { status: 400 }))); + + const [ data, err ] = await adminApi.searchAccount(params); + + expect(data).toBeUndefined(); + expect(err).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not find account!", 400, "Bad Request"); + }); + + it("should return [undefined, ERR_USERNAME_NOT_FOUND] and report a warning on on 404", async () => { + server.use(http.get(`${apiBase}/admin/account/adminSearch`, () => new HttpResponse("", { status: 404 }))); + + const [ data, err ] = await adminApi.searchAccount(params); + + expect(data).toBeUndefined(); + expect(err).toBe(adminApi.ERR_USERNAME_NOT_FOUND); + expect(console.warn).toHaveBeenCalledWith("Could not find account!", 404, "Not Found"); + }); + + it("should return [undefined, ERR_GENERIC] and report a warning on on ERROR", async () => { + server.use(http.get(`${apiBase}/admin/account/adminSearch`, () => HttpResponse.error())); + + const [ data, err ] = await adminApi.searchAccount(params); + + expect(data).toBeUndefined(); + expect(err).toBe(adminApi.ERR_GENERIC); + expect(console.warn).toHaveBeenCalledWith("Could not find account!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-api.test.ts b/src/test/plugins/api/pokerogue-api.test.ts new file mode 100644 index 00000000000..a62174c226d --- /dev/null +++ b/src/test/plugins/api/pokerogue-api.test.ts @@ -0,0 +1,97 @@ +import type { TitleStatsResponse } from "#app/@types/PokerogueApi"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Game Title Stats", () => { + const expectedTitleStats: TitleStatsResponse = { + playerCount: 9999999, + battleCount: 9999999, + }; + + it("should return the stats on SUCCESS", async () => { + server.use(http.get(`${apiBase}/game/titlestats`, () => HttpResponse.json(expectedTitleStats))); + + const titleStats = await pokerogueApi.getGameTitleStats(); + + expect(titleStats).toEqual(expectedTitleStats); + }); + + it("should return null and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/game/titlestats`, () => HttpResponse.error())); + const titleStats = await pokerogueApi.getGameTitleStats(); + + expect(titleStats).toBeNull(); + expect(console.warn).toHaveBeenCalledWith("Could not get game title stats!", expect.any(Error)); + }); + }); + + describe("Unlink Discord", () => { + it("should return true on SUCCESS", async () => { + server.use(http.post(`${apiBase}/auth/discord/logout`, () => new HttpResponse("", { status: 200 }))); + + const success = await pokerogueApi.unlinkDiscord(); + + expect(success).toBe(true); + }); + + it("should return false and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/auth/discord/logout`, () => new HttpResponse("", { status: 401 }))); + + const success = await pokerogueApi.unlinkDiscord(); + + expect(success).toBe(false); + expect(console.warn).toHaveBeenCalledWith("Discord unlink failed (401: Unauthorized)"); + }); + + it("should return false and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/auth/discord/logout`, () => HttpResponse.error())); + + const success = await pokerogueApi.unlinkDiscord(); + + expect(success).toBe(false); + expect(console.warn).toHaveBeenCalledWith("Could not unlink Discord!", expect.any(Error)); + }); + }); + + describe("Unlink Google", () => { + it("should return true on SUCCESS", async () => { + server.use(http.post(`${apiBase}/auth/google/logout`, () => new HttpResponse("", { status: 200 }))); + + const success = await pokerogueApi.unlinkGoogle(); + + expect(success).toBe(true); + }); + + it("should return false and report a warning on FAILURE", async () => { + server.use(http.post(`${apiBase}/auth/google/logout`, () => new HttpResponse("", { status: 401 }))); + + const success = await pokerogueApi.unlinkGoogle(); + + expect(success).toBe(false); + expect(console.warn).toHaveBeenCalledWith("Google unlink failed (401: Unauthorized)"); + }); + + it("should return false and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/auth/google/logout`, () => HttpResponse.error())); + + const success = await pokerogueApi.unlinkGoogle(); + + expect(success).toBe(false); + expect(console.warn).toHaveBeenCalledWith("Could not unlink Google!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-daily-api.test.ts b/src/test/plugins/api/pokerogue-daily-api.test.ts new file mode 100644 index 00000000000..569e7cbb15d --- /dev/null +++ b/src/test/plugins/api/pokerogue-daily-api.test.ts @@ -0,0 +1,89 @@ +import type { GetDailyRankingsPageCountRequest, GetDailyRankingsRequest } from "#app/@types/PokerogueDailyApi"; +import { PokerogueDailyApi } from "#app/plugins/api/pokerogue-daily-api"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { ScoreboardCategory, type RankingEntry } from "#app/ui/daily-run-scoreboard"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const dailyApi = new PokerogueDailyApi(apiBase); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue Daily API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Get Seed", () => { + it("should return seed string on SUCCESS", async () => { + server.use(http.get(`${apiBase}/daily/seed`, () => HttpResponse.text("this-is-a-test-seed"))); + + const seed = await dailyApi.getSeed(); + + expect(seed).toBe("this-is-a-test-seed"); + }); + + it("should return null and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/daily/seed`, () => HttpResponse.error())); + + const seed = await dailyApi.getSeed(); + + expect(seed).toBeNull(); + expect(console.warn).toHaveBeenCalledWith("Could not get daily-run seed!", expect.any(Error)); + }); + }); + + describe("Get Rankings", () => { + const params: GetDailyRankingsRequest = { + category: ScoreboardCategory.DAILY, + }; + + it("should return ranking entries on SUCCESS", async () => { + const expectedRankings: RankingEntry[] = [ + { rank: 1, score: 999, username: "Player 1", wave: 200 }, + { rank: 2, score: 10, username: "Player 2", wave: 1 }, + ]; + server.use(http.get(`${apiBase}/daily/rankings`, () => HttpResponse.json(expectedRankings))); + + const rankings = await dailyApi.getRankings(params); + + expect(rankings).toStrictEqual(expectedRankings); + }); + + it("should return null and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/daily/rankings`, () => HttpResponse.error())); + + const rankings = await dailyApi.getRankings(params); + + expect(rankings).toBeNull(); + expect(console.warn).toHaveBeenCalledWith("Could not get daily rankings!", expect.any(Error)); + }); + }); + + describe("Get Rankings Page Count", () => { + const params: GetDailyRankingsPageCountRequest = { + category: ScoreboardCategory.DAILY, + }; + + it("should return a number on SUCCESS", async () => { + server.use(http.get(`${apiBase}/daily/rankingpagecount`, () => HttpResponse.json(5))); + + const pageCount = await dailyApi.getRankingsPageCount(params); + + expect(pageCount).toBe(5); + }); + + it("should return 1 and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/daily/rankingpagecount`, () => HttpResponse.error())); + + const pageCount = await dailyApi.getRankingsPageCount(params); + + expect(pageCount).toBe(1); + expect(console.warn).toHaveBeenCalledWith("Could not get daily rankings page count!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-savedata-api.test.ts b/src/test/plugins/api/pokerogue-savedata-api.test.ts new file mode 100644 index 00000000000..6dd402206e5 --- /dev/null +++ b/src/test/plugins/api/pokerogue-savedata-api.test.ts @@ -0,0 +1,46 @@ +import type { UpdateAllSavedataRequest } from "#app/@types/PokerogueSavedataApi"; +import { PokerogueSavedataApi } from "#app/plugins/api/pokerogue-savedata-api"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const savedataApi = new PokerogueSavedataApi(apiBase); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue Savedata API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Update All", () => { + it("should return an empty string on SUCCESS", async () => { + server.use(http.post(`${apiBase}/savedata/updateall`, () => HttpResponse.text(null))); + + const error = await savedataApi.updateAll({} as UpdateAllSavedataRequest); + + expect(error).toBe(""); + }); + + it("should return an error message on FAILURE", async () => { + server.use(http.post(`${apiBase}/savedata/updateall`, () => HttpResponse.text("Failed to update all!"))); + + const error = await savedataApi.updateAll({} as UpdateAllSavedataRequest); + + expect(error).toBe("Failed to update all!"); + }); + + it("should return 'Unknown error' and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/savedata/updateall`, () => HttpResponse.error())); + + const error = await savedataApi.updateAll({} as UpdateAllSavedataRequest); + + expect(error).toBe("Unknown error"); + expect(console.warn).toHaveBeenCalledWith("Could not update all savedata!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-session-savedata-api.test.ts b/src/test/plugins/api/pokerogue-session-savedata-api.test.ts new file mode 100644 index 00000000000..f453c5edd88 --- /dev/null +++ b/src/test/plugins/api/pokerogue-session-savedata-api.test.ts @@ -0,0 +1,200 @@ +import type { + ClearSessionSavedataRequest, + ClearSessionSavedataResponse, + DeleteSessionSavedataRequest, + GetSessionSavedataRequest, + NewClearSessionSavedataRequest, + UpdateSessionSavedataRequest, +} from "#app/@types/PokerogueSessionSavedataApi"; +import { PokerogueSessionSavedataApi } from "#app/plugins/api/pokerogue-session-savedata-api"; +import type { SessionSaveData } from "#app/system/game-data"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const sessionSavedataApi = new PokerogueSessionSavedataApi(apiBase); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue Session Savedata API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Newclear", () => { + const params: NewClearSessionSavedataRequest = { + clientSessionId: "test-session-id", + isVictory: true, + slot: 3 + }; + + it("should return true on SUCCESS", async () => { + server.use(http.get(`${apiBase}/savedata/session/newclear`, () => HttpResponse.json(true))); + + const success = await sessionSavedataApi.newclear(params); + + expect(success).toBe(true); + }); + + it("should return false on FAILURE", async () => { + server.use(http.get(`${apiBase}/savedata/session/newclear`, () => HttpResponse.json(false))); + + const success = await sessionSavedataApi.newclear(params); + + expect(success).toBe(false); + }); + + it("should return false and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/savedata/session/newclear`, () => HttpResponse.error())); + + const success = await sessionSavedataApi.newclear(params); + + expect(success).toBe(false); + expect(console.warn).toHaveBeenCalledWith("Could not newclear session!", expect.any(Error)); + }); + }); + + describe("Get ", () => { + const params: GetSessionSavedataRequest = { + clientSessionId: "test-session-id", + slot: 3, + }; + + it("should return session-savedata string on SUCCESS", async () => { + server.use(http.get(`${apiBase}/savedata/session/get`, () => HttpResponse.text("TEST SESSION SAVEDATA"))); + + const savedata = await sessionSavedataApi.get(params); + + expect(savedata).toBe("TEST SESSION SAVEDATA"); + }); + + it("should return null and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/savedata/session/get`, () => HttpResponse.error())); + + const savedata = await sessionSavedataApi.get(params); + + expect(savedata).toBeNull(); + expect(console.warn).toHaveBeenCalledWith("Could not get session savedata!", expect.any(Error)); + }); + }); + + describe("Update", () => { + const params: UpdateSessionSavedataRequest = { + clientSessionId: "test-session-id", + slot: 3, + secretId: 9876543321, + trainerId: 123456789, + }; + + it("should return an empty string on SUCCESS", async () => { + server.use(http.post(`${apiBase}/savedata/session/update`, () => HttpResponse.text(null))); + + const error = await sessionSavedataApi.update(params, "UPDATED SESSION SAVEDATA"); + + expect(error).toBe(""); + }); + + it("should return an error string on FAILURE", async () => { + server.use(http.post(`${apiBase}/savedata/session/update`, () => HttpResponse.text("Failed to update!"))); + + const error = await sessionSavedataApi.update(params, "UPDATED SESSION SAVEDATA"); + + expect(error).toBe("Failed to update!"); + }); + + it("should return 'Unknown Error!' and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/savedata/session/update`, () => HttpResponse.error())); + + const error = await sessionSavedataApi.update(params, "UPDATED SESSION SAVEDATA"); + + expect(error).toBe("Unknown Error!"); + expect(console.warn).toHaveBeenCalledWith("Could not update session savedata!", expect.any(Error)); + }); + }); + + describe("Delete", () => { + const params: DeleteSessionSavedataRequest = { + clientSessionId: "test-session-id", + slot: 3, + }; + + it("should return null on SUCCESS", async () => { + server.use(http.get(`${apiBase}/savedata/session/delete`, () => HttpResponse.text(null))); + + const error = await sessionSavedataApi.delete(params); + + expect(error).toBeNull(); + }); + + it("should return an error string on FAILURE", async () => { + server.use( + http.get(`${apiBase}/savedata/session/delete`, () => new HttpResponse("Failed to delete!", { status: 400 })) + ); + + const error = await sessionSavedataApi.delete(params); + + expect(error).toBe("Failed to delete!"); + }); + + it("should return 'Unknown error' and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/savedata/session/delete`, () => HttpResponse.error())); + + const error = await sessionSavedataApi.delete(params); + + expect(error).toBe("Unknown error"); + expect(console.warn).toHaveBeenCalledWith("Could not delete session savedata!", expect.any(Error)); + }); + }); + + describe("Clear", () => { + const params: ClearSessionSavedataRequest = { + clientSessionId: "test-session-id", + slot: 3, + trainerId: 123456789, + }; + + it("should return sucess=true on SUCCESS", async () => { + server.use( + http.post(`${apiBase}/savedata/session/clear`, () => + HttpResponse.json({ + success: true, + }) + ) + ); + + const { success, error } = await sessionSavedataApi.clear(params, {} as SessionSaveData); + + expect(success).toBe(true); + expect(error).toBeUndefined(); + }); + + it("should return sucess=false & an error string on FAILURE", async () => { + server.use( + http.post(`${apiBase}/savedata/session/clear`, () => + HttpResponse.json({ + success: false, + error: "Failed to clear!", + }) + ) + ); + + const { success, error } = await sessionSavedataApi.clear(params, {} as SessionSaveData); + + expect(error).toBe("Failed to clear!"); + expect(success).toBe(false); + }); + + it("should return success=false & error='Unknown error' and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/savedata/session/clear`, () => HttpResponse.error())); + + const { success, error } = await sessionSavedataApi.clear(params, {} as SessionSaveData); + + expect(error).toBe("Unknown error"); + expect(success).toBe(false); + }); + }); +}); diff --git a/src/test/plugins/api/pokerogue-system-savedata-api.test.ts b/src/test/plugins/api/pokerogue-system-savedata-api.test.ts new file mode 100644 index 00000000000..af377762b77 --- /dev/null +++ b/src/test/plugins/api/pokerogue-system-savedata-api.test.ts @@ -0,0 +1,122 @@ +import type { + GetSystemSavedataRequest, + UpdateSystemSavedataRequest, + VerifySystemSavedataRequest, + VerifySystemSavedataResponse, +} from "#app/@types/PokerogueSystemSavedataApi"; +import { PokerogueSystemSavedataApi } from "#app/plugins/api/pokerogue-system-savedata-api"; +import type { SystemSaveData } from "#app/system/game-data"; +import { getApiBaseUrl } from "#app/test/utils/testUtils"; +import { http, HttpResponse } from "msw"; +import { afterEach, beforeEach, describe, expect, it, vi } from "vitest"; + +const apiBase = getApiBaseUrl(); +const systemSavedataApi = new PokerogueSystemSavedataApi(getApiBaseUrl()); +const { server } = global; + +afterEach(() => { + server.resetHandlers(); +}); + +describe("Pokerogue System Savedata API", () => { + beforeEach(() => { + vi.spyOn(console, "warn"); + }); + + describe("Get", () => { + const params: GetSystemSavedataRequest = { + clientSessionId: "test-session-id", + }; + + it("should return system-savedata string on SUCCESS", async () => { + server.use(http.get(`${apiBase}/savedata/system/get`, () => HttpResponse.text("TEST SYSTEM SAVEDATA"))); + + const savedata = await systemSavedataApi.get(params); + + expect(savedata).toBe("TEST SYSTEM SAVEDATA"); + }); + + it("should return null and report a warning on ERROR", async () => { + server.use(http.get(`${apiBase}/savedata/system/get`, () => HttpResponse.error())); + + const savedata = await systemSavedataApi.get(params); + + expect(savedata).toBeNull(); + expect(console.warn).toHaveBeenCalledWith("Could not get system savedata!", expect.any(Error)); + }); + }); + + describe("Verify", () => { + const params: VerifySystemSavedataRequest = { + clientSessionId: "test-session-id", + }; + + it("should return null on SUCCESS", async () => { + server.use( + http.get(`${apiBase}/savedata/system/verify`, () => + HttpResponse.json({ + systemData: { + trainerId: 123456789, + } as SystemSaveData, + valid: true, + }) + ) + ); + + const savedata = await systemSavedataApi.verify(params); + + expect(savedata).toBeNull(); + }); + + it("should return system-savedata and report a warning on FAILURE", async () => { + server.use( + http.get(`${apiBase}/savedata/system/verify`, () => + HttpResponse.json({ + systemData: { + trainerId: 123456789, + } as SystemSaveData, + valid: false, + }) + ) + ); + + const savedata = await systemSavedataApi.verify(params); + + expect(savedata?.trainerId).toBe(123456789); + expect(console.warn).toHaveBeenCalledWith("Invalid system savedata!"); + }); + }); + + describe("Update", () => { + const params: UpdateSystemSavedataRequest = { + clientSessionId: "test-session-id", + secretId: 9876543321, + trainerId: 123456789, + }; + + it("should return an empty string on SUCCESS", async () => { + server.use(http.post(`${apiBase}/savedata/system/update`, () => HttpResponse.text(null))); + + const error = await systemSavedataApi.update(params, "UPDATED SYSTEM SAVEDATA"); + + expect(error).toBe(""); + }); + + it("should return an error string on FAILURE", async () => { + server.use(http.post(`${apiBase}/savedata/system/update`, () => HttpResponse.text("Failed to update!"))); + + const error = await systemSavedataApi.update(params, "UPDATED SYSTEM SAVEDATA"); + + expect(error).toBe("Failed to update!"); + }); + + it("should return 'Unknown Error' and report a warning on ERROR", async () => { + server.use(http.post(`${apiBase}/savedata/system/update`, () => HttpResponse.error())); + + const error = await systemSavedataApi.update(params, "UPDATED SYSTEM SAVEDATA"); + + expect(error).toBe("Unknown Error"); + expect(console.warn).toHaveBeenCalledWith("Could not update system savedata!", expect.any(Error)); + }); + }); +}); diff --git a/src/test/reload.test.ts b/src/test/reload.test.ts index b15e9691ed6..b5f66630606 100644 --- a/src/test/reload.test.ts +++ b/src/test/reload.test.ts @@ -1,13 +1,14 @@ import { GameModes } from "#app/game-mode"; -import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { Biome } from "#enums/biome"; import { Button } from "#enums/buttons"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import GameManager from "#test/utils/gameManager"; -import { MockClock } from "#test/utils/mocks/mockClock"; -import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; +import type { MockClock } from "#test/utils/mocks/mockClock"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; describe("Reload", () => { let phaserGame: Phaser.Game; @@ -25,6 +26,8 @@ describe("Reload", () => { beforeEach(() => { game = new GameManager(phaserGame); + vi.spyOn(pokerogueApi, "getGameTitleStats").mockResolvedValue({ battleCount: -1, playerCount: -1 }); + vi.spyOn(pokerogueApi.daily, "getSeed").mockResolvedValue("test-seed"); }); it("should not have RNG inconsistencies in a Classic run", async () => { @@ -110,8 +113,7 @@ describe("Reload", () => { }, 20000); it("should not have RNG inconsistencies at a Daily run double battle", async () => { - game.override - .battleType("double"); + game.override.battleType("double"); await game.dailyMode.startBattle(); const preReloadRngState = Phaser.Math.RND.state(); @@ -124,9 +126,7 @@ describe("Reload", () => { }, 20000); it("should not have RNG inconsistencies at a Daily run Gym Leader fight", async () => { - game.override - .battleType("single") - .startingWave(40); + game.override.battleType("single").startingWave(40); await game.dailyMode.startBattle(); const preReloadRngState = Phaser.Math.RND.state(); @@ -139,9 +139,7 @@ describe("Reload", () => { }, 20000); it("should not have RNG inconsistencies at a Daily run regular trainer fight", async () => { - game.override - .battleType("single") - .startingWave(45); + game.override.battleType("single").startingWave(45); await game.dailyMode.startBattle(); const preReloadRngState = Phaser.Math.RND.state(); @@ -154,9 +152,7 @@ describe("Reload", () => { }, 20000); it("should not have RNG inconsistencies at a Daily run wave 50 Boss fight", async () => { - game.override - .battleType("single") - .startingWave(50); + game.override.battleType("single").startingWave(50); await game.runToFinalBossEncounter([ Species.BULBASAUR ], GameModes.DAILY); const preReloadRngState = Phaser.Math.RND.state(); diff --git a/src/test/settingMenu/rebinding_setting.test.ts b/src/test/settingMenu/rebinding_setting.test.ts index 37cf8032897..cae2df363d8 100644 --- a/src/test/settingMenu/rebinding_setting.test.ts +++ b/src/test/settingMenu/rebinding_setting.test.ts @@ -1,6 +1,6 @@ import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; import { getKeyWithKeycode, getKeyWithSettingName } from "#app/configs/inputs/configHandler"; -import { InterfaceConfig } from "#app/inputs-controller"; +import type { InterfaceConfig } from "#app/inputs-controller"; import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { deepCopy } from "#app/utils"; import { Button } from "#enums/buttons"; diff --git a/src/test/system/game_data.test.ts b/src/test/system/game_data.test.ts index fcb7e9067a3..ad24c40f445 100644 --- a/src/test/system/game_data.test.ts +++ b/src/test/system/game_data.test.ts @@ -1,36 +1,23 @@ import * as BattleScene from "#app/battle-scene"; -import { SessionSaveData } from "#app/system/game-data"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import type { SessionSaveData } from "#app/system/game-data"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import GameManager from "#test/utils/gameManager"; -import { http, HttpResponse } from "msw"; -import { setupServer } from "msw/node"; import Phaser from "phaser"; -import { afterAll, afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; +import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest"; import * as account from "../../account"; -const apiBase = import.meta.env.VITE_API_BASE_URL ?? "http://localhost:8001"; - -/** We need a custom server. For some reasons I can't extend the listeners of {@linkcode global.i18nServer} with {@linkcode global.i18nServer.use} */ -const server = setupServer(); - describe("System - Game Data", () => { let phaserGame: Phaser.Game; let game: GameManager; beforeAll(() => { - global.i18nServer.close(); - server.listen(); phaserGame = new Phaser.Game({ type: Phaser.HEADLESS, }); }); - afterAll(() => { - server.close(); - global.i18nServer.listen(); - }); - beforeEach(() => { game = new GameManager(phaserGame); game.override @@ -41,7 +28,6 @@ describe("System - Game Data", () => { }); afterEach(() => { - server.resetHandlers(); game.phaseInterceptor.restoreOg(); }); @@ -55,35 +41,33 @@ describe("System - Game Data", () => { it("should return [true, true] if bypassLogin is true", async () => { vi.spyOn(BattleScene, "bypassLogin", "get").mockReturnValue(true); - const result = await game.scene.gameData.tryClearSession(game.scene, 0); + const result = await game.scene.gameData.tryClearSession(0); expect(result).toEqual([ true, true ]); }); it("should return [true, true] if successful", async () => { - server.use(http.post(`${apiBase}/savedata/session/clear`, () => HttpResponse.json({ success: true }))); + vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ success: true }); - const result = await game.scene.gameData.tryClearSession(game.scene, 0); + const result = await game.scene.gameData.tryClearSession(0); expect(result).toEqual([ true, true ]); expect(account.updateUserInfo).toHaveBeenCalled(); }); it("should return [true, false] if not successful", async () => { - server.use(http.post(`${apiBase}/savedata/session/clear`, () => HttpResponse.json({ success: false }))); + vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ success: false }); - const result = await game.scene.gameData.tryClearSession(game.scene, 0); + const result = await game.scene.gameData.tryClearSession(0); expect(result).toEqual([ true, false ]); expect(account.updateUserInfo).toHaveBeenCalled(); }); it("should return [false, false] session is out of date", async () => { - server.use( - http.post(`${apiBase}/savedata/session/clear`, () => HttpResponse.json({ error: "session out of date" })) - ); + vi.spyOn(pokerogueApi.savedata.session, "clear").mockResolvedValue({ error: "session out of date" }); - const result = await game.scene.gameData.tryClearSession(game.scene, 0); + const result = await game.scene.gameData.tryClearSession(0); expect(result).toEqual([ false, false ]); expect(account.updateUserInfo).toHaveBeenCalled(); diff --git a/src/test/ui/starter-select.test.ts b/src/test/ui/starter-select.test.ts index 94370ca1b74..15b5f643539 100644 --- a/src/test/ui/starter-select.test.ts +++ b/src/test/ui/starter-select.test.ts @@ -1,14 +1,14 @@ import { Gender } from "#app/data/gender"; -import { Nature } from "#app/data/nature"; +import { Nature } from "#enums/nature"; import { allSpecies } from "#app/data/pokemon-species"; import { GameModes } from "#app/game-mode"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { TitlePhase } from "#app/phases/title-phase"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; -import SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; -import OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; -import StarterSelectUiHandler from "#app/ui/starter-select-ui-handler"; +import type { TitlePhase } from "#app/phases/title-phase"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; +import type OptionSelectUiHandler from "#app/ui/settings/option-select-ui-handler"; +import type StarterSelectUiHandler from "#app/ui/starter-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { Abilities } from "#enums/abilities"; import { Button } from "#enums/buttons"; @@ -91,10 +91,10 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(2); - expect(game.scene.getParty()[0].gender).toBe(Gender.MALE); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(2); + expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.MALE); }, 20000); it("Bulbasaur - shiny - variant 2 female hardy overgrow", async() => { @@ -152,11 +152,11 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(2); - expect(game.scene.getParty()[0].nature).toBe(Nature.HARDY); - expect(game.scene.getParty()[0].getAbility().id).toBe(Abilities.OVERGROW); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(2); + expect(game.scene.getPlayerParty()[0].nature).toBe(Nature.HARDY); + expect(game.scene.getPlayerParty()[0].getAbility().id).toBe(Abilities.OVERGROW); }, 20000); it("Bulbasaur - shiny - variant 2 female lonely chlorophyl", async() => { @@ -216,12 +216,12 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(2); - expect(game.scene.getParty()[0].gender).toBe(Gender.FEMALE); - expect(game.scene.getParty()[0].nature).toBe(Nature.LONELY); - expect(game.scene.getParty()[0].getAbility().id).toBe(Abilities.CHLOROPHYLL); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(2); + expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.FEMALE); + expect(game.scene.getPlayerParty()[0].nature).toBe(Nature.LONELY); + expect(game.scene.getPlayerParty()[0].getAbility().id).toBe(Abilities.CHLOROPHYLL); }, 20000); it("Bulbasaur - shiny - variant 2 female", async() => { @@ -279,10 +279,10 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(2); - expect(game.scene.getParty()[0].gender).toBe(Gender.FEMALE); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(2); + expect(game.scene.getPlayerParty()[0].gender).toBe(Gender.FEMALE); }, 20000); it("Bulbasaur - not shiny", async() => { @@ -340,9 +340,9 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(false); - expect(game.scene.getParty()[0].variant).toBe(0); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(false); + expect(game.scene.getPlayerParty()[0].variant).toBe(0); }, 20000); it("Bulbasaur - shiny - variant 1", async() => { @@ -362,8 +362,9 @@ describe("UI - Starter select", () => { const handler = game.scene.ui.getHandler() as StarterSelectUiHandler; handler.processInput(Button.RIGHT); handler.processInput(Button.LEFT); - handler.processInput(Button.V); - handler.processInput(Button.V); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); handler.processInput(Button.ACTION); game.phaseInterceptor.unlock(); }); @@ -401,9 +402,9 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(1); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(1); }, 20000); it("Bulbasaur - shiny - variant 0", async() => { @@ -423,7 +424,8 @@ describe("UI - Starter select", () => { const handler = game.scene.ui.getHandler() as StarterSelectUiHandler; handler.processInput(Button.RIGHT); handler.processInput(Button.LEFT); - handler.processInput(Button.V); + handler.processInput(Button.CYCLE_SHINY); + handler.processInput(Button.CYCLE_SHINY); handler.processInput(Button.ACTION); game.phaseInterceptor.unlock(); }); @@ -461,9 +463,9 @@ describe("UI - Starter select", () => { }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.BULBASAUR); - expect(game.scene.getParty()[0].shiny).toBe(true); - expect(game.scene.getParty()[0].variant).toBe(0); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.BULBASAUR); + expect(game.scene.getPlayerParty()[0].shiny).toBe(true); + expect(game.scene.getPlayerParty()[0].variant).toBe(0); }, 20000); it("Check if first pokemon in party is caterpie from gen 1 and 1rd row, 3rd column", async() => { @@ -527,7 +529,7 @@ describe("UI - Starter select", () => { saveSlotSelectUiHandler.processInput(Button.ACTION); }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.CATERPIE); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.CATERPIE); }, 20000); it("Check if first pokemon in party is nidoran_m from gen 1 and 2nd row, 4th column (cursor (9+4)-1)", async() => { @@ -593,6 +595,6 @@ describe("UI - Starter select", () => { saveSlotSelectUiHandler.processInput(Button.ACTION); }); await game.phaseInterceptor.whenAboutToRun(EncounterPhase); - expect(game.scene.getParty()[0].species.speciesId).toBe(Species.NIDORAN_M); + expect(game.scene.getPlayerParty()[0].species.speciesId).toBe(Species.NIDORAN_M); }, 20000); }); diff --git a/src/test/ui/transfer-item.test.ts b/src/test/ui/transfer-item.test.ts index 0fbd4a52c61..762db7fc7ce 100644 --- a/src/test/ui/transfer-item.test.ts +++ b/src/test/ui/transfer-item.test.ts @@ -9,7 +9,7 @@ import PartyUiHandler, { PartyUiMode } from "#app/ui/party-ui-handler"; import { Mode } from "#app/ui/ui"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; diff --git a/src/test/ui/type-hints.test.ts b/src/test/ui/type-hints.test.ts index 2977262dda7..9046d82c1df 100644 --- a/src/test/ui/type-hints.test.ts +++ b/src/test/ui/type-hints.test.ts @@ -7,7 +7,7 @@ import { Mode } from "#app/ui/ui"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import MockText from "#test/utils/mocks/mocksContainer/mockText"; +import type MockText from "#test/utils/mocks/mocksContainer/mockText"; import i18next from "i18next"; describe("UI - Type Hints", () => { diff --git a/src/test/utils/TextInterceptor.ts b/src/test/utils/TextInterceptor.ts index 466bcbf8052..089d8967c61 100644 --- a/src/test/utils/TextInterceptor.ts +++ b/src/test/utils/TextInterceptor.ts @@ -9,12 +9,12 @@ export default class TextInterceptor { scene.messageWrapper = this; } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer): void { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number): void { console.log(text); this.logs.push(text); } - showDialogue(text: string, name: string, delay?: integer, callback?: Function, callbackDelay?: integer, promptDelay?: integer): void { + showDialogue(text: string, name: string, delay?: number, callback?: Function, callbackDelay?: number, promptDelay?: number): void { console.log(name, text); this.logs.push(name, text); } diff --git a/src/test/utils/gameManager.ts b/src/test/utils/gameManager.ts index 86c51972c8b..b2015700c9b 100644 --- a/src/test/utils/gameManager.ts +++ b/src/test/utils/gameManager.ts @@ -1,60 +1,60 @@ import { updateUserInfo } from "#app/account"; import { BattlerIndex } from "#app/battle"; import BattleScene from "#app/battle-scene"; -import { BattleStyle } from "#app/enums/battle-style"; -import { Moves } from "#app/enums/moves"; import { getMoveTargets } from "#app/data/move"; -import { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; +import type { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon"; import Trainer from "#app/field/trainer"; import { GameModes, getGameMode } from "#app/game-mode"; import { ModifierTypeOption, modifierTypes } from "#app/modifier/modifier-type"; import overrides from "#app/overrides"; +import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; import { CommandPhase } from "#app/phases/command-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { FaintPhase } from "#app/phases/faint-phase"; import { LoginPhase } from "#app/phases/login-phase"; import { MovePhase } from "#app/phases/move-phase"; +import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; import { NewBattlePhase } from "#app/phases/new-battle-phase"; import { SelectStarterPhase } from "#app/phases/select-starter-phase"; -import { SelectTargetPhase } from "#app/phases/select-target-phase"; +import type { SelectTargetPhase } from "#app/phases/select-target-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { TurnEndPhase } from "#app/phases/turn-end-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { TurnStartPhase } from "#app/phases/turn-start-phase"; import ErrorInterceptor from "#app/test/utils/errorInterceptor"; -import InputsHandler from "#app/test/utils/inputsHandler"; -import CommandUiHandler from "#app/ui/command-ui-handler"; -import ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; -import PartyUiHandler from "#app/ui/party-ui-handler"; -import TargetSelectUiHandler from "#app/ui/target-select-ui-handler"; +import type InputsHandler from "#app/test/utils/inputsHandler"; +import type BallUiHandler from "#app/ui/ball-ui-handler"; +import type BattleMessageUiHandler from "#app/ui/battle-message-ui-handler"; +import type CommandUiHandler from "#app/ui/command-ui-handler"; +import type ModifierSelectUiHandler from "#app/ui/modifier-select-ui-handler"; +import type PartyUiHandler from "#app/ui/party-ui-handler"; +import type TargetSelectUiHandler from "#app/ui/target-select-ui-handler"; import { Mode } from "#app/ui/ui"; +import { isNullOrUndefined } from "#app/utils"; +import { BattleStyle } from "#enums/battle-style"; import { Button } from "#enums/buttons"; +import { ExpGainsSpeed } from "#enums/exp-gains-speed"; import { ExpNotification } from "#enums/exp-notification"; +import type { Moves } from "#enums/moves"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { PlayerGender } from "#enums/player-gender"; -import { Species } from "#enums/species"; +import type { Species } from "#enums/species"; import { generateStarter, waitUntil } from "#test/utils/gameManagerUtils"; import GameWrapper from "#test/utils/gameWrapper"; +import { ChallengeModeHelper } from "#test/utils/helpers/challengeModeHelper"; +import { ClassicModeHelper } from "#test/utils/helpers/classicModeHelper"; +import { DailyModeHelper } from "#test/utils/helpers/dailyModeHelper"; +import { ModifierHelper } from "#test/utils/helpers/modifiersHelper"; +import { MoveHelper } from "#test/utils/helpers/moveHelper"; +import { OverridesHelper } from "#test/utils/helpers/overridesHelper"; +import { ReloadHelper } from "#test/utils/helpers/reloadHelper"; +import { SettingsHelper } from "#test/utils/helpers/settingsHelper"; import PhaseInterceptor from "#test/utils/phaseInterceptor"; import TextInterceptor from "#test/utils/TextInterceptor"; import { AES, enc } from "crypto-js"; import fs from "fs"; -import { vi } from "vitest"; -import { ClassicModeHelper } from "./helpers/classicModeHelper"; -import { DailyModeHelper } from "./helpers/dailyModeHelper"; -import { ChallengeModeHelper } from "./helpers/challengeModeHelper"; -import { MoveHelper } from "./helpers/moveHelper"; -import { OverridesHelper } from "./helpers/overridesHelper"; -import { SettingsHelper } from "./helpers/settingsHelper"; -import { ReloadHelper } from "./helpers/reloadHelper"; -import { ModifierHelper } from "./helpers/modifiersHelper"; -import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; -import BattleMessageUiHandler from "#app/ui/battle-message-ui-handler"; -import { MysteryEncounterPhase } from "#app/phases/mystery-encounter-phases"; -import { expect } from "vitest"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { isNullOrUndefined } from "#app/utils"; -import { ExpGainsSpeed } from "#app/enums/exp-gains-speed"; +import { expect, vi } from "vitest"; /** * Class to manage the game state and transitions between phases. @@ -130,9 +130,10 @@ export default class GameManager { /** * Adds an action to be executed on the next prompt. + * This can be used to (among other things) simulate inputs or run functions mid-phase. * @param phaseTarget - The target phase. * @param mode - The mode to wait for. - * @param callback - The callback to execute. + * @param callback - The callback function to execute on next prompt. * @param expireFn - Optional function to determine if the prompt has expired. */ onNextPrompt(phaseTarget: string, mode: Mode, callback: () => void, expireFn?: () => void, awaitingActionInput: boolean = false) { @@ -157,6 +158,7 @@ export default class GameManager { this.scene.enableTutorials = false; this.scene.gameData.gender = PlayerGender.MALE; // set initial player gender this.scene.battleStyle = this.settings.battleStyle; + this.scene.fieldVolume = 0; } /** @@ -173,8 +175,8 @@ export default class GameManager { this.onNextPrompt("TitlePhase", Mode.TITLE, () => { this.scene.gameMode = getGameMode(mode); const starters = generateStarter(this.scene, species); - const selectStarterPhase = new SelectStarterPhase(this.scene); - this.scene.pushPhase(new EncounterPhase(this.scene, false)); + const selectStarterPhase = new SelectStarterPhase(); + this.scene.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); @@ -206,8 +208,8 @@ export default class GameManager { this.onNextPrompt("TitlePhase", Mode.TITLE, () => { this.scene.gameMode = getGameMode(GameModes.CLASSIC); const starters = generateStarter(this.scene, species); - const selectStarterPhase = new SelectStarterPhase(this.scene); - this.scene.pushPhase(new EncounterPhase(this.scene, false)); + const selectStarterPhase = new SelectStarterPhase(); + this.scene.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }, () => this.isCurrentPhase(EncounterPhase)); @@ -254,7 +256,7 @@ export default class GameManager { * @param {BattlerIndex} targetIndex The index of the attack target, or `undefined` for multi-target attacks * @param movePosition The index of the move in the pokemon's moveset array */ - selectTarget(movePosition: integer, targetIndex?: BattlerIndex) { + selectTarget(movePosition: number, targetIndex?: BattlerIndex) { this.onNextPrompt("SelectTargetPhase", Mode.TARGET_SELECT, () => { const handler = this.scene.ui.getHandler() as TargetSelectUiHandler; const move = (this.scene.getCurrentPhase() as SelectTargetPhase).getPokemon().getMoveset()[movePosition]!.getMove(); // TODO: is the bang correct? @@ -375,7 +377,7 @@ export default class GameManager { exportSaveToTest(): Promise { const saveKey = "x0i2O7WRiANTqPmZ"; return new Promise(async (resolve) => { - const sessionSaveData = this.scene.gameData.getSessionSaveData(this.scene); + const sessionSaveData = this.scene.gameData.getSessionSaveData(); const encryptedSaveData = AES.encrypt(JSON.stringify(sessionSaveData), saveKey).toString(); resolve(encryptedSaveData); }); @@ -386,7 +388,7 @@ export default class GameManager { * @param path - The path to the data file. * @returns A promise that resolves with a tuple containing a boolean indicating success and an integer status code. */ - async importData(path): Promise<[boolean, integer]> { + async importData(path): Promise<[boolean, number]> { const saveKey = "x0i2O7WRiANTqPmZ"; const dataRaw = fs.readFileSync(path, { encoding: "utf8", flag: "r" }); let dataStr = AES.decrypt(dataRaw, saveKey).toString(enc.Utf8); @@ -400,10 +402,15 @@ export default class GameManager { return updateUserInfo(); } + /** + * Faints a player or enemy pokemon instantly by setting their HP to 0. + * @param pokemon The player/enemy pokemon being fainted + * @returns A promise that resolves once the fainted pokemon's FaintPhase finishes running. + */ async killPokemon(pokemon: PlayerPokemon | EnemyPokemon) { return new Promise(async (resolve, reject) => { pokemon.hp = 0; - this.scene.pushPhase(new FaintPhase(this.scene, pokemon.getBattlerIndex(), true)); + this.scene.pushPhase(new FaintPhase(pokemon.getBattlerIndex(), true)); await this.phaseInterceptor.to(FaintPhase).catch((e) => reject(e)); resolve(); }); @@ -427,7 +434,7 @@ export default class GameManager { * @param pokemonIndex the index of the pokemon in your party to revive */ doRevivePokemon(pokemonIndex: number) { - const party = this.scene.getParty(); + const party = this.scene.getPlayerParty(); const candidate = new ModifierTypeOption(modifierTypes.MAX_REVIVE(), 0); const modifier = candidate.type!.newModifier(party[pokemonIndex]); this.scene.addModifier(modifier, false); @@ -453,8 +460,27 @@ export default class GameManager { } /** - * Intercepts `TurnStartPhase` and mocks the getSpeedOrder's return value {@linkcode TurnStartPhase.getSpeedOrder} - * Used to modify the turn order. + * Select the BALL option from the command menu, then press Action; in the BALL + * menu, select a pokéball type and press Action again to throw it. + * @param ballIndex the index of the pokeball to throw + */ + public doThrowPokeball(ballIndex: number) { + this.onNextPrompt("CommandPhase", Mode.COMMAND, () => { + (this.scene.ui.getHandler() as CommandUiHandler).setCursor(1); + (this.scene.ui.getHandler() as CommandUiHandler).processInput(Button.ACTION); + }); + + this.onNextPrompt("CommandPhase", Mode.BALL, () => { + const ballHandler = this.scene.ui.getHandler() as BallUiHandler; + ballHandler.setCursor(ballIndex); + ballHandler.processInput(Button.ACTION); // select ball and throw + }); + } + + /** + * Intercepts `TurnStartPhase` and mocks {@linkcode TurnStartPhase.getSpeedOrder}'s return value. + * Used to manually modify Pokemon turn order. + * Note: This *DOES NOT* account for priority, only speed. * @param {BattlerIndex[]} order The turn order to set * @example * ```ts @@ -468,7 +494,7 @@ export default class GameManager { } /** - * Removes all held items from enemy pokemon + * Removes all held items from enemy pokemon. */ removeEnemyHeldItems(): void { this.scene.clearEnemyHeldItemModifiers(); diff --git a/src/test/utils/gameManagerUtils.ts b/src/test/utils/gameManagerUtils.ts index 543ee9627fe..757874f0c17 100644 --- a/src/test/utils/gameManagerUtils.ts +++ b/src/test/utils/gameManagerUtils.ts @@ -1,13 +1,14 @@ -import BattleScene from "#app/battle-scene"; +import Battle, { BattleType } from "#app/battle"; +import type BattleScene from "#app/battle-scene"; import { getDailyRunStarters } from "#app/data/daily-run"; import { Gender } from "#app/data/gender"; import { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; -import { Moves } from "#app/enums/moves"; import { PlayerPokemon } from "#app/field/pokemon"; import { GameModes, getGameMode } from "#app/game-mode"; -import { Starter } from "#app/ui/starter-select-ui-handler"; -import { Species } from "#enums/species"; -import Battle, { BattleType } from "#app/battle"; +import type { StarterMoveset } from "#app/system/game-data"; +import type { Starter } from "#app/ui/starter-select-ui-handler"; +import { Moves } from "#enums/moves"; +import type { Species } from "#enums/species"; /** Function to convert Blob to string */ export function blobToString(blob) { @@ -31,9 +32,9 @@ export function holdOn(ms: number) { return new Promise(resolve => setTimeout(resolve, ms)); } -export function generateStarter(scene, species?: Species[]) { +export function generateStarter(scene: BattleScene, species?: Species[]): Starter[] { const seed = "test"; - const starters = getTestRunStarters(scene, seed, species); + const starters = getTestRunStarters(seed, species); const startingLevel = scene.gameMode.getStartingLevel(); for (const starter of starters) { const starterProps = scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); @@ -42,14 +43,18 @@ export function generateStarter(scene, species?: Species[]) { ? !starterProps.female ? Gender.MALE : Gender.FEMALE : Gender.GENDERLESS; const starterPokemon = scene.addPlayerPokemon(starter.species, startingLevel, starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, undefined, starter.nature); - starter.moveset = starterPokemon.moveset; + const moveset: Moves[] = []; + starterPokemon.moveset.forEach((move) => { + moveset.push(move!.getMove().id); + }); + starter.moveset = moveset as StarterMoveset; } return starters; } -function getTestRunStarters(scene, seed, species) { +function getTestRunStarters(seed: string, species?: Species[]): Starter[] { if (!species) { - return getDailyRunStarters(scene, seed); + return getDailyRunStarters(seed); } const starters: Starter[] = []; const startingLevel = getGameMode(GameModes.CLASSIC).getStartingLevel(); @@ -57,7 +62,7 @@ function getTestRunStarters(scene, seed, species) { for (const specie of species) { const starterSpeciesForm = getPokemonSpeciesForm(specie, 0); const starterSpecies = getPokemonSpecies(starterSpeciesForm.speciesId); - const pokemon = new PlayerPokemon(scene, starterSpecies, startingLevel, undefined, 0, undefined, undefined, undefined, undefined, undefined, undefined); + const pokemon = new PlayerPokemon(starterSpecies, startingLevel, undefined, 0); const starter: Starter = { species: starterSpecies, dexAttr: pokemon.getDexAttr(), @@ -71,7 +76,7 @@ function getTestRunStarters(scene, seed, species) { return starters; } -export function waitUntil(truth) { +export function waitUntil(truth): Promise { return new Promise(resolve => { const interval = setInterval(() => { if (truth()) { @@ -83,7 +88,7 @@ export function waitUntil(truth) { } /** Get the index of `move` from the moveset of the pokemon on the player's field at location `pokemonIndex` */ -export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves) { +export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: Moves): number { const playerPokemon = scene.getPlayerField()[pokemonIndex]; const moveSet = playerPokemon.getMoveset(); const index = moveSet.findIndex((m) => m?.moveId === move && m?.ppUsed < m?.getMovePp()); @@ -93,10 +98,8 @@ export function getMovePosition(scene: BattleScene, pokemonIndex: 0 | 1, move: M /** * Useful for populating party, wave index, etc. without having to spin up and run through an entire EncounterPhase - * @param scene - * @param species */ -export function initSceneWithoutEncounterPhase(scene: BattleScene, species?: Species[]) { +export function initSceneWithoutEncounterPhase(scene: BattleScene, species?: Species[]): void { const starters = generateStarter(scene, species); starters.forEach((starter) => { const starterProps = scene.gameData.getSpeciesDexAttrProps(starter.species, starter.dexAttr); @@ -105,7 +108,7 @@ export function initSceneWithoutEncounterPhase(scene: BattleScene, species?: Spe const starterIvs = scene.gameData.dexData[starter.species.speciesId].ivs.slice(0); const starterPokemon = scene.addPlayerPokemon(starter.species, scene.gameMode.getStartingLevel(), starter.abilityIndex, starterFormIndex, starterGender, starterProps.shiny, starterProps.variant, starterIvs, starter.nature); starter.moveset && starterPokemon.tryPopulateMoveset(starter.moveset); - scene.getParty().push(starterPokemon); + scene.getPlayerParty().push(starterPokemon); }); scene.currentBattle = new Battle(getGameMode(GameModes.CLASSIC), 5, BattleType.WILD, undefined, false); diff --git a/src/test/utils/gameWrapper.ts b/src/test/utils/gameWrapper.ts index 48c0007118b..ca5a67f901a 100644 --- a/src/test/utils/gameWrapper.ts +++ b/src/test/utils/gameWrapper.ts @@ -24,6 +24,7 @@ import GamepadPlugin = Phaser.Input.Gamepad.GamepadPlugin; import EventEmitter = Phaser.Events.EventEmitter; import UpdateList = Phaser.GameObjects.UpdateList; import { version } from "../../../package.json"; +import { MockTimedEventManager } from "./mocks/mockTimedEventManager"; Object.defineProperty(window, "localStorage", { value: mockLocalStorage(), @@ -78,7 +79,7 @@ export default class GameWrapper { constructor(phaserGame: Phaser.Game, bypassLogin: boolean) { Phaser.Math.RND.sow([ 'test' ]); - vi.spyOn(Utils, "apiFetch", "get").mockReturnValue(fetch); + // vi.spyOn(Utils, "apiFetch", "get").mockReturnValue(fetch); if (bypassLogin) { vi.spyOn(battleScene, "bypassLogin", "get").mockReturnValue(true); } @@ -232,6 +233,7 @@ export default class GameWrapper { this.scene.make = new MockGameObjectCreator(mockTextureManager); this.scene.time = new MockClock(this.scene); this.scene.remove = vi.fn(); // TODO: this should be stubbed differently + this.scene.eventManager = new MockTimedEventManager(); // Disable Timed Events } } diff --git a/src/test/utils/helpers/challengeModeHelper.ts b/src/test/utils/helpers/challengeModeHelper.ts index 5210d942d5a..4b5a38e72dc 100644 --- a/src/test/utils/helpers/challengeModeHelper.ts +++ b/src/test/utils/helpers/challengeModeHelper.ts @@ -1,15 +1,15 @@ import { BattleStyle } from "#app/enums/battle-style"; -import { Species } from "#app/enums/species"; +import type { Species } from "#app/enums/species"; import overrides from "#app/overrides"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { SelectStarterPhase } from "#app/phases/select-starter-phase"; import { Mode } from "#app/ui/ui"; import { generateStarter } from "../gameManagerUtils"; import { GameManagerHelper } from "./gameManagerHelper"; -import { Challenge } from "#app/data/challenge"; +import type { Challenge } from "#app/data/challenge"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { Challenges } from "#enums/challenges"; +import type { Challenges } from "#enums/challenges"; import { copyChallenge } from "data/challenge"; /** @@ -45,8 +45,8 @@ export class ChallengeModeHelper extends GameManagerHelper { this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => { this.game.scene.gameMode.challenges = this.challenges; const starters = generateStarter(this.game.scene, species); - const selectStarterPhase = new SelectStarterPhase(this.game.scene); - this.game.scene.pushPhase(new EncounterPhase(this.game.scene, false)); + const selectStarterPhase = new SelectStarterPhase(); + this.game.scene.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); diff --git a/src/test/utils/helpers/classicModeHelper.ts b/src/test/utils/helpers/classicModeHelper.ts index 80d0b86de7b..40c3d518f1c 100644 --- a/src/test/utils/helpers/classicModeHelper.ts +++ b/src/test/utils/helpers/classicModeHelper.ts @@ -1,5 +1,5 @@ import { BattleStyle } from "#app/enums/battle-style"; -import { Species } from "#app/enums/species"; +import type { Species } from "#app/enums/species"; import { GameModes, getGameMode } from "#app/game-mode"; import overrides from "#app/overrides"; import { CommandPhase } from "#app/phases/command-phase"; @@ -30,12 +30,12 @@ export class ClassicModeHelper extends GameManagerHelper { this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => { this.game.scene.gameMode = getGameMode(GameModes.CLASSIC); const starters = generateStarter(this.game.scene, species); - const selectStarterPhase = new SelectStarterPhase(this.game.scene); - this.game.scene.pushPhase(new EncounterPhase(this.game.scene, false)); + const selectStarterPhase = new SelectStarterPhase(); + this.game.scene.pushPhase(new EncounterPhase(false)); selectStarterPhase.initBattle(starters); }); - await this.game.phaseInterceptor.run(EncounterPhase); + await this.game.phaseInterceptor.to(EncounterPhase); if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) { this.game.removeEnemyHeldItems(); } diff --git a/src/test/utils/helpers/dailyModeHelper.ts b/src/test/utils/helpers/dailyModeHelper.ts index 813544f85df..bd8c6ebb920 100644 --- a/src/test/utils/helpers/dailyModeHelper.ts +++ b/src/test/utils/helpers/dailyModeHelper.ts @@ -5,7 +5,7 @@ import { CommandPhase } from "#app/phases/command-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; +import type SaveSlotSelectUiHandler from "#app/ui/save-slot-select-ui-handler"; import { Mode } from "#app/ui/ui"; import { GameManagerHelper } from "./gameManagerHelper"; @@ -26,7 +26,7 @@ export class DailyModeHelper extends GameManagerHelper { } this.game.onNextPrompt("TitlePhase", Mode.TITLE, () => { - const titlePhase = new TitlePhase(this.game.scene); + const titlePhase = new TitlePhase(); titlePhase.initDailyRun(); }); diff --git a/src/test/utils/helpers/gameManagerHelper.ts b/src/test/utils/helpers/gameManagerHelper.ts index 432e6fdf853..85d7bc0df97 100644 --- a/src/test/utils/helpers/gameManagerHelper.ts +++ b/src/test/utils/helpers/gameManagerHelper.ts @@ -1,4 +1,4 @@ -import GameManager from "../gameManager"; +import type GameManager from "../gameManager"; /** * Base class for defining all game helpers. diff --git a/src/test/utils/helpers/modifiersHelper.ts b/src/test/utils/helpers/modifiersHelper.ts index c38bf5770a8..22500c87906 100644 --- a/src/test/utils/helpers/modifiersHelper.ts +++ b/src/test/utils/helpers/modifiersHelper.ts @@ -1,6 +1,7 @@ import { expect } from "vitest"; import { GameManagerHelper } from "./gameManagerHelper"; -import { itemPoolChecks, ModifierTypeKeys } from "#app/modifier/modifier-type"; +import type { ModifierTypeKeys } from "#app/modifier/modifier-type"; +import { itemPoolChecks } from "#app/modifier/modifier-type"; export class ModifierHelper extends GameManagerHelper { /** diff --git a/src/test/utils/helpers/moveHelper.ts b/src/test/utils/helpers/moveHelper.ts index 73fe63395fd..ee026c06a8d 100644 --- a/src/test/utils/helpers/moveHelper.ts +++ b/src/test/utils/helpers/moveHelper.ts @@ -1,6 +1,10 @@ -import { BattlerIndex } from "#app/battle"; +import type { BattlerIndex } from "#app/battle"; +import { Button } from "#app/enums/buttons"; +import type Pokemon from "#app/field/pokemon"; +import { PokemonMove } from "#app/field/pokemon"; import Overrides from "#app/overrides"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { CommandPhase } from "#app/phases/command-phase"; +import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { Command } from "#app/ui/command-ui-handler"; import { Mode } from "#app/ui/ui"; @@ -71,4 +75,58 @@ export class MoveHelper extends GameManagerHelper { await this.game.phaseInterceptor.to("MovePhase"); vi.spyOn(Overrides, "STATUS_ACTIVATION_OVERRIDE", "get").mockReturnValue(null); } + + /** + * Changes a pokemon's moveset to the given move(s). + * Used when the normal moveset override can't be used (such as when it's necessary to check or update properties of the moveset). + * @param pokemon - The {@linkcode Pokemon} being modified + * @param moveset - The {@linkcode Moves} (single or array) to change the Pokemon's moveset to + */ + public changeMoveset(pokemon: Pokemon, moveset: Moves | Moves[]): void { + if (!Array.isArray(moveset)) { + moveset = [ moveset ]; + } + pokemon.moveset = []; + moveset.forEach((move) => { + pokemon.moveset.push(new PokemonMove(move)); + }); + const movesetStr = moveset.map((moveId) => Moves[moveId]).join(", "); + console.log(`Pokemon ${pokemon.species.name}'s moveset manually set to ${movesetStr} (=[${moveset.join(", ")}])!`); + } + + /** + * Simulates learning a move for a player pokemon. + * @param move The {@linkcode Moves} being learnt + * @param partyIndex The party position of the {@linkcode PlayerPokemon} learning the move (defaults to 0) + * @param moveSlotIndex The INDEX (0-4) of the move slot to replace if existent move slots are full; + * defaults to 0 (first slot) and 4 aborts the procedure + * @returns a promise that resolves once the move has been successfully learnt + */ + public async learnMove(move: Moves | number, partyIndex: number = 0, moveSlotIndex: number = 0) { + return new Promise(async (resolve, reject) => { + this.game.scene.pushPhase(new LearnMovePhase(partyIndex, move)); + + // if slots are full, queue up inputs to replace existing moves + if (this.game.scene.getPlayerParty()[partyIndex].moveset.filter(m => m).length === 4) { + this.game.onNextPrompt("LearnMovePhase", Mode.CONFIRM, () => { + this.game.scene.ui.processInput(Button.ACTION); // "Should a move be forgotten and replaced with XXX?" + }); + this.game.onNextPrompt("LearnMovePhase", Mode.SUMMARY, () => { + for (let x = 0; x < (moveSlotIndex ?? 0); x++) { + this.game.scene.ui.processInput(Button.DOWN); // Scrolling in summary pane to move position + } + this.game.scene.ui.processInput(Button.ACTION); + if (moveSlotIndex === 4) { + this.game.onNextPrompt("LearnMovePhase", Mode.CONFIRM, () => { + this.game.scene.ui.processInput(Button.ACTION); // "Give up on learning XXX?" + }); + } + }); + } + + await this.game.phaseInterceptor.to(LearnMovePhase).catch(e => reject(e)); + resolve(); + }); + } + } diff --git a/src/test/utils/helpers/overridesHelper.ts b/src/test/utils/helpers/overridesHelper.ts index 404f5c34a26..47358738048 100644 --- a/src/test/utils/helpers/overridesHelper.ts +++ b/src/test/utils/helpers/overridesHelper.ts @@ -1,19 +1,22 @@ -import { StatusEffect } from "#app/data/status-effect"; -import { Weather, WeatherType } from "#app/data/weather"; +import type { Variant } from "#app/data/variant"; +import { Weather } from "#app/data/weather"; import { Abilities } from "#app/enums/abilities"; -import { Biome } from "#app/enums/biome"; -import { Moves } from "#app/enums/moves"; -import { Species } from "#app/enums/species"; import * as GameMode from "#app/game-mode"; -import { GameModes, getGameMode } from "#app/game-mode"; -import { ModifierOverride } from "#app/modifier/modifier-type"; +import type { GameModes } from "#app/game-mode"; +import { getGameMode } from "#app/game-mode"; +import type { ModifierOverride } from "#app/modifier/modifier-type"; +import type { BattleStyle } from "#app/overrides"; import Overrides from "#app/overrides"; +import type { Unlockables } from "#app/system/unlockables"; +import { Biome } from "#enums/biome"; +import { Moves } from "#enums/moves"; +import type { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { Species } from "#enums/species"; +import { StatusEffect } from "#enums/status-effect"; +import type { WeatherType } from "#enums/weather-type"; import { vi } from "vitest"; import { GameManagerHelper } from "./gameManagerHelper"; -import { Unlockables } from "#app/system/unlockables"; -import { Variant } from "#app/data/variant"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; -import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; /** * Helper to handle overrides in tests @@ -68,6 +71,26 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Override the wave level cap + * @param cap the level cap value to set; 0 uses normal level caps and negative values + * disable it completely + * @returns `this` + */ + public levelCap(cap: number): this { + vi.spyOn(Overrides, "LEVEL_CAP_OVERRIDE", "get").mockReturnValue(cap); + let capStr: string; + if (cap > 0) { + capStr = `Level cap set to ${cap}!`; + } else if (cap < 0) { + capStr = "Level cap disabled!"; + } else { + capStr = "Level cap reset to default value for wave."; + } + this.log(capStr); + return this; + } + /** * Override the player (pokemon) starting held items * @param items the items to hold @@ -137,7 +160,7 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override the player (pokemon) {@linkcode Abilities | ability} + * Override the player (pokemon) {@linkcode Abilities | ability}. * @param ability the (pokemon) {@linkcode Abilities | ability} to set * @returns `this` */ @@ -158,6 +181,20 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Forces the status of the player (pokemon) **passive** {@linkcode Abilities | ability} + * @param hasPassiveAbility forces the passive to be active if `true`, inactive if `false` + * @returns `this` + */ + public hasPassiveAbility(hasPassiveAbility: boolean | null): this { + vi.spyOn(Overrides, "HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility); + if (hasPassiveAbility === null) { + this.log("Player Pokemon PASSIVE ability no longer force enabled or disabled!"); + } else { + this.log(`Player Pokemon PASSIVE ability is force ${hasPassiveAbility ? "enabled" : "disabled"}!`); + } + return this; + } /** * Override the player (pokemon) {@linkcode Moves | moves}set * @param moveset the {@linkcode Moves | moves}set to set @@ -237,13 +274,14 @@ export class OverridesHelper extends GameManagerHelper { } /** - * Override the battle type (single or double) + * Override the battle type (e.g., single or double). + * @see {@linkcode Overrides.BATTLE_TYPE_OVERRIDE} * @param battleType battle type to set * @returns `this` */ - public battleType(battleType: "single" | "double" | null): this { + public battleType(battleType: BattleStyle | null): this { vi.spyOn(Overrides, "BATTLE_TYPE_OVERRIDE", "get").mockReturnValue(battleType); - this.log(`Battle type set to ${battleType} only!`); + this.log(battleType === null ? "Battle type override disabled!" : `Battle type set to ${battleType}!`); return this; } @@ -301,6 +339,21 @@ export class OverridesHelper extends GameManagerHelper { return this; } + /** + * Forces the status of the enemy (pokemon) **passive** {@linkcode Abilities | ability} + * @param hasPassiveAbility forces the passive to be active if `true`, inactive if `false` + * @returns `this` + */ + public enemyHasPassiveAbility(hasPassiveAbility: boolean | null): this { + vi.spyOn(Overrides, "OPP_HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility); + if (hasPassiveAbility === null) { + this.log("Enemy Pokemon PASSIVE ability no longer force enabled or disabled!"); + } else { + this.log(`Enemy Pokemon PASSIVE ability is force ${hasPassiveAbility ? "enabled" : "disabled"}!`); + } + return this; + } + /** * Override the enemy (pokemon) {@linkcode Moves | moves}set * @param moveset the {@linkcode Moves | moves}set to set diff --git a/src/test/utils/helpers/reloadHelper.ts b/src/test/utils/helpers/reloadHelper.ts index e0e538120cc..5f516584873 100644 --- a/src/test/utils/helpers/reloadHelper.ts +++ b/src/test/utils/helpers/reloadHelper.ts @@ -5,8 +5,8 @@ import { vi } from "vitest"; import { BattleStyle } from "#app/enums/battle-style"; import { CommandPhase } from "#app/phases/command-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase"; -import { SessionSaveData } from "#app/system/game-data"; -import GameManager from "../gameManager"; +import type { SessionSaveData } from "#app/system/game-data"; +import type GameManager from "../gameManager"; /** * Helper to allow reloading sessions in unit tests. @@ -18,9 +18,9 @@ export class ReloadHelper extends GameManagerHelper { super(game); // Whenever the game saves the session, save it to the reloadHelper instead - vi.spyOn(game.scene.gameData, "saveAll").mockImplementation((scene) => { + vi.spyOn(game.scene.gameData, "saveAll").mockImplementation(() => { return new Promise((resolve, reject) => { - this.sessionData = scene.gameData.getSessionSaveData(scene); + this.sessionData = game.scene.gameData.getSessionSaveData(); resolve(true); }); }); @@ -33,7 +33,7 @@ export class ReloadHelper extends GameManagerHelper { */ async reloadSession() : Promise { const scene = this.game.scene; - const titlePhase = new TitlePhase(scene); + const titlePhase = new TitlePhase(); scene.clearPhaseQueue(); diff --git a/src/test/utils/inputsHandler.ts b/src/test/utils/inputsHandler.ts index bf690d5d74c..e2591def447 100644 --- a/src/test/utils/inputsHandler.ts +++ b/src/test/utils/inputsHandler.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; +import type BattleScene from "#app/battle-scene"; import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; -import { InputsController } from "#app/inputs-controller"; +import type { InputsController } from "#app/inputs-controller"; import TouchControl from "#app/touch-controls"; import { holdOn } from "#test/utils/gameManagerUtils"; import fs from "fs"; @@ -30,7 +30,7 @@ export default class InputsHandler { this.init(); } - pressTouch(button: string, duration: integer): Promise { + pressTouch(button: string, duration: number): Promise { return new Promise(async (resolve) => { this.fakeMobile.touchDown(button); await holdOn(duration); @@ -39,7 +39,7 @@ export default class InputsHandler { }); } - pressGamepadButton(button: integer, duration: integer): Promise { + pressGamepadButton(button: number, duration: number): Promise { return new Promise(async (resolve) => { this.scene.input.gamepad?.emit("down", this.fakePad, { index: button }); await holdOn(duration); @@ -48,7 +48,7 @@ export default class InputsHandler { }); } - pressKeyboardKey(key: integer, duration: integer): Promise { + pressKeyboardKey(key: number, duration: number): Promise { return new Promise(async (resolve) => { this.scene.input.keyboard?.emit("keydown", { keyCode: key }); await holdOn(duration); @@ -58,7 +58,7 @@ export default class InputsHandler { } init(): void { - const touchControl = new TouchControl(this.scene); + const touchControl = new TouchControl(); touchControl.deactivatePressedKey(); //test purpose this.events = this.inputController.events; this.scene.input.gamepad?.emit("connected", this.fakePad); diff --git a/src/test/utils/mocks/mockGameObjectCreator.ts b/src/test/utils/mocks/mockGameObjectCreator.ts index 27860be0cec..caf98b79a9f 100644 --- a/src/test/utils/mocks/mockGameObjectCreator.ts +++ b/src/test/utils/mocks/mockGameObjectCreator.ts @@ -1,5 +1,5 @@ import MockGraphics from "./mocksContainer/mockGraphics"; -import MockTextureManager from "./mockTextureManager"; +import type MockTextureManager from "./mockTextureManager"; export class MockGameObjectCreator { private readonly textureManager: MockTextureManager; diff --git a/src/test/utils/mocks/mockTextureManager.ts b/src/test/utils/mocks/mockTextureManager.ts index ce19d6b6432..39066561f25 100644 --- a/src/test/utils/mocks/mockTextureManager.ts +++ b/src/test/utils/mocks/mockTextureManager.ts @@ -6,7 +6,7 @@ import MockRectangle from "#test/utils/mocks/mocksContainer/mockRectangle"; import MockSprite from "#test/utils/mocks/mocksContainer/mockSprite"; import MockText from "#test/utils/mocks/mocksContainer/mockText"; import MockTexture from "#test/utils/mocks/mocksContainer/mockTexture"; -import { MockGameObject } from "./mockGameObject"; +import type { MockGameObject } from "./mockGameObject"; import { MockVideoGameObject } from "./mockVideoGameObject"; /** diff --git a/src/test/utils/mocks/mockTimedEventManager.ts b/src/test/utils/mocks/mockTimedEventManager.ts new file mode 100644 index 00000000000..10f32fd4c8b --- /dev/null +++ b/src/test/utils/mocks/mockTimedEventManager.ts @@ -0,0 +1,18 @@ +import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "#app/data/balance/starters"; +import { TimedEventManager } from "#app/timed-event-manager"; + +/** Mock TimedEventManager so that ongoing events don't impact tests */ +export class MockTimedEventManager extends TimedEventManager { + override activeEvent() { + return undefined; + } + override isEventActive(): boolean { + return false; + } + override getClassicFriendshipMultiplier(): number { + return CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER; + } + override getShinyMultiplier(): number { + return 1; + } +} diff --git a/src/test/utils/mocks/mockVideoGameObject.ts b/src/test/utils/mocks/mockVideoGameObject.ts index d11fb5a44ce..74b05626616 100644 --- a/src/test/utils/mocks/mockVideoGameObject.ts +++ b/src/test/utils/mocks/mockVideoGameObject.ts @@ -1,4 +1,4 @@ -import { MockGameObject } from "./mockGameObject"; +import type { MockGameObject } from "./mockGameObject"; /** Mocks video-related stuff */ export class MockVideoGameObject implements MockGameObject { diff --git a/src/test/utils/mocks/mocksContainer/mockContainer.ts b/src/test/utils/mocks/mocksContainer/mockContainer.ts index 05dad327dc6..f0198535e7b 100644 --- a/src/test/utils/mocks/mocksContainer/mockContainer.ts +++ b/src/test/utils/mocks/mocksContainer/mockContainer.ts @@ -1,5 +1,5 @@ -import MockTextureManager from "#test/utils/mocks/mockTextureManager"; -import { MockGameObject } from "../mockGameObject"; +import type MockTextureManager from "#test/utils/mocks/mockTextureManager"; +import type { MockGameObject } from "../mockGameObject"; export default class MockContainer implements MockGameObject { protected x; diff --git a/src/test/utils/mocks/mocksContainer/mockGraphics.ts b/src/test/utils/mocks/mocksContainer/mockGraphics.ts index b20faf4ed6a..2b4a33b5e4c 100644 --- a/src/test/utils/mocks/mocksContainer/mockGraphics.ts +++ b/src/test/utils/mocks/mocksContainer/mockGraphics.ts @@ -1,4 +1,4 @@ -import { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "../mockGameObject"; export default class MockGraphics implements MockGameObject { private scene; diff --git a/src/test/utils/mocks/mocksContainer/mockRectangle.ts b/src/test/utils/mocks/mocksContainer/mockRectangle.ts index 48cd2cb1380..e4bca76b8fc 100644 --- a/src/test/utils/mocks/mocksContainer/mockRectangle.ts +++ b/src/test/utils/mocks/mocksContainer/mockRectangle.ts @@ -1,4 +1,4 @@ -import { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "../mockGameObject"; export default class MockRectangle implements MockGameObject { private fillColor; diff --git a/src/test/utils/mocks/mocksContainer/mockSprite.ts b/src/test/utils/mocks/mocksContainer/mockSprite.ts index e726fec454d..6d851330a5e 100644 --- a/src/test/utils/mocks/mocksContainer/mockSprite.ts +++ b/src/test/utils/mocks/mocksContainer/mockSprite.ts @@ -1,5 +1,5 @@ import Phaser from "phaser"; -import { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "../mockGameObject"; import Sprite = Phaser.GameObjects.Sprite; import Frame = Phaser.Textures.Frame; diff --git a/src/test/utils/mocks/mocksContainer/mockText.ts b/src/test/utils/mocks/mocksContainer/mockText.ts index faa32ff8a06..5550e801386 100644 --- a/src/test/utils/mocks/mocksContainer/mockText.ts +++ b/src/test/utils/mocks/mocksContainer/mockText.ts @@ -1,5 +1,5 @@ import UI from "#app/ui/ui"; -import { MockGameObject } from "../mockGameObject"; +import type { MockGameObject } from "../mockGameObject"; export default class MockText implements MockGameObject { private phaserText; @@ -81,11 +81,11 @@ export default class MockText implements MockGameObject { showText( text: string, - delay?: integer | null, + delay?: number | null, callback?: Function | null, - callbackDelay?: integer | null, + callbackDelay?: number | null, prompt?: boolean | null, - promptDelay?: integer | null + promptDelay?: number | null ) { this.scene.messageWrapper.showText(text, delay, callback, callbackDelay, prompt, promptDelay); if (callback) { @@ -93,7 +93,7 @@ export default class MockText implements MockGameObject { } } - showDialogue(keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer) { + showDialogue(keyOrText: string, name: string | undefined, delay: number | null = 0, callback: Function, callbackDelay?: number, promptDelay?: number) { this.scene.messageWrapper.showDialogue(keyOrText, name, delay, callback, callbackDelay, promptDelay); if (callback) { callback(); diff --git a/src/test/utils/mocks/mocksContainer/mockTexture.ts b/src/test/utils/mocks/mocksContainer/mockTexture.ts index bedd1d2c84a..57c87df23be 100644 --- a/src/test/utils/mocks/mocksContainer/mockTexture.ts +++ b/src/test/utils/mocks/mocksContainer/mockTexture.ts @@ -1,5 +1,5 @@ -import MockTextureManager from "#test/utils/mocks/mockTextureManager"; -import { MockGameObject } from "../mockGameObject"; +import type MockTextureManager from "#test/utils/mocks/mockTextureManager"; +import type { MockGameObject } from "../mockGameObject"; /** diff --git a/src/test/utils/phaseInterceptor.ts b/src/test/utils/phaseInterceptor.ts index ec9309e2405..d60e0e78373 100644 --- a/src/test/utils/phaseInterceptor.ts +++ b/src/test/utils/phaseInterceptor.ts @@ -5,13 +5,14 @@ import { BattleEndPhase } from "#app/phases/battle-end-phase"; import { BerryPhase } from "#app/phases/berry-phase"; import { CheckSwitchPhase } from "#app/phases/check-switch-phase"; import { CommandPhase } from "#app/phases/command-phase"; -import { DamagePhase } from "#app/phases/damage-phase"; +import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { EggLapsePhase } from "#app/phases/egg-lapse-phase"; import { EncounterPhase } from "#app/phases/encounter-phase"; import { EndEvolutionPhase } from "#app/phases/end-evolution-phase"; import { EnemyCommandPhase } from "#app/phases/enemy-command-phase"; import { EvolutionPhase } from "#app/phases/evolution-phase"; import { FaintPhase } from "#app/phases/faint-phase"; +import { FormChangePhase } from "#app/phases/form-change-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LevelCapPhase } from "#app/phases/level-cap-phase"; import { LoginPhase } from "#app/phases/login-phase"; @@ -54,6 +55,11 @@ import { import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase"; import { PartyExpPhase } from "#app/phases/party-exp-phase"; import { ExpPhase } from "#app/phases/exp-phase"; +import { GameOverPhase } from "#app/phases/game-over-phase"; +import { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase"; +import { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase"; +import { UnlockPhase } from "#app/phases/unlock-phase"; +import { PostGameOverPhase } from "#app/phases/post-game-over-phase"; export interface PromptHandler { phaseTarget?: string; @@ -67,7 +73,6 @@ type PhaseClass = | typeof LoginPhase | typeof TitlePhase | typeof SelectGenderPhase - | typeof EncounterPhase | typeof NewBiomeEncounterPhase | typeof SelectStarterPhase | typeof PostSummonPhase @@ -82,7 +87,7 @@ type PhaseClass = | typeof TurnStartPhase | typeof MovePhase | typeof MoveEffectPhase - | typeof DamagePhase + | typeof DamageAnimPhase | typeof FaintPhase | typeof BerryPhase | typeof TurnEndPhase @@ -102,6 +107,7 @@ type PhaseClass = | typeof SwitchPhase | typeof SwitchSummonPhase | typeof PartyHealPhase + | typeof FormChangePhase | typeof EvolutionPhase | typeof EndEvolutionPhase | typeof LevelCapPhase @@ -112,15 +118,20 @@ type PhaseClass = | typeof MysteryEncounterBattlePhase | typeof MysteryEncounterRewardsPhase | typeof PostMysteryEncounterPhase + | typeof RibbonModifierRewardPhase + | typeof GameOverModifierRewardPhase | typeof ModifierRewardPhase | typeof PartyExpPhase - | typeof ExpPhase; + | typeof ExpPhase + | typeof EncounterPhase + | typeof GameOverPhase + | typeof UnlockPhase + | typeof PostGameOverPhase; type PhaseString = | "LoginPhase" | "TitlePhase" | "SelectGenderPhase" - | "EncounterPhase" | "NewBiomeEncounterPhase" | "SelectStarterPhase" | "PostSummonPhase" @@ -135,7 +146,7 @@ type PhaseString = | "TurnStartPhase" | "MovePhase" | "MoveEffectPhase" - | "DamagePhase" + | "DamageAnimPhase" | "FaintPhase" | "BerryPhase" | "TurnEndPhase" @@ -155,6 +166,7 @@ type PhaseString = | "SwitchPhase" | "SwitchSummonPhase" | "PartyHealPhase" + | "FormChangePhase" | "EvolutionPhase" | "EndEvolutionPhase" | "LevelCapPhase" @@ -165,9 +177,15 @@ type PhaseString = | "MysteryEncounterBattlePhase" | "MysteryEncounterRewardsPhase" | "PostMysteryEncounterPhase" + | "RibbonModifierRewardPhase" + | "GameOverModifierRewardPhase" | "ModifierRewardPhase" | "PartyExpPhase" - | "ExpPhase"; + | "ExpPhase" + | "EncounterPhase" + | "GameOverPhase" + | "UnlockPhase" + | "PostGameOverPhase"; type PhaseInterceptorPhase = PhaseClass | PhaseString; @@ -187,12 +205,16 @@ export default class PhaseInterceptor { /** * List of phases with their corresponding start methods. + * + * CAUTION: If a phase and its subclasses (if any) both appear in this list, + * make sure that this list contains said phase AFTER all of its subclasses. + * This way, the phase's `prototype.start` is properly preserved during + * `initPhases()` so that its subclasses can use `super.start()` properly. */ private PHASES = [ [ LoginPhase, this.startPhase ], [ TitlePhase, this.startPhase ], [ SelectGenderPhase, this.startPhase ], - [ EncounterPhase, this.startPhase ], [ NewBiomeEncounterPhase, this.startPhase ], [ SelectStarterPhase, this.startPhase ], [ PostSummonPhase, this.startPhase ], @@ -207,7 +229,7 @@ export default class PhaseInterceptor { [ TurnStartPhase, this.startPhase ], [ MovePhase, this.startPhase ], [ MoveEffectPhase, this.startPhase ], - [ DamagePhase, this.startPhase ], + [ DamageAnimPhase, this.startPhase ], [ FaintPhase, this.startPhase ], [ BerryPhase, this.startPhase ], [ TurnEndPhase, this.startPhase ], @@ -227,6 +249,7 @@ export default class PhaseInterceptor { [ SwitchPhase, this.startPhase ], [ SwitchSummonPhase, this.startPhase ], [ PartyHealPhase, this.startPhase ], + [ FormChangePhase, this.startPhase ], [ EvolutionPhase, this.startPhase ], [ EndEvolutionPhase, this.startPhase ], [ LevelCapPhase, this.startPhase ], @@ -237,9 +260,15 @@ export default class PhaseInterceptor { [ MysteryEncounterBattlePhase, this.startPhase ], [ MysteryEncounterRewardsPhase, this.startPhase ], [ PostMysteryEncounterPhase, this.startPhase ], + [ RibbonModifierRewardPhase, this.startPhase ], + [ GameOverModifierRewardPhase, this.startPhase ], [ ModifierRewardPhase, this.startPhase ], [ PartyExpPhase, this.startPhase ], [ ExpPhase, this.startPhase ], + [ EncounterPhase, this.startPhase ], + [ GameOverPhase, this.startPhase ], + [ UnlockPhase, this.startPhase ], + [ PostGameOverPhase, this.startPhase ], ]; private endBySetMode = [ @@ -481,7 +510,13 @@ export default class PhaseInterceptor { const currentHandler = this.scene.ui.getHandler(); if (expireFn) { this.prompts.shift(); - } else if (currentMode === actionForNextPrompt.mode && currentPhase === actionForNextPrompt.phaseTarget && currentHandler.active && (!actionForNextPrompt.awaitingActionInput || (actionForNextPrompt.awaitingActionInput && currentHandler.awaitingActionInput))) { + } else if ( + currentMode === actionForNextPrompt.mode + && currentPhase === actionForNextPrompt.phaseTarget + && currentHandler.active + && (!actionForNextPrompt.awaitingActionInput + || (actionForNextPrompt.awaitingActionInput && currentHandler.awaitingActionInput)) + ) { const prompt = this.prompts.shift(); if (prompt?.callback) { prompt.callback(); diff --git a/src/test/utils/saves/data_new.prsv b/src/test/utils/saves/data_new.prsv new file mode 100644 index 00000000000..04d13a791a1 --- /dev/null +++ b/src/test/utils/saves/data_new.prsv @@ -0,0 +1 @@ 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 \ No newline at end of file diff --git a/src/test/utils/saves/everything.prsv b/src/test/utils/saves/everything.prsv index 1985a6649ca..f9106ce0e35 100644 --- a/src/test/utils/saves/everything.prsv +++ b/src/test/utils/saves/everything.prsv @@ -1 +1 @@ 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 diff --git a/src/test/utils/testUtils.ts b/src/test/utils/testUtils.ts index b922fc9c61c..40e4bbe8775 100644 --- a/src/test/utils/testUtils.ts +++ b/src/test/utils/testUtils.ts @@ -18,6 +18,14 @@ export function mockI18next() { * @param end end number e.g. 10 * @returns an array of numbers */ -export function arrayOfRange(start: integer, end: integer) { +export function arrayOfRange(start: number, end: number) { return Array.from({ length: end - start }, (_v, k) => k + start); } + +/** + * Utility to get the API base URL from the environment variable (or the default/fallback). + * @returns the API base URL + */ +export function getApiBaseUrl() { + return import.meta.env.VITE_SERVER_URL ?? "http://localhost:8001"; +} diff --git a/src/test/vitest.setup.ts b/src/test/vitest.setup.ts index 8438f607db2..eb2c1e4b9cf 100644 --- a/src/test/vitest.setup.ts +++ b/src/test/vitest.setup.ts @@ -19,11 +19,13 @@ process.env.TZ = "UTC"; /** Mock the override import to always return default values, ignoring any custom overrides. */ vi.mock("#app/overrides", async (importOriginal) => { + // eslint-disable-next-line @typescript-eslint/consistent-type-imports const { defaultOverrides } = await importOriginal(); return { default: defaultOverrides, defaultOverrides, + // eslint-disable-next-line @typescript-eslint/consistent-type-imports } satisfies typeof import("#app/overrides"); }); @@ -38,7 +40,7 @@ vi.mock("i18next", async (importOriginal) => { const { setupServer } = await import("msw/node"); const { http, HttpResponse } = await import("msw"); - global.i18nServer = setupServer( + global.server = setupServer( http.get("/locales/en/*", async (req) => { const filename = req.params[0]; @@ -50,9 +52,12 @@ vi.mock("i18next", async (importOriginal) => { console.log(`Failed to load locale ${filename}!`, err); return HttpResponse.json({}); } - }) + }), + http.get("https://fonts.googleapis.com/*", () => { + return HttpResponse.text(""); + }), ); - global.i18nServer.listen({ onUnhandledRequest: "error" }); + global.server.listen({ onUnhandledRequest: "error" }); console.log("i18n MSW server listening!"); return await importOriginal(); @@ -83,6 +88,6 @@ beforeAll(() => { }); afterAll(() => { - global.i18nServer.close(); + global.server.close(); console.log("Closing i18n MSW server!"); }); diff --git a/src/timed-event-manager.ts b/src/timed-event-manager.ts index 4c56ada1c94..7a9f0e59993 100644 --- a/src/timed-event-manager.ts +++ b/src/timed-event-manager.ts @@ -1,11 +1,19 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { TextStyle, addTextObject } from "#app/ui/text"; -import { nil } from "#app/utils"; +import type { nil } from "#app/utils"; +import { isNullOrUndefined } from "#app/utils"; import i18next from "i18next"; +import { Species } from "#enums/species"; +import type { WeatherPoolEntry } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; +import { CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER } from "./data/balance/starters"; +import { MysteryEncounterType } from "./enums/mystery-encounter-type"; +import { MysteryEncounterTier } from "./enums/mystery-encounter-tier"; export enum EventType { SHINY, - NO_TIMER_DISPLAY + NO_TIMER_DISPLAY, + LUCK } interface EventBanner { @@ -16,26 +24,126 @@ interface EventBanner { availableLangs?: string[]; } +interface EventEncounter { + species: Species; + blockEvolution?: boolean; +} + +interface EventMysteryEncounterTier { + mysteryEncounter: MysteryEncounterType; + tier?: MysteryEncounterTier; + disable?: boolean; +} + interface TimedEvent extends EventBanner { name: string; eventType: EventType; shinyMultiplier?: number; - friendshipMultiplier?: number; + classicFriendshipMultiplier?: number; + luckBoost?: number; + upgradeUnlockedVouchers?: boolean; startDate: Date; endDate: Date; + eventEncounters?: EventEncounter[]; + delibirdyBuff?: string[]; + weather?: WeatherPoolEntry[]; + mysteryEncounterTierChanges?: EventMysteryEncounterTier[]; + luckBoostedSpecies?: Species[]; } const timedEvents: TimedEvent[] = [ { - name: "Halloween Update", + name: "Winter Holiday Update", eventType: EventType.SHINY, shinyMultiplier: 2, - friendshipMultiplier: 2, - startDate: new Date(Date.UTC(2024, 9, 27, 0)), - endDate: new Date(Date.UTC(2024, 10, 4, 0)), - bannerKey: "halloween2024-event-", + upgradeUnlockedVouchers: true, + startDate: new Date(Date.UTC(2024, 11, 21, 0)), + endDate: new Date(Date.UTC(2025, 0, 4, 0)), + bannerKey: "winter_holidays2024-event-", scale: 0.21, - availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es", "pt-BR", "zh-CN" ] + availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], + eventEncounters: [ + { species: Species.GIMMIGHOUL, blockEvolution: true }, + { species: Species.DELIBIRD }, + { species: Species.STANTLER }, + { species: Species.CYNDAQUIL }, + { species: Species.PIPLUP }, + { species: Species.CHESPIN }, + { species: Species.BALTOY }, + { species: Species.SNOVER }, + { species: Species.CHINGLING }, + { species: Species.LITWICK }, + { species: Species.CUBCHOO }, + { species: Species.SWIRLIX }, + { species: Species.AMAURA }, + { species: Species.MUDBRAY }, + { species: Species.ROLYCOLY }, + { species: Species.MILCERY }, + { species: Species.SMOLIV }, + { species: Species.ALOLA_VULPIX }, + { species: Species.GALAR_DARUMAKA }, + { species: Species.IRON_BUNDLE } + ], + delibirdyBuff: [ "CATCHING_CHARM", "SHINY_CHARM", "ABILITY_CHARM", "EXP_CHARM", "SUPER_EXP_CHARM", "HEALING_CHARM" ], + weather: [{ weatherType: WeatherType.SNOW, weight: 1 }], + mysteryEncounterTierChanges: [ + { mysteryEncounter: MysteryEncounterType.DELIBIRDY, tier: MysteryEncounterTier.COMMON }, + { mysteryEncounter: MysteryEncounterType.PART_TIMER, disable: true }, + { mysteryEncounter: MysteryEncounterType.AN_OFFER_YOU_CANT_REFUSE, disable: true }, + { mysteryEncounter: MysteryEncounterType.FIELD_TRIP, disable: true }, + { mysteryEncounter: MysteryEncounterType.DEPARTMENT_STORE_SALE, disable: true } + ] + }, + { + name: "Year of the Snake", + eventType: EventType.LUCK, + luckBoost: 1, + startDate: new Date(Date.UTC(2025, 0, 29, 0)), + endDate: new Date(Date.UTC(2025, 1, 3, 0)), + bannerKey: "yearofthesnakeevent-", + scale: 0.21, + availableLangs: [ "en", "de", "it", "fr", "ja", "ko", "es-ES", "pt-BR", "zh-CN" ], + eventEncounters: [ + { species: Species.EKANS }, + { species: Species.ONIX }, + { species: Species.DRATINI }, + { species: Species.CLEFFA }, + { species: Species.UMBREON }, + { species: Species.DUNSPARCE }, + { species: Species.TEDDIURSA }, + { species: Species.SEVIPER }, + { species: Species.LUNATONE }, + { species: Species.CHINGLING }, + { species: Species.SNIVY }, + { species: Species.DARUMAKA }, + { species: Species.DRAMPA }, + { species: Species.SILICOBRA }, + { species: Species.BLOODMOON_URSALUNA } + ], + luckBoostedSpecies: [ + Species.EKANS, Species.ARBOK, + Species.ONIX, Species.STEELIX, + Species.DRATINI, Species.DRAGONAIR, Species.DRAGONITE, + Species.CLEFFA, Species.CLEFAIRY, Species.CLEFABLE, + Species.UMBREON, + Species.DUNSPARCE, Species.DUDUNSPARCE, + Species.TEDDIURSA, Species.URSARING, Species.URSALUNA, + Species.SEVIPER, + Species.LUNATONE, + Species.RAYQUAZA, + Species.CHINGLING, Species.CHIMECHO, + Species.CRESSELIA, + Species.DARKRAI, + Species.SNIVY, Species.SERVINE, Species.SERPERIOR, + Species.DARUMAKA, Species.DARMANITAN, + Species.ZYGARDE, + Species.DRAMPA, + Species.LUNALA, + Species.BLACEPHALON, + Species.SILICOBRA, Species.SANDACONDA, + Species.ROARING_MOON, + Species.BLOODMOON_URSALUNA + ] } ]; @@ -62,16 +170,6 @@ export class TimedEventManager { return activeEvents.length > 0; } - getFriendshipMultiplier(): number { - let multiplier = 1; - const friendshipEvents = timedEvents.filter((te) => this.isActive(te)); - friendshipEvents.forEach((fe) => { - multiplier *= fe.friendshipMultiplier ?? 1; - }); - - return multiplier; - } - getShinyMultiplier(): number { let multiplier = 1; const shinyEvents = timedEvents.filter((te) => te.eventType === EventType.SHINY && this.isActive(te)); @@ -85,6 +183,120 @@ export class TimedEventManager { getEventBannerFilename(): string { return timedEvents.find((te: TimedEvent) => this.isActive(te))?.bannerKey ?? ""; } + + getEventEncounters(): EventEncounter[] { + const ret: EventEncounter[] = []; + timedEvents.filter((te) => this.isActive(te)).map((te) => { + if (!isNullOrUndefined(te.eventEncounters)) { + ret.push(...te.eventEncounters); + } + }); + return ret; + } + + /** + * For events that change the classic candy friendship multiplier + * @returns The highest classic friendship multiplier among the active events, or the default CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER + */ + getClassicFriendshipMultiplier(): number { + let multiplier = CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER; + const classicFriendshipEvents = timedEvents.filter((te) => this.isActive(te)); + classicFriendshipEvents.forEach((fe) => { + if (!isNullOrUndefined(fe.classicFriendshipMultiplier) && fe.classicFriendshipMultiplier > multiplier) { + multiplier = fe.classicFriendshipMultiplier; + } + }); + return multiplier; + } + + /** + * For events where defeated bosses (Gym Leaders, E4 etc) give out Voucher Plus even if they were defeated before + * @returns Whether vouchers should be upgraded + */ + getUpgradeUnlockedVouchers(): boolean { + return timedEvents.some((te) => this.isActive(te) && (te.upgradeUnlockedVouchers ?? false)); + } + + /** + * For events where Delibirdy gives extra items + * @returns list of ids of {@linkcode ModifierType}s that Delibirdy hands out as a bonus + */ + getDelibirdyBuff(): string[] { + const ret: string[] = []; + timedEvents.filter((te) => this.isActive(te)).map((te) => { + if (!isNullOrUndefined(te.delibirdyBuff)) { + ret.push(...te.delibirdyBuff); + } + }); + return ret; + } + + /** + * For events where there's a set weather for town biome (other biomes are hard) + * @returns Event weathers for town + */ + getWeather(): WeatherPoolEntry[] { + const ret: WeatherPoolEntry[] = []; + timedEvents.filter((te) => this.isActive(te)).map((te) => { + if (!isNullOrUndefined(te.weather)) { + ret.push(...te.weather); + } + }); + return ret; + } + + getAllMysteryEncounterChanges(): EventMysteryEncounterTier[] { + const ret: EventMysteryEncounterTier[] = []; + timedEvents.filter((te) => this.isActive(te)).map((te) => { + if (!isNullOrUndefined(te.mysteryEncounterTierChanges)) { + ret.push(...te.mysteryEncounterTierChanges); + } + }); + return ret; + } + + getEventMysteryEncountersDisabled(): MysteryEncounterType[] { + const ret: MysteryEncounterType[] = []; + timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.mysteryEncounterTierChanges)).map((te) => { + te.mysteryEncounterTierChanges?.map((metc) => { + if (metc.disable) { + ret.push(metc.mysteryEncounter); + } + }); + }); + return ret; + } + + getMysteryEncounterTierForEvent(encounterType: MysteryEncounterType, normal: MysteryEncounterTier): MysteryEncounterTier { + let ret = normal; + timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.mysteryEncounterTierChanges)).map((te) => { + te.mysteryEncounterTierChanges?.map((metc) => { + if (metc.mysteryEncounter === encounterType) { + ret = metc.tier ?? normal; + } + }); + }); + return ret; + } + + getEventLuckBoost(): number { + let ret = 0; + const luckEvents = timedEvents.filter((te) => this.isActive(te) && !isNullOrUndefined(te.luckBoost)); + luckEvents.forEach((le) => { + ret += le.luckBoost!; + }); + return ret; + } + + getEventLuckBoostedSpecies(): Species[] { + const ret: Species[] = []; + timedEvents.filter((te) => this.isActive(te)).map((te) => { + if (!isNullOrUndefined(te.luckBoostedSpecies)) { + ret.push(...te.luckBoostedSpecies.filter(s => !ret.includes(s))); + } + }); + return ret; + } } export class TimedEventDisplay extends Phaser.GameObjects.Container { @@ -94,9 +306,9 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container { private availableWidth: number; private eventTimer: NodeJS.Timeout | null; - constructor(scene: BattleScene, x: number, y: number, event?: TimedEvent) { - super(scene, x, y); - this.availableWidth = scene.scaledCanvas.width; + constructor(x: number, y: number, event?: TimedEvent) { + super(globalScene, x, y); + this.availableWidth = globalScene.scaledCanvas.width; this.event = event; this.setVisible(false); } @@ -132,14 +344,13 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container { console.log(this.event.bannerKey); const padding = 5; const showTimer = this.event.eventType !== EventType.NO_TIMER_DISPLAY; - const yPosition = this.scene.game.canvas.height / 6 - padding - (showTimer ? 10 : 0) - (this.event.yOffset ?? 0); - this.banner = new Phaser.GameObjects.Image(this.scene, this.availableWidth / 2, yPosition - padding, key); + const yPosition = globalScene.game.canvas.height / 6 - padding - (showTimer ? 10 : 0) - (this.event.yOffset ?? 0); + this.banner = new Phaser.GameObjects.Image(globalScene, this.availableWidth / 2, yPosition - padding, key); this.banner.setName("img-event-banner"); this.banner.setOrigin(0.5, 1); this.banner.setScale(this.event.scale ?? 0.18); if (showTimer) { this.eventTimerText = addTextObject( - this.scene, this.banner.x, this.banner.y + 2, this.timeToGo(this.event.endDate), @@ -189,7 +400,7 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container { const secs = Math.round(diff % 6e4 / 1e3); // Return formatted string - return "Event Ends in : " + z(days) + "d " + z(hours) + "h " + z(mins) + "m " + z(secs) + "s"; + return i18next.t("menu:eventTimer", { days: z(days), hours: z(hours), mins: z(mins), secs: z(secs) }); } updateCountdown() { diff --git a/src/touch-controls.ts b/src/touch-controls.ts index 93032ce59fe..db2ae223d3f 100644 --- a/src/touch-controls.ts +++ b/src/touch-controls.ts @@ -1,6 +1,6 @@ +import { globalScene } from "#app/global-scene"; import { Button } from "#enums/buttons"; import EventEmitter = Phaser.Events.EventEmitter; -import BattleScene from "./battle-scene"; const repeatInputDelayMillis = 250; @@ -13,8 +13,8 @@ export default class TouchControl { /** Whether the last touch event has finished before disabling */ private finishedLastTouch: boolean = false; - constructor(scene: BattleScene) { - this.events = scene.game.events; + constructor() { + this.events = globalScene.game.events; this.init(); } diff --git a/src/tutorial.ts b/src/tutorial.ts index 3934ffee57f..b5f688c11fb 100644 --- a/src/tutorial.ts +++ b/src/tutorial.ts @@ -1,6 +1,6 @@ -import BattleScene from "./battle-scene"; +import { globalScene } from "#app/global-scene"; import AwaitableUiHandler from "./ui/awaitable-ui-handler"; -import UiHandler from "./ui/ui-handler"; +import type UiHandler from "./ui/ui-handler"; import { Mode } from "./ui/ui"; import i18next from "i18next"; import Overrides from "#app/overrides"; @@ -17,50 +17,50 @@ export enum Tutorial { } const tutorialHandlers = { - [Tutorial.Intro]: (scene: BattleScene) => { + [Tutorial.Intro]: () => { return new Promise(resolve => { - scene.ui.showText(i18next.t("tutorial:intro"), null, () => resolve(), null, true); + globalScene.ui.showText(i18next.t("tutorial:intro"), null, () => resolve(), null, true); }); }, - [Tutorial.Access_Menu]: (scene: BattleScene) => { + [Tutorial.Access_Menu]: () => { return new Promise(resolve => { - if (scene.enableTouchControls) { + if (globalScene.enableTouchControls) { return resolve(); } - scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:accessMenu"), null, () => scene.hideFieldOverlay(1000).then(() => resolve()), null, true)); + globalScene.showFieldOverlay(1000).then(() => globalScene.ui.showText(i18next.t("tutorial:accessMenu"), null, () => globalScene.hideFieldOverlay(1000).then(() => resolve()), null, true)); }); }, - [Tutorial.Menu]: (scene: BattleScene) => { + [Tutorial.Menu]: () => { return new Promise(resolve => { - scene.gameData.saveTutorialFlag(Tutorial.Access_Menu, true); - scene.ui.showText(i18next.t("tutorial:menu"), null, () => scene.ui.showText("", null, () => resolve()), null, true); + globalScene.gameData.saveTutorialFlag(Tutorial.Access_Menu, true); + globalScene.ui.showText(i18next.t("tutorial:menu"), null, () => globalScene.ui.showText("", null, () => resolve()), null, true); }); }, - [Tutorial.Starter_Select]: (scene: BattleScene) => { + [Tutorial.Starter_Select]: () => { return new Promise(resolve => { - scene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => scene.ui.showText("", null, () => resolve()), null, true); + globalScene.ui.showText(i18next.t("tutorial:starterSelect"), null, () => globalScene.ui.showText("", null, () => resolve()), null, true); }); }, - [Tutorial.Pokerus]: (scene: BattleScene) => { + [Tutorial.Pokerus]: () => { return new Promise(resolve => { - scene.ui.showText(i18next.t("tutorial:pokerus"), null, () => scene.ui.showText("", null, () => resolve()), null, true); + globalScene.ui.showText(i18next.t("tutorial:pokerus"), null, () => globalScene.ui.showText("", null, () => resolve()), null, true); }); }, - [Tutorial.Stat_Change]: (scene: BattleScene) => { + [Tutorial.Stat_Change]: () => { return new Promise(resolve => { - scene.showFieldOverlay(1000).then(() => scene.ui.showText(i18next.t("tutorial:statChange"), null, () => scene.ui.showText("", null, () => scene.hideFieldOverlay(1000).then(() => resolve())), null, true)); + globalScene.showFieldOverlay(1000).then(() => globalScene.ui.showText(i18next.t("tutorial:statChange"), null, () => globalScene.ui.showText("", null, () => globalScene.hideFieldOverlay(1000).then(() => resolve())), null, true)); }); }, - [Tutorial.Select_Item]: (scene: BattleScene) => { + [Tutorial.Select_Item]: () => { return new Promise(resolve => { - scene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { - scene.ui.showText(i18next.t("tutorial:selectItem"), null, () => scene.ui.showText("", null, () => scene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); + globalScene.ui.setModeWithoutClear(Mode.MESSAGE).then(() => { + globalScene.ui.showText(i18next.t("tutorial:selectItem"), null, () => globalScene.ui.showText("", null, () => globalScene.ui.setModeWithoutClear(Mode.MODIFIER_SELECT).then(() => resolve())), null, true); }); }); }, - [Tutorial.Egg_Gacha]: (scene: BattleScene) => { + [Tutorial.Egg_Gacha]: () => { return new Promise(resolve => { - scene.ui.showText(i18next.t("tutorial:eggGacha"), null, () => scene.ui.showText("", null, () => resolve()), null, true); + globalScene.ui.showText(i18next.t("tutorial:eggGacha"), null, () => globalScene.ui.showText("", null, () => resolve()), null, true); }); }, }; @@ -69,35 +69,34 @@ const tutorialHandlers = { * Run through the specified tutorial if it hasn't been seen before and mark it as seen once done * This will show a tutorial overlay if defined in the current {@linkcode AwaitableUiHandler} * The main menu will also get disabled while the tutorial is running - * @param scene the current {@linkcode BattleScene} * @param tutorial the {@linkcode Tutorial} to play * @returns a promise with result `true` if the tutorial was run and finished, `false` otherwise */ -export async function handleTutorial(scene: BattleScene, tutorial: Tutorial): Promise { - if (!scene.enableTutorials && !Overrides.BYPASS_TUTORIAL_SKIP_OVERRIDE) { +export async function handleTutorial(tutorial: Tutorial): Promise { + if (!globalScene.enableTutorials && !Overrides.BYPASS_TUTORIAL_SKIP_OVERRIDE) { return false; } - if (scene.gameData.getTutorialFlags()[tutorial] && !Overrides.BYPASS_TUTORIAL_SKIP_OVERRIDE) { + if (globalScene.gameData.getTutorialFlags()[tutorial] && !Overrides.BYPASS_TUTORIAL_SKIP_OVERRIDE) { return false; } - const handler = scene.ui.getHandler(); - const isMenuDisabled = scene.disableMenu; + const handler = globalScene.ui.getHandler(); + const isMenuDisabled = globalScene.disableMenu; // starting tutorial, disable menu - scene.disableMenu = true; + globalScene.disableMenu = true; if (handler instanceof AwaitableUiHandler) { handler.tutorialActive = true; } - await showTutorialOverlay(scene, handler); - await tutorialHandlers[tutorial](scene); - await hideTutorialOverlay(scene, handler); + await showTutorialOverlay(handler); + await tutorialHandlers[tutorial](); + await hideTutorialOverlay(handler); // tutorial finished and overlay gone, re-enable menu, save tutorial as seen - scene.disableMenu = isMenuDisabled; - scene.gameData.saveTutorialFlag(tutorial, true); + globalScene.disableMenu = isMenuDisabled; + globalScene.gameData.saveTutorialFlag(tutorial, true); if (handler instanceof AwaitableUiHandler) { handler.tutorialActive = false; } @@ -107,13 +106,12 @@ export async function handleTutorial(scene: BattleScene, tutorial: Tutorial): Pr /** * Show the tutorial overlay if there is one - * @param scene the current BattleScene * @param handler the current UiHandler * @returns `true` once the overlay has finished appearing, or if there is no overlay */ -async function showTutorialOverlay(scene: BattleScene, handler: UiHandler) { +async function showTutorialOverlay(handler: UiHandler) { if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) { - scene.tweens.add({ + globalScene.tweens.add({ targets: handler.tutorialOverlay, alpha: 0.5, duration: 750, @@ -129,13 +127,12 @@ async function showTutorialOverlay(scene: BattleScene, handler: UiHandler) { /** * Hide the tutorial overlay if there is one - * @param scene the current BattleScene * @param handler the current UiHandler * @returns `true` once the overlay has finished disappearing, or if there is no overlay */ -async function hideTutorialOverlay(scene: BattleScene, handler: UiHandler) { +async function hideTutorialOverlay(handler: UiHandler) { if (handler instanceof AwaitableUiHandler && handler.tutorialOverlay) { - scene.tweens.add({ + globalScene.tweens.add({ targets: handler.tutorialOverlay, alpha: 0, duration: 500, diff --git a/src/ui-inputs.ts b/src/ui-inputs.ts index 92b1653df3d..25ad9d87701 100644 --- a/src/ui-inputs.ts +++ b/src/ui-inputs.ts @@ -1,14 +1,14 @@ -import Phaser from "phaser"; +import type Phaser from "phaser"; import { Mode } from "./ui/ui"; -import { InputsController } from "./inputs-controller"; -import MessageUiHandler from "./ui/message-ui-handler"; +import type { InputsController } from "./inputs-controller"; +import type MessageUiHandler from "./ui/message-ui-handler"; import StarterSelectUiHandler from "./ui/starter-select-ui-handler"; import { Setting, SettingKeys, settingIndex } from "./system/settings/settings"; import SettingsUiHandler from "./ui/settings/settings-ui-handler"; import { Button } from "#enums/buttons"; import SettingsGamepadUiHandler from "./ui/settings/settings-gamepad-ui-handler"; import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; -import BattleScene from "./battle-scene"; +import { globalScene } from "#app/global-scene"; import SettingsDisplayUiHandler from "./ui/settings/settings-display-ui-handler"; import SettingsAudioUiHandler from "./ui/settings/settings-audio-ui-handler"; import RunInfoUiHandler from "./ui/run-info-ui-handler"; @@ -16,12 +16,10 @@ import RunInfoUiHandler from "./ui/run-info-ui-handler"; type ActionKeys = Record void>; export class UiInputs { - private scene: BattleScene; private events: Phaser.Events.EventEmitter; private inputsController: InputsController; - constructor(scene: BattleScene, inputsController: InputsController) { - this.scene = scene; + constructor(inputsController: InputsController) { this.inputsController = inputsController; this.init(); } @@ -35,12 +33,12 @@ export class UiInputs { if (evt.controller_type === "keyboard") { //if the touch property is present and defined, then this is a simulated keyboard event from the touch screen if (evt.hasOwnProperty("isTouch") && evt.isTouch) { - this.scene.inputMethod = "touch"; + globalScene.inputMethod = "touch"; } else { - this.scene.inputMethod = "keyboard"; + globalScene.inputMethod = "keyboard"; } } else if (evt.controller_type === "gamepad") { - this.scene.inputMethod = "gamepad"; + globalScene.inputMethod = "gamepad"; } } @@ -65,7 +63,7 @@ export class UiInputs { } doVibration(inputSuccess: boolean, vibrationLength: number): void { - if (inputSuccess && this.scene.enableVibration && typeof navigator.vibrate !== "undefined") { + if (inputSuccess && globalScene.enableVibration && typeof navigator.vibrate !