diff --git a/src/data/move.ts b/src/data/move.ts index e887c2b55f5..a5efc241de8 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -2897,6 +2897,39 @@ export class SecretPowerAttr extends MoveEffectAttr { case Biome.PLAINS: secondaryEffect = new StatusEffectAttr(StatusEffect.SLEEP, false); return secondaryEffect.apply(user, target, move, []); + case Biome.GRASS: + case Biome.TALL_GRASS: + case Biome.METROPOLIS: + case Biome.FOREST: + case Biome.SEA: + case Biome.SWAMP: + case Biome.BEACH: + case Biome.LAKE: + case Biome.SEABED: + case Biome.MOUNTAIN: + case Biome.BADLANDS: + case Biome.CAVE: + case Biome.DESERT: + case Biome.ICE_CAVE: + case Biome.MEADOW: + case Biome.POWER_PLANT: + case Biome.VOLCANO: + case Biome.GRAVEYARD: + case Biome.DOJO: + case Biome.FACTORY: + case Biome.RUINS: + case Biome.WASTELAND: + case Biome.ABYSS: + case Biome.SPACE: + case Biome.CONSTRUCTION_SITE: + case Biome.JUNGLE: + case Biome.FAIRY_CAVE: + case Biome.TEMPLE: + case Biome.SLUM: + case Biome.SNOWY_FOREST: + case Biome.ISLAND: + case Biome.LABORATORY: + case Biome.END: default: break; }