== "undefined") { navigator.vibrate(vibrationLength); } } @@ -117,59 +115,59 @@ export class UiInputs { } buttonDirection(direction: Button): void { - const inputSuccess = this.scene.ui.processInput(direction); + const inputSuccess = globalScene.ui.processInput(direction); const vibrationLength = 5; this.doVibration(inputSuccess, vibrationLength); } buttonAb(button: Button): void { - this.scene.ui.processInput(button); + globalScene.ui.processInput(button); } buttonTouch(): void { - this.scene.ui.processInput(Button.SUBMIT) || this.scene.ui.processInput(Button.ACTION); + globalScene.ui.processInput(Button.SUBMIT) || globalScene.ui.processInput(Button.ACTION); } buttonStats(pressed: boolean = true): void { // allow access to Button.STATS as a toggle for other elements - for (const t of this.scene.getInfoToggles(true)) { + for (const t of globalScene.getInfoToggles(true)) { t.toggleInfo(pressed); } // handle normal pokemon battle ui - for (const p of this.scene.getField().filter(p => p?.isActive(true))) { + for (const p of globalScene.getField().filter(p => p?.isActive(true))) { p.toggleStats(pressed); } } buttonGoToFilter(button: Button): void { const whitelist = [ StarterSelectUiHandler ]; - const uiHandler = this.scene.ui?.getHandler(); + const uiHandler = globalScene.ui?.getHandler(); if (whitelist.some(handler => uiHandler instanceof handler)) { - this.scene.ui.processInput(button); + globalScene.ui.processInput(button); } else { this.buttonStats(true); } } buttonInfo(pressed: boolean = true): void { - if (this.scene.showMovesetFlyout ) { - for (const p of this.scene.getField().filter(p => p?.isActive(true))) { + if (globalScene.showMovesetFlyout ) { + for (const p of globalScene.getField().filter(p => p?.isActive(true))) { p.toggleFlyout(pressed); } } - if (this.scene.showArenaFlyout) { - this.scene.ui.processInfoButton(pressed); + if (globalScene.showArenaFlyout) { + globalScene.ui.processInfoButton(pressed); } } buttonMenu(): void { - if (this.scene.disableMenu) { + if (globalScene.disableMenu) { return; } - switch (this.scene.ui?.getMode()) { + switch (globalScene.ui?.getMode()) { case Mode.MESSAGE: - const messageHandler = this.scene.ui.getHandler(); + const messageHandler = globalScene.ui.getHandler(); if (!messageHandler.pendingPrompt || messageHandler.isTextAnimationInProgress()) { return; } @@ -177,14 +175,14 @@ export class UiInputs { case Mode.COMMAND: case Mode.MODIFIER_SELECT: case Mode.MYSTERY_ENCOUNTER: - this.scene.ui.setOverlayMode(Mode.MENU); + globalScene.ui.setOverlayMode(Mode.MENU); break; case Mode.STARTER_SELECT: this.buttonTouch(); break; case Mode.MENU: - this.scene.ui.revertMode(); - this.scene.playSound("ui/select"); + globalScene.ui.revertMode(); + globalScene.playSound("ui/select"); break; default: return; @@ -193,9 +191,9 @@ export class UiInputs { buttonCycleOption(button: Button): void { const whitelist = [ StarterSelectUiHandler, SettingsUiHandler, RunInfoUiHandler, SettingsDisplayUiHandler, SettingsAudioUiHandler, SettingsGamepadUiHandler, SettingsKeyboardUiHandler ]; - const uiHandler = this.scene.ui?.getHandler(); + const uiHandler = globalScene.ui?.getHandler(); if (whitelist.some(handler => uiHandler instanceof handler)) { - this.scene.ui.processInput(button); + globalScene.ui.processInput(button); } else if (button === Button.V) { this.buttonInfo(true); } @@ -203,15 +201,15 @@ export class UiInputs { buttonSpeedChange(up = true): void { const settingGameSpeed = settingIndex(SettingKeys.Game_Speed); - if (up && this.scene.gameSpeed < 5) { - this.scene.gameData.saveSetting(SettingKeys.Game_Speed, Setting[settingGameSpeed].options.findIndex((item) => item.label === `${this.scene.gameSpeed}x`) + 1); - if (this.scene.ui?.getMode() === Mode.SETTINGS) { - (this.scene.ui.getHandler() as SettingsUiHandler).show([]); + if (up && globalScene.gameSpeed < 5) { + globalScene.gameData.saveSetting(SettingKeys.Game_Speed, Setting[settingGameSpeed].options.findIndex((item) => item.label === `${globalScene.gameSpeed}x`) + 1); + if (globalScene.ui?.getMode() === Mode.SETTINGS) { + (globalScene.ui.getHandler() as SettingsUiHandler).show([]); } - } else if (!up && this.scene.gameSpeed > 1) { - this.scene.gameData.saveSetting(SettingKeys.Game_Speed, Math.max(Setting[settingGameSpeed].options.findIndex((item) => item.label === `${this.scene.gameSpeed}x`) - 1, 0)); - if (this.scene.ui?.getMode() === Mode.SETTINGS) { - (this.scene.ui.getHandler() as SettingsUiHandler).show([]); + } else if (!up && globalScene.gameSpeed > 1) { + globalScene.gameData.saveSetting(SettingKeys.Game_Speed, Math.max(Setting[settingGameSpeed].options.findIndex((item) => item.label === `${globalScene.gameSpeed}x`) - 1, 0)); + if (globalScene.ui?.getMode() === Mode.SETTINGS) { + (globalScene.ui.getHandler() as SettingsUiHandler).show([]); } } } diff --git a/src/ui/ability-bar.ts b/src/ui/ability-bar.ts index a924d545852..8335f7b517c 100644 --- a/src/ui/ability-bar.ts +++ b/src/ui/ability-bar.ts @@ -1,6 +1,6 @@ import { getPokemonNameWithAffix } from "#app/messages"; -import BattleScene from "../battle-scene"; -import Pokemon from "../field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type Pokemon from "../field/pokemon"; import { TextStyle, addTextObject } from "./text"; import i18next from "i18next"; @@ -17,17 +17,17 @@ export default class AbilityBar extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene) { - super(scene, hiddenX, baseY); + constructor() { + super(globalScene, hiddenX, baseY); } setup(): void { - this.bg = this.scene.add.image(0, 0, "ability_bar_left"); + this.bg = globalScene.add.image(0, 0, "ability_bar_left"); this.bg.setOrigin(0, 0); this.add(this.bg); - this.abilityBarText = addTextObject(this.scene, 15, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); + this.abilityBarText = addTextObject(15, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); this.abilityBarText.setOrigin(0, 0); this.abilityBarText.setWordWrapWidth(600, true); this.add(this.abilityBarText); @@ -43,11 +43,11 @@ export default class AbilityBar extends Phaser.GameObjects.Container { return; } - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); - this.y = baseY + ((this.scene as BattleScene).currentBattle.double ? 14 : 0); - this.tween = this.scene.tweens.add({ + this.y = baseY + (globalScene.currentBattle.double ? 14 : 0); + this.tween = globalScene.tweens.add({ targets: this, x: shownX, duration: 500, @@ -75,7 +75,7 @@ export default class AbilityBar extends Phaser.GameObjects.Container { this.tween.stop(); } - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this, x: -91, duration: 500, diff --git a/src/ui/abstact-option-select-ui-handler.ts b/src/ui/abstact-option-select-ui-handler.ts index 01fc5b00014..fb5ce9bc5aa 100644 --- a/src/ui/abstact-option-select-ui-handler.ts +++ b/src/ui/abstact-option-select-ui-handler.ts @@ -1,4 +1,4 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; @@ -11,8 +11,8 @@ export interface OptionSelectConfig { xOffset?: number; yOffset?: number; options: OptionSelectItem[]; - maxOptions?: integer; - delay?: integer; + maxOptions?: number; + delay?: number; noCancel?: boolean; supportHover?: boolean; } @@ -40,38 +40,38 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { protected blockInput: boolean; - protected scrollCursor: integer = 0; + protected scrollCursor: number = 0; protected scale: number = 0.1666666667; private cursorObj: Phaser.GameObjects.Image | null; - constructor(scene: BattleScene, mode: Mode | null) { - super(scene, mode); + constructor(mode: Mode | null) { + super(mode); } - abstract getWindowWidth(): integer; + abstract getWindowWidth(): number; - getWindowHeight(): integer { + getWindowHeight(): number { return (Math.min((this.config?.options || []).length, this.config?.maxOptions || 99) + 1) * 96 * this.scale; } setup() { const ui = this.getUi(); - this.optionSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -48); + this.optionSelectContainer = globalScene.add.container((globalScene.game.canvas.width / 6) - 1, -48); this.optionSelectContainer.setName(`option-select-${this.mode ? Mode[this.mode] : "UNKNOWN"}`); this.optionSelectContainer.setVisible(false); ui.add(this.optionSelectContainer); - this.optionSelectBg = addWindow(this.scene, 0, 0, this.getWindowWidth(), this.getWindowHeight()); + this.optionSelectBg = addWindow(0, 0, this.getWindowWidth(), this.getWindowHeight()); this.optionSelectBg.setName("option-select-bg"); this.optionSelectBg.setOrigin(1, 1); this.optionSelectContainer.add(this.optionSelectBg); this.optionSelectIcons = []; - this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale; + this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; this.setCursor(0); } @@ -84,7 +84,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { // for performance reasons, this limits how many options we can see at once. Without this, it would try to make text options for every single options // which makes the performance take a hit. If there's not enough options to do this (set to 10 at the moment) and the ui mode !== Mode.AUTO_COMPLETE, // this is ignored and the original code is untouched, with the options array being all the options from the config - if (configOptions.length >= 10 && this.scene.ui.getMode() === Mode.AUTO_COMPLETE) { + if (configOptions.length >= 10 && globalScene.ui.getMode() === Mode.AUTO_COMPLETE) { const optionsScrollTotal = configOptions.length; const optionStartIndex = this.scrollCursor; const optionEndIndex = Math.min(optionsScrollTotal, optionStartIndex + (!optionStartIndex || this.scrollCursor + (this.config?.maxOptions! - 1) >= optionsScrollTotal ? this.config?.maxOptions! - 1 : this.config?.maxOptions! - 2)); @@ -101,12 +101,12 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectIcons.splice(0, this.optionSelectIcons.length); } - this.optionSelectText = addTextObject(this.scene, 0, 0, options.map(o => o.item ? ` ${o.label}` : o.label).join("\n"), TextStyle.WINDOW, { maxLines: options.length }); + this.optionSelectText = addTextObject(0, 0, options.map(o => o.item ? ` ${o.label}` : o.label).join("\n"), TextStyle.WINDOW, { maxLines: options.length }); this.optionSelectText.setLineSpacing(this.scale * 72); this.optionSelectText.setName("text-option-select"); this.optionSelectText.setLineSpacing(12); this.optionSelectContainer.add(this.optionSelectText); - this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0)); + this.optionSelectContainer.setPosition((globalScene.game.canvas.width / 6) - 1 - (this.config?.xOffset || 0), -48 + (this.config?.yOffset || 0)); this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth()); @@ -118,9 +118,9 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.optionSelectText.setPositionRelative(this.optionSelectBg, 12 + 24 * this.scale, 2 + 42 * this.scale); - options.forEach((option: OptionSelectItem, i: integer) => { + options.forEach((option: OptionSelectItem, i: number) => { if (option.item) { - const itemIcon = this.scene.add.sprite(0, 0, "items", option.item); + const itemIcon = globalScene.add.sprite(0, 0, "items", option.item); itemIcon.setScale(3 * this.scale); this.optionSelectIcons.push(itemIcon); @@ -129,7 +129,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { itemIcon.setPositionRelative(this.optionSelectText, 36 * this.scale, 7 + i * (114 * this.scale - 3)); if (option.item === "candy") { - const itemOverlayIcon = this.scene.add.sprite(0, 0, "items", "candy_overlay"); + const itemOverlayIcon = globalScene.add.sprite(0, 0, "items", "candy_overlay"); itemOverlayIcon.setScale(3 * this.scale); this.optionSelectIcons.push(itemOverlayIcon); @@ -156,7 +156,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.config = args[0] as OptionSelectConfig; this.setupOptions(); - this.scene.ui.bringToTop(this.optionSelectContainer); + globalScene.ui.bringToTop(this.optionSelectContainer); this.optionSelectContainer.setVisible(true); this.scrollCursor = 0; @@ -166,7 +166,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { this.blockInput = true; this.optionSelectText.setAlpha(0.5); this.cursorObj?.setAlpha(0.8); - this.scene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput()); + globalScene.time.delayedCall(Utils.fixedInt(this.config.delay), () => this.unblockInput()); } return true; @@ -295,7 +295,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { return options; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.cursor !== cursor; let isScroll = false; @@ -332,7 +332,7 @@ export default abstract class AbstractOptionSelectUiHandler extends UiHandler { } if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.optionSelectContainer.add(this.cursorObj); } diff --git a/src/ui/achv-bar.ts b/src/ui/achv-bar.ts index 6e7b3185024..9196399f40f 100644 --- a/src/ui/achv-bar.ts +++ b/src/ui/achv-bar.ts @@ -1,8 +1,8 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { Achv, getAchievementDescription } from "../system/achv"; import { Voucher } from "../system/voucher"; import { TextStyle, addTextObject } from "./text"; -import { PlayerGender } from "#enums/player-gender"; +import type { PlayerGender } from "#enums/player-gender"; export default class AchvBar extends Phaser.GameObjects.Container { private defaultWidth: number; @@ -19,33 +19,33 @@ export default class AchvBar extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene) { - super(scene, scene.game.canvas.width / 6, 0); - this.playerGender = scene.gameData.gender; + constructor() { + super(globalScene, globalScene.game.canvas.width / 6, 0); + this.playerGender = globalScene.gameData.gender; } setup(): void { this.defaultWidth = 200; this.defaultHeight = 40; - this.bg = this.scene.add.nineslice(0, 0, "achv_bar", undefined, this.defaultWidth, this.defaultHeight, 41, 6, 16, 4); + this.bg = globalScene.add.nineslice(0, 0, "achv_bar", undefined, this.defaultWidth, this.defaultHeight, 41, 6, 16, 4); this.bg.setOrigin(0, 0); this.add(this.bg); - this.icon = this.scene.add.sprite(4, 4, "items"); + this.icon = globalScene.add.sprite(4, 4, "items"); this.icon.setOrigin(0, 0); this.add(this.icon); - this.titleText = addTextObject(this.scene, 40, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); + this.titleText = addTextObject(40, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); this.titleText.setOrigin(0, 0); this.add(this.titleText); - this.scoreText = addTextObject(this.scene, 150, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); + this.scoreText = addTextObject(150, 3, "", TextStyle.MESSAGE, { fontSize: "72px" }); this.scoreText.setOrigin(1, 0); this.add(this.scoreText); - this.descriptionText = addTextObject(this.scene, 43, 16, "", TextStyle.WINDOW_ALT, { fontSize: "72px" }); + this.descriptionText = addTextObject(43, 16, "", TextStyle.WINDOW_ALT, { fontSize: "72px" }); this.descriptionText.setOrigin(0, 0); this.add(this.descriptionText); @@ -90,16 +90,16 @@ export default class AchvBar extends Phaser.GameObjects.Container { this.bg.height = Math.max(this.defaultHeight, this.titleText.displayHeight + this.descriptionText.displayHeight + 8); this.icon.y = (this.bg.height / 2) - (this.icon.height / 2); - (this.scene as BattleScene).playSound("se/achv"); + globalScene.playSound("se/achv"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6) - (this.bg.width / 2), + x: (globalScene.game.canvas.width / 6) - (this.bg.width / 2), duration: 500, ease: "Sine.easeOut" }); - this.scene.time.delayedCall(10000, () => this.hide(this.playerGender)); + globalScene.time.delayedCall(10000, () => this.hide(this.playerGender)); this.setVisible(true); this.shown = true; @@ -110,9 +110,9 @@ export default class AchvBar extends Phaser.GameObjects.Container { return; } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6), + x: (globalScene.game.canvas.width / 6), duration: 500, ease: "Sine.easeIn", onComplete: () => { diff --git a/src/ui/achvs-ui-handler.ts b/src/ui/achvs-ui-handler.ts index a1ced6145eb..74a121c231b 100644 --- a/src/ui/achvs-ui-handler.ts +++ b/src/ui/achvs-ui-handler.ts @@ -1,14 +1,16 @@ -import BattleScene from "#app/battle-scene"; import { Button } from "#enums/buttons"; import i18next from "i18next"; -import { Achv, achvs, getAchievementDescription } from "#app/system/achv"; -import { Voucher, getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#app/system/voucher"; +import type { Achv } from "#app/system/achv"; +import { achvs, getAchievementDescription } from "#app/system/achv"; +import type { Voucher } from "#app/system/voucher"; +import { getVoucherTypeIcon, getVoucherTypeName, vouchers } from "#app/system/voucher"; import MessageUiHandler from "#app/ui/message-ui-handler"; import { addTextObject, TextStyle } from "#app/ui/text"; -import { Mode } from "#app/ui/ui"; +import type { Mode } from "#app/ui/ui"; import { addWindow } from "#app/ui/ui-theme"; import { ScrollBar } from "#app/ui/scroll-bar"; import { PlayerGender } from "#enums/player-gender"; +import { globalScene } from "#app/global-scene"; enum Page { ACHIEVEMENTS, @@ -57,8 +59,8 @@ export default class AchvsUiHandler extends MessageUiHandler { private cursorObj: Phaser.GameObjects.NineSlice | null; private currentPage: Page; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.achvsTotal = Object.keys(achvs).length; this.vouchersTotal = Object.keys(vouchers).length; @@ -68,37 +70,37 @@ export default class AchvsUiHandler extends MessageUiHandler { setup() { const ui = this.getUi(); - this.mainContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.mainContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); - this.mainContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.mainContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24); + this.headerBg = addWindow(0, 0, (globalScene.game.canvas.width / 6) - 2, 24); this.headerBg.setOrigin(0, 0); - this.headerText = addTextObject(this.scene, 0, 0, "", TextStyle.SETTINGS_LABEL); + this.headerText = addTextObject(0, 0, "", TextStyle.SETTINGS_LABEL); this.headerText.setOrigin(0, 0); this.headerText.setPositionRelative(this.headerBg, 8, 4); - this.headerActionButton = new Phaser.GameObjects.Sprite(this.scene, 0, 0, "keyboard", "ACTION.png"); + this.headerActionButton = new Phaser.GameObjects.Sprite(globalScene, 0, 0, "keyboard", "ACTION.png"); this.headerActionButton.setOrigin(0, 0); this.headerActionButton.setPositionRelative(this.headerBg, 236, 6); - this.headerActionText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW, { fontSize:"60px" }); + this.headerActionText = addTextObject(0, 0, "", TextStyle.WINDOW, { fontSize:"60px" }); this.headerActionText.setOrigin(0, 0); this.headerActionText.setPositionRelative(this.headerBg, 264, 8); // We need to get the player gender from the game data to add the correct prefix to the achievement name - const genderIndex = this.scene.gameData.gender ?? PlayerGender.MALE; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.MALE; const genderStr = PlayerGender[genderIndex].toLowerCase(); this.achvsName = i18next.t("achv:Achievements.name", { context: genderStr }); this.vouchersName = i18next.t("voucher:vouchers"); - this.iconsBg = addWindow(this.scene, 0, this.headerBg.height, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - this.headerBg.height - 68); + this.iconsBg = addWindow(0, this.headerBg.height, (globalScene.game.canvas.width / 6) - 2, (globalScene.game.canvas.height / 6) - this.headerBg.height - 68); this.iconsBg.setOrigin(0, 0); const yOffset = 6; - this.scrollBar = new ScrollBar(this.scene, this.iconsBg.width - 9, this.iconsBg.y + yOffset, 4, this.iconsBg.height - yOffset * 2, this.ROWS); + this.scrollBar = new ScrollBar(this.iconsBg.width - 9, this.iconsBg.y + yOffset, 4, this.iconsBg.height - yOffset * 2, this.ROWS); - this.iconsContainer = this.scene.add.container(5, this.headerBg.height + 8); + this.iconsContainer = globalScene.add.container(5, this.headerBg.height + 8); this.icons = []; @@ -106,7 +108,7 @@ export default class AchvsUiHandler extends MessageUiHandler { const x = (a % this.COLS) * 18; const y = Math.floor(a / this.COLS) * 18; - const icon = this.scene.add.sprite(x, y, "items", "unknown"); + const icon = globalScene.add.sprite(x, y, "items", "unknown"); icon.setOrigin(0, 0); icon.setScale(0.5); @@ -114,11 +116,11 @@ export default class AchvsUiHandler extends MessageUiHandler { this.iconsContainer.add(icon); } - const titleBg = addWindow(this.scene, 0, this.headerBg.height + this.iconsBg.height, 174, 24); + const titleBg = addWindow(0, this.headerBg.height + this.iconsBg.height, 174, 24); titleBg.setOrigin(0, 0); this.titleBg = titleBg; - this.titleText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); + this.titleText = addTextObject(0, 0, "", TextStyle.WINDOW); const textSize = languageSettings[i18next.language]?.TextSize ?? this.titleText.style.fontSize; this.titleText.setFontSize(textSize); const titleBgCenterX = titleBg.x + titleBg.width / 2; @@ -126,26 +128,26 @@ export default class AchvsUiHandler extends MessageUiHandler { this.titleText.setOrigin(0.5, 0.5); this.titleText.setPosition(titleBgCenterX, titleBgCenterY); - this.scoreContainer = this.scene.add.container(titleBg.x + titleBg.width, titleBg.y); - const scoreBg = addWindow(this.scene, 0, 0, 46, 24); + this.scoreContainer = globalScene.add.container(titleBg.x + titleBg.width, titleBg.y); + const scoreBg = addWindow(0, 0, 46, 24); scoreBg.setOrigin(0, 0); this.scoreContainer.add(scoreBg); - this.scoreText = addTextObject(this.scene, scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW); + this.scoreText = addTextObject(scoreBg.width / 2, scoreBg.height / 2, "", TextStyle.WINDOW); this.scoreText.setOrigin(0.5, 0.5); this.scoreContainer.add(this.scoreText); - const unlockBg = addWindow(this.scene, this.scoreContainer.x + scoreBg.width, titleBg.y, 98, 24); + const unlockBg = addWindow(this.scoreContainer.x + scoreBg.width, titleBg.y, 98, 24); unlockBg.setOrigin(0, 0); - this.unlockText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW); + this.unlockText = addTextObject(0, 0, "", TextStyle.WINDOW); this.unlockText.setOrigin(0.5, 0.5); this.unlockText.setPositionRelative(unlockBg, unlockBg.width / 2, unlockBg.height / 2); - const descriptionBg = addWindow(this.scene, 0, titleBg.y + titleBg.height, (this.scene.game.canvas.width / 6) - 2, 42); + const descriptionBg = addWindow(0, titleBg.y + titleBg.height, (globalScene.game.canvas.width / 6) - 2, 42); descriptionBg.setOrigin(0, 0); - const descriptionText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW, { maxLines: 2 }); + const descriptionText = addTextObject(0, 0, "", TextStyle.WINDOW, { maxLines: 2 }); descriptionText.setWordWrapWidth(1870); descriptionText.setOrigin(0, 0); descriptionText.setPositionRelative(descriptionBg, 8, 4); @@ -195,12 +197,12 @@ export default class AchvsUiHandler extends MessageUiHandler { protected showAchv(achv: Achv) { // We need to get the player gender from the game data to add the correct prefix to the achievement name - const genderIndex = this.scene.gameData.gender ?? PlayerGender.MALE; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.MALE; const genderStr = PlayerGender[genderIndex].toLowerCase(); achv.name = i18next.t(`achv:${achv.localizationKey}.name`, { context: genderStr }); achv.description = getAchievementDescription(achv.localizationKey); - const achvUnlocks = this.scene.gameData.achvUnlocks; + const achvUnlocks = globalScene.gameData.achvUnlocks; const unlocked = achvUnlocks.hasOwnProperty(achv.id); const hidden = !unlocked && achv.secret && (!achv.parentId || !achvUnlocks.hasOwnProperty(achv.parentId)); this.titleText.setText(unlocked ? achv.name : "???"); @@ -210,7 +212,7 @@ export default class AchvsUiHandler extends MessageUiHandler { } protected showVoucher(voucher: Voucher) { - const voucherUnlocks = this.scene.gameData.voucherUnlocks; + const voucherUnlocks = globalScene.gameData.voucherUnlocks; const unlocked = voucherUnlocks.hasOwnProperty(voucher.id); this.titleText.setText(getVoucherTypeName(voucher.voucherType)); @@ -240,7 +242,7 @@ export default class AchvsUiHandler extends MessageUiHandler { } if (button === Button.CANCEL) { success = true; - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); } else { const rowIndex = Math.floor(this.cursor / this.COLS); const itemOffset = (this.scrollCursor * this.COLS); @@ -300,13 +302,13 @@ export default class AchvsUiHandler extends MessageUiHandler { return success; } - setCursor(cursor: integer, pageChange?: boolean): boolean { + setCursor(cursor: number, pageChange?: boolean): boolean { const ret = super.setCursor(cursor); let update = ret; if (!this.cursorObj) { - this.cursorObj = this.scene.add.nineslice(0, 0, "select_cursor_highlight", undefined, 16, 16, 1, 1, 1, 1); + this.cursorObj = globalScene.add.nineslice(0, 0, "select_cursor_highlight", undefined, 16, 16, 1, 1, 1, 1); this.cursorObj.setOrigin(0, 0); this.iconsContainer.add(this.cursorObj); update = true; @@ -338,12 +340,12 @@ export default class AchvsUiHandler extends MessageUiHandler { } /** - * setScrollCursor(scrollCursor: integer) : boolean + * setScrollCursor(scrollCursor: number) : boolean * scrollCursor refers to the page's position within the entire sum of the data, unlike cursor, which refers to a user's position within displayed data - * @param takes a scrollCursor that has been updated based on user behavior + * @param scrollCursor takes a value that has been updated based on user behavior * @returns returns a boolean that indicates whether the updated scrollCursor led to an update in the data displayed. */ - setScrollCursor(scrollCursor: integer): boolean { + setScrollCursor(scrollCursor: number): boolean { if (scrollCursor === this.scrollCursor) { return false; } @@ -382,14 +384,14 @@ export default class AchvsUiHandler extends MessageUiHandler { this.headerActionText.setX(textPosition); this.headerActionButton.setX(textPosition - this.headerActionButton.displayWidth - 4); - const achvUnlocks = this.scene.gameData.achvUnlocks; + const achvUnlocks = globalScene.gameData.achvUnlocks; const itemOffset = this.scrollCursor * this.COLS; const itemLimit = this.ROWS * this.COLS; const achvRange = Object.values(achvs).slice(itemOffset, itemLimit + itemOffset); - achvRange.forEach((achv: Achv, i: integer) => { + achvRange.forEach((achv: Achv, i: number) => { const icon = this.icons[i]; const unlocked = achvUnlocks.hasOwnProperty(achv.id); const hidden = !unlocked && achv.secret && (!achv.parentId || !achvUnlocks.hasOwnProperty(achv.parentId)); @@ -422,14 +424,14 @@ export default class AchvsUiHandler extends MessageUiHandler { this.headerActionText.setX(textPosition); this.headerActionButton.setX(textPosition - this.headerActionButton.displayWidth - 4); - const voucherUnlocks = this.scene.gameData.voucherUnlocks; + const voucherUnlocks = globalScene.gameData.voucherUnlocks; const itemOffset = this.scrollCursor * this.COLS; const itemLimit = this.ROWS * this.COLS; const voucherRange = Object.values(vouchers).slice(itemOffset, itemLimit + itemOffset); - voucherRange.forEach((voucher: Voucher, i: integer) => { + voucherRange.forEach((voucher: Voucher, i: number) => { const icon = this.icons[i]; const unlocked = voucherUnlocks.hasOwnProperty(voucher.id); diff --git a/src/ui/admin-ui-handler.ts b/src/ui/admin-ui-handler.ts index 6249e54d8c3..e31acda6fa2 100644 --- a/src/ui/admin-ui-handler.ts +++ b/src/ui/admin-ui-handler.ts @@ -1,10 +1,15 @@ -import BattleScene from "#app/battle-scene"; -import { ModalConfig } from "./modal-ui-handler"; -import { Mode } from "./ui"; -import * as Utils from "../utils"; -import { FormModalUiHandler, InputFieldConfig } from "./form-modal-ui-handler"; import { Button } from "#app/enums/buttons"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { formatText } from "#app/utils"; +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; import { TextStyle } from "./text"; +import { Mode } from "./ui"; +import { globalScene } from "#app/global-scene"; + +type AdminUiHandlerService = "discord" | "google"; +type AdminUiHandlerServiceMode = "Link" | "Unlink"; export default class AdminUiHandler extends FormModalUiHandler { @@ -17,20 +22,18 @@ export default class AdminUiHandler extends FormModalUiHandler { private readonly httpUserNotFoundErrorCode: number = 404; private readonly ERR_REQUIRED_FIELD = (field: string) => { if (field === "username") { - return `${Utils.formatText(field)} is required`; + return `${formatText(field)} is required`; } else { - return `${Utils.formatText(field)} Id is required`; + return `${formatText(field)} Id is required`; } }; // returns a string saying whether a username has been successfully linked/unlinked to discord/google private readonly SUCCESS_SERVICE_MODE = (service: string, mode: string) => { return `Username and ${service} successfully ${mode.toLowerCase()}ed`; }; - private readonly ERR_USERNAME_NOT_FOUND: string = "Username not found!"; - private readonly ERR_GENERIC_ERROR: string = "There was an error"; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } override getModalTitle(): string { @@ -124,10 +127,10 @@ export default class AdminUiHandler extends FormModalUiHandler { const adminSearchResult: AdminSearchInfo = this.convertInputsToAdmin(); // this converts the input texts into a single object for use later const validFields = this.areFieldsValid(this.adminMode); if (validFields.error) { - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error return this.showMessage(validFields.errorMessage ?? "", adminSearchResult, true); } - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); if (this.adminMode === AdminMode.LINK) { this.adminLinkUnlink(adminSearchResult, "discord", "Link") // calls server to link discord .then(response => { @@ -148,7 +151,6 @@ export default class AdminUiHandler extends FormModalUiHandler { } else if (this.adminMode === AdminMode.ADMIN) { this.updateAdminPanelInfo(adminSearchResult, AdminMode.SEARCH); } - return false; }; return true; } @@ -156,11 +158,11 @@ export default class AdminUiHandler extends FormModalUiHandler { } showMessage(message: string, adminResult: AdminSearchInfo, isError: boolean) { - this.scene.ui.setMode(Mode.ADMIN, Object.assign(this.config, { errorMessage: message?.trim() }), this.adminMode, adminResult, isError); + globalScene.ui.setMode(Mode.ADMIN, Object.assign(this.config, { errorMessage: message?.trim() }), this.adminMode, adminResult, isError); if (isError) { - this.scene.ui.playError(); + globalScene.ui.playError(); } else { - this.scene.ui.playSelect(); + globalScene.ui.playSelect(); } } @@ -184,7 +186,7 @@ export default class AdminUiHandler extends FormModalUiHandler { this.inputs[i].setText(adminResult[aR]); if (aR === "discordId" || aR === "googleId") { // this is here to add the icons for linking/unlinking of google/discord IDs const nineSlice = this.inputContainers[i].list.find(iC => iC.type === "NineSlice"); - const img = this.scene.add.image(this.inputContainers[i].x + nineSlice!.width + this.buttonGap, this.inputContainers[i].y + (Math.floor(nineSlice!.height / 2)), adminResult[aR] === "" ? "link_icon" : "unlink_icon"); + const img = globalScene.add.image(this.inputContainers[i].x + nineSlice!.width + this.buttonGap, this.inputContainers[i].y + (Math.floor(nineSlice!.height / 2)), adminResult[aR] === "" ? "link_icon" : "unlink_icon"); img.setName(`adminBtn_${aR}`); img.setOrigin(0.5, 0.5); img.setInteractive(); @@ -193,15 +195,15 @@ export default class AdminUiHandler extends FormModalUiHandler { const mode = adminResult[aR] === "" ? "Link" : "Unlink"; // this figures out if we're linking or unlinking a service const validFields = this.areFieldsValid(this.adminMode, service); if (validFields.error) { - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); // this is here to force a loading screen to allow the admin tool to reopen again if there's an error return this.showMessage(validFields.errorMessage ?? "", adminResult, true); } - this.adminLinkUnlink(this.convertInputsToAdmin(), service, mode).then(response => { // attempts to link/unlink depending on the service + this.adminLinkUnlink(this.convertInputsToAdmin(), service as AdminUiHandlerService, mode).then(response => { // attempts to link/unlink depending on the service if (response.error) { - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); return this.showMessage(response.errorType, adminResult, true); // fail } else { // success, reload panel with new results - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); this.adminSearch(adminResult) .then(response => { if (response.error) { @@ -276,12 +278,11 @@ export default class AdminUiHandler extends FormModalUiHandler { private async adminSearch(adminSearchResult: AdminSearchInfo) { try { - const adminInfo = await Utils.apiFetch(`admin/account/adminSearch?username=${encodeURIComponent(adminSearchResult.username)}`, true); - if (!adminInfo.ok) { // error - if adminInfo.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db - return { adminSearchResult: adminSearchResult, error: true, errorType: adminInfo.status === this.httpUserNotFoundErrorCode ? this.ERR_USERNAME_NOT_FOUND : this.ERR_GENERIC_ERROR }; + const [ adminInfo, errorType ] = await pokerogueApi.admin.searchAccount({ username: adminSearchResult.username }); + if (errorType || !adminInfo) { // error - if adminInfo.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db + return { adminSearchResult: adminSearchResult, error: true, errorType }; } else { // success - const adminInfoJson: AdminSearchInfo = await adminInfo.json(); - return { adminSearchResult: adminInfoJson, error: false }; + return { adminSearchResult: adminInfo, error: false }; } } catch (err) { console.error(err); @@ -289,12 +290,47 @@ export default class AdminUiHandler extends FormModalUiHandler { } } - private async adminLinkUnlink(adminSearchResult: AdminSearchInfo, service: string, mode: string) { + private async adminLinkUnlink(adminSearchResult: AdminSearchInfo, service: AdminUiHandlerService, mode: AdminUiHandlerServiceMode) { try { - const response = await Utils.apiPost(`admin/account/${service}${mode}`, `username=${encodeURIComponent(adminSearchResult.username)}&${service}Id=${encodeURIComponent(service === "discord" ? adminSearchResult.discordId : adminSearchResult.googleId)}`, "application/x-www-form-urlencoded", true); - if (!response.ok) { // error - if response.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db - return { adminSearchResult: adminSearchResult, error: true, errorType: response.status === this.httpUserNotFoundErrorCode ? this.ERR_USERNAME_NOT_FOUND : this.ERR_GENERIC_ERROR }; - } else { // success! + let errorType: string | null = null; + + if (service === "discord") { + if (mode === "Link") { + errorType = await pokerogueApi.admin.linkAccountToDiscord({ + discordId: adminSearchResult.discordId, + username: adminSearchResult.username, + }); + } else if (mode === "Unlink") { + errorType = await pokerogueApi.admin.unlinkAccountFromDiscord({ + discordId: adminSearchResult.discordId, + username: adminSearchResult.username, + }); + } else { + console.warn("Unknown mode", mode, "for service", service); + } + } else if (service === "google") { + if (mode === "Link") { + errorType = await pokerogueApi.admin.linkAccountToGoogleId({ + googleId: adminSearchResult.googleId, + username: adminSearchResult.username, + }); + } else if (mode === "Unlink") { + errorType = await pokerogueApi.admin.unlinkAccountFromGoogleId({ + googleId: adminSearchResult.googleId, + username: adminSearchResult.username, + }); + } else { + console.warn("Unknown mode", mode, "for service", service); + } + } else { + console.warn("Unknown service", service); + } + + if (errorType) { + // error - if response.status === this.httpUserNotFoundErrorCode that means the username can't be found in the db + return { adminSearchResult: adminSearchResult, error: true, errorType }; + } else { + // success! return { adminSearchResult: adminSearchResult, error: false }; } } catch (err) { @@ -305,16 +341,16 @@ export default class AdminUiHandler extends FormModalUiHandler { private updateAdminPanelInfo(adminSearchResult: AdminSearchInfo, mode?: AdminMode) { mode = mode ?? AdminMode.ADMIN; - this.scene.ui.setMode(Mode.ADMIN, { + globalScene.ui.setMode(Mode.ADMIN, { buttonActions: [ // we double revert here and below to go back 2 layers of menus () => { - this.scene.ui.revertMode(); - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); + globalScene.ui.revertMode(); }, () => { - this.scene.ui.revertMode(); - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); + globalScene.ui.revertMode(); } ] }, mode, adminSearchResult); diff --git a/src/ui/arena-flyout.ts b/src/ui/arena-flyout.ts index a82f97244cd..7e9b24d1d97 100644 --- a/src/ui/arena-flyout.ts +++ b/src/ui/arena-flyout.ts @@ -1,15 +1,18 @@ import { addTextObject, TextStyle } from "./text"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; -import { WeatherType } from "#app/data/weather"; +import { WeatherType } from "#enums/weather-type"; import { TerrainType } from "#app/data/terrain"; import { addWindow, WindowVariant } from "./ui-theme"; -import { ArenaEvent, ArenaEventType, TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; -import { BattleSceneEventType, TurnEndEvent } from "../events/battle-scene"; +import type { ArenaEvent } from "#app/events/arena"; +import { ArenaEventType, TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; +import type { TurnEndEvent } from "../events/battle-scene"; +import { BattleSceneEventType } from "../events/battle-scene"; import { ArenaTagType } from "#enums/arena-tag-type"; import TimeOfDayWidget from "./time-of-day-widget"; import * as Utils from "../utils"; -import i18next, { ParseKeys } from "i18next"; +import type { ParseKeys } from "i18next"; +import i18next from "i18next"; /** Enum used to differentiate {@linkcode Arena} effects */ enum ArenaEffectType { @@ -45,9 +48,6 @@ export function getFieldEffectText(arenaTagType: string): string { } export class ArenaFlyout extends Phaser.GameObjects.Container { - /** An alias for the scene typecast to a {@linkcode BattleScene} */ - private battleScene: BattleScene; - /** The restricted width of the flyout which should be drawn to */ private flyoutWidth = 170; /** The restricted height of the flyout which should be drawn to */ @@ -98,62 +98,61 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { private readonly onFieldEffectChangedEvent = (event: Event) => this.onFieldEffectChanged(event); - constructor(scene: Phaser.Scene) { - super(scene, 0, 0); + constructor() { + super(globalScene, 0, 0); this.setName("arena-flyout"); - this.battleScene = this.scene as BattleScene; this.translationX = this.flyoutWidth; this.anchorX = 0; this.anchorY = -98; - this.flyoutParent = this.scene.add.container(this.anchorX - this.translationX, this.anchorY); + this.flyoutParent = globalScene.add.container(this.anchorX - this.translationX, this.anchorY); this.flyoutParent.setAlpha(0); this.add(this.flyoutParent); - this.flyoutContainer = this.scene.add.container(0, 0); + this.flyoutContainer = globalScene.add.container(0, 0); this.flyoutParent.add(this.flyoutContainer); - this.flyoutWindow = addWindow(this.scene as BattleScene, 0, 0, this.flyoutWidth, this.flyoutHeight, false, false, 0, 0, WindowVariant.THIN); + this.flyoutWindow = addWindow(0, 0, this.flyoutWidth, this.flyoutHeight, false, false, 0, 0, WindowVariant.THIN); this.flyoutContainer.add(this.flyoutWindow); - this.flyoutWindowHeader = addWindow(this.scene as BattleScene, this.flyoutWidth / 2, 0, this.flyoutWidth / 2, 14, false, false, 0, 0, WindowVariant.XTHIN); + this.flyoutWindowHeader = addWindow(this.flyoutWidth / 2, 0, this.flyoutWidth / 2, 14, false, false, 0, 0, WindowVariant.XTHIN); this.flyoutWindowHeader.setOrigin(); this.flyoutContainer.add(this.flyoutWindowHeader); - this.flyoutTextHeader = addTextObject(this.scene, this.flyoutWidth / 2, 0, i18next.t("arenaFlyout:activeBattleEffects"), TextStyle.BATTLE_INFO); + this.flyoutTextHeader = addTextObject(this.flyoutWidth / 2, 0, i18next.t("arenaFlyout:activeBattleEffects"), TextStyle.BATTLE_INFO); this.flyoutTextHeader.setFontSize(54); this.flyoutTextHeader.setAlign("center"); this.flyoutTextHeader.setOrigin(); this.flyoutContainer.add(this.flyoutTextHeader); - this.timeOfDayWidget = new TimeOfDayWidget(this.scene, (this.flyoutWidth / 2) + (this.flyoutWindowHeader.displayWidth / 2)); + this.timeOfDayWidget = new TimeOfDayWidget((this.flyoutWidth / 2) + (this.flyoutWindowHeader.displayWidth / 2)); this.flyoutContainer.add(this.timeOfDayWidget); - this.flyoutTextHeaderPlayer = addTextObject(this.scene, 6, 5, i18next.t("arenaFlyout:player"), TextStyle.SUMMARY_BLUE); + this.flyoutTextHeaderPlayer = addTextObject(6, 5, i18next.t("arenaFlyout:player"), TextStyle.SUMMARY_BLUE); this.flyoutTextHeaderPlayer.setFontSize(54); this.flyoutTextHeaderPlayer.setAlign("left"); this.flyoutTextHeaderPlayer.setOrigin(0, 0); this.flyoutContainer.add(this.flyoutTextHeaderPlayer); - this.flyoutTextHeaderField = addTextObject(this.scene, this.flyoutWidth / 2, 5, i18next.t("arenaFlyout:neutral"), TextStyle.SUMMARY_GREEN); + this.flyoutTextHeaderField = addTextObject(this.flyoutWidth / 2, 5, i18next.t("arenaFlyout:neutral"), TextStyle.SUMMARY_GREEN); this.flyoutTextHeaderField.setFontSize(54); this.flyoutTextHeaderField.setAlign("center"); this.flyoutTextHeaderField.setOrigin(0.5, 0); this.flyoutContainer.add(this.flyoutTextHeaderField); - this.flyoutTextHeaderEnemy = addTextObject(this.scene, this.flyoutWidth - 6, 5, i18next.t("arenaFlyout:enemy"), TextStyle.SUMMARY_RED); + this.flyoutTextHeaderEnemy = addTextObject(this.flyoutWidth - 6, 5, i18next.t("arenaFlyout:enemy"), TextStyle.SUMMARY_RED); this.flyoutTextHeaderEnemy.setFontSize(54); this.flyoutTextHeaderEnemy.setAlign("right"); this.flyoutTextHeaderEnemy.setOrigin(1, 0); this.flyoutContainer.add(this.flyoutTextHeaderEnemy); - this.flyoutTextPlayer = addTextObject(this.scene, 6, 13, "", TextStyle.BATTLE_INFO); + this.flyoutTextPlayer = addTextObject(6, 13, "", TextStyle.BATTLE_INFO); this.flyoutTextPlayer.setLineSpacing(-1); this.flyoutTextPlayer.setFontSize(48); this.flyoutTextPlayer.setAlign("left"); @@ -161,7 +160,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { this.flyoutContainer.add(this.flyoutTextPlayer); - this.flyoutTextField = addTextObject(this.scene, this.flyoutWidth / 2, 13, "", TextStyle.BATTLE_INFO); + this.flyoutTextField = addTextObject(this.flyoutWidth / 2, 13, "", TextStyle.BATTLE_INFO); this.flyoutTextField.setLineSpacing(-1); this.flyoutTextField.setFontSize(48); this.flyoutTextField.setAlign("center"); @@ -169,7 +168,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { this.flyoutContainer.add(this.flyoutTextField); - this.flyoutTextEnemy = addTextObject(this.scene, this.flyoutWidth - 6, 13, "", TextStyle.BATTLE_INFO); + this.flyoutTextEnemy = addTextObject(this.flyoutWidth - 6, 13, "", TextStyle.BATTLE_INFO); this.flyoutTextEnemy.setLineSpacing(-1); this.flyoutTextEnemy.setFontSize(48); this.flyoutTextEnemy.setAlign("right"); @@ -181,18 +180,18 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { this.flyoutParent.name = "Fight Flyout Parent"; // Subscribes to required events available on game start - this.battleScene.eventTarget.addEventListener(BattleSceneEventType.NEW_ARENA, this.onNewArenaEvent); - this.battleScene.eventTarget.addEventListener(BattleSceneEventType.TURN_END, this.onTurnEndEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.NEW_ARENA, this.onNewArenaEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.TURN_END, this.onTurnEndEvent); } private onNewArena(event: Event) { this.fieldEffectInfo.length = 0; // Subscribes to required events available on battle start - this.battleScene.arena.eventTarget.addEventListener(ArenaEventType.WEATHER_CHANGED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.addEventListener(ArenaEventType.TERRAIN_CHANGED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.addEventListener(ArenaEventType.TAG_ADDED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.addEventListener(ArenaEventType.TAG_REMOVED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.addEventListener(ArenaEventType.WEATHER_CHANGED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.addEventListener(ArenaEventType.TERRAIN_CHANGED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.addEventListener(ArenaEventType.TAG_ADDED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.addEventListener(ArenaEventType.TAG_REMOVED, this.onFieldEffectChangedEvent); } @@ -255,7 +254,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { switch (arenaEffectChangedEvent.constructor) { case TagAddedEvent: const tagAddedEvent = arenaEffectChangedEvent as TagAddedEvent; - const isArenaTrapTag = this.battleScene.arena.getTag(tagAddedEvent.arenaTagType) instanceof ArenaTrapTag; + const isArenaTrapTag = globalScene.arena.getTag(tagAddedEvent.arenaTagType) instanceof ArenaTrapTag; let arenaEffectType: ArenaEffectType; if (tagAddedEvent.arenaTagSide === ArenaTagSide.BOTH) { @@ -367,7 +366,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { * @param visible Should the flyout be shown? */ public toggleFlyout(visible: boolean): void { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.flyoutParent, x: visible ? this.anchorX : this.anchorX - this.translationX, duration: Utils.fixedInt(125), @@ -378,13 +377,13 @@ export class ArenaFlyout extends Phaser.GameObjects.Container { } public destroy(fromScene?: boolean): void { - this.battleScene.eventTarget.removeEventListener(BattleSceneEventType.NEW_ARENA, this.onNewArenaEvent); - this.battleScene.eventTarget.removeEventListener(BattleSceneEventType.TURN_END, this.onTurnEndEvent); + globalScene.eventTarget.removeEventListener(BattleSceneEventType.NEW_ARENA, this.onNewArenaEvent); + globalScene.eventTarget.removeEventListener(BattleSceneEventType.TURN_END, this.onTurnEndEvent); - this.battleScene.arena.eventTarget.removeEventListener(ArenaEventType.WEATHER_CHANGED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.removeEventListener(ArenaEventType.TERRAIN_CHANGED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.removeEventListener(ArenaEventType.TAG_ADDED, this.onFieldEffectChangedEvent); - this.battleScene.arena.eventTarget.removeEventListener(ArenaEventType.TAG_REMOVED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.removeEventListener(ArenaEventType.WEATHER_CHANGED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.removeEventListener(ArenaEventType.TERRAIN_CHANGED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.removeEventListener(ArenaEventType.TAG_ADDED, this.onFieldEffectChangedEvent); + globalScene.arena.eventTarget.removeEventListener(ArenaEventType.TAG_REMOVED, this.onFieldEffectChangedEvent); super.destroy(fromScene); } diff --git a/src/ui/autocomplete-ui-handler.ts b/src/ui/autocomplete-ui-handler.ts index 480a3cf72d0..23abdb85772 100644 --- a/src/ui/autocomplete-ui-handler.ts +++ b/src/ui/autocomplete-ui-handler.ts @@ -1,15 +1,14 @@ import { Button } from "#enums/buttons"; -import BattleScene from "../battle-scene"; import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler"; import { Mode } from "./ui"; export default class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler { modalContainer: Phaser.GameObjects.Container; - constructor(scene: BattleScene, mode: Mode = Mode.OPTION_SELECT) { - super(scene, mode); + constructor(mode: Mode = Mode.OPTION_SELECT) { + super(mode); } - getWindowWidth(): integer { + getWindowWidth(): number { return 64; } diff --git a/src/ui/awaitable-ui-handler.ts b/src/ui/awaitable-ui-handler.ts index 8256f938106..cc970358cb2 100644 --- a/src/ui/awaitable-ui-handler.ts +++ b/src/ui/awaitable-ui-handler.ts @@ -1,7 +1,7 @@ -import BattleScene from "../battle-scene"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; export default abstract class AwaitableUiHandler extends UiHandler { protected awaitingActionInput: boolean; @@ -9,8 +9,8 @@ export default abstract class AwaitableUiHandler extends UiHandler { public tutorialActive: boolean = false; public tutorialOverlay: Phaser.GameObjects.Rectangle; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } processTutorialInput(button: Button): boolean { @@ -32,7 +32,7 @@ export default abstract class AwaitableUiHandler extends UiHandler { */ initTutorialOverlay(container: Phaser.GameObjects.Container) { if (!this.tutorialOverlay) { - this.tutorialOverlay = new Phaser.GameObjects.Rectangle(this.scene, -1, -1, this.scene.scaledCanvas.width, this.scene.scaledCanvas.height, 0x070707); + this.tutorialOverlay = new Phaser.GameObjects.Rectangle(globalScene, -1, -1, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height, 0x070707); this.tutorialOverlay.setName("tutorial-overlay"); this.tutorialOverlay.setOrigin(0, 0); this.tutorialOverlay.setAlpha(0); diff --git a/src/ui/ball-ui-handler.ts b/src/ui/ball-ui-handler.ts index 9df6da36055..a402d11ef1d 100644 --- a/src/ui/ball-ui-handler.ts +++ b/src/ui/ball-ui-handler.ts @@ -1,4 +1,3 @@ -import BattleScene from "../battle-scene"; import { getPokeballName } from "../data/pokeball"; import { addTextObject, getTextStyleOptions, TextStyle } from "./text"; import { Command } from "./command-ui-handler"; @@ -6,7 +5,8 @@ import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { addWindow } from "./ui-theme"; import { Button } from "#enums/buttons"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { CommandPhase } from "#app/phases/command-phase"; +import { globalScene } from "#app/global-scene"; export default class BallUiHandler extends UiHandler { private pokeballSelectContainer: Phaser.GameObjects.Container; @@ -17,28 +17,28 @@ export default class BallUiHandler extends UiHandler { private scale: number = 0.1666666667; - constructor(scene: BattleScene) { - super(scene, Mode.BALL); + constructor() { + super(Mode.BALL); } setup() { const ui = this.getUi(); - this.scale = getTextStyleOptions(TextStyle.WINDOW, this.scene.uiTheme).scale; + this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; let optionsTextContent = ""; - for (let pb = 0; pb < Object.keys(this.scene.pokeballCounts).length; pb++) { + for (let pb = 0; pb < Object.keys(globalScene.pokeballCounts).length; pb++) { optionsTextContent += `${getPokeballName(pb)}\n`; } optionsTextContent += "Cancel"; - const optionsText = addTextObject(this.scene, 0, 0, optionsTextContent, TextStyle.WINDOW, { align: "right", maxLines: 6 }); + const optionsText = addTextObject(0, 0, optionsTextContent, TextStyle.WINDOW, { align: "right", maxLines: 6 }); const optionsTextWidth = optionsText.displayWidth; - this.pokeballSelectContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 51 - Math.max(64, optionsTextWidth), -49); + this.pokeballSelectContainer = globalScene.add.container((globalScene.game.canvas.width / 6) - 51 - Math.max(64, optionsTextWidth), -49); this.pokeballSelectContainer.setVisible(false); ui.add(this.pokeballSelectContainer); - this.pokeballSelectBg = addWindow(this.scene, 0, 0, 50 + Math.max(64, optionsTextWidth), 32 + 480 * this.scale); + this.pokeballSelectBg = addWindow(0, 0, 50 + Math.max(64, optionsTextWidth), 32 + 480 * this.scale); this.pokeballSelectBg.setOrigin(0, 1); this.pokeballSelectContainer.add(this.pokeballSelectBg); this.pokeballSelectContainer.add(optionsText); @@ -46,7 +46,7 @@ export default class BallUiHandler extends UiHandler { optionsText.setPositionRelative(this.pokeballSelectBg, 42, 9); optionsText.setLineSpacing(this.scale * 72); - this.countsText = addTextObject(this.scene, 0, 0, "", TextStyle.WINDOW, { maxLines: 5 }); + this.countsText = addTextObject(0, 0, "", TextStyle.WINDOW, { maxLines: 5 }); this.countsText.setPositionRelative(this.pokeballSelectBg, 18, 9); this.countsText.setLineSpacing(this.scale * 72); this.pokeballSelectContainer.add(this.countsText); @@ -69,16 +69,16 @@ export default class BallUiHandler extends UiHandler { let success = false; - const pokeballTypeCount = Object.keys(this.scene.pokeballCounts).length; + const pokeballTypeCount = Object.keys(globalScene.pokeballCounts).length; if (button === Button.ACTION || button === Button.CANCEL) { - const commandPhase = this.scene.getCurrentPhase() as CommandPhase; + const commandPhase = globalScene.getCurrentPhase() as CommandPhase; success = true; if (button === Button.ACTION && this.cursor < pokeballTypeCount) { - if (this.scene.pokeballCounts[this.cursor]) { + if (globalScene.pokeballCounts[this.cursor]) { if (commandPhase.handleCommand(Command.BALL, this.cursor)) { - this.scene.ui.setMode(Mode.COMMAND, commandPhase.getFieldIndex()); - this.scene.ui.setMode(Mode.MESSAGE); + globalScene.ui.setMode(Mode.COMMAND, commandPhase.getFieldIndex()); + globalScene.ui.setMode(Mode.MESSAGE); success = true; } } else { @@ -107,14 +107,14 @@ export default class BallUiHandler extends UiHandler { } updateCounts() { - this.countsText.setText(Object.values(this.scene.pokeballCounts).map(c => `x${c}`).join("\n")); + this.countsText.setText(Object.values(globalScene.pokeballCounts).map(c => `x${c}`).join("\n")); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.pokeballSelectContainer.add(this.cursorObj); } diff --git a/src/ui/battle-flyout.ts b/src/ui/battle-flyout.ts index 4541a2bfefa..c716705452c 100644 --- a/src/ui/battle-flyout.ts +++ b/src/ui/battle-flyout.ts @@ -1,9 +1,10 @@ -import { default as Pokemon } from "../field/pokemon"; +import type { default as Pokemon } from "../field/pokemon"; import { addTextObject, TextStyle } from "./text"; import * as Utils from "../utils"; -import BattleScene from "#app/battle-scene"; -import Move from "#app/data/move"; -import { BattleSceneEventType, BerryUsedEvent, MoveUsedEvent } from "../events/battle-scene"; +import { globalScene } from "#app/global-scene"; +import type Move from "#app/data/move"; +import type { BerryUsedEvent, MoveUsedEvent } from "../events/battle-scene"; +import { BattleSceneEventType } from "../events/battle-scene"; import { BerryType } from "#enums/berry-type"; import { Moves } from "#enums/moves"; import { UiTheme } from "#enums/ui-theme"; @@ -22,9 +23,6 @@ interface MoveInfo { /** A Flyout Menu attached to each {@linkcode BattleInfo} object on the field UI */ export default class BattleFlyout extends Phaser.GameObjects.Container { - /** An alias for the scene typecast to a {@linkcode BattleScene} */ - private battleScene: BattleScene; - /** Is this object linked to a player's Pokemon? */ private player: boolean; @@ -63,9 +61,8 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { private readonly onMoveUsedEvent = (event: Event) => this.onMoveUsed(event); private readonly onBerryUsedEvent = (event: Event) => this.onBerryUsed(event); - constructor(scene: Phaser.Scene, player: boolean) { - super(scene, 0, 0); - this.battleScene = scene as BattleScene; + constructor(player: boolean) { + super(globalScene, 0, 0); // Note that all player based flyouts are disabled. This is included in case of future development this.player = player; @@ -74,23 +71,22 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { this.anchorX = (this.player ? -130 : -40); this.anchorY = -2.5 + (this.player ? -18.5 : -13); - this.flyoutParent = this.scene.add.container(this.anchorX - this.translationX, this.anchorY); + this.flyoutParent = globalScene.add.container(this.anchorX - this.translationX, this.anchorY); this.flyoutParent.setAlpha(0); this.add(this.flyoutParent); // Load the background image - this.flyoutBackground = this.scene.add.sprite(0, 0, "pbinfo_enemy_boss_stats"); + this.flyoutBackground = globalScene.add.sprite(0, 0, "pbinfo_enemy_boss_stats"); this.flyoutBackground.setOrigin(0, 0); this.flyoutParent.add(this.flyoutBackground); - this.flyoutContainer = this.scene.add.container(44 + (this.player ? -this.flyoutWidth : 0), 2); + this.flyoutContainer = globalScene.add.container(44 + (this.player ? -this.flyoutWidth : 0), 2); this.flyoutParent.add(this.flyoutContainer); // Loops through and sets the position of each text object according to the width and height of the flyout for (let i = 0; i < 4; i++) { this.flyoutText[i] = addTextObject( - this.scene, (this.flyoutWidth / 4) + (this.flyoutWidth / 2) * (i % 2), (this.flyoutHeight / 4) + (this.flyoutHeight / 2) * (i < 2 ? 0 : 1), "???", TextStyle.BATTLE_INFO); this.flyoutText[i].setFontSize(45); @@ -102,9 +98,9 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { this.flyoutContainer.add(this.flyoutText); this.flyoutContainer.add( - new Phaser.GameObjects.Rectangle(this.scene, this.flyoutWidth / 2, 0, 1, this.flyoutHeight + (this.battleScene.uiTheme === UiTheme.LEGACY ? 1 : 0), 0x212121).setOrigin(0.5, 0)); + new Phaser.GameObjects.Rectangle(globalScene, this.flyoutWidth / 2, 0, 1, this.flyoutHeight + (globalScene.uiTheme === UiTheme.LEGACY ? 1 : 0), 0x212121).setOrigin(0.5, 0)); this.flyoutContainer.add( - new Phaser.GameObjects.Rectangle(this.scene, 0, this.flyoutHeight / 2, this.flyoutWidth + 6, 1, 0x212121).setOrigin(0, 0.5)); + new Phaser.GameObjects.Rectangle(globalScene, 0, this.flyoutHeight / 2, this.flyoutWidth + 6, 1, 0x212121).setOrigin(0, 0.5)); } /** @@ -117,8 +113,8 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { this.name = `Flyout ${getPokemonNameWithAffix(this.pokemon)}`; this.flyoutParent.name = `Flyout Parent ${getPokemonNameWithAffix(this.pokemon)}`; - this.battleScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); - this.battleScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); } /** Sets and formats the text property for all {@linkcode Phaser.GameObjects.Text} in the flyoutText array */ @@ -176,7 +172,7 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { toggleFlyout(visible: boolean): void { this.flyoutVisible = visible; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.flyoutParent, x: visible ? this.anchorX : this.anchorX - this.translationX, duration: Utils.fixedInt(125), @@ -186,8 +182,8 @@ export default class BattleFlyout extends Phaser.GameObjects.Container { } destroy(fromScene?: boolean): void { - this.battleScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); - this.battleScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); + globalScene.eventTarget.removeEventListener(BattleSceneEventType.MOVE_USED, this.onMoveUsedEvent); + globalScene.eventTarget.removeEventListener(BattleSceneEventType.BERRY_USED, this.onBerryUsedEvent); super.destroy(fromScene); } diff --git a/src/ui/battle-info.ts b/src/ui/battle-info.ts index 1d97998f491..fa8767f5eb0 100644 --- a/src/ui/battle-info.ts +++ b/src/ui/battle-info.ts @@ -1,11 +1,12 @@ -import { EnemyPokemon, default as Pokemon } from "../field/pokemon"; +import type { EnemyPokemon, default as Pokemon } from "../field/pokemon"; import { getLevelTotalExp, getLevelRelExp } from "../data/exp"; import * as Utils from "../utils"; import { addTextObject, TextStyle } from "./text"; import { getGenderSymbol, getGenderColor, Gender } from "../data/gender"; -import { StatusEffect } from "../data/status-effect"; -import BattleScene from "../battle-scene"; -import { Type, getTypeRgb } from "../data/type"; +import { StatusEffect } from "#enums/status-effect"; +import { globalScene } from "#app/global-scene"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { getVariantTint } from "#app/data/variant"; import { Stat } from "#enums/stat"; import BattleFlyout from "./battle-flyout"; @@ -21,17 +22,17 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private player: boolean; private mini: boolean; private boss: boolean; - private bossSegments: integer; + private bossSegments: number; private offset: boolean; private lastName: string | null; private lastTeraType: Type; private lastStatus: StatusEffect; - private lastHp: integer; - private lastMaxHp: integer; + private lastHp: number; + private lastMaxHp: number; private lastHpFrame: string | null; - private lastExp: integer; - private lastLevelExp: integer; - private lastLevel: integer; + private lastExp: number; + private lastLevelExp: number; + private lastLevel: number; private lastLevelCapped: boolean; private lastStats: string; @@ -75,8 +76,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container { private readonly statOrderPlayer = [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ]; private readonly statOrderEnemy = [ Stat.HP, Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.ACC, Stat.EVA, Stat.SPD ]; - constructor(scene: Phaser.Scene, x: number, y: number, player: boolean) { - super(scene, x, y); + constructor(x: number, y: number, player: boolean) { + super(globalScene, x, y); this.baseY = y; this.player = player; this.mini = !player; @@ -95,31 +96,31 @@ export default class BattleInfo extends Phaser.GameObjects.Container { // Initially invisible and shown via Pokemon.showInfo this.setVisible(false); - this.box = this.scene.add.sprite(0, 0, this.getTextureName()); + this.box = globalScene.add.sprite(0, 0, this.getTextureName()); this.box.setName("box"); this.box.setOrigin(1, 0.5); this.add(this.box); - this.nameText = addTextObject(this.scene, player ? -115 : -124, player ? -15.2 : -11.2, "", TextStyle.BATTLE_INFO); + this.nameText = addTextObject(player ? -115 : -124, player ? -15.2 : -11.2, "", TextStyle.BATTLE_INFO); this.nameText.setName("text_name"); this.nameText.setOrigin(0, 0); this.add(this.nameText); - this.genderText = addTextObject(this.scene, 0, 0, "", TextStyle.BATTLE_INFO); + this.genderText = addTextObject(0, 0, "", TextStyle.BATTLE_INFO); this.genderText.setName("text_gender"); this.genderText.setOrigin(0, 0); this.genderText.setPositionRelative(this.nameText, 0, 2); this.add(this.genderText); if (!this.player) { - this.ownedIcon = this.scene.add.sprite(0, 0, "icon_owned"); + this.ownedIcon = globalScene.add.sprite(0, 0, "icon_owned"); this.ownedIcon.setName("icon_owned"); this.ownedIcon.setVisible(false); this.ownedIcon.setOrigin(0, 0); this.ownedIcon.setPositionRelative(this.nameText, 0, 11.75); this.add(this.ownedIcon); - this.championRibbon = this.scene.add.sprite(0, 0, "champion_ribbon"); + this.championRibbon = globalScene.add.sprite(0, 0, "champion_ribbon"); this.championRibbon.setName("icon_champion_ribbon"); this.championRibbon.setVisible(false); this.championRibbon.setOrigin(0, 0); @@ -127,7 +128,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.add(this.championRibbon); } - this.teraIcon = this.scene.add.sprite(0, 0, "icon_tera"); + this.teraIcon = globalScene.add.sprite(0, 0, "icon_tera"); this.teraIcon.setName("icon_tera"); this.teraIcon.setVisible(false); this.teraIcon.setOrigin(0, 0); @@ -136,7 +137,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.teraIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.teraIcon); - this.shinyIcon = this.scene.add.sprite(0, 0, "shiny_star"); + this.shinyIcon = globalScene.add.sprite(0, 0, "shiny_star"); this.shinyIcon.setName("icon_shiny"); this.shinyIcon.setVisible(false); this.shinyIcon.setOrigin(0, 0); @@ -145,7 +146,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.shinyIcon); - this.fusionShinyIcon = this.scene.add.sprite(0, 0, "shiny_star_2"); + this.fusionShinyIcon = globalScene.add.sprite(0, 0, "shiny_star_2"); this.fusionShinyIcon.setName("icon_fusion_shiny"); this.fusionShinyIcon.setVisible(false); this.fusionShinyIcon.setOrigin(0, 0); @@ -153,7 +154,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); this.add(this.fusionShinyIcon); - this.splicedIcon = this.scene.add.sprite(0, 0, "icon_spliced"); + this.splicedIcon = globalScene.add.sprite(0, 0, "icon_spliced"); this.splicedIcon.setName("icon_spliced"); this.splicedIcon.setVisible(false); this.splicedIcon.setOrigin(0, 0); @@ -162,42 +163,42 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.add(this.splicedIcon); - this.statusIndicator = this.scene.add.sprite(0, 0, Utils.getLocalizedSpriteKey("statuses")); + this.statusIndicator = globalScene.add.sprite(0, 0, Utils.getLocalizedSpriteKey("statuses")); this.statusIndicator.setName("icon_status"); this.statusIndicator.setVisible(false); this.statusIndicator.setOrigin(0, 0); this.statusIndicator.setPositionRelative(this.nameText, 0, 11.5); this.add(this.statusIndicator); - this.levelContainer = this.scene.add.container(player ? -41 : -50, player ? -10 : -5); + this.levelContainer = globalScene.add.container(player ? -41 : -50, player ? -10 : -5); this.levelContainer.setName("container_level"); this.add(this.levelContainer); - const levelOverlay = this.scene.add.image(0, 0, "overlay_lv"); + const levelOverlay = globalScene.add.image(0, 0, "overlay_lv"); this.levelContainer.add(levelOverlay); - this.hpBar = this.scene.add.image(player ? -61 : -71, player ? -1 : 4.5, "overlay_hp"); + this.hpBar = globalScene.add.image(player ? -61 : -71, player ? -1 : 4.5, "overlay_hp"); this.hpBar.setName("hp_bar"); this.hpBar.setOrigin(0); this.add(this.hpBar); this.hpBarSegmentDividers = []; - this.levelNumbersContainer = this.scene.add.container(9.5, (this.scene as BattleScene).uiTheme ? 0 : -0.5); + this.levelNumbersContainer = globalScene.add.container(9.5, globalScene.uiTheme ? 0 : -0.5); this.levelNumbersContainer.setName("container_level"); this.levelContainer.add(this.levelNumbersContainer); if (this.player) { - this.hpNumbersContainer = this.scene.add.container(-15, 10); + this.hpNumbersContainer = globalScene.add.container(-15, 10); this.hpNumbersContainer.setName("container_hp"); this.add(this.hpNumbersContainer); - const expBar = this.scene.add.image(-98, 18, "overlay_exp"); + const expBar = globalScene.add.image(-98, 18, "overlay_exp"); expBar.setName("overlay_exp"); expBar.setOrigin(0); this.add(expBar); - const expMaskRect = this.scene.make.graphics({}); + const expMaskRect = globalScene.make.graphics({}); expMaskRect.setScale(6); expMaskRect.fillStyle(0xFFFFFF); expMaskRect.beginPath(); @@ -211,12 +212,12 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.expMaskRect = expMaskRect; } - this.statsContainer = this.scene.add.container(0, 0); + this.statsContainer = globalScene.add.container(0, 0); this.statsContainer.setName("container_stats"); this.statsContainer.setAlpha(0); this.add(this.statsContainer); - this.statsBox = this.scene.add.sprite(0, 0, `${this.getTextureName()}_stats`); + this.statsBox = globalScene.add.sprite(0, 0, `${this.getTextureName()}_stats`); this.statsBox.setName("box_stats"); this.statsBox.setOrigin(1, 0.5); this.statsContainer.add(this.statsBox); @@ -224,7 +225,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const statLabels: Phaser.GameObjects.Sprite[] = []; this.statNumbers = []; - this.statValuesContainer = this.scene.add.container(0, 0); + this.statValuesContainer = globalScene.add.container(0, 0); this.statsContainer.add(this.statValuesContainer); // this gives us a different starting location from the left of the label and padding between stats for a player vs enemy @@ -248,13 +249,13 @@ export default class BattleInfo extends Phaser.GameObjects.Container { statY = baseY + (!!(i % 2) === this.player ? 10 : 0); // we compare i % 2 against this.player to tell us where to place the label; because this.battleStatOrder for enemies has HP, this.battleStatOrder[1]=ATK, but for players this.battleStatOrder[0]=ATK, so this comparing i % 2 to this.player fixes this issue for us } - const statLabel = this.scene.add.sprite(statX, statY, "pbinfo_stat", Stat[s]); + const statLabel = globalScene.add.sprite(statX, statY, "pbinfo_stat", Stat[s]); statLabel.setName("icon_stat_label_" + i.toString()); statLabel.setOrigin(0, 0); statLabels.push(statLabel); this.statValuesContainer.add(statLabel); - const statNumber = this.scene.add.sprite(statX + statLabel.width, statY, "pbinfo_stat_numbers", this.statOrder[i] !== Stat.HP ? "3" : "empty"); + const statNumber = globalScene.add.sprite(statX + statLabel.width, statY, "pbinfo_stat_numbers", this.statOrder[i] !== Stat.HP ? "3" : "empty"); statNumber.setName("icon_stat_number_" + i.toString()); statNumber.setOrigin(0, 0); this.statNumbers.push(statNumber); @@ -268,35 +269,35 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); if (!this.player) { - this.flyoutMenu = new BattleFlyout(this.scene, this.player); + this.flyoutMenu = new BattleFlyout(this.player); this.add(this.flyoutMenu); this.moveBelow(this.flyoutMenu, this.box); } - this.type1Icon = this.scene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? "player" : "enemy"}_type1`); + this.type1Icon = globalScene.add.sprite(player ? -139 : -15, player ? -17 : -15.5, `pbinfo_${player ? "player" : "enemy"}_type1`); this.type1Icon.setName("icon_type_1"); this.type1Icon.setOrigin(0, 0); this.add(this.type1Icon); - this.type2Icon = this.scene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? "player" : "enemy"}_type2`); + this.type2Icon = globalScene.add.sprite(player ? -139 : -15, player ? -1 : -2.5, `pbinfo_${player ? "player" : "enemy"}_type2`); this.type2Icon.setName("icon_type_2"); this.type2Icon.setOrigin(0, 0); this.add(this.type2Icon); - this.type3Icon = this.scene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? "player" : "enemy"}_type`); + this.type3Icon = globalScene.add.sprite(player ? -154 : 0, player ? -17 : -15.5, `pbinfo_${player ? "player" : "enemy"}_type`); this.type3Icon.setName("icon_type_3"); this.type3Icon.setOrigin(0, 0); this.add(this.type3Icon); if (!this.player) { - this.effectivenessContainer = this.scene.add.container(0, 0); + this.effectivenessContainer = globalScene.add.container(0, 0); this.effectivenessContainer.setPositionRelative(this.type1Icon, 22, 4); this.effectivenessContainer.setVisible(false); this.add(this.effectivenessContainer); - this.effectivenessText = addTextObject(this.scene, 5, 4.5, "", TextStyle.BATTLE_INFO); - this.effectivenessWindow = addWindow((this.scene as BattleScene), 0, 0, 0, 20, undefined, false, undefined, undefined, WindowVariant.XTHIN); + this.effectivenessText = addTextObject(5, 4.5, "", TextStyle.BATTLE_INFO); + this.effectivenessWindow = addWindow(0, 0, 0, 20, undefined, false, undefined, undefined, WindowVariant.XTHIN); this.effectivenessContainer.add(this.effectivenessWindow); this.effectivenessContainer.add(this.effectivenessText); @@ -326,18 +327,18 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.teraIcon.setVisible(this.lastTeraType !== Type.UNKNOWN); this.teraIcon.on("pointerover", () => { if (this.lastTeraType !== Type.UNKNOWN) { - (this.scene as BattleScene).ui.showTooltip("", i18next.t("fightUiHandler:teraHover", { type: i18next.t(`pokemonInfo:Type.${Type[this.lastTeraType]}`) })); + globalScene.ui.showTooltip("", i18next.t("fightUiHandler:teraHover", { type: i18next.t(`pokemonInfo:Type.${Type[this.lastTeraType]}`) })); } }); - this.teraIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.teraIcon.on("pointerout", () => globalScene.ui.hideTooltip()); const isFusion = pokemon.isFusion(); this.splicedIcon.setPositionRelative(this.nameText, nameTextWidth + this.genderText.displayWidth + 1 + (this.teraIcon.visible ? this.teraIcon.displayWidth + 1 : 0), 2.5); this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { - this.splicedIcon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies?.getName(pokemon.fusionFormIndex)}`)); - this.splicedIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.splicedIcon.on("pointerover", () => globalScene.ui.showTooltip("", `${pokemon.species.getName(pokemon.formIndex)}/${pokemon.fusionSpecies?.getName(pokemon.fusionFormIndex)}`)); + this.splicedIcon.on("pointerout", () => globalScene.ui.hideTooltip()); } const doubleShiny = isFusion && pokemon.shiny && pokemon.fusionShiny; @@ -351,8 +352,8 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const shinyDescriptor = doubleShiny || baseVariant ? `${baseVariant === 2 ? i18next.t("common:epicShiny") : baseVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? i18next.t("common:epicShiny") : pokemon.fusionVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}` : ""}` : ""; - this.shinyIcon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`)); - this.shinyIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.shinyIcon.on("pointerover", () => globalScene.ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`)); + this.shinyIcon.on("pointerout", () => globalScene.ui.hideTooltip()); } this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); @@ -363,15 +364,15 @@ export default class BattleInfo extends Phaser.GameObjects.Container { if (!this.player) { if (this.nameText.visible) { - this.nameText.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", i18next.t("battleInfo:generation", { generation: i18next.t(`starterSelectUiHandler:gen${pokemon.species.generation}`) }))); - this.nameText.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.nameText.on("pointerover", () => globalScene.ui.showTooltip("", i18next.t("battleInfo:generation", { generation: i18next.t(`starterSelectUiHandler:gen${pokemon.species.generation}`) }))); + this.nameText.on("pointerout", () => globalScene.ui.hideTooltip()); } - const dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId]; + const dexEntry = globalScene.gameData.dexData[pokemon.species.speciesId]; this.ownedIcon.setVisible(!!dexEntry.caughtAttr); const opponentPokemonDexAttr = pokemon.getDexAttr(); - if (pokemon.scene.gameMode.isClassic) { - if (pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].classicWinCount > 0 && pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId(true)].classicWinCount > 0) { + if (globalScene.gameMode.isClassic) { + if (globalScene.gameData.starterData[pokemon.species.getRootSpeciesId()].classicWinCount > 0 && globalScene.gameData.starterData[pokemon.species.getRootSpeciesId(true)].classicWinCount > 0) { this.championRibbon.setVisible(true); } } @@ -379,7 +380,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { // Check if Player owns all genders and forms of the Pokemon const missingDexAttrs = ((dexEntry.caughtAttr & opponentPokemonDexAttr) < opponentPokemonDexAttr); - const ownedAbilityAttrs = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr; + const ownedAbilityAttrs = globalScene.gameData.starterData[pokemon.species.getRootSpeciesId()].abilityAttr; // Check if the player owns ability for the root form const playerOwnsThisAbility = pokemon.checkIfPlayerHasAbilityOfStarter(ownedAbilityAttrs); @@ -468,7 +469,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } toggleStats(visible: boolean): void { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.statsContainer, duration: Utils.fixedInt(125), ease: "Sine.easeInOut", @@ -500,11 +501,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } if (this.boss && this.bossSegments > 1) { - const uiTheme = (this.scene as BattleScene).uiTheme; + const uiTheme = globalScene.uiTheme; const maxHp = pokemon.getMaxHp(); for (let s = 1; s < this.bossSegments; s++) { const dividerX = (Math.round((maxHp / this.bossSegments) * s) / maxHp) * this.hpBar.width; - const divider = this.scene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040); + const divider = globalScene.add.rectangle(0, 0, 1, this.hpBar.height - (uiTheme ? 0 : 1), pokemon.bossSegmentIndex >= s ? 0xFFFFFF : 0x404040); divider.setOrigin(0.5, 0); divider.setName("hpBar_divider_" + s.toString()); this.add(divider); @@ -530,7 +531,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { updateInfo(pokemon: Pokemon, instant?: boolean): Promise { return new Promise(resolve => { - if (!this.scene) { + if (!globalScene) { return resolve(); } @@ -594,11 +595,11 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const updatePokemonHp = () => { let duration = !instant ? Phaser.Math.Clamp(Math.abs((this.lastHp) - pokemon.hp) * 5, 250, 5000) : 0; - const speed = (this.scene as BattleScene).hpBarSpeed; + const speed = globalScene.hpBarSpeed; if (speed) { duration = speed >= 3 ? 0 : duration / Math.pow(2, speed); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.hpBar, ease: "Sine.easeOut", scaleX: pokemon.getHpRatio(true), @@ -624,7 +625,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }; if (this.player) { - const isLevelCapped = pokemon.level >= (this.scene as BattleScene).getMaxExpLevel(); + const isLevelCapped = pokemon.level >= globalScene.getMaxExpLevel(); if ((this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level)) { const originalResolve = resolve; @@ -662,7 +663,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { let displayName = pokemon.getNameToRender().replace(/[♂♀]/g, ""); let nameTextWidth: number; - const nameSizeTest = addTextObject(this.scene, 0, 0, displayName, TextStyle.BATTLE_INFO); + const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.BATTLE_INFO); nameTextWidth = nameSizeTest.displayWidth; while (nameTextWidth > (this.player || !this.boss ? 60 : 98) - ((pokemon.gender !== Gender.GENDERLESS ? 6 : 0) + (pokemon.fusionSpecies ? 8 : 0) + (pokemon.isShiny() ? 8 : 0) + (Math.min(pokemon.level.toString().length, 3) - 3) * 8)) { @@ -687,7 +688,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const relLevelExp = getLevelRelExp(this.lastLevel + 1, pokemon.species.growthRate); const levelExp = levelUp ? relLevelExp : pokemon.levelExp; let ratio = relLevelExp ? levelExp / relLevelExp : 0; - if (this.lastLevel >= (this.scene as BattleScene).getMaxExpLevel(true)) { + if (this.lastLevel >= globalScene.getMaxExpLevel(true)) { if (levelUp) { ratio = 1; } else { @@ -697,7 +698,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } const durationMultiplier = Phaser.Tweens.Builders.GetEaseFunction("Sine.easeIn")(1 - (Math.max(this.lastLevel - 100, 0) / 150)); let duration = this.visible && !instant ? (((levelExp - this.lastLevelExp) / relLevelExp) * BattleInfo.EXP_GAINS_DURATION_BASE) * durationMultiplier * levelDurationMultiplier : 0; - const speed = (this.scene as BattleScene).expGainsSpeed; + const speed = globalScene.expGainsSpeed; if (speed && speed >= ExpGainsSpeed.DEFAULT) { duration = speed >= ExpGainsSpeed.SKIP ? ExpGainsSpeed.DEFAULT : duration / Math.pow(2, speed); } @@ -709,24 +710,24 @@ export default class BattleInfo extends Phaser.GameObjects.Container { this.lastLevelExp = pokemon.levelExp; } if (duration) { - (this.scene as BattleScene).playSound("se/exp"); + globalScene.playSound("se/exp"); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.expMaskRect, ease: "Sine.easeIn", x: ratio * 510, duration: duration, onComplete: () => { - if (!this.scene) { + if (!globalScene) { return resolve(); } if (duration) { - this.scene.sound.stopByKey("se/exp"); + globalScene.sound.stopByKey("se/exp"); } if (ratio === 1) { - (this.scene as BattleScene).playSound("se/level_up"); + globalScene.playSound("se/level_up"); this.setLevel(this.lastLevel); - this.scene.time.delayedCall(500 * levelDurationMultiplier, () => { + globalScene.time.delayedCall(500 * levelDurationMultiplier, () => { this.expMaskRect.x = 0; this.updateInfo(pokemon, instant).then(() => resolve()); }); @@ -738,18 +739,18 @@ export default class BattleInfo extends Phaser.GameObjects.Container { }); } - setLevel(level: integer): void { - const isCapped = level >= (this.scene as BattleScene).getMaxExpLevel(); + setLevel(level: number): void { + const isCapped = level >= globalScene.getMaxExpLevel(); this.levelNumbersContainer.removeAll(true); const levelStr = level.toString(); for (let i = 0; i < levelStr.length; i++) { - this.levelNumbersContainer.add(this.scene.add.image(i * 8, 0, `numbers${isCapped && this.player ? "_red" : ""}`, levelStr[i])); + this.levelNumbersContainer.add(globalScene.add.image(i * 8, 0, `numbers${isCapped && this.player ? "_red" : ""}`, levelStr[i])); } this.levelContainer.setX((this.player ? -41 : -50) - 8 * Math.max(levelStr.length - 3, 0)); } - setHpNumbers(hp: integer, maxHp: integer): void { - if (!this.player || !this.scene) { + setHpNumbers(hp: number, maxHp: number): void { + if (!this.player || !globalScene) { return; } this.hpNumbersContainer.removeAll(true); @@ -757,15 +758,15 @@ export default class BattleInfo extends Phaser.GameObjects.Container { const maxHpStr = maxHp.toString(); let offset = 0; for (let i = maxHpStr.length - 1; i >= 0; i--) { - this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, "numbers", maxHpStr[i])); + this.hpNumbersContainer.add(globalScene.add.image(offset++ * -8, 0, "numbers", maxHpStr[i])); } - this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, "numbers", "/")); + this.hpNumbersContainer.add(globalScene.add.image(offset++ * -8, 0, "numbers", "/")); for (let i = hpStr.length - 1; i >= 0; i--) { - this.hpNumbersContainer.add(this.scene.add.image(offset++ * -8, 0, "numbers", hpStr[i])); + this.hpNumbersContainer.add(globalScene.add.image(offset++ * -8, 0, "numbers", hpStr[i])); } } - updateStats(stats: integer[]): void { + updateStats(stats: number[]): void { this.statOrder.map((s, i) => { if (s !== Stat.HP) { this.statNumbers[i].setFrame(stats[s - 1].toString()); @@ -796,7 +797,7 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } this.currentEffectiveness = effectiveness; - if (!(this.scene as BattleScene).typeHints || effectiveness === undefined || this.flyoutMenu?.flyoutVisible) { + if (!globalScene.typeHints || effectiveness === undefined || this.flyoutMenu?.flyoutVisible) { this.effectivenessContainer.setVisible(false); return; } @@ -816,14 +817,14 @@ export default class BattleInfo extends Phaser.GameObjects.Container { } export class PlayerBattleInfo extends BattleInfo { - constructor(scene: Phaser.Scene) { - super(scene, Math.floor(scene.game.canvas.width / 6) - 10, -72, true); + constructor() { + super(Math.floor(globalScene.game.canvas.width / 6) - 10, -72, true); } } export class EnemyBattleInfo extends BattleInfo { - constructor(scene: Phaser.Scene) { - super(scene, 140, -141, false); + constructor() { + super(140, -141, false); } setMini(mini: boolean): void { } // Always mini diff --git a/src/ui/battle-message-ui-handler.ts b/src/ui/battle-message-ui-handler.ts index 832d665b290..93de69240c3 100644 --- a/src/ui/battle-message-ui-handler.ts +++ b/src/ui/battle-message-ui-handler.ts @@ -1,12 +1,13 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "./text"; import { Mode } from "./ui"; import MessageUiHandler from "./message-ui-handler"; import { addWindow } from "./ui-theme"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { Button } from "#enums/buttons"; import i18next from "i18next"; -import { Stat, PERMANENT_STATS, getStatKey } from "#app/enums/stat"; +import type { Stat } from "#app/enums/stat"; +import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; export default class BattleMessageUiHandler extends MessageUiHandler { private levelUpStatsContainer: Phaser.GameObjects.Container; @@ -22,8 +23,8 @@ export default class BattleMessageUiHandler extends MessageUiHandler { public readonly wordWrapWidth: number = 1780; - constructor(scene: BattleScene) { - super(scene, Mode.MESSAGE); + constructor() { + super(Mode.MESSAGE); } setup(): void { @@ -32,36 +33,36 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.textTimer = null; this.textCallbackTimer = null; - this.bg = this.scene.add.sprite(0, 0, "bg", this.scene.windowType); + this.bg = globalScene.add.sprite(0, 0, "bg", globalScene.windowType); this.bg.setName("sprite-battle-msg-bg"); this.bg.setOrigin(0, 1); ui.add(this.bg); - this.commandWindow = addWindow(this.scene, 202, 0, 118, 48); + this.commandWindow = addWindow(202, 0, 118, 48); this.commandWindow.setName("window-command"); this.commandWindow.setOrigin(0, 1); this.commandWindow.setVisible(false); ui.add(this.commandWindow); - this.movesWindowContainer = this.scene.add.container(0, 0); + this.movesWindowContainer = globalScene.add.container(0, 0); this.movesWindowContainer.setName("moves-bg"); this.movesWindowContainer.setVisible(false); - const movesWindow = addWindow(this.scene, 0, 0, 243, 48); + const movesWindow = addWindow(0, 0, 243, 48); movesWindow.setName("moves-window"); movesWindow.setOrigin(0, 1); - const moveDetailsWindow = addWindow(this.scene, 240, 0, 80, 48, false, false, -1, 132); + const moveDetailsWindow = addWindow(240, 0, 80, 48, false, false, -1, 132); moveDetailsWindow.setName("move-details-window"); moveDetailsWindow.setOrigin(0, 1); this.movesWindowContainer.add([ movesWindow, moveDetailsWindow ]); ui.add(this.movesWindowContainer); - const messageContainer = this.scene.add.container(12, -39); + const messageContainer = globalScene.add.container(12, -39); ui.add(messageContainer); - const message = addTextObject(this.scene, 0, 0, "", TextStyle.MESSAGE, { + const message = addTextObject(0, 0, "", TextStyle.MESSAGE, { maxLines: 2, wordWrap: { width: this.wordWrapWidth @@ -71,13 +72,13 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.message = message; - this.nameBoxContainer = this.scene.add.container(0, -16); + this.nameBoxContainer = globalScene.add.container(0, -16); this.nameBoxContainer.setVisible(false); - this.nameBox = this.scene.add.nineslice(0, 0, "namebox", this.scene.windowType, 72, 16, 8, 8, 5, 5); + this.nameBox = globalScene.add.nineslice(0, 0, "namebox", globalScene.windowType, 72, 16, 8, 8, 5, 5); this.nameBox.setOrigin(0, 0); - this.nameText = addTextObject(this.scene, 8, 0, "Rival", TextStyle.MESSAGE, { maxLines: 1 }); + this.nameText = addTextObject(8, 0, "Rival", TextStyle.MESSAGE, { maxLines: 1 }); this.nameBoxContainer.add(this.nameBox); this.nameBoxContainer.add(this.nameText); @@ -85,13 +86,13 @@ export default class BattleMessageUiHandler extends MessageUiHandler { this.initPromptSprite(messageContainer); - const levelUpStatsContainer = this.scene.add.container(0, 0); + const levelUpStatsContainer = globalScene.add.container(0, 0); levelUpStatsContainer.setVisible(false); ui.add(levelUpStatsContainer); this.levelUpStatsContainer = levelUpStatsContainer; - const levelUpStatsLabelsContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 73, -94, "", TextStyle.WINDOW, { maxLines: 6 }); + const levelUpStatsLabelsContent = addTextObject((globalScene.game.canvas.width / 6) - 73, -94, "", TextStyle.WINDOW, { maxLines: 6 }); levelUpStatsLabelsContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); let levelUpStatsLabelText = ""; @@ -101,19 +102,19 @@ export default class BattleMessageUiHandler extends MessageUiHandler { levelUpStatsLabelsContent.text = levelUpStatsLabelText; levelUpStatsLabelsContent.x -= levelUpStatsLabelsContent.displayWidth; - const levelUpStatsBg = addWindow(this.scene, (this.scene.game.canvas.width / 6), -100, 80 + levelUpStatsLabelsContent.displayWidth, 100); + const levelUpStatsBg = addWindow((globalScene.game.canvas.width / 6), -100, 80 + levelUpStatsLabelsContent.displayWidth, 100); levelUpStatsBg.setOrigin(1, 0); levelUpStatsContainer.add(levelUpStatsBg); levelUpStatsContainer.add(levelUpStatsLabelsContent); - const levelUpStatsIncrContent = addTextObject(this.scene, (this.scene.game.canvas.width / 6) - 50, -94, "+\n+\n+\n+\n+\n+", TextStyle.WINDOW, { maxLines: 6 }); + const levelUpStatsIncrContent = addTextObject((globalScene.game.canvas.width / 6) - 50, -94, "+\n+\n+\n+\n+\n+", TextStyle.WINDOW, { maxLines: 6 }); levelUpStatsIncrContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); levelUpStatsContainer.add(levelUpStatsIncrContent); this.levelUpStatsIncrContent = levelUpStatsIncrContent; - const levelUpStatsValuesContent = addBBCodeTextObject(this.scene, (this.scene.game.canvas.width / 6) - 7, -94, "", TextStyle.WINDOW, { maxLines: 6, lineSpacing: 5 }); + const levelUpStatsValuesContent = addBBCodeTextObject((globalScene.game.canvas.width / 6) - 7, -94, "", TextStyle.WINDOW, { maxLines: 6, lineSpacing: 5 }); levelUpStatsValuesContent.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); levelUpStatsValuesContent.setOrigin(1, 0); levelUpStatsValuesContent.setAlign("right"); @@ -153,24 +154,24 @@ export default class BattleMessageUiHandler extends MessageUiHandler { super.clear(); } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.hideNameText(); super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); } - showDialogue(text: string, name?: string, delay?: integer | null, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + showDialogue(text: string, name?: string, delay?: number | null, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { if (name) { this.showNameText(name); } super.showDialogue(text, name, delay, callback, callbackDelay, prompt, promptDelay); } - promptLevelUpStats(partyMemberIndex: integer, prevStats: integer[], showTotals: boolean): Promise { + promptLevelUpStats(partyMemberIndex: number, prevStats: number[], showTotals: boolean): Promise { return new Promise(resolve => { - if (!this.scene.showLevelUpStats) { + if (!globalScene.showLevelUpStats) { return resolve(); } - const newStats = (this.scene as BattleScene).getParty()[partyMemberIndex].stats; + const newStats = globalScene.getPlayerParty()[partyMemberIndex].stats; let levelUpStatsValuesText = ""; for (const s of PERMANENT_STATS) { levelUpStatsValuesText += `${showTotals ? newStats[s] : newStats[s] - prevStats[s]}\n`; @@ -190,9 +191,9 @@ export default class BattleMessageUiHandler extends MessageUiHandler { }); } - promptIvs(pokemonId: integer, ivs: integer[], shownIvsCount: integer): Promise { + promptIvs(pokemonId: number, ivs: number[], shownIvsCount: number): Promise { return new Promise(resolve => { - this.scene.executeWithSeedOffset(() => { + globalScene.executeWithSeedOffset(() => { let levelUpStatsValuesText = ""; const shownStats = this.getTopIvs(ivs, shownIvsCount); for (const s of PERMANENT_STATS) { @@ -210,7 +211,7 @@ export default class BattleMessageUiHandler extends MessageUiHandler { }); } - getTopIvs(ivs: integer[], shownIvsCount: integer): Stat[] { + getTopIvs(ivs: number[], shownIvsCount: number): Stat[] { let shownStats: Stat[] = []; if (shownIvsCount < 6) { const statsPool = PERMANENT_STATS.slice(); @@ -225,10 +226,10 @@ export default class BattleMessageUiHandler extends MessageUiHandler { return shownStats; } - getIvDescriptor(value: integer, typeIv: integer, pokemonId: integer): string { - const starterSpecies = this.scene.getPokemonById(pokemonId)!.species.getRootSpeciesId(); // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists - const starterIvs: number[] = this.scene.gameData.dexData[starterSpecies].ivs; - const uiTheme = (this.scene as BattleScene).uiTheme; // Assuming uiTheme is accessible + getIvDescriptor(value: number, typeIv: number, pokemonId: number): string { + const starterSpecies = globalScene.getPokemonById(pokemonId)!.species.getRootSpeciesId(); // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists + const starterIvs: number[] = globalScene.gameData.dexData[starterSpecies].ivs; + const uiTheme = globalScene.uiTheme; // Assuming uiTheme is accessible // Function to wrap text in color based on comparison const coloredText = (text: string, isBetter: boolean, ivValue) => { diff --git a/src/ui/bgm-bar.ts b/src/ui/bgm-bar.ts index 616b3ff87cf..0cd3da71248 100644 --- a/src/ui/bgm-bar.ts +++ b/src/ui/bgm-bar.ts @@ -1,7 +1,7 @@ -import BattleScene from "../battle-scene"; import { addTextObject, TextStyle } from "./text"; import i18next from "i18next"; import * as Utils from "#app/utils"; +import { globalScene } from "#app/global-scene"; const hiddenX = -150; const shownX = 0; @@ -16,20 +16,20 @@ export default class BgmBar extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene) { - super(scene, hiddenX, baseY); + constructor() { + super(globalScene, hiddenX, baseY); } setup(): void { this.defaultWidth = 230; this.defaultHeight = 100; - this.bg = this.scene.add.nineslice(-5, -5, "bgm_bar", undefined, this.defaultWidth, this.defaultHeight, 0, 0, 10, 10); + this.bg = globalScene.add.nineslice(-5, -5, "bgm_bar", undefined, this.defaultWidth, this.defaultHeight, 0, 0, 10, 10); this.bg.setOrigin(0, 0); this.add(this.bg); - this.musicText = addTextObject(this.scene, 5, 5, "", TextStyle.BGM_BAR); + this.musicText = addTextObject(5, 5, "", TextStyle.BGM_BAR); this.musicText.setOrigin(0, 0); this.musicText.setWordWrapWidth(650, true); @@ -52,7 +52,7 @@ export default class BgmBar extends Phaser.GameObjects.Container { this.bg.width = Math.min(this.defaultWidth, this.musicText.displayWidth + 23); this.bg.height = Math.min(this.defaultHeight, this.musicText.displayHeight + 20); - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); this.y = baseY; } @@ -72,11 +72,11 @@ export default class BgmBar extends Phaser.GameObjects.Container { return; } - if (!(this.scene as BattleScene).showBgmBar) { + if (!globalScene.showBgmBar) { this.setVisible(false); return; } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, x: visible ? shownX : hiddenX, duration: 500, diff --git a/src/ui/candy-bar.ts b/src/ui/candy-bar.ts index 14015f02259..d58fd040a7c 100644 --- a/src/ui/candy-bar.ts +++ b/src/ui/candy-bar.ts @@ -1,8 +1,9 @@ -import BattleScene, { starterColors } from "../battle-scene"; +import { starterColors } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { TextStyle, addTextObject } from "./text"; import { argbFromRgba } from "@material/material-color-utilities"; import * as Utils from "../utils"; -import { Species } from "#enums/species"; +import type { Species } from "#enums/species"; export default class CandyBar extends Phaser.GameObjects.Container { private bg: Phaser.GameObjects.NineSlice; @@ -16,29 +17,29 @@ export default class CandyBar extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene) { - super(scene, (scene.game.canvas.width / 6), -((scene.game.canvas.height) / 6) + 15); + constructor() { + super(globalScene, (globalScene.game.canvas.width / 6), -((globalScene.game.canvas.height) / 6) + 15); } setup(): void { - this.bg = this.scene.add.nineslice(0, 0, "party_exp_bar", undefined, 8, 18, 21, 5, 6, 4); + this.bg = globalScene.add.nineslice(0, 0, "party_exp_bar", undefined, 8, 18, 21, 5, 6, 4); this.bg.setOrigin(0, 0); this.add(this.bg); - this.candyIcon = this.scene.add.sprite(14, 0, "items", "candy"); + this.candyIcon = globalScene.add.sprite(14, 0, "items", "candy"); this.candyIcon.setOrigin(0.5, 0); this.candyIcon.setScale(0.5); this.add(this.candyIcon); - this.candyOverlayIcon = this.scene.add.sprite(14, 0, "items", "candy_overlay"); + this.candyOverlayIcon = globalScene.add.sprite(14, 0, "items", "candy_overlay"); this.candyOverlayIcon.setOrigin(0.5, 0); this.candyOverlayIcon.setScale(0.5); this.add(this.candyOverlayIcon); - this.countText = addTextObject(this.scene, 22, 4, "", TextStyle.BATTLE_INFO); + this.countText = addTextObject(22, 4, "", TextStyle.BATTLE_INFO); this.countText.setOrigin(0, 0); this.add(this.countText); @@ -46,7 +47,7 @@ export default class CandyBar extends Phaser.GameObjects.Container { this.shown = false; } - showStarterSpeciesCandy(starterSpeciesId: Species, count: integer): Promise { + showStarterSpeciesCandy(starterSpeciesId: Species, count: number): Promise { return new Promise(resolve => { if (this.shown) { if (this.speciesId === starterSpeciesId) { @@ -61,21 +62,21 @@ export default class CandyBar extends Phaser.GameObjects.Container { this.candyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0]))); this.candyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1]))); - this.countText.setText(`${(this.scene as BattleScene).gameData.starterData[starterSpeciesId].candyCount + count} (+${count.toString()})`); + this.countText.setText(`${globalScene.gameData.starterData[starterSpeciesId].candyCount + count} (+${count.toString()})`); this.bg.width = this.countText.displayWidth + 28; - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); if (this.tween) { this.tween.stop(); } - (this.scene as BattleScene).playSound("se/shing"); + globalScene.playSound("se/shing"); - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6) - (this.bg.width - 5), + x: (globalScene.game.canvas.width / 6) - (this.bg.width - 5), duration: 500, ease: "Sine.easeOut", onComplete: () => { @@ -104,9 +105,9 @@ export default class CandyBar extends Phaser.GameObjects.Container { this.tween.stop(); } - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6), + x: (globalScene.game.canvas.width / 6), duration: 500, ease: "Sine.easeIn", onComplete: () => { diff --git a/src/ui/challenges-select-ui-handler.ts b/src/ui/challenges-select-ui-handler.ts index e2547a626de..31ee91388fc 100644 --- a/src/ui/challenges-select-ui-handler.ts +++ b/src/ui/challenges-select-ui-handler.ts @@ -1,17 +1,17 @@ -import BattleScene from "../battle-scene"; import { TextStyle, addTextObject } from "./text"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { addWindow } from "./ui-theme"; import { Button } from "#enums/buttons"; import i18next from "i18next"; -import { Challenge } from "#app/data/challenge"; +import type { Challenge } from "#app/data/challenge"; import * as Utils from "../utils"; import { Challenges } from "#app/enums/challenges"; import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { Color, ShadowColor } from "#app/enums/color"; import { SelectStarterPhase } from "#app/phases/select-starter-phase"; import { TitlePhase } from "#app/phases/title-phase"; +import { globalScene } from "#app/global-scene"; /** * Handles all the UI for choosing optional challenges. @@ -20,7 +20,7 @@ export default class GameChallengesUiHandler extends UiHandler { private challengesContainer: Phaser.GameObjects.Container; private valuesContainer: Phaser.GameObjects.Container; - private scrollCursor: integer; + private scrollCursor: number; private optionsBg: Phaser.GameObjects.NineSlice; @@ -45,8 +45,8 @@ export default class GameChallengesUiHandler extends UiHandler { private readonly leftArrowGap: number = 90; // distance from the label to the left arrow private readonly arrowSpacing: number = 3; // distance between the arrows and the value area - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } setup() { @@ -54,49 +54,37 @@ export default class GameChallengesUiHandler extends UiHandler { this.widestTextBox = 0; - this.challengesContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.challengesContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); this.challengesContainer.setName("challenges"); - this.challengesContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.challengesContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - const bgOverlay = this.scene.add.rectangle(-1, -1, this.scene.scaledCanvas.width, this.scene.scaledCanvas.height, 0x424242, 0.8); + const bgOverlay = globalScene.add.rectangle(-1, -1, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height, 0x424242, 0.8); bgOverlay.setName("rect-challenge-overlay"); bgOverlay.setOrigin(0, 0); this.challengesContainer.add(bgOverlay); // TODO: Change this back to /9 when adding in difficulty - const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6), 24); + const headerBg = addWindow(0, 0, (globalScene.game.canvas.width / 6), 24); headerBg.setName("window-header-bg"); headerBg.setOrigin(0, 0); - const headerText = addTextObject(this.scene, 0, 0, i18next.t("challenges:title"), TextStyle.SETTINGS_LABEL); + const headerText = addTextObject(0, 0, i18next.t("challenges:title"), TextStyle.SETTINGS_LABEL); headerText.setName("text-header"); headerText.setOrigin(0, 0); headerText.setPositionRelative(headerBg, 8, 4); - // const difficultyBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 18) - 2, 24); - // difficultyBg.setOrigin(0, 0); - // difficultyBg.setPositionRelative(headerBg, headerBg.width, 0); - - // this.difficultyText = addTextObject(this.scene, 0, 0, "0", TextStyle.SETTINGS_LABEL); - // this.difficultyText.setOrigin(0, 0); - // this.difficultyText.setPositionRelative(difficultyBg, 8, 4); - - // const difficultyName = addTextObject(this.scene, 0, 0, i18next.t("challenges:points"), TextStyle.SETTINGS_LABEL); - // difficultyName.setOrigin(0, 0); - // difficultyName.setPositionRelative(difficultyBg, difficultyBg.width - difficultyName.displayWidth - 8, 4); - - this.optionsWidth = this.scene.scaledCanvas.width * 0.6; - this.optionsBg = addWindow(this.scene, 0, headerBg.height, this.optionsWidth, this.scene.scaledCanvas.height - headerBg.height - 2); + this.optionsWidth = globalScene.scaledCanvas.width * 0.6; + this.optionsBg = addWindow(0, headerBg.height, this.optionsWidth, globalScene.scaledCanvas.height - headerBg.height - 2); this.optionsBg.setName("window-options-bg"); this.optionsBg.setOrigin(0, 0); - const descriptionBg = addWindow(this.scene, 0, headerBg.height, this.scene.scaledCanvas.width - this.optionsWidth, this.scene.scaledCanvas.height - headerBg.height - 26); + const descriptionBg = addWindow(0, headerBg.height, globalScene.scaledCanvas.width - this.optionsWidth, globalScene.scaledCanvas.height - headerBg.height - 26); descriptionBg.setName("window-desc-bg"); descriptionBg.setOrigin(0, 0); descriptionBg.setPositionRelative(this.optionsBg, this.optionsBg.width, 0); - this.descriptionText = new BBCodeText(this.scene, descriptionBg.x + 6, descriptionBg.y + 4, "", { + this.descriptionText = new BBCodeText(globalScene, descriptionBg.x + 6, descriptionBg.y + 4, "", { fontFamily: "emerald", fontSize: 84, color: Color.ORANGE, @@ -109,54 +97,54 @@ export default class GameChallengesUiHandler extends UiHandler { } }); this.descriptionText.setName("text-desc"); - this.scene.add.existing(this.descriptionText); + globalScene.add.existing(this.descriptionText); this.descriptionText.setScale(1 / 6); this.descriptionText.setShadow(4, 5, ShadowColor.ORANGE); this.descriptionText.setOrigin(0, 0); - this.startBg = addWindow(this.scene, 0, 0, descriptionBg.width, 24); + this.startBg = addWindow(0, 0, descriptionBg.width, 24); this.startBg.setName("window-start-bg"); this.startBg.setOrigin(0, 0); this.startBg.setPositionRelative(descriptionBg, 0, descriptionBg.height); - this.startText = addTextObject(this.scene, 0, 0, i18next.t("challenges:noneSelected"), TextStyle.SETTINGS_LABEL); + this.startText = addTextObject(0, 0, i18next.t("challenges:noneSelected"), TextStyle.SETTINGS_LABEL); this.startText.setName("text-start"); this.startText.setOrigin(0, 0); this.startText.setPositionRelative(this.startBg, (this.startBg.width - this.startText.displayWidth) / 2, 4); - this.startCursor = this.scene.add.nineslice(0, 0, "summary_moves_cursor", undefined, descriptionBg.width - 8, 16, 1, 1, 1, 1); + this.startCursor = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, descriptionBg.width - 8, 16, 1, 1, 1, 1); this.startCursor.setName("9s-start-cursor"); this.startCursor.setOrigin(0, 0); this.startCursor.setPositionRelative(this.startBg, 4, 3); this.startCursor.setVisible(false); - this.valuesContainer = this.scene.add.container(0, 0); + this.valuesContainer = globalScene.add.container(0, 0); this.valuesContainer.setName("values"); this.challengeLabels = []; for (let i = 0; i < 9; i++) { - const label = addTextObject(this.scene, 8, 28 + i * 16, "", TextStyle.SETTINGS_LABEL); + const label = addTextObject(8, 28 + i * 16, "", TextStyle.SETTINGS_LABEL); label.setName(`text-challenge-label-${i}`); label.setOrigin(0, 0); this.valuesContainer.add(label); - const leftArrow = this.scene.add.image(0, 0, "cursor_reverse"); + const leftArrow = globalScene.add.image(0, 0, "cursor_reverse"); leftArrow.setName(`challenge-left-arrow-${i}`); leftArrow.setOrigin(0, 0); leftArrow.setVisible(false); leftArrow.setScale(0.75); this.valuesContainer.add(leftArrow); - const rightArrow = this.scene.add.image(0, 0, "cursor"); + const rightArrow = globalScene.add.image(0, 0, "cursor"); rightArrow.setName(`challenge-right-arrow-${i}`); rightArrow.setOrigin(0, 0); rightArrow.setScale(0.75); rightArrow.setVisible(false); this.valuesContainer.add(rightArrow); - const value = addTextObject(this.scene, 0, 28 + i * 16, "", TextStyle.SETTINGS_LABEL); + const value = addTextObject(0, 28 + i * 16, "", TextStyle.SETTINGS_LABEL); value.setName(`challenge-value-text-${i}`); value.setPositionRelative(label, 100, 0); this.valuesContainer.add(value); @@ -169,7 +157,7 @@ export default class GameChallengesUiHandler extends UiHandler { }; } - this.monoTypeValue = this.scene.add.sprite(8, 98, Utils.getLocalizedSpriteKey("types")); + this.monoTypeValue = globalScene.add.sprite(8, 98, Utils.getLocalizedSpriteKey("types")); this.monoTypeValue.setName("challenge-value-monotype-sprite"); this.monoTypeValue.setScale(0.86); this.monoTypeValue.setVisible(false); @@ -209,20 +197,20 @@ export default class GameChallengesUiHandler extends UiHandler { * init all challenge labels */ initLabels(): void { - this.setDescription(this.scene.gameMode.challenges[0].getDescription()); + this.setDescription(globalScene.gameMode.challenges[0].getDescription()); this.widestTextBox = 0; for (let i = 0; i < 9; i++) { - if (i < this.scene.gameMode.challenges.length) { + if (i < globalScene.gameMode.challenges.length) { this.challengeLabels[i].label.setVisible(true); this.challengeLabels[i].value.setVisible(true); this.challengeLabels[i].leftArrow.setVisible(true); this.challengeLabels[i].rightArrow.setVisible(true); - const tempText = addTextObject(this.scene, 0, 0, "", TextStyle.SETTINGS_LABEL); // this is added here to get the widest text object for this language, which will be used for the arrow placement + const tempText = addTextObject(0, 0, "", TextStyle.SETTINGS_LABEL); // this is added here to get the widest text object for this language, which will be used for the arrow placement - for (let j = 0; j <= this.scene.gameMode.challenges[i].maxValue; j++) { // this goes through each challenge's value to find out what the max width will be - if (this.scene.gameMode.challenges[i].id !== Challenges.SINGLE_TYPE) { - tempText.setText(this.scene.gameMode.challenges[i].getValue(j)); + for (let j = 0; j <= globalScene.gameMode.challenges[i].maxValue; j++) { // this goes through each challenge's value to find out what the max width will be + if (globalScene.gameMode.challenges[i].id !== Challenges.SINGLE_TYPE) { + tempText.setText(globalScene.gameMode.challenges[i].getValue(j)); if (tempText.displayWidth > this.widestTextBox) { this.widestTextBox = tempText.displayWidth; } @@ -240,8 +228,8 @@ export default class GameChallengesUiHandler extends UiHandler { updateText(): void { this.setDescription(this.getActiveChallenge().getDescription()); let monoTypeVisible = false; - for (let i = 0; i < Math.min(9, this.scene.gameMode.challenges.length); i++) { - const challenge = this.scene.gameMode.challenges[this.scrollCursor + i]; + for (let i = 0; i < Math.min(9, globalScene.gameMode.challenges.length); i++) { + const challenge = globalScene.gameMode.challenges[this.scrollCursor + i]; const challengeLabel = this.challengeLabels[i]; challengeLabel.label.setText(challenge.getName()); challengeLabel.leftArrow.setPositionRelative(challengeLabel.label, this.leftArrowGap, 4.5); @@ -276,7 +264,7 @@ export default class GameChallengesUiHandler extends UiHandler { } // This checks if a challenge has been selected by the user and updates the text/its opacity accordingly. - this.hasSelectedChallenge = this.scene.gameMode.challenges.some(c => c.value !== 0); + this.hasSelectedChallenge = globalScene.gameMode.challenges.some(c => c.value !== 0); if (this.hasSelectedChallenge) { this.startText.setText(i18next.t("common:start")); @@ -289,11 +277,6 @@ export default class GameChallengesUiHandler extends UiHandler { this.startText.setPositionRelative(this.startBg, (this.startBg.width - this.startText.displayWidth) / 2, 4); } this.challengesContainer.update(); - - // const totalDifficulty = this.scene.gameMode.challenges.reduce((v, c) => v + c.getDifficulty(), 0); - // const totalMinDifficulty = this.scene.gameMode.challenges.reduce((v, c) => v + c.getMinDifficulty(), 0); - // this.difficultyText.text = `${totalDifficulty}` + (totalMinDifficulty ? `/${totalMinDifficulty}` : ""); - // this.difficultyText.updateText(); } show(args: any[]): boolean { @@ -303,7 +286,7 @@ export default class GameChallengesUiHandler extends UiHandler { this.updateChallengeArrows(false); this.challengesContainer.setVisible(true); // Should always be false at the start - this.hasSelectedChallenge = this.scene.gameMode.challenges.some(c => c.value !== 0); + this.hasSelectedChallenge = globalScene.gameMode.challenges.some(c => c.value !== 0); this.setCursor(0); this.initLabels(); @@ -319,7 +302,7 @@ export default class GameChallengesUiHandler extends UiHandler { /* This code updates the challenge starter arrows to be tinted/not tinted when the start button is selected to show they can't be changed */ updateChallengeArrows(tinted: boolean) { - for (let i = 0; i < Math.min(9, this.scene.gameMode.challenges.length); i++) { + for (let i = 0; i < Math.min(9, globalScene.gameMode.challenges.length); i++) { const challengeLabel = this.challengeLabels[i]; if (tinted) { challengeLabel.leftArrow.setTint(0x808080); @@ -354,16 +337,16 @@ export default class GameChallengesUiHandler extends UiHandler { this.cursorObj?.setVisible(true); this.updateChallengeArrows(this.startCursor.visible); } else { - this.scene.clearPhaseQueue(); - this.scene.pushPhase(new TitlePhase(this.scene)); - this.scene.getCurrentPhase()?.end(); + globalScene.clearPhaseQueue(); + globalScene.pushPhase(new TitlePhase()); + globalScene.getCurrentPhase()?.end(); } success = true; } else if (button === Button.SUBMIT || button === Button.ACTION) { if (this.hasSelectedChallenge) { if (this.startCursor.visible) { - this.scene.unshiftPhase(new SelectStarterPhase(this.scene)); - this.scene.getCurrentPhase()?.end(); + globalScene.unshiftPhase(new SelectStarterPhase()); + globalScene.getCurrentPhase()?.end(); } else { this.startCursor.setVisible(true); this.cursorObj?.setVisible(false); @@ -380,14 +363,14 @@ export default class GameChallengesUiHandler extends UiHandler { if (this.cursor === 0) { if (this.scrollCursor === 0) { // When at the top of the menu and pressing UP, move to the bottommost item. - if (this.scene.gameMode.challenges.length > rowsToDisplay) { // If there are more than 9 challenges, scroll to the bottom + if (globalScene.gameMode.challenges.length > rowsToDisplay) { // If there are more than 9 challenges, scroll to the bottom // First, set the cursor to the last visible element, preparing for the scroll to the end. const successA = this.setCursor(rowsToDisplay - 1); // Then, adjust the scroll to display the bottommost elements of the menu. - const successB = this.setScrollCursor(this.scene.gameMode.challenges.length - rowsToDisplay); + const successB = this.setScrollCursor(globalScene.gameMode.challenges.length - rowsToDisplay); success = successA && successB; // success is just there to play the little validation sound effect } else { // If there are 9 or less challenges, just move to the bottom one - success = this.setCursor(this.scene.gameMode.challenges.length - 1); + success = this.setCursor(globalScene.gameMode.challenges.length - 1); } } else { success = this.setScrollCursor(this.scrollCursor - 1); @@ -401,7 +384,7 @@ export default class GameChallengesUiHandler extends UiHandler { break; case Button.DOWN: if (this.cursor === rowsToDisplay - 1) { - if (this.scrollCursor < this.scene.gameMode.challenges.length - rowsToDisplay) { + if (this.scrollCursor < globalScene.gameMode.challenges.length - rowsToDisplay) { // When at the bottom and pressing DOWN, scroll if possible. success = this.setScrollCursor(this.scrollCursor + 1); } else { @@ -412,7 +395,7 @@ export default class GameChallengesUiHandler extends UiHandler { const successB = this.setScrollCursor(0); success = successA && successB; // success is just there to play the little validation sound effect } - } else if (this.scene.gameMode.challenges.length < rowsToDisplay && this.cursor === this.scene.gameMode.challenges.length - 1) { + } else if (globalScene.gameMode.challenges.length < rowsToDisplay && this.cursor === globalScene.gameMode.challenges.length - 1) { // When at the bottom of a non-scrolling menu and pressing DOWN, move to the topmost item. success = this.setCursor(0); } else { @@ -447,11 +430,11 @@ export default class GameChallengesUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let ret = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.nineslice(0, 0, "summary_moves_cursor", undefined, this.optionsWidth - 8, 16, 1, 1, 1, 1); + this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, this.optionsWidth - 8, 16, 1, 1, 1, 1); this.cursorObj.setOrigin(0, 0); this.valuesContainer.add(this.cursorObj); } @@ -464,7 +447,7 @@ export default class GameChallengesUiHandler extends UiHandler { return ret; } - setScrollCursor(scrollCursor: integer): boolean { + setScrollCursor(scrollCursor: number): boolean { if (scrollCursor === this.scrollCursor) { return false; } @@ -477,7 +460,7 @@ export default class GameChallengesUiHandler extends UiHandler { } getActiveChallenge(): Challenge { - return this.scene.gameMode.challenges[this.cursor + this.scrollCursor]; + return globalScene.gameMode.challenges[this.cursor + this.scrollCursor]; } clear() { diff --git a/src/ui/char-sprite.ts b/src/ui/char-sprite.ts index d76c7ec59d0..ccd97e2c8e4 100644 --- a/src/ui/char-sprite.ts +++ b/src/ui/char-sprite.ts @@ -1,4 +1,4 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; export default class CharSprite extends Phaser.GameObjects.Container { @@ -9,13 +9,13 @@ export default class CharSprite extends Phaser.GameObjects.Container { public variant: string; public shown: boolean; - constructor(scene: BattleScene) { - super(scene, (scene.game.canvas.width / 6) + 32, -42); + constructor() { + super(globalScene, (globalScene.game.canvas.width / 6) + 32, -42); } setup(): void { [ this.sprite, this.transitionSprite ] = new Array(2).fill(null).map(() => { - const ret = this.scene.add.sprite(0, 0, "", ""); + const ret = globalScene.add.sprite(0, 0, "", ""); ret.setOrigin(0.5, 1); this.add(ret); return ret; @@ -45,11 +45,11 @@ export default class CharSprite extends Phaser.GameObjects.Container { this.sprite.setTexture(key, variant); - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6) - 102, + x: (globalScene.game.canvas.width / 6) - 102, duration: 750, ease: "Cubic.easeOut", onComplete: () => { @@ -57,7 +57,7 @@ export default class CharSprite extends Phaser.GameObjects.Container { } }); - this.setVisible(this.scene.textures.get(key).key !== Utils.MissingTextureKey); + this.setVisible(globalScene.textures.get(key).key !== Utils.MissingTextureKey); this.shown = true; this.key = key; @@ -67,12 +67,12 @@ export default class CharSprite extends Phaser.GameObjects.Container { setVariant(variant: string): Promise { return new Promise(resolve => { - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); this.transitionSprite.setTexture(this.key, variant); this.transitionSprite.setAlpha(0); this.transitionSprite.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.transitionSprite, alpha: 1, duration: 250, @@ -93,9 +93,9 @@ export default class CharSprite extends Phaser.GameObjects.Container { return resolve(); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6) + 32, + x: (globalScene.game.canvas.width / 6) + 32, duration: 750, ease: "Cubic.easeIn", onComplete: () => { diff --git a/src/ui/command-ui-handler.ts b/src/ui/command-ui-handler.ts index 0f5edc28675..de75f29ff6f 100644 --- a/src/ui/command-ui-handler.ts +++ b/src/ui/command-ui-handler.ts @@ -1,4 +1,3 @@ -import BattleScene from "../battle-scene"; import { addTextObject, TextStyle } from "./text"; import PartyUiHandler, { PartyUiMode } from "./party-ui-handler"; import { Mode } from "./ui"; @@ -7,6 +6,7 @@ import i18next from "i18next"; import { Button } from "#enums/buttons"; import { getPokemonNameWithAffix } from "#app/messages"; import { CommandPhase } from "#app/phases/command-phase"; +import { globalScene } from "#app/global-scene"; export enum Command { FIGHT = 0, @@ -19,11 +19,11 @@ export default class CommandUiHandler extends UiHandler { private commandsContainer: Phaser.GameObjects.Container; private cursorObj: Phaser.GameObjects.Image | null; - protected fieldIndex: integer = 0; - protected cursor2: integer = 0; + protected fieldIndex: number = 0; + protected cursor2: number = 0; - constructor(scene: BattleScene) { - super(scene, Mode.COMMAND); + constructor() { + super(Mode.COMMAND); } setup() { @@ -35,13 +35,13 @@ export default class CommandUiHandler extends UiHandler { i18next.t("commandUiHandler:run") ]; - this.commandsContainer = this.scene.add.container(217, -38.7); + this.commandsContainer = globalScene.add.container(217, -38.7); this.commandsContainer.setName("commands"); this.commandsContainer.setVisible(false); ui.add(this.commandsContainer); for (let c = 0; c < commands.length; c++) { - const commandText = addTextObject(this.scene, c % 2 === 0 ? 0 : 55.8, c < 2 ? 0 : 16, commands[c], TextStyle.WINDOW); + const commandText = addTextObject(c % 2 === 0 ? 0 : 55.8, c < 2 ? 0 : 16, commands[c], TextStyle.WINDOW); commandText.setName(commands[c]); this.commandsContainer.add(commandText); } @@ -50,16 +50,16 @@ export default class CommandUiHandler extends UiHandler { show(args: any[]): boolean { super.show(args); - this.fieldIndex = args.length ? args[0] as integer : 0; + this.fieldIndex = args.length ? args[0] as number : 0; this.commandsContainer.setVisible(true); let commandPhase: CommandPhase; - const currentPhase = this.scene.getCurrentPhase(); + const currentPhase = globalScene.getCurrentPhase(); if (currentPhase instanceof CommandPhase) { commandPhase = currentPhase; } else { - commandPhase = this.scene.getStandbyPhase() as CommandPhase; + commandPhase = globalScene.getStandbyPhase() as CommandPhase; } const messageHandler = this.getUi().getMessageHandler(); @@ -90,10 +90,7 @@ export default class CommandUiHandler extends UiHandler { switch (cursor) { // Fight case Command.FIGHT: - if ((this.scene.getCurrentPhase() as CommandPhase).checkFightOverride()) { - return true; - } - ui.setMode(Mode.FIGHT, (this.scene.getCurrentPhase() as CommandPhase).getFieldIndex()); + ui.setMode(Mode.FIGHT, (globalScene.getCurrentPhase() as CommandPhase).getFieldIndex()); success = true; break; // Ball @@ -103,17 +100,17 @@ export default class CommandUiHandler extends UiHandler { break; // Pokemon case Command.POKEMON: - ui.setMode(Mode.PARTY, PartyUiMode.SWITCH, (this.scene.getCurrentPhase() as CommandPhase).getPokemon().getFieldIndex(), null, PartyUiHandler.FilterNonFainted); + ui.setMode(Mode.PARTY, PartyUiMode.SWITCH, (globalScene.getCurrentPhase() as CommandPhase).getPokemon().getFieldIndex(), null, PartyUiHandler.FilterNonFainted); success = true; break; // Run case Command.RUN: - (this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0); + (globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.RUN, 0); success = true; break; } } else { - (this.scene.getCurrentPhase() as CommandPhase).cancel(); + (globalScene.getCurrentPhase() as CommandPhase).cancel(); } } else { switch (button) { @@ -147,11 +144,11 @@ export default class CommandUiHandler extends UiHandler { return success; } - getCursor(): integer { + getCursor(): number { return !this.fieldIndex ? this.cursor : this.cursor2; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.getCursor() !== cursor; if (changed) { if (!this.fieldIndex) { @@ -162,7 +159,7 @@ export default class CommandUiHandler extends UiHandler { } if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.commandsContainer.add(this.cursorObj); } diff --git a/src/ui/confirm-ui-handler.ts b/src/ui/confirm-ui-handler.ts index 2022508fc0d..3a3a5dfbfe7 100644 --- a/src/ui/confirm-ui-handler.ts +++ b/src/ui/confirm-ui-handler.ts @@ -1,22 +1,23 @@ -import BattleScene from "../battle-scene"; -import AbstractOptionSelectUiHandler, { OptionSelectConfig } from "./abstact-option-select-ui-handler"; +import type { OptionSelectConfig } from "./abstact-option-select-ui-handler"; +import AbstractOptionSelectUiHandler from "./abstact-option-select-ui-handler"; import { Mode } from "./ui"; import i18next from "i18next"; import { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { - public static readonly windowWidth: integer = 48; + public static readonly windowWidth: number = 48; private switchCheck: boolean; - private switchCheckCursor: integer; + private switchCheckCursor: number; - constructor(scene: BattleScene) { - super(scene, Mode.CONFIRM); + constructor() { + super(Mode.CONFIRM); } - getWindowWidth(): integer { + getWindowWidth(): number { return ConfirmUiHandler.windowWidth; } @@ -44,7 +45,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { } } ], - delay: args.length >= 8 && args[7] !== null ? args[7] as integer : 0 + delay: args.length >= 8 && args[7] !== null ? args[7] as number : 0 }; super.show([ config ]); @@ -54,7 +55,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { const xOffset = (args.length >= 6 && args[5] !== null ? args[5] as number : 0); const yOffset = (args.length >= 7 && args[6] !== null ? args[6] as number : 0); - this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset); + this.optionSelectContainer.setPosition((globalScene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset); this.setCursor(this.switchCheck ? this.switchCheckCursor : 0); return true; @@ -87,7 +88,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { const xOffset = (args.length >= 4 && args[3] !== null ? args[3] as number : 0); const yOffset = (args.length >= 5 && args[4] !== null ? args[4] as number : 0); - this.optionSelectContainer.setPosition((this.scene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset); + this.optionSelectContainer.setPosition((globalScene.game.canvas.width / 6) - 1 + xOffset, -48 + yOffset); this.setCursor(this.switchCheck ? this.switchCheckCursor : 0); @@ -104,7 +105,7 @@ export default class ConfirmUiHandler extends AbstractOptionSelectUiHandler { return super.processInput(button); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (ret && this.switchCheck) { diff --git a/src/ui/daily-run-scoreboard.ts b/src/ui/daily-run-scoreboard.ts index b9c1c6ea49a..d9131150262 100644 --- a/src/ui/daily-run-scoreboard.ts +++ b/src/ui/daily-run-scoreboard.ts @@ -1,18 +1,19 @@ import i18next from "i18next"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; import { TextStyle, addTextObject } from "./text"; import { WindowVariant, addWindow } from "./ui-theme"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; -interface RankingEntry { - rank: integer, +export interface RankingEntry { + rank: number, username: string, - score: integer, - wave: integer + score: number, + wave: number } // Don't forget to update translations when adding a new category -enum ScoreboardCategory { +export enum ScoreboardCategory { DAILY, WEEKLY } @@ -27,14 +28,14 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { private pageNumberLabel: Phaser.GameObjects.Text; private nextPageButton: Phaser.GameObjects.Sprite; - private pageCount: integer; - private page: integer; + private pageCount: number; + private page: number; private category: ScoreboardCategory; private _isUpdating: boolean; - constructor(scene: BattleScene, x: number, y: number) { - super(scene, x, y); + constructor(x: number, y: number) { + super(globalScene, x, y); this._isUpdating = false; this.setup(); @@ -59,24 +60,24 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { } setup() { - const titleWindow = addWindow(this.scene, 0, 0, 114, 18, false, false, undefined, undefined, WindowVariant.THIN); + const titleWindow = addWindow(0, 0, 114, 18, false, false, undefined, undefined, WindowVariant.THIN); this.add(titleWindow); - this.titleLabel = addTextObject(this.scene, titleWindow.displayWidth / 2, titleWindow.displayHeight / 2, i18next.t("menu:loading"), TextStyle.WINDOW, { fontSize: "64px" }); + this.titleLabel = addTextObject(titleWindow.displayWidth / 2, titleWindow.displayHeight / 2, i18next.t("menu:loading"), TextStyle.WINDOW, { fontSize: "64px" }); this.titleLabel.setOrigin(0.5, 0.5); this.add(this.titleLabel); - const window = addWindow(this.scene, 0, 17, 114, 118, false, false, undefined, undefined, WindowVariant.THIN); + const window = addWindow(0, 17, 114, 118, false, false, undefined, undefined, WindowVariant.THIN); this.add(window); - this.rankingsContainer = this.scene.add.container(6, 21); + this.rankingsContainer = globalScene.add.container(6, 21); this.add(this.rankingsContainer); - this.loadingLabel = addTextObject(this.scene, window.displayWidth / 2, window.displayHeight / 2 + 16, "", TextStyle.WINDOW); + this.loadingLabel = addTextObject(window.displayWidth / 2, window.displayHeight / 2 + 16, "", TextStyle.WINDOW); this.loadingLabel.setOrigin(0.5, 0.5); this.loadingLabel.setVisible(false); - this.prevCategoryButton = this.scene.add.sprite(4, 4, "cursor_reverse"); + this.prevCategoryButton = globalScene.add.sprite(4, 4, "cursor_reverse"); this.prevCategoryButton.setOrigin(0, 0); this.add(this.prevCategoryButton); @@ -85,7 +86,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { this.update(this.category ? this.category - 1 : Utils.getEnumKeys(ScoreboardCategory).length - 1); }); - this.nextCategoryButton = this.scene.add.sprite(window.displayWidth - 4, 4, "cursor"); + this.nextCategoryButton = globalScene.add.sprite(window.displayWidth - 4, 4, "cursor"); this.nextCategoryButton.setOrigin(1, 0); this.add(this.nextCategoryButton); @@ -94,7 +95,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { this.update(this.category < Utils.getEnumKeys(ScoreboardCategory).length - 1 ? this.category + 1 : 0); }); - this.prevPageButton = this.scene.add.sprite(window.displayWidth / 2 - 16, titleWindow.displayHeight + window.displayHeight - 15, "cursor_reverse"); + this.prevPageButton = globalScene.add.sprite(window.displayWidth / 2 - 16, titleWindow.displayHeight + window.displayHeight - 15, "cursor_reverse"); this.prevPageButton.setOrigin(0, 0); this.prevPageButton.setAlpha(0.5); this.add(this.prevPageButton); @@ -106,11 +107,11 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { } }); - this.pageNumberLabel = addTextObject(this.scene, window.displayWidth / 2, titleWindow.displayHeight + window.displayHeight - 16, "1", TextStyle.WINDOW, { fontSize: "64px" }); + this.pageNumberLabel = addTextObject(window.displayWidth / 2, titleWindow.displayHeight + window.displayHeight - 16, "1", TextStyle.WINDOW, { fontSize: "64px" }); this.pageNumberLabel.setOrigin(0.5, 0); this.add(this.pageNumberLabel); - this.nextPageButton = this.scene.add.sprite(window.displayWidth / 2 + 16, titleWindow.displayHeight + window.displayHeight - 15, "cursor"); + this.nextPageButton = globalScene.add.sprite(window.displayWidth / 2 + 16, titleWindow.displayHeight + window.displayHeight - 15, "cursor"); this.nextPageButton.setOrigin(1, 0); this.nextPageButton.setAlpha(0.5); this.add(this.nextPageButton); @@ -130,20 +131,20 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { updateRankings(rankings: RankingEntry[]) { const getEntry = (rank: string, username: string, score: string, wave: string) => { - const entryContainer = this.scene.add.container(0, 0); + const entryContainer = globalScene.add.container(0, 0); - const rankLabel = addTextObject(this.scene, 0, 0, rank, TextStyle.WINDOW, { fontSize: "54px" }); + const rankLabel = addTextObject(0, 0, rank, TextStyle.WINDOW, { fontSize: "54px" }); entryContainer.add(rankLabel); - const usernameLabel = addTextObject(this.scene, 12, 0, username, TextStyle.WINDOW, { fontSize: "54px" }); + const usernameLabel = addTextObject(12, 0, username, TextStyle.WINDOW, { fontSize: "54px" }); entryContainer.add(usernameLabel); - const scoreLabel = addTextObject(this.scene, 84, 0, score, TextStyle.WINDOW, { fontSize: "54px" }); + const scoreLabel = addTextObject(84, 0, score, TextStyle.WINDOW, { fontSize: "54px" }); entryContainer.add(scoreLabel); switch (this.category) { case ScoreboardCategory.DAILY: - const waveLabel = addTextObject(this.scene, 68, 0, wave, TextStyle.WINDOW, { fontSize: "54px" }); + const waveLabel = addTextObject(68, 0, wave, TextStyle.WINDOW, { fontSize: "54px" }); entryContainer.add(waveLabel); break; case ScoreboardCategory.WEEKLY: @@ -156,7 +157,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { this.rankingsContainer.add(getEntry(i18next.t("menu:positionIcon"), i18next.t("menu:usernameScoreboard"), i18next.t("menu:score"), i18next.t("menu:wave"))); - rankings.forEach((r: RankingEntry, i: integer) => { + rankings.forEach((r: RankingEntry, i: number) => { const entryContainer = getEntry(r.rank.toString(), r.username, r.score.toString(), r.wave.toString()); entryContainer.setY((i + 1) * 9); this.rankingsContainer.add(entryContainer); @@ -175,7 +176,7 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { * @param {ScoreboardCategory} [category=this.category] - The category to fetch rankings for. Defaults to the current category. * @param {number} [page=this.page] - The page number to fetch. Defaults to the current page. */ - update(category: ScoreboardCategory = this.category, page: integer = this.page) { + update(category: ScoreboardCategory = this.category, page: number = this.page) { if (this.isUpdating) { return; } @@ -191,18 +192,17 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { } Utils.executeIf(category !== this.category || this.pageCount === undefined, - () => Utils.apiFetch(`daily/rankingpagecount?category=${category}`).then(response => response.json()).then(count => this.pageCount = count) + () => pokerogueApi.daily.getRankingsPageCount({ category }).then(count => this.pageCount = count) ).then(() => { - Utils.apiFetch(`daily/rankings?category=${category}&page=${page}`) - .then(response => response.json()) - .then(jsonResponse => { + pokerogueApi.daily.getRankings({ category, page }) + .then(rankings => { this.page = page; this.category = category; this.titleLabel.setText(`${i18next.t(`menu:${ScoreboardCategory[category].toLowerCase()}Rankings`)}`); this.pageNumberLabel.setText(page.toString()); - if (jsonResponse) { + if (rankings) { this.loadingLabel.setVisible(false); - this.updateRankings(jsonResponse); + this.updateRankings(rankings); } else { this.loadingLabel.setText(i18next.t("menu:noRankings")); } @@ -236,7 +236,3 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container { }); } } - -export interface DailyRunScoreboard { - scene: BattleScene -} diff --git a/src/ui/dropdown.ts b/src/ui/dropdown.ts index e16efe17036..67599b843d8 100644 --- a/src/ui/dropdown.ts +++ b/src/ui/dropdown.ts @@ -1,5 +1,4 @@ -import BattleScene from "#app/battle-scene"; -import { SceneBase } from "#app/scene-base"; +import { globalScene } from "#app/global-scene"; import { addTextObject, TextStyle } from "./text"; import { addWindow, WindowVariant } from "./ui-theme"; import i18next from "i18next"; @@ -8,7 +7,9 @@ export enum DropDownState { ON = 0, OFF = 1, EXCLUDE = 2, - UNLOCKABLE = 3 + UNLOCKABLE = 3, + ONE = 4, + TWO = 5 } export enum DropDownType { @@ -28,7 +29,9 @@ export enum SortCriteria { COST = 1, CANDY = 2, IV = 3, - NAME = 4 + NAME = 4, + CAUGHT = 5, + HATCHED = 6 } export class DropDownLabel { @@ -56,9 +59,11 @@ export class DropDownOption extends Phaser.GameObjects.Container { private offColor = 0x272727; private excludeColor = 0xff5555; private unlockableColor = 0xffff00; + private oneColor = 0x33bbff; + private twoColor = 0x33bbff; - constructor(scene: SceneBase, val: any, labels: DropDownLabel | DropDownLabel[]) { - super(scene); + constructor(val: any, labels: DropDownLabel | DropDownLabel[]) { + super(globalScene); this.val = val; if (Array.isArray(labels)) { @@ -70,7 +75,7 @@ export class DropDownOption extends Phaser.GameObjects.Container { const currentLabel = this.labels[this.currentLabelIndex]; this.state = currentLabel.state; - this.text = addTextObject(scene, 0, 0, currentLabel.text || "", TextStyle.TOOLTIP_CONTENT); + this.text = addTextObject(0, 0, currentLabel.text || "", TextStyle.TOOLTIP_CONTENT); this.text.setOrigin(0, 0.5); this.add(this.text); @@ -96,12 +101,12 @@ export class DropDownOption extends Phaser.GameObjects.Container { */ setupToggleIcon(type: DropDownType, visible: boolean): void { if (type === DropDownType.SINGLE) { - this.toggle = this.scene.add.sprite(0, 0, "cursor"); + this.toggle = globalScene.add.sprite(0, 0, "cursor"); this.toggle.setScale(0.5); this.toggle.setOrigin(0, 0.5); this.toggle.setRotation(Math.PI / 180 * -90); } else { - this.toggle = this.scene.add.sprite(0, 0, "candy"); + this.toggle = globalScene.add.sprite(0, 0, "candy"); this.toggle.setScale(0.3); this.toggle.setOrigin(0, 0.5); } @@ -127,6 +132,12 @@ export class DropDownOption extends Phaser.GameObjects.Container { case DropDownState.UNLOCKABLE: this.toggle.setTint(this.unlockableColor); break; + case DropDownState.ONE: + this.toggle.setTint(this.oneColor); + break; + case DropDownState.TWO: + this.toggle.setTint(this.twoColor); + break; } } @@ -283,7 +294,7 @@ export class DropDown extends Phaser.GameObjects.Container { private lastDir: SortDirection = SortDirection.ASC; private defaultSettings: any[]; - constructor(scene: BattleScene, x: number, y: number, options: DropDownOption[], onChange: () => void, type: DropDownType = DropDownType.MULTI, optionSpacing: number = 2) { + constructor(x: number, y: number, options: DropDownOption[], onChange: () => void, type: DropDownType = DropDownType.MULTI, optionSpacing: number = 2) { const windowPadding = 5; const optionHeight = 7; const optionPaddingX = 4; @@ -291,19 +302,19 @@ export class DropDown extends Phaser.GameObjects.Container { const cursorOffset = 7; const optionWidth = 100; - super(scene, x - cursorOffset - windowPadding, y); + super(globalScene, x - cursorOffset - windowPadding, y); this.options = options; this.dropDownType = type; this.onChange = onChange; - this.cursorObj = scene.add.image(optionPaddingX + 3, 0, "cursor"); + this.cursorObj = globalScene.add.image(optionPaddingX + 3, 0, "cursor"); this.cursorObj.setScale(0.5); this.cursorObj.setOrigin(0, 0.5); this.cursorObj.setVisible(false); // For MULTI and HYBRID filter, add an ALL option at the top if (this.dropDownType === DropDownType.MULTI || this.dropDownType === DropDownType.HYBRID) { - this.options.unshift(new DropDownOption(scene, "ALL", new DropDownLabel(i18next.t("filterBar:all"), undefined, this.checkForAllOn() ? DropDownState.ON : DropDownState.OFF))); + this.options.unshift(new DropDownOption("ALL", new DropDownLabel(i18next.t("filterBar:all"), undefined, this.checkForAllOn() ? DropDownState.ON : DropDownState.OFF))); } this.defaultSettings = this.getSettings(); @@ -326,7 +337,7 @@ export class DropDown extends Phaser.GameObjects.Container { } }); - this.window = addWindow(scene, 0, 0, optionWidth, options[options.length - 1].y + optionHeight + optionPaddingY, false, false, undefined, undefined, WindowVariant.XTHIN); + this.window = addWindow(0, 0, optionWidth, options[options.length - 1].y + optionHeight + optionPaddingY, false, false, undefined, undefined, WindowVariant.XTHIN); this.add(this.window); this.add(options); this.add(this.cursorObj); @@ -359,7 +370,7 @@ export class DropDown extends Phaser.GameObjects.Container { return this.setCursor(this.defaultCursor); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { this.cursor = cursor; if (cursor < 0) { cursor = 0; diff --git a/src/ui/egg-counter-container.ts b/src/ui/egg-counter-container.ts index 21cebf5d97e..7bec7c97480 100644 --- a/src/ui/egg-counter-container.ts +++ b/src/ui/egg-counter-container.ts @@ -1,12 +1,13 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { addWindow } from "./ui-theme"; import { addTextObject, TextStyle } from "./text"; -import { EggCountChangedEvent, EggEventType } from "#app/events/egg"; -import EggHatchSceneHandler from "./egg-hatch-scene-handler"; +import type { EggCountChangedEvent } from "#app/events/egg"; +import { EggEventType } from "#app/events/egg"; +import type EggHatchSceneHandler from "./egg-hatch-scene-handler"; /** * A container that displays the count of hatching eggs. - * Extends Phaser.GameObjects.Container. + * @extends Phaser.GameObjects.Container */ export default class EggCounterContainer extends Phaser.GameObjects.Container { private readonly WINDOW_DEFAULT_WIDTH = 37; @@ -14,21 +15,18 @@ export default class EggCounterContainer extends Phaser.GameObjects.Container { private readonly WINDOW_HEIGHT = 26; private readonly onEggCountChangedEvent = (event: Event) => this.onEggCountChanged(event); - private battleScene: BattleScene; - private eggCount: integer; + private eggCount: number; private eggCountWindow: Phaser.GameObjects.NineSlice; public eggCountText: Phaser.GameObjects.Text; /** - * @param {BattleScene} scene - The scene to which this container belongs. - * @param {number} eggCount - The number of eggs to hatch. + * @param eggCount - The number of eggs to hatch. */ - constructor(scene: BattleScene, eggCount: integer) { - super(scene, 0, 0); + constructor(eggCount: number) { + super(globalScene, 0, 0); this.eggCount = eggCount; - this.battleScene = scene; - const uiHandler = this.battleScene.ui.getHandler() as EggHatchSceneHandler; + const uiHandler = globalScene.ui.getHandler() as EggHatchSceneHandler; uiHandler.eventTarget.addEventListener(EggEventType.EGG_COUNT_CHANGED, this.onEggCountChangedEvent); this.setup(); @@ -40,15 +38,15 @@ export default class EggCounterContainer extends Phaser.GameObjects.Container { private setup(): void { const windowWidth = this.eggCount > 9 ? this.WINDOW_MEDIUM_WIDTH : this.WINDOW_DEFAULT_WIDTH; - this.eggCountWindow = addWindow(this.battleScene, 5, 5, windowWidth, this.WINDOW_HEIGHT); + this.eggCountWindow = addWindow(5, 5, windowWidth, this.WINDOW_HEIGHT); this.setVisible(this.eggCount > 1); this.add(this.eggCountWindow); - const eggSprite = this.battleScene.add.sprite(19, 18, "egg", "egg_0"); + const eggSprite = globalScene.add.sprite(19, 18, "egg", "egg_0"); eggSprite.setScale(0.32); - this.eggCountText = addTextObject(this.battleScene, 28, 13, `${this.eggCount}`, TextStyle.MESSAGE, { fontSize: "66px" }); + this.eggCountText = addTextObject(28, 13, `${this.eggCount}`, TextStyle.MESSAGE, { fontSize: "66px" }); this.eggCountText.setName("text-egg-count"); this.add(eggSprite); @@ -66,7 +64,6 @@ export default class EggCounterContainer extends Phaser.GameObjects.Container { * Handles window size, the egg count to show, and whether it should be displayed. * * @param event {@linkcode Event} being sent - * @returns void */ private onEggCountChanged(event: Event): void { const eggCountChangedEvent = event as EggCountChangedEvent; diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 8f977ba2ac0..3cd8a7e8dc9 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -1,9 +1,9 @@ -import BattleScene from "../battle-scene"; import { Mode } from "./ui"; import { TextStyle, addTextObject, getEggTierTextTint, getTextStyleOptions } from "./text"; import MessageUiHandler from "./message-ui-handler"; import * as Utils from "../utils"; -import { Egg, getLegendaryGachaSpeciesForTimestamp, IEggOptions } from "../data/egg"; +import type { IEggOptions } from "../data/egg"; +import { Egg, getLegendaryGachaSpeciesForTimestamp } from "../data/egg"; import { VoucherType, getVoucherTypeIcon } from "../system/voucher"; import { getPokemonSpecies } from "../data/pokemon-species"; import { addWindow } from "./ui-theme"; @@ -13,6 +13,7 @@ import Overrides from "#app/overrides"; import { GachaType } from "#app/enums/gacha-types"; import i18next from "i18next"; import { EggTier } from "#enums/egg-type"; +import { globalScene } from "#app/global-scene"; export default class EggGachaUiHandler extends MessageUiHandler { private eggGachaContainer: Phaser.GameObjects.Container; @@ -29,7 +30,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { private voucherCountLabels: Phaser.GameObjects.Text[]; - private gachaCursor: integer; + private gachaCursor: number; private cursorObj: Phaser.GameObjects.Image; private transitioning: boolean; @@ -39,8 +40,8 @@ export default class EggGachaUiHandler extends MessageUiHandler { private scale: number = 0.1666666667; - constructor(scene: BattleScene) { - super(scene, Mode.EGG_GACHA); + constructor() { + super(Mode.EGG_GACHA); this.gachaContainers = []; this.gachaKnobs = []; @@ -53,29 +54,29 @@ export default class EggGachaUiHandler extends MessageUiHandler { setup() { this.gachaCursor = 0; - this.scale = getTextStyleOptions(TextStyle.WINDOW, this.scene.uiTheme).scale; + this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; const ui = this.getUi(); - this.eggGachaContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.eggGachaContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); this.eggGachaContainer.setVisible(false); ui.add(this.eggGachaContainer); - const bg = this.scene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0); + const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0); bg.setOrigin(0, 0); this.eggGachaContainer.add(bg); - const hatchFrameNames = this.scene.anims.generateFrameNames("gacha_hatch", { suffix: ".png", start: 1, end: 4 }); - if (!(this.scene.anims.exists("open"))) { - this.scene.anims.create({ + const hatchFrameNames = globalScene.anims.generateFrameNames("gacha_hatch", { suffix: ".png", start: 1, end: 4 }); + if (!(globalScene.anims.exists("open"))) { + globalScene.anims.create({ key: "open", frames: hatchFrameNames, frameRate: 12 }); } - if (!(this.scene.anims.exists("close"))) { - this.scene.anims.create({ + if (!(globalScene.anims.exists("close"))) { + globalScene.anims.create({ key: "close", frames: hatchFrameNames.reverse(), frameRate: 12 @@ -84,21 +85,21 @@ export default class EggGachaUiHandler extends MessageUiHandler { Utils.getEnumValues(GachaType).forEach((gachaType, g) => { const gachaTypeKey = GachaType[gachaType].toString().toLowerCase(); - const gachaContainer = this.scene.add.container(180 * g, 18); + const gachaContainer = globalScene.add.container(180 * g, 18); - const gacha = this.scene.add.sprite(0, 0, `gacha_${gachaTypeKey}`); + const gacha = globalScene.add.sprite(0, 0, `gacha_${gachaTypeKey}`); gacha.setOrigin(0, 0); - const gachaUnderlay = this.scene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`); + const gachaUnderlay = globalScene.add.sprite(115, 80, `gacha_underlay_${gachaTypeKey}`); gachaUnderlay.setOrigin(0, 0); - const gachaEggs = this.scene.add.sprite(0, 0, "gacha_eggs"); + const gachaEggs = globalScene.add.sprite(0, 0, "gacha_eggs"); gachaEggs.setOrigin(0, 0); - const gachaGlass = this.scene.add.sprite(0, 0, "gacha_glass"); + const gachaGlass = globalScene.add.sprite(0, 0, "gacha_glass"); gachaGlass.setOrigin(0, 0); - const gachaInfoContainer = this.scene.add.container(160, 46); + const gachaInfoContainer = globalScene.add.container(160, 46); const currentLanguage = i18next.resolvedLanguage ?? "en"; let gachaTextStyle = TextStyle.WINDOW_ALT; @@ -107,7 +108,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { let pokemonIconX = -20; let pokemonIconY = 6; - if ([ "de", "es", "fr", "ko", "pt-BR" ].includes(currentLanguage)) { + if ([ "de", "es-ES", "fr", "ko", "pt-BR" ].includes(currentLanguage)) { gachaTextStyle = TextStyle.SMALLER_WINDOW_ALT; gachaX = 2; gachaY = 2; @@ -115,20 +116,20 @@ export default class EggGachaUiHandler extends MessageUiHandler { let legendaryLabelX = gachaX; let legendaryLabelY = gachaY; - if ([ "de", "es" ].includes(currentLanguage)) { + if ([ "de", "es-ES" ].includes(currentLanguage)) { pokemonIconX = -25; pokemonIconY = 10; legendaryLabelX = -6; legendaryLabelY = 0; } - const gachaUpLabel = addTextObject(this.scene, gachaX, gachaY, i18next.t("egg:legendaryUPGacha"), gachaTextStyle); + const gachaUpLabel = addTextObject(gachaX, gachaY, i18next.t("egg:legendaryUPGacha"), gachaTextStyle); gachaUpLabel.setOrigin(0, 0); gachaInfoContainer.add(gachaUpLabel); switch (gachaType as GachaType) { case GachaType.LEGENDARY: - if ([ "de", "es" ].includes(currentLanguage)) { + if ([ "de", "es-ES" ].includes(currentLanguage)) { gachaUpLabel.setAlign("center"); gachaUpLabel.setY(0); } @@ -139,7 +140,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { } gachaUpLabel.setY(legendaryLabelY); - const pokemonIcon = this.scene.add.sprite(pokemonIconX, pokemonIconY, "pokemon_icons_0"); + const pokemonIcon = globalScene.add.sprite(pokemonIconX, pokemonIconY, "pokemon_icons_0"); if ([ "pt-BR" ].includes(currentLanguage)) { pokemonIcon.setX(pokemonIconX - 2); } @@ -149,7 +150,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { gachaInfoContainer.add(pokemonIcon); break; case GachaType.MOVE: - if ([ "de", "es", "fr", "pt-BR" ].includes(currentLanguage)) { + if ([ "de", "es-ES", "fr", "pt-BR" ].includes(currentLanguage)) { gachaUpLabel.setAlign("center"); gachaUpLabel.setY(0); } @@ -170,9 +171,9 @@ export default class EggGachaUiHandler extends MessageUiHandler { break; } - const gachaKnob = this.scene.add.sprite(191, 89, "gacha_knob"); + const gachaKnob = globalScene.add.sprite(191, 89, "gacha_knob"); - const gachaHatch = this.scene.add.sprite(115, 73, "gacha_hatch"); + const gachaHatch = globalScene.add.sprite(115, 73, "gacha_hatch"); gachaHatch.setOrigin(0, 0); gachaContainer.add(gachaEggs); @@ -198,13 +199,13 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.updateGachaInfo(g); }); - this.eggGachaOptionsContainer = this.scene.add.container(); + this.eggGachaOptionsContainer = globalScene.add.container(); - this.eggGachaOptionsContainer = this.scene.add.container((this.scene.game.canvas.width / 6), 148); + this.eggGachaOptionsContainer = globalScene.add.container((globalScene.game.canvas.width / 6), 148); this.eggGachaContainer.add(this.eggGachaOptionsContainer); - this.eggGachaOptionSelectBg = addWindow(this.scene, 0, 0, 96, 16 + 576 * this.scale); + this.eggGachaOptionSelectBg = addWindow(0, 0, 96, 16 + 576 * this.scale); this.eggGachaOptionSelectBg.setOrigin(1, 1); this.eggGachaOptionsContainer.add(this.eggGachaOptionSelectBg); @@ -231,7 +232,6 @@ export default class EggGachaUiHandler extends MessageUiHandler { }).join("\n"); const optionText = addTextObject( - this.scene, 0, 0, `${pullOptionsText}\n${i18next.t("menu:cancel")}`, @@ -246,7 +246,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { optionText.setPositionRelative(this.eggGachaOptionSelectBg, 16, 9); pullOptions.forEach((option, i) => { - const icon = this.scene.add.sprite(0, 0, "items", option.icon); + const icon = globalScene.add.sprite(0, 0, "items", option.icon); icon.setScale(3 * this.scale); icon.setPositionRelative(this.eggGachaOptionSelectBg, 20, 9 + (48 + i * 96) * this.scale); this.eggGachaOptionsContainer.add(icon); @@ -255,13 +255,13 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaContainer.add(this.eggGachaOptionsContainer); new Array(Utils.getEnumKeys(VoucherType).length).fill(null).map((_, i) => { - const container = this.scene.add.container((this.scene.game.canvas.width / 6) - 56 * i, 0); + const container = globalScene.add.container((globalScene.game.canvas.width / 6) - 56 * i, 0); - const bg = addWindow(this.scene, 0, 0, 56, 22); + const bg = addWindow(0, 0, 56, 22); bg.setOrigin(1, 0); container.add(bg); - const countLabel = addTextObject(this.scene, -48, 3, "0", TextStyle.WINDOW); + const countLabel = addTextObject(-48, 3, "0", TextStyle.WINDOW); countLabel.setOrigin(0, 0); container.add(countLabel); @@ -269,7 +269,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { const iconImage = getVoucherTypeIcon(i as VoucherType); - const icon = this.scene.add.sprite(-19, 2, "items", iconImage); + const icon = globalScene.add.sprite(-19, 2, "items", iconImage); icon.setOrigin(0, 0); icon.setScale(0.5); container.add(icon); @@ -277,25 +277,25 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaContainer.add(container); }); - this.eggGachaOverlay = this.scene.add.rectangle(0, 0, bg.displayWidth, bg.displayHeight, 0x000000); + this.eggGachaOverlay = globalScene.add.rectangle(0, 0, bg.displayWidth, bg.displayHeight, 0x000000); this.eggGachaOverlay.setOrigin(0, 0); this.eggGachaOverlay.setAlpha(0); this.eggGachaContainer.add(this.eggGachaOverlay); - this.eggGachaSummaryContainer = this.scene.add.container(0, 0); + this.eggGachaSummaryContainer = globalScene.add.container(0, 0); this.eggGachaSummaryContainer.setVisible(false); this.eggGachaContainer.add(this.eggGachaSummaryContainer); - const gachaMessageBoxContainer = this.scene.add.container(0, 148); + const gachaMessageBoxContainer = globalScene.add.container(0, 148); - const gachaMessageBox = addWindow(this.scene, 0, 0, 320, 32); + const gachaMessageBox = addWindow(0, 0, 320, 32); gachaMessageBox.setOrigin(0, 0); gachaMessageBoxContainer.add(gachaMessageBox); this.eggGachaMessageBox = gachaMessageBox; - const gachaMessageText = addTextObject(this.scene, 8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); + const gachaMessageText = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); gachaMessageText.setOrigin(0, 0); gachaMessageBoxContainer.add(gachaMessageText); @@ -326,19 +326,19 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaContainer.setVisible(true); - handleTutorial(this.scene, Tutorial.Egg_Gacha); + handleTutorial(Tutorial.Egg_Gacha); return true; } - getDelayValue(delay: integer) { + getDelayValue(delay: number) { if (this.transitioning && this.transitionCancelled) { delay = Math.ceil(delay / 5); } return Utils.fixedInt(delay); } - pull(pullCount: integer = 0, count: integer = 0, eggs?: Egg[]): void { + pull(pullCount: number = 0, count: number = 0, eggs?: Egg[]): void { if (Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE && !count) { pullCount = Overrides.EGG_GACHA_PULL_COUNT_OVERRIDE; } @@ -351,41 +351,41 @@ export default class EggGachaUiHandler extends MessageUiHandler { return this.showSummary(eggs!); } - const egg = this.scene.add.sprite(127, 75, "egg", `egg_${eggs![count].getKey()}`); + const egg = globalScene.add.sprite(127, 75, "egg", `egg_${eggs![count].getKey()}`); egg.setScale(0.5); this.gachaContainers[this.gachaCursor].add(egg); this.gachaContainers[this.gachaCursor].moveTo(egg, 2); const doPullAnim = () => { - this.scene.playSound("se/gacha_running", { loop: true }); - this.scene.time.delayedCall(this.getDelayValue(count ? 500 : 1250), () => { - this.scene.playSound("se/gacha_dispense"); - this.scene.time.delayedCall(this.getDelayValue(750), () => { - this.scene.sound.stopByKey("se/gacha_running"); - this.scene.tweens.add({ + globalScene.playSound("se/gacha_running", { loop: true }); + globalScene.time.delayedCall(this.getDelayValue(count ? 500 : 1250), () => { + globalScene.playSound("se/gacha_dispense"); + globalScene.time.delayedCall(this.getDelayValue(750), () => { + globalScene.sound.stopByKey("se/gacha_running"); + globalScene.tweens.add({ targets: egg, duration: this.getDelayValue(350), y: 95, ease: "Bounce.easeOut", onComplete: () => { - this.scene.time.delayedCall(this.getDelayValue(125), () => { - this.scene.playSound("se/pb_catch"); + globalScene.time.delayedCall(this.getDelayValue(125), () => { + globalScene.playSound("se/pb_catch"); this.gachaHatches[this.gachaCursor].play("open"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: egg, duration: this.getDelayValue(350), scale: 0.75, ease: "Sine.easeIn" }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: egg, y: 110, duration: this.getDelayValue(350), ease: "Back.easeOut", onComplete: () => { this.gachaHatches[this.gachaCursor].play("close"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: egg, y: 200, duration: this.getDelayValue(350), @@ -408,20 +408,20 @@ export default class EggGachaUiHandler extends MessageUiHandler { }; if (!count) { - this.scene.playSound("se/gacha_dial"); - this.scene.tweens.add({ + globalScene.playSound("se/gacha_dial"); + globalScene.tweens.add({ targets: this.gachaKnobs[this.gachaCursor], duration: this.getDelayValue(350), angle: 90, ease: "Cubic.easeInOut", onComplete: () => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.gachaKnobs[this.gachaCursor], duration: this.getDelayValue(350), angle: 0, ease: "Sine.easeInOut" }); - this.scene.time.delayedCall(this.getDelayValue(350), doPullAnim); + globalScene.time.delayedCall(this.getDelayValue(350), doPullAnim); } }); } else { @@ -438,7 +438,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { if (!eggs) { eggs = []; for (let i = 1; i <= pullCount; i++) { - const eggOptions: IEggOptions = { scene: this.scene, pulled: true, sourceType: this.gachaCursor }; + const eggOptions: IEggOptions = { pulled: true, sourceType: this.gachaCursor }; // Before creating the last egg, check if the guaranteed egg tier was already generated // if not, override the egg tier @@ -456,9 +456,9 @@ export default class EggGachaUiHandler extends MessageUiHandler { eggs = Utils.randSeedShuffle(eggs); - (this.scene.currentBattle ? this.scene.gameData.saveAll(this.scene, true, true, true) : this.scene.gameData.saveSystem()).then(success => { + (globalScene.currentBattle ? globalScene.gameData.saveAll(true, true, true) : globalScene.gameData.saveSystem()).then(success => { if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } doPull(); }); @@ -490,7 +490,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { const eggScale = eggs.length < 20 ? 1 : 0.5; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.eggGachaOverlay, alpha: 0.5, ease: "Sine.easeOut", @@ -508,13 +508,13 @@ export default class EggGachaUiHandler extends MessageUiHandler { const sliceWidth = this.eggGachaOverlay.displayWidth / (cols + 2); const sliceHeight = height / (rows + 2); const yOffset = (sliceHeight / 2 * (row / Math.max(rows - 1, 1))) + sliceHeight / 4; - const ret = this.scene.add.container(sliceWidth * (col + 1) + (sliceWidth * 0.5), sliceHeight * (row + 1) + yOffset); + const ret = globalScene.add.container(sliceWidth * (col + 1) + (sliceWidth * 0.5), sliceHeight * (row + 1) + yOffset); ret.setScale(0.0001); - const eggSprite = this.scene.add.sprite(0, 0, "egg", `egg_${egg.getKey()}`); + const eggSprite = globalScene.add.sprite(0, 0, "egg", `egg_${egg.getKey()}`); ret.add(eggSprite); - const eggText = addTextObject(this.scene, 0, 14, egg.getEggDescriptor(), TextStyle.PARTY, { align: "center" }); + const eggText = addTextObject(0, 14, egg.getEggDescriptor(), TextStyle.PARTY, { align: "center" }); eggText.setOrigin(0.5, 0); eggText.setTint(getEggTierTextTint(!egg.isManaphyEgg() ? egg.tier : EggTier.EPIC)); ret.add(eggText); @@ -527,8 +527,8 @@ export default class EggGachaUiHandler extends MessageUiHandler { // Otherwise show the eggs one by one with a small delay between each eggContainers.forEach((eggContainer, index) => { const delay = !this.transitionCancelled ? this.getDelayValue(index * 100) : 0; - this.scene.time.delayedCall(delay, () => - this.scene.tweens.add({ + globalScene.time.delayedCall(delay, () => + globalScene.tweens.add({ targets: eggContainer, duration: this.getDelayValue(350), scale: eggScale, @@ -548,7 +548,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { hideSummary() { this.setTransitioning(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.eggGachaOverlay, this.eggGachaSummaryContainer ], alpha: 0, duration: this.getDelayValue(250), @@ -568,21 +568,21 @@ export default class EggGachaUiHandler extends MessageUiHandler { const infoContainer = this.gachaInfoContainers[gachaType]; switch (gachaType as GachaType) { case GachaType.LEGENDARY: - const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(this.scene, new Date().getTime())); + const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(new Date().getTime())); const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite; pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false)); break; } } - consumeVouchers(voucherType: VoucherType, count: integer): void { - this.scene.gameData.voucherCounts[voucherType] = Math.max(this.scene.gameData.voucherCounts[voucherType] - count, 0); + consumeVouchers(voucherType: VoucherType, count: number): void { + globalScene.gameData.voucherCounts[voucherType] = Math.max(globalScene.gameData.voucherCounts[voucherType] - count, 0); this.updateVoucherCounts(); } updateVoucherCounts(): void { this.voucherCountLabels.forEach((label, type) => { - label.setText(this.scene.gameData.voucherCounts[type].toString()); + label.setText(globalScene.gameData.voucherCounts[type].toString()); }); } @@ -641,10 +641,10 @@ export default class EggGachaUiHandler extends MessageUiHandler { case Button.ACTION: switch (this.cursor) { case 0: - if (!this.scene.gameData.voucherCounts[VoucherType.REGULAR] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { + if (!globalScene.gameData.voucherCounts[VoucherType.REGULAR] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + } else if (globalScene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.REGULAR, 1); } @@ -656,10 +656,10 @@ export default class EggGachaUiHandler extends MessageUiHandler { } break; case 2: - if (!this.scene.gameData.voucherCounts[VoucherType.PLUS] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { + if (!globalScene.gameData.voucherCounts[VoucherType.PLUS] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 95 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + } else if (globalScene.gameData.eggs.length < 95 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.PLUS, 1); } @@ -672,11 +672,11 @@ export default class EggGachaUiHandler extends MessageUiHandler { break; case 1: case 3: - if ((this.cursor === 1 && this.scene.gameData.voucherCounts[VoucherType.REGULAR] < 10 && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) - || (this.cursor === 3 && !this.scene.gameData.voucherCounts[VoucherType.PREMIUM] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE)) { + if ((this.cursor === 1 && globalScene.gameData.voucherCounts[VoucherType.REGULAR] < 10 && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) + || (this.cursor === 3 && !globalScene.gameData.voucherCounts[VoucherType.PREMIUM] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE)) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 90 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + } else if (globalScene.gameData.eggs.length < 90 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (this.cursor === 3) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.PREMIUM, 1); @@ -694,10 +694,10 @@ export default class EggGachaUiHandler extends MessageUiHandler { } break; case 4: - if (!this.scene.gameData.voucherCounts[VoucherType.GOLDEN] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { + if (!globalScene.gameData.voucherCounts[VoucherType.GOLDEN] && !Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { error = true; this.showError(i18next.t("egg:notEnoughVouchers")); - } else if (this.scene.gameData.eggs.length < 75 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + } else if (globalScene.gameData.eggs.length < 75 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { if (!Overrides.EGG_FREE_GACHA_PULLS_OVERRIDE) { this.consumeVouchers(VoucherType.GOLDEN, 1); } @@ -751,11 +751,11 @@ export default class EggGachaUiHandler extends MessageUiHandler { return success || error; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.eggGachaOptionsContainer.add(this.cursorObj); } @@ -765,7 +765,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { return ret; } - setGachaCursor(cursor: integer): boolean { + setGachaCursor(cursor: number): boolean { const oldCursor = this.gachaCursor; const changed = oldCursor !== cursor; @@ -775,7 +775,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.setTransitioning(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.gachaContainers, duration: this.eggGachaContainer.visible ? 500 : 0, x: (_target, _key, _value, index) => 180 * (index - cursor), diff --git a/src/ui/egg-hatch-scene-handler.ts b/src/ui/egg-hatch-scene-handler.ts index 1bf58a786e1..791c488c91a 100644 --- a/src/ui/egg-hatch-scene-handler.ts +++ b/src/ui/egg-hatch-scene-handler.ts @@ -1,8 +1,8 @@ -import BattleScene from "../battle-scene"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { Button } from "#enums/buttons"; import { EggHatchPhase } from "#app/phases/egg-hatch-phase"; +import { globalScene } from "#app/global-scene"; export default class EggHatchSceneHandler extends UiHandler { public eggHatchContainer: Phaser.GameObjects.Container; @@ -15,17 +15,17 @@ export default class EggHatchSceneHandler extends UiHandler { */ public readonly eventTarget: EventTarget = new EventTarget(); - constructor(scene: BattleScene) { - super(scene, Mode.EGG_HATCH_SCENE); + constructor() { + super(Mode.EGG_HATCH_SCENE); } setup() { - this.eggHatchContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); - this.scene.fieldUI.add(this.eggHatchContainer); + this.eggHatchContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); + globalScene.fieldUI.add(this.eggHatchContainer); - const eggLightraysAnimFrames = this.scene.anims.generateFrameNames("egg_lightrays", { start: 0, end: 3 }); - if (!(this.scene.anims.exists("egg_lightrays"))) { - this.scene.anims.create({ + const eggLightraysAnimFrames = globalScene.anims.generateFrameNames("egg_lightrays", { start: 0, end: 3 }); + if (!(globalScene.anims.exists("egg_lightrays"))) { + globalScene.anims.create({ key: "egg_lightrays", frames: eggLightraysAnimFrames, frameRate: 32 @@ -38,23 +38,23 @@ export default class EggHatchSceneHandler extends UiHandler { this.getUi().showText("", 0); - this.scene.setModifiersVisible(false); + globalScene.setModifiersVisible(false); return true; } processInput(button: Button): boolean { if (button === Button.ACTION || button === Button.CANCEL) { - const phase = this.scene.getCurrentPhase(); + const phase = globalScene.getCurrentPhase(); if (phase instanceof EggHatchPhase && phase.trySkip()) { return true; } } - return this.scene.ui.getMessageHandler().processInput(button); + return globalScene.ui.getMessageHandler().processInput(button); } - setCursor(_cursor: integer): boolean { + setCursor(_cursor: number): boolean { return false; } diff --git a/src/ui/egg-list-ui-handler.ts b/src/ui/egg-list-ui-handler.ts index 939f95fabe6..1b25d55d96d 100644 --- a/src/ui/egg-list-ui-handler.ts +++ b/src/ui/egg-list-ui-handler.ts @@ -1,4 +1,3 @@ -import BattleScene from "#app/battle-scene"; import { Mode } from "#app/ui/ui"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; import { TextStyle, addTextObject } from "#app/ui/text"; @@ -8,6 +7,7 @@ import { Button } from "#enums/buttons"; import i18next from "i18next"; import ScrollableGridUiHandler from "#app/ui/scrollable-grid-handler"; import { ScrollBar } from "#app/ui/scroll-bar"; +import { globalScene } from "#app/global-scene"; export default class EggListUiHandler extends MessageUiHandler { private readonly ROWS = 9; @@ -28,59 +28,59 @@ export default class EggListUiHandler extends MessageUiHandler { private iconAnimHandler: PokemonIconAnimHandler; - constructor(scene: BattleScene) { - super(scene, Mode.EGG_LIST); + constructor() { + super(Mode.EGG_LIST); } setup() { const ui = this.getUi(); - this.eggListContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.eggListContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); this.eggListContainer.setVisible(false); ui.add(this.eggListContainer); - const bgColor = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x006860); + const bgColor = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860); bgColor.setOrigin(0, 0); this.eggListContainer.add(bgColor); - const eggListBg = this.scene.add.image(0, 0, "egg_list_bg"); + const eggListBg = globalScene.add.image(0, 0, "egg_list_bg"); eggListBg.setOrigin(0, 0); this.eggListContainer.add(eggListBg); - this.eggListContainer.add(addWindow(this.scene, 1, 85, 106, 22)); - this.eggListContainer.add(addWindow(this.scene, 1, 102, 106, 50, true)); - this.eggListContainer.add(addWindow(this.scene, 1, 147, 106, 32, true)); - this.eggListContainer.add(addWindow(this.scene, 107, 1, 212, 178)); + this.eggListContainer.add(addWindow(1, 85, 106, 22)); + this.eggListContainer.add(addWindow(1, 102, 106, 50, true)); + this.eggListContainer.add(addWindow(1, 147, 106, 32, true)); + this.eggListContainer.add(addWindow(107, 1, 212, 178)); this.iconAnimHandler = new PokemonIconAnimHandler(); - this.iconAnimHandler.setup(this.scene); + this.iconAnimHandler.setup(); - this.eggNameText = addTextObject(this.scene, 8, 68, "", TextStyle.SUMMARY); + this.eggNameText = addTextObject(8, 68, "", TextStyle.SUMMARY); this.eggNameText.setOrigin(0, 0); this.eggListContainer.add(this.eggNameText); - this.eggDateText = addTextObject(this.scene, 8, 91, "", TextStyle.TOOLTIP_CONTENT); + this.eggDateText = addTextObject(8, 91, "", TextStyle.TOOLTIP_CONTENT); this.eggListContainer.add(this.eggDateText); - this.eggHatchWavesText = addTextObject(this.scene, 8, 108, "", TextStyle.TOOLTIP_CONTENT); + this.eggHatchWavesText = addTextObject(8, 108, "", TextStyle.TOOLTIP_CONTENT); this.eggHatchWavesText.setWordWrapWidth(540); this.eggListContainer.add(this.eggHatchWavesText); - this.eggGachaInfoText = addTextObject(this.scene, 8, 152, "", TextStyle.TOOLTIP_CONTENT); + this.eggGachaInfoText = addTextObject(8, 152, "", TextStyle.TOOLTIP_CONTENT); this.eggGachaInfoText.setWordWrapWidth(540); this.eggListContainer.add(this.eggGachaInfoText); - this.eggListIconContainer = this.scene.add.container(113, 5); + this.eggListIconContainer = globalScene.add.container(113, 5); this.eggListContainer.add(this.eggListIconContainer); - this.cursorObj = this.scene.add.image(0, 0, "select_cursor"); + this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); this.cursorObj.setOrigin(0, 0); this.eggListContainer.add(this.cursorObj); - this.eggSprite = this.scene.add.sprite(54, 37, "egg"); + this.eggSprite = globalScene.add.sprite(54, 37, "egg"); this.eggListContainer.add(this.eggSprite); - const scrollBar = new ScrollBar(this.scene, 310, 5, 4, 170, this.ROWS); + const scrollBar = new ScrollBar(310, 5, 4, 170, this.ROWS); this.eggListContainer.add(scrollBar); this.scrollGridHandler = new ScrollableGridUiHandler(this, this.ROWS, this.COLUMNS) @@ -88,15 +88,15 @@ export default class EggListUiHandler extends MessageUiHandler { .withUpdateGridCallBack(() => this.updateEggIcons()) .withUpdateSingleElementCallback((i:number) => this.setEggDetails(i)); - this.eggListMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6); + this.eggListMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6); this.eggListMessageBoxContainer.setVisible(false); this.eggListContainer.add(this.eggListMessageBoxContainer); - const eggListMessageBox = addWindow(this.scene, 1, -1, 318, 28); + const eggListMessageBox = addWindow(1, -1, 318, 28); eggListMessageBox.setOrigin(0, 1); this.eggListMessageBoxContainer.add(eggListMessageBox); - this.message = addTextObject(this.scene, 8, -8, "", TextStyle.WINDOW, { maxLines: 1 }); + this.message = addTextObject(8, -8, "", TextStyle.WINDOW, { maxLines: 1 }); this.message.setOrigin(0, 1); this.eggListMessageBoxContainer.add(this.message); @@ -112,7 +112,7 @@ export default class EggListUiHandler extends MessageUiHandler { this.eggListContainer.setVisible(true); - this.scrollGridHandler.setTotalElements(this.scene.gameData.eggs.length); + this.scrollGridHandler.setTotalElements(globalScene.gameData.eggs.length); this.updateEggIcons(); this.setCursor(0); @@ -125,10 +125,10 @@ export default class EggListUiHandler extends MessageUiHandler { */ private initEggIcons() { this.eggIcons = []; - for (let i = 0; i < Math.min(this.ROWS * this.COLUMNS, this.scene.gameData.eggs.length); i++) { + for (let i = 0; i < Math.min(this.ROWS * this.COLUMNS, globalScene.gameData.eggs.length); i++) { const x = (i % this.COLUMNS) * 18; const y = Math.floor(i / this.COLUMNS) * 18; - const icon = this.scene.add.sprite(x - 2, y + 2, "egg_icons"); + const icon = globalScene.add.sprite(x - 2, y + 2, "egg_icons"); icon.setScale(0.5); icon.setOrigin(0, 0); this.eggListIconContainer.add(icon); @@ -141,14 +141,14 @@ export default class EggListUiHandler extends MessageUiHandler { */ private updateEggIcons() { const indexOffset = this.scrollGridHandler.getItemOffset(); - const eggsToShow = Math.min(this.eggIcons.length, this.scene.gameData.eggs.length - indexOffset); + const eggsToShow = Math.min(this.eggIcons.length, globalScene.gameData.eggs.length - indexOffset); this.eggIcons.forEach((icon, i) => { if (i !== this.cursor) { this.iconAnimHandler.addOrUpdate(icon, PokemonIconAnimMode.NONE); } if (i < eggsToShow) { - const egg = this.scene.gameData.eggs[i + indexOffset]; + const egg = globalScene.gameData.eggs[i + indexOffset]; icon.setFrame(egg.getKey()); icon.setVisible(true); } else { @@ -162,7 +162,7 @@ export default class EggListUiHandler extends MessageUiHandler { * @param index which egg in the list to display the info for */ private setEggDetails(index: number): void { - const egg = this.scene.gameData.eggs[index]; + const egg = globalScene.gameData.eggs[index]; this.eggSprite.setFrame(`egg_${egg.getKey()}`); this.eggNameText.setText(`${i18next.t("egg:egg")} (${egg.getEggDescriptor()})`); this.eggDateText.setText( @@ -174,7 +174,7 @@ export default class EggListUiHandler extends MessageUiHandler { }) ); this.eggHatchWavesText.setText(egg.getEggHatchWavesMessage()); - this.eggGachaInfoText.setText(egg.getEggTypeDescriptor(this.scene)); + this.eggGachaInfoText.setText(egg.getEggTypeDescriptor()); } processInput(button: Button): boolean { diff --git a/src/ui/egg-summary-ui-handler.ts b/src/ui/egg-summary-ui-handler.ts index da93168926e..04b31ab9ca8 100644 --- a/src/ui/egg-summary-ui-handler.ts +++ b/src/ui/egg-summary-ui-handler.ts @@ -1,4 +1,3 @@ -import BattleScene from "../battle-scene"; import { Mode } from "./ui"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; import MessageUiHandler from "./message-ui-handler"; @@ -6,10 +5,11 @@ import { getEggTierForSpecies } from "../data/egg"; import { Button } from "#enums/buttons"; import PokemonHatchInfoContainer from "./pokemon-hatch-info-container"; import { EggSummaryPhase } from "#app/phases/egg-summary-phase"; -import { EggHatchData } from "#app/data/egg-hatch-data"; +import type { EggHatchData } from "#app/data/egg-hatch-data"; import ScrollableGridUiHandler from "./scrollable-grid-handler"; import { HatchedPokemonContainer } from "./hatched-pokemon-container"; import { ScrollBar } from "#app/ui/scroll-bar"; +import { globalScene } from "#app/global-scene"; const iconContainerX = 112; const iconContainerY = 9; @@ -53,43 +53,43 @@ export default class EggSummaryUiHandler extends MessageUiHandler { */ public readonly eventTarget: EventTarget = new EventTarget(); - constructor(scene: BattleScene) { - super(scene, Mode.EGG_HATCH_SUMMARY); + constructor() { + super(Mode.EGG_HATCH_SUMMARY); } setup() { const ui = this.getUi(); - this.summaryContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.summaryContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); this.summaryContainer.setVisible(false); ui.add(this.summaryContainer); - this.eggHatchContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.eggHatchContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); this.eggHatchContainer.setVisible(false); ui.add(this.eggHatchContainer); this.iconAnimHandler = new PokemonIconAnimHandler(); - this.iconAnimHandler.setup(this.scene); + this.iconAnimHandler.setup(); - this.eggHatchBg = this.scene.add.image(0, 0, "egg_summary_bg"); + this.eggHatchBg = globalScene.add.image(0, 0, "egg_summary_bg"); this.eggHatchBg.setOrigin(0, 0); this.eggHatchContainer.add(this.eggHatchBg); - this.cursorObj = this.scene.add.image(0, 0, "select_cursor"); + this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); this.cursorObj.setOrigin(0, 0); this.summaryContainer.add(this.cursorObj); this.pokemonContainers = []; - this.pokemonIconsContainer = this.scene.add.container(iconContainerX, iconContainerY); + this.pokemonIconsContainer = globalScene.add.container(iconContainerX, iconContainerY); this.summaryContainer.add(this.pokemonIconsContainer); - this.infoContainer = new PokemonHatchInfoContainer(this.scene, this.summaryContainer); + this.infoContainer = new PokemonHatchInfoContainer(this.summaryContainer); this.infoContainer.setup(); this.infoContainer.changeToEggSummaryLayout(); this.infoContainer.setVisible(true); this.summaryContainer.add(this.infoContainer); - const scrollBar = new ScrollBar(this.scene, iconContainerX + numCols * iconSize, iconContainerY + 3, 4, this.scene.game.canvas.height / 6 - 20, numRows); + const scrollBar = new ScrollBar(iconContainerX + numCols * iconSize, iconContainerY + 3, 4, globalScene.game.canvas.height / 6 - 20, numRows); this.summaryContainer.add(scrollBar); this.scrollGridHandler = new ScrollableGridUiHandler(this, numRows, numCols) @@ -112,19 +112,19 @@ export default class EggSummaryUiHandler extends MessageUiHandler { this.getUi().hideTooltip(); // Note: Questions on garbage collection go to @frutescens - const activeKeys = this.scene.getActiveKeys(); + const activeKeys = globalScene.getActiveKeys(); // Removing unnecessary sprites from animation manager - const animKeys = Object.keys(this.scene.anims["anims"]["entries"]); + const animKeys = Object.keys(globalScene.anims["anims"]["entries"]); animKeys.forEach(key => { if (key.startsWith("pkmn__") && !activeKeys.includes(key)) { - this.scene.anims.remove(key); + globalScene.anims.remove(key); } }); // Removing unnecessary cries from audio cache - const audioKeys = Object.keys(this.scene.cache.audio.entries.entries); + const audioKeys = Object.keys(globalScene.cache.audio.entries.entries); audioKeys.forEach(key => { if (key.startsWith("cry/") && !activeKeys.includes(key)) { - delete this.scene.cache.audio.entries.entries[key]; + delete globalScene.cache.audio.entries.entries[key]; } }); // Clears eggHatchData in EggSummaryUiHandler @@ -170,13 +170,13 @@ export default class EggSummaryUiHandler extends MessageUiHandler { this.updatePokemonIcons(); this.setCursor(0); - this.scene.playSoundWithoutBgm("evolution_fanfare"); + globalScene.playSoundWithoutBgm("evolution_fanfare"); // Prevent exiting the egg summary for 2 seconds if the egg hatching // was skipped automatically and for 1 second otherwise - const exitBlockingDuration = (this.scene.eggSkipPreference === 2) ? 2000 : 1000; + const exitBlockingDuration = (globalScene.eggSkipPreference === 2) ? 2000 : 1000; this.blockExit = true; - this.scene.time.delayedCall(exitBlockingDuration, () => this.blockExit = false); + globalScene.time.delayedCall(exitBlockingDuration, () => this.blockExit = false); return true; } @@ -196,7 +196,7 @@ export default class EggSummaryUiHandler extends MessageUiHandler { if (!hatchContainer) { const x = (i % numCols) * iconSize; const y = Math.floor(i / numCols) * iconSize; - hatchContainer = new HatchedPokemonContainer(this.scene, x, y, hatchData).setVisible(false); + hatchContainer = new HatchedPokemonContainer(x, y, hatchData).setVisible(false); this.pokemonContainers.push(hatchContainer); this.pokemonIconsContainer.add(hatchContainer); } @@ -216,7 +216,7 @@ export default class EggSummaryUiHandler extends MessageUiHandler { let error = false; if (button === Button.CANCEL) { if (!this.blockExit) { - const phase = this.scene.getCurrentPhase(); + const phase = globalScene.getCurrentPhase(); if (phase instanceof EggSummaryPhase) { phase.end(); } diff --git a/src/ui/evolution-scene-handler.ts b/src/ui/evolution-scene-handler.ts index a116a33f373..b35aa8f6cc0 100644 --- a/src/ui/evolution-scene-handler.ts +++ b/src/ui/evolution-scene-handler.ts @@ -1,8 +1,8 @@ -import BattleScene from "../battle-scene"; import MessageUiHandler from "./message-ui-handler"; import { TextStyle, addTextObject } from "./text"; import { Mode } from "./ui"; import { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; export default class EvolutionSceneHandler extends MessageUiHandler { public evolutionContainer: Phaser.GameObjects.Container; @@ -11,8 +11,8 @@ export default class EvolutionSceneHandler extends MessageUiHandler { public canCancel: boolean; public cancelled: boolean; - constructor(scene: BattleScene) { - super(scene, Mode.EVOLUTION_SCENE); + constructor() { + super(Mode.EVOLUTION_SCENE); } setup() { @@ -21,21 +21,21 @@ export default class EvolutionSceneHandler extends MessageUiHandler { const ui = this.getUi(); - this.evolutionContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.evolutionContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); ui.add(this.evolutionContainer); - const messageBg = this.scene.add.sprite(0, 0, "bg", this.scene.windowType); + const messageBg = globalScene.add.sprite(0, 0, "bg", globalScene.windowType); messageBg.setOrigin(0, 1); messageBg.setVisible(false); ui.add(messageBg); this.messageBg = messageBg; - this.messageContainer = this.scene.add.container(12, -39); + this.messageContainer = globalScene.add.container(12, -39); this.messageContainer.setVisible(false); ui.add(this.messageContainer); - const message = addTextObject(this.scene, 0, 0, "", TextStyle.MESSAGE, { + const message = addTextObject(0, 0, "", TextStyle.MESSAGE, { maxLines: 2, wordWrap: { width: 1780 @@ -51,9 +51,9 @@ export default class EvolutionSceneHandler extends MessageUiHandler { show(_args: any[]): boolean { super.show(_args); - this.scene.ui.bringToTop(this.evolutionContainer); - this.scene.ui.bringToTop(this.messageBg); - this.scene.ui.bringToTop(this.messageContainer); + globalScene.ui.bringToTop(this.evolutionContainer); + globalScene.ui.bringToTop(this.messageBg); + globalScene.ui.bringToTop(this.messageContainer); this.messageBg.setVisible(true); this.messageContainer.setVisible(true); @@ -82,7 +82,7 @@ export default class EvolutionSceneHandler extends MessageUiHandler { return false; } - setCursor(_cursor: integer): boolean { + setCursor(_cursor: number): boolean { return false; } diff --git a/src/ui/fight-ui-handler.ts b/src/ui/fight-ui-handler.ts index ee6641a1a27..72fb90066e7 100644 --- a/src/ui/fight-ui-handler.ts +++ b/src/ui/fight-ui-handler.ts @@ -1,6 +1,8 @@ -import BattleScene, { InfoToggle } from "../battle-scene"; +import type { InfoToggle } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { addTextObject, TextStyle } from "./text"; -import { getTypeDamageMultiplierColor, Type } from "../data/type"; +import { getTypeDamageMultiplierColor } from "#app/data/type"; +import { Type } from "#enums/type"; import { Command } from "./command-ui-handler"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; @@ -8,8 +10,9 @@ import * as Utils from "../utils"; import { MoveCategory } from "#app/data/move"; import i18next from "i18next"; import { Button } from "#enums/buttons"; -import Pokemon, { PokemonMove } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import type { CommandPhase } from "#app/phases/command-phase"; import MoveInfoOverlay from "./move-info-overlay"; import { BattleType } from "#app/battle"; @@ -29,94 +32,94 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { private moveCategoryIcon: Phaser.GameObjects.Sprite; private moveInfoOverlay : MoveInfoOverlay; - protected fieldIndex: integer = 0; - protected cursor2: integer = 0; + protected fieldIndex: number = 0; + protected cursor2: number = 0; - constructor(scene: BattleScene) { - super(scene, Mode.FIGHT); + constructor() { + super(Mode.FIGHT); } setup() { const ui = this.getUi(); - this.movesContainer = this.scene.add.container(18, -38.7); + this.movesContainer = globalScene.add.container(18, -38.7); this.movesContainer.setName(FightUiHandler.MOVES_CONTAINER_NAME); ui.add(this.movesContainer); - this.moveInfoContainer = this.scene.add.container(1, 0); + this.moveInfoContainer = globalScene.add.container(1, 0); this.moveInfoContainer.setName("move-info"); ui.add(this.moveInfoContainer); - this.typeIcon = this.scene.add.sprite(this.scene.scaledCanvas.width - 57, -36, Utils.getLocalizedSpriteKey("types"), "unknown"); + this.typeIcon = globalScene.add.sprite(globalScene.scaledCanvas.width - 57, -36, Utils.getLocalizedSpriteKey("types"), "unknown"); this.typeIcon.setVisible(false); this.moveInfoContainer.add(this.typeIcon); - this.moveCategoryIcon = this.scene.add.sprite(this.scene.scaledCanvas.width - 25, -36, "categories", "physical"); + this.moveCategoryIcon = globalScene.add.sprite(globalScene.scaledCanvas.width - 25, -36, "categories", "physical"); this.moveCategoryIcon.setVisible(false); this.moveInfoContainer.add(this.moveCategoryIcon); - this.ppLabel = addTextObject(this.scene, this.scene.scaledCanvas.width - 70, -26, "PP", TextStyle.MOVE_INFO_CONTENT); + this.ppLabel = addTextObject(globalScene.scaledCanvas.width - 70, -26, "PP", TextStyle.MOVE_INFO_CONTENT); this.ppLabel.setOrigin(0.0, 0.5); this.ppLabel.setVisible(false); this.ppLabel.setText(i18next.t("fightUiHandler:pp")); this.moveInfoContainer.add(this.ppLabel); - this.ppText = addTextObject(this.scene, this.scene.scaledCanvas.width - 12, -26, "--/--", TextStyle.MOVE_INFO_CONTENT); + this.ppText = addTextObject(globalScene.scaledCanvas.width - 12, -26, "--/--", TextStyle.MOVE_INFO_CONTENT); this.ppText.setOrigin(1, 0.5); this.ppText.setVisible(false); this.moveInfoContainer.add(this.ppText); - this.powerLabel = addTextObject(this.scene, this.scene.scaledCanvas.width - 70, -18, "POWER", TextStyle.MOVE_INFO_CONTENT); + this.powerLabel = addTextObject(globalScene.scaledCanvas.width - 70, -18, "POWER", TextStyle.MOVE_INFO_CONTENT); this.powerLabel.setOrigin(0.0, 0.5); this.powerLabel.setVisible(false); this.powerLabel.setText(i18next.t("fightUiHandler:power")); this.moveInfoContainer.add(this.powerLabel); - this.powerText = addTextObject(this.scene, this.scene.scaledCanvas.width - 12, -18, "---", TextStyle.MOVE_INFO_CONTENT); + this.powerText = addTextObject(globalScene.scaledCanvas.width - 12, -18, "---", TextStyle.MOVE_INFO_CONTENT); this.powerText.setOrigin(1, 0.5); this.powerText.setVisible(false); this.moveInfoContainer.add(this.powerText); - this.accuracyLabel = addTextObject(this.scene, this.scene.scaledCanvas.width - 70, -10, "ACC", TextStyle.MOVE_INFO_CONTENT); + this.accuracyLabel = addTextObject(globalScene.scaledCanvas.width - 70, -10, "ACC", TextStyle.MOVE_INFO_CONTENT); this.accuracyLabel.setOrigin(0.0, 0.5); this.accuracyLabel.setVisible(false); this.accuracyLabel.setText(i18next.t("fightUiHandler:accuracy")); this.moveInfoContainer.add(this.accuracyLabel); - this.accuracyText = addTextObject(this.scene, this.scene.scaledCanvas.width - 12, -10, "---", TextStyle.MOVE_INFO_CONTENT); + this.accuracyText = addTextObject(globalScene.scaledCanvas.width - 12, -10, "---", TextStyle.MOVE_INFO_CONTENT); this.accuracyText.setOrigin(1, 0.5); this.accuracyText.setVisible(false); this.moveInfoContainer.add(this.accuracyText); // prepare move overlay const overlayScale = 1; - this.moveInfoOverlay = new MoveInfoOverlay(this.scene, { + this.moveInfoOverlay = new MoveInfoOverlay({ delayVisibility: true, scale: overlayScale, onSide: true, right: true, x: 0, y: -MoveInfoOverlay.getHeight(overlayScale, true), - width: (this.scene.game.canvas.width / 6) + 4, + width: (globalScene.game.canvas.width / 6) + 4, hideEffectBox: true, hideBg: true }); ui.add(this.moveInfoOverlay); // register the overlay to receive toggle events - this.scene.addInfoToggle(this.moveInfoOverlay); - this.scene.addInfoToggle(this); + globalScene.addInfoToggle(this.moveInfoOverlay); + globalScene.addInfoToggle(this); } show(args: any[]): boolean { super.show(args); - this.fieldIndex = args.length ? args[0] as integer : 0; + this.fieldIndex = args.length ? args[0] as number : 0; const messageHandler = this.getUi().getMessageHandler(); messageHandler.bg.setVisible(false); messageHandler.commandWindow.setVisible(false); messageHandler.movesWindowContainer.setVisible(true); - const pokemon = (this.scene.getCurrentPhase() as CommandPhase).getPokemon(); + const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); if (pokemon.battleSummonData.turnCount <= 1) { this.setCursor(0); } else { @@ -137,14 +140,14 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { if (button === Button.CANCEL || button === Button.ACTION) { if (button === Button.ACTION) { - if ((this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, cursor, false)) { + if ((globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.FIGHT, cursor, false)) { success = true; } else { ui.playError(); } } else { // Cannot back out of fight menu if skipToFightInput is enabled - const { battleType, mysteryEncounter } = this.scene.currentBattle; + const { battleType, mysteryEncounter } = globalScene.currentBattle; if (battleType !== BattleType.MYSTERY_ENCOUNTER || !mysteryEncounter?.skipToFightInput) { ui.setMode(Mode.COMMAND, this.fieldIndex); success = true; @@ -187,7 +190,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { this.movesContainer.setVisible(false); this.cursorObj?.setVisible(false); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.movesContainer, this.cursorObj ], duration: Utils.fixedInt(125), ease: "Sine.easeInOut", @@ -203,11 +206,11 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { return this.active; } - getCursor(): integer { + getCursor(): number { return !this.fieldIndex ? this.cursor : this.cursor2; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ui = this.getUi(); this.moveInfoOverlay.clear(); @@ -221,11 +224,11 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { } if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); ui.add(this.cursorObj); } - const pokemon = (this.scene.getCurrentPhase() as CommandPhase).getPokemon(); + const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); const moveset = pokemon.getMoveset(); const hasMove = cursor < moveset.length; @@ -299,11 +302,11 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { } displayMoves() { - const pokemon = (this.scene.getCurrentPhase() as CommandPhase).getPokemon(); + const pokemon = (globalScene.getCurrentPhase() as CommandPhase).getPokemon(); const moveset = pokemon.getMoveset(); for (let moveIndex = 0; moveIndex < 4; moveIndex++) { - const moveText = addTextObject(this.scene, moveIndex % 2 === 0 ? 0 : 100, moveIndex < 2 ? 0 : 16, "-", TextStyle.WINDOW); + const moveText = addTextObject(moveIndex % 2 === 0 ? 0 : 100, moveIndex < 2 ? 0 : 16, "-", TextStyle.WINDOW); moveText.setName("text-empty-move"); if (moveIndex < moveset.length) { @@ -323,7 +326,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { * @returns A color or undefined if the default color should be used */ private getMoveColor(pokemon: Pokemon, pokemonMove: PokemonMove): string | undefined { - if (!this.scene.typeHints) { + if (!globalScene.typeHints) { return undefined; } @@ -361,7 +364,7 @@ export default class FightUiHandler extends UiHandler implements InfoToggle { clearMoves() { this.movesContainer.removeAll(true); - const opponents = (this.scene.getCurrentPhase() as CommandPhase).getPokemon().getOpponents(); + const opponents = (globalScene.getCurrentPhase() as CommandPhase).getPokemon().getOpponents(); opponents.forEach((opponent) => { opponent.updateEffectiveness(undefined); }); diff --git a/src/ui/filter-bar.ts b/src/ui/filter-bar.ts index bcf7409fce0..a6f9f66efe2 100644 --- a/src/ui/filter-bar.ts +++ b/src/ui/filter-bar.ts @@ -1,9 +1,10 @@ -import BattleScene from "#app/battle-scene"; -import { DropDown, DropDownType } from "./dropdown"; -import { StarterContainer } from "./starter-container"; +import type { DropDown } from "./dropdown"; +import { DropDownType } from "./dropdown"; +import type { StarterContainer } from "./starter-container"; import { addTextObject, getTextColor, TextStyle } from "./text"; -import { UiTheme } from "#enums/ui-theme"; +import type { UiTheme } from "#enums/ui-theme"; import { addWindow, WindowVariant } from "./ui-theme"; +import { globalScene } from "#app/global-scene"; export enum DropDownColumn { GEN, @@ -25,22 +26,22 @@ export class FilterBar extends Phaser.GameObjects.Container { private lastCursor: number = -1; private uiTheme: UiTheme; - constructor(scene: BattleScene, x: number, y: number, width: number, height: number) { - super(scene, x, y); + constructor(x: number, y: number, width: number, height: number) { + super(globalScene, x, y); this.width = width; this.height = height; - this.window = addWindow(scene, 0, 0, width, height, false, false, undefined, undefined, WindowVariant.THIN); + this.window = addWindow(0, 0, width, height, false, false, undefined, undefined, WindowVariant.THIN); this.add(this.window); - this.cursorObj = this.scene.add.image(1, 1, "cursor"); + this.cursorObj = globalScene.add.image(1, 1, "cursor"); this.cursorObj.setScale(0.5); this.cursorObj.setVisible(false); this.cursorObj.setOrigin(0, 0); this.add(this.cursorObj); - this.uiTheme = scene.uiTheme; + this.uiTheme = globalScene.uiTheme; } /** @@ -58,7 +59,7 @@ export class FilterBar extends Phaser.GameObjects.Container { this.columns.push(column); - const filterTypesLabel = addTextObject(this.scene, 0, 3, title, TextStyle.TOOLTIP_CONTENT); + const filterTypesLabel = addTextObject(0, 3, title, TextStyle.TOOLTIP_CONTENT); this.labels.push(filterTypesLabel); this.add(filterTypesLabel); this.dropDowns.push(dropDown); diff --git a/src/ui/form-modal-ui-handler.ts b/src/ui/form-modal-ui-handler.ts index 65ee9f2db10..86a1cc2238b 100644 --- a/src/ui/form-modal-ui-handler.ts +++ b/src/ui/form-modal-ui-handler.ts @@ -1,11 +1,12 @@ -import BattleScene from "../battle-scene"; -import { ModalConfig, ModalUiHandler } from "./modal-ui-handler"; -import { Mode } from "./ui"; +import type { ModalConfig } from "./modal-ui-handler"; +import { ModalUiHandler } from "./modal-ui-handler"; +import type { Mode } from "./ui"; import { TextStyle, addTextInputObject, addTextObject } from "./text"; import { WindowVariant, addWindow } from "./ui-theme"; -import InputText from "phaser3-rex-plugins/plugins/inputtext"; +import type InputText from "phaser3-rex-plugins/plugins/inputtext"; import * as Utils from "../utils"; import { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; export interface FormModalConfig extends ModalConfig { errorMessage?: string; @@ -20,8 +21,8 @@ export abstract class FormModalUiHandler extends ModalUiHandler { protected tween: Phaser.Tweens.Tween; protected formLabels: Phaser.GameObjects.Text[]; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.editing = false; this.inputContainers = []; @@ -59,7 +60,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.updateFields(config, hasTitle); } - this.errorMessage = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(), "", TextStyle.TOOLTIP_CONTENT); + this.errorMessage = addTextObject(10, (hasTitle ? 31 : 5) + 20 * (config.length - 1) + 16 + this.getButtonTopMargin(), "", TextStyle.TOOLTIP_CONTENT); this.errorMessage.setColor(this.getTextColor(TextStyle.SUMMARY_PINK)); this.errorMessage.setShadowColor(this.getTextColor(TextStyle.SUMMARY_PINK, true)); this.errorMessage.setVisible(false); @@ -71,20 +72,20 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.inputs = []; this.formLabels = []; fieldsConfig.forEach((config, f) => { - const label = addTextObject(this.scene, 10, (hasTitle ? 31 : 5) + 20 * f, config.label, TextStyle.TOOLTIP_CONTENT); + const label = addTextObject(10, (hasTitle ? 31 : 5) + 20 * f, config.label, TextStyle.TOOLTIP_CONTENT); label.name = "formLabel" + f; this.formLabels.push(label); this.modalContainer.add(this.formLabels[this.formLabels.length - 1]); - const inputContainer = this.scene.add.container(70, (hasTitle ? 28 : 2) + 20 * f); + const inputContainer = globalScene.add.container(70, (hasTitle ? 28 : 2) + 20 * f); inputContainer.setVisible(false); - const inputBg = addWindow(this.scene, 0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); + const inputBg = addWindow(0, 0, 80, 16, false, false, 0, 0, WindowVariant.XTHIN); const isPassword = config?.isPassword; const isReadOnly = config?.isReadOnly; - const input = addTextInputObject(this.scene, 4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? "password" : "text", maxLength: isPassword ? 64 : 20, readOnly: isReadOnly }); + const input = addTextInputObject(4, -2, 440, 116, TextStyle.TOOLTIP_CONTENT, { type: isPassword ? "password" : "text", maxLength: isPassword ? 64 : 20, readOnly: isReadOnly }); input.setOrigin(0, 0); inputContainer.add(inputBg); @@ -119,7 +120,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler { this.modalContainer.y += 24; this.modalContainer.setAlpha(0); - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this.modalContainer, duration: Utils.fixedInt(1000), ease: "Sine.easeInOut", diff --git a/src/ui/game-stats-ui-handler.ts b/src/ui/game-stats-ui-handler.ts index 671bed29036..09fd178e101 100644 --- a/src/ui/game-stats-ui-handler.ts +++ b/src/ui/game-stats-ui-handler.ts @@ -1,15 +1,16 @@ import Phaser from "phaser"; -import BattleScene from "#app/battle-scene"; import { TextStyle, addTextObject } from "#app/ui/text"; -import { Mode } from "#app/ui/ui"; +import type { Mode } from "#app/ui/ui"; import UiHandler from "#app/ui/ui-handler"; import { addWindow } from "#app/ui/ui-theme"; import * as Utils from "#app/utils"; -import { DexAttr, GameData } from "#app/system/game-data"; +import type { GameData } from "#app/system/game-data"; +import { DexAttr } from "#app/system/game-data"; import { speciesStarterCosts } from "#app/data/balance/starters"; import { Button } from "#enums/buttons"; import i18next from "i18next"; import { UiTheme } from "#enums/ui-theme"; +import { globalScene } from "#app/global-scene"; interface DisplayStat { label_key?: string; @@ -222,8 +223,8 @@ export default class GameStatsUiHandler extends UiHandler { private arrowUp: Phaser.GameObjects.Sprite; private arrowDown: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.statLabels = []; this.statValues = []; @@ -232,37 +233,37 @@ export default class GameStatsUiHandler extends UiHandler { setup() { const ui = this.getUi(); - this.gameStatsContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.gameStatsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); - this.gameStatsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.gameStatsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24); + const headerBg = addWindow(0, 0, (globalScene.game.canvas.width / 6) - 2, 24); headerBg.setOrigin(0, 0); - const headerText = addTextObject(this.scene, 0, 0, i18next.t("gameStatsUiHandler:stats"), TextStyle.SETTINGS_LABEL); + const headerText = addTextObject(0, 0, i18next.t("gameStatsUiHandler:stats"), TextStyle.SETTINGS_LABEL); headerText.setOrigin(0, 0); headerText.setPositionRelative(headerBg, 8, 4); - const statsBgWidth = ((this.scene.game.canvas.width / 6) - 2) / 2; + const statsBgWidth = ((globalScene.game.canvas.width / 6) - 2) / 2; const [ statsBgLeft, statsBgRight ] = new Array(2).fill(null).map((_, i) => { const width = statsBgWidth + 2; - const height = Math.floor((this.scene.game.canvas.height / 6) - headerBg.height - 2); - const statsBg = addWindow(this.scene, (statsBgWidth - 2) * i, headerBg.height, width, height, false, false, i > 0 ? -3 : 0, 1); + const height = Math.floor((globalScene.game.canvas.height / 6) - headerBg.height - 2); + const statsBg = addWindow((statsBgWidth - 2) * i, headerBg.height, width, height, false, false, i > 0 ? -3 : 0, 1); statsBg.setOrigin(0, 0); return statsBg; }); - this.statsContainer = this.scene.add.container(0, 0); + this.statsContainer = globalScene.add.container(0, 0); new Array(18).fill(null).map((_, s) => { - const statLabel = addTextObject(this.scene, 8 + (s % 2 === 1 ? statsBgWidth : 0), 28 + Math.floor(s / 2) * 16, "", TextStyle.STATS_LABEL); + const statLabel = addTextObject(8 + (s % 2 === 1 ? statsBgWidth : 0), 28 + Math.floor(s / 2) * 16, "", TextStyle.STATS_LABEL); statLabel.setOrigin(0, 0); this.statsContainer.add(statLabel); this.statLabels.push(statLabel); - const statValue = addTextObject(this.scene, (statsBgWidth * ((s % 2) + 1)) - 8, statLabel.y, "", TextStyle.STATS_VALUE); + const statValue = addTextObject((statsBgWidth * ((s % 2) + 1)) - 8, statLabel.y, "", TextStyle.STATS_VALUE); statValue.setOrigin(1, 0); this.statsContainer.add(statValue); this.statValues.push(statValue); @@ -275,10 +276,10 @@ export default class GameStatsUiHandler extends UiHandler { this.gameStatsContainer.add(this.statsContainer); // arrows to show that we can scroll through the stats - const isLegacyTheme = this.scene.uiTheme === UiTheme.LEGACY; - this.arrowDown = this.scene.add.sprite(statsBgWidth, this.scene.game.canvas.height / 6 - (isLegacyTheme ? 9 : 5), "prompt"); + const isLegacyTheme = globalScene.uiTheme === UiTheme.LEGACY; + this.arrowDown = globalScene.add.sprite(statsBgWidth, globalScene.game.canvas.height / 6 - (isLegacyTheme ? 9 : 5), "prompt"); this.gameStatsContainer.add(this.arrowDown); - this.arrowUp = this.scene.add.sprite(statsBgWidth, headerBg.height + (isLegacyTheme ? 7 : 3), "prompt"); + this.arrowUp = globalScene.add.sprite(statsBgWidth, headerBg.height + (isLegacyTheme ? 7 : 3), "prompt"); this.arrowUp.flipY = true; this.gameStatsContainer.add(this.arrowUp); @@ -298,7 +299,7 @@ export default class GameStatsUiHandler extends UiHandler { this.arrowUp.play("prompt"); this.arrowDown.play("prompt"); - if (this.scene.uiTheme === UiTheme.LEGACY) { + if (globalScene.uiTheme === UiTheme.LEGACY) { this.arrowUp.setTint(0x484848); this.arrowDown.setTint(0x484848); } @@ -318,7 +319,7 @@ export default class GameStatsUiHandler extends UiHandler { const statKeys = Object.keys(displayStats).slice(this.cursor * 2, this.cursor * 2 + 18); statKeys.forEach((key, s) => { const stat = displayStats[key] as DisplayStat; - const value = stat.sourceFunc!(this.scene.gameData); // TODO: is this bang correct? + const value = stat.sourceFunc!(globalScene.gameData); // TODO: is this bang correct? this.statLabels[s].setText(!stat.hidden || isNaN(parseInt(value)) || parseInt(value) ? i18next.t(`gameStatsUiHandler:${stat.label_key}`) : "???"); this.statValues[s].setText(value); }); @@ -348,7 +349,7 @@ export default class GameStatsUiHandler extends UiHandler { if (button === Button.CANCEL) { success = true; - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); } else { switch (button) { case Button.UP: @@ -371,7 +372,7 @@ export default class GameStatsUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (ret) { diff --git a/src/ui/hatched-pokemon-container.ts b/src/ui/hatched-pokemon-container.ts index 9fb1fd26b30..f006002617a 100644 --- a/src/ui/hatched-pokemon-container.ts +++ b/src/ui/hatched-pokemon-container.ts @@ -1,10 +1,11 @@ -import { EggHatchData } from "#app/data/egg-hatch-data"; +import type { EggHatchData } from "#app/data/egg-hatch-data"; import { Gender } from "#app/data/gender"; import { getVariantTint } from "#app/data/variant"; import { DexAttr } from "#app/system/game-data"; -import BattleScene from "#app/battle-scene"; -import PokemonSpecies from "#app/data/pokemon-species"; -import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; +import { globalScene } from "#app/global-scene"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import type PokemonIconAnimHandler from "./pokemon-icon-anim-handler"; +import { PokemonIconAnimMode } from "./pokemon-icon-anim-handler"; /** * A container for a Pokemon's sprite and icons to get displayed in the egg summary screen @@ -12,7 +13,6 @@ import PokemonIconAnimHandler, { PokemonIconAnimMode } from "./pokemon-icon-anim * shiny variant, hidden ability, new egg move, new catch */ export class HatchedPokemonContainer extends Phaser.GameObjects.Container { - public scene: BattleScene; public species: PokemonSpecies; public icon: Phaser.GameObjects.Sprite; public shinyIcon: Phaser.GameObjects.Image; @@ -21,13 +21,12 @@ export class HatchedPokemonContainer extends Phaser.GameObjects.Container { public eggMoveIcon: Phaser.GameObjects.Image; /** - * @param scene the current {@linkcode BattleScene} * @param x x position * @param y y position * @param hatchData the {@linkcode EggHatchData} to load the icons and sprites for */ - constructor(scene: BattleScene, x: number, y: number, hatchData: EggHatchData) { - super(scene, x, y); + constructor(x: number, y: number, hatchData: EggHatchData) { + super(globalScene, x, y); const displayPokemon = hatchData.pokemon; this.species = displayPokemon.species; @@ -41,7 +40,7 @@ export class HatchedPokemonContainer extends Phaser.GameObjects.Container { const isShiny = displayPokemon.shiny; // Pokemon sprite - const pokemonIcon = this.scene.add.sprite(-offset, offset, species.getIconAtlasKey(formIndex, isShiny, variant)); + const pokemonIcon = globalScene.add.sprite(-offset, offset, species.getIconAtlasKey(formIndex, isShiny, variant)); pokemonIcon.setScale(0.5); pokemonIcon.setOrigin(0, 0); pokemonIcon.setFrame(species.getIconId(female, formIndex, isShiny, variant)); @@ -50,27 +49,27 @@ export class HatchedPokemonContainer extends Phaser.GameObjects.Container { this.add(this.icon); // Shiny icon - this.shinyIcon = this.scene.add.image(rightSideX, offset, "shiny_star_small"); + this.shinyIcon = globalScene.add.image(rightSideX, offset, "shiny_star_small"); this.shinyIcon.setOrigin(0, 0); this.shinyIcon.setScale(0.5); this.add(this.shinyIcon); // Hidden ability icon - const haIcon = this.scene.add.image(rightSideX, offset * 4, "ha_capsule"); + const haIcon = globalScene.add.image(rightSideX, offset * 4, "ha_capsule"); haIcon.setOrigin(0, 0); haIcon.setScale(0.5); this.hiddenAbilityIcon = haIcon; this.add(this.hiddenAbilityIcon); // Pokeball icon - const pokeballIcon = this.scene.add.image(rightSideX, offset * 7, "icon_owned"); + const pokeballIcon = globalScene.add.image(rightSideX, offset * 7, "icon_owned"); pokeballIcon.setOrigin(0, 0); pokeballIcon.setScale(0.5); this.pokeballIcon = pokeballIcon; this.add(this.pokeballIcon); // Egg move icon - const eggMoveIcon = this.scene.add.image(0, offset, "icon_egg_move"); + const eggMoveIcon = globalScene.add.image(0, offset, "icon_egg_move"); eggMoveIcon.setOrigin(0, 0); eggMoveIcon.setScale(0.5); this.eggMoveIcon = eggMoveIcon; diff --git a/src/ui/loading-modal-ui-handler.ts b/src/ui/loading-modal-ui-handler.ts index d86f7afd3b6..7ee0949c71e 100644 --- a/src/ui/loading-modal-ui-handler.ts +++ b/src/ui/loading-modal-ui-handler.ts @@ -1,12 +1,11 @@ import i18next from "i18next"; -import BattleScene from "../battle-scene"; import { ModalUiHandler } from "./modal-ui-handler"; import { addTextObject, TextStyle } from "./text"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; export default class LoadingModalUiHandler extends ModalUiHandler { - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } getModalTitle(): string { @@ -32,7 +31,7 @@ export default class LoadingModalUiHandler extends ModalUiHandler { setup(): void { super.setup(); - const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, i18next.t("menu:loading"), TextStyle.WINDOW); + const label = addTextObject(this.getWidth() / 2, this.getHeight() / 2, i18next.t("menu:loading"), TextStyle.WINDOW); label.setOrigin(0.5, 0.5); this.modalContainer.add(label); diff --git a/src/ui/login-form-ui-handler.ts b/src/ui/login-form-ui-handler.ts index 26a2a225ec6..55909b63e58 100644 --- a/src/ui/login-form-ui-handler.ts +++ b/src/ui/login-form-ui-handler.ts @@ -1,12 +1,15 @@ -import { FormModalUiHandler, InputFieldConfig } from "./form-modal-ui-handler"; -import { ModalConfig } from "./modal-ui-handler"; +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; import * as Utils from "../utils"; import { Mode } from "./ui"; import i18next from "i18next"; -import BattleScene from "#app/battle-scene"; import { addTextObject, TextStyle } from "./text"; import { addWindow } from "./ui-theme"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { globalScene } from "#app/global-scene"; +import JSZip from "jszip"; interface BuildInteractableImageOpts { scale?: number; @@ -26,37 +29,44 @@ export default class LoginFormUiHandler extends FormModalUiHandler { private googleImage: Phaser.GameObjects.Image; private discordImage: Phaser.GameObjects.Image; private usernameInfoImage: Phaser.GameObjects.Image; + private saveDownloadImage: Phaser.GameObjects.Image; private externalPartyContainer: Phaser.GameObjects.Container; private infoContainer: Phaser.GameObjects.Container; private externalPartyBg: Phaser.GameObjects.NineSlice; private externalPartyTitle: Phaser.GameObjects.Text; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } setup(): void { super.setup(); this.buildExternalPartyContainer(); - this.infoContainer = this.scene.add.container(0, 0); + this.infoContainer = globalScene.add.container(0, 0); this.usernameInfoImage = this.buildInteractableImage("settings_icon", "username-info-icon", { x: 20, scale: 0.5 }); + this.saveDownloadImage = this.buildInteractableImage("saving_icon", "save-download-icon", { + x: 0, + scale: 0.75 + }); + this.infoContainer.add(this.usernameInfoImage); + this.infoContainer.add(this.saveDownloadImage); this.getUi().add(this.infoContainer); this.infoContainer.setVisible(false); this.infoContainer.disableInteractive(); } private buildExternalPartyContainer() { - this.externalPartyContainer = this.scene.add.container(0, 0); - this.externalPartyContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 12, this.scene.game.canvas.height / 12), Phaser.Geom.Rectangle.Contains); - this.externalPartyTitle = addTextObject(this.scene, 0, 4, "", TextStyle.SETTINGS_LABEL); + this.externalPartyContainer = globalScene.add.container(0, 0); + this.externalPartyContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 12, globalScene.game.canvas.height / 12), Phaser.Geom.Rectangle.Contains); + this.externalPartyTitle = addTextObject(0, 4, "", TextStyle.SETTINGS_LABEL); this.externalPartyTitle.setOrigin(0.5, 0); - this.externalPartyBg = addWindow(this.scene, 0, 0, 0, 0); + this.externalPartyBg = addWindow(0, 0, 0, 0); this.externalPartyContainer.add(this.externalPartyBg); this.externalPartyContainer.add(this.externalPartyTitle); @@ -72,7 +82,11 @@ export default class LoginFormUiHandler extends FormModalUiHandler { } override getModalTitle(_config?: ModalConfig): string { - return i18next.t("menu:login"); + let key = "menu:login"; + if (import.meta.env.VITE_SERVER_URL === "https://apibeta.pokerogue.net") { + key = "menu:loginBeta"; + } + return i18next.t(key); } override getWidth(_config?: ModalConfig): number { @@ -127,29 +141,24 @@ export default class LoginFormUiHandler extends FormModalUiHandler { // Prevent overlapping overrides on action modification this.submitAction = originalLoginAction; this.sanitizeInputs(); - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); const onFail = error => { - this.scene.ui.setMode(Mode.LOGIN_FORM, Object.assign(config, { errorMessage: error?.trim() })); - this.scene.ui.playError(); + globalScene.ui.setMode(Mode.LOGIN_FORM, Object.assign(config, { errorMessage: error?.trim() })); + globalScene.ui.playError(); }; if (!this.inputs[0].text) { return onFail(i18next.t("menu:emptyUsername")); } - Utils.apiPost("account/login", `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, "application/x-www-form-urlencoded") - .then(response => { - if (!response.ok) { - return response.text(); - } - return response.json(); - }) - .then(response => { - if (response.hasOwnProperty("token")) { - Utils.setCookie(Utils.sessionIdKey, response.token); - originalLoginAction && originalLoginAction(); - } else { - onFail(response); - } - }); + + const [ usernameInput, passwordInput ] = this.inputs; + + pokerogueApi.account.login({ username: usernameInput.text, password: passwordInput.text }).then(error => { + if (!error) { + originalLoginAction && originalLoginAction(); + } else { + onFail(error); + } + }); }; return true; @@ -164,7 +173,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.infoContainer.setVisible(false); this.setMouseCursorStyle("default"); //reset cursor - [ this.discordImage, this.googleImage, this.usernameInfoImage ].forEach((img) => img.off("pointerdown")); + [ this.discordImage, this.googleImage, this.usernameInfoImage, this.saveDownloadImage ].forEach((img) => img.off("pointerdown")); } private processExternalProvider(config: ModalConfig): void { @@ -182,6 +191,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { this.infoContainer.setVisible(true); this.getUi().moveTo(this.infoContainer, this.getUi().length - 1); this.usernameInfoImage.setPositionRelative(this.infoContainer, 0, 0); + this.saveDownloadImage.setPositionRelative(this.infoContainer, 20, 0); this.discordImage.on("pointerdown", () => { const redirectUri = encodeURIComponent(`${import.meta.env.VITE_SERVER_URL}/auth/discord/callback`); @@ -198,9 +208,9 @@ export default class LoginFormUiHandler extends FormModalUiHandler { }); const onFail = error => { - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); - this.scene.ui.setModeForceTransition(Mode.LOGIN_FORM, Object.assign(config, { errorMessage: error?.trim() })); - this.scene.ui.playError(); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setModeForceTransition(Mode.LOGIN_FORM, Object.assign(config, { errorMessage: error?.trim() })); + globalScene.ui.playError(); }; this.usernameInfoImage.on("pointerdown", () => { @@ -213,17 +223,17 @@ export default class LoginFormUiHandler extends FormModalUiHandler { options.push({ label: dataKeys[i].replace(keyToFind, ""), handler: () => { - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); this.infoContainer.disableInteractive(); return true; } }); } - this.scene.ui.setOverlayMode(Mode.OPTION_SELECT, { + globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options, delay: 1000 }); - this.infoContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width, this.scene.game.canvas.height), Phaser.Geom.Rectangle.Contains); + this.infoContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width, globalScene.game.canvas.height), Phaser.Geom.Rectangle.Contains); } else { if (dataKeys.length > 2) { return onFail(this.ERR_TOO_MANY_SAVES); @@ -233,8 +243,36 @@ export default class LoginFormUiHandler extends FormModalUiHandler { } }); + this.saveDownloadImage.on("pointerdown", () => { + // find all data_ and sessionData keys, put them in a .txt file and download everything in a single zip + const localStorageKeys = Object.keys(localStorage); // this gets the keys for localStorage + const keyToFind = "data_"; + const sessionKeyToFind = "sessionData"; + const dataKeys = localStorageKeys.filter(ls => ls.indexOf(keyToFind) >= 0); + const sessionKeys = localStorageKeys.filter(ls => ls.indexOf(sessionKeyToFind) >= 0); + if (dataKeys.length > 0 || sessionKeys.length > 0) { + const zip = new JSZip(); + for (let i = 0; i < dataKeys.length; i++) { + zip.file(dataKeys[i] + ".prsv", localStorage.getItem(dataKeys[i])!); + } + for (let i = 0; i < sessionKeys.length; i++) { + zip.file(sessionKeys[i] + ".prsv", localStorage.getItem(sessionKeys[i])!); + } + zip.generateAsync({ type: "blob" }).then(content => { + const url = URL.createObjectURL(content); + const a = document.createElement("a"); + a.href = url; + a.download = "pokerogue_saves.zip"; + a.click(); + URL.revokeObjectURL(url); + }); + } else { + return onFail(this.ERR_NO_SAVES); + } + }); + this.externalPartyContainer.setAlpha(0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.externalPartyContainer, duration: Utils.fixedInt(1000), ease: "Sine.easeInOut", @@ -243,7 +281,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { }); this.infoContainer.setAlpha(0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.infoContainer, duration: Utils.fixedInt(1000), ease: "Sine.easeInOut", @@ -259,7 +297,7 @@ export default class LoginFormUiHandler extends FormModalUiHandler { y = 0, origin = { x: 0, y: 0 } } = opts; - const img = this.scene.add.image(x, y, texture); + const img = globalScene.add.image(x, y, texture); img.setName(name); img.setOrigin(origin.x, origin.y); img.setScale(scale); diff --git a/src/ui/menu-ui-handler.ts b/src/ui/menu-ui-handler.ts index fea0a70af91..aadb39cdcfe 100644 --- a/src/ui/menu-ui-handler.ts +++ b/src/ui/menu-ui-handler.ts @@ -1,25 +1,26 @@ -import BattleScene, { bypassLogin } from "../battle-scene"; +import { bypassLogin } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; import { Mode } from "./ui"; import * as Utils from "../utils"; import { addWindow, WindowVariant } from "./ui-theme"; import MessageUiHandler from "./message-ui-handler"; -import { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler"; +import type { OptionSelectConfig, OptionSelectItem } from "./abstact-option-select-ui-handler"; import { Tutorial, handleTutorial } from "../tutorial"; import { loggedInUser, updateUserInfo } from "../account"; import i18next from "i18next"; import { Button } from "#enums/buttons"; import { GameDataType } from "#enums/game-data-type"; import BgmBar from "#app/ui/bgm-bar"; -import AwaitableUiHandler from "./awaitable-ui-handler"; +import type AwaitableUiHandler from "./awaitable-ui-handler"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; import { AdminMode, getAdminModeName } from "./admin-ui-handler"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; enum MenuOptions { GAME_SETTINGS, ACHIEVEMENTS, STATS, - RUN_HISTORY, EGG_LIST, EGG_GACHA, MANAGE_DATA, @@ -62,8 +63,8 @@ export default class MenuUiHandler extends MessageUiHandler { public bgmBar: BgmBar; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.excludedMenus = () => [ { condition: [ Mode.COMMAND, Mode.TITLE ].includes(mode ?? Mode.TITLE), options: [ MenuOptions.EGG_GACHA, MenuOptions.EGG_LIST ]}, @@ -85,16 +86,16 @@ export default class MenuUiHandler extends MessageUiHandler { wikiUrl = `https://wiki.pokerogue.net/${lang}:start`; } - this.bgmBar = new BgmBar(this.scene); + this.bgmBar = new BgmBar(); this.bgmBar.setup(); ui.bgmBar = this.bgmBar; - this.menuContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.menuContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); this.menuContainer.setName("menu"); - this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.menuContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.menuOverlay = new Phaser.GameObjects.Rectangle(this.scene, -1, -1, this.scene.scaledCanvas.width, this.scene.scaledCanvas.height, 0xffffff, 0.3); + this.menuOverlay = new Phaser.GameObjects.Rectangle(globalScene, -1, -1, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height, 0xffffff, 0.3); this.menuOverlay.setName("menu-overlay"); this.menuOverlay.setOrigin(0, 0); this.menuContainer.add(this.menuOverlay); @@ -109,7 +110,7 @@ export default class MenuUiHandler extends MessageUiHandler { render() { const ui = this.getUi(); this.excludedMenus = () => [ - { condition: this.scene.getCurrentPhase() instanceof SelectModifierPhase, options: [ MenuOptions.EGG_GACHA, MenuOptions.EGG_LIST ]}, + { condition: globalScene.getCurrentPhase() instanceof SelectModifierPhase, options: [ MenuOptions.EGG_GACHA ]}, { condition: bypassLogin, options: [ MenuOptions.LOG_OUT ]} ]; @@ -119,15 +120,15 @@ export default class MenuUiHandler extends MessageUiHandler { return !this.excludedMenus().some(exclusion => exclusion.condition && exclusion.options.includes(m)); }); - this.optionSelectText = addTextObject(this.scene, 0, 0, this.menuOptions.map(o => `${i18next.t(`menuUiHandler:${MenuOptions[o]}`)}`).join("\n"), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); + this.optionSelectText = addTextObject(0, 0, this.menuOptions.map(o => `${i18next.t(`menuUiHandler:${MenuOptions[o]}`)}`).join("\n"), TextStyle.WINDOW, { maxLines: this.menuOptions.length }); this.optionSelectText.setLineSpacing(12); - this.scale = getTextStyleOptions(TextStyle.WINDOW, (this.scene as BattleScene).uiTheme).scale; - this.menuBg = addWindow(this.scene, - (this.scene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25), + this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale; + this.menuBg = addWindow( + (globalScene.game.canvas.width / 6) - (this.optionSelectText.displayWidth + 25), 0, this.optionSelectText.displayWidth + 19 + 24 * this.scale, - (this.scene.game.canvas.height / 6) - 2 + (globalScene.game.canvas.height / 6) - 2 ); this.menuBg.setOrigin(0, 0); @@ -139,21 +140,21 @@ export default class MenuUiHandler extends MessageUiHandler { ui.add(this.menuContainer); - this.menuMessageBoxContainer = this.scene.add.container(0, 130); + this.menuMessageBoxContainer = globalScene.add.container(0, 130); this.menuMessageBoxContainer.setName("menu-message-box"); this.menuMessageBoxContainer.setVisible(false); // Window for general messages - this.menuMessageBox = addWindow(this.scene, 0, 0, this.defaultMessageBoxWidth, 48); + this.menuMessageBox = addWindow(0, 0, this.defaultMessageBoxWidth, 48); this.menuMessageBox.setOrigin(0, 0); this.menuMessageBoxContainer.add(this.menuMessageBox); // Full-width window used for testing dialog messages in debug mode - this.dialogueMessageBox = addWindow(this.scene, -this.textPadding, 0, this.scene.game.canvas.width / 6 + this.textPadding * 2, 49, false, false, 0, 0, WindowVariant.THIN); + this.dialogueMessageBox = addWindow(-this.textPadding, 0, globalScene.game.canvas.width / 6 + this.textPadding * 2, 49, false, false, 0, 0, WindowVariant.THIN); this.dialogueMessageBox.setOrigin(0, 0); this.menuMessageBoxContainer.add(this.dialogueMessageBox); - const menuMessageText = addTextObject(this.scene, this.textPadding, this.textPadding, "", TextStyle.WINDOW, { maxLines: 2 }); + const menuMessageText = addTextObject(this.textPadding, this.textPadding, "", TextStyle.WINDOW, { maxLines: 2 }); menuMessageText.setName("menu-message"); menuMessageText.setOrigin(0, 0); this.menuMessageBoxContainer.add(menuMessageText); @@ -170,7 +171,7 @@ export default class MenuUiHandler extends MessageUiHandler { const manageDataOptions: any[] = []; // TODO: proper type - const confirmSlot = (message: string, slotFilter: (i: integer) => boolean, callback: (i: integer) => void) => { + const confirmSlot = (message: string, slotFilter: (i: number) => boolean, callback: (i: number) => void) => { ui.revertMode(); ui.showText(message, null, () => { const config: OptionSelectConfig = { @@ -202,7 +203,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:importSession"), handler: () => { - confirmSlot(i18next.t("menuUiHandler:importSlotSelect"), () => true, slotId => this.scene.gameData.importData(GameDataType.SESSION, slotId)); + confirmSlot(i18next.t("menuUiHandler:importSlotSelect"), () => true, slotId => globalScene.gameData.importData(GameDataType.SESSION, slotId)); return true; }, keepOpen: true @@ -211,11 +212,11 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:exportSession"), handler: () => { - const dataSlots: integer[] = []; + const dataSlots: number[] = []; Promise.all( new Array(5).fill(null).map((_, i) => { const slotId = i; - return this.scene.gameData.getSession(slotId).then(data => { + return globalScene.gameData.getSession(slotId).then(data => { if (data) { dataSlots.push(slotId); } @@ -223,7 +224,7 @@ export default class MenuUiHandler extends MessageUiHandler { })).then(() => { confirmSlot(i18next.t("menuUiHandler:exportSlotSelect"), i => dataSlots.indexOf(i) > -1, - slotId => this.scene.gameData.tryExportData(GameDataType.SESSION, slotId)); + slotId => globalScene.gameData.tryExportData(GameDataType.SESSION, slotId)); }); return true; }, @@ -232,7 +233,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:importRunHistory"), handler: () => { - this.scene.gameData.importData(GameDataType.RUN_HISTORY); + globalScene.gameData.importData(GameDataType.RUN_HISTORY); return true; }, keepOpen: true @@ -240,7 +241,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:exportRunHistory"), handler: () => { - this.scene.gameData.tryExportData(GameDataType.RUN_HISTORY); + globalScene.gameData.tryExportData(GameDataType.RUN_HISTORY); return true; }, keepOpen: true @@ -250,7 +251,7 @@ export default class MenuUiHandler extends MessageUiHandler { label: i18next.t("menuUiHandler:importData"), handler: () => { ui.revertMode(); - this.scene.gameData.importData(GameDataType.SYSTEM); + globalScene.gameData.importData(GameDataType.SYSTEM); return true; }, keepOpen: true @@ -259,7 +260,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:exportData"), handler: () => { - this.scene.gameData.tryExportData(GameDataType.SYSTEM); + globalScene.gameData.tryExportData(GameDataType.SYSTEM); return true; }, keepOpen: true @@ -310,7 +311,7 @@ export default class MenuUiHandler extends MessageUiHandler { } // Switch to the dialog test window this.setDialogTestMode(true); - ui.showText(String(i18next.t(translatedString, interpolatorOptions)), null, () => this.scene.ui.showText("", 0, () => { + ui.showText(String(i18next.t(translatedString, interpolatorOptions)), null, () => globalScene.ui.showText("", 0, () => { handler.tutorialActive = false; // Go back to the default message window this.setDialogTestMode(false); @@ -329,7 +330,7 @@ export default class MenuUiHandler extends MessageUiHandler { manageDataOptions.push({ label: i18next.t("menuUiHandler:cancel"), handler: () => { - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); return true; }, keepOpen: true @@ -420,7 +421,7 @@ export default class MenuUiHandler extends MessageUiHandler { return true; } }); - this.scene.ui.setOverlayMode(Mode.OPTION_SELECT, { + globalScene.ui.setOverlayMode(Mode.OPTION_SELECT, { options: options, delay: 0 }); @@ -432,7 +433,7 @@ export default class MenuUiHandler extends MessageUiHandler { communityOptions.push({ label: i18next.t("menuUiHandler:cancel"), handler: () => { - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); return true; } }); @@ -460,12 +461,12 @@ export default class MenuUiHandler extends MessageUiHandler { this.getUi().hideTooltip(); - this.scene.playSound("ui/menu_open"); + globalScene.playSound("ui/menu_open"); // Make sure the tutorial overlay sits above everything, but below the message box this.menuContainer.bringToTop(this.tutorialOverlay); this.menuContainer.bringToTop(this.menuMessageBoxContainer); - handleTutorial(this.scene, Tutorial.Menu); + handleTutorial(Tutorial.Menu); this.bgmBar.toggleBgmBar(true); @@ -506,12 +507,8 @@ export default class MenuUiHandler extends MessageUiHandler { ui.setOverlayMode(Mode.GAME_STATS); success = true; break; - case MenuOptions.RUN_HISTORY: - ui.setOverlayMode(Mode.RUN_HISTORY); - success = true; - break; case MenuOptions.EGG_LIST: - if (this.scene.gameData.eggs.length) { + if (globalScene.gameData.eggs.length) { ui.revertMode(); ui.setOverlayMode(Mode.EGG_LIST); success = true; @@ -539,11 +536,8 @@ export default class MenuUiHandler extends MessageUiHandler { window.open(discordUrl, "_self"); return true; } else { - Utils.apiPost("/auth/discord/logout", undefined, undefined, true).then(res => { - if (!res.ok) { - console.error(`Unlink failed (${res.status}: ${res.statusText})`); - } - updateUserInfo().then(() => this.scene.reset(true, true)); + pokerogueApi.unlinkDiscord().then(_isSuccess => { + updateUserInfo().then(() => globalScene.reset(true, true)); }); return true; } @@ -560,11 +554,8 @@ export default class MenuUiHandler extends MessageUiHandler { window.open(googleUrl, "_self"); return true; } else { - Utils.apiPost("/auth/google/logout", undefined, undefined, true).then(res => { - if (!res.ok) { - console.error(`Unlink failed (${res.status}: ${res.statusText})`); - } - updateUserInfo().then(() => this.scene.reset(true, true)); + pokerogueApi.unlinkGoogle().then(_isSuccess => { + updateUserInfo().then(() => globalScene.reset(true, true)); }); return true; } @@ -579,18 +570,18 @@ export default class MenuUiHandler extends MessageUiHandler { success = true; break; case MenuOptions.SAVE_AND_QUIT: - if (this.scene.currentBattle) { + if (globalScene.currentBattle) { success = true; const doSaveQuit = () => { ui.setMode(Mode.LOADING, { buttonActions: [], fadeOut: () => - this.scene.gameData.saveAll(this.scene, true, true, true, true).then(() => { + globalScene.gameData.saveAll(true, true, true, true).then(() => { - this.scene.reset(true); + globalScene.reset(true); }) }); }; - if (this.scene.currentBattle.turn > 1) { + if (globalScene.currentBattle.turn > 1) { ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { if (!this.active) { this.showText("", 0); @@ -612,16 +603,12 @@ export default class MenuUiHandler extends MessageUiHandler { success = true; const doLogout = () => { ui.setMode(Mode.LOADING, { - buttonActions: [], fadeOut: () => Utils.apiFetch("account/logout", true).then(res => { - if (!res.ok) { - console.error(`Log out failed (${res.status}: ${res.statusText})`); - } - Utils.removeCookie(Utils.sessionIdKey); - updateUserInfo().then(() => this.scene.reset(true, true)); + buttonActions: [], fadeOut: () => pokerogueApi.account.logout().then(() => { + updateUserInfo().then(() => globalScene.reset(true, true)); }) }); }; - if (this.scene.currentBattle) { + if (globalScene.currentBattle) { ui.showText(i18next.t("menuUiHandler:losingProgressionWarning"), null, () => { if (!this.active) { this.showText("", 0); @@ -682,7 +669,7 @@ export default class MenuUiHandler extends MessageUiHandler { this.menuMessageBox.setVisible(!isDialogMode); this.dialogueMessageBox.setVisible(isDialogMode); // If we're testing dialog, we use the same word wrapping as the battle message handler - this.message.setWordWrapWidth(isDialogMode ? this.scene.ui.getMessageHandler().wordWrapWidth : this.defaultWordWrapWidth); + this.message.setWordWrapWidth(isDialogMode ? globalScene.ui.getMessageHandler().wordWrapWidth : this.defaultWordWrapWidth); this.message.setX(isDialogMode ? this.textPadding + 1 : this.textPadding); this.message.setY(isDialogMode ? this.textPadding + 0.4 : this.textPadding); } @@ -693,11 +680,11 @@ export default class MenuUiHandler extends MessageUiHandler { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ret = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.cursorObj.setOrigin(0, 0); this.menuContainer.add(this.cursorObj); } diff --git a/src/ui/message-ui-handler.ts b/src/ui/message-ui-handler.ts index 5ae4707e329..18e1dfb1aff 100644 --- a/src/ui/message-ui-handler.ts +++ b/src/ui/message-ui-handler.ts @@ -1,7 +1,7 @@ -import BattleScene from "../battle-scene"; import AwaitableUiHandler from "./awaitable-ui-handler"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; import * as Utils from "../utils"; +import { globalScene } from "#app/global-scene"; export default abstract class MessageUiHandler extends AwaitableUiHandler { protected textTimer: Phaser.Time.TimerEvent | null; @@ -11,8 +11,8 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { public message: Phaser.GameObjects.Text; public prompt: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.pendingPrompt = false; } @@ -23,7 +23,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { */ initPromptSprite(container: Phaser.GameObjects.Container) { if (!this.prompt) { - const promptSprite = this.scene.add.sprite(0, 0, "prompt"); + const promptSprite = globalScene.add.sprite(0, 0, "prompt"); promptSprite.setVisible(false); promptSprite.setOrigin(0, 0); this.prompt = promptSprite; @@ -34,24 +34,24 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { } } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay); } - showDialogue(text: string, name?: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showDialogue(text: string, name?: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { this.showTextInternal(text, delay, callback, callbackDelay, prompt, promptDelay); } - private showTextInternal(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + private showTextInternal(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { if (delay === null || delay === undefined) { delay = 20; } // Pattern matching regex that checks for @c{}, @f{}, @s{}, and @f{} patterns within message text and parses them to their respective behaviors. - const charVarMap = new Map(); - const delayMap = new Map(); - const soundMap = new Map(); - const fadeMap = new Map(); + const charVarMap = new Map(); + const delayMap = new Map(); + const soundMap = new Map(); + const fadeMap = new Map(); const actionPattern = /@(c|d|s|f)\{(.*?)\}/; let actionMatch: RegExpExecArray | null; while ((actionMatch = actionPattern.exec(text))) { @@ -108,7 +108,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { callback = () => { const showPrompt = () => this.showPrompt(originalCallback, callbackDelay); if (promptDelay) { - this.scene.time.delayedCall(promptDelay, showPrompt); + globalScene.time.delayedCall(promptDelay, showPrompt); } else { showPrompt(); } @@ -119,7 +119,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { if (prompt) { this.pendingPrompt = true; } - this.textTimer = this.scene.time.addEvent({ + this.textTimer = globalScene.time.addEvent({ delay: delay, callback: () => { const charIndex = text.length - (this.textTimer?.repeatCount!); // TODO: is this bang correct? @@ -130,14 +130,14 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { this.message.setText(text.slice(0, charIndex)); const advance = () => { if (charVar) { - this.scene.charSprite.setVariant(charVar); + globalScene.charSprite.setVariant(charVar); } if (charSound) { - this.scene.playSound(charSound); + globalScene.playSound(charSound); } if (callback && !this.textTimer?.repeatCount) { if (callbackDelay && !prompt) { - this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => { + this.textCallbackTimer = globalScene.time.delayedCall(callbackDelay, () => { if (this.textCallbackTimer) { this.textCallbackTimer.destroy(); this.textCallbackTimer = null; @@ -151,7 +151,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { }; if (charDelay) { this.textTimer!.paused = true; // TODO: is the bang correct? - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.getFrameMs(charDelay), onComplete: () => { this.textTimer!.paused = false; // TODO: is the bang correct? @@ -160,11 +160,11 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { }); } else if (charFade) { this.textTimer!.paused = true; - this.scene.time.delayedCall(150, () => { - this.scene.ui.fadeOut(750).then(() => { + globalScene.time.delayedCall(150, () => { + globalScene.ui.fadeOut(750).then(() => { const delay = Utils.getFrameMs(charFade); - this.scene.time.delayedCall(delay, () => { - this.scene.ui.fadeIn(500).then(() => { + globalScene.time.delayedCall(delay, () => { + globalScene.ui.fadeIn(500).then(() => { this.textTimer!.paused = false; advance(); }); @@ -188,11 +188,11 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { } } - showPrompt(callback?: Function | null, callbackDelay?: integer | null) { + showPrompt(callback?: Function | null, callbackDelay?: number | null) { const wrappedTextLines = this.message.runWordWrap(this.message.text).split(/\n/g); const textLinesCount = wrappedTextLines.length; const lastTextLine = wrappedTextLines[wrappedTextLines.length - 1]; - const lastLineTest = this.scene.add.text(0, 0, lastTextLine, { font: "96px emerald" }); + const lastLineTest = globalScene.add.text(0, 0, lastTextLine, { font: "96px emerald" }); lastLineTest.setScale(this.message.scale); const lastLineWidth = lastLineTest.displayWidth; lastLineTest.destroy(); @@ -209,7 +209,7 @@ export default abstract class MessageUiHandler extends AwaitableUiHandler { } if (callback) { if (callbackDelay) { - this.textCallbackTimer = this.scene.time.delayedCall(callbackDelay, () => { + this.textCallbackTimer = globalScene.time.delayedCall(callbackDelay, () => { if (this.textCallbackTimer) { this.textCallbackTimer.destroy(); this.textCallbackTimer = null; diff --git a/src/ui/modal-ui-handler.ts b/src/ui/modal-ui-handler.ts index 79f1e8afeed..909010e3566 100644 --- a/src/ui/modal-ui-handler.ts +++ b/src/ui/modal-ui-handler.ts @@ -1,9 +1,9 @@ -import BattleScene from "../battle-scene"; import { TextStyle, addTextObject } from "./text"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { WindowVariant, addWindow } from "./ui-theme"; -import { Button } from "#enums/buttons"; +import type { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; export interface ModalConfig { buttonActions: Function[]; @@ -17,8 +17,8 @@ export abstract class ModalUiHandler extends UiHandler { protected buttonBgs: Phaser.GameObjects.NineSlice[]; protected buttonLabels: Phaser.GameObjects.Text[]; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.buttonContainers = []; this.buttonBgs = []; @@ -42,15 +42,15 @@ export abstract class ModalUiHandler extends UiHandler { setup() { const ui = this.getUi(); - this.modalContainer = this.scene.add.container(0, 0); + this.modalContainer = globalScene.add.container(0, 0); - this.modalContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.modalContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.modalBg = addWindow(this.scene, 0, 0, 0, 0); + this.modalBg = addWindow(0, 0, 0, 0); this.modalContainer.add(this.modalBg); - this.titleText = addTextObject(this.scene, 0, 4, "", TextStyle.SETTINGS_LABEL); + this.titleText = addTextObject(0, 4, "", TextStyle.SETTINGS_LABEL); this.titleText.setOrigin(0.5, 0); this.modalContainer.add(this.titleText); @@ -68,14 +68,14 @@ export abstract class ModalUiHandler extends UiHandler { private addButton(label: string) { const buttonTopMargin = this.getButtonTopMargin(); - const buttonLabel = addTextObject(this.scene, 0, 8, label, TextStyle.TOOLTIP_CONTENT); + const buttonLabel = addTextObject(0, 8, label, TextStyle.TOOLTIP_CONTENT); buttonLabel.setOrigin(0.5, 0.5); - const buttonBg = addWindow(this.scene, 0, 0, buttonLabel.getBounds().width + 8, 16, false, false, 0, 0, WindowVariant.THIN); + const buttonBg = addWindow(0, 0, buttonLabel.getBounds().width + 8, 16, false, false, 0, 0, WindowVariant.THIN); buttonBg.setOrigin(0.5, 0); buttonBg.setInteractive(new Phaser.Geom.Rectangle(0, 0, buttonBg.width, buttonBg.height), Phaser.Geom.Rectangle.Contains); - const buttonContainer = this.scene.add.container(0, buttonTopMargin); + const buttonContainer = globalScene.add.container(0, buttonTopMargin); this.buttonLabels.push(buttonLabel); this.buttonBgs.push(buttonBg); @@ -95,7 +95,7 @@ export abstract class ModalUiHandler extends UiHandler { if (args[0].hasOwnProperty("fadeOut") && typeof args[0].fadeOut === "function") { const [ marginTop, marginRight, marginBottom, marginLeft ] = this.getMargin(); - const overlay = this.scene.add.rectangle(( this.getWidth() + marginLeft + marginRight) / 2, (this.getHeight() + marginTop + marginBottom) / 2, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0); + const overlay = globalScene.add.rectangle(( this.getWidth() + marginLeft + marginRight) / 2, (this.getHeight() + marginTop + marginBottom) / 2, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0); overlay.setOrigin(0.5, 0.5); overlay.setName("rect-ui-overlay-modal"); overlay.setAlpha(0); @@ -103,7 +103,7 @@ export abstract class ModalUiHandler extends UiHandler { this.modalContainer.add(overlay); this.modalContainer.moveTo(overlay, 0); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: overlay, alpha: 1, duration: 250, @@ -136,7 +136,7 @@ export abstract class ModalUiHandler extends UiHandler { const [ marginTop, marginRight, marginBottom, marginLeft ] = this.getMargin(config); const [ width, height ] = [ this.getWidth(config), this.getHeight(config) ]; - this.modalContainer.setPosition((((this.scene.game.canvas.width / 6) - (width + (marginRight - marginLeft))) / 2), (((-this.scene.game.canvas.height / 6) - (height + (marginBottom - marginTop))) / 2)); + this.modalContainer.setPosition((((globalScene.game.canvas.width / 6) - (width + (marginRight - marginLeft))) / 2), (((-globalScene.game.canvas.height / 6) - (height + (marginBottom - marginTop))) / 2)); this.modalBg.setSize(width, height); diff --git a/src/ui/modifier-select-ui-handler.ts b/src/ui/modifier-select-ui-handler.ts index 3f89ebe415f..a3508532631 100644 --- a/src/ui/modifier-select-ui-handler.ts +++ b/src/ui/modifier-select-ui-handler.ts @@ -1,6 +1,7 @@ -import BattleScene from "../battle-scene"; -import { getPlayerShopModifierTypeOptionsForWave, ModifierTypeOption, TmModifierType } from "../modifier/modifier-type"; -import { getPokeballAtlasKey, PokeballType } from "../data/pokeball"; +import { globalScene } from "#app/global-scene"; +import type { ModifierTypeOption } from "../modifier/modifier-type"; +import { getPlayerShopModifierTypeOptionsForWave, TmModifierType } from "../modifier/modifier-type"; +import { getPokeballAtlasKey } from "#app/data/pokeball"; import { addTextObject, getTextStyleOptions, getModifierTierTextTint, getTextColor, TextStyle } from "./text"; import AwaitableUiHandler from "./awaitable-ui-handler"; import { Mode } from "./ui"; @@ -15,6 +16,7 @@ import i18next from "i18next"; import { ShopCursorTarget } from "#app/enums/shop-cursor-target"; import { IntegerHolder } from "./../utils"; import Phaser from "phaser"; +import type { PokeballType } from "#enums/pokeball"; export const SHOP_OPTIONS_ROW_LIMIT = 7; const SINGLE_SHOP_ROW_YOFFSET = 12; @@ -33,23 +35,23 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { private moveInfoOverlay: MoveInfoOverlay; private moveInfoOverlayActive: boolean = false; - private rowCursor: integer = 0; + private rowCursor: number = 0; private player: boolean; /** * If reroll cost is negative, it is assumed there are 0 items in the shop. * It will cause reroll button to be disabled, and a "Continue" button to show in the place of shop items */ - private rerollCost: integer; - private transferButtonWidth: integer; - private checkButtonWidth: integer; + private rerollCost: number; + private transferButtonWidth: number; + private checkButtonWidth: number; public options: ModifierOption[]; public shopOptionsRows: ModifierOption[][]; private cursorObj: Phaser.GameObjects.Image | null; - constructor(scene: BattleScene) { - super(scene, Mode.CONFIRM); + constructor() { + super(Mode.CONFIRM); this.options = []; this.shopOptionsRows = []; @@ -58,12 +60,12 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { setup() { const ui = this.getUi(); - this.modifierContainer = this.scene.add.container(0, 0); + this.modifierContainer = globalScene.add.container(0, 0); ui.add(this.modifierContainer); const canvas = document.createElement("canvas"); const context = canvas.getContext("2d"); - const styleOptions = getTextStyleOptions(TextStyle.PARTY, (this.scene as BattleScene).uiTheme).styleOptions; + const styleOptions = getTextStyleOptions(TextStyle.PARTY, globalScene.uiTheme).styleOptions; if (context) { context.font = styleOptions.fontSize + "px " + styleOptions.fontFamily; @@ -71,78 +73,78 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.checkButtonWidth = context.measureText(i18next.t("modifierSelectUiHandler:checkTeam")).width; } - this.transferButtonContainer = this.scene.add.container((this.scene.game.canvas.width - this.checkButtonWidth) / 6 - 21, OPTION_BUTTON_YPOSITION); + this.transferButtonContainer = globalScene.add.container((globalScene.game.canvas.width - this.checkButtonWidth) / 6 - 21, OPTION_BUTTON_YPOSITION); this.transferButtonContainer.setName("transfer-btn"); this.transferButtonContainer.setVisible(false); ui.add(this.transferButtonContainer); - const transferButtonText = addTextObject(this.scene, -4, -2, i18next.t("modifierSelectUiHandler:transfer"), TextStyle.PARTY); + const transferButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:transfer"), TextStyle.PARTY); transferButtonText.setName("text-transfer-btn"); transferButtonText.setOrigin(1, 0); this.transferButtonContainer.add(transferButtonText); - this.checkButtonContainer = this.scene.add.container((this.scene.game.canvas.width) / 6 - 1, OPTION_BUTTON_YPOSITION); + this.checkButtonContainer = globalScene.add.container((globalScene.game.canvas.width) / 6 - 1, OPTION_BUTTON_YPOSITION); this.checkButtonContainer.setName("use-btn"); this.checkButtonContainer.setVisible(false); ui.add(this.checkButtonContainer); - const checkButtonText = addTextObject(this.scene, -4, -2, i18next.t("modifierSelectUiHandler:checkTeam"), TextStyle.PARTY); + const checkButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:checkTeam"), TextStyle.PARTY); checkButtonText.setName("text-use-btn"); checkButtonText.setOrigin(1, 0); this.checkButtonContainer.add(checkButtonText); - this.rerollButtonContainer = this.scene.add.container(16, OPTION_BUTTON_YPOSITION); + this.rerollButtonContainer = globalScene.add.container(16, OPTION_BUTTON_YPOSITION); this.rerollButtonContainer.setName("reroll-brn"); this.rerollButtonContainer.setVisible(false); ui.add(this.rerollButtonContainer); - const rerollButtonText = addTextObject(this.scene, -4, -2, i18next.t("modifierSelectUiHandler:reroll"), TextStyle.PARTY); + const rerollButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:reroll"), TextStyle.PARTY); rerollButtonText.setName("text-reroll-btn"); rerollButtonText.setOrigin(0, 0); this.rerollButtonContainer.add(rerollButtonText); - this.rerollCostText = addTextObject(this.scene, 0, 0, "", TextStyle.MONEY); + this.rerollCostText = addTextObject(0, 0, "", TextStyle.MONEY); this.rerollCostText.setName("text-reroll-cost"); this.rerollCostText.setOrigin(0, 0); this.rerollCostText.setPositionRelative(rerollButtonText, rerollButtonText.displayWidth + 5, 1); this.rerollButtonContainer.add(this.rerollCostText); - this.lockRarityButtonContainer = this.scene.add.container(16, OPTION_BUTTON_YPOSITION); + this.lockRarityButtonContainer = globalScene.add.container(16, OPTION_BUTTON_YPOSITION); this.lockRarityButtonContainer.setVisible(false); ui.add(this.lockRarityButtonContainer); - this.lockRarityButtonText = addTextObject(this.scene, -4, -2, i18next.t("modifierSelectUiHandler:lockRarities"), TextStyle.PARTY); + this.lockRarityButtonText = addTextObject(-4, -2, i18next.t("modifierSelectUiHandler:lockRarities"), TextStyle.PARTY); this.lockRarityButtonText.setOrigin(0, 0); this.lockRarityButtonContainer.add(this.lockRarityButtonText); - this.continueButtonContainer = this.scene.add.container((this.scene.game.canvas.width / 12), -(this.scene.game.canvas.height / 12)); + this.continueButtonContainer = globalScene.add.container((globalScene.game.canvas.width / 12), -(globalScene.game.canvas.height / 12)); this.continueButtonContainer.setVisible(false); ui.add(this.continueButtonContainer); // Create continue button - const continueButtonText = addTextObject(this.scene, -24, 5, i18next.t("modifierSelectUiHandler:continueNextWaveButton"), TextStyle.MESSAGE); + const continueButtonText = addTextObject(-24, 5, i18next.t("modifierSelectUiHandler:continueNextWaveButton"), TextStyle.MESSAGE); continueButtonText.setName("text-continue-btn"); this.continueButtonContainer.add(continueButtonText); // prepare move overlay const overlayScale = 1; - this.moveInfoOverlay = new MoveInfoOverlay(this.scene, { + this.moveInfoOverlay = new MoveInfoOverlay({ delayVisibility: true, scale: overlayScale, onSide: true, right: true, x: 1, y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1, - width: (this.scene.game.canvas.width / 6) - 2, + width: (globalScene.game.canvas.width / 6) - 2, }); ui.add(this.moveInfoOverlay); // register the overlay to receive toggle events - this.scene.addInfoToggle(this.moveInfoOverlay); + globalScene.addInfoToggle(this.moveInfoOverlay); } show(args: any[]): boolean { - this.scene.disableMenu = false; + globalScene.disableMenu = false; if (this.active) { if (args.length >= 3) { @@ -163,8 +165,8 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.player = args[0]; - const partyHasHeldItem = this.player && !!this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable).length; - const canLockRarities = !!this.scene.findModifier(m => m instanceof LockModifierTiersModifier); + const partyHasHeldItem = this.player && !!globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable).length; + const canLockRarities = !!globalScene.findModifier(m => m instanceof LockModifierTiersModifier); this.transferButtonContainer.setVisible(false); this.transferButtonContainer.setAlpha(0); @@ -183,24 +185,24 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.rerollButtonContainer.setPositionRelative(this.lockRarityButtonContainer, 0, canLockRarities ? -12 : 0); - this.rerollCost = args[3] as integer; + this.rerollCost = args[3] as number; this.updateRerollCostText(); const typeOptions = args[1] as ModifierTypeOption[]; - const removeHealShop = this.scene.gameMode.hasNoShop; - const baseShopCost = new IntegerHolder(this.scene.getWaveMoneyAmount(1)); - this.scene.applyModifier(HealShopCostModifier, true, baseShopCost); + const removeHealShop = globalScene.gameMode.hasNoShop; + const baseShopCost = new IntegerHolder(globalScene.getWaveMoneyAmount(1)); + globalScene.applyModifier(HealShopCostModifier, true, baseShopCost); const shopTypeOptions = !removeHealShop - ? getPlayerShopModifierTypeOptionsForWave(this.scene.currentBattle.waveIndex, baseShopCost.value) + ? getPlayerShopModifierTypeOptionsForWave(globalScene.currentBattle.waveIndex, baseShopCost.value) : []; const optionsYOffset = shopTypeOptions.length > SHOP_OPTIONS_ROW_LIMIT ? -SINGLE_SHOP_ROW_YOFFSET : -DOUBLE_SHOP_ROW_YOFFSET; for (let m = 0; m < typeOptions.length; m++) { - const sliceWidth = (this.scene.game.canvas.width / 6) / (typeOptions.length + 2); - const option = new ModifierOption(this.scene, sliceWidth * (m + 1) + (sliceWidth * 0.5), -this.scene.game.canvas.height / 12 + optionsYOffset, typeOptions[m]); + const sliceWidth = (globalScene.game.canvas.width / 6) / (typeOptions.length + 2); + const option = new ModifierOption(sliceWidth * (m + 1) + (sliceWidth * 0.5), -globalScene.game.canvas.height / 12 + optionsYOffset, typeOptions[m]); option.setScale(0.5); - this.scene.add.existing(option); + globalScene.add.existing(option); this.modifierContainer.add(option); this.options.push(option); } @@ -214,10 +216,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { const row = m < SHOP_OPTIONS_ROW_LIMIT ? 0 : 1; const col = m < SHOP_OPTIONS_ROW_LIMIT ? m : m - SHOP_OPTIONS_ROW_LIMIT; const rowOptions = shopTypeOptions.slice(row ? SHOP_OPTIONS_ROW_LIMIT : 0, row ? undefined : SHOP_OPTIONS_ROW_LIMIT); - const sliceWidth = (this.scene.game.canvas.width / 6) / (rowOptions.length + 2); - const option = new ModifierOption(this.scene, sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-this.scene.game.canvas.height / 12) - (this.scene.game.canvas.height / 32) - (42 - (28 * row - 1))), shopTypeOptions[m]); + const sliceWidth = (globalScene.game.canvas.width / 6) / (rowOptions.length + 2); + const option = new ModifierOption(sliceWidth * (col + 1) + (sliceWidth * 0.5), ((-globalScene.game.canvas.height / 12) - (globalScene.game.canvas.height / 32) - (42 - (28 * row - 1))), shopTypeOptions[m]); option.setScale(0.375); - this.scene.add.existing(option); + globalScene.add.existing(option); this.modifierContainer.add(option); if (row >= this.shopOptionsRows.length) { @@ -229,17 +231,17 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { const maxUpgradeCount = typeOptions.map(to => to.upgradeCount).reduce((max, current) => Math.max(current, max), 0); /* Force updateModifiers without pokemonSpecificModifiers */ - this.scene.getModifierBar().updateModifiers(this.scene.modifiers, true); + globalScene.getModifierBar().updateModifiers(globalScene.modifiers, true); /* Multiplies the appearance duration by the speed parameter so that it is always constant, and avoids "flashbangs" at game speed x5 */ - this.scene.showShopOverlay(750 * this.scene.gameSpeed); - this.scene.updateAndShowText(750); - this.scene.updateBiomeWaveText(); - this.scene.updateMoneyText(); + globalScene.showShopOverlay(750 * globalScene.gameSpeed); + globalScene.updateAndShowText(750); + globalScene.updateBiomeWaveText(); + globalScene.updateMoneyText(); let i = 0; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ ease: "Sine.easeIn", duration: 1250, onUpdate: t => { @@ -253,17 +255,17 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } }); - this.scene.time.delayedCall(1000 + maxUpgradeCount * 2000, () => { + globalScene.time.delayedCall(1000 + maxUpgradeCount * 2000, () => { for (const shopOption of this.shopOptionsRows.flat()) { shopOption.show(0, 0); } }); - this.scene.time.delayedCall(4000 + maxUpgradeCount * 2000, () => { + globalScene.time.delayedCall(4000 + maxUpgradeCount * 2000, () => { if (partyHasHeldItem) { this.transferButtonContainer.setAlpha(0); this.transferButtonContainer.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.transferButtonContainer, alpha: 1, duration: 250 @@ -279,34 +281,34 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.continueButtonContainer.setVisible(this.rerollCost < 0); this.lockRarityButtonContainer.setVisible(canLockRarities); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.checkButtonContainer, this.continueButtonContainer ], alpha: 1, duration: 250 }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.rerollButtonContainer, this.lockRarityButtonContainer ], alpha: this.rerollCost < 0 ? 0.5 : 1, duration: 250 }); const updateCursorTarget = () => { - if (this.scene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) { + if (globalScene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) { this.setRowCursor(0); this.setCursor(2); - } else if ((this.scene.shopCursorTarget === ShopCursorTarget.SHOP) && this.scene.gameMode.hasNoShop) { + } else if ((globalScene.shopCursorTarget === ShopCursorTarget.SHOP) && globalScene.gameMode.hasNoShop) { this.setRowCursor(ShopCursorTarget.REWARDS); this.setCursor(0); } else { - this.setRowCursor(this.scene.shopCursorTarget); + this.setRowCursor(globalScene.shopCursorTarget); this.setCursor(0); } }; updateCursorTarget(); - handleTutorial(this.scene, Tutorial.Select_Item).then((res) => { + handleTutorial(Tutorial.Select_Item).then((res) => { if (res) { updateCursorTarget(); } @@ -362,6 +364,8 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { success = this.setCursor(0); } else if (this.rowCursor < this.shopOptionsRows.length + 1) { success = this.setRowCursor(this.rowCursor + 1); + } else { + success = this.setRowCursor(0); } break; case Button.DOWN: @@ -369,13 +373,15 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { success = this.setRowCursor(this.rowCursor - 1); } else if (this.lockRarityButtonContainer.visible && this.cursor === 0) { success = this.setCursor(3); + } else { + success = this.setRowCursor(this.shopOptionsRows.length + 1); } break; case Button.LEFT: if (!this.rowCursor) { switch (this.cursor) { case 0: - success = false; + success = this.setCursor(2); break; case 1: if (this.lockRarityButtonContainer.visible) { @@ -393,11 +399,21 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { success = false; } break; + case 3: + if (this.lockRarityButtonContainer.visible) { + success = this.setCursor(2); + } else { + success = false; + } } } else if (this.cursor) { success = this.setCursor(this.cursor - 1); - } else if (this.rowCursor === 1 && this.rerollButtonContainer.visible) { - success = this.setRowCursor(0); + } else { + if (this.rowCursor === 1 && this.options.length === 0) { + success = false; + } else { + success = this.setCursor(this.getRowItems(this.rowCursor) - 1); + } } break; case Button.RIGHT: @@ -414,7 +430,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { success = this.setCursor(2); break; case 2: - success = false; + success = this.setCursor(0); break; case 3: if (this.transferButtonContainer.visible) { @@ -426,8 +442,12 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } } else if (this.cursor < this.getRowItems(this.rowCursor) - 1) { success = this.setCursor(this.cursor + 1); - } else if (this.rowCursor === 1 && this.transferButtonContainer.visible) { - success = this.setRowCursor(0); + } else { + if (this.rowCursor === 1 && this.options.length === 0) { + success = this.setRowCursor(0); + } else { + success = this.setCursor(0); + } } break; } @@ -440,12 +460,12 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return success; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const ui = this.getUi(); const ret = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.modifierContainer.add(this.cursorObj); } @@ -459,22 +479,22 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { if (this.rowCursor === 1 && options.length === 0) { // Continue button when no shop items this.cursorObj.setScale(1.25); - this.cursorObj.setPosition((this.scene.game.canvas.width / 18) + 23, (-this.scene.game.canvas.height / 12) - (this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2)); + this.cursorObj.setPosition((globalScene.game.canvas.width / 18) + 23, (-globalScene.game.canvas.height / 12) - (this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2)); ui.showText(i18next.t("modifierSelectUiHandler:continueNextWaveDescription")); return ret; } - const sliceWidth = (this.scene.game.canvas.width / 6) / (options.length + 2); + const sliceWidth = (globalScene.game.canvas.width / 6) / (options.length + 2); if (this.rowCursor < 2) { // Cursor on free items - this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, (-this.scene.game.canvas.height / 12) - (this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2)); + this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 20, (-globalScene.game.canvas.height / 12) - (this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2)); } else { // Cursor on paying items - this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 16, (-this.scene.game.canvas.height / 12 - this.scene.game.canvas.height / 32) - (-14 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1)))); + this.cursorObj.setPosition(sliceWidth * (cursor + 1) + (sliceWidth * 0.5) - 16, (-globalScene.game.canvas.height / 12 - globalScene.game.canvas.height / 32) - (-14 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1)))); } const type = options[this.cursor].modifierTypeOption.type; - type && ui.showText(type.getDescription(this.scene)); + type && ui.showText(type.getDescription()); if (type instanceof TmModifierType) { // prepare the move overlay to be shown with the toggle this.moveInfoOverlay.show(allMoves[type.moveId]); @@ -483,10 +503,10 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.cursorObj.setPosition(6, this.lockRarityButtonContainer.visible ? OPTION_BUTTON_YPOSITION - 8 : OPTION_BUTTON_YPOSITION + 4); ui.showText(i18next.t("modifierSelectUiHandler:rerollDesc")); } else if (cursor === 1) { - this.cursorObj.setPosition((this.scene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth) / 6 - 30, OPTION_BUTTON_YPOSITION + 4); + this.cursorObj.setPosition((globalScene.game.canvas.width - this.transferButtonWidth - this.checkButtonWidth) / 6 - 30, OPTION_BUTTON_YPOSITION + 4); ui.showText(i18next.t("modifierSelectUiHandler:transferDesc")); } else if (cursor === 2) { - this.cursorObj.setPosition((this.scene.game.canvas.width - this.checkButtonWidth) / 6 - 10, OPTION_BUTTON_YPOSITION + 4); + this.cursorObj.setPosition((globalScene.game.canvas.width - this.checkButtonWidth) / 6 - 10, OPTION_BUTTON_YPOSITION + 4); ui.showText(i18next.t("modifierSelectUiHandler:checkTeamDesc")); } else { this.cursorObj.setPosition(6, OPTION_BUTTON_YPOSITION + 4); @@ -496,7 +516,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return ret; } - setRowCursor(rowCursor: integer): boolean { + setRowCursor(rowCursor: number): boolean { const lastRowCursor = this.rowCursor; if (rowCursor !== lastRowCursor) { @@ -517,6 +537,14 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { newCursor = 2; } } + // Allows to find lock rarity button when looping from the top + if (rowCursor === 0 && lastRowCursor > 1 && newCursor === 0 && this.lockRarityButtonContainer.visible) { + newCursor = 3; + } + // Allows to loop to top when lock rarity button is shown + if (rowCursor === this.shopOptionsRows.length + 1 && lastRowCursor === 0 && this.cursor === 3) { + newCursor = 0; + } this.cursor = -1; this.setCursor(newCursor); return true; @@ -525,7 +553,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { return false; } - private getRowItems(rowCursor: integer): integer { + private getRowItems(rowCursor: number): number { switch (rowCursor) { case 0: return 3; @@ -536,7 +564,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } } - setRerollCost(rerollCost: integer): void { + setRerollCost(rerollCost: number): void { this.rerollCost = rerollCost; } @@ -557,9 +585,9 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } else { this.rerollCostText.setVisible(true); } - const canReroll = this.scene.money >= this.rerollCost; + const canReroll = globalScene.money >= this.rerollCost; - const formattedMoney = Utils.formatMoney(this.scene.moneyFormat, this.rerollCost); + const formattedMoney = Utils.formatMoney(globalScene.moneyFormat, this.rerollCost); this.rerollCostText.setText(i18next.t("modifierSelectUiHandler:rerollCost", { formattedMoney })); this.rerollCostText.setColor(this.getTextColor(canReroll ? TextStyle.MONEY : TextStyle.PARTY_RED)); @@ -567,7 +595,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { } updateLockRaritiesText(): void { - const textStyle = this.scene.lockModifierTiers ? TextStyle.SUMMARY_BLUE : TextStyle.PARTY; + const textStyle = globalScene.lockModifierTiers ? TextStyle.SUMMARY_BLUE : TextStyle.PARTY; this.lockRarityButtonText.setColor(this.getTextColor(textStyle)); this.lockRarityButtonText.setShadowColor(this.getTextColor(textStyle, true)); } @@ -587,17 +615,17 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { this.rowCursor = 0; /* Multiplies the fade time duration by the speed parameter so that it is always constant, and avoids "flashbangs" at game speed x5 */ - this.scene.hideShopOverlay(750 * this.scene.gameSpeed); - this.scene.hideLuckText(250); + globalScene.hideShopOverlay(750 * globalScene.gameSpeed); + globalScene.hideLuckText(250); /* Normally already called just after the shop, but not sure if it happens in 100% of cases */ - this.scene.getModifierBar().updateModifiers(this.scene.modifiers); + globalScene.getModifierBar().updateModifiers(globalScene.modifiers); const options = this.options.concat(this.shopOptionsRows.flat()); this.options.splice(0, this.options.length); this.shopOptionsRows.splice(0, this.shopOptionsRows.length); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: options, scale: 0.01, duration: 250, @@ -607,7 +635,7 @@ export default class ModifierSelectUiHandler extends AwaitableUiHandler { [ this.rerollButtonContainer, this.checkButtonContainer, this.transferButtonContainer, this.lockRarityButtonContainer, this.continueButtonContainer ].forEach(container => { if (container.visible) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: container, alpha: 0, duration: 250, @@ -642,8 +670,8 @@ class ModifierOption extends Phaser.GameObjects.Container { private itemText: Phaser.GameObjects.Text; private itemCostText: Phaser.GameObjects.Text; - constructor(scene: BattleScene, x: number, y: number, modifierTypeOption: ModifierTypeOption) { - super(scene, x, y); + constructor(x: number, y: number, modifierTypeOption: ModifierTypeOption) { + super(globalScene, x, y); this.modifierTypeOption = modifierTypeOption; @@ -653,7 +681,7 @@ class ModifierOption extends Phaser.GameObjects.Container { setup() { if (!this.modifierTypeOption.cost) { const getPb = (): Phaser.GameObjects.Sprite => { - const pb = this.scene.add.sprite(0, -182, "pb", this.getPbAtlasKey(-this.modifierTypeOption.upgradeCount)); + const pb = globalScene.add.sprite(0, -182, "pb", this.getPbAtlasKey(-this.modifierTypeOption.upgradeCount)); pb.setScale(2); return pb; }; @@ -666,13 +694,13 @@ class ModifierOption extends Phaser.GameObjects.Container { this.add(this.pbTint); } - this.itemContainer = this.scene.add.container(0, 0); + this.itemContainer = globalScene.add.container(0, 0); this.itemContainer.setScale(0.5); this.itemContainer.setAlpha(0); this.add(this.itemContainer); const getItem = () => { - const item = this.scene.add.sprite(0, 0, "items", this.modifierTypeOption.type?.iconImage); + const item = globalScene.add.sprite(0, 0, "items", this.modifierTypeOption.type?.iconImage); return item; }; @@ -685,14 +713,14 @@ class ModifierOption extends Phaser.GameObjects.Container { this.itemContainer.add(this.itemTint); } - this.itemText = addTextObject(this.scene, 0, 35, this.modifierTypeOption.type?.name!, TextStyle.PARTY, { align: "center" }); // TODO: is this bang correct? + this.itemText = addTextObject(0, 35, this.modifierTypeOption.type?.name!, TextStyle.PARTY, { align: "center" }); // TODO: is this bang correct? this.itemText.setOrigin(0.5, 0); this.itemText.setAlpha(0); this.itemText.setTint(this.modifierTypeOption.type?.tier ? getModifierTierTextTint(this.modifierTypeOption.type?.tier) : undefined); this.add(this.itemText); if (this.modifierTypeOption.cost) { - this.itemCostText = addTextObject(this.scene, 0, 45, "", TextStyle.MONEY, { align: "center" }); + this.itemCostText = addTextObject(0, 45, "", TextStyle.MONEY, { align: "center" }); this.itemCostText.setOrigin(0.5, 0); this.itemCostText.setAlpha(0); @@ -702,9 +730,9 @@ class ModifierOption extends Phaser.GameObjects.Container { } } - show(remainingDuration: integer, upgradeCountOffset: integer) { + show(remainingDuration: number, upgradeCountOffset: number) { if (!this.modifierTypeOption.cost) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pb, y: 0, duration: 1250, @@ -715,18 +743,18 @@ class ModifierOption extends Phaser.GameObjects.Container { let bounceCount = 0; let bounce = false; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ from: 1, to: 0, duration: 1250, ease: "Bounce.Out", onUpdate: t => { - if (!this.scene) { + if (!globalScene) { return; } const value = t.getValue(); if (!bounce && value > lastValue) { - (this.scene as BattleScene).playSound("se/pb_bounce_1", { volume: 1 / ++bounceCount }); + globalScene.playSound("se/pb_bounce_1", { volume: 1 / ++bounceCount }); bounce = true; } else if (bounce && value < lastValue) { bounce = false; @@ -737,20 +765,20 @@ class ModifierOption extends Phaser.GameObjects.Container { for (let u = 0; u < this.modifierTypeOption.upgradeCount; u++) { const upgradeIndex = u; - this.scene.time.delayedCall(remainingDuration - 2000 * (this.modifierTypeOption.upgradeCount - (upgradeIndex + 1 + upgradeCountOffset)), () => { - (this.scene as BattleScene).playSound("se/upgrade", { rate: 1 + 0.25 * upgradeIndex }); + globalScene.time.delayedCall(remainingDuration - 2000 * (this.modifierTypeOption.upgradeCount - (upgradeIndex + 1 + upgradeCountOffset)), () => { + globalScene.playSound("se/upgrade", { rate: 1 + 0.25 * upgradeIndex }); this.pbTint.setPosition(this.pb.x, this.pb.y); this.pbTint.setTintFill(0xFFFFFF); this.pbTint.setAlpha(0); this.pbTint.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pbTint, alpha: 1, duration: 1000, ease: "Sine.easeIn", onComplete: () => { this.pb.setTexture("pb", this.getPbAtlasKey(-this.modifierTypeOption.upgradeCount + (upgradeIndex + 1))); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pbTint, alpha: 0, duration: 750, @@ -765,16 +793,16 @@ class ModifierOption extends Phaser.GameObjects.Container { } } - this.scene.time.delayedCall(remainingDuration + 2000, () => { - if (!this.scene) { + globalScene.time.delayedCall(remainingDuration + 2000, () => { + if (!globalScene) { return; } if (!this.modifierTypeOption.cost) { this.pb.setTexture("pb", `${this.getPbAtlasKey(0)}_open`); - (this.scene as BattleScene).playSound("se/pb_rel"); + globalScene.playSound("se/pb_rel"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pb, duration: 500, delay: 250, @@ -784,7 +812,7 @@ class ModifierOption extends Phaser.GameObjects.Container { }); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.itemContainer, duration: 500, ease: "Elastic.Out", @@ -792,7 +820,7 @@ class ModifierOption extends Phaser.GameObjects.Container { alpha: 1 }); if (!this.modifierTypeOption.cost) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.itemTint, alpha: 0, duration: 500, @@ -800,7 +828,7 @@ class ModifierOption extends Phaser.GameObjects.Container { onComplete: () => this.itemTint.destroy() }); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.itemText, duration: 500, alpha: 1, @@ -808,7 +836,7 @@ class ModifierOption extends Phaser.GameObjects.Container { ease: "Cubic.easeInOut" }); if (this.itemCostText) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.itemCostText, duration: 500, alpha: 1, @@ -819,19 +847,18 @@ class ModifierOption extends Phaser.GameObjects.Container { }); } - getPbAtlasKey(tierOffset: integer = 0) { - return getPokeballAtlasKey((this.modifierTypeOption.type?.tier! + tierOffset) as integer as PokeballType); // TODO: is this bang correct? + getPbAtlasKey(tierOffset: number = 0) { + return getPokeballAtlasKey((this.modifierTypeOption.type?.tier! + tierOffset) as number as PokeballType); // TODO: is this bang correct? } updateCostText(): void { - const scene = this.scene as BattleScene; const cost = Overrides.WAIVE_ROLL_FEE_OVERRIDE ? 0 : this.modifierTypeOption.cost; - const textStyle = cost <= scene.money ? TextStyle.MONEY : TextStyle.PARTY_RED; + const textStyle = cost <= globalScene.money ? TextStyle.MONEY : TextStyle.PARTY_RED; - const formattedMoney = Utils.formatMoney(scene.moneyFormat, cost); + const formattedMoney = Utils.formatMoney(globalScene.moneyFormat, cost); this.itemCostText.setText(i18next.t("modifierSelectUiHandler:itemCost", { formattedMoney })); - this.itemCostText.setColor(getTextColor(textStyle, false, scene.uiTheme)); - this.itemCostText.setShadowColor(getTextColor(textStyle, true, scene.uiTheme)); + this.itemCostText.setColor(getTextColor(textStyle, false, globalScene.uiTheme)); + this.itemCostText.setShadowColor(getTextColor(textStyle, true, globalScene.uiTheme)); } } diff --git a/src/ui/move-info-overlay.ts b/src/ui/move-info-overlay.ts index 6c58d32c515..5b3b30b14dd 100644 --- a/src/ui/move-info-overlay.ts +++ b/src/ui/move-info-overlay.ts @@ -1,9 +1,11 @@ -import BattleScene, { InfoToggle } from "../battle-scene"; +import type { InfoToggle } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { TextStyle, addTextObject } from "./text"; import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; -import Move, { MoveCategory } from "../data/move"; -import { Type } from "../data/type"; +import type Move from "../data/move"; +import { MoveCategory } from "../data/move"; +import { Type } from "#enums/type"; import i18next from "i18next"; export interface MoveInfoOverlaySettings { @@ -46,23 +48,23 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem private options : MoveInfoOverlaySettings; - constructor(scene: BattleScene, options?: MoveInfoOverlaySettings) { + constructor(options?: MoveInfoOverlaySettings) { if (options?.onSide) { options.top = false; } - super(scene, options?.x, options?.y); + super(globalScene, options?.x, options?.y); const scale = options?.scale || 1; // set up the scale this.setScale(scale); this.options = options || {}; // prepare the description box - const width = (options?.width || MoveInfoOverlay.getWidth(scale, scene)) / scale; // divide by scale as we always want this to be half a window wide - this.descBg = addWindow(scene, (options?.onSide && !options?.right ? EFF_WIDTH : 0), options?.top ? EFF_HEIGHT : 0, width - (options?.onSide ? EFF_WIDTH : 0), DESC_HEIGHT); + const width = (options?.width || MoveInfoOverlay.getWidth(scale)) / scale; // divide by scale as we always want this to be half a window wide + this.descBg = addWindow( (options?.onSide && !options?.right ? EFF_WIDTH : 0), options?.top ? EFF_HEIGHT : 0, width - (options?.onSide ? EFF_WIDTH : 0), DESC_HEIGHT); this.descBg.setOrigin(0, 0); this.add(this.descBg); // set up the description; wordWrap uses true pixels, unaffected by any scaling, while other values are affected - this.desc = addTextObject(scene, (options?.onSide && !options?.right ? EFF_WIDTH : 0) + BORDER, (options?.top ? EFF_HEIGHT : 0) + BORDER - 2, "", TextStyle.BATTLE_INFO, { wordWrap: { width: (width - (BORDER - 2) * 2 - (options?.onSide ? EFF_WIDTH : 0)) * GLOBAL_SCALE }}); + this.desc = addTextObject((options?.onSide && !options?.right ? EFF_WIDTH : 0) + BORDER, (options?.top ? EFF_HEIGHT : 0) + BORDER - 2, "", TextStyle.BATTLE_INFO, { wordWrap: { width: (width - (BORDER - 2) * 2 - (options?.onSide ? EFF_WIDTH : 0)) * GLOBAL_SCALE }}); this.desc.setLineSpacing(i18next.resolvedLanguage === "ja" ? 25 : 5); // limit the text rendering, required for scrolling later on @@ -71,13 +73,13 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem y: (options?.y || 0), }; if (maskPointOrigin.x < 0) { - maskPointOrigin.x += this.scene.game.canvas.width / GLOBAL_SCALE; + maskPointOrigin.x += globalScene.game.canvas.width / GLOBAL_SCALE; } if (maskPointOrigin.y < 0) { - maskPointOrigin.y += this.scene.game.canvas.height / GLOBAL_SCALE; + maskPointOrigin.y += globalScene.game.canvas.height / GLOBAL_SCALE; } - const moveDescriptionTextMaskRect = this.scene.make.graphics(); + const moveDescriptionTextMaskRect = globalScene.make.graphics(); moveDescriptionTextMaskRect.fillStyle(0xFF0000); moveDescriptionTextMaskRect.fillRect( maskPointOrigin.x + ((options?.onSide && !options?.right ? EFF_WIDTH : 0) + BORDER) * scale, maskPointOrigin.y + ((options?.top ? EFF_HEIGHT : 0) + BORDER - 2) * scale, @@ -89,44 +91,44 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem this.desc.setMask(moveDescriptionTextMask); // prepare the effect box - this.val = new Phaser.GameObjects.Container(scene, options?.right ? width - EFF_WIDTH : 0, options?.top || options?.onSide ? 0 : DESC_HEIGHT); + this.val = new Phaser.GameObjects.Container(globalScene, options?.right ? width - EFF_WIDTH : 0, options?.top || options?.onSide ? 0 : DESC_HEIGHT); this.add(this.val); - const valuesBg = addWindow(scene, 0, 0, EFF_WIDTH, EFF_HEIGHT); + const valuesBg = addWindow(0, 0, EFF_WIDTH, EFF_HEIGHT); valuesBg.setOrigin(0, 0); this.val.add(valuesBg); - this.typ = this.scene.add.sprite(25, EFF_HEIGHT - 35, Utils.getLocalizedSpriteKey("types"), "unknown"); + this.typ = globalScene.add.sprite(25, EFF_HEIGHT - 35, Utils.getLocalizedSpriteKey("types"), "unknown"); this.typ.setScale(0.8); this.val.add(this.typ); - this.cat = this.scene.add.sprite(57, EFF_HEIGHT - 35, "categories", "physical"); + this.cat = globalScene.add.sprite(57, EFF_HEIGHT - 35, "categories", "physical"); this.val.add(this.cat); - const ppTxt = addTextObject(scene, 12, EFF_HEIGHT - 25, "PP", TextStyle.MOVE_INFO_CONTENT); + const ppTxt = addTextObject(12, EFF_HEIGHT - 25, "PP", TextStyle.MOVE_INFO_CONTENT); ppTxt.setOrigin(0.0, 0.5); ppTxt.setText(i18next.t("fightUiHandler:pp")); this.val.add(ppTxt); - this.pp = addTextObject(scene, 70, EFF_HEIGHT - 25, "--", TextStyle.MOVE_INFO_CONTENT); + this.pp = addTextObject(70, EFF_HEIGHT - 25, "--", TextStyle.MOVE_INFO_CONTENT); this.pp.setOrigin(1, 0.5); this.val.add(this.pp); - const powTxt = addTextObject(scene, 12, EFF_HEIGHT - 17, "POWER", TextStyle.MOVE_INFO_CONTENT); + const powTxt = addTextObject(12, EFF_HEIGHT - 17, "POWER", TextStyle.MOVE_INFO_CONTENT); powTxt.setOrigin(0.0, 0.5); powTxt.setText(i18next.t("fightUiHandler:power")); this.val.add(powTxt); - this.pow = addTextObject(scene, 70, EFF_HEIGHT - 17, "---", TextStyle.MOVE_INFO_CONTENT); + this.pow = addTextObject(70, EFF_HEIGHT - 17, "---", TextStyle.MOVE_INFO_CONTENT); this.pow.setOrigin(1, 0.5); this.val.add(this.pow); - const accTxt = addTextObject(scene, 12, EFF_HEIGHT - 9, "ACC", TextStyle.MOVE_INFO_CONTENT); + const accTxt = addTextObject(12, EFF_HEIGHT - 9, "ACC", TextStyle.MOVE_INFO_CONTENT); accTxt.setOrigin(0.0, 0.5); accTxt.setText(i18next.t("fightUiHandler:accuracy")); this.val.add(accTxt); - this.acc = addTextObject(scene, 70, EFF_HEIGHT - 9, "---", TextStyle.MOVE_INFO_CONTENT); + this.acc = addTextObject(70, EFF_HEIGHT - 9, "---", TextStyle.MOVE_INFO_CONTENT); this.acc.setOrigin(1, 0.5); this.val.add(this.acc); @@ -144,7 +146,7 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem // show this component with infos for the specific move show(move : Move):boolean { - if (!(this.scene as BattleScene).enableMoveInfo) { + if (!globalScene.enableMoveInfo) { return false; // move infos have been disabled // TODO:: is `false` correct? i used to be `undeefined` } this.move = move; @@ -167,7 +169,7 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem const moveDescriptionLineCount = Math.floor(this.desc.displayHeight * (96 / 72) / 14.83); if (moveDescriptionLineCount > 3) { // generate scrolling effects - this.descScroll = this.scene.tweens.add({ + this.descScroll = globalScene.tweens.add({ targets: this.desc, delay: Utils.fixedInt(2000), loop: -1, @@ -193,7 +195,7 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem if (visible) { this.setVisible(true); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.desc, duration: Utils.fixedInt(125), ease: "Sine.easeInOut", @@ -209,8 +211,8 @@ export default class MoveInfoOverlay extends Phaser.GameObjects.Container implem } // width of this element - static getWidth(scale:number, scene: BattleScene):number { - return scene.game.canvas.width / GLOBAL_SCALE / 2; + static getWidth(scale:number):number { + return globalScene.game.canvas.width / GLOBAL_SCALE / 2; } // height of this element diff --git a/src/ui/mystery-encounter-ui-handler.ts b/src/ui/mystery-encounter-ui-handler.ts index b568f8b71de..383f4ab73d3 100644 --- a/src/ui/mystery-encounter-ui-handler.ts +++ b/src/ui/mystery-encounter-ui-handler.ts @@ -1,21 +1,21 @@ -import BattleScene from "../battle-scene"; import { addBBCodeTextObject, getBBCodeFrag, TextStyle } from "./text"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import { Button } from "#enums/buttons"; import { addWindow, WindowVariant } from "./ui-theme"; -import { MysteryEncounterPhase } from "../phases/mystery-encounter-phases"; +import type { MysteryEncounterPhase } from "../phases/mystery-encounter-phases"; import { PartyUiMode } from "./party-ui-handler"; -import MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; +import type MysteryEncounterOption from "#app/data/mystery-encounters/mystery-encounter-option"; import * as Utils from "../utils"; import { isNullOrUndefined } from "../utils"; import { getPokeballAtlasKey } from "../data/pokeball"; -import { OptionSelectSettings } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; +import type { OptionSelectSettings } from "#app/data/mystery-encounters/utils/encounter-phase-utils"; import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import i18next from "i18next"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import { globalScene } from "#app/global-scene"; export default class MysteryEncounterUiHandler extends UiHandler { private cursorContainer: Phaser.GameObjects.Container; @@ -47,45 +47,45 @@ export default class MysteryEncounterUiHandler extends UiHandler { protected blockInput: boolean = true; - constructor(scene: BattleScene) { - super(scene, Mode.MYSTERY_ENCOUNTER); + constructor() { + super(Mode.MYSTERY_ENCOUNTER); } override setup() { const ui = this.getUi(); - this.cursorContainer = this.scene.add.container(18, -38.7); + this.cursorContainer = globalScene.add.container(18, -38.7); this.cursorContainer.setVisible(false); ui.add(this.cursorContainer); - this.optionsContainer = this.scene.add.container(12, -38.7); + this.optionsContainer = globalScene.add.container(12, -38.7); this.optionsContainer.setVisible(false); ui.add(this.optionsContainer); - this.dexProgressContainer = this.scene.add.container(214, -43); + this.dexProgressContainer = globalScene.add.container(214, -43); this.dexProgressContainer.setVisible(false); ui.add(this.dexProgressContainer); - this.descriptionContainer = this.scene.add.container(0, -152); + this.descriptionContainer = globalScene.add.container(0, -152); this.descriptionContainer.setVisible(false); ui.add(this.descriptionContainer); - this.tooltipContainer = this.scene.add.container(210, -48); + this.tooltipContainer = globalScene.add.container(210, -48); this.tooltipContainer.setVisible(false); ui.add(this.tooltipContainer); this.setCursor(this.getCursor()); - this.descriptionWindow = addWindow(this.scene, 0, 0, 150, 105, false, false, 0, 0, WindowVariant.THIN); + this.descriptionWindow = addWindow(0, 0, 150, 105, false, false, 0, 0, WindowVariant.THIN); this.descriptionContainer.add(this.descriptionWindow); - this.tooltipWindow = addWindow(this.scene, 0, 0, 110, 48, false, false, 0, 0, WindowVariant.THIN); + this.tooltipWindow = addWindow(0, 0, 110, 48, false, false, 0, 0, WindowVariant.THIN); this.tooltipContainer.add(this.tooltipWindow); - this.dexProgressWindow = addWindow(this.scene, 0, 0, 24, 28, false, false, 0, 0, WindowVariant.THIN); + this.dexProgressWindow = addWindow(0, 0, 24, 28, false, false, 0, 0, WindowVariant.THIN); this.dexProgressContainer.add(this.dexProgressWindow); - this.rarityBall = this.scene.add.sprite(141, 9, "pb"); + this.rarityBall = globalScene.add.sprite(141, 9, "pb"); this.rarityBall.setScale(0.75); this.descriptionContainer.add(this.rarityBall); - const dexProgressIndicator = this.scene.add.sprite(12, 10, "encounter_radar"); + const dexProgressIndicator = globalScene.add.sprite(12, 10, "encounter_radar"); dexProgressIndicator.setScale(0.80); this.dexProgressContainer.add(dexProgressIndicator); this.dexProgressContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, 24, 28), Phaser.Geom.Rectangle.Contains); @@ -138,8 +138,8 @@ export default class MysteryEncounterUiHandler extends UiHandler { ...this.overrideSettings, slideInDescription: false }; - this.scene.ui.setMode(Mode.PARTY, PartyUiMode.CHECK, -1, () => { - this.scene.ui.setMode(Mode.MYSTERY_ENCOUNTER, overrideSettings); + globalScene.ui.setMode(Mode.PARTY, PartyUiMode.CHECK, -1, () => { + globalScene.ui.setMode(Mode.MYSTERY_ENCOUNTER, overrideSettings); setTimeout(() => { this.setCursor(this.viewPartyIndex); this.unblockInput(); @@ -148,7 +148,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { } else if (this.blockInput || (!this.optionsMeetsReqs[cursor] && (selected.optionMode === MysteryEncounterOptionMode.DISABLED_OR_DEFAULT || selected.optionMode === MysteryEncounterOptionMode.DISABLED_OR_SPECIAL))) { success = false; } else { - if ((this.scene.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor)) { + if ((globalScene.getCurrentPhase() as MysteryEncounterPhase).handleOptionSelect(selected, cursor)) { success = true; } else { ui.playError(); @@ -315,7 +315,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { this.viewPartyIndex = this.optionsContainer.getAll()?.length - 1; if (!this.cursorObj) { - this.cursorObj = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.image(0, 0, "cursor"); this.cursorContainer.add(this.cursorObj); } @@ -334,13 +334,13 @@ export default class MysteryEncounterUiHandler extends UiHandler { displayEncounterOptions(slideInDescription: boolean = true): void { this.getUi().clearText(); - const mysteryEncounter = this.scene.currentBattle.mysteryEncounter!; + const mysteryEncounter = globalScene.currentBattle.mysteryEncounter!; this.encounterOptions = this.overrideSettings?.overrideOptions ?? mysteryEncounter.options; this.optionsMeetsReqs = []; - const titleText: string | null = getEncounterText(this.scene, mysteryEncounter.dialogue.encounterOptionsDialogue?.title, TextStyle.TOOLTIP_TITLE); - const descriptionText: string | null = getEncounterText(this.scene, mysteryEncounter.dialogue.encounterOptionsDialogue?.description, TextStyle.TOOLTIP_CONTENT); - const queryText: string | null = getEncounterText(this.scene, mysteryEncounter.dialogue.encounterOptionsDialogue?.query, TextStyle.TOOLTIP_CONTENT); + const titleText: string | null = getEncounterText(mysteryEncounter.dialogue.encounterOptionsDialogue?.title, TextStyle.TOOLTIP_TITLE); + const descriptionText: string | null = getEncounterText(mysteryEncounter.dialogue.encounterOptionsDialogue?.description, TextStyle.TOOLTIP_CONTENT); + const queryText: string | null = getEncounterText(mysteryEncounter.dialogue.encounterOptionsDialogue?.query, TextStyle.TOOLTIP_CONTENT); // Clear options container (except cursor) this.optionsContainer.removeAll(true); @@ -353,25 +353,25 @@ export default class MysteryEncounterUiHandler extends UiHandler { switch (this.encounterOptions.length) { default: case 2: - optionText = addBBCodeTextObject(this.scene, i % 2 === 0 ? 0 : 100, 8, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); + optionText = addBBCodeTextObject(i % 2 === 0 ? 0 : 100, 8, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); break; case 3: - optionText = addBBCodeTextObject(this.scene, i % 2 === 0 ? 0 : 100, i < 2 ? 0 : 16, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); + optionText = addBBCodeTextObject(i % 2 === 0 ? 0 : 100, i < 2 ? 0 : 16, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); break; case 4: - optionText = addBBCodeTextObject(this.scene, i % 2 === 0 ? 0 : 100, i < 2 ? 0 : 16, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); + optionText = addBBCodeTextObject(i % 2 === 0 ? 0 : 100, i < 2 ? 0 : 16, "-", TextStyle.WINDOW, { fontSize: "80px", lineSpacing: -8 }); break; } - this.optionsMeetsReqs.push(option.meetsRequirements(this.scene)); + this.optionsMeetsReqs.push(option.meetsRequirements()); const optionDialogue = option.dialogue!; const label = !this.optionsMeetsReqs[i] && optionDialogue.disabledButtonLabel ? optionDialogue.disabledButtonLabel : optionDialogue.buttonLabel; let text: string | null; if (option.hasRequirements() && this.optionsMeetsReqs[i] && (option.optionMode === MysteryEncounterOptionMode.DEFAULT_OR_SPECIAL || option.optionMode === MysteryEncounterOptionMode.DISABLED_OR_SPECIAL)) { // Options with special requirements that are met are automatically colored green - text = getEncounterText(this.scene, label, TextStyle.SUMMARY_GREEN); + text = getEncounterText(label, TextStyle.ME_OPTION_SPECIAL); } else { - text = getEncounterText(this.scene, label, optionDialogue.style ? optionDialogue.style : TextStyle.WINDOW); + text = getEncounterText(label, optionDialogue.style ? optionDialogue.style : TextStyle.ME_OPTION_DEFAULT); } if (text) { @@ -387,7 +387,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { // Sets up the mask that hides the option text to give an illusion of scrolling const nonScrollWidth = 90; - const optionTextMaskRect = this.scene.make.graphics({}); + const optionTextMaskRect = globalScene.make.graphics({}); optionTextMaskRect.setScale(6); optionTextMaskRect.fillStyle(0xFFFFFF); optionTextMaskRect.beginPath(); @@ -406,7 +406,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { // Animates the option text scrolling sideways if (optionTextWidth > nonScrollWidth) { - this.optionScrollTweens[i] = this.scene.tweens.add({ + this.optionScrollTweens[i] = globalScene.tweens.add({ targets: optionText, delay: Utils.fixedInt(2000), loop: -1, @@ -420,13 +420,13 @@ export default class MysteryEncounterUiHandler extends UiHandler { } // View Party Button - const viewPartyText = addBBCodeTextObject(this.scene, (this.scene.game.canvas.width) / 6, -24, getBBCodeFrag(i18next.t("mysteryEncounterMessages:view_party_button"), TextStyle.PARTY), TextStyle.PARTY); + const viewPartyText = addBBCodeTextObject((globalScene.game.canvas.width) / 6, -24, getBBCodeFrag(i18next.t("mysteryEncounterMessages:view_party_button"), TextStyle.PARTY), TextStyle.PARTY); this.optionsContainer.add(viewPartyText); viewPartyText.x -= (viewPartyText.displayWidth + 16); this.viewPartyXPosition = viewPartyText.x - 10; // Description Window - const titleTextObject = addBBCodeTextObject(this.scene, 0, 0, titleText ?? "", TextStyle.TOOLTIP_TITLE, { wordWrap: { width: 750 }, align: "center", lineSpacing: -8 }); + const titleTextObject = addBBCodeTextObject(0, 0, titleText ?? "", TextStyle.TOOLTIP_TITLE, { wordWrap: { width: 750 }, align: "center", lineSpacing: -8 }); this.descriptionContainer.add(titleTextObject); titleTextObject.setPosition(72 - titleTextObject.displayWidth / 2, 5.5); @@ -438,10 +438,10 @@ export default class MysteryEncounterUiHandler extends UiHandler { const ballType = getPokeballAtlasKey(index); this.rarityBall.setTexture("pb", ballType); - const descriptionTextObject = addBBCodeTextObject(this.scene, 6, 25, descriptionText ?? "", TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 830 }}); + const descriptionTextObject = addBBCodeTextObject(6, 25, descriptionText ?? "", TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 830 }}); // Sets up the mask that hides the description text to give an illusion of scrolling - const descriptionTextMaskRect = this.scene.make.graphics({}); + const descriptionTextMaskRect = globalScene.make.graphics({}); descriptionTextMaskRect.setScale(6); descriptionTextMaskRect.fillStyle(0xFFFFFF); descriptionTextMaskRect.beginPath(); @@ -460,7 +460,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { // Animates the description text moving upwards if (descriptionLineCount > 6) { - this.descriptionScrollTween = this.scene.tweens.add({ + this.descriptionScrollTween = globalScene.tweens.add({ targets: descriptionTextObject, delay: Utils.fixedInt(2000), loop: -1, @@ -472,14 +472,14 @@ export default class MysteryEncounterUiHandler extends UiHandler { this.descriptionContainer.add(descriptionTextObject); - const queryTextObject = addBBCodeTextObject(this.scene, 0, 0, queryText ?? "", TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 830 }}); + const queryTextObject = addBBCodeTextObject(0, 0, queryText ?? "", TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 830 }}); this.descriptionContainer.add(queryTextObject); queryTextObject.setPosition(75 - queryTextObject.displayWidth / 2, 90); // Slide in description container if (slideInDescription) { this.descriptionContainer.x -= 150; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.descriptionContainer, x: "+=150", ease: "Sine.easeInOut", @@ -511,9 +511,9 @@ export default class MysteryEncounterUiHandler extends UiHandler { const cursorOption = this.encounterOptions[cursor]; const optionDialogue = cursorOption.dialogue!; if (!this.optionsMeetsReqs[cursor] && (cursorOption.optionMode === MysteryEncounterOptionMode.DISABLED_OR_DEFAULT || cursorOption.optionMode === MysteryEncounterOptionMode.DISABLED_OR_SPECIAL) && optionDialogue.disabledButtonTooltip) { - text = getEncounterText(this.scene, optionDialogue.disabledButtonTooltip, TextStyle.TOOLTIP_CONTENT); + text = getEncounterText(optionDialogue.disabledButtonTooltip, TextStyle.TOOLTIP_CONTENT); } else { - text = getEncounterText(this.scene, optionDialogue.buttonTooltip, TextStyle.TOOLTIP_CONTENT); + text = getEncounterText(optionDialogue.buttonTooltip, TextStyle.TOOLTIP_CONTENT); } // Auto-color options green/blue for good/bad by looking for (+)/(-) @@ -524,11 +524,11 @@ export default class MysteryEncounterUiHandler extends UiHandler { } if (text) { - const tooltipTextObject = addBBCodeTextObject(this.scene, 6, 7, text, TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 600 }, fontSize: "72px" }); + const tooltipTextObject = addBBCodeTextObject(6, 7, text, TextStyle.TOOLTIP_CONTENT, { wordWrap: { width: 600 }, fontSize: "72px" }); this.tooltipContainer.add(tooltipTextObject); // Sets up the mask that hides the description text to give an illusion of scrolling - const tooltipTextMaskRect = this.scene.make.graphics({}); + const tooltipTextMaskRect = globalScene.make.graphics({}); tooltipTextMaskRect.setScale(6); tooltipTextMaskRect.fillStyle(0xFFFFFF); tooltipTextMaskRect.beginPath(); @@ -546,7 +546,7 @@ export default class MysteryEncounterUiHandler extends UiHandler { // Animates the tooltip text moving upwards if (tooltipLineCount > 3) { - this.tooltipScrollTween = this.scene.tweens.add({ + this.tooltipScrollTween = globalScene.tweens.add({ targets: tooltipTextObject, delay: Utils.fixedInt(1200), loop: -1, @@ -593,25 +593,25 @@ export default class MysteryEncounterUiHandler extends UiHandler { private showHideDexProgress(show: boolean) { if (show && !this.showDexProgress) { this.showDexProgress = true; - this.scene.tweens.killTweensOf(this.dexProgressContainer); - this.scene.tweens.add({ + globalScene.tweens.killTweensOf(this.dexProgressContainer); + globalScene.tweens.add({ targets: this.dexProgressContainer, y: -63, ease: "Sine.easeInOut", duration: 750, onComplete: () => { this.dexProgressContainer.on("pointerover", () => { - (this.scene as BattleScene).ui.showTooltip("", i18next.t("mysteryEncounterMessages:affects_pokedex"), true); + globalScene.ui.showTooltip("", i18next.t("mysteryEncounterMessages:affects_pokedex"), true); }); this.dexProgressContainer.on("pointerout", () => { - (this.scene as BattleScene).ui.hideTooltip(); + globalScene.ui.hideTooltip(); }); } }); } else if (!show && this.showDexProgress) { this.showDexProgress = false; - this.scene.tweens.killTweensOf(this.dexProgressContainer); - this.scene.tweens.add({ + globalScene.tweens.killTweensOf(this.dexProgressContainer); + globalScene.tweens.add({ targets: this.dexProgressContainer, y: -43, ease: "Sine.easeInOut", diff --git a/src/ui/party-exp-bar.ts b/src/ui/party-exp-bar.ts index d2521225375..75970a5908b 100644 --- a/src/ui/party-exp-bar.ts +++ b/src/ui/party-exp-bar.ts @@ -1,5 +1,5 @@ -import BattleScene from "../battle-scene"; -import Pokemon from "../field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type Pokemon from "../field/pokemon"; import { TextStyle, addTextObject } from "./text"; export default class PartyExpBar extends Phaser.GameObjects.Container { @@ -11,17 +11,17 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene) { - super(scene, (scene.game.canvas.width / 6), -((scene.game.canvas.height) / 6) + 15); + constructor() { + super(globalScene, (globalScene.game.canvas.width / 6), -((globalScene.game.canvas.height) / 6) + 15); } setup(): void { - this.bg = this.scene.add.nineslice(0, 0, "party_exp_bar", undefined, 8, 18, 21, 5, 6, 4); + this.bg = globalScene.add.nineslice(0, 0, "party_exp_bar", undefined, 8, 18, 21, 5, 6, 4); this.bg.setOrigin(0, 0); this.add(this.bg); - this.expText = addTextObject(this.scene, 22, 4, "", TextStyle.BATTLE_INFO); + this.expText = addTextObject(22, 4, "", TextStyle.BATTLE_INFO); this.expText.setOrigin(0, 0); this.add(this.expText); @@ -29,13 +29,13 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { this.shown = false; } - showPokemonExp(pokemon: Pokemon, expValue: integer, showOnlyLevelUp: boolean, newLevel: number): Promise { + showPokemonExp(pokemon: Pokemon, expValue: number, showOnlyLevelUp: boolean, newLevel: number): Promise { return new Promise(resolve => { if (this.shown) { return resolve(); } - this.pokemonIcon = (this.scene as BattleScene).addPokemonIcon(pokemon, -8, 15, 0, 0.5); + this.pokemonIcon = globalScene.addPokemonIcon(pokemon, -8, 15, 0, 0.5); this.pokemonIcon.setScale(0.5); this.add(this.pokemonIcon); @@ -54,16 +54,16 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { this.bg.width = this.expText.displayWidth + 28; - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); if (this.tween) { this.tween.stop(); } - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6) - (this.bg.width - 5), - duration: 500 / Math.pow(2, pokemon.scene.expGainsSpeed), + x: (globalScene.game.canvas.width / 6) - (this.bg.width - 5), + duration: 500 / Math.pow(2, globalScene.expGainsSpeed), ease: "Sine.easeOut", onComplete: () => { this.tween = null; @@ -86,9 +86,9 @@ export default class PartyExpBar extends Phaser.GameObjects.Container { this.tween.stop(); } - this.tween = this.scene.tweens.add({ + this.tween = globalScene.tweens.add({ targets: this, - x: (this.scene.game.canvas.width / 6), + x: (globalScene.game.canvas.width / 6), duration: 500, ease: "Sine.easeIn", onComplete: () => { diff --git a/src/ui/party-ui-handler.ts b/src/ui/party-ui-handler.ts index e96fde8d54f..3ffd470b6ca 100644 --- a/src/ui/party-ui-handler.ts +++ b/src/ui/party-ui-handler.ts @@ -1,5 +1,6 @@ -import BattleScene from "#app/battle-scene"; -import Pokemon, { MoveResult, PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type Pokemon from "#app/field/pokemon"; +import { MoveResult } from "#app/field/pokemon"; import { addBBCodeTextObject, addTextObject, getTextColor, TextStyle } from "#app/ui/text"; import { Command } from "#app/ui/command-ui-handler"; import MessageUiHandler from "#app/ui/message-ui-handler"; @@ -8,7 +9,7 @@ import * as Utils from "#app/utils"; import { PokemonFormChangeItemModifier, PokemonHeldItemModifier, SwitchEffectTransferModifier } from "#app/modifier/modifier"; import { allMoves, ForceSwitchOutAttr } from "#app/data/move"; import { getGenderColor, getGenderSymbol } from "#app/data/gender"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; import { pokemonEvolutions } from "#app/data/balance/pokemon-evolutions"; import { addWindow } from "#app/ui/ui-theme"; @@ -18,12 +19,13 @@ import { Button } from "#enums/buttons"; import { applyChallenges, ChallengeType } from "#app/data/challenge"; import MoveInfoOverlay from "#app/ui/move-info-overlay"; import i18next from "i18next"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { getPokemonNameWithAffix } from "#app/messages"; -import { CommandPhase } from "#app/phases/command-phase"; +import type { CommandPhase } from "#app/phases/command-phase"; import { SelectModifierPhase } from "#app/phases/select-modifier-phase"; +import { globalScene } from "#app/global-scene"; const defaultMessage = i18next.t("partyUiHandler:choosePokemon"); @@ -123,16 +125,16 @@ export enum PartyOption { ALL = 4000, } -export type PartySelectCallback = (cursor: integer, option: PartyOption) => void; -export type PartyModifierTransferSelectCallback = (fromCursor: integer, index: integer, itemQuantity?: integer, toCursor?: integer) => void; -export type PartyModifierSpliceSelectCallback = (fromCursor: integer, toCursor?: integer) => void; +export type PartySelectCallback = (cursor: number, option: PartyOption) => void; +export type PartyModifierTransferSelectCallback = (fromCursor: number, index: number, itemQuantity?: number, toCursor?: number) => void; +export type PartyModifierSpliceSelectCallback = (fromCursor: number, toCursor?: number) => void; export type PokemonSelectFilter = (pokemon: PlayerPokemon) => string | null; export type PokemonModifierTransferSelectFilter = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => string | null; export type PokemonMoveSelectFilter = (pokemonMove: PokemonMove) => string | null; export default class PartyUiHandler extends MessageUiHandler { private partyUiMode: PartyUiMode; - private fieldIndex: integer; + private fieldIndex: number; private partyBg: Phaser.GameObjects.Image; private partyContainer: Phaser.GameObjects.Container; @@ -144,26 +146,26 @@ export default class PartyUiHandler extends MessageUiHandler { private optionsMode: boolean; private optionsScroll: boolean; - private optionsCursor: integer = 0; - private optionsScrollCursor: integer = 0; - private optionsScrollTotal: integer = 0; + private optionsCursor: number = 0; + private optionsScrollCursor: number = 0; + private optionsScrollTotal: number = 0; /** This is only public for test/ui/transfer-item.test.ts */ public optionsContainer: Phaser.GameObjects.Container; private optionsBg: Phaser.GameObjects.NineSlice; private optionsCursorObj: Phaser.GameObjects.Image | null; - private options: integer[]; + private options: number[]; private transferMode: boolean; - private transferOptionCursor: integer; - private transferCursor: integer; + private transferOptionCursor: number; + private transferCursor: number; /** Current quantity selection for every item held by the pokemon selected for the transfer */ - private transferQuantities: integer[]; + private transferQuantities: number[]; /** Stack size of every item that the selected pokemon is holding */ - private transferQuantitiesMax: integer[]; + private transferQuantitiesMax: number[]; /** Whether to transfer all items */ private transferAll: boolean; - private lastCursor: integer = 0; + private lastCursor: number = 0; private selectCallback: PartySelectCallback | PartyModifierTransferSelectCallback | null; private selectFilter: PokemonSelectFilter | PokemonModifierTransferSelectFilter; private moveSelectFilter: PokemonMoveSelectFilter; @@ -197,7 +199,7 @@ export default class PartyUiHandler extends MessageUiHandler { */ private FilterChallengeLegal = (pokemon: PlayerPokemon) => { const challengeAllowed = new Utils.BooleanHolder(true); - applyChallenges(this.scene.gameMode, ChallengeType.POKEMON_IN_BATTLE, pokemon, challengeAllowed); + applyChallenges(globalScene.gameMode, ChallengeType.POKEMON_IN_BATTLE, pokemon, challengeAllowed); if (!challengeAllowed.value) { return i18next.t("partyUiHandler:cantBeUsed", { pokemonName: getPokemonNameWithAffix(pokemon) }); } @@ -207,8 +209,8 @@ export default class PartyUiHandler extends MessageUiHandler { private static FilterAllMoves = (_pokemonMove: PokemonMove) => null; public static FilterItemMaxStacks = (pokemon: PlayerPokemon, modifier: PokemonHeldItemModifier) => { - const matchingModifier = pokemon.scene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(modifier)) as PokemonHeldItemModifier; - if (matchingModifier && matchingModifier.stackCount === matchingModifier.getMaxStackCount(pokemon.scene)) { + const matchingModifier = globalScene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(modifier)) as PokemonHeldItemModifier; + if (matchingModifier && matchingModifier.stackCount === matchingModifier.getMaxStackCount()) { return i18next.t("partyUiHandler:tooManyItems", { pokemonName: getPokemonNameWithAffix(pokemon) }); } return null; @@ -218,44 +220,44 @@ export default class PartyUiHandler extends MessageUiHandler { private localizedOptions = [ PartyOption.SEND_OUT, PartyOption.SUMMARY, PartyOption.CANCEL, PartyOption.APPLY, PartyOption.RELEASE, PartyOption.TEACH, PartyOption.SPLICE, PartyOption.UNSPLICE, PartyOption.REVIVE, PartyOption.TRANSFER, PartyOption.UNPAUSE_EVOLUTION, PartyOption.PASS_BATON, PartyOption.RENAME, PartyOption.SELECT ]; - constructor(scene: BattleScene) { - super(scene, Mode.PARTY); + constructor() { + super(Mode.PARTY); } setup() { const ui = this.getUi(); - const partyContainer = this.scene.add.container(0, 0); + const partyContainer = globalScene.add.container(0, 0); partyContainer.setName("party"); partyContainer.setVisible(false); ui.add(partyContainer); this.partyContainer = partyContainer; - this.partyBg = this.scene.add.image(0, 0, "party_bg"); + this.partyBg = globalScene.add.image(0, 0, "party_bg"); this.partyBg.setName("img-party-bg"); partyContainer.add(this.partyBg); this.partyBg.setOrigin(0, 1); - const partySlotsContainer = this.scene.add.container(0, 0); + const partySlotsContainer = globalScene.add.container(0, 0); partySlotsContainer.setName("party-slots"); partyContainer.add(partySlotsContainer); this.partySlotsContainer = partySlotsContainer; - const partyMessageBoxContainer = this.scene.add.container(0, -32); + const partyMessageBoxContainer = globalScene.add.container(0, -32); partyMessageBoxContainer.setName("party-msg-box"); partyContainer.add(partyMessageBoxContainer); - const partyMessageBox = addWindow(this.scene, 1, 31, 262, 30); + const partyMessageBox = addWindow(1, 31, 262, 30); partyMessageBox.setName("window-party-msg-box"); partyMessageBox.setOrigin(0, 1); partyMessageBoxContainer.add(partyMessageBox); this.partyMessageBox = partyMessageBox; - const partyMessageText = addTextObject(this.scene, 10, 8, defaultMessage, TextStyle.WINDOW, { maxLines: 2 }); + const partyMessageText = addTextObject(10, 8, defaultMessage, TextStyle.WINDOW, { maxLines: 2 }); partyMessageText.setName("text-party-msg"); partyMessageText.setOrigin(0, 0); @@ -263,25 +265,25 @@ export default class PartyUiHandler extends MessageUiHandler { this.message = partyMessageText; - const partyCancelButton = new PartyCancelButton(this.scene, 291, -16); + const partyCancelButton = new PartyCancelButton(291, -16); partyContainer.add(partyCancelButton); this.partyCancelButton = partyCancelButton; - this.optionsContainer = this.scene.add.container((this.scene.game.canvas.width / 6) - 1, -1); + this.optionsContainer = globalScene.add.container((globalScene.game.canvas.width / 6) - 1, -1); partyContainer.add(this.optionsContainer); this.iconAnimHandler = new PokemonIconAnimHandler(); - this.iconAnimHandler.setup(this.scene); + this.iconAnimHandler.setup(); // prepare move overlay. in case it appears to be too big, set the overlayScale to .5 const overlayScale = 1; - this.moveInfoOverlay = new MoveInfoOverlay(this.scene, { + this.moveInfoOverlay = new MoveInfoOverlay({ scale: overlayScale, top: true, x: 1, - y: -MoveInfoOverlay.getHeight(overlayScale) - 1, //this.scene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29, - width: this.scene.game.canvas.width / 12 - 30, + y: -MoveInfoOverlay.getHeight(overlayScale) - 1, + width: globalScene.game.canvas.width / 12 - 30, }); ui.add(this.moveInfoOverlay); @@ -302,7 +304,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.partyUiMode = args[0] as PartyUiMode; - this.fieldIndex = args.length > 1 ? args[1] as integer : -1; + this.fieldIndex = args.length > 1 ? args[1] as number : -1; this.selectCallback = args.length > 2 && args[2] instanceof Function ? args[2] : undefined; this.selectFilter = args.length > 3 && args[3] instanceof Function @@ -315,7 +317,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.showMovePp = args.length > 6 && args[6]; this.partyContainer.setVisible(true); - this.partyBg.setTexture(`party_bg${this.scene.currentBattle.double ? "_double" : ""}`); + this.partyBg.setTexture(`party_bg${globalScene.currentBattle.double ? "_double" : ""}`); this.populatePartySlots(); this.setCursor(0); @@ -346,28 +348,28 @@ export default class PartyUiHandler extends MessageUiHandler { if (this.optionsMode) { const option = this.options[this.optionsCursor]; if (button === Button.ACTION) { - const pokemon = this.scene.getParty()[this.cursor]; + const pokemon = globalScene.getPlayerParty()[this.cursor]; if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode && option !== PartyOption.CANCEL) { this.startTransfer(); let ableToTransfer: string; - for (let p = 0; p < this.scene.getParty().length; p++) { // this fore look goes through each of the party pokemon - const newPokemon = this.scene.getParty()[p]; + for (let p = 0; p < globalScene.getPlayerParty().length; p++) { // this for look goes through each of the party pokemon + const newPokemon = globalScene.getPlayerParty()[p]; // this next line gets all of the transferable items from pokemon [p]; it does this by getting all the held modifiers that are transferable and checking to see if they belong to pokemon [p] const getTransferrableItemsFromPokemon = (newPokemon: PlayerPokemon) => - this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).isTransferable && (m as PokemonHeldItemModifier).pokemonId === newPokemon.id) as PokemonHeldItemModifier[]; + globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && (m as PokemonHeldItemModifier).isTransferable && (m as PokemonHeldItemModifier).pokemonId === newPokemon.id) as PokemonHeldItemModifier[]; // this next bit checks to see if the the selected item from the original transfer pokemon exists on the new pokemon [p]; this returns undefined if the new pokemon doesn't have the item at all, otherwise it returns the pokemonHeldItemModifier for that item - const matchingModifier = newPokemon.scene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === newPokemon.id && m.matchType(getTransferrableItemsFromPokemon(pokemon)[this.transferOptionCursor])) as PokemonHeldItemModifier; + const matchingModifier = globalScene.findModifier(m => m instanceof PokemonHeldItemModifier && m.pokemonId === newPokemon.id && m.matchType(getTransferrableItemsFromPokemon(pokemon)[this.transferOptionCursor])) as PokemonHeldItemModifier; const partySlot = this.partySlots.filter(m => m.getPokemon() === newPokemon)[0]; // this gets pokemon [p] for us if (p !== this.transferCursor) { // this skips adding the able/not able labels on the pokemon doing the transfer if (matchingModifier) { // if matchingModifier exists then the item exists on the new pokemon - if (matchingModifier.getMaxStackCount(this.scene) === matchingModifier.stackCount) { // checks to see if the stack of items is at max stack; if so, set the description label to "Not able" - ableToTransfer = "Not able"; + if (matchingModifier.getMaxStackCount() === matchingModifier.stackCount) { // checks to see if the stack of items is at max stack; if so, set the description label to "Not able" + ableToTransfer = i18next.t("partyUiHandler:notAble"); } else { // if the pokemon isn't at max stack, make the label "Able" - ableToTransfer = "Able"; + ableToTransfer = i18next.t("partyUiHandler:able"); } } else { // if matchingModifier doesn't exist, that means the pokemon doesn't have any of the item, and we need to show "Able" - ableToTransfer = "Able"; + ableToTransfer = i18next.t("partyUiHandler:able"); } } else { // this else relates to the transfer pokemon. We set the text to be blank so there's no "Able"/"Not able" text ableToTransfer = ""; @@ -399,7 +401,7 @@ export default class PartyUiHandler extends MessageUiHandler { || (option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)) { let filterResult: string | null; const getTransferrableItemsFromPokemon = (pokemon: PlayerPokemon) => - this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id) as PokemonHeldItemModifier[]; + globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id) as PokemonHeldItemModifier[]; if (option !== PartyOption.TRANSFER && option !== PartyOption.SPLICE) { filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon); if (filterResult === null && (option === PartyOption.SEND_OUT || option === PartyOption.PASS_BATON)) { @@ -409,7 +411,7 @@ export default class PartyUiHandler extends MessageUiHandler { filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]!); // TODO: is this bang correct? } } else { - filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(pokemon, getTransferrableItemsFromPokemon(this.scene.getParty()[this.transferCursor])[this.transferOptionCursor]); + filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(pokemon, getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor])[this.transferOptionCursor]); } if (filterResult === null) { if (this.partyUiMode !== PartyUiMode.SPLICE) { @@ -419,7 +421,7 @@ export default class PartyUiHandler extends MessageUiHandler { if (option === PartyOption.TRANSFER) { if (this.transferCursor !== this.cursor) { if (this.transferAll) { - getTransferrableItemsFromPokemon(this.scene.getParty()[this.transferCursor]).forEach((_, i) => (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, i, this.transferQuantitiesMax[i], this.cursor)); + getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor]).forEach((_, i) => (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, i, this.transferQuantitiesMax[i], this.cursor)); } else { (this.selectCallback as PartyModifierTransferSelectCallback)(this.transferCursor, this.transferOptionCursor, this.transferQuantities[this.transferOptionCursor], this.cursor); } @@ -441,15 +443,15 @@ export default class PartyUiHandler extends MessageUiHandler { selectCallback(this.cursor, option); } } else { - if (option >= PartyOption.FORM_CHANGE_ITEM && this.scene.getCurrentPhase() instanceof SelectModifierPhase) { + if (option >= PartyOption.FORM_CHANGE_ITEM && globalScene.getCurrentPhase() instanceof SelectModifierPhase) { if (this.partyUiMode === PartyUiMode.CHECK) { const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon); const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM]; modifier.active = !modifier.active; - this.scene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true); + globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true); } } else if (this.cursor) { - (this.scene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, this.cursor, option === PartyOption.PASS_BATON); + (globalScene.getCurrentPhase() as CommandPhase).handleCommand(Command.POKEMON, this.cursor, option === PartyOption.PASS_BATON); } } if (this.partyUiMode !== PartyUiMode.MODIFIER && this.partyUiMode !== PartyUiMode.TM_MODIFIER && this.partyUiMode !== PartyUiMode.MOVE_MODIFIER) { @@ -492,7 +494,7 @@ export default class PartyUiHandler extends MessageUiHandler { } else if (option === PartyOption.RELEASE) { this.clearOptions(); ui.playSelect(); - if (this.cursor >= this.scene.currentBattle.getBattlerCount() || !pokemon.isAllowedInBattle()) { + if (this.cursor >= globalScene.currentBattle.getBattlerCount() || !pokemon.isAllowedInBattle()) { this.blockInput = true; this.showText(i18next.t("partyUiHandler:releaseConfirmation", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => { this.blockInput = false; @@ -580,7 +582,7 @@ export default class PartyUiHandler extends MessageUiHandler { // show move description if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) { const option = this.options[this.optionsCursor]; - const pokemon = this.scene.getParty()[this.cursor]; + const pokemon = globalScene.getPlayerParty()[this.cursor]; const move = allMoves[pokemon.getLearnableLevelMoves()[option]]; if (move) { this.moveInfoOverlay.show(move); @@ -595,8 +597,8 @@ export default class PartyUiHandler extends MessageUiHandler { if (this.cursor < 6) { if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode) { /** Initialize item quantities for the selected Pokemon */ - const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier - && m.isTransferable && m.pokemonId === this.scene.getParty()[this.cursor].id) as PokemonHeldItemModifier[]; + const itemModifiers = globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier + && m.isTransferable && m.pokemonId === globalScene.getPlayerParty()[this.cursor].id) as PokemonHeldItemModifier[]; this.transferQuantities = itemModifiers.map(item => item.getStackCount()); this.transferQuantitiesMax = itemModifiers.map(item => item.getStackCount()); } @@ -628,7 +630,7 @@ export default class PartyUiHandler extends MessageUiHandler { } const slotCount = this.partySlots.length; - const battlerCount = this.scene.currentBattle.getBattlerCount(); + const battlerCount = globalScene.currentBattle.getBattlerCount(); switch (button) { case Button.UP: @@ -664,7 +666,7 @@ export default class PartyUiHandler extends MessageUiHandler { } populatePartySlots() { - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); if (this.cursor < 6 && this.cursor >= party.length) { this.cursor = party.length - 1; @@ -677,8 +679,8 @@ export default class PartyUiHandler extends MessageUiHandler { for (const p in party) { const slotIndex = parseInt(p); - const partySlot = new PartySlot(this.scene, slotIndex, party[p], this.iconAnimHandler, this.partyUiMode, this.tmMoveId); - this.scene.add.existing(partySlot); + const partySlot = new PartySlot(slotIndex, party[p], this.iconAnimHandler, this.partyUiMode, this.tmMoveId); + globalScene.add.existing(partySlot); this.partySlotsContainer.add(partySlot); this.partySlots.push(partySlot); if (this.cursor === slotIndex) { @@ -687,7 +689,7 @@ export default class PartyUiHandler extends MessageUiHandler { } } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let changed: boolean; if (this.optionsMode) { @@ -721,7 +723,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.optionsCursor = cursor; } if (!this.optionsCursorObj) { - this.optionsCursorObj = this.scene.add.image(0, 0, "cursor"); + this.optionsCursorObj = globalScene.add.image(0, 0, "cursor"); this.optionsCursorObj.setOrigin(0, 0); this.optionsContainer.add(this.optionsCursorObj); } @@ -747,7 +749,7 @@ export default class PartyUiHandler extends MessageUiHandler { return changed; } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null) { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null) { if (text.length === 0) { text = defaultMessage; } @@ -803,7 +805,7 @@ export default class PartyUiHandler extends MessageUiHandler { } updateOptions(): void { - const pokemon = this.scene.getParty()[this.cursor]; + const pokemon = globalScene.getPlayerParty()[this.cursor]; const learnableLevelMoves = this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER ? pokemon.getLearnableLevelMoves() @@ -815,7 +817,7 @@ export default class PartyUiHandler extends MessageUiHandler { } const itemModifiers = this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER - ? this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + ? globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id) as PokemonHeldItemModifier[] : []; @@ -832,13 +834,13 @@ export default class PartyUiHandler extends MessageUiHandler { case PartyUiMode.SWITCH: case PartyUiMode.FAINT_SWITCH: case PartyUiMode.POST_BATTLE_SWITCH: - if (this.cursor >= this.scene.currentBattle.getBattlerCount()) { + if (this.cursor >= globalScene.currentBattle.getBattlerCount()) { const allowBatonModifierSwitch = this.partyUiMode !== PartyUiMode.FAINT_SWITCH - && this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier - && (m as SwitchEffectTransferModifier).pokemonId === this.scene.getPlayerField()[this.fieldIndex].id); + && globalScene.findModifier(m => m instanceof SwitchEffectTransferModifier + && (m as SwitchEffectTransferModifier).pokemonId === globalScene.getPlayerField()[this.fieldIndex].id); - const moveHistory = this.scene.getPlayerField()[this.fieldIndex].getMoveHistory(); + const moveHistory = globalScene.getPlayerField()[this.fieldIndex].getMoveHistory(); const isBatonPassMove = this.partyUiMode === PartyUiMode.FAINT_SWITCH && moveHistory.length && allMoves[moveHistory[moveHistory.length - 1].move].getAttrs(ForceSwitchOutAttr)[0]?.isBatonPass() && moveHistory[moveHistory.length - 1].result === MoveResult.SUCCESS; // isBatonPassMove and allowBatonModifierSwitch shouldn't ever be true @@ -877,7 +879,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.options.push(PartyOption.RELEASE); break; case PartyUiMode.CHECK: - if (this.scene.getCurrentPhase() instanceof SelectModifierPhase) { + if (globalScene.getCurrentPhase() instanceof SelectModifierPhase) { formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon); for (let i = 0; i < formChangeItemModifiers.length; i++) { this.options.push(PartyOption.FORM_CHANGE_ITEM + i); @@ -941,7 +943,7 @@ export default class PartyUiHandler extends MessageUiHandler { this.options.push(PartyOption.CANCEL); - this.optionsBg = addWindow(this.scene, 0, 0, 0, 16 * this.options.length + 13); + this.optionsBg = addWindow(0, 0, 0, 16 * this.options.length + 13); this.optionsBg.setOrigin(1, 1); this.optionsContainer.add(this.optionsBg); @@ -1002,7 +1004,7 @@ export default class PartyUiHandler extends MessageUiHandler { } const yCoord = -6 - 16 * o; - const optionText = addBBCodeTextObject(this.scene, 0, yCoord - 16, optionName, TextStyle.WINDOW, { maxLines: 1 }); + const optionText = addBBCodeTextObject(0, yCoord - 16, optionName, TextStyle.WINDOW, { maxLines: 1 }); if (altText) { optionText.setColor("#40c8f8"); optionText.setShadowColor("#006090"); @@ -1058,14 +1060,14 @@ export default class PartyUiHandler extends MessageUiHandler { } } - doRelease(slotIndex: integer): void { - this.showText(this.getReleaseMessage(getPokemonNameWithAffix(this.scene.getParty()[slotIndex])), null, () => { + doRelease(slotIndex: number): void { + this.showText(this.getReleaseMessage(getPokemonNameWithAffix(globalScene.getPlayerParty()[slotIndex])), null, () => { this.clearPartySlots(); - this.scene.removePartyMemberModifiers(slotIndex); - const releasedPokemon = this.scene.getParty().splice(slotIndex, 1)[0]; + globalScene.removePartyMemberModifiers(slotIndex); + const releasedPokemon = globalScene.getPlayerParty().splice(slotIndex, 1)[0]; releasedPokemon.destroy(); this.populatePartySlots(); - if (this.cursor >= this.scene.getParty().length) { + if (this.cursor >= globalScene.getPlayerParty().length) { this.setCursor(this.cursor - 1); } if (this.partyUiMode === PartyUiMode.RELEASE) { @@ -1103,7 +1105,7 @@ export default class PartyUiHandler extends MessageUiHandler { } getFormChangeItemsModifiers(pokemon: Pokemon) { - let formChangeItemModifiers = this.scene.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[]; + let formChangeItemModifiers = globalScene.findModifiers(m => m instanceof PokemonFormChangeItemModifier && m.pokemonId === pokemon.id) as PokemonFormChangeItemModifier[]; const ultraNecrozmaModifiers = formChangeItemModifiers.filter(m => m.active && m.formChangeItem === FormChangeItem.ULTRANECROZIUM_Z); if (ultraNecrozmaModifiers.length > 0) { // ULTRANECROZIUM_Z is active and deactivating it should be the only option @@ -1119,7 +1121,7 @@ export default class PartyUiHandler extends MessageUiHandler { return formChangeItemModifiers; } - getOptionsCursorWithScroll(): integer { + getOptionsCursorWithScroll(): number { return this.optionsCursor + this.optionsScrollCursor + (this.options && this.options[0] === PartyOption.SCROLL_UP ? -1 : 0); } @@ -1162,7 +1164,7 @@ export default class PartyUiHandler extends MessageUiHandler { class PartySlot extends Phaser.GameObjects.Container { private selected: boolean; private transfer: boolean; - private slotIndex: integer; + private slotIndex: number; private pokemon: PlayerPokemon; private slotBg: Phaser.GameObjects.Image; @@ -1177,10 +1179,10 @@ class PartySlot extends Phaser.GameObjects.Container { private pokemonIcon: Phaser.GameObjects.Container; private iconAnimHandler: PokemonIconAnimHandler; - constructor(scene: BattleScene, slotIndex: integer, pokemon: PlayerPokemon, iconAnimHandler: PokemonIconAnimHandler, partyUiMode: PartyUiMode, tmMoveId: Moves) { - super(scene, slotIndex >= scene.currentBattle.getBattlerCount() ? 230.5 : 64, - slotIndex >= scene.currentBattle.getBattlerCount() ? -184 + (scene.currentBattle.double ? -40 : 0) - + (28 + (scene.currentBattle.double ? 8 : 0)) * slotIndex : -124 + (scene.currentBattle.double ? -8 : 0) + slotIndex * 64); + constructor(slotIndex: number, pokemon: PlayerPokemon, iconAnimHandler: PokemonIconAnimHandler, partyUiMode: PartyUiMode, tmMoveId: Moves) { + super(globalScene, slotIndex >= globalScene.currentBattle.getBattlerCount() ? 230.5 : 64, + slotIndex >= globalScene.currentBattle.getBattlerCount() ? -184 + (globalScene.currentBattle.double ? -40 : 0) + + (28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex : -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64); this.slotIndex = slotIndex; this.pokemon = pokemon; @@ -1194,33 +1196,33 @@ class PartySlot extends Phaser.GameObjects.Container { } setup(partyUiMode: PartyUiMode, tmMoveId: Moves) { - const battlerCount = (this.scene as BattleScene).currentBattle.getBattlerCount(); + const battlerCount = globalScene.currentBattle.getBattlerCount(); const slotKey = `party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`; - const slotBg = this.scene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? "" : "_fnt"}`); + const slotBg = globalScene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? "" : "_fnt"}`); this.slotBg = slotBg; this.add(slotBg); - const slotPb = this.scene.add.sprite(this.slotIndex >= battlerCount ? -85.5 : -51, this.slotIndex >= battlerCount ? 0 : -20.5, "party_pb"); + const slotPb = globalScene.add.sprite(this.slotIndex >= battlerCount ? -85.5 : -51, this.slotIndex >= battlerCount ? 0 : -20.5, "party_pb"); this.slotPb = slotPb; this.add(slotPb); - this.pokemonIcon = (this.scene as BattleScene).addPokemonIcon(this.pokemon, slotPb.x, slotPb.y, 0.5, 0.5, true); + this.pokemonIcon = globalScene.addPokemonIcon(this.pokemon, slotPb.x, slotPb.y, 0.5, 0.5, true); this.add(this.pokemonIcon); this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE); - const slotInfoContainer = this.scene.add.container(0, 0); + const slotInfoContainer = globalScene.add.container(0, 0); this.add(slotInfoContainer); let displayName = this.pokemon.getNameToRender(); let nameTextWidth: number; - const nameSizeTest = addTextObject(this.scene, 0, 0, displayName, TextStyle.PARTY); + const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.PARTY); nameTextWidth = nameSizeTest.displayWidth; while (nameTextWidth > (this.slotIndex >= battlerCount ? 52 : (76 - (this.pokemon.fusionSpecies ? 8 : 0)))) { @@ -1231,15 +1233,15 @@ class PartySlot extends Phaser.GameObjects.Container { nameSizeTest.destroy(); - this.slotName = addTextObject(this.scene, 0, 0, displayName, TextStyle.PARTY); + this.slotName = addTextObject(0, 0, displayName, TextStyle.PARTY); this.slotName.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 21 : 24, this.slotIndex >= battlerCount ? 2 : 10); this.slotName.setOrigin(0, 0); - const slotLevelLabel = this.scene.add.image(0, 0, "party_slot_overlay_lv"); + const slotLevelLabel = globalScene.add.image(0, 0, "party_slot_overlay_lv"); slotLevelLabel.setPositionRelative(this.slotName, 8, 12); slotLevelLabel.setOrigin(0, 0); - const slotLevelText = addTextObject(this.scene, 0, 0, this.pokemon.level.toString(), this.pokemon.level < (this.scene as BattleScene).getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED); + const slotLevelText = addTextObject(0, 0, this.pokemon.level.toString(), this.pokemon.level < globalScene.getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED); slotLevelText.setPositionRelative(slotLevelLabel, 9, 0); slotLevelText.setOrigin(0, 0.25); @@ -1248,7 +1250,7 @@ class PartySlot extends Phaser.GameObjects.Container { const genderSymbol = getGenderSymbol(this.pokemon.getGender(true)); if (genderSymbol) { - const slotGenderText = addTextObject(this.scene, 0, 0, genderSymbol, TextStyle.PARTY); + const slotGenderText = addTextObject(0, 0, genderSymbol, TextStyle.PARTY); slotGenderText.setColor(getGenderColor(this.pokemon.getGender(true))); slotGenderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true)); if (this.slotIndex >= battlerCount) { @@ -1262,7 +1264,7 @@ class PartySlot extends Phaser.GameObjects.Container { } if (this.pokemon.fusionSpecies) { - const splicedIcon = this.scene.add.image(0, 0, "icon_spliced"); + const splicedIcon = globalScene.add.image(0, 0, "icon_spliced"); splicedIcon.setScale(0.5); splicedIcon.setOrigin(0, 0); if (this.slotIndex >= battlerCount) { @@ -1275,7 +1277,7 @@ class PartySlot extends Phaser.GameObjects.Container { } if (this.pokemon.status) { - const statusIndicator = this.scene.add.sprite(0, 0, Utils.getLocalizedSpriteKey("statuses")); + const statusIndicator = globalScene.add.sprite(0, 0, Utils.getLocalizedSpriteKey("statuses")); statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase()); statusIndicator.setOrigin(0, 0); statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0); @@ -1286,7 +1288,7 @@ class PartySlot extends Phaser.GameObjects.Container { if (this.pokemon.isShiny()) { const doubleShiny = this.pokemon.isFusion() && this.pokemon.shiny && this.pokemon.fusionShiny; - const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`); + const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`); shinyStar.setOrigin(0, 0); shinyStar.setPositionRelative(this.slotName, -9, 3); shinyStar.setTint(getVariantTint(!doubleShiny ? this.pokemon.getVariant() : this.pokemon.variant)); @@ -1294,7 +1296,7 @@ class PartySlot extends Phaser.GameObjects.Container { slotInfoContainer.add(shinyStar); if (doubleShiny) { - const fusionShinyStar = this.scene.add.image(0, 0, "shiny_star_small_2"); + const fusionShinyStar = globalScene.add.image(0, 0, "shiny_star_small_2"); fusionShinyStar.setOrigin(0, 0); fusionShinyStar.setPosition(shinyStar.x, shinyStar.y); fusionShinyStar.setTint(getVariantTint(this.pokemon.fusionVariant)); @@ -1303,25 +1305,25 @@ class PartySlot extends Phaser.GameObjects.Container { } } - this.slotHpBar = this.scene.add.image(0, 0, "party_slot_hp_bar"); + this.slotHpBar = globalScene.add.image(0, 0, "party_slot_hp_bar"); this.slotHpBar.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 72 : 8, this.slotIndex >= battlerCount ? 6 : 31); this.slotHpBar.setOrigin(0, 0); this.slotHpBar.setVisible(false); const hpRatio = this.pokemon.getHpRatio(); - this.slotHpOverlay = this.scene.add.sprite(0, 0, "party_slot_hp_overlay", hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low"); + this.slotHpOverlay = globalScene.add.sprite(0, 0, "party_slot_hp_overlay", hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low"); this.slotHpOverlay.setPositionRelative(this.slotHpBar, 16, 2); this.slotHpOverlay.setOrigin(0, 0); this.slotHpOverlay.setScale(hpRatio, 1); this.slotHpOverlay.setVisible(false); - this.slotHpText = addTextObject(this.scene, 0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY); + this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY); this.slotHpText.setPositionRelative(this.slotHpBar, this.slotHpBar.width - 3, this.slotHpBar.height - 2); this.slotHpText.setOrigin(1, 0); this.slotHpText.setVisible(false); - this.slotDescriptionLabel = addTextObject(this.scene, 0, 0, "", TextStyle.MESSAGE); + this.slotDescriptionLabel = addTextObject(0, 0, "", TextStyle.MESSAGE); this.slotDescriptionLabel.setPositionRelative(slotBg, this.slotIndex >= battlerCount ? 94 : 32, this.slotIndex >= battlerCount ? 16 : 46); this.slotDescriptionLabel.setOrigin(0, 1); this.slotDescriptionLabel.setVisible(false); @@ -1387,7 +1389,7 @@ class PartySlot extends Phaser.GameObjects.Container { } private updateSlotTexture(): void { - const battlerCount = (this.scene as BattleScene).currentBattle.getBattlerCount(); + const battlerCount = globalScene.currentBattle.getBattlerCount(); this.slotBg.setTexture(`party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`, `party_slot${this.slotIndex >= battlerCount ? "" : "_main"}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`); } @@ -1399,24 +1401,24 @@ class PartyCancelButton extends Phaser.GameObjects.Container { private partyCancelBg: Phaser.GameObjects.Sprite; private partyCancelPb: Phaser.GameObjects.Sprite; - constructor(scene: BattleScene, x: number, y: number) { - super(scene, x, y); + constructor(x: number, y: number) { + super(globalScene, x, y); this.setup(); } setup() { - const partyCancelBg = this.scene.add.sprite(0, 0, "party_cancel"); + const partyCancelBg = globalScene.add.sprite(0, 0, "party_cancel"); this.add(partyCancelBg); this.partyCancelBg = partyCancelBg; - const partyCancelPb = this.scene.add.sprite(-17, 0, "party_pb"); + const partyCancelPb = globalScene.add.sprite(-17, 0, "party_pb"); this.add(partyCancelPb); this.partyCancelPb = partyCancelPb; - const partyCancelText = addTextObject(this.scene, -8, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY); + const partyCancelText = addTextObject(-8, -7, i18next.t("partyUiHandler:cancel"), TextStyle.PARTY); this.add(partyCancelText); } diff --git a/src/ui/pokeball-tray.ts b/src/ui/pokeball-tray.ts index 0313812ef79..0c913d195a9 100644 --- a/src/ui/pokeball-tray.ts +++ b/src/ui/pokeball-tray.ts @@ -1,5 +1,5 @@ -import BattleScene from "../battle-scene"; -import Pokemon from "../field/pokemon"; +import { globalScene } from "#app/global-scene"; +import type Pokemon from "../field/pokemon"; export default class PokeballTray extends Phaser.GameObjects.Container { private player: boolean; @@ -9,18 +9,18 @@ export default class PokeballTray extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene, player: boolean) { - super(scene, player ? (scene.game.canvas.width / 6) : 0, player ? -72 : -144); + constructor(player: boolean) { + super(globalScene, player ? (globalScene.game.canvas.width / 6) : 0, player ? -72 : -144); this.player = player; } setup(): void { - this.bg = this.scene.add.nineslice(0, 0, `pb_tray_overlay_${this.player ? "player" : "enemy"}`, undefined, 104, 4, 48, 8, 0, 0); + this.bg = globalScene.add.nineslice(0, 0, `pb_tray_overlay_${this.player ? "player" : "enemy"}`, undefined, 104, 4, 48, 8, 0, 0); this.bg.setOrigin(this.player ? 1 : 0, 0); this.add(this.bg); - this.balls = new Array(6).fill(null).map((_, i) => this.scene.add.sprite((this.player ? -83 : 76) + (this.scene.game.canvas.width / 6) * (this.player ? -1 : 1) + 10 * i * (this.player ? 1 : -1), -8, "pb_tray_ball", "empty")); + this.balls = new Array(6).fill(null).map((_, i) => globalScene.add.sprite((this.player ? -83 : 76) + (globalScene.game.canvas.width / 6) * (this.player ? -1 : 1) + 10 * i * (this.player ? 1 : -1), -8, "pb_tray_ball", "empty")); for (const ball of this.balls) { ball.setOrigin(0, 0); @@ -37,7 +37,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container { return resolve(); } - (this.scene as BattleScene).fieldUI.bringToTop(this); + globalScene.fieldUI.bringToTop(this); this.x += 104 * (this.player ? 1 : -1); @@ -45,7 +45,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container { this.bg.alpha = 1; this.balls.forEach((ball, b) => { - ball.x += (this.scene.game.canvas.width / 6 + 104) * (this.player ? 1 : -1); + ball.x += (globalScene.game.canvas.width / 6 + 104) * (this.player ? 1 : -1); let ballFrame = "ball"; if (b >= party.length) { ballFrame = "empty"; @@ -57,21 +57,21 @@ export default class PokeballTray extends Phaser.GameObjects.Container { ball.setFrame(ballFrame); }); - (this.scene as BattleScene).playSound("se/pb_tray_enter"); + globalScene.playSound("se/pb_tray_enter"); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, x: `${this.player ? "-" : "+"}=104`, duration: 500, ease: "Sine.easeIn", onComplete: () => { this.balls.forEach((ball, b) => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: ball, x: `${this.player ? "-" : "+"}=104`, duration: b * 100, ease: "Sine.easeIn", - onComplete: () => (this.scene as BattleScene).playSound(`se/${(b < party.length ? "pb_tray_ball" : "pb_tray_empty")}`) + onComplete: () => globalScene.playSound(`se/${(b < party.length ? "pb_tray_ball" : "pb_tray_empty")}`) }); }); } @@ -80,7 +80,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container { this.setVisible(true); this.shown = true; - this.scene.time.delayedCall(1100, () => resolve()); + globalScene.time.delayedCall(1100, () => resolve()); }); } @@ -91,16 +91,16 @@ export default class PokeballTray extends Phaser.GameObjects.Container { } this.balls.forEach((ball, b) => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: ball, - x: `${this.player ? "-" : "+"}=${this.scene.game.canvas.width / 6}`, + x: `${this.player ? "-" : "+"}=${globalScene.game.canvas.width / 6}`, duration: 250, delay: b * 100, ease: "Sine.easeIn" }); }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.bg, width: 144, alpha: 0, @@ -108,7 +108,7 @@ export default class PokeballTray extends Phaser.GameObjects.Container { ease: "Sine.easeIn" }); - this.scene.time.delayedCall(850, () => { + globalScene.time.delayedCall(850, () => { this.setVisible(false); resolve(); }); diff --git a/src/ui/pokemon-hatch-info-container.ts b/src/ui/pokemon-hatch-info-container.ts index 146d70522fd..a9b8e260b34 100644 --- a/src/ui/pokemon-hatch-info-container.ts +++ b/src/ui/pokemon-hatch-info-container.ts @@ -1,7 +1,6 @@ import PokemonInfoContainer from "#app/ui/pokemon-info-container"; -import BattleScene from "#app/battle-scene"; import { Gender } from "#app/data/gender"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import * as Utils from "#app/utils"; import { TextStyle, addTextObject } from "#app/ui/text"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; @@ -9,9 +8,10 @@ import { allMoves } from "#app/data/move"; import { Species } from "#enums/species"; import { getEggTierForSpecies } from "#app/data/egg"; import { starterColors } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { argbFromRgba } from "@material/material-color-utilities"; -import { EggHatchData } from "#app/data/egg-hatch-data"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { EggHatchData } from "#app/data/egg-hatch-data"; +import type { PlayerPokemon } from "#app/field/pokemon"; import { getPokemonSpeciesForm } from "#app/data/pokemon-species"; /** @@ -32,8 +32,8 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite; private pokemonCandyCountText: Phaser.GameObjects.Text; - constructor(scene: BattleScene, listContainer : Phaser.GameObjects.Container, x: number = 115, y: number = 9,) { - super(scene, x, y); + constructor(listContainer : Phaser.GameObjects.Container, x: number = 115, y: number = 9,) { + super(x, y); this.pokemonListContainer = listContainer; } @@ -41,37 +41,37 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { super.setup(); super.changeToEggSummaryLayout(); - this.currentPokemonSprite = this.scene.add.sprite(54, 80, "pkmn__sub"); + this.currentPokemonSprite = globalScene.add.sprite(54, 80, "pkmn__sub"); this.currentPokemonSprite.setScale(0.8); - this.currentPokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + this.currentPokemonSprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); this.pokemonListContainer.add(this.currentPokemonSprite); // setup name and number - this.pokemonNumberText = addTextObject(this.scene, 80, 107.5, "0000", TextStyle.SUMMARY, { fontSize: 74 }); + this.pokemonNumberText = addTextObject(80, 107.5, "0000", TextStyle.SUMMARY, { fontSize: 74 }); this.pokemonNumberText.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonNumberText); - this.pokemonNameText = addTextObject(this.scene, 7, 107.5, "", TextStyle.SUMMARY, { fontSize: 74 }); + this.pokemonNameText = addTextObject(7, 107.5, "", TextStyle.SUMMARY, { fontSize: 74 }); this.pokemonNameText.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonNameText); // setup egg icon and candy count - this.pokemonHatchedIcon = this.scene.add.sprite(-5, 90, "egg_icons"); + this.pokemonHatchedIcon = globalScene.add.sprite(-5, 90, "egg_icons"); this.pokemonHatchedIcon.setOrigin(0, 0.2); this.pokemonHatchedIcon.setScale(0.8); this.pokemonListContainer.add(this.pokemonHatchedIcon); - this.pokemonCandyIcon = this.scene.add.sprite(4.5, 40, "candy"); + this.pokemonCandyIcon = globalScene.add.sprite(4.5, 40, "candy"); this.pokemonCandyIcon.setScale(0.5); this.pokemonCandyIcon.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonCandyIcon); - this.pokemonCandyOverlayIcon = this.scene.add.sprite(4.5, 40, "candy_overlay"); + this.pokemonCandyOverlayIcon = globalScene.add.sprite(4.5, 40, "candy_overlay"); this.pokemonCandyOverlayIcon.setScale(0.5); this.pokemonCandyOverlayIcon.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonCandyOverlayIcon); - this.pokemonCandyCountText = addTextObject(this.scene, 14, 40, "x0", TextStyle.SUMMARY, { fontSize: "56px" }); + this.pokemonCandyCountText = addTextObject(14, 40, "x0", TextStyle.SUMMARY, { fontSize: "56px" }); this.pokemonCandyCountText.setOrigin(0, 0); this.pokemonListContainer.add(this.pokemonCandyCountText); @@ -79,17 +79,17 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { this.pokemonEggMoveContainers = []; this.pokemonEggMoveBgs = []; this.pokemonEggMoveLabels = []; - this.pokemonEggMovesContainer = this.scene.add.container(0, 200); + this.pokemonEggMovesContainer = globalScene.add.container(0, 200); this.pokemonEggMovesContainer.setVisible(false); this.pokemonEggMovesContainer.setScale(0.5); for (let m = 0; m < 4; m++) { - const eggMoveContainer = this.scene.add.container(0, 0 + 6 * m); + const eggMoveContainer = globalScene.add.container(0, 0 + 6 * m); - const eggMoveBg = this.scene.add.nineslice(70, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); + const eggMoveBg = globalScene.add.nineslice(70, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); eggMoveBg.setOrigin(1, 0); - const eggMoveLabel = addTextObject(this.scene, 70 - eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); + const eggMoveLabel = addTextObject(70 - eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); eggMoveLabel.setOrigin(0.5, 0); this.pokemonEggMoveBgs.push(eggMoveBg); @@ -126,9 +126,9 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { const shiny = pokemon.shiny; const variant = pokemon.variant; this.currentPokemonSprite.setVisible(false); - species.loadAssets(this.scene, female, formIndex, shiny, variant, true).then(() => { + species.loadAssets(female, formIndex, shiny, variant, true).then(() => { - getPokemonSpeciesForm(species.speciesId, pokemon.formIndex).cry(this.scene); + getPokemonSpeciesForm(species.speciesId, pokemon.formIndex).cry(); this.currentPokemonSprite.play(species.getSpriteKey(female, formIndex, shiny, variant)); this.currentPokemonSprite.setPipelineData("shiny", shiny); this.currentPokemonSprite.setPipelineData("variant", variant); @@ -156,7 +156,7 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { this.pokemonCandyIcon.setVisible(true); this.pokemonCandyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1]))); this.pokemonCandyOverlayIcon.setVisible(true); - this.pokemonCandyCountText.setText(`x${this.scene.gameData.starterData[species.speciesId].candyCount}`); + this.pokemonCandyCountText.setText(`x${globalScene.gameData.starterData[species.speciesId].candyCount}`); this.pokemonCandyCountText.setVisible(true); this.pokemonNumberText.setText(Utils.padInt(species.speciesId, 4)); @@ -166,7 +166,7 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer { for (let em = 0; em < 4; em++) { const eggMove = hasEggMoves ? allMoves[speciesEggMoves[species.speciesId][em]] : null; - const eggMoveUnlocked = eggMove && this.scene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em); + const eggMoveUnlocked = eggMove && globalScene.gameData.starterData[species.speciesId].eggMoves & Math.pow(2, em); this.pokemonEggMoveBgs[em].setFrame(Type[eggMove ? eggMove.type : Type.UNKNOWN].toString().toLowerCase()); this.pokemonEggMoveLabels[em].setText(eggMove && eggMoveUnlocked ? eggMove.name : "???"); diff --git a/src/ui/pokemon-icon-anim-handler.ts b/src/ui/pokemon-icon-anim-handler.ts index c7a24f69200..010d23315f2 100644 --- a/src/ui/pokemon-icon-anim-handler.ts +++ b/src/ui/pokemon-icon-anim-handler.ts @@ -1,4 +1,4 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; export enum PokemonIconAnimMode { @@ -13,7 +13,7 @@ export default class PokemonIconAnimHandler { private icons: Map; private toggled: boolean; - setup(scene: BattleScene): void { + setup(): void { this.icons = new Map(); this.toggled = false; @@ -26,7 +26,7 @@ export default class PokemonIconAnimHandler { i.y += delta * (this.toggled ? 1 : -1); } }; - scene.tweens.addCounter({ + globalScene.tweens.addCounter({ duration: Utils.fixedInt(200), from: 0, to: 1, diff --git a/src/ui/pokemon-info-container.ts b/src/ui/pokemon-info-container.ts index 6cc70bd598f..554cea39731 100644 --- a/src/ui/pokemon-info-container.ts +++ b/src/ui/pokemon-info-container.ts @@ -1,12 +1,13 @@ import { getVariantTint } from "#app/data/variant"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import BattleScene from "../battle-scene"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import { globalScene } from "#app/global-scene"; import { Gender, getGenderColor, getGenderSymbol } from "../data/gender"; import { getNatureName } from "../data/nature"; -import { Type } from "../data/type"; -import Pokemon from "../field/pokemon"; +import { Type } from "#enums/type"; +import type Pokemon from "../field/pokemon"; import i18next from "i18next"; -import { DexAttr, DexEntry, StarterDataEntry } from "../system/game-data"; +import type { DexEntry, StarterDataEntry } from "../system/game-data"; +import { DexAttr } from "../system/game-data"; import * as Utils from "../utils"; import ConfirmUiHandler from "./confirm-ui-handler"; import { StatsContainer } from "./stats-container"; @@ -16,29 +17,11 @@ import { Species } from "#enums/species"; interface LanguageSetting { infoContainerTextSize: string; - infoContainerLabelXPos?: integer; - infoContainerTextXPos?: integer; + infoContainerLabelXPos?: number; + infoContainerTextXPos?: number; } const languageSettings: { [key: string]: LanguageSetting } = { - "en": { - infoContainerTextSize: "64px" - }, - "de": { - infoContainerTextSize: "64px", - }, - "es": { - infoContainerTextSize: "64px" - }, - "fr": { - infoContainerTextSize: "64px" - }, - "it": { - infoContainerTextSize: "64px" - }, - "zh": { - infoContainerTextSize: "64px" - }, "pt": { infoContainerTextSize: "60px", infoContainerLabelXPos: -15, @@ -75,8 +58,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { public shown: boolean; - constructor(scene: BattleScene, x: number = 372, y: number = 66) { - super(scene, x, y); + constructor(x: number = 372, y: number = 66) { + super(globalScene, x, y); this.initialX = x; } @@ -85,11 +68,11 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { const currentLanguage = i18next.resolvedLanguage!; // TODO: is this bang correct? const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage?.includes(lang))!; // TODO: is this bang correct? const textSettings = languageSettings[langSettingKey]; - this.infoBg = addWindow(this.scene, 0, 0, this.infoWindowWidth, 132); + this.infoBg = addWindow(0, 0, this.infoWindowWidth, 132); this.infoBg.setOrigin(0.5, 0.5); this.infoBg.setName("window-info-bg"); - this.pokemonMovesContainer = this.scene.add.container(6, 14); + this.pokemonMovesContainer = globalScene.add.container(6, 14); this.pokemonMovesContainer.setName("pkmn-moves"); this.movesContainerInitialX = this.pokemonMovesContainer.x; @@ -98,26 +81,26 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.pokemonMoveBgs = []; this.pokemonMoveLabels = []; - const movesBg = addWindow(this.scene, 0, 0, 58, 52); + const movesBg = addWindow(0, 0, 58, 52); movesBg.setOrigin(1, 0); movesBg.setName("window-moves-bg"); this.pokemonMovesContainer.add(movesBg); - const movesLabel = addTextObject(this.scene, -movesBg.width / 2, 6, i18next.t("pokemonInfoContainer:moveset"), TextStyle.WINDOW, { fontSize: "64px" }); + const movesLabel = addTextObject(-movesBg.width / 2, 6, i18next.t("pokemonInfoContainer:moveset"), TextStyle.WINDOW, { fontSize: "64px" }); movesLabel.setOrigin(0.5, 0); movesLabel.setName("text-moves"); this.pokemonMovesContainer.add(movesLabel); for (let m = 0; m < 4; m++) { - const moveContainer = this.scene.add.container(-6, 18 + 7 * m); + const moveContainer = globalScene.add.container(-6, 18 + 7 * m); moveContainer.setScale(0.5); moveContainer.setName("move"); - const moveBg = this.scene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); + const moveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); moveBg.setOrigin(1, 0); moveBg.setName("nineslice-move-bg"); - const moveLabel = addTextObject(this.scene, -moveBg.width / 2, 0, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.PARTY); moveLabel.setOrigin(0.5, 0); moveLabel.setName("text-move-label"); @@ -133,7 +116,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.add(this.pokemonMovesContainer); - this.statsContainer = new StatsContainer(this.scene, -48, -64, true); + this.statsContainer = new StatsContainer(-48, -64, true); this.add(this.infoBg); this.add(this.statsContainer); @@ -145,62 +128,62 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { // The font size should be set by language const infoContainerTextSize = textSettings?.infoContainerTextSize || "64px"; - this.pokemonFormLabelText = addTextObject(this.scene, infoContainerLabelXPos, 19, i18next.t("pokemonInfoContainer:form"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonFormLabelText = addTextObject(infoContainerLabelXPos, 19, i18next.t("pokemonInfoContainer:form"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonFormLabelText.setOrigin(1, 0); this.pokemonFormLabelText.setVisible(false); this.add(this.pokemonFormLabelText); - this.pokemonFormText = addTextObject(this.scene, infoContainerTextXPos, 19, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonFormText = addTextObject(infoContainerTextXPos, 19, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonFormText.setOrigin(0, 0); this.pokemonFormText.setVisible(false); this.add(this.pokemonFormText); - this.pokemonGenderText = addTextObject(this.scene, -42, -61, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonGenderText = addTextObject(-42, -61, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonGenderText.setOrigin(0, 0); this.pokemonGenderText.setVisible(false); this.pokemonGenderText.setName("text-pkmn-gender"); this.add(this.pokemonGenderText); - this.pokemonGenderNewText = addTextObject(this.scene, -36, -61, "", TextStyle.WINDOW, { fontSize: "64px" }); + this.pokemonGenderNewText = addTextObject(-36, -61, "", TextStyle.WINDOW, { fontSize: "64px" }); this.pokemonGenderNewText.setOrigin(0, 0); this.pokemonGenderNewText.setVisible(false); this.pokemonGenderNewText.setName("text-pkmn-new-gender"); this.add(this.pokemonGenderNewText); - this.pokemonAbilityLabelText = addTextObject(this.scene, infoContainerLabelXPos, 29, i18next.t("pokemonInfoContainer:ability"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonAbilityLabelText = addTextObject(infoContainerLabelXPos, 29, i18next.t("pokemonInfoContainer:ability"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonAbilityLabelText.setOrigin(1, 0); this.pokemonAbilityLabelText.setName("text-pkmn-ability-label"); this.add(this.pokemonAbilityLabelText); - this.pokemonAbilityText = addTextObject(this.scene, infoContainerTextXPos, 29, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonAbilityText = addTextObject(infoContainerTextXPos, 29, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonAbilityText.setOrigin(0, 0); this.pokemonAbilityText.setName("text-pkmn-ability"); this.add(this.pokemonAbilityText); - this.pokemonNatureLabelText = addTextObject(this.scene, infoContainerLabelXPos, 39, i18next.t("pokemonInfoContainer:nature"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonNatureLabelText = addTextObject(infoContainerLabelXPos, 39, i18next.t("pokemonInfoContainer:nature"), TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonNatureLabelText.setOrigin(1, 0); this.pokemonNatureLabelText.setName("text-pkmn-nature-label"); this.add(this.pokemonNatureLabelText); - this.pokemonNatureText = addBBCodeTextObject(this.scene, infoContainerTextXPos, 39, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize, lineSpacing: 3, maxLines: 2 }); + this.pokemonNatureText = addBBCodeTextObject(infoContainerTextXPos, 39, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize, lineSpacing: 3, maxLines: 2 }); this.pokemonNatureText.setOrigin(0, 0); this.pokemonNatureText.setName("text-pkmn-nature"); this.add(this.pokemonNatureText); - this.pokemonShinyIcon = this.scene.add.image(-43.5, 48.5, "shiny_star"); + this.pokemonShinyIcon = globalScene.add.image(-43.5, 48.5, "shiny_star"); this.pokemonShinyIcon.setOrigin(0, 0); this.pokemonShinyIcon.setScale(0.75); this.pokemonShinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.pokemonShinyIcon.setName("img-pkmn-shiny-icon"); this.add(this.pokemonShinyIcon); - this.pokemonShinyNewIcon = addTextObject(this.scene, this.pokemonShinyIcon.x + 12, this.pokemonShinyIcon.y, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); + this.pokemonShinyNewIcon = addTextObject(this.pokemonShinyIcon.x + 12, this.pokemonShinyIcon.y, "", TextStyle.WINDOW, { fontSize: infoContainerTextSize }); this.pokemonShinyNewIcon.setOrigin(0, 0); this.pokemonShinyNewIcon.setName("text-pkmn-shiny-new-icon"); this.add(this.pokemonShinyNewIcon); this.pokemonShinyNewIcon.setVisible(false); - this.pokemonFusionShinyIcon = this.scene.add.image(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y, "shiny_star_2"); + this.pokemonFusionShinyIcon = globalScene.add.image(this.pokemonShinyIcon.x, this.pokemonShinyIcon.y, "shiny_star_2"); this.pokemonFusionShinyIcon.setOrigin(0, 0); this.pokemonFusionShinyIcon.setScale(0.75); this.pokemonFusionShinyIcon.setName("img-pkmn-fusion-shiny-icon"); @@ -212,10 +195,10 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { show(pokemon: Pokemon, showMoves: boolean = false, speedMultiplier: number = 1, dexEntry?: DexEntry, starterEntry?: StarterDataEntry, eggInfo = false): Promise { return new Promise(resolve => { if (!dexEntry) { - dexEntry = pokemon.scene.gameData.dexData[pokemon.species.speciesId]; + dexEntry = globalScene.gameData.dexData[pokemon.species.speciesId]; } if (!starterEntry) { - starterEntry = pokemon.scene.gameData.starterData[pokemon.species.getRootSpeciesId()]; + starterEntry = globalScene.gameData.starterData[pokemon.species.getRootSpeciesId()]; } const caughtAttr = BigInt(dexEntry.caughtAttr); @@ -227,8 +210,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { const newGender = BigInt(1 << pokemon.gender) * DexAttr.MALE; this.pokemonGenderNewText.setText("(+)"); - this.pokemonGenderNewText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); - this.pokemonGenderNewText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); + this.pokemonGenderNewText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonGenderNewText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); this.pokemonGenderNewText.setVisible((newGender & caughtAttr) === BigInt(0)); } else { this.pokemonGenderNewText.setVisible(false); @@ -259,18 +242,18 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { const newForm = BigInt(1 << pokemon.formIndex) * DexAttr.DEFAULT_FORM; if ((newForm & caughtAttr) === BigInt(0)) { - this.pokemonFormLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); - this.pokemonFormLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); + this.pokemonFormLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonFormLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); } else { - this.pokemonFormLabelText.setColor(getTextColor(TextStyle.WINDOW, false, this.scene.uiTheme)); - this.pokemonFormLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, this.scene.uiTheme)); + this.pokemonFormLabelText.setColor(getTextColor(TextStyle.WINDOW, false, globalScene.uiTheme)); + this.pokemonFormLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, globalScene.uiTheme)); } this.pokemonFormText.setText(formName.length > this.numCharsBeforeCutoff ? formName.substring(0, this.numCharsBeforeCutoff - 3) + "..." : formName); if (formName.length > this.numCharsBeforeCutoff) { this.pokemonFormText.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.pokemonFormText.width, this.pokemonFormText.height), Phaser.Geom.Rectangle.Contains); - this.pokemonFormText.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", formName, true)); - this.pokemonFormText.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.pokemonFormText.on("pointerover", () => globalScene.ui.showTooltip("", formName, true)); + this.pokemonFormText.on("pointerout", () => globalScene.ui.hideTooltip()); } else { this.pokemonFormText.disableInteractive(); } @@ -282,31 +265,31 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { const abilityTextStyle = pokemon.abilityIndex === 2 ? TextStyle.MONEY : TextStyle.WINDOW; this.pokemonAbilityText.setText(pokemon.getAbility(true).name); - this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, this.scene.uiTheme)); - this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, this.scene.uiTheme)); + this.pokemonAbilityText.setColor(getTextColor(abilityTextStyle, false, globalScene.uiTheme)); + this.pokemonAbilityText.setShadowColor(getTextColor(abilityTextStyle, true, globalScene.uiTheme)); // Check if the player owns ability for the root form const playerOwnsThisAbility = pokemon.checkIfPlayerHasAbilityOfStarter(starterEntry.abilityAttr); if (!playerOwnsThisAbility) { - this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); - this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); + this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); } else { - this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.WINDOW, false, this.scene.uiTheme)); - this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, this.scene.uiTheme)); + this.pokemonAbilityLabelText.setColor(getTextColor(TextStyle.WINDOW, false, globalScene.uiTheme)); + this.pokemonAbilityLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, globalScene.uiTheme)); } - this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, this.scene.uiTheme)); + this.pokemonNatureText.setText(getNatureName(pokemon.getNature(), true, false, false, globalScene.uiTheme)); const dexNatures = dexEntry.natureAttr; const newNature = 1 << (pokemon.nature + 1); if (!(dexNatures & newNature)) { - this.pokemonNatureLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); - this.pokemonNatureLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); + this.pokemonNatureLabelText.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonNatureLabelText.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); } else { - this.pokemonNatureLabelText.setColor(getTextColor(TextStyle.WINDOW, false, this.scene.uiTheme)); - this.pokemonNatureLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, this.scene.uiTheme)); + this.pokemonNatureLabelText.setColor(getTextColor(TextStyle.WINDOW, false, globalScene.uiTheme)); + this.pokemonNatureLabelText.setShadowColor(getTextColor(TextStyle.WINDOW, true, globalScene.uiTheme)); } const isFusion = pokemon.isFusion(); @@ -320,17 +303,22 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { const shinyDescriptor = doubleShiny || baseVariant ? `${baseVariant === 2 ? i18next.t("common:epicShiny") : baseVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}${doubleShiny ? `/${pokemon.fusionVariant === 2 ? i18next.t("common:epicShiny") : pokemon.fusionVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}` : ""}` : ""; - this.pokemonShinyIcon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`, true)); - this.pokemonShinyIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.pokemonShinyIcon.on("pointerover", () => globalScene.ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`, true)); + this.pokemonShinyIcon.on("pointerout", () => globalScene.ui.hideTooltip()); const newShiny = BigInt(1 << (pokemon.shiny ? 1 : 0)); const newVariant = BigInt(1 << (pokemon.variant + 4)); this.pokemonShinyNewIcon.setText("(+)"); - this.pokemonShinyNewIcon.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, this.scene.uiTheme)); - this.pokemonShinyNewIcon.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, this.scene.uiTheme)); + this.pokemonShinyNewIcon.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonShinyNewIcon.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); const newShinyOrVariant = ((newShiny & caughtAttr) === BigInt(0)) || ((newVariant & caughtAttr) === BigInt(0)); this.pokemonShinyNewIcon.setVisible(!!newShinyOrVariant); + } else if ((caughtAttr & DexAttr.NON_SHINY) === BigInt(0) && ((caughtAttr & DexAttr.SHINY) === DexAttr.SHINY)) { //If the player has *only* caught any shiny variant of this species, not a non-shiny + this.pokemonShinyNewIcon.setVisible(true); + this.pokemonShinyNewIcon.setText("(+)"); + this.pokemonShinyNewIcon.setColor(getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)); + this.pokemonShinyNewIcon.setShadowColor(getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)); } else { this.pokemonShinyNewIcon.setVisible(false); } @@ -342,12 +330,12 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { } const starterSpeciesId = pokemon.species.getRootSpeciesId(); - const originalIvs: integer[] | null = eggInfo ? (dexEntry.caughtAttr ? dexEntry.ivs : null) : (this.scene.gameData.dexData[starterSpeciesId].caughtAttr - ? this.scene.gameData.dexData[starterSpeciesId].ivs : null); + const originalIvs: number[] | null = eggInfo ? (dexEntry.caughtAttr ? dexEntry.ivs : null) : (globalScene.gameData.dexData[starterSpeciesId].caughtAttr + ? globalScene.gameData.dexData[starterSpeciesId].ivs : null); this.statsContainer.updateIvs(pokemon.ivs, originalIvs!); // TODO: is this bang correct? if (!eggInfo) { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)), ease: "Cubic.easeInOut", @@ -358,7 +346,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { }); if (showMoves) { - this.scene.tweens.add({ + globalScene.tweens.add({ delay: Utils.fixedInt(Math.floor(325 / speedMultiplier)), targets: this.pokemonMovesContainer, duration: Utils.fixedInt(Math.floor(325 / speedMultiplier)), @@ -378,7 +366,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.setVisible(true); this.shown = true; - this.scene.hideEnemyModifierBar(); + globalScene.hideEnemyModifierBar(); }); } @@ -415,7 +403,7 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { makeRoomForConfirmUi(speedMultiplier: number = 1, fromCatch: boolean = false): Promise { const xPosition = fromCatch ? this.initialX - this.infoWindowWidth - 65 : this.initialX - this.infoWindowWidth - ConfirmUiHandler.windowWidth; return new Promise(resolve => { - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, duration: Utils.fixedInt(Math.floor(150 / speedMultiplier)), ease: "Cubic.easeInOut", @@ -430,18 +418,18 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { hide(speedMultiplier: number = 1): Promise { return new Promise(resolve => { if (!this.shown) { - this.scene.showEnemyModifierBar(); + globalScene.showEnemyModifierBar(); return resolve(); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.pokemonMovesContainer, duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)), ease: "Cubic.easeInOut", x: this.movesContainerInitialX }); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, duration: Utils.fixedInt(Math.floor(750 / speedMultiplier)), ease: "Cubic.easeInOut", @@ -450,8 +438,8 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { this.setVisible(false); this.pokemonShinyIcon.off("pointerover"); this.pokemonShinyIcon.off("pointerout"); - (this.scene as BattleScene).ui.hideTooltip(); - this.scene.showEnemyModifierBar(); + globalScene.ui.hideTooltip(); + globalScene.showEnemyModifierBar(); resolve(); } }); @@ -460,7 +448,3 @@ export default class PokemonInfoContainer extends Phaser.GameObjects.Container { }); } } - -export default interface PokemonInfoContainer { - scene: BattleScene -} diff --git a/src/ui/registration-form-ui-handler.ts b/src/ui/registration-form-ui-handler.ts index fc9eb85cbaf..3b229a47c38 100644 --- a/src/ui/registration-form-ui-handler.ts +++ b/src/ui/registration-form-ui-handler.ts @@ -1,9 +1,11 @@ -import { FormModalUiHandler, InputFieldConfig } from "./form-modal-ui-handler"; -import { ModalConfig } from "./modal-ui-handler"; -import * as Utils from "../utils"; +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; import { Mode } from "./ui"; import { TextStyle, addTextObject } from "./text"; import i18next from "i18next"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { globalScene } from "#app/global-scene"; interface LanguageSetting { @@ -13,7 +15,7 @@ interface LanguageSetting { } const languageSettings: { [key: string]: LanguageSetting } = { - "es":{ + "es-ES": { inputFieldFontSize: "50px", errorMessageFontSize: "40px", } @@ -78,7 +80,7 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { }); const warningMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.warningMessageFontSize ?? "42px"; - const label = addTextObject(this.scene, 10, 87, i18next.t("menu:registrationAgeWarning"), TextStyle.TOOLTIP_CONTENT, { fontSize: warningMessageFontSize }); + const label = addTextObject(10, 87, i18next.t("menu:registrationAgeWarning"), TextStyle.TOOLTIP_CONTENT, { fontSize: warningMessageFontSize }); this.modalContainer.add(label); } @@ -92,10 +94,10 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { // Prevent overlapping overrides on action modification this.submitAction = originalRegistrationAction; this.sanitizeInputs(); - this.scene.ui.setMode(Mode.LOADING, { buttonActions: []}); + globalScene.ui.setMode(Mode.LOADING, { buttonActions: []}); const onFail = error => { - this.scene.ui.setMode(Mode.REGISTRATION_FORM, Object.assign(config, { errorMessage: error?.trim() })); - this.scene.ui.playError(); + globalScene.ui.setMode(Mode.REGISTRATION_FORM, Object.assign(config, { errorMessage: error?.trim() })); + globalScene.ui.playError(); const errorMessageFontSize = languageSettings[i18next.resolvedLanguage!]?.errorMessageFontSize; if (errorMessageFontSize) { this.errorMessage.setFontSize(errorMessageFontSize); @@ -110,27 +112,20 @@ export default class RegistrationFormUiHandler extends FormModalUiHandler { if (this.inputs[1].text !== this.inputs[2].text) { return onFail(i18next.t("menu:passwordNotMatchingConfirmPassword")); } - Utils.apiPost("account/register", `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, "application/x-www-form-urlencoded") - .then(response => response.text()) - .then(response => { - if (!response) { - Utils.apiPost("account/login", `username=${encodeURIComponent(this.inputs[0].text)}&password=${encodeURIComponent(this.inputs[1].text)}`, "application/x-www-form-urlencoded") - .then(response => { - if (!response.ok) { - return response.text(); - } - return response.json(); - }) - .then(response => { - if (response.hasOwnProperty("token")) { - Utils.setCookie(Utils.sessionIdKey, response.token); + const [ usernameInput, passwordInput ] = this.inputs; + pokerogueApi.account.register({ username: usernameInput.text, password: passwordInput.text }) + .then(registerError => { + if (!registerError) { + pokerogueApi.account.login({ username: usernameInput.text, password: passwordInput.text }) + .then(loginError => { + if (!loginError) { originalRegistrationAction && originalRegistrationAction(); } else { - onFail(response); + onFail(loginError); } }); } else { - onFail(response); + onFail(registerError); } }); }; diff --git a/src/ui/rename-form-ui-handler.ts b/src/ui/rename-form-ui-handler.ts index 6e4c4c6809d..3004530063e 100644 --- a/src/ui/rename-form-ui-handler.ts +++ b/src/ui/rename-form-ui-handler.ts @@ -1,7 +1,8 @@ -import { FormModalUiHandler, InputFieldConfig } from "./form-modal-ui-handler"; -import { ModalConfig } from "./modal-ui-handler"; +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; import i18next from "i18next"; -import { PlayerPokemon } from "#app/field/pokemon"; +import type { PlayerPokemon } from "#app/field/pokemon"; export default class RenameFormUiHandler extends FormModalUiHandler { getModalTitle(config?: ModalConfig): string { diff --git a/src/ui/run-history-ui-handler.ts b/src/ui/run-history-ui-handler.ts index 061f15d0956..2a498f77b8d 100644 --- a/src/ui/run-history-ui-handler.ts +++ b/src/ui/run-history-ui-handler.ts @@ -1,15 +1,15 @@ -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { GameModes } from "../game-mode"; import { TextStyle, addTextObject } from "./text"; import { Mode } from "./ui"; import { addWindow } from "./ui-theme"; import * as Utils from "../utils"; -import PokemonData from "../system/pokemon-data"; +import type PokemonData from "../system/pokemon-data"; import MessageUiHandler from "./message-ui-handler"; import i18next from "i18next"; import { Button } from "../enums/buttons"; import { BattleType } from "../battle"; -import { RunEntry } from "../system/game-data"; +import type { RunEntry } from "../system/game-data"; import { PlayerGender } from "#enums/player-gender"; import { TrainerVariant } from "../field/trainer"; import { RunDisplayMode } from "#app/ui/run-info-ui-handler"; @@ -40,34 +40,34 @@ export default class RunHistoryUiHandler extends MessageUiHandler { private runContainerInitialY: number; - constructor(scene: BattleScene) { - super(scene, Mode.RUN_HISTORY); + constructor() { + super(Mode.RUN_HISTORY); } override setup() { const ui = this.getUi(); - this.runSelectContainer = this.scene.add.container(0, 0); + this.runSelectContainer = globalScene.add.container(0, 0); this.runSelectContainer.setVisible(false); ui.add(this.runSelectContainer); - const loadSessionBg = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, -this.scene.game.canvas.height / 6, 0x006860); + const loadSessionBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, -globalScene.game.canvas.height / 6, 0x006860); loadSessionBg.setOrigin(0, 0); this.runSelectContainer.add(loadSessionBg); - this.runContainerInitialY = -this.scene.game.canvas.height / 6 + 8; + this.runContainerInitialY = -globalScene.game.canvas.height / 6 + 8; - this.runsContainer = this.scene.add.container(8, this.runContainerInitialY); + this.runsContainer = globalScene.add.container(8, this.runContainerInitialY); this.runSelectContainer.add(this.runsContainer); this.runs = []; - this.scene.loadImage("hall_of_fame_red", "ui"); - this.scene.loadImage("hall_of_fame_blue", "ui"); + globalScene.loadImage("hall_of_fame_red", "ui"); + globalScene.loadImage("hall_of_fame_blue", "ui"); // For some reason, the game deletes/unloads the rival sprites. As a result, Run Info cannot access the rival sprites. // The rivals are loaded here to have some way of accessing those sprites. - this.scene.loadAtlas("rival_f", "trainer"); - this.scene.loadAtlas("rival_m", "trainer"); + globalScene.loadAtlas("rival_f", "trainer"); + globalScene.loadAtlas("rival_m", "trainer"); } override show(args: any[]): boolean { @@ -75,7 +75,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { this.getUi().bringToTop(this.runSelectContainer); this.runSelectContainer.setVisible(true); - this.populateRuns(this.scene).then(() => { + this.populateRuns().then(() => { this.setScrollCursor(0); this.setCursor(0); @@ -105,7 +105,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { if (button === Button.ACTION) { const cursor = this.cursor + this.scrollCursor; if (this.runs[cursor]) { - this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, RunDisplayMode.RUN_HISTORY, true); + globalScene.ui.setOverlayMode(Mode.RUN_INFO, this.runs[cursor].entryData, RunDisplayMode.RUN_HISTORY, true); } else { return false; } @@ -114,7 +114,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { } else { this.runSelectCallback = null; success = true; - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); } } else if (this.runs.length > 0) { switch (button) { @@ -153,12 +153,11 @@ export default class RunHistoryUiHandler extends MessageUiHandler { /** * This retrieves the player's run history and facilitates the processes necessary for the output display. - * @param scene: BattleScene * Runs are displayed from newest --> oldest in descending order. * In the for loop, each run is processed to create an RunEntryContainer used to display and store the run's unique information */ - private async populateRuns(scene: BattleScene) { - const response = await this.scene.gameData.getRunHistoryData(this.scene); + private async populateRuns() { + const response = await globalScene.gameData.getRunHistoryData(); const timestamps = Object.keys(response); if (timestamps.length === 0) { this.showEmpty(); @@ -170,8 +169,8 @@ export default class RunHistoryUiHandler extends MessageUiHandler { } const entryCount = timestamps.length; for (let s = 0; s < entryCount; s++) { - const entry = new RunEntryContainer(this.scene, response[timestampsNo[s]], s); - this.scene.add.existing(entry); + const entry = new RunEntryContainer(response[timestampsNo[s]], s); + globalScene.add.existing(entry); this.runsContainer.add(entry); this.runs.push(entry); } @@ -184,10 +183,10 @@ export default class RunHistoryUiHandler extends MessageUiHandler { * If the player has no runs saved so far, this creates a giant window labeled empty instead. */ private async showEmpty() { - const emptyWindow = addWindow(this.scene, 0, 0, 304, 165); + const emptyWindow = addWindow(0, 0, 304, 165); this.runsContainer.add(emptyWindow); const emptyWindowCoordinates = emptyWindow.getCenter(); - const emptyText = addTextObject(this.scene, 0, 0, i18next.t("saveSlotSelectUiHandler:empty"), TextStyle.WINDOW, { fontSize: "128px" }); + const emptyText = addTextObject(0, 0, i18next.t("saveSlotSelectUiHandler:empty"), TextStyle.WINDOW, { fontSize: "128px" }); emptyText.setPosition(emptyWindowCoordinates.x - 18, emptyWindowCoordinates.y - 15); this.runsContainer.add(emptyText); } @@ -196,7 +195,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { const changed = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 46, 6, 6, 6, 6); + this.cursorObj = globalScene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 46, 6, 6, 6, 6); this.cursorObj.setOrigin(0, 0); this.runsContainer.add(this.cursorObj); } @@ -210,7 +209,7 @@ export default class RunHistoryUiHandler extends MessageUiHandler { if (changed) { this.scrollCursor = scrollCursor; this.setCursor(this.cursor); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.runsContainer, y: this.runContainerInitialY - 56 * scrollCursor, duration: Utils.fixedInt(325), @@ -255,8 +254,8 @@ class RunEntryContainer extends Phaser.GameObjects.Container { private slotId: number; public entryData: RunEntry; - constructor(scene: BattleScene, entryData: RunEntry, slotId: number) { - super(scene, 0, slotId * 56); + constructor(entryData: RunEntry, slotId: number) { + super(globalScene, 0, slotId * 56); this.slotId = slotId; this.entryData = entryData; @@ -278,31 +277,31 @@ class RunEntryContainer extends Phaser.GameObjects.Container { private setup(run: RunEntry) { const victory = run.isVictory; - const data = this.scene.gameData.parseSessionData(JSON.stringify(run.entry)); + const data = globalScene.gameData.parseSessionData(JSON.stringify(run.entry)); - const slotWindow = addWindow(this.scene, 0, 0, 304, 52); + const slotWindow = addWindow(0, 0, 304, 52); this.add(slotWindow); // Run Result: Victory if (victory) { - const gameOutcomeLabel = addTextObject(this.scene, 8, 5, `${i18next.t("runHistory:victory")}`, TextStyle.WINDOW); + const gameOutcomeLabel = addTextObject(8, 5, `${i18next.t("runHistory:victory")}`, TextStyle.WINDOW); this.add(gameOutcomeLabel); } else { // Run Result: Defeats - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); // Defeats from wild Pokemon battles will show the Pokemon responsible by the text of the run result. if (data.battleType === BattleType.WILD || (data.battleType === BattleType.MYSTERY_ENCOUNTER && !data.trainer)) { - const enemyContainer = this.scene.add.container(8, 5); - const gameOutcomeLabel = addTextObject(this.scene, 0, 0, `${i18next.t("runHistory:defeatedWild", { context: genderStr })}`, TextStyle.WINDOW); + const enemyContainer = globalScene.add.container(8, 5); + const gameOutcomeLabel = addTextObject(0, 0, `${i18next.t("runHistory:defeatedWild", { context: genderStr })}`, TextStyle.WINDOW); enemyContainer.add(gameOutcomeLabel); data.enemyParty.forEach((enemyData, e) => { - const enemyIconContainer = this.scene.add.container(65 + (e * 25), -8); + const enemyIconContainer = globalScene.add.container(65 + (e * 25), -8); enemyIconContainer.setScale(0.75); enemyData.boss = false; enemyData["player"] = true; - const enemy = enemyData.toPokemon(this.scene); - const enemyIcon = this.scene.addPokemonIcon(enemy, 0, 0, 0, 0); - const enemyLevel = addTextObject(this.scene, 32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); + const enemy = enemyData.toPokemon(); + const enemyIcon = globalScene.addPokemonIcon(enemy, 0, 0, 0, 0); + const enemyLevel = addTextObject(32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); enemyLevel.setShadow(0, 0, undefined); enemyLevel.setStroke("#424242", 14); enemyLevel.setOrigin(1, 0); @@ -313,15 +312,15 @@ class RunEntryContainer extends Phaser.GameObjects.Container { }); this.add(enemyContainer); } else if (data.battleType === BattleType.TRAINER || (data.battleType === BattleType.MYSTERY_ENCOUNTER && data.trainer)) { // Defeats from Trainers show the trainer's title and name - const tObj = data.trainer.toTrainer(this.scene); + const tObj = data.trainer.toTrainer(); // Because of the interesting mechanics behind rival names, the rival name and title have to be retrieved differently const RIVAL_TRAINER_ID_THRESHOLD = 375; if (data.trainer.trainerType >= RIVAL_TRAINER_ID_THRESHOLD) { const rivalName = (tObj.variant === TrainerVariant.FEMALE) ? "trainerNames:rival_female" : "trainerNames:rival"; - const gameOutcomeLabel = addTextObject(this.scene, 8, 5, `${i18next.t("runHistory:defeatedRival", { context: genderStr })} ${i18next.t(rivalName)}`, TextStyle.WINDOW); + const gameOutcomeLabel = addTextObject(8, 5, `${i18next.t("runHistory:defeatedRival", { context: genderStr })} ${i18next.t(rivalName)}`, TextStyle.WINDOW); this.add(gameOutcomeLabel); } else { - const gameOutcomeLabel = addTextObject(this.scene, 8, 5, `${i18next.t("runHistory:defeatedTrainer", { context: genderStr })}${tObj.getName(0, true)}`, TextStyle.WINDOW); + const gameOutcomeLabel = addTextObject(8, 5, `${i18next.t("runHistory:defeatedTrainer", { context: genderStr })}${tObj.getName(0, true)}`, TextStyle.WINDOW); this.add(gameOutcomeLabel); } } @@ -330,7 +329,7 @@ class RunEntryContainer extends Phaser.GameObjects.Container { // Game Mode + Waves // Because Endless (Spliced) tends to have the longest name across languages, the line tends to spill into the party icons. // To fix this, the Spliced icon is used to indicate an Endless Spliced run - const gameModeLabel = addTextObject(this.scene, 8, 19, "", TextStyle.WINDOW); + const gameModeLabel = addTextObject(8, 19, "", TextStyle.WINDOW); let mode = ""; switch (data.gameMode) { case GameModes.DAILY: @@ -349,7 +348,7 @@ class RunEntryContainer extends Phaser.GameObjects.Container { } gameModeLabel.appendText(mode, false); if (data.gameMode === GameModes.SPLICED_ENDLESS) { - const splicedIcon = this.scene.add.image(0, 0, "icon_spliced"); + const splicedIcon = globalScene.add.image(0, 0, "icon_spliced"); splicedIcon.setScale(0.75); const coords = gameModeLabel.getTopRight(); splicedIcon.setPosition(coords.x + 5, 27); @@ -362,21 +361,21 @@ class RunEntryContainer extends Phaser.GameObjects.Container { gameModeLabel.appendText(i18next.t("saveSlotSelectUiHandler:wave") + " " + data.waveIndex, false); this.add(gameModeLabel); - const timestampLabel = addTextObject(this.scene, 8, 33, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW); + const timestampLabel = addTextObject(8, 33, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW); this.add(timestampLabel); // pokemonIconsContainer holds the run's party Pokemon icons and levels // Icons should be level with each other here, but there are significant number of icons that have a center axis / position far from the norm. // The code here does not account for icon weirdness. - const pokemonIconsContainer = this.scene.add.container(140, 17); + const pokemonIconsContainer = globalScene.add.container(140, 17); data.party.forEach((p: PokemonData, i: number) => { - const iconContainer = this.scene.add.container(26 * i, 0); + const iconContainer = globalScene.add.container(26 * i, 0); iconContainer.setScale(0.75); - const pokemon = p.toPokemon(this.scene); - const icon = this.scene.addPokemonIcon(pokemon, 0, 0, 0, 0); + const pokemon = p.toPokemon(); + const icon = globalScene.addPokemonIcon(pokemon, 0, 0, 0, 0); - const text = addTextObject(this.scene, 32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(pokemon.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); + const text = addTextObject(32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(pokemon.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); text.setShadow(0, 0, undefined); text.setStroke("#424242", 14); text.setOrigin(1, 0); @@ -392,8 +391,3 @@ class RunEntryContainer extends Phaser.GameObjects.Container { this.add(pokemonIconsContainer); } } - -interface RunEntryContainer { - scene: BattleScene; -} - diff --git a/src/ui/run-info-ui-handler.ts b/src/ui/run-info-ui-handler.ts index 0ca47241136..02bcba17a73 100644 --- a/src/ui/run-info-ui-handler.ts +++ b/src/ui/run-info-ui-handler.ts @@ -1,13 +1,12 @@ -import BattleScene from "../battle-scene"; import { GameModes } from "../game-mode"; import UiHandler from "./ui-handler"; -import { SessionSaveData } from "../system/game-data"; +import type { SessionSaveData } from "../system/game-data"; import { TextStyle, addTextObject, addBBCodeTextObject, getTextColor } from "./text"; import { Mode } from "./ui"; import { addWindow } from "./ui-theme"; import { getPokeballAtlasKey } from "#app/data/pokeball"; import * as Utils from "../utils"; -import PokemonData from "../system/pokemon-data"; +import type PokemonData from "../system/pokemon-data"; import i18next from "i18next"; import { Button } from "../enums/buttons"; import { BattleType } from "../battle"; @@ -15,16 +14,18 @@ import { TrainerVariant } from "../field/trainer"; import { Challenges } from "#enums/challenges"; import { getLuckString, getLuckTextTint } from "../modifier/modifier-type"; import RoundRectangle from "phaser3-rex-plugins/plugins/roundrectangle"; -import { Type, getTypeRgb } from "../data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { TypeColor, TypeShadow } from "#app/enums/color"; import { getNatureStatMultiplier, getNatureName } from "../data/nature"; import { getVariantTint } from "#app/data/variant"; import * as Modifier from "../modifier/modifier"; -import { Species } from "#enums/species"; +import type { Species } from "#enums/species"; import { PlayerGender } from "#enums/player-gender"; import { SettingKeyboard } from "#app/system/settings/settings-keyboard"; import { getBiomeName } from "#app/data/balance/biomes"; -import { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; +import { globalScene } from "#app/global-scene"; /** * RunInfoUiMode indicates possible overlays of RunInfoUiHandler. @@ -58,7 +59,7 @@ export default class RunInfoUiHandler extends UiHandler { private runResultContainer: Phaser.GameObjects.Container; private runInfoContainer: Phaser.GameObjects.Container; private partyContainer: Phaser.GameObjects.Container; - private statsBgWidth: integer; + private statsBgWidth: number; private hallofFameContainer: Phaser.GameObjects.Container; private endCardContainer: Phaser.GameObjects.Container; @@ -66,16 +67,16 @@ export default class RunInfoUiHandler extends UiHandler { private partyVisibility: Boolean; private modifiersModule: any; - constructor(scene: BattleScene) { - super(scene, Mode.RUN_INFO); + constructor() { + super(Mode.RUN_INFO); } override async setup() { - this.runContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.runContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); // The import of the modifiersModule is loaded here to sidestep async/await issues. this.modifiersModule = Modifier; this.runContainer.setVisible(false); - this.scene.loadImage("encounter_exclaim", "mystery-encounters"); + globalScene.loadImage("encounter_exclaim", "mystery-encounters"); } /** @@ -92,14 +93,14 @@ export default class RunInfoUiHandler extends UiHandler { override show(args: any[]): boolean { super.show(args); - const gameStatsBg = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width, this.scene.game.canvas.height, 0x006860); + const gameStatsBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width, globalScene.game.canvas.height, 0x006860); gameStatsBg.setOrigin(0, 0); this.runContainer.add(gameStatsBg); const run = args[0]; this.runDisplayMode = args[1]; if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { - this.runInfo = this.scene.gameData.parseSessionData(JSON.stringify(run.entry)); + this.runInfo = globalScene.gameData.parseSessionData(JSON.stringify(run.entry)); this.isVictory = run.isVictory ?? false; } else if (this.runDisplayMode === RunDisplayMode.SESSION_PREVIEW) { this.runInfo = args[0]; @@ -111,12 +112,13 @@ export default class RunInfoUiHandler extends UiHandler { // Creates Header and adds to this.runContainer this.addHeader(); - this.statsBgWidth = ((this.scene.game.canvas.width / 6) - 2) / 3; + this.statsBgWidth = ((globalScene.game.canvas.width / 6) - 2) / 3; // Creates Run Result Container - this.runResultContainer = this.scene.add.container(0, 24); - const runResultWindow = addWindow(this.scene, 0, 0, this.statsBgWidth - 11, 65); + this.runResultContainer = globalScene.add.container(0, 24); + const runResultWindow = addWindow(0, 0, this.statsBgWidth - 11, 65); runResultWindow.setOrigin(0, 0); + runResultWindow.setName("Run_Result_Window"); this.runResultContainer.add(runResultWindow); if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { this.parseRunResult(); @@ -125,18 +127,18 @@ export default class RunInfoUiHandler extends UiHandler { } // Creates Run Info Container - this.runInfoContainer = this.scene.add.container(0, 89); - const runInfoWindow = addWindow(this.scene, 0, 0, this.statsBgWidth - 11, 90); + this.runInfoContainer = globalScene.add.container(0, 89); + const runInfoWindow = addWindow(0, 0, this.statsBgWidth - 11, 90); const runInfoWindowCoords = runInfoWindow.getBottomRight(); this.runInfoContainer.add(runInfoWindow); this.parseRunInfo(runInfoWindowCoords.x, runInfoWindowCoords.y); // Creates Player Party Container - this.partyContainer = this.scene.add.container(this.statsBgWidth - 10, 23); + this.partyContainer = globalScene.add.container(this.statsBgWidth - 10, 23); this.parsePartyInfo(); this.showParty(true); - this.runContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.runContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); this.getUi().bringToTop(this.runContainer); this.runContainer.setVisible(true); @@ -161,25 +163,25 @@ export default class RunInfoUiHandler extends UiHandler { * It does not check if the run has any PokemonHeldItemModifiers though. */ private addHeader() { - const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24); + const headerBg = addWindow(0, 0, (globalScene.game.canvas.width / 6) - 2, 24); headerBg.setOrigin(0, 0); this.runContainer.add(headerBg); if (this.runInfo.modifiers.length !== 0) { const headerBgCoords = headerBg.getTopRight(); - const abilityButtonContainer = this.scene.add.container(0, 0); - const abilityButtonText = addTextObject(this.scene, 8, 0, i18next.t("runHistory:viewHeldItems"), TextStyle.WINDOW, { fontSize:"34px" }); + const abilityButtonContainer = globalScene.add.container(0, 0); + const abilityButtonText = addTextObject(8, 0, i18next.t("runHistory:viewHeldItems"), TextStyle.WINDOW, { fontSize:"34px" }); const gamepadType = this.getUi().getGamepadType(); let abilityButtonElement: Phaser.GameObjects.Sprite; if (gamepadType === "touch") { - abilityButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 2, "keyboard", "E.png"); + abilityButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 2, "keyboard", "E.png"); } else { - abilityButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 2, gamepadType, this.scene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Ability)); + abilityButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 2, gamepadType, globalScene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Ability)); } abilityButtonContainer.add([ abilityButtonText, abilityButtonElement ]); abilityButtonContainer.setPosition(headerBgCoords.x - abilityButtonText.displayWidth - abilityButtonElement.displayWidth - 8, 10); this.runContainer.add(abilityButtonContainer); } - const headerText = addTextObject(this.scene, 0, 0, i18next.t("runHistory:runInfo"), TextStyle.SETTINGS_LABEL); + const headerText = addTextObject(0, 0, i18next.t("runHistory:runInfo"), TextStyle.SETTINGS_LABEL); headerText.setOrigin(0, 0); headerText.setPositionRelative(headerBg, 8, 4); this.runContainer.add(headerText); @@ -194,25 +196,25 @@ export default class RunInfoUiHandler extends UiHandler { * */ private async parseRunResult() { - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex]; const runResultTextStyle = this.isVictory ? TextStyle.PERFECT_IV : TextStyle.SUMMARY_RED; const runResultTitle = this.isVictory ? i18next.t("runHistory:victory") : i18next.t("runHistory:defeated", { context: genderStr }); - const runResultText = addTextObject(this.scene, 6, 5, `${runResultTitle} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex}`, runResultTextStyle, { fontSize : "65px", lineSpacing: 0.1 }); + const runResultText = addTextObject(6, 5, `${runResultTitle} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex}`, runResultTextStyle, { fontSize : "65px", lineSpacing: 0.1 }); if (this.isVictory) { - const hallofFameInstructionContainer = this.scene.add.container(0, 0); - const shinyButtonText = addTextObject(this.scene, 8, 0, i18next.t("runHistory:viewHallOfFame"), TextStyle.WINDOW, { fontSize:"65px" }); - const formButtonText = addTextObject(this.scene, 8, 12, i18next.t("runHistory:viewEndingSplash"), TextStyle.WINDOW, { fontSize:"65px" }); + const hallofFameInstructionContainer = globalScene.add.container(0, 0); + const shinyButtonText = addTextObject(8, 0, i18next.t("runHistory:viewHallOfFame"), TextStyle.WINDOW, { fontSize:"65px" }); + const formButtonText = addTextObject(8, 12, i18next.t("runHistory:viewEndingSplash"), TextStyle.WINDOW, { fontSize:"65px" }); const gamepadType = this.getUi().getGamepadType(); let shinyButtonElement: Phaser.GameObjects.Sprite; let formButtonElement: Phaser.GameObjects.Sprite; if (gamepadType === "touch") { - shinyButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 4, "keyboard", "R.png"); - formButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 16, "keyboard", "F.png"); + shinyButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 4, "keyboard", "R.png"); + formButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 16, "keyboard", "F.png"); } else { - shinyButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 4, gamepadType, this.scene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Shiny)); - formButtonElement = new Phaser.GameObjects.Sprite(this.scene, 0, 16, gamepadType, this.scene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Form)); + shinyButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 4, gamepadType, globalScene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Shiny)); + formButtonElement = new Phaser.GameObjects.Sprite(globalScene, 0, 16, gamepadType, globalScene.inputController?.getIconForLatestInputRecorded(SettingKeyboard.Button_Cycle_Form)); } hallofFameInstructionContainer.add([ shinyButtonText, shinyButtonElement ]); @@ -225,7 +227,7 @@ export default class RunInfoUiHandler extends UiHandler { this.runResultContainer.add(runResultText); if (!this.isVictory) { - const enemyContainer = this.scene.add.container(0, 0); + const enemyContainer = globalScene.add.container(0, 0); // Wild - Single and Doubles if (this.runInfo.battleType === BattleType.WILD || (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER && !this.runInfo.trainer)) { switch (this.runInfo.enemyParty.length) { @@ -253,9 +255,7 @@ export default class RunInfoUiHandler extends UiHandler { * Mystery Encounters contain sprites associated with MEs + the title of the specific ME. */ private parseRunStatus() { - const runStatusText = addTextObject(this.scene, 6, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex} - ${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, { fontSize : "65px", lineSpacing: 0.1 }); - - const enemyContainer = this.scene.add.container(0, 0); + const enemyContainer = globalScene.add.container(0, 0); this.runResultContainer.add(enemyContainer); if (this.runInfo.battleType === BattleType.WILD) { if (this.runInfo.enemyParty.length === 1) { @@ -267,13 +267,13 @@ export default class RunInfoUiHandler extends UiHandler { this.showTrainerSprites(enemyContainer); const row_limit = 3; this.runInfo.enemyParty.forEach((p, i) => { - const pokeball = this.scene.add.sprite(0, 0, "pb"); + const pokeball = globalScene.add.sprite(0, 0, "pb"); pokeball.setFrame(getPokeballAtlasKey(p.pokeball)); pokeball.setScale(0.5); - pokeball.setPosition(52 + ((i % row_limit) * 8), (i <= 2) ? 18 : 25); + pokeball.setPosition(58 + ((i % row_limit) * 8), (i <= 2) ? 18 : 25); enemyContainer.add(pokeball); }); - const trainerObj = this.runInfo.trainer.toTrainer(this.scene); + const trainerObj = this.runInfo.trainer.toTrainer(); const RIVAL_TRAINER_ID_THRESHOLD = 375; let trainerName = ""; if (this.runInfo.trainer.trainerType >= RIVAL_TRAINER_ID_THRESHOLD) { @@ -282,27 +282,37 @@ export default class RunInfoUiHandler extends UiHandler { trainerName = trainerObj.getName(0, true); } const boxString = i18next.t(trainerObj.variant !== TrainerVariant.DOUBLE ? "battle:trainerAppeared" : "battle:trainerAppearedDouble", { trainerName: trainerName }).replace(/\n/g, " "); - const descContainer = this.scene.add.container(0, 0); - const textBox = addTextObject(this.scene, 0, 0, boxString, TextStyle.WINDOW, { fontSize : "35px", wordWrap: { width: 200 }}); + const descContainer = globalScene.add.container(0, 0); + const textBox = addTextObject(0, 0, boxString, TextStyle.WINDOW, { fontSize : "35px", wordWrap: { width: 200 }}); descContainer.add(textBox); - descContainer.setPosition(52, 29); + descContainer.setPosition(55, 32); this.runResultContainer.add(descContainer); } else if (this.runInfo.battleType === BattleType.MYSTERY_ENCOUNTER) { - const encounterExclaim = this.scene.add.sprite(0, 0, "encounter_exclaim"); + const encounterExclaim = globalScene.add.sprite(0, 0, "encounter_exclaim"); encounterExclaim.setPosition(34, 26); encounterExclaim.setScale(0.65); - const subSprite = this.scene.add.sprite(56, -106, "pkmn__sub"); + const subSprite = globalScene.add.sprite(56, -106, "pkmn__sub"); subSprite.setScale(0.65); subSprite.setPosition(34, 46); - const mysteryEncounterTitle = i18next.t(this.scene.getMysteryEncounter(this.runInfo.mysteryEncounterType as MysteryEncounterType, true).localizationKey + ":title"); - const descContainer = this.scene.add.container(0, 0); - const textBox = addTextObject(this.scene, 0, 0, mysteryEncounterTitle, TextStyle.WINDOW, { fontSize : "45px", wordWrap: { width: 160 }}); + const mysteryEncounterTitle = i18next.t(globalScene.getMysteryEncounter(this.runInfo.mysteryEncounterType as MysteryEncounterType, true).localizationKey + ":title"); + const descContainer = globalScene.add.container(0, 0); + const textBox = addTextObject(0, 0, mysteryEncounterTitle, TextStyle.WINDOW, { fontSize : "45px", wordWrap: { width: 160 }}); descContainer.add(textBox); descContainer.setPosition(47, 37); this.runResultContainer.add([ encounterExclaim, subSprite, descContainer ]); } - this.runResultContainer.add(runStatusText); + const runResultWindow = this.runResultContainer.getByName("Run_Result_Window") as Phaser.GameObjects.Image; + const windowCenterX = runResultWindow.getTopCenter().x; + const windowBottomY = runResultWindow.getBottomCenter().y; + + const runStatusText = addTextObject(windowCenterX, 5, `${i18next.t("saveSlotSelectUiHandler:wave")} ${this.runInfo.waveIndex}`, TextStyle.WINDOW, { fontSize : "60px", lineSpacing: 0.1 }); + runStatusText.setOrigin(0.5, 0); + + const currentBiomeText = addTextObject(windowCenterX, windowBottomY - 5, `${getBiomeName(this.runInfo.arena.biome)}`, TextStyle.WINDOW, { fontSize: "60px" }); + currentBiomeText.setOrigin(0.5, 1); + + this.runResultContainer.add([ runStatusText, currentBiomeText ]); this.runContainer.add(this.runResultContainer); } @@ -311,16 +321,16 @@ export default class RunInfoUiHandler extends UiHandler { * @param enemyContainer - container holding enemy visual and level information */ private parseWildSingleDefeat(enemyContainer: Phaser.GameObjects.Container) { - const enemyIconContainer = this.scene.add.container(0, 0); + const enemyIconContainer = globalScene.add.container(0, 0); const enemyData = this.runInfo.enemyParty[0]; const bossStatus = enemyData.boss; enemyData.boss = false; enemyData["player"] = true; //addPokemonIcon() throws an error if the Pokemon used is a boss - const enemy = enemyData.toPokemon(this.scene); - const enemyIcon = this.scene.addPokemonIcon(enemy, 0, 0, 0, 0); + const enemy = enemyData.toPokemon(); + const enemyIcon = globalScene.addPokemonIcon(enemy, 0, 0, 0, 0); const enemyLevelStyle = bossStatus ? TextStyle.PARTY_RED : TextStyle.PARTY; - const enemyLevel = addTextObject(this.scene, 36, 26, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, enemyLevelStyle, { fontSize: "44px", color: "#f8f8f8" }); + const enemyLevel = addTextObject(36, 26, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, enemyLevelStyle, { fontSize: "44px", color: "#f8f8f8" }); enemyLevel.setShadow(0, 0, undefined); enemyLevel.setStroke("#424242", 14); enemyLevel.setOrigin(1, 0); @@ -338,13 +348,13 @@ export default class RunInfoUiHandler extends UiHandler { */ private parseWildDoubleDefeat(enemyContainer: Phaser.GameObjects.Container) { this.runInfo.enemyParty.forEach((enemyData, e) => { - const enemyIconContainer = this.scene.add.container(0, 0); + const enemyIconContainer = globalScene.add.container(0, 0); const bossStatus = enemyData.boss; enemyData.boss = false; enemyData["player"] = true; - const enemy = enemyData.toPokemon(this.scene); - const enemyIcon = this.scene.addPokemonIcon(enemy, 0, 0, 0, 0); - const enemyLevel = addTextObject(this.scene, 36, 26, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, bossStatus ? TextStyle.PARTY_RED : TextStyle.PARTY, { fontSize: "44px", color: "#f8f8f8" }); + const enemy = enemyData.toPokemon(); + const enemyIcon = globalScene.addPokemonIcon(enemy, 0, 0, 0, 0); + const enemyLevel = addTextObject(36, 26, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, bossStatus ? TextStyle.PARTY_RED : TextStyle.PARTY, { fontSize: "44px", color: "#f8f8f8" }); enemyLevel.setShadow(0, 0, undefined); enemyLevel.setStroke("#424242", 14); enemyLevel.setOrigin(1, 0); @@ -364,16 +374,16 @@ export default class RunInfoUiHandler extends UiHandler { */ private showTrainerSprites(enemyContainer: Phaser.GameObjects.Container) { // Creating the trainer sprite and adding it to enemyContainer - const tObj = this.runInfo.trainer.toTrainer(this.scene); + const tObj = this.runInfo.trainer.toTrainer(); // Loads trainer assets on demand, as they are not loaded by default in the scene - tObj.config.loadAssets(this.scene, this.runInfo.trainer.variant).then(() => { + tObj.config.loadAssets(this.runInfo.trainer.variant).then(() => { const tObjSpriteKey = tObj.config.getSpriteKey(this.runInfo.trainer.variant === TrainerVariant.FEMALE, false); - const tObjSprite = this.scene.add.sprite(0, 5, tObjSpriteKey); + const tObjSprite = globalScene.add.sprite(0, 5, tObjSpriteKey); if (this.runInfo.trainer.variant === TrainerVariant.DOUBLE && !tObj.config.doubleOnly) { - const doubleContainer = this.scene.add.container(5, 8); + const doubleContainer = globalScene.add.container(5, 8); tObjSprite.setPosition(-3, -3); const tObjPartnerSpriteKey = tObj.config.getSpriteKey(true, true); - const tObjPartnerSprite = this.scene.add.sprite(5, -3, tObjPartnerSpriteKey); + const tObjPartnerSprite = globalScene.add.sprite(5, -3, tObjPartnerSpriteKey); // Double Trainers have smaller sprites than Single Trainers if (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) { tObjPartnerSprite.setScale(0.20); @@ -386,12 +396,12 @@ export default class RunInfoUiHandler extends UiHandler { tObjSprite.setPosition(-9, -3); tObjPartnerSprite.setScale(0.55); doubleContainer.add([ tObjSprite, tObjPartnerSprite ]); - doubleContainer.setPosition(28, 40); + doubleContainer.setPosition(28, 34); } enemyContainer.add(doubleContainer); } else { - const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.65; - const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [ 12, 28 ] : [ 32, 36 ]; + const scale = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? 0.35 : 0.55; + const position = (this.runDisplayMode === RunDisplayMode.RUN_HISTORY) ? [ 12, 28 ] : [ 30, 32 ]; tObjSprite.setScale(scale, scale); tObjSprite.setPosition(position[0], position[1]); enemyContainer.add(tObjSprite); @@ -414,7 +424,7 @@ export default class RunInfoUiHandler extends UiHandler { // Creates a dictionary {PokemonId: TeraShardType} const teraPokemon = {}; this.runInfo.enemyModifiers.forEach((m) => { - const modifier = m.toModifier(this.scene, this.modifiersModule[m.className]); + const modifier = m.toModifier(this.modifiersModule[m.className]); if (modifier instanceof Modifier.TerastallizeModifier) { const teraDetails = modifier?.getArgs(); const pkmnId = teraDetails[0]; @@ -424,16 +434,16 @@ export default class RunInfoUiHandler extends UiHandler { // Creates the Pokemon icons + level information and adds it to enemyContainer // 2 Rows x 3 Columns - const enemyPartyContainer = this.scene.add.container(0, 0); + const enemyPartyContainer = globalScene.add.container(0, 0); this.runInfo.enemyParty.forEach((enemyData, e) => { const pokemonRowHeight = Math.floor(e / 3); - const enemyIconContainer = this.scene.add.container(0, 0); + const enemyIconContainer = globalScene.add.container(0, 0); enemyIconContainer.setScale(0.6); const isBoss = enemyData.boss; enemyData.boss = false; enemyData["player"] = true; - const enemy = enemyData.toPokemon(this.scene); - const enemyIcon = this.scene.addPokemonIcon(enemy, 0, 0, 0, 0); + const enemy = enemyData.toPokemon(); + const enemyIcon = globalScene.addPokemonIcon(enemy, 0, 0, 0, 0); // Applying Terastallizing Type tint to Pokemon icon // If the Pokemon is a fusion, it has two sprites and so, the tint has to be applied to each icon separately const enemySprite1 = enemyIcon.list[0] as Phaser.GameObjects.Sprite; @@ -447,7 +457,7 @@ export default class RunInfoUiHandler extends UiHandler { } } enemyIcon.setPosition(39 * (e % 3) + 5, (35 * pokemonRowHeight)); - const enemyLevel = addTextObject(this.scene, 43 * (e % 3), (27 * (pokemonRowHeight + 1)), `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, isBoss ? TextStyle.PARTY_RED : TextStyle.PARTY, { fontSize: "54px" }); + const enemyLevel = addTextObject(43 * (e % 3), (27 * (pokemonRowHeight + 1)), `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(enemy.level, 1000)}`, isBoss ? TextStyle.PARTY_RED : TextStyle.PARTY, { fontSize: "54px" }); enemyLevel.setShadow(0, 0, undefined); enemyLevel.setStroke("#424242", 14); enemyLevel.setOrigin(0, 0); @@ -470,7 +480,7 @@ export default class RunInfoUiHandler extends UiHandler { private async parseRunInfo(windowX: number, windowY: number) { // Parsing and displaying the mode. // In the future, parsing Challenges + Challenge Rules may have to be reworked as PokeRogue adds additional challenges and users can stack these challenges in various ways. - const modeText = addBBCodeTextObject(this.scene, 7, 0, "", TextStyle.WINDOW, { fontSize : "50px", lineSpacing:3 }); + const modeText = addBBCodeTextObject(7, 0, "", TextStyle.WINDOW, { fontSize : "50px", lineSpacing:3 }); modeText.setPosition(7, 5); modeText.appendText(i18next.t("runHistory:mode") + ": ", false); switch (this.runInfo.gameMode) { @@ -504,26 +514,27 @@ export default class RunInfoUiHandler extends UiHandler { } // If the player achieves a personal best in Endless, the mode text will be tinted similarly to SSS luck to celebrate their achievement. - if ((this.runInfo.gameMode === GameModes.ENDLESS || this.runInfo.gameMode === GameModes.SPLICED_ENDLESS) && this.runInfo.waveIndex === this.scene.gameData.gameStats.highestEndlessWave) { + if ((this.runInfo.gameMode === GameModes.ENDLESS || this.runInfo.gameMode === GameModes.SPLICED_ENDLESS) && this.runInfo.waveIndex === globalScene.gameData.gameStats.highestEndlessWave) { modeText.appendText(` [${i18next.t("runHistory:personalBest")}]`); modeText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969); } // Duration + Money - const runInfoTextContainer = this.scene.add.container(0, 0); + const runInfoTextContainer = globalScene.add.container(0, 0); // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. const lineSpacing = (i18next.resolvedLanguage === "ja") ? 12 : 3; - const runInfoText = addBBCodeTextObject(this.scene, 7, 0, "", TextStyle.WINDOW, { fontSize: "50px", lineSpacing: lineSpacing }); + const runInfoText = addBBCodeTextObject(7, 0, "", TextStyle.WINDOW, { fontSize: "50px", lineSpacing: lineSpacing }); const runTime = Utils.getPlayTimeString(this.runInfo.playTime); runInfoText.appendText(`${i18next.t("runHistory:runLength")}: ${runTime}`, false); - const runMoney = Utils.formatMoney(this.scene.moneyFormat, this.runInfo.money); - runInfoText.appendText(`[color=${getTextColor(TextStyle.MONEY)}]${i18next.t("battleScene:moneyOwned", { formattedMoney : runMoney })}[/color]`); + const runMoney = Utils.formatMoney(globalScene.moneyFormat, this.runInfo.money); + const moneyTextColor = getTextColor(TextStyle.MONEY_WINDOW, false, globalScene.uiTheme); + runInfoText.appendText(`[color=${moneyTextColor}]${i18next.t("battleScene:moneyOwned", { formattedMoney : runMoney })}[/color]`); runInfoText.setPosition(7, 70); runInfoTextContainer.add(runInfoText); // Luck // Uses the parameters windowX and windowY to dynamically position the luck value neatly into the bottom right corner - const luckText = addBBCodeTextObject(this.scene, 0, 0, "", TextStyle.WINDOW, { fontSize: "55px" }); - const luckValue = Phaser.Math.Clamp(this.runInfo.party.map(p => p.toPokemon(this.scene).getLuck()).reduce((total: integer, value: integer) => total += value, 0), 0, 14); + const luckText = addBBCodeTextObject(0, 0, "", TextStyle.WINDOW, { fontSize: "55px" }); + const luckValue = Phaser.Math.Clamp(this.runInfo.party.map(p => p.toPokemon().getLuck()).reduce((total: number, value: number) => total += value, 0), 0, 14); let luckInfo = i18next.t("runHistory:luck") + ": " + getLuckString(luckValue); if (luckValue < 14) { luckInfo = "[color=#" + (getLuckTextTint(luckValue)).toString(16) + "]" + luckInfo + "[/color]"; @@ -539,14 +550,14 @@ export default class RunInfoUiHandler extends UiHandler { if (this.runInfo.modifiers.length) { let visibleModifierIndex = 0; - const modifierIconsContainer = this.scene.add.container(8, (this.runInfo.gameMode === GameModes.CHALLENGE) ? 20 : 15); + const modifierIconsContainer = globalScene.add.container(8, (this.runInfo.gameMode === GameModes.CHALLENGE) ? 20 : 15); modifierIconsContainer.setScale(0.45); for (const m of this.runInfo.modifiers) { - const modifier = m.toModifier(this.scene, this.modifiersModule[m.className]); + const modifier = m.toModifier(this.modifiersModule[m.className]); if (modifier instanceof Modifier.PokemonHeldItemModifier) { continue; } - const icon = modifier?.getIcon(this.scene, false); + const icon = modifier?.getIcon(false); if (icon) { const rowHeightModifier = Math.floor(visibleModifierIndex / 7); icon.setPosition(24 * (visibleModifierIndex % 7), 20 + (35 * rowHeightModifier)); @@ -554,7 +565,7 @@ export default class RunInfoUiHandler extends UiHandler { } if (++visibleModifierIndex === 20) { - const maxItems = addTextObject(this.scene, 45, 90, "+", TextStyle.WINDOW); + const maxItems = addTextObject(45, 90, "+", TextStyle.WINDOW); maxItems.setPositionRelative(modifierIconsContainer, 70, 45); this.runInfoContainer.add(maxItems); break; @@ -608,13 +619,13 @@ export default class RunInfoUiHandler extends UiHandler { private parsePartyInfo(): void { const party = this.runInfo.party; const currentLanguage = i18next.resolvedLanguage ?? "en"; - const windowHeight = ((this.scene.game.canvas.height / 6) - 23) / 6; + const windowHeight = ((globalScene.game.canvas.height / 6) - 23) / 6; - party.forEach((p: PokemonData, i: integer) => { - const pokemonInfoWindow = new RoundRectangle(this.scene, 0, 14, (this.statsBgWidth * 2) + 10, windowHeight - 2, 3); + party.forEach((p: PokemonData, i: number) => { + const pokemonInfoWindow = new RoundRectangle(globalScene, 0, 14, (this.statsBgWidth * 2) + 10, windowHeight - 2, 3); - const pokemon = p.toPokemon(this.scene); - const pokemonInfoContainer = this.scene.add.container(this.statsBgWidth + 5, (windowHeight - 0.5) * i); + const pokemon = p.toPokemon(); + const pokemonInfoContainer = globalScene.add.container(this.statsBgWidth + 5, (windowHeight - 0.5) * i); const types = pokemon.getTypes(); const type1 = getTypeRgb(types[0]); @@ -623,8 +634,8 @@ export default class RunInfoUiHandler extends UiHandler { const bgColor = type1Color.clone().darken(45); pokemonInfoWindow.setFillStyle(bgColor.color); - const iconContainer = this.scene.add.container(0, 0); - const icon = this.scene.addPokemonIcon(pokemon, 0, 0, 0, 0); + const iconContainer = globalScene.add.container(0, 0); + const icon = globalScene.addPokemonIcon(pokemon, 0, 0, 0, 0); icon.setScale(0.75); icon.setPosition(-99, 1); const type2 = types[1] ? getTypeRgb(types[1]) : undefined; @@ -634,7 +645,7 @@ export default class RunInfoUiHandler extends UiHandler { this.getUi().bringToTop(icon); // Contains Name, Level + Nature, Ability, Passive - const pokeInfoTextContainer = this.scene.add.container(-85, 3.5); + const pokeInfoTextContainer = globalScene.add.container(-85, 3.5); const textContainerFontSize = "34px"; // This checks if the Pokemon's nature has been overwritten during the run and displays the change accurately const pNature = pokemon.getNature(); @@ -653,7 +664,7 @@ export default class RunInfoUiHandler extends UiHandler { const pAbilityInfo = abilityLabel + ": " + pokemon.getAbility().name; // Japanese is set to a greater line spacing of 35px in addBBCodeTextObject() if lineSpacing < 12. const lineSpacing = (i18next.resolvedLanguage === "ja") ? 12 : 3; - const pokeInfoText = addBBCodeTextObject(this.scene, 0, 0, pName, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); + const pokeInfoText = addBBCodeTextObject(0, 0, pName, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); pokeInfoText.appendText(`${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatFancyLargeNumber(pokemon.level, 1)} - ${pNatureName}`); pokeInfoText.appendText(pAbilityInfo); pokeInfoText.appendText(pPassiveInfo); @@ -661,7 +672,7 @@ export default class RunInfoUiHandler extends UiHandler { // Pokemon Stats // Colored Arrows (Red/Blue) are placed by stats that are boosted from natures - const pokeStatTextContainer = this.scene.add.container(-35, 6); + const pokeStatTextContainer = globalScene.add.container(-35, 6); const pStats : string[] = []; pokemon.stats.forEach((element) => pStats.push(Utils.formatFancyLargeNumber(element, 1))); for (let i = 0; i < pStats.length; i++) { @@ -674,23 +685,23 @@ export default class RunInfoUiHandler extends UiHandler { const def = i18next.t("pokemonInfo:Stat.DEFshortened") + ": " + pStats[2]; const spatk = i18next.t("pokemonInfo:Stat.SPATKshortened") + ": " + pStats[3]; const spdef = i18next.t("pokemonInfo:Stat.SPDEFshortened") + ": " + pStats[4]; - const speedLabel = (currentLanguage === "es" || currentLanguage === "pt_BR") ? i18next.t("runHistory:SPDshortened") : i18next.t("pokemonInfo:Stat.SPDshortened"); + const speedLabel = (currentLanguage === "es-ES" || currentLanguage === "pt_BR") ? i18next.t("runHistory:SPDshortened") : i18next.t("pokemonInfo:Stat.SPDshortened"); const speed = speedLabel + ": " + pStats[5]; // Column 1: HP Atk Def - const pokeStatText1 = addBBCodeTextObject(this.scene, -5, 0, hp, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); + const pokeStatText1 = addBBCodeTextObject(-5, 0, hp, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); pokeStatText1.appendText(atk); pokeStatText1.appendText(def); pokeStatTextContainer.add(pokeStatText1); // Column 2: SpAtk SpDef Speed - const pokeStatText2 = addBBCodeTextObject(this.scene, 25, 0, spatk, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); + const pokeStatText2 = addBBCodeTextObject(25, 0, spatk, TextStyle.SUMMARY, { fontSize: textContainerFontSize, lineSpacing: lineSpacing }); pokeStatText2.appendText(spdef); pokeStatText2.appendText(speed); pokeStatTextContainer.add(pokeStatText2); // Shiny + Fusion Status - const marksContainer = this.scene.add.container(0, 0); + const marksContainer = globalScene.add.container(0, 0); if (pokemon.fusionSpecies) { - const splicedIcon = this.scene.add.image(0, 0, "icon_spliced"); + const splicedIcon = globalScene.add.image(0, 0, "icon_spliced"); splicedIcon.setScale(0.35); splicedIcon.setOrigin(0, 0); pokemon.isShiny() ? splicedIcon.setPositionRelative(pokeInfoTextContainer, 35, 0) : splicedIcon.setPositionRelative(pokeInfoTextContainer, 28, 0); @@ -699,7 +710,7 @@ export default class RunInfoUiHandler extends UiHandler { } if (pokemon.isShiny()) { const doubleShiny = pokemon.isFusion() && pokemon.shiny && pokemon.fusionShiny; - const shinyStar = this.scene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`); + const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`); shinyStar.setOrigin(0, 0); shinyStar.setScale(0.65); shinyStar.setPositionRelative(pokeInfoTextContainer, 28, 0); @@ -707,7 +718,7 @@ export default class RunInfoUiHandler extends UiHandler { marksContainer.add(shinyStar); this.getUi().bringToTop(shinyStar); if (doubleShiny) { - const fusionShinyStar = this.scene.add.image(0, 0, "shiny_star_small_2"); + const fusionShinyStar = globalScene.add.image(0, 0, "shiny_star_small_2"); fusionShinyStar.setOrigin(0, 0); fusionShinyStar.setScale(0.5); fusionShinyStar.setPosition(shinyStar.x + 1, shinyStar.y + 1); @@ -720,16 +731,16 @@ export default class RunInfoUiHandler extends UiHandler { // Pokemon Moveset // Need to check if dynamically typed moves const pokemonMoveset = pokemon.getMoveset(); - const movesetContainer = this.scene.add.container(70, -29); + const movesetContainer = globalScene.add.container(70, -29); const pokemonMoveBgs : Phaser.GameObjects.NineSlice[] = []; const pokemonMoveLabels : Phaser.GameObjects.Text[] = []; const movePos = [[ -6.5, 35.5 ], [ 37, 35.5 ], [ -6.5, 43.5 ], [ 37, 43.5 ]]; for (let m = 0; m < pokemonMoveset?.length; m++) { - const moveContainer = this.scene.add.container(movePos[m][0], movePos[m][1]); + const moveContainer = globalScene.add.container(movePos[m][0], movePos[m][1]); moveContainer.setScale(0.5); - const moveBg = this.scene.add.nineslice(0, 0, "type_bgs", "unknown", 85, 15, 2, 2, 2, 2); + const moveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 85, 15, 2, 2, 2, 2); moveBg.setOrigin(1, 0); - const moveLabel = addTextObject(this.scene, -moveBg.width / 2, 2, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 2, "-", TextStyle.PARTY); moveLabel.setOrigin(0.5, 0); moveLabel.setName("text-move-label"); pokemonMoveBgs.push(moveBg); @@ -745,11 +756,11 @@ export default class RunInfoUiHandler extends UiHandler { // Pokemon Held Items - not displayed by default // Endless/Endless Spliced have a different scale because Pokemon tend to accumulate more items in these runs. const heldItemsScale = (this.runInfo.gameMode === GameModes.SPLICED_ENDLESS || this.runInfo.gameMode === GameModes.ENDLESS) ? 0.25 : 0.5; - const heldItemsContainer = this.scene.add.container(-82, 2); + const heldItemsContainer = globalScene.add.container(-82, 2); const heldItemsList : Modifier.PokemonHeldItemModifier[] = []; if (this.runInfo.modifiers.length) { for (const m of this.runInfo.modifiers) { - const modifier = m.toModifier(this.scene, this.modifiersModule[m.className]); + const modifier = m.toModifier(this.modifiersModule[m.className]); if (modifier instanceof Modifier.PokemonHeldItemModifier && modifier.pokemonId === pokemon.id) { modifier.stackCount = m["stackCount"]; heldItemsList.push(modifier); @@ -760,11 +771,11 @@ export default class RunInfoUiHandler extends UiHandler { let row = 0; for (const [ index, item ] of heldItemsList.entries()) { if ( index > 36 ) { - const overflowIcon = addTextObject(this.scene, 182, 4, "+", TextStyle.WINDOW); + const overflowIcon = addTextObject(182, 4, "+", TextStyle.WINDOW); heldItemsContainer.add(overflowIcon); break; } - const itemIcon = item?.getIcon(this.scene, true); + const itemIcon = item?.getIcon(true); if (item?.stackCount < item?.getMaxHeldItemCount(pokemon) && itemIcon.list[1] instanceof Phaser.GameObjects.BitmapText) { itemIcon.list[1].clearTint(); } @@ -822,13 +833,13 @@ export default class RunInfoUiHandler extends UiHandler { * Shows the ending art. */ private createVictorySplash(): void { - this.endCardContainer = this.scene.add.container(0, 0); - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + this.endCardContainer = globalScene.add.container(0, 0); + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const isFemale = genderIndex === PlayerGender.FEMALE; - const endCard = this.scene.add.image(0, 0, `end_${isFemale ? "f" : "m"}`); + const endCard = globalScene.add.image(0, 0, `end_${isFemale ? "f" : "m"}`); endCard.setOrigin(0); endCard.setScale(0.5); - const text = addTextObject(this.scene, this.scene.game.canvas.width / 12, (this.scene.game.canvas.height / 6) - 16, i18next.t("battle:congratulations"), TextStyle.SUMMARY, { fontSize: "128px" }); + const text = addTextObject(globalScene.game.canvas.width / 12, (globalScene.game.canvas.height / 6) - 16, i18next.t("battle:congratulations"), TextStyle.SUMMARY, { fontSize: "128px" }); text.setOrigin(0.5); this.endCardContainer.add(endCard); this.endCardContainer.add(text); @@ -839,45 +850,45 @@ export default class RunInfoUiHandler extends UiHandler { * This could be adapted into a public-facing method for victory screens. Perhaps. */ private createHallofFame(): void { - const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const isFemale = genderIndex === PlayerGender.FEMALE; const genderStr = PlayerGender[genderIndex].toLowerCase(); // Issue Note (08-05-2024): It seems as if fused pokemon do not appear with the averaged color b/c pokemonData's loadAsset requires there to be some active battle? // As an alternative, the icons of the second/bottom fused Pokemon have been placed next to their fellow fused Pokemon in Hall of Fame - this.hallofFameContainer = this.scene.add.container(0, 0); + this.hallofFameContainer = globalScene.add.container(0, 0); // Thank you Hayuna for the code - const endCard = this.scene.add.image(0, 0, `end_${isFemale ? "f" : "m"}`); + const endCard = globalScene.add.image(0, 0, `end_${isFemale ? "f" : "m"}`); endCard.setOrigin(0); endCard.setPosition(-1, -1); endCard.setScale(0.5); const endCardCoords = endCard.getBottomCenter(); const overlayColor = isFemale ? "red" : "blue"; - const hallofFameBg = this.scene.add.image(0, 0, "hall_of_fame_" + overlayColor); + const hallofFameBg = globalScene.add.image(0, 0, "hall_of_fame_" + overlayColor); hallofFameBg.setPosition(159, 89); - hallofFameBg.setSize(this.scene.game.canvas.width, this.scene.game.canvas.height + 10); + hallofFameBg.setSize(globalScene.game.canvas.width, globalScene.game.canvas.height + 10); hallofFameBg.setAlpha(0.8); this.hallofFameContainer.add(endCard); this.hallofFameContainer.add(hallofFameBg); - const hallofFameText = addTextObject(this.scene, 0, 0, i18next.t("runHistory:hallofFameText", { context: genderStr }), TextStyle.WINDOW); + const hallofFameText = addTextObject(0, 0, i18next.t("runHistory:hallofFameText", { context: genderStr }), TextStyle.WINDOW); hallofFameText.setPosition(endCardCoords.x - (hallofFameText.displayWidth / 2), 164); this.hallofFameContainer.add(hallofFameText); this.runInfo.party.forEach((p, i) => { - const pkmn = p.toPokemon(this.scene); + const pkmn = p.toPokemon(); const row = i % 2; const id = pkmn.id; const shiny = pkmn.shiny; const formIndex = pkmn.formIndex; const variant = pkmn.variant; const species = pkmn.getSpeciesForm(); - const pokemonSprite: Phaser.GameObjects.Sprite = this.scene.add.sprite(60 + 40 * i, 40 + row * 80, "pkmn__sub"); - pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + const pokemonSprite: Phaser.GameObjects.Sprite = globalScene.add.sprite(60 + 40 * i, 40 + row * 80, "pkmn__sub"); + pokemonSprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); this.hallofFameContainer.add(pokemonSprite); const speciesLoaded: Map = new Map(); speciesLoaded.set(id, false); const female = pkmn.gender === 1; - species.loadAssets(this.scene, female, formIndex, shiny, variant, true).then(() => { + species.loadAssets(female, formIndex, shiny, variant, true).then(() => { speciesLoaded.set(id, true); pokemonSprite.play(species.getSpriteKey(female, formIndex, shiny, variant)); pokemonSprite.setPipelineData("shiny", shiny); @@ -886,7 +897,7 @@ export default class RunInfoUiHandler extends UiHandler { pokemonSprite.setVisible(true); }); if (pkmn.isFusion()) { - const fusionIcon = this.scene.add.sprite(80 + 40 * i, 50 + row * 80, pkmn.getFusionIconAtlasKey()); + const fusionIcon = globalScene.add.sprite(80 + 40 * i, 50 + row * 80, pkmn.getFusionIconAtlasKey()); fusionIcon.setName("sprite-fusion-icon"); fusionIcon.setOrigin(0.5, 0); fusionIcon.setFrame(pkmn.getFusionIconId(true)); diff --git a/src/ui/save-slot-select-ui-handler.ts b/src/ui/save-slot-select-ui-handler.ts index 7bfecb1f99b..e746c9302d0 100644 --- a/src/ui/save-slot-select-ui-handler.ts +++ b/src/ui/save-slot-select-ui-handler.ts @@ -1,10 +1,10 @@ import i18next from "i18next"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { Button } from "#enums/buttons"; import { GameMode } from "../game-mode"; import * as Modifier from "../modifier/modifier"; -import { SessionSaveData } from "../system/game-data"; -import PokemonData from "../system/pokemon-data"; +import type { SessionSaveData } from "../system/game-data"; +import type PokemonData from "../system/pokemon-data"; import * as Utils from "../utils"; import MessageUiHandler from "./message-ui-handler"; import { TextStyle, addTextObject } from "./text"; @@ -20,7 +20,7 @@ export enum SaveSlotUiMode { SAVE } -export type SaveSlotSelectCallback = (cursor: integer) => void; +export type SaveSlotSelectCallback = (cursor: number) => void; export default class SaveSlotSelectUiHandler extends MessageUiHandler { @@ -33,41 +33,41 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { private uiMode: SaveSlotUiMode; private saveSlotSelectCallback: SaveSlotSelectCallback | null; - private scrollCursor: integer = 0; + private scrollCursor: number = 0; private cursorObj: Phaser.GameObjects.Container | null; private sessionSlotsContainerInitialY: number; - constructor(scene: BattleScene) { - super(scene, Mode.SAVE_SLOT); + constructor() { + super(Mode.SAVE_SLOT); } setup() { const ui = this.getUi(); - this.saveSlotSelectContainer = this.scene.add.container(0, 0); + this.saveSlotSelectContainer = globalScene.add.container(0, 0); this.saveSlotSelectContainer.setVisible(false); ui.add(this.saveSlotSelectContainer); - const loadSessionBg = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, -this.scene.game.canvas.height / 6, 0x006860); + const loadSessionBg = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, -globalScene.game.canvas.height / 6, 0x006860); loadSessionBg.setOrigin(0, 0); this.saveSlotSelectContainer.add(loadSessionBg); - this.sessionSlotsContainerInitialY = -this.scene.game.canvas.height / 6 + 8; + this.sessionSlotsContainerInitialY = -globalScene.game.canvas.height / 6 + 8; - this.sessionSlotsContainer = this.scene.add.container(8, this.sessionSlotsContainerInitialY); + this.sessionSlotsContainer = globalScene.add.container(8, this.sessionSlotsContainerInitialY); this.saveSlotSelectContainer.add(this.sessionSlotsContainer); - this.saveSlotSelectMessageBoxContainer = this.scene.add.container(0, 0); + this.saveSlotSelectMessageBoxContainer = globalScene.add.container(0, 0); this.saveSlotSelectMessageBoxContainer.setVisible(false); this.saveSlotSelectContainer.add(this.saveSlotSelectMessageBoxContainer); - this.saveSlotSelectMessageBox = addWindow(this.scene, 1, -1, 318, 28); + this.saveSlotSelectMessageBox = addWindow(1, -1, 318, 28); this.saveSlotSelectMessageBox.setOrigin(0, 1); this.saveSlotSelectMessageBoxContainer.add(this.saveSlotSelectMessageBox); - this.message = addTextObject(this.scene, 8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); + this.message = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); this.message.setOrigin(0, 0); this.saveSlotSelectMessageBoxContainer.add(this.message); @@ -122,9 +122,9 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { if (this.sessionSlots[cursor].hasData) { ui.showText(i18next.t("saveSlotSelectUiHandler:overwriteData"), null, () => { ui.setOverlayMode(Mode.CONFIRM, () => { - this.scene.gameData.deleteSession(cursor).then(response => { + globalScene.gameData.deleteSession(cursor).then(response => { if (response === false) { - this.scene.reset(true); + globalScene.reset(true); } else { saveAndCallback(); } @@ -132,7 +132,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { }, () => { ui.revertMode(); ui.showText("", 0); - }, false, 0, 19, 2000); + }, false, 0, 19, import.meta.env.DEV ? 300 : 2000); }); } else if (this.sessionSlots[cursor].hasData === false) { saveAndCallback(); @@ -157,6 +157,12 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { success = (this.cursor === 0) ? this.setCursor(this.cursor) : this.setCursor(this.cursor - 1, cursorPosition); } else if (this.scrollCursor) { success = this.setScrollCursor(this.scrollCursor - 1, cursorPosition); + } else if ((this.cursor === 0) && (this.scrollCursor === 0)) { + this.setScrollCursor(SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN); + // Revert to avoid an extra session slot sticking out + this.revertSessionSlot(SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN); + this.setCursor(SLOTS_ON_SCREEN - 1); + success = true; } break; case Button.DOWN: @@ -164,11 +170,16 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { success = this.setCursor(this.cursor + 1, cursorPosition); } else if (this.scrollCursor < SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN) { success = this.setScrollCursor(this.scrollCursor + 1, cursorPosition); + } else if ((this.cursor === SLOTS_ON_SCREEN - 1) && (this.scrollCursor === SESSION_SLOTS_COUNT - SLOTS_ON_SCREEN)) { + this.setScrollCursor(0); + this.revertSessionSlot(SLOTS_ON_SCREEN - 1); + this.setCursor(0); + success = true; } break; case Button.RIGHT: if (this.sessionSlots[cursorPosition].hasData && this.sessionSlots[cursorPosition].saveData) { - this.scene.ui.setOverlayMode(Mode.RUN_INFO, this.sessionSlots[cursorPosition].saveData, RunDisplayMode.SESSION_PREVIEW); + globalScene.ui.setOverlayMode(Mode.RUN_INFO, this.sessionSlots[cursorPosition].saveData, RunDisplayMode.SESSION_PREVIEW); success = true; } } @@ -185,8 +196,8 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { populateSessionSlots() { for (let s = 0; s < SESSION_SLOTS_COUNT; s++) { - const sessionSlot = new SessionSlot(this.scene, s); - this.scene.add.existing(sessionSlot); + const sessionSlot = new SessionSlot(s); + globalScene.add.existing(sessionSlot); this.sessionSlotsContainer.add(sessionSlot); this.sessionSlots.push(sessionSlot); sessionSlot.load().then((success) => { @@ -199,7 +210,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); if (text?.indexOf("\n") === -1) { @@ -219,13 +230,13 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { * @param prevSlotIndex index of the previous session occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT - 1` - optional * @returns `true` if the cursor position has changed | `false` if it has not */ - override setCursor(cursor: integer, prevSlotIndex?: integer): boolean { + override setCursor(cursor: number, prevSlotIndex?: number): boolean { const changed = super.setCursor(cursor); if (!this.cursorObj) { - this.cursorObj = this.scene.add.container(0, 0); - const cursorBox = this.scene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 44, 6, 6, 6, 6); - const rightArrow = this.scene.add.image(0, 0, "cursor"); + this.cursorObj = globalScene.add.container(0, 0); + const cursorBox = globalScene.add.nineslice(0, 0, "select_cursor_highlight_thick", undefined, 296, 44, 6, 6, 6, 6); + const rightArrow = globalScene.add.image(0, 0, "cursor"); rightArrow.setPosition(160, 0); rightArrow.setName("rightArrow"); this.cursorObj.add([ cursorBox, rightArrow ]); @@ -256,7 +267,7 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { /** * Helper function that resets the given session slot to its default central position */ - revertSessionSlot(slotIndex: integer): void { + revertSessionSlot(slotIndex: number): void { const sessionSlot = this.sessionSlots[slotIndex]; if (sessionSlot) { sessionSlot.setPosition(0, slotIndex * 56); @@ -280,13 +291,13 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { * @param prevSlotIndex index of the previous slot occupied by the cursor, between `0` and `SESSION_SLOTS_COUNT-1` - optional * @returns `true` if the cursor position has changed | `false` if it has not */ - setScrollCursor(scrollCursor: integer, prevSlotIndex?: integer): boolean { + setScrollCursor(scrollCursor: number, prevSlotIndex?: number): boolean { const changed = scrollCursor !== this.scrollCursor; if (changed) { this.scrollCursor = scrollCursor; this.setCursor(this.cursor, prevSlotIndex); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.sessionSlotsContainer, y: this.sessionSlotsContainerInitialY - 56 * scrollCursor, duration: Utils.fixedInt(325), @@ -320,14 +331,14 @@ export default class SaveSlotSelectUiHandler extends MessageUiHandler { } class SessionSlot extends Phaser.GameObjects.Container { - public slotId: integer; + public slotId: number; public hasData: boolean; private loadingLabel: Phaser.GameObjects.Text; public saveData: SessionSaveData; - constructor(scene: BattleScene, slotId: integer) { - super(scene, 0, slotId * 56); + constructor(slotId: number) { + super(globalScene, 0, slotId * 56); this.slotId = slotId; @@ -335,10 +346,10 @@ class SessionSlot extends Phaser.GameObjects.Container { } setup() { - const slotWindow = addWindow(this.scene, 0, 0, 304, 52); + const slotWindow = addWindow(0, 0, 304, 52); this.add(slotWindow); - this.loadingLabel = addTextObject(this.scene, 152, 26, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW); + this.loadingLabel = addTextObject(152, 26, i18next.t("saveSlotSelectUiHandler:loading"), TextStyle.WINDOW); this.loadingLabel.setOrigin(0.5, 0.5); this.add(this.loadingLabel); } @@ -346,24 +357,24 @@ class SessionSlot extends Phaser.GameObjects.Container { async setupWithData(data: SessionSaveData) { this.remove(this.loadingLabel, true); - const gameModeLabel = addTextObject(this.scene, 8, 5, `${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unkown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`, TextStyle.WINDOW); + const gameModeLabel = addTextObject(8, 5, `${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unkown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`, TextStyle.WINDOW); this.add(gameModeLabel); - const timestampLabel = addTextObject(this.scene, 8, 19, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW); + const timestampLabel = addTextObject(8, 19, new Date(data.timestamp).toLocaleString(), TextStyle.WINDOW); this.add(timestampLabel); - const playTimeLabel = addTextObject(this.scene, 8, 33, Utils.getPlayTimeString(data.playTime), TextStyle.WINDOW); + const playTimeLabel = addTextObject(8, 33, Utils.getPlayTimeString(data.playTime), TextStyle.WINDOW); this.add(playTimeLabel); - const pokemonIconsContainer = this.scene.add.container(144, 4); - data.party.forEach((p: PokemonData, i: integer) => { - const iconContainer = this.scene.add.container(26 * i, 0); + const pokemonIconsContainer = globalScene.add.container(144, 4); + data.party.forEach((p: PokemonData, i: number) => { + const iconContainer = globalScene.add.container(26 * i, 0); iconContainer.setScale(0.75); - const pokemon = p.toPokemon(this.scene); - const icon = this.scene.addPokemonIcon(pokemon, 0, 0, 0, 0); + const pokemon = p.toPokemon(); + const icon = globalScene.addPokemonIcon(pokemon, 0, 0, 0, 0); - const text = addTextObject(this.scene, 32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(pokemon.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); + const text = addTextObject(32, 20, `${i18next.t("saveSlotSelectUiHandler:lv")}${Utils.formatLargeNumber(pokemon.level, 1000)}`, TextStyle.PARTY, { fontSize: "54px", color: "#f8f8f8" }); text.setShadow(0, 0, undefined); text.setStroke("#424242", 14); text.setOrigin(1, 0); @@ -378,15 +389,15 @@ class SessionSlot extends Phaser.GameObjects.Container { this.add(pokemonIconsContainer); - const modifierIconsContainer = this.scene.add.container(148, 30); + const modifierIconsContainer = globalScene.add.container(148, 30); modifierIconsContainer.setScale(0.5); let visibleModifierIndex = 0; for (const m of data.modifiers) { - const modifier = m.toModifier(this.scene, Modifier[m.className]); + const modifier = m.toModifier(Modifier[m.className]); if (modifier instanceof Modifier.PokemonHeldItemModifier) { continue; } - const icon = modifier?.getIcon(this.scene, false); + const icon = modifier?.getIcon(false); if (icon) { icon.setPosition(24 * visibleModifierIndex, 0); modifierIconsContainer.add(icon); @@ -401,7 +412,7 @@ class SessionSlot extends Phaser.GameObjects.Container { load(): Promise { return new Promise(resolve => { - this.scene.gameData.getSession(this.slotId).then(async sessionData => { + globalScene.gameData.getSession(this.slotId).then(async sessionData => { // Ignore the results if the view was exited if (!this.active) { return; @@ -420,7 +431,3 @@ class SessionSlot extends Phaser.GameObjects.Container { }); } } - -interface SessionSlot { - scene: BattleScene; -} diff --git a/src/ui/saving-icon-handler.ts b/src/ui/saving-icon-handler.ts index f62b0dc6162..ca7b1fb1aa8 100644 --- a/src/ui/saving-icon-handler.ts +++ b/src/ui/saving-icon-handler.ts @@ -1,4 +1,4 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import * as Utils from "../utils"; export default class SavingIconHandler extends Phaser.GameObjects.Container { @@ -7,12 +7,12 @@ export default class SavingIconHandler extends Phaser.GameObjects.Container { private animActive: boolean; private shown: boolean; - constructor(scene: BattleScene) { - super(scene, scene.game.canvas.width / 6 - 4, scene.game.canvas.height / 6 - 4); + constructor() { + super(globalScene, globalScene.game.canvas.width / 6 - 4, globalScene.game.canvas.height / 6 - 4); } setup(): void { - this.icon = this.scene.add.sprite(0, 0, "saving_icon"); + this.icon = globalScene.add.sprite(0, 0, "saving_icon"); this.icon.setOrigin(1, 1); this.add(this.icon); @@ -33,13 +33,13 @@ export default class SavingIconHandler extends Phaser.GameObjects.Container { this.animActive = true; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, alpha: 1, duration: Utils.fixedInt(250), ease: "Sine.easeInOut", onComplete: () => { - this.scene.time.delayedCall(Utils.fixedInt(500), () => { + globalScene.time.delayedCall(Utils.fixedInt(500), () => { this.animActive = false; if (!this.shown) { this.hide(); @@ -61,7 +61,7 @@ export default class SavingIconHandler extends Phaser.GameObjects.Container { this.animActive = true; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this, alpha: 0, duration: Utils.fixedInt(250), diff --git a/src/ui/scroll-bar.ts b/src/ui/scroll-bar.ts index 9874be0f73a..eb74bfddfde 100644 --- a/src/ui/scroll-bar.ts +++ b/src/ui/scroll-bar.ts @@ -1,3 +1,5 @@ +import { globalScene } from "#app/global-scene"; + /** * A vertical scrollbar element that resizes dynamically based on the current scrolling * and number of elements that can be shown on screen @@ -11,15 +13,14 @@ export class ScrollBar extends Phaser.GameObjects.Container { private maxRows: number; /** - * @param scene the current scene * @param x the scrollbar's x position (origin: top left) * @param y the scrollbar's y position (origin: top left) * @param width the scrollbar's width * @param height the scrollbar's height * @param maxRows the maximum number of rows that can be shown at once */ - constructor(scene: Phaser.Scene, x: number, y: number, width: number, height: number, maxRows: number) { - super(scene, x, y); + constructor(x: number, y: number, width: number, height: number, maxRows: number) { + super(globalScene, x, y); this.maxRows = maxRows; this.totalRows = maxRows; @@ -28,15 +29,15 @@ export class ScrollBar extends Phaser.GameObjects.Container { const borderSize = 2; width = Math.max(width, 4); - this.bg = scene.add.nineslice(0, 0, "scroll_bar", undefined, width, height, borderSize, borderSize, borderSize, borderSize); + this.bg = globalScene.add.nineslice(0, 0, "scroll_bar", undefined, width, height, borderSize, borderSize, borderSize, borderSize); this.bg.setOrigin(0, 0); this.add(this.bg); - this.handleBody = scene.add.rectangle(1, 1, width - 2, 4, 0xaaaaaa); + this.handleBody = globalScene.add.rectangle(1, 1, width - 2, 4, 0xaaaaaa); this.handleBody.setOrigin(0, 0); this.add(this.handleBody); - this.handleBottom = scene.add.nineslice(1, 1, "scroll_bar_handle", undefined, width - 2, 2, 2, 0, 0, 0); + this.handleBottom = globalScene.add.nineslice(1, 1, "scroll_bar_handle", undefined, width - 2, 2, 2, 0, 0, 0); this.handleBottom.setOrigin(0, 0); this.add(this.handleBottom); } diff --git a/src/ui/scrollable-grid-handler.ts b/src/ui/scrollable-grid-handler.ts index cced92a2083..04851ec002f 100644 --- a/src/ui/scrollable-grid-handler.ts +++ b/src/ui/scrollable-grid-handler.ts @@ -1,6 +1,6 @@ import { Button } from "#enums/buttons"; -import UiHandler from "#app/ui/ui-handler"; -import { ScrollBar } from "#app/ui/scroll-bar"; +import type UiHandler from "#app/ui/ui-handler"; +import type { ScrollBar } from "#app/ui/scroll-bar"; type UpdateGridCallbackFunction = () => void; type UpdateDetailsCallbackFunction = (index: number) => void; @@ -24,15 +24,14 @@ export default class ScrollableGridUiHandler { private cursor: number; private scrollCursor: number; private scrollBar?: ScrollBar; + /** Optional function that will get called if the whole grid needs to get updated */ private updateGridCallback?: UpdateGridCallbackFunction; + /** Optional function that will get called if a single element's information needs to get updated */ private updateDetailsCallback?: UpdateDetailsCallbackFunction; /** - * @param scene the {@linkcode UiHandler} that needs its cursor updated based on the scrolling * @param rows the maximum number of rows shown at once * @param columns the maximum number of columns shown at once - * @param updateGridCallback optional function that will get called if the whole grid needs to get updated - * @param updateDetailsCallback optional function that will get called if a single element's information needs to get updated */ constructor(handler: UiHandler, rows: number, columns: number) { this.handler = handler; diff --git a/src/ui/session-reload-modal-ui-handler.ts b/src/ui/session-reload-modal-ui-handler.ts index 147634b19d2..640268f0480 100644 --- a/src/ui/session-reload-modal-ui-handler.ts +++ b/src/ui/session-reload-modal-ui-handler.ts @@ -1,11 +1,11 @@ -import BattleScene from "../battle-scene"; -import { ModalConfig, ModalUiHandler } from "./modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; +import { ModalUiHandler } from "./modal-ui-handler"; import { addTextObject, TextStyle } from "./text"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; export default class SessionReloadModalUiHandler extends ModalUiHandler { - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } getModalTitle(): string { @@ -31,7 +31,7 @@ export default class SessionReloadModalUiHandler extends ModalUiHandler { setup(): void { super.setup(); - const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, "Your session is out of date.\nYour data will be reloaded…", TextStyle.WINDOW, { fontSize: "48px", align: "center" }); + const label = addTextObject(this.getWidth() / 2, this.getHeight() / 2, "Your session is out of date.\nYour data will be reloaded…", TextStyle.WINDOW, { fontSize: "48px", align: "center" }); label.setOrigin(0.5, 0.5); this.modalContainer.add(label); diff --git a/src/ui/settings/abstract-binding-ui-handler.ts b/src/ui/settings/abstract-binding-ui-handler.ts index 9ebc3c493a4..e8c3e20c38f 100644 --- a/src/ui/settings/abstract-binding-ui-handler.ts +++ b/src/ui/settings/abstract-binding-ui-handler.ts @@ -1,11 +1,11 @@ import UiHandler from "../ui-handler"; -import BattleScene from "../../battle-scene"; -import { Mode } from "../ui"; +import type { Mode } from "../ui"; import { addWindow } from "../ui-theme"; import { addTextObject, TextStyle } from "../text"; import { Button } from "#enums/buttons"; import { NavigationManager } from "#app/ui/settings/navigationMenu"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; type CancelFn = (succes?: boolean) => boolean; @@ -49,11 +49,10 @@ export default abstract class AbstractBindingUiHandler extends UiHandler { /** * Constructor for the AbstractBindingUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); } /** @@ -61,8 +60,8 @@ export default abstract class AbstractBindingUiHandler extends UiHandler { */ setup() { const ui = this.getUi(); - this.optionSelectContainer = this.scene.add.container(0, 0); - this.actionsContainer = this.scene.add.container(0, 0); + this.optionSelectContainer = globalScene.add.container(0, 0); + this.actionsContainer = globalScene.add.container(0, 0); // Initially, containers are not visible. this.optionSelectContainer.setVisible(false); this.actionsContainer.setVisible(false); @@ -72,30 +71,30 @@ export default abstract class AbstractBindingUiHandler extends UiHandler { ui.add(this.actionsContainer); // Setup backgrounds and text objects for UI. - this.titleBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - this.getWindowWidth(), -(this.scene.game.canvas.height / 6) + 28 + 21, this.getWindowWidth(), 24); + this.titleBg = addWindow((globalScene.game.canvas.width / 6) - this.getWindowWidth(), -(globalScene.game.canvas.height / 6) + 28 + 21, this.getWindowWidth(), 24); this.titleBg.setOrigin(0.5); this.optionSelectContainer.add(this.titleBg); - this.actionBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - this.getWindowWidth(), -(this.scene.game.canvas.height / 6) + this.getWindowHeight() + 28 + 21 + 21, this.getWindowWidth(), 24); + this.actionBg = addWindow((globalScene.game.canvas.width / 6) - this.getWindowWidth(), -(globalScene.game.canvas.height / 6) + this.getWindowHeight() + 28 + 21 + 21, this.getWindowWidth(), 24); this.actionBg.setOrigin(0.5); this.actionsContainer.add(this.actionBg); // Text prompts and instructions for the user. - this.unlockText = addTextObject(this.scene, 0, 0, i18next.t("settings:pressButton"), TextStyle.WINDOW); + this.unlockText = addTextObject(0, 0, i18next.t("settings:pressButton"), TextStyle.WINDOW); this.unlockText.setOrigin(0, 0); this.unlockText.setPositionRelative(this.titleBg, 36, 4); this.optionSelectContainer.add(this.unlockText); - this.timerText = addTextObject(this.scene, 0, 0, "(5)", TextStyle.WINDOW); + this.timerText = addTextObject(0, 0, "(5)", TextStyle.WINDOW); this.timerText.setOrigin(0, 0); this.timerText.setPositionRelative(this.unlockText, (this.unlockText.width / 6) + 5, 0); this.optionSelectContainer.add(this.timerText); - this.optionSelectBg = addWindow(this.scene, (this.scene.game.canvas.width / 6) - this.getWindowWidth(), -(this.scene.game.canvas.height / 6) + this.getWindowHeight() + 28, this.getWindowWidth(), this.getWindowHeight()); + this.optionSelectBg = addWindow((globalScene.game.canvas.width / 6) - this.getWindowWidth(), -(globalScene.game.canvas.height / 6) + this.getWindowHeight() + 28, this.getWindowWidth(), this.getWindowHeight()); this.optionSelectBg.setOrigin(0.5); this.optionSelectContainer.add(this.optionSelectBg); - this.cancelLabel = addTextObject(this.scene, 0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); + this.cancelLabel = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); this.cancelLabel.setOrigin(0, 0.5); this.cancelLabel.setPositionRelative(this.actionBg, 10, this.actionBg.height / 2); this.actionsContainer.add(this.cancelLabel); @@ -204,7 +203,7 @@ export default abstract class AbstractBindingUiHandler extends UiHandler { * @param cursor - The cursor position to set. * @returns `true` if the cursor was set successfully. */ - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { this.cursor = cursor; if (cursor === 1) { this.actionLabel.setColor(this.getTextColor(TextStyle.SETTINGS_SELECTED)); diff --git a/src/ui/settings/abstract-control-settings-ui-handler.ts b/src/ui/settings/abstract-control-settings-ui-handler.ts index 69f8eb241d3..59af1abba2a 100644 --- a/src/ui/settings/abstract-control-settings-ui-handler.ts +++ b/src/ui/settings/abstract-control-settings-ui-handler.ts @@ -1,15 +1,15 @@ import UiHandler from "#app/ui/ui-handler"; -import BattleScene from "#app/battle-scene"; -import { Mode } from "#app/ui/ui"; -import { InterfaceConfig } from "#app/inputs-controller"; +import type { Mode } from "#app/ui/ui"; +import type { InterfaceConfig } from "#app/inputs-controller"; import { addWindow } from "#app/ui/ui-theme"; import { addTextObject, TextStyle } from "#app/ui/text"; import { ScrollBar } from "#app/ui/scroll-bar"; import { getIconWithSettingName } from "#app/configs/inputs/configHandler"; import NavigationMenu, { NavigationManager } from "#app/ui/settings/navigationMenu"; -import { Device } from "#enums/devices"; +import type { Device } from "#enums/devices"; import { Button } from "#enums/buttons"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; export interface InputsIcons { [key: string]: Phaser.GameObjects.Sprite; @@ -67,16 +67,15 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler protected device: Device; abstract saveSettingToLocalStorage(setting, cursor): void; - abstract setSetting(scene: BattleScene, setting, value: number): boolean; + abstract setSetting(setting, value: number): boolean; /** * Constructor for the AbstractSettingsUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.rowsToDisplay = 8; } @@ -99,44 +98,44 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler const ui = this.getUi(); this.navigationIcons = {}; - this.settingsContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.settingsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); this.settingsContainer.setName(`settings-${this.titleSelected}`); - this.settingsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); + this.settingsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6), Phaser.Geom.Rectangle.Contains); - this.navigationContainer = new NavigationMenu(this.scene, 0, 0); + this.navigationContainer = new NavigationMenu(0, 0); - this.optionsBg = addWindow(this.scene, 0, this.navigationContainer.height, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - 16 - this.navigationContainer.height - 2); + this.optionsBg = addWindow(0, this.navigationContainer.height, (globalScene.game.canvas.width / 6) - 2, (globalScene.game.canvas.height / 6) - 16 - this.navigationContainer.height - 2); this.optionsBg.setOrigin(0, 0); - this.actionsBg = addWindow(this.scene, 0, (this.scene.game.canvas.height / 6) - this.navigationContainer.height, (this.scene.game.canvas.width / 6) - 2, 22); + this.actionsBg = addWindow(0, (globalScene.game.canvas.height / 6) - this.navigationContainer.height, (globalScene.game.canvas.width / 6) - 2, 22); this.actionsBg.setOrigin(0, 0); - const iconAction = this.scene.add.sprite(0, 0, "keyboard"); + const iconAction = globalScene.add.sprite(0, 0, "keyboard"); iconAction.setOrigin(0, -0.1); iconAction.setPositionRelative(this.actionsBg, this.navigationContainer.width - 32, 4); this.navigationIcons["BUTTON_ACTION"] = iconAction; - const actionText = addTextObject(this.scene, 0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL); + const actionText = addTextObject(0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL); actionText.setOrigin(0, 0.15); actionText.setPositionRelative(iconAction, -actionText.width / 6 - 2, 0); - const iconCancel = this.scene.add.sprite(0, 0, "keyboard"); + const iconCancel = globalScene.add.sprite(0, 0, "keyboard"); iconCancel.setOrigin(0, -0.1); iconCancel.setPositionRelative(this.actionsBg, this.navigationContainer.width - 100, 4); this.navigationIcons["BUTTON_CANCEL"] = iconCancel; - const cancelText = addTextObject(this.scene, 0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); + const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); cancelText.setOrigin(0, 0.15); cancelText.setPositionRelative(iconCancel, -cancelText.width / 6 - 2, 0); - const iconReset = this.scene.add.sprite(0, 0, "keyboard"); + const iconReset = globalScene.add.sprite(0, 0, "keyboard"); iconReset.setOrigin(0, -0.1); iconReset.setPositionRelative(this.actionsBg, this.navigationContainer.width - 180, 4); this.navigationIcons["BUTTON_HOME"] = iconReset; - const resetText = addTextObject(this.scene, 0, 0, i18next.t("settings:reset"), TextStyle.SETTINGS_LABEL); + const resetText = addTextObject(0, 0, i18next.t("settings:reset"), TextStyle.SETTINGS_LABEL); resetText.setOrigin(0, 0.15); resetText.setPositionRelative(iconReset, -resetText.width / 6 - 2, 0); @@ -156,7 +155,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler this.layout[config.padType] = new Map(); // Create a container for gamepad options in the scene, initially hidden. - const optionsContainer = this.scene.add.container(0, 0); + const optionsContainer = globalScene.add.container(0, 0); optionsContainer.setVisible(false); // Gather all binding settings from the configuration. @@ -195,7 +194,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler } else { labelText = i18next.t(`settings:${i18nKey}`); } - settingLabels[s] = addTextObject(this.scene, 8, 28 + s * 16, labelText, labelStyle); + settingLabels[s] = addTextObject(8, 28 + s * 16, labelText, labelStyle); settingLabels[s].setOrigin(0, 0); optionsContainer.add(settingLabels[s]); @@ -208,14 +207,14 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler if (bindingSettings.includes(this.setting[setting])) { // Create a label for non-null options, typically indicating actionable options like 'change'. if (o) { - const valueLabel = addTextObject(this.scene, 0, 0, isLock ? "" : option, TextStyle.WINDOW); + const valueLabel = addTextObject(0, 0, isLock ? "" : option, TextStyle.WINDOW); valueLabel.setOrigin(0, 0); optionsContainer.add(valueLabel); valueLabels.push(valueLabel); continue; } // For null options, add an icon for the key. - const icon = this.scene.add.sprite(0, 0, this.textureOverride ? this.textureOverride : config.padType); + const icon = globalScene.add.sprite(0, 0, this.textureOverride ? this.textureOverride : config.padType); icon.setOrigin(0, -0.15); inputsIcons[this.setting[setting]] = icon; optionsContainer.add(icon); @@ -223,7 +222,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler continue; } // For regular settings like 'Gamepad support', create a label and determine if it is selected. - const valueLabel = addTextObject(this.scene, 0, 0, option, this.settingDeviceDefaults[this.setting[setting]] === o ? TextStyle.SETTINGS_SELECTED : TextStyle.WINDOW); + const valueLabel = addTextObject(0, 0, option, this.settingDeviceDefaults[this.setting[setting]] === o ? TextStyle.SETTINGS_SELECTED : TextStyle.WINDOW); valueLabel.setOrigin(0, 0); optionsContainer.add(valueLabel); @@ -273,7 +272,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler } // Add vertical scrollbar - this.scrollBar = new ScrollBar(this.scene, this.optionsBg.width - 9, this.optionsBg.y + 5, 4, this.optionsBg.height - 11, this.rowsToDisplay); + this.scrollBar = new ScrollBar(this.optionsBg.width - 9, this.optionsBg.y + 5, 4, this.optionsBg.height - 11, this.rowsToDisplay); this.settingsContainer.add(this.scrollBar); // Add the settings container to the UI. @@ -289,7 +288,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler * @returns The active configuration for current device */ getActiveConfig(): InterfaceConfig { - return this.scene.inputController.getActiveConfig(this.device); + return globalScene.inputController.getActiveConfig(this.device); } /** @@ -349,9 +348,9 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler this.navigationIcons[settingName].alpha = 1; continue; } - const icon = this.scene.inputController?.getIconForLatestInputRecorded(settingName); + const icon = globalScene.inputController?.getIconForLatestInputRecorded(settingName); if (icon) { - const type = this.scene.inputController?.getLastSourceType(); + const type = globalScene.inputController?.getLastSourceType(); this.navigationIcons[settingName].setTexture(type); this.navigationIcons[settingName].setFrame(icon); this.navigationIcons[settingName].alpha = 1; @@ -444,7 +443,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler // Handle cancel button press, reverting UI mode to previous state. success = true; NavigationManager.getInstance().reset(); - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); } else { const cursor = this.cursor + this.scrollCursor; // Calculate the absolute cursor position. const setting = this.setting[Object.keys(this.setting)[cursor]]; @@ -456,7 +455,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler if (this.settingBlacklisted.includes(setting) || !setting.includes("BUTTON_")) { success = false; } else { - success = this.setSetting(this.scene, setting, 1); + success = this.setSetting(setting, 1); } break; case Button.UP: // Move up in the menu. @@ -556,8 +555,8 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler // Check if the cursor object exists, if not, create it. if (!this.cursorObj) { - const cursorWidth = (this.scene.game.canvas.width / 6) - (this.scrollBar.visible ? 16 : 10); - this.cursorObj = this.scene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1); + const cursorWidth = (globalScene.game.canvas.width / 6) - (this.scrollBar.visible ? 16 : 10); + this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1); this.cursorObj.setOrigin(0, 0); // Set the origin to the top-left corner. this.optionsContainer.add(this.cursorObj); // Add the cursor to the options container. } diff --git a/src/ui/settings/abstract-settings-ui-handler.ts b/src/ui/settings/abstract-settings-ui-handler.ts index 83219e1ef5a..7300b6d3266 100644 --- a/src/ui/settings/abstract-settings-ui-handler.ts +++ b/src/ui/settings/abstract-settings-ui-handler.ts @@ -1,23 +1,24 @@ -import BattleScene from "#app/battle-scene"; -import { hasTouchscreen, isMobile } from "#app/touch-controls"; import { TextStyle, addTextObject } from "#app/ui/text"; import { Mode } from "#app/ui/ui"; -import UiHandler from "#app/ui/ui-handler"; +import MessageUiHandler from "#app/ui/message-ui-handler"; import { addWindow } from "#app/ui/ui-theme"; import { ScrollBar } from "#app/ui/scroll-bar"; import { Button } from "#enums/buttons"; -import { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; +import type { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; import NavigationMenu, { NavigationManager } from "#app/ui/settings/navigationMenu"; -import { Setting, SettingKeys, SettingType } from "#app/system/settings/settings"; +import type { SettingType } from "#app/system/settings/settings"; +import { Setting, SettingKeys } from "#app/system/settings/settings"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; /** * Abstract class for handling UI elements related to settings. */ -export default class AbstractSettingsUiHandler extends UiHandler { +export default class AbstractSettingsUiHandler extends MessageUiHandler { private settingsContainer: Phaser.GameObjects.Container; private optionsContainer: Phaser.GameObjects.Container; + private messageBoxContainer: Phaser.GameObjects.Container; private navigationContainer: NavigationMenu; private scrollCursor: number; @@ -42,8 +43,8 @@ export default class AbstractSettingsUiHandler extends UiHandler { protected settings: Array; protected localStorageKey: string; - constructor(scene: BattleScene, type: SettingType, mode: Mode | null = null) { - super(scene, mode); + constructor(type: SettingType, mode: Mode | null = null) { + super(mode); this.settings = Setting.filter(s => s.type === type && !s?.isHidden?.()); this.reloadRequired = false; this.rowsToDisplay = 8; @@ -55,40 +56,40 @@ export default class AbstractSettingsUiHandler extends UiHandler { setup() { const ui = this.getUi(); - this.settingsContainer = this.scene.add.container(1, -(this.scene.game.canvas.height / 6) + 1); + this.settingsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1); this.settingsContainer.setName(`settings-${this.title}`); - this.settingsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6 - 20), Phaser.Geom.Rectangle.Contains); + this.settingsContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6 - 20), Phaser.Geom.Rectangle.Contains); this.navigationIcons = {}; - this.navigationContainer = new NavigationMenu(this.scene, 0, 0); + this.navigationContainer = new NavigationMenu(0, 0); - this.optionsBg = addWindow(this.scene, 0, this.navigationContainer.height, (this.scene.game.canvas.width / 6) - 2, (this.scene.game.canvas.height / 6) - 16 - this.navigationContainer.height - 2); + this.optionsBg = addWindow(0, this.navigationContainer.height, (globalScene.game.canvas.width / 6) - 2, (globalScene.game.canvas.height / 6) - 16 - this.navigationContainer.height - 2); this.optionsBg.setName("window-options-bg"); this.optionsBg.setOrigin(0, 0); - const actionsBg = addWindow(this.scene, 0, (this.scene.game.canvas.height / 6) - this.navigationContainer.height, (this.scene.game.canvas.width / 6) - 2, 22); + const actionsBg = addWindow(0, (globalScene.game.canvas.height / 6) - this.navigationContainer.height, (globalScene.game.canvas.width / 6) - 2, 22); actionsBg.setOrigin(0, 0); - const iconAction = this.scene.add.sprite(0, 0, "keyboard"); + const iconAction = globalScene.add.sprite(0, 0, "keyboard"); iconAction.setOrigin(0, -0.1); iconAction.setPositionRelative(actionsBg, this.navigationContainer.width - 32, 4); this.navigationIcons["BUTTON_ACTION"] = iconAction; - const actionText = addTextObject(this.scene, 0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL); + const actionText = addTextObject(0, 0, i18next.t("settings:action"), TextStyle.SETTINGS_LABEL); actionText.setOrigin(0, 0.15); actionText.setPositionRelative(iconAction, -actionText.width / 6 - 2, 0); - const iconCancel = this.scene.add.sprite(0, 0, "keyboard"); + const iconCancel = globalScene.add.sprite(0, 0, "keyboard"); iconCancel.setOrigin(0, -0.1); iconCancel.setPositionRelative(actionsBg, this.navigationContainer.width - 100, 4); this.navigationIcons["BUTTON_CANCEL"] = iconCancel; - const cancelText = addTextObject(this.scene, 0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); + const cancelText = addTextObject(0, 0, i18next.t("settings:back"), TextStyle.SETTINGS_LABEL); cancelText.setOrigin(0, 0.15); cancelText.setPositionRelative(iconCancel, -cancelText.width / 6 - 2, 0); - this.optionsContainer = this.scene.add.container(0, 0); + this.optionsContainer = globalScene.add.container(0, 0); this.settingLabels = []; this.optionValueLabels = []; @@ -102,12 +103,12 @@ export default class AbstractSettingsUiHandler extends UiHandler { settingName += ` (${i18next.t("settings:requireReload")})`; } - this.settingLabels[s] = addTextObject(this.scene, 8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL); + this.settingLabels[s] = addTextObject(8, 28 + s * 16, settingName, TextStyle.SETTINGS_LABEL); this.settingLabels[s].setOrigin(0, 0); this.optionsContainer.add(this.settingLabels[s]); this.optionValueLabels.push(setting.options.map((option, o) => { - const valueLabel = addTextObject(this.scene, 0, 0, option.label, setting.default === o ? TextStyle.SETTINGS_SELECTED : TextStyle.SETTINGS_VALUE); + const valueLabel = addTextObject(0, 0, option.label, setting.default === o ? TextStyle.SETTINGS_SELECTED : TextStyle.SETTINGS_VALUE); valueLabel.setOrigin(0, 0); this.optionsContainer.add(valueLabel); @@ -132,9 +133,26 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.optionCursors = this.settings.map(setting => setting.default); - this.scrollBar = new ScrollBar(this.scene, this.optionsBg.width - 9, this.optionsBg.y + 5, 4, this.optionsBg.height - 11, this.rowsToDisplay); + this.scrollBar = new ScrollBar(this.optionsBg.width - 9, this.optionsBg.y + 5, 4, this.optionsBg.height - 11, this.rowsToDisplay); this.scrollBar.setTotalRows(this.settings.length); + // Two-lines message box + this.messageBoxContainer = globalScene.add.container(0, globalScene.scaledCanvas.height); + this.messageBoxContainer.setName("settings-message-box"); + this.messageBoxContainer.setVisible(false); + + const settingsMessageBox = addWindow(0, -1, globalScene.scaledCanvas.width - 2, 48); + settingsMessageBox.setOrigin(0, 1); + this.messageBoxContainer.add(settingsMessageBox); + + const messageText = addTextObject(8, -40, "", TextStyle.WINDOW, { maxLines: 2 }); + messageText.setWordWrapWidth(globalScene.game.canvas.width - 60); + messageText.setName("settings-message"); + messageText.setOrigin(0, 0); + + this.messageBoxContainer.add(messageText); + this.message = messageText; + this.settingsContainer.add(this.optionsBg); this.settingsContainer.add(this.scrollBar); this.settingsContainer.add(this.navigationContainer); @@ -144,6 +162,7 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.settingsContainer.add(iconCancel); this.settingsContainer.add(actionText); this.settingsContainer.add(cancelText); + this.settingsContainer.add(this.messageBoxContainer); ui.add(this.settingsContainer); @@ -163,9 +182,9 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.navigationIcons[settingName].alpha = 1; continue; } - const icon = this.scene.inputController?.getIconForLatestInputRecorded(settingName); + const icon = globalScene.inputController?.getIconForLatestInputRecorded(settingName); if (icon) { - const type = this.scene.inputController?.getLastSourceType(); + const type = globalScene.inputController?.getLastSourceType(); this.navigationIcons[settingName].setTexture(type); this.navigationIcons[settingName].setFrame(icon); this.navigationIcons[settingName].alpha = 1; @@ -220,7 +239,7 @@ export default class AbstractSettingsUiHandler extends UiHandler { success = true; NavigationManager.getInstance().reset(); // Reverts UI to its previous state on cancel. - this.scene.ui.revertMode(); + globalScene.ui.revertMode(); } else { const cursor = this.cursor + this.scrollCursor; switch (button) { @@ -296,7 +315,7 @@ export default class AbstractSettingsUiHandler extends UiHandler { activateSetting(setting: Setting): boolean { switch (setting.key) { case SettingKeys.Move_Touch_Controls: - this.scene.inputController.moveTouchControlsHandler.enableConfigurationMode(this.getUi(), this.scene); + globalScene.inputController.moveTouchControlsHandler.enableConfigurationMode(this.getUi()); return true; } return false; @@ -312,8 +331,8 @@ export default class AbstractSettingsUiHandler extends UiHandler { const ret = super.setCursor(cursor); if (!this.cursorObj) { - const cursorWidth = (this.scene.game.canvas.width / 6) - (this.scrollBar.visible ? 16 : 10); - this.cursorObj = this.scene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1); + const cursorWidth = (globalScene.game.canvas.width / 6) - (this.scrollBar.visible ? 16 : 10); + this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1); this.cursorObj.setOrigin(0, 0); this.optionsContainer.add(this.cursorObj); } @@ -326,18 +345,16 @@ export default class AbstractSettingsUiHandler extends UiHandler { /** * Set the option cursor to the specified position. * - * @param settingIndex - The index of the setting. + * @param settingIndex - The index of the setting or -1 to change the current setting * @param cursor - The cursor position to set. * @param save - Whether to save the setting to local storage. * @returns `true` if the option cursor was set successfully. */ setOptionCursor(settingIndex: number, cursor: number, save?: boolean): boolean { - const setting = this.settings[settingIndex]; - - if (setting.key === SettingKeys.Touch_Controls && cursor && hasTouchscreen() && isMobile()) { - this.getUi().playError(); - return false; + if (settingIndex === -1) { + settingIndex = this.cursor + this.scrollCursor; } + const setting = this.settings[settingIndex]; const lastCursor = this.optionCursors[settingIndex]; @@ -352,9 +369,33 @@ export default class AbstractSettingsUiHandler extends UiHandler { newValueLabel.setShadowColor(this.getTextColor(TextStyle.SETTINGS_SELECTED, true)); if (save) { - this.scene.gameData.saveSetting(setting.key, cursor); - if (this.reloadSettings.includes(setting)) { - this.reloadRequired = true; + const saveSetting = () => { + globalScene.gameData.saveSetting(setting.key, cursor); + if (setting.requireReload) { + this.reloadRequired = true; + } + }; + + // For settings that ask for confirmation, display confirmation message and a Yes/No prompt before saving the setting + if (setting.options[cursor].needConfirmation) { + const confirmUpdateSetting = () => { + globalScene.ui.revertMode(); + this.showText(""); + saveSetting(); + }; + const cancelUpdateSetting = () => { + globalScene.ui.revertMode(); + this.showText(""); + // Put the cursor back to its previous position without saving or asking for confirmation again + this.setOptionCursor(settingIndex, lastCursor, false); + }; + + const confirmationMessage = setting.options[cursor].confirmationMessage ?? i18next.t("settings:defaultConfirmMessage"); + globalScene.ui.showText(confirmationMessage, null, () => { + globalScene.ui.setOverlayMode(Mode.CONFIRM, confirmUpdateSetting, cancelUpdateSetting, null, null, 1, 750); + }); + } else { + saveSetting(); } } @@ -405,10 +446,10 @@ export default class AbstractSettingsUiHandler extends UiHandler { this.settingsContainer.setVisible(false); this.setScrollCursor(0); this.eraseCursor(); - this.getUi().bgmBar.toggleBgmBar(this.scene.showBgmBar); + this.getUi().bgmBar.toggleBgmBar(globalScene.showBgmBar); if (this.reloadRequired) { this.reloadRequired = false; - this.scene.reset(true, false, true); + globalScene.reset(true, false, true); } } @@ -421,4 +462,9 @@ export default class AbstractSettingsUiHandler extends UiHandler { } this.cursorObj = null; } + + override showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number) { + this.messageBoxContainer.setVisible(!!text?.length); + super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); + } } diff --git a/src/ui/settings/gamepad-binding-ui-handler.ts b/src/ui/settings/gamepad-binding-ui-handler.ts index e89529f6453..b69c2f34e06 100644 --- a/src/ui/settings/gamepad-binding-ui-handler.ts +++ b/src/ui/settings/gamepad-binding-ui-handler.ts @@ -1,37 +1,37 @@ -import BattleScene from "../../battle-scene"; import AbstractBindingUiHandler from "./abstract-binding-ui-handler"; -import { Mode } from "../ui"; +import type { Mode } from "../ui"; import { Device } from "#enums/devices"; import { getIconWithSettingName, getKeyWithKeycode } from "#app/configs/inputs/configHandler"; import { addTextObject, TextStyle } from "#app/ui/text"; +import { globalScene } from "#app/global-scene"; export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); - this.scene.input.gamepad?.on("down", this.gamepadButtonDown, this); + constructor(mode: Mode | null = null) { + super(mode); + globalScene.input.gamepad?.on("down", this.gamepadButtonDown, this); } setup() { super.setup(); // New button icon setup. - this.newButtonIcon = this.scene.add.sprite(0, 0, "xbox"); + this.newButtonIcon = globalScene.add.sprite(0, 0, "xbox"); this.newButtonIcon.setPositionRelative(this.optionSelectBg, 78, 16); this.newButtonIcon.setOrigin(0.5); this.newButtonIcon.setVisible(false); - this.swapText = addTextObject(this.scene, 0, 0, "will swap with", TextStyle.WINDOW); + this.swapText = addTextObject(0, 0, "will swap with", TextStyle.WINDOW); this.swapText.setOrigin(0.5); this.swapText.setPositionRelative(this.optionSelectBg, this.optionSelectBg.width / 2 - 2, this.optionSelectBg.height / 2 - 2); this.swapText.setVisible(false); - this.targetButtonIcon = this.scene.add.sprite(0, 0, "xbox"); + this.targetButtonIcon = globalScene.add.sprite(0, 0, "xbox"); this.targetButtonIcon.setPositionRelative(this.optionSelectBg, 78, 48); this.targetButtonIcon.setOrigin(0.5); this.targetButtonIcon.setVisible(false); - this.actionLabel = addTextObject(this.scene, 0, 0, "Confirm swap", TextStyle.SETTINGS_LABEL); + this.actionLabel = addTextObject(0, 0, "Confirm swap", TextStyle.SETTINGS_LABEL); this.actionLabel.setOrigin(0, 0.5); this.actionLabel.setPositionRelative(this.actionBg, this.actionBg.width - 75, this.actionBg.height / 2); this.actionsContainer.add(this.actionLabel); @@ -42,7 +42,7 @@ export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { } getSelectedDevice() { - return this.scene.inputController?.selectedDevice[Device.GAMEPAD]; + return globalScene.inputController?.selectedDevice[Device.GAMEPAD]; } gamepadButtonDown(pad: Phaser.Input.Gamepad.Gamepad, button: Phaser.Input.Gamepad.Button, value: number): void { @@ -51,7 +51,7 @@ export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { if (!this.listening || pad.id.toLowerCase() !== this.getSelectedDevice() || blacklist.includes(button.index) || this.buttonPressed !== null) { return; } - const activeConfig = this.scene.inputController.getActiveConfig(Device.GAMEPAD); + const activeConfig = globalScene.inputController.getActiveConfig(Device.GAMEPAD); const type = activeConfig.padType; const key = getKeyWithKeycode(activeConfig, button.index); const buttonIcon = activeConfig.icons[key]; @@ -64,9 +64,9 @@ export default class GamepadBindingUiHandler extends AbstractBindingUiHandler { } swapAction(): boolean { - const activeConfig = this.scene.inputController.getActiveConfig(Device.GAMEPAD); - if (this.scene.inputController.assignBinding(activeConfig, this.target, this.buttonPressed)) { - this.scene.gameData.saveMappingConfigs(this.getSelectedDevice(), activeConfig); + const activeConfig = globalScene.inputController.getActiveConfig(Device.GAMEPAD); + if (globalScene.inputController.assignBinding(activeConfig, this.target, this.buttonPressed)) { + globalScene.gameData.saveMappingConfigs(this.getSelectedDevice(), activeConfig); return true; } return false; diff --git a/src/ui/settings/keyboard-binding-ui-handler.ts b/src/ui/settings/keyboard-binding-ui-handler.ts index 52b1a0e385f..ddc60a15631 100644 --- a/src/ui/settings/keyboard-binding-ui-handler.ts +++ b/src/ui/settings/keyboard-binding-ui-handler.ts @@ -1,29 +1,29 @@ -import BattleScene from "../../battle-scene"; import AbstractBindingUiHandler from "./abstract-binding-ui-handler"; -import { Mode } from "../ui"; +import type { Mode } from "../ui"; import { getKeyWithKeycode } from "#app/configs/inputs/configHandler"; import { Device } from "#enums/devices"; import { addTextObject, TextStyle } from "#app/ui/text"; +import { globalScene } from "#app/global-scene"; export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); // Listen to gamepad button down events to initiate binding. - scene.input.keyboard?.on("keydown", this.onKeyDown, this); + globalScene.input.keyboard?.on("keydown", this.onKeyDown, this); } setup() { super.setup(); // New button icon setup. - this.newButtonIcon = this.scene.add.sprite(0, 0, "keyboard"); + this.newButtonIcon = globalScene.add.sprite(0, 0, "keyboard"); this.newButtonIcon.setPositionRelative(this.optionSelectBg, 78, 32); this.newButtonIcon.setOrigin(0.5); this.newButtonIcon.setVisible(false); - this.actionLabel = addTextObject(this.scene, 0, 0, "Assign button", TextStyle.SETTINGS_LABEL); + this.actionLabel = addTextObject(0, 0, "Assign button", TextStyle.SETTINGS_LABEL); this.actionLabel.setOrigin(0, 0.5); this.actionLabel.setPositionRelative(this.actionBg, this.actionBg.width - 80, this.actionBg.height / 2); this.actionsContainer.add(this.actionLabel); @@ -32,7 +32,7 @@ export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { } getSelectedDevice() { - return this.scene.inputController?.selectedDevice[Device.KEYBOARD]; + return globalScene.inputController?.selectedDevice[Device.KEYBOARD]; } onKeyDown(event): void { @@ -51,7 +51,7 @@ export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { if (!this.listening || this.buttonPressed !== null || blacklist.includes(key)) { return; } - const activeConfig = this.scene.inputController.getActiveConfig(Device.KEYBOARD); + const activeConfig = globalScene.inputController.getActiveConfig(Device.KEYBOARD); const _key = getKeyWithKeycode(activeConfig, key); const buttonIcon = activeConfig.icons[_key]; if (!buttonIcon) { @@ -63,9 +63,9 @@ export default class KeyboardBindingUiHandler extends AbstractBindingUiHandler { } swapAction(): boolean { - const activeConfig = this.scene.inputController.getActiveConfig(Device.KEYBOARD); - if (this.scene.inputController.assignBinding(activeConfig, this.target, this.buttonPressed)) { - this.scene.gameData.saveMappingConfigs(this.getSelectedDevice(), activeConfig); + const activeConfig = globalScene.inputController.getActiveConfig(Device.KEYBOARD); + if (globalScene.inputController.assignBinding(activeConfig, this.target, this.buttonPressed)) { + globalScene.gameData.saveMappingConfigs(this.getSelectedDevice(), activeConfig); return true; } return false; diff --git a/src/ui/settings/move-touch-controls-handler.ts b/src/ui/settings/move-touch-controls-handler.ts index eda75a54a63..6128f5954e8 100644 --- a/src/ui/settings/move-touch-controls-handler.ts +++ b/src/ui/settings/move-touch-controls-handler.ts @@ -1,6 +1,6 @@ -import TouchControl from "#app/touch-controls"; -import UI from "#app/ui/ui"; -import { Scene } from "phaser"; +import { globalScene } from "#app/global-scene"; +import type TouchControl from "#app/touch-controls"; +import type UI from "#app/ui/ui"; export const TOUCH_CONTROL_POSITIONS_LANDSCAPE = "touchControlPositionsLandscape"; export const TOUCH_CONTROL_POSITIONS_PORTRAIT = "touchControlPositionsPortrait"; @@ -319,11 +319,10 @@ export default class MoveTouchControlsHandler { * Creates an overlay that covers the screen and allows the user to drag the touch controls around. * Also enables the toolbar for saving, resetting, and canceling the changes. * @param ui The UI of the game. - * @param scene The scene of the game. */ - private createOverlay(ui: UI, scene: Scene) { - const container = new Phaser.GameObjects.Container(scene, 0, 0); - const overlay = new Phaser.GameObjects.Rectangle(scene, 0, 0, scene.game.canvas.width, scene.game.canvas.height, 0x000000, 0.5); + private createOverlay(ui: UI) { + const container = new Phaser.GameObjects.Container(globalScene, 0, 0); + const overlay = new Phaser.GameObjects.Rectangle(globalScene, 0, 0, globalScene.game.canvas.width, globalScene.game.canvas.height, 0x000000, 0.5); overlay.setInteractive(); container.add(overlay); ui.add(container); @@ -336,15 +335,14 @@ export default class MoveTouchControlsHandler { /** * Allows the user to configure the touch controls by dragging buttons around the screen. * @param ui The UI of the game. - * @param scene The scene of the game. */ - public enableConfigurationMode(ui: UI, scene: Scene) { + public enableConfigurationMode(ui: UI) { if (this.inConfigurationMode) { return; } this.inConfigurationMode = true; this.touchControls.disable(); - this.createOverlay(ui, scene); + this.createOverlay(ui); this.createToolbar(); // Create event listeners with a delay to prevent the touchstart event from being triggered immediately. setTimeout(() => { diff --git a/src/ui/settings/navigationMenu.ts b/src/ui/settings/navigationMenu.ts index ab86fa1569a..5fa53b7c270 100644 --- a/src/ui/settings/navigationMenu.ts +++ b/src/ui/settings/navigationMenu.ts @@ -1,6 +1,6 @@ -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Mode } from "#app/ui/ui"; -import { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; +import type { InputsIcons } from "#app/ui/settings/abstract-control-settings-ui-handler"; import { addTextObject, setTextStyle, TextStyle } from "#app/ui/text"; import { addWindow } from "#app/ui/ui-theme"; import { Button } from "#enums/buttons"; @@ -23,7 +23,7 @@ export class NavigationManager { * Creates an instance of NavigationManager. * To create a new tab in the menu, add the mode to the modes array and the label to the labels array. * and instantiate a new NavigationMenu instance in your handler - * like: this.navigationContainer = new NavigationMenu(this.scene, 0, 0); + * like: this.navigationContainer = new NavigationMenu(0, 0); */ constructor() { this.modes = [ @@ -54,10 +54,9 @@ export class NavigationManager { /** * Navigates modes based on given direction - * @param scene The current BattleScene instance * @param direction LEFT or RIGHT */ - public navigate(scene, direction) { + public navigate(direction) { const pos = this.modes.indexOf(this.selectedMode); const maxPos = this.modes.length - 1; const increment = direction === LEFT ? -1 : 1; @@ -68,7 +67,7 @@ export class NavigationManager { } else { this.selectedMode = this.modes[pos + increment]; } - scene.ui.setMode(this.selectedMode); + globalScene.ui.setMode(this.selectedMode); this.updateNavigationMenus(); } @@ -90,22 +89,26 @@ export class NavigationManager { } } + /** + * Removes menus from the manager in preparation for reset + */ + public clearNavigationMenus() { + this.navigationMenus.length = 0; + } + } export default class NavigationMenu extends Phaser.GameObjects.Container { private navigationIcons: InputsIcons; - public scene: BattleScene; protected headerTitles: Phaser.GameObjects.Text[] = new Array(); /** * Creates an instance of NavigationMenu. - * @param scene The current BattleScene instance. * @param x The x position of the NavigationMenu. * @param y The y position of the NavigationMenu. */ - constructor(scene: BattleScene, x: number, y: number) { - super(scene, x, y); - this.scene = scene; + constructor(x: number, y: number) { + super(globalScene, x, y); this.setup(); } @@ -115,7 +118,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { */ setup() { const navigationManager = NavigationManager.getInstance(); - const headerBg = addWindow(this.scene, 0, 0, (this.scene.game.canvas.width / 6) - 2, 24); + const headerBg = addWindow(0, 0, (globalScene.game.canvas.width / 6) - 2, 24); headerBg.setOrigin(0, 0); this.add(headerBg); this.width = headerBg.width; @@ -123,12 +126,12 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { this.navigationIcons = {}; - const iconPreviousTab = this.scene.add.sprite(8, 4, "keyboard"); + const iconPreviousTab = globalScene.add.sprite(8, 4, "keyboard"); iconPreviousTab.setOrigin(0, -0.1); iconPreviousTab.setPositionRelative(headerBg, 8, 4); this.navigationIcons["BUTTON_CYCLE_FORM"] = iconPreviousTab; - const iconNextTab = this.scene.add.sprite(0, 0, "keyboard"); + const iconNextTab = globalScene.add.sprite(0, 0, "keyboard"); iconNextTab.setOrigin(0, -0.1); iconNextTab.setPositionRelative(headerBg, headerBg.width - 20, 4); this.navigationIcons["BUTTON_CYCLE_SHINY"] = iconNextTab; @@ -136,7 +139,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { let relative: Phaser.GameObjects.Sprite | Phaser.GameObjects.Text = iconPreviousTab; let relativeWidth: number = iconPreviousTab.width * 6; for (const label of navigationManager.labels) { - const labelText = addTextObject(this.scene, 0, 0, label, TextStyle.SETTINGS_LABEL); + const labelText = addTextObject(0, 0, label, TextStyle.SETTINGS_LABEL); labelText.setOrigin(0, 0); labelText.setPositionRelative(relative, 6 + relativeWidth / 6, 0); this.add(labelText); @@ -159,7 +162,7 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { const posSelected = navigationManager.modes.indexOf(navigationManager.selectedMode); for (const [ index, title ] of this.headerTitles.entries()) { - setTextStyle(title, this.scene, index === posSelected ? TextStyle.SETTINGS_SELECTED : TextStyle.SETTINGS_LABEL); + setTextStyle(title, index === posSelected ? TextStyle.SETTINGS_SELECTED : TextStyle.SETTINGS_LABEL); } } @@ -178,9 +181,9 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { this.navigationIcons[settingName].alpha = 1; continue; } - const icon = this.scene.inputController?.getIconForLatestInputRecorded(settingName); + const icon = globalScene.inputController?.getIconForLatestInputRecorded(settingName); if (icon) { - const type = this.scene.inputController?.getLastSourceType(); + const type = globalScene.inputController?.getLastSourceType(); this.navigationIcons[settingName].setTexture(type); this.navigationIcons[settingName].setFrame(icon); this.navigationIcons[settingName].alpha = 1; @@ -199,10 +202,10 @@ export default class NavigationMenu extends Phaser.GameObjects.Container { const navigationManager = NavigationManager.getInstance(); switch (button) { case Button.CYCLE_FORM: - navigationManager.navigate(this.scene, LEFT); + navigationManager.navigate(LEFT); return true; case Button.CYCLE_SHINY: - navigationManager.navigate(this.scene, RIGHT); + navigationManager.navigate(RIGHT); return true; } return false; diff --git a/src/ui/settings/option-select-ui-handler.ts b/src/ui/settings/option-select-ui-handler.ts index 8d2c534476a..b3d1735dc19 100644 --- a/src/ui/settings/option-select-ui-handler.ts +++ b/src/ui/settings/option-select-ui-handler.ts @@ -1,13 +1,12 @@ -import BattleScene from "../../battle-scene"; import AbstractOptionSelectUiHandler from "../abstact-option-select-ui-handler"; import { Mode } from "../ui"; export default class OptionSelectUiHandler extends AbstractOptionSelectUiHandler { - constructor(scene: BattleScene, mode: Mode = Mode.OPTION_SELECT) { - super(scene, mode); + constructor(mode: Mode = Mode.OPTION_SELECT) { + super(mode); } - getWindowWidth(): integer { + getWindowWidth(): number { return 64; } } diff --git a/src/ui/settings/settings-audio-ui-handler.ts b/src/ui/settings/settings-audio-ui-handler.ts index 86c6a9bce40..3b591eab4b9 100644 --- a/src/ui/settings/settings-audio-ui-handler.ts +++ b/src/ui/settings/settings-audio-ui-handler.ts @@ -1,18 +1,16 @@ -import BattleScene from "../../battle-scene"; -import { Mode } from "../ui"; -"#app/inputs-controller"; +import type { Mode } from "../ui"; import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; import { SettingType } from "#app/system/settings/settings"; +"#app/inputs-controller"; export default class SettingsAudioUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsAudioUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode, optional. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, SettingType.AUDIO, mode); + constructor(mode: Mode | null = null) { + super(SettingType.AUDIO, mode); this.title = "Audio"; this.localStorageKey = "settings"; this.rowsToDisplay = 6; diff --git a/src/ui/settings/settings-display-ui-handler.ts b/src/ui/settings/settings-display-ui-handler.ts index a25dbf87b7d..98fc16e2f96 100644 --- a/src/ui/settings/settings-display-ui-handler.ts +++ b/src/ui/settings/settings-display-ui-handler.ts @@ -1,18 +1,16 @@ -import BattleScene from "../../battle-scene"; -import { Mode } from "../ui"; -"#app/inputs-controller"; +import type { Mode } from "../ui"; import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; import { SettingKeys, SettingType } from "#app/system/settings/settings"; +"#app/inputs-controller"; export default class SettingsDisplayUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsGamepadUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode, optional. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, SettingType.DISPLAY, mode); + constructor(mode: Mode | null = null) { + super(SettingType.DISPLAY, mode); this.title = "Display"; /** @@ -29,10 +27,10 @@ export default class SettingsDisplayUiHandler extends AbstractSettingsUiHandler label: "English", }; break; - case "es": + case "es-ES": this.settings[languageIndex].options[0] = { - value: "Español", - label: "Español", + value: "Español (ES)", + label: "Español (ES)", }; break; case "it": diff --git a/src/ui/settings/settings-gamepad-ui-handler.ts b/src/ui/settings/settings-gamepad-ui-handler.ts index 864142e055b..3d23b7e99bb 100644 --- a/src/ui/settings/settings-gamepad-ui-handler.ts +++ b/src/ui/settings/settings-gamepad-ui-handler.ts @@ -1,6 +1,5 @@ -import BattleScene from "../../battle-scene"; import { addTextObject, TextStyle } from "../text"; -import { Mode } from "../ui"; +import type { Mode } from "../ui"; import { setSettingGamepad, SettingGamepad, @@ -11,11 +10,12 @@ import { import pad_xbox360 from "#app/configs/inputs/pad_xbox360"; import pad_dualshock from "#app/configs/inputs/pad_dualshock"; import pad_unlicensedSNES from "#app/configs/inputs/pad_unlicensedSNES"; -import { InterfaceConfig } from "#app/inputs-controller"; +import type { InterfaceConfig } from "#app/inputs-controller"; import AbstractControlSettingsUiHandler from "#app/ui/settings/abstract-control-settings-ui-handler"; import { Device } from "#enums/devices"; import { truncateString } from "#app/utils"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; /** * Class representing the settings UI handler for gamepads. @@ -28,11 +28,10 @@ export default class SettingsGamepadUiHandler extends AbstractControlSettingsUiH /** * Creates an instance of SettingsGamepadUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode, optional. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.titleSelected = "Gamepad"; this.setting = SettingGamepad; this.settingDeviceDefaults = settingGamepadDefaults; @@ -53,9 +52,9 @@ export default class SettingsGamepadUiHandler extends AbstractControlSettingsUiH super.setup(); // If no gamepads are detected, set up a default UI prompt in the settings container. this.layout["noGamepads"] = new Map(); - const optionsContainer = this.scene.add.container(0, 0); + const optionsContainer = globalScene.add.container(0, 0); optionsContainer.setVisible(false); // Initially hide the container as no gamepads are connected. - const label = addTextObject(this.scene, 8, 28, i18next.t("settings:gamepadPleasePlug"), TextStyle.SETTINGS_LABEL); + const label = addTextObject(8, 28, i18next.t("settings:gamepadPleasePlug"), TextStyle.SETTINGS_LABEL); label.setOrigin(0, 0); optionsContainer.add(label); this.settingsContainer.add(optionsContainer); @@ -107,7 +106,7 @@ export default class SettingsGamepadUiHandler extends AbstractControlSettingsUiH // Update the text of the first option label under the current setting to the name of the chosen gamepad, // truncating the name to 30 characters if necessary. - this.layout[_key].optionValueLabels[index][0].setText(truncateString(this.scene.inputController.selectedDevice[Device.GAMEPAD], 20)); + this.layout[_key].optionValueLabels[index][0].setText(truncateString(globalScene.inputController.selectedDevice[Device.GAMEPAD], 20)); } } } @@ -121,7 +120,7 @@ export default class SettingsGamepadUiHandler extends AbstractControlSettingsUiH */ saveSettingToLocalStorage(settingName, cursor): void { if (this.setting[settingName] !== this.setting.Controller) { - this.scene.gameData.saveControlSetting(this.device, this.localStoragePropertyName, settingName, this.settingDeviceDefaults, cursor); + globalScene.gameData.saveControlSetting(this.device, this.localStoragePropertyName, settingName, this.settingDeviceDefaults, cursor); } } } diff --git a/src/ui/settings/settings-keyboard-ui-handler.ts b/src/ui/settings/settings-keyboard-ui-handler.ts index 17d91b27c57..ad9f23cc0d9 100644 --- a/src/ui/settings/settings-keyboard-ui-handler.ts +++ b/src/ui/settings/settings-keyboard-ui-handler.ts @@ -1,4 +1,3 @@ -import BattleScene from "../../battle-scene"; import { Mode } from "../ui"; import cfg_keyboard_qwerty from "#app/configs/inputs/cfg_keyboard_qwerty"; import { @@ -10,12 +9,13 @@ import { } from "#app/system/settings/settings-keyboard"; import { reverseValueToKeySetting, truncateString } from "#app/utils"; import AbstractControlSettingsUiHandler from "#app/ui/settings/abstract-control-settings-ui-handler"; -import { InterfaceConfig } from "#app/inputs-controller"; +import type { InterfaceConfig } from "#app/inputs-controller"; import { addTextObject, TextStyle } from "#app/ui/text"; import { deleteBind } from "#app/configs/inputs/configHandler"; import { Device } from "#enums/devices"; import { NavigationManager } from "#app/ui/settings/navigationMenu"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; /** * Class representing the settings UI handler for keyboards. @@ -26,11 +26,10 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi /** * Creates an instance of SettingsKeyboardUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode, optional. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.titleSelected = "Keyboard"; this.setting = SettingKeyboard; this.settingDeviceDefaults = settingKeyboardDefaults; @@ -42,8 +41,8 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi this.settingBlacklisted = settingKeyboardBlackList; this.device = Device.KEYBOARD; - const deleteEvent = scene.input.keyboard?.addKey(Phaser.Input.Keyboard.KeyCodes.DELETE); - const restoreDefaultEvent = scene.input.keyboard?.addKey(Phaser.Input.Keyboard.KeyCodes.HOME); + const deleteEvent = globalScene.input.keyboard?.addKey(Phaser.Input.Keyboard.KeyCodes.DELETE); + const restoreDefaultEvent = globalScene.input.keyboard?.addKey(Phaser.Input.Keyboard.KeyCodes.HOME); deleteEvent && deleteEvent.on("up", this.onDeleteDown, this); restoreDefaultEvent && restoreDefaultEvent.on("up", this.onHomeDown, this); } @@ -57,19 +56,19 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi super.setup(); // If no gamepads are detected, set up a default UI prompt in the settings container. this.layout["noKeyboard"] = new Map(); - const optionsContainer = this.scene.add.container(0, 0); + const optionsContainer = globalScene.add.container(0, 0); optionsContainer.setVisible(false); // Initially hide the container as no gamepads are connected. - const label = addTextObject(this.scene, 8, 28, i18next.t("settings:keyboardPleasePress"), TextStyle.SETTINGS_LABEL); + const label = addTextObject(8, 28, i18next.t("settings:keyboardPleasePress"), TextStyle.SETTINGS_LABEL); label.setOrigin(0, 0); optionsContainer.add(label); this.settingsContainer.add(optionsContainer); - const iconDelete = this.scene.add.sprite(0, 0, "keyboard"); + const iconDelete = globalScene.add.sprite(0, 0, "keyboard"); iconDelete.setOrigin(0, -0.1); iconDelete.setPositionRelative(this.actionsBg, this.navigationContainer.width - 260, 4); this.navigationIcons["BUTTON_DELETE"] = iconDelete; - const deleteText = addTextObject(this.scene, 0, 0, i18next.t("settings:delete"), TextStyle.SETTINGS_LABEL); + const deleteText = addTextObject(0, 0, i18next.t("settings:delete"), TextStyle.SETTINGS_LABEL); deleteText.setOrigin(0, 0.15); deleteText.setPositionRelative(iconDelete, -deleteText.width / 6 - 2, 0); @@ -86,10 +85,10 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi * Handle the home key press event. */ onHomeDown(): void { - if (![ Mode.SETTINGS_KEYBOARD, Mode.SETTINGS_GAMEPAD ].includes(this.scene.ui.getMode())) { + if (![ Mode.SETTINGS_KEYBOARD, Mode.SETTINGS_GAMEPAD ].includes(globalScene.ui.getMode())) { return; } - this.scene.gameData.resetMappingToFactory(); + globalScene.gameData.resetMappingToFactory(); NavigationManager.getInstance().updateIcons(); } @@ -97,7 +96,7 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi * Handle the delete key press event. */ onDeleteDown(): void { - if (this.scene.ui.getMode() !== Mode.SETTINGS_KEYBOARD) { + if (globalScene.ui.getMode() !== Mode.SETTINGS_KEYBOARD) { return; } const cursor = this.cursor + this.scrollCursor; // Calculate the absolute cursor position. @@ -153,7 +152,7 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi } // Skip updating the no gamepad layout. // Update the text of the first option label under the current setting to the name of the chosen gamepad, // truncating the name to 30 characters if necessary. - this.layout[_key].optionValueLabels[index][0].setText(truncateString(this.scene.inputController.selectedDevice[Device.KEYBOARD], 22)); + this.layout[_key].optionValueLabels[index][0].setText(truncateString(globalScene.inputController.selectedDevice[Device.KEYBOARD], 22)); } } } @@ -166,7 +165,7 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi * @param config - The configuration to save. */ saveCustomKeyboardMappingToLocalStorage(config): void { - this.scene.gameData.saveMappingConfigs(this.scene.inputController?.selectedDevice[Device.KEYBOARD], config); + globalScene.gameData.saveMappingConfigs(globalScene.inputController?.selectedDevice[Device.KEYBOARD], config); } /** @@ -177,7 +176,7 @@ export default class SettingsKeyboardUiHandler extends AbstractControlSettingsUi */ saveSettingToLocalStorage(settingName, cursor): void { if (this.setting[settingName] !== this.setting.Default_Layout) { - this.scene.gameData.saveControlSetting(this.device, this.localStoragePropertyName, settingName, this.settingDeviceDefaults, cursor); + globalScene.gameData.saveControlSetting(this.device, this.localStoragePropertyName, settingName, this.settingDeviceDefaults, cursor); } } } diff --git a/src/ui/settings/settings-ui-handler.ts b/src/ui/settings/settings-ui-handler.ts index 3c5a7dd2c90..22ea76d798b 100644 --- a/src/ui/settings/settings-ui-handler.ts +++ b/src/ui/settings/settings-ui-handler.ts @@ -1,17 +1,15 @@ -import BattleScene from "../../battle-scene"; import { SettingType } from "../../system/settings/settings"; -import { Mode } from "../ui"; +import type { Mode } from "../ui"; import AbstractSettingsUiHandler from "./abstract-settings-ui-handler"; export default class SettingsUiHandler extends AbstractSettingsUiHandler { /** * Creates an instance of SettingsGamepadUiHandler. * - * @param scene - The BattleScene instance. * @param mode - The UI mode, optional. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, SettingType.GENERAL, mode); + constructor(mode: Mode | null = null) { + super(SettingType.GENERAL, mode); this.title = "General"; this.localStorageKey = "settings"; } diff --git a/src/ui/starter-container.ts b/src/ui/starter-container.ts index ce21d13add8..792ce97e103 100644 --- a/src/ui/starter-container.ts +++ b/src/ui/starter-container.ts @@ -1,9 +1,8 @@ -import BattleScene from "../battle-scene"; -import PokemonSpecies from "../data/pokemon-species"; +import { globalScene } from "#app/global-scene"; +import type PokemonSpecies from "../data/pokemon-species"; import { addTextObject, TextStyle } from "./text"; export class StarterContainer extends Phaser.GameObjects.Container { - public scene: BattleScene; public species: PokemonSpecies; public icon: Phaser.GameObjects.Sprite; public shinyIcons: Phaser.GameObjects.Image[] = []; @@ -16,16 +15,16 @@ export class StarterContainer extends Phaser.GameObjects.Container { public candyUpgradeOverlayIcon: Phaser.GameObjects.Image; public cost: number = 0; - constructor(scene: BattleScene, species: PokemonSpecies) { - super(scene, 0, 0); + constructor(species: PokemonSpecies) { + super(globalScene, 0, 0); this.species = species; - const defaultDexAttr = scene.gameData.getSpeciesDefaultDexAttr(species, false, true); - const defaultProps = scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, false, true); + const defaultProps = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); // starter passive bg - const starterPassiveBg = this.scene.add.image(2, 5, "passive_bg"); + const starterPassiveBg = globalScene.add.image(2, 5, "passive_bg"); starterPassiveBg.setOrigin(0, 0); starterPassiveBg.setScale(0.75); starterPassiveBg.setVisible(false); @@ -33,7 +32,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.starterPassiveBgs = starterPassiveBg; // icon - this.icon = this.scene.add.sprite(-2, 2, species.getIconAtlasKey(defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); + this.icon = globalScene.add.sprite(-2, 2, species.getIconAtlasKey(defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); this.icon.setScale(0.5); this.icon.setOrigin(0, 0); this.icon.setFrame(species.getIconId(defaultProps.female, defaultProps.formIndex, defaultProps.shiny, defaultProps.variant)); @@ -43,7 +42,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { // shiny icons for (let i = 0; i < 3; i++) { - const shinyIcon = this.scene.add.image(i * -3 + 12, 2, "shiny_star_small"); + const shinyIcon = globalScene.add.image(i * -3 + 12, 2, "shiny_star_small"); shinyIcon.setScale(0.5); shinyIcon.setOrigin(0, 0); shinyIcon.setVisible(false); @@ -52,7 +51,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.add(this.shinyIcons); // value label - const label = addTextObject(this.scene, 1, 2, "0", TextStyle.WINDOW, { fontSize: "32px" }); + const label = addTextObject(1, 2, "0", TextStyle.WINDOW, { fontSize: "32px" }); label.setShadowOffset(2, 2); label.setOrigin(0, 0); label.setVisible(false); @@ -60,7 +59,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.label = label; // hidden ability icon - const abilityIcon = this.scene.add.image(12, 7, "ha_capsule"); + const abilityIcon = globalScene.add.image(12, 7, "ha_capsule"); abilityIcon.setOrigin(0, 0); abilityIcon.setScale(0.5); abilityIcon.setVisible(false); @@ -68,7 +67,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.hiddenAbilityIcon = abilityIcon; // favorite icon - const favoriteIcon = this.scene.add.image(0, 7, "favorite"); + const favoriteIcon = globalScene.add.image(0, 7, "favorite"); favoriteIcon.setOrigin(0, 0); favoriteIcon.setScale(0.5); favoriteIcon.setVisible(false); @@ -76,7 +75,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.favoriteIcon = favoriteIcon; // classic win icon - const classicWinIcon = this.scene.add.image(0, 12, "champion_ribbon"); + const classicWinIcon = globalScene.add.image(0, 12, "champion_ribbon"); classicWinIcon.setOrigin(0, 0); classicWinIcon.setScale(0.5); classicWinIcon.setVisible(false); @@ -84,7 +83,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.classicWinIcon = classicWinIcon; // candy upgrade icon - const candyUpgradeIcon = this.scene.add.image(12, 12, "candy"); + const candyUpgradeIcon = globalScene.add.image(12, 12, "candy"); candyUpgradeIcon.setOrigin(0, 0); candyUpgradeIcon.setScale(0.25); candyUpgradeIcon.setVisible(false); @@ -92,7 +91,7 @@ export class StarterContainer extends Phaser.GameObjects.Container { this.candyUpgradeIcon = candyUpgradeIcon; // candy upgrade overlay icon - const candyUpgradeOverlayIcon = this.scene.add.image(12, 12, "candy_overlay"); + const candyUpgradeOverlayIcon = globalScene.add.image(12, 12, "candy_overlay"); candyUpgradeOverlayIcon.setOrigin(0, 0); candyUpgradeOverlayIcon.setScale(0.25); candyUpgradeOverlayIcon.setVisible(false); diff --git a/src/ui/starter-select-ui-handler.ts b/src/ui/starter-select-ui-handler.ts index bb999dc736a..938779dfee6 100644 --- a/src/ui/starter-select-ui-handler.ts +++ b/src/ui/starter-select-ui-handler.ts @@ -1,27 +1,31 @@ -import { BattleSceneEventType, CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; +import type { CandyUpgradeNotificationChangedEvent } from "#app/events/battle-scene"; +import { BattleSceneEventType } from "#app/events/battle-scene"; import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions"; -import { Variant, getVariantTint, getVariantIcon } from "#app/data/variant"; +import type { Variant } from "#app/data/variant"; +import { getVariantTint, getVariantIcon } from "#app/data/variant"; import { argbFromRgba } from "@material/material-color-utilities"; import i18next from "i18next"; -import BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; -import BattleScene, { starterColors } from "#app/battle-scene"; +import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext"; +import { starterColors } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { allAbilities } from "#app/data/ability"; import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { GrowthRate, getGrowthRateColor } from "#app/data/exp"; import { Gender, getGenderColor, getGenderSymbol } from "#app/data/gender"; import { allMoves } from "#app/data/move"; -import { Nature, getNatureName } from "#app/data/nature"; +import { getNatureName } from "#app/data/nature"; import { pokemonFormChanges } from "#app/data/pokemon-forms"; -import { LevelMoves, pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; -import PokemonSpecies, { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species"; +import type { LevelMoves } from "#app/data/balance/pokemon-level-moves"; +import { pokemonFormLevelMoves, pokemonSpeciesLevelMoves } from "#app/data/balance/pokemon-level-moves"; +import type PokemonSpecies from "#app/data/pokemon-species"; +import { allSpecies, getPokemonSpeciesForm, getPokerusStarters } from "#app/data/pokemon-species"; import { getStarterValueFriendshipCap, speciesStarterCosts, POKERUS_STARTER_COUNT } from "#app/data/balance/starters"; -import { starterPassiveAbilities } from "#app/data/balance/passives"; -import { Type } from "#app/data/type"; +import { Type } from "#enums/type"; import { GameModes } from "#app/game-mode"; -import { AbilityAttr, DexAttr, DexAttrProps, DexEntry, StarterMoveset, StarterAttributes, StarterPreferences, StarterPrefs } from "#app/system/game-data"; +import type { DexAttrProps, DexEntry, StarterMoveset, StarterAttributes, StarterPreferences } from "#app/system/game-data"; +import { AbilityAttr, DexAttr, StarterPrefs } from "#app/system/game-data"; import { Tutorial, handleTutorial } from "#app/tutorial"; -import * as Utils from "#app/utils"; -import { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; +import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import MessageUiHandler from "#app/ui/message-ui-handler"; import PokemonIconAnimHandler, { PokemonIconAnimMode } from "#app/ui/pokemon-icon-anim-handler"; import { StatsContainer } from "#app/ui/stats-container"; @@ -36,11 +40,10 @@ import * as Challenge from "#app/data/challenge"; import MoveInfoOverlay from "#app/ui/move-info-overlay"; import { getEggTierForSpecies } from "#app/data/egg"; import { Device } from "#enums/devices"; -import { Moves } from "#enums/moves"; +import type { Moves } from "#enums/moves"; import { Species } from "#enums/species"; import { Button } from "#enums/buttons"; import { EggSourceType } from "#enums/egg-source-types"; -import AwaitableUiHandler from "#app/ui/awaitable-ui-handler"; import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#app/ui/dropdown"; import { StarterContainer } from "#app/ui/starter-container"; import { DropDownColumn, FilterBar } from "#app/ui/filter-bar"; @@ -50,13 +53,16 @@ import { EncounterPhase } from "#app/phases/encounter-phase"; import { TitlePhase } from "#app/phases/title-phase"; import { Abilities } from "#enums/abilities"; import { getPassiveCandyCount, getValueReductionCandyCounts, getSameSpeciesEggCandyCounts } from "#app/data/balance/starters"; +import { BooleanHolder, capitalizeString, fixedInt, getLocalizedSpriteKey, isNullOrUndefined, NumberHolder, padInt, randIntRange, rgbHexToRgba, toReadableString } from "#app/utils"; +import type { Nature } from "#enums/nature"; +import { PLAYER_PARTY_MAX_SIZE } from "#app/constants"; export type StarterSelectCallback = (starters: Starter[]) => void; export interface Starter { species: PokemonSpecies; dexAttr: bigint; - abilityIndex: integer, + abilityIndex: number, passive: boolean; nature: Nature; moveset?: StarterMoveset; @@ -67,8 +73,8 @@ export interface Starter { interface LanguageSetting { starterInfoTextSize: string, instructionTextSize: string, - starterInfoXPos?: integer, - starterInfoYOffset?: integer + starterInfoXPos?: number, + starterInfoYOffset?: number } const languageSettings: { [key: string]: LanguageSetting } = { @@ -81,7 +87,7 @@ const languageSettings: { [key: string]: LanguageSetting } = { instructionTextSize: "35px", starterInfoXPos: 33, }, - "es":{ + "es-ES":{ starterInfoTextSize: "56px", instructionTextSize: "35px", }, @@ -129,9 +135,10 @@ const valueReductionMax = 2; const filterBarHeight = 17; const speciesContainerX = 109; // if team on the RIGHT: 109 / if on the LEFT: 143 const teamWindowX = 285; // if team on the RIGHT: 285 / if on the LEFT: 109 -const teamWindowY = 18; +const teamWindowY = 38; const teamWindowWidth = 34; -const teamWindowHeight = 132; +const teamWindowHeight = 107; +const randomSelectionWindowHeight = 20; /** * Calculates the starter position for a Pokemon of a given UI index @@ -197,6 +204,15 @@ function findClosestStarterRow(index: number, numberOfRows: number) { return closestRowIndex; } +interface SpeciesDetails { + shiny?: boolean, + formIndex?: number + female?: boolean, + variant?: Variant, + abilityIndex?: number, + natureIndex?: number, + forSeen?: boolean, // default = false +} export default class StarterSelectUiHandler extends MessageUiHandler { private starterSelectContainer: Phaser.GameObjects.Container; @@ -233,6 +249,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private pokemonEggMoveContainers: Phaser.GameObjects.Container[]; private pokemonEggMoveBgs: Phaser.GameObjects.NineSlice[]; private pokemonEggMoveLabels: Phaser.GameObjects.Text[]; + private pokemonCandyContainer: Phaser.GameObjects.Container; private pokemonCandyIcon: Phaser.GameObjects.Sprite; private pokemonCandyDarknessOverlay: Phaser.GameObjects.Sprite; private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite; @@ -254,14 +271,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private abilityIconElement: Phaser.GameObjects.Sprite; private genderIconElement: Phaser.GameObjects.Sprite; private natureIconElement: Phaser.GameObjects.Sprite; - private variantIconElement: Phaser.GameObjects.Sprite; private goFilterIconElement: Phaser.GameObjects.Sprite; private shinyLabel: Phaser.GameObjects.Text; private formLabel: Phaser.GameObjects.Text; private genderLabel: Phaser.GameObjects.Text; private abilityLabel: Phaser.GameObjects.Text; private natureLabel: Phaser.GameObjects.Text; - private variantLabel: Phaser.GameObjects.Text; private goFilterLabel: Phaser.GameObjects.Text; private starterSelectMessageBox: Phaser.GameObjects.NineSlice; @@ -277,7 +292,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private dexAttrCursor: bigint = 0n; private abilityCursor: number = -1; private natureCursor: number = -1; - private filterBarCursor: integer = 0; + private filterBarCursor: number = 0; private starterMoveset: StarterMoveset | null; private scrollCursor: number; @@ -287,7 +302,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { public starterSpecies: PokemonSpecies[] = []; private pokerusSpecies: PokemonSpecies[] = []; private starterAttr: bigint[] = []; - private starterAbilityIndexes: integer[] = []; + private starterAbilityIndexes: number[] = []; private starterNatures: Nature[] = []; private starterMovesets: StarterMoveset[] = []; private speciesStarterDexEntry: DexEntry | null; @@ -297,11 +312,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private canCycleGender: boolean; private canCycleAbility: boolean; private canCycleNature: boolean; - private canCycleVariant: boolean; - private value: integer = 0; - private canAddParty: boolean; - private assetLoadCancelled: Utils.BooleanHolder | null; + private assetLoadCancelled: BooleanHolder | null; public cursorObj: Phaser.GameObjects.Image; private starterCursorObjs: Phaser.GameObjects.Image[]; private pokerusCursorObjs: Phaser.GameObjects.Image[]; @@ -309,6 +321,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { private starterIconsCursorObj: Phaser.GameObjects.Image; private valueLimitLabel: Phaser.GameObjects.Text; private startCursorObj: Phaser.GameObjects.NineSlice; + private randomCursorObj: Phaser.GameObjects.NineSlice; private iconAnimHandler: PokemonIconAnimHandler; @@ -325,8 +338,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { protected blockInput: boolean = false; - constructor(scene: BattleScene) { - super(scene, Mode.STARTER_SELECT); + constructor() { + super(Mode.STARTER_SELECT); } setup() { @@ -335,49 +348,50 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en"; const textSettings = languageSettings[langSettingKey]; - this.starterSelectContainer = this.scene.add.container(0, -this.scene.game.canvas.height / 6); + this.starterSelectContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6); this.starterSelectContainer.setVisible(false); ui.add(this.starterSelectContainer); - const bgColor = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0x006860); + const bgColor = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860); bgColor.setOrigin(0, 0); this.starterSelectContainer.add(bgColor); - const starterSelectBg = this.scene.add.image(0, 0, "starter_select_bg"); + const starterSelectBg = globalScene.add.image(0, 0, "starter_select_bg"); starterSelectBg.setOrigin(0, 0); this.starterSelectContainer.add(starterSelectBg); - this.shinyOverlay = this.scene.add.image(6, 6, "summary_overlay_shiny"); + this.shinyOverlay = globalScene.add.image(6, 6, "summary_overlay_shiny"); this.shinyOverlay.setOrigin(0, 0); this.shinyOverlay.setVisible(false); this.starterSelectContainer.add(this.shinyOverlay); - const starterContainerWindow = addWindow(this.scene, speciesContainerX, filterBarHeight + 1, 175, 161); - const starterContainerBg = this.scene.add.image(speciesContainerX + 1, filterBarHeight + 2, "starter_container_bg"); + const starterContainerWindow = addWindow(speciesContainerX, filterBarHeight + 1, 175, 161); + const starterContainerBg = globalScene.add.image(speciesContainerX + 1, filterBarHeight + 2, "starter_container_bg"); starterContainerBg.setOrigin(0, 0); this.starterSelectContainer.add(starterContainerBg); - this.starterSelectContainer.add(addWindow(this.scene, teamWindowX, teamWindowY, teamWindowWidth, teamWindowHeight)); - this.starterSelectContainer.add(addWindow(this.scene, teamWindowX, teamWindowY + teamWindowHeight - 5, teamWindowWidth, teamWindowWidth, true)); + this.starterSelectContainer.add(addWindow(teamWindowX, teamWindowY - randomSelectionWindowHeight, teamWindowWidth, randomSelectionWindowHeight, true)); + this.starterSelectContainer.add(addWindow(teamWindowX, teamWindowY, teamWindowWidth, teamWindowHeight )); + this.starterSelectContainer.add(addWindow(teamWindowX, teamWindowY + teamWindowHeight, teamWindowWidth, teamWindowWidth, true)); this.starterSelectContainer.add(starterContainerWindow); // Create and initialise filter bar - this.filterBarContainer = this.scene.add.container(0, 0); - this.filterBar = new FilterBar(this.scene, Math.min(speciesContainerX, teamWindowX), 1, 210, filterBarHeight); + this.filterBarContainer = globalScene.add.container(0, 0); + this.filterBar = new FilterBar(Math.min(speciesContainerX, teamWindowX), 1, 210, filterBarHeight); // gen filter const genOptions: DropDownOption[] = [ - new DropDownOption(this.scene, 1, new DropDownLabel(i18next.t("starterSelectUiHandler:gen1"))), - new DropDownOption(this.scene, 2, new DropDownLabel(i18next.t("starterSelectUiHandler:gen2"))), - new DropDownOption(this.scene, 3, new DropDownLabel(i18next.t("starterSelectUiHandler:gen3"))), - new DropDownOption(this.scene, 4, new DropDownLabel(i18next.t("starterSelectUiHandler:gen4"))), - new DropDownOption(this.scene, 5, new DropDownLabel(i18next.t("starterSelectUiHandler:gen5"))), - new DropDownOption(this.scene, 6, new DropDownLabel(i18next.t("starterSelectUiHandler:gen6"))), - new DropDownOption(this.scene, 7, new DropDownLabel(i18next.t("starterSelectUiHandler:gen7"))), - new DropDownOption(this.scene, 8, new DropDownLabel(i18next.t("starterSelectUiHandler:gen8"))), - new DropDownOption(this.scene, 9, new DropDownLabel(i18next.t("starterSelectUiHandler:gen9"))), + new DropDownOption(1, new DropDownLabel(i18next.t("starterSelectUiHandler:gen1"))), + new DropDownOption(2, new DropDownLabel(i18next.t("starterSelectUiHandler:gen2"))), + new DropDownOption(3, new DropDownLabel(i18next.t("starterSelectUiHandler:gen3"))), + new DropDownOption(4, new DropDownLabel(i18next.t("starterSelectUiHandler:gen4"))), + new DropDownOption(5, new DropDownLabel(i18next.t("starterSelectUiHandler:gen5"))), + new DropDownOption(6, new DropDownLabel(i18next.t("starterSelectUiHandler:gen6"))), + new DropDownOption(7, new DropDownLabel(i18next.t("starterSelectUiHandler:gen7"))), + new DropDownOption(8, new DropDownLabel(i18next.t("starterSelectUiHandler:gen8"))), + new DropDownOption(9, new DropDownLabel(i18next.t("starterSelectUiHandler:gen9"))), ]; - const genDropDown: DropDown = new DropDown(this.scene, 0, 0, genOptions, this.updateStarters, DropDownType.HYBRID); + const genDropDown: DropDown = new DropDown(0, 0, genOptions, this.updateStarters, DropDownType.HYBRID); this.filterBar.addFilter(DropDownColumn.GEN, i18next.t("filterBar:genFilter"), genDropDown); // type filter @@ -387,39 +401,39 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (index === 0 || index === 19) { return; } - const typeSprite = this.scene.add.sprite(0, 0, Utils.getLocalizedSpriteKey("types")); + const typeSprite = globalScene.add.sprite(0, 0, getLocalizedSpriteKey("types")); typeSprite.setScale(0.5); typeSprite.setFrame(type.toLowerCase()); - typeOptions.push(new DropDownOption(this.scene, index, new DropDownLabel("", typeSprite))); + typeOptions.push(new DropDownOption(index, new DropDownLabel("", typeSprite))); }); - this.filterBar.addFilter(DropDownColumn.TYPES, i18next.t("filterBar:typeFilter"), new DropDown(this.scene, 0, 0, typeOptions, this.updateStarters, DropDownType.HYBRID, 0.5)); + this.filterBar.addFilter(DropDownColumn.TYPES, i18next.t("filterBar:typeFilter"), new DropDown(0, 0, typeOptions, this.updateStarters, DropDownType.HYBRID, 0.5)); // caught filter - const shiny1Sprite = this.scene.add.sprite(0, 0, "shiny_icons"); + const shiny1Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); shiny1Sprite.setOrigin(0.15, 0.2); shiny1Sprite.setScale(0.6); shiny1Sprite.setFrame(getVariantIcon(0)); shiny1Sprite.setTint(getVariantTint(0)); - const shiny2Sprite = this.scene.add.sprite(0, 0, "shiny_icons"); + const shiny2Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); shiny2Sprite.setOrigin(0.15, 0.2); shiny2Sprite.setScale(0.6); shiny2Sprite.setFrame(getVariantIcon(1)); shiny2Sprite.setTint(getVariantTint(1)); - const shiny3Sprite = this.scene.add.sprite(0, 0, "shiny_icons"); + const shiny3Sprite = globalScene.add.sprite(0, 0, "shiny_icons"); shiny3Sprite.setOrigin(0.15, 0.2); shiny3Sprite.setScale(0.6); shiny3Sprite.setFrame(getVariantIcon(2)); shiny3Sprite.setTint(getVariantTint(2)); const caughtOptions = [ - new DropDownOption(this.scene, "SHINY3", new DropDownLabel("", shiny3Sprite)), - new DropDownOption(this.scene, "SHINY2", new DropDownLabel("", shiny2Sprite)), - new DropDownOption(this.scene, "SHINY", new DropDownLabel("", shiny1Sprite)), - new DropDownOption(this.scene, "NORMAL", new DropDownLabel(i18next.t("filterBar:normal"))), - new DropDownOption(this.scene, "UNCAUGHT", new DropDownLabel(i18next.t("filterBar:uncaught"))) + new DropDownOption("SHINY3", new DropDownLabel("", shiny3Sprite)), + new DropDownOption("SHINY2", new DropDownLabel("", shiny2Sprite)), + new DropDownOption("SHINY", new DropDownLabel("", shiny1Sprite)), + new DropDownOption("NORMAL", new DropDownLabel(i18next.t("filterBar:normal"))), + new DropDownOption("UNCAUGHT", new DropDownLabel(i18next.t("filterBar:uncaught"))) ]; - this.filterBar.addFilter(DropDownColumn.CAUGHT, i18next.t("filterBar:caughtFilter"), new DropDown(this.scene, 0, 0, caughtOptions, this.updateStarters, DropDownType.HYBRID)); + this.filterBar.addFilter(DropDownColumn.CAUGHT, i18next.t("filterBar:caughtFilter"), new DropDown(0, 0, caughtOptions, this.updateStarters, DropDownType.HYBRID)); // unlocks filter const passiveLabels = [ @@ -432,16 +446,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const costReductionLabels = [ new DropDownLabel(i18next.t("filterBar:costReduction"), undefined, DropDownState.OFF), new DropDownLabel(i18next.t("filterBar:costReductionUnlocked"), undefined, DropDownState.ON), + new DropDownLabel(i18next.t("filterBar:costReductionUnlockedOne"), undefined, DropDownState.ONE), + new DropDownLabel(i18next.t("filterBar:costReductionUnlockedTwo"), undefined, DropDownState.TWO), new DropDownLabel(i18next.t("filterBar:costReductionUnlockable"), undefined, DropDownState.UNLOCKABLE), new DropDownLabel(i18next.t("filterBar:costReductionLocked"), undefined, DropDownState.EXCLUDE), ]; const unlocksOptions = [ - new DropDownOption(this.scene, "PASSIVE", passiveLabels), - new DropDownOption(this.scene, "COST_REDUCTION", costReductionLabels), + new DropDownOption("PASSIVE", passiveLabels), + new DropDownOption("COST_REDUCTION", costReductionLabels), ]; - this.filterBar.addFilter(DropDownColumn.UNLOCKS, i18next.t("filterBar:unlocksFilter"), new DropDown(this.scene, 0, 0, unlocksOptions, this.updateStarters, DropDownType.RADIAL)); + this.filterBar.addFilter(DropDownColumn.UNLOCKS, i18next.t("filterBar:unlocksFilter"), new DropDown(0, 0, unlocksOptions, this.updateStarters, DropDownType.RADIAL)); // misc filter const favoriteLabels = [ @@ -468,23 +484,25 @@ export default class StarterSelectUiHandler extends MessageUiHandler { new DropDownLabel(i18next.t("filterBar:hasPokerus"), undefined, DropDownState.ON), ]; const miscOptions = [ - new DropDownOption(this.scene, "FAVORITE", favoriteLabels), - new DropDownOption(this.scene, "WIN", winLabels), - new DropDownOption(this.scene, "HIDDEN_ABILITY", hiddenAbilityLabels), - new DropDownOption(this.scene, "EGG", eggLabels), - new DropDownOption(this.scene, "POKERUS", pokerusLabels), + new DropDownOption("FAVORITE", favoriteLabels), + new DropDownOption("WIN", winLabels), + new DropDownOption("HIDDEN_ABILITY", hiddenAbilityLabels), + new DropDownOption("EGG", eggLabels), + new DropDownOption("POKERUS", pokerusLabels), ]; - this.filterBar.addFilter(DropDownColumn.MISC, i18next.t("filterBar:miscFilter"), new DropDown(this.scene, 0, 0, miscOptions, this.updateStarters, DropDownType.RADIAL)); + this.filterBar.addFilter(DropDownColumn.MISC, i18next.t("filterBar:miscFilter"), new DropDown(0, 0, miscOptions, this.updateStarters, DropDownType.RADIAL)); // sort filter const sortOptions = [ - new DropDownOption(this.scene, SortCriteria.NUMBER, new DropDownLabel(i18next.t("filterBar:sortByNumber"), undefined, DropDownState.ON)), - new DropDownOption(this.scene, SortCriteria.COST, new DropDownLabel(i18next.t("filterBar:sortByCost"))), - new DropDownOption(this.scene, SortCriteria.CANDY, new DropDownLabel(i18next.t("filterBar:sortByCandies"))), - new DropDownOption(this.scene, SortCriteria.IV, new DropDownLabel(i18next.t("filterBar:sortByIVs"))), - new DropDownOption(this.scene, SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName"))) + new DropDownOption(SortCriteria.NUMBER, new DropDownLabel(i18next.t("filterBar:sortByNumber"), undefined, DropDownState.ON)), + new DropDownOption(SortCriteria.COST, new DropDownLabel(i18next.t("filterBar:sortByCost"))), + new DropDownOption(SortCriteria.CANDY, new DropDownLabel(i18next.t("filterBar:sortByCandies"))), + new DropDownOption(SortCriteria.IV, new DropDownLabel(i18next.t("filterBar:sortByIVs"))), + new DropDownOption(SortCriteria.NAME, new DropDownLabel(i18next.t("filterBar:sortByName"))), + new DropDownOption(SortCriteria.CAUGHT, new DropDownLabel(i18next.t("filterBar:sortByNumCaught"))), + new DropDownOption(SortCriteria.HATCHED, new DropDownLabel(i18next.t("filterBar:sortByNumHatched"))) ]; - this.filterBar.addFilter(DropDownColumn.SORT, i18next.t("filterBar:sortFilter"), new DropDown(this.scene, 0, 0, sortOptions, this.updateStarters, DropDownType.SINGLE)); + this.filterBar.addFilter(DropDownColumn.SORT, i18next.t("filterBar:sortFilter"), new DropDown(0, 0, sortOptions, this.updateStarters, DropDownType.SINGLE)); this.filterBarContainer.add(this.filterBar); this.starterSelectContainer.add(this.filterBarContainer); @@ -492,35 +510,35 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // Offset the generation filter dropdown to avoid covering the filtered pokemon this.filterBar.offsetHybridFilters(); - if (!this.scene.uiTheme) { + if (!globalScene.uiTheme) { starterContainerWindow.setVisible(false); } this.iconAnimHandler = new PokemonIconAnimHandler(); - this.iconAnimHandler.setup(this.scene); + this.iconAnimHandler.setup(); - this.pokemonNumberText = addTextObject(this.scene, 17, 1, "0000", TextStyle.SUMMARY); + this.pokemonNumberText = addTextObject(17, 1, "0000", TextStyle.SUMMARY); this.pokemonNumberText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNumberText); - this.pokemonNameText = addTextObject(this.scene, 6, 112, "", TextStyle.SUMMARY); + this.pokemonNameText = addTextObject(6, 112, "", TextStyle.SUMMARY); this.pokemonNameText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNameText); - this.pokemonGrowthRateLabelText = addTextObject(this.scene, 8, 106, i18next.t("starterSelectUiHandler:growthRate"), TextStyle.SUMMARY_ALT, { fontSize: "36px" }); + this.pokemonGrowthRateLabelText = addTextObject(8, 106, i18next.t("starterSelectUiHandler:growthRate"), TextStyle.SUMMARY_ALT, { fontSize: "36px" }); this.pokemonGrowthRateLabelText.setOrigin(0, 0); this.pokemonGrowthRateLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonGrowthRateLabelText); - this.pokemonGrowthRateText = addTextObject(this.scene, 34, 106, "", TextStyle.SUMMARY_PINK, { fontSize: "36px" }); + this.pokemonGrowthRateText = addTextObject(34, 106, "", TextStyle.SUMMARY_PINK, { fontSize: "36px" }); this.pokemonGrowthRateText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGrowthRateText); - this.pokemonGenderText = addTextObject(this.scene, 96, 112, "", TextStyle.SUMMARY_ALT); + this.pokemonGenderText = addTextObject(96, 112, "", TextStyle.SUMMARY_ALT); this.pokemonGenderText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonGenderText); - this.pokemonUncaughtText = addTextObject(this.scene, 6, 127, i18next.t("starterSelectUiHandler:uncaught"), TextStyle.SUMMARY_ALT, { fontSize: "56px" }); + this.pokemonUncaughtText = addTextObject(6, 127, i18next.t("starterSelectUiHandler:uncaught"), TextStyle.SUMMARY_ALT, { fontSize: "56px" }); this.pokemonUncaughtText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonUncaughtText); @@ -532,46 +550,46 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // The font size should be set per language const starterInfoTextSize = textSettings?.starterInfoTextSize || 56; - this.pokemonAbilityLabelText = addTextObject(this.scene, 6, 127 + starterInfoYOffset, i18next.t("starterSelectUiHandler:ability"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonAbilityLabelText = addTextObject(6, 127 + starterInfoYOffset, i18next.t("starterSelectUiHandler:ability"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonAbilityLabelText.setOrigin(0, 0); this.pokemonAbilityLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonAbilityLabelText); - this.pokemonAbilityText = addTextObject(this.scene, starterInfoXPos, 127 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonAbilityText = addTextObject(starterInfoXPos, 127 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonAbilityText.setOrigin(0, 0); this.pokemonAbilityText.setInteractive(new Phaser.Geom.Rectangle(0, 0, 250, 55), Phaser.Geom.Rectangle.Contains); this.starterSelectContainer.add(this.pokemonAbilityText); - this.pokemonPassiveLabelText = addTextObject(this.scene, 6, 136 + starterInfoYOffset, i18next.t("starterSelectUiHandler:passive"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonPassiveLabelText = addTextObject(6, 136 + starterInfoYOffset, i18next.t("starterSelectUiHandler:passive"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonPassiveLabelText.setOrigin(0, 0); this.pokemonPassiveLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonPassiveLabelText); - this.pokemonPassiveText = addTextObject(this.scene, starterInfoXPos, 136 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonPassiveText = addTextObject(starterInfoXPos, 136 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonPassiveText.setOrigin(0, 0); this.pokemonPassiveText.setInteractive(new Phaser.Geom.Rectangle(0, 0, 250, 55), Phaser.Geom.Rectangle.Contains); this.starterSelectContainer.add(this.pokemonPassiveText); - this.pokemonPassiveDisabledIcon = this.scene.add.sprite(starterInfoXPos, 137 + starterInfoYOffset, "icon_stop"); + this.pokemonPassiveDisabledIcon = globalScene.add.sprite(starterInfoXPos, 137 + starterInfoYOffset, "icon_stop"); this.pokemonPassiveDisabledIcon.setOrigin(0, 0.5); this.pokemonPassiveDisabledIcon.setScale(0.35); this.pokemonPassiveDisabledIcon.setVisible(false); this.starterSelectContainer.add(this.pokemonPassiveDisabledIcon); - this.pokemonPassiveLockedIcon = this.scene.add.sprite(starterInfoXPos, 137 + starterInfoYOffset, "icon_lock"); + this.pokemonPassiveLockedIcon = globalScene.add.sprite(starterInfoXPos, 137 + starterInfoYOffset, "icon_lock"); this.pokemonPassiveLockedIcon.setOrigin(0, 0.5); this.pokemonPassiveLockedIcon.setScale(0.42, 0.38); this.pokemonPassiveLockedIcon.setVisible(false); this.starterSelectContainer.add(this.pokemonPassiveLockedIcon); - this.pokemonNatureLabelText = addTextObject(this.scene, 6, 145 + starterInfoYOffset, i18next.t("starterSelectUiHandler:nature"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonNatureLabelText = addTextObject(6, 145 + starterInfoYOffset, i18next.t("starterSelectUiHandler:nature"), TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonNatureLabelText.setOrigin(0, 0); this.pokemonNatureLabelText.setVisible(false); this.starterSelectContainer.add(this.pokemonNatureLabelText); - this.pokemonNatureText = addBBCodeTextObject(this.scene, starterInfoXPos, 145 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); + this.pokemonNatureText = addBBCodeTextObject(starterInfoXPos, 145 + starterInfoYOffset, "", TextStyle.SUMMARY_ALT, { fontSize: starterInfoTextSize }); this.pokemonNatureText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonNatureText); @@ -583,29 +601,38 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonEggMoveBgs = []; this.pokemonEggMoveLabels = []; - this.valueLimitLabel = addTextObject(this.scene, teamWindowX + 17, 150, "0/10", TextStyle.TOOLTIP_CONTENT); + this.valueLimitLabel = addTextObject(teamWindowX + 17, 150, "0/10", TextStyle.TOOLTIP_CONTENT); this.valueLimitLabel.setOrigin(0.5, 0); this.starterSelectContainer.add(this.valueLimitLabel); - const startLabel = addTextObject(this.scene, teamWindowX + 17, 162, i18next.t("common:start"), TextStyle.TOOLTIP_CONTENT); + const startLabel = addTextObject(teamWindowX + 17, 162, i18next.t("common:start"), TextStyle.TOOLTIP_CONTENT); startLabel.setOrigin(0.5, 0); this.starterSelectContainer.add(startLabel); - this.startCursorObj = this.scene.add.nineslice(teamWindowX + 4, 160, "select_cursor", undefined, 26, 15, 6, 6, 6, 6); + this.startCursorObj = globalScene.add.nineslice(teamWindowX + 4, 160, "select_cursor", undefined, 26, 15, 6, 6, 6, 6); this.startCursorObj.setVisible(false); this.startCursorObj.setOrigin(0, 0); this.starterSelectContainer.add(this.startCursorObj); + const randomSelectLabel = addTextObject(teamWindowX + 17, 23, i18next.t("starterSelectUiHandler:randomize"), TextStyle.TOOLTIP_CONTENT); + randomSelectLabel.setOrigin(0.5, 0); + this.starterSelectContainer.add(randomSelectLabel); + + this.randomCursorObj = globalScene.add.nineslice(teamWindowX + 4, 21, "select_cursor", undefined, 26, 15, 6, 6, 6, 6); + this.randomCursorObj.setVisible(false); + this.randomCursorObj.setOrigin(0, 0); + this.starterSelectContainer.add(this.randomCursorObj); + const starterSpecies: Species[] = []; - const starterBoxContainer = this.scene.add.container(speciesContainerX + 6, 9); //115 + const starterBoxContainer = globalScene.add.container(speciesContainerX + 6, 9); //115 - this.starterSelectScrollBar = new ScrollBar(this.scene, 161, 12, 5, starterContainerWindow.height - 6, 9); + this.starterSelectScrollBar = new ScrollBar(161, 12, 5, starterContainerWindow.height - 6, 9); starterBoxContainer.add(this.starterSelectScrollBar); this.pokerusCursorObjs = new Array(POKERUS_STARTER_COUNT).fill(null).map(() => { - const cursorObj = this.scene.add.image(0, 0, "select_cursor_pokerus"); + const cursorObj = globalScene.add.image(0, 0, "select_cursor_pokerus"); cursorObj.setVisible(false); cursorObj.setOrigin(0, 0); starterBoxContainer.add(cursorObj); @@ -613,16 +640,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); this.starterCursorObjs = new Array(6).fill(null).map(() => { - const cursorObj = this.scene.add.image(0, 0, "select_cursor_highlight"); + const cursorObj = globalScene.add.image(0, 0, "select_cursor_highlight"); cursorObj.setVisible(false); cursorObj.setOrigin(0, 0); starterBoxContainer.add(cursorObj); return cursorObj; }); - this.cursorObj = this.scene.add.image(0, 0, "select_cursor"); + this.cursorObj = globalScene.add.image(0, 0, "select_cursor"); this.cursorObj.setOrigin(0, 0); - this.starterIconsCursorObj = this.scene.add.image(289, 64, "select_gen_cursor"); + this.starterIconsCursorObj = globalScene.add.image(289, 64, "select_gen_cursor"); this.starterIconsCursorObj.setName("starter-icons-cursor"); this.starterIconsCursorObj.setVisible(false); this.starterIconsCursorObj.setOrigin(0, 0); @@ -639,7 +666,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.speciesLoaded.set(species.speciesId, false); this.allSpecies.push(species); - const starterContainer = new StarterContainer(this.scene, species).setVisible(false); + const starterContainer = new StarterContainer(species).setVisible(false); this.iconAnimHandler.addOrUpdate(starterContainer.icon, PokemonIconAnimMode.NONE); this.starterContainers.push(starterContainer); starterBoxContainer.add(starterContainer); @@ -648,7 +675,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterSelectContainer.add(starterBoxContainer); this.starterIcons = new Array(6).fill(null).map((_, i) => { - const icon = this.scene.add.sprite(teamWindowX + 7, calcStarterIconY(i), "pokemon_icons_0"); + const icon = globalScene.add.sprite(teamWindowX + 7, calcStarterIconY(i), "pokemon_icons_0"); icon.setScale(0.5); icon.setOrigin(0, 0); icon.setFrame("unknown"); @@ -657,91 +684,96 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return icon; }); - this.pokemonSprite = this.scene.add.sprite(53, 63, "pkmn__sub"); - this.pokemonSprite.setPipeline(this.scene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); + this.pokemonSprite = globalScene.add.sprite(53, 63, "pkmn__sub"); + this.pokemonSprite.setPipeline(globalScene.spritePipeline, { tone: [ 0.0, 0.0, 0.0, 0.0 ], ignoreTimeTint: true }); this.starterSelectContainer.add(this.pokemonSprite); - this.type1Icon = this.scene.add.sprite(8, 98, Utils.getLocalizedSpriteKey("types")); + this.type1Icon = globalScene.add.sprite(8, 98, getLocalizedSpriteKey("types")); this.type1Icon.setScale(0.5); this.type1Icon.setOrigin(0, 0); this.starterSelectContainer.add(this.type1Icon); - this.type2Icon = this.scene.add.sprite(26, 98, Utils.getLocalizedSpriteKey("types")); + this.type2Icon = globalScene.add.sprite(26, 98, getLocalizedSpriteKey("types")); this.type2Icon.setScale(0.5); this.type2Icon.setOrigin(0, 0); this.starterSelectContainer.add(this.type2Icon); - this.pokemonLuckLabelText = addTextObject(this.scene, 8, 89, i18next.t("common:luckIndicator"), TextStyle.WINDOW_ALT, { fontSize: "56px" }); + this.pokemonLuckLabelText = addTextObject(8, 89, i18next.t("common:luckIndicator"), TextStyle.WINDOW_ALT, { fontSize: "56px" }); this.pokemonLuckLabelText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckLabelText); - this.pokemonLuckText = addTextObject(this.scene, 8 + this.pokemonLuckLabelText.displayWidth + 2, 89, "0", TextStyle.WINDOW, { fontSize: "56px" }); + this.pokemonLuckText = addTextObject(8 + this.pokemonLuckLabelText.displayWidth + 2, 89, "0", TextStyle.WINDOW, { fontSize: "56px" }); this.pokemonLuckText.setOrigin(0, 0); this.starterSelectContainer.add(this.pokemonLuckText); - this.pokemonCandyIcon = this.scene.add.sprite(4.5, 18, "candy"); + // Candy icon and count + this.pokemonCandyContainer = globalScene.add.container(4.5, 18); + + this.pokemonCandyIcon = globalScene.add.sprite(0, 0, "candy"); this.pokemonCandyIcon.setScale(0.5); this.pokemonCandyIcon.setOrigin(0, 0); - this.starterSelectContainer.add(this.pokemonCandyIcon); + this.pokemonCandyContainer.add(this.pokemonCandyIcon); - this.pokemonFormText = addTextObject(this.scene, 6, 42, "Form", TextStyle.WINDOW_ALT, { fontSize: "42px" }); - this.pokemonFormText.setOrigin(0, 0); - this.starterSelectContainer.add(this.pokemonFormText); - - this.pokemonCandyOverlayIcon = this.scene.add.sprite(4.5, 18, "candy_overlay"); + this.pokemonCandyOverlayIcon = globalScene.add.sprite(0, 0, "candy_overlay"); this.pokemonCandyOverlayIcon.setScale(0.5); this.pokemonCandyOverlayIcon.setOrigin(0, 0); - this.starterSelectContainer.add(this.pokemonCandyOverlayIcon); + this.pokemonCandyContainer.add(this.pokemonCandyOverlayIcon); - this.pokemonCandyDarknessOverlay = this.scene.add.sprite(4.5, 18, "candy"); + this.pokemonCandyDarknessOverlay = globalScene.add.sprite(0, 0, "candy"); this.pokemonCandyDarknessOverlay.setScale(0.5); this.pokemonCandyDarknessOverlay.setOrigin(0, 0); this.pokemonCandyDarknessOverlay.setTint(0x000000); this.pokemonCandyDarknessOverlay.setAlpha(0.50); - this.pokemonCandyDarknessOverlay.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains); - this.starterSelectContainer.add(this.pokemonCandyDarknessOverlay); + this.pokemonCandyContainer.add(this.pokemonCandyDarknessOverlay); - this.pokemonCandyCountText = addTextObject(this.scene, 14, 18, "x0", TextStyle.WINDOW_ALT, { fontSize: "56px" }); + this.pokemonCandyCountText = addTextObject(9.5, 0, "x0", TextStyle.WINDOW_ALT, { fontSize: "56px" }); this.pokemonCandyCountText.setOrigin(0, 0); - this.starterSelectContainer.add(this.pokemonCandyCountText); + this.pokemonCandyContainer.add(this.pokemonCandyCountText); - this.pokemonCaughtHatchedContainer = this.scene.add.container(2, 25); + this.pokemonCandyContainer.setInteractive(new Phaser.Geom.Rectangle(0, 0, 30, 20), Phaser.Geom.Rectangle.Contains); + this.starterSelectContainer.add(this.pokemonCandyContainer); + + this.pokemonFormText = addTextObject(6, 42, "Form", TextStyle.WINDOW_ALT, { fontSize: "42px" }); + this.pokemonFormText.setOrigin(0, 0); + this.starterSelectContainer.add(this.pokemonFormText); + + this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25); this.pokemonCaughtHatchedContainer.setScale(0.5); this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer); - const pokemonCaughtIcon = this.scene.add.sprite(1, 0, "items", "pb"); + const pokemonCaughtIcon = globalScene.add.sprite(1, 0, "items", "pb"); pokemonCaughtIcon.setOrigin(0, 0); pokemonCaughtIcon.setScale(0.75); this.pokemonCaughtHatchedContainer.add(pokemonCaughtIcon); - this.pokemonCaughtCountText = addTextObject(this.scene, 24, 4, "0", TextStyle.SUMMARY_ALT); + this.pokemonCaughtCountText = addTextObject(24, 4, "0", TextStyle.SUMMARY_ALT); this.pokemonCaughtCountText.setOrigin(0, 0); this.pokemonCaughtHatchedContainer.add(this.pokemonCaughtCountText); - this.pokemonHatchedIcon = this.scene.add.sprite(1, 14, "egg_icons"); + this.pokemonHatchedIcon = globalScene.add.sprite(1, 14, "egg_icons"); this.pokemonHatchedIcon.setOrigin(0.15, 0.2); this.pokemonHatchedIcon.setScale(0.8); this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedIcon); - this.pokemonShinyIcon = this.scene.add.sprite(14, 76, "shiny_icons"); + this.pokemonShinyIcon = globalScene.add.sprite(14, 76, "shiny_icons"); this.pokemonShinyIcon.setOrigin(0.15, 0.2); this.pokemonShinyIcon.setScale(1); this.pokemonCaughtHatchedContainer.add(this.pokemonShinyIcon); - this.pokemonHatchedCountText = addTextObject(this.scene, 24, 19, "0", TextStyle.SUMMARY_ALT); + this.pokemonHatchedCountText = addTextObject(24, 19, "0", TextStyle.SUMMARY_ALT); this.pokemonHatchedCountText.setOrigin(0, 0); this.pokemonCaughtHatchedContainer.add(this.pokemonHatchedCountText); - this.pokemonMovesContainer = this.scene.add.container(102, 16); + this.pokemonMovesContainer = globalScene.add.container(102, 16); this.pokemonMovesContainer.setScale(0.375); for (let m = 0; m < 4; m++) { - const moveContainer = this.scene.add.container(0, 14 * m); + const moveContainer = globalScene.add.container(0, 14 * m); - const moveBg = this.scene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); + const moveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); moveBg.setOrigin(1, 0); - const moveLabel = addTextObject(this.scene, -moveBg.width / 2, 0, "-", TextStyle.PARTY); + const moveLabel = addTextObject(-moveBg.width / 2, 0, "-", TextStyle.PARTY); moveLabel.setOrigin(0.5, 0); this.pokemonMoveBgs.push(moveBg); @@ -754,28 +786,28 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonMovesContainer.add(moveContainer); } - this.pokemonAdditionalMoveCountLabel = addTextObject(this.scene, -this.pokemonMoveBgs[0].width / 2, 56, "(+0)", TextStyle.PARTY); + this.pokemonAdditionalMoveCountLabel = addTextObject(-this.pokemonMoveBgs[0].width / 2, 56, "(+0)", TextStyle.PARTY); this.pokemonAdditionalMoveCountLabel.setOrigin(0.5, 0); this.pokemonMovesContainer.add(this.pokemonAdditionalMoveCountLabel); this.starterSelectContainer.add(this.pokemonMovesContainer); - this.pokemonEggMovesContainer = this.scene.add.container(102, 85); + this.pokemonEggMovesContainer = globalScene.add.container(102, 85); this.pokemonEggMovesContainer.setScale(0.375); - const eggMovesLabel = addTextObject(this.scene, -46, 0, i18next.t("starterSelectUiHandler:eggMoves"), TextStyle.WINDOW_ALT); + const eggMovesLabel = addTextObject(-46, 0, i18next.t("starterSelectUiHandler:eggMoves"), TextStyle.WINDOW_ALT); eggMovesLabel.setOrigin(0.5, 0); this.pokemonEggMovesContainer.add(eggMovesLabel); for (let m = 0; m < 4; m++) { - const eggMoveContainer = this.scene.add.container(0, 16 + 14 * m); + const eggMoveContainer = globalScene.add.container(0, 16 + 14 * m); - const eggMoveBg = this.scene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); + const eggMoveBg = globalScene.add.nineslice(0, 0, "type_bgs", "unknown", 92, 14, 2, 2, 2, 2); eggMoveBg.setOrigin(1, 0); - const eggMoveLabel = addTextObject(this.scene, -eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); + const eggMoveLabel = addTextObject(-eggMoveBg.width / 2, 0, "???", TextStyle.PARTY); eggMoveLabel.setOrigin(0.5, 0); this.pokemonEggMoveBgs.push(eggMoveBg); @@ -794,85 +826,78 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // The font size should be set per language const instructionTextSize = textSettings.instructionTextSize; - this.instructionsContainer = this.scene.add.container(4, 156); + this.instructionsContainer = globalScene.add.container(4, 156); this.instructionsContainer.setVisible(true); this.starterSelectContainer.add(this.instructionsContainer); // instruction rows that will be pushed into the container dynamically based on need // creating new sprites since they will be added to the scene later - this.shinyIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "R.png"); + this.shinyIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "R.png"); this.shinyIconElement.setName("sprite-shiny-icon-element"); this.shinyIconElement.setScale(0.675); this.shinyIconElement.setOrigin(0.0, 0.0); - this.shinyLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleShiny"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.shinyLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleShiny"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.shinyLabel.setName("text-shiny-label"); - this.formIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "F.png"); + this.formIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "F.png"); this.formIconElement.setName("sprite-form-icon-element"); this.formIconElement.setScale(0.675); this.formIconElement.setOrigin(0.0, 0.0); - this.formLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleForm"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.formLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleForm"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.formLabel.setName("text-form-label"); - this.genderIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "G.png"); + this.genderIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "G.png"); this.genderIconElement.setName("sprite-gender-icon-element"); this.genderIconElement.setScale(0.675); this.genderIconElement.setOrigin(0.0, 0.0); - this.genderLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleGender"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.genderLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleGender"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.genderLabel.setName("text-gender-label"); - this.abilityIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "E.png"); + this.abilityIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "E.png"); this.abilityIconElement.setName("sprite-ability-icon-element"); this.abilityIconElement.setScale(0.675); this.abilityIconElement.setOrigin(0.0, 0.0); - this.abilityLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleAbility"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.abilityLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleAbility"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.abilityLabel.setName("text-ability-label"); - this.natureIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "N.png"); + this.natureIconElement = new Phaser.GameObjects.Sprite(globalScene, this.instructionRowX, this.instructionRowY, "keyboard", "N.png"); this.natureIconElement.setName("sprite-nature-icon-element"); this.natureIconElement.setScale(0.675); this.natureIconElement.setOrigin(0.0, 0.0); - this.natureLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleNature"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.natureLabel = addTextObject(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleNature"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.natureLabel.setName("text-nature-label"); - this.variantIconElement = new Phaser.GameObjects.Sprite(this.scene, this.instructionRowX, this.instructionRowY, "keyboard", "V.png"); - this.variantIconElement.setName("sprite-variant-icon-element"); - this.variantIconElement.setScale(0.675); - this.variantIconElement.setOrigin(0.0, 0.0); - this.variantLabel = addTextObject(this.scene, this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY, i18next.t("starterSelectUiHandler:cycleVariant"), TextStyle.PARTY, { fontSize: instructionTextSize }); - this.variantLabel.setName("text-variant-label"); - - this.goFilterIconElement = new Phaser.GameObjects.Sprite(this.scene, this.filterInstructionRowX, this.filterInstructionRowY, "keyboard", "C.png"); + this.goFilterIconElement = new Phaser.GameObjects.Sprite(globalScene, this.filterInstructionRowX, this.filterInstructionRowY, "keyboard", "C.png"); this.goFilterIconElement.setName("sprite-goFilter-icon-element"); this.goFilterIconElement.setScale(0.675); this.goFilterIconElement.setOrigin(0.0, 0.0); - this.goFilterLabel = addTextObject(this.scene, this.filterInstructionRowX + this.instructionRowTextOffset, this.filterInstructionRowY, i18next.t("starterSelectUiHandler:goFilter"), TextStyle.PARTY, { fontSize: instructionTextSize }); + this.goFilterLabel = addTextObject(this.filterInstructionRowX + this.instructionRowTextOffset, this.filterInstructionRowY, i18next.t("starterSelectUiHandler:goFilter"), TextStyle.PARTY, { fontSize: instructionTextSize }); this.goFilterLabel.setName("text-goFilter-label"); this.hideInstructions(); - this.filterInstructionsContainer = this.scene.add.container(50, 5); + this.filterInstructionsContainer = globalScene.add.container(50, 5); this.filterInstructionsContainer.setVisible(true); this.starterSelectContainer.add(this.filterInstructionsContainer); - this.starterSelectMessageBoxContainer = this.scene.add.container(0, this.scene.game.canvas.height / 6); + this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6); this.starterSelectMessageBoxContainer.setVisible(false); this.starterSelectContainer.add(this.starterSelectMessageBoxContainer); - this.starterSelectMessageBox = addWindow(this.scene, 1, -1, 318, 28); + this.starterSelectMessageBox = addWindow(1, -1, 318, 28); this.starterSelectMessageBox.setOrigin(0, 1); this.starterSelectMessageBoxContainer.add(this.starterSelectMessageBox); - this.message = addTextObject(this.scene, 8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); + this.message = addTextObject(8, 8, "", TextStyle.WINDOW, { maxLines: 2 }); this.message.setOrigin(0, 0); this.starterSelectMessageBoxContainer.add(this.message); // arrow icon for the message box this.initPromptSprite(this.starterSelectMessageBoxContainer); - this.statsContainer = new StatsContainer(this.scene, 6, 16); + this.statsContainer = new StatsContainer(6, 16); - this.scene.add.existing(this.statsContainer); + globalScene.add.existing(this.statsContainer); this.statsContainer.setVisible(false); @@ -880,11 +905,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // add the info overlay last to be the top most ui element and prevent the IVs from overlaying this const overlayScale = 1; - this.moveInfoOverlay = new MoveInfoOverlay(this.scene, { + this.moveInfoOverlay = new MoveInfoOverlay({ scale: overlayScale, top: true, x: 1, - y: this.scene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29, + y: globalScene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29, }); this.starterSelectContainer.add(this.moveInfoOverlay); @@ -893,7 +918,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.initTutorialOverlay(this.starterSelectContainer); this.starterSelectContainer.bringToTop(this.starterSelectMessageBoxContainer); - this.scene.eventTarget.addEventListener(BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED, (e) => this.onCandyUpgradeDisplayChanged(e)); + globalScene.eventTarget.addEventListener(BattleSceneEventType.CANDY_UPGRADE_NOTIFICATION_CHANGED, (e) => this.onCandyUpgradeDisplayChanged(e)); this.updateInstructions(); } @@ -904,7 +929,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterPreferences = StarterPrefs.load(); } this.moveInfoOverlay.clear(); // clear this when removing a menu; the cancel button doesn't seem to trigger this automatically on controllers - this.pokerusSpecies = getPokerusStarters(this.scene); + this.pokerusSpecies = getPokerusStarters(); if (args.length >= 1 && args[0] instanceof Function) { super.show(args); @@ -914,7 +939,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.allSpecies.forEach((species, s) => { const icon = this.starterContainers[s].icon; - const dexEntry = this.scene.gameData.dexData[species.speciesId]; + const dexEntry = globalScene.gameData.dexData[species.speciesId]; // Initialize the StarterAttributes for this species this.starterPreferences[species.speciesId] = this.initStarterPrefs(species); @@ -936,7 +961,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.setCursor(0); this.tryUpdateValue(0); - handleTutorial(this.scene, Tutorial.Starter_Select); + handleTutorial(Tutorial.Starter_Select); return true; } @@ -954,8 +979,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ initStarterPrefs(species: PokemonSpecies): StarterAttributes { const starterAttributes = this.starterPreferences[species.speciesId]; - const dexEntry = this.scene.gameData.dexData[species.speciesId]; - const starterData = this.scene.gameData.starterData[species.speciesId]; + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const starterData = globalScene.gameData.starterData[species.speciesId]; // no preferences or Pokemon wasn't caught, return empty attribute if (!starterAttributes || !dexEntry.caughtAttr) { @@ -1014,13 +1039,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } const selectedForm = starterAttributes.form; - if (selectedForm !== undefined && (!species.forms[selectedForm]?.isStarterSelectable || !(caughtAttr & this.scene.gameData.getFormAttr(selectedForm)))) { + if (selectedForm !== undefined && (!species.forms[selectedForm]?.isStarterSelectable || !(caughtAttr & globalScene.gameData.getFormAttr(selectedForm)))) { // requested form wasn't unlocked/isn't a starter form, purging setting delete starterAttributes.form; } if (starterAttributes.nature !== undefined) { - const unlockedNatures = this.scene.gameData.getNaturesForAttr(dexEntry.natureAttr); + const unlockedNatures = globalScene.gameData.getNaturesForAttr(dexEntry.natureAttr); if (unlockedNatures.indexOf(starterAttributes.nature as unknown as Nature) < 0) { // requested nature wasn't unlocked, purging setting delete starterAttributes.nature; @@ -1047,15 +1072,21 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - showText(text: string, delay?: integer, callback?: Function, callbackDelay?: integer, prompt?: boolean, promptDelay?: integer) { + showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number, moveToTop?: boolean) { super.showText(text, delay, callback, callbackDelay, prompt, promptDelay); - if (text?.indexOf("\n") === -1) { - this.starterSelectMessageBox.setSize(318, 28); - this.message.setY(-22); + const singleLine = text?.indexOf("\n") === -1; + + this.starterSelectMessageBox.setSize(318, singleLine ? 28 : 42); + + if (moveToTop) { + this.starterSelectMessageBox.setOrigin(0, 0); + this.starterSelectMessageBoxContainer.setY(0); + this.message.setY(4); } else { - this.starterSelectMessageBox.setSize(318, 42); - this.message.setY(-37); + this.starterSelectMessageBoxContainer.setY(globalScene.game.canvas.height / 6); + this.starterSelectMessageBox.setOrigin(0, 1); + this.message.setY(singleLine ? -22 : -37); } this.starterSelectMessageBoxContainer.setVisible(!!text?.length); @@ -1066,14 +1097,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { * @returns true if upgrade notifications are enabled and set to display an 'Icon' */ isUpgradeIconEnabled(): boolean { - return this.scene.candyUpgradeNotification !== 0 && this.scene.candyUpgradeDisplay === 0; + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 0; } /** * Determines if 'Animation' based upgrade notifications should be shown * @returns true if upgrade notifications are enabled and set to display an 'Animation' */ isUpgradeAnimationEnabled(): boolean { - return this.scene.candyUpgradeNotification !== 0 && this.scene.candyUpgradeDisplay === 1; + return globalScene.candyUpgradeNotification !== 0 && globalScene.candyUpgradeDisplay === 1; } /** @@ -1083,7 +1114,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ isPassiveAvailable(speciesId: number): boolean { // Get this species ID's starter data - const starterData = this.scene.gameData.starterData[speciesId]; + const starterData = globalScene.gameData.starterData[speciesId]; return starterData.candyCount >= getPassiveCandyCount(speciesStarterCosts[speciesId]) && !(starterData.passiveAttr & PassiveAttr.UNLOCKED); @@ -1096,7 +1127,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ isValueReductionAvailable(speciesId: number): boolean { // Get this species ID's starter data - const starterData = this.scene.gameData.starterData[speciesId]; + const starterData = globalScene.gameData.starterData[speciesId]; return starterData.candyCount >= getValueReductionCandyCounts(speciesStarterCosts[speciesId])[starterData.valueReduction] && starterData.valueReduction < valueReductionMax; @@ -1109,7 +1140,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ isSameSpeciesEggAvailable(speciesId: number): boolean { // Get this species ID's starter data - const starterData = this.scene.gameData.starterData[speciesId]; + const starterData = globalScene.gameData.starterData[speciesId]; return starterData.candyCount >= getSameSpeciesEggCandyCounts(speciesStarterCosts[speciesId]); } @@ -1121,9 +1152,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { * @param startPaused Should this animation be paused after it is added? */ setUpgradeAnimation(icon: Phaser.GameObjects.Sprite, species: PokemonSpecies, startPaused: boolean = false): void { - this.scene.tweens.killTweensOf(icon); + globalScene.tweens.killTweensOf(icon); // Skip animations if they are disabled - if (this.scene.candyUpgradeDisplay === 0 || species.speciesId !== species.getRootSpeciesId(false)) { + if (globalScene.candyUpgradeDisplay === 0 || species.speciesId !== species.getRootSpeciesId(false)) { return; } @@ -1133,20 +1164,20 @@ export default class StarterSelectUiHandler extends MessageUiHandler { targets: icon, loop: -1, // Make the initial bounce a little randomly delayed - delay: Utils.randIntRange(0, 50) * 5, + delay: randIntRange(0, 50) * 5, loopDelay: 1000, tweens: [ { targets: icon, y: 2 - 5, - duration: Utils.fixedInt(125), + duration: fixedInt(125), ease: "Cubic.easeOut", yoyo: true }, { targets: icon, y: 2 - 3, - duration: Utils.fixedInt(150), + duration: fixedInt(150), ease: "Cubic.easeOut", yoyo: true } @@ -1157,14 +1188,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const isSameSpeciesEggAvailable = this.isSameSpeciesEggAvailable(species.speciesId); // 'Passives Only' mode - if (this.scene.candyUpgradeNotification === 1) { + if (globalScene.candyUpgradeNotification === 1) { if (isPassiveAvailable) { - this.scene.tweens.chain(tweenChain).paused = startPaused; + globalScene.tweens.chain(tweenChain).paused = startPaused; } // 'On' mode - } else if (this.scene.candyUpgradeNotification === 2) { + } else if (globalScene.candyUpgradeNotification === 2) { if (isPassiveAvailable || isValueReductionAvailable || isSameSpeciesEggAvailable) { - this.scene.tweens.chain(tweenChain).paused = startPaused; + globalScene.tweens.chain(tweenChain).paused = startPaused; } } } @@ -1176,7 +1207,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const species = starter.species; const slotVisible = !!species?.speciesId; - if (!species || this.scene.candyUpgradeNotification === 0 || species.speciesId !== species.getRootSpeciesId(false)) { + if (!species || globalScene.candyUpgradeNotification === 0 || species.speciesId !== species.getRootSpeciesId(false)) { starter.candyUpgradeIcon.setVisible(false); starter.candyUpgradeOverlayIcon.setVisible(false); return; @@ -1187,12 +1218,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const isSameSpeciesEggAvailable = this.isSameSpeciesEggAvailable(species.speciesId); // 'Passive Only' mode - if (this.scene.candyUpgradeNotification === 1) { + if (globalScene.candyUpgradeNotification === 1) { starter.candyUpgradeIcon.setVisible(slotVisible && isPassiveAvailable); starter.candyUpgradeOverlayIcon.setVisible(slotVisible && starter.candyUpgradeIcon.visible); // 'On' mode - } else if (this.scene.candyUpgradeNotification === 2) { + } else if (globalScene.candyUpgradeNotification === 2) { starter.candyUpgradeIcon.setVisible( slotVisible && ( isPassiveAvailable || isValueReductionAvailable || isSameSpeciesEggAvailable )); starter.candyUpgradeOverlayIcon.setVisible(slotVisible && starter.candyUpgradeIcon.visible); @@ -1223,7 +1254,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } // Loop through all visible candy icons when set to 'Icon' mode - if (this.scene.candyUpgradeDisplay === 0) { + if (globalScene.candyUpgradeDisplay === 0) { this.filteredStarterContainers.forEach((starter) => { this.setUpgradeIcon(starter); }); @@ -1317,9 +1348,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterIconsCursorIndex = this.starterSpecies.length - 1; this.moveStarterIconsCursor(this.starterIconsCursorIndex); } else { + // TODO: how can we get here if start button can't be selected? this appears to be redundant this.startCursorObj.setVisible(false); - this.filterBarCursor = Math.max(1, this.filterBar.numFilters - 1); - this.setFilterMode(true); + this.randomCursorObj.setVisible(true); } success = true; break; @@ -1366,14 +1397,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { case Button.UP: if (this.filterBar.openDropDown) { success = this.filterBar.decDropDownCursor(); - } else if (this.filterBarCursor === this.filterBar.numFilters - 1 && this.starterSpecies.length > 0) { + } else if (this.filterBarCursor === this.filterBar.numFilters - 1 ) { // UP from the last filter, move to start button this.setFilterMode(false); this.cursorObj.setVisible(false); - this.startCursorObj.setVisible(true); + if (this.starterSpecies.length > 0) { + this.startCursorObj.setVisible(true); + } else { + this.randomCursorObj.setVisible(true); + } success = true; } else if (numberOfStarters > 0) { - // UP from filter bar to bottom of Pokemon list + // UP from filter bar to bottom of Pokemon list this.setFilterMode(false); this.scrollCursor = Math.max(0, numOfRows - 9); this.updateScroll(); @@ -1390,12 +1425,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { case Button.DOWN: if (this.filterBar.openDropDown) { success = this.filterBar.incDropDownCursor(); - } else if (this.filterBarCursor === this.filterBar.numFilters - 1 && this.starterSpecies.length > 0) { - // DOWN from the last filter, move to Pokemon in party if any + } else if (this.filterBarCursor === this.filterBar.numFilters - 1) { + // DOWN from the last filter, move to random selection label this.setFilterMode(false); this.cursorObj.setVisible(false); - this.starterIconsCursorIndex = 0; - this.moveStarterIconsCursor(this.starterIconsCursorIndex); + this.randomCursorObj.setVisible(true); success = true; } else if (numberOfStarters > 0) { // DOWN from filter bar to top of Pokemon list @@ -1417,10 +1451,102 @@ export default class StarterSelectUiHandler extends MessageUiHandler { success = true; break; } + } else if (this.randomCursorObj.visible) { + switch (button) { + case Button.ACTION: + if (this.starterSpecies.length >= 6) { + error = true; + break; + } + const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, _gen: number, i: number ) => total + globalScene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); + // Filter valid starters + const validStarters = this.filteredStarterContainers.filter(starter => { + const species = starter.species; + const [ isDupe ] = this.isInParty(species); + const starterCost = globalScene.gameData.getSpeciesStarterValue(species.speciesId); + const isValidForChallenge = new BooleanHolder(true); + Challenge.applyChallenges( + globalScene.gameMode, + Challenge.ChallengeType.STARTER_CHOICE, + species, + isValidForChallenge, + globalScene.gameData.getSpeciesDexAttrProps( + species, + this.getCurrentDexProps(species.speciesId) + ), + this.isPartyValid() + ); + const isCaught = globalScene.gameData.dexData[species.speciesId].caughtAttr; + return ( + !isDupe && + isValidForChallenge.value && + currentPartyValue + starterCost <= this.getValueLimit() && + isCaught + ); + }); + if (validStarters.length === 0) { + error = true; // No valid starters available + break; + } + // Select random starter + const randomStarter = validStarters[Math.floor(Math.random() * validStarters.length)]; + const randomSpecies = randomStarter.species; + // Set species and prepare attributes + this.setSpecies(randomSpecies); + const dexAttr = this.getCurrentDexProps(randomSpecies.speciesId); + const props = globalScene.gameData.getSpeciesDexAttrProps(randomSpecies, dexAttr); + const abilityIndex = this.abilityCursor; + const nature = this.natureCursor as unknown as Nature; + const moveset = this.starterMoveset?.slice(0) as StarterMoveset; + const starterCost = globalScene.gameData.getSpeciesStarterValue(randomSpecies.speciesId); + const speciesForm = getPokemonSpeciesForm(randomSpecies.speciesId, props.formIndex); + // Load assets and add to party + speciesForm + .loadAssets(props.female, props.formIndex, props.shiny, props.variant, true) + .then(() => { + if (this.tryUpdateValue(starterCost, true)) { + this.addToParty(randomSpecies, dexAttr, abilityIndex, nature, moveset, true); + ui.playSelect(); + } + }); + break; + case Button.UP: + this.randomCursorObj.setVisible(false); + this.filterBarCursor = this.filterBar.numFilters - 1; + this.setFilterMode(true); + success = true; + break; + case Button.DOWN: + this.randomCursorObj.setVisible(false); + if (this.starterSpecies.length > 0) { + this.starterIconsCursorIndex = 0; + this.moveStarterIconsCursor(this.starterIconsCursorIndex); + } else { + this.filterBarCursor = this.filterBar.numFilters - 1; + this.setFilterMode(true); + } + success = true; + break; + case Button.LEFT: + if (numberOfStarters > 0) { + this.randomCursorObj.setVisible(false); + this.cursorObj.setVisible(true); + this.setCursor(onScreenFirstIndex + 8); // set last column + success = true; + } + break; + case Button.RIGHT: + if (numberOfStarters > 0) { + this.randomCursorObj.setVisible(false); + this.cursorObj.setVisible(true); + this.setCursor(onScreenFirstIndex); // set first column + success = true; + } + break; + } } else { - let starterContainer; - const starterData = this.scene.gameData.starterData[this.lastSpecies.speciesId]; + const starterData = globalScene.gameData.starterData[this.lastSpecies.speciesId]; // prepare persistent starter data to store changes let starterAttributes = this.starterPreferences[this.lastSpecies.speciesId]; @@ -1442,19 +1568,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const [ isDupe, removeIndex ]: [boolean, number] = this.isInParty(this.lastSpecies); // checks to see if the pokemon is a duplicate; if it is, returns the index that will be removed const isPartyValid = this.isPartyValid(); - const isValidForChallenge = new Utils.BooleanHolder(true); + const isValidForChallenge = new BooleanHolder(true); - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, this.lastSpecies, isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)), isPartyValid); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, this.lastSpecies, isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)), isPartyValid); - const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, gen: number, i: number) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); - const newCost = this.scene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId); - if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < 6) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party + const currentPartyValue = this.starterSpecies.map(s => s.generation).reduce((total: number, _gen: number, i: number) => total += globalScene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); + const newCost = globalScene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId); + if (!isDupe && isValidForChallenge.value && currentPartyValue + newCost <= this.getValueLimit() && this.starterSpecies.length < PLAYER_PARTY_MAX_SIZE) { // this checks to make sure the pokemon doesn't exist in your party, it's valid for the challenge and that it won't go over the cost limit; if it meets all these criteria it will add it to your party options = [ { label: i18next.t("starterSelectUiHandler:addToParty"), handler: () => { ui.setMode(Mode.STARTER_SELECT); - const isOverValueLimit = this.tryUpdateValue(this.scene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId), true); + const isOverValueLimit = this.tryUpdateValue(globalScene.gameData.getSpeciesStarterValue(this.lastSpecies.speciesId), true); if (!isDupe && isValidForChallenge.value && isOverValueLimit) { const cursorObj = this.starterCursorObjs[this.starterSpecies.length]; cursorObj.setVisible(true); @@ -1583,21 +1709,21 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.setMode(Mode.STARTER_SELECT).then(() => { ui.showText(i18next.t("starterSelectUiHandler:selectNature"), null, () => { - const natures = this.scene.gameData.getNaturesForAttr(this.speciesStarterDexEntry?.natureAttr); + const natures = globalScene.gameData.getNaturesForAttr(this.speciesStarterDexEntry?.natureAttr); ui.setModeWithoutClear(Mode.OPTION_SELECT, { - options: natures.map((n: Nature, i: number) => { + options: natures.map((n: Nature, _i: number) => { const option: OptionSelectItem = { - label: getNatureName(n, true, true, true, this.scene.uiTheme), + label: getNatureName(n, true, true, true, globalScene.uiTheme), handler: () => { // update default nature in starter save data if (!starterAttributes) { starterAttributes = this.starterPreferences[this.lastSpecies.speciesId] = {}; } - starterAttributes.nature = n as unknown as integer; + starterAttributes.nature = n; this.clearText(); ui.setMode(Mode.STARTER_SELECT); // set nature for starter - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, n, undefined); + this.setSpeciesDetails(this.lastSpecies, { natureIndex: n }); this.blockInput = false; return true; } @@ -1635,7 +1761,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { handler: () => { starterData.passiveAttr |= PassiveAttr.ENABLED; ui.setMode(Mode.STARTER_SELECT); - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies); return true; } }); @@ -1645,7 +1771,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { handler: () => { starterData.passiveAttr ^= PassiveAttr.ENABLED; ui.setMode(Mode.STARTER_SELECT); - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies); return true; } }); @@ -1717,7 +1843,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (!(passiveAttr & PassiveAttr.UNLOCKED)) { const passiveCost = getPassiveCandyCount(speciesStarterCosts[this.lastSpecies.speciesId]); options.push({ - label: `x${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")} (${allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]].name})`, + label: `x${passiveCost} ${i18next.t("starterSelectUiHandler:unlockPassive")} (${allAbilities[this.lastSpecies.getPassiveAbility()].name})`, handler: () => { if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= passiveCost) { starterData.passiveAttr |= PassiveAttr.UNLOCKED | PassiveAttr.ENABLED; @@ -1725,19 +1851,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler { starterData.candyCount -= passiveCost; } this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); - this.scene.gameData.saveSystem().then(success => { + globalScene.gameData.saveSystem().then(success => { if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } }); ui.setMode(Mode.STARTER_SELECT); this.setSpeciesDetails(this.lastSpecies); - this.scene.playSound("se/buy"); + globalScene.playSound("se/buy"); // update the passive background and icon/animation for available upgrade if (starterContainer) { this.updateCandyUpgradeDisplay(starterContainer); - starterContainer.starterPassiveBgs.setVisible(!!this.scene.gameData.starterData[this.lastSpecies.speciesId].passiveAttr); + starterContainer.starterPassiveBgs.setVisible(!!globalScene.gameData.starterData[this.lastSpecies.speciesId].passiveAttr); } return true; } @@ -1761,14 +1887,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { starterData.candyCount -= reductionCost; } this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); - this.scene.gameData.saveSystem().then(success => { + globalScene.gameData.saveSystem().then(success => { if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } }); this.tryUpdateValue(0); ui.setMode(Mode.STARTER_SELECT); - this.scene.playSound("se/buy"); + globalScene.playSound("se/buy"); // update the value label and icon/animation for available upgrade if (starterContainer) { @@ -1789,23 +1915,27 @@ export default class StarterSelectUiHandler extends MessageUiHandler { options.push({ label: `x${sameSpeciesEggCost} ${i18next.t("starterSelectUiHandler:sameSpeciesEgg")}`, handler: () => { - if ((this.scene.gameData.eggs.length < 99 || Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) - && (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost)) { + if (Overrides.FREE_CANDY_UPGRADE_OVERRIDE || candyCount >= sameSpeciesEggCost) { + if (globalScene.gameData.eggs.length >= 99 && !Overrides.UNLIMITED_EGG_COUNT_OVERRIDE) { + // Egg list full, show error message at the top of the screen and abort + this.showText(i18next.t("egg:tooManyEggs"), undefined, () => this.showText("", 0, () => this.tutorialActive = false), 2000, false, undefined, true); + return false; + } if (!Overrides.FREE_CANDY_UPGRADE_OVERRIDE) { starterData.candyCount -= sameSpeciesEggCost; } this.pokemonCandyCountText.setText(`x${starterData.candyCount}`); - const egg = new Egg({ scene: this.scene, species: this.lastSpecies.speciesId, sourceType: EggSourceType.SAME_SPECIES_EGG }); - egg.addEggToGameData(this.scene); + const egg = new Egg({ species: this.lastSpecies.speciesId, sourceType: EggSourceType.SAME_SPECIES_EGG }); + egg.addEggToGameData(); - this.scene.gameData.saveSystem().then(success => { + globalScene.gameData.saveSystem().then(success => { if (!success) { - return this.scene.reset(true); + return globalScene.reset(true); } }); ui.setMode(Mode.STARTER_SELECT); - this.scene.playSound("se/buy"); + globalScene.playSound("se/buy"); // update the icon/animation for available upgrade if (starterContainer) { @@ -1854,28 +1984,59 @@ export default class StarterSelectUiHandler extends MessageUiHandler { success = true; } } else { - const props = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); + const props = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); switch (button) { case Button.CYCLE_SHINY: if (this.canCycleShiny) { - starterAttributes.shiny = starterAttributes.shiny !== undefined ? !starterAttributes.shiny : false; - - if (starterAttributes.shiny) { - // Change to shiny, we need to get the proper default variant - const newProps = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); + if (starterAttributes.shiny === false) { + // If not shiny, we change to shiny and get the proper default variant + const newProps = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.getCurrentDexProps(this.lastSpecies.speciesId)); const newVariant = starterAttributes.variant ? starterAttributes.variant as Variant : newProps.variant; - this.setSpeciesDetails(this.lastSpecies, true, undefined, undefined, newVariant, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, { shiny: true, variant: newVariant }); - this.scene.playSound("se/sparkle"); - // Set the variant label to the shiny tint + globalScene.playSound("se/sparkle"); + // Cycle tint based on current sprite tint const tint = getVariantTint(newVariant); this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant)); this.pokemonShinyIcon.setTint(tint); this.pokemonShinyIcon.setVisible(true); + + starterAttributes.shiny = true; } else { - this.setSpeciesDetails(this.lastSpecies, false, undefined, undefined, 0, undefined, undefined); - this.pokemonShinyIcon.setVisible(false); - success = true; + // If shiny, we update the variant + let newVariant = props.variant; + do { + newVariant = (newVariant + 1) % 3; + if (newVariant === 0) { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.DEFAULT_VARIANT) { // TODO: is this bang correct? + break; + } + } else if (newVariant === 1) { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_2) { // TODO: is this bang correct? + break; + } + } else { + if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_3) { // TODO: is this bang correct? + break; + } + } + } while (newVariant !== props.variant); + starterAttributes.variant = newVariant; // store the selected variant + // If going to a higher variant, display that + if (newVariant > props.variant) { + this.setSpeciesDetails(this.lastSpecies, { variant: newVariant as Variant }); + // Cycle tint based on current sprite tint + const tint = getVariantTint(newVariant as Variant); + this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant)); + this.pokemonShinyIcon.setTint(tint); + success = true; + // If we have run out of variants, go back to non shiny + } else { + this.setSpeciesDetails(this.lastSpecies, { shiny: false, variant: 0 }); + this.pokemonShinyIcon.setVisible(false); + success = true; + starterAttributes.shiny = false; + } } } break; @@ -1885,26 +2046,26 @@ export default class StarterSelectUiHandler extends MessageUiHandler { let newFormIndex = props.formIndex; do { newFormIndex = (newFormIndex + 1) % formCount; - if (this.lastSpecies.forms[newFormIndex].isStarterSelectable && this.speciesStarterDexEntry!.caughtAttr! & this.scene.gameData.getFormAttr(newFormIndex)) { // TODO: are those bangs correct? + if (this.lastSpecies.forms[newFormIndex].isStarterSelectable && this.speciesStarterDexEntry!.caughtAttr! & globalScene.gameData.getFormAttr(newFormIndex)) { // TODO: are those bangs correct? break; } } while (newFormIndex !== props.formIndex); starterAttributes.form = newFormIndex; // store the selected form - this.setSpeciesDetails(this.lastSpecies, undefined, newFormIndex, undefined, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, { formIndex: newFormIndex }); success = true; } break; case Button.CYCLE_GENDER: if (this.canCycleGender) { starterAttributes.female = !props.female; - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, !props.female, undefined, undefined, undefined); + this.setSpeciesDetails(this.lastSpecies, { female: !props.female }); success = true; } break; case Button.CYCLE_ABILITY: if (this.canCycleAbility) { const abilityCount = this.lastSpecies.getAbilityCount(); - const abilityAttr = this.scene.gameData.starterData[this.lastSpecies.speciesId].abilityAttr; + const abilityAttr = globalScene.gameData.starterData[this.lastSpecies.speciesId].abilityAttr; const hasAbility1 = abilityAttr & AbilityAttr.ABILITY_1; let newAbilityIndex = this.abilityCursor; do { @@ -1927,53 +2088,25 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } while (newAbilityIndex !== this.abilityCursor); starterAttributes.ability = newAbilityIndex; // store the selected ability - const { visible: tooltipVisible } = this.scene.ui.getTooltip(); + const { visible: tooltipVisible } = globalScene.ui.getTooltip(); if (tooltipVisible && this.activeTooltip === "ABILITY") { const newAbility = allAbilities[this.lastSpecies.getAbility(newAbilityIndex)]; - this.scene.ui.editTooltip(`${newAbility.name}`, `${newAbility.description}`); + globalScene.ui.editTooltip(`${newAbility.name}`, `${newAbility.description}`); } - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, newAbilityIndex, undefined); + this.setSpeciesDetails(this.lastSpecies, { abilityIndex: newAbilityIndex }); success = true; } break; case Button.CYCLE_NATURE: if (this.canCycleNature) { - const natures = this.scene.gameData.getNaturesForAttr(this.speciesStarterDexEntry?.natureAttr); + const natures = globalScene.gameData.getNaturesForAttr(this.speciesStarterDexEntry?.natureAttr); const natureIndex = natures.indexOf(this.natureCursor); const newNature = natures[natureIndex < natures.length - 1 ? natureIndex + 1 : 0]; // store cycled nature as default - starterAttributes.nature = newNature as unknown as integer; - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, newNature, undefined); - success = true; - } - break; - case Button.V: - if (this.canCycleVariant) { - let newVariant = props.variant; - do { - newVariant = (newVariant + 1) % 3; - if (!newVariant) { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.DEFAULT_VARIANT) { // TODO: is this bang correct? - break; - } - } else if (newVariant === 1) { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_2) { // TODO: is this bang correct? - break; - } - } else { - if (this.speciesStarterDexEntry!.caughtAttr & DexAttr.VARIANT_3) { // TODO: is this bang correct? - break; - } - } - } while (newVariant !== props.variant); - starterAttributes.variant = newVariant; // store the selected variant - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, newVariant as Variant, undefined, undefined); - // Cycle tint based on current sprite tint - const tint = getVariantTint(newVariant as Variant); - this.pokemonShinyIcon.setFrame(getVariantIcon(newVariant as Variant)); - this.pokemonShinyIcon.setTint(tint); + starterAttributes.nature = newNature as unknown as number; + this.setSpeciesDetails(this.lastSpecies, { natureIndex: newNature }); success = true; } break; @@ -1992,11 +2125,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } else { if (this.starterIconsCursorIndex === 0) { - // Up from first Pokemon in the team > go to filter + // Up from first Pokemon in the team > go to Random selection this.starterIconsCursorObj.setVisible(false); this.setSpecies(null); - this.filterBarCursor = Math.max(1, this.filterBar.numFilters - 1); - this.setFilterMode(true); + this.randomCursorObj.setVisible(true); } else { this.starterIconsCursorIndex--; this.moveStarterIconsCursor(this.starterIconsCursorIndex); @@ -2041,9 +2173,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { success = this.setCursor(this.cursor - 1); } else { // LEFT from filtered Pokemon, on the left edge - - if (this.starterSpecies.length === 0) { - // no starter in team > wrap around to the last column + if ( onScreenCurrentRow === 0 ) { + // from the first row of starters we go to the random selection + this.cursorObj.setVisible(false); + this.randomCursorObj.setVisible(true); + } else if (this.starterSpecies.length === 0) { + // no starter in team and not on first row > wrap around to the last column success = this.setCursor(this.cursor + Math.min(8, numberOfStarters - this.cursor)); } else if (onScreenCurrentRow < 7) { @@ -2079,7 +2214,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { success = this.setCursor(this.cursor + 1); } else { // RIGHT from filtered Pokemon, on the right edge - if (this.starterSpecies.length === 0) { + if ( onScreenCurrentRow === 0 ) { + // from the first row of starters we go to the random selection + this.cursorObj.setVisible(false); + this.randomCursorObj.setVisible(true); + } else if (this.starterSpecies.length === 0) { // no selected starter in team > wrap around to the first column success = this.setCursor(this.cursor - Math.min(8, this.cursor % 9)); @@ -2135,8 +2274,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { return [ isDupe, removeIndex ]; } - addToParty(species: PokemonSpecies, dexAttr: bigint, abilityIndex: integer, nature: Nature, moveset: StarterMoveset) { - const props = this.scene.gameData.getSpeciesDexAttrProps(species, dexAttr); + addToParty(species: PokemonSpecies, dexAttr: bigint, abilityIndex: number, nature: Nature, moveset: StarterMoveset, randomSelection: boolean = false) { + const props = globalScene.gameData.getSpeciesDexAttrProps(species, dexAttr); this.starterIcons[this.starterSpecies.length].setTexture(species.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); this.starterIcons[this.starterSpecies.length].setFrame(species.getIconId(props.female, props.formIndex, props.shiny, props.variant)); this.checkIconId(this.starterIcons[this.starterSpecies.length], species, props.female, props.formIndex, props.shiny, props.variant); @@ -2146,14 +2285,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterAbilityIndexes.push(abilityIndex); this.starterNatures.push(nature); this.starterMovesets.push(moveset); - if (this.speciesLoaded.get(species.speciesId)) { - getPokemonSpeciesForm(species.speciesId, props.formIndex).cry(this.scene); + if (this.speciesLoaded.get(species.speciesId) || randomSelection ) { + getPokemonSpeciesForm(species.speciesId, props.formIndex).cry(); } this.updateInstructions(); } updatePartyIcon(species: PokemonSpecies, index: number) { - const props = this.scene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)); + const props = globalScene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)); this.starterIcons[index].setTexture(species.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); this.starterIcons[index].setFrame(species.getIconId(props.female, props.formIndex, props.shiny, props.variant)); this.checkIconId(this.starterIcons[index], species, props.female, props.formIndex, props.shiny, props.variant); @@ -2166,31 +2305,31 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (existingMoveIndex > -1) { this.starterMoveset![existingMoveIndex] = move; // TODO: is this bang correct? } - const props: DexAttrProps = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.dexAttrCursor); + const props: DexAttrProps = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, this.dexAttrCursor); // species has different forms if (pokemonFormLevelMoves.hasOwnProperty(speciesId)) { // starterMoveData doesn't have base form moves or is using the single form format - if (!this.scene.gameData.starterData[speciesId].moveset || Array.isArray(this.scene.gameData.starterData[speciesId].moveset)) { - this.scene.gameData.starterData[speciesId].moveset = { [props.formIndex]: this.starterMoveset?.slice(0) as StarterMoveset }; + if (!globalScene.gameData.starterData[speciesId].moveset || Array.isArray(globalScene.gameData.starterData[speciesId].moveset)) { + globalScene.gameData.starterData[speciesId].moveset = { [props.formIndex]: this.starterMoveset?.slice(0) as StarterMoveset }; } - const starterMoveData = this.scene.gameData.starterData[speciesId].moveset; + const starterMoveData = globalScene.gameData.starterData[speciesId].moveset; // starterMoveData doesn't have active form moves if (!starterMoveData.hasOwnProperty(props.formIndex)) { - this.scene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset?.slice(0) as StarterMoveset; + globalScene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset?.slice(0) as StarterMoveset; } // does the species' starter move data have its form's starter moves and has it been updated if (starterMoveData.hasOwnProperty(props.formIndex)) { // active form move hasn't been updated if (starterMoveData[props.formIndex][existingMoveIndex] !== newMove) { - this.scene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset?.slice(0) as StarterMoveset; + globalScene.gameData.starterData[speciesId].moveset[props.formIndex] = this.starterMoveset?.slice(0) as StarterMoveset; } } } else { - this.scene.gameData.starterData[speciesId].moveset = this.starterMoveset?.slice(0) as StarterMoveset; + globalScene.gameData.starterData[speciesId].moveset = this.starterMoveset?.slice(0) as StarterMoveset; } - this.setSpeciesDetails(this.lastSpecies, undefined, undefined, undefined, undefined, undefined, undefined, false); + this.setSpeciesDetails(this.lastSpecies, { forSeen: false }); // switch moves of starter if exists if (this.starterMovesets.length) { @@ -2225,9 +2364,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { case SettingKeyboard.Button_Cycle_Nature: iconPath = "N.png"; break; - case SettingKeyboard.Button_Cycle_Variant: - iconPath = "V.png"; - break; case SettingKeyboard.Button_Stats: iconPath = "C.png"; break; @@ -2235,7 +2371,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { break; } } else { - iconPath = this.scene.inputController?.getIconForLatestInputRecorded(iconSetting); + iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); } iconElement.setTexture(gamepadType, iconPath); iconElement.setPosition(this.instructionRowX, this.instructionRowY); @@ -2258,7 +2394,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { gamepadType = "keyboard"; iconPath = "C.png"; } else { - iconPath = this.scene.inputController?.getIconForLatestInputRecorded(iconSetting); + iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting); } iconElement.setTexture(gamepadType, iconPath); iconElement.setPosition(this.filterInstructionRowX, this.filterInstructionRowY); @@ -2282,10 +2418,10 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.instructionsContainer.removeAll(); this.filterInstructionsContainer.removeAll(); let gamepadType; - if (this.scene.inputMethod === "gamepad") { - gamepadType = this.scene.inputController.getConfig(this.scene.inputController.selectedDevice[Device.GAMEPAD]).padType; + if (globalScene.inputMethod === "gamepad") { + gamepadType = globalScene.inputController.getConfig(globalScene.inputController.selectedDevice[Device.GAMEPAD]).padType; } else { - gamepadType = this.scene.inputMethod; + gamepadType = globalScene.inputMethod; } if (!gamepadType) { @@ -2308,9 +2444,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.canCycleNature) { this.updateButtonIcon(SettingKeyboard.Button_Cycle_Nature, gamepadType, this.natureIconElement, this.natureLabel); } - if (this.canCycleVariant) { - this.updateButtonIcon(SettingKeyboard.Button_Cycle_Variant, gamepadType, this.variantIconElement, this.variantLabel); - } } // if filter mode is inactivated and gamepadType is not undefined, update the button icons @@ -2320,9 +2453,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } - getValueLimit(): integer { - const valueLimit = new Utils.IntegerHolder(0); - switch (this.scene.gameMode.modeId) { + getValueLimit(): number { + const valueLimit = new NumberHolder(0); + switch (globalScene.gameMode.modeId) { case GameModes.ENDLESS: case GameModes.SPLICED_ENDLESS: valueLimit.value = 15; @@ -2331,7 +2464,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { valueLimit.value = 10; } - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_POINTS, valueLimit); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_POINTS, valueLimit); return valueLimit.value; } @@ -2347,7 +2480,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.filterBar.updateFilterLabels(); // pre filter for challenges - if (this.scene.gameMode.modeId === GameModes.CHALLENGE) { + if (globalScene.gameMode.modeId === GameModes.CHALLENGE) { this.starterContainers.forEach(container => { const species = container.species; let allFormsValid = false; @@ -2357,13 +2490,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler { * Since some pokemon rely on forms to be valid (i.e. blaze tauros for fire challenges), we make a fake form and dex props to use in the challenge */ const tempFormProps = BigInt(Math.pow(2, i)) * DexAttr.DEFAULT_FORM; - const isValidForChallenge = new Utils.BooleanHolder(true); - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, container.species, isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(species, tempFormProps), true); + const isValidForChallenge = new BooleanHolder(true); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, container.species, isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(species, tempFormProps), true); allFormsValid = allFormsValid || isValidForChallenge.value; } } else { - const isValidForChallenge = new Utils.BooleanHolder(true); - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, container.species, isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(species, this.scene.gameData.getSpeciesDefaultDexAttr(container.species, false, true)), true); + const isValidForChallenge = new BooleanHolder(true); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, container.species, isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(species, globalScene.gameData.getSpeciesDefaultDexAttr(container.species, false, true)), true); allFormsValid = isValidForChallenge.value; } if (allFormsValid) { @@ -2382,7 +2515,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const starterSprite = currentFilteredContainer.icon as Phaser.GameObjects.Sprite; const currentDexAttr = this.getCurrentDexProps(currentFilteredContainer.species.speciesId); - const props = this.scene.gameData.getSpeciesDexAttrProps(currentFilteredContainer.species, currentDexAttr); + const props = globalScene.gameData.getSpeciesDexAttrProps(currentFilteredContainer.species, currentDexAttr); starterSprite.setTexture(currentFilteredContainer.species.getIconAtlasKey(props.formIndex, props.shiny, props.variant), currentFilteredContainer.species.getIconId(props.female!, props.formIndex, props.shiny, props.variant)); currentFilteredContainer.checkIconId(props.female, props.formIndex, props.shiny, props.variant); @@ -2392,11 +2525,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.validStarterContainers.forEach(container => { container.setVisible(false); - container.cost = this.scene.gameData.getSpeciesStarterValue(container.species.speciesId); + container.cost = globalScene.gameData.getSpeciesStarterValue(container.species.speciesId); // First, ensure you have the caught attributes for the species else default to bigint 0 - const caughtAttr = this.scene.gameData.dexData[container.species.speciesId]?.caughtAttr || BigInt(0); - const starterData = this.scene.gameData.starterData[container.species.speciesId]; + const caughtAttr = globalScene.gameData.dexData[container.species.speciesId]?.caughtAttr || BigInt(0); + const starterData = globalScene.gameData.starterData[container.species.speciesId]; const isStarterProgressable = speciesEggMoves.hasOwnProperty(container.species.speciesId); // Gen filter @@ -2442,13 +2575,18 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); // Cost Reduction Filter - const isCostReduced = starterData.valueReduction > 0; + const isCostReducedByOne = starterData.valueReduction === 1; + const isCostReducedByTwo = starterData.valueReduction === 2; const isCostReductionUnlockable = this.isValueReductionAvailable(container.species.speciesId); const fitsCostReduction = this.filterBar.getVals(DropDownColumn.UNLOCKS).some(unlocks => { if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.ON) { - return isCostReduced; + return isCostReducedByOne || isCostReducedByTwo; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.ONE) { + return isCostReducedByOne; + } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.TWO) { + return isCostReducedByTwo; } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.EXCLUDE) { - return isStarterProgressable && !isCostReduced; + return isStarterProgressable && !(isCostReducedByOne || isCostReducedByTwo); } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.UNLOCKABLE) { return isCostReductionUnlockable; } else if (unlocks.val === "COST_REDUCTION" && unlocks.state === DropDownState.OFF) { @@ -2539,15 +2677,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler { case SortCriteria.COST: return (a.cost - b.cost) * -sort.dir; case SortCriteria.CANDY: - const candyCountA = this.scene.gameData.starterData[a.species.speciesId].candyCount; - const candyCountB = this.scene.gameData.starterData[b.species.speciesId].candyCount; + const candyCountA = globalScene.gameData.starterData[a.species.speciesId].candyCount; + const candyCountB = globalScene.gameData.starterData[b.species.speciesId].candyCount; return (candyCountA - candyCountB) * -sort.dir; case SortCriteria.IV: - const avgIVsA = this.scene.gameData.dexData[a.species.speciesId].ivs.reduce((a, b) => a + b, 0) / this.scene.gameData.dexData[a.species.speciesId].ivs.length; - const avgIVsB = this.scene.gameData.dexData[b.species.speciesId].ivs.reduce((a, b) => a + b, 0) / this.scene.gameData.dexData[b.species.speciesId].ivs.length; + const avgIVsA = globalScene.gameData.dexData[a.species.speciesId].ivs.reduce((a, b) => a + b, 0) / globalScene.gameData.dexData[a.species.speciesId].ivs.length; + const avgIVsB = globalScene.gameData.dexData[b.species.speciesId].ivs.reduce((a, b) => a + b, 0) / globalScene.gameData.dexData[b.species.speciesId].ivs.length; return (avgIVsA - avgIVsB) * -sort.dir; case SortCriteria.NAME: return a.species.name.localeCompare(b.species.name) * -sort.dir; + case SortCriteria.CAUGHT: + return (globalScene.gameData.dexData[a.species.speciesId].caughtCount - globalScene.gameData.dexData[b.species.speciesId].caughtCount) * -sort.dir; + case SortCriteria.HATCHED: + return (globalScene.gameData.dexData[a.species.speciesId].hatchedCount - globalScene.gameData.dexData[b.species.speciesId].hatchedCount) * -sort.dir; } return 0; }); @@ -2555,6 +2697,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.updateScroll(); }; + override destroy(): void { + // Without this the reference gets hung up and no startercontainers get GCd + this.starterContainers = []; + } + updateScroll = () => { const maxColumns = 9; const maxRows = 9; @@ -2599,8 +2746,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.updateStarterValueLabel(container); container.label.setVisible(true); - const speciesVariants = speciesId && this.scene.gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY - ? [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => !!(this.scene.gameData.dexData[speciesId].caughtAttr & v)) + const speciesVariants = speciesId && globalScene.gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY + ? [ DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3 ].filter(v => !!(globalScene.gameData.dexData[speciesId].caughtAttr & v)) : []; for (let v = 0; v < 3; v++) { const hasVariant = speciesVariants.length > v; @@ -2610,13 +2757,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - container.starterPassiveBgs.setVisible(!!this.scene.gameData.starterData[speciesId].passiveAttr); - container.hiddenAbilityIcon.setVisible(!!this.scene.gameData.dexData[speciesId].caughtAttr && !!(this.scene.gameData.starterData[speciesId].abilityAttr & 4)); - container.classicWinIcon.setVisible(this.scene.gameData.starterData[speciesId].classicWinCount > 0); + container.starterPassiveBgs.setVisible(!!globalScene.gameData.starterData[speciesId].passiveAttr); + container.hiddenAbilityIcon.setVisible(!!globalScene.gameData.dexData[speciesId].caughtAttr && !!(globalScene.gameData.starterData[speciesId].abilityAttr & 4)); + container.classicWinIcon.setVisible(globalScene.gameData.starterData[speciesId].classicWinCount > 0); container.favoriteIcon.setVisible(this.starterPreferences[speciesId]?.favorite ?? false); // 'Candy Icon' mode - if (this.scene.candyUpgradeDisplay === 0) { + if (globalScene.candyUpgradeDisplay === 0) { if (!starterColors[speciesId]) { // Default to white if no colors are found @@ -2624,11 +2771,11 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } // Set the candy colors - container.candyUpgradeIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(starterColors[speciesId][0]))); - container.candyUpgradeOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(starterColors[speciesId][1]))); + container.candyUpgradeIcon.setTint(argbFromRgba(rgbHexToRgba(starterColors[speciesId][0]))); + container.candyUpgradeOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(starterColors[speciesId][1]))); this.setUpgradeIcon(container); - } else if (this.scene.candyUpgradeDisplay === 1) { + } else if (globalScene.candyUpgradeDisplay === 1) { container.candyUpgradeIcon.setVisible(false); container.candyUpgradeOverlayIcon.setVisible(false); } @@ -2636,7 +2783,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }); }; - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { let changed = false; if (this.filterMode) { @@ -2655,7 +2802,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (species) { const defaultDexAttr = this.getCurrentDexProps(species.speciesId); - const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + const defaultProps = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); const variant = this.starterPreferences[species.speciesId]?.variant ? this.starterPreferences[species.speciesId].variant as Variant : defaultProps.variant; const tint = getVariantTint(variant); this.pokemonShinyIcon.setFrame(getVariantIcon(variant)); @@ -2699,7 +2846,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } getFriendship(speciesId: number) { - let currentFriendship = this.scene.gameData.starterData[speciesId].friendship; + let currentFriendship = globalScene.gameData.starterData[speciesId].friendship; if (!currentFriendship || currentFriendship === undefined) { currentFriendship = 0; } @@ -2710,13 +2857,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } setSpecies(species: PokemonSpecies | null) { - this.speciesStarterDexEntry = species ? this.scene.gameData.dexData[species.speciesId] : null; + this.speciesStarterDexEntry = species ? globalScene.gameData.dexData[species.speciesId] : null; this.dexAttrCursor = species ? this.getCurrentDexProps(species.speciesId) : 0n; - this.abilityCursor = species ? this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species) : 0; - this.natureCursor = species ? this.scene.gameData.getSpeciesDefaultNature(species) : 0; + this.abilityCursor = species ? globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species) : 0; + this.natureCursor = species ? globalScene.gameData.getSpeciesDefaultNature(species) : 0; - if (!species && this.scene.ui.getTooltip().visible) { - this.scene.ui.hideTooltip(); + if (!species && globalScene.ui.getTooltip().visible) { + globalScene.ui.hideTooltip(); } this.pokemonAbilityText.off("pointerover"); @@ -2746,7 +2893,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.lastSpecies) { const dexAttr = this.getCurrentDexProps(this.lastSpecies.speciesId); - const props = this.scene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr); + const props = globalScene.gameData.getSpeciesDexAttrProps(this.lastSpecies, dexAttr); const speciesIndex = this.allSpecies.indexOf(this.lastSpecies); const lastSpeciesIcon = this.starterContainers[speciesIndex].icon; this.checkIconId(lastSpeciesIcon, this.lastSpecies, props.female, props.formIndex, props.shiny, props.variant); @@ -2754,13 +2901,13 @@ export default class StarterSelectUiHandler extends MessageUiHandler { // Resume the animation for the previously selected species const icon = this.starterContainers[speciesIndex].icon; - this.scene.tweens.getTweensOf(icon).forEach(tween => tween.resume()); + globalScene.tweens.getTweensOf(icon).forEach(tween => tween.resume()); } this.lastSpecies = species!; // TODO: is this bang correct? if (species && (this.speciesStarterDexEntry?.seenAttr || this.speciesStarterDexEntry?.caughtAttr)) { - this.pokemonNumberText.setText(Utils.padInt(species.speciesId, 4)); + this.pokemonNumberText.setText(padInt(species.speciesId, 4)); if (starterAttributes?.nickname) { const name = decodeURIComponent(escape(atob(starterAttributes.nickname))); this.pokemonNameText.setText(name); @@ -2771,14 +2918,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { if (this.speciesStarterDexEntry?.caughtAttr) { const colorScheme = starterColors[species.speciesId]; - const luck = this.scene.gameData.getDexAttrLuck(this.speciesStarterDexEntry.caughtAttr); + const luck = globalScene.gameData.getDexAttrLuck(this.speciesStarterDexEntry.caughtAttr); this.pokemonLuckText.setVisible(!!luck); this.pokemonLuckText.setText(luck.toString()); this.pokemonLuckText.setTint(getVariantTint(Math.min(luck - 1, 2) as Variant)); this.pokemonLuckLabelText.setVisible(this.pokemonLuckText.visible); //Growth translate - let growthReadable = Utils.toReadableString(GrowthRate[species.growthRate]); + let growthReadable = toReadableString(GrowthRate[species.growthRate]); const growthAux = growthReadable.replace(" ", "_"); if (i18next.exists("growth:" + growthAux)) { growthReadable = i18next.t("growth:" + growthAux as any); @@ -2801,7 +2948,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonHatchedCountText.setText(`${this.speciesStarterDexEntry.hatchedCount}`); const defaultDexAttr = this.getCurrentDexProps(species.speciesId); - const defaultProps = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + const defaultProps = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); const variant = defaultProps.variant; const tint = getVariantTint(variant); this.pokemonShinyIcon.setFrame(getVariantIcon(variant)); @@ -2815,10 +2962,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonShinyIcon.setY(135); this.pokemonShinyIcon.setFrame(getVariantIcon(variant)); [ - this.pokemonCandyIcon, - this.pokemonCandyOverlayIcon, - this.pokemonCandyDarknessOverlay, - this.pokemonCandyCountText, + this.pokemonCandyContainer, this.pokemonHatchedIcon, this.pokemonHatchedCountText ].map(c => c.setVisible(false)); @@ -2826,32 +2970,27 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } else { this.pokemonCaughtHatchedContainer.setY(25); this.pokemonShinyIcon.setY(117); - this.pokemonCandyIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[0]))); - this.pokemonCandyIcon.setVisible(true); - this.pokemonCandyOverlayIcon.setTint(argbFromRgba(Utils.rgbHexToRgba(colorScheme[1]))); - this.pokemonCandyOverlayIcon.setVisible(true); - this.pokemonCandyDarknessOverlay.setVisible(true); - this.pokemonCandyCountText.setText(`x${this.scene.gameData.starterData[species.speciesId].candyCount}`); - this.pokemonCandyCountText.setVisible(true); + this.pokemonCandyIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[0]))); + this.pokemonCandyOverlayIcon.setTint(argbFromRgba(rgbHexToRgba(colorScheme[1]))); + this.pokemonCandyCountText.setText(`x${globalScene.gameData.starterData[species.speciesId].candyCount}`); + this.pokemonCandyContainer.setVisible(true); this.pokemonFormText.setY(42); this.pokemonHatchedIcon.setVisible(true); this.pokemonHatchedCountText.setVisible(true); const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId); const candyCropY = 16 - (16 * (currentFriendship / friendshipCap)); - - if (this.pokemonCandyDarknessOverlay.visible) { - this.pokemonCandyDarknessOverlay.on("pointerover", () => { - this.scene.ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true); - this.activeTooltip = "CANDY"; - }); - this.pokemonCandyDarknessOverlay.on("pointerout", () => { - this.scene.ui.hideTooltip(); - this.activeTooltip = undefined; - }); - } - this.pokemonCandyDarknessOverlay.setCrop(0, 0, 16, candyCropY); + + this.pokemonCandyContainer.on("pointerover", () => { + globalScene.ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true); + this.activeTooltip = "CANDY"; + }); + this.pokemonCandyContainer.on("pointerout", () => { + globalScene.ui.hideTooltip(); + this.activeTooltip = undefined; + }); + } @@ -2860,7 +2999,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const icon = this.starterContainers[speciesIndex].icon; if (this.isUpgradeAnimationEnabled()) { - this.scene.tweens.getTweensOf(icon).forEach(tween => tween.pause()); + globalScene.tweens.getTweensOf(icon).forEach(tween => tween.pause()); // Reset the position of the icon icon.x = -2; icon.y = 2; @@ -2874,14 +3013,21 @@ export default class StarterSelectUiHandler extends MessageUiHandler { let props: DexAttrProps; if (starterIndex > -1) { - props = this.scene.gameData.getSpeciesDexAttrProps(species, this.starterAttr[starterIndex]); - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, this.starterAbilityIndexes[starterIndex], this.starterNatures[starterIndex]); + props = globalScene.gameData.getSpeciesDexAttrProps(species, this.starterAttr[starterIndex]); + this.setSpeciesDetails(species, { + shiny: props.shiny, + formIndex: props.formIndex, + female: props.female, + variant: props.variant, + abilityIndex: this.starterAbilityIndexes[starterIndex], + natureIndex: this.starterNatures[starterIndex] + }); } else { const defaultDexAttr = this.getCurrentDexProps(species.speciesId); - const defaultAbilityIndex = starterAttributes?.ability ?? this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); + const defaultAbilityIndex = starterAttributes?.ability ?? globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); // load default nature from stater save data, if set - const defaultNature = starterAttributes?.nature || this.scene.gameData.getSpeciesDefaultNature(species); - props = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + const defaultNature = starterAttributes?.nature || globalScene.gameData.getSpeciesDefaultNature(species); + props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); if (starterAttributes?.variant && !isNaN(starterAttributes.variant)) { if (props.shiny) { props.variant = starterAttributes.variant as Variant; @@ -2890,7 +3036,14 @@ export default class StarterSelectUiHandler extends MessageUiHandler { props.formIndex = starterAttributes?.form ?? props.formIndex; props.female = starterAttributes?.female ?? props.female; - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, defaultAbilityIndex, defaultNature); + this.setSpeciesDetails(species, { + shiny: props.shiny, + formIndex: props.formIndex, + female: props.female, + variant: props.variant, + abilityIndex: defaultAbilityIndex, + natureIndex: defaultNature + }); } const speciesForm = getPokemonSpeciesForm(species.speciesId, props.formIndex); @@ -2898,7 +3051,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonSprite.clearTint(); if (this.pokerusSpecies.includes(species)) { - handleTutorial(this.scene, Tutorial.Pokerus); + handleTutorial(Tutorial.Pokerus); } } else { this.pokemonGrowthRateText.setText(""); @@ -2913,22 +3066,27 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonPassiveLabelText.setVisible(false); this.pokemonNatureLabelText.setVisible(false); this.pokemonCaughtHatchedContainer.setVisible(false); - this.pokemonCandyIcon.setVisible(false); - this.pokemonCandyOverlayIcon.setVisible(false); - this.pokemonCandyDarknessOverlay.setVisible(false); - this.pokemonCandyCountText.setVisible(false); + this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); - const defaultDexAttr = this.scene.gameData.getSpeciesDefaultDexAttr(species, true, true); - const defaultAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); - const defaultNature = this.scene.gameData.getSpeciesDefaultNature(species); - const props = this.scene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); + const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true); + const defaultAbilityIndex = globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); + const defaultNature = globalScene.gameData.getSpeciesDefaultNature(species); + const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr); - this.setSpeciesDetails(species, props.shiny, props.formIndex, props.female, props.variant, defaultAbilityIndex, defaultNature, true); + this.setSpeciesDetails(species, { + shiny: props.shiny, + formIndex: props.formIndex, + female: props.female, + variant: props.variant, + abilityIndex: defaultAbilityIndex, + natureIndex: defaultNature, + forSeen: true + }); this.pokemonSprite.setTint(0x808080); } } else { - this.pokemonNumberText.setText(Utils.padInt(0, 4)); + this.pokemonNumberText.setText(padInt(0, 4)); this.pokemonNameText.setText(species ? "???" : ""); this.pokemonGrowthRateText.setText(""); this.pokemonGrowthRateLabelText.setVisible(false); @@ -2942,32 +3100,41 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonPassiveLabelText.setVisible(false); this.pokemonNatureLabelText.setVisible(false); this.pokemonCaughtHatchedContainer.setVisible(false); - this.pokemonCandyIcon.setVisible(false); - this.pokemonCandyOverlayIcon.setVisible(false); - this.pokemonCandyDarknessOverlay.setVisible(false); - this.pokemonCandyCountText.setVisible(false); + this.pokemonCandyContainer.setVisible(false); this.pokemonFormText.setVisible(false); - this.setSpeciesDetails(species!, false, 0, false, 0, 0, 0); // TODO: is this bang correct? + this.setSpeciesDetails(species!, { // TODO: is this bang correct? + shiny: false, + formIndex: 0, + female: false, + variant: 0, + abilityIndex: 0, + natureIndex: 0 + }); this.pokemonSprite.clearTint(); } } - - setSpeciesDetails(species: PokemonSpecies, shiny?: boolean, formIndex?: integer, female?: boolean, variant?: Variant, abilityIndex?: integer, natureIndex?: integer, forSeen: boolean = false): void { - const oldProps = species ? this.scene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor) : null; - const oldAbilityIndex = this.abilityCursor > -1 ? this.abilityCursor : this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); - const oldNatureIndex = this.natureCursor > -1 ? this.natureCursor : this.scene.gameData.getSpeciesDefaultNature(species); + setSpeciesDetails(species: PokemonSpecies, options: SpeciesDetails = {}): void { + let { shiny, formIndex, female, variant, abilityIndex, natureIndex } = options; + const forSeen: boolean = options.forSeen ?? false; + const oldProps = species ? globalScene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor) : null; + const oldAbilityIndex = this.abilityCursor > -1 ? this.abilityCursor : globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); + const oldNatureIndex = this.natureCursor > -1 ? this.natureCursor : globalScene.gameData.getSpeciesDefaultNature(species); this.dexAttrCursor = 0n; this.abilityCursor = -1; this.natureCursor = -1; + // We will only update the sprite if there is a change to form, shiny/variant + // or gender for species with gender sprite differences + const shouldUpdateSprite = (species?.genderDiffs && !isNullOrUndefined(female)) + || !isNullOrUndefined(formIndex) || !isNullOrUndefined(shiny) || !isNullOrUndefined(variant); if (this.activeTooltip === "CANDY") { - if (this.lastSpecies) { + if (this.lastSpecies && this.pokemonCandyContainer.visible) { const { currentFriendship, friendshipCap } = this.getFriendship(this.lastSpecies.speciesId); - this.scene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`); + globalScene.ui.editTooltip("", `${currentFriendship}/${friendshipCap}`); } else { - this.scene.ui.hideTooltip(); + globalScene.ui.hideTooltip(); } } @@ -2983,7 +3150,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.dexAttrCursor |= (shiny !== undefined ? !shiny : !(shiny = oldProps?.shiny)) ? DexAttr.NON_SHINY : DexAttr.SHINY; this.dexAttrCursor |= (female !== undefined ? !female : !(female = oldProps?.female)) ? DexAttr.MALE : DexAttr.FEMALE; this.dexAttrCursor |= (variant !== undefined ? !variant : !(variant = oldProps?.variant)) ? DexAttr.DEFAULT_VARIANT : variant === 1 ? DexAttr.VARIANT_2 : DexAttr.VARIANT_3; - this.dexAttrCursor |= this.scene.gameData.getFormAttr(formIndex !== undefined ? formIndex : (formIndex = oldProps!.formIndex)); // TODO: is this bang correct? + this.dexAttrCursor |= globalScene.gameData.getFormAttr(formIndex !== undefined ? formIndex : (formIndex = oldProps!.formIndex)); // TODO: is this bang correct? this.abilityCursor = abilityIndex !== undefined ? abilityIndex : (abilityIndex = oldAbilityIndex); this.natureCursor = natureIndex !== undefined ? natureIndex : (natureIndex = oldNatureIndex); const [ isInParty, partyIndex ]: [boolean, number] = this.isInParty(species); // we use this to firstly check if the pokemon is in the party, and if so, to get the party index in order to update the icon image @@ -3007,15 +3174,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.speciesStarterMoves = []; if (species) { - const dexEntry = this.scene.gameData.dexData[species.speciesId]; - const abilityAttr = this.scene.gameData.starterData[species.speciesId].abilityAttr; + const dexEntry = globalScene.gameData.dexData[species.speciesId]; + const abilityAttr = globalScene.gameData.starterData[species.speciesId].abilityAttr; - const caughtAttr = this.scene.gameData.dexData[species.speciesId]?.caughtAttr || BigInt(0); + const caughtAttr = globalScene.gameData.dexData[species.speciesId]?.caughtAttr || BigInt(0); if (!dexEntry.caughtAttr) { - const props = this.scene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)); - const defaultAbilityIndex = this.scene.gameData.getStarterSpeciesDefaultAbilityIndex(species); - const defaultNature = this.scene.gameData.getSpeciesDefaultNature(species); + const props = globalScene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)); + const defaultAbilityIndex = globalScene.gameData.getStarterSpeciesDefaultAbilityIndex(species); + const defaultNature = globalScene.gameData.getSpeciesDefaultNature(species); if (shiny === undefined || shiny !== props.shiny) { shiny = props.shiny; @@ -3050,25 +3217,28 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.starterNatures[starterIndex] = this.natureCursor; } - const assetLoadCancelled = new Utils.BooleanHolder(false); + const assetLoadCancelled = new BooleanHolder(false); this.assetLoadCancelled = assetLoadCancelled; - species.loadAssets(this.scene, female!, formIndex, shiny, variant, true).then(() => { // TODO: is this bang correct? - if (assetLoadCancelled.value) { - return; - } - this.assetLoadCancelled = null; - this.speciesLoaded.set(species.speciesId, true); - this.pokemonSprite.play(species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? - this.pokemonSprite.setPipelineData("shiny", shiny); - this.pokemonSprite.setPipelineData("variant", variant); - this.pokemonSprite.setPipelineData("spriteKey", species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? + if (shouldUpdateSprite) { + species.loadAssets(female!, formIndex, shiny, variant, true).then(() => { // TODO: is this bang correct? + if (assetLoadCancelled.value) { + return; + } + this.assetLoadCancelled = null; + this.speciesLoaded.set(species.speciesId, true); + this.pokemonSprite.play(species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? + this.pokemonSprite.setPipelineData("shiny", shiny); + this.pokemonSprite.setPipelineData("variant", variant); + this.pokemonSprite.setPipelineData("spriteKey", species.getSpriteKey(female!, formIndex, shiny, variant)); // TODO: is this bang correct? + this.pokemonSprite.setVisible(!this.statsMode); + }); + } else { this.pokemonSprite.setVisible(!this.statsMode); - }); + } - - const isValidForChallenge = new Utils.BooleanHolder(true); - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor), !!this.starterSpecies.length); + const isValidForChallenge = new BooleanHolder(true); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(species, this.dexAttrCursor), !!this.starterSpecies.length); const currentFilteredContainer = this.filteredStarterContainers.find(p => p.species.speciesId === species.speciesId); if (currentFilteredContainer) { const starterSprite = currentFilteredContainer.icon as Phaser.GameObjects.Sprite; @@ -3078,12 +3248,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { const isNonShinyCaught = !!(caughtAttr & DexAttr.NON_SHINY); const isShinyCaught = !!(caughtAttr & DexAttr.SHINY); - const isVariant1Caught = isShinyCaught && !!(caughtAttr & DexAttr.DEFAULT_VARIANT); - const isVariant2Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_2); - const isVariant3Caught = isShinyCaught && !!(caughtAttr & DexAttr.VARIANT_3); this.canCycleShiny = isNonShinyCaught && isShinyCaught; - this.canCycleVariant = !!shiny && [ isVariant1Caught, isVariant2Caught, isVariant3Caught ].filter(v => v).length > 1; const isMaleCaught = !!(caughtAttr & DexAttr.MALE); const isFemaleCaught = !!(caughtAttr & DexAttr.FEMALE); @@ -3105,8 +3271,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.canCycleAbility = [ hasAbility1, hasAbility2, hasHiddenAbility ].filter(a => a).length > 1; this.canCycleForm = species.forms.filter(f => f.isStarterSelectable || !pokemonFormChanges[species.speciesId]?.find(fc => fc.formKey)) - .map((_, f) => dexEntry.caughtAttr & this.scene.gameData.getFormAttr(f)).filter(f => f).length > 1; - this.canCycleNature = this.scene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1; + .map((_, f) => dexEntry.caughtAttr & globalScene.gameData.getFormAttr(f)).filter(f => f).length > 1; + this.canCycleNature = globalScene.gameData.getNaturesForAttr(dexEntry.natureAttr).length > 1; } @@ -3127,20 +3293,20 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonAbilityText.setColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD)); this.pokemonAbilityText.setShadowColor(this.getTextColor(!isHidden ? TextStyle.SUMMARY_ALT : TextStyle.SUMMARY_GOLD, true)); - const passiveAttr = this.scene.gameData.starterData[species.speciesId].passiveAttr; - const passiveAbility = allAbilities[starterPassiveAbilities[this.lastSpecies.speciesId]]; + const passiveAttr = globalScene.gameData.starterData[species.speciesId].passiveAttr; + const passiveAbility = allAbilities[this.lastSpecies.getPassiveAbility(formIndex)]; if (this.pokemonAbilityText.visible) { if (this.activeTooltip === "ABILITY") { - this.scene.ui.editTooltip(`${ability.name}`, `${ability.description}`); + globalScene.ui.editTooltip(`${ability.name}`, `${ability.description}`); } this.pokemonAbilityText.on("pointerover", () => { - this.scene.ui.showTooltip(`${ability.name}`, `${ability.description}`, true); + globalScene.ui.showTooltip(`${ability.name}`, `${ability.description}`, true); this.activeTooltip = "ABILITY"; }); this.pokemonAbilityText.on("pointerout", () => { - this.scene.ui.hideTooltip(); + globalScene.ui.hideTooltip(); this.activeTooltip = undefined; }); } @@ -3162,16 +3328,16 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonPassiveText.setShadowColor(this.getTextColor(textStyle, true)); if (this.activeTooltip === "PASSIVE") { - this.scene.ui.editTooltip(`${passiveAbility.name}`, `${passiveAbility.description}`); + globalScene.ui.editTooltip(`${passiveAbility.name}`, `${passiveAbility.description}`); } if (this.pokemonPassiveText.visible) { this.pokemonPassiveText.on("pointerover", () => { - this.scene.ui.showTooltip(`${passiveAbility.name}`, `${passiveAbility.description}`, true); + globalScene.ui.showTooltip(`${passiveAbility.name}`, `${passiveAbility.description}`, true); this.activeTooltip = "PASSIVE"; }); this.pokemonPassiveText.on("pointerout", () => { - this.scene.ui.hideTooltip(); + globalScene.ui.hideTooltip(); this.activeTooltip = undefined; }); } @@ -3185,9 +3351,12 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.pokemonPassiveLockedIcon.setVisible(!isUnlocked); this.pokemonPassiveLockedIcon.setPosition(iconPosition.x, iconPosition.y); + } else if (this.activeTooltip === "PASSIVE") { + // No passive and passive tooltip is active > hide it + globalScene.ui.hideTooltip(); } - this.pokemonNatureText.setText(getNatureName(natureIndex as unknown as Nature, true, true, false, this.scene.uiTheme)); + this.pokemonNatureText.setText(getNatureName(natureIndex as unknown as Nature, true, true, false, globalScene.uiTheme)); let levelMoves: LevelMoves; if (pokemonFormLevelMoves.hasOwnProperty(species.speciesId) && formIndex && pokemonFormLevelMoves[species.speciesId].hasOwnProperty(formIndex)) { @@ -3198,19 +3367,19 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.speciesStarterMoves.push(...levelMoves.filter(lm => lm[0] > 0 && lm[0] <= 5).map(lm => lm[1])); if (speciesEggMoves.hasOwnProperty(species.speciesId)) { for (let em = 0; em < 4; em++) { - if (this.scene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) { + if (globalScene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) { this.speciesStarterMoves.push(speciesEggMoves[species.speciesId][em]); } } } - const speciesMoveData = this.scene.gameData.starterData[species.speciesId].moveset; + const speciesMoveData = globalScene.gameData.starterData[species.speciesId].moveset; const moveData: StarterMoveset | null = speciesMoveData ? Array.isArray(speciesMoveData) ? speciesMoveData : speciesMoveData[formIndex!] // TODO: is this bang correct? : null; - const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: integer) => this.scene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) : []); + const availableStarterMoves = this.speciesStarterMoves.concat(speciesEggMoves.hasOwnProperty(species.speciesId) ? speciesEggMoves[species.speciesId].filter((_, em: number) => globalScene.gameData.starterData[species.speciesId].eggMoves & (1 << em)) : []); this.starterMoveset = (moveData || (this.speciesStarterMoves.slice(0, 4) as StarterMoveset)).filter(m => availableStarterMoves.find(sm => sm === m)) as StarterMoveset; // Consolidate move data if it contains an incompatible move if (this.starterMoveset.length < 4 && this.starterMoveset.length < availableStarterMoves.length) { @@ -3224,9 +3393,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }) as StarterMoveset; const speciesForm = getPokemonSpeciesForm(species.speciesId, formIndex!); // TODO: is the bang correct? - const formText = Utils.capitalizeString(species?.forms[formIndex!]?.formKey, "-", false, false); // TODO: is the bang correct? + const formText = capitalizeString(species?.forms[formIndex!]?.formKey, "-", false, false); // TODO: is the bang correct? - const speciesName = Utils.capitalizeString(Species[species.speciesId], "_", true, false); + const speciesName = capitalizeString(Species[species.speciesId], "_", true, false); if (species.speciesId === Species.ARCEUS) { this.pokemonFormText.setText(i18next.t(`pokemonInfo:Type.${formText?.toUpperCase()}`)); @@ -3267,7 +3436,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { for (let em = 0; em < 4; em++) { const eggMove = hasEggMoves ? allMoves[speciesEggMoves[species.speciesId][em]] : null; - const eggMoveUnlocked = eggMove && this.scene.gameData.starterData[species.speciesId].eggMoves & (1 << em); + const eggMoveUnlocked = eggMove && globalScene.gameData.starterData[species.speciesId].eggMoves & (1 << em); this.pokemonEggMoveBgs[em].setFrame(Type[eggMove ? eggMove.type : Type.UNKNOWN].toString().toLowerCase()); this.pokemonEggMoveLabels[em].setText(eggMove && eggMoveUnlocked ? eggMove.name : "???"); } @@ -3307,7 +3476,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { for (let s = 0; s < this.starterSpecies.length; s++) { const species = this.starterSpecies[s]; const currentDexAttr = this.getCurrentDexProps(species.speciesId); - const props = this.scene.gameData.getSpeciesDexAttrProps(species, currentDexAttr); + const props = globalScene.gameData.getSpeciesDexAttrProps(species, currentDexAttr); this.starterIcons[s].setTexture(species.getIconAtlasKey(props.formIndex, props.shiny, props.variant)); this.starterIcons[s].setFrame(species.getIconId(props.female, props.formIndex, props.shiny, props.variant)); this.checkIconId(this.starterIcons[s], species, props.female, props.formIndex, props.shiny, props.variant); @@ -3353,7 +3522,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { updateStarterValueLabel(starter: StarterContainer): void { const speciesId = starter.species.speciesId; const baseStarterValue = speciesStarterCosts[speciesId]; - const starterValue = this.scene.gameData.getSpeciesStarterValue(speciesId); + const starterValue = globalScene.gameData.getSpeciesStarterValue(speciesId); starter.cost = starterValue; let valueStr = starterValue.toString(); if (valueStr.startsWith("0.")) { @@ -3379,8 +3548,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - tryUpdateValue(add?: integer, addingToParty?: boolean): boolean { - const value = this.starterSpecies.map(s => s.generation).reduce((total: integer, gen: integer, i: integer) => total += this.scene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); + tryUpdateValue(add?: number, addingToParty?: boolean): boolean { + const value = this.starterSpecies.map(s => s.generation).reduce((total: number, _gen: number, i: number) => total += globalScene.gameData.getSpeciesStarterValue(this.starterSpecies[i].speciesId), 0); const newValue = value + (add || 0); const valueLimit = this.getValueLimit(); const overLimit = newValue > valueLimit; @@ -3392,27 +3561,24 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.valueLimitLabel.setColor(this.getTextColor(!overLimit ? TextStyle.TOOLTIP_CONTENT : TextStyle.SUMMARY_PINK)); this.valueLimitLabel.setShadowColor(this.getTextColor(!overLimit ? TextStyle.TOOLTIP_CONTENT : TextStyle.SUMMARY_PINK, true)); if (overLimit) { - this.scene.time.delayedCall(Utils.fixedInt(500), () => this.tryUpdateValue()); + globalScene.time.delayedCall(fixedInt(500), () => this.tryUpdateValue()); return false; } let isPartyValid: boolean = this.isPartyValid(); // this checks to see if the party is valid if (addingToParty) { // this does a check to see if the pokemon being added is valid; if so, it will update the isPartyValid boolean - const isNewPokemonValid = new Utils.BooleanHolder(true); + const isNewPokemonValid = new BooleanHolder(true); const species = this.filteredStarterContainers[this.cursor].species; - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isNewPokemonValid, this.scene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)), false); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isNewPokemonValid, globalScene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)), false); isPartyValid = isPartyValid || isNewPokemonValid.value; } /** * this loop is used to set the Sprite's alpha value and check if the user can select other pokemon more. */ - this.canAddParty = false; const remainValue = valueLimit - newValue; for (let s = 0; s < this.allSpecies.length; s++) { /** Cost of pokemon species */ - const speciesStarterValue = this.scene.gameData.getSpeciesStarterValue(this.allSpecies[s].speciesId); - /** Used to detect if this pokemon is registered in starter */ - const speciesStarterDexEntry = this.scene.gameData.dexData[this.allSpecies[s].speciesId]; + const speciesStarterValue = globalScene.gameData.getSpeciesStarterValue(this.allSpecies[s].speciesId); /** {@linkcode Phaser.GameObjects.Sprite} object of Pokémon for setting the alpha value */ const speciesSprite = this.starterContainers[s].icon; @@ -3427,8 +3593,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { * If speciesStarterDexEntry?.caughtAttr is true, this species registered in stater. * we change to can AddParty value to true since the user has enough cost to choose this pokemon and this pokemon registered too. */ - const isValidForChallenge = new Utils.BooleanHolder(true); - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, this.allSpecies[s], isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(this.allSpecies[s], this.getCurrentDexProps(this.allSpecies[s].speciesId)), isPartyValid); + const isValidForChallenge = new BooleanHolder(true); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, this.allSpecies[s], isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(this.allSpecies[s], this.getCurrentDexProps(this.allSpecies[s].speciesId)), isPartyValid); const canBeChosen = remainValue >= speciesStarterValue && isValidForChallenge.value; @@ -3443,9 +3609,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ if (canBeChosen || (isPokemonInParty && remainValue >= speciesStarterValue)) { speciesSprite.setAlpha(1); - if (speciesStarterDexEntry?.caughtAttr) { - this.canAddParty = true; - } } else { /** * If it can't be chosen, the user can't select. @@ -3455,7 +3618,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { } } - this.value = newValue; return true; } @@ -3471,15 +3633,15 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.showText(i18next.t("starterSelectUiHandler:confirmExit"), null, () => { ui.setModeWithoutClear(Mode.CONFIRM, () => { ui.setMode(Mode.STARTER_SELECT); - this.scene.clearPhaseQueue(); - if (this.scene.gameMode.isChallenge) { - this.scene.pushPhase(new SelectChallengePhase(this.scene)); - this.scene.pushPhase(new EncounterPhase(this.scene, false)); + globalScene.clearPhaseQueue(); + if (globalScene.gameMode.isChallenge) { + globalScene.pushPhase(new SelectChallengePhase()); + globalScene.pushPhase(new EncounterPhase()); } else { - this.scene.pushPhase(new TitlePhase(this.scene)); + globalScene.pushPhase(new TitlePhase()); } this.clearText(); - this.scene.getCurrentPhase()?.end(); + globalScene.getCurrentPhase()?.end(); }, cancel, null, null, 19); }); @@ -3507,7 +3669,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { ui.showText(i18next.t("starterSelectUiHandler:confirmStartTeam"), null, () => { ui.setModeWithoutClear(Mode.CONFIRM, () => { const startRun = () => { - this.scene.money = this.scene.gameMode.getStartingMoney(); + globalScene.money = globalScene.gameMode.getStartingMoney(); ui.setMode(Mode.STARTER_SELECT); const thisObj = this; const originalStarterSelectCallback = this.starterSelectCallback; @@ -3518,7 +3680,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { species: starterSpecies, dexAttr: thisObj.starterAttr[i], abilityIndex: thisObj.starterAbilityIndexes[i], - passive: !(thisObj.scene.gameData.starterData[starterSpecies.speciesId].passiveAttr ^ (PassiveAttr.ENABLED | PassiveAttr.UNLOCKED)), + passive: !(globalScene.gameData.starterData[starterSpecies.speciesId].passiveAttr ^ (PassiveAttr.ENABLED | PassiveAttr.UNLOCKED)), nature: thisObj.starterNatures[i] as Nature, moveset: thisObj.starterMovesets[i], pokerus: thisObj.pokerusSpecies.includes(starterSpecies), @@ -3530,9 +3692,8 @@ export default class StarterSelectUiHandler extends MessageUiHandler { }, cancel, null, null, 19); }); } else { - const handler = this.scene.ui.getHandler() as AwaitableUiHandler; - handler.tutorialActive = true; - this.scene.ui.showText(i18next.t("starterSelectUiHandler:invalidParty"), null, () => this.scene.ui.showText("", 0, () => handler.tutorialActive = false), null, true); + this.tutorialActive = true; + this.showText(i18next.t("starterSelectUiHandler:invalidParty"), undefined, () => this.showText("", 0, () => this.tutorialActive = false), undefined, true); } return true; } @@ -3543,9 +3704,9 @@ export default class StarterSelectUiHandler extends MessageUiHandler { isPartyValid(): boolean { let canStart = false; for (let s = 0; s < this.starterSpecies.length; s++) { - const isValidForChallenge = new Utils.BooleanHolder(true); + const isValidForChallenge = new BooleanHolder(true); const species = this.starterSpecies[s]; - Challenge.applyChallenges(this.scene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isValidForChallenge, this.scene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)), false); + Challenge.applyChallenges(globalScene.gameMode, Challenge.ChallengeType.STARTER_CHOICE, species, isValidForChallenge, globalScene.gameData.getSpeciesDexAttrProps(species, this.getCurrentDexProps(species.speciesId)), false); canStart = canStart || isValidForChallenge.value; } return canStart; @@ -3560,7 +3721,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { */ getCurrentDexProps(speciesId: number): bigint { let props = 0n; - const caughtAttr = this.scene.gameData.dexData[speciesId].caughtAttr; + const caughtAttr = globalScene.gameData.dexData[speciesId].caughtAttr; /* this checks the gender of the pokemon; this works by checking a) that the starter preferences for the species exist, and if so, is it female. If so, it'll add DexAttr.FEMALE to our temp props * It then checks b) if the caughtAttr for the pokemon is female and NOT male - this means that the ONLY gender we've gotten is female, and we need to add DexAttr.FEMALE to our temp props @@ -3598,7 +3759,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { props += BigInt(Math.pow(2, this.starterPreferences[speciesId]?.form)) * DexAttr.DEFAULT_FORM; } else { // Get the first unlocked form - props += this.scene.gameData.getFormAttr(this.scene.gameData.getFormIndex(caughtAttr)); + props += globalScene.gameData.getFormAttr(globalScene.gameData.getFormIndex(caughtAttr)); } return props; @@ -3647,8 +3808,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.abilityLabel.setVisible(false); this.natureIconElement.setVisible(false); this.natureLabel.setVisible(false); - this.variantIconElement.setVisible(false); - this.variantLabel.setVisible(false); this.goFilterIconElement.setVisible(false); this.goFilterLabel.setVisible(false); } @@ -3660,7 +3819,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler { this.cursor = -1; this.hideInstructions(); this.activeTooltip = undefined; - this.scene.ui.hideTooltip(); + globalScene.ui.hideTooltip(); this.starterSelectContainer.setVisible(false); this.blockInput = false; diff --git a/src/ui/stats-container.ts b/src/ui/stats-container.ts index 7e026ede83e..add7eeedbb8 100644 --- a/src/ui/stats-container.ts +++ b/src/ui/stats-container.ts @@ -1,8 +1,8 @@ -import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; -import BattleScene from "../battle-scene"; +import type BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; import { TextStyle, addBBCodeTextObject, addTextObject, getTextColor } from "./text"; import { PERMANENT_STATS, getStatKey } from "#app/enums/stat"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; const ivChartSize = 24; @@ -17,12 +17,12 @@ const defaultIvChartData = new Array(12).fill(null).map(() => 0); export class StatsContainer extends Phaser.GameObjects.Container { private showDiff: boolean; - private statsIvsCache: integer[]; + private statsIvsCache: number[]; private ivChart: Phaser.GameObjects.Polygon; private ivStatValueTexts: BBCodeText[]; - constructor(scene: BattleScene, x: number, y: number, showDiff?: boolean) { - super(scene, x, y); + constructor(x: number, y: number, showDiff?: boolean) { + super(globalScene, x, y); this.showDiff = !!showDiff; @@ -31,22 +31,22 @@ export class StatsContainer extends Phaser.GameObjects.Container { setup() { this.setName("stats"); - const ivChartBgData = new Array(6).fill(null).map((_, i: integer) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); - const ivChartBg = this.scene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625); + const ivChartBgData = new Array(6).fill(null).map((_, i: number) => [ ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); + const ivChartBg = globalScene.add.polygon(48, 44, ivChartBgData, 0xd8e0f0, 0.625); ivChartBg.setOrigin(0, 0); - const ivChartBorder = this.scene.add.polygon(ivChartBg.x, ivChartBg.y, ivChartBgData) + const ivChartBorder = globalScene.add.polygon(ivChartBg.x, ivChartBg.y, ivChartBgData) .setStrokeStyle(1, 0x484050); ivChartBorder.setOrigin(0, 0); const ivChartBgLines = [[ 0, -1, 0, 1 ], [ -0.825, -0.5, 0.825, 0.5 ], [ 0.825, -0.5, -0.825, 0.5 ]].map(coords => { - const line = new Phaser.GameObjects.Line(this.scene, ivChartBg.x, ivChartBg.y, ivChartSize * coords[0], ivChartSize * coords[1], ivChartSize * coords[2], ivChartSize * coords[3], 0xffffff) + const line = new Phaser.GameObjects.Line(globalScene, ivChartBg.x, ivChartBg.y, ivChartSize * coords[0], ivChartSize * coords[1], ivChartSize * coords[2], ivChartSize * coords[3], 0xffffff) .setLineWidth(0.5); line.setOrigin(0, 0); return line; }); - this.ivChart = this.scene.add.polygon(ivChartBg.x, ivChartBg.y, defaultIvChartData, 0x98d8a0, 0.75); + this.ivChart = globalScene.add.polygon(ivChartBg.x, ivChartBg.y, defaultIvChartData, 0x98d8a0, 0.75); this.ivChart.setOrigin(0, 0); this.add(ivChartBg); @@ -58,7 +58,6 @@ export class StatsContainer extends Phaser.GameObjects.Container { for (const s of PERMANENT_STATS) { const statLabel = addTextObject( - this.scene, ivChartBg.x + (ivChartSize) * ivChartStatCoordMultipliers[s][0] * 1.325 + (this.showDiff ? 0 : ivLabelOffset[s]), ivChartBg.y + (ivChartSize) * ivChartStatCoordMultipliers[s][1] * 1.325 - 4 + (this.showDiff ? 0 : ivChartLabelyOffset[s]), i18next.t(getStatKey(s)), @@ -66,7 +65,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { ); statLabel.setOrigin(0.5); - this.ivStatValueTexts[s] = addBBCodeTextObject(this.scene, statLabel.x - (this.showDiff ? 0 : ivLabelOffset[s]), statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT); + this.ivStatValueTexts[s] = addBBCodeTextObject(statLabel.x - (this.showDiff ? 0 : ivLabelOffset[s]), statLabel.y + 8, "0", TextStyle.TOOLTIP_CONTENT); this.ivStatValueTexts[s].setOrigin(0.5); @@ -75,14 +74,14 @@ export class StatsContainer extends Phaser.GameObjects.Container { } } - updateIvs(ivs: integer[], originalIvs?: integer[]): void { + updateIvs(ivs: number[], originalIvs?: number[]): void { if (ivs) { const ivChartData = new Array(6).fill(null).map((_, i) => [ (ivs[ivChartStatIndexes[i]] / 31) * ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][0], (ivs[ivChartStatIndexes[i]] / 31) * ivChartSize * ivChartStatCoordMultipliers[ivChartStatIndexes[i]][1] ] ).flat(); const lastIvChartData = this.statsIvsCache || defaultIvChartData; - const perfectIVColor: string = getTextColor(TextStyle.SUMMARY_GOLD, false, (this.scene as BattleScene).uiTheme); + const perfectIVColor: string = getTextColor(TextStyle.SUMMARY_GOLD, false, globalScene.uiTheme); this.statsIvsCache = ivChartData.slice(0); - this.ivStatValueTexts.map((t: BBCodeText, i: integer) => { + this.ivStatValueTexts.map((t: BBCodeText, i: number) => { let label = ""; // Check to see if IVs are 31, if so change the text style to gold, otherwise leave them be. @@ -93,7 +92,7 @@ export class StatsContainer extends Phaser.GameObjects.Container { } if (this.showDiff && originalIvs) { if (originalIvs[i] < ivs[i]) { - label += ` ([color=${getTextColor(TextStyle.SUMMARY_BLUE, false, (this.scene as BattleScene).uiTheme)}][shadow=${getTextColor(TextStyle.SUMMARY_BLUE, true, (this.scene as BattleScene).uiTheme)}]+${ivs[i] - originalIvs[i]}[/shadow][/color])`; + label += ` ([color=${getTextColor(TextStyle.SUMMARY_BLUE, false, globalScene.uiTheme)}][shadow=${getTextColor(TextStyle.SUMMARY_BLUE, true, globalScene.uiTheme)}]+${ivs[i] - originalIvs[i]}[/shadow][/color])`; } else { label += " (-)"; } @@ -108,14 +107,14 @@ export class StatsContainer extends Phaser.GameObjects.Container { Phaser.Display.Color.IntegerToColor(newColor) ] : null; - this.scene.tweens.addCounter({ + globalScene.tweens.addCounter({ from: 0, to: 1, duration: 1000, ease: "Cubic.easeOut", onUpdate: (tween: Phaser.Tweens.Tween) => { const progress = tween.getValue(); - const interpolatedData = ivChartData.map((v: number, i: integer) => v * progress + (lastIvChartData[i] * (1 - progress))); + const interpolatedData = ivChartData.map((v: number, i: number) => v * progress + (lastIvChartData[i] * (1 - progress))); if (interpolateColor) { this.ivChart.setFillStyle( Phaser.Display.Color.ValueToColor( diff --git a/src/ui/summary-ui-handler.ts b/src/ui/summary-ui-handler.ts index b35c0ca3303..3305b3f7aa2 100644 --- a/src/ui/summary-ui-handler.ts +++ b/src/ui/summary-ui-handler.ts @@ -1,28 +1,33 @@ -import BattleScene, { starterColors } from "#app/battle-scene"; +import { starterColors } from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { Mode } from "#app/ui/ui"; import UiHandler from "#app/ui/ui-handler"; import * as Utils from "#app/utils"; -import { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; +import type { PlayerPokemon, PokemonMove } from "#app/field/pokemon"; import { getStarterValueFriendshipCap, speciesStarterCosts } from "#app/data/balance/starters"; import { argbFromRgba } from "@material/material-color-utilities"; -import { Type, getTypeRgb } from "#app/data/type"; +import { getTypeRgb } from "#app/data/type"; +import { Type } from "#enums/type"; import { TextStyle, addBBCodeTextObject, addTextObject, getBBCodeFrag } from "#app/ui/text"; -import Move, { MoveCategory } from "#app/data/move"; +import type Move from "#app/data/move"; +import { MoveCategory } from "#app/data/move"; import { getPokeballAtlasKey } from "#app/data/pokeball"; import { getGenderColor, getGenderSymbol } from "#app/data/gender"; import { getLevelRelExp, getLevelTotalExp } from "#app/data/exp"; import { PokemonHeldItemModifier } from "#app/modifier/modifier"; -import { StatusEffect } from "#app/data/status-effect"; +import { StatusEffect } from "#enums/status-effect"; import { getBiomeName } from "#app/data/balance/biomes"; -import { Nature, getNatureName, getNatureStatMultiplier } from "#app/data/nature"; +import { getNatureName, getNatureStatMultiplier } from "#app/data/nature"; import { loggedInUser } from "#app/account"; -import { Variant, getVariantTint } from "#app/data/variant"; +import type { Variant } from "#app/data/variant"; +import { getVariantTint } from "#app/data/variant"; import { Button } from "#enums/buttons"; -import { Ability } from "#app/data/ability"; +import type { Ability } from "#app/data/ability"; import i18next from "i18next"; import { modifierSortFunc } from "#app/modifier/modifier"; import { PlayerGender } from "#enums/player-gender"; import { Stat, PERMANENT_STATS, getStatKey } from "#enums/stat"; +import { Nature } from "#enums/nature"; enum Page { PROFILE, @@ -105,186 +110,186 @@ export default class SummaryUiHandler extends UiHandler { private moveEffectsVisible: boolean; private moveSelect: boolean; - private moveCursor: integer; - private selectedMoveIndex: integer; + private moveCursor: number; + private selectedMoveIndex: number; private selectCallback: Function | null; - constructor(scene: BattleScene) { - super(scene, Mode.SUMMARY); + constructor() { + super(Mode.SUMMARY); } setup() { const ui = this.getUi(); - this.summaryContainer = this.scene.add.container(0, 0); + this.summaryContainer = globalScene.add.container(0, 0); this.summaryContainer.setVisible(false); ui.add(this.summaryContainer); - const summaryBg = this.scene.add.image(0, 0, "summary_bg"); + const summaryBg = globalScene.add.image(0, 0, "summary_bg"); summaryBg.setOrigin(0, 1); this.summaryContainer.add(summaryBg); - this.tabSprite = this.scene.add.sprite(134, (-summaryBg.displayHeight) + 16, "summary_tabs_1"); + this.tabSprite = globalScene.add.sprite(134, (-summaryBg.displayHeight) + 16, "summary_tabs_1"); this.tabSprite.setOrigin(1, 1); this.summaryContainer.add(this.tabSprite); - const summaryLabel = addTextObject(this.scene, 4, -165, i18next.t("pokemonSummary:pokemonInfo"), TextStyle.SUMMARY); + const summaryLabel = addTextObject(4, -165, i18next.t("pokemonSummary:pokemonInfo"), TextStyle.SUMMARY); summaryLabel.setOrigin(0, 1); this.summaryContainer.add(summaryLabel); - this.shinyOverlay = this.scene.add.image(6, -54, "summary_overlay_shiny"); + this.shinyOverlay = globalScene.add.image(6, -54, "summary_overlay_shiny"); this.shinyOverlay.setOrigin(0, 1); this.shinyOverlay.setVisible(false); this.summaryContainer.add(this.shinyOverlay); - this.numberText = addTextObject(this.scene, 17, -149, "0000", TextStyle.SUMMARY); + this.numberText = addTextObject(17, -149, "0000", TextStyle.SUMMARY); this.numberText.setOrigin(0, 1); this.summaryContainer.add(this.numberText); - this.pokemonSprite = this.scene.initPokemonSprite(this.scene.add.sprite(56, -106, "pkmn__sub"), undefined, false, true); + this.pokemonSprite = globalScene.initPokemonSprite(globalScene.add.sprite(56, -106, "pkmn__sub"), undefined, false, true); this.summaryContainer.add(this.pokemonSprite); - this.nameText = addTextObject(this.scene, 6, -54, "", TextStyle.SUMMARY); + this.nameText = addTextObject(6, -54, "", TextStyle.SUMMARY); this.nameText.setOrigin(0, 0); this.summaryContainer.add(this.nameText); - this.splicedIcon = this.scene.add.sprite(0, -54, "icon_spliced"); + this.splicedIcon = globalScene.add.sprite(0, -54, "icon_spliced"); this.splicedIcon.setVisible(false); this.splicedIcon.setOrigin(0, 0); this.splicedIcon.setScale(0.75); this.splicedIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.splicedIcon); - this.shinyIcon = this.scene.add.image(0, -54, "shiny_star"); + this.shinyIcon = globalScene.add.image(0, -54, "shiny_star"); this.shinyIcon.setVisible(false); this.shinyIcon.setOrigin(0, 0); this.shinyIcon.setScale(0.75); this.shinyIcon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 12, 15), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.shinyIcon); - this.fusionShinyIcon = this.scene.add.image(0, 0, "shiny_star_2"); + this.fusionShinyIcon = globalScene.add.image(0, 0, "shiny_star_2"); this.fusionShinyIcon.setVisible(false); this.fusionShinyIcon.setOrigin(0, 0); this.fusionShinyIcon.setScale(0.75); this.summaryContainer.add(this.fusionShinyIcon); - this.pokeball = this.scene.add.sprite(6, -19, "pb"); + this.pokeball = globalScene.add.sprite(6, -19, "pb"); this.pokeball.setOrigin(0, 1); this.summaryContainer.add(this.pokeball); - this.candyIcon = this.scene.add.sprite(13, -140, "candy"); + this.candyIcon = globalScene.add.sprite(13, -140, "candy"); this.candyIcon.setScale(0.8); this.summaryContainer.add(this.candyIcon); - this.candyOverlay = this.scene.add.sprite(13, -140, "candy_overlay"); + this.candyOverlay = globalScene.add.sprite(13, -140, "candy_overlay"); this.candyOverlay.setScale(0.8); this.summaryContainer.add(this.candyOverlay); - this.candyShadow = this.scene.add.sprite(13, -140, "candy"); + this.candyShadow = globalScene.add.sprite(13, -140, "candy"); this.candyShadow.setTint(0x000000); this.candyShadow.setAlpha(0.50); this.candyShadow.setScale(0.8); - this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains); + this.candyShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 30, 16), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.candyShadow); - this.candyCountText = addTextObject(this.scene, 20, -146, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" }); + this.candyCountText = addTextObject(20, -146, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" }); this.candyCountText.setOrigin(0, 0); this.summaryContainer.add(this.candyCountText); - this.friendshipIcon = this.scene.add.sprite(13, -60, "friendship"); + this.friendshipIcon = globalScene.add.sprite(13, -60, "friendship"); this.friendshipIcon.setScale(0.8); this.summaryContainer.add(this.friendshipIcon); - this.friendshipOverlay = this.scene.add.sprite(13, -60, "friendship_overlay"); + this.friendshipOverlay = globalScene.add.sprite(13, -60, "friendship_overlay"); this.friendshipOverlay.setScale(0.8); this.summaryContainer.add(this.friendshipOverlay); - this.friendshipShadow = this.scene.add.sprite(13, -60, "friendship"); + this.friendshipShadow = globalScene.add.sprite(13, -60, "friendship"); this.friendshipShadow.setTint(0x000000); this.friendshipShadow.setAlpha(0.50); this.friendshipShadow.setScale(0.8); - this.friendshipShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 16, 16), Phaser.Geom.Rectangle.Contains); + this.friendshipShadow.setInteractive(new Phaser.Geom.Rectangle(0, 0, 50, 16), Phaser.Geom.Rectangle.Contains); this.summaryContainer.add(this.friendshipShadow); - this.friendshipText = addTextObject(this.scene, 20, -66, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" }); + this.friendshipText = addTextObject(20, -66, "x0", TextStyle.WINDOW_ALT, { fontSize: "76px" }); this.friendshipText.setOrigin(0, 0); this.summaryContainer.add(this.friendshipText); - this.championRibbon = this.scene.add.image(88, -146, "champion_ribbon"); + this.championRibbon = globalScene.add.image(88, -146, "champion_ribbon"); this.championRibbon.setOrigin(0, 0); //this.championRibbon.setScale(0.8); this.championRibbon.setScale(1.25); this.summaryContainer.add(this.championRibbon); this.championRibbon.setVisible(false); - this.levelText = addTextObject(this.scene, 36, -17, "", TextStyle.SUMMARY_ALT); + this.levelText = addTextObject(36, -17, "", TextStyle.SUMMARY_ALT); this.levelText.setOrigin(0, 1); this.summaryContainer.add(this.levelText); - this.genderText = addTextObject(this.scene, 96, -17, "", TextStyle.SUMMARY); + this.genderText = addTextObject(96, -17, "", TextStyle.SUMMARY); this.genderText.setOrigin(0, 1); this.summaryContainer.add(this.genderText); - this.statusContainer = this.scene.add.container(-106, -16); + this.statusContainer = globalScene.add.container(-106, -16); - const statusBg = this.scene.add.image(0, 0, "summary_status"); + const statusBg = globalScene.add.image(0, 0, "summary_status"); statusBg.setOrigin(0, 0); this.statusContainer.add(statusBg); - const statusLabel = addTextObject(this.scene, 3, 0, i18next.t("pokemonSummary:status"), TextStyle.SUMMARY); + const statusLabel = addTextObject(3, 0, i18next.t("pokemonSummary:status"), TextStyle.SUMMARY); statusLabel.setOrigin(0, 0); this.statusContainer.add(statusLabel); - this.status = this.scene.add.sprite(91, 4, Utils.getLocalizedSpriteKey("statuses")); + this.status = globalScene.add.sprite(91, 4, Utils.getLocalizedSpriteKey("statuses")); this.status.setOrigin(0.5, 0); this.statusContainer.add(this.status); this.summaryContainer.add(this.statusContainer); - this.moveEffectContainer = this.scene.add.container(106, -62); + this.moveEffectContainer = globalScene.add.container(106, -62); this.summaryContainer.add(this.moveEffectContainer); - const moveEffectBg = this.scene.add.image(0, 0, "summary_moves_effect"); + const moveEffectBg = globalScene.add.image(0, 0, "summary_moves_effect"); moveEffectBg.setOrigin(0, 0); this.moveEffectContainer.add(moveEffectBg); - const moveEffectLabels = addTextObject(this.scene, 8, 12, i18next.t("pokemonSummary:powerAccuracyCategory"), TextStyle.SUMMARY); + const moveEffectLabels = addTextObject(8, 12, i18next.t("pokemonSummary:powerAccuracyCategory"), TextStyle.SUMMARY); moveEffectLabels.setLineSpacing(9); moveEffectLabels.setOrigin(0, 0); this.moveEffectContainer.add(moveEffectLabels); - this.movePowerText = addTextObject(this.scene, 99, 27, "0", TextStyle.WINDOW_ALT); + this.movePowerText = addTextObject(99, 27, "0", TextStyle.WINDOW_ALT); this.movePowerText.setOrigin(1, 1); this.moveEffectContainer.add(this.movePowerText); - this.moveAccuracyText = addTextObject(this.scene, 99, 43, "0", TextStyle.WINDOW_ALT); + this.moveAccuracyText = addTextObject(99, 43, "0", TextStyle.WINDOW_ALT); this.moveAccuracyText.setOrigin(1, 1); this.moveEffectContainer.add(this.moveAccuracyText); - this.moveCategoryIcon = this.scene.add.sprite(99, 57, "categories"); + this.moveCategoryIcon = globalScene.add.sprite(99, 57, "categories"); this.moveCategoryIcon.setOrigin(1, 1); this.moveEffectContainer.add(this.moveCategoryIcon); const getSummaryPageBg = () => { - const ret = this.scene.add.sprite(0, 0, this.getPageKey(0)); + const ret = globalScene.add.sprite(0, 0, this.getPageKey(0)); ret.setOrigin(0, 1); return ret; }; - this.summaryContainer.add((this.summaryPageContainer = this.scene.add.container(106, 0))); + this.summaryContainer.add((this.summaryPageContainer = globalScene.add.container(106, 0))); this.summaryPageContainer.add(getSummaryPageBg()); this.summaryPageContainer.setVisible(false); - this.summaryContainer.add((this.summaryPageTransitionContainer = this.scene.add.container(106, 0))); + this.summaryContainer.add((this.summaryPageTransitionContainer = globalScene.add.container(106, 0))); this.summaryPageTransitionContainer.add(getSummaryPageBg()); this.summaryPageTransitionContainer.setVisible(false); } - getPageKey(page?: integer) { + getPageKey(page?: number) { if (page === undefined) { page = this.cursor; } @@ -304,7 +309,7 @@ export default class SummaryUiHandler extends UiHandler { this.pokemon = args[0] as PlayerPokemon; this.summaryUiMode = args.length > 1 ? args[1] as SummaryUiMode : SummaryUiMode.DEFAULT; this.playerParty = args[4] ?? true; - this.scene.ui.bringToTop(this.summaryContainer); + globalScene.ui.bringToTop(this.summaryContainer); this.summaryContainer.setVisible(true); this.cursor = -1; @@ -319,8 +324,12 @@ export default class SummaryUiHandler extends UiHandler { this.numberText.setText(Utils.padInt(this.pokemon.species.speciesId, 4)); this.numberText.setColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD)); this.numberText.setShadowColor(this.getTextColor(!this.pokemon.isShiny() ? TextStyle.SUMMARY : TextStyle.SUMMARY_GOLD, true)); - - this.pokemonSprite.play(this.pokemon.getSpriteKey(true)); + const spriteKey = this.pokemon.getSpriteKey(true); + try { + this.pokemonSprite.play(spriteKey); + } catch (err: unknown) { + console.error(`Failed to play animation for ${spriteKey}`, err); + } this.pokemonSprite.setPipelineData("teraColor", getTypeRgb(this.pokemon.getTeraType())); this.pokemonSprite.setPipelineData("ignoreTimeTint", true); this.pokemonSprite.setPipelineData("spriteKey", this.pokemon.getSpriteKey()); @@ -342,17 +351,17 @@ export default class SummaryUiHandler extends UiHandler { this.splicedIcon.setPositionRelative(this.nameText, this.nameText.displayWidth + 2, 3); this.splicedIcon.setVisible(isFusion); if (this.splicedIcon.visible) { - this.splicedIcon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${this.pokemon?.species.getName(this.pokemon.formIndex)}/${this.pokemon?.fusionSpecies?.getName(this.pokemon?.fusionFormIndex)}`, true)); - this.splicedIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.splicedIcon.on("pointerover", () => globalScene.ui.showTooltip("", `${this.pokemon?.species.getName(this.pokemon.formIndex)}/${this.pokemon?.fusionSpecies?.getName(this.pokemon?.fusionFormIndex)}`, true)); + this.splicedIcon.on("pointerout", () => globalScene.ui.hideTooltip()); } - if (this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].classicWinCount > 0 && this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId(true)].classicWinCount > 0) { + if (globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].classicWinCount > 0 && globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId(true)].classicWinCount > 0) { this.championRibbon.setVisible(true); } else { this.championRibbon.setVisible(false); } - let currentFriendship = this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].friendship; + let currentFriendship = globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].friendship; if (!currentFriendship || currentFriendship === undefined) { currentFriendship = 0; } @@ -361,17 +370,17 @@ export default class SummaryUiHandler extends UiHandler { const candyCropY = 16 - (16 * (currentFriendship / friendshipCap)); if (this.candyShadow.visible) { - this.candyShadow.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true)); - this.candyShadow.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.candyShadow.on("pointerover", () => globalScene.ui.showTooltip("", `${currentFriendship}/${friendshipCap}`, true)); + this.candyShadow.on("pointerout", () => globalScene.ui.hideTooltip()); } - this.candyCountText.setText(`x${this.scene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].candyCount}`); + this.candyCountText.setText(`x${globalScene.gameData.starterData[this.pokemon.species.getRootSpeciesId()].candyCount}`); this.candyShadow.setCrop(0, 0, 16, candyCropY); if (this.friendshipShadow.visible) { - this.friendshipShadow.on("pointerover", () => this.scene.ui.showTooltip("", `${i18next.t("pokemonSummary:friendship")}`, true)); - this.friendshipShadow.on("pointerout", () => this.scene.ui.hideTooltip()); + this.friendshipShadow.on("pointerover", () => globalScene.ui.showTooltip("", `${i18next.t("pokemonSummary:friendship")}`, true)); + this.friendshipShadow.on("pointerout", () => globalScene.ui.hideTooltip()); } this.friendshipText.setText(`${this.pokemon?.friendship || "0"} / 255`); @@ -389,8 +398,8 @@ export default class SummaryUiHandler extends UiHandler { const shinyDescriptor = doubleShiny || baseVariant ? `${baseVariant === 2 ? i18next.t("common:epicShiny") : baseVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}${doubleShiny ? `/${this.pokemon.fusionVariant === 2 ? i18next.t("common:epicShiny") : this.pokemon.fusionVariant === 1 ? i18next.t("common:rareShiny") : i18next.t("common:commonShiny")}` : ""}` : ""; - this.shinyIcon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`, true)); - this.shinyIcon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + this.shinyIcon.on("pointerover", () => globalScene.ui.showTooltip("", `${i18next.t("common:shinyOnHover")}${shinyDescriptor ? ` (${shinyDescriptor})` : ""}`, true)); + this.shinyIcon.on("pointerout", () => globalScene.ui.hideTooltip()); } this.fusionShinyIcon.setPosition(this.shinyIcon.x, this.shinyIcon.y); @@ -554,7 +563,7 @@ export default class SummaryUiHandler extends UiHandler { break; } const isDown = button === Button.DOWN; - const party = this.scene.getParty(); + const party = globalScene.getPlayerParty(); const partyMemberIndex = this.pokemon ? party.indexOf(this.pokemon) : -1; if ((isDown && partyMemberIndex < party.length - 1) || (!isDown && partyMemberIndex)) { const page = this.cursor; @@ -588,7 +597,7 @@ export default class SummaryUiHandler extends UiHandler { return success || error; } - setCursor(cursor: integer, overrideChanged: boolean = false): boolean { + setCursor(cursor: number, overrideChanged: boolean = false): boolean { let changed: boolean = overrideChanged || this.moveCursor !== cursor; if (this.moveSelect) { @@ -615,7 +624,7 @@ export default class SummaryUiHandler extends UiHandler { } if (moveDescriptionLineCount > 3) { - this.descriptionScrollTween = this.scene.tweens.add({ + this.descriptionScrollTween = globalScene.tweens.add({ targets: this.moveDescriptionText, delay: Utils.fixedInt(2000), loop: -1, @@ -626,7 +635,7 @@ export default class SummaryUiHandler extends UiHandler { } if (!this.moveCursorObj) { - this.moveCursorObj = this.scene.add.sprite(-2, 0, "summary_moves_cursor", "highlight"); + this.moveCursorObj = globalScene.add.sprite(-2, 0, "summary_moves_cursor", "highlight"); this.moveCursorObj.setOrigin(0, 1); this.movesContainer.add(this.moveCursorObj); } @@ -637,12 +646,12 @@ export default class SummaryUiHandler extends UiHandler { this.moveCursorBlinkTimer.destroy(); } this.moveCursorObj.setVisible(true); - this.moveCursorBlinkTimer = this.scene.time.addEvent({ + this.moveCursorBlinkTimer = globalScene.time.addEvent({ loop: true, delay: Utils.fixedInt(600), callback: () => { this.moveCursorObj?.setVisible(false); - this.scene.time.delayedCall(Utils.fixedInt(100), () => { + globalScene.time.delayedCall(Utils.fixedInt(100), () => { if (!this.moveCursorObj) { return; } @@ -652,7 +661,7 @@ export default class SummaryUiHandler extends UiHandler { }); if (this.selectedMoveIndex > -1) { if (!this.selectedMoveCursorObj) { - this.selectedMoveCursorObj = this.scene.add.sprite(-2, 0, "summary_moves_cursor", "select"); + this.selectedMoveCursorObj = globalScene.add.sprite(-2, 0, "summary_moves_cursor", "select"); this.selectedMoveCursorObj.setOrigin(0, 1); this.movesContainer.add(this.selectedMoveCursorObj); this.movesContainer.moveBelow(this.selectedMoveCursorObj, this.moveCursorObj); @@ -678,7 +687,7 @@ export default class SummaryUiHandler extends UiHandler { } else { this.populatePageContainer(this.summaryPageContainer); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.summaryPageTransitionContainer, x: forward ? "-=214" : "+=214", duration: 250, @@ -731,27 +740,27 @@ export default class SummaryUiHandler extends UiHandler { switch (page) { case Page.PROFILE: - const profileContainer = this.scene.add.container(0, -pageBg.height); + const profileContainer = globalScene.add.container(0, -pageBg.height); pageContainer.add(profileContainer); // TODO: should add field for original trainer name to Pokemon object, to support gift/traded Pokemon from MEs - const trainerText = addBBCodeTextObject(this.scene, 7, 12, `${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag(loggedInUser?.username || i18next.t("pokemonSummary:unknown"), this.scene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE)}`, TextStyle.SUMMARY_ALT); + const trainerText = addBBCodeTextObject(7, 12, `${i18next.t("pokemonSummary:ot")}/${getBBCodeFrag(loggedInUser?.username || i18next.t("pokemonSummary:unknown"), globalScene.gameData.gender === PlayerGender.FEMALE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE)}`, TextStyle.SUMMARY_ALT); trainerText.setOrigin(0, 0); profileContainer.add(trainerText); - const trainerIdText = addTextObject(this.scene, 174, 12, this.scene.gameData.trainerId.toString(), TextStyle.SUMMARY_ALT); + const trainerIdText = addTextObject(174, 12, globalScene.gameData.trainerId.toString(), TextStyle.SUMMARY_ALT); trainerIdText.setOrigin(0, 0); profileContainer.add(trainerIdText); - const typeLabel = addTextObject(this.scene, 7, 28, `${i18next.t("pokemonSummary:type")}/`, TextStyle.WINDOW_ALT); + const typeLabel = addTextObject(7, 28, `${i18next.t("pokemonSummary:type")}/`, TextStyle.WINDOW_ALT); typeLabel.setOrigin(0, 0); profileContainer.add(typeLabel); - const getTypeIcon = (index: integer, type: Type, tera: boolean = false) => { + const getTypeIcon = (index: number, type: Type, tera: boolean = false) => { const xCoord = typeLabel.width * typeLabel.scale + 9 + 34 * index; const typeIcon = !tera - ? this.scene.add.sprite(xCoord, 42, Utils.getLocalizedSpriteKey("types"), Type[type].toLowerCase()) - : this.scene.add.sprite(xCoord, 42, "type_tera"); + ? globalScene.add.sprite(xCoord, 42, Utils.getLocalizedSpriteKey("types"), Type[type].toLowerCase()) + : globalScene.add.sprite(xCoord, 42, "type_tera"); if (tera) { typeIcon.setScale(0.5); const typeRgb = getTypeRgb(type); @@ -771,18 +780,18 @@ export default class SummaryUiHandler extends UiHandler { } if (this.pokemon?.getLuck()) { - const luckLabelText = addTextObject(this.scene, 141, 28, i18next.t("common:luckIndicator"), TextStyle.SUMMARY_ALT); + const luckLabelText = addTextObject(141, 28, i18next.t("common:luckIndicator"), TextStyle.SUMMARY_ALT); luckLabelText.setOrigin(0, 0); profileContainer.add(luckLabelText); - const luckText = addTextObject(this.scene, 141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), TextStyle.SUMMARY); + const luckText = addTextObject(141 + luckLabelText.displayWidth + 2, 28, this.pokemon.getLuck().toString(), TextStyle.SUMMARY); luckText.setOrigin(0, 0); luckText.setTint(getVariantTint((Math.min(this.pokemon.getLuck() - 1, 2)) as Variant)); profileContainer.add(luckText); } this.abilityContainer = { - labelImage: this.scene.add.image(0, 0, "summary_profile_ability"), + labelImage: globalScene.add.image(0, 0, "summary_profile_ability"), ability: this.pokemon?.getAbility(true)!, // TODO: is this bang correct? nameText: null, descriptionText: null }; @@ -791,14 +800,14 @@ export default class SummaryUiHandler extends UiHandler { // Only add to the array and set up displaying a passive if it's unlocked if (this.pokemon?.hasPassive()) { this.passiveContainer = { - labelImage: this.scene.add.image(0, 0, "summary_profile_passive"), + labelImage: globalScene.add.image(0, 0, "summary_profile_passive"), ability: this.pokemon.getPassiveAbility(), nameText: null, descriptionText: null }; allAbilityInfo.push(this.passiveContainer); // Sets up the pixel button prompt image - this.abilityPrompt = this.scene.add.image(0, 0, !this.scene.inputController?.gamepadSupport ? "summary_profile_prompt_z" : "summary_profile_prompt_a"); + this.abilityPrompt = globalScene.add.image(0, 0, !globalScene.inputController?.gamepadSupport ? "summary_profile_prompt_z" : "summary_profile_prompt_a"); this.abilityPrompt.setPosition(8, 43); this.abilityPrompt.setVisible(true); this.abilityPrompt.setOrigin(0, 0); @@ -811,16 +820,16 @@ export default class SummaryUiHandler extends UiHandler { abilityInfo.labelImage.setOrigin(0, 0); profileContainer.add(abilityInfo.labelImage); - abilityInfo.nameText = addTextObject(this.scene, 7, 66, abilityInfo.ability?.name!, TextStyle.SUMMARY_ALT); // TODO: is this bang correct? + abilityInfo.nameText = addTextObject(7, 66, abilityInfo.ability?.name!, TextStyle.SUMMARY_ALT); // TODO: is this bang correct? abilityInfo.nameText.setOrigin(0, 1); profileContainer.add(abilityInfo.nameText); - abilityInfo.descriptionText = addTextObject(this.scene, 7, 69, abilityInfo.ability?.description!, TextStyle.WINDOW_ALT, { wordWrap: { width: 1224 }}); // TODO: is this bang correct? + abilityInfo.descriptionText = addTextObject(7, 69, abilityInfo.ability?.description!, TextStyle.WINDOW_ALT, { wordWrap: { width: 1224 }}); // TODO: is this bang correct? abilityInfo.descriptionText.setOrigin(0, 0); profileContainer.add(abilityInfo.descriptionText); // Sets up the mask that hides the description text to give an illusion of scrolling - const descriptionTextMaskRect = this.scene.make.graphics({}); + const descriptionTextMaskRect = globalScene.make.graphics({}); descriptionTextMaskRect.setScale(6); descriptionTextMaskRect.fillStyle(0xFFFFFF); descriptionTextMaskRect.beginPath(); @@ -835,7 +844,7 @@ export default class SummaryUiHandler extends UiHandler { // Animates the description text moving upwards if (abilityDescriptionLineCount > 2) { abilityInfo.descriptionText.setY(69); - this.descriptionScrollTween = this.scene.tweens.add({ + this.descriptionScrollTween = globalScene.tweens.add({ targets: abilityInfo.descriptionText, delay: Utils.fixedInt(2000), loop: -1, @@ -863,12 +872,12 @@ export default class SummaryUiHandler extends UiHandler { natureFragment: i18next.t(`pokemonSummary:natureFragment.${rawNature}`, { nature: nature }) }); - const memoText = addBBCodeTextObject(this.scene, 7, 113, String(memoString), TextStyle.WINDOW_ALT); + const memoText = addBBCodeTextObject(7, 113, String(memoString), TextStyle.WINDOW_ALT); memoText.setOrigin(0, 0); profileContainer.add(memoText); break; case Page.STATS: - const statsContainer = this.scene.add.container(0, -pageBg.height); + const statsContainer = globalScene.add.container(0, -pageBg.height); pageContainer.add(statsContainer); PERMANENT_STATS.forEach((stat, s) => { @@ -878,7 +887,7 @@ export default class SummaryUiHandler extends UiHandler { const natureStatMultiplier = getNatureStatMultiplier(this.pokemon?.getNature()!, s); // TODO: is this bang correct? - const statLabel = addTextObject(this.scene, 27 + 115 * colIndex + (colIndex === 1 ? 5 : 0), 56 + 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE); + const statLabel = addTextObject(27 + 115 * colIndex + (colIndex === 1 ? 5 : 0), 56 + 16 * rowIndex, statName, natureStatMultiplier === 1 ? TextStyle.SUMMARY : natureStatMultiplier > 1 ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY_BLUE); statLabel.setOrigin(0.5, 0); statsContainer.add(statLabel); @@ -886,24 +895,24 @@ export default class SummaryUiHandler extends UiHandler { ? Utils.formatStat(this.pokemon?.getStat(stat)!) // TODO: is this bang correct? : `${Utils.formatStat(this.pokemon?.hp!, true)}/${Utils.formatStat(this.pokemon?.getMaxHp()!, true)}`; // TODO: are those bangs correct? - const statValue = addTextObject(this.scene, 120 + 88 * colIndex, 56 + 16 * rowIndex, statValueText, TextStyle.WINDOW_ALT); + const statValue = addTextObject(120 + 88 * colIndex, 56 + 16 * rowIndex, statValueText, TextStyle.WINDOW_ALT); statValue.setOrigin(1, 0); statsContainer.add(statValue); }); - const itemModifiers = (this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier + const itemModifiers = (globalScene.findModifiers(m => m instanceof PokemonHeldItemModifier && m.pokemonId === this.pokemon?.id, this.playerParty) as PokemonHeldItemModifier[]) .sort(modifierSortFunc); itemModifiers.forEach((item, i) => { - const icon = item.getIcon(this.scene, true); + const icon = item.getIcon(true); icon.setPosition((i % 17) * 12 + 3, 14 * Math.floor(i / 17) + 15); statsContainer.add(icon); icon.setInteractive(new Phaser.Geom.Rectangle(0, 0, 32, 32), Phaser.Geom.Rectangle.Contains); - icon.on("pointerover", () => (this.scene as BattleScene).ui.showTooltip(item.type.name, item.type.getDescription(this.scene), true)); - icon.on("pointerout", () => (this.scene as BattleScene).ui.hideTooltip()); + icon.on("pointerover", () => globalScene.ui.showTooltip(item.type.name, item.type.getDescription(), true)); + icon.on("pointerout", () => globalScene.ui.hideTooltip()); }); const pkmLvl = this.pokemon?.level!; // TODO: is this bang correct? @@ -911,32 +920,32 @@ export default class SummaryUiHandler extends UiHandler { const pkmExp = this.pokemon?.exp!; // TODO: is this bang correct? const pkmSpeciesGrowthRate = this.pokemon?.species.growthRate!; // TODO: is this bang correct? const relLvExp = getLevelRelExp(pkmLvl + 1, pkmSpeciesGrowthRate); - const expRatio = pkmLvl < this.scene.getMaxExpLevel() ? pkmLvlExp / relLvExp : 0; + const expRatio = pkmLvl < globalScene.getMaxExpLevel() ? pkmLvlExp / relLvExp : 0; - const expLabel = addTextObject(this.scene, 6, 112, i18next.t("pokemonSummary:expPoints"), TextStyle.SUMMARY); + const expLabel = addTextObject(6, 112, i18next.t("pokemonSummary:expPoints"), TextStyle.SUMMARY); expLabel.setOrigin(0, 0); statsContainer.add(expLabel); - const nextLvExpLabel = addTextObject(this.scene, 6, 128, i18next.t("pokemonSummary:nextLv"), TextStyle.SUMMARY); + const nextLvExpLabel = addTextObject(6, 128, i18next.t("pokemonSummary:nextLv"), TextStyle.SUMMARY); nextLvExpLabel.setOrigin(0, 0); statsContainer.add(nextLvExpLabel); - const expText = addTextObject(this.scene, 208, 112, pkmExp.toString(), TextStyle.WINDOW_ALT); + const expText = addTextObject(208, 112, pkmExp.toString(), TextStyle.WINDOW_ALT); expText.setOrigin(1, 0); statsContainer.add(expText); - const nextLvExp = pkmLvl < this.scene.getMaxExpLevel() + const nextLvExp = pkmLvl < globalScene.getMaxExpLevel() ? getLevelTotalExp(pkmLvl + 1, pkmSpeciesGrowthRate) - pkmExp : 0; - const nextLvExpText = addTextObject(this.scene, 208, 128, nextLvExp.toString(), TextStyle.WINDOW_ALT); + const nextLvExpText = addTextObject(208, 128, nextLvExp.toString(), TextStyle.WINDOW_ALT); nextLvExpText.setOrigin(1, 0); statsContainer.add(nextLvExpText); - const expOverlay = this.scene.add.image(140, 145, "summary_stats_overlay_exp"); + const expOverlay = globalScene.add.image(140, 145, "summary_stats_overlay_exp"); expOverlay.setOrigin(0, 0); statsContainer.add(expOverlay); - const expMaskRect = this.scene.make.graphics({}); + const expMaskRect = globalScene.make.graphics({}); expMaskRect.setScale(6); expMaskRect.fillStyle(0xFFFFFF); expMaskRect.beginPath(); @@ -947,18 +956,18 @@ export default class SummaryUiHandler extends UiHandler { expOverlay.setMask(expMask); break; case Page.MOVES: - this.movesContainer = this.scene.add.container(5, -pageBg.height + 26); + this.movesContainer = globalScene.add.container(5, -pageBg.height + 26); pageContainer.add(this.movesContainer); - this.extraMoveRowContainer = this.scene.add.container(0, 64); + this.extraMoveRowContainer = globalScene.add.container(0, 64); this.extraMoveRowContainer.setVisible(false); this.movesContainer.add(this.extraMoveRowContainer); - const extraRowOverlay = this.scene.add.image(-2, 1, "summary_moves_overlay_row"); + const extraRowOverlay = globalScene.add.image(-2, 1, "summary_moves_overlay_row"); extraRowOverlay.setOrigin(0, 1); this.extraMoveRowContainer.add(extraRowOverlay); - const extraRowText = addTextObject(this.scene, 35, 0, this.summaryUiMode === SummaryUiMode.LEARN_MOVE && this.newMove ? this.newMove.name : i18next.t("pokemonSummary:cancel"), + const extraRowText = addTextObject(35, 0, this.summaryUiMode === SummaryUiMode.LEARN_MOVE && this.newMove ? this.newMove.name : i18next.t("pokemonSummary:cancel"), this.summaryUiMode === SummaryUiMode.LEARN_MOVE ? TextStyle.SUMMARY_PINK : TextStyle.SUMMARY); extraRowText.setOrigin(0, 1); this.extraMoveRowContainer.add(extraRowText); @@ -969,45 +978,45 @@ export default class SummaryUiHandler extends UiHandler { if (this.newMove && this.pokemon) { const spriteKey = Utils.getLocalizedSpriteKey("types"); const moveType = this.pokemon.getMoveType(this.newMove); - const newMoveTypeIcon = this.scene.add.sprite(0, 0, spriteKey, Type[moveType].toLowerCase()); + const newMoveTypeIcon = globalScene.add.sprite(0, 0, spriteKey, Type[moveType].toLowerCase()); newMoveTypeIcon.setOrigin(0, 1); this.extraMoveRowContainer.add(newMoveTypeIcon); } - const ppOverlay = this.scene.add.image(163, -1, "summary_moves_overlay_pp"); + const ppOverlay = globalScene.add.image(163, -1, "summary_moves_overlay_pp"); ppOverlay.setOrigin(0, 1); this.extraMoveRowContainer.add(ppOverlay); const pp = Utils.padInt(this.newMove?.pp!, 2, " "); // TODO: is this bang correct? - const ppText = addTextObject(this.scene, 173, 1, `${pp}/${pp}`, TextStyle.WINDOW); + const ppText = addTextObject(173, 1, `${pp}/${pp}`, TextStyle.WINDOW); ppText.setOrigin(0, 1); this.extraMoveRowContainer.add(ppText); } - this.moveRowsContainer = this.scene.add.container(0, 0); + this.moveRowsContainer = globalScene.add.container(0, 0); this.movesContainer.add(this.moveRowsContainer); for (let m = 0; m < 4; m++) { const move: PokemonMove | null = this.pokemon && this.pokemon.moveset.length > m ? this.pokemon?.moveset[m] : null; - const moveRowContainer = this.scene.add.container(0, 16 * m); + const moveRowContainer = globalScene.add.container(0, 16 * m); this.moveRowsContainer.add(moveRowContainer); if (move && this.pokemon) { const spriteKey = Utils.getLocalizedSpriteKey("types"); const moveType = this.pokemon.getMoveType(move.getMove()); - const typeIcon = this.scene.add.sprite(0, 0, spriteKey, Type[moveType].toLowerCase()); + const typeIcon = globalScene.add.sprite(0, 0, spriteKey, Type[moveType].toLowerCase()); typeIcon.setOrigin(0, 1); moveRowContainer.add(typeIcon); } - const moveText = addTextObject(this.scene, 35, 0, move ? move.getName() : "-", TextStyle.SUMMARY); + const moveText = addTextObject(35, 0, move ? move.getName() : "-", TextStyle.SUMMARY); moveText.setOrigin(0, 1); moveRowContainer.add(moveText); - const ppOverlay = this.scene.add.image(163, -1, "summary_moves_overlay_pp"); + const ppOverlay = globalScene.add.image(163, -1, "summary_moves_overlay_pp"); ppOverlay.setOrigin(0, 1); moveRowContainer.add(ppOverlay); - const ppText = addTextObject(this.scene, 173, 1, "--/--", TextStyle.WINDOW); + const ppText = addTextObject(173, 1, "--/--", TextStyle.WINDOW); ppText.setOrigin(0, 1); if (move) { @@ -1019,10 +1028,10 @@ export default class SummaryUiHandler extends UiHandler { moveRowContainer.add(ppText); } - this.moveDescriptionText = addTextObject(this.scene, 2, 84, "", TextStyle.WINDOW_ALT, { wordWrap: { width: 1212 }}); + this.moveDescriptionText = addTextObject(2, 84, "", TextStyle.WINDOW_ALT, { wordWrap: { width: 1212 }}); this.movesContainer.add(this.moveDescriptionText); - const moveDescriptionTextMaskRect = this.scene.make.graphics({}); + const moveDescriptionTextMaskRect = globalScene.make.graphics({}); moveDescriptionTextMaskRect.setScale(6); moveDescriptionTextMaskRect.fillStyle(0xFFFFFF); moveDescriptionTextMaskRect.beginPath(); @@ -1040,7 +1049,7 @@ export default class SummaryUiHandler extends UiHandler { return; } this.statusVisible = true; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.statusContainer, x: 0, duration: instant ? 0 : 250, @@ -1053,7 +1062,7 @@ export default class SummaryUiHandler extends UiHandler { return; } this.statusVisible = false; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.statusContainer, x: -106, duration: instant ? 0 : 250, @@ -1116,7 +1125,7 @@ export default class SummaryUiHandler extends UiHandler { return; } this.moveEffectsVisible = true; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.moveEffectContainer, x: 6, duration: instant ? 0 : 250, @@ -1129,7 +1138,7 @@ export default class SummaryUiHandler extends UiHandler { return; } this.moveEffectsVisible = false; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.moveEffectContainer, x: 106, duration: instant ? 0 : 250, diff --git a/src/ui/target-select-ui-handler.ts b/src/ui/target-select-ui-handler.ts index 4c55a4b960e..681c5ff40c0 100644 --- a/src/ui/target-select-ui-handler.ts +++ b/src/ui/target-select-ui-handler.ts @@ -1,21 +1,23 @@ import { BattlerIndex } from "../battle"; -import BattleScene from "../battle-scene"; import { Mode } from "./ui"; import UiHandler from "./ui-handler"; import * as Utils from "../utils"; import { getMoveTargets } from "../data/move"; import { Button } from "#enums/buttons"; -import { Moves } from "#enums/moves"; -import Pokemon from "#app/field/pokemon"; -import { ModifierBar } from "#app/modifier/modifier"; +import type { Moves } from "#enums/moves"; +import type Pokemon from "#app/field/pokemon"; +import type { ModifierBar } from "#app/modifier/modifier"; import { SubstituteTag } from "#app/data/battler-tags"; +import { globalScene } from "#app/global-scene"; export type TargetSelectCallback = (targets: BattlerIndex[]) => void; export default class TargetSelectUiHandler extends UiHandler { - private fieldIndex: integer; + private fieldIndex: number; private move: Moves; private targetSelectCallback: TargetSelectCallback; + private cursor0: number; // associated with BattlerIndex.PLAYER + private cursor1: number; // associated with BattlerIndex.PLAYER_2 private isMultipleTargets: boolean = false; private targets: BattlerIndex[]; @@ -24,8 +26,8 @@ export default class TargetSelectUiHandler extends UiHandler { private enemyModifiers: ModifierBar; private targetBattleInfoMoveTween: Phaser.Tweens.Tween[] = []; - constructor(scene: BattleScene) { - super(scene, Mode.TARGET_SELECT); + constructor() { + super(Mode.TARGET_SELECT); this.cursor = -1; } @@ -39,11 +41,12 @@ export default class TargetSelectUiHandler extends UiHandler { super.show(args); - this.fieldIndex = args[0] as integer; + this.fieldIndex = args[0] as number; this.move = args[1] as Moves; this.targetSelectCallback = args[2] as TargetSelectCallback; + const user = globalScene.getPlayerField()[this.fieldIndex]; - const moveTargets = getMoveTargets(this.scene.getPlayerField()[this.fieldIndex], this.move); + const moveTargets = getMoveTargets(user, this.move); this.targets = moveTargets.targets; this.isMultipleTargets = moveTargets.multiple ?? false; @@ -51,13 +54,31 @@ export default class TargetSelectUiHandler extends UiHandler { return false; } - this.enemyModifiers = this.scene.getModifierBar(true); - - this.setCursor(this.targets.includes(this.cursor) ? this.cursor : this.targets[0]); + this.enemyModifiers = globalScene.getModifierBar(true); + if (this.fieldIndex === BattlerIndex.PLAYER) { + this.resetCursor(this.cursor0, user); + } else if (this.fieldIndex === BattlerIndex.PLAYER_2) { + this.resetCursor(this.cursor1, user); + } return true; } + /** + * Determines what value to assign the main cursor based on the previous turn's target or the user's status + * @param cursorN the cursor associated with the user's field index + * @param user the Pokemon using the move + */ + resetCursor(cursorN: number, user: Pokemon): void { + if (!Utils.isNullOrUndefined(cursorN)) { + if ([ BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ].includes(cursorN) || user.battleSummonData.waveTurnCount === 1) { + // Reset cursor on the first turn of a fight or if an ally was targeted last turn + cursorN = -1; + } + } + this.setCursor(this.targets.includes(cursorN) ? cursorN : this.targets[0]); + } + processInput(button: Button): boolean { const ui = this.getUi(); @@ -67,6 +88,15 @@ export default class TargetSelectUiHandler extends UiHandler { const targetIndexes: BattlerIndex[] = this.isMultipleTargets ? this.targets : [ this.cursor ]; this.targetSelectCallback(button === Button.ACTION ? targetIndexes : []); success = true; + if (this.fieldIndex === BattlerIndex.PLAYER) { + if (Utils.isNullOrUndefined(this.cursor0) || this.cursor0 !== this.cursor) { + this.cursor0 = this.cursor; + } + } else if (this.fieldIndex === BattlerIndex.PLAYER_2) { + if (Utils.isNullOrUndefined(this.cursor1) || this.cursor1 !== this.cursor) { + this.cursor1 = this.cursor; + } + } } else if (this.isMultipleTargets) { success = false; } else { @@ -101,9 +131,9 @@ export default class TargetSelectUiHandler extends UiHandler { return success; } - setCursor(cursor: integer): boolean { - const singleTarget = this.scene.getField()[cursor]; - const multipleTargets = this.targets.map(index => this.scene.getField()[index]); + setCursor(cursor: number): boolean { + const singleTarget = globalScene.getField()[cursor]; + const multipleTargets = this.targets.map(index => globalScene.getField()[index]); this.targetsHighlighted = this.isMultipleTargets ? multipleTargets : [ singleTarget ]; @@ -117,7 +147,7 @@ export default class TargetSelectUiHandler extends UiHandler { } } - this.targetFlashTween = this.scene.tweens.add({ + this.targetFlashTween = globalScene.tweens.add({ targets: this.targetsHighlighted, key: { start: 1, to: 0.25 }, loop: -1, @@ -143,7 +173,7 @@ export default class TargetSelectUiHandler extends UiHandler { const targetsBattleInfo = this.targetsHighlighted.map(target => target.getBattleInfo()); targetsBattleInfo.map(info => { - this.targetBattleInfoMoveTween.push(this.scene.tweens.add({ + this.targetBattleInfoMoveTween.push(globalScene.tweens.add({ targets: [ info ], y: { start: info.getBaseY(), to: info.getBaseY() + 1 }, loop: -1, @@ -152,7 +182,6 @@ export default class TargetSelectUiHandler extends UiHandler { yoyo: true })); }); - return ret; } diff --git a/src/ui/test-dialogue-ui-handler.ts b/src/ui/test-dialogue-ui-handler.ts index bf0e7f6723f..c7693ec954d 100644 --- a/src/ui/test-dialogue-ui-handler.ts +++ b/src/ui/test-dialogue-ui-handler.ts @@ -1,8 +1,9 @@ -import { FormModalUiHandler, InputFieldConfig } from "./form-modal-ui-handler"; -import { ModalConfig } from "./modal-ui-handler"; +import type { InputFieldConfig } from "./form-modal-ui-handler"; +import { FormModalUiHandler } from "./form-modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; import i18next from "i18next"; -import { PlayerPokemon } from "#app/field/pokemon"; -import { OptionSelectItem } from "./abstact-option-select-ui-handler"; +import type { PlayerPokemon } from "#app/field/pokemon"; +import type { OptionSelectItem } from "./abstact-option-select-ui-handler"; import { isNullOrUndefined } from "#app/utils"; import { Mode } from "./ui"; @@ -10,8 +11,8 @@ export default class TestDialogueUiHandler extends FormModalUiHandler { keys: string[]; - constructor(scene, mode) { - super(scene, mode); + constructor(mode) { + super(mode); } setup() { diff --git a/src/ui/text.ts b/src/ui/text.ts index 069aa8680fc..fc48c4ea86e 100644 --- a/src/ui/text.ts +++ b/src/ui/text.ts @@ -1,9 +1,9 @@ import { EggTier } from "#enums/egg-type"; import { UiTheme } from "#enums/ui-theme"; -import Phaser from "phaser"; +import type Phaser from "phaser"; import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText"; import InputText from "phaser3-rex-plugins/plugins/inputtext"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; import { ModifierTier } from "../modifier/modifier-tier"; import i18next from "#app/plugins/i18n"; @@ -22,7 +22,8 @@ export enum TextStyle { SUMMARY_GOLD, SUMMARY_GRAY, SUMMARY_GREEN, - MONEY, + MONEY, // Money default styling (pale yellow) + MONEY_WINDOW, // Money displayed in Windows (needs different colors based on theme) STATS_LABEL, STATS_VALUE, SETTINGS_VALUE, @@ -38,7 +39,9 @@ export enum TextStyle { MOVE_PP_EMPTY, SMALLER_WINDOW_ALT, BGM_BAR, - PERFECT_IV + PERFECT_IV, + ME_OPTION_DEFAULT, // Default style for choices in ME + ME_OPTION_SPECIAL, // Style for choices with special requirements in ME } export interface TextStyleOptions { @@ -49,10 +52,10 @@ export interface TextStyleOptions { shadowYpos: number } -export function addTextObject(scene: Phaser.Scene, x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): Phaser.GameObjects.Text { - const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions); +export function addTextObject(x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): Phaser.GameObjects.Text { + const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions); - const ret = scene.add.text(x, y, content, styleOptions); + const ret = globalScene.add.text(x, y, content, styleOptions); ret.setScale(scale); ret.setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) { @@ -66,8 +69,8 @@ export function addTextObject(scene: Phaser.Scene, x: number, y: number, content return ret; } -export function setTextStyle(obj: Phaser.GameObjects.Text, scene: Phaser.Scene, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle) { - const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions); +export function setTextStyle(obj: Phaser.GameObjects.Text, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle) { + const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions); obj.setScale(scale); obj.setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as Phaser.Types.GameObjects.Text.TextStyle).lineSpacing) { @@ -79,11 +82,11 @@ export function setTextStyle(obj: Phaser.GameObjects.Text, scene: Phaser.Scene, } } -export function addBBCodeTextObject(scene: Phaser.Scene, x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): BBCodeText { - const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions); +export function addBBCodeTextObject(x: number, y: number, content: string, style: TextStyle, extraStyleOptions?: Phaser.Types.GameObjects.Text.TextStyle): BBCodeText { + const { scale, styleOptions, shadowColor, shadowXpos, shadowYpos } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions); - const ret = new BBCodeText(scene, x, y, content, styleOptions as BBCodeText.TextStyle); - scene.add.existing(ret); + const ret = new BBCodeText(globalScene, x, y, content, styleOptions as BBCodeText.TextStyle); + globalScene.add.existing(ret); ret.setScale(scale); ret.setShadow(shadowXpos, shadowYpos, shadowColor); if (!(styleOptions as BBCodeText.TextStyle).lineSpacing) { @@ -97,11 +100,11 @@ export function addBBCodeTextObject(scene: Phaser.Scene, x: number, y: number, c return ret; } -export function addTextInputObject(scene: Phaser.Scene, x: number, y: number, width: number, height: number, style: TextStyle, extraStyleOptions?: InputText.IConfig): InputText { - const { scale, styleOptions } = getTextStyleOptions(style, (scene as BattleScene).uiTheme, extraStyleOptions); +export function addTextInputObject(x: number, y: number, width: number, height: number, style: TextStyle, extraStyleOptions?: InputText.IConfig): InputText { + const { scale, styleOptions } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions); - const ret = new InputText(scene, x, y, width, height, styleOptions as InputText.IConfig); - scene.add.existing(ret); + const ret = new InputText(globalScene, x, y, width, height, styleOptions as InputText.IConfig); + globalScene.add.existing(ret); ret.setScale(scale); return ret; @@ -139,6 +142,8 @@ export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraSty case TextStyle.SUMMARY_GREEN: case TextStyle.WINDOW: case TextStyle.WINDOW_ALT: + case TextStyle.ME_OPTION_DEFAULT: + case TextStyle.ME_OPTION_SPECIAL: shadowXpos = 3; shadowYpos = 3; break; @@ -177,6 +182,7 @@ export function getTextStyleOptions(style: TextStyle, uiTheme: UiTheme, extraSty break; case TextStyle.BATTLE_INFO: case TextStyle.MONEY: + case TextStyle.MONEY_WINDOW: case TextStyle.TOOLTIP_TITLE: styleOptions.fontSize = defaultFontSize - 24; shadowXpos = 3.5; @@ -238,13 +244,22 @@ export function getBBCodeFrag(content: string, textStyle: TextStyle, uiTheme: Ui * - "red text" with TextStyle.SUMMARY_RED applied * @param content string with styling that need to be applied for BBCodeTextObject * @param primaryStyle Primary style is required in order to escape BBCode styling properly. - * @param uiTheme + * @param uiTheme the {@linkcode UiTheme} to get TextStyle for + * @param forWindow set to `true` if the text is to be displayed in a window ({@linkcode BattleScene.addWindow}) + * it will replace all instances of the default MONEY TextStyle by {@linkcode TextStyle.MONEY_WINDOW} */ -export function getTextWithColors(content: string, primaryStyle: TextStyle, uiTheme: UiTheme = UiTheme.DEFAULT): string { +export function getTextWithColors(content: string, primaryStyle: TextStyle, uiTheme: UiTheme, forWindow?: boolean): string { // Apply primary styling before anything else let text = getBBCodeFrag(content, primaryStyle, uiTheme) + "[/color][/shadow]"; const primaryStyleString = [ ...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))! ][0]; + /* For money text displayed in game windows, we can't use the default {@linkcode TextStyle.MONEY} + * or it will look wrong in legacy mode because of the different window background color + * So, for text to be displayed in windows replace all "@[MONEY]" with "@[MONEY_WINDOW]" */ + if (forWindow) { + text = text.replace(/@\[MONEY\]/g, (_substring: string) => "@[MONEY_WINDOW]"); + } + // Set custom colors text = text.replace(/@\[([^{]*)\]{([^}]*)}/gi, (substring, textStyle: string, textToColor: string) => { return "[/color][/shadow]" + getBBCodeFrag(textToColor, TextStyle[textStyle], uiTheme) + "[/color][/shadow]" + primaryStyleString; @@ -310,7 +325,12 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? "#f89890" : "#984038"; case TextStyle.SUMMARY_GOLD: case TextStyle.MONEY: - return !shadow ? "#e8e8a8" : "#a0a060"; + return !shadow ? "#e8e8a8" : "#a0a060"; // Pale Yellow/Gold + case TextStyle.MONEY_WINDOW: + if (isLegacyTheme) { + return !shadow ? "#f8b050" : "#c07800"; // Gold + } + return !shadow ? "#e8e8a8" : "#a0a060"; // Pale Yellow/Gold case TextStyle.SETTINGS_LOCKED: case TextStyle.SUMMARY_GRAY: return !shadow ? "#a0a0a0" : "#636363"; @@ -332,10 +352,17 @@ export function getTextColor(textStyle: TextStyle, shadow?: boolean, uiTheme: Ui return !shadow ? "#484848" : "#d0d0c8"; case TextStyle.BGM_BAR: return !shadow ? "#f8f8f8" : "#6b5a73"; + case TextStyle.ME_OPTION_DEFAULT: + return !shadow ? "#f8f8f8" : "#6b5a73"; // White + case TextStyle.ME_OPTION_SPECIAL: + if (isLegacyTheme) { + return !shadow ? "#f8b050" : "#c07800"; // Gold + } + return !shadow ? "#78c850" : "#306850"; // Green } } -export function getModifierTierTextTint(tier: ModifierTier): integer { +export function getModifierTierTextTint(tier: ModifierTier): number { switch (tier) { case ModifierTier.COMMON: return 0xf8f8f8; @@ -352,7 +379,7 @@ export function getModifierTierTextTint(tier: ModifierTier): integer { } } -export function getEggTierTextTint(tier: EggTier): integer { +export function getEggTierTextTint(tier: EggTier): number { switch (tier) { case EggTier.COMMON: return getModifierTierTextTint(ModifierTier.COMMON); diff --git a/src/ui/time-of-day-widget.ts b/src/ui/time-of-day-widget.ts index 66fe5cc9ac3..2a33b475385 100644 --- a/src/ui/time-of-day-widget.ts +++ b/src/ui/time-of-day-widget.ts @@ -1,13 +1,11 @@ import * as Utils from "../utils"; -import BattleScene from "#app/battle-scene"; +import { globalScene } from "#app/global-scene"; import { BattleSceneEventType } from "../events/battle-scene"; import { EaseType } from "#enums/ease-type"; import { TimeOfDay } from "#enums/time-of-day"; /** A small self contained UI element that displays the time of day as an icon */ export default class TimeOfDayWidget extends Phaser.GameObjects.Container { - /** An alias for the scene typecast to a {@linkcode BattleScene} */ - private battleScene: BattleScene; /** The {@linkcode Phaser.GameObjects.Sprite} that represents the foreground of the current time of day */ private readonly timeOfDayIconFgs: Phaser.GameObjects.Sprite[] = new Array(2); @@ -42,19 +40,18 @@ export default class TimeOfDayWidget extends Phaser.GameObjects.Container { public set parentVisible(visible: boolean) { if (visible && !this._parentVisible) { // Only resume the tweens if parent is newly visible this.timeOfDayIcons?.forEach( - icon => this.scene.tweens.getTweensOf(icon).forEach( + icon => globalScene.tweens.getTweensOf(icon).forEach( tween => tween.resume())); } this._parentVisible = visible; } - constructor(scene: Phaser.Scene, x: number = 0, y: number = 0) { - super(scene, x, y); - this.battleScene = this.scene as BattleScene; + constructor(x: number = 0, y: number = 0) { + super(globalScene, x, y); - this.setVisible(this.battleScene.showTimeOfDayWidget); - if (!this.battleScene.showTimeOfDayWidget) { + this.setVisible(globalScene.showTimeOfDayWidget); + if (!globalScene.showTimeOfDayWidget) { return; } @@ -62,14 +59,14 @@ export default class TimeOfDayWidget extends Phaser.GameObjects.Container { this.timeOfDayIconPairs.forEach( (icons, key) => { for (let i = 0; i < icons.length; i++) { - icons[i] = this.scene.add.sprite(0, 0, "dawn_icon_" + key).setOrigin(); + icons[i] = globalScene.add.sprite(0, 0, "dawn_icon_" + key).setOrigin(); } }); // Store a flat array of all icons for later this.timeOfDayIcons = [ this.timeOfDayIconBgs, this.timeOfDayIconMgs, this.timeOfDayIconFgs ].flat(); this.add(this.timeOfDayIcons); - this.battleScene.eventTarget.addEventListener(BattleSceneEventType.ENCOUNTER_PHASE, this.onEncounterPhaseEvent); + globalScene.eventTarget.addEventListener(BattleSceneEventType.ENCOUNTER_PHASE, this.onEncounterPhaseEvent); } /** @@ -136,13 +133,13 @@ export default class TimeOfDayWidget extends Phaser.GameObjects.Container { /** Adds the proper tween for all icons */ private tweenTimeOfDayIcon() { - this.scene.tweens.killTweensOf(this.timeOfDayIcons); + globalScene.tweens.killTweensOf(this.timeOfDayIcons); this.resetIcons(); // Tween based on the player setting - (this.battleScene.timeOfDayAnimation === EaseType.BACK ? this.getBackTween() : this.getBounceTween()) - .forEach(tween => this.scene.tweens.add(tween)); + (globalScene.timeOfDayAnimation === EaseType.BACK ? this.getBackTween() : this.getBounceTween()) + .forEach(tween => globalScene.tweens.add(tween)); // Swaps all elements of the icon arrays by shifting the first element onto the end of the array // This ensures index[0] is always the new time of day icon and index[1] is always the current one @@ -158,7 +155,7 @@ export default class TimeOfDayWidget extends Phaser.GameObjects.Container { * @param event {@linkcode Event} being sent */ private onEncounterPhase(event: Event) { - const newTime = this.battleScene.arena.getTimeOfDay(); + const newTime = globalScene.arena.getTimeOfDay(); if (this.currentTime === newTime) { return; diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index 3bfba71ef08..0d69eae0efc 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -1,12 +1,13 @@ -import BattleScene from "../battle-scene"; import OptionSelectUiHandler from "./settings/option-select-ui-handler"; import { Mode } from "./ui"; import * as Utils from "../utils"; -import { TextStyle, addTextObject, getTextStyleOptions } from "./text"; +import { TextStyle, addTextObject } from "./text"; import { getSplashMessages } from "../data/splash-messages"; import i18next from "i18next"; import { TimedEventDisplay } from "#app/timed-event-manager"; import { version } from "../../package.json"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; +import { globalScene } from "#app/global-scene"; export default class TitleUiHandler extends OptionSelectUiHandler { /** If the stats can not be retrieved, use this fallback value */ @@ -21,8 +22,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler { private titleStatsTimer: NodeJS.Timeout | null; - constructor(scene: BattleScene, mode: Mode = Mode.TITLE) { - super(scene, mode); + constructor(mode: Mode = Mode.TITLE) { + super(mode); } setup() { @@ -30,25 +31,24 @@ export default class TitleUiHandler extends OptionSelectUiHandler { const ui = this.getUi(); - this.titleContainer = this.scene.add.container(0, -(this.scene.game.canvas.height / 6)); + this.titleContainer = globalScene.add.container(0, -(globalScene.game.canvas.height / 6)); this.titleContainer.setName("title"); this.titleContainer.setAlpha(0); ui.add(this.titleContainer); - const logo = this.scene.add.image((this.scene.game.canvas.width / 6) / 2, 8, "logo"); + const logo = globalScene.add.image((globalScene.game.canvas.width / 6) / 2, 8, "logo"); logo.setOrigin(0.5, 0); this.titleContainer.add(logo); - if (this.scene.eventManager.isEventActive()) { - this.eventDisplay = new TimedEventDisplay(this.scene, 0, 0, this.scene.eventManager.activeEvent()); + if (globalScene.eventManager.isEventActive()) { + this.eventDisplay = new TimedEventDisplay(0, 0, globalScene.eventManager.activeEvent()); this.eventDisplay.setup(); this.titleContainer.add(this.eventDisplay); } this.playerCountLabel = addTextObject( - this.scene, - (this.scene.game.canvas.width / 6) - 2, - (this.scene.game.canvas.height / 6) - 13 - 576 * getTextStyleOptions(TextStyle.WINDOW, this.scene.uiTheme).scale, + // Actual y position will be determined after the title menu has been populated with options + (globalScene.game.canvas.width / 6) - 2, 0, `? ${i18next.t("menu:playersOnline")}`, TextStyle.MESSAGE, { fontSize: "54px" } @@ -56,14 +56,14 @@ export default class TitleUiHandler extends OptionSelectUiHandler { this.playerCountLabel.setOrigin(1, 0); this.titleContainer.add(this.playerCountLabel); - this.splashMessageText = addTextObject(this.scene, logo.x + 64, logo.y + logo.displayHeight - 8, "", TextStyle.MONEY, { fontSize: "54px" }); + this.splashMessageText = addTextObject(logo.x + 64, logo.y + logo.displayHeight - 8, "", TextStyle.MONEY, { fontSize: "54px" }); this.splashMessageText.setOrigin(0.5, 0.5); this.splashMessageText.setAngle(-20); this.titleContainer.add(this.splashMessageText); const originalSplashMessageScale = this.splashMessageText.scale; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.splashMessageText, duration: Utils.fixedInt(350), scale: originalSplashMessageScale * 1.25, @@ -71,19 +71,20 @@ export default class TitleUiHandler extends OptionSelectUiHandler { yoyo: true, }); - this.appVersionText = addTextObject(this.scene, logo.x - 60, logo.y + logo.displayHeight + 4, "", TextStyle.MONEY, { fontSize: "54px" }); + this.appVersionText = addTextObject(logo.x - 60, logo.y + logo.displayHeight + 4, "", TextStyle.MONEY, { fontSize: "54px" }); this.appVersionText.setOrigin(0.5, 0.5); this.appVersionText.setAngle(0); this.titleContainer.add(this.appVersionText); } updateTitleStats(): void { - Utils.apiFetch("game/titlestats") - .then(request => request.json()) + pokerogueApi.getGameTitleStats() .then(stats => { - this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`); - if (this.splashMessage === "splashMessages:battlesWon") { - this.splashMessageText.setText(i18next.t(this.splashMessage, { count: stats.battleCount })); + if (stats) { + this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`); + if (this.splashMessage === "splashMessages:battlesWon") { + this.splashMessageText.setText(i18next.t(this.splashMessage, { count: stats.battleCount })); + } } }) .catch(err => { @@ -95,6 +96,9 @@ export default class TitleUiHandler extends OptionSelectUiHandler { const ret = super.show(args); if (ret) { + // Moving player count to top of the menu + this.playerCountLabel.setY((globalScene.game.canvas.height / 6) - 13 - this.getWindowHeight()); + this.splashMessage = Utils.randItem(getSplashMessages()); this.splashMessageText.setText(i18next.t(this.splashMessage, { count: TitleUiHandler.BATTLES_WON_FALLBACK })); @@ -102,8 +106,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler { const ui = this.getUi(); - if (this.scene.eventManager.isEventActive()) { - this.eventDisplay.setWidth(this.scene.scaledCanvas.width - this.optionSelectBg.width - this.optionSelectBg.x); + if (globalScene.eventManager.isEventActive()) { + this.eventDisplay.setWidth(globalScene.scaledCanvas.width - this.optionSelectBg.width - this.optionSelectBg.x); this.eventDisplay.show(); } @@ -113,7 +117,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler { this.updateTitleStats(); }, 60000); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], duration: Utils.fixedInt(325), alpha: (target: any) => target === this.titleContainer ? 1 : 0, @@ -134,7 +138,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler { this.titleStatsTimer && clearInterval(this.titleStatsTimer); this.titleStatsTimer = null; - this.scene.tweens.add({ + globalScene.tweens.add({ targets: [ this.titleContainer, ui.getMessageHandler().bg ], duration: Utils.fixedInt(325), alpha: (target: any) => target === this.titleContainer ? 0 : 1, diff --git a/src/ui/ui-handler.ts b/src/ui/ui-handler.ts index bb7b1e038db..f001ab5bd6f 100644 --- a/src/ui/ui-handler.ts +++ b/src/ui/ui-handler.ts @@ -1,23 +1,21 @@ -import BattleScene from "../battle-scene"; -import { TextStyle, getTextColor } from "./text"; -import { Mode } from "./ui"; -import { Button } from "#enums/buttons"; +import { globalScene } from "#app/global-scene"; +import type { TextStyle } from "./text"; +import { getTextColor } from "./text"; +import type { Mode } from "./ui"; +import type { Button } from "#enums/buttons"; /** * A basic abstract class to act as a holder and processor for UI elements. */ export default abstract class UiHandler { - protected scene: BattleScene; - protected mode: integer | null; - protected cursor: integer = 0; + protected mode: number | null; + protected cursor: number = 0; public active: boolean = false; /** - * @param {BattleScene} scene The same scene as everything else. - * @param {Mode} mode The mode of the UI element. These should be unique. + * @param mode The mode of the UI element. These should be unique. */ - constructor(scene: BattleScene, mode: Mode | null = null) { - this.scene = scene; + constructor(mode: Mode | null = null) { this.mode = mode; } @@ -32,18 +30,18 @@ export default abstract class UiHandler { abstract processInput(button: Button): boolean; getUi() { - return this.scene.ui; + return globalScene.ui; } getTextColor(style: TextStyle, shadow: boolean = false): string { - return getTextColor(style, shadow, this.scene.uiTheme); + return getTextColor(style, shadow, globalScene.uiTheme); } - getCursor(): integer { + getCursor(): number { return this.cursor; } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.cursor !== cursor; if (changed) { this.cursor = cursor; @@ -58,10 +56,15 @@ export default abstract class UiHandler { * @param cursorStyle cursor style to apply */ protected setMouseCursorStyle(cursorStyle: "pointer" | "default") { - this.scene.input.manager.canvas.style.cursor = cursorStyle; + globalScene.input.manager.canvas.style.cursor = cursorStyle; } clear() { this.active = false; } + /** + * To be implemented by individual handlers when necessary to free memory + * Called when {@linkcode BattleScene} is reset + */ + destroy(): void {} } diff --git a/src/ui/ui-theme.ts b/src/ui/ui-theme.ts index 89c56384bd0..36e2e844a56 100644 --- a/src/ui/ui-theme.ts +++ b/src/ui/ui-theme.ts @@ -1,6 +1,6 @@ import { UiTheme } from "#enums/ui-theme"; import { legacyCompatibleImages } from "#app/scene-base"; -import BattleScene from "../battle-scene"; +import { globalScene } from "#app/global-scene"; export enum WindowVariant { NORMAL, @@ -36,14 +36,14 @@ const windowTypeControlColors = { } }; -export function addWindow(scene: BattleScene, x: number, y: number, width: number, height: number, mergeMaskTop?: boolean, mergeMaskLeft?: boolean, maskOffsetX?: number, maskOffsetY?: number, windowVariant?: WindowVariant): Phaser.GameObjects.NineSlice { +export function addWindow(x: number, y: number, width: number, height: number, mergeMaskTop?: boolean, mergeMaskLeft?: boolean, maskOffsetX?: number, maskOffsetY?: number, windowVariant?: WindowVariant): Phaser.GameObjects.NineSlice { if (windowVariant === undefined) { windowVariant = WindowVariant.NORMAL; } - const borderSize = scene.uiTheme ? 6 : 8; + const borderSize = globalScene.uiTheme ? 6 : 8; - const window = scene.add.nineslice(x, y, `window_${scene.windowType}${getWindowVariantSuffix(windowVariant)}`, undefined, width, height, borderSize, borderSize, borderSize, borderSize); + const window = globalScene.add.nineslice(x, y, `window_${globalScene.windowType}${getWindowVariantSuffix(windowVariant)}`, undefined, width, height, borderSize, borderSize, borderSize, borderSize); window.setOrigin(0, 0); if (mergeMaskLeft || mergeMaskTop || maskOffsetX || maskOffsetY) { @@ -54,7 +54,7 @@ export function addWindow(scene: BattleScene, x: number, y: number, width: numbe * height: bottom */ const maskRect = new Phaser.GameObjects.Rectangle( - scene, + globalScene, 6 * (x - (mergeMaskLeft ? 2 : 0) - (maskOffsetX || 0)), 6 * (y + (mergeMaskTop ? 2 : 0) + (maskOffsetY || 0)), width - (mergeMaskLeft ? 2 : 0), @@ -70,7 +70,7 @@ export function addWindow(scene: BattleScene, x: number, y: number, width: numbe return window; } -export function updateWindowType(scene: BattleScene, windowTypeIndex: integer): void { +export function updateWindowType(windowTypeIndex: number): void { const windowObjects: [Phaser.GameObjects.NineSlice, WindowVariant][] = []; const themedObjects: (Phaser.GameObjects.Image | Phaser.GameObjects.NineSlice)[] = []; const traverse = (object: any) => { @@ -96,12 +96,12 @@ export function updateWindowType(scene: BattleScene, windowTypeIndex: integer): } }; - traverse(scene); + traverse(globalScene); - scene.windowType = windowTypeIndex; + globalScene.windowType = windowTypeIndex; const rootStyle = document.documentElement.style; - [ "base", "light", "dark" ].map((k, i) => rootStyle.setProperty(`--color-${k}`, windowTypeControlColors[scene.uiTheme][windowTypeIndex - 1][i])); + [ "base", "light", "dark" ].map((k, i) => rootStyle.setProperty(`--color-${k}`, windowTypeControlColors[globalScene.uiTheme][windowTypeIndex - 1][i])); const windowKey = `window_${windowTypeIndex}`; @@ -114,11 +114,11 @@ export function updateWindowType(scene: BattleScene, windowTypeIndex: integer): } } -export function addUiThemeOverrides(scene: BattleScene): void { - const originalAddImage = scene.add.image; - scene.add.image = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number): Phaser.GameObjects.Image { +export function addUiThemeOverrides(): void { + const originalAddImage = globalScene.add.image; + globalScene.add.image = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number): Phaser.GameObjects.Image { let legacy = false; - if (typeof texture === "string" && scene.uiTheme && legacyCompatibleImages.includes(texture)) { + if (typeof texture === "string" && globalScene.uiTheme && legacyCompatibleImages.includes(texture)) { legacy = true; texture += "_legacy"; } @@ -133,10 +133,10 @@ export function addUiThemeOverrides(scene: BattleScene): void { return ret; }; - const originalAddSprite = scene.add.sprite; - scene.add.sprite = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number): Phaser.GameObjects.Sprite { + const originalAddSprite = globalScene.add.sprite; + globalScene.add.sprite = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number): Phaser.GameObjects.Sprite { let legacy = false; - if (typeof texture === "string" && scene.uiTheme && legacyCompatibleImages.includes(texture)) { + if (typeof texture === "string" && globalScene.uiTheme && legacyCompatibleImages.includes(texture)) { legacy = true; texture += "_legacy"; } @@ -151,10 +151,10 @@ export function addUiThemeOverrides(scene: BattleScene): void { return ret; }; - const originalAddNineslice = scene.add.nineslice; - scene.add.nineslice = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number, width?: number, height?: number, leftWidth?: number, rightWidth?: number, topHeight?: number, bottomHeight?: number): Phaser.GameObjects.NineSlice { + const originalAddNineslice = globalScene.add.nineslice; + globalScene.add.nineslice = function (x: number, y: number, texture: string | Phaser.Textures.Texture, frame?: string | number, width?: number, height?: number, leftWidth?: number, rightWidth?: number, topHeight?: number, bottomHeight?: number): Phaser.GameObjects.NineSlice { let legacy = false; - if (typeof texture === "string" && scene.uiTheme && legacyCompatibleImages.includes(texture)) { + if (typeof texture === "string" && globalScene.uiTheme && legacyCompatibleImages.includes(texture)) { legacy = true; texture += "_legacy"; } diff --git a/src/ui/ui.ts b/src/ui/ui.ts index 63cd48ab1cd..72147e8ccb1 100644 --- a/src/ui/ui.ts +++ b/src/ui/ui.ts @@ -1,5 +1,5 @@ -import { default as BattleScene } from "../battle-scene"; -import UiHandler from "./ui-handler"; +import { globalScene } from "#app/global-scene"; +import type UiHandler from "./ui-handler"; import BattleMessageUiHandler from "./battle-message-ui-handler"; import CommandUiHandler from "./command-ui-handler"; import PartyUiHandler from "./party-ui-handler"; @@ -35,7 +35,7 @@ import TitleUiHandler from "./title-ui-handler"; import SavingIconHandler from "./saving-icon-handler"; import UnavailableModalUiHandler from "./unavailable-modal-ui-handler"; import SessionReloadModalUiHandler from "./session-reload-modal-ui-handler"; -import { Button } from "#enums/buttons"; +import type { Button } from "#enums/buttons"; import i18next from "i18next"; import GamepadBindingUiHandler from "./settings/gamepad-binding-ui-handler"; import SettingsKeyboardUiHandler from "#app/ui/settings/settings-keyboard-ui-handler"; @@ -43,7 +43,7 @@ import KeyboardBindingUiHandler from "#app/ui/settings/keyboard-binding-ui-handl import SettingsDisplayUiHandler from "./settings/settings-display-ui-handler"; import SettingsAudioUiHandler from "./settings/settings-audio-ui-handler"; import { PlayerGender } from "#enums/player-gender"; -import BgmBar from "#app/ui/bgm-bar"; +import type BgmBar from "#app/ui/bgm-bar"; import RenameFormUiHandler from "./rename-form-ui-handler"; import AdminUiHandler from "./admin-ui-handler"; import RunHistoryUiHandler from "./run-history-ui-handler"; @@ -53,6 +53,7 @@ import TestDialogueUiHandler from "#app/ui/test-dialogue-ui-handler"; import AutoCompleteUiHandler from "./autocomplete-ui-handler"; import { Device } from "#enums/devices"; import MysteryEncounterUiHandler from "./mystery-encounter-ui-handler"; +import { NavigationManager } from "./settings/navigationMenu"; export enum Mode { MESSAGE, @@ -156,55 +157,55 @@ export default class UI extends Phaser.GameObjects.Container { private overlayActive: boolean; - constructor(scene: BattleScene) { - super(scene, 0, scene.game.canvas.height / 6); + constructor() { + super(globalScene, 0, globalScene.game.canvas.height / 6); this.mode = Mode.MESSAGE; this.modeChain = []; this.handlers = [ - new BattleMessageUiHandler(scene), - new TitleUiHandler(scene), - new CommandUiHandler(scene), - new FightUiHandler(scene), - new BallUiHandler(scene), - new TargetSelectUiHandler(scene), - new ModifierSelectUiHandler(scene), - new SaveSlotSelectUiHandler(scene), - new PartyUiHandler(scene), - new SummaryUiHandler(scene), - new StarterSelectUiHandler(scene), - new EvolutionSceneHandler(scene), - new EggHatchSceneHandler(scene), - new EggSummaryUiHandler(scene), - new ConfirmUiHandler(scene), - new OptionSelectUiHandler(scene), - new MenuUiHandler(scene), - new OptionSelectUiHandler(scene, Mode.MENU_OPTION_SELECT), + new BattleMessageUiHandler(), + new TitleUiHandler(), + new CommandUiHandler(), + new FightUiHandler(), + new BallUiHandler(), + new TargetSelectUiHandler(), + new ModifierSelectUiHandler(), + new SaveSlotSelectUiHandler(), + new PartyUiHandler(), + new SummaryUiHandler(), + new StarterSelectUiHandler(), + new EvolutionSceneHandler(), + new EggHatchSceneHandler(), + new EggSummaryUiHandler(), + new ConfirmUiHandler(), + new OptionSelectUiHandler(), + new MenuUiHandler(), + new OptionSelectUiHandler(Mode.MENU_OPTION_SELECT), // settings - new SettingsUiHandler(scene), - new SettingsDisplayUiHandler(scene), - new SettingsAudioUiHandler(scene), - new SettingsGamepadUiHandler(scene), - new GamepadBindingUiHandler(scene), - new SettingsKeyboardUiHandler(scene), - new KeyboardBindingUiHandler(scene), - new AchvsUiHandler(scene), - new GameStatsUiHandler(scene), - new EggListUiHandler(scene), - new EggGachaUiHandler(scene), - new LoginFormUiHandler(scene), - new RegistrationFormUiHandler(scene), - new LoadingModalUiHandler(scene), - new SessionReloadModalUiHandler(scene), - new UnavailableModalUiHandler(scene), - new GameChallengesUiHandler(scene), - new RenameFormUiHandler(scene), - new RunHistoryUiHandler(scene), - new RunInfoUiHandler(scene), - new TestDialogueUiHandler(scene, Mode.TEST_DIALOGUE), - new AutoCompleteUiHandler(scene), - new AdminUiHandler(scene), - new MysteryEncounterUiHandler(scene), + new SettingsUiHandler(), + new SettingsDisplayUiHandler(), + new SettingsAudioUiHandler(), + new SettingsGamepadUiHandler(), + new GamepadBindingUiHandler(), + new SettingsKeyboardUiHandler(), + new KeyboardBindingUiHandler(), + new AchvsUiHandler(), + new GameStatsUiHandler(), + new EggListUiHandler(), + new EggGachaUiHandler(), + new LoginFormUiHandler(), + new RegistrationFormUiHandler(), + new LoadingModalUiHandler(), + new SessionReloadModalUiHandler(), + new UnavailableModalUiHandler(), + new GameChallengesUiHandler(), + new RenameFormUiHandler(), + new RunHistoryUiHandler(), + new RunInfoUiHandler(), + new TestDialogueUiHandler(Mode.TEST_DIALOGUE), + new AutoCompleteUiHandler(), + new AdminUiHandler(), + new MysteryEncounterUiHandler(), ]; } @@ -213,38 +214,38 @@ export default class UI extends Phaser.GameObjects.Container { for (const handler of this.handlers) { handler.setup(); } - this.overlay = this.scene.add.rectangle(0, 0, this.scene.game.canvas.width / 6, this.scene.game.canvas.height / 6, 0); + this.overlay = globalScene.add.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0); this.overlay.setName("rect-ui-overlay"); this.overlay.setOrigin(0, 0); - (this.scene as BattleScene).uiContainer.add(this.overlay); + globalScene.uiContainer.add(this.overlay); this.overlay.setVisible(false); this.setupTooltip(); - this.achvBar = new AchvBar(this.scene as BattleScene); + this.achvBar = new AchvBar; this.achvBar.setup(); - (this.scene as BattleScene).uiContainer.add(this.achvBar); + globalScene.uiContainer.add(this.achvBar); - this.savingIcon = new SavingIconHandler(this.scene as BattleScene); + this.savingIcon = new SavingIconHandler; this.savingIcon.setup(); - (this.scene as BattleScene).uiContainer.add(this.savingIcon); + globalScene.uiContainer.add(this.savingIcon); } private setupTooltip() { - this.tooltipContainer = this.scene.add.container(0, 0); + this.tooltipContainer = globalScene.add.container(0, 0); this.tooltipContainer.setName("tooltip"); this.tooltipContainer.setVisible(false); - this.tooltipBg = addWindow(this.scene as BattleScene, 0, 0, 128, 31); + this.tooltipBg = addWindow(0, 0, 128, 31); this.tooltipBg.setName("window-tooltip-bg"); this.tooltipBg.setOrigin(0, 0); - this.tooltipTitle = addTextObject(this.scene, 64, 4, "", TextStyle.TOOLTIP_TITLE); + this.tooltipTitle = addTextObject(64, 4, "", TextStyle.TOOLTIP_TITLE); this.tooltipTitle.setName("text-tooltip-title"); this.tooltipTitle.setOrigin(0.5, 0); - this.tooltipContent = addTextObject(this.scene, 6, 16, "", TextStyle.TOOLTIP_CONTENT); + this.tooltipContent = addTextObject(6, 16, "", TextStyle.TOOLTIP_CONTENT); this.tooltipContent.setName("text-tooltip-content"); this.tooltipContent.setWordWrapWidth(850); @@ -252,7 +253,7 @@ export default class UI extends Phaser.GameObjects.Container { this.tooltipContainer.add(this.tooltipTitle); this.tooltipContainer.add(this.tooltipContent); - (this.scene as BattleScene).uiContainer.add(this.tooltipContainer); + globalScene.uiContainer.add(this.tooltipContainer); } getHandler(): H { @@ -268,15 +269,19 @@ export default class UI extends Phaser.GameObjects.Container { return false; } - const battleScene = this.scene as BattleScene; - if ([ Mode.CONFIRM, Mode.COMMAND, Mode.FIGHT, Mode.MESSAGE ].includes(this.mode)) { - battleScene?.processInfoButton(pressed); + if ([ Mode.CONFIRM, Mode.COMMAND, Mode.FIGHT, Mode.MESSAGE, Mode.TARGET_SELECT ].includes(this.mode)) { + globalScene?.processInfoButton(pressed); return true; } - battleScene?.processInfoButton(false); + globalScene?.processInfoButton(false); return true; } + /** + * Process a player input of a button (delivering it to the current UI handler for processing) + * @param button The {@linkcode Button} being inputted + * @returns true if the input attempt succeeds + */ processInput(button: Button): boolean { if (this.overlayActive) { return false; @@ -291,13 +296,13 @@ export default class UI extends Phaser.GameObjects.Container { return handler.processInput(button); } - showTextPromise(text: string, callbackDelay: number = 0, prompt: boolean = true, promptDelay?: integer | null): Promise { + showTextPromise(text: string, callbackDelay: number = 0, prompt: boolean = true, promptDelay?: number | null): Promise { return new Promise(resolve => { this.showText(text ?? "", null, () => resolve(), callbackDelay, prompt, promptDelay); }); } - showText(text: string, delay?: integer | null, callback?: Function | null, callbackDelay?: integer | null, prompt?: boolean | null, promptDelay?: integer | null): void { + showText(text: string, delay?: number | null, callback?: Function | null, callbackDelay?: number | null, prompt?: boolean | null, promptDelay?: number | null): void { if (prompt && text.indexOf("$") > -1) { const messagePages = text.split(/\$/g).map(m => m.trim()); let showMessageAndCallback = () => callback && callback(); @@ -317,12 +322,11 @@ export default class UI extends Phaser.GameObjects.Container { } } - showDialogue(keyOrText: string, name: string | undefined, delay: integer | null = 0, callback: Function, callbackDelay?: integer, promptDelay?: integer): void { - const battleScene = this.scene as BattleScene; + showDialogue(keyOrText: string, name: string | undefined, delay: number | null = 0, callback: Function, callbackDelay?: number, promptDelay?: number): void { // Get localized dialogue (if available) let hasi18n = false; let text = keyOrText; - const genderIndex = battleScene.gameData.gender ?? PlayerGender.UNSET; + const genderIndex = globalScene.gameData.gender ?? PlayerGender.UNSET; const genderStr = PlayerGender[genderIndex].toLowerCase(); if (i18next.exists(keyOrText) ) { @@ -339,7 +343,7 @@ export default class UI extends Phaser.GameObjects.Container { } } let showMessageAndCallback = () => { - hasi18n && battleScene.gameData.saveSeenDialogue(keyOrText); + hasi18n && globalScene.gameData.saveSeenDialogue(keyOrText); callback(); }; if (text.indexOf("$") > -1) { @@ -360,10 +364,8 @@ export default class UI extends Phaser.GameObjects.Container { } shouldSkipDialogue(i18nKey: string): boolean { - const battleScene = this.scene as BattleScene; - if (i18next.exists(i18nKey) ) { - if (battleScene.skipSeenDialogues && battleScene.gameData.getSeenDialogues()[i18nKey] === true) { + if (globalScene.skipSeenDialogues && globalScene.gameData.getSeenDialogues()[i18nKey] === true) { return true; } } @@ -378,9 +380,9 @@ export default class UI extends Phaser.GameObjects.Container { this.tooltipContainer.setVisible(true); this.editTooltip(title, content); if (overlap) { - (this.scene as BattleScene).uiContainer.moveAbove(this.tooltipContainer, this); + globalScene.uiContainer.moveAbove(this.tooltipContainer, this); } else { - (this.scene as BattleScene).uiContainer.moveBelow(this.tooltipContainer, this); + globalScene.uiContainer.moveBelow(this.tooltipContainer, this); } } @@ -391,6 +393,7 @@ export default class UI extends Phaser.GameObjects.Container { this.tooltipContent.y = title ? 16 : 4; this.tooltipBg.width = Math.min(Math.max(this.tooltipTitle.displayWidth, this.tooltipContent.displayWidth) + 12, 838); this.tooltipBg.height = (title ? 31 : 19) + 10.5 * (wrappedContent.split("\n").length - 1); + this.tooltipTitle.x = this.tooltipBg.width / 2; } hideTooltip(): void { @@ -400,12 +403,34 @@ export default class UI extends Phaser.GameObjects.Container { update(): void { if (this.tooltipContainer.visible) { - const xReverse = this.scene.game.input.mousePointer && this.scene.game.input.mousePointer.x >= this.scene.game.canvas.width - this.tooltipBg.width * 6 - 12; - const yReverse = this.scene.game.input.mousePointer && this.scene.game.input.mousePointer.y >= this.scene.game.canvas.height - this.tooltipBg.height * 6 - 12; - this.tooltipContainer.setPosition( - !xReverse ? this.scene.game.input.mousePointer!.x / 6 + 2 : this.scene.game.input.mousePointer!.x / 6 - this.tooltipBg.width - 2, - !yReverse ? this.scene.game.input.mousePointer!.y / 6 + 2 : this.scene.game.input.mousePointer!.y / 6 - this.tooltipBg.height - 2, - ); + const isTouch = globalScene.inputMethod === "touch"; + const pointerX = globalScene.game.input.activePointer.x; + const pointerY = globalScene.game.input.activePointer.y; + const tooltipWidth = this.tooltipBg.width; + const tooltipHeight = this.tooltipBg.height; + const padding = 2; + + // Default placement is top left corner of the screen on mobile. Otherwise below the cursor, to the right + let x = isTouch ? padding : pointerX / 6 + padding; + let y = isTouch ? padding : pointerY / 6 + padding; + + if (isTouch) { + // If we are in the top left quadrant on mobile, move the tooltip to the top right corner + if (pointerX <= globalScene.game.canvas.width / 2 && pointerY <= globalScene.game.canvas.height / 2) { + x = globalScene.game.canvas.width / 6 - tooltipWidth - padding; + } + } else { + // If the tooltip would go offscreen on the right, or is close to it, move to the left of the cursor + if (x + tooltipWidth + padding > globalScene.game.canvas.width / 6) { + x = Math.max(padding, pointerX / 6 - tooltipWidth - padding); + } + // If the tooltip would go offscreen at the bottom, or is close to it, move above the cursor + if (y + tooltipHeight + padding > globalScene.game.canvas.height / 6) { + y = Math.max(padding, pointerY / 6 - tooltipHeight - padding); + } + } + + this.tooltipContainer.setPosition(x, y); } } @@ -418,7 +443,7 @@ export default class UI extends Phaser.GameObjects.Container { } } - setCursor(cursor: integer): boolean { + setCursor(cursor: number): boolean { const changed = this.getHandler().setCursor(cursor); if (changed) { this.playSelect(); @@ -428,14 +453,14 @@ export default class UI extends Phaser.GameObjects.Container { } playSelect(): void { - (this.scene as BattleScene).playSound("ui/select"); + globalScene.playSound("ui/select"); } playError(): void { - (this.scene as BattleScene).playSound("ui/error"); + globalScene.playSound("ui/error"); } - fadeOut(duration: integer): Promise { + fadeOut(duration: number): Promise { return new Promise(resolve => { if (this.overlayActive) { return resolve(); @@ -443,7 +468,7 @@ export default class UI extends Phaser.GameObjects.Container { this.overlayActive = true; this.overlay.setAlpha(0); this.overlay.setVisible(true); - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.overlay, alpha: 1, duration: duration, @@ -453,12 +478,12 @@ export default class UI extends Phaser.GameObjects.Container { }); } - fadeIn(duration: integer): Promise { + fadeIn(duration: number): Promise { return new Promise(resolve => { if (!this.overlayActive) { return resolve(); } - this.scene.tweens.add({ + globalScene.tweens.add({ targets: this.overlay, alpha: 0, duration: duration, @@ -485,7 +510,7 @@ export default class UI extends Phaser.GameObjects.Container { } if (chainMode && this.mode && !clear) { this.modeChain.push(this.mode); - (this.scene as BattleScene).updateGameInfo(); + globalScene.updateGameInfo(); } this.mode = mode; const touchControls = document?.getElementById("touchControls"); @@ -500,7 +525,7 @@ export default class UI extends Phaser.GameObjects.Container { && (noTransitionModes.indexOf(this.mode) === -1 && noTransitionModes.indexOf(mode) === -1))) || (chainMode && noTransitionModes.indexOf(mode) === -1))) { this.fadeOut(250).then(() => { - this.scene.time.delayedCall(100, () => { + globalScene.time.delayedCall(100, () => { doSetMode(); this.fadeIn(250); }); @@ -533,7 +558,7 @@ export default class UI extends Phaser.GameObjects.Container { resetModeChain(): void { this.modeChain = []; - (this.scene as BattleScene).updateGameInfo(); + globalScene.updateGameInfo(); } revertMode(): Promise { @@ -547,7 +572,7 @@ export default class UI extends Phaser.GameObjects.Container { const doRevertMode = () => { this.getHandler().clear(); this.mode = this.modeChain.pop()!; // TODO: is this bang correct? - (this.scene as BattleScene).updateGameInfo(); + globalScene.updateGameInfo(); const touchControls = document.getElementById("touchControls"); if (touchControls) { touchControls.dataset.uiMode = Mode[this.mode]; @@ -557,7 +582,7 @@ export default class UI extends Phaser.GameObjects.Container { if (noTransitionModes.indexOf(lastMode) === -1) { this.fadeOut(250).then(() => { - this.scene.time.delayedCall(100, () => { + globalScene.time.delayedCall(100, () => { doRevertMode(); this.fadeIn(250); }); @@ -589,11 +614,20 @@ export default class UI extends Phaser.GameObjects.Container { * @returns gamepad type */ public getGamepadType(): string { - const scene = this.scene as BattleScene; - if (scene.inputMethod === "gamepad") { - return scene.inputController.getConfig(scene.inputController.selectedDevice[Device.GAMEPAD]).padType; + if (globalScene.inputMethod === "gamepad") { + return globalScene.inputController.getConfig(globalScene.inputController.selectedDevice[Device.GAMEPAD]).padType; } else { - return scene.inputMethod; + return globalScene.inputMethod; } } + + /** + * Attempts to free memory held by UI handlers + * and clears menus from {@linkcode NavigationManager} to prepare for reset + */ + public freeUIData(): void { + this.handlers.forEach(h => h.destroy()); + this.handlers = []; + NavigationManager.getInstance().clearNavigationMenus(); + } } diff --git a/src/ui/unavailable-modal-ui-handler.ts b/src/ui/unavailable-modal-ui-handler.ts index 92b1c2f1b4e..36f1a191b77 100644 --- a/src/ui/unavailable-modal-ui-handler.ts +++ b/src/ui/unavailable-modal-ui-handler.ts @@ -1,10 +1,11 @@ -import BattleScene from "../battle-scene"; -import { ModalConfig, ModalUiHandler } from "./modal-ui-handler"; +import type { ModalConfig } from "./modal-ui-handler"; +import { ModalUiHandler } from "./modal-ui-handler"; import { addTextObject, TextStyle } from "./text"; -import { Mode } from "./ui"; +import type { Mode } from "./ui"; import { updateUserInfo } from "#app/account"; import * as Utils from "#app/utils"; import i18next from "i18next"; +import { globalScene } from "#app/global-scene"; export default class UnavailableModalUiHandler extends ModalUiHandler { private reconnectTimer: NodeJS.Timeout | null; @@ -16,8 +17,8 @@ export default class UnavailableModalUiHandler extends ModalUiHandler { private readonly randVarianceTime = 1000 * 10; - constructor(scene: BattleScene, mode: Mode | null = null) { - super(scene, mode); + constructor(mode: Mode | null = null) { + super(mode); this.reconnectDuration = this.minTime; } @@ -44,7 +45,7 @@ export default class UnavailableModalUiHandler extends ModalUiHandler { setup(): void { super.setup(); - const label = addTextObject(this.scene, this.getWidth() / 2, this.getHeight() / 2, i18next.t("menu:errorServerDown"), TextStyle.WINDOW, { fontSize: "48px", align: "center" }); + const label = addTextObject(this.getWidth() / 2, this.getHeight() / 2, i18next.t("menu:errorServerDown"), TextStyle.WINDOW, { fontSize: "48px", align: "center" }); label.setOrigin(0.5, 0.5); this.modalContainer.add(label); @@ -55,11 +56,11 @@ export default class UnavailableModalUiHandler extends ModalUiHandler { if (response[0] || [ 200, 400 ].includes(response[1])) { this.reconnectTimer = null; this.reconnectDuration = this.minTime; - this.scene.playSound("se/pb_bounce_1"); + globalScene.playSound("se/pb_bounce_1"); this.reconnectCallback(); } else if (response[1] === 401) { Utils.removeCookie(Utils.sessionIdKey); - this.scene.reset(true, true); + globalScene.reset(true, true); } else { this.reconnectDuration = Math.min(this.reconnectDuration * 2, this.maxTime); // Set a max delay so it isn't infinite this.reconnectTimer = diff --git a/src/utils.ts b/src/utils.ts index 8a35a4b3f07..a906ee76391 100644 --- a/src/utils.ts +++ b/src/utils.ts @@ -1,6 +1,7 @@ import { MoneyFormat } from "#enums/money-format"; import { Moves } from "#enums/moves"; import i18next from "i18next"; +import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; export type nil = null | undefined; @@ -10,7 +11,7 @@ export function toReadableString(str: string): string { return str.replace(/\_/g, " ").split(" ").map(s => `${s.slice(0, 1)}${s.slice(1).toLowerCase()}`).join(" "); } -export function randomString(length: integer, seeded: boolean = false) { +export function randomString(length: number, seeded: boolean = false) { const characters = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; let result = ""; @@ -22,7 +23,7 @@ export function randomString(length: integer, seeded: boolean = false) { return result; } -export function shiftCharCodes(str: string, shiftCount: integer) { +export function shiftCharCodes(str: string, shiftCount: number) { if (!shiftCount) { shiftCount = 0; } @@ -58,7 +59,7 @@ export function randSeedGauss(stdev: number, mean: number = 0): number { return z * stdev + mean; } -export function padInt(value: integer, length: integer, padWith?: string): string { +export function padInt(value: number, length: number, padWith?: string): string { if (!padWith) { padWith = "0"; } @@ -74,7 +75,7 @@ export function padInt(value: integer, length: integer, padWith?: string): strin * @param range The amount of possible numbers * @param min The starting number */ -export function randInt(range: integer, min: integer = 0): integer { +export function randInt(range: number, min: number = 0): number { if (range === 1) { return min; } @@ -87,7 +88,7 @@ export function randInt(range: integer, min: integer = 0): integer { * @param min The minimum integer to pick, default `0` * @returns A random integer between {@linkcode min} and ({@linkcode min} + {@linkcode range} - 1) */ -export function randSeedInt(range: integer, min: integer = 0): integer { +export function randSeedInt(range: number, min: number = 0): number { if (range <= 1) { return min; } @@ -99,7 +100,7 @@ export function randSeedInt(range: integer, min: integer = 0): integer { * @param min The lowest number * @param max The highest number */ -export function randIntRange(min: integer, max: integer): integer { +export function randIntRange(min: number, max: number): number { return randInt(max - min, min); } @@ -121,18 +122,6 @@ export function randSeedWeightedItem(items: T[]): T { : Phaser.Math.RND.weightedPick(items); } -export function randSeedEasedWeightedItem(items: T[], easingFunction: string = "Sine.easeIn"): T | null { - if (!items.length) { - return null; - } - if (items.length === 1) { - return items[0]; - } - const value = Phaser.Math.RND.realInRange(0, 1); - const easedValue = Phaser.Tweens.Builders.GetEaseFunction(easingFunction)(value); - return items[Math.floor(easedValue * items.length)]; -} - /** * Shuffle a list using the seeded rng. Utilises the Fisher-Yates algorithm. * @param {Array} items An array of items. @@ -150,7 +139,7 @@ export function randSeedShuffle(items: T[]): T[] { return newArray; } -export function getFrameMs(frameCount: integer): integer { +export function getFrameMs(frameCount: number): number { return Math.floor((1 / 60) * 1000 * frameCount); } @@ -161,7 +150,7 @@ export function getCurrentTime(): number { const secondsInHour = 3600; -export function getPlayTimeString(totalSeconds: integer): string { +export function getPlayTimeString(totalSeconds: number): string { const days = `${Math.floor(totalSeconds / (secondsInHour * 24))}`; const hours = `${Math.floor(totalSeconds % (secondsInHour * 24) / secondsInHour)}`; const minutes = `${Math.floor(totalSeconds % secondsInHour / 60)}`; @@ -187,7 +176,7 @@ export function getIvsFromId(id: number): number[] { ]; } -export function formatLargeNumber(count: integer, threshold: integer): string { +export function formatLargeNumber(count: number, threshold: number): string { if (count < threshold) { return count.toString(); } @@ -247,7 +236,7 @@ export function formatMoney(format: MoneyFormat, amount: number) { return amount.toLocaleString(); } -export function formatStat(stat: integer, forHp: boolean = false): string { +export function formatStat(stat: number, forHp: boolean = false): string { return formatLargeNumber(stat, forHp ? 100000 : 1000000); } @@ -255,7 +244,7 @@ export function getEnumKeys(enumType: any): string[] { return Object.values(enumType).filter(v => isNaN(parseInt(v!.toString()))).map(v => v!.toString()); } -export function getEnumValues(enumType: any): integer[] { +export function getEnumValues(enumType: any): number[] { return Object.values(enumType).filter(v => !isNaN(parseInt(v!.toString()))).map(v => parseInt(v!.toString())); } @@ -270,9 +259,16 @@ export const isLocal = ( /^[0-9]+\.[0-9]+\.[0-9]+\.[0-9]+$/.test(window.location.hostname)) && window.location.port !== "") || window.location.hostname === ""; +/** + * @deprecated Refer to [pokerogue-api.ts](./plugins/api/pokerogue-api.ts) instead + */ export const localServerUrl = import.meta.env.VITE_SERVER_URL ?? `http://${window.location.hostname}:${window.location.port + 1}`; -// Set the server URL based on whether it's local or not +/** + * Set the server URL based on whether it's local or not + * + * @deprecated Refer to [pokerogue-api.ts](./plugins/api/pokerogue-api.ts) instead + */ export const apiUrl = localServerUrl ?? "https://api.pokerogue.net"; // used to disable api calls when isLocal is true and a server is not found export let isLocalServerConnected = true; @@ -319,48 +315,14 @@ export function getCookie(cName: string): string { * with a GET request to verify if a server is running, * sets isLocalServerConnected based on results */ -export function localPing() { +export async function localPing() { if (isLocal) { - apiFetch("game/titlestats") - .then(resolved => isLocalServerConnected = true, - rejected => isLocalServerConnected = false - ); + const titleStats = await pokerogueApi.getGameTitleStats(); + isLocalServerConnected = !!titleStats; + console.log("isLocalServerConnected:", isLocalServerConnected); } } -export function apiFetch(path: string, authed: boolean = false): Promise { - return (isLocal && isLocalServerConnected) || !isLocal ? new Promise((resolve, reject) => { - const request = {}; - if (authed) { - const sId = getCookie(sessionIdKey); - if (sId) { - request["headers"] = { "Authorization": sId }; - } - } - fetch(`${apiUrl}/${path}`, request) - .then(response => resolve(response)) - .catch(err => reject(err)); - }) : new Promise(() => {}); -} - -export function apiPost(path: string, data?: any, contentType: string = "application/json", authed: boolean = false): Promise { - return (isLocal && isLocalServerConnected) || !isLocal ? new Promise((resolve, reject) => { - const headers = { - "Accept": contentType, - "Content-Type": contentType, - }; - if (authed) { - const sId = getCookie(sessionIdKey); - if (sId) { - headers["Authorization"] = sId; - } - } - fetch(`${apiUrl}/${path}`, { method: "POST", headers: headers, body: data }) - .then(response => resolve(response)) - .catch(err => reject(err)); - }) : new Promise(() => {}); -} - /** Alias for the constructor of a class */ export type Constructor = new(...args: unknown[]) => T; @@ -380,20 +342,23 @@ export class NumberHolder { } } +/** @deprecated Use {@linkcode NumberHolder} */ export class IntegerHolder extends NumberHolder { - constructor(value: integer) { + constructor(value: number) { super(value); } } -export class FixedInt extends IntegerHolder { - constructor(value: integer) { - super(value); +export class FixedInt { + public readonly value: number; + + constructor(value: number) { + this.value = value; } } -export function fixedInt(value: integer): integer { - return new FixedInt(value) as unknown as integer; +export function fixedInt(value: number): number { + return new FixedInt(value) as unknown as number; } /** @@ -417,7 +382,7 @@ export function toCamelCaseString(unformattedText: string): string { return unformattedText.split(/[_ ]/).filter(f => f).map((f, i) => i ? `${f[0].toUpperCase()}${f.slice(1).toLowerCase()}` : f.toLowerCase()).join(""); } -export function rgbToHsv(r: integer, g: integer, b: integer) { +export function rgbToHsv(r: number, g: number, b: number) { const v = Math.max(r, g, b); const c = v - Math.min(r, g, b); const h = c && ((v === r) ? (g - b) / c : ((v === g) ? 2 + (b - r) / c : 4 + (r - g) / c)); @@ -429,7 +394,7 @@ export function rgbToHsv(r: integer, g: integer, b: integer) { * @param {Array} rgb1 First RGB color in array * @param {Array} rgb2 Second RGB color in array */ -export function deltaRgb(rgb1: integer[], rgb2: integer[]): integer { +export function deltaRgb(rgb1: number[], rgb2: number[]): number { const [ r1, g1, b1 ] = rgb1; const [ r2, g2, b2 ] = rgb2; const drp2 = Math.pow(r1 - r2, 2); @@ -450,7 +415,7 @@ export function rgbHexToRgba(hex: string) { }; } -export function rgbaToInt(rgba: integer[]): integer { +export function rgbaToInt(rgba: number[]): number { return (rgba[0] << 24) + (rgba[1] << 16) + (rgba[2] << 8) + rgba[3]; } @@ -474,20 +439,21 @@ export function hslToHex(h: number, s: number, l: number): string { return `#${f(0)}${f(8)}${f(4)}`; } -/*This function returns true if the current lang is available for some functions -If the lang is not in the function, it usually means that lang is going to use the default english version -This function is used in: -- summary-ui-handler.ts: If the lang is not available, it'll use types.json (english) -English itself counts as not available +/** + * This function returns `true` if all localized images used by the game have been added for the given language. + * + * If the lang is not in the function, it usually means that lang is going to use the default english version + * + * English itself counts as not available */ -export function verifyLang(lang?: string): boolean { - //IMPORTANT - ONLY ADD YOUR LANG HERE IF YOU'VE ALREADY ADDED ALL THE NECESSARY IMAGES +export function hasAllLocalizedSprites(lang?: string): boolean { + // IMPORTANT - ONLY ADD YOUR LANG HERE IF YOU'VE ALREADY ADDED ALL THE NECESSARY IMAGES if (!lang) { lang = i18next.resolvedLanguage; } switch (lang) { - case "es": + case "es-ES": case "fr": case "de": case "it": @@ -503,7 +469,7 @@ export function verifyLang(lang?: string): boolean { } /** - * Prints the type and name of all game objects in a container for debuggin purposes + * Prints the type and name of all game objects in a container for debugging purposes * @param container container with game objects inside it */ export function printContainerList(container: Phaser.GameObjects.Container): void { @@ -578,17 +544,12 @@ export function capitalizeString(str: string, sep: string, lowerFirstChar: boole return null; } -/** - * Returns if an object is null or undefined - * @param object - */ export function isNullOrUndefined(object: any): object is undefined | null { return null === object || undefined === object; } /** * Capitalizes the first letter of a string - * @param str */ export function capitalizeFirstLetter(str: string) { return str.charAt(0).toUpperCase() + str.slice(1); @@ -614,7 +575,7 @@ export function toDmgValue(value: number, minValue: number = 1) { * @returns the localized sprite key */ export function getLocalizedSpriteKey(baseKey: string) { - return `${baseKey}${verifyLang(i18next.resolvedLanguage) ? `_${i18next.resolvedLanguage}` : ""}`; + return `${baseKey}${hasAllLocalizedSprites(i18next.resolvedLanguage) ? `_${i18next.resolvedLanguage}` : ""}`; } /** @@ -622,7 +583,7 @@ export function getLocalizedSpriteKey(baseKey: string) { * @param num the number to check * @param min the minimum value (included) * @param max the maximum value (included) - * @returns true if number is **inclusive** between min and max + * @returns `true` if number is **inclusive** between min and max */ export function isBetween(num: number, min: number, max: number): boolean { return num >= min && num <= max; diff --git a/tsconfig.json b/tsconfig.json index f8e019a1b8b..0ec945df4ee 100644 --- a/tsconfig.json +++ b/tsconfig.json @@ -13,7 +13,6 @@ "paths": { "#enums/*": ["./enums/*.ts"], "#app/*": ["*.ts"], - "#app": ["."], "#test/*": ["./test/*.ts"] }, "outDir": "./build